r600g: indentation fix
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include <pipe/p_state.h>
30 #include <pipe/p_screen.h>
31 #include <pipe/p_context.h>
32 #include <util/u_math.h>
33 #include "translate/translate_cache.h"
34 #include "r600.h"
35 #include "r600_public.h"
36 #include "r600_shader.h"
37 #include "r600_resource.h"
38
39 enum r600_pipe_state_id {
40 R600_PIPE_STATE_BLEND = 0,
41 R600_PIPE_STATE_BLEND_COLOR,
42 R600_PIPE_STATE_CONFIG,
43 R600_PIPE_STATE_CLIP,
44 R600_PIPE_STATE_SCISSOR,
45 R600_PIPE_STATE_VIEWPORT,
46 R600_PIPE_STATE_RASTERIZER,
47 R600_PIPE_STATE_VGT,
48 R600_PIPE_STATE_FRAMEBUFFER,
49 R600_PIPE_STATE_DSA,
50 R600_PIPE_STATE_STENCIL_REF,
51 R600_PIPE_STATE_PS_SHADER,
52 R600_PIPE_STATE_VS_SHADER,
53 R600_PIPE_STATE_CONSTANT,
54 R600_PIPE_STATE_SAMPLER,
55 R600_PIPE_STATE_RESOURCE,
56 R600_PIPE_STATE_POLYGON_OFFSET,
57 R600_PIPE_NSTATES
58 };
59
60 struct r600_screen {
61 struct pipe_screen screen;
62 struct radeon *radeon;
63 struct r600_tiling_info *tiling_info;
64 };
65
66 struct r600_pipe_sampler_view {
67 struct pipe_sampler_view base;
68 struct r600_pipe_state state;
69 };
70
71 struct r600_pipe_rasterizer {
72 struct r600_pipe_state rstate;
73 bool flatshade;
74 unsigned sprite_coord_enable;
75 float offset_units;
76 float offset_scale;
77 };
78
79 struct r600_pipe_blend {
80 struct r600_pipe_state rstate;
81 unsigned cb_target_mask;
82 };
83
84 struct r600_vertex_element
85 {
86 unsigned count;
87 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
88 enum pipe_format hw_format[PIPE_MAX_ATTRIBS];
89 unsigned hw_format_size[PIPE_MAX_ATTRIBS];
90 boolean incompatible_layout;
91 };
92
93 struct r600_pipe_shader {
94 struct r600_shader shader;
95 struct r600_pipe_state rstate;
96 struct r600_bo *bo;
97 struct r600_bo *bo_fetch;
98 struct r600_vertex_element vertex_elements;
99 };
100
101 /* needed for blitter save */
102 #define NUM_TEX_UNITS 16
103
104 struct r600_textures_info {
105 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
106 unsigned n_views;
107 void *samplers[NUM_TEX_UNITS];
108 unsigned n_samplers;
109 };
110
111 struct r600_translate_context {
112 /* Translate cache for incompatible vertex offset/stride/format fallback. */
113 struct translate_cache *translate_cache;
114
115 /* The vertex buffer slot containing the translated buffer. */
116 unsigned vb_slot;
117 /* Saved and new vertex element state. */
118 void *saved_velems;
119 void *new_velems;
120 };
121
122 #define R600_CONSTANT_ARRAY_SIZE 256
123 #define R600_RESOURCE_ARRAY_SIZE 160
124
125 struct r600_pipe_context {
126 struct pipe_context context;
127 struct blitter_context *blitter;
128 struct pipe_framebuffer_state *pframebuffer;
129 unsigned family;
130 void *custom_dsa_flush;
131 struct r600_screen *screen;
132 struct radeon *radeon;
133 struct r600_pipe_state *states[R600_PIPE_NSTATES];
134 struct r600_context ctx;
135 struct r600_vertex_element *vertex_elements;
136 struct pipe_framebuffer_state framebuffer;
137 struct pipe_index_buffer index_buffer;
138 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
139 unsigned nvertex_buffer;
140 unsigned cb_target_mask;
141 /* for saving when using blitter */
142 struct pipe_stencil_ref stencil_ref;
143 struct pipe_viewport_state viewport;
144 struct pipe_clip_state clip;
145 struct r600_pipe_state *vs_resource;
146 struct r600_pipe_state *ps_resource;
147 struct r600_pipe_state config;
148 struct r600_pipe_shader *ps_shader;
149 struct r600_pipe_shader *vs_shader;
150 struct r600_pipe_state vs_const_buffer;
151 struct r600_pipe_state ps_const_buffer;
152 struct r600_pipe_rasterizer *rasterizer;
153 /* shader information */
154 unsigned sprite_coord_enable;
155 bool flatshade;
156 struct u_upload_mgr *upload_vb;
157 struct u_upload_mgr *upload_ib;
158 unsigned any_user_vbs;
159 struct r600_textures_info ps_samplers;
160 unsigned vb_max_index;
161 struct r600_translate_context tran;
162 };
163
164 struct r600_drawl {
165 struct pipe_context *ctx;
166 unsigned mode;
167 unsigned min_index;
168 unsigned max_index;
169 unsigned index_bias;
170 unsigned start;
171 unsigned count;
172 unsigned index_size;
173 unsigned index_buffer_offset;
174 struct pipe_resource *index_buffer;
175 };
176
177 /* evergreen_state.c */
178 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
179 void evergreen_init_config(struct r600_pipe_context *rctx);
180 void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info);
181 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
182 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
183 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
184 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
185
186 /* r600_blit.c */
187 void r600_init_blit_functions(struct r600_pipe_context *rctx);
188 int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
189
190 /* r600_buffer.c */
191 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
192 const struct pipe_resource *templ);
193 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
194 void *ptr, unsigned bytes,
195 unsigned bind);
196 unsigned r600_buffer_is_referenced_by_cs(struct pipe_context *context,
197 struct pipe_resource *buf,
198 unsigned level, int layer);
199 struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
200 struct winsys_handle *whandle);
201 int r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
202 int r600_upload_user_buffers(struct r600_pipe_context *rctx);
203
204 /* r600_query.c */
205 void r600_init_query_functions(struct r600_pipe_context *rctx);
206
207 /* r600_resource.c */
208 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
209
210 /* r600_shader.c */
211 int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *shader);
212 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens);
213 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
214 int r600_find_vs_semantic_index(struct r600_shader *vs,
215 struct r600_shader *ps, int id);
216
217 /* r600_state.c */
218 void r600_init_state_functions(struct r600_pipe_context *rctx);
219 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
220 void r600_init_config(struct r600_pipe_context *rctx);
221 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
222 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
223
224 /* r600_helper.h */
225 int r600_conv_pipe_prim(unsigned pprim, unsigned *prim);
226
227 /* r600_texture.c */
228 void r600_init_screen_texture_functions(struct pipe_screen *screen);
229 void r600_init_surface_functions(struct r600_pipe_context *r600);
230 uint32_t r600_translate_texformat(enum pipe_format format,
231 const unsigned char *swizzle_view,
232 uint32_t *word4_p, uint32_t *yuv_format_p);
233 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
234 unsigned level, unsigned layer);
235
236 /* r600_translate.c */
237 void r600_begin_vertex_translate(struct r600_pipe_context *rctx);
238 void r600_end_vertex_translate(struct r600_pipe_context *rctx);
239 void r600_translate_index_buffer(struct r600_pipe_context *r600,
240 struct pipe_resource **index_buffer,
241 unsigned *index_size,
242 unsigned *start, unsigned count);
243
244 /* r600_state_common.c */
245 void r600_set_index_buffer(struct pipe_context *ctx,
246 const struct pipe_index_buffer *ib);
247 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
248 const struct pipe_vertex_buffer *buffers);
249 void *r600_create_vertex_elements(struct pipe_context *ctx,
250 unsigned count,
251 const struct pipe_vertex_element *elements);
252 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
253 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
254 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
255 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
256 void r600_sampler_view_destroy(struct pipe_context *ctx,
257 struct pipe_sampler_view *state);
258 void r600_bind_state(struct pipe_context *ctx, void *state);
259 void r600_delete_state(struct pipe_context *ctx, void *state);
260 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
261
262 void *r600_create_shader_state(struct pipe_context *ctx,
263 const struct pipe_shader_state *state);
264 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
265 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
266 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
267 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
268 /*
269 * common helpers
270 */
271 static INLINE u32 S_FIXED(float value, u32 frac_bits)
272 {
273 return value * (1 << frac_bits);
274 }
275 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
276
277 #endif