r600g: implement set_active_query_state for pausing occlusion queries
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "radeon/r600_pipe_common.h"
30 #include "radeon/r600_cs.h"
31 #include "r600_public.h"
32
33 #include "util/u_suballoc.h"
34 #include "util/list.h"
35 #include "util/u_transfer.h"
36
37 #include "tgsi/tgsi_scan.h"
38
39 #define R600_NUM_ATOMS 52
40
41 #define R600_MAX_VIEWPORTS 16
42
43 /* read caches */
44 #define R600_CONTEXT_INV_VERTEX_CACHE (R600_CONTEXT_PRIVATE_FLAG << 0)
45 #define R600_CONTEXT_INV_TEX_CACHE (R600_CONTEXT_PRIVATE_FLAG << 1)
46 #define R600_CONTEXT_INV_CONST_CACHE (R600_CONTEXT_PRIVATE_FLAG << 2)
47 /* read-write caches */
48 #define R600_CONTEXT_FLUSH_AND_INV (R600_CONTEXT_PRIVATE_FLAG << 3)
49 #define R600_CONTEXT_FLUSH_AND_INV_CB_META (R600_CONTEXT_PRIVATE_FLAG << 4)
50 #define R600_CONTEXT_FLUSH_AND_INV_DB_META (R600_CONTEXT_PRIVATE_FLAG << 5)
51 #define R600_CONTEXT_FLUSH_AND_INV_DB (R600_CONTEXT_PRIVATE_FLAG << 6)
52 #define R600_CONTEXT_FLUSH_AND_INV_CB (R600_CONTEXT_PRIVATE_FLAG << 7)
53 /* engine synchronization */
54 #define R600_CONTEXT_PS_PARTIAL_FLUSH (R600_CONTEXT_PRIVATE_FLAG << 8)
55 #define R600_CONTEXT_WAIT_3D_IDLE (R600_CONTEXT_PRIVATE_FLAG << 9)
56 #define R600_CONTEXT_WAIT_CP_DMA_IDLE (R600_CONTEXT_PRIVATE_FLAG << 10)
57
58 /* the number of CS dwords for flushing and drawing */
59 #define R600_MAX_FLUSH_CS_DWORDS 16
60 #define R600_MAX_DRAW_CS_DWORDS 58
61
62 #define R600_MAX_USER_CONST_BUFFERS 13
63 #define R600_MAX_DRIVER_CONST_BUFFERS 3
64 #define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS)
65
66 /* start driver buffers after user buffers */
67 #define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
68 #define R600_UCP_SIZE (4*4*8)
69 #define R600_BUFFER_INFO_OFFSET (R600_UCP_SIZE)
70
71 #define R600_LDS_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
72 /*
73 * Note GS doesn't use a constant buffer binding, just a resource index,
74 * so it's fine to have it exist at index 16.
75 */
76 #define R600_GS_RING_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)
77 /* Currently R600_MAX_CONST_BUFFERS just fits on the hw, which has a limit
78 * of 16 const buffers.
79 * UCP/SAMPLE_POSITIONS are never accessed by same shader stage so they can use the same id.
80 *
81 * In order to support d3d 11 mandated minimum of 15 user const buffers
82 * we'd have to squash all use cases into one driver buffer.
83 */
84 #define R600_MAX_CONST_BUFFER_SIZE (4096 * sizeof(float[4]))
85
86 /* HW stages */
87 #define R600_HW_STAGE_PS 0
88 #define R600_HW_STAGE_VS 1
89 #define R600_HW_STAGE_GS 2
90 #define R600_HW_STAGE_ES 3
91 #define EG_HW_STAGE_LS 4
92 #define EG_HW_STAGE_HS 5
93
94 #define R600_NUM_HW_STAGES 4
95 #define EG_NUM_HW_STAGES 6
96
97 #ifdef PIPE_ARCH_BIG_ENDIAN
98 #define R600_BIG_ENDIAN 1
99 #else
100 #define R600_BIG_ENDIAN 0
101 #endif
102
103 struct r600_context;
104 struct r600_bytecode;
105 union r600_shader_key;
106
107 /* This is an atom containing GPU commands that never change.
108 * This is supposed to be copied directly into the CS. */
109 struct r600_command_buffer {
110 uint32_t *buf;
111 unsigned num_dw;
112 unsigned max_num_dw;
113 unsigned pkt_flags;
114 };
115
116 struct r600_db_state {
117 struct r600_atom atom;
118 struct r600_surface *rsurf;
119 };
120
121 struct r600_db_misc_state {
122 struct r600_atom atom;
123 bool occlusion_queries_disabled;
124 bool flush_depthstencil_through_cb;
125 bool flush_depth_inplace;
126 bool flush_stencil_inplace;
127 bool copy_depth, copy_stencil;
128 unsigned copy_sample;
129 unsigned log_samples;
130 unsigned db_shader_control;
131 bool htile_clear;
132 uint8_t ps_conservative_z;
133 };
134
135 struct r600_cb_misc_state {
136 struct r600_atom atom;
137 unsigned cb_color_control; /* this comes from blend state */
138 unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
139 unsigned nr_cbufs;
140 unsigned nr_ps_color_outputs;
141 bool multiwrite;
142 bool dual_src_blend;
143 };
144
145 struct r600_clip_misc_state {
146 struct r600_atom atom;
147 unsigned pa_cl_clip_cntl; /* from rasterizer */
148 unsigned pa_cl_vs_out_cntl; /* from vertex shader */
149 unsigned clip_plane_enable; /* from rasterizer */
150 unsigned clip_dist_write; /* from vertex shader */
151 boolean clip_disable; /* from vertex shader */
152 boolean vs_out_viewport; /* from vertex shader */
153 };
154
155 struct r600_alphatest_state {
156 struct r600_atom atom;
157 unsigned sx_alpha_test_control; /* this comes from dsa state */
158 unsigned sx_alpha_ref; /* this comes from dsa state */
159 bool bypass;
160 bool cb0_export_16bpc; /* from set_framebuffer_state */
161 };
162
163 struct r600_vgt_state {
164 struct r600_atom atom;
165 uint32_t vgt_multi_prim_ib_reset_en;
166 uint32_t vgt_multi_prim_ib_reset_indx;
167 uint32_t vgt_indx_offset;
168 bool last_draw_was_indirect;
169 };
170
171 struct r600_blend_color {
172 struct r600_atom atom;
173 struct pipe_blend_color state;
174 };
175
176 struct r600_clip_state {
177 struct r600_atom atom;
178 struct pipe_clip_state state;
179 };
180
181 struct r600_cs_shader_state {
182 struct r600_atom atom;
183 unsigned kernel_index;
184 unsigned pc;
185 struct r600_pipe_compute *shader;
186 };
187
188 struct r600_framebuffer {
189 struct r600_atom atom;
190 struct pipe_framebuffer_state state;
191 unsigned compressed_cb_mask;
192 unsigned nr_samples;
193 bool export_16bpc;
194 bool cb0_is_integer;
195 bool is_msaa_resolve;
196 };
197
198 struct r600_sample_mask {
199 struct r600_atom atom;
200 uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
201 };
202
203 struct r600_config_state {
204 struct r600_atom atom;
205 unsigned sq_gpr_resource_mgmt_1;
206 unsigned sq_gpr_resource_mgmt_2;
207 unsigned sq_gpr_resource_mgmt_3;
208 bool dyn_gpr_enabled;
209 };
210
211 struct r600_stencil_ref
212 {
213 ubyte ref_value[2];
214 ubyte valuemask[2];
215 ubyte writemask[2];
216 };
217
218 struct r600_stencil_ref_state {
219 struct r600_atom atom;
220 struct r600_stencil_ref state;
221 struct pipe_stencil_ref pipe_state;
222 };
223
224 struct r600_viewport_state {
225 struct r600_atom atom;
226 struct pipe_viewport_state state[R600_MAX_VIEWPORTS];
227 uint32_t dirty_mask;
228 };
229
230 struct r600_shader_stages_state {
231 struct r600_atom atom;
232 unsigned geom_enable;
233 };
234
235 struct r600_gs_rings_state {
236 struct r600_atom atom;
237 unsigned enable;
238 struct pipe_constant_buffer esgs_ring;
239 struct pipe_constant_buffer gsvs_ring;
240 };
241
242 /* This must start from 16. */
243 /* features */
244 #define DBG_NO_CP_DMA (1 << 30)
245 /* shader backend */
246 #define DBG_NO_SB (1 << 21)
247 #define DBG_SB_CS (1 << 22)
248 #define DBG_SB_DRY_RUN (1 << 23)
249 #define DBG_SB_STAT (1 << 24)
250 #define DBG_SB_DUMP (1 << 25)
251 #define DBG_SB_NO_FALLBACK (1 << 26)
252 #define DBG_SB_DISASM (1 << 27)
253 #define DBG_SB_SAFEMATH (1 << 28)
254
255 struct r600_screen {
256 struct r600_common_screen b;
257 bool has_msaa;
258 bool has_compressed_msaa_texturing;
259
260 /*for compute global memory binding, we allocate stuff here, instead of
261 * buffers.
262 * XXX: Not sure if this is the best place for global_pool. Also,
263 * it's not thread safe, so it won't work with multiple contexts. */
264 struct compute_memory_pool *global_pool;
265 };
266
267 struct r600_pipe_sampler_view {
268 struct pipe_sampler_view base;
269 struct list_head list;
270 struct r600_resource *tex_resource;
271 uint32_t tex_resource_words[8];
272 bool skip_mip_address_reloc;
273 bool is_stencil_sampler;
274 };
275
276 struct r600_rasterizer_state {
277 struct r600_command_buffer buffer;
278 boolean flatshade;
279 boolean two_side;
280 unsigned sprite_coord_enable;
281 unsigned clip_plane_enable;
282 unsigned pa_sc_line_stipple;
283 unsigned pa_cl_clip_cntl;
284 unsigned pa_su_sc_mode_cntl;
285 float offset_units;
286 float offset_scale;
287 bool offset_enable;
288 bool scissor_enable;
289 bool multisample_enable;
290 };
291
292 struct r600_poly_offset_state {
293 struct r600_atom atom;
294 enum pipe_format zs_format;
295 float offset_units;
296 float offset_scale;
297 };
298
299 struct r600_blend_state {
300 struct r600_command_buffer buffer;
301 struct r600_command_buffer buffer_no_blend;
302 unsigned cb_target_mask;
303 unsigned cb_color_control;
304 unsigned cb_color_control_no_blend;
305 bool dual_src_blend;
306 bool alpha_to_one;
307 };
308
309 struct r600_dsa_state {
310 struct r600_command_buffer buffer;
311 unsigned alpha_ref;
312 ubyte valuemask[2];
313 ubyte writemask[2];
314 unsigned zwritemask;
315 unsigned sx_alpha_test_control;
316 };
317
318 struct r600_pipe_shader;
319
320 struct r600_pipe_shader_selector {
321 struct r600_pipe_shader *current;
322
323 struct tgsi_token *tokens;
324 struct pipe_stream_output_info so;
325 struct tgsi_shader_info info;
326
327 unsigned num_shaders;
328
329 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
330 unsigned type;
331
332 /* geometry shader properties */
333 unsigned gs_output_prim;
334 unsigned gs_max_out_vertices;
335 unsigned gs_num_invocations;
336
337 /* TCS/VS */
338 uint64_t lds_patch_outputs_written_mask;
339 uint64_t lds_outputs_written_mask;
340 unsigned nr_ps_max_color_exports;
341 };
342
343 struct r600_pipe_sampler_state {
344 uint32_t tex_sampler_words[3];
345 union pipe_color_union border_color;
346 bool border_color_use;
347 bool seamless_cube_map;
348 };
349
350 /* needed for blitter save */
351 #define NUM_TEX_UNITS 16
352
353 struct r600_seamless_cube_map {
354 struct r600_atom atom;
355 bool enabled;
356 };
357
358 struct r600_samplerview_state {
359 struct r600_atom atom;
360 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
361 uint32_t enabled_mask;
362 uint32_t dirty_mask;
363 uint32_t compressed_depthtex_mask; /* which textures are depth */
364 uint32_t compressed_colortex_mask;
365 boolean dirty_buffer_constants;
366 };
367
368 struct r600_sampler_states {
369 struct r600_atom atom;
370 struct r600_pipe_sampler_state *states[NUM_TEX_UNITS];
371 uint32_t enabled_mask;
372 uint32_t dirty_mask;
373 uint32_t has_bordercolor_mask; /* which states contain the border color */
374 };
375
376 struct r600_textures_info {
377 struct r600_samplerview_state views;
378 struct r600_sampler_states states;
379 bool is_array_sampler[NUM_TEX_UNITS];
380 };
381
382 struct r600_shader_driver_constants_info {
383 /* currently 128 bytes for UCP/samplepos + sampler buffer constants */
384 uint32_t *constants;
385 uint32_t alloc_size;
386 bool vs_ucp_dirty;
387 bool texture_const_dirty;
388 bool ps_sample_pos_dirty;
389 };
390
391 struct r600_constbuf_state
392 {
393 struct r600_atom atom;
394 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
395 uint32_t enabled_mask;
396 uint32_t dirty_mask;
397 };
398
399 struct r600_vertexbuf_state
400 {
401 struct r600_atom atom;
402 struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS];
403 uint32_t enabled_mask; /* non-NULL buffers */
404 uint32_t dirty_mask;
405 };
406
407 /* CSO (constant state object, in other words, immutable state). */
408 struct r600_cso_state
409 {
410 struct r600_atom atom;
411 void *cso; /* e.g. r600_blend_state */
412 struct r600_command_buffer *cb;
413 };
414
415 struct r600_scissor_state
416 {
417 struct r600_atom atom;
418 struct pipe_scissor_state scissor[R600_MAX_VIEWPORTS];
419 uint32_t dirty_mask;
420 bool enable; /* r6xx only */
421 };
422
423 struct r600_fetch_shader {
424 struct r600_resource *buffer;
425 unsigned offset;
426 };
427
428 struct r600_shader_state {
429 struct r600_atom atom;
430 struct r600_pipe_shader *shader;
431 };
432
433 struct r600_context {
434 struct r600_common_context b;
435 struct r600_screen *screen;
436 struct blitter_context *blitter;
437 struct u_suballocator *allocator_fetch_shader;
438
439 /* Hardware info. */
440 boolean has_vertex_cache;
441 unsigned default_gprs[EG_NUM_HW_STAGES];
442 unsigned current_gprs[EG_NUM_HW_STAGES];
443 unsigned r6xx_num_clause_temp_gprs;
444
445 /* Miscellaneous state objects. */
446 void *custom_dsa_flush;
447 void *custom_blend_resolve;
448 void *custom_blend_decompress;
449 void *custom_blend_fastclear;
450 /* With rasterizer discard, there doesn't have to be a pixel shader.
451 * In that case, we bind this one: */
452 void *dummy_pixel_shader;
453 /* These dummy CMASK and FMASK buffers are used to get around the R6xx hardware
454 * bug where valid CMASK and FMASK are required to be present to avoid
455 * a hardlock in certain operations but aren't actually used
456 * for anything useful. */
457 struct r600_resource *dummy_fmask;
458 struct r600_resource *dummy_cmask;
459
460 /* State binding slots are here. */
461 struct r600_atom *atoms[R600_NUM_ATOMS];
462 /* Dirty atom bitmask for fast tests */
463 uint64_t dirty_atoms;
464 /* States for CS initialization. */
465 struct r600_command_buffer start_cs_cmd; /* invariant state mostly */
466 /** Compute specific registers initializations. The start_cs_cmd atom
467 * must be emitted before start_compute_cs_cmd. */
468 struct r600_command_buffer start_compute_cs_cmd;
469 /* Register states. */
470 struct r600_alphatest_state alphatest_state;
471 struct r600_cso_state blend_state;
472 struct r600_blend_color blend_color;
473 struct r600_cb_misc_state cb_misc_state;
474 struct r600_clip_misc_state clip_misc_state;
475 struct r600_clip_state clip_state;
476 struct r600_db_misc_state db_misc_state;
477 struct r600_db_state db_state;
478 struct r600_cso_state dsa_state;
479 struct r600_framebuffer framebuffer;
480 struct r600_poly_offset_state poly_offset_state;
481 struct r600_cso_state rasterizer_state;
482 struct r600_sample_mask sample_mask;
483 struct r600_scissor_state scissor;
484 struct r600_seamless_cube_map seamless_cube_map;
485 struct r600_config_state config_state;
486 struct r600_stencil_ref_state stencil_ref;
487 struct r600_vgt_state vgt_state;
488 struct r600_viewport_state viewport;
489 /* Shaders and shader resources. */
490 struct r600_cso_state vertex_fetch_shader;
491 struct r600_shader_state hw_shader_stages[EG_NUM_HW_STAGES];
492 struct r600_cs_shader_state cs_shader_state;
493 struct r600_shader_stages_state shader_stages;
494 struct r600_gs_rings_state gs_rings;
495 struct r600_constbuf_state constbuf_state[PIPE_SHADER_TYPES];
496 struct r600_textures_info samplers[PIPE_SHADER_TYPES];
497
498 struct r600_shader_driver_constants_info driver_consts[PIPE_SHADER_TYPES];
499
500 /** Vertex buffers for fetch shaders */
501 struct r600_vertexbuf_state vertex_buffer_state;
502 /** Vertex buffers for compute shaders */
503 struct r600_vertexbuf_state cs_vertex_buffer_state;
504
505 /* Additional context states. */
506 unsigned compute_cb_target_mask;
507 struct r600_pipe_shader_selector *ps_shader;
508 struct r600_pipe_shader_selector *vs_shader;
509 struct r600_pipe_shader_selector *gs_shader;
510
511 struct r600_pipe_shader_selector *tcs_shader;
512 struct r600_pipe_shader_selector *tes_shader;
513
514 struct r600_pipe_shader_selector *fixed_func_tcs_shader;
515
516 struct r600_rasterizer_state *rasterizer;
517 bool alpha_to_one;
518 bool force_blend_disable;
519 boolean dual_src_blend;
520 unsigned zwritemask;
521 int ps_iter_samples;
522
523 /* Index buffer. */
524 struct pipe_index_buffer index_buffer;
525
526 /* Last draw state (-1 = unset). */
527 int last_primitive_type; /* Last primitive type used in draw_vbo. */
528 int last_start_instance;
529
530 void *sb_context;
531 struct r600_isa *isa;
532 float sample_positions[4 * 16];
533 float tess_state[8];
534 bool tess_state_dirty;
535 struct r600_pipe_shader_selector *last_ls;
536 struct r600_pipe_shader_selector *last_tcs;
537 unsigned last_num_tcs_input_cp;
538 unsigned lds_alloc;
539 };
540
541 static inline void r600_emit_command_buffer(struct radeon_winsys_cs *cs,
542 struct r600_command_buffer *cb)
543 {
544 assert(cs->cdw + cb->num_dw <= cs->max_dw);
545 memcpy(cs->buf + cs->cdw, cb->buf, 4 * cb->num_dw);
546 cs->cdw += cb->num_dw;
547 }
548
549 static inline void r600_set_atom_dirty(struct r600_context *rctx,
550 struct r600_atom *atom,
551 bool dirty)
552 {
553 uint64_t mask;
554
555 assert(atom->id != 0);
556 assert(atom->id < sizeof(mask) * 8);
557 mask = 1ull << atom->id;
558 if (dirty)
559 rctx->dirty_atoms |= mask;
560 else
561 rctx->dirty_atoms &= ~mask;
562 }
563
564 static inline void r600_mark_atom_dirty(struct r600_context *rctx,
565 struct r600_atom *atom)
566 {
567 r600_set_atom_dirty(rctx, atom, true);
568 }
569
570 static inline void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
571 {
572 atom->emit(&rctx->b, atom);
573 r600_set_atom_dirty(rctx, atom, false);
574 }
575
576 static inline void r600_set_cso_state(struct r600_context *rctx,
577 struct r600_cso_state *state, void *cso)
578 {
579 state->cso = cso;
580 r600_set_atom_dirty(rctx, &state->atom, cso != NULL);
581 }
582
583 static inline void r600_set_cso_state_with_cb(struct r600_context *rctx,
584 struct r600_cso_state *state, void *cso,
585 struct r600_command_buffer *cb)
586 {
587 state->cb = cb;
588 state->atom.num_dw = cb ? cb->num_dw : 0;
589 r600_set_cso_state(rctx, state, cso);
590 }
591
592 /* compute_memory_pool.c */
593 struct compute_memory_pool;
594 void compute_memory_pool_delete(struct compute_memory_pool* pool);
595 struct compute_memory_pool* compute_memory_pool_new(
596 struct r600_screen *rscreen);
597
598 /* evergreen_state.c */
599 struct pipe_sampler_view *
600 evergreen_create_sampler_view_custom(struct pipe_context *ctx,
601 struct pipe_resource *texture,
602 const struct pipe_sampler_view *state,
603 unsigned width0, unsigned height0,
604 unsigned force_level);
605 void evergreen_init_common_regs(struct r600_context *ctx,
606 struct r600_command_buffer *cb,
607 enum chip_class ctx_chip_class,
608 enum radeon_family ctx_family,
609 int ctx_drm_minor);
610 void cayman_init_common_regs(struct r600_command_buffer *cb,
611 enum chip_class ctx_chip_class,
612 enum radeon_family ctx_family,
613 int ctx_drm_minor);
614
615 void evergreen_init_state_functions(struct r600_context *rctx);
616 void evergreen_init_atom_start_cs(struct r600_context *rctx);
617 void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
618 void evergreen_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
619 void evergreen_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
620 void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
621 void evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
622 void evergreen_update_hs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
623 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
624 void *evergreen_create_resolve_blend(struct r600_context *rctx);
625 void *evergreen_create_decompress_blend(struct r600_context *rctx);
626 void *evergreen_create_fastclear_blend(struct r600_context *rctx);
627 boolean evergreen_is_format_supported(struct pipe_screen *screen,
628 enum pipe_format format,
629 enum pipe_texture_target target,
630 unsigned sample_count,
631 unsigned usage);
632 void evergreen_init_color_surface(struct r600_context *rctx,
633 struct r600_surface *surf);
634 void evergreen_init_color_surface_rat(struct r600_context *rctx,
635 struct r600_surface *surf);
636 void evergreen_update_db_shader_control(struct r600_context * rctx);
637 bool evergreen_adjust_gprs(struct r600_context *rctx);
638 /* r600_blit.c */
639 void r600_init_blit_functions(struct r600_context *rctx);
640 void r600_decompress_depth_textures(struct r600_context *rctx,
641 struct r600_samplerview_state *textures);
642 void r600_decompress_color_textures(struct r600_context *rctx,
643 struct r600_samplerview_state *textures);
644 void r600_resource_copy_region(struct pipe_context *ctx,
645 struct pipe_resource *dst,
646 unsigned dst_level,
647 unsigned dstx, unsigned dsty, unsigned dstz,
648 struct pipe_resource *src,
649 unsigned src_level,
650 const struct pipe_box *src_box);
651
652 /* r600_shader.c */
653 int r600_pipe_shader_create(struct pipe_context *ctx,
654 struct r600_pipe_shader *shader,
655 union r600_shader_key key);
656
657 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
658
659 /* r600_state.c */
660 struct pipe_sampler_view *
661 r600_create_sampler_view_custom(struct pipe_context *ctx,
662 struct pipe_resource *texture,
663 const struct pipe_sampler_view *state,
664 unsigned width_first_level, unsigned height_first_level);
665 void r600_init_state_functions(struct r600_context *rctx);
666 void r600_init_atom_start_cs(struct r600_context *rctx);
667 void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
668 void r600_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
669 void r600_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
670 void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
671 void *r600_create_db_flush_dsa(struct r600_context *rctx);
672 void *r600_create_resolve_blend(struct r600_context *rctx);
673 void *r700_create_resolve_blend(struct r600_context *rctx);
674 void *r600_create_decompress_blend(struct r600_context *rctx);
675 bool r600_adjust_gprs(struct r600_context *rctx);
676 boolean r600_is_format_supported(struct pipe_screen *screen,
677 enum pipe_format format,
678 enum pipe_texture_target target,
679 unsigned sample_count,
680 unsigned usage);
681 void r600_update_db_shader_control(struct r600_context * rctx);
682
683 /* r600_hw_context.c */
684 void r600_context_gfx_flush(void *context, unsigned flags,
685 struct pipe_fence_handle **fence);
686 void r600_begin_new_cs(struct r600_context *ctx);
687 void r600_flush_emit(struct r600_context *ctx);
688 void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, boolean count_draw_in);
689 void r600_cp_dma_copy_buffer(struct r600_context *rctx,
690 struct pipe_resource *dst, uint64_t dst_offset,
691 struct pipe_resource *src, uint64_t src_offset,
692 unsigned size);
693 void evergreen_cp_dma_clear_buffer(struct r600_context *rctx,
694 struct pipe_resource *dst, uint64_t offset,
695 unsigned size, uint32_t clear_value);
696 void r600_dma_copy_buffer(struct r600_context *rctx,
697 struct pipe_resource *dst,
698 struct pipe_resource *src,
699 uint64_t dst_offset,
700 uint64_t src_offset,
701 uint64_t size);
702
703 /*
704 * evergreen_hw_context.c
705 */
706 void evergreen_dma_copy_buffer(struct r600_context *rctx,
707 struct pipe_resource *dst,
708 struct pipe_resource *src,
709 uint64_t dst_offset,
710 uint64_t src_offset,
711 uint64_t size);
712 void evergreen_setup_tess_constants(struct r600_context *rctx,
713 const struct pipe_draw_info *info,
714 unsigned *num_patches);
715 uint32_t evergreen_get_ls_hs_config(struct r600_context *rctx,
716 const struct pipe_draw_info *info,
717 unsigned num_patches);
718 void evergreen_set_ls_hs_config(struct r600_context *rctx,
719 struct radeon_winsys_cs *cs,
720 uint32_t ls_hs_config);
721 void evergreen_set_lds_alloc(struct r600_context *rctx,
722 struct radeon_winsys_cs *cs,
723 uint32_t lds_alloc);
724
725 /* r600_state_common.c */
726 void r600_init_common_state_functions(struct r600_context *rctx);
727 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom);
728 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom);
729 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom);
730 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom);
731 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom);
732 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom);
733 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom);
734 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a);
735 void r600_add_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id);
736 void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id,
737 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
738 unsigned num_dw);
739 void r600_vertex_buffers_dirty(struct r600_context *rctx);
740 void r600_sampler_views_dirty(struct r600_context *rctx,
741 struct r600_samplerview_state *state);
742 void r600_sampler_states_dirty(struct r600_context *rctx,
743 struct r600_sampler_states *state);
744 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
745 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx);
746 uint32_t r600_translate_stencil_op(int s_op);
747 uint32_t r600_translate_fill(uint32_t func);
748 unsigned r600_tex_wrap(unsigned wrap);
749 unsigned r600_tex_filter(unsigned filter);
750 unsigned r600_tex_mipfilter(unsigned filter);
751 unsigned r600_tex_compare(unsigned compare);
752 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state);
753 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
754 struct pipe_resource *texture,
755 const struct pipe_surface *templ,
756 unsigned width, unsigned height);
757 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
758 const unsigned char *swizzle_view,
759 boolean vtx);
760 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
761 const unsigned char *swizzle_view,
762 uint32_t *word4_p, uint32_t *yuv_format_p);
763 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format);
764 uint32_t r600_colorformat_endian_swap(uint32_t colorformat);
765
766 /* r600_uvd.c */
767 struct pipe_video_codec *r600_uvd_create_decoder(struct pipe_context *context,
768 const struct pipe_video_codec *decoder);
769
770 struct pipe_video_buffer *r600_video_buffer_create(struct pipe_context *pipe,
771 const struct pipe_video_buffer *tmpl);
772
773 /*
774 * Helpers for building command buffers
775 */
776
777 #define PKT3_SET_CONFIG_REG 0x68
778 #define PKT3_SET_CONTEXT_REG 0x69
779 #define PKT3_SET_CTL_CONST 0x6F
780 #define PKT3_SET_LOOP_CONST 0x6C
781
782 #define R600_CONFIG_REG_OFFSET 0x08000
783 #define R600_CONTEXT_REG_OFFSET 0x28000
784 #define R600_CTL_CONST_OFFSET 0x3CFF0
785 #define R600_LOOP_CONST_OFFSET 0X0003E200
786 #define EG_LOOP_CONST_OFFSET 0x0003A200
787
788 #define PKT_TYPE_S(x) (((x) & 0x3) << 30)
789 #define PKT_COUNT_S(x) (((x) & 0x3FFF) << 16)
790 #define PKT3_IT_OPCODE_S(x) (((x) & 0xFF) << 8)
791 #define PKT3_PREDICATE(x) (((x) >> 0) & 0x1)
792 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
793
794 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
795
796 /*Evergreen Compute packet3*/
797 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
798
799 static inline void r600_store_value(struct r600_command_buffer *cb, unsigned value)
800 {
801 cb->buf[cb->num_dw++] = value;
802 }
803
804 static inline void r600_store_array(struct r600_command_buffer *cb, unsigned num, unsigned *ptr)
805 {
806 assert(cb->num_dw+num <= cb->max_num_dw);
807 memcpy(&cb->buf[cb->num_dw], ptr, num * sizeof(ptr[0]));
808 cb->num_dw += num;
809 }
810
811 static inline void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
812 {
813 assert(reg < R600_CONTEXT_REG_OFFSET);
814 assert(cb->num_dw+2+num <= cb->max_num_dw);
815 cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
816 cb->buf[cb->num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
817 }
818
819 /**
820 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
821 * shaders.
822 */
823 static inline void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
824 {
825 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
826 assert(cb->num_dw+2+num <= cb->max_num_dw);
827 cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
828 cb->buf[cb->num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
829 }
830
831 /**
832 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
833 * shaders.
834 */
835 static inline void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
836 {
837 assert(reg >= R600_CTL_CONST_OFFSET);
838 assert(cb->num_dw+2+num <= cb->max_num_dw);
839 cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
840 cb->buf[cb->num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
841 }
842
843 static inline void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
844 {
845 assert(reg >= R600_LOOP_CONST_OFFSET);
846 assert(cb->num_dw+2+num <= cb->max_num_dw);
847 cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
848 cb->buf[cb->num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
849 }
850
851 /**
852 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
853 * shaders.
854 */
855 static inline void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
856 {
857 assert(reg >= EG_LOOP_CONST_OFFSET);
858 assert(cb->num_dw+2+num <= cb->max_num_dw);
859 cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
860 cb->buf[cb->num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
861 }
862
863 static inline void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
864 {
865 r600_store_config_reg_seq(cb, reg, 1);
866 r600_store_value(cb, value);
867 }
868
869 static inline void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
870 {
871 r600_store_context_reg_seq(cb, reg, 1);
872 r600_store_value(cb, value);
873 }
874
875 static inline void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
876 {
877 r600_store_ctl_const_seq(cb, reg, 1);
878 r600_store_value(cb, value);
879 }
880
881 static inline void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
882 {
883 r600_store_loop_const_seq(cb, reg, 1);
884 r600_store_value(cb, value);
885 }
886
887 static inline void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
888 {
889 eg_store_loop_const_seq(cb, reg, 1);
890 r600_store_value(cb, value);
891 }
892
893 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw);
894 void r600_release_command_buffer(struct r600_command_buffer *cb);
895
896 static inline void radeon_compute_set_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
897 {
898 radeon_set_context_reg_seq(cs, reg, num);
899 /* Set the compute bit on the packet header */
900 cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
901 }
902
903 static inline void radeon_set_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
904 {
905 assert(reg >= R600_CTL_CONST_OFFSET);
906 assert(cs->cdw+2+num <= cs->max_dw);
907 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
908 cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
909 }
910
911 static inline void radeon_compute_set_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
912 {
913 radeon_compute_set_context_reg_seq(cs, reg, 1);
914 radeon_emit(cs, value);
915 }
916
917 static inline void radeon_set_context_reg_flag(struct radeon_winsys_cs *cs, unsigned reg, unsigned value, unsigned flag)
918 {
919 if (flag & RADEON_CP_PACKET3_COMPUTE_MODE) {
920 radeon_compute_set_context_reg(cs, reg, value);
921 } else {
922 radeon_set_context_reg(cs, reg, value);
923 }
924 }
925
926 static inline void radeon_set_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
927 {
928 radeon_set_ctl_const_seq(cs, reg, 1);
929 radeon_emit(cs, value);
930 }
931
932 /*
933 * common helpers
934 */
935 static inline uint32_t S_FIXED(float value, uint32_t frac_bits)
936 {
937 return value * (1 << frac_bits);
938 }
939
940 /* 12.4 fixed-point */
941 static inline unsigned r600_pack_float_12p4(float x)
942 {
943 return x <= 0 ? 0 :
944 x >= 4096 ? 0xffff : x * 16;
945 }
946
947 /* Return if the depth format can be read without the DB->CB copy on r6xx-r7xx. */
948 static inline bool r600_can_read_depth(struct r600_texture *rtex)
949 {
950 return rtex->resource.b.b.nr_samples <= 1 &&
951 (rtex->resource.b.b.format == PIPE_FORMAT_Z16_UNORM ||
952 rtex->resource.b.b.format == PIPE_FORMAT_Z32_FLOAT);
953 }
954
955 #define V_028A6C_OUTPRIM_TYPE_POINTLIST 0
956 #define V_028A6C_OUTPRIM_TYPE_LINESTRIP 1
957 #define V_028A6C_OUTPRIM_TYPE_TRISTRIP 2
958
959 unsigned r600_conv_prim_to_gs_out(unsigned mode);
960 #endif