r600g: implement MSAA rendering and texturing for evergreen and cayman
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "util/u_slab.h"
30 #include "r600.h"
31 #include "r600_llvm.h"
32 #include "r600_public.h"
33 #include "r600_shader.h"
34 #include "r600_resource.h"
35 #include "evergreen_compute.h"
36
37 #define R600_MAX_CONST_BUFFERS 2
38 #define R600_MAX_CONST_BUFFER_SIZE 4096
39
40 #ifdef PIPE_ARCH_BIG_ENDIAN
41 #define R600_BIG_ENDIAN 1
42 #else
43 #define R600_BIG_ENDIAN 0
44 #endif
45
46 enum r600_atom_flags {
47 /* When set, atoms are added at the beginning of the dirty list
48 * instead of the end. */
49 EMIT_EARLY = (1 << 0)
50 };
51
52 /* This encapsulates a state or an operation which can emitted into the GPU
53 * command stream. It's not limited to states only, it can be used for anything
54 * that wants to write commands into the CS (e.g. cache flushes). */
55 struct r600_atom {
56 void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58 unsigned num_dw;
59 enum r600_atom_flags flags;
60 bool dirty;
61
62 struct list_head head;
63 };
64
65 /* This is an atom containing GPU commands that never change.
66 * This is supposed to be copied directly into the CS. */
67 struct r600_command_buffer {
68 struct r600_atom atom;
69 uint32_t *buf;
70 unsigned max_num_dw;
71 unsigned pkt_flags;
72 };
73
74 struct r600_surface_sync_cmd {
75 struct r600_atom atom;
76 unsigned flush_flags; /* CP_COHER_CNTL */
77 };
78
79 struct r600_db_misc_state {
80 struct r600_atom atom;
81 bool occlusion_query_enabled;
82 bool flush_depthstencil_through_cb;
83 bool copy_depth, copy_stencil;
84 };
85
86 struct r600_cb_misc_state {
87 struct r600_atom atom;
88 unsigned cb_color_control; /* this comes from blend state */
89 unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
90 unsigned nr_cbufs;
91 unsigned nr_ps_color_outputs;
92 bool multiwrite;
93 bool dual_src_blend;
94 };
95
96 struct r600_alphatest_state {
97 struct r600_atom atom;
98 unsigned sx_alpha_test_control; /* this comes from dsa state */
99 unsigned sx_alpha_ref; /* this comes from dsa state */
100 bool bypass;
101 bool cb0_export_16bpc; /* from set_framebuffer_state */
102 };
103
104 struct r600_cs_shader_state {
105 struct r600_atom atom;
106 struct r600_pipe_compute *shader;
107 };
108
109 struct r600_sample_mask {
110 struct r600_atom atom;
111 uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
112 };
113
114 enum r600_pipe_state_id {
115 R600_PIPE_STATE_BLEND = 0,
116 R600_PIPE_STATE_BLEND_COLOR,
117 R600_PIPE_STATE_CONFIG,
118 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
119 R600_PIPE_STATE_CLIP,
120 R600_PIPE_STATE_SCISSOR,
121 R600_PIPE_STATE_VIEWPORT,
122 R600_PIPE_STATE_RASTERIZER,
123 R600_PIPE_STATE_VGT,
124 R600_PIPE_STATE_FRAMEBUFFER,
125 R600_PIPE_STATE_DSA,
126 R600_PIPE_STATE_STENCIL_REF,
127 R600_PIPE_STATE_PS_SHADER,
128 R600_PIPE_STATE_VS_SHADER,
129 R600_PIPE_STATE_CONSTANT,
130 R600_PIPE_STATE_SAMPLER,
131 R600_PIPE_STATE_RESOURCE,
132 R600_PIPE_STATE_POLYGON_OFFSET,
133 R600_PIPE_STATE_FETCH_SHADER,
134 R600_PIPE_STATE_SPI,
135 R600_PIPE_NSTATES
136 };
137
138 struct compute_memory_pool;
139 void compute_memory_pool_delete(struct compute_memory_pool* pool);
140 struct compute_memory_pool* compute_memory_pool_new(
141 struct r600_screen *rscreen);
142
143 struct r600_pipe_fences {
144 struct r600_resource *bo;
145 unsigned *data;
146 unsigned next_index;
147 /* linked list of preallocated blocks */
148 struct list_head blocks;
149 /* linked list of freed fences */
150 struct list_head pool;
151 pipe_mutex mutex;
152 };
153
154 struct r600_screen {
155 struct pipe_screen screen;
156 struct radeon_winsys *ws;
157 unsigned family;
158 enum chip_class chip_class;
159 struct radeon_info info;
160 bool has_streamout;
161 struct r600_tiling_info tiling_info;
162 struct r600_pipe_fences fences;
163
164 /*for compute global memory binding, we allocate stuff here, instead of
165 * buffers.
166 * XXX: Not sure if this is the best place for global_pool. Also,
167 * it's not thread safe, so it won't work with multiple contexts. */
168 struct compute_memory_pool *global_pool;
169 };
170
171 struct r600_pipe_sampler_view {
172 struct pipe_sampler_view base;
173 struct r600_resource *tex_resource;
174 uint32_t tex_resource_words[8];
175 };
176
177 struct r600_pipe_rasterizer {
178 struct r600_pipe_state rstate;
179 boolean flatshade;
180 boolean two_side;
181 unsigned sprite_coord_enable;
182 unsigned clip_plane_enable;
183 unsigned pa_sc_line_stipple;
184 unsigned pa_cl_clip_cntl;
185 float offset_units;
186 float offset_scale;
187 bool scissor_enable;
188 bool multisample_enable;
189 };
190
191 struct r600_pipe_blend {
192 struct r600_pipe_state rstate;
193 unsigned cb_target_mask;
194 unsigned cb_color_control;
195 bool dual_src_blend;
196 bool alpha_to_one;
197 };
198
199 struct r600_pipe_dsa {
200 struct r600_pipe_state rstate;
201 unsigned alpha_ref;
202 ubyte valuemask[2];
203 ubyte writemask[2];
204 unsigned sx_alpha_test_control;
205 };
206
207 struct r600_vertex_element
208 {
209 unsigned count;
210 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
211 struct r600_resource *fetch_shader;
212 unsigned fs_size;
213 struct r600_pipe_state rstate;
214 };
215
216 struct r600_pipe_shader;
217
218 struct r600_pipe_shader_selector {
219 struct r600_pipe_shader *current;
220
221 struct tgsi_token *tokens;
222 struct pipe_stream_output_info so;
223
224 unsigned num_shaders;
225
226 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
227 unsigned type;
228
229 unsigned nr_ps_max_color_exports;
230 };
231
232 struct r600_pipe_shader {
233 struct r600_pipe_shader_selector *selector;
234 struct r600_pipe_shader *next_variant;
235 struct r600_shader shader;
236 struct r600_pipe_state rstate;
237 struct r600_resource *bo;
238 struct r600_resource *bo_fetch;
239 struct r600_vertex_element vertex_elements;
240 unsigned sprite_coord_enable;
241 unsigned flatshade;
242 unsigned pa_cl_vs_out_cntl;
243 unsigned nr_ps_color_outputs;
244 unsigned key;
245 unsigned db_shader_control;
246 unsigned ps_depth_export;
247 };
248
249 struct r600_pipe_sampler_state {
250 uint32_t tex_sampler_words[3];
251 uint32_t border_color[4];
252 bool border_color_use;
253 bool seamless_cube_map;
254 };
255
256 /* needed for blitter save */
257 #define NUM_TEX_UNITS 16
258
259 struct r600_seamless_cube_map {
260 struct r600_atom atom;
261 bool enabled;
262 };
263
264 struct r600_samplerview_state {
265 struct r600_atom atom;
266 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
267 uint32_t enabled_mask;
268 uint32_t dirty_mask;
269 uint32_t depth_texture_mask; /* which textures are depth */
270 };
271
272 struct r600_textures_info {
273 struct r600_samplerview_state views;
274 struct r600_atom atom_sampler;
275 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
276 unsigned n_samplers;
277 bool is_array_sampler[NUM_TEX_UNITS];
278 };
279
280 struct r600_fence {
281 struct pipe_reference reference;
282 unsigned index; /* in the shared bo */
283 struct r600_resource *sleep_bo;
284 struct list_head head;
285 };
286
287 #define FENCE_BLOCK_SIZE 16
288
289 struct r600_fence_block {
290 struct r600_fence fences[FENCE_BLOCK_SIZE];
291 struct list_head head;
292 };
293
294 #define R600_CONSTANT_ARRAY_SIZE 256
295 #define R600_RESOURCE_ARRAY_SIZE 160
296
297 struct r600_stencil_ref
298 {
299 ubyte ref_value[2];
300 ubyte valuemask[2];
301 ubyte writemask[2];
302 };
303
304 struct r600_constbuf_state
305 {
306 struct r600_atom atom;
307 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
308 uint32_t enabled_mask;
309 uint32_t dirty_mask;
310 };
311
312 struct r600_vertexbuf_state
313 {
314 struct r600_atom atom;
315 struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS];
316 uint32_t enabled_mask; /* non-NULL buffers */
317 uint32_t dirty_mask;
318 };
319
320 struct r600_context {
321 struct pipe_context context;
322 struct blitter_context *blitter;
323 enum radeon_family family;
324 enum chip_class chip_class;
325 boolean has_vertex_cache;
326 unsigned r6xx_num_clause_temp_gprs;
327 void *custom_dsa_flush;
328 struct r600_screen *screen;
329 struct radeon_winsys *ws;
330 struct r600_pipe_state *states[R600_PIPE_NSTATES];
331 struct r600_vertex_element *vertex_elements;
332 struct pipe_framebuffer_state framebuffer;
333 unsigned compute_cb_target_mask;
334 unsigned db_shader_control;
335 unsigned pa_sc_line_stipple;
336 unsigned pa_cl_clip_cntl;
337 /* for saving when using blitter */
338 struct pipe_stencil_ref stencil_ref;
339 struct pipe_viewport_state viewport;
340 struct pipe_clip_state clip;
341 struct r600_pipe_shader_selector *ps_shader;
342 struct r600_pipe_shader_selector *vs_shader;
343 struct r600_pipe_rasterizer *rasterizer;
344 struct r600_pipe_state vgt;
345 struct r600_pipe_state spi;
346 struct pipe_query *current_render_cond;
347 unsigned current_render_cond_mode;
348 struct pipe_query *saved_render_cond;
349 unsigned saved_render_cond_mode;
350 /* shader information */
351 boolean two_side;
352 boolean spi_dirty;
353 unsigned sprite_coord_enable;
354 boolean flatshade;
355 boolean export_16bpc;
356 unsigned nr_cbufs;
357 bool alpha_to_one;
358 bool multisample_enable;
359 bool cb0_is_integer;
360
361 struct u_upload_mgr *uploader;
362 struct util_slab_mempool pool_transfers;
363
364 unsigned default_ps_gprs, default_vs_gprs;
365
366 /* States based on r600_atom. */
367 struct list_head dirty_states;
368 struct r600_command_buffer start_cs_cmd; /* invariant state mostly */
369 /** Compute specific registers initializations. The start_cs_cmd atom
370 * must be emitted before start_compute_cs_cmd. */
371 struct r600_command_buffer start_compute_cs_cmd;
372 struct r600_surface_sync_cmd surface_sync_cmd;
373 struct r600_atom r6xx_flush_and_inv_cmd;
374 struct r600_alphatest_state alphatest_state;
375 struct r600_cb_misc_state cb_misc_state;
376 struct r600_db_misc_state db_misc_state;
377 /** Vertex buffers for fetch shaders */
378 struct r600_vertexbuf_state vertex_buffer_state;
379 /** Vertex buffers for compute shaders */
380 struct r600_vertexbuf_state cs_vertex_buffer_state;
381 struct r600_constbuf_state vs_constbuf_state;
382 struct r600_constbuf_state ps_constbuf_state;
383 struct r600_textures_info vs_samplers;
384 struct r600_textures_info ps_samplers;
385 struct r600_seamless_cube_map seamless_cube_map;
386 struct r600_cs_shader_state cs_shader_state;
387 struct r600_sample_mask sample_mask;
388
389 struct radeon_winsys_cs *cs;
390
391 struct r600_range *range;
392 unsigned nblocks;
393 struct r600_block **blocks;
394 struct list_head dirty;
395 struct list_head enable_list;
396 unsigned pm4_dirty_cdwords;
397 unsigned ctx_pm4_ndwords;
398
399 /* The list of active queries. Only one query of each type can be active. */
400 int num_occlusion_queries;
401
402 /* Manage queries in two separate groups:
403 * The timer ones and the others (streamout, occlusion).
404 *
405 * We do this because we should only suspend non-timer queries for u_blitter,
406 * and later if the non-timer queries are suspended, the context flush should
407 * only suspend and resume the timer queries. */
408 struct list_head active_timer_queries;
409 unsigned num_cs_dw_timer_queries_suspend;
410 struct list_head active_nontimer_queries;
411 unsigned num_cs_dw_nontimer_queries_suspend;
412
413 unsigned num_cs_dw_streamout_end;
414
415 unsigned backend_mask;
416 unsigned max_db; /* for OQ */
417 unsigned flags;
418 boolean predicate_drawing;
419
420 unsigned num_so_targets;
421 struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
422 boolean streamout_start;
423 unsigned streamout_append_bitmask;
424
425 /* There is no scissor enable bit on r6xx, so we must use a workaround.
426 * These track the current scissor state. */
427 bool scissor_enable;
428 struct pipe_scissor_state scissor_state;
429
430 /* With rasterizer discard, there doesn't have to be a pixel shader.
431 * In that case, we bind this one: */
432 void *dummy_pixel_shader;
433
434 boolean dual_src_blend;
435
436 /* Index buffer. */
437 struct pipe_index_buffer index_buffer;
438 };
439
440 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
441 {
442 atom->emit(rctx, atom);
443 atom->dirty = false;
444 if (atom->head.next && atom->head.prev)
445 LIST_DELINIT(&atom->head);
446 }
447
448 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
449 {
450 if (!state->dirty) {
451 if (state->flags & EMIT_EARLY) {
452 LIST_ADD(&state->head, &rctx->dirty_states);
453 } else {
454 LIST_ADDTAIL(&state->head, &rctx->dirty_states);
455 }
456 state->dirty = true;
457 }
458 }
459
460 /* evergreen_state.c */
461 void evergreen_init_state_functions(struct r600_context *rctx);
462 void evergreen_init_atom_start_cs(struct r600_context *rctx);
463 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
464 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
465 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
466 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
467 void evergreen_polygon_offset_update(struct r600_context *rctx);
468 boolean evergreen_is_format_supported(struct pipe_screen *screen,
469 enum pipe_format format,
470 enum pipe_texture_target target,
471 unsigned sample_count,
472 unsigned usage);
473 void evergreen_init_color_surface(struct r600_context *rctx,
474 struct r600_surface *surf);
475 void evergreen_update_dual_export_state(struct r600_context * rctx);
476
477 /* r600_blit.c */
478 void r600_copy_buffer(struct pipe_context *ctx, struct
479 pipe_resource *dst, unsigned dstx,
480 struct pipe_resource *src, const struct pipe_box *src_box);
481 void r600_init_blit_functions(struct r600_context *rctx);
482 void r600_blit_uncompress_depth(struct pipe_context *ctx,
483 struct r600_resource_texture *texture,
484 struct r600_resource_texture *staging,
485 unsigned first_level, unsigned last_level,
486 unsigned first_layer, unsigned last_layer);
487 void r600_flush_depth_textures(struct r600_context *rctx,
488 struct r600_samplerview_state *textures);
489 /* r600_buffer.c */
490 bool r600_init_resource(struct r600_screen *rscreen,
491 struct r600_resource *res,
492 unsigned size, unsigned alignment,
493 unsigned bind, unsigned usage);
494 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
495 const struct pipe_resource *templ);
496
497 /* r600_pipe.c */
498 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
499 unsigned flags);
500
501 /* r600_query.c */
502 void r600_init_query_functions(struct r600_context *rctx);
503 void r600_suspend_nontimer_queries(struct r600_context *ctx);
504 void r600_resume_nontimer_queries(struct r600_context *ctx);
505 void r600_suspend_timer_queries(struct r600_context *ctx);
506 void r600_resume_timer_queries(struct r600_context *ctx);
507
508 /* r600_resource.c */
509 void r600_init_context_resource_functions(struct r600_context *r600);
510
511 /* r600_shader.c */
512 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
513 #ifdef HAVE_OPENCL
514 int r600_compute_shader_create(struct pipe_context * ctx,
515 LLVMModuleRef mod, struct r600_bytecode * bytecode);
516 #endif
517 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
518
519 /* r600_state.c */
520 void r600_set_scissor_state(struct r600_context *rctx,
521 const struct pipe_scissor_state *state);
522 void r600_init_state_functions(struct r600_context *rctx);
523 void r600_init_atom_start_cs(struct r600_context *rctx);
524 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
525 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
526 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
527 void *r600_create_db_flush_dsa(struct r600_context *rctx);
528 void r600_polygon_offset_update(struct r600_context *rctx);
529 void r600_adjust_gprs(struct r600_context *rctx);
530 boolean r600_is_format_supported(struct pipe_screen *screen,
531 enum pipe_format format,
532 enum pipe_texture_target target,
533 unsigned sample_count,
534 unsigned usage);
535 void r600_update_dual_export_state(struct r600_context * rctx);
536
537 /* r600_texture.c */
538 void r600_init_screen_texture_functions(struct pipe_screen *screen);
539 void r600_init_surface_functions(struct r600_context *r600);
540 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
541 const unsigned char *swizzle_view,
542 uint32_t *word4_p, uint32_t *yuv_format_p);
543 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
544 unsigned level, unsigned layer);
545
546 /* r600_translate.c */
547 void r600_translate_index_buffer(struct r600_context *r600,
548 struct pipe_index_buffer *ib,
549 unsigned count);
550
551 /* r600_state_common.c */
552 void r600_init_atom(struct r600_atom *atom,
553 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
554 unsigned num_dw, enum r600_atom_flags flags);
555 void r600_init_common_atoms(struct r600_context *rctx);
556 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
557 void r600_texture_barrier(struct pipe_context *ctx);
558 void r600_set_index_buffer(struct pipe_context *ctx,
559 const struct pipe_index_buffer *ib);
560 void r600_vertex_buffers_dirty(struct r600_context *rctx);
561 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
562 const struct pipe_vertex_buffer *input);
563 void r600_sampler_views_dirty(struct r600_context *rctx,
564 struct r600_samplerview_state *state);
565 void r600_set_sampler_views(struct r600_context *rctx,
566 struct r600_textures_info *dst,
567 unsigned count,
568 struct pipe_sampler_view **views);
569 void r600_bind_vs_samplers(struct pipe_context *ctx, unsigned count, void **states);
570 void r600_bind_ps_samplers(struct pipe_context *ctx, unsigned count, void **states);
571 void *r600_create_vertex_elements(struct pipe_context *ctx,
572 unsigned count,
573 const struct pipe_vertex_element *elements);
574 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
575 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
576 void r600_set_blend_color(struct pipe_context *ctx,
577 const struct pipe_blend_color *state);
578 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
579 void r600_set_max_scissor(struct r600_context *rctx);
580 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
581 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
582 void r600_sampler_view_destroy(struct pipe_context *ctx,
583 struct pipe_sampler_view *state);
584 void r600_delete_sampler(struct pipe_context *ctx, void *state);
585 void r600_delete_state(struct pipe_context *ctx, void *state);
586 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
587 void *r600_create_shader_state_ps(struct pipe_context *ctx,
588 const struct pipe_shader_state *state);
589 void *r600_create_shader_state_vs(struct pipe_context *ctx,
590 const struct pipe_shader_state *state);
591 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
592 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
593 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
594 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
595 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
596 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
597 struct pipe_constant_buffer *cb);
598 struct pipe_stream_output_target *
599 r600_create_so_target(struct pipe_context *ctx,
600 struct pipe_resource *buffer,
601 unsigned buffer_offset,
602 unsigned buffer_size);
603 void r600_so_target_destroy(struct pipe_context *ctx,
604 struct pipe_stream_output_target *target);
605 void r600_set_so_targets(struct pipe_context *ctx,
606 unsigned num_targets,
607 struct pipe_stream_output_target **targets,
608 unsigned append_bitmask);
609 void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask);
610 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
611 const struct pipe_stencil_ref *state);
612 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
613 uint32_t r600_translate_stencil_op(int s_op);
614 uint32_t r600_translate_fill(uint32_t func);
615 unsigned r600_tex_wrap(unsigned wrap);
616 unsigned r600_tex_filter(unsigned filter);
617 unsigned r600_tex_mipfilter(unsigned filter);
618 unsigned r600_tex_compare(unsigned compare);
619
620 /*
621 * Helpers for building command buffers
622 */
623
624 #define PKT3_SET_CONFIG_REG 0x68
625 #define PKT3_SET_CONTEXT_REG 0x69
626 #define PKT3_SET_CTL_CONST 0x6F
627 #define PKT3_SET_LOOP_CONST 0x6C
628
629 #define R600_CONFIG_REG_OFFSET 0x08000
630 #define R600_CONTEXT_REG_OFFSET 0x28000
631 #define R600_CTL_CONST_OFFSET 0x3CFF0
632 #define R600_LOOP_CONST_OFFSET 0X0003E200
633 #define EG_LOOP_CONST_OFFSET 0x0003A200
634
635 #define PKT_TYPE_S(x) (((x) & 0x3) << 30)
636 #define PKT_COUNT_S(x) (((x) & 0x3FFF) << 16)
637 #define PKT3_IT_OPCODE_S(x) (((x) & 0xFF) << 8)
638 #define PKT3_PREDICATE(x) (((x) >> 0) & 0x1)
639 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
640
641 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
642
643 /*Evergreen Compute packet3*/
644 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
645
646 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
647 {
648 cb->buf[cb->atom.num_dw++] = value;
649 }
650
651 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
652 {
653 assert(reg < R600_CONTEXT_REG_OFFSET);
654 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
655 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
656 cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
657 }
658
659 /**
660 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
661 * shaders.
662 */
663 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
664 {
665 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
666 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
667 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
668 cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
669 }
670
671 /**
672 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
673 * shaders.
674 */
675 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
676 {
677 assert(reg >= R600_CTL_CONST_OFFSET);
678 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
679 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
680 cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
681 }
682
683 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
684 {
685 assert(reg >= R600_LOOP_CONST_OFFSET);
686 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
687 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
688 cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
689 }
690
691 /**
692 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
693 * shaders.
694 */
695 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
696 {
697 assert(reg >= EG_LOOP_CONST_OFFSET);
698 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
699 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
700 cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
701 }
702
703 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
704 {
705 r600_store_config_reg_seq(cb, reg, 1);
706 r600_store_value(cb, value);
707 }
708
709 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
710 {
711 r600_store_context_reg_seq(cb, reg, 1);
712 r600_store_value(cb, value);
713 }
714
715 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
716 {
717 r600_store_ctl_const_seq(cb, reg, 1);
718 r600_store_value(cb, value);
719 }
720
721 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
722 {
723 r600_store_loop_const_seq(cb, reg, 1);
724 r600_store_value(cb, value);
725 }
726
727 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
728 {
729 eg_store_loop_const_seq(cb, reg, 1);
730 r600_store_value(cb, value);
731 }
732
733 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
734 void r600_release_command_buffer(struct r600_command_buffer *cb);
735
736 /*
737 * Helpers for emitting state into a command stream directly.
738 */
739
740 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
741 enum radeon_bo_usage usage)
742 {
743 assert(usage);
744 return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
745 }
746
747 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
748 {
749 cs->buf[cs->cdw++] = value;
750 }
751
752 static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
753 {
754 assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
755 memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
756 cs->cdw += num;
757 }
758
759 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
760 {
761 assert(reg < R600_CONTEXT_REG_OFFSET);
762 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
763 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
764 cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
765 }
766
767 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
768 {
769 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
770 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
771 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
772 cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
773 }
774
775 static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
776 {
777 r600_write_context_reg_seq(cs, reg, num);
778 /* Set the compute bit on the packet header */
779 cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
780 }
781
782 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
783 {
784 assert(reg >= R600_CTL_CONST_OFFSET);
785 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
786 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
787 cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
788 }
789
790 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
791 {
792 r600_write_config_reg_seq(cs, reg, 1);
793 r600_write_value(cs, value);
794 }
795
796 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
797 {
798 r600_write_context_reg_seq(cs, reg, 1);
799 r600_write_value(cs, value);
800 }
801
802 static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
803 {
804 r600_write_compute_context_reg_seq(cs, reg, 1);
805 r600_write_value(cs, value);
806 }
807
808 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
809 {
810 r600_write_ctl_const_seq(cs, reg, 1);
811 r600_write_value(cs, value);
812 }
813
814 /*
815 * common helpers
816 */
817 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
818 {
819 return value * (1 << frac_bits);
820 }
821 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
822
823 static inline unsigned r600_tex_aniso_filter(unsigned filter)
824 {
825 if (filter <= 1) return 0;
826 if (filter <= 2) return 1;
827 if (filter <= 4) return 2;
828 if (filter <= 8) return 3;
829 /* else */ return 4;
830 }
831
832 /* 12.4 fixed-point */
833 static INLINE unsigned r600_pack_float_12p4(float x)
834 {
835 return x <= 0 ? 0 :
836 x >= 4096 ? 0xffff : x * 16;
837 }
838
839 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
840 {
841 struct r600_screen *rscreen = (struct r600_screen*)screen;
842 struct r600_resource *rresource = (struct r600_resource*)resource;
843
844 return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
845 }
846
847 #endif