r600g: use depth format from pipe_surface, not pipe_resource
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "util/u_slab.h"
30 #include "r600.h"
31 #include "r600_llvm.h"
32 #include "r600_public.h"
33 #include "r600_shader.h"
34 #include "r600_resource.h"
35 #include "evergreen_compute.h"
36
37 #define R600_MAX_CONST_BUFFERS 2
38 #define R600_MAX_CONST_BUFFER_SIZE 4096
39
40 #ifdef PIPE_ARCH_BIG_ENDIAN
41 #define R600_BIG_ENDIAN 1
42 #else
43 #define R600_BIG_ENDIAN 0
44 #endif
45
46 enum r600_atom_flags {
47 /* When set, atoms are added at the beginning of the dirty list
48 * instead of the end. */
49 EMIT_EARLY = (1 << 0)
50 };
51
52 /* This encapsulates a state or an operation which can emitted into the GPU
53 * command stream. It's not limited to states only, it can be used for anything
54 * that wants to write commands into the CS (e.g. cache flushes). */
55 struct r600_atom {
56 void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58 unsigned num_dw;
59 enum r600_atom_flags flags;
60 bool dirty;
61
62 struct list_head head;
63 };
64
65 /* This is an atom containing GPU commands that never change.
66 * This is supposed to be copied directly into the CS. */
67 struct r600_command_buffer {
68 struct r600_atom atom;
69 uint32_t *buf;
70 unsigned max_num_dw;
71 };
72
73 struct r600_surface_sync_cmd {
74 struct r600_atom atom;
75 unsigned flush_flags; /* CP_COHER_CNTL */
76 };
77
78 struct r600_db_misc_state {
79 struct r600_atom atom;
80 bool occlusion_query_enabled;
81 bool flush_depthstencil_enabled;
82 };
83
84 enum r600_pipe_state_id {
85 R600_PIPE_STATE_BLEND = 0,
86 R600_PIPE_STATE_BLEND_COLOR,
87 R600_PIPE_STATE_CONFIG,
88 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
89 R600_PIPE_STATE_CLIP,
90 R600_PIPE_STATE_SCISSOR,
91 R600_PIPE_STATE_VIEWPORT,
92 R600_PIPE_STATE_RASTERIZER,
93 R600_PIPE_STATE_VGT,
94 R600_PIPE_STATE_FRAMEBUFFER,
95 R600_PIPE_STATE_DSA,
96 R600_PIPE_STATE_STENCIL_REF,
97 R600_PIPE_STATE_PS_SHADER,
98 R600_PIPE_STATE_VS_SHADER,
99 R600_PIPE_STATE_CONSTANT,
100 R600_PIPE_STATE_SAMPLER,
101 R600_PIPE_STATE_RESOURCE,
102 R600_PIPE_STATE_POLYGON_OFFSET,
103 R600_PIPE_STATE_FETCH_SHADER,
104 R600_PIPE_STATE_SPI,
105 R600_PIPE_NSTATES
106 };
107
108 struct compute_memory_pool;
109 void compute_memory_pool_delete(struct compute_memory_pool* pool);
110 struct compute_memory_pool* compute_memory_pool_new(
111 int64_t initial_size_in_dw,
112 struct r600_screen *rscreen);
113
114 struct r600_pipe_fences {
115 struct r600_resource *bo;
116 unsigned *data;
117 unsigned next_index;
118 /* linked list of preallocated blocks */
119 struct list_head blocks;
120 /* linked list of freed fences */
121 struct list_head pool;
122 pipe_mutex mutex;
123 };
124
125 struct r600_screen {
126 struct pipe_screen screen;
127 struct radeon_winsys *ws;
128 unsigned family;
129 enum chip_class chip_class;
130 struct radeon_info info;
131 bool has_streamout;
132 struct r600_tiling_info tiling_info;
133 struct r600_pipe_fences fences;
134
135 bool use_surface_alloc;
136 int glsl_feature_level;
137
138 /*for compute global memory binding, we allocate stuff here, instead of
139 * buffers.
140 * XXX: Not sure if this is the best place for global_pool. Also,
141 * it's not thread safe, so it won't work with multiple contexts. */
142 struct compute_memory_pool *global_pool;
143 };
144
145 struct r600_pipe_sampler_view {
146 struct pipe_sampler_view base;
147 struct r600_pipe_resource_state state;
148 };
149
150 struct r600_pipe_rasterizer {
151 struct r600_pipe_state rstate;
152 boolean flatshade;
153 boolean two_side;
154 unsigned sprite_coord_enable;
155 unsigned clip_plane_enable;
156 unsigned pa_sc_line_stipple;
157 unsigned pa_cl_clip_cntl;
158 float offset_units;
159 float offset_scale;
160 bool scissor_enable;
161 };
162
163 struct r600_pipe_blend {
164 struct r600_pipe_state rstate;
165 unsigned cb_target_mask;
166 unsigned cb_color_control;
167 bool dual_src_blend;
168 };
169
170 struct r600_pipe_dsa {
171 struct r600_pipe_state rstate;
172 unsigned alpha_ref;
173 ubyte valuemask[2];
174 ubyte writemask[2];
175 bool is_flush;
176 unsigned sx_alpha_test_control;
177 };
178
179 struct r600_vertex_element
180 {
181 unsigned count;
182 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
183 struct r600_resource *fetch_shader;
184 unsigned fs_size;
185 struct r600_pipe_state rstate;
186 };
187
188 struct r600_pipe_shader;
189
190 struct r600_pipe_shader_selector {
191 struct r600_pipe_shader *current;
192
193 struct tgsi_token *tokens;
194 struct pipe_stream_output_info so;
195
196 unsigned num_shaders;
197
198 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
199 unsigned type;
200
201 unsigned nr_ps_max_color_exports;
202 };
203
204 struct r600_pipe_shader {
205 struct r600_pipe_shader_selector *selector;
206 struct r600_pipe_shader *next_variant;
207 struct r600_shader shader;
208 struct r600_pipe_state rstate;
209 struct r600_resource *bo;
210 struct r600_resource *bo_fetch;
211 struct r600_vertex_element vertex_elements;
212 unsigned sprite_coord_enable;
213 unsigned flatshade;
214 unsigned pa_cl_vs_out_cntl;
215 unsigned ps_cb_shader_mask;
216 unsigned key;
217 unsigned db_shader_control;
218 unsigned ps_depth_export;
219 };
220
221 struct r600_pipe_sampler_state {
222 struct r600_pipe_state rstate;
223 boolean seamless_cube_map;
224 };
225
226 /* needed for blitter save */
227 #define NUM_TEX_UNITS 16
228
229 struct r600_textures_info {
230 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
231 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
232 unsigned n_views;
233 unsigned n_samplers;
234 bool samplers_dirty;
235 bool is_array_sampler[NUM_TEX_UNITS];
236 };
237
238 struct r600_fence {
239 struct pipe_reference reference;
240 unsigned index; /* in the shared bo */
241 struct r600_resource *sleep_bo;
242 struct list_head head;
243 };
244
245 #define FENCE_BLOCK_SIZE 16
246
247 struct r600_fence_block {
248 struct r600_fence fences[FENCE_BLOCK_SIZE];
249 struct list_head head;
250 };
251
252 #define R600_CONSTANT_ARRAY_SIZE 256
253 #define R600_RESOURCE_ARRAY_SIZE 160
254
255 struct r600_stencil_ref
256 {
257 ubyte ref_value[2];
258 ubyte valuemask[2];
259 ubyte writemask[2];
260 };
261
262 struct r600_constbuf_state
263 {
264 struct r600_atom atom;
265 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
266 uint32_t enabled_mask;
267 uint32_t dirty_mask;
268 };
269
270 struct r600_context {
271 struct pipe_context context;
272 struct blitter_context *blitter;
273 enum radeon_family family;
274 enum chip_class chip_class;
275 boolean has_vertex_cache;
276 unsigned r6xx_num_clause_temp_gprs;
277 void *custom_dsa_flush;
278 struct r600_screen *screen;
279 struct radeon_winsys *ws;
280 struct r600_pipe_state *states[R600_PIPE_NSTATES];
281 struct r600_vertex_element *vertex_elements;
282 struct pipe_framebuffer_state framebuffer;
283 unsigned cb_target_mask;
284 unsigned fb_cb_shader_mask;
285 unsigned sx_alpha_test_control;
286 unsigned cb_shader_mask;
287 unsigned db_shader_control;
288 unsigned cb_color_control;
289 unsigned pa_sc_line_stipple;
290 unsigned pa_cl_clip_cntl;
291 /* for saving when using blitter */
292 struct pipe_stencil_ref stencil_ref;
293 struct pipe_viewport_state viewport;
294 struct pipe_clip_state clip;
295 struct r600_pipe_shader_selector *ps_shader;
296 struct r600_pipe_shader_selector *vs_shader;
297 struct r600_pipe_compute *cs_shader;
298 struct r600_pipe_rasterizer *rasterizer;
299 struct r600_pipe_state vgt;
300 struct r600_pipe_state spi;
301 struct pipe_query *current_render_cond;
302 unsigned current_render_cond_mode;
303 struct pipe_query *saved_render_cond;
304 unsigned saved_render_cond_mode;
305 /* shader information */
306 boolean two_side;
307 boolean spi_dirty;
308 unsigned sprite_coord_enable;
309 boolean flatshade;
310 boolean export_16bpc;
311 unsigned alpha_ref;
312 boolean alpha_ref_dirty;
313 unsigned nr_cbufs;
314 struct r600_textures_info vs_samplers;
315 struct r600_textures_info ps_samplers;
316
317 struct u_upload_mgr *uploader;
318 struct util_slab_mempool pool_transfers;
319 boolean have_depth_texture, have_depth_fb;
320
321 unsigned default_ps_gprs, default_vs_gprs;
322
323 /* States based on r600_atom. */
324 struct list_head dirty_states;
325 struct r600_command_buffer start_cs_cmd; /* invariant state mostly */
326 struct r600_surface_sync_cmd surface_sync_cmd;
327 struct r600_atom r6xx_flush_and_inv_cmd;
328 struct r600_db_misc_state db_misc_state;
329 struct r600_atom vertex_buffer_state;
330 struct r600_constbuf_state vs_constbuf_state;
331 struct r600_constbuf_state ps_constbuf_state;
332
333 struct radeon_winsys_cs *cs;
334
335 struct r600_range *range;
336 unsigned nblocks;
337 struct r600_block **blocks;
338 struct list_head dirty;
339 struct list_head resource_dirty;
340 struct list_head enable_list;
341 unsigned pm4_dirty_cdwords;
342 unsigned ctx_pm4_ndwords;
343
344 /* The list of active queries. Only one query of each type can be active. */
345 int num_occlusion_queries;
346
347 /* Manage queries in two separate groups:
348 * The timer ones and the others (streamout, occlusion).
349 *
350 * We do this because we should only suspend non-timer queries for u_blitter,
351 * and later if the non-timer queries are suspended, the context flush should
352 * only suspend and resume the timer queries. */
353 struct list_head active_timer_queries;
354 unsigned num_cs_dw_timer_queries_suspend;
355 struct list_head active_nontimer_queries;
356 unsigned num_cs_dw_nontimer_queries_suspend;
357
358 unsigned num_cs_dw_streamout_end;
359
360 unsigned backend_mask;
361 unsigned max_db; /* for OQ */
362 unsigned flags;
363 boolean predicate_drawing;
364 struct r600_range ps_resources;
365 struct r600_range vs_resources;
366 int num_ps_resources, num_vs_resources;
367
368 unsigned num_so_targets;
369 struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
370 boolean streamout_start;
371 unsigned streamout_append_bitmask;
372
373 /* There is no scissor enable bit on r6xx, so we must use a workaround.
374 * These track the current scissor state. */
375 bool scissor_enable;
376 struct pipe_scissor_state scissor_state;
377
378 /* With rasterizer discard, there doesn't have to be a pixel shader.
379 * In that case, we bind this one: */
380 void *dummy_pixel_shader;
381
382 boolean dual_src_blend;
383
384 /* Vertex and index buffers. */
385 bool vertex_buffers_dirty;
386 struct pipe_index_buffer index_buffer;
387 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
388 unsigned nr_vertex_buffers;
389 };
390
391 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
392 {
393 atom->emit(rctx, atom);
394 atom->dirty = false;
395 if (atom->head.next && atom->head.prev)
396 LIST_DELINIT(&atom->head);
397 }
398
399 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
400 {
401 if (!state->dirty) {
402 if (state->flags & EMIT_EARLY) {
403 LIST_ADD(&state->head, &rctx->dirty_states);
404 } else {
405 LIST_ADDTAIL(&state->head, &rctx->dirty_states);
406 }
407 state->dirty = true;
408 }
409 }
410
411 /* evergreen_state.c */
412 void evergreen_init_state_functions(struct r600_context *rctx);
413 void evergreen_init_atom_start_cs(struct r600_context *rctx);
414 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
415 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
416 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
417 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
418 void evergreen_polygon_offset_update(struct r600_context *rctx);
419 boolean evergreen_is_format_supported(struct pipe_screen *screen,
420 enum pipe_format format,
421 enum pipe_texture_target target,
422 unsigned sample_count,
423 unsigned usage);
424
425 void evergreen_update_dual_export_state(struct r600_context * rctx);
426
427 /* r600_blit.c */
428 void r600_init_blit_functions(struct r600_context *rctx);
429 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
430 void r600_flush_depth_textures(struct r600_context *rctx);
431
432 /* r600_buffer.c */
433 bool r600_init_resource(struct r600_screen *rscreen,
434 struct r600_resource *res,
435 unsigned size, unsigned alignment,
436 unsigned bind, unsigned usage);
437 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
438 const struct pipe_resource *templ);
439
440 /* r600_pipe.c */
441 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
442 unsigned flags);
443
444 /* r600_query.c */
445 void r600_init_query_functions(struct r600_context *rctx);
446 void r600_suspend_nontimer_queries(struct r600_context *ctx);
447 void r600_resume_nontimer_queries(struct r600_context *ctx);
448 void r600_suspend_timer_queries(struct r600_context *ctx);
449 void r600_resume_timer_queries(struct r600_context *ctx);
450
451 /* r600_resource.c */
452 void r600_init_context_resource_functions(struct r600_context *r600);
453
454 /* r600_shader.c */
455 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
456 #ifdef HAVE_OPENCL
457 int r600_compute_shader_create(struct pipe_context * ctx,
458 LLVMModuleRef mod, struct r600_bytecode * bytecode);
459 #endif
460 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
461
462 /* r600_state.c */
463 void r600_set_scissor_state(struct r600_context *rctx,
464 const struct pipe_scissor_state *state);
465 void r600_update_sampler_states(struct r600_context *rctx);
466 void r600_init_state_functions(struct r600_context *rctx);
467 void r600_init_atom_start_cs(struct r600_context *rctx);
468 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
469 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
470 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
471 void *r600_create_db_flush_dsa(struct r600_context *rctx);
472 void r600_polygon_offset_update(struct r600_context *rctx);
473 void r600_adjust_gprs(struct r600_context *rctx);
474 boolean r600_is_format_supported(struct pipe_screen *screen,
475 enum pipe_format format,
476 enum pipe_texture_target target,
477 unsigned sample_count,
478 unsigned usage);
479 void r600_update_dual_export_state(struct r600_context * rctx);
480
481 /* r600_texture.c */
482 void r600_init_screen_texture_functions(struct pipe_screen *screen);
483 void r600_init_surface_functions(struct r600_context *r600);
484 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
485 const unsigned char *swizzle_view,
486 uint32_t *word4_p, uint32_t *yuv_format_p);
487 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
488 unsigned level, unsigned layer);
489
490 /* r600_translate.c */
491 void r600_translate_index_buffer(struct r600_context *r600,
492 struct pipe_index_buffer *ib,
493 unsigned count);
494
495 /* r600_state_common.c */
496 void r600_init_atom(struct r600_atom *atom,
497 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
498 unsigned num_dw, enum r600_atom_flags flags);
499 void r600_init_common_atoms(struct r600_context *rctx);
500 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
501 void r600_texture_barrier(struct pipe_context *ctx);
502 void r600_set_index_buffer(struct pipe_context *ctx,
503 const struct pipe_index_buffer *ib);
504 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
505 const struct pipe_vertex_buffer *buffers);
506 void *r600_create_vertex_elements(struct pipe_context *ctx,
507 unsigned count,
508 const struct pipe_vertex_element *elements);
509 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
510 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
511 void r600_set_blend_color(struct pipe_context *ctx,
512 const struct pipe_blend_color *state);
513 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
514 void r600_set_max_scissor(struct r600_context *rctx);
515 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
516 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
517 void r600_sampler_view_destroy(struct pipe_context *ctx,
518 struct pipe_sampler_view *state);
519 void r600_delete_state(struct pipe_context *ctx, void *state);
520 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
521 void *r600_create_shader_state_ps(struct pipe_context *ctx,
522 const struct pipe_shader_state *state);
523 void *r600_create_shader_state_vs(struct pipe_context *ctx,
524 const struct pipe_shader_state *state);
525 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
526 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
527 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
528 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
529 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
530 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
531 struct pipe_constant_buffer *cb);
532 struct pipe_stream_output_target *
533 r600_create_so_target(struct pipe_context *ctx,
534 struct pipe_resource *buffer,
535 unsigned buffer_offset,
536 unsigned buffer_size);
537 void r600_so_target_destroy(struct pipe_context *ctx,
538 struct pipe_stream_output_target *target);
539 void r600_set_so_targets(struct pipe_context *ctx,
540 unsigned num_targets,
541 struct pipe_stream_output_target **targets,
542 unsigned append_bitmask);
543 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
544 const struct pipe_stencil_ref *state);
545 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
546 uint32_t r600_translate_stencil_op(int s_op);
547 uint32_t r600_translate_fill(uint32_t func);
548 unsigned r600_tex_wrap(unsigned wrap);
549 unsigned r600_tex_filter(unsigned filter);
550 unsigned r600_tex_mipfilter(unsigned filter);
551 unsigned r600_tex_compare(unsigned compare);
552
553 /*
554 * Helpers for building command buffers
555 */
556
557 #define PKT3_SET_CONFIG_REG 0x68
558 #define PKT3_SET_CONTEXT_REG 0x69
559 #define PKT3_SET_CTL_CONST 0x6F
560 #define PKT3_SET_LOOP_CONST 0x6C
561
562 #define R600_CONFIG_REG_OFFSET 0x08000
563 #define R600_CONTEXT_REG_OFFSET 0x28000
564 #define R600_CTL_CONST_OFFSET 0x3CFF0
565 #define R600_LOOP_CONST_OFFSET 0X0003E200
566 #define EG_LOOP_CONST_OFFSET 0x0003A200
567
568 #define PKT_TYPE_S(x) (((x) & 0x3) << 30)
569 #define PKT_COUNT_S(x) (((x) & 0x3FFF) << 16)
570 #define PKT3_IT_OPCODE_S(x) (((x) & 0xFF) << 8)
571 #define PKT3_PREDICATE(x) (((x) >> 0) & 0x1)
572 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
573
574 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
575 {
576 cb->buf[cb->atom.num_dw++] = value;
577 }
578
579 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
580 {
581 assert(reg < R600_CONTEXT_REG_OFFSET);
582 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
583 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
584 cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
585 }
586
587 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
588 {
589 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
590 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
591 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
592 cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
593 }
594
595 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
596 {
597 assert(reg >= R600_CTL_CONST_OFFSET);
598 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
599 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
600 cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
601 }
602
603 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
604 {
605 assert(reg >= R600_LOOP_CONST_OFFSET);
606 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
607 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
608 cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
609 }
610
611 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
612 {
613 assert(reg >= EG_LOOP_CONST_OFFSET);
614 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
615 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
616 cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
617 }
618
619 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
620 {
621 r600_store_config_reg_seq(cb, reg, 1);
622 r600_store_value(cb, value);
623 }
624
625 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
626 {
627 r600_store_context_reg_seq(cb, reg, 1);
628 r600_store_value(cb, value);
629 }
630
631 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
632 {
633 r600_store_ctl_const_seq(cb, reg, 1);
634 r600_store_value(cb, value);
635 }
636
637 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
638 {
639 r600_store_loop_const_seq(cb, reg, 1);
640 r600_store_value(cb, value);
641 }
642
643 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
644 {
645 eg_store_loop_const_seq(cb, reg, 1);
646 r600_store_value(cb, value);
647 }
648
649 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
650 void r600_release_command_buffer(struct r600_command_buffer *cb);
651
652 /*
653 * Helpers for emitting state into a command stream directly.
654 */
655
656 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
657 enum radeon_bo_usage usage)
658 {
659 assert(usage);
660 return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
661 }
662
663 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
664 {
665 cs->buf[cs->cdw++] = value;
666 }
667
668 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
669 {
670 assert(reg < R600_CONTEXT_REG_OFFSET);
671 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
672 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
673 cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
674 }
675
676 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
677 {
678 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
679 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
680 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
681 cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
682 }
683
684 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
685 {
686 assert(reg >= R600_CTL_CONST_OFFSET);
687 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
688 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
689 cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
690 }
691
692 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
693 {
694 r600_write_config_reg_seq(cs, reg, 1);
695 r600_write_value(cs, value);
696 }
697
698 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
699 {
700 r600_write_context_reg_seq(cs, reg, 1);
701 r600_write_value(cs, value);
702 }
703
704 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
705 {
706 r600_write_ctl_const_seq(cs, reg, 1);
707 r600_write_value(cs, value);
708 }
709
710 /*
711 * common helpers
712 */
713 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
714 {
715 return value * (1 << frac_bits);
716 }
717 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
718
719 static inline unsigned r600_tex_aniso_filter(unsigned filter)
720 {
721 if (filter <= 1) return 0;
722 if (filter <= 2) return 1;
723 if (filter <= 4) return 2;
724 if (filter <= 8) return 3;
725 /* else */ return 4;
726 }
727
728 /* 12.4 fixed-point */
729 static INLINE unsigned r600_pack_float_12p4(float x)
730 {
731 return x <= 0 ? 0 :
732 x >= 4096 ? 0xffff : x * 16;
733 }
734
735 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
736 {
737 struct r600_screen *rscreen = (struct r600_screen*)screen;
738 struct r600_resource *rresource = (struct r600_resource*)resource;
739
740 return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
741 }
742
743 #endif