r600g: implement color resolve for r600
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "util/u_blitter.h"
30 #include "util/u_slab.h"
31 #include "r600.h"
32 #include "r600_llvm.h"
33 #include "r600_public.h"
34 #include "r600_shader.h"
35 #include "r600_resource.h"
36 #include "evergreen_compute.h"
37
38 #define R600_MAX_CONST_BUFFERS 2
39 #define R600_MAX_CONST_BUFFER_SIZE 4096
40
41 #ifdef PIPE_ARCH_BIG_ENDIAN
42 #define R600_BIG_ENDIAN 1
43 #else
44 #define R600_BIG_ENDIAN 0
45 #endif
46
47 enum r600_atom_flags {
48 /* When set, atoms are added at the beginning of the dirty list
49 * instead of the end. */
50 EMIT_EARLY = (1 << 0)
51 };
52
53 /* This encapsulates a state or an operation which can emitted into the GPU
54 * command stream. It's not limited to states only, it can be used for anything
55 * that wants to write commands into the CS (e.g. cache flushes). */
56 struct r600_atom {
57 void (*emit)(struct r600_context *ctx, struct r600_atom *state);
58
59 unsigned num_dw;
60 enum r600_atom_flags flags;
61 bool dirty;
62
63 struct list_head head;
64 };
65
66 /* This is an atom containing GPU commands that never change.
67 * This is supposed to be copied directly into the CS. */
68 struct r600_command_buffer {
69 struct r600_atom atom;
70 uint32_t *buf;
71 unsigned max_num_dw;
72 unsigned pkt_flags;
73 };
74
75 struct r600_surface_sync_cmd {
76 struct r600_atom atom;
77 unsigned flush_flags; /* CP_COHER_CNTL */
78 };
79
80 struct r600_db_misc_state {
81 struct r600_atom atom;
82 bool occlusion_query_enabled;
83 bool flush_depthstencil_through_cb;
84 bool copy_depth, copy_stencil;
85 unsigned copy_sample;
86 };
87
88 struct r600_cb_misc_state {
89 struct r600_atom atom;
90 unsigned cb_color_control; /* this comes from blend state */
91 unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
92 unsigned nr_cbufs;
93 unsigned nr_ps_color_outputs;
94 bool multiwrite;
95 bool dual_src_blend;
96 };
97
98 struct r600_alphatest_state {
99 struct r600_atom atom;
100 unsigned sx_alpha_test_control; /* this comes from dsa state */
101 unsigned sx_alpha_ref; /* this comes from dsa state */
102 bool bypass;
103 bool cb0_export_16bpc; /* from set_framebuffer_state */
104 };
105
106 struct r600_cs_shader_state {
107 struct r600_atom atom;
108 struct r600_pipe_compute *shader;
109 };
110
111 struct r600_sample_mask {
112 struct r600_atom atom;
113 uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
114 };
115
116 enum r600_pipe_state_id {
117 R600_PIPE_STATE_BLEND = 0,
118 R600_PIPE_STATE_BLEND_COLOR,
119 R600_PIPE_STATE_CONFIG,
120 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
121 R600_PIPE_STATE_CLIP,
122 R600_PIPE_STATE_SCISSOR,
123 R600_PIPE_STATE_VIEWPORT,
124 R600_PIPE_STATE_RASTERIZER,
125 R600_PIPE_STATE_VGT,
126 R600_PIPE_STATE_FRAMEBUFFER,
127 R600_PIPE_STATE_DSA,
128 R600_PIPE_STATE_STENCIL_REF,
129 R600_PIPE_STATE_PS_SHADER,
130 R600_PIPE_STATE_VS_SHADER,
131 R600_PIPE_STATE_CONSTANT,
132 R600_PIPE_STATE_SAMPLER,
133 R600_PIPE_STATE_RESOURCE,
134 R600_PIPE_STATE_POLYGON_OFFSET,
135 R600_PIPE_STATE_FETCH_SHADER,
136 R600_PIPE_STATE_SPI,
137 R600_PIPE_NSTATES
138 };
139
140 struct compute_memory_pool;
141 void compute_memory_pool_delete(struct compute_memory_pool* pool);
142 struct compute_memory_pool* compute_memory_pool_new(
143 struct r600_screen *rscreen);
144
145 struct r600_pipe_fences {
146 struct r600_resource *bo;
147 unsigned *data;
148 unsigned next_index;
149 /* linked list of preallocated blocks */
150 struct list_head blocks;
151 /* linked list of freed fences */
152 struct list_head pool;
153 pipe_mutex mutex;
154 };
155
156 struct r600_screen {
157 struct pipe_screen screen;
158 struct radeon_winsys *ws;
159 unsigned family;
160 enum chip_class chip_class;
161 struct radeon_info info;
162 bool has_streamout;
163 struct r600_tiling_info tiling_info;
164 struct r600_pipe_fences fences;
165
166 /*for compute global memory binding, we allocate stuff here, instead of
167 * buffers.
168 * XXX: Not sure if this is the best place for global_pool. Also,
169 * it's not thread safe, so it won't work with multiple contexts. */
170 struct compute_memory_pool *global_pool;
171 };
172
173 struct r600_pipe_sampler_view {
174 struct pipe_sampler_view base;
175 struct r600_resource *tex_resource;
176 uint32_t tex_resource_words[8];
177 };
178
179 struct r600_pipe_rasterizer {
180 struct r600_pipe_state rstate;
181 boolean flatshade;
182 boolean two_side;
183 unsigned sprite_coord_enable;
184 unsigned clip_plane_enable;
185 unsigned pa_sc_line_stipple;
186 unsigned pa_cl_clip_cntl;
187 float offset_units;
188 float offset_scale;
189 bool scissor_enable;
190 bool multisample_enable;
191 };
192
193 struct r600_pipe_blend {
194 struct r600_pipe_state rstate;
195 unsigned cb_target_mask;
196 unsigned cb_color_control;
197 bool dual_src_blend;
198 bool alpha_to_one;
199 };
200
201 struct r600_pipe_dsa {
202 struct r600_pipe_state rstate;
203 unsigned alpha_ref;
204 ubyte valuemask[2];
205 ubyte writemask[2];
206 unsigned sx_alpha_test_control;
207 };
208
209 struct r600_vertex_element
210 {
211 unsigned count;
212 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
213 struct r600_resource *fetch_shader;
214 unsigned fs_size;
215 struct r600_pipe_state rstate;
216 };
217
218 struct r600_pipe_shader;
219
220 struct r600_pipe_shader_selector {
221 struct r600_pipe_shader *current;
222
223 struct tgsi_token *tokens;
224 struct pipe_stream_output_info so;
225
226 unsigned num_shaders;
227
228 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
229 unsigned type;
230
231 unsigned nr_ps_max_color_exports;
232 };
233
234 struct r600_pipe_shader {
235 struct r600_pipe_shader_selector *selector;
236 struct r600_pipe_shader *next_variant;
237 struct r600_shader shader;
238 struct r600_pipe_state rstate;
239 struct r600_resource *bo;
240 struct r600_resource *bo_fetch;
241 struct r600_vertex_element vertex_elements;
242 unsigned sprite_coord_enable;
243 unsigned flatshade;
244 unsigned pa_cl_vs_out_cntl;
245 unsigned nr_ps_color_outputs;
246 unsigned key;
247 unsigned db_shader_control;
248 unsigned ps_depth_export;
249 };
250
251 struct r600_pipe_sampler_state {
252 uint32_t tex_sampler_words[3];
253 uint32_t border_color[4];
254 bool border_color_use;
255 bool seamless_cube_map;
256 };
257
258 /* needed for blitter save */
259 #define NUM_TEX_UNITS 16
260
261 struct r600_seamless_cube_map {
262 struct r600_atom atom;
263 bool enabled;
264 };
265
266 struct r600_samplerview_state {
267 struct r600_atom atom;
268 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
269 uint32_t enabled_mask;
270 uint32_t dirty_mask;
271 uint32_t compressed_depthtex_mask; /* which textures are depth */
272 uint32_t compressed_colortex_mask;
273 };
274
275 struct r600_textures_info {
276 struct r600_samplerview_state views;
277 struct r600_atom atom_sampler;
278 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
279 unsigned n_samplers;
280 bool is_array_sampler[NUM_TEX_UNITS];
281 };
282
283 struct r600_fence {
284 struct pipe_reference reference;
285 unsigned index; /* in the shared bo */
286 struct r600_resource *sleep_bo;
287 struct list_head head;
288 };
289
290 #define FENCE_BLOCK_SIZE 16
291
292 struct r600_fence_block {
293 struct r600_fence fences[FENCE_BLOCK_SIZE];
294 struct list_head head;
295 };
296
297 #define R600_CONSTANT_ARRAY_SIZE 256
298 #define R600_RESOURCE_ARRAY_SIZE 160
299
300 struct r600_stencil_ref
301 {
302 ubyte ref_value[2];
303 ubyte valuemask[2];
304 ubyte writemask[2];
305 };
306
307 struct r600_constbuf_state
308 {
309 struct r600_atom atom;
310 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
311 uint32_t enabled_mask;
312 uint32_t dirty_mask;
313 };
314
315 struct r600_vertexbuf_state
316 {
317 struct r600_atom atom;
318 struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS];
319 uint32_t enabled_mask; /* non-NULL buffers */
320 uint32_t dirty_mask;
321 };
322
323 struct r600_context {
324 struct pipe_context context;
325 struct blitter_context *blitter;
326 enum radeon_family family;
327 enum chip_class chip_class;
328 boolean has_vertex_cache;
329 unsigned r6xx_num_clause_temp_gprs;
330 void *custom_dsa_flush;
331 void *custom_blend_resolve;
332 void *custom_blend_decompress;
333
334 struct r600_screen *screen;
335 struct radeon_winsys *ws;
336 struct r600_pipe_state *states[R600_PIPE_NSTATES];
337 struct r600_vertex_element *vertex_elements;
338 struct pipe_framebuffer_state framebuffer;
339 unsigned compressed_cb_mask;
340 unsigned compute_cb_target_mask;
341 unsigned db_shader_control;
342 unsigned pa_sc_line_stipple;
343 unsigned pa_cl_clip_cntl;
344 /* for saving when using blitter */
345 struct pipe_stencil_ref stencil_ref;
346 struct pipe_viewport_state viewport;
347 struct pipe_clip_state clip;
348 struct r600_pipe_shader_selector *ps_shader;
349 struct r600_pipe_shader_selector *vs_shader;
350 struct r600_pipe_rasterizer *rasterizer;
351 struct r600_pipe_state vgt;
352 struct r600_pipe_state spi;
353 struct pipe_query *current_render_cond;
354 unsigned current_render_cond_mode;
355 struct pipe_query *saved_render_cond;
356 unsigned saved_render_cond_mode;
357 /* shader information */
358 boolean two_side;
359 boolean spi_dirty;
360 unsigned sprite_coord_enable;
361 boolean flatshade;
362 boolean export_16bpc;
363 unsigned nr_cbufs;
364 bool alpha_to_one;
365 bool multisample_enable;
366 bool cb0_is_integer;
367
368 struct u_upload_mgr *uploader;
369 struct util_slab_mempool pool_transfers;
370
371 unsigned default_ps_gprs, default_vs_gprs;
372
373 /* States based on r600_atom. */
374 struct list_head dirty_states;
375 struct r600_command_buffer start_cs_cmd; /* invariant state mostly */
376 /** Compute specific registers initializations. The start_cs_cmd atom
377 * must be emitted before start_compute_cs_cmd. */
378 struct r600_command_buffer start_compute_cs_cmd;
379 struct r600_surface_sync_cmd surface_sync_cmd;
380 struct r600_atom r6xx_flush_and_inv_cmd;
381 struct r600_alphatest_state alphatest_state;
382 struct r600_cb_misc_state cb_misc_state;
383 struct r600_db_misc_state db_misc_state;
384 /** Vertex buffers for fetch shaders */
385 struct r600_vertexbuf_state vertex_buffer_state;
386 /** Vertex buffers for compute shaders */
387 struct r600_vertexbuf_state cs_vertex_buffer_state;
388 struct r600_constbuf_state vs_constbuf_state;
389 struct r600_constbuf_state ps_constbuf_state;
390 struct r600_textures_info vs_samplers;
391 struct r600_textures_info ps_samplers;
392 struct r600_seamless_cube_map seamless_cube_map;
393 struct r600_cs_shader_state cs_shader_state;
394 struct r600_sample_mask sample_mask;
395
396 /* current external blend state (from state tracker) */
397 struct r600_pipe_blend *blend;
398 /* state with disabled blending - used internally with blend_override */
399 struct r600_pipe_blend *no_blend;
400
401 /* 1 - override current blend state with no_blend, 0 - use external state */
402 unsigned blend_override;
403
404 struct radeon_winsys_cs *cs;
405
406 struct r600_range *range;
407 unsigned nblocks;
408 struct r600_block **blocks;
409 struct list_head dirty;
410 struct list_head enable_list;
411 unsigned pm4_dirty_cdwords;
412 unsigned ctx_pm4_ndwords;
413
414 /* The list of active queries. Only one query of each type can be active. */
415 int num_occlusion_queries;
416
417 /* Manage queries in two separate groups:
418 * The timer ones and the others (streamout, occlusion).
419 *
420 * We do this because we should only suspend non-timer queries for u_blitter,
421 * and later if the non-timer queries are suspended, the context flush should
422 * only suspend and resume the timer queries. */
423 struct list_head active_timer_queries;
424 unsigned num_cs_dw_timer_queries_suspend;
425 struct list_head active_nontimer_queries;
426 unsigned num_cs_dw_nontimer_queries_suspend;
427
428 unsigned num_cs_dw_streamout_end;
429
430 unsigned backend_mask;
431 unsigned max_db; /* for OQ */
432 unsigned flags;
433 boolean predicate_drawing;
434
435 unsigned num_so_targets;
436 struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
437 boolean streamout_start;
438 unsigned streamout_append_bitmask;
439
440 /* There is no scissor enable bit on r6xx, so we must use a workaround.
441 * These track the current scissor state. */
442 bool scissor_enable;
443 struct pipe_scissor_state scissor_state;
444
445 /* With rasterizer discard, there doesn't have to be a pixel shader.
446 * In that case, we bind this one: */
447 void *dummy_pixel_shader;
448
449 boolean dual_src_blend;
450
451 /* Index buffer. */
452 struct pipe_index_buffer index_buffer;
453
454 /* Dummy CMASK and FMASK buffers used to get around the R6xx hardware
455 * bug where valid CMASK and FMASK are required to be present to avoid
456 * a hardlock in certain operations but aren't actually used
457 * for anything useful. */
458 struct r600_resource *dummy_fmask;
459 struct r600_resource *dummy_cmask;
460 };
461
462 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
463 {
464 atom->emit(rctx, atom);
465 atom->dirty = false;
466 if (atom->head.next && atom->head.prev)
467 LIST_DELINIT(&atom->head);
468 }
469
470 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
471 {
472 if (!state->dirty) {
473 if (state->flags & EMIT_EARLY) {
474 LIST_ADD(&state->head, &rctx->dirty_states);
475 } else {
476 LIST_ADDTAIL(&state->head, &rctx->dirty_states);
477 }
478 state->dirty = true;
479 }
480 }
481
482 /* evergreen_state.c */
483 void evergreen_init_common_regs(struct r600_command_buffer *cb,
484 enum chip_class ctx_chip_class,
485 enum radeon_family ctx_family,
486 int ctx_drm_minor);
487
488 void evergreen_init_state_functions(struct r600_context *rctx);
489 void evergreen_init_atom_start_cs(struct r600_context *rctx);
490 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
491 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
492 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
493 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
494 void *evergreen_create_resolve_blend(struct r600_context *rctx);
495 void *evergreen_create_decompress_blend(struct r600_context *rctx);
496 void evergreen_polygon_offset_update(struct r600_context *rctx);
497 boolean evergreen_is_format_supported(struct pipe_screen *screen,
498 enum pipe_format format,
499 enum pipe_texture_target target,
500 unsigned sample_count,
501 unsigned usage);
502 void evergreen_init_color_surface(struct r600_context *rctx,
503 struct r600_surface *surf);
504 void evergreen_update_dual_export_state(struct r600_context * rctx);
505
506 /* r600_blit.c */
507 void r600_copy_buffer(struct pipe_context *ctx, struct
508 pipe_resource *dst, unsigned dstx,
509 struct pipe_resource *src, const struct pipe_box *src_box);
510 void r600_init_blit_functions(struct r600_context *rctx);
511 void r600_blit_decompress_depth(struct pipe_context *ctx,
512 struct r600_texture *texture,
513 struct r600_texture *staging,
514 unsigned first_level, unsigned last_level,
515 unsigned first_layer, unsigned last_layer,
516 unsigned first_sample, unsigned last_sample);
517 void r600_decompress_depth_textures(struct r600_context *rctx,
518 struct r600_samplerview_state *textures);
519 void r600_decompress_color_textures(struct r600_context *rctx,
520 struct r600_samplerview_state *textures);
521
522 /* r600_buffer.c */
523 bool r600_init_resource(struct r600_screen *rscreen,
524 struct r600_resource *res,
525 unsigned size, unsigned alignment,
526 unsigned bind, unsigned usage);
527 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
528 const struct pipe_resource *templ,
529 unsigned alignment);
530
531 /* r600_pipe.c */
532 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
533 unsigned flags);
534
535 /* r600_query.c */
536 void r600_init_query_functions(struct r600_context *rctx);
537 void r600_suspend_nontimer_queries(struct r600_context *ctx);
538 void r600_resume_nontimer_queries(struct r600_context *ctx);
539 void r600_suspend_timer_queries(struct r600_context *ctx);
540 void r600_resume_timer_queries(struct r600_context *ctx);
541
542 /* r600_resource.c */
543 void r600_init_context_resource_functions(struct r600_context *r600);
544
545 /* r600_shader.c */
546 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
547 #ifdef HAVE_OPENCL
548 int r600_compute_shader_create(struct pipe_context * ctx,
549 LLVMModuleRef mod, struct r600_bytecode * bytecode);
550 #endif
551 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
552
553 /* r600_state.c */
554 void r600_set_scissor_state(struct r600_context *rctx,
555 const struct pipe_scissor_state *state);
556 void r600_init_state_functions(struct r600_context *rctx);
557 void r600_init_atom_start_cs(struct r600_context *rctx);
558 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
559 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
560 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
561 void *r600_create_db_flush_dsa(struct r600_context *rctx);
562 void *r600_create_resolve_blend(struct r600_context *rctx);
563 void *r700_create_resolve_blend(struct r600_context *rctx);
564 void *r600_create_decompress_blend(struct r600_context *rctx);
565 void r600_polygon_offset_update(struct r600_context *rctx);
566 void r600_adjust_gprs(struct r600_context *rctx);
567 boolean r600_is_format_supported(struct pipe_screen *screen,
568 enum pipe_format format,
569 enum pipe_texture_target target,
570 unsigned sample_count,
571 unsigned usage);
572 void r600_update_dual_export_state(struct r600_context * rctx);
573
574 /* r600_texture.c */
575 void r600_init_screen_texture_functions(struct pipe_screen *screen);
576 void r600_init_surface_functions(struct r600_context *r600);
577 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
578 const unsigned char *swizzle_view,
579 uint32_t *word4_p, uint32_t *yuv_format_p);
580 unsigned r600_texture_get_offset(struct r600_texture *rtex,
581 unsigned level, unsigned layer);
582
583 /* r600_translate.c */
584 void r600_translate_index_buffer(struct r600_context *r600,
585 struct pipe_index_buffer *ib,
586 unsigned count);
587
588 /* r600_state_common.c */
589 void r600_init_atom(struct r600_atom *atom,
590 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
591 unsigned num_dw, enum r600_atom_flags flags);
592 void r600_init_common_atoms(struct r600_context *rctx);
593 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
594 void r600_texture_barrier(struct pipe_context *ctx);
595 void r600_set_index_buffer(struct pipe_context *ctx,
596 const struct pipe_index_buffer *ib);
597 void r600_vertex_buffers_dirty(struct r600_context *rctx);
598 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
599 const struct pipe_vertex_buffer *input);
600 void r600_sampler_views_dirty(struct r600_context *rctx,
601 struct r600_samplerview_state *state);
602 void r600_set_sampler_views(struct pipe_context *pipe,
603 unsigned shader,
604 unsigned start,
605 unsigned count,
606 struct pipe_sampler_view **views);
607 void r600_bind_vs_samplers(struct pipe_context *ctx, unsigned count, void **states);
608 void r600_bind_ps_samplers(struct pipe_context *ctx, unsigned count, void **states);
609 void *r600_create_vertex_elements(struct pipe_context *ctx,
610 unsigned count,
611 const struct pipe_vertex_element *elements);
612 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
613 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
614 void r600_set_blend_color(struct pipe_context *ctx,
615 const struct pipe_blend_color *state);
616 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
617 void r600_set_max_scissor(struct r600_context *rctx);
618 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
619 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
620 void r600_sampler_view_destroy(struct pipe_context *ctx,
621 struct pipe_sampler_view *state);
622 void r600_delete_sampler(struct pipe_context *ctx, void *state);
623 void r600_delete_state(struct pipe_context *ctx, void *state);
624 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
625 void *r600_create_shader_state_ps(struct pipe_context *ctx,
626 const struct pipe_shader_state *state);
627 void *r600_create_shader_state_vs(struct pipe_context *ctx,
628 const struct pipe_shader_state *state);
629 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
630 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
631 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
632 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
633 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
634 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
635 struct pipe_constant_buffer *cb);
636 struct pipe_stream_output_target *
637 r600_create_so_target(struct pipe_context *ctx,
638 struct pipe_resource *buffer,
639 unsigned buffer_offset,
640 unsigned buffer_size);
641 void r600_so_target_destroy(struct pipe_context *ctx,
642 struct pipe_stream_output_target *target);
643 void r600_set_so_targets(struct pipe_context *ctx,
644 unsigned num_targets,
645 struct pipe_stream_output_target **targets,
646 unsigned append_bitmask);
647 void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask);
648 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
649 const struct pipe_stencil_ref *state);
650 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
651 void r600_draw_rectangle(struct blitter_context *blitter,
652 unsigned x1, unsigned y1, unsigned x2, unsigned y2, float depth,
653 enum blitter_attrib_type type, const union pipe_color_union *attrib);
654 uint32_t r600_translate_stencil_op(int s_op);
655 uint32_t r600_translate_fill(uint32_t func);
656 unsigned r600_tex_wrap(unsigned wrap);
657 unsigned r600_tex_filter(unsigned filter);
658 unsigned r600_tex_mipfilter(unsigned filter);
659 unsigned r600_tex_compare(unsigned compare);
660
661 /*
662 * Helpers for building command buffers
663 */
664
665 #define PKT3_SET_CONFIG_REG 0x68
666 #define PKT3_SET_CONTEXT_REG 0x69
667 #define PKT3_SET_CTL_CONST 0x6F
668 #define PKT3_SET_LOOP_CONST 0x6C
669
670 #define R600_CONFIG_REG_OFFSET 0x08000
671 #define R600_CONTEXT_REG_OFFSET 0x28000
672 #define R600_CTL_CONST_OFFSET 0x3CFF0
673 #define R600_LOOP_CONST_OFFSET 0X0003E200
674 #define EG_LOOP_CONST_OFFSET 0x0003A200
675
676 #define PKT_TYPE_S(x) (((x) & 0x3) << 30)
677 #define PKT_COUNT_S(x) (((x) & 0x3FFF) << 16)
678 #define PKT3_IT_OPCODE_S(x) (((x) & 0xFF) << 8)
679 #define PKT3_PREDICATE(x) (((x) >> 0) & 0x1)
680 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
681
682 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
683
684 /*Evergreen Compute packet3*/
685 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
686
687 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
688 {
689 cb->buf[cb->atom.num_dw++] = value;
690 }
691
692 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
693 {
694 assert(reg < R600_CONTEXT_REG_OFFSET);
695 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
696 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
697 cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
698 }
699
700 /**
701 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
702 * shaders.
703 */
704 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
705 {
706 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
707 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
708 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
709 cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
710 }
711
712 /**
713 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
714 * shaders.
715 */
716 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
717 {
718 assert(reg >= R600_CTL_CONST_OFFSET);
719 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
720 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
721 cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
722 }
723
724 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
725 {
726 assert(reg >= R600_LOOP_CONST_OFFSET);
727 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
728 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
729 cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
730 }
731
732 /**
733 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
734 * shaders.
735 */
736 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
737 {
738 assert(reg >= EG_LOOP_CONST_OFFSET);
739 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
740 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
741 cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
742 }
743
744 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
745 {
746 r600_store_config_reg_seq(cb, reg, 1);
747 r600_store_value(cb, value);
748 }
749
750 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
751 {
752 r600_store_context_reg_seq(cb, reg, 1);
753 r600_store_value(cb, value);
754 }
755
756 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
757 {
758 r600_store_ctl_const_seq(cb, reg, 1);
759 r600_store_value(cb, value);
760 }
761
762 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
763 {
764 r600_store_loop_const_seq(cb, reg, 1);
765 r600_store_value(cb, value);
766 }
767
768 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
769 {
770 eg_store_loop_const_seq(cb, reg, 1);
771 r600_store_value(cb, value);
772 }
773
774 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
775 void r600_release_command_buffer(struct r600_command_buffer *cb);
776
777 /*
778 * Helpers for emitting state into a command stream directly.
779 */
780
781 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
782 enum radeon_bo_usage usage)
783 {
784 assert(usage);
785 return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
786 }
787
788 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
789 {
790 cs->buf[cs->cdw++] = value;
791 }
792
793 static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
794 {
795 assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
796 memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
797 cs->cdw += num;
798 }
799
800 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
801 {
802 assert(reg < R600_CONTEXT_REG_OFFSET);
803 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
804 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
805 cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
806 }
807
808 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
809 {
810 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
811 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
812 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
813 cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
814 }
815
816 static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
817 {
818 r600_write_context_reg_seq(cs, reg, num);
819 /* Set the compute bit on the packet header */
820 cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
821 }
822
823 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
824 {
825 assert(reg >= R600_CTL_CONST_OFFSET);
826 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
827 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
828 cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
829 }
830
831 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
832 {
833 r600_write_config_reg_seq(cs, reg, 1);
834 r600_write_value(cs, value);
835 }
836
837 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
838 {
839 r600_write_context_reg_seq(cs, reg, 1);
840 r600_write_value(cs, value);
841 }
842
843 static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
844 {
845 r600_write_compute_context_reg_seq(cs, reg, 1);
846 r600_write_value(cs, value);
847 }
848
849 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
850 {
851 r600_write_ctl_const_seq(cs, reg, 1);
852 r600_write_value(cs, value);
853 }
854
855 /*
856 * common helpers
857 */
858 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
859 {
860 return value * (1 << frac_bits);
861 }
862 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
863
864 static inline unsigned r600_tex_aniso_filter(unsigned filter)
865 {
866 if (filter <= 1) return 0;
867 if (filter <= 2) return 1;
868 if (filter <= 4) return 2;
869 if (filter <= 8) return 3;
870 /* else */ return 4;
871 }
872
873 /* 12.4 fixed-point */
874 static INLINE unsigned r600_pack_float_12p4(float x)
875 {
876 return x <= 0 ? 0 :
877 x >= 4096 ? 0xffff : x * 16;
878 }
879
880 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
881 {
882 struct r600_screen *rscreen = (struct r600_screen*)screen;
883 struct r600_resource *rresource = (struct r600_resource*)resource;
884
885 return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
886 }
887
888 #endif