2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include "util/u_slab.h"
31 #include "r600_llvm.h"
32 #include "r600_public.h"
33 #include "r600_shader.h"
34 #include "r600_resource.h"
35 #include "evergreen_compute.h"
37 #define R600_MAX_CONST_BUFFERS 2
38 #define R600_MAX_CONST_BUFFER_SIZE 4096
40 #ifdef PIPE_ARCH_BIG_ENDIAN
41 #define R600_BIG_ENDIAN 1
43 #define R600_BIG_ENDIAN 0
46 enum r600_atom_flags
{
47 /* When set, atoms are added at the beginning of the dirty list
48 * instead of the end. */
52 /* This encapsulates a state or an operation which can emitted into the GPU
53 * command stream. It's not limited to states only, it can be used for anything
54 * that wants to write commands into the CS (e.g. cache flushes). */
56 void (*emit
)(struct r600_context
*ctx
, struct r600_atom
*state
);
59 enum r600_atom_flags flags
;
62 struct list_head head
;
65 /* This is an atom containing GPU commands that never change.
66 * This is supposed to be copied directly into the CS. */
67 struct r600_command_buffer
{
68 struct r600_atom atom
;
74 struct r600_surface_sync_cmd
{
75 struct r600_atom atom
;
76 unsigned flush_flags
; /* CP_COHER_CNTL */
79 struct r600_db_misc_state
{
80 struct r600_atom atom
;
81 bool occlusion_query_enabled
;
82 bool flush_depthstencil_through_cb
;
85 struct r600_cb_misc_state
{
86 struct r600_atom atom
;
87 unsigned cb_color_control
; /* this comes from blend state */
88 unsigned blend_colormask
; /* 8*4 bits for 8 RGBA colorbuffers */
90 unsigned nr_ps_color_outputs
;
95 struct r600_alphatest_state
{
96 struct r600_atom atom
;
97 unsigned sx_alpha_test_control
; /* this comes from dsa state */
98 unsigned sx_alpha_ref
; /* this comes from dsa state */
100 bool cb0_export_16bpc
; /* from set_framebuffer_state */
103 enum r600_pipe_state_id
{
104 R600_PIPE_STATE_BLEND
= 0,
105 R600_PIPE_STATE_BLEND_COLOR
,
106 R600_PIPE_STATE_CONFIG
,
107 R600_PIPE_STATE_SEAMLESS_CUBEMAP
,
108 R600_PIPE_STATE_CLIP
,
109 R600_PIPE_STATE_SCISSOR
,
110 R600_PIPE_STATE_VIEWPORT
,
111 R600_PIPE_STATE_RASTERIZER
,
113 R600_PIPE_STATE_FRAMEBUFFER
,
115 R600_PIPE_STATE_STENCIL_REF
,
116 R600_PIPE_STATE_PS_SHADER
,
117 R600_PIPE_STATE_VS_SHADER
,
118 R600_PIPE_STATE_CONSTANT
,
119 R600_PIPE_STATE_SAMPLER
,
120 R600_PIPE_STATE_RESOURCE
,
121 R600_PIPE_STATE_POLYGON_OFFSET
,
122 R600_PIPE_STATE_FETCH_SHADER
,
127 struct compute_memory_pool
;
128 void compute_memory_pool_delete(struct compute_memory_pool
* pool
);
129 struct compute_memory_pool
* compute_memory_pool_new(
130 struct r600_screen
*rscreen
);
132 struct r600_pipe_fences
{
133 struct r600_resource
*bo
;
136 /* linked list of preallocated blocks */
137 struct list_head blocks
;
138 /* linked list of freed fences */
139 struct list_head pool
;
144 struct pipe_screen screen
;
145 struct radeon_winsys
*ws
;
147 enum chip_class chip_class
;
148 struct radeon_info info
;
150 struct r600_tiling_info tiling_info
;
151 struct r600_pipe_fences fences
;
153 bool use_surface_alloc
;
155 /*for compute global memory binding, we allocate stuff here, instead of
157 * XXX: Not sure if this is the best place for global_pool. Also,
158 * it's not thread safe, so it won't work with multiple contexts. */
159 struct compute_memory_pool
*global_pool
;
162 struct r600_pipe_sampler_view
{
163 struct pipe_sampler_view base
;
164 struct r600_resource
*tex_resource
;
165 uint32_t tex_resource_words
[8];
168 struct r600_pipe_rasterizer
{
169 struct r600_pipe_state rstate
;
172 unsigned sprite_coord_enable
;
173 unsigned clip_plane_enable
;
174 unsigned pa_sc_line_stipple
;
175 unsigned pa_cl_clip_cntl
;
181 struct r600_pipe_blend
{
182 struct r600_pipe_state rstate
;
183 unsigned cb_target_mask
;
184 unsigned cb_color_control
;
188 struct r600_pipe_dsa
{
189 struct r600_pipe_state rstate
;
193 unsigned sx_alpha_test_control
;
196 struct r600_vertex_element
199 struct pipe_vertex_element elements
[PIPE_MAX_ATTRIBS
];
200 struct r600_resource
*fetch_shader
;
202 struct r600_pipe_state rstate
;
205 struct r600_pipe_shader
;
207 struct r600_pipe_shader_selector
{
208 struct r600_pipe_shader
*current
;
210 struct tgsi_token
*tokens
;
211 struct pipe_stream_output_info so
;
213 unsigned num_shaders
;
215 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
218 unsigned nr_ps_max_color_exports
;
221 struct r600_pipe_shader
{
222 struct r600_pipe_shader_selector
*selector
;
223 struct r600_pipe_shader
*next_variant
;
224 struct r600_shader shader
;
225 struct r600_pipe_state rstate
;
226 struct r600_resource
*bo
;
227 struct r600_resource
*bo_fetch
;
228 struct r600_vertex_element vertex_elements
;
229 unsigned sprite_coord_enable
;
231 unsigned pa_cl_vs_out_cntl
;
232 unsigned nr_ps_color_outputs
;
234 unsigned db_shader_control
;
235 unsigned ps_depth_export
;
238 struct r600_pipe_sampler_state
{
239 struct r600_pipe_state rstate
;
240 boolean seamless_cube_map
;
243 /* needed for blitter save */
244 #define NUM_TEX_UNITS 16
246 struct r600_samplerview_state
248 struct r600_atom atom
;
249 struct r600_pipe_sampler_view
*views
[NUM_TEX_UNITS
];
250 uint32_t enabled_mask
;
252 uint32_t depth_texture_mask
; /* which textures are depth */
255 struct r600_textures_info
{
256 struct r600_samplerview_state views
;
258 struct r600_pipe_sampler_state
*samplers
[NUM_TEX_UNITS
];
261 bool is_array_sampler
[NUM_TEX_UNITS
];
265 struct pipe_reference reference
;
266 unsigned index
; /* in the shared bo */
267 struct r600_resource
*sleep_bo
;
268 struct list_head head
;
271 #define FENCE_BLOCK_SIZE 16
273 struct r600_fence_block
{
274 struct r600_fence fences
[FENCE_BLOCK_SIZE
];
275 struct list_head head
;
278 #define R600_CONSTANT_ARRAY_SIZE 256
279 #define R600_RESOURCE_ARRAY_SIZE 160
281 struct r600_stencil_ref
288 struct r600_constbuf_state
290 struct r600_atom atom
;
291 struct pipe_constant_buffer cb
[PIPE_MAX_CONSTANT_BUFFERS
];
292 uint32_t enabled_mask
;
296 struct r600_vertexbuf_state
298 struct r600_atom atom
;
299 struct pipe_vertex_buffer vb
[PIPE_MAX_ATTRIBS
];
300 uint32_t enabled_mask
; /* non-NULL buffers */
304 struct r600_context
{
305 struct pipe_context context
;
306 struct blitter_context
*blitter
;
307 enum radeon_family family
;
308 enum chip_class chip_class
;
309 boolean has_vertex_cache
;
310 unsigned r6xx_num_clause_temp_gprs
;
311 void *custom_dsa_flush
;
312 struct r600_screen
*screen
;
313 struct radeon_winsys
*ws
;
314 struct r600_pipe_state
*states
[R600_PIPE_NSTATES
];
315 struct r600_vertex_element
*vertex_elements
;
316 struct pipe_framebuffer_state framebuffer
;
317 unsigned compute_cb_target_mask
;
318 unsigned db_shader_control
;
319 unsigned pa_sc_line_stipple
;
320 unsigned pa_cl_clip_cntl
;
321 /* for saving when using blitter */
322 struct pipe_stencil_ref stencil_ref
;
323 struct pipe_viewport_state viewport
;
324 struct pipe_clip_state clip
;
325 struct r600_pipe_shader_selector
*ps_shader
;
326 struct r600_pipe_shader_selector
*vs_shader
;
327 struct r600_pipe_compute
*cs_shader
;
328 struct r600_pipe_rasterizer
*rasterizer
;
329 struct r600_pipe_state vgt
;
330 struct r600_pipe_state spi
;
331 struct pipe_query
*current_render_cond
;
332 unsigned current_render_cond_mode
;
333 struct pipe_query
*saved_render_cond
;
334 unsigned saved_render_cond_mode
;
335 /* shader information */
338 unsigned sprite_coord_enable
;
340 boolean export_16bpc
;
343 struct u_upload_mgr
*uploader
;
344 struct util_slab_mempool pool_transfers
;
346 unsigned default_ps_gprs
, default_vs_gprs
;
348 /* States based on r600_atom. */
349 struct list_head dirty_states
;
350 struct r600_command_buffer start_cs_cmd
; /* invariant state mostly */
351 /** Compute specific registers initializations. The start_cs_cmd atom
352 * must be emitted before start_compute_cs_cmd. */
353 struct r600_command_buffer start_compute_cs_cmd
;
354 struct r600_surface_sync_cmd surface_sync_cmd
;
355 struct r600_atom r6xx_flush_and_inv_cmd
;
356 struct r600_alphatest_state alphatest_state
;
357 struct r600_cb_misc_state cb_misc_state
;
358 struct r600_db_misc_state db_misc_state
;
359 /** Vertex buffers for fetch shaders */
360 struct r600_vertexbuf_state vertex_buffer_state
;
361 /** Vertex buffers for compute shaders */
362 struct r600_vertexbuf_state cs_vertex_buffer_state
;
363 struct r600_constbuf_state vs_constbuf_state
;
364 struct r600_constbuf_state ps_constbuf_state
;
365 struct r600_textures_info vs_samplers
;
366 struct r600_textures_info ps_samplers
;
368 struct radeon_winsys_cs
*cs
;
370 struct r600_range
*range
;
372 struct r600_block
**blocks
;
373 struct list_head dirty
;
374 struct list_head enable_list
;
375 unsigned pm4_dirty_cdwords
;
376 unsigned ctx_pm4_ndwords
;
378 /* The list of active queries. Only one query of each type can be active. */
379 int num_occlusion_queries
;
381 /* Manage queries in two separate groups:
382 * The timer ones and the others (streamout, occlusion).
384 * We do this because we should only suspend non-timer queries for u_blitter,
385 * and later if the non-timer queries are suspended, the context flush should
386 * only suspend and resume the timer queries. */
387 struct list_head active_timer_queries
;
388 unsigned num_cs_dw_timer_queries_suspend
;
389 struct list_head active_nontimer_queries
;
390 unsigned num_cs_dw_nontimer_queries_suspend
;
392 unsigned num_cs_dw_streamout_end
;
394 unsigned backend_mask
;
395 unsigned max_db
; /* for OQ */
397 boolean predicate_drawing
;
399 unsigned num_so_targets
;
400 struct r600_so_target
*so_targets
[PIPE_MAX_SO_BUFFERS
];
401 boolean streamout_start
;
402 unsigned streamout_append_bitmask
;
404 /* There is no scissor enable bit on r6xx, so we must use a workaround.
405 * These track the current scissor state. */
407 struct pipe_scissor_state scissor_state
;
409 /* With rasterizer discard, there doesn't have to be a pixel shader.
410 * In that case, we bind this one: */
411 void *dummy_pixel_shader
;
413 boolean dual_src_blend
;
416 struct pipe_index_buffer index_buffer
;
419 static INLINE
void r600_emit_atom(struct r600_context
*rctx
, struct r600_atom
*atom
)
421 atom
->emit(rctx
, atom
);
423 if (atom
->head
.next
&& atom
->head
.prev
)
424 LIST_DELINIT(&atom
->head
);
427 static INLINE
void r600_atom_dirty(struct r600_context
*rctx
, struct r600_atom
*state
)
430 if (state
->flags
& EMIT_EARLY
) {
431 LIST_ADD(&state
->head
, &rctx
->dirty_states
);
433 LIST_ADDTAIL(&state
->head
, &rctx
->dirty_states
);
439 /* evergreen_state.c */
440 void evergreen_init_state_functions(struct r600_context
*rctx
);
441 void evergreen_init_atom_start_cs(struct r600_context
*rctx
);
442 void evergreen_pipe_shader_ps(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
443 void evergreen_pipe_shader_vs(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
444 void evergreen_fetch_shader(struct pipe_context
*ctx
, struct r600_vertex_element
*ve
);
445 void *evergreen_create_db_flush_dsa(struct r600_context
*rctx
);
446 void evergreen_polygon_offset_update(struct r600_context
*rctx
);
447 boolean
evergreen_is_format_supported(struct pipe_screen
*screen
,
448 enum pipe_format format
,
449 enum pipe_texture_target target
,
450 unsigned sample_count
,
452 void evergreen_cb(struct r600_context
*rctx
, struct r600_pipe_state
*rstate
,
453 const struct pipe_framebuffer_state
*state
, int cb
);
456 void evergreen_update_dual_export_state(struct r600_context
* rctx
);
459 void r600_copy_buffer(struct pipe_context
*ctx
, struct
460 pipe_resource
*dst
, unsigned dstx
,
461 struct pipe_resource
*src
, const struct pipe_box
*src_box
);
462 void r600_init_blit_functions(struct r600_context
*rctx
);
463 void r600_blit_uncompress_depth(struct pipe_context
*ctx
,
464 struct r600_resource_texture
*texture
,
465 struct r600_resource_texture
*staging
,
466 unsigned first_level
, unsigned last_level
,
467 unsigned first_layer
, unsigned last_layer
);
468 void r600_flush_depth_textures(struct r600_context
*rctx
,
469 struct r600_samplerview_state
*textures
);
471 bool r600_init_resource(struct r600_screen
*rscreen
,
472 struct r600_resource
*res
,
473 unsigned size
, unsigned alignment
,
474 unsigned bind
, unsigned usage
);
475 struct pipe_resource
*r600_buffer_create(struct pipe_screen
*screen
,
476 const struct pipe_resource
*templ
);
479 void r600_flush(struct pipe_context
*ctx
, struct pipe_fence_handle
**fence
,
483 void r600_init_query_functions(struct r600_context
*rctx
);
484 void r600_suspend_nontimer_queries(struct r600_context
*ctx
);
485 void r600_resume_nontimer_queries(struct r600_context
*ctx
);
486 void r600_suspend_timer_queries(struct r600_context
*ctx
);
487 void r600_resume_timer_queries(struct r600_context
*ctx
);
489 /* r600_resource.c */
490 void r600_init_context_resource_functions(struct r600_context
*r600
);
493 int r600_pipe_shader_create(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
495 int r600_compute_shader_create(struct pipe_context
* ctx
,
496 LLVMModuleRef mod
, struct r600_bytecode
* bytecode
);
498 void r600_pipe_shader_destroy(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
501 void r600_set_scissor_state(struct r600_context
*rctx
,
502 const struct pipe_scissor_state
*state
);
503 void r600_update_sampler_states(struct r600_context
*rctx
);
504 void r600_init_state_functions(struct r600_context
*rctx
);
505 void r600_init_atom_start_cs(struct r600_context
*rctx
);
506 void r600_pipe_shader_ps(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
507 void r600_pipe_shader_vs(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
508 void r600_fetch_shader(struct pipe_context
*ctx
, struct r600_vertex_element
*ve
);
509 void *r600_create_db_flush_dsa(struct r600_context
*rctx
);
510 void r600_polygon_offset_update(struct r600_context
*rctx
);
511 void r600_adjust_gprs(struct r600_context
*rctx
);
512 boolean
r600_is_format_supported(struct pipe_screen
*screen
,
513 enum pipe_format format
,
514 enum pipe_texture_target target
,
515 unsigned sample_count
,
517 void r600_update_dual_export_state(struct r600_context
* rctx
);
520 void r600_init_screen_texture_functions(struct pipe_screen
*screen
);
521 void r600_init_surface_functions(struct r600_context
*r600
);
522 uint32_t r600_translate_texformat(struct pipe_screen
*screen
, enum pipe_format format
,
523 const unsigned char *swizzle_view
,
524 uint32_t *word4_p
, uint32_t *yuv_format_p
);
525 unsigned r600_texture_get_offset(struct r600_resource_texture
*rtex
,
526 unsigned level
, unsigned layer
);
528 /* r600_translate.c */
529 void r600_translate_index_buffer(struct r600_context
*r600
,
530 struct pipe_index_buffer
*ib
,
533 /* r600_state_common.c */
534 void r600_init_atom(struct r600_atom
*atom
,
535 void (*emit
)(struct r600_context
*ctx
, struct r600_atom
*state
),
536 unsigned num_dw
, enum r600_atom_flags flags
);
537 void r600_init_common_atoms(struct r600_context
*rctx
);
538 unsigned r600_get_cb_flush_flags(struct r600_context
*rctx
);
539 void r600_texture_barrier(struct pipe_context
*ctx
);
540 void r600_set_index_buffer(struct pipe_context
*ctx
,
541 const struct pipe_index_buffer
*ib
);
542 void r600_vertex_buffers_dirty(struct r600_context
*rctx
);
543 void r600_set_vertex_buffers(struct pipe_context
*ctx
, unsigned count
,
544 const struct pipe_vertex_buffer
*input
);
545 void r600_sampler_views_dirty(struct r600_context
*rctx
,
546 struct r600_samplerview_state
*state
);
547 void r600_set_sampler_views(struct r600_context
*rctx
,
548 struct r600_textures_info
*dst
,
550 struct pipe_sampler_view
**views
);
551 void *r600_create_vertex_elements(struct pipe_context
*ctx
,
553 const struct pipe_vertex_element
*elements
);
554 void r600_delete_vertex_element(struct pipe_context
*ctx
, void *state
);
555 void r600_bind_blend_state(struct pipe_context
*ctx
, void *state
);
556 void r600_set_blend_color(struct pipe_context
*ctx
,
557 const struct pipe_blend_color
*state
);
558 void r600_bind_dsa_state(struct pipe_context
*ctx
, void *state
);
559 void r600_set_max_scissor(struct r600_context
*rctx
);
560 void r600_bind_rs_state(struct pipe_context
*ctx
, void *state
);
561 void r600_delete_rs_state(struct pipe_context
*ctx
, void *state
);
562 void r600_sampler_view_destroy(struct pipe_context
*ctx
,
563 struct pipe_sampler_view
*state
);
564 void r600_delete_state(struct pipe_context
*ctx
, void *state
);
565 void r600_bind_vertex_elements(struct pipe_context
*ctx
, void *state
);
566 void *r600_create_shader_state_ps(struct pipe_context
*ctx
,
567 const struct pipe_shader_state
*state
);
568 void *r600_create_shader_state_vs(struct pipe_context
*ctx
,
569 const struct pipe_shader_state
*state
);
570 void r600_bind_ps_shader(struct pipe_context
*ctx
, void *state
);
571 void r600_bind_vs_shader(struct pipe_context
*ctx
, void *state
);
572 void r600_delete_ps_shader(struct pipe_context
*ctx
, void *state
);
573 void r600_delete_vs_shader(struct pipe_context
*ctx
, void *state
);
574 void r600_constant_buffers_dirty(struct r600_context
*rctx
, struct r600_constbuf_state
*state
);
575 void r600_set_constant_buffer(struct pipe_context
*ctx
, uint shader
, uint index
,
576 struct pipe_constant_buffer
*cb
);
577 struct pipe_stream_output_target
*
578 r600_create_so_target(struct pipe_context
*ctx
,
579 struct pipe_resource
*buffer
,
580 unsigned buffer_offset
,
581 unsigned buffer_size
);
582 void r600_so_target_destroy(struct pipe_context
*ctx
,
583 struct pipe_stream_output_target
*target
);
584 void r600_set_so_targets(struct pipe_context
*ctx
,
585 unsigned num_targets
,
586 struct pipe_stream_output_target
**targets
,
587 unsigned append_bitmask
);
588 void r600_set_pipe_stencil_ref(struct pipe_context
*ctx
,
589 const struct pipe_stencil_ref
*state
);
590 void r600_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
);
591 uint32_t r600_translate_stencil_op(int s_op
);
592 uint32_t r600_translate_fill(uint32_t func
);
593 unsigned r600_tex_wrap(unsigned wrap
);
594 unsigned r600_tex_filter(unsigned filter
);
595 unsigned r600_tex_mipfilter(unsigned filter
);
596 unsigned r600_tex_compare(unsigned compare
);
599 * Helpers for building command buffers
602 #define PKT3_SET_CONFIG_REG 0x68
603 #define PKT3_SET_CONTEXT_REG 0x69
604 #define PKT3_SET_CTL_CONST 0x6F
605 #define PKT3_SET_LOOP_CONST 0x6C
607 #define R600_CONFIG_REG_OFFSET 0x08000
608 #define R600_CONTEXT_REG_OFFSET 0x28000
609 #define R600_CTL_CONST_OFFSET 0x3CFF0
610 #define R600_LOOP_CONST_OFFSET 0X0003E200
611 #define EG_LOOP_CONST_OFFSET 0x0003A200
613 #define PKT_TYPE_S(x) (((x) & 0x3) << 30)
614 #define PKT_COUNT_S(x) (((x) & 0x3FFF) << 16)
615 #define PKT3_IT_OPCODE_S(x) (((x) & 0xFF) << 8)
616 #define PKT3_PREDICATE(x) (((x) >> 0) & 0x1)
617 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
619 static INLINE
void r600_store_value(struct r600_command_buffer
*cb
, unsigned value
)
621 cb
->buf
[cb
->atom
.num_dw
++] = value
;
624 static INLINE
void r600_store_config_reg_seq(struct r600_command_buffer
*cb
, unsigned reg
, unsigned num
)
626 assert(reg
< R600_CONTEXT_REG_OFFSET
);
627 assert(cb
->atom
.num_dw
+2+num
<= cb
->max_num_dw
);
628 cb
->buf
[cb
->atom
.num_dw
++] = PKT3(PKT3_SET_CONFIG_REG
, num
, 0);
629 cb
->buf
[cb
->atom
.num_dw
++] = (reg
- R600_CONFIG_REG_OFFSET
) >> 2;
633 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
636 static INLINE
void r600_store_context_reg_seq(struct r600_command_buffer
*cb
, unsigned reg
, unsigned num
)
638 assert(reg
>= R600_CONTEXT_REG_OFFSET
&& reg
< R600_CTL_CONST_OFFSET
);
639 assert(cb
->atom
.num_dw
+2+num
<= cb
->max_num_dw
);
640 cb
->buf
[cb
->atom
.num_dw
++] = PKT3(PKT3_SET_CONTEXT_REG
, num
, 0) | cb
->pkt_flags
;
641 cb
->buf
[cb
->atom
.num_dw
++] = (reg
- R600_CONTEXT_REG_OFFSET
) >> 2;
645 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
648 static INLINE
void r600_store_ctl_const_seq(struct r600_command_buffer
*cb
, unsigned reg
, unsigned num
)
650 assert(reg
>= R600_CTL_CONST_OFFSET
);
651 assert(cb
->atom
.num_dw
+2+num
<= cb
->max_num_dw
);
652 cb
->buf
[cb
->atom
.num_dw
++] = PKT3(PKT3_SET_CTL_CONST
, num
, 0) | cb
->pkt_flags
;
653 cb
->buf
[cb
->atom
.num_dw
++] = (reg
- R600_CTL_CONST_OFFSET
) >> 2;
656 static INLINE
void r600_store_loop_const_seq(struct r600_command_buffer
*cb
, unsigned reg
, unsigned num
)
658 assert(reg
>= R600_LOOP_CONST_OFFSET
);
659 assert(cb
->atom
.num_dw
+2+num
<= cb
->max_num_dw
);
660 cb
->buf
[cb
->atom
.num_dw
++] = PKT3(PKT3_SET_LOOP_CONST
, num
, 0);
661 cb
->buf
[cb
->atom
.num_dw
++] = (reg
- R600_LOOP_CONST_OFFSET
) >> 2;
665 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
668 static INLINE
void eg_store_loop_const_seq(struct r600_command_buffer
*cb
, unsigned reg
, unsigned num
)
670 assert(reg
>= EG_LOOP_CONST_OFFSET
);
671 assert(cb
->atom
.num_dw
+2+num
<= cb
->max_num_dw
);
672 cb
->buf
[cb
->atom
.num_dw
++] = PKT3(PKT3_SET_LOOP_CONST
, num
, 0) | cb
->pkt_flags
;
673 cb
->buf
[cb
->atom
.num_dw
++] = (reg
- EG_LOOP_CONST_OFFSET
) >> 2;
676 static INLINE
void r600_store_config_reg(struct r600_command_buffer
*cb
, unsigned reg
, unsigned value
)
678 r600_store_config_reg_seq(cb
, reg
, 1);
679 r600_store_value(cb
, value
);
682 static INLINE
void r600_store_context_reg(struct r600_command_buffer
*cb
, unsigned reg
, unsigned value
)
684 r600_store_context_reg_seq(cb
, reg
, 1);
685 r600_store_value(cb
, value
);
688 static INLINE
void r600_store_ctl_const(struct r600_command_buffer
*cb
, unsigned reg
, unsigned value
)
690 r600_store_ctl_const_seq(cb
, reg
, 1);
691 r600_store_value(cb
, value
);
694 static INLINE
void r600_store_loop_const(struct r600_command_buffer
*cb
, unsigned reg
, unsigned value
)
696 r600_store_loop_const_seq(cb
, reg
, 1);
697 r600_store_value(cb
, value
);
700 static INLINE
void eg_store_loop_const(struct r600_command_buffer
*cb
, unsigned reg
, unsigned value
)
702 eg_store_loop_const_seq(cb
, reg
, 1);
703 r600_store_value(cb
, value
);
706 void r600_init_command_buffer(struct r600_command_buffer
*cb
, unsigned num_dw
, enum r600_atom_flags flags
);
707 void r600_release_command_buffer(struct r600_command_buffer
*cb
);
710 * Helpers for emitting state into a command stream directly.
713 static INLINE
unsigned r600_context_bo_reloc(struct r600_context
*ctx
, struct r600_resource
*rbo
,
714 enum radeon_bo_usage usage
)
717 return ctx
->ws
->cs_add_reloc(ctx
->cs
, rbo
->cs_buf
, usage
, rbo
->domains
) * 4;
720 static INLINE
void r600_write_value(struct radeon_winsys_cs
*cs
, unsigned value
)
722 cs
->buf
[cs
->cdw
++] = value
;
725 static INLINE
void r600_write_array(struct radeon_winsys_cs
*cs
, unsigned num
, unsigned *ptr
)
727 assert(cs
->cdw
+num
<= RADEON_MAX_CMDBUF_DWORDS
);
728 memcpy(&cs
->buf
[cs
->cdw
], ptr
, num
* sizeof(ptr
[0]));
732 static INLINE
void r600_write_config_reg_seq(struct radeon_winsys_cs
*cs
, unsigned reg
, unsigned num
)
734 assert(reg
< R600_CONTEXT_REG_OFFSET
);
735 assert(cs
->cdw
+2+num
<= RADEON_MAX_CMDBUF_DWORDS
);
736 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_SET_CONFIG_REG
, num
, 0);
737 cs
->buf
[cs
->cdw
++] = (reg
- R600_CONFIG_REG_OFFSET
) >> 2;
740 static INLINE
void r600_write_context_reg_seq(struct radeon_winsys_cs
*cs
, unsigned reg
, unsigned num
)
742 assert(reg
>= R600_CONTEXT_REG_OFFSET
&& reg
< R600_CTL_CONST_OFFSET
);
743 assert(cs
->cdw
+2+num
<= RADEON_MAX_CMDBUF_DWORDS
);
744 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_SET_CONTEXT_REG
, num
, 0);
745 cs
->buf
[cs
->cdw
++] = (reg
- R600_CONTEXT_REG_OFFSET
) >> 2;
748 static INLINE
void r600_write_ctl_const_seq(struct radeon_winsys_cs
*cs
, unsigned reg
, unsigned num
)
750 assert(reg
>= R600_CTL_CONST_OFFSET
);
751 assert(cs
->cdw
+2+num
<= RADEON_MAX_CMDBUF_DWORDS
);
752 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_SET_CTL_CONST
, num
, 0);
753 cs
->buf
[cs
->cdw
++] = (reg
- R600_CTL_CONST_OFFSET
) >> 2;
756 static INLINE
void r600_write_config_reg(struct radeon_winsys_cs
*cs
, unsigned reg
, unsigned value
)
758 r600_write_config_reg_seq(cs
, reg
, 1);
759 r600_write_value(cs
, value
);
762 static INLINE
void r600_write_context_reg(struct radeon_winsys_cs
*cs
, unsigned reg
, unsigned value
)
764 r600_write_context_reg_seq(cs
, reg
, 1);
765 r600_write_value(cs
, value
);
768 static INLINE
void r600_write_ctl_const(struct radeon_winsys_cs
*cs
, unsigned reg
, unsigned value
)
770 r600_write_ctl_const_seq(cs
, reg
, 1);
771 r600_write_value(cs
, value
);
777 static INLINE
uint32_t S_FIXED(float value
, uint32_t frac_bits
)
779 return value
* (1 << frac_bits
);
781 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
783 static inline unsigned r600_tex_aniso_filter(unsigned filter
)
785 if (filter
<= 1) return 0;
786 if (filter
<= 2) return 1;
787 if (filter
<= 4) return 2;
788 if (filter
<= 8) return 3;
792 /* 12.4 fixed-point */
793 static INLINE
unsigned r600_pack_float_12p4(float x
)
796 x
>= 4096 ? 0xffff : x
* 16;
799 static INLINE
uint64_t r600_resource_va(struct pipe_screen
*screen
, struct pipe_resource
*resource
)
801 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
802 struct r600_resource
*rresource
= (struct r600_resource
*)resource
;
804 return rscreen
->ws
->buffer_get_virtual_address(rresource
->cs_buf
);