r600g: fix texture array filtering
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "../../winsys/radeon/drm/radeon_winsys.h"
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_screen.h"
33 #include "pipe/p_context.h"
34 #include "util/u_math.h"
35 #include "util/u_slab.h"
36 #include "util/u_vbuf_mgr.h"
37 #include "r600.h"
38 #include "r600_public.h"
39 #include "r600_shader.h"
40 #include "r600_resource.h"
41
42 #define R600_MAX_CONST_BUFFERS 1
43 #define R600_MAX_CONST_BUFFER_SIZE 4096
44
45 #ifdef PIPE_ARCH_BIG_ENDIAN
46 #define R600_BIG_ENDIAN 1
47 #else
48 #define R600_BIG_ENDIAN 0
49 #endif
50
51 enum r600_pipe_state_id {
52 R600_PIPE_STATE_BLEND = 0,
53 R600_PIPE_STATE_BLEND_COLOR,
54 R600_PIPE_STATE_CONFIG,
55 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
56 R600_PIPE_STATE_CLIP,
57 R600_PIPE_STATE_SCISSOR,
58 R600_PIPE_STATE_VIEWPORT,
59 R600_PIPE_STATE_RASTERIZER,
60 R600_PIPE_STATE_VGT,
61 R600_PIPE_STATE_FRAMEBUFFER,
62 R600_PIPE_STATE_DSA,
63 R600_PIPE_STATE_STENCIL_REF,
64 R600_PIPE_STATE_PS_SHADER,
65 R600_PIPE_STATE_VS_SHADER,
66 R600_PIPE_STATE_CONSTANT,
67 R600_PIPE_STATE_SAMPLER,
68 R600_PIPE_STATE_RESOURCE,
69 R600_PIPE_STATE_POLYGON_OFFSET,
70 R600_PIPE_STATE_FETCH_SHADER,
71 R600_PIPE_STATE_SPI,
72 R600_PIPE_NSTATES
73 };
74
75 struct r600_screen {
76 struct pipe_screen screen;
77 struct radeon_winsys *ws;
78 struct radeon *radeon;
79 struct r600_tiling_info *tiling_info;
80 struct util_slab_mempool pool_buffers;
81 unsigned num_contexts;
82
83 /* for thread-safe write accessing to num_contexts */
84 pipe_mutex mutex_num_contexts;
85 };
86
87 struct r600_pipe_sampler_view {
88 struct pipe_sampler_view base;
89 struct r600_pipe_resource_state state;
90 };
91
92 struct r600_pipe_rasterizer {
93 struct r600_pipe_state rstate;
94 boolean clamp_vertex_color;
95 boolean clamp_fragment_color;
96 boolean flatshade;
97 unsigned sprite_coord_enable;
98 float offset_units;
99 float offset_scale;
100 };
101
102 struct r600_pipe_blend {
103 struct r600_pipe_state rstate;
104 unsigned cb_target_mask;
105 };
106
107 struct r600_pipe_dsa {
108 struct r600_pipe_state rstate;
109 unsigned alpha_ref;
110 };
111
112 struct r600_vertex_element
113 {
114 unsigned count;
115 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
116 struct u_vbuf_mgr_elements *vmgr_elements;
117 struct r600_bo *fetch_shader;
118 unsigned fs_size;
119 struct r600_pipe_state rstate;
120 /* if offset is to big for fetch instructio we need to alterate
121 * offset of vertex buffer, record here the offset need to add
122 */
123 unsigned vbuffer_need_offset;
124 unsigned vbuffer_offset[PIPE_MAX_ATTRIBS];
125 };
126
127 struct r600_pipe_shader {
128 struct r600_shader shader;
129 struct r600_pipe_state rstate;
130 struct r600_bo *bo;
131 struct r600_bo *bo_fetch;
132 struct r600_vertex_element vertex_elements;
133 struct tgsi_token *tokens;
134 };
135
136 struct r600_pipe_sampler_state {
137 struct r600_pipe_state rstate;
138 boolean seamless_cube_map;
139 };
140
141 /* needed for blitter save */
142 #define NUM_TEX_UNITS 16
143
144 struct r600_textures_info {
145 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
146 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
147 unsigned n_views;
148 unsigned n_samplers;
149 bool samplers_dirty;
150 bool is_array_sampler[NUM_TEX_UNITS];
151 };
152
153 struct r600_fence {
154 struct pipe_reference reference;
155 struct r600_pipe_context *ctx;
156 unsigned index; /* in the shared bo */
157 struct list_head head;
158 };
159
160 #define FENCE_BLOCK_SIZE 16
161
162 struct r600_fence_block {
163 struct r600_fence fences[FENCE_BLOCK_SIZE];
164 struct list_head head;
165 };
166
167 struct r600_pipe_fences {
168 struct r600_bo *bo;
169 unsigned *data;
170 unsigned next_index;
171 /* linked list of preallocated blocks */
172 struct list_head blocks;
173 /* linked list of freed fences */
174 struct list_head pool;
175 };
176
177 #define R600_CONSTANT_ARRAY_SIZE 256
178 #define R600_RESOURCE_ARRAY_SIZE 160
179
180 struct r600_pipe_context {
181 struct pipe_context context;
182 struct blitter_context *blitter;
183 enum radeon_family family;
184 enum chip_class chip_class;
185 void *custom_dsa_flush;
186 struct r600_screen *screen;
187 struct radeon *radeon;
188 struct r600_pipe_state *states[R600_PIPE_NSTATES];
189 struct r600_context ctx;
190 struct r600_vertex_element *vertex_elements;
191 struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
192 struct pipe_framebuffer_state framebuffer;
193 struct pipe_index_buffer index_buffer;
194 unsigned cb_target_mask;
195 /* for saving when using blitter */
196 struct pipe_stencil_ref stencil_ref;
197 struct pipe_viewport_state viewport;
198 struct pipe_clip_state clip;
199 struct r600_pipe_state config;
200 struct r600_pipe_shader *ps_shader;
201 struct r600_pipe_shader *vs_shader;
202 struct r600_pipe_state vs_const_buffer;
203 struct r600_pipe_resource_state vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
204 struct r600_pipe_state ps_const_buffer;
205 struct r600_pipe_resource_state ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
206 struct r600_pipe_rasterizer *rasterizer;
207 struct r600_pipe_state vgt;
208 struct r600_pipe_state spi;
209 struct pipe_query *current_render_cond;
210 unsigned current_render_cond_mode;
211 struct pipe_query *saved_render_cond;
212 unsigned saved_render_cond_mode;
213 /* shader information */
214 boolean clamp_vertex_color;
215 boolean clamp_fragment_color;
216 boolean spi_dirty;
217 unsigned sprite_coord_enable;
218 boolean flatshade;
219 boolean export_16bpc;
220 unsigned alpha_ref;
221 boolean alpha_ref_dirty;
222 unsigned nr_cbufs;
223 struct r600_textures_info vs_samplers;
224 struct r600_textures_info ps_samplers;
225
226 struct r600_pipe_fences fences;
227
228 struct u_vbuf_mgr *vbuf_mgr;
229 struct util_slab_mempool pool_transfers;
230 boolean blit;
231 boolean have_depth_texture, have_depth_fb;
232
233 unsigned default_ps_gprs, default_vs_gprs;
234 };
235
236 struct r600_drawl {
237 struct pipe_draw_info info;
238 struct pipe_context *ctx;
239 unsigned index_size;
240 unsigned index_buffer_offset;
241 struct pipe_resource *index_buffer;
242 };
243
244 /* evergreen_state.c */
245 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
246 void evergreen_init_config(struct r600_pipe_context *rctx);
247 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
248 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
249 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
250 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
251 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
252 void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
253 struct r600_pipe_resource_state *rstate);
254 void evergreen_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
255 struct r600_resource *rbuffer,
256 unsigned offset, unsigned stride,
257 enum radeon_bo_usage usage);
258 boolean evergreen_is_format_supported(struct pipe_screen *screen,
259 enum pipe_format format,
260 enum pipe_texture_target target,
261 unsigned sample_count,
262 unsigned usage);
263
264 /* r600_blit.c */
265 void r600_init_blit_functions(struct r600_pipe_context *rctx);
266 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
267 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
268 void r600_flush_depth_textures(struct r600_pipe_context *rctx);
269
270 /* r600_buffer.c */
271 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
272 const struct pipe_resource *templ);
273 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
274 void *ptr, unsigned bytes,
275 unsigned bind);
276 struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
277 struct winsys_handle *whandle);
278 void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
279
280
281 /* r600_pipe.c */
282 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
283 unsigned flags);
284
285 /* r600_query.c */
286 void r600_init_query_functions(struct r600_pipe_context *rctx);
287
288 /* r600_resource.c */
289 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
290
291 /* r600_shader.c */
292 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
293 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
294 int r600_find_vs_semantic_index(struct r600_shader *vs,
295 struct r600_shader *ps, int id);
296
297 /* r600_state.c */
298 void r600_update_sampler_states(struct r600_pipe_context *rctx);
299 void r600_init_state_functions(struct r600_pipe_context *rctx);
300 void r600_init_config(struct r600_pipe_context *rctx);
301 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
302 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
303 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
304 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
305 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
306 void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
307 struct r600_pipe_resource_state *rstate);
308 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
309 struct r600_resource *rbuffer,
310 unsigned offset, unsigned stride,
311 enum radeon_bo_usage usage);
312 void r600_adjust_gprs(struct r600_pipe_context *rctx);
313 boolean r600_is_format_supported(struct pipe_screen *screen,
314 enum pipe_format format,
315 enum pipe_texture_target target,
316 unsigned sample_count,
317 unsigned usage);
318
319 /* r600_texture.c */
320 void r600_init_screen_texture_functions(struct pipe_screen *screen);
321 void r600_init_surface_functions(struct r600_pipe_context *r600);
322 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
323 const unsigned char *swizzle_view,
324 uint32_t *word4_p, uint32_t *yuv_format_p);
325 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
326 unsigned level, unsigned layer);
327
328 /* r600_translate.c */
329 void r600_translate_index_buffer(struct r600_pipe_context *r600,
330 struct pipe_resource **index_buffer,
331 unsigned *index_size,
332 unsigned *start, unsigned count);
333
334 /* r600_state_common.c */
335 void r600_set_index_buffer(struct pipe_context *ctx,
336 const struct pipe_index_buffer *ib);
337 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
338 const struct pipe_vertex_buffer *buffers);
339 void *r600_create_vertex_elements(struct pipe_context *ctx,
340 unsigned count,
341 const struct pipe_vertex_element *elements);
342 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
343 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
344 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
345 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
346 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
347 void r600_sampler_view_destroy(struct pipe_context *ctx,
348 struct pipe_sampler_view *state);
349 void r600_delete_state(struct pipe_context *ctx, void *state);
350 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
351 void *r600_create_shader_state(struct pipe_context *ctx,
352 const struct pipe_shader_state *state);
353 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
354 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
355 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
356 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
357 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
358 struct pipe_resource *buffer);
359 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
360
361 /*
362 * common helpers
363 */
364 static INLINE u32 S_FIXED(float value, u32 frac_bits)
365 {
366 return value * (1 << frac_bits);
367 }
368 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
369
370 static inline unsigned r600_tex_aniso_filter(unsigned filter)
371 {
372 if (filter <= 1) return 0;
373 if (filter <= 2) return 1;
374 if (filter <= 4) return 2;
375 if (filter <= 8) return 3;
376 /* else */ return 4;
377 }
378
379 #endif