r600g: remove unused r600_reg::flush_mask
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "../../winsys/radeon/drm/radeon_winsys.h"
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_screen.h"
33 #include "pipe/p_context.h"
34 #include "util/u_math.h"
35 #include "util/u_slab.h"
36 #include "util/u_vbuf.h"
37 #include "r600.h"
38 #include "r600_public.h"
39 #include "r600_shader.h"
40 #include "r600_resource.h"
41
42 #define R600_MAX_CONST_BUFFERS 2
43 #define R600_MAX_CONST_BUFFER_SIZE 4096
44
45 #ifdef PIPE_ARCH_BIG_ENDIAN
46 #define R600_BIG_ENDIAN 1
47 #else
48 #define R600_BIG_ENDIAN 0
49 #endif
50
51 enum r600_atom_flags {
52 /* When set, atoms are added at the beginning of the dirty list
53 * instead of the end. */
54 EMIT_EARLY = (1 << 0)
55 };
56
57 /* This encapsulates a state or an operation which can emitted into the GPU
58 * command stream. It's not limited to states only, it can be used for anything
59 * that wants to write commands into the CS (e.g. cache flushes). */
60 struct r600_atom {
61 void (*emit)(struct r600_context *ctx, struct r600_atom *state);
62
63 unsigned num_dw;
64 enum r600_atom_flags flags;
65 bool dirty;
66
67 struct list_head head;
68 };
69
70 struct r600_atom_surface_sync {
71 struct r600_atom atom;
72 unsigned flush_flags; /* CP_COHER_CNTL */
73 };
74
75 enum r600_pipe_state_id {
76 R600_PIPE_STATE_BLEND = 0,
77 R600_PIPE_STATE_BLEND_COLOR,
78 R600_PIPE_STATE_CONFIG,
79 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
80 R600_PIPE_STATE_CLIP,
81 R600_PIPE_STATE_SCISSOR,
82 R600_PIPE_STATE_VIEWPORT,
83 R600_PIPE_STATE_RASTERIZER,
84 R600_PIPE_STATE_VGT,
85 R600_PIPE_STATE_FRAMEBUFFER,
86 R600_PIPE_STATE_DSA,
87 R600_PIPE_STATE_STENCIL_REF,
88 R600_PIPE_STATE_PS_SHADER,
89 R600_PIPE_STATE_VS_SHADER,
90 R600_PIPE_STATE_CONSTANT,
91 R600_PIPE_STATE_SAMPLER,
92 R600_PIPE_STATE_RESOURCE,
93 R600_PIPE_STATE_POLYGON_OFFSET,
94 R600_PIPE_STATE_FETCH_SHADER,
95 R600_PIPE_NSTATES
96 };
97
98 struct r600_pipe_fences {
99 struct r600_resource *bo;
100 unsigned *data;
101 unsigned next_index;
102 /* linked list of preallocated blocks */
103 struct list_head blocks;
104 /* linked list of freed fences */
105 struct list_head pool;
106 pipe_mutex mutex;
107 };
108
109 struct r600_screen {
110 struct pipe_screen screen;
111 struct radeon_winsys *ws;
112 unsigned family;
113 enum chip_class chip_class;
114 struct radeon_info info;
115 struct r600_tiling_info tiling_info;
116 struct util_slab_mempool pool_buffers;
117 struct r600_pipe_fences fences;
118
119 unsigned num_contexts;
120
121 /* for thread-safe write accessing to num_contexts */
122 pipe_mutex mutex_num_contexts;
123 };
124
125 struct r600_pipe_sampler_view {
126 struct pipe_sampler_view base;
127 struct r600_pipe_resource_state state;
128 };
129
130 struct r600_pipe_rasterizer {
131 struct r600_pipe_state rstate;
132 boolean flatshade;
133 boolean two_side;
134 unsigned sprite_coord_enable;
135 unsigned clip_plane_enable;
136 unsigned pa_sc_line_stipple;
137 unsigned pa_su_sc_mode_cntl;
138 unsigned pa_cl_clip_cntl;
139 float offset_units;
140 float offset_scale;
141 };
142
143 struct r600_pipe_blend {
144 struct r600_pipe_state rstate;
145 unsigned cb_target_mask;
146 unsigned cb_color_control;
147 };
148
149 struct r600_pipe_dsa {
150 struct r600_pipe_state rstate;
151 unsigned alpha_ref;
152 unsigned db_render_override;
153 unsigned db_render_control;
154 ubyte valuemask[2];
155 ubyte writemask[2];
156 };
157
158 struct r600_vertex_element
159 {
160 unsigned count;
161 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
162 struct u_vbuf_elements *vmgr_elements;
163 struct r600_resource *fetch_shader;
164 unsigned fs_size;
165 struct r600_pipe_state rstate;
166 /* if offset is to big for fetch instructio we need to alterate
167 * offset of vertex buffer, record here the offset need to add
168 */
169 unsigned vbuffer_need_offset;
170 unsigned vbuffer_offset[PIPE_MAX_ATTRIBS];
171 };
172
173 struct r600_pipe_shader {
174 struct r600_shader shader;
175 struct r600_pipe_state rstate;
176 struct r600_resource *bo;
177 struct r600_resource *bo_fetch;
178 struct r600_vertex_element vertex_elements;
179 struct tgsi_token *tokens;
180 unsigned sprite_coord_enable;
181 unsigned flatshade;
182 unsigned pa_cl_vs_out_cntl;
183 struct pipe_stream_output_info so;
184 };
185
186 struct r600_pipe_sampler_state {
187 struct r600_pipe_state rstate;
188 boolean seamless_cube_map;
189 };
190
191 /* needed for blitter save */
192 #define NUM_TEX_UNITS 16
193
194 struct r600_textures_info {
195 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
196 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
197 unsigned n_views;
198 unsigned n_samplers;
199 bool samplers_dirty;
200 bool is_array_sampler[NUM_TEX_UNITS];
201 };
202
203 struct r600_fence {
204 struct pipe_reference reference;
205 unsigned index; /* in the shared bo */
206 struct list_head head;
207 };
208
209 #define FENCE_BLOCK_SIZE 16
210
211 struct r600_fence_block {
212 struct r600_fence fences[FENCE_BLOCK_SIZE];
213 struct list_head head;
214 };
215
216 #define R600_CONSTANT_ARRAY_SIZE 256
217 #define R600_RESOURCE_ARRAY_SIZE 160
218
219 struct r600_stencil_ref
220 {
221 ubyte ref_value[2];
222 ubyte valuemask[2];
223 ubyte writemask[2];
224 };
225
226 struct r600_context {
227 struct pipe_context context;
228 struct blitter_context *blitter;
229 enum radeon_family family;
230 enum chip_class chip_class;
231 unsigned r6xx_num_clause_temp_gprs;
232 void *custom_dsa_flush;
233 struct r600_screen *screen;
234 struct radeon_winsys *ws;
235 struct r600_pipe_state *states[R600_PIPE_NSTATES];
236 struct r600_vertex_element *vertex_elements;
237 struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
238 struct pipe_framebuffer_state framebuffer;
239 unsigned cb_target_mask;
240 unsigned cb_color_control;
241 unsigned pa_sc_line_stipple;
242 unsigned pa_su_sc_mode_cntl;
243 unsigned pa_cl_clip_cntl;
244 /* for saving when using blitter */
245 struct pipe_stencil_ref stencil_ref;
246 struct pipe_viewport_state viewport;
247 struct pipe_clip_state clip;
248 struct r600_pipe_state config;
249 struct r600_pipe_shader *ps_shader;
250 struct r600_pipe_shader *vs_shader;
251 struct r600_pipe_state vs_const_buffer;
252 struct r600_pipe_resource_state vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
253 struct r600_pipe_state ps_const_buffer;
254 struct r600_pipe_resource_state ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
255 struct r600_pipe_rasterizer *rasterizer;
256 struct r600_pipe_state vgt;
257 struct r600_pipe_state spi;
258 struct pipe_query *current_render_cond;
259 unsigned current_render_cond_mode;
260 struct pipe_query *saved_render_cond;
261 unsigned saved_render_cond_mode;
262 /* shader information */
263 boolean two_side;
264 unsigned sprite_coord_enable;
265 boolean export_16bpc;
266 unsigned alpha_ref;
267 boolean alpha_ref_dirty;
268 unsigned nr_cbufs;
269 struct r600_textures_info vs_samplers;
270 struct r600_textures_info ps_samplers;
271
272 struct u_vbuf *vbuf_mgr;
273 struct util_slab_mempool pool_transfers;
274 boolean have_depth_texture, have_depth_fb;
275
276 unsigned default_ps_gprs, default_vs_gprs;
277
278 /* States based on r600_state. */
279 struct list_head dirty_states;
280 struct r600_atom_surface_sync atom_surface_sync;
281 struct r600_atom atom_r6xx_flush_and_inv;
282
283 /* Below are variables from the old r600_context.
284 */
285 struct radeon_winsys_cs *cs;
286
287 struct r600_range *range;
288 unsigned nblocks;
289 struct r600_block **blocks;
290 struct list_head dirty;
291 struct list_head resource_dirty;
292 struct list_head enable_list;
293 unsigned pm4_dirty_cdwords;
294 unsigned ctx_pm4_ndwords;
295 unsigned init_dwords;
296
297 /* The list of active queries. Only one query of each type can be active. */
298 struct list_head active_query_list;
299 unsigned num_cs_dw_queries_suspend;
300 unsigned num_cs_dw_streamout_end;
301
302 unsigned backend_mask;
303 unsigned max_db; /* for OQ */
304 unsigned num_dest_buffers;
305 unsigned flags;
306 boolean predicate_drawing;
307 struct r600_range ps_resources;
308 struct r600_range vs_resources;
309 struct r600_range fs_resources;
310 int num_ps_resources, num_vs_resources, num_fs_resources;
311
312 unsigned num_so_targets;
313 struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
314 boolean streamout_start;
315 unsigned streamout_append_bitmask;
316 unsigned *vs_so_stride_in_dw;
317 };
318
319 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
320 {
321 atom->emit(rctx, atom);
322 atom->dirty = false;
323 if (atom->head.next && atom->head.prev)
324 LIST_DELINIT(&atom->head);
325 }
326
327 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
328 {
329 if (!state->dirty) {
330 if (state->flags & EMIT_EARLY) {
331 LIST_ADD(&state->head, &rctx->dirty_states);
332 } else {
333 LIST_ADDTAIL(&state->head, &rctx->dirty_states);
334 }
335 state->dirty = true;
336 }
337 }
338
339 /* evergreen_state.c */
340 void evergreen_init_state_functions(struct r600_context *rctx);
341 void evergreen_init_config(struct r600_context *rctx);
342 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
343 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
344 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
345 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
346 void evergreen_polygon_offset_update(struct r600_context *rctx);
347 void evergreen_pipe_init_buffer_resource(struct r600_context *rctx,
348 struct r600_pipe_resource_state *rstate);
349 void evergreen_pipe_mod_buffer_resource(struct pipe_context *ctx,
350 struct r600_pipe_resource_state *rstate,
351 struct r600_resource *rbuffer,
352 unsigned offset, unsigned stride,
353 enum radeon_bo_usage usage);
354 boolean evergreen_is_format_supported(struct pipe_screen *screen,
355 enum pipe_format format,
356 enum pipe_texture_target target,
357 unsigned sample_count,
358 unsigned usage);
359
360 /* r600_blit.c */
361 void r600_init_blit_functions(struct r600_context *rctx);
362 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
363 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
364 void r600_flush_depth_textures(struct r600_context *rctx);
365
366 /* r600_buffer.c */
367 bool r600_init_resource(struct r600_screen *rscreen,
368 struct r600_resource *res,
369 unsigned size, unsigned alignment,
370 unsigned bind, unsigned usage);
371 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
372 const struct pipe_resource *templ);
373 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
374 void *ptr, unsigned bytes,
375 unsigned bind);
376 void r600_upload_index_buffer(struct r600_context *rctx,
377 struct pipe_index_buffer *ib, unsigned count);
378
379
380 /* r600_pipe.c */
381 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
382 unsigned flags);
383
384 /* r600_query.c */
385 void r600_init_query_functions(struct r600_context *rctx);
386
387 /* r600_resource.c */
388 void r600_init_context_resource_functions(struct r600_context *r600);
389
390 /* r600_shader.c */
391 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
392 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
393 int r600_find_vs_semantic_index(struct r600_shader *vs,
394 struct r600_shader *ps, int id);
395
396 /* r600_state.c */
397 void r600_update_sampler_states(struct r600_context *rctx);
398 void r600_init_state_functions(struct r600_context *rctx);
399 void r600_init_config(struct r600_context *rctx);
400 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
401 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
402 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
403 void *r600_create_db_flush_dsa(struct r600_context *rctx);
404 void r600_polygon_offset_update(struct r600_context *rctx);
405 void r600_pipe_init_buffer_resource(struct r600_context *rctx,
406 struct r600_pipe_resource_state *rstate);
407 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
408 struct r600_resource *rbuffer,
409 unsigned offset, unsigned stride,
410 enum radeon_bo_usage usage);
411 void r600_adjust_gprs(struct r600_context *rctx);
412 boolean r600_is_format_supported(struct pipe_screen *screen,
413 enum pipe_format format,
414 enum pipe_texture_target target,
415 unsigned sample_count,
416 unsigned usage);
417
418 /* r600_texture.c */
419 void r600_init_screen_texture_functions(struct pipe_screen *screen);
420 void r600_init_surface_functions(struct r600_context *r600);
421 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
422 const unsigned char *swizzle_view,
423 uint32_t *word4_p, uint32_t *yuv_format_p);
424 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
425 unsigned level, unsigned layer);
426
427 /* r600_translate.c */
428 void r600_translate_index_buffer(struct r600_context *r600,
429 struct pipe_index_buffer *ib,
430 unsigned count);
431
432 /* r600_state_common.c */
433 void r600_init_common_atoms(struct r600_context *rctx);
434 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
435 void r600_texture_barrier(struct pipe_context *ctx);
436 void r600_set_index_buffer(struct pipe_context *ctx,
437 const struct pipe_index_buffer *ib);
438 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
439 const struct pipe_vertex_buffer *buffers);
440 void *r600_create_vertex_elements(struct pipe_context *ctx,
441 unsigned count,
442 const struct pipe_vertex_element *elements);
443 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
444 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
445 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
446 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
447 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
448 void r600_sampler_view_destroy(struct pipe_context *ctx,
449 struct pipe_sampler_view *state);
450 void r600_delete_state(struct pipe_context *ctx, void *state);
451 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
452 void *r600_create_shader_state(struct pipe_context *ctx,
453 const struct pipe_shader_state *state);
454 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
455 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
456 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
457 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
458 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
459 struct pipe_resource *buffer);
460 struct pipe_stream_output_target *
461 r600_create_so_target(struct pipe_context *ctx,
462 struct pipe_resource *buffer,
463 unsigned buffer_offset,
464 unsigned buffer_size);
465 void r600_so_target_destroy(struct pipe_context *ctx,
466 struct pipe_stream_output_target *target);
467 void r600_set_so_targets(struct pipe_context *ctx,
468 unsigned num_targets,
469 struct pipe_stream_output_target **targets,
470 unsigned append_bitmask);
471 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
472 const struct pipe_stencil_ref *state);
473 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
474
475 /*
476 * common helpers
477 */
478 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
479 {
480 return value * (1 << frac_bits);
481 }
482 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
483
484 static inline unsigned r600_tex_aniso_filter(unsigned filter)
485 {
486 if (filter <= 1) return 0;
487 if (filter <= 2) return 1;
488 if (filter <= 4) return 2;
489 if (filter <= 8) return 3;
490 /* else */ return 4;
491 }
492
493 /* 12.4 fixed-point */
494 static INLINE unsigned r600_pack_float_12p4(float x)
495 {
496 return x <= 0 ? 0 :
497 x >= 4096 ? 0xffff : x * 16;
498 }
499
500 #endif