r600g: don't use register mask for CB_COLOR_CONTROL on r6xx-r7xx
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "../../winsys/radeon/drm/radeon_winsys.h"
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_screen.h"
33 #include "pipe/p_context.h"
34 #include "util/u_math.h"
35 #include "util/u_slab.h"
36 #include "util/u_vbuf.h"
37 #include "r600.h"
38 #include "r600_public.h"
39 #include "r600_shader.h"
40 #include "r600_resource.h"
41
42 #define R600_MAX_CONST_BUFFERS 2
43 #define R600_MAX_CONST_BUFFER_SIZE 4096
44
45 #ifdef PIPE_ARCH_BIG_ENDIAN
46 #define R600_BIG_ENDIAN 1
47 #else
48 #define R600_BIG_ENDIAN 0
49 #endif
50
51 enum r600_pipe_state_id {
52 R600_PIPE_STATE_BLEND = 0,
53 R600_PIPE_STATE_BLEND_COLOR,
54 R600_PIPE_STATE_CONFIG,
55 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
56 R600_PIPE_STATE_CLIP,
57 R600_PIPE_STATE_SCISSOR,
58 R600_PIPE_STATE_VIEWPORT,
59 R600_PIPE_STATE_RASTERIZER,
60 R600_PIPE_STATE_VGT,
61 R600_PIPE_STATE_FRAMEBUFFER,
62 R600_PIPE_STATE_DSA,
63 R600_PIPE_STATE_STENCIL_REF,
64 R600_PIPE_STATE_PS_SHADER,
65 R600_PIPE_STATE_VS_SHADER,
66 R600_PIPE_STATE_CONSTANT,
67 R600_PIPE_STATE_SAMPLER,
68 R600_PIPE_STATE_RESOURCE,
69 R600_PIPE_STATE_POLYGON_OFFSET,
70 R600_PIPE_STATE_FETCH_SHADER,
71 R600_PIPE_NSTATES
72 };
73
74 struct r600_pipe_fences {
75 struct r600_resource *bo;
76 unsigned *data;
77 unsigned next_index;
78 /* linked list of preallocated blocks */
79 struct list_head blocks;
80 /* linked list of freed fences */
81 struct list_head pool;
82 pipe_mutex mutex;
83 };
84
85 struct r600_screen {
86 struct pipe_screen screen;
87 struct radeon_winsys *ws;
88 unsigned family;
89 enum chip_class chip_class;
90 struct radeon_info info;
91 struct r600_tiling_info tiling_info;
92 struct util_slab_mempool pool_buffers;
93 struct r600_pipe_fences fences;
94
95 unsigned num_contexts;
96
97 /* for thread-safe write accessing to num_contexts */
98 pipe_mutex mutex_num_contexts;
99 };
100
101 struct r600_pipe_sampler_view {
102 struct pipe_sampler_view base;
103 struct r600_pipe_resource_state state;
104 };
105
106 struct r600_pipe_rasterizer {
107 struct r600_pipe_state rstate;
108 boolean flatshade;
109 boolean two_side;
110 unsigned sprite_coord_enable;
111 unsigned clip_plane_enable;
112 float offset_units;
113 float offset_scale;
114 };
115
116 struct r600_pipe_blend {
117 struct r600_pipe_state rstate;
118 unsigned cb_target_mask;
119 unsigned cb_color_control;
120 };
121
122 struct r600_pipe_dsa {
123 struct r600_pipe_state rstate;
124 unsigned alpha_ref;
125 ubyte valuemask[2];
126 ubyte writemask[2];
127 };
128
129 struct r600_vertex_element
130 {
131 unsigned count;
132 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
133 struct u_vbuf_elements *vmgr_elements;
134 struct r600_resource *fetch_shader;
135 unsigned fs_size;
136 struct r600_pipe_state rstate;
137 /* if offset is to big for fetch instructio we need to alterate
138 * offset of vertex buffer, record here the offset need to add
139 */
140 unsigned vbuffer_need_offset;
141 unsigned vbuffer_offset[PIPE_MAX_ATTRIBS];
142 };
143
144 struct r600_pipe_shader {
145 struct r600_shader shader;
146 struct r600_pipe_state rstate;
147 struct r600_resource *bo;
148 struct r600_resource *bo_fetch;
149 struct r600_vertex_element vertex_elements;
150 struct tgsi_token *tokens;
151 unsigned sprite_coord_enable;
152 unsigned flatshade;
153 struct pipe_stream_output_info so;
154 };
155
156 struct r600_pipe_sampler_state {
157 struct r600_pipe_state rstate;
158 boolean seamless_cube_map;
159 };
160
161 /* needed for blitter save */
162 #define NUM_TEX_UNITS 16
163
164 struct r600_textures_info {
165 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
166 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
167 unsigned n_views;
168 unsigned n_samplers;
169 bool samplers_dirty;
170 bool is_array_sampler[NUM_TEX_UNITS];
171 };
172
173 struct r600_fence {
174 struct pipe_reference reference;
175 unsigned index; /* in the shared bo */
176 struct list_head head;
177 };
178
179 #define FENCE_BLOCK_SIZE 16
180
181 struct r600_fence_block {
182 struct r600_fence fences[FENCE_BLOCK_SIZE];
183 struct list_head head;
184 };
185
186 #define R600_CONSTANT_ARRAY_SIZE 256
187 #define R600_RESOURCE_ARRAY_SIZE 160
188
189 struct r600_stencil_ref
190 {
191 ubyte ref_value[2];
192 ubyte valuemask[2];
193 ubyte writemask[2];
194 };
195
196 struct r600_pipe_context {
197 struct pipe_context context;
198 struct blitter_context *blitter;
199 enum radeon_family family;
200 enum chip_class chip_class;
201 unsigned r6xx_num_clause_temp_gprs;
202 void *custom_dsa_flush;
203 struct r600_screen *screen;
204 struct radeon_winsys *ws;
205 struct r600_pipe_state *states[R600_PIPE_NSTATES];
206 struct r600_context ctx;
207 struct r600_vertex_element *vertex_elements;
208 struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
209 struct pipe_framebuffer_state framebuffer;
210 unsigned cb_target_mask;
211 unsigned cb_color_control;
212 /* for saving when using blitter */
213 struct pipe_stencil_ref stencil_ref;
214 struct pipe_viewport_state viewport;
215 struct pipe_clip_state clip;
216 struct r600_pipe_state config;
217 struct r600_pipe_shader *ps_shader;
218 struct r600_pipe_shader *vs_shader;
219 struct r600_pipe_state vs_const_buffer;
220 struct r600_pipe_resource_state vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
221 struct r600_pipe_state ps_const_buffer;
222 struct r600_pipe_resource_state ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
223 struct r600_pipe_rasterizer *rasterizer;
224 struct r600_pipe_state vgt;
225 struct r600_pipe_state spi;
226 struct pipe_query *current_render_cond;
227 unsigned current_render_cond_mode;
228 struct pipe_query *saved_render_cond;
229 unsigned saved_render_cond_mode;
230 /* shader information */
231 boolean two_side;
232 unsigned user_clip_plane_enable;
233 unsigned clip_dist_enable;
234 unsigned sprite_coord_enable;
235 boolean export_16bpc;
236 unsigned alpha_ref;
237 boolean alpha_ref_dirty;
238 unsigned nr_cbufs;
239 struct r600_textures_info vs_samplers;
240 struct r600_textures_info ps_samplers;
241
242 struct u_vbuf *vbuf_mgr;
243 struct util_slab_mempool pool_transfers;
244 boolean have_depth_texture, have_depth_fb;
245
246 unsigned default_ps_gprs, default_vs_gprs;
247 };
248
249 /* evergreen_state.c */
250 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
251 void evergreen_init_config(struct r600_pipe_context *rctx);
252 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
253 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
254 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
255 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
256 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
257 void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
258 struct r600_pipe_resource_state *rstate);
259 void evergreen_pipe_mod_buffer_resource(struct pipe_context *ctx,
260 struct r600_pipe_resource_state *rstate,
261 struct r600_resource *rbuffer,
262 unsigned offset, unsigned stride,
263 enum radeon_bo_usage usage);
264 boolean evergreen_is_format_supported(struct pipe_screen *screen,
265 enum pipe_format format,
266 enum pipe_texture_target target,
267 unsigned sample_count,
268 unsigned usage);
269
270 /* r600_blit.c */
271 void r600_init_blit_functions(struct r600_pipe_context *rctx);
272 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
273 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
274 void r600_flush_depth_textures(struct r600_pipe_context *rctx);
275
276 /* r600_buffer.c */
277 bool r600_init_resource(struct r600_screen *rscreen,
278 struct r600_resource *res,
279 unsigned size, unsigned alignment,
280 unsigned bind, unsigned usage);
281 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
282 const struct pipe_resource *templ);
283 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
284 void *ptr, unsigned bytes,
285 unsigned bind);
286 void r600_upload_index_buffer(struct r600_pipe_context *rctx,
287 struct pipe_index_buffer *ib, unsigned count);
288
289
290 /* r600_pipe.c */
291 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
292 unsigned flags);
293
294 /* r600_query.c */
295 void r600_init_query_functions(struct r600_pipe_context *rctx);
296
297 /* r600_resource.c */
298 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
299
300 /* r600_shader.c */
301 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
302 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
303 int r600_find_vs_semantic_index(struct r600_shader *vs,
304 struct r600_shader *ps, int id);
305
306 /* r600_state.c */
307 void r600_update_sampler_states(struct r600_pipe_context *rctx);
308 void r600_init_state_functions(struct r600_pipe_context *rctx);
309 void r600_init_config(struct r600_pipe_context *rctx);
310 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
311 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
312 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
313 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
314 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
315 void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
316 struct r600_pipe_resource_state *rstate);
317 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
318 struct r600_resource *rbuffer,
319 unsigned offset, unsigned stride,
320 enum radeon_bo_usage usage);
321 void r600_adjust_gprs(struct r600_pipe_context *rctx);
322 boolean r600_is_format_supported(struct pipe_screen *screen,
323 enum pipe_format format,
324 enum pipe_texture_target target,
325 unsigned sample_count,
326 unsigned usage);
327
328 /* r600_texture.c */
329 void r600_init_screen_texture_functions(struct pipe_screen *screen);
330 void r600_init_surface_functions(struct r600_pipe_context *r600);
331 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
332 const unsigned char *swizzle_view,
333 uint32_t *word4_p, uint32_t *yuv_format_p);
334 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
335 unsigned level, unsigned layer);
336
337 /* r600_translate.c */
338 void r600_translate_index_buffer(struct r600_pipe_context *r600,
339 struct pipe_index_buffer *ib,
340 unsigned count);
341
342 /* r600_state_common.c */
343 void r600_set_index_buffer(struct pipe_context *ctx,
344 const struct pipe_index_buffer *ib);
345 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
346 const struct pipe_vertex_buffer *buffers);
347 void *r600_create_vertex_elements(struct pipe_context *ctx,
348 unsigned count,
349 const struct pipe_vertex_element *elements);
350 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
351 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
352 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
353 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
354 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
355 void r600_sampler_view_destroy(struct pipe_context *ctx,
356 struct pipe_sampler_view *state);
357 void r600_delete_state(struct pipe_context *ctx, void *state);
358 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
359 void *r600_create_shader_state(struct pipe_context *ctx,
360 const struct pipe_shader_state *state);
361 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
362 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
363 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
364 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
365 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
366 struct pipe_resource *buffer);
367 struct pipe_stream_output_target *
368 r600_create_so_target(struct pipe_context *ctx,
369 struct pipe_resource *buffer,
370 unsigned buffer_offset,
371 unsigned buffer_size);
372 void r600_so_target_destroy(struct pipe_context *ctx,
373 struct pipe_stream_output_target *target);
374 void r600_set_so_targets(struct pipe_context *ctx,
375 unsigned num_targets,
376 struct pipe_stream_output_target **targets,
377 unsigned append_bitmask);
378 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
379 const struct pipe_stencil_ref *state);
380 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
381
382 /*
383 * common helpers
384 */
385 static INLINE u32 S_FIXED(float value, u32 frac_bits)
386 {
387 return value * (1 << frac_bits);
388 }
389 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
390
391 static inline unsigned r600_tex_aniso_filter(unsigned filter)
392 {
393 if (filter <= 1) return 0;
394 if (filter <= 2) return 1;
395 if (filter <= 4) return 2;
396 if (filter <= 8) return 3;
397 /* else */ return 4;
398 }
399
400 /* 12.4 fixed-point */
401 static INLINE unsigned r600_pack_float_12p4(float x)
402 {
403 return x <= 0 ? 0 :
404 x >= 4096 ? 0xffff : x * 16;
405 }
406
407 #endif