r600g: drop the old texture allocation code
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "util/u_slab.h"
30 #include "r600.h"
31 #include "r600_llvm.h"
32 #include "r600_public.h"
33 #include "r600_shader.h"
34 #include "r600_resource.h"
35 #include "evergreen_compute.h"
36
37 #define R600_MAX_CONST_BUFFERS 2
38 #define R600_MAX_CONST_BUFFER_SIZE 4096
39
40 #ifdef PIPE_ARCH_BIG_ENDIAN
41 #define R600_BIG_ENDIAN 1
42 #else
43 #define R600_BIG_ENDIAN 0
44 #endif
45
46 enum r600_atom_flags {
47 /* When set, atoms are added at the beginning of the dirty list
48 * instead of the end. */
49 EMIT_EARLY = (1 << 0)
50 };
51
52 /* This encapsulates a state or an operation which can emitted into the GPU
53 * command stream. It's not limited to states only, it can be used for anything
54 * that wants to write commands into the CS (e.g. cache flushes). */
55 struct r600_atom {
56 void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58 unsigned num_dw;
59 enum r600_atom_flags flags;
60 bool dirty;
61
62 struct list_head head;
63 };
64
65 /* This is an atom containing GPU commands that never change.
66 * This is supposed to be copied directly into the CS. */
67 struct r600_command_buffer {
68 struct r600_atom atom;
69 uint32_t *buf;
70 unsigned max_num_dw;
71 unsigned pkt_flags;
72 };
73
74 struct r600_surface_sync_cmd {
75 struct r600_atom atom;
76 unsigned flush_flags; /* CP_COHER_CNTL */
77 };
78
79 struct r600_db_misc_state {
80 struct r600_atom atom;
81 bool occlusion_query_enabled;
82 bool flush_depthstencil_through_cb;
83 bool copy_depth, copy_stencil;
84 };
85
86 struct r600_cb_misc_state {
87 struct r600_atom atom;
88 unsigned cb_color_control; /* this comes from blend state */
89 unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
90 unsigned nr_cbufs;
91 unsigned nr_ps_color_outputs;
92 bool multiwrite;
93 bool dual_src_blend;
94 };
95
96 struct r600_alphatest_state {
97 struct r600_atom atom;
98 unsigned sx_alpha_test_control; /* this comes from dsa state */
99 unsigned sx_alpha_ref; /* this comes from dsa state */
100 bool bypass;
101 bool cb0_export_16bpc; /* from set_framebuffer_state */
102 };
103
104 struct r600_cs_shader_state {
105 struct r600_atom atom;
106 struct r600_pipe_compute *shader;
107 };
108
109 enum r600_pipe_state_id {
110 R600_PIPE_STATE_BLEND = 0,
111 R600_PIPE_STATE_BLEND_COLOR,
112 R600_PIPE_STATE_CONFIG,
113 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
114 R600_PIPE_STATE_CLIP,
115 R600_PIPE_STATE_SCISSOR,
116 R600_PIPE_STATE_VIEWPORT,
117 R600_PIPE_STATE_RASTERIZER,
118 R600_PIPE_STATE_VGT,
119 R600_PIPE_STATE_FRAMEBUFFER,
120 R600_PIPE_STATE_DSA,
121 R600_PIPE_STATE_STENCIL_REF,
122 R600_PIPE_STATE_PS_SHADER,
123 R600_PIPE_STATE_VS_SHADER,
124 R600_PIPE_STATE_CONSTANT,
125 R600_PIPE_STATE_SAMPLER,
126 R600_PIPE_STATE_RESOURCE,
127 R600_PIPE_STATE_POLYGON_OFFSET,
128 R600_PIPE_STATE_FETCH_SHADER,
129 R600_PIPE_STATE_SPI,
130 R600_PIPE_NSTATES
131 };
132
133 struct compute_memory_pool;
134 void compute_memory_pool_delete(struct compute_memory_pool* pool);
135 struct compute_memory_pool* compute_memory_pool_new(
136 struct r600_screen *rscreen);
137
138 struct r600_pipe_fences {
139 struct r600_resource *bo;
140 unsigned *data;
141 unsigned next_index;
142 /* linked list of preallocated blocks */
143 struct list_head blocks;
144 /* linked list of freed fences */
145 struct list_head pool;
146 pipe_mutex mutex;
147 };
148
149 struct r600_screen {
150 struct pipe_screen screen;
151 struct radeon_winsys *ws;
152 unsigned family;
153 enum chip_class chip_class;
154 struct radeon_info info;
155 bool has_streamout;
156 struct r600_tiling_info tiling_info;
157 struct r600_pipe_fences fences;
158
159 /*for compute global memory binding, we allocate stuff here, instead of
160 * buffers.
161 * XXX: Not sure if this is the best place for global_pool. Also,
162 * it's not thread safe, so it won't work with multiple contexts. */
163 struct compute_memory_pool *global_pool;
164 };
165
166 struct r600_pipe_sampler_view {
167 struct pipe_sampler_view base;
168 struct r600_resource *tex_resource;
169 uint32_t tex_resource_words[8];
170 };
171
172 struct r600_pipe_rasterizer {
173 struct r600_pipe_state rstate;
174 boolean flatshade;
175 boolean two_side;
176 unsigned sprite_coord_enable;
177 unsigned clip_plane_enable;
178 unsigned pa_sc_line_stipple;
179 unsigned pa_cl_clip_cntl;
180 float offset_units;
181 float offset_scale;
182 bool scissor_enable;
183 };
184
185 struct r600_pipe_blend {
186 struct r600_pipe_state rstate;
187 unsigned cb_target_mask;
188 unsigned cb_color_control;
189 bool dual_src_blend;
190 };
191
192 struct r600_pipe_dsa {
193 struct r600_pipe_state rstate;
194 unsigned alpha_ref;
195 ubyte valuemask[2];
196 ubyte writemask[2];
197 unsigned sx_alpha_test_control;
198 };
199
200 struct r600_vertex_element
201 {
202 unsigned count;
203 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
204 struct r600_resource *fetch_shader;
205 unsigned fs_size;
206 struct r600_pipe_state rstate;
207 };
208
209 struct r600_pipe_shader;
210
211 struct r600_pipe_shader_selector {
212 struct r600_pipe_shader *current;
213
214 struct tgsi_token *tokens;
215 struct pipe_stream_output_info so;
216
217 unsigned num_shaders;
218
219 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
220 unsigned type;
221
222 unsigned nr_ps_max_color_exports;
223 };
224
225 struct r600_pipe_shader {
226 struct r600_pipe_shader_selector *selector;
227 struct r600_pipe_shader *next_variant;
228 struct r600_shader shader;
229 struct r600_pipe_state rstate;
230 struct r600_resource *bo;
231 struct r600_resource *bo_fetch;
232 struct r600_vertex_element vertex_elements;
233 unsigned sprite_coord_enable;
234 unsigned flatshade;
235 unsigned pa_cl_vs_out_cntl;
236 unsigned nr_ps_color_outputs;
237 unsigned key;
238 unsigned db_shader_control;
239 unsigned ps_depth_export;
240 };
241
242 struct r600_pipe_sampler_state {
243 struct r600_pipe_state rstate;
244 boolean seamless_cube_map;
245 };
246
247 /* needed for blitter save */
248 #define NUM_TEX_UNITS 16
249
250 struct r600_samplerview_state
251 {
252 struct r600_atom atom;
253 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
254 uint32_t enabled_mask;
255 uint32_t dirty_mask;
256 uint32_t depth_texture_mask; /* which textures are depth */
257 };
258
259 struct r600_textures_info {
260 struct r600_samplerview_state views;
261
262 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
263 unsigned n_samplers;
264 bool samplers_dirty;
265 bool is_array_sampler[NUM_TEX_UNITS];
266 };
267
268 struct r600_fence {
269 struct pipe_reference reference;
270 unsigned index; /* in the shared bo */
271 struct r600_resource *sleep_bo;
272 struct list_head head;
273 };
274
275 #define FENCE_BLOCK_SIZE 16
276
277 struct r600_fence_block {
278 struct r600_fence fences[FENCE_BLOCK_SIZE];
279 struct list_head head;
280 };
281
282 #define R600_CONSTANT_ARRAY_SIZE 256
283 #define R600_RESOURCE_ARRAY_SIZE 160
284
285 struct r600_stencil_ref
286 {
287 ubyte ref_value[2];
288 ubyte valuemask[2];
289 ubyte writemask[2];
290 };
291
292 struct r600_constbuf_state
293 {
294 struct r600_atom atom;
295 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
296 uint32_t enabled_mask;
297 uint32_t dirty_mask;
298 };
299
300 struct r600_vertexbuf_state
301 {
302 struct r600_atom atom;
303 struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS];
304 uint32_t enabled_mask; /* non-NULL buffers */
305 uint32_t dirty_mask;
306 };
307
308 struct r600_context {
309 struct pipe_context context;
310 struct blitter_context *blitter;
311 enum radeon_family family;
312 enum chip_class chip_class;
313 boolean has_vertex_cache;
314 unsigned r6xx_num_clause_temp_gprs;
315 void *custom_dsa_flush;
316 struct r600_screen *screen;
317 struct radeon_winsys *ws;
318 struct r600_pipe_state *states[R600_PIPE_NSTATES];
319 struct r600_vertex_element *vertex_elements;
320 struct pipe_framebuffer_state framebuffer;
321 unsigned compute_cb_target_mask;
322 unsigned db_shader_control;
323 unsigned pa_sc_line_stipple;
324 unsigned pa_cl_clip_cntl;
325 /* for saving when using blitter */
326 struct pipe_stencil_ref stencil_ref;
327 struct pipe_viewport_state viewport;
328 struct pipe_clip_state clip;
329 struct r600_pipe_shader_selector *ps_shader;
330 struct r600_pipe_shader_selector *vs_shader;
331 struct r600_pipe_rasterizer *rasterizer;
332 struct r600_pipe_state vgt;
333 struct r600_pipe_state spi;
334 struct pipe_query *current_render_cond;
335 unsigned current_render_cond_mode;
336 struct pipe_query *saved_render_cond;
337 unsigned saved_render_cond_mode;
338 /* shader information */
339 boolean two_side;
340 boolean spi_dirty;
341 unsigned sprite_coord_enable;
342 boolean flatshade;
343 boolean export_16bpc;
344 unsigned nr_cbufs;
345
346 struct u_upload_mgr *uploader;
347 struct util_slab_mempool pool_transfers;
348
349 unsigned default_ps_gprs, default_vs_gprs;
350
351 /* States based on r600_atom. */
352 struct list_head dirty_states;
353 struct r600_command_buffer start_cs_cmd; /* invariant state mostly */
354 /** Compute specific registers initializations. The start_cs_cmd atom
355 * must be emitted before start_compute_cs_cmd. */
356 struct r600_command_buffer start_compute_cs_cmd;
357 struct r600_surface_sync_cmd surface_sync_cmd;
358 struct r600_atom r6xx_flush_and_inv_cmd;
359 struct r600_alphatest_state alphatest_state;
360 struct r600_cb_misc_state cb_misc_state;
361 struct r600_db_misc_state db_misc_state;
362 /** Vertex buffers for fetch shaders */
363 struct r600_vertexbuf_state vertex_buffer_state;
364 /** Vertex buffers for compute shaders */
365 struct r600_vertexbuf_state cs_vertex_buffer_state;
366 struct r600_constbuf_state vs_constbuf_state;
367 struct r600_constbuf_state ps_constbuf_state;
368 struct r600_textures_info vs_samplers;
369 struct r600_textures_info ps_samplers;
370 struct r600_cs_shader_state cs_shader_state;
371
372 struct radeon_winsys_cs *cs;
373
374 struct r600_range *range;
375 unsigned nblocks;
376 struct r600_block **blocks;
377 struct list_head dirty;
378 struct list_head enable_list;
379 unsigned pm4_dirty_cdwords;
380 unsigned ctx_pm4_ndwords;
381
382 /* The list of active queries. Only one query of each type can be active. */
383 int num_occlusion_queries;
384
385 /* Manage queries in two separate groups:
386 * The timer ones and the others (streamout, occlusion).
387 *
388 * We do this because we should only suspend non-timer queries for u_blitter,
389 * and later if the non-timer queries are suspended, the context flush should
390 * only suspend and resume the timer queries. */
391 struct list_head active_timer_queries;
392 unsigned num_cs_dw_timer_queries_suspend;
393 struct list_head active_nontimer_queries;
394 unsigned num_cs_dw_nontimer_queries_suspend;
395
396 unsigned num_cs_dw_streamout_end;
397
398 unsigned backend_mask;
399 unsigned max_db; /* for OQ */
400 unsigned flags;
401 boolean predicate_drawing;
402
403 unsigned num_so_targets;
404 struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
405 boolean streamout_start;
406 unsigned streamout_append_bitmask;
407
408 /* There is no scissor enable bit on r6xx, so we must use a workaround.
409 * These track the current scissor state. */
410 bool scissor_enable;
411 struct pipe_scissor_state scissor_state;
412
413 /* With rasterizer discard, there doesn't have to be a pixel shader.
414 * In that case, we bind this one: */
415 void *dummy_pixel_shader;
416
417 boolean dual_src_blend;
418
419 /* Index buffer. */
420 struct pipe_index_buffer index_buffer;
421 };
422
423 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
424 {
425 atom->emit(rctx, atom);
426 atom->dirty = false;
427 if (atom->head.next && atom->head.prev)
428 LIST_DELINIT(&atom->head);
429 }
430
431 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
432 {
433 if (!state->dirty) {
434 if (state->flags & EMIT_EARLY) {
435 LIST_ADD(&state->head, &rctx->dirty_states);
436 } else {
437 LIST_ADDTAIL(&state->head, &rctx->dirty_states);
438 }
439 state->dirty = true;
440 }
441 }
442
443 /* evergreen_state.c */
444 void evergreen_init_state_functions(struct r600_context *rctx);
445 void evergreen_init_atom_start_cs(struct r600_context *rctx);
446 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
447 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
448 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
449 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
450 void evergreen_polygon_offset_update(struct r600_context *rctx);
451 boolean evergreen_is_format_supported(struct pipe_screen *screen,
452 enum pipe_format format,
453 enum pipe_texture_target target,
454 unsigned sample_count,
455 unsigned usage);
456 void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
457 const struct pipe_framebuffer_state *state, int cb);
458
459
460 void evergreen_update_dual_export_state(struct r600_context * rctx);
461
462 /* r600_blit.c */
463 void r600_copy_buffer(struct pipe_context *ctx, struct
464 pipe_resource *dst, unsigned dstx,
465 struct pipe_resource *src, const struct pipe_box *src_box);
466 void r600_init_blit_functions(struct r600_context *rctx);
467 void r600_blit_uncompress_depth(struct pipe_context *ctx,
468 struct r600_resource_texture *texture,
469 struct r600_resource_texture *staging,
470 unsigned first_level, unsigned last_level,
471 unsigned first_layer, unsigned last_layer);
472 void r600_flush_depth_textures(struct r600_context *rctx,
473 struct r600_samplerview_state *textures);
474 /* r600_buffer.c */
475 bool r600_init_resource(struct r600_screen *rscreen,
476 struct r600_resource *res,
477 unsigned size, unsigned alignment,
478 unsigned bind, unsigned usage);
479 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
480 const struct pipe_resource *templ);
481
482 /* r600_pipe.c */
483 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
484 unsigned flags);
485
486 /* r600_query.c */
487 void r600_init_query_functions(struct r600_context *rctx);
488 void r600_suspend_nontimer_queries(struct r600_context *ctx);
489 void r600_resume_nontimer_queries(struct r600_context *ctx);
490 void r600_suspend_timer_queries(struct r600_context *ctx);
491 void r600_resume_timer_queries(struct r600_context *ctx);
492
493 /* r600_resource.c */
494 void r600_init_context_resource_functions(struct r600_context *r600);
495
496 /* r600_shader.c */
497 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
498 #ifdef HAVE_OPENCL
499 int r600_compute_shader_create(struct pipe_context * ctx,
500 LLVMModuleRef mod, struct r600_bytecode * bytecode);
501 #endif
502 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
503
504 /* r600_state.c */
505 void r600_set_scissor_state(struct r600_context *rctx,
506 const struct pipe_scissor_state *state);
507 void r600_update_sampler_states(struct r600_context *rctx);
508 void r600_init_state_functions(struct r600_context *rctx);
509 void r600_init_atom_start_cs(struct r600_context *rctx);
510 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
511 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
512 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
513 void *r600_create_db_flush_dsa(struct r600_context *rctx);
514 void r600_polygon_offset_update(struct r600_context *rctx);
515 void r600_adjust_gprs(struct r600_context *rctx);
516 boolean r600_is_format_supported(struct pipe_screen *screen,
517 enum pipe_format format,
518 enum pipe_texture_target target,
519 unsigned sample_count,
520 unsigned usage);
521 void r600_update_dual_export_state(struct r600_context * rctx);
522
523 /* r600_texture.c */
524 void r600_init_screen_texture_functions(struct pipe_screen *screen);
525 void r600_init_surface_functions(struct r600_context *r600);
526 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
527 const unsigned char *swizzle_view,
528 uint32_t *word4_p, uint32_t *yuv_format_p);
529 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
530 unsigned level, unsigned layer);
531
532 /* r600_translate.c */
533 void r600_translate_index_buffer(struct r600_context *r600,
534 struct pipe_index_buffer *ib,
535 unsigned count);
536
537 /* r600_state_common.c */
538 void r600_init_atom(struct r600_atom *atom,
539 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
540 unsigned num_dw, enum r600_atom_flags flags);
541 void r600_init_common_atoms(struct r600_context *rctx);
542 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
543 void r600_texture_barrier(struct pipe_context *ctx);
544 void r600_set_index_buffer(struct pipe_context *ctx,
545 const struct pipe_index_buffer *ib);
546 void r600_vertex_buffers_dirty(struct r600_context *rctx);
547 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
548 const struct pipe_vertex_buffer *input);
549 void r600_sampler_views_dirty(struct r600_context *rctx,
550 struct r600_samplerview_state *state);
551 void r600_set_sampler_views(struct r600_context *rctx,
552 struct r600_textures_info *dst,
553 unsigned count,
554 struct pipe_sampler_view **views);
555 void *r600_create_vertex_elements(struct pipe_context *ctx,
556 unsigned count,
557 const struct pipe_vertex_element *elements);
558 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
559 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
560 void r600_set_blend_color(struct pipe_context *ctx,
561 const struct pipe_blend_color *state);
562 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
563 void r600_set_max_scissor(struct r600_context *rctx);
564 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
565 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
566 void r600_sampler_view_destroy(struct pipe_context *ctx,
567 struct pipe_sampler_view *state);
568 void r600_delete_state(struct pipe_context *ctx, void *state);
569 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
570 void *r600_create_shader_state_ps(struct pipe_context *ctx,
571 const struct pipe_shader_state *state);
572 void *r600_create_shader_state_vs(struct pipe_context *ctx,
573 const struct pipe_shader_state *state);
574 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
575 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
576 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
577 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
578 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
579 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
580 struct pipe_constant_buffer *cb);
581 struct pipe_stream_output_target *
582 r600_create_so_target(struct pipe_context *ctx,
583 struct pipe_resource *buffer,
584 unsigned buffer_offset,
585 unsigned buffer_size);
586 void r600_so_target_destroy(struct pipe_context *ctx,
587 struct pipe_stream_output_target *target);
588 void r600_set_so_targets(struct pipe_context *ctx,
589 unsigned num_targets,
590 struct pipe_stream_output_target **targets,
591 unsigned append_bitmask);
592 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
593 const struct pipe_stencil_ref *state);
594 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
595 uint32_t r600_translate_stencil_op(int s_op);
596 uint32_t r600_translate_fill(uint32_t func);
597 unsigned r600_tex_wrap(unsigned wrap);
598 unsigned r600_tex_filter(unsigned filter);
599 unsigned r600_tex_mipfilter(unsigned filter);
600 unsigned r600_tex_compare(unsigned compare);
601
602 /*
603 * Helpers for building command buffers
604 */
605
606 #define PKT3_SET_CONFIG_REG 0x68
607 #define PKT3_SET_CONTEXT_REG 0x69
608 #define PKT3_SET_CTL_CONST 0x6F
609 #define PKT3_SET_LOOP_CONST 0x6C
610
611 #define R600_CONFIG_REG_OFFSET 0x08000
612 #define R600_CONTEXT_REG_OFFSET 0x28000
613 #define R600_CTL_CONST_OFFSET 0x3CFF0
614 #define R600_LOOP_CONST_OFFSET 0X0003E200
615 #define EG_LOOP_CONST_OFFSET 0x0003A200
616
617 #define PKT_TYPE_S(x) (((x) & 0x3) << 30)
618 #define PKT_COUNT_S(x) (((x) & 0x3FFF) << 16)
619 #define PKT3_IT_OPCODE_S(x) (((x) & 0xFF) << 8)
620 #define PKT3_PREDICATE(x) (((x) >> 0) & 0x1)
621 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
622
623 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
624
625 /*Evergreen Compute packet3*/
626 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
627
628 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
629 {
630 cb->buf[cb->atom.num_dw++] = value;
631 }
632
633 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
634 {
635 assert(reg < R600_CONTEXT_REG_OFFSET);
636 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
637 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
638 cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
639 }
640
641 /**
642 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
643 * shaders.
644 */
645 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
646 {
647 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
648 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
649 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
650 cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
651 }
652
653 /**
654 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
655 * shaders.
656 */
657 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
658 {
659 assert(reg >= R600_CTL_CONST_OFFSET);
660 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
661 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
662 cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
663 }
664
665 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
666 {
667 assert(reg >= R600_LOOP_CONST_OFFSET);
668 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
669 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
670 cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
671 }
672
673 /**
674 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
675 * shaders.
676 */
677 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
678 {
679 assert(reg >= EG_LOOP_CONST_OFFSET);
680 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
681 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
682 cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
683 }
684
685 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
686 {
687 r600_store_config_reg_seq(cb, reg, 1);
688 r600_store_value(cb, value);
689 }
690
691 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
692 {
693 r600_store_context_reg_seq(cb, reg, 1);
694 r600_store_value(cb, value);
695 }
696
697 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
698 {
699 r600_store_ctl_const_seq(cb, reg, 1);
700 r600_store_value(cb, value);
701 }
702
703 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
704 {
705 r600_store_loop_const_seq(cb, reg, 1);
706 r600_store_value(cb, value);
707 }
708
709 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
710 {
711 eg_store_loop_const_seq(cb, reg, 1);
712 r600_store_value(cb, value);
713 }
714
715 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
716 void r600_release_command_buffer(struct r600_command_buffer *cb);
717
718 /*
719 * Helpers for emitting state into a command stream directly.
720 */
721
722 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
723 enum radeon_bo_usage usage)
724 {
725 assert(usage);
726 return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
727 }
728
729 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
730 {
731 cs->buf[cs->cdw++] = value;
732 }
733
734 static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
735 {
736 assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
737 memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
738 cs->cdw += num;
739 }
740
741 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
742 {
743 assert(reg < R600_CONTEXT_REG_OFFSET);
744 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
745 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
746 cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
747 }
748
749 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
750 {
751 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
752 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
753 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
754 cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
755 }
756
757 static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
758 {
759 r600_write_context_reg_seq(cs, reg, num);
760 /* Set the compute bit on the packet header */
761 cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
762 }
763
764 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
765 {
766 assert(reg >= R600_CTL_CONST_OFFSET);
767 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
768 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
769 cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
770 }
771
772 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
773 {
774 r600_write_config_reg_seq(cs, reg, 1);
775 r600_write_value(cs, value);
776 }
777
778 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
779 {
780 r600_write_context_reg_seq(cs, reg, 1);
781 r600_write_value(cs, value);
782 }
783
784 static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
785 {
786 r600_write_compute_context_reg_seq(cs, reg, 1);
787 r600_write_value(cs, value);
788 }
789
790 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
791 {
792 r600_write_ctl_const_seq(cs, reg, 1);
793 r600_write_value(cs, value);
794 }
795
796 /*
797 * common helpers
798 */
799 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
800 {
801 return value * (1 << frac_bits);
802 }
803 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
804
805 static inline unsigned r600_tex_aniso_filter(unsigned filter)
806 {
807 if (filter <= 1) return 0;
808 if (filter <= 2) return 1;
809 if (filter <= 4) return 2;
810 if (filter <= 8) return 3;
811 /* else */ return 4;
812 }
813
814 /* 12.4 fixed-point */
815 static INLINE unsigned r600_pack_float_12p4(float x)
816 {
817 return x <= 0 ? 0 :
818 x >= 4096 ? 0xffff : x * 16;
819 }
820
821 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
822 {
823 struct r600_screen *rscreen = (struct r600_screen*)screen;
824 struct r600_resource *rresource = (struct r600_resource*)resource;
825
826 return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
827 }
828
829 #endif