r600g: build fetch shader from vertex elements
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include <pipe/p_state.h>
30 #include <pipe/p_screen.h>
31 #include <pipe/p_context.h>
32 #include <util/u_math.h>
33 #include "translate/translate_cache.h"
34 #include "r600.h"
35 #include "r600_public.h"
36 #include "r600_shader.h"
37 #include "r600_resource.h"
38
39 enum r600_pipe_state_id {
40 R600_PIPE_STATE_BLEND = 0,
41 R600_PIPE_STATE_BLEND_COLOR,
42 R600_PIPE_STATE_CONFIG,
43 R600_PIPE_STATE_CLIP,
44 R600_PIPE_STATE_SCISSOR,
45 R600_PIPE_STATE_VIEWPORT,
46 R600_PIPE_STATE_RASTERIZER,
47 R600_PIPE_STATE_VGT,
48 R600_PIPE_STATE_FRAMEBUFFER,
49 R600_PIPE_STATE_DSA,
50 R600_PIPE_STATE_STENCIL_REF,
51 R600_PIPE_STATE_PS_SHADER,
52 R600_PIPE_STATE_VS_SHADER,
53 R600_PIPE_STATE_CONSTANT,
54 R600_PIPE_STATE_SAMPLER,
55 R600_PIPE_STATE_RESOURCE,
56 R600_PIPE_STATE_POLYGON_OFFSET,
57 R600_PIPE_STATE_FETCH_SHADER,
58 R600_PIPE_NSTATES
59 };
60
61 struct r600_screen {
62 struct pipe_screen screen;
63 struct radeon *radeon;
64 struct r600_tiling_info *tiling_info;
65 };
66
67 struct r600_pipe_sampler_view {
68 struct pipe_sampler_view base;
69 struct r600_pipe_state state;
70 };
71
72 struct r600_pipe_rasterizer {
73 struct r600_pipe_state rstate;
74 bool flatshade;
75 unsigned sprite_coord_enable;
76 float offset_units;
77 float offset_scale;
78 };
79
80 struct r600_pipe_blend {
81 struct r600_pipe_state rstate;
82 unsigned cb_target_mask;
83 };
84
85 struct r600_vertex_element
86 {
87 unsigned count;
88 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
89 enum pipe_format hw_format[PIPE_MAX_ATTRIBS];
90 unsigned hw_format_size[PIPE_MAX_ATTRIBS];
91 boolean incompatible_layout;
92 struct r600_bo *fetch_shader;
93 unsigned fs_size;
94 struct r600_pipe_state rstate;
95 /* if offset is to big for fetch instructio we need to alterate
96 * offset of vertex buffer, record here the offset need to add
97 */
98 unsigned vbuffer_need_offset;
99 unsigned vbuffer_offset[PIPE_MAX_ATTRIBS];
100 };
101
102 struct r600_pipe_shader {
103 struct r600_shader shader;
104 struct r600_pipe_state rstate;
105 struct r600_bo *bo;
106 struct r600_bo *bo_fetch;
107 struct r600_vertex_element vertex_elements;
108 };
109
110 /* needed for blitter save */
111 #define NUM_TEX_UNITS 16
112
113 struct r600_textures_info {
114 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
115 unsigned n_views;
116 void *samplers[NUM_TEX_UNITS];
117 unsigned n_samplers;
118 };
119
120 /* vertex buffer translation context, used to translate vertex input that
121 * hw doesn't natively support, so far only FLOAT64 is unsupported.
122 */
123 struct r600_translate_context {
124 /* Translate cache for incompatible vertex offset/stride/format fallback. */
125 struct translate_cache *translate_cache;
126 /* The vertex buffer slot containing the translated buffer. */
127 unsigned vb_slot;
128 void *new_velems;
129 };
130
131 #define R600_CONSTANT_ARRAY_SIZE 256
132 #define R600_RESOURCE_ARRAY_SIZE 160
133
134 struct r600_pipe_context {
135 struct pipe_context context;
136 struct blitter_context *blitter;
137 struct pipe_framebuffer_state *pframebuffer;
138 unsigned family;
139 void *custom_dsa_flush;
140 struct r600_screen *screen;
141 struct radeon *radeon;
142 struct r600_pipe_state *states[R600_PIPE_NSTATES];
143 struct r600_context ctx;
144 struct r600_vertex_element *vertex_elements;
145 struct pipe_framebuffer_state framebuffer;
146 struct pipe_index_buffer index_buffer;
147 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
148 unsigned nvertex_buffer;
149 unsigned cb_target_mask;
150 /* for saving when using blitter */
151 struct pipe_stencil_ref stencil_ref;
152 struct pipe_viewport_state viewport;
153 struct pipe_clip_state clip;
154 unsigned nvs_resource;
155 struct r600_pipe_state *vs_resource;
156 struct r600_pipe_state *ps_resource;
157 struct r600_pipe_state config;
158 struct r600_pipe_shader *ps_shader;
159 struct r600_pipe_shader *vs_shader;
160 struct r600_pipe_state vs_const_buffer;
161 struct r600_pipe_state ps_const_buffer;
162 struct r600_pipe_rasterizer *rasterizer;
163 /* shader information */
164 unsigned sprite_coord_enable;
165 bool flatshade;
166 struct u_upload_mgr *upload_vb;
167 struct u_upload_mgr *upload_ib;
168 unsigned any_user_vbs;
169 struct r600_textures_info ps_samplers;
170 unsigned vb_max_index;
171 struct r600_translate_context tran;
172 };
173
174 struct r600_drawl {
175 struct pipe_context *ctx;
176 unsigned mode;
177 unsigned min_index;
178 unsigned max_index;
179 unsigned index_bias;
180 unsigned start;
181 unsigned count;
182 unsigned index_size;
183 unsigned index_buffer_offset;
184 struct pipe_resource *index_buffer;
185 };
186
187 /* evergreen_state.c */
188 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
189 void evergreen_init_config(struct r600_pipe_context *rctx);
190 void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info);
191 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
192 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
193 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
194 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
195 void evergreen_vertex_buffer_update(struct r600_pipe_context *rctx);
196
197 /* r600_blit.c */
198 void r600_init_blit_functions(struct r600_pipe_context *rctx);
199 int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
200
201 /* r600_buffer.c */
202 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
203 const struct pipe_resource *templ);
204 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
205 void *ptr, unsigned bytes,
206 unsigned bind);
207 unsigned r600_buffer_is_referenced_by_cs(struct pipe_context *context,
208 struct pipe_resource *buf,
209 unsigned level, int layer);
210 struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
211 struct winsys_handle *whandle);
212 int r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
213 int r600_upload_user_buffers(struct r600_pipe_context *rctx);
214
215 /* r600_query.c */
216 void r600_init_query_functions(struct r600_pipe_context *rctx);
217
218 /* r600_resource.c */
219 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
220
221 /* r600_shader.c */
222 int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *shader);
223 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens);
224 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
225 int r600_find_vs_semantic_index(struct r600_shader *vs,
226 struct r600_shader *ps, int id);
227
228 /* r600_state.c */
229 void r600_init_state_functions(struct r600_pipe_context *rctx);
230 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
231 void r600_init_config(struct r600_pipe_context *rctx);
232 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
233 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
234 void r600_vertex_buffer_update(struct r600_pipe_context *rctx);
235
236 /* r600_helper.h */
237 int r600_conv_pipe_prim(unsigned pprim, unsigned *prim);
238
239 /* r600_texture.c */
240 void r600_init_screen_texture_functions(struct pipe_screen *screen);
241 void r600_init_surface_functions(struct r600_pipe_context *r600);
242 uint32_t r600_translate_texformat(enum pipe_format format,
243 const unsigned char *swizzle_view,
244 uint32_t *word4_p, uint32_t *yuv_format_p);
245 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
246 unsigned level, unsigned layer);
247
248 /* r600_translate.c */
249 void r600_begin_vertex_translate(struct r600_pipe_context *rctx);
250 void r600_end_vertex_translate(struct r600_pipe_context *rctx);
251 void r600_translate_index_buffer(struct r600_pipe_context *r600,
252 struct pipe_resource **index_buffer,
253 unsigned *index_size,
254 unsigned *start, unsigned count);
255
256 /* r600_state_common.c */
257 void r600_set_index_buffer(struct pipe_context *ctx,
258 const struct pipe_index_buffer *ib);
259 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
260 const struct pipe_vertex_buffer *buffers);
261 void *r600_create_vertex_elements(struct pipe_context *ctx,
262 unsigned count,
263 const struct pipe_vertex_element *elements);
264 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
265 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
266 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
267 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
268 void r600_sampler_view_destroy(struct pipe_context *ctx,
269 struct pipe_sampler_view *state);
270 void r600_bind_state(struct pipe_context *ctx, void *state);
271 void r600_delete_state(struct pipe_context *ctx, void *state);
272 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
273
274 void *r600_create_shader_state(struct pipe_context *ctx,
275 const struct pipe_shader_state *state);
276 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
277 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
278 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
279 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
280 /*
281 * common helpers
282 */
283 static INLINE u32 S_FIXED(float value, u32 frac_bits)
284 {
285 return value * (1 << frac_bits);
286 }
287 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
288
289 #endif