r600g: consolidate checking whether CS is full
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "../../winsys/radeon/drm/radeon_winsys.h"
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_screen.h"
33 #include "pipe/p_context.h"
34 #include "util/u_math.h"
35 #include "util/u_slab.h"
36 #include "util/u_vbuf_mgr.h"
37 #include "r600.h"
38 #include "r600_public.h"
39 #include "r600_shader.h"
40 #include "r600_resource.h"
41
42 #define R600_MAX_CONST_BUFFERS 1
43 #define R600_MAX_CONST_BUFFER_SIZE 4096
44
45 #ifdef PIPE_ARCH_BIG_ENDIAN
46 #define R600_BIG_ENDIAN 1
47 #else
48 #define R600_BIG_ENDIAN 0
49 #endif
50
51 enum r600_pipe_state_id {
52 R600_PIPE_STATE_BLEND = 0,
53 R600_PIPE_STATE_BLEND_COLOR,
54 R600_PIPE_STATE_CONFIG,
55 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
56 R600_PIPE_STATE_CLIP,
57 R600_PIPE_STATE_SCISSOR,
58 R600_PIPE_STATE_VIEWPORT,
59 R600_PIPE_STATE_RASTERIZER,
60 R600_PIPE_STATE_VGT,
61 R600_PIPE_STATE_FRAMEBUFFER,
62 R600_PIPE_STATE_DSA,
63 R600_PIPE_STATE_STENCIL_REF,
64 R600_PIPE_STATE_PS_SHADER,
65 R600_PIPE_STATE_VS_SHADER,
66 R600_PIPE_STATE_CONSTANT,
67 R600_PIPE_STATE_SAMPLER,
68 R600_PIPE_STATE_RESOURCE,
69 R600_PIPE_STATE_POLYGON_OFFSET,
70 R600_PIPE_STATE_FETCH_SHADER,
71 R600_PIPE_NSTATES
72 };
73
74 struct r600_screen {
75 struct pipe_screen screen;
76 struct radeon_winsys *ws;
77 unsigned family;
78 enum chip_class chip_class;
79 struct radeon_info info;
80 struct r600_tiling_info tiling_info;
81 struct util_slab_mempool pool_buffers;
82 unsigned num_contexts;
83
84 /* for thread-safe write accessing to num_contexts */
85 pipe_mutex mutex_num_contexts;
86 };
87
88 struct r600_pipe_sampler_view {
89 struct pipe_sampler_view base;
90 struct r600_pipe_resource_state state;
91 };
92
93 struct r600_pipe_rasterizer {
94 struct r600_pipe_state rstate;
95 boolean clamp_vertex_color;
96 boolean clamp_fragment_color;
97 boolean flatshade;
98 unsigned sprite_coord_enable;
99 float offset_units;
100 float offset_scale;
101 };
102
103 struct r600_pipe_blend {
104 struct r600_pipe_state rstate;
105 unsigned cb_target_mask;
106 };
107
108 struct r600_pipe_dsa {
109 struct r600_pipe_state rstate;
110 unsigned alpha_ref;
111 };
112
113 struct r600_vertex_element
114 {
115 unsigned count;
116 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
117 struct u_vbuf_elements *vmgr_elements;
118 struct r600_resource *fetch_shader;
119 unsigned fs_size;
120 struct r600_pipe_state rstate;
121 /* if offset is to big for fetch instructio we need to alterate
122 * offset of vertex buffer, record here the offset need to add
123 */
124 unsigned vbuffer_need_offset;
125 unsigned vbuffer_offset[PIPE_MAX_ATTRIBS];
126 };
127
128 struct r600_pipe_shader {
129 struct r600_shader shader;
130 struct r600_pipe_state rstate;
131 struct r600_resource *bo;
132 struct r600_resource *bo_fetch;
133 struct r600_vertex_element vertex_elements;
134 struct tgsi_token *tokens;
135 unsigned sprite_coord_enable;
136 };
137
138 struct r600_pipe_sampler_state {
139 struct r600_pipe_state rstate;
140 boolean seamless_cube_map;
141 };
142
143 /* needed for blitter save */
144 #define NUM_TEX_UNITS 16
145
146 struct r600_textures_info {
147 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
148 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
149 unsigned n_views;
150 unsigned n_samplers;
151 bool samplers_dirty;
152 bool is_array_sampler[NUM_TEX_UNITS];
153 };
154
155 struct r600_fence {
156 struct pipe_reference reference;
157 struct r600_pipe_context *ctx;
158 unsigned index; /* in the shared bo */
159 struct list_head head;
160 };
161
162 #define FENCE_BLOCK_SIZE 16
163
164 struct r600_fence_block {
165 struct r600_fence fences[FENCE_BLOCK_SIZE];
166 struct list_head head;
167 };
168
169 struct r600_pipe_fences {
170 struct r600_resource *bo;
171 unsigned *data;
172 unsigned next_index;
173 /* linked list of preallocated blocks */
174 struct list_head blocks;
175 /* linked list of freed fences */
176 struct list_head pool;
177 };
178
179 #define R600_CONSTANT_ARRAY_SIZE 256
180 #define R600_RESOURCE_ARRAY_SIZE 160
181
182 struct r600_pipe_context {
183 struct pipe_context context;
184 struct blitter_context *blitter;
185 enum radeon_family family;
186 enum chip_class chip_class;
187 void *custom_dsa_flush;
188 struct r600_screen *screen;
189 struct radeon_winsys *ws;
190 struct r600_pipe_state *states[R600_PIPE_NSTATES];
191 struct r600_context ctx;
192 struct r600_vertex_element *vertex_elements;
193 struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
194 struct pipe_framebuffer_state framebuffer;
195 struct pipe_index_buffer index_buffer;
196 unsigned cb_target_mask;
197 /* for saving when using blitter */
198 struct pipe_stencil_ref stencil_ref;
199 struct pipe_viewport_state viewport;
200 struct pipe_clip_state clip;
201 struct r600_pipe_state config;
202 struct r600_pipe_shader *ps_shader;
203 struct r600_pipe_shader *vs_shader;
204 struct r600_pipe_state vs_const_buffer;
205 struct r600_pipe_resource_state vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
206 struct r600_pipe_state ps_const_buffer;
207 struct r600_pipe_resource_state ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
208 struct r600_pipe_rasterizer *rasterizer;
209 struct r600_pipe_state vgt;
210 struct r600_pipe_state spi;
211 struct pipe_query *current_render_cond;
212 unsigned current_render_cond_mode;
213 struct pipe_query *saved_render_cond;
214 unsigned saved_render_cond_mode;
215 /* shader information */
216 boolean clamp_vertex_color;
217 boolean clamp_fragment_color;
218 unsigned sprite_coord_enable;
219 boolean export_16bpc;
220 unsigned alpha_ref;
221 boolean alpha_ref_dirty;
222 unsigned nr_cbufs;
223 struct r600_textures_info vs_samplers;
224 struct r600_textures_info ps_samplers;
225
226 struct r600_pipe_fences fences;
227
228 struct u_vbuf_mgr *vbuf_mgr;
229 struct util_slab_mempool pool_transfers;
230 boolean have_depth_texture, have_depth_fb;
231
232 unsigned default_ps_gprs, default_vs_gprs;
233 };
234
235 /* evergreen_state.c */
236 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
237 void evergreen_init_config(struct r600_pipe_context *rctx);
238 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
239 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
240 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
241 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
242 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
243 void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
244 struct r600_pipe_resource_state *rstate);
245 void evergreen_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
246 struct r600_resource *rbuffer,
247 unsigned offset, unsigned stride,
248 enum radeon_bo_usage usage);
249 boolean evergreen_is_format_supported(struct pipe_screen *screen,
250 enum pipe_format format,
251 enum pipe_texture_target target,
252 unsigned sample_count,
253 unsigned usage);
254
255 /* r600_blit.c */
256 void r600_init_blit_functions(struct r600_pipe_context *rctx);
257 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
258 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
259 void r600_flush_depth_textures(struct r600_pipe_context *rctx);
260
261 /* r600_buffer.c */
262 bool r600_init_resource(struct r600_screen *rscreen,
263 struct r600_resource *res,
264 unsigned size, unsigned alignment,
265 unsigned bind, unsigned usage);
266 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
267 const struct pipe_resource *templ);
268 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
269 void *ptr, unsigned bytes,
270 unsigned bind);
271 void r600_upload_index_buffer(struct r600_pipe_context *rctx,
272 struct pipe_index_buffer *ib, unsigned count);
273
274
275 /* r600_pipe.c */
276 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
277 unsigned flags);
278
279 /* r600_query.c */
280 void r600_init_query_functions(struct r600_pipe_context *rctx);
281
282 /* r600_resource.c */
283 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
284
285 /* r600_shader.c */
286 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
287 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
288 int r600_find_vs_semantic_index(struct r600_shader *vs,
289 struct r600_shader *ps, int id);
290
291 /* r600_state.c */
292 void r600_update_sampler_states(struct r600_pipe_context *rctx);
293 void r600_init_state_functions(struct r600_pipe_context *rctx);
294 void r600_init_config(struct r600_pipe_context *rctx);
295 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
296 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
297 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
298 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
299 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
300 void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
301 struct r600_pipe_resource_state *rstate);
302 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
303 struct r600_resource *rbuffer,
304 unsigned offset, unsigned stride,
305 enum radeon_bo_usage usage);
306 void r600_adjust_gprs(struct r600_pipe_context *rctx);
307 boolean r600_is_format_supported(struct pipe_screen *screen,
308 enum pipe_format format,
309 enum pipe_texture_target target,
310 unsigned sample_count,
311 unsigned usage);
312
313 /* r600_texture.c */
314 void r600_init_screen_texture_functions(struct pipe_screen *screen);
315 void r600_init_surface_functions(struct r600_pipe_context *r600);
316 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
317 const unsigned char *swizzle_view,
318 uint32_t *word4_p, uint32_t *yuv_format_p);
319 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
320 unsigned level, unsigned layer);
321
322 /* r600_translate.c */
323 void r600_translate_index_buffer(struct r600_pipe_context *r600,
324 struct pipe_index_buffer *ib,
325 unsigned count);
326
327 /* r600_state_common.c */
328 void r600_set_index_buffer(struct pipe_context *ctx,
329 const struct pipe_index_buffer *ib);
330 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
331 const struct pipe_vertex_buffer *buffers);
332 void *r600_create_vertex_elements(struct pipe_context *ctx,
333 unsigned count,
334 const struct pipe_vertex_element *elements);
335 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
336 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
337 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
338 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
339 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
340 void r600_sampler_view_destroy(struct pipe_context *ctx,
341 struct pipe_sampler_view *state);
342 void r600_delete_state(struct pipe_context *ctx, void *state);
343 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
344 void *r600_create_shader_state(struct pipe_context *ctx,
345 const struct pipe_shader_state *state);
346 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
347 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
348 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
349 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
350 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
351 struct pipe_resource *buffer);
352 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
353
354 /*
355 * common helpers
356 */
357 static INLINE u32 S_FIXED(float value, u32 frac_bits)
358 {
359 return value * (1 << frac_bits);
360 }
361 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
362
363 static inline unsigned r600_tex_aniso_filter(unsigned filter)
364 {
365 if (filter <= 1) return 0;
366 if (filter <= 2) return 1;
367 if (filter <= 4) return 2;
368 if (filter <= 8) return 3;
369 /* else */ return 4;
370 }
371
372 #endif