r600g: Atomize compute shader state
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "util/u_slab.h"
30 #include "r600.h"
31 #include "r600_llvm.h"
32 #include "r600_public.h"
33 #include "r600_shader.h"
34 #include "r600_resource.h"
35 #include "evergreen_compute.h"
36
37 #define R600_MAX_CONST_BUFFERS 2
38 #define R600_MAX_CONST_BUFFER_SIZE 4096
39
40 #ifdef PIPE_ARCH_BIG_ENDIAN
41 #define R600_BIG_ENDIAN 1
42 #else
43 #define R600_BIG_ENDIAN 0
44 #endif
45
46 enum r600_atom_flags {
47 /* When set, atoms are added at the beginning of the dirty list
48 * instead of the end. */
49 EMIT_EARLY = (1 << 0)
50 };
51
52 /* This encapsulates a state or an operation which can emitted into the GPU
53 * command stream. It's not limited to states only, it can be used for anything
54 * that wants to write commands into the CS (e.g. cache flushes). */
55 struct r600_atom {
56 void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58 unsigned num_dw;
59 enum r600_atom_flags flags;
60 bool dirty;
61
62 struct list_head head;
63 };
64
65 /* This is an atom containing GPU commands that never change.
66 * This is supposed to be copied directly into the CS. */
67 struct r600_command_buffer {
68 struct r600_atom atom;
69 uint32_t *buf;
70 unsigned max_num_dw;
71 unsigned pkt_flags;
72 };
73
74 struct r600_surface_sync_cmd {
75 struct r600_atom atom;
76 unsigned flush_flags; /* CP_COHER_CNTL */
77 };
78
79 struct r600_db_misc_state {
80 struct r600_atom atom;
81 bool occlusion_query_enabled;
82 bool flush_depthstencil_through_cb;
83 };
84
85 struct r600_cb_misc_state {
86 struct r600_atom atom;
87 unsigned cb_color_control; /* this comes from blend state */
88 unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
89 unsigned nr_cbufs;
90 unsigned nr_ps_color_outputs;
91 bool multiwrite;
92 bool dual_src_blend;
93 };
94
95 struct r600_alphatest_state {
96 struct r600_atom atom;
97 unsigned sx_alpha_test_control; /* this comes from dsa state */
98 unsigned sx_alpha_ref; /* this comes from dsa state */
99 bool bypass;
100 bool cb0_export_16bpc; /* from set_framebuffer_state */
101 };
102
103 struct r600_cs_shader_state {
104 struct r600_atom atom;
105 struct r600_pipe_compute *shader;
106 };
107
108 enum r600_pipe_state_id {
109 R600_PIPE_STATE_BLEND = 0,
110 R600_PIPE_STATE_BLEND_COLOR,
111 R600_PIPE_STATE_CONFIG,
112 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
113 R600_PIPE_STATE_CLIP,
114 R600_PIPE_STATE_SCISSOR,
115 R600_PIPE_STATE_VIEWPORT,
116 R600_PIPE_STATE_RASTERIZER,
117 R600_PIPE_STATE_VGT,
118 R600_PIPE_STATE_FRAMEBUFFER,
119 R600_PIPE_STATE_DSA,
120 R600_PIPE_STATE_STENCIL_REF,
121 R600_PIPE_STATE_PS_SHADER,
122 R600_PIPE_STATE_VS_SHADER,
123 R600_PIPE_STATE_CONSTANT,
124 R600_PIPE_STATE_SAMPLER,
125 R600_PIPE_STATE_RESOURCE,
126 R600_PIPE_STATE_POLYGON_OFFSET,
127 R600_PIPE_STATE_FETCH_SHADER,
128 R600_PIPE_STATE_SPI,
129 R600_PIPE_NSTATES
130 };
131
132 struct compute_memory_pool;
133 void compute_memory_pool_delete(struct compute_memory_pool* pool);
134 struct compute_memory_pool* compute_memory_pool_new(
135 struct r600_screen *rscreen);
136
137 struct r600_pipe_fences {
138 struct r600_resource *bo;
139 unsigned *data;
140 unsigned next_index;
141 /* linked list of preallocated blocks */
142 struct list_head blocks;
143 /* linked list of freed fences */
144 struct list_head pool;
145 pipe_mutex mutex;
146 };
147
148 struct r600_screen {
149 struct pipe_screen screen;
150 struct radeon_winsys *ws;
151 unsigned family;
152 enum chip_class chip_class;
153 struct radeon_info info;
154 bool has_streamout;
155 struct r600_tiling_info tiling_info;
156 struct r600_pipe_fences fences;
157
158 bool use_surface_alloc;
159
160 /*for compute global memory binding, we allocate stuff here, instead of
161 * buffers.
162 * XXX: Not sure if this is the best place for global_pool. Also,
163 * it's not thread safe, so it won't work with multiple contexts. */
164 struct compute_memory_pool *global_pool;
165 };
166
167 struct r600_pipe_sampler_view {
168 struct pipe_sampler_view base;
169 struct r600_resource *tex_resource;
170 uint32_t tex_resource_words[8];
171 };
172
173 struct r600_pipe_rasterizer {
174 struct r600_pipe_state rstate;
175 boolean flatshade;
176 boolean two_side;
177 unsigned sprite_coord_enable;
178 unsigned clip_plane_enable;
179 unsigned pa_sc_line_stipple;
180 unsigned pa_cl_clip_cntl;
181 float offset_units;
182 float offset_scale;
183 bool scissor_enable;
184 };
185
186 struct r600_pipe_blend {
187 struct r600_pipe_state rstate;
188 unsigned cb_target_mask;
189 unsigned cb_color_control;
190 bool dual_src_blend;
191 };
192
193 struct r600_pipe_dsa {
194 struct r600_pipe_state rstate;
195 unsigned alpha_ref;
196 ubyte valuemask[2];
197 ubyte writemask[2];
198 unsigned sx_alpha_test_control;
199 };
200
201 struct r600_vertex_element
202 {
203 unsigned count;
204 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
205 struct r600_resource *fetch_shader;
206 unsigned fs_size;
207 struct r600_pipe_state rstate;
208 };
209
210 struct r600_pipe_shader;
211
212 struct r600_pipe_shader_selector {
213 struct r600_pipe_shader *current;
214
215 struct tgsi_token *tokens;
216 struct pipe_stream_output_info so;
217
218 unsigned num_shaders;
219
220 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
221 unsigned type;
222
223 unsigned nr_ps_max_color_exports;
224 };
225
226 struct r600_pipe_shader {
227 struct r600_pipe_shader_selector *selector;
228 struct r600_pipe_shader *next_variant;
229 struct r600_shader shader;
230 struct r600_pipe_state rstate;
231 struct r600_resource *bo;
232 struct r600_resource *bo_fetch;
233 struct r600_vertex_element vertex_elements;
234 unsigned sprite_coord_enable;
235 unsigned flatshade;
236 unsigned pa_cl_vs_out_cntl;
237 unsigned nr_ps_color_outputs;
238 unsigned key;
239 unsigned db_shader_control;
240 unsigned ps_depth_export;
241 };
242
243 struct r600_pipe_sampler_state {
244 struct r600_pipe_state rstate;
245 boolean seamless_cube_map;
246 };
247
248 /* needed for blitter save */
249 #define NUM_TEX_UNITS 16
250
251 struct r600_samplerview_state
252 {
253 struct r600_atom atom;
254 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
255 uint32_t enabled_mask;
256 uint32_t dirty_mask;
257 uint32_t depth_texture_mask; /* which textures are depth */
258 };
259
260 struct r600_textures_info {
261 struct r600_samplerview_state views;
262
263 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
264 unsigned n_samplers;
265 bool samplers_dirty;
266 bool is_array_sampler[NUM_TEX_UNITS];
267 };
268
269 struct r600_fence {
270 struct pipe_reference reference;
271 unsigned index; /* in the shared bo */
272 struct r600_resource *sleep_bo;
273 struct list_head head;
274 };
275
276 #define FENCE_BLOCK_SIZE 16
277
278 struct r600_fence_block {
279 struct r600_fence fences[FENCE_BLOCK_SIZE];
280 struct list_head head;
281 };
282
283 #define R600_CONSTANT_ARRAY_SIZE 256
284 #define R600_RESOURCE_ARRAY_SIZE 160
285
286 struct r600_stencil_ref
287 {
288 ubyte ref_value[2];
289 ubyte valuemask[2];
290 ubyte writemask[2];
291 };
292
293 struct r600_constbuf_state
294 {
295 struct r600_atom atom;
296 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
297 uint32_t enabled_mask;
298 uint32_t dirty_mask;
299 };
300
301 struct r600_vertexbuf_state
302 {
303 struct r600_atom atom;
304 struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS];
305 uint32_t enabled_mask; /* non-NULL buffers */
306 uint32_t dirty_mask;
307 };
308
309 struct r600_context {
310 struct pipe_context context;
311 struct blitter_context *blitter;
312 enum radeon_family family;
313 enum chip_class chip_class;
314 boolean has_vertex_cache;
315 unsigned r6xx_num_clause_temp_gprs;
316 void *custom_dsa_flush;
317 struct r600_screen *screen;
318 struct radeon_winsys *ws;
319 struct r600_pipe_state *states[R600_PIPE_NSTATES];
320 struct r600_vertex_element *vertex_elements;
321 struct pipe_framebuffer_state framebuffer;
322 unsigned compute_cb_target_mask;
323 unsigned db_shader_control;
324 unsigned pa_sc_line_stipple;
325 unsigned pa_cl_clip_cntl;
326 /* for saving when using blitter */
327 struct pipe_stencil_ref stencil_ref;
328 struct pipe_viewport_state viewport;
329 struct pipe_clip_state clip;
330 struct r600_pipe_shader_selector *ps_shader;
331 struct r600_pipe_shader_selector *vs_shader;
332 struct r600_pipe_rasterizer *rasterizer;
333 struct r600_pipe_state vgt;
334 struct r600_pipe_state spi;
335 struct pipe_query *current_render_cond;
336 unsigned current_render_cond_mode;
337 struct pipe_query *saved_render_cond;
338 unsigned saved_render_cond_mode;
339 /* shader information */
340 boolean two_side;
341 boolean spi_dirty;
342 unsigned sprite_coord_enable;
343 boolean flatshade;
344 boolean export_16bpc;
345 unsigned nr_cbufs;
346
347 struct u_upload_mgr *uploader;
348 struct util_slab_mempool pool_transfers;
349
350 unsigned default_ps_gprs, default_vs_gprs;
351
352 /* States based on r600_atom. */
353 struct list_head dirty_states;
354 struct r600_command_buffer start_cs_cmd; /* invariant state mostly */
355 /** Compute specific registers initializations. The start_cs_cmd atom
356 * must be emitted before start_compute_cs_cmd. */
357 struct r600_command_buffer start_compute_cs_cmd;
358 struct r600_surface_sync_cmd surface_sync_cmd;
359 struct r600_atom r6xx_flush_and_inv_cmd;
360 struct r600_alphatest_state alphatest_state;
361 struct r600_cb_misc_state cb_misc_state;
362 struct r600_db_misc_state db_misc_state;
363 /** Vertex buffers for fetch shaders */
364 struct r600_vertexbuf_state vertex_buffer_state;
365 /** Vertex buffers for compute shaders */
366 struct r600_vertexbuf_state cs_vertex_buffer_state;
367 struct r600_constbuf_state vs_constbuf_state;
368 struct r600_constbuf_state ps_constbuf_state;
369 struct r600_textures_info vs_samplers;
370 struct r600_textures_info ps_samplers;
371 struct r600_cs_shader_state cs_shader_state;
372
373 struct radeon_winsys_cs *cs;
374
375 struct r600_range *range;
376 unsigned nblocks;
377 struct r600_block **blocks;
378 struct list_head dirty;
379 struct list_head enable_list;
380 unsigned pm4_dirty_cdwords;
381 unsigned ctx_pm4_ndwords;
382
383 /* The list of active queries. Only one query of each type can be active. */
384 int num_occlusion_queries;
385
386 /* Manage queries in two separate groups:
387 * The timer ones and the others (streamout, occlusion).
388 *
389 * We do this because we should only suspend non-timer queries for u_blitter,
390 * and later if the non-timer queries are suspended, the context flush should
391 * only suspend and resume the timer queries. */
392 struct list_head active_timer_queries;
393 unsigned num_cs_dw_timer_queries_suspend;
394 struct list_head active_nontimer_queries;
395 unsigned num_cs_dw_nontimer_queries_suspend;
396
397 unsigned num_cs_dw_streamout_end;
398
399 unsigned backend_mask;
400 unsigned max_db; /* for OQ */
401 unsigned flags;
402 boolean predicate_drawing;
403
404 unsigned num_so_targets;
405 struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
406 boolean streamout_start;
407 unsigned streamout_append_bitmask;
408
409 /* There is no scissor enable bit on r6xx, so we must use a workaround.
410 * These track the current scissor state. */
411 bool scissor_enable;
412 struct pipe_scissor_state scissor_state;
413
414 /* With rasterizer discard, there doesn't have to be a pixel shader.
415 * In that case, we bind this one: */
416 void *dummy_pixel_shader;
417
418 boolean dual_src_blend;
419
420 /* Index buffer. */
421 struct pipe_index_buffer index_buffer;
422 };
423
424 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
425 {
426 atom->emit(rctx, atom);
427 atom->dirty = false;
428 if (atom->head.next && atom->head.prev)
429 LIST_DELINIT(&atom->head);
430 }
431
432 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
433 {
434 if (!state->dirty) {
435 if (state->flags & EMIT_EARLY) {
436 LIST_ADD(&state->head, &rctx->dirty_states);
437 } else {
438 LIST_ADDTAIL(&state->head, &rctx->dirty_states);
439 }
440 state->dirty = true;
441 }
442 }
443
444 /* evergreen_state.c */
445 void evergreen_init_state_functions(struct r600_context *rctx);
446 void evergreen_init_atom_start_cs(struct r600_context *rctx);
447 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
448 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
449 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
450 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
451 void evergreen_polygon_offset_update(struct r600_context *rctx);
452 boolean evergreen_is_format_supported(struct pipe_screen *screen,
453 enum pipe_format format,
454 enum pipe_texture_target target,
455 unsigned sample_count,
456 unsigned usage);
457 void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
458 const struct pipe_framebuffer_state *state, int cb);
459
460
461 void evergreen_update_dual_export_state(struct r600_context * rctx);
462
463 /* r600_blit.c */
464 void r600_copy_buffer(struct pipe_context *ctx, struct
465 pipe_resource *dst, unsigned dstx,
466 struct pipe_resource *src, const struct pipe_box *src_box);
467 void r600_init_blit_functions(struct r600_context *rctx);
468 void r600_blit_uncompress_depth(struct pipe_context *ctx,
469 struct r600_resource_texture *texture,
470 struct r600_resource_texture *staging,
471 unsigned first_level, unsigned last_level,
472 unsigned first_layer, unsigned last_layer);
473 void r600_flush_depth_textures(struct r600_context *rctx,
474 struct r600_samplerview_state *textures);
475 /* r600_buffer.c */
476 bool r600_init_resource(struct r600_screen *rscreen,
477 struct r600_resource *res,
478 unsigned size, unsigned alignment,
479 unsigned bind, unsigned usage);
480 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
481 const struct pipe_resource *templ);
482
483 /* r600_pipe.c */
484 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
485 unsigned flags);
486
487 /* r600_query.c */
488 void r600_init_query_functions(struct r600_context *rctx);
489 void r600_suspend_nontimer_queries(struct r600_context *ctx);
490 void r600_resume_nontimer_queries(struct r600_context *ctx);
491 void r600_suspend_timer_queries(struct r600_context *ctx);
492 void r600_resume_timer_queries(struct r600_context *ctx);
493
494 /* r600_resource.c */
495 void r600_init_context_resource_functions(struct r600_context *r600);
496
497 /* r600_shader.c */
498 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
499 #ifdef HAVE_OPENCL
500 int r600_compute_shader_create(struct pipe_context * ctx,
501 LLVMModuleRef mod, struct r600_bytecode * bytecode);
502 #endif
503 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
504
505 /* r600_state.c */
506 void r600_set_scissor_state(struct r600_context *rctx,
507 const struct pipe_scissor_state *state);
508 void r600_update_sampler_states(struct r600_context *rctx);
509 void r600_init_state_functions(struct r600_context *rctx);
510 void r600_init_atom_start_cs(struct r600_context *rctx);
511 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
512 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
513 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
514 void *r600_create_db_flush_dsa(struct r600_context *rctx);
515 void r600_polygon_offset_update(struct r600_context *rctx);
516 void r600_adjust_gprs(struct r600_context *rctx);
517 boolean r600_is_format_supported(struct pipe_screen *screen,
518 enum pipe_format format,
519 enum pipe_texture_target target,
520 unsigned sample_count,
521 unsigned usage);
522 void r600_update_dual_export_state(struct r600_context * rctx);
523
524 /* r600_texture.c */
525 void r600_init_screen_texture_functions(struct pipe_screen *screen);
526 void r600_init_surface_functions(struct r600_context *r600);
527 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
528 const unsigned char *swizzle_view,
529 uint32_t *word4_p, uint32_t *yuv_format_p);
530 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
531 unsigned level, unsigned layer);
532
533 /* r600_translate.c */
534 void r600_translate_index_buffer(struct r600_context *r600,
535 struct pipe_index_buffer *ib,
536 unsigned count);
537
538 /* r600_state_common.c */
539 void r600_init_atom(struct r600_atom *atom,
540 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
541 unsigned num_dw, enum r600_atom_flags flags);
542 void r600_init_common_atoms(struct r600_context *rctx);
543 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
544 void r600_texture_barrier(struct pipe_context *ctx);
545 void r600_set_index_buffer(struct pipe_context *ctx,
546 const struct pipe_index_buffer *ib);
547 void r600_vertex_buffers_dirty(struct r600_context *rctx);
548 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
549 const struct pipe_vertex_buffer *input);
550 void r600_sampler_views_dirty(struct r600_context *rctx,
551 struct r600_samplerview_state *state);
552 void r600_set_sampler_views(struct r600_context *rctx,
553 struct r600_textures_info *dst,
554 unsigned count,
555 struct pipe_sampler_view **views);
556 void *r600_create_vertex_elements(struct pipe_context *ctx,
557 unsigned count,
558 const struct pipe_vertex_element *elements);
559 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
560 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
561 void r600_set_blend_color(struct pipe_context *ctx,
562 const struct pipe_blend_color *state);
563 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
564 void r600_set_max_scissor(struct r600_context *rctx);
565 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
566 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
567 void r600_sampler_view_destroy(struct pipe_context *ctx,
568 struct pipe_sampler_view *state);
569 void r600_delete_state(struct pipe_context *ctx, void *state);
570 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
571 void *r600_create_shader_state_ps(struct pipe_context *ctx,
572 const struct pipe_shader_state *state);
573 void *r600_create_shader_state_vs(struct pipe_context *ctx,
574 const struct pipe_shader_state *state);
575 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
576 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
577 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
578 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
579 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
580 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
581 struct pipe_constant_buffer *cb);
582 struct pipe_stream_output_target *
583 r600_create_so_target(struct pipe_context *ctx,
584 struct pipe_resource *buffer,
585 unsigned buffer_offset,
586 unsigned buffer_size);
587 void r600_so_target_destroy(struct pipe_context *ctx,
588 struct pipe_stream_output_target *target);
589 void r600_set_so_targets(struct pipe_context *ctx,
590 unsigned num_targets,
591 struct pipe_stream_output_target **targets,
592 unsigned append_bitmask);
593 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
594 const struct pipe_stencil_ref *state);
595 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
596 uint32_t r600_translate_stencil_op(int s_op);
597 uint32_t r600_translate_fill(uint32_t func);
598 unsigned r600_tex_wrap(unsigned wrap);
599 unsigned r600_tex_filter(unsigned filter);
600 unsigned r600_tex_mipfilter(unsigned filter);
601 unsigned r600_tex_compare(unsigned compare);
602
603 /*
604 * Helpers for building command buffers
605 */
606
607 #define PKT3_SET_CONFIG_REG 0x68
608 #define PKT3_SET_CONTEXT_REG 0x69
609 #define PKT3_SET_CTL_CONST 0x6F
610 #define PKT3_SET_LOOP_CONST 0x6C
611
612 #define R600_CONFIG_REG_OFFSET 0x08000
613 #define R600_CONTEXT_REG_OFFSET 0x28000
614 #define R600_CTL_CONST_OFFSET 0x3CFF0
615 #define R600_LOOP_CONST_OFFSET 0X0003E200
616 #define EG_LOOP_CONST_OFFSET 0x0003A200
617
618 #define PKT_TYPE_S(x) (((x) & 0x3) << 30)
619 #define PKT_COUNT_S(x) (((x) & 0x3FFF) << 16)
620 #define PKT3_IT_OPCODE_S(x) (((x) & 0xFF) << 8)
621 #define PKT3_PREDICATE(x) (((x) >> 0) & 0x1)
622 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
623
624 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
625
626 /*Evergreen Compute packet3*/
627 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
628
629 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
630 {
631 cb->buf[cb->atom.num_dw++] = value;
632 }
633
634 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
635 {
636 assert(reg < R600_CONTEXT_REG_OFFSET);
637 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
638 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
639 cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
640 }
641
642 /**
643 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
644 * shaders.
645 */
646 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
647 {
648 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
649 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
650 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
651 cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
652 }
653
654 /**
655 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
656 * shaders.
657 */
658 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
659 {
660 assert(reg >= R600_CTL_CONST_OFFSET);
661 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
662 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
663 cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
664 }
665
666 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
667 {
668 assert(reg >= R600_LOOP_CONST_OFFSET);
669 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
670 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
671 cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
672 }
673
674 /**
675 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
676 * shaders.
677 */
678 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
679 {
680 assert(reg >= EG_LOOP_CONST_OFFSET);
681 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
682 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
683 cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
684 }
685
686 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
687 {
688 r600_store_config_reg_seq(cb, reg, 1);
689 r600_store_value(cb, value);
690 }
691
692 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
693 {
694 r600_store_context_reg_seq(cb, reg, 1);
695 r600_store_value(cb, value);
696 }
697
698 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
699 {
700 r600_store_ctl_const_seq(cb, reg, 1);
701 r600_store_value(cb, value);
702 }
703
704 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
705 {
706 r600_store_loop_const_seq(cb, reg, 1);
707 r600_store_value(cb, value);
708 }
709
710 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
711 {
712 eg_store_loop_const_seq(cb, reg, 1);
713 r600_store_value(cb, value);
714 }
715
716 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
717 void r600_release_command_buffer(struct r600_command_buffer *cb);
718
719 /*
720 * Helpers for emitting state into a command stream directly.
721 */
722
723 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
724 enum radeon_bo_usage usage)
725 {
726 assert(usage);
727 return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
728 }
729
730 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
731 {
732 cs->buf[cs->cdw++] = value;
733 }
734
735 static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
736 {
737 assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
738 memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
739 cs->cdw += num;
740 }
741
742 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
743 {
744 assert(reg < R600_CONTEXT_REG_OFFSET);
745 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
746 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
747 cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
748 }
749
750 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
751 {
752 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
753 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
754 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
755 cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
756 }
757
758 static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
759 {
760 r600_write_context_reg_seq(cs, reg, num);
761 /* Set the compute bit on the packet header */
762 cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
763 }
764
765 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
766 {
767 assert(reg >= R600_CTL_CONST_OFFSET);
768 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
769 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
770 cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
771 }
772
773 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
774 {
775 r600_write_config_reg_seq(cs, reg, 1);
776 r600_write_value(cs, value);
777 }
778
779 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
780 {
781 r600_write_context_reg_seq(cs, reg, 1);
782 r600_write_value(cs, value);
783 }
784
785 static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
786 {
787 r600_write_compute_context_reg_seq(cs, reg, 1);
788 r600_write_value(cs, value);
789 }
790
791 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
792 {
793 r600_write_ctl_const_seq(cs, reg, 1);
794 r600_write_value(cs, value);
795 }
796
797 /*
798 * common helpers
799 */
800 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
801 {
802 return value * (1 << frac_bits);
803 }
804 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
805
806 static inline unsigned r600_tex_aniso_filter(unsigned filter)
807 {
808 if (filter <= 1) return 0;
809 if (filter <= 2) return 1;
810 if (filter <= 4) return 2;
811 if (filter <= 8) return 3;
812 /* else */ return 4;
813 }
814
815 /* 12.4 fixed-point */
816 static INLINE unsigned r600_pack_float_12p4(float x)
817 {
818 return x <= 0 ? 0 :
819 x >= 4096 ? 0xffff : x * 16;
820 }
821
822 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
823 {
824 struct r600_screen *rscreen = (struct r600_screen*)screen;
825 struct r600_resource *rresource = (struct r600_resource*)resource;
826
827 return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
828 }
829
830 #endif