r600g: Add is_rat flag to r600_resource_texture
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "util/u_slab.h"
30 #include "r600.h"
31 #include "r600_llvm.h"
32 #include "r600_public.h"
33 #include "r600_shader.h"
34 #include "r600_resource.h"
35 #include "evergreen_compute.h"
36
37 #define R600_MAX_CONST_BUFFERS 2
38 #define R600_MAX_CONST_BUFFER_SIZE 4096
39
40 #ifdef PIPE_ARCH_BIG_ENDIAN
41 #define R600_BIG_ENDIAN 1
42 #else
43 #define R600_BIG_ENDIAN 0
44 #endif
45
46 enum r600_atom_flags {
47 /* When set, atoms are added at the beginning of the dirty list
48 * instead of the end. */
49 EMIT_EARLY = (1 << 0)
50 };
51
52 /* This encapsulates a state or an operation which can emitted into the GPU
53 * command stream. It's not limited to states only, it can be used for anything
54 * that wants to write commands into the CS (e.g. cache flushes). */
55 struct r600_atom {
56 void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58 unsigned num_dw;
59 enum r600_atom_flags flags;
60 bool dirty;
61
62 struct list_head head;
63 };
64
65 /* This is an atom containing GPU commands that never change.
66 * This is supposed to be copied directly into the CS. */
67 struct r600_command_buffer {
68 struct r600_atom atom;
69 uint32_t *buf;
70 unsigned max_num_dw;
71 unsigned pkt_flags;
72 };
73
74 struct r600_surface_sync_cmd {
75 struct r600_atom atom;
76 unsigned flush_flags; /* CP_COHER_CNTL */
77 };
78
79 struct r600_db_misc_state {
80 struct r600_atom atom;
81 bool occlusion_query_enabled;
82 bool flush_depthstencil_enabled;
83 };
84
85 enum r600_pipe_state_id {
86 R600_PIPE_STATE_BLEND = 0,
87 R600_PIPE_STATE_BLEND_COLOR,
88 R600_PIPE_STATE_CONFIG,
89 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
90 R600_PIPE_STATE_CLIP,
91 R600_PIPE_STATE_SCISSOR,
92 R600_PIPE_STATE_VIEWPORT,
93 R600_PIPE_STATE_RASTERIZER,
94 R600_PIPE_STATE_VGT,
95 R600_PIPE_STATE_FRAMEBUFFER,
96 R600_PIPE_STATE_DSA,
97 R600_PIPE_STATE_STENCIL_REF,
98 R600_PIPE_STATE_PS_SHADER,
99 R600_PIPE_STATE_VS_SHADER,
100 R600_PIPE_STATE_CONSTANT,
101 R600_PIPE_STATE_SAMPLER,
102 R600_PIPE_STATE_RESOURCE,
103 R600_PIPE_STATE_POLYGON_OFFSET,
104 R600_PIPE_STATE_FETCH_SHADER,
105 R600_PIPE_STATE_SPI,
106 R600_PIPE_NSTATES
107 };
108
109 struct compute_memory_pool;
110 void compute_memory_pool_delete(struct compute_memory_pool* pool);
111 struct compute_memory_pool* compute_memory_pool_new(
112 int64_t initial_size_in_dw,
113 struct r600_screen *rscreen);
114
115 struct r600_pipe_fences {
116 struct r600_resource *bo;
117 unsigned *data;
118 unsigned next_index;
119 /* linked list of preallocated blocks */
120 struct list_head blocks;
121 /* linked list of freed fences */
122 struct list_head pool;
123 pipe_mutex mutex;
124 };
125
126 struct r600_screen {
127 struct pipe_screen screen;
128 struct radeon_winsys *ws;
129 unsigned family;
130 enum chip_class chip_class;
131 struct radeon_info info;
132 bool has_streamout;
133 struct r600_tiling_info tiling_info;
134 struct r600_pipe_fences fences;
135
136 bool use_surface_alloc;
137 int glsl_feature_level;
138
139 /*for compute global memory binding, we allocate stuff here, instead of
140 * buffers.
141 * XXX: Not sure if this is the best place for global_pool. Also,
142 * it's not thread safe, so it won't work with multiple contexts. */
143 struct compute_memory_pool *global_pool;
144 };
145
146 struct r600_pipe_sampler_view {
147 struct pipe_sampler_view base;
148 struct r600_pipe_resource_state state;
149 };
150
151 struct r600_pipe_rasterizer {
152 struct r600_pipe_state rstate;
153 boolean flatshade;
154 boolean two_side;
155 unsigned sprite_coord_enable;
156 unsigned clip_plane_enable;
157 unsigned pa_sc_line_stipple;
158 unsigned pa_cl_clip_cntl;
159 float offset_units;
160 float offset_scale;
161 bool scissor_enable;
162 };
163
164 struct r600_pipe_blend {
165 struct r600_pipe_state rstate;
166 unsigned cb_target_mask;
167 unsigned cb_color_control;
168 bool dual_src_blend;
169 };
170
171 struct r600_pipe_dsa {
172 struct r600_pipe_state rstate;
173 unsigned alpha_ref;
174 ubyte valuemask[2];
175 ubyte writemask[2];
176 bool is_flush;
177 unsigned sx_alpha_test_control;
178 };
179
180 struct r600_vertex_element
181 {
182 unsigned count;
183 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
184 struct r600_resource *fetch_shader;
185 unsigned fs_size;
186 struct r600_pipe_state rstate;
187 };
188
189 struct r600_pipe_shader;
190
191 struct r600_pipe_shader_selector {
192 struct r600_pipe_shader *current;
193
194 struct tgsi_token *tokens;
195 struct pipe_stream_output_info so;
196
197 unsigned num_shaders;
198
199 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
200 unsigned type;
201
202 unsigned nr_ps_max_color_exports;
203 };
204
205 struct r600_pipe_shader {
206 struct r600_pipe_shader_selector *selector;
207 struct r600_pipe_shader *next_variant;
208 struct r600_shader shader;
209 struct r600_pipe_state rstate;
210 struct r600_resource *bo;
211 struct r600_resource *bo_fetch;
212 struct r600_vertex_element vertex_elements;
213 unsigned sprite_coord_enable;
214 unsigned flatshade;
215 unsigned pa_cl_vs_out_cntl;
216 unsigned ps_cb_shader_mask;
217 unsigned key;
218 unsigned db_shader_control;
219 unsigned ps_depth_export;
220 };
221
222 struct r600_pipe_sampler_state {
223 struct r600_pipe_state rstate;
224 boolean seamless_cube_map;
225 };
226
227 /* needed for blitter save */
228 #define NUM_TEX_UNITS 16
229
230 struct r600_textures_info {
231 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
232 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
233 unsigned n_views;
234 unsigned n_samplers;
235 bool samplers_dirty;
236 bool is_array_sampler[NUM_TEX_UNITS];
237 };
238
239 struct r600_fence {
240 struct pipe_reference reference;
241 unsigned index; /* in the shared bo */
242 struct r600_resource *sleep_bo;
243 struct list_head head;
244 };
245
246 #define FENCE_BLOCK_SIZE 16
247
248 struct r600_fence_block {
249 struct r600_fence fences[FENCE_BLOCK_SIZE];
250 struct list_head head;
251 };
252
253 #define R600_CONSTANT_ARRAY_SIZE 256
254 #define R600_RESOURCE_ARRAY_SIZE 160
255
256 struct r600_stencil_ref
257 {
258 ubyte ref_value[2];
259 ubyte valuemask[2];
260 ubyte writemask[2];
261 };
262
263 struct r600_constbuf_state
264 {
265 struct r600_atom atom;
266 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
267 uint32_t enabled_mask;
268 uint32_t dirty_mask;
269 };
270
271 struct r600_context {
272 struct pipe_context context;
273 struct blitter_context *blitter;
274 enum radeon_family family;
275 enum chip_class chip_class;
276 boolean has_vertex_cache;
277 unsigned r6xx_num_clause_temp_gprs;
278 void *custom_dsa_flush;
279 struct r600_screen *screen;
280 struct radeon_winsys *ws;
281 struct r600_pipe_state *states[R600_PIPE_NSTATES];
282 struct r600_vertex_element *vertex_elements;
283 struct pipe_framebuffer_state framebuffer;
284 unsigned cb_target_mask;
285 unsigned fb_cb_shader_mask;
286 unsigned sx_alpha_test_control;
287 unsigned cb_shader_mask;
288 unsigned db_shader_control;
289 unsigned cb_color_control;
290 unsigned pa_sc_line_stipple;
291 unsigned pa_cl_clip_cntl;
292 /* for saving when using blitter */
293 struct pipe_stencil_ref stencil_ref;
294 struct pipe_viewport_state viewport;
295 struct pipe_clip_state clip;
296 struct r600_pipe_shader_selector *ps_shader;
297 struct r600_pipe_shader_selector *vs_shader;
298 struct r600_pipe_compute *cs_shader;
299 struct r600_pipe_rasterizer *rasterizer;
300 struct r600_pipe_state vgt;
301 struct r600_pipe_state spi;
302 struct pipe_query *current_render_cond;
303 unsigned current_render_cond_mode;
304 struct pipe_query *saved_render_cond;
305 unsigned saved_render_cond_mode;
306 /* shader information */
307 boolean two_side;
308 boolean spi_dirty;
309 unsigned sprite_coord_enable;
310 boolean flatshade;
311 boolean export_16bpc;
312 unsigned alpha_ref;
313 boolean alpha_ref_dirty;
314 unsigned nr_cbufs;
315 struct r600_textures_info vs_samplers;
316 struct r600_textures_info ps_samplers;
317
318 struct u_upload_mgr *uploader;
319 struct util_slab_mempool pool_transfers;
320 boolean have_depth_texture, have_depth_fb;
321
322 unsigned default_ps_gprs, default_vs_gprs;
323
324 /* States based on r600_atom. */
325 struct list_head dirty_states;
326 struct r600_command_buffer start_cs_cmd; /* invariant state mostly */
327 /** Compute specific registers initializations. The start_cs_cmd atom
328 * must be emitted before start_compute_cs_cmd. */
329 struct r600_command_buffer start_compute_cs_cmd;
330 struct r600_surface_sync_cmd surface_sync_cmd;
331 struct r600_atom r6xx_flush_and_inv_cmd;
332 struct r600_db_misc_state db_misc_state;
333 struct r600_atom vertex_buffer_state;
334 struct r600_constbuf_state vs_constbuf_state;
335 struct r600_constbuf_state ps_constbuf_state;
336
337 struct radeon_winsys_cs *cs;
338
339 struct r600_range *range;
340 unsigned nblocks;
341 struct r600_block **blocks;
342 struct list_head dirty;
343 struct list_head resource_dirty;
344 struct list_head enable_list;
345 unsigned pm4_dirty_cdwords;
346 unsigned ctx_pm4_ndwords;
347
348 /* The list of active queries. Only one query of each type can be active. */
349 int num_occlusion_queries;
350
351 /* Manage queries in two separate groups:
352 * The timer ones and the others (streamout, occlusion).
353 *
354 * We do this because we should only suspend non-timer queries for u_blitter,
355 * and later if the non-timer queries are suspended, the context flush should
356 * only suspend and resume the timer queries. */
357 struct list_head active_timer_queries;
358 unsigned num_cs_dw_timer_queries_suspend;
359 struct list_head active_nontimer_queries;
360 unsigned num_cs_dw_nontimer_queries_suspend;
361
362 unsigned num_cs_dw_streamout_end;
363
364 unsigned backend_mask;
365 unsigned max_db; /* for OQ */
366 unsigned flags;
367 boolean predicate_drawing;
368 struct r600_range ps_resources;
369 struct r600_range vs_resources;
370 int num_ps_resources, num_vs_resources;
371
372 unsigned num_so_targets;
373 struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
374 boolean streamout_start;
375 unsigned streamout_append_bitmask;
376
377 /* There is no scissor enable bit on r6xx, so we must use a workaround.
378 * These track the current scissor state. */
379 bool scissor_enable;
380 struct pipe_scissor_state scissor_state;
381
382 /* With rasterizer discard, there doesn't have to be a pixel shader.
383 * In that case, we bind this one: */
384 void *dummy_pixel_shader;
385
386 boolean dual_src_blend;
387
388 /* Vertex and index buffers. */
389 bool vertex_buffers_dirty;
390 struct pipe_index_buffer index_buffer;
391 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
392 unsigned nr_vertex_buffers;
393 };
394
395 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
396 {
397 atom->emit(rctx, atom);
398 atom->dirty = false;
399 if (atom->head.next && atom->head.prev)
400 LIST_DELINIT(&atom->head);
401 }
402
403 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
404 {
405 if (!state->dirty) {
406 if (state->flags & EMIT_EARLY) {
407 LIST_ADD(&state->head, &rctx->dirty_states);
408 } else {
409 LIST_ADDTAIL(&state->head, &rctx->dirty_states);
410 }
411 state->dirty = true;
412 }
413 }
414
415 /* evergreen_state.c */
416 void evergreen_init_state_functions(struct r600_context *rctx);
417 void evergreen_init_atom_start_cs(struct r600_context *rctx);
418 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
419 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
420 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
421 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
422 void evergreen_polygon_offset_update(struct r600_context *rctx);
423 boolean evergreen_is_format_supported(struct pipe_screen *screen,
424 enum pipe_format format,
425 enum pipe_texture_target target,
426 unsigned sample_count,
427 unsigned usage);
428
429 void evergreen_update_dual_export_state(struct r600_context * rctx);
430
431 /* r600_blit.c */
432 void r600_init_blit_functions(struct r600_context *rctx);
433 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
434 void r600_flush_depth_textures(struct r600_context *rctx);
435
436 /* r600_buffer.c */
437 bool r600_init_resource(struct r600_screen *rscreen,
438 struct r600_resource *res,
439 unsigned size, unsigned alignment,
440 unsigned bind, unsigned usage);
441 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
442 const struct pipe_resource *templ);
443
444 /* r600_pipe.c */
445 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
446 unsigned flags);
447
448 /* r600_query.c */
449 void r600_init_query_functions(struct r600_context *rctx);
450 void r600_suspend_nontimer_queries(struct r600_context *ctx);
451 void r600_resume_nontimer_queries(struct r600_context *ctx);
452 void r600_suspend_timer_queries(struct r600_context *ctx);
453 void r600_resume_timer_queries(struct r600_context *ctx);
454
455 /* r600_resource.c */
456 void r600_init_context_resource_functions(struct r600_context *r600);
457
458 /* r600_shader.c */
459 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
460 #ifdef HAVE_OPENCL
461 int r600_compute_shader_create(struct pipe_context * ctx,
462 LLVMModuleRef mod, struct r600_bytecode * bytecode);
463 #endif
464 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
465
466 /* r600_state.c */
467 void r600_set_scissor_state(struct r600_context *rctx,
468 const struct pipe_scissor_state *state);
469 void r600_update_sampler_states(struct r600_context *rctx);
470 void r600_init_state_functions(struct r600_context *rctx);
471 void r600_init_atom_start_cs(struct r600_context *rctx);
472 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
473 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
474 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
475 void *r600_create_db_flush_dsa(struct r600_context *rctx);
476 void r600_polygon_offset_update(struct r600_context *rctx);
477 void r600_adjust_gprs(struct r600_context *rctx);
478 boolean r600_is_format_supported(struct pipe_screen *screen,
479 enum pipe_format format,
480 enum pipe_texture_target target,
481 unsigned sample_count,
482 unsigned usage);
483 void r600_update_dual_export_state(struct r600_context * rctx);
484
485 /* r600_texture.c */
486 void r600_init_screen_texture_functions(struct pipe_screen *screen);
487 void r600_init_surface_functions(struct r600_context *r600);
488 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
489 const unsigned char *swizzle_view,
490 uint32_t *word4_p, uint32_t *yuv_format_p);
491 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
492 unsigned level, unsigned layer);
493
494 /* r600_translate.c */
495 void r600_translate_index_buffer(struct r600_context *r600,
496 struct pipe_index_buffer *ib,
497 unsigned count);
498
499 /* r600_state_common.c */
500 void r600_init_atom(struct r600_atom *atom,
501 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
502 unsigned num_dw, enum r600_atom_flags flags);
503 void r600_init_common_atoms(struct r600_context *rctx);
504 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
505 void r600_texture_barrier(struct pipe_context *ctx);
506 void r600_set_index_buffer(struct pipe_context *ctx,
507 const struct pipe_index_buffer *ib);
508 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
509 const struct pipe_vertex_buffer *buffers);
510 void *r600_create_vertex_elements(struct pipe_context *ctx,
511 unsigned count,
512 const struct pipe_vertex_element *elements);
513 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
514 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
515 void r600_set_blend_color(struct pipe_context *ctx,
516 const struct pipe_blend_color *state);
517 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
518 void r600_set_max_scissor(struct r600_context *rctx);
519 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
520 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
521 void r600_sampler_view_destroy(struct pipe_context *ctx,
522 struct pipe_sampler_view *state);
523 void r600_delete_state(struct pipe_context *ctx, void *state);
524 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
525 void *r600_create_shader_state_ps(struct pipe_context *ctx,
526 const struct pipe_shader_state *state);
527 void *r600_create_shader_state_vs(struct pipe_context *ctx,
528 const struct pipe_shader_state *state);
529 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
530 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
531 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
532 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
533 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
534 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
535 struct pipe_constant_buffer *cb);
536 struct pipe_stream_output_target *
537 r600_create_so_target(struct pipe_context *ctx,
538 struct pipe_resource *buffer,
539 unsigned buffer_offset,
540 unsigned buffer_size);
541 void r600_so_target_destroy(struct pipe_context *ctx,
542 struct pipe_stream_output_target *target);
543 void r600_set_so_targets(struct pipe_context *ctx,
544 unsigned num_targets,
545 struct pipe_stream_output_target **targets,
546 unsigned append_bitmask);
547 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
548 const struct pipe_stencil_ref *state);
549 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
550 uint32_t r600_translate_stencil_op(int s_op);
551 uint32_t r600_translate_fill(uint32_t func);
552 unsigned r600_tex_wrap(unsigned wrap);
553 unsigned r600_tex_filter(unsigned filter);
554 unsigned r600_tex_mipfilter(unsigned filter);
555 unsigned r600_tex_compare(unsigned compare);
556
557 /*
558 * Helpers for building command buffers
559 */
560
561 #define PKT3_SET_CONFIG_REG 0x68
562 #define PKT3_SET_CONTEXT_REG 0x69
563 #define PKT3_SET_CTL_CONST 0x6F
564 #define PKT3_SET_LOOP_CONST 0x6C
565
566 #define R600_CONFIG_REG_OFFSET 0x08000
567 #define R600_CONTEXT_REG_OFFSET 0x28000
568 #define R600_CTL_CONST_OFFSET 0x3CFF0
569 #define R600_LOOP_CONST_OFFSET 0X0003E200
570 #define EG_LOOP_CONST_OFFSET 0x0003A200
571
572 #define PKT_TYPE_S(x) (((x) & 0x3) << 30)
573 #define PKT_COUNT_S(x) (((x) & 0x3FFF) << 16)
574 #define PKT3_IT_OPCODE_S(x) (((x) & 0xFF) << 8)
575 #define PKT3_PREDICATE(x) (((x) >> 0) & 0x1)
576 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
577
578 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
579 {
580 cb->buf[cb->atom.num_dw++] = value;
581 }
582
583 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
584 {
585 assert(reg < R600_CONTEXT_REG_OFFSET);
586 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
587 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
588 cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
589 }
590
591 /**
592 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
593 * shaders.
594 */
595 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
596 {
597 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
598 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
599 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
600 cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
601 }
602
603 /**
604 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
605 * shaders.
606 */
607 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
608 {
609 assert(reg >= R600_CTL_CONST_OFFSET);
610 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
611 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
612 cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
613 }
614
615 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
616 {
617 assert(reg >= R600_LOOP_CONST_OFFSET);
618 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
619 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
620 cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
621 }
622
623 /**
624 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
625 * shaders.
626 */
627 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
628 {
629 assert(reg >= EG_LOOP_CONST_OFFSET);
630 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
631 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
632 cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
633 }
634
635 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
636 {
637 r600_store_config_reg_seq(cb, reg, 1);
638 r600_store_value(cb, value);
639 }
640
641 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
642 {
643 r600_store_context_reg_seq(cb, reg, 1);
644 r600_store_value(cb, value);
645 }
646
647 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
648 {
649 r600_store_ctl_const_seq(cb, reg, 1);
650 r600_store_value(cb, value);
651 }
652
653 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
654 {
655 r600_store_loop_const_seq(cb, reg, 1);
656 r600_store_value(cb, value);
657 }
658
659 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
660 {
661 eg_store_loop_const_seq(cb, reg, 1);
662 r600_store_value(cb, value);
663 }
664
665 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
666 void r600_release_command_buffer(struct r600_command_buffer *cb);
667
668 /*
669 * Helpers for emitting state into a command stream directly.
670 */
671
672 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
673 enum radeon_bo_usage usage)
674 {
675 assert(usage);
676 return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
677 }
678
679 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
680 {
681 cs->buf[cs->cdw++] = value;
682 }
683
684 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
685 {
686 assert(reg < R600_CONTEXT_REG_OFFSET);
687 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
688 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
689 cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
690 }
691
692 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
693 {
694 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
695 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
696 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
697 cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
698 }
699
700 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
701 {
702 assert(reg >= R600_CTL_CONST_OFFSET);
703 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
704 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
705 cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
706 }
707
708 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
709 {
710 r600_write_config_reg_seq(cs, reg, 1);
711 r600_write_value(cs, value);
712 }
713
714 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
715 {
716 r600_write_context_reg_seq(cs, reg, 1);
717 r600_write_value(cs, value);
718 }
719
720 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
721 {
722 r600_write_ctl_const_seq(cs, reg, 1);
723 r600_write_value(cs, value);
724 }
725
726 /*
727 * common helpers
728 */
729 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
730 {
731 return value * (1 << frac_bits);
732 }
733 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
734
735 static inline unsigned r600_tex_aniso_filter(unsigned filter)
736 {
737 if (filter <= 1) return 0;
738 if (filter <= 2) return 1;
739 if (filter <= 4) return 2;
740 if (filter <= 8) return 3;
741 /* else */ return 4;
742 }
743
744 /* 12.4 fixed-point */
745 static INLINE unsigned r600_pack_float_12p4(float x)
746 {
747 return x <= 0 ? 0 :
748 x >= 4096 ? 0xffff : x * 16;
749 }
750
751 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
752 {
753 struct r600_screen *rscreen = (struct r600_screen*)screen;
754 struct r600_resource *rresource = (struct r600_resource*)resource;
755
756 return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
757 }
758
759 #endif