r600g: don't use register mask for PA_CL_CLIP_CNTL
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "../../winsys/radeon/drm/radeon_winsys.h"
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_screen.h"
33 #include "pipe/p_context.h"
34 #include "util/u_math.h"
35 #include "util/u_slab.h"
36 #include "util/u_vbuf.h"
37 #include "r600.h"
38 #include "r600_public.h"
39 #include "r600_shader.h"
40 #include "r600_resource.h"
41
42 #define R600_MAX_CONST_BUFFERS 2
43 #define R600_MAX_CONST_BUFFER_SIZE 4096
44
45 #ifdef PIPE_ARCH_BIG_ENDIAN
46 #define R600_BIG_ENDIAN 1
47 #else
48 #define R600_BIG_ENDIAN 0
49 #endif
50
51 enum r600_pipe_state_id {
52 R600_PIPE_STATE_BLEND = 0,
53 R600_PIPE_STATE_BLEND_COLOR,
54 R600_PIPE_STATE_CONFIG,
55 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
56 R600_PIPE_STATE_CLIP,
57 R600_PIPE_STATE_SCISSOR,
58 R600_PIPE_STATE_VIEWPORT,
59 R600_PIPE_STATE_RASTERIZER,
60 R600_PIPE_STATE_VGT,
61 R600_PIPE_STATE_FRAMEBUFFER,
62 R600_PIPE_STATE_DSA,
63 R600_PIPE_STATE_STENCIL_REF,
64 R600_PIPE_STATE_PS_SHADER,
65 R600_PIPE_STATE_VS_SHADER,
66 R600_PIPE_STATE_CONSTANT,
67 R600_PIPE_STATE_SAMPLER,
68 R600_PIPE_STATE_RESOURCE,
69 R600_PIPE_STATE_POLYGON_OFFSET,
70 R600_PIPE_STATE_FETCH_SHADER,
71 R600_PIPE_NSTATES
72 };
73
74 struct r600_pipe_fences {
75 struct r600_resource *bo;
76 unsigned *data;
77 unsigned next_index;
78 /* linked list of preallocated blocks */
79 struct list_head blocks;
80 /* linked list of freed fences */
81 struct list_head pool;
82 pipe_mutex mutex;
83 };
84
85 struct r600_screen {
86 struct pipe_screen screen;
87 struct radeon_winsys *ws;
88 unsigned family;
89 enum chip_class chip_class;
90 struct radeon_info info;
91 struct r600_tiling_info tiling_info;
92 struct util_slab_mempool pool_buffers;
93 struct r600_pipe_fences fences;
94
95 unsigned num_contexts;
96
97 /* for thread-safe write accessing to num_contexts */
98 pipe_mutex mutex_num_contexts;
99 };
100
101 struct r600_pipe_sampler_view {
102 struct pipe_sampler_view base;
103 struct r600_pipe_resource_state state;
104 };
105
106 struct r600_pipe_rasterizer {
107 struct r600_pipe_state rstate;
108 boolean flatshade;
109 boolean two_side;
110 unsigned sprite_coord_enable;
111 unsigned clip_plane_enable;
112 unsigned pa_sc_line_stipple;
113 unsigned pa_su_sc_mode_cntl;
114 unsigned pa_cl_clip_cntl;
115 float offset_units;
116 float offset_scale;
117 };
118
119 struct r600_pipe_blend {
120 struct r600_pipe_state rstate;
121 unsigned cb_target_mask;
122 unsigned cb_color_control;
123 };
124
125 struct r600_pipe_dsa {
126 struct r600_pipe_state rstate;
127 unsigned alpha_ref;
128 ubyte valuemask[2];
129 ubyte writemask[2];
130 };
131
132 struct r600_vertex_element
133 {
134 unsigned count;
135 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
136 struct u_vbuf_elements *vmgr_elements;
137 struct r600_resource *fetch_shader;
138 unsigned fs_size;
139 struct r600_pipe_state rstate;
140 /* if offset is to big for fetch instructio we need to alterate
141 * offset of vertex buffer, record here the offset need to add
142 */
143 unsigned vbuffer_need_offset;
144 unsigned vbuffer_offset[PIPE_MAX_ATTRIBS];
145 };
146
147 struct r600_pipe_shader {
148 struct r600_shader shader;
149 struct r600_pipe_state rstate;
150 struct r600_resource *bo;
151 struct r600_resource *bo_fetch;
152 struct r600_vertex_element vertex_elements;
153 struct tgsi_token *tokens;
154 unsigned sprite_coord_enable;
155 unsigned flatshade;
156 unsigned pa_cl_vs_out_cntl;
157 struct pipe_stream_output_info so;
158 };
159
160 struct r600_pipe_sampler_state {
161 struct r600_pipe_state rstate;
162 boolean seamless_cube_map;
163 };
164
165 /* needed for blitter save */
166 #define NUM_TEX_UNITS 16
167
168 struct r600_textures_info {
169 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
170 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
171 unsigned n_views;
172 unsigned n_samplers;
173 bool samplers_dirty;
174 bool is_array_sampler[NUM_TEX_UNITS];
175 };
176
177 struct r600_fence {
178 struct pipe_reference reference;
179 unsigned index; /* in the shared bo */
180 struct list_head head;
181 };
182
183 #define FENCE_BLOCK_SIZE 16
184
185 struct r600_fence_block {
186 struct r600_fence fences[FENCE_BLOCK_SIZE];
187 struct list_head head;
188 };
189
190 #define R600_CONSTANT_ARRAY_SIZE 256
191 #define R600_RESOURCE_ARRAY_SIZE 160
192
193 struct r600_stencil_ref
194 {
195 ubyte ref_value[2];
196 ubyte valuemask[2];
197 ubyte writemask[2];
198 };
199
200 struct r600_pipe_context {
201 struct pipe_context context;
202 struct blitter_context *blitter;
203 enum radeon_family family;
204 enum chip_class chip_class;
205 unsigned r6xx_num_clause_temp_gprs;
206 void *custom_dsa_flush;
207 struct r600_screen *screen;
208 struct radeon_winsys *ws;
209 struct r600_pipe_state *states[R600_PIPE_NSTATES];
210 struct r600_context ctx;
211 struct r600_vertex_element *vertex_elements;
212 struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
213 struct pipe_framebuffer_state framebuffer;
214 unsigned cb_target_mask;
215 unsigned cb_color_control;
216 unsigned pa_sc_line_stipple;
217 unsigned pa_su_sc_mode_cntl;
218 unsigned pa_cl_clip_cntl;
219 /* for saving when using blitter */
220 struct pipe_stencil_ref stencil_ref;
221 struct pipe_viewport_state viewport;
222 struct pipe_clip_state clip;
223 struct r600_pipe_state config;
224 struct r600_pipe_shader *ps_shader;
225 struct r600_pipe_shader *vs_shader;
226 struct r600_pipe_state vs_const_buffer;
227 struct r600_pipe_resource_state vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
228 struct r600_pipe_state ps_const_buffer;
229 struct r600_pipe_resource_state ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
230 struct r600_pipe_rasterizer *rasterizer;
231 struct r600_pipe_state vgt;
232 struct r600_pipe_state spi;
233 struct pipe_query *current_render_cond;
234 unsigned current_render_cond_mode;
235 struct pipe_query *saved_render_cond;
236 unsigned saved_render_cond_mode;
237 /* shader information */
238 boolean two_side;
239 unsigned sprite_coord_enable;
240 boolean export_16bpc;
241 unsigned alpha_ref;
242 boolean alpha_ref_dirty;
243 unsigned nr_cbufs;
244 struct r600_textures_info vs_samplers;
245 struct r600_textures_info ps_samplers;
246
247 struct u_vbuf *vbuf_mgr;
248 struct util_slab_mempool pool_transfers;
249 boolean have_depth_texture, have_depth_fb;
250
251 unsigned default_ps_gprs, default_vs_gprs;
252 };
253
254 /* evergreen_state.c */
255 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
256 void evergreen_init_config(struct r600_pipe_context *rctx);
257 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
258 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
259 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
260 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
261 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
262 void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
263 struct r600_pipe_resource_state *rstate);
264 void evergreen_pipe_mod_buffer_resource(struct pipe_context *ctx,
265 struct r600_pipe_resource_state *rstate,
266 struct r600_resource *rbuffer,
267 unsigned offset, unsigned stride,
268 enum radeon_bo_usage usage);
269 boolean evergreen_is_format_supported(struct pipe_screen *screen,
270 enum pipe_format format,
271 enum pipe_texture_target target,
272 unsigned sample_count,
273 unsigned usage);
274
275 /* r600_blit.c */
276 void r600_init_blit_functions(struct r600_pipe_context *rctx);
277 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
278 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
279 void r600_flush_depth_textures(struct r600_pipe_context *rctx);
280
281 /* r600_buffer.c */
282 bool r600_init_resource(struct r600_screen *rscreen,
283 struct r600_resource *res,
284 unsigned size, unsigned alignment,
285 unsigned bind, unsigned usage);
286 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
287 const struct pipe_resource *templ);
288 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
289 void *ptr, unsigned bytes,
290 unsigned bind);
291 void r600_upload_index_buffer(struct r600_pipe_context *rctx,
292 struct pipe_index_buffer *ib, unsigned count);
293
294
295 /* r600_pipe.c */
296 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
297 unsigned flags);
298
299 /* r600_query.c */
300 void r600_init_query_functions(struct r600_pipe_context *rctx);
301
302 /* r600_resource.c */
303 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
304
305 /* r600_shader.c */
306 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
307 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
308 int r600_find_vs_semantic_index(struct r600_shader *vs,
309 struct r600_shader *ps, int id);
310
311 /* r600_state.c */
312 void r600_update_sampler_states(struct r600_pipe_context *rctx);
313 void r600_init_state_functions(struct r600_pipe_context *rctx);
314 void r600_init_config(struct r600_pipe_context *rctx);
315 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
316 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
317 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
318 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
319 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
320 void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
321 struct r600_pipe_resource_state *rstate);
322 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
323 struct r600_resource *rbuffer,
324 unsigned offset, unsigned stride,
325 enum radeon_bo_usage usage);
326 void r600_adjust_gprs(struct r600_pipe_context *rctx);
327 boolean r600_is_format_supported(struct pipe_screen *screen,
328 enum pipe_format format,
329 enum pipe_texture_target target,
330 unsigned sample_count,
331 unsigned usage);
332
333 /* r600_texture.c */
334 void r600_init_screen_texture_functions(struct pipe_screen *screen);
335 void r600_init_surface_functions(struct r600_pipe_context *r600);
336 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
337 const unsigned char *swizzle_view,
338 uint32_t *word4_p, uint32_t *yuv_format_p);
339 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
340 unsigned level, unsigned layer);
341
342 /* r600_translate.c */
343 void r600_translate_index_buffer(struct r600_pipe_context *r600,
344 struct pipe_index_buffer *ib,
345 unsigned count);
346
347 /* r600_state_common.c */
348 void r600_set_index_buffer(struct pipe_context *ctx,
349 const struct pipe_index_buffer *ib);
350 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
351 const struct pipe_vertex_buffer *buffers);
352 void *r600_create_vertex_elements(struct pipe_context *ctx,
353 unsigned count,
354 const struct pipe_vertex_element *elements);
355 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
356 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
357 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
358 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
359 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
360 void r600_sampler_view_destroy(struct pipe_context *ctx,
361 struct pipe_sampler_view *state);
362 void r600_delete_state(struct pipe_context *ctx, void *state);
363 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
364 void *r600_create_shader_state(struct pipe_context *ctx,
365 const struct pipe_shader_state *state);
366 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
367 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
368 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
369 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
370 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
371 struct pipe_resource *buffer);
372 struct pipe_stream_output_target *
373 r600_create_so_target(struct pipe_context *ctx,
374 struct pipe_resource *buffer,
375 unsigned buffer_offset,
376 unsigned buffer_size);
377 void r600_so_target_destroy(struct pipe_context *ctx,
378 struct pipe_stream_output_target *target);
379 void r600_set_so_targets(struct pipe_context *ctx,
380 unsigned num_targets,
381 struct pipe_stream_output_target **targets,
382 unsigned append_bitmask);
383 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
384 const struct pipe_stencil_ref *state);
385 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
386
387 /*
388 * common helpers
389 */
390 static INLINE u32 S_FIXED(float value, u32 frac_bits)
391 {
392 return value * (1 << frac_bits);
393 }
394 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
395
396 static inline unsigned r600_tex_aniso_filter(unsigned filter)
397 {
398 if (filter <= 1) return 0;
399 if (filter <= 2) return 1;
400 if (filter <= 4) return 2;
401 if (filter <= 8) return 3;
402 /* else */ return 4;
403 }
404
405 /* 12.4 fixed-point */
406 static INLINE unsigned r600_pack_float_12p4(float x)
407 {
408 return x <= 0 ? 0 :
409 x >= 4096 ? 0xffff : x * 16;
410 }
411
412 #endif