r600g: init_flushed_depth_texture should be able to report errors
[mesa.git] / src / gallium / drivers / r600 / r600_resource.h
1 /*
2 * Copyright 2010 Marek Olšák <maraeo@gmail.com
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #ifndef R600_RESOURCE_H
24 #define R600_RESOURCE_H
25
26 #include "r600.h"
27
28 /* flag to indicate a resource is to be used as a transfer so should not be tiled */
29 #define R600_RESOURCE_FLAG_TRANSFER PIPE_RESOURCE_FLAG_DRV_PRIV
30 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
31
32 struct r600_transfer {
33 struct pipe_transfer transfer;
34 struct r600_resource *staging;
35 unsigned offset;
36 };
37
38 struct compute_memory_item;
39
40 struct r600_resource_global {
41 struct r600_resource base;
42 struct compute_memory_item *chunk;
43 };
44
45 struct r600_resource_texture {
46 struct r600_resource resource;
47
48 /* If this resource is a depth-stencil buffer on evergreen, this contains
49 * the depth part of the format. There is a separate stencil resource
50 * for the stencil buffer below. */
51 enum pipe_format real_format;
52
53 unsigned offset[PIPE_MAX_TEXTURE_LEVELS];
54 unsigned pitch_in_bytes[PIPE_MAX_TEXTURE_LEVELS]; /* transfer */
55 unsigned pitch_in_blocks[PIPE_MAX_TEXTURE_LEVELS]; /* texture resource */
56 unsigned layer_size[PIPE_MAX_TEXTURE_LEVELS];
57 unsigned array_mode[PIPE_MAX_TEXTURE_LEVELS];
58 unsigned pitch_override;
59 unsigned size;
60 unsigned tile_type;
61 bool is_depth;
62 bool is_rat;
63 unsigned dirty_db_mask; /* each bit says if that miplevel is dirty */
64 struct r600_resource_texture *stencil; /* Stencil is in a separate buffer on Evergreen. */
65 struct r600_resource_texture *flushed_depth_texture;
66 boolean is_flushing_texture;
67 struct radeon_surface surface;
68 };
69
70 #define R600_TEX_IS_TILED(tex, level) ((tex)->array_mode[level] != V_038000_ARRAY_LINEAR_GENERAL && (tex)->array_mode[level] != V_038000_ARRAY_LINEAR_ALIGNED)
71
72 struct r600_surface {
73 struct pipe_surface base;
74 unsigned aligned_height;
75 };
76
77 void r600_resource_destroy(struct pipe_screen *screen, struct pipe_resource *res);
78 void r600_init_screen_resource_functions(struct pipe_screen *screen);
79
80 /* r600_texture */
81 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
82 const struct pipe_resource *templ);
83 struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
84 const struct pipe_resource *base,
85 struct winsys_handle *whandle);
86
87 static INLINE struct r600_resource *r600_resource(struct pipe_resource *r)
88 {
89 return (struct r600_resource*)r;
90 }
91
92 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
93 struct pipe_resource *texture,
94 struct r600_resource_texture **staging);
95 void r600_texture_depth_flush(struct pipe_context *ctx,
96 struct pipe_resource *texture,
97 struct r600_resource_texture **staging,
98 unsigned first_level, unsigned last_level,
99 unsigned first_layer, unsigned last_layer);
100
101 /* r600_texture.c texture transfer functions. */
102 struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
103 struct pipe_resource *texture,
104 unsigned level,
105 unsigned usage,
106 const struct pipe_box *box);
107 void r600_texture_transfer_destroy(struct pipe_context *ctx,
108 struct pipe_transfer *trans);
109 void* r600_texture_transfer_map(struct pipe_context *ctx,
110 struct pipe_transfer* transfer);
111 void r600_texture_transfer_unmap(struct pipe_context *ctx,
112 struct pipe_transfer* transfer);
113
114 #endif