r600g: workaround hyperz lockup on evergreen
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "util/u_blitter.h"
30 #include "util/u_slab.h"
31 #include "util/u_suballoc.h"
32 #include "r600.h"
33 #include "r600_llvm.h"
34 #include "r600_public.h"
35 #include "r600_resource.h"
36 #include "evergreen_compute.h"
37
38 #define R600_NUM_ATOMS 37
39
40 #define R600_TRACE_CS 0
41
42 #define R600_MAX_USER_CONST_BUFFERS 13
43 #define R600_MAX_DRIVER_CONST_BUFFERS 3
44 #define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS)
45
46 /* start driver buffers after user buffers */
47 #define R600_UCP_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
48 #define R600_TXQ_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
49 #define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)
50
51 #define R600_MAX_CONST_BUFFER_SIZE 4096
52
53 #ifdef PIPE_ARCH_BIG_ENDIAN
54 #define R600_BIG_ENDIAN 1
55 #else
56 #define R600_BIG_ENDIAN 0
57 #endif
58
59 #define R600_MAP_BUFFER_ALIGNMENT 64
60
61 struct r600_bytecode;
62 struct r600_shader_key;
63
64 /* This encapsulates a state or an operation which can emitted into the GPU
65 * command stream. It's not limited to states only, it can be used for anything
66 * that wants to write commands into the CS (e.g. cache flushes). */
67 struct r600_atom {
68 void (*emit)(struct r600_context *ctx, struct r600_atom *state);
69 unsigned id;
70 unsigned num_dw;
71 bool dirty;
72 };
73
74 /* This is an atom containing GPU commands that never change.
75 * This is supposed to be copied directly into the CS. */
76 struct r600_command_buffer {
77 uint32_t *buf;
78 unsigned num_dw;
79 unsigned max_num_dw;
80 unsigned pkt_flags;
81 };
82
83 struct r600_db_state {
84 struct r600_atom atom;
85 struct r600_surface *rsurf;
86 };
87
88 struct r600_db_misc_state {
89 struct r600_atom atom;
90 bool occlusion_query_enabled;
91 bool flush_depthstencil_through_cb;
92 bool flush_depthstencil_in_place;
93 bool copy_depth, copy_stencil;
94 unsigned copy_sample;
95 unsigned log_samples;
96 unsigned db_shader_control;
97 bool htile_clear;
98 };
99
100 struct r600_cb_misc_state {
101 struct r600_atom atom;
102 unsigned cb_color_control; /* this comes from blend state */
103 unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
104 unsigned nr_cbufs;
105 unsigned nr_ps_color_outputs;
106 bool multiwrite;
107 bool dual_src_blend;
108 };
109
110 struct r600_clip_misc_state {
111 struct r600_atom atom;
112 unsigned pa_cl_clip_cntl; /* from rasterizer */
113 unsigned pa_cl_vs_out_cntl; /* from vertex shader */
114 unsigned clip_plane_enable; /* from rasterizer */
115 unsigned clip_dist_write; /* from vertex shader */
116 };
117
118 struct r600_alphatest_state {
119 struct r600_atom atom;
120 unsigned sx_alpha_test_control; /* this comes from dsa state */
121 unsigned sx_alpha_ref; /* this comes from dsa state */
122 bool bypass;
123 bool cb0_export_16bpc; /* from set_framebuffer_state */
124 };
125
126 struct r600_vgt_state {
127 struct r600_atom atom;
128 uint32_t vgt_multi_prim_ib_reset_en;
129 uint32_t vgt_multi_prim_ib_reset_indx;
130 };
131
132 struct r600_vgt2_state {
133 struct r600_atom atom;
134 uint32_t vgt_indx_offset;
135 };
136
137 struct r600_blend_color {
138 struct r600_atom atom;
139 struct pipe_blend_color state;
140 };
141
142 struct r600_clip_state {
143 struct r600_atom atom;
144 struct pipe_clip_state state;
145 };
146
147 struct r600_cs_shader_state {
148 struct r600_atom atom;
149 unsigned kernel_index;
150 struct r600_pipe_compute *shader;
151 };
152
153 struct r600_framebuffer {
154 struct r600_atom atom;
155 struct pipe_framebuffer_state state;
156 unsigned compressed_cb_mask;
157 unsigned nr_samples;
158 bool export_16bpc;
159 bool cb0_is_integer;
160 bool is_msaa_resolve;
161 };
162
163 struct r600_sample_mask {
164 struct r600_atom atom;
165 uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
166 };
167
168 struct r600_config_state {
169 struct r600_atom atom;
170 unsigned sq_gpr_resource_mgmt_1;
171 };
172
173 struct r600_stencil_ref
174 {
175 ubyte ref_value[2];
176 ubyte valuemask[2];
177 ubyte writemask[2];
178 };
179
180 struct r600_stencil_ref_state {
181 struct r600_atom atom;
182 struct r600_stencil_ref state;
183 struct pipe_stencil_ref pipe_state;
184 };
185
186 struct r600_viewport_state {
187 struct r600_atom atom;
188 struct pipe_viewport_state state;
189 };
190
191 struct compute_memory_pool;
192 void compute_memory_pool_delete(struct compute_memory_pool* pool);
193 struct compute_memory_pool* compute_memory_pool_new(
194 struct r600_screen *rscreen);
195
196 struct r600_pipe_fences {
197 struct r600_resource *bo;
198 unsigned *data;
199 unsigned next_index;
200 /* linked list of preallocated blocks */
201 struct list_head blocks;
202 /* linked list of freed fences */
203 struct list_head pool;
204 pipe_mutex mutex;
205 };
206
207 enum r600_msaa_texture_mode {
208 /* If the hw can fetch the first sample only (no decompression available).
209 * This means MSAA texturing is not fully implemented. */
210 MSAA_TEXTURE_SAMPLE_ZERO,
211
212 /* If the hw can fetch decompressed MSAA textures.
213 * Supported families: R600, R700, Evergreen.
214 * Cayman cannot use this, because it cannot do the decompression. */
215 MSAA_TEXTURE_DECOMPRESSED,
216
217 /* If the hw can fetch compressed MSAA textures, which means shaders can
218 * read resolved FMASK. This yields the best performance.
219 * Supported families: Evergreen, Cayman. */
220 MSAA_TEXTURE_COMPRESSED
221 };
222
223 typedef boolean (*r600g_dma_blit_t)(struct pipe_context *ctx,
224 struct pipe_resource *dst,
225 unsigned dst_level,
226 unsigned dst_x, unsigned dst_y, unsigned dst_z,
227 struct pipe_resource *src,
228 unsigned src_level,
229 const struct pipe_box *src_box);
230
231 struct r600_screen {
232 struct pipe_screen screen;
233 struct radeon_winsys *ws;
234 unsigned family;
235 enum chip_class chip_class;
236 struct radeon_info info;
237 bool has_streamout;
238 bool has_msaa;
239 enum r600_msaa_texture_mode msaa_texture_support;
240 bool use_hyperz;
241 struct r600_tiling_info tiling_info;
242 struct r600_pipe_fences fences;
243
244 /*for compute global memory binding, we allocate stuff here, instead of
245 * buffers.
246 * XXX: Not sure if this is the best place for global_pool. Also,
247 * it's not thread safe, so it won't work with multiple contexts. */
248 struct compute_memory_pool *global_pool;
249 #if R600_TRACE_CS
250 struct r600_resource *trace_bo;
251 uint32_t *trace_ptr;
252 unsigned cs_count;
253 #endif
254 r600g_dma_blit_t dma_blit;
255 };
256
257 struct r600_pipe_sampler_view {
258 struct pipe_sampler_view base;
259 struct r600_resource *tex_resource;
260 uint32_t tex_resource_words[8];
261 bool skip_mip_address_reloc;
262 };
263
264 struct r600_rasterizer_state {
265 struct r600_command_buffer buffer;
266 boolean flatshade;
267 boolean two_side;
268 unsigned sprite_coord_enable;
269 unsigned clip_plane_enable;
270 unsigned pa_sc_line_stipple;
271 unsigned pa_cl_clip_cntl;
272 float offset_units;
273 float offset_scale;
274 bool offset_enable;
275 bool scissor_enable;
276 bool multisample_enable;
277 };
278
279 struct r600_poly_offset_state {
280 struct r600_atom atom;
281 enum pipe_format zs_format;
282 float offset_units;
283 float offset_scale;
284 };
285
286 struct r600_blend_state {
287 struct r600_command_buffer buffer;
288 struct r600_command_buffer buffer_no_blend;
289 unsigned cb_target_mask;
290 unsigned cb_color_control;
291 unsigned cb_color_control_no_blend;
292 bool dual_src_blend;
293 bool alpha_to_one;
294 };
295
296 struct r600_dsa_state {
297 struct r600_command_buffer buffer;
298 unsigned alpha_ref;
299 ubyte valuemask[2];
300 ubyte writemask[2];
301 unsigned zwritemask;
302 unsigned sx_alpha_test_control;
303 };
304
305 struct r600_pipe_shader;
306
307 struct r600_pipe_shader_selector {
308 struct r600_pipe_shader *current;
309
310 struct tgsi_token *tokens;
311 struct pipe_stream_output_info so;
312
313 unsigned num_shaders;
314
315 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
316 unsigned type;
317
318 unsigned nr_ps_max_color_exports;
319 };
320
321 struct r600_pipe_sampler_state {
322 uint32_t tex_sampler_words[3];
323 union pipe_color_union border_color;
324 bool border_color_use;
325 bool seamless_cube_map;
326 };
327
328 /* needed for blitter save */
329 #define NUM_TEX_UNITS 16
330
331 struct r600_seamless_cube_map {
332 struct r600_atom atom;
333 bool enabled;
334 };
335
336 struct r600_samplerview_state {
337 struct r600_atom atom;
338 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
339 uint32_t enabled_mask;
340 uint32_t dirty_mask;
341 uint32_t compressed_depthtex_mask; /* which textures are depth */
342 uint32_t compressed_colortex_mask;
343 boolean dirty_txq_constants;
344 boolean dirty_buffer_constants;
345 };
346
347 struct r600_sampler_states {
348 struct r600_atom atom;
349 struct r600_pipe_sampler_state *states[NUM_TEX_UNITS];
350 uint32_t enabled_mask;
351 uint32_t dirty_mask;
352 uint32_t has_bordercolor_mask; /* which states contain the border color */
353 };
354
355 struct r600_textures_info {
356 struct r600_samplerview_state views;
357 struct r600_sampler_states states;
358 bool is_array_sampler[NUM_TEX_UNITS];
359
360 /* cube array txq workaround */
361 uint32_t *txq_constants;
362 /* buffer related workarounds */
363 uint32_t *buffer_constants;
364 };
365
366 struct r600_fence {
367 struct pipe_reference reference;
368 unsigned index; /* in the shared bo */
369 struct r600_resource *sleep_bo;
370 struct list_head head;
371 };
372
373 #define FENCE_BLOCK_SIZE 16
374
375 struct r600_fence_block {
376 struct r600_fence fences[FENCE_BLOCK_SIZE];
377 struct list_head head;
378 };
379
380 #define R600_CONSTANT_ARRAY_SIZE 256
381 #define R600_RESOURCE_ARRAY_SIZE 160
382
383 struct r600_constbuf_state
384 {
385 struct r600_atom atom;
386 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
387 uint32_t enabled_mask;
388 uint32_t dirty_mask;
389 };
390
391 struct r600_vertexbuf_state
392 {
393 struct r600_atom atom;
394 struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS];
395 uint32_t enabled_mask; /* non-NULL buffers */
396 uint32_t dirty_mask;
397 };
398
399 /* CSO (constant state object, in other words, immutable state). */
400 struct r600_cso_state
401 {
402 struct r600_atom atom;
403 void *cso; /* e.g. r600_blend_state */
404 struct r600_command_buffer *cb;
405 };
406
407 struct r600_scissor_state
408 {
409 struct r600_atom atom;
410 struct pipe_scissor_state scissor;
411 bool enable; /* r6xx only */
412 };
413
414 struct r600_fetch_shader {
415 struct r600_resource *buffer;
416 unsigned offset;
417 };
418
419 struct r600_ring {
420 struct radeon_winsys_cs *cs;
421 bool flushing;
422 void (*flush)(void *ctx, unsigned flags);
423 };
424
425 struct r600_rings {
426 struct r600_ring gfx;
427 struct r600_ring dma;
428 };
429
430 struct r600_context {
431 struct pipe_context context;
432 struct r600_screen *screen;
433 struct radeon_winsys *ws;
434 struct r600_rings rings;
435 struct blitter_context *blitter;
436 struct u_upload_mgr *uploader;
437 struct u_suballocator *allocator_so_filled_size;
438 struct u_suballocator *allocator_fetch_shader;
439 struct util_slab_mempool pool_transfers;
440
441 /* Hardware info. */
442 enum radeon_family family;
443 enum chip_class chip_class;
444 boolean has_vertex_cache;
445 boolean keep_tiling_flags;
446 unsigned default_ps_gprs, default_vs_gprs;
447 unsigned r6xx_num_clause_temp_gprs;
448 unsigned backend_mask;
449 unsigned max_db; /* for OQ */
450
451 /* current unaccounted memory usage */
452 uint64_t vram;
453 uint64_t gtt;
454
455 /* Miscellaneous state objects. */
456 void *custom_dsa_flush;
457 void *custom_blend_resolve;
458 void *custom_blend_decompress;
459 void *custom_blend_fmask_decompress;
460 /* With rasterizer discard, there doesn't have to be a pixel shader.
461 * In that case, we bind this one: */
462 void *dummy_pixel_shader;
463 /* These dummy CMASK and FMASK buffers are used to get around the R6xx hardware
464 * bug where valid CMASK and FMASK are required to be present to avoid
465 * a hardlock in certain operations but aren't actually used
466 * for anything useful. */
467 struct r600_resource *dummy_fmask;
468 struct r600_resource *dummy_cmask;
469
470 /* State binding slots are here. */
471 struct r600_atom *atoms[R600_NUM_ATOMS];
472 /* States for CS initialization. */
473 struct r600_command_buffer start_cs_cmd; /* invariant state mostly */
474 /** Compute specific registers initializations. The start_cs_cmd atom
475 * must be emitted before start_compute_cs_cmd. */
476 struct r600_command_buffer start_compute_cs_cmd;
477 /* Register states. */
478 struct r600_alphatest_state alphatest_state;
479 struct r600_cso_state blend_state;
480 struct r600_blend_color blend_color;
481 struct r600_cb_misc_state cb_misc_state;
482 struct r600_clip_misc_state clip_misc_state;
483 struct r600_clip_state clip_state;
484 struct r600_db_misc_state db_misc_state;
485 struct r600_db_state db_state;
486 struct r600_cso_state dsa_state;
487 struct r600_framebuffer framebuffer;
488 struct r600_poly_offset_state poly_offset_state;
489 struct r600_cso_state rasterizer_state;
490 struct r600_sample_mask sample_mask;
491 struct r600_scissor_state scissor;
492 struct r600_seamless_cube_map seamless_cube_map;
493 struct r600_config_state config_state;
494 struct r600_stencil_ref_state stencil_ref;
495 struct r600_vgt_state vgt_state;
496 struct r600_vgt2_state vgt2_state;
497 struct r600_viewport_state viewport;
498 /* Shaders and shader resources. */
499 struct r600_cso_state vertex_fetch_shader;
500 struct r600_cs_shader_state cs_shader_state;
501 struct r600_constbuf_state constbuf_state[PIPE_SHADER_TYPES];
502 struct r600_textures_info samplers[PIPE_SHADER_TYPES];
503 /** Vertex buffers for fetch shaders */
504 struct r600_vertexbuf_state vertex_buffer_state;
505 /** Vertex buffers for compute shaders */
506 struct r600_vertexbuf_state cs_vertex_buffer_state;
507
508 /* Additional context states. */
509 unsigned flags;
510 unsigned compute_cb_target_mask;
511 struct r600_pipe_shader_selector *ps_shader;
512 struct r600_pipe_shader_selector *vs_shader;
513 struct r600_rasterizer_state *rasterizer;
514 bool alpha_to_one;
515 bool force_blend_disable;
516 boolean dual_src_blend;
517 unsigned zwritemask;
518
519 /* Index buffer. */
520 struct pipe_index_buffer index_buffer;
521
522 /* Last draw state (-1 = unset). */
523 int last_primitive_type; /* Last primitive type used in draw_vbo. */
524 int last_start_instance;
525
526 /* Queries. */
527 /* The list of active queries. Only one query of each type can be active. */
528 int num_occlusion_queries;
529 /* Keep track of non-timer queries, because they should be suspended
530 * during context flushing.
531 * The timer queries (TIME_ELAPSED) shouldn't be suspended. */
532 struct list_head active_nontimer_queries;
533 unsigned num_cs_dw_nontimer_queries_suspend;
534 /* If queries have been suspended. */
535 bool nontimer_queries_suspended;
536
537 /* Render condition. */
538 struct pipe_query *current_render_cond;
539 unsigned current_render_cond_mode;
540 boolean predicate_drawing;
541
542 /* Streamout state. */
543 unsigned num_cs_dw_streamout_end;
544 unsigned num_so_targets;
545 struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
546 boolean streamout_start;
547 unsigned streamout_append_bitmask;
548 bool streamout_suspended;
549
550 /* Deprecated state management. */
551 struct r600_range *range;
552 unsigned nblocks;
553 struct r600_block **blocks;
554 struct list_head dirty;
555 struct list_head enable_list;
556 unsigned pm4_dirty_cdwords;
557
558 struct r600_isa *isa;
559 };
560
561 static INLINE void r600_emit_command_buffer(struct radeon_winsys_cs *cs,
562 struct r600_command_buffer *cb)
563 {
564 assert(cs->cdw + cb->num_dw <= RADEON_MAX_CMDBUF_DWORDS);
565 memcpy(cs->buf + cs->cdw, cb->buf, 4 * cb->num_dw);
566 cs->cdw += cb->num_dw;
567 }
568
569 #if R600_TRACE_CS
570 void r600_trace_emit(struct r600_context *rctx);
571 #endif
572
573 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
574 {
575 atom->emit(rctx, atom);
576 atom->dirty = false;
577 #if R600_TRACE_CS
578 if (rctx->screen->trace_bo) {
579 r600_trace_emit(rctx);
580 }
581 #endif
582 }
583
584 static INLINE void r600_set_cso_state(struct r600_cso_state *state, void *cso)
585 {
586 state->cso = cso;
587 state->atom.dirty = cso != NULL;
588 }
589
590 static INLINE void r600_set_cso_state_with_cb(struct r600_cso_state *state, void *cso,
591 struct r600_command_buffer *cb)
592 {
593 state->cb = cb;
594 state->atom.num_dw = cb->num_dw;
595 r600_set_cso_state(state, cso);
596 }
597
598 /* evergreen_state.c */
599 struct pipe_sampler_view *
600 evergreen_create_sampler_view_custom(struct pipe_context *ctx,
601 struct pipe_resource *texture,
602 const struct pipe_sampler_view *state,
603 unsigned width0, unsigned height0);
604 void evergreen_init_common_regs(struct r600_command_buffer *cb,
605 enum chip_class ctx_chip_class,
606 enum radeon_family ctx_family,
607 int ctx_drm_minor);
608 void cayman_init_common_regs(struct r600_command_buffer *cb,
609 enum chip_class ctx_chip_class,
610 enum radeon_family ctx_family,
611 int ctx_drm_minor);
612
613 void evergreen_init_state_functions(struct r600_context *rctx);
614 void evergreen_init_atom_start_cs(struct r600_context *rctx);
615 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
616 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
617 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
618 void *evergreen_create_resolve_blend(struct r600_context *rctx);
619 void *evergreen_create_decompress_blend(struct r600_context *rctx);
620 void *evergreen_create_fmask_decompress_blend(struct r600_context *rctx);
621 boolean evergreen_is_format_supported(struct pipe_screen *screen,
622 enum pipe_format format,
623 enum pipe_texture_target target,
624 unsigned sample_count,
625 unsigned usage);
626 void evergreen_init_color_surface(struct r600_context *rctx,
627 struct r600_surface *surf);
628 void evergreen_init_color_surface_rat(struct r600_context *rctx,
629 struct r600_surface *surf);
630 void evergreen_update_db_shader_control(struct r600_context * rctx);
631
632 /* r600_blit.c */
633 void r600_copy_buffer(struct pipe_context *ctx, struct pipe_resource *dst, unsigned dstx,
634 struct pipe_resource *src, const struct pipe_box *src_box);
635 void r600_init_blit_functions(struct r600_context *rctx);
636 void r600_blit_decompress_depth(struct pipe_context *ctx,
637 struct r600_texture *texture,
638 struct r600_texture *staging,
639 unsigned first_level, unsigned last_level,
640 unsigned first_layer, unsigned last_layer,
641 unsigned first_sample, unsigned last_sample);
642 void r600_decompress_depth_textures(struct r600_context *rctx,
643 struct r600_samplerview_state *textures);
644 void r600_decompress_color_textures(struct r600_context *rctx,
645 struct r600_samplerview_state *textures);
646
647 /* r600_buffer.c */
648 bool r600_init_resource(struct r600_screen *rscreen,
649 struct r600_resource *res,
650 unsigned size, unsigned alignment,
651 bool use_reusable_pool, unsigned usage);
652 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
653 const struct pipe_resource *templ,
654 unsigned alignment);
655
656 /* r600_pipe.c */
657 boolean r600_rings_is_buffer_referenced(struct r600_context *ctx,
658 struct radeon_winsys_cs_handle *buf,
659 enum radeon_bo_usage usage);
660 void *r600_buffer_mmap_sync_with_rings(struct r600_context *ctx,
661 struct r600_resource *resource,
662 unsigned usage);
663
664 /* r600_query.c */
665 void r600_init_query_functions(struct r600_context *rctx);
666 void r600_suspend_nontimer_queries(struct r600_context *ctx);
667 void r600_resume_nontimer_queries(struct r600_context *ctx);
668
669 /* r600_resource.c */
670 void r600_init_context_resource_functions(struct r600_context *r600);
671
672 /* r600_shader.c */
673 int r600_pipe_shader_create(struct pipe_context *ctx,
674 struct r600_pipe_shader *shader,
675 struct r600_shader_key key);
676 #ifdef HAVE_OPENCL
677 int r600_compute_shader_create(struct pipe_context * ctx,
678 LLVMModuleRef mod, struct r600_bytecode * bytecode);
679 #endif
680 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
681
682 /* r600_state.c */
683 struct pipe_sampler_view *
684 r600_create_sampler_view_custom(struct pipe_context *ctx,
685 struct pipe_resource *texture,
686 const struct pipe_sampler_view *state,
687 unsigned width_first_level, unsigned height_first_level);
688 void r600_init_state_functions(struct r600_context *rctx);
689 void r600_init_atom_start_cs(struct r600_context *rctx);
690 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
691 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
692 void *r600_create_db_flush_dsa(struct r600_context *rctx);
693 void *r600_create_resolve_blend(struct r600_context *rctx);
694 void *r700_create_resolve_blend(struct r600_context *rctx);
695 void *r600_create_decompress_blend(struct r600_context *rctx);
696 bool r600_adjust_gprs(struct r600_context *rctx);
697 boolean r600_is_format_supported(struct pipe_screen *screen,
698 enum pipe_format format,
699 enum pipe_texture_target target,
700 unsigned sample_count,
701 unsigned usage);
702 void r600_update_db_shader_control(struct r600_context * rctx);
703
704 /* r600_texture.c */
705 void r600_init_screen_texture_functions(struct pipe_screen *screen);
706 void r600_init_surface_functions(struct r600_context *r600);
707 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
708 const unsigned char *swizzle_view,
709 uint32_t *word4_p, uint32_t *yuv_format_p);
710 unsigned r600_texture_get_offset(struct r600_texture *rtex,
711 unsigned level, unsigned layer);
712 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
713 struct pipe_resource *texture,
714 const struct pipe_surface *templ,
715 unsigned width, unsigned height);
716
717 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
718 const unsigned char *swizzle_view,
719 boolean vtx);
720
721 /* r600_state_common.c */
722 void r600_init_common_state_functions(struct r600_context *rctx);
723 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom);
724 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom);
725 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom);
726 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom);
727 void r600_emit_vgt2_state(struct r600_context *rctx, struct r600_atom *atom);
728 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom);
729 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom);
730 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom);
731 void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id,
732 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
733 unsigned num_dw);
734 void r600_vertex_buffers_dirty(struct r600_context *rctx);
735 void r600_sampler_views_dirty(struct r600_context *rctx,
736 struct r600_samplerview_state *state);
737 void r600_sampler_states_dirty(struct r600_context *rctx,
738 struct r600_sampler_states *state);
739 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
740 void r600_draw_rectangle(struct blitter_context *blitter,
741 int x1, int y1, int x2, int y2, float depth,
742 enum blitter_attrib_type type, const union pipe_color_union *attrib);
743 uint32_t r600_translate_stencil_op(int s_op);
744 uint32_t r600_translate_fill(uint32_t func);
745 unsigned r600_tex_wrap(unsigned wrap);
746 unsigned r600_tex_filter(unsigned filter);
747 unsigned r600_tex_mipfilter(unsigned filter);
748 unsigned r600_tex_compare(unsigned compare);
749 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state);
750
751 /*
752 * Helpers for building command buffers
753 */
754
755 #define PKT3_SET_CONFIG_REG 0x68
756 #define PKT3_SET_CONTEXT_REG 0x69
757 #define PKT3_SET_CTL_CONST 0x6F
758 #define PKT3_SET_LOOP_CONST 0x6C
759
760 #define R600_CONFIG_REG_OFFSET 0x08000
761 #define R600_CONTEXT_REG_OFFSET 0x28000
762 #define R600_CTL_CONST_OFFSET 0x3CFF0
763 #define R600_LOOP_CONST_OFFSET 0X0003E200
764 #define EG_LOOP_CONST_OFFSET 0x0003A200
765
766 #define PKT_TYPE_S(x) (((x) & 0x3) << 30)
767 #define PKT_COUNT_S(x) (((x) & 0x3FFF) << 16)
768 #define PKT3_IT_OPCODE_S(x) (((x) & 0xFF) << 8)
769 #define PKT3_PREDICATE(x) (((x) >> 0) & 0x1)
770 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
771
772 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
773
774 /*Evergreen Compute packet3*/
775 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
776
777 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
778 {
779 cb->buf[cb->num_dw++] = value;
780 }
781
782 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
783 {
784 assert(reg < R600_CONTEXT_REG_OFFSET);
785 assert(cb->num_dw+2+num <= cb->max_num_dw);
786 cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
787 cb->buf[cb->num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
788 }
789
790 /**
791 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
792 * shaders.
793 */
794 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
795 {
796 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
797 assert(cb->num_dw+2+num <= cb->max_num_dw);
798 cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
799 cb->buf[cb->num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
800 }
801
802 /**
803 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
804 * shaders.
805 */
806 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
807 {
808 assert(reg >= R600_CTL_CONST_OFFSET);
809 assert(cb->num_dw+2+num <= cb->max_num_dw);
810 cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
811 cb->buf[cb->num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
812 }
813
814 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
815 {
816 assert(reg >= R600_LOOP_CONST_OFFSET);
817 assert(cb->num_dw+2+num <= cb->max_num_dw);
818 cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
819 cb->buf[cb->num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
820 }
821
822 /**
823 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
824 * shaders.
825 */
826 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
827 {
828 assert(reg >= EG_LOOP_CONST_OFFSET);
829 assert(cb->num_dw+2+num <= cb->max_num_dw);
830 cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
831 cb->buf[cb->num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
832 }
833
834 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
835 {
836 r600_store_config_reg_seq(cb, reg, 1);
837 r600_store_value(cb, value);
838 }
839
840 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
841 {
842 r600_store_context_reg_seq(cb, reg, 1);
843 r600_store_value(cb, value);
844 }
845
846 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
847 {
848 r600_store_ctl_const_seq(cb, reg, 1);
849 r600_store_value(cb, value);
850 }
851
852 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
853 {
854 r600_store_loop_const_seq(cb, reg, 1);
855 r600_store_value(cb, value);
856 }
857
858 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
859 {
860 eg_store_loop_const_seq(cb, reg, 1);
861 r600_store_value(cb, value);
862 }
863
864 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw);
865 void r600_release_command_buffer(struct r600_command_buffer *cb);
866
867 /*
868 * Helpers for emitting state into a command stream directly.
869 */
870 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx,
871 struct r600_ring *ring,
872 struct r600_resource *rbo,
873 enum radeon_bo_usage usage)
874 {
875 assert(usage);
876 /* make sure that all previous ring use are flushed so everything
877 * look serialized from driver pov
878 */
879 if (!ring->flushing) {
880 if (ring == &ctx->rings.gfx) {
881 if (ctx->rings.dma.cs) {
882 /* flush dma ring */
883 ctx->rings.dma.flush(ctx, RADEON_FLUSH_ASYNC);
884 }
885 } else {
886 /* flush gfx ring */
887 ctx->rings.gfx.flush(ctx, RADEON_FLUSH_ASYNC);
888 }
889 }
890 return ctx->ws->cs_add_reloc(ring->cs, rbo->cs_buf, usage, rbo->domains) * 4;
891 }
892
893 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
894 {
895 cs->buf[cs->cdw++] = value;
896 }
897
898 static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
899 {
900 assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
901 memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
902 cs->cdw += num;
903 }
904
905 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
906 {
907 assert(reg < R600_CONTEXT_REG_OFFSET);
908 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
909 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
910 cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
911 }
912
913 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
914 {
915 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
916 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
917 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
918 cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
919 }
920
921 static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
922 {
923 r600_write_context_reg_seq(cs, reg, num);
924 /* Set the compute bit on the packet header */
925 cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
926 }
927
928 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
929 {
930 assert(reg >= R600_CTL_CONST_OFFSET);
931 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
932 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
933 cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
934 }
935
936 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
937 {
938 r600_write_config_reg_seq(cs, reg, 1);
939 r600_write_value(cs, value);
940 }
941
942 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
943 {
944 r600_write_context_reg_seq(cs, reg, 1);
945 r600_write_value(cs, value);
946 }
947
948 static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
949 {
950 r600_write_compute_context_reg_seq(cs, reg, 1);
951 r600_write_value(cs, value);
952 }
953
954 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
955 {
956 r600_write_ctl_const_seq(cs, reg, 1);
957 r600_write_value(cs, value);
958 }
959
960 /*
961 * common helpers
962 */
963 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
964 {
965 return value * (1 << frac_bits);
966 }
967 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
968
969 static inline unsigned r600_tex_aniso_filter(unsigned filter)
970 {
971 if (filter <= 1) return 0;
972 if (filter <= 2) return 1;
973 if (filter <= 4) return 2;
974 if (filter <= 8) return 3;
975 /* else */ return 4;
976 }
977
978 /* 12.4 fixed-point */
979 static INLINE unsigned r600_pack_float_12p4(float x)
980 {
981 return x <= 0 ? 0 :
982 x >= 4096 ? 0xffff : x * 16;
983 }
984
985 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
986 {
987 struct r600_screen *rscreen = (struct r600_screen*)screen;
988 struct r600_resource *rresource = (struct r600_resource*)resource;
989
990 return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
991 }
992
993 static INLINE void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
994 {
995 struct r600_context *rctx = (struct r600_context *)ctx;
996 struct r600_resource *rr = (struct r600_resource *)r;
997
998 if (r == NULL) {
999 return;
1000 }
1001
1002 /*
1003 * The idea is to compute a gross estimate of memory requirement of
1004 * each draw call. After each draw call, memory will be precisely
1005 * accounted. So the uncertainty is only on the current draw call.
1006 * In practice this gave very good estimate (+/- 10% of the target
1007 * memory limit).
1008 */
1009 if (rr->domains & RADEON_DOMAIN_GTT) {
1010 rctx->gtt += rr->buf->size;
1011 }
1012 if (rr->domains & RADEON_DOMAIN_VRAM) {
1013 rctx->vram += rr->buf->size;
1014 }
1015 }
1016
1017 #endif