2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include <pipe/p_state.h>
30 #include <pipe/p_screen.h>
31 #include <pipe/p_context.h>
32 #include <util/u_math.h>
33 #include "util/u_slab.h"
34 #include "util/u_vbuf_mgr.h"
36 #include "r600_public.h"
37 #include "r600_shader.h"
38 #include "r600_resource.h"
40 #define R600_MAX_CONST_BUFFERS 1
41 #define R600_MAX_CONST_BUFFER_SIZE 4096
43 #ifdef PIPE_ARCH_BIG_ENDIAN
44 #define R600_BIG_ENDIAN 1
46 #define R600_BIG_ENDIAN 0
49 enum r600_pipe_state_id
{
50 R600_PIPE_STATE_BLEND
= 0,
51 R600_PIPE_STATE_BLEND_COLOR
,
52 R600_PIPE_STATE_CONFIG
,
54 R600_PIPE_STATE_SCISSOR
,
55 R600_PIPE_STATE_VIEWPORT
,
56 R600_PIPE_STATE_RASTERIZER
,
58 R600_PIPE_STATE_FRAMEBUFFER
,
60 R600_PIPE_STATE_STENCIL_REF
,
61 R600_PIPE_STATE_PS_SHADER
,
62 R600_PIPE_STATE_VS_SHADER
,
63 R600_PIPE_STATE_CONSTANT
,
64 R600_PIPE_STATE_SAMPLER
,
65 R600_PIPE_STATE_RESOURCE
,
66 R600_PIPE_STATE_POLYGON_OFFSET
,
67 R600_PIPE_STATE_FETCH_SHADER
,
72 struct pipe_screen screen
;
73 struct radeon
*radeon
;
74 struct r600_tiling_info
*tiling_info
;
75 struct util_slab_mempool pool_buffers
;
76 unsigned num_contexts
;
78 /* for thread-safe write accessing to num_contexts */
79 pipe_mutex mutex_num_contexts
;
82 struct r600_pipe_sampler_view
{
83 struct pipe_sampler_view base
;
84 struct r600_pipe_state state
;
87 struct r600_pipe_rasterizer
{
88 struct r600_pipe_state rstate
;
90 unsigned sprite_coord_enable
;
95 struct r600_pipe_blend
{
96 struct r600_pipe_state rstate
;
97 unsigned cb_target_mask
;
100 struct r600_pipe_dsa
{
101 struct r600_pipe_state rstate
;
105 struct r600_vertex_element
108 struct pipe_vertex_element elements
[PIPE_MAX_ATTRIBS
];
109 struct u_vbuf_mgr_elements
*vmgr_elements
;
110 struct r600_bo
*fetch_shader
;
112 struct r600_pipe_state rstate
;
113 /* if offset is to big for fetch instructio we need to alterate
114 * offset of vertex buffer, record here the offset need to add
116 unsigned vbuffer_need_offset
;
117 unsigned vbuffer_offset
[PIPE_MAX_ATTRIBS
];
120 struct r600_pipe_shader
{
121 struct r600_shader shader
;
122 struct r600_pipe_state rstate
;
124 struct r600_bo
*bo_fetch
;
125 struct r600_vertex_element vertex_elements
;
128 /* needed for blitter save */
129 #define NUM_TEX_UNITS 16
131 struct r600_textures_info
{
132 struct r600_pipe_sampler_view
*views
[NUM_TEX_UNITS
];
134 void *samplers
[NUM_TEX_UNITS
];
139 struct pipe_reference reference
;
140 struct r600_pipe_context
*ctx
;
141 unsigned index
; /* in the shared bo */
142 struct list_head head
;
145 #define FENCE_BLOCK_SIZE 16
147 struct r600_fence_block
{
148 struct r600_fence fences
[FENCE_BLOCK_SIZE
];
149 struct list_head head
;
152 struct r600_pipe_fences
{
156 /* linked list of preallocated blocks */
157 struct list_head blocks
;
158 /* linked list of freed fences */
159 struct list_head pool
;
162 #define R600_CONSTANT_ARRAY_SIZE 256
163 #define R600_RESOURCE_ARRAY_SIZE 160
165 struct r600_pipe_context
{
166 struct pipe_context context
;
167 struct blitter_context
*blitter
;
169 void *custom_dsa_flush
;
170 struct r600_screen
*screen
;
171 struct radeon
*radeon
;
172 struct r600_pipe_state
*states
[R600_PIPE_NSTATES
];
173 struct r600_context ctx
;
174 struct r600_vertex_element
*vertex_elements
;
175 struct r600_pipe_state fs_resource
[PIPE_MAX_ATTRIBS
];
176 struct pipe_framebuffer_state framebuffer
;
177 struct pipe_index_buffer index_buffer
;
178 unsigned cb_target_mask
;
179 /* for saving when using blitter */
180 struct pipe_stencil_ref stencil_ref
;
181 struct pipe_viewport_state viewport
;
182 struct pipe_clip_state clip
;
183 struct r600_pipe_state config
;
184 struct r600_pipe_shader
*ps_shader
;
185 struct r600_pipe_shader
*vs_shader
;
186 struct r600_pipe_state vs_const_buffer
;
187 struct r600_pipe_state vs_const_buffer_resource
[R600_MAX_CONST_BUFFERS
];
188 struct r600_pipe_state ps_const_buffer
;
189 struct r600_pipe_state ps_const_buffer_resource
[R600_MAX_CONST_BUFFERS
];
190 struct r600_pipe_rasterizer
*rasterizer
;
191 /* shader information */
192 unsigned sprite_coord_enable
;
196 bool alpha_ref_dirty
;
197 struct r600_textures_info ps_samplers
;
199 struct r600_pipe_fences fences
;
201 struct u_vbuf_mgr
*vbuf_mgr
;
202 struct util_slab_mempool pool_transfers
;
208 struct pipe_draw_info info
;
209 struct pipe_context
*ctx
;
211 unsigned index_buffer_offset
;
212 struct pipe_resource
*index_buffer
;
215 /* evergreen_state.c */
216 void evergreen_init_state_functions(struct r600_pipe_context
*rctx
);
217 void evergreen_init_config(struct r600_pipe_context
*rctx
);
218 void evergreen_pipe_shader_ps(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
219 void evergreen_pipe_shader_vs(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
220 void evergreen_fetch_shader(struct r600_vertex_element
*ve
);
221 void *evergreen_create_db_flush_dsa(struct r600_pipe_context
*rctx
);
222 void evergreen_polygon_offset_update(struct r600_pipe_context
*rctx
);
223 void evergreen_pipe_set_buffer_resource(struct r600_pipe_context
*rctx
,
224 struct r600_pipe_state
*rstate
,
225 struct r600_resource
*rbuffer
,
226 unsigned offset
, unsigned stride
);
229 void r600_init_blit_functions(struct r600_pipe_context
*rctx
);
230 void r600_blit_uncompress_depth(struct pipe_context
*ctx
, struct r600_resource_texture
*texture
);
231 void r600_blit_push_depth(struct pipe_context
*ctx
, struct r600_resource_texture
*texture
);
232 void r600_flush_depth_textures(struct r600_pipe_context
*rctx
);
235 struct pipe_resource
*r600_buffer_create(struct pipe_screen
*screen
,
236 const struct pipe_resource
*templ
);
237 struct pipe_resource
*r600_user_buffer_create(struct pipe_screen
*screen
,
238 void *ptr
, unsigned bytes
,
240 struct pipe_resource
*r600_buffer_from_handle(struct pipe_screen
*screen
,
241 struct winsys_handle
*whandle
);
242 void r600_upload_index_buffer(struct r600_pipe_context
*rctx
, struct r600_drawl
*draw
);
245 void r600_init_query_functions(struct r600_pipe_context
*rctx
);
247 /* r600_resource.c */
248 void r600_init_context_resource_functions(struct r600_pipe_context
*r600
);
251 int r600_pipe_shader_create(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
, const struct tgsi_token
*tokens
);
252 void r600_pipe_shader_destroy(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
253 int r600_find_vs_semantic_index(struct r600_shader
*vs
,
254 struct r600_shader
*ps
, int id
);
257 void r600_init_state_functions(struct r600_pipe_context
*rctx
);
258 void r600_init_config(struct r600_pipe_context
*rctx
);
259 void r600_pipe_shader_ps(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
260 void r600_pipe_shader_vs(struct pipe_context
*ctx
, struct r600_pipe_shader
*shader
);
261 void r600_fetch_shader(struct r600_vertex_element
*ve
);
262 void *r600_create_db_flush_dsa(struct r600_pipe_context
*rctx
);
263 void r600_polygon_offset_update(struct r600_pipe_context
*rctx
);
264 void r600_pipe_set_buffer_resource(struct r600_pipe_context
*rctx
,
265 struct r600_pipe_state
*rstate
,
266 struct r600_resource
*rbuffer
,
267 unsigned offset
, unsigned stride
);
270 void r600_init_screen_texture_functions(struct pipe_screen
*screen
);
271 void r600_init_surface_functions(struct r600_pipe_context
*r600
);
272 uint32_t r600_translate_texformat(struct pipe_screen
*screen
, enum pipe_format format
,
273 const unsigned char *swizzle_view
,
274 uint32_t *word4_p
, uint32_t *yuv_format_p
);
275 unsigned r600_texture_get_offset(struct r600_resource_texture
*rtex
,
276 unsigned level
, unsigned layer
);
278 /* r600_translate.c */
279 void r600_translate_index_buffer(struct r600_pipe_context
*r600
,
280 struct pipe_resource
**index_buffer
,
281 unsigned *index_size
,
282 unsigned *start
, unsigned count
);
284 /* r600_state_common.c */
285 void r600_set_index_buffer(struct pipe_context
*ctx
,
286 const struct pipe_index_buffer
*ib
);
287 void r600_set_vertex_buffers(struct pipe_context
*ctx
, unsigned count
,
288 const struct pipe_vertex_buffer
*buffers
);
289 void *r600_create_vertex_elements(struct pipe_context
*ctx
,
291 const struct pipe_vertex_element
*elements
);
292 void r600_delete_vertex_element(struct pipe_context
*ctx
, void *state
);
293 void r600_bind_blend_state(struct pipe_context
*ctx
, void *state
);
294 void r600_bind_dsa_state(struct pipe_context
*ctx
, void *state
);
295 void r600_bind_rs_state(struct pipe_context
*ctx
, void *state
);
296 void r600_delete_rs_state(struct pipe_context
*ctx
, void *state
);
297 void r600_sampler_view_destroy(struct pipe_context
*ctx
,
298 struct pipe_sampler_view
*state
);
299 void r600_delete_state(struct pipe_context
*ctx
, void *state
);
300 void r600_bind_vertex_elements(struct pipe_context
*ctx
, void *state
);
301 void *r600_create_shader_state(struct pipe_context
*ctx
,
302 const struct pipe_shader_state
*state
);
303 void r600_bind_ps_shader(struct pipe_context
*ctx
, void *state
);
304 void r600_bind_vs_shader(struct pipe_context
*ctx
, void *state
);
305 void r600_delete_ps_shader(struct pipe_context
*ctx
, void *state
);
306 void r600_delete_vs_shader(struct pipe_context
*ctx
, void *state
);
307 void r600_set_constant_buffer(struct pipe_context
*ctx
, uint shader
, uint index
,
308 struct pipe_resource
*buffer
);
309 void r600_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
);
314 static INLINE u32
S_FIXED(float value
, u32 frac_bits
)
316 return value
* (1 << frac_bits
);
318 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))