2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include <pipe/p_state.h>
30 #include <pipe/p_screen.h>
31 #include <pipe/p_context.h>
32 #include <util/u_math.h>
33 #include "util/u_slab.h"
34 #include "util/u_vbuf_mgr.h"
36 #include "r600_public.h"
37 #include "r600_shader.h"
38 #include "r600_resource.h"
40 #define R600_MAX_CONST_BUFFERS 1
41 #define R600_MAX_CONST_BUFFER_SIZE 4096
43 #ifdef PIPE_ARCH_BIG_ENDIAN
44 #define R600_BIG_ENDIAN 1
46 #define R600_BIG_ENDIAN 0
49 enum r600_pipe_state_id
{
50 R600_PIPE_STATE_BLEND
= 0,
51 R600_PIPE_STATE_BLEND_COLOR
,
52 R600_PIPE_STATE_CONFIG
,
53 R600_PIPE_STATE_SEAMLESS_CUBEMAP
,
55 R600_PIPE_STATE_SCISSOR
,
56 R600_PIPE_STATE_VIEWPORT
,
57 R600_PIPE_STATE_RASTERIZER
,
59 R600_PIPE_STATE_FRAMEBUFFER
,
61 R600_PIPE_STATE_STENCIL_REF
,
62 R600_PIPE_STATE_PS_SHADER
,
63 R600_PIPE_STATE_VS_SHADER
,
64 R600_PIPE_STATE_CONSTANT
,
65 R600_PIPE_STATE_SAMPLER
,
66 R600_PIPE_STATE_RESOURCE
,
67 R600_PIPE_STATE_POLYGON_OFFSET
,
68 R600_PIPE_STATE_FETCH_SHADER
,
74 struct pipe_screen screen
;
75 struct radeon
*radeon
;
76 struct r600_tiling_info
*tiling_info
;
77 struct util_slab_mempool pool_buffers
;
78 unsigned num_contexts
;
80 /* for thread-safe write accessing to num_contexts */
81 pipe_mutex mutex_num_contexts
;
84 struct r600_pipe_sampler_view
{
85 struct pipe_sampler_view base
;
86 struct r600_pipe_resource_state state
;
89 struct r600_pipe_rasterizer
{
90 struct r600_pipe_state rstate
;
91 boolean clamp_vertex_color
;
92 boolean clamp_fragment_color
;
94 unsigned sprite_coord_enable
;
99 struct r600_pipe_blend
{
100 struct r600_pipe_state rstate
;
101 unsigned cb_target_mask
;
104 struct r600_pipe_dsa
{
105 struct r600_pipe_state rstate
;
109 struct r600_vertex_element
112 struct pipe_vertex_element elements
[PIPE_MAX_ATTRIBS
];
113 struct u_vbuf_mgr_elements
*vmgr_elements
;
114 struct r600_bo
*fetch_shader
;
116 struct r600_pipe_state rstate
;
117 /* if offset is to big for fetch instructio we need to alterate
118 * offset of vertex buffer, record here the offset need to add
120 unsigned vbuffer_need_offset
;
121 unsigned vbuffer_offset
[PIPE_MAX_ATTRIBS
];
124 struct r600_pipe_shader
{
125 struct r600_shader shader
;
126 struct r600_pipe_state rstate
;
128 struct r600_bo
*bo_fetch
;
129 struct r600_vertex_element vertex_elements
;
130 struct tgsi_token
*tokens
;
133 struct r600_pipe_sampler_state
{
134 struct r600_pipe_state rstate
;
135 boolean seamless_cube_map
;
138 /* needed for blitter save */
139 #define NUM_TEX_UNITS 16
141 struct r600_textures_info
{
142 struct r600_pipe_sampler_view
*views
[NUM_TEX_UNITS
];
144 void *samplers
[NUM_TEX_UNITS
];
149 struct pipe_reference reference
;
150 struct r600_pipe_context
*ctx
;
151 unsigned index
; /* in the shared bo */
152 struct list_head head
;
155 #define FENCE_BLOCK_SIZE 16
157 struct r600_fence_block
{
158 struct r600_fence fences
[FENCE_BLOCK_SIZE
];
159 struct list_head head
;
162 struct r600_pipe_fences
{
166 /* linked list of preallocated blocks */
167 struct list_head blocks
;
168 /* linked list of freed fences */
169 struct list_head pool
;
172 #define R600_CONSTANT_ARRAY_SIZE 256
173 #define R600_RESOURCE_ARRAY_SIZE 160
175 struct r600_pipe_context
{
176 struct pipe_context context
;
177 struct blitter_context
*blitter
;
179 void *custom_dsa_flush
;
180 struct r600_screen
*screen
;
181 struct radeon
*radeon
;
182 struct r600_pipe_state
*states
[R600_PIPE_NSTATES
];
183 struct r600_context ctx
;
184 struct r600_vertex_element
*vertex_elements
;
185 struct r600_pipe_resource_state fs_resource
[PIPE_MAX_ATTRIBS
];
186 struct pipe_framebuffer_state framebuffer
;
187 struct pipe_index_buffer index_buffer
;
188 unsigned cb_target_mask
;
189 /* for saving when using blitter */
190 struct pipe_stencil_ref stencil_ref
;
191 struct pipe_viewport_state viewport
;
192 struct pipe_clip_state clip
;
193 struct r600_pipe_state config
;
194 struct r600_pipe_shader
*ps_shader
;
195 struct r600_pipe_shader
*vs_shader
;
196 struct r600_pipe_state vs_const_buffer
;
197 struct r600_pipe_resource_state vs_const_buffer_resource
[R600_MAX_CONST_BUFFERS
];
198 struct r600_pipe_state ps_const_buffer
;
199 struct r600_pipe_resource_state ps_const_buffer_resource
[R600_MAX_CONST_BUFFERS
];
200 struct r600_pipe_rasterizer
*rasterizer
;
201 struct r600_pipe_state vgt
;
202 struct r600_pipe_state spi
;
203 struct pipe_query
*current_render_cond
;
204 unsigned current_render_cond_mode
;
205 struct pipe_query
*saved_render_cond
;
206 unsigned saved_render_cond_mode
;
207 /* shader information */
208 boolean clamp_vertex_color
;
209 boolean clamp_fragment_color
;
211 unsigned sprite_coord_enable
;
213 boolean export_16bpc
;
215 boolean alpha_ref_dirty
;
216 struct r600_textures_info ps_samplers
;
218 struct r600_pipe_fences fences
;
220 struct u_vbuf_mgr
*vbuf_mgr
;
221 struct util_slab_mempool pool_transfers
;
223 boolean have_depth_texture
, have_depth_fb
;
225 unsigned default_ps_gprs
, default_vs_gprs
;
229 struct pipe_draw_info info
;
230 struct pipe_context
*ctx
;
232 unsigned index_buffer_offset
;
233 struct pipe_resource
*index_buffer
;
236 /* evergreen_state.c */
237 void evergreen_init_state_functions(struct r600_pipe_context
*rctx
);
238 void evergreen_init_config(struct r600_pipe_context
*rctx
);
239 void evergreen_pipe_shader_ps(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
240 void evergreen_pipe_shader_vs(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
241 void evergreen_fetch_shader(struct pipe_context
*ctx
, struct r600_vertex_element
*ve
);
242 void *evergreen_create_db_flush_dsa(struct r600_pipe_context
*rctx
);
243 void evergreen_polygon_offset_update(struct r600_pipe_context
*rctx
);
244 void evergreen_pipe_init_buffer_resource(struct r600_pipe_context
*rctx
,
245 struct r600_pipe_resource_state
*rstate
);
246 void evergreen_pipe_mod_buffer_resource(struct r600_pipe_resource_state
*rstate
,
247 struct r600_resource
*rbuffer
,
248 unsigned offset
, unsigned stride
);
251 void r600_init_blit_functions(struct r600_pipe_context
*rctx
);
252 void r600_blit_uncompress_depth(struct pipe_context
*ctx
, struct r600_resource_texture
*texture
);
253 void r600_blit_push_depth(struct pipe_context
*ctx
, struct r600_resource_texture
*texture
);
254 void r600_flush_depth_textures(struct r600_pipe_context
*rctx
);
257 struct pipe_resource
*r600_buffer_create(struct pipe_screen
*screen
,
258 const struct pipe_resource
*templ
);
259 struct pipe_resource
*r600_user_buffer_create(struct pipe_screen
*screen
,
260 void *ptr
, unsigned bytes
,
262 struct pipe_resource
*r600_buffer_from_handle(struct pipe_screen
*screen
,
263 struct winsys_handle
*whandle
);
264 void r600_upload_index_buffer(struct r600_pipe_context
*rctx
, struct r600_drawl
*draw
);
267 void r600_init_query_functions(struct r600_pipe_context
*rctx
);
269 /* r600_resource.c */
270 void r600_init_context_resource_functions(struct r600_pipe_context
*r600
);
273 int r600_pipe_shader_create(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
274 void r600_pipe_shader_destroy(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
275 int r600_find_vs_semantic_index(struct r600_shader
*vs
,
276 struct r600_shader
*ps
, int id
);
279 void r600_init_state_functions(struct r600_pipe_context
*rctx
);
280 void r600_init_config(struct r600_pipe_context
*rctx
);
281 void r600_pipe_shader_ps(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
282 void r600_pipe_shader_vs(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
283 void r600_fetch_shader(struct pipe_context
*ctx
, struct r600_vertex_element
*ve
);
284 void *r600_create_db_flush_dsa(struct r600_pipe_context
*rctx
);
285 void r600_polygon_offset_update(struct r600_pipe_context
*rctx
);
286 void r600_pipe_init_buffer_resource(struct r600_pipe_context
*rctx
,
287 struct r600_pipe_resource_state
*rstate
);
288 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state
*rstate
,
289 struct r600_resource
*rbuffer
,
290 unsigned offset
, unsigned stride
);
291 void r600_adjust_gprs(struct r600_pipe_context
*rctx
);
294 void r600_init_screen_texture_functions(struct pipe_screen
*screen
);
295 void r600_init_surface_functions(struct r600_pipe_context
*r600
);
296 uint32_t r600_translate_texformat(struct pipe_screen
*screen
, enum pipe_format format
,
297 const unsigned char *swizzle_view
,
298 uint32_t *word4_p
, uint32_t *yuv_format_p
);
299 unsigned r600_texture_get_offset(struct r600_resource_texture
*rtex
,
300 unsigned level
, unsigned layer
);
302 /* r600_translate.c */
303 void r600_translate_index_buffer(struct r600_pipe_context
*r600
,
304 struct pipe_resource
**index_buffer
,
305 unsigned *index_size
,
306 unsigned *start
, unsigned count
);
308 /* r600_state_common.c */
309 void r600_set_index_buffer(struct pipe_context
*ctx
,
310 const struct pipe_index_buffer
*ib
);
311 void r600_set_vertex_buffers(struct pipe_context
*ctx
, unsigned count
,
312 const struct pipe_vertex_buffer
*buffers
);
313 void *r600_create_vertex_elements(struct pipe_context
*ctx
,
315 const struct pipe_vertex_element
*elements
);
316 void r600_delete_vertex_element(struct pipe_context
*ctx
, void *state
);
317 void r600_bind_blend_state(struct pipe_context
*ctx
, void *state
);
318 void r600_bind_dsa_state(struct pipe_context
*ctx
, void *state
);
319 void r600_bind_rs_state(struct pipe_context
*ctx
, void *state
);
320 void r600_delete_rs_state(struct pipe_context
*ctx
, void *state
);
321 void r600_sampler_view_destroy(struct pipe_context
*ctx
,
322 struct pipe_sampler_view
*state
);
323 void r600_delete_state(struct pipe_context
*ctx
, void *state
);
324 void r600_bind_vertex_elements(struct pipe_context
*ctx
, void *state
);
325 void *r600_create_shader_state(struct pipe_context
*ctx
,
326 const struct pipe_shader_state
*state
);
327 void r600_bind_ps_shader(struct pipe_context
*ctx
, void *state
);
328 void r600_bind_vs_shader(struct pipe_context
*ctx
, void *state
);
329 void r600_delete_ps_shader(struct pipe_context
*ctx
, void *state
);
330 void r600_delete_vs_shader(struct pipe_context
*ctx
, void *state
);
331 void r600_set_constant_buffer(struct pipe_context
*ctx
, uint shader
, uint index
,
332 struct pipe_resource
*buffer
);
333 void r600_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
);
338 static INLINE u32
S_FIXED(float value
, u32 frac_bits
)
340 return value
* (1 << frac_bits
);
342 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
344 static inline unsigned r600_tex_aniso_filter(unsigned filter
)
346 if (filter
<= 1) return 0;
347 if (filter
<= 2) return 1;
348 if (filter
<= 4) return 2;
349 if (filter
<= 8) return 3;