2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include <util/u_inlines.h>
29 #include <util/u_format.h>
30 #include <util/u_memory.h>
31 #include <tgsi/tgsi_dump.h>
32 #include "r600_screen.h"
33 #include "r600_texture.h"
34 #include "r600_context.h"
37 static int r600_pipe_shader_vs(struct pipe_context
*ctx
, struct r600_pipe_shader
*rpshader
)
39 struct r600_screen
*rscreen
= (struct r600_screen
*)ctx
->screen
;
40 struct r600_shader
*rshader
= &rpshader
->shader
;
41 struct radeon_state
*state
;
44 rpshader
->state
= radeon_state_decref(rpshader
->state
);
45 state
= radeon_state(rscreen
->rw
, R600_VS_SHADER_TYPE
, R600_VS_SHADER
);
48 for (i
= 0; i
< rshader
->noutput
; i
+= 4) {
49 tmp
= rshader
->output
[i
].sid
;
50 tmp
|= rshader
->output
[i
+ 1].sid
<< 8;
51 tmp
|= rshader
->output
[i
+ 2].sid
<< 16;
52 tmp
|= rshader
->output
[i
+ 3].sid
<< 24;
53 state
->states
[R600_VS_SHADER__SPI_VS_OUT_ID_0
+ i
/ 4] = tmp
;
55 state
->states
[R600_VS_SHADER__SPI_VS_OUT_CONFIG
] = S_0286C4_VS_EXPORT_COUNT(rshader
->noutput
- 1);
56 state
->states
[R600_VS_SHADER__SQ_PGM_RESOURCES_VS
] = S_028868_NUM_GPRS(rshader
->ngpr
);
57 rpshader
->state
= state
;
58 rpshader
->state
->bo
[0] = radeon_bo_incref(rscreen
->rw
, rpshader
->bo
);
59 rpshader
->state
->bo
[1] = radeon_bo_incref(rscreen
->rw
, rpshader
->bo
);
60 rpshader
->state
->nbo
= 2;
61 rpshader
->state
->placement
[0] = RADEON_GEM_DOMAIN_GTT
;
62 return radeon_state_pm4(state
);
65 static int r600_pipe_shader_ps(struct pipe_context
*ctx
, struct r600_pipe_shader
*rpshader
)
67 struct r600_screen
*rscreen
= (struct r600_screen
*)ctx
->screen
;
68 struct r600_shader
*rshader
= &rpshader
->shader
;
69 struct radeon_state
*state
;
72 rpshader
->state
= radeon_state_decref(rpshader
->state
);
73 state
= radeon_state(rscreen
->rw
, R600_PS_SHADER_TYPE
, R600_PS_SHADER
);
76 for (i
= 0; i
< rshader
->ninput
; i
++) {
77 tmp
= S_028644_SEMANTIC(rshader
->input
[i
].sid
);
78 tmp
|= S_028644_SEL_CENTROID(1);
79 tmp
|= S_028644_FLAT_SHADE(rshader
->flat_shade
);
80 state
->states
[R600_PS_SHADER__SPI_PS_INPUT_CNTL_0
+ i
] = tmp
;
82 state
->states
[R600_PS_SHADER__SPI_PS_IN_CONTROL_0
] = S_0286CC_NUM_INTERP(rshader
->ninput
) |
83 S_0286CC_PERSP_GRADIENT_ENA(1);
84 state
->states
[R600_PS_SHADER__SPI_PS_IN_CONTROL_1
] = 0x00000000;
85 state
->states
[R600_PS_SHADER__SQ_PGM_RESOURCES_PS
] = S_028868_NUM_GPRS(rshader
->ngpr
);
86 state
->states
[R600_PS_SHADER__SQ_PGM_EXPORTS_PS
] = 0x00000002;
87 rpshader
->state
= state
;
88 rpshader
->state
->bo
[0] = radeon_bo_incref(rscreen
->rw
, rpshader
->bo
);
89 rpshader
->state
->nbo
= 1;
90 rpshader
->state
->placement
[0] = RADEON_GEM_DOMAIN_GTT
;
91 return radeon_state_pm4(state
);
94 static int r600_pipe_shader(struct pipe_context
*ctx
, struct r600_pipe_shader
*rpshader
)
96 struct r600_screen
*rscreen
= (struct r600_screen
*)ctx
->screen
;
97 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
98 struct r600_shader
*rshader
= &rpshader
->shader
;
101 /* copy new shader */
102 radeon_bo_decref(rscreen
->rw
, rpshader
->bo
);
104 rpshader
->bo
= radeon_bo(rscreen
->rw
, 0, rshader
->ndw
* 4,
106 if (rpshader
->bo
== NULL
) {
109 radeon_bo_map(rscreen
->rw
, rpshader
->bo
);
110 memcpy(rpshader
->bo
->data
, rshader
->bcode
, rshader
->ndw
* 4);
111 radeon_bo_unmap(rscreen
->rw
, rpshader
->bo
);
113 rshader
->flat_shade
= rctx
->flat_shade
;
114 switch (rpshader
->type
) {
115 case C_PROGRAM_TYPE_VS
:
116 r
= r600_pipe_shader_vs(ctx
, rpshader
);
118 case C_PROGRAM_TYPE_FS
:
119 r
= r600_pipe_shader_ps(ctx
, rpshader
);
128 struct r600_pipe_shader
*r600_pipe_shader_create(struct pipe_context
*ctx
, unsigned type
, const struct tgsi_token
*tokens
)
130 struct r600_pipe_shader
*rpshader
= CALLOC_STRUCT(r600_pipe_shader
);
131 struct r600_shader
*rshader
= &rpshader
->shader
;
134 if (rpshader
== NULL
)
136 rpshader
->type
= type
;
137 c_list_init(&rshader
->nodes
);
138 fprintf(stderr
, "<<\n");
139 tgsi_dump(tokens
, 0);
140 fprintf(stderr
, "--------------------------------------------------------------\n");
141 r
= c_shader_from_tgsi(&rshader
->cshader
, type
, tokens
);
143 r600_pipe_shader_destroy(ctx
, rpshader
);
144 fprintf(stderr
, "ERROR(%s %d)>>\n\n", __func__
, __LINE__
);
147 r
= r600_shader_insert_fetch(&rshader
->cshader
);
149 r600_pipe_shader_destroy(ctx
, rpshader
);
150 fprintf(stderr
, "ERROR(%s %d)>>\n\n", __func__
, __LINE__
);
153 r
= c_shader_build_dominator_tree(&rshader
->cshader
);
155 r600_pipe_shader_destroy(ctx
, rpshader
);
156 fprintf(stderr
, "ERROR(%s %d)>>\n\n", __func__
, __LINE__
);
159 c_shader_dump(&rshader
->cshader
);
160 r
= r700_shader_translate(rshader
);
162 r600_pipe_shader_destroy(ctx
, rpshader
);
163 fprintf(stderr
, "ERROR(%s %d)>>\n\n", __func__
, __LINE__
);
168 fprintf(stderr
, "--------------------------------------------------------------\n");
169 for (int i
= 0; i
< rshader
->ndw
; i
++) {
170 fprintf(stderr
, "0x%08X\n", rshader
->bcode
[i
]);
173 fprintf(stderr
, ">>\n\n");
178 void r600_pipe_shader_destroy(struct pipe_context
*ctx
, struct r600_pipe_shader
*rpshader
)
180 struct r600_screen
*rscreen
= (struct r600_screen
*)ctx
->screen
;
182 if (rpshader
== NULL
)
184 radeon_bo_decref(rscreen
->rw
, rpshader
->bo
);
186 r600_shader_cleanup(&rpshader
->shader
);
190 int r600_pipe_shader_update(struct pipe_context
*ctx
, struct r600_pipe_shader
*rpshader
)
192 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
193 struct r600_shader
*rshader
;
194 enum pipe_format resource_format
[160];
195 unsigned i
, nresources
= 0;
198 if (rpshader
== NULL
)
200 rshader
= &rpshader
->shader
;
201 switch (rpshader
->type
) {
202 case C_PROGRAM_TYPE_VS
:
203 for (i
= 0; i
< rctx
->nvertex_element
; i
++) {
204 resource_format
[nresources
++] = rctx
->vertex_element
[i
].src_format
;
210 /* there should be enough input */
211 if (nresources
< rshader
->nresource
)
213 /* FIXME compare resources */
214 r
= r600_shader_update(rshader
, resource_format
);
217 return r600_pipe_shader(ctx
, rpshader
);