2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include <pipe/p_state.h>
30 #include <pipe/p_screen.h>
31 #include <pipe/p_context.h>
32 #include <util/u_math.h>
33 #include "util/u_vbuf_mgr.h"
35 #include "r600_public.h"
36 #include "r600_shader.h"
37 #include "r600_resource.h"
39 #define R600_MAX_CONST_BUFFERS 1
41 enum r600_pipe_state_id
{
42 R600_PIPE_STATE_BLEND
= 0,
43 R600_PIPE_STATE_BLEND_COLOR
,
44 R600_PIPE_STATE_CONFIG
,
46 R600_PIPE_STATE_SCISSOR
,
47 R600_PIPE_STATE_VIEWPORT
,
48 R600_PIPE_STATE_RASTERIZER
,
50 R600_PIPE_STATE_FRAMEBUFFER
,
52 R600_PIPE_STATE_STENCIL_REF
,
53 R600_PIPE_STATE_PS_SHADER
,
54 R600_PIPE_STATE_VS_SHADER
,
55 R600_PIPE_STATE_CONSTANT
,
56 R600_PIPE_STATE_SAMPLER
,
57 R600_PIPE_STATE_RESOURCE
,
58 R600_PIPE_STATE_POLYGON_OFFSET
,
59 R600_PIPE_STATE_FETCH_SHADER
,
64 struct pipe_screen screen
;
65 struct radeon
*radeon
;
66 struct r600_tiling_info
*tiling_info
;
69 struct r600_pipe_sampler_view
{
70 struct pipe_sampler_view base
;
71 struct r600_pipe_state state
;
74 struct r600_pipe_rasterizer
{
75 struct r600_pipe_state rstate
;
77 unsigned sprite_coord_enable
;
82 struct r600_pipe_blend
{
83 struct r600_pipe_state rstate
;
84 unsigned cb_target_mask
;
87 struct r600_vertex_element
90 struct pipe_vertex_element elements
[PIPE_MAX_ATTRIBS
];
91 struct u_vbuf_mgr_elements
*vmgr_elements
;
92 struct r600_bo
*fetch_shader
;
94 struct r600_pipe_state rstate
;
95 /* if offset is to big for fetch instructio we need to alterate
96 * offset of vertex buffer, record here the offset need to add
98 unsigned vbuffer_need_offset
;
99 unsigned vbuffer_offset
[PIPE_MAX_ATTRIBS
];
102 struct r600_pipe_shader
{
103 struct r600_shader shader
;
104 struct r600_pipe_state rstate
;
106 struct r600_bo
*bo_fetch
;
107 struct r600_vertex_element vertex_elements
;
110 /* needed for blitter save */
111 #define NUM_TEX_UNITS 16
113 struct r600_textures_info
{
114 struct r600_pipe_sampler_view
*views
[NUM_TEX_UNITS
];
116 void *samplers
[NUM_TEX_UNITS
];
120 #define R600_CONSTANT_ARRAY_SIZE 256
121 #define R600_RESOURCE_ARRAY_SIZE 160
123 struct r600_pipe_context
{
124 struct pipe_context context
;
125 struct blitter_context
*blitter
;
127 void *custom_dsa_flush
;
128 struct r600_screen
*screen
;
129 struct radeon
*radeon
;
130 struct r600_pipe_state
*states
[R600_PIPE_NSTATES
];
131 struct r600_context ctx
;
132 struct r600_vertex_element
*vertex_elements
;
133 struct r600_pipe_state fs_resource
[PIPE_MAX_ATTRIBS
];
134 struct pipe_framebuffer_state framebuffer
;
135 struct pipe_index_buffer index_buffer
;
136 unsigned cb_target_mask
;
137 /* for saving when using blitter */
138 struct pipe_stencil_ref stencil_ref
;
139 struct pipe_viewport_state viewport
;
140 struct pipe_clip_state clip
;
141 struct r600_pipe_state config
;
142 struct r600_pipe_shader
*ps_shader
;
143 struct r600_pipe_shader
*vs_shader
;
144 struct r600_pipe_state vs_const_buffer
;
145 struct r600_pipe_state vs_const_buffer_resource
[R600_MAX_CONST_BUFFERS
];
146 struct r600_pipe_state ps_const_buffer
;
147 struct r600_pipe_state ps_const_buffer_resource
[R600_MAX_CONST_BUFFERS
];
148 struct r600_pipe_rasterizer
*rasterizer
;
149 /* shader information */
150 unsigned sprite_coord_enable
;
152 struct r600_textures_info ps_samplers
;
154 struct u_vbuf_mgr
*vbuf_mgr
;
159 struct pipe_draw_info info
;
160 struct pipe_context
*ctx
;
162 unsigned index_buffer_offset
;
163 struct pipe_resource
*index_buffer
;
166 /* evergreen_state.c */
167 void evergreen_init_state_functions(struct r600_pipe_context
*rctx
);
168 void evergreen_init_config(struct r600_pipe_context
*rctx
);
169 void evergreen_pipe_shader_ps(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
170 void evergreen_pipe_shader_vs(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
171 void *evergreen_create_db_flush_dsa(struct r600_pipe_context
*rctx
);
172 void evergreen_polygon_offset_update(struct r600_pipe_context
*rctx
);
173 void evergreen_pipe_set_buffer_resource(struct r600_pipe_context
*rctx
,
174 struct r600_pipe_state
*rstate
,
175 struct r600_resource
*rbuffer
,
176 unsigned offset
, unsigned stride
);
179 void r600_init_blit_functions(struct r600_pipe_context
*rctx
);
180 void r600_blit_uncompress_depth(struct pipe_context
*ctx
, struct r600_resource_texture
*texture
);
181 void r600_blit_push_depth(struct pipe_context
*ctx
, struct r600_resource_texture
*texture
);
182 void r600_flush_depth_textures(struct r600_pipe_context
*rctx
);
185 struct pipe_resource
*r600_buffer_create(struct pipe_screen
*screen
,
186 const struct pipe_resource
*templ
);
187 struct pipe_resource
*r600_user_buffer_create(struct pipe_screen
*screen
,
188 void *ptr
, unsigned bytes
,
190 struct pipe_resource
*r600_buffer_from_handle(struct pipe_screen
*screen
,
191 struct winsys_handle
*whandle
);
192 void r600_upload_index_buffer(struct r600_pipe_context
*rctx
, struct r600_drawl
*draw
);
195 void r600_init_query_functions(struct r600_pipe_context
*rctx
);
197 /* r600_resource.c */
198 void r600_init_context_resource_functions(struct r600_pipe_context
*r600
);
201 int r600_pipe_shader_create(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
, const struct tgsi_token
*tokens
);
202 void r600_pipe_shader_destroy(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
203 int r600_find_vs_semantic_index(struct r600_shader
*vs
,
204 struct r600_shader
*ps
, int id
);
207 void r600_init_state_functions(struct r600_pipe_context
*rctx
);
208 void r600_spi_update(struct r600_pipe_context
*rctx
);
209 void r600_init_config(struct r600_pipe_context
*rctx
);
210 void *r600_create_db_flush_dsa(struct r600_pipe_context
*rctx
);
211 void r600_polygon_offset_update(struct r600_pipe_context
*rctx
);
212 void r600_pipe_set_buffer_resource(struct r600_pipe_context
*rctx
,
213 struct r600_pipe_state
*rstate
,
214 struct r600_resource
*rbuffer
,
215 unsigned offset
, unsigned stride
);
218 int r600_conv_pipe_prim(unsigned pprim
, unsigned *prim
);
221 void r600_init_screen_texture_functions(struct pipe_screen
*screen
);
222 void r600_init_surface_functions(struct r600_pipe_context
*r600
);
223 uint32_t r600_translate_texformat(enum pipe_format format
,
224 const unsigned char *swizzle_view
,
225 uint32_t *word4_p
, uint32_t *yuv_format_p
);
226 unsigned r600_texture_get_offset(struct r600_resource_texture
*rtex
,
227 unsigned level
, unsigned layer
);
229 /* r600_translate.c */
230 void r600_translate_index_buffer(struct r600_pipe_context
*r600
,
231 struct pipe_resource
**index_buffer
,
232 unsigned *index_size
,
233 unsigned *start
, unsigned count
);
235 /* r600_state_common.c */
236 void r600_set_index_buffer(struct pipe_context
*ctx
,
237 const struct pipe_index_buffer
*ib
);
238 void r600_set_vertex_buffers(struct pipe_context
*ctx
, unsigned count
,
239 const struct pipe_vertex_buffer
*buffers
);
240 void *r600_create_vertex_elements(struct pipe_context
*ctx
,
242 const struct pipe_vertex_element
*elements
);
243 void r600_delete_vertex_element(struct pipe_context
*ctx
, void *state
);
244 void r600_bind_blend_state(struct pipe_context
*ctx
, void *state
);
245 void r600_bind_rs_state(struct pipe_context
*ctx
, void *state
);
246 void r600_delete_rs_state(struct pipe_context
*ctx
, void *state
);
247 void r600_sampler_view_destroy(struct pipe_context
*ctx
,
248 struct pipe_sampler_view
*state
);
249 void r600_bind_state(struct pipe_context
*ctx
, void *state
);
250 void r600_delete_state(struct pipe_context
*ctx
, void *state
);
251 void r600_bind_vertex_elements(struct pipe_context
*ctx
, void *state
);
252 void *r600_create_shader_state(struct pipe_context
*ctx
,
253 const struct pipe_shader_state
*state
);
254 void r600_bind_ps_shader(struct pipe_context
*ctx
, void *state
);
255 void r600_bind_vs_shader(struct pipe_context
*ctx
, void *state
);
256 void r600_delete_ps_shader(struct pipe_context
*ctx
, void *state
);
257 void r600_delete_vs_shader(struct pipe_context
*ctx
, void *state
);
258 void r600_set_constant_buffer(struct pipe_context
*ctx
, uint shader
, uint index
,
259 struct pipe_resource
*buffer
);
260 void r600_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
);
265 static INLINE u32
S_FIXED(float value
, u32 frac_bits
)
267 return value
* (1 << frac_bits
);
269 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))