2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include <pipe/p_state.h>
30 #include <pipe/p_screen.h>
31 #include <pipe/p_context.h>
32 #include <util/u_math.h>
33 #include "translate/translate_cache.h"
35 #include "r600_public.h"
36 #include "r600_shader.h"
37 #include "r600_resource.h"
39 enum r600_pipe_state_id
{
40 R600_PIPE_STATE_BLEND
= 0,
41 R600_PIPE_STATE_BLEND_COLOR
,
42 R600_PIPE_STATE_CONFIG
,
44 R600_PIPE_STATE_SCISSOR
,
45 R600_PIPE_STATE_VIEWPORT
,
46 R600_PIPE_STATE_RASTERIZER
,
48 R600_PIPE_STATE_FRAMEBUFFER
,
50 R600_PIPE_STATE_STENCIL_REF
,
51 R600_PIPE_STATE_PS_SHADER
,
52 R600_PIPE_STATE_VS_SHADER
,
53 R600_PIPE_STATE_CONSTANT
,
54 R600_PIPE_STATE_SAMPLER
,
55 R600_PIPE_STATE_RESOURCE
,
56 R600_PIPE_STATE_POLYGON_OFFSET
,
57 R600_PIPE_STATE_FETCH_SHADER
,
62 struct pipe_screen screen
;
63 struct radeon
*radeon
;
64 struct r600_tiling_info
*tiling_info
;
67 struct r600_pipe_sampler_view
{
68 struct pipe_sampler_view base
;
69 struct r600_pipe_state state
;
72 struct r600_pipe_rasterizer
{
73 struct r600_pipe_state rstate
;
75 unsigned sprite_coord_enable
;
80 struct r600_pipe_blend
{
81 struct r600_pipe_state rstate
;
82 unsigned cb_target_mask
;
85 struct r600_vertex_element
88 struct pipe_vertex_element elements
[PIPE_MAX_ATTRIBS
];
89 enum pipe_format hw_format
[PIPE_MAX_ATTRIBS
];
90 unsigned hw_format_size
[PIPE_MAX_ATTRIBS
];
91 boolean incompatible_layout
;
92 struct r600_bo
*fetch_shader
;
94 struct r600_pipe_state rstate
;
95 /* if offset is to big for fetch instructio we need to alterate
96 * offset of vertex buffer, record here the offset need to add
98 unsigned vbuffer_need_offset
;
99 unsigned vbuffer_offset
[PIPE_MAX_ATTRIBS
];
102 struct r600_pipe_shader
{
103 struct r600_shader shader
;
104 struct r600_pipe_state rstate
;
106 struct r600_bo
*bo_fetch
;
107 struct r600_vertex_element vertex_elements
;
110 /* needed for blitter save */
111 #define NUM_TEX_UNITS 16
113 struct r600_textures_info
{
114 struct r600_pipe_sampler_view
*views
[NUM_TEX_UNITS
];
116 void *samplers
[NUM_TEX_UNITS
];
120 /* vertex buffer translation context, used to translate vertex input that
121 * hw doesn't natively support, so far only FLOAT64 is unsupported.
123 struct r600_translate_context
{
124 /* Translate cache for incompatible vertex offset/stride/format fallback. */
125 struct translate_cache
*translate_cache
;
126 /* The vertex buffer slot containing the translated buffer. */
131 #define R600_CONSTANT_ARRAY_SIZE 256
132 #define R600_RESOURCE_ARRAY_SIZE 160
134 struct r600_pipe_context
{
135 struct pipe_context context
;
136 struct blitter_context
*blitter
;
137 struct pipe_framebuffer_state
*pframebuffer
;
139 void *custom_dsa_flush
;
140 struct r600_screen
*screen
;
141 struct radeon
*radeon
;
142 struct r600_pipe_state
*states
[R600_PIPE_NSTATES
];
143 struct r600_context ctx
;
144 struct r600_vertex_element
*vertex_elements
;
145 struct pipe_framebuffer_state framebuffer
;
146 struct pipe_index_buffer index_buffer
;
147 struct pipe_vertex_buffer vertex_buffer
[PIPE_MAX_ATTRIBS
];
148 unsigned nvertex_buffer
;
149 unsigned cb_target_mask
;
150 /* for saving when using blitter */
151 struct pipe_stencil_ref stencil_ref
;
152 struct pipe_viewport_state viewport
;
153 struct pipe_clip_state clip
;
154 unsigned nvs_resource
;
155 struct r600_pipe_state
*vs_resource
;
156 struct r600_pipe_state
*ps_resource
;
157 struct r600_pipe_state config
;
158 struct r600_pipe_shader
*ps_shader
;
159 struct r600_pipe_shader
*vs_shader
;
160 struct r600_pipe_state vs_const_buffer
;
161 struct r600_pipe_state ps_const_buffer
;
162 struct r600_pipe_rasterizer
*rasterizer
;
163 /* shader information */
164 unsigned sprite_coord_enable
;
166 struct u_upload_mgr
*upload_vb
;
167 struct u_upload_mgr
*upload_ib
;
168 unsigned any_user_vbs
;
169 struct r600_textures_info ps_samplers
;
170 unsigned vb_max_index
;
171 struct r600_translate_context tran
;
175 struct pipe_context
*ctx
;
183 unsigned index_buffer_offset
;
184 struct pipe_resource
*index_buffer
;
187 /* evergreen_state.c */
188 void evergreen_init_state_functions(struct r600_pipe_context
*rctx
);
189 void evergreen_init_config(struct r600_pipe_context
*rctx
);
190 void evergreen_draw(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
);
191 void evergreen_pipe_shader_ps(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
192 void evergreen_pipe_shader_vs(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
193 void *evergreen_create_db_flush_dsa(struct r600_pipe_context
*rctx
);
194 void evergreen_polygon_offset_update(struct r600_pipe_context
*rctx
);
195 void evergreen_vertex_buffer_update(struct r600_pipe_context
*rctx
);
198 void r600_init_blit_functions(struct r600_pipe_context
*rctx
);
199 int r600_blit_uncompress_depth(struct pipe_context
*ctx
, struct r600_resource_texture
*texture
);
202 struct pipe_resource
*r600_buffer_create(struct pipe_screen
*screen
,
203 const struct pipe_resource
*templ
);
204 struct pipe_resource
*r600_user_buffer_create(struct pipe_screen
*screen
,
205 void *ptr
, unsigned bytes
,
207 unsigned r600_buffer_is_referenced_by_cs(struct pipe_context
*context
,
208 struct pipe_resource
*buf
,
209 unsigned level
, int layer
);
210 struct pipe_resource
*r600_buffer_from_handle(struct pipe_screen
*screen
,
211 struct winsys_handle
*whandle
);
212 int r600_upload_index_buffer(struct r600_pipe_context
*rctx
, struct r600_drawl
*draw
);
213 int r600_upload_user_buffers(struct r600_pipe_context
*rctx
);
216 void r600_init_query_functions(struct r600_pipe_context
*rctx
);
218 /* r600_resource.c */
219 void r600_init_context_resource_functions(struct r600_pipe_context
*r600
);
222 int r600_pipe_shader_update(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
223 int r600_pipe_shader_create(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
, const struct tgsi_token
*tokens
);
224 void r600_pipe_shader_destroy(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
225 int r600_find_vs_semantic_index(struct r600_shader
*vs
,
226 struct r600_shader
*ps
, int id
);
229 void r600_init_state_functions(struct r600_pipe_context
*rctx
);
230 void r600_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
);
231 void r600_init_config(struct r600_pipe_context
*rctx
);
232 void *r600_create_db_flush_dsa(struct r600_pipe_context
*rctx
);
233 void r600_polygon_offset_update(struct r600_pipe_context
*rctx
);
234 void r600_vertex_buffer_update(struct r600_pipe_context
*rctx
);
237 int r600_conv_pipe_prim(unsigned pprim
, unsigned *prim
);
240 void r600_init_screen_texture_functions(struct pipe_screen
*screen
);
241 void r600_init_surface_functions(struct r600_pipe_context
*r600
);
242 uint32_t r600_translate_texformat(enum pipe_format format
,
243 const unsigned char *swizzle_view
,
244 uint32_t *word4_p
, uint32_t *yuv_format_p
);
245 unsigned r600_texture_get_offset(struct r600_resource_texture
*rtex
,
246 unsigned level
, unsigned layer
);
248 /* r600_translate.c */
249 void r600_begin_vertex_translate(struct r600_pipe_context
*rctx
);
250 void r600_end_vertex_translate(struct r600_pipe_context
*rctx
);
251 void r600_translate_index_buffer(struct r600_pipe_context
*r600
,
252 struct pipe_resource
**index_buffer
,
253 unsigned *index_size
,
254 unsigned *start
, unsigned count
);
256 /* r600_state_common.c */
257 void r600_set_index_buffer(struct pipe_context
*ctx
,
258 const struct pipe_index_buffer
*ib
);
259 void r600_set_vertex_buffers(struct pipe_context
*ctx
, unsigned count
,
260 const struct pipe_vertex_buffer
*buffers
);
261 void *r600_create_vertex_elements(struct pipe_context
*ctx
,
263 const struct pipe_vertex_element
*elements
);
264 void r600_delete_vertex_element(struct pipe_context
*ctx
, void *state
);
265 void r600_bind_blend_state(struct pipe_context
*ctx
, void *state
);
266 void r600_bind_rs_state(struct pipe_context
*ctx
, void *state
);
267 void r600_delete_rs_state(struct pipe_context
*ctx
, void *state
);
268 void r600_sampler_view_destroy(struct pipe_context
*ctx
,
269 struct pipe_sampler_view
*state
);
270 void r600_bind_state(struct pipe_context
*ctx
, void *state
);
271 void r600_delete_state(struct pipe_context
*ctx
, void *state
);
272 void r600_bind_vertex_elements(struct pipe_context
*ctx
, void *state
);
274 void *r600_create_shader_state(struct pipe_context
*ctx
,
275 const struct pipe_shader_state
*state
);
276 void r600_bind_ps_shader(struct pipe_context
*ctx
, void *state
);
277 void r600_bind_vs_shader(struct pipe_context
*ctx
, void *state
);
278 void r600_delete_ps_shader(struct pipe_context
*ctx
, void *state
);
279 void r600_delete_vs_shader(struct pipe_context
*ctx
, void *state
);
283 static INLINE u32
S_FIXED(float value
, u32 frac_bits
)
285 return value
* (1 << frac_bits
);
287 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))