r600g: switch SNORM conversion to DX and GLES behavior
[mesa.git] / src / gallium / drivers / r600 / r600_state.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "r600_formats.h"
24 #include "r600_shader.h"
25 #include "r600d.h"
26
27 #include "pipe/p_shader_tokens.h"
28 #include "util/u_pack_color.h"
29 #include "util/u_memory.h"
30 #include "util/u_framebuffer.h"
31 #include "util/u_dual_blend.h"
32
33 static uint32_t r600_translate_blend_function(int blend_func)
34 {
35 switch (blend_func) {
36 case PIPE_BLEND_ADD:
37 return V_028804_COMB_DST_PLUS_SRC;
38 case PIPE_BLEND_SUBTRACT:
39 return V_028804_COMB_SRC_MINUS_DST;
40 case PIPE_BLEND_REVERSE_SUBTRACT:
41 return V_028804_COMB_DST_MINUS_SRC;
42 case PIPE_BLEND_MIN:
43 return V_028804_COMB_MIN_DST_SRC;
44 case PIPE_BLEND_MAX:
45 return V_028804_COMB_MAX_DST_SRC;
46 default:
47 R600_ERR("Unknown blend function %d\n", blend_func);
48 assert(0);
49 break;
50 }
51 return 0;
52 }
53
54 static uint32_t r600_translate_blend_factor(int blend_fact)
55 {
56 switch (blend_fact) {
57 case PIPE_BLENDFACTOR_ONE:
58 return V_028804_BLEND_ONE;
59 case PIPE_BLENDFACTOR_SRC_COLOR:
60 return V_028804_BLEND_SRC_COLOR;
61 case PIPE_BLENDFACTOR_SRC_ALPHA:
62 return V_028804_BLEND_SRC_ALPHA;
63 case PIPE_BLENDFACTOR_DST_ALPHA:
64 return V_028804_BLEND_DST_ALPHA;
65 case PIPE_BLENDFACTOR_DST_COLOR:
66 return V_028804_BLEND_DST_COLOR;
67 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
68 return V_028804_BLEND_SRC_ALPHA_SATURATE;
69 case PIPE_BLENDFACTOR_CONST_COLOR:
70 return V_028804_BLEND_CONST_COLOR;
71 case PIPE_BLENDFACTOR_CONST_ALPHA:
72 return V_028804_BLEND_CONST_ALPHA;
73 case PIPE_BLENDFACTOR_ZERO:
74 return V_028804_BLEND_ZERO;
75 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
76 return V_028804_BLEND_ONE_MINUS_SRC_COLOR;
77 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
78 return V_028804_BLEND_ONE_MINUS_SRC_ALPHA;
79 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
80 return V_028804_BLEND_ONE_MINUS_DST_ALPHA;
81 case PIPE_BLENDFACTOR_INV_DST_COLOR:
82 return V_028804_BLEND_ONE_MINUS_DST_COLOR;
83 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
84 return V_028804_BLEND_ONE_MINUS_CONST_COLOR;
85 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
86 return V_028804_BLEND_ONE_MINUS_CONST_ALPHA;
87 case PIPE_BLENDFACTOR_SRC1_COLOR:
88 return V_028804_BLEND_SRC1_COLOR;
89 case PIPE_BLENDFACTOR_SRC1_ALPHA:
90 return V_028804_BLEND_SRC1_ALPHA;
91 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
92 return V_028804_BLEND_INV_SRC1_COLOR;
93 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
94 return V_028804_BLEND_INV_SRC1_ALPHA;
95 default:
96 R600_ERR("Bad blend factor %d not supported!\n", blend_fact);
97 assert(0);
98 break;
99 }
100 return 0;
101 }
102
103 static unsigned r600_tex_dim(unsigned dim, unsigned nr_samples)
104 {
105 switch (dim) {
106 default:
107 case PIPE_TEXTURE_1D:
108 return V_038000_SQ_TEX_DIM_1D;
109 case PIPE_TEXTURE_1D_ARRAY:
110 return V_038000_SQ_TEX_DIM_1D_ARRAY;
111 case PIPE_TEXTURE_2D:
112 case PIPE_TEXTURE_RECT:
113 return nr_samples > 1 ? V_038000_SQ_TEX_DIM_2D_MSAA :
114 V_038000_SQ_TEX_DIM_2D;
115 case PIPE_TEXTURE_2D_ARRAY:
116 return nr_samples > 1 ? V_038000_SQ_TEX_DIM_2D_ARRAY_MSAA :
117 V_038000_SQ_TEX_DIM_2D_ARRAY;
118 case PIPE_TEXTURE_3D:
119 return V_038000_SQ_TEX_DIM_3D;
120 case PIPE_TEXTURE_CUBE:
121 case PIPE_TEXTURE_CUBE_ARRAY:
122 return V_038000_SQ_TEX_DIM_CUBEMAP;
123 }
124 }
125
126 static uint32_t r600_translate_dbformat(enum pipe_format format)
127 {
128 switch (format) {
129 case PIPE_FORMAT_Z16_UNORM:
130 return V_028010_DEPTH_16;
131 case PIPE_FORMAT_Z24X8_UNORM:
132 return V_028010_DEPTH_X8_24;
133 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
134 return V_028010_DEPTH_8_24;
135 case PIPE_FORMAT_Z32_FLOAT:
136 return V_028010_DEPTH_32_FLOAT;
137 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
138 return V_028010_DEPTH_X24_8_32_FLOAT;
139 default:
140 return ~0U;
141 }
142 }
143
144 static bool r600_is_sampler_format_supported(struct pipe_screen *screen, enum pipe_format format)
145 {
146 return r600_translate_texformat(screen, format, NULL, NULL, NULL) != ~0U;
147 }
148
149 static bool r600_is_colorbuffer_format_supported(enum chip_class chip, enum pipe_format format)
150 {
151 return r600_translate_colorformat(chip, format) != ~0U &&
152 r600_translate_colorswap(format) != ~0U;
153 }
154
155 static bool r600_is_zs_format_supported(enum pipe_format format)
156 {
157 return r600_translate_dbformat(format) != ~0U;
158 }
159
160 static inline bool r600_is_blending_supported(enum pipe_format format)
161 {
162 return !(util_format_is_pure_integer(format) || util_format_is_depth_or_stencil(format));
163 }
164
165 boolean r600_is_format_supported(struct pipe_screen *screen,
166 enum pipe_format format,
167 enum pipe_texture_target target,
168 unsigned sample_count,
169 unsigned usage)
170 {
171 struct r600_screen *rscreen = (struct r600_screen*)screen;
172 unsigned retval = 0;
173
174 if (target >= PIPE_MAX_TEXTURE_TYPES) {
175 R600_ERR("r600: unsupported texture type %d\n", target);
176 return FALSE;
177 }
178
179 if (!util_format_is_supported(format, usage))
180 return FALSE;
181
182 if (sample_count > 1) {
183 if (!rscreen->has_msaa)
184 return FALSE;
185
186 /* R11G11B10 is broken on R6xx. */
187 if (rscreen->b.chip_class == R600 &&
188 format == PIPE_FORMAT_R11G11B10_FLOAT)
189 return FALSE;
190
191 /* MSAA integer colorbuffers hang. */
192 if (util_format_is_pure_integer(format) &&
193 !util_format_is_depth_or_stencil(format))
194 return FALSE;
195
196 switch (sample_count) {
197 case 2:
198 case 4:
199 case 8:
200 break;
201 default:
202 return FALSE;
203 }
204 }
205
206 if (usage & PIPE_BIND_SAMPLER_VIEW) {
207 if (target == PIPE_BUFFER) {
208 if (r600_is_vertex_format_supported(format))
209 retval |= PIPE_BIND_SAMPLER_VIEW;
210 } else {
211 if (r600_is_sampler_format_supported(screen, format))
212 retval |= PIPE_BIND_SAMPLER_VIEW;
213 }
214 }
215
216 if ((usage & (PIPE_BIND_RENDER_TARGET |
217 PIPE_BIND_DISPLAY_TARGET |
218 PIPE_BIND_SCANOUT |
219 PIPE_BIND_SHARED)) &&
220 r600_is_colorbuffer_format_supported(rscreen->b.chip_class, format)) {
221 retval |= usage &
222 (PIPE_BIND_RENDER_TARGET |
223 PIPE_BIND_DISPLAY_TARGET |
224 PIPE_BIND_SCANOUT |
225 PIPE_BIND_SHARED);
226 }
227
228 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
229 r600_is_zs_format_supported(format)) {
230 retval |= PIPE_BIND_DEPTH_STENCIL;
231 }
232
233 if ((usage & PIPE_BIND_VERTEX_BUFFER) &&
234 r600_is_vertex_format_supported(format)) {
235 retval |= PIPE_BIND_VERTEX_BUFFER;
236 }
237
238 if (usage & PIPE_BIND_TRANSFER_READ)
239 retval |= PIPE_BIND_TRANSFER_READ;
240 if (usage & PIPE_BIND_TRANSFER_WRITE)
241 retval |= PIPE_BIND_TRANSFER_WRITE;
242
243 if ((usage & PIPE_BIND_BLENDABLE) &&
244 r600_is_blending_supported(format))
245 retval |= PIPE_BIND_BLENDABLE;
246
247 return retval == usage;
248 }
249
250 static void r600_emit_polygon_offset(struct r600_context *rctx, struct r600_atom *a)
251 {
252 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
253 struct r600_poly_offset_state *state = (struct r600_poly_offset_state*)a;
254 float offset_units = state->offset_units;
255 float offset_scale = state->offset_scale;
256
257 switch (state->zs_format) {
258 case PIPE_FORMAT_Z24X8_UNORM:
259 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
260 offset_units *= 2.0f;
261 break;
262 case PIPE_FORMAT_Z16_UNORM:
263 offset_units *= 4.0f;
264 break;
265 default:;
266 }
267
268 r600_write_context_reg_seq(cs, R_028E00_PA_SU_POLY_OFFSET_FRONT_SCALE, 4);
269 radeon_emit(cs, fui(offset_scale));
270 radeon_emit(cs, fui(offset_units));
271 radeon_emit(cs, fui(offset_scale));
272 radeon_emit(cs, fui(offset_units));
273 }
274
275 static uint32_t r600_get_blend_control(const struct pipe_blend_state *state, unsigned i)
276 {
277 int j = state->independent_blend_enable ? i : 0;
278
279 unsigned eqRGB = state->rt[j].rgb_func;
280 unsigned srcRGB = state->rt[j].rgb_src_factor;
281 unsigned dstRGB = state->rt[j].rgb_dst_factor;
282
283 unsigned eqA = state->rt[j].alpha_func;
284 unsigned srcA = state->rt[j].alpha_src_factor;
285 unsigned dstA = state->rt[j].alpha_dst_factor;
286 uint32_t bc = 0;
287
288 if (!state->rt[j].blend_enable)
289 return 0;
290
291 bc |= S_028804_COLOR_COMB_FCN(r600_translate_blend_function(eqRGB));
292 bc |= S_028804_COLOR_SRCBLEND(r600_translate_blend_factor(srcRGB));
293 bc |= S_028804_COLOR_DESTBLEND(r600_translate_blend_factor(dstRGB));
294
295 if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
296 bc |= S_028804_SEPARATE_ALPHA_BLEND(1);
297 bc |= S_028804_ALPHA_COMB_FCN(r600_translate_blend_function(eqA));
298 bc |= S_028804_ALPHA_SRCBLEND(r600_translate_blend_factor(srcA));
299 bc |= S_028804_ALPHA_DESTBLEND(r600_translate_blend_factor(dstA));
300 }
301 return bc;
302 }
303
304 static void *r600_create_blend_state_mode(struct pipe_context *ctx,
305 const struct pipe_blend_state *state,
306 int mode)
307 {
308 struct r600_context *rctx = (struct r600_context *)ctx;
309 uint32_t color_control = 0, target_mask = 0;
310 struct r600_blend_state *blend = CALLOC_STRUCT(r600_blend_state);
311
312 if (!blend) {
313 return NULL;
314 }
315
316 r600_init_command_buffer(&blend->buffer, 20);
317 r600_init_command_buffer(&blend->buffer_no_blend, 20);
318
319 /* R600 does not support per-MRT blends */
320 if (rctx->b.family > CHIP_R600)
321 color_control |= S_028808_PER_MRT_BLEND(1);
322
323 if (state->logicop_enable) {
324 color_control |= (state->logicop_func << 16) | (state->logicop_func << 20);
325 } else {
326 color_control |= (0xcc << 16);
327 }
328 /* we pretend 8 buffer are used, CB_SHADER_MASK will disable unused one */
329 if (state->independent_blend_enable) {
330 for (int i = 0; i < 8; i++) {
331 if (state->rt[i].blend_enable) {
332 color_control |= S_028808_TARGET_BLEND_ENABLE(1 << i);
333 }
334 target_mask |= (state->rt[i].colormask << (4 * i));
335 }
336 } else {
337 for (int i = 0; i < 8; i++) {
338 if (state->rt[0].blend_enable) {
339 color_control |= S_028808_TARGET_BLEND_ENABLE(1 << i);
340 }
341 target_mask |= (state->rt[0].colormask << (4 * i));
342 }
343 }
344
345 if (target_mask)
346 color_control |= S_028808_SPECIAL_OP(mode);
347 else
348 color_control |= S_028808_SPECIAL_OP(V_028808_DISABLE);
349
350 /* only MRT0 has dual src blend */
351 blend->dual_src_blend = util_blend_state_is_dual(state, 0);
352 blend->cb_target_mask = target_mask;
353 blend->cb_color_control = color_control;
354 blend->cb_color_control_no_blend = color_control & C_028808_TARGET_BLEND_ENABLE;
355 blend->alpha_to_one = state->alpha_to_one;
356
357 r600_store_context_reg(&blend->buffer, R_028D44_DB_ALPHA_TO_MASK,
358 S_028D44_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
359 S_028D44_ALPHA_TO_MASK_OFFSET0(2) |
360 S_028D44_ALPHA_TO_MASK_OFFSET1(2) |
361 S_028D44_ALPHA_TO_MASK_OFFSET2(2) |
362 S_028D44_ALPHA_TO_MASK_OFFSET3(2));
363
364 /* Copy over the registers set so far into buffer_no_blend. */
365 memcpy(blend->buffer_no_blend.buf, blend->buffer.buf, blend->buffer.num_dw * 4);
366 blend->buffer_no_blend.num_dw = blend->buffer.num_dw;
367
368 /* Only add blend registers if blending is enabled. */
369 if (!G_028808_TARGET_BLEND_ENABLE(color_control)) {
370 return blend;
371 }
372
373 /* The first R600 does not support per-MRT blends */
374 r600_store_context_reg(&blend->buffer, R_028804_CB_BLEND_CONTROL,
375 r600_get_blend_control(state, 0));
376
377 if (rctx->b.family > CHIP_R600) {
378 r600_store_context_reg_seq(&blend->buffer, R_028780_CB_BLEND0_CONTROL, 8);
379 for (int i = 0; i < 8; i++) {
380 r600_store_value(&blend->buffer, r600_get_blend_control(state, i));
381 }
382 }
383 return blend;
384 }
385
386 static void *r600_create_blend_state(struct pipe_context *ctx,
387 const struct pipe_blend_state *state)
388 {
389 return r600_create_blend_state_mode(ctx, state, V_028808_SPECIAL_NORMAL);
390 }
391
392 static void *r600_create_dsa_state(struct pipe_context *ctx,
393 const struct pipe_depth_stencil_alpha_state *state)
394 {
395 unsigned db_depth_control, alpha_test_control, alpha_ref;
396 struct r600_dsa_state *dsa = CALLOC_STRUCT(r600_dsa_state);
397
398 if (dsa == NULL) {
399 return NULL;
400 }
401
402 r600_init_command_buffer(&dsa->buffer, 3);
403
404 dsa->valuemask[0] = state->stencil[0].valuemask;
405 dsa->valuemask[1] = state->stencil[1].valuemask;
406 dsa->writemask[0] = state->stencil[0].writemask;
407 dsa->writemask[1] = state->stencil[1].writemask;
408 dsa->zwritemask = state->depth.writemask;
409
410 db_depth_control = S_028800_Z_ENABLE(state->depth.enabled) |
411 S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
412 S_028800_ZFUNC(state->depth.func);
413
414 /* stencil */
415 if (state->stencil[0].enabled) {
416 db_depth_control |= S_028800_STENCIL_ENABLE(1);
417 db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func); /* translates straight */
418 db_depth_control |= S_028800_STENCILFAIL(r600_translate_stencil_op(state->stencil[0].fail_op));
419 db_depth_control |= S_028800_STENCILZPASS(r600_translate_stencil_op(state->stencil[0].zpass_op));
420 db_depth_control |= S_028800_STENCILZFAIL(r600_translate_stencil_op(state->stencil[0].zfail_op));
421
422 if (state->stencil[1].enabled) {
423 db_depth_control |= S_028800_BACKFACE_ENABLE(1);
424 db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func); /* translates straight */
425 db_depth_control |= S_028800_STENCILFAIL_BF(r600_translate_stencil_op(state->stencil[1].fail_op));
426 db_depth_control |= S_028800_STENCILZPASS_BF(r600_translate_stencil_op(state->stencil[1].zpass_op));
427 db_depth_control |= S_028800_STENCILZFAIL_BF(r600_translate_stencil_op(state->stencil[1].zfail_op));
428 }
429 }
430
431 /* alpha */
432 alpha_test_control = 0;
433 alpha_ref = 0;
434 if (state->alpha.enabled) {
435 alpha_test_control = S_028410_ALPHA_FUNC(state->alpha.func);
436 alpha_test_control |= S_028410_ALPHA_TEST_ENABLE(1);
437 alpha_ref = fui(state->alpha.ref_value);
438 }
439 dsa->sx_alpha_test_control = alpha_test_control & 0xff;
440 dsa->alpha_ref = alpha_ref;
441
442 r600_store_context_reg(&dsa->buffer, R_028800_DB_DEPTH_CONTROL, db_depth_control);
443 return dsa;
444 }
445
446 static void *r600_create_rs_state(struct pipe_context *ctx,
447 const struct pipe_rasterizer_state *state)
448 {
449 struct r600_context *rctx = (struct r600_context *)ctx;
450 unsigned tmp, sc_mode_cntl, spi_interp;
451 float psize_min, psize_max;
452 struct r600_rasterizer_state *rs = CALLOC_STRUCT(r600_rasterizer_state);
453
454 if (rs == NULL) {
455 return NULL;
456 }
457
458 r600_init_command_buffer(&rs->buffer, 30);
459
460 rs->flatshade = state->flatshade;
461 rs->sprite_coord_enable = state->sprite_coord_enable;
462 rs->two_side = state->light_twoside;
463 rs->clip_plane_enable = state->clip_plane_enable;
464 rs->pa_sc_line_stipple = state->line_stipple_enable ?
465 S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
466 S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
467 rs->pa_cl_clip_cntl =
468 S_028810_PS_UCP_MODE(3) |
469 S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip) |
470 S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip) |
471 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
472 if (rctx->b.chip_class == R700) {
473 rs->pa_cl_clip_cntl |=
474 S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard);
475 }
476 rs->multisample_enable = state->multisample;
477
478 /* offset */
479 rs->offset_units = state->offset_units;
480 rs->offset_scale = state->offset_scale * 12.0f;
481 rs->offset_enable = state->offset_point || state->offset_line || state->offset_tri;
482
483 if (state->point_size_per_vertex) {
484 psize_min = util_get_min_point_size(state);
485 psize_max = 8192;
486 } else {
487 /* Force the point size to be as if the vertex output was disabled. */
488 psize_min = state->point_size;
489 psize_max = state->point_size;
490 }
491
492 sc_mode_cntl = S_028A4C_MSAA_ENABLE(state->multisample) |
493 S_028A4C_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
494 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1);
495 if (rctx->b.chip_class >= R700) {
496 sc_mode_cntl |= S_028A4C_FORCE_EOV_REZ_ENABLE(1) |
497 S_028A4C_R700_ZMM_LINE_OFFSET(1) |
498 S_028A4C_R700_VPORT_SCISSOR_ENABLE(state->scissor);
499 } else {
500 sc_mode_cntl |= S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1);
501 rs->scissor_enable = state->scissor;
502 }
503
504 spi_interp = S_0286D4_FLAT_SHADE_ENA(1);
505 if (state->sprite_coord_enable) {
506 spi_interp |= S_0286D4_PNT_SPRITE_ENA(1) |
507 S_0286D4_PNT_SPRITE_OVRD_X(2) |
508 S_0286D4_PNT_SPRITE_OVRD_Y(3) |
509 S_0286D4_PNT_SPRITE_OVRD_Z(0) |
510 S_0286D4_PNT_SPRITE_OVRD_W(1);
511 if (state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT) {
512 spi_interp |= S_0286D4_PNT_SPRITE_TOP_1(1);
513 }
514 }
515
516 r600_store_context_reg_seq(&rs->buffer, R_028A00_PA_SU_POINT_SIZE, 3);
517 /* point size 12.4 fixed point (divide by two, because 0.5 = 1 pixel. */
518 tmp = r600_pack_float_12p4(state->point_size/2);
519 r600_store_value(&rs->buffer, /* R_028A00_PA_SU_POINT_SIZE */
520 S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
521 r600_store_value(&rs->buffer, /* R_028A04_PA_SU_POINT_MINMAX */
522 S_028A04_MIN_SIZE(r600_pack_float_12p4(psize_min/2)) |
523 S_028A04_MAX_SIZE(r600_pack_float_12p4(psize_max/2)));
524 r600_store_value(&rs->buffer, /* R_028A08_PA_SU_LINE_CNTL */
525 S_028A08_WIDTH(r600_pack_float_12p4(state->line_width/2)));
526
527 r600_store_context_reg(&rs->buffer, R_0286D4_SPI_INTERP_CONTROL_0, spi_interp);
528 r600_store_context_reg(&rs->buffer, R_028A4C_PA_SC_MODE_CNTL, sc_mode_cntl);
529 r600_store_context_reg(&rs->buffer, R_028C08_PA_SU_VTX_CNTL,
530 S_028C08_PIX_CENTER_HALF(state->half_pixel_center) |
531 S_028C08_QUANT_MODE(V_028C08_X_1_256TH));
532 r600_store_context_reg(&rs->buffer, R_028DFC_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
533
534 rs->pa_su_sc_mode_cntl = S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
535 S_028814_CULL_FRONT(state->cull_face & PIPE_FACE_FRONT ? 1 : 0) |
536 S_028814_CULL_BACK(state->cull_face & PIPE_FACE_BACK ? 1 : 0) |
537 S_028814_FACE(!state->front_ccw) |
538 S_028814_POLY_OFFSET_FRONT_ENABLE(state->offset_tri) |
539 S_028814_POLY_OFFSET_BACK_ENABLE(state->offset_tri) |
540 S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_tri) |
541 S_028814_POLY_MODE(state->fill_front != PIPE_POLYGON_MODE_FILL ||
542 state->fill_back != PIPE_POLYGON_MODE_FILL) |
543 S_028814_POLYMODE_FRONT_PTYPE(r600_translate_fill(state->fill_front)) |
544 S_028814_POLYMODE_BACK_PTYPE(r600_translate_fill(state->fill_back));
545 if (rctx->b.chip_class == R700) {
546 r600_store_context_reg(&rs->buffer, R_028814_PA_SU_SC_MODE_CNTL, rs->pa_su_sc_mode_cntl);
547 }
548 if (rctx->b.chip_class == R600) {
549 r600_store_context_reg(&rs->buffer, R_028350_SX_MISC,
550 S_028350_MULTIPASS(state->rasterizer_discard));
551 }
552 return rs;
553 }
554
555 static void *r600_create_sampler_state(struct pipe_context *ctx,
556 const struct pipe_sampler_state *state)
557 {
558 struct r600_pipe_sampler_state *ss = CALLOC_STRUCT(r600_pipe_sampler_state);
559 unsigned aniso_flag_offset = state->max_anisotropy > 1 ? 4 : 0;
560
561 if (ss == NULL) {
562 return NULL;
563 }
564
565 ss->seamless_cube_map = state->seamless_cube_map;
566 ss->border_color_use = sampler_state_needs_border_color(state);
567
568 /* R_03C000_SQ_TEX_SAMPLER_WORD0_0 */
569 ss->tex_sampler_words[0] =
570 S_03C000_CLAMP_X(r600_tex_wrap(state->wrap_s)) |
571 S_03C000_CLAMP_Y(r600_tex_wrap(state->wrap_t)) |
572 S_03C000_CLAMP_Z(r600_tex_wrap(state->wrap_r)) |
573 S_03C000_XY_MAG_FILTER(r600_tex_filter(state->mag_img_filter) | aniso_flag_offset) |
574 S_03C000_XY_MIN_FILTER(r600_tex_filter(state->min_img_filter) | aniso_flag_offset) |
575 S_03C000_MIP_FILTER(r600_tex_mipfilter(state->min_mip_filter)) |
576 S_03C000_MAX_ANISO(r600_tex_aniso_filter(state->max_anisotropy)) |
577 S_03C000_DEPTH_COMPARE_FUNCTION(r600_tex_compare(state->compare_func)) |
578 S_03C000_BORDER_COLOR_TYPE(ss->border_color_use ? V_03C000_SQ_TEX_BORDER_COLOR_REGISTER : 0);
579 /* R_03C004_SQ_TEX_SAMPLER_WORD1_0 */
580 ss->tex_sampler_words[1] =
581 S_03C004_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 6)) |
582 S_03C004_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 6)) |
583 S_03C004_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 6));
584 /* R_03C008_SQ_TEX_SAMPLER_WORD2_0 */
585 ss->tex_sampler_words[2] = S_03C008_TYPE(1);
586
587 if (ss->border_color_use) {
588 memcpy(&ss->border_color, &state->border_color, sizeof(state->border_color));
589 }
590 return ss;
591 }
592
593 static struct pipe_sampler_view *
594 texture_buffer_sampler_view(struct r600_pipe_sampler_view *view,
595 unsigned width0, unsigned height0)
596
597 {
598 struct pipe_context *ctx = view->base.context;
599 struct r600_texture *tmp = (struct r600_texture*)view->base.texture;
600 uint64_t va;
601 int stride = util_format_get_blocksize(view->base.format);
602 unsigned format, num_format, format_comp, endian;
603 unsigned offset = view->base.u.buf.first_element * stride;
604 unsigned size = (view->base.u.buf.last_element - view->base.u.buf.first_element + 1) * stride;
605
606 r600_vertex_data_type(view->base.format,
607 &format, &num_format, &format_comp,
608 &endian);
609
610 va = r600_resource_va(ctx->screen, view->base.texture) + offset;
611 view->tex_resource = &tmp->resource;
612
613 view->skip_mip_address_reloc = true;
614 view->tex_resource_words[0] = va;
615 view->tex_resource_words[1] = size - 1;
616 view->tex_resource_words[2] = S_038008_BASE_ADDRESS_HI(va >> 32UL) |
617 S_038008_STRIDE(stride) |
618 S_038008_DATA_FORMAT(format) |
619 S_038008_NUM_FORMAT_ALL(num_format) |
620 S_038008_FORMAT_COMP_ALL(format_comp) |
621 S_038008_ENDIAN_SWAP(endian);
622 view->tex_resource_words[3] = 0;
623 /*
624 * in theory dword 4 is for number of elements, for use with resinfo,
625 * but it seems to utterly fail to work, the amd gpu shader analyser
626 * uses a const buffer to store the element sizes for buffer txq
627 */
628 view->tex_resource_words[4] = 0;
629 view->tex_resource_words[5] = 0;
630 view->tex_resource_words[6] = S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_BUFFER);
631 return &view->base;
632 }
633
634 struct pipe_sampler_view *
635 r600_create_sampler_view_custom(struct pipe_context *ctx,
636 struct pipe_resource *texture,
637 const struct pipe_sampler_view *state,
638 unsigned width_first_level, unsigned height_first_level)
639 {
640 struct r600_pipe_sampler_view *view = CALLOC_STRUCT(r600_pipe_sampler_view);
641 struct r600_texture *tmp = (struct r600_texture*)texture;
642 unsigned format, endian;
643 uint32_t word4 = 0, yuv_format = 0, pitch = 0;
644 unsigned char swizzle[4], array_mode = 0;
645 unsigned width, height, depth, offset_level, last_level;
646
647 if (view == NULL)
648 return NULL;
649
650 /* initialize base object */
651 view->base = *state;
652 view->base.texture = NULL;
653 pipe_reference(NULL, &texture->reference);
654 view->base.texture = texture;
655 view->base.reference.count = 1;
656 view->base.context = ctx;
657
658 if (texture->target == PIPE_BUFFER)
659 return texture_buffer_sampler_view(view, texture->width0, 1);
660
661 swizzle[0] = state->swizzle_r;
662 swizzle[1] = state->swizzle_g;
663 swizzle[2] = state->swizzle_b;
664 swizzle[3] = state->swizzle_a;
665
666 format = r600_translate_texformat(ctx->screen, state->format,
667 swizzle,
668 &word4, &yuv_format);
669 assert(format != ~0);
670 if (format == ~0) {
671 FREE(view);
672 return NULL;
673 }
674
675 if (tmp->is_depth && !tmp->is_flushing_texture && !r600_can_read_depth(tmp)) {
676 if (!r600_init_flushed_depth_texture(ctx, texture, NULL)) {
677 FREE(view);
678 return NULL;
679 }
680 tmp = tmp->flushed_depth_texture;
681 }
682
683 endian = r600_colorformat_endian_swap(format);
684
685 offset_level = state->u.tex.first_level;
686 last_level = state->u.tex.last_level - offset_level;
687 width = width_first_level;
688 height = height_first_level;
689 depth = u_minify(texture->depth0, offset_level);
690 pitch = tmp->surface.level[offset_level].nblk_x * util_format_get_blockwidth(state->format);
691
692 if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
693 height = 1;
694 depth = texture->array_size;
695 } else if (texture->target == PIPE_TEXTURE_2D_ARRAY) {
696 depth = texture->array_size;
697 } else if (texture->target == PIPE_TEXTURE_CUBE_ARRAY)
698 depth = texture->array_size / 6;
699 switch (tmp->surface.level[offset_level].mode) {
700 case RADEON_SURF_MODE_LINEAR_ALIGNED:
701 array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
702 break;
703 case RADEON_SURF_MODE_1D:
704 array_mode = V_038000_ARRAY_1D_TILED_THIN1;
705 break;
706 case RADEON_SURF_MODE_2D:
707 array_mode = V_038000_ARRAY_2D_TILED_THIN1;
708 break;
709 case RADEON_SURF_MODE_LINEAR:
710 default:
711 array_mode = V_038000_ARRAY_LINEAR_GENERAL;
712 break;
713 }
714
715 view->tex_resource = &tmp->resource;
716 view->tex_resource_words[0] = (S_038000_DIM(r600_tex_dim(texture->target, texture->nr_samples)) |
717 S_038000_TILE_MODE(array_mode) |
718 S_038000_TILE_TYPE(tmp->non_disp_tiling) |
719 S_038000_PITCH((pitch / 8) - 1) |
720 S_038000_TEX_WIDTH(width - 1));
721 view->tex_resource_words[1] = (S_038004_TEX_HEIGHT(height - 1) |
722 S_038004_TEX_DEPTH(depth - 1) |
723 S_038004_DATA_FORMAT(format));
724 view->tex_resource_words[2] = tmp->surface.level[offset_level].offset >> 8;
725 if (offset_level >= tmp->surface.last_level) {
726 view->tex_resource_words[3] = tmp->surface.level[offset_level].offset >> 8;
727 } else {
728 view->tex_resource_words[3] = tmp->surface.level[offset_level + 1].offset >> 8;
729 }
730 view->tex_resource_words[4] = (word4 |
731 S_038010_REQUEST_SIZE(1) |
732 S_038010_ENDIAN_SWAP(endian) |
733 S_038010_BASE_LEVEL(0));
734 view->tex_resource_words[5] = (S_038014_BASE_ARRAY(state->u.tex.first_layer) |
735 S_038014_LAST_ARRAY(state->u.tex.last_layer));
736 if (texture->nr_samples > 1) {
737 /* LAST_LEVEL holds log2(nr_samples) for multisample textures */
738 view->tex_resource_words[5] |= S_038014_LAST_LEVEL(util_logbase2(texture->nr_samples));
739 } else {
740 view->tex_resource_words[5] |= S_038014_LAST_LEVEL(last_level);
741 }
742 view->tex_resource_words[6] = (S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_TEXTURE) |
743 S_038018_MAX_ANISO(4 /* max 16 samples */));
744 return &view->base;
745 }
746
747 static struct pipe_sampler_view *
748 r600_create_sampler_view(struct pipe_context *ctx,
749 struct pipe_resource *tex,
750 const struct pipe_sampler_view *state)
751 {
752 return r600_create_sampler_view_custom(ctx, tex, state,
753 u_minify(tex->width0, state->u.tex.first_level),
754 u_minify(tex->height0, state->u.tex.first_level));
755 }
756
757 static void r600_emit_clip_state(struct r600_context *rctx, struct r600_atom *atom)
758 {
759 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
760 struct pipe_clip_state *state = &rctx->clip_state.state;
761
762 r600_write_context_reg_seq(cs, R_028E20_PA_CL_UCP0_X, 6*4);
763 radeon_emit_array(cs, (unsigned*)state, 6*4);
764 }
765
766 static void r600_set_polygon_stipple(struct pipe_context *ctx,
767 const struct pipe_poly_stipple *state)
768 {
769 }
770
771 static void r600_emit_scissor_state(struct r600_context *rctx, struct r600_atom *atom)
772 {
773 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
774 struct r600_scissor_state *rstate = (struct r600_scissor_state *)atom;
775 struct pipe_scissor_state *state = &rstate->scissor;
776 unsigned offset = rstate->idx * 4 * 2;
777
778 if (rctx->b.chip_class != R600 || rctx->scissor[0].enable) {
779 r600_write_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL + offset, 2);
780 radeon_emit(cs, S_028240_TL_X(state->minx) | S_028240_TL_Y(state->miny) |
781 S_028240_WINDOW_OFFSET_DISABLE(1));
782 radeon_emit(cs, S_028244_BR_X(state->maxx) | S_028244_BR_Y(state->maxy));
783 } else {
784 r600_write_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL, 2);
785 radeon_emit(cs, S_028240_TL_X(0) | S_028240_TL_Y(0) |
786 S_028240_WINDOW_OFFSET_DISABLE(1));
787 radeon_emit(cs, S_028244_BR_X(8192) | S_028244_BR_Y(8192));
788 }
789 }
790
791 static void r600_set_scissor_states(struct pipe_context *ctx,
792 unsigned start_slot,
793 unsigned num_scissors,
794 const struct pipe_scissor_state *state)
795 {
796 struct r600_context *rctx = (struct r600_context *)ctx;
797 int i;
798
799 for (i = start_slot ; i < start_slot + num_scissors; i++) {
800 rctx->scissor[i].scissor = state[i - start_slot];
801 }
802
803 if (rctx->b.chip_class == R600 && !rctx->scissor[0].enable)
804 return;
805
806 for (i = start_slot ; i < start_slot + num_scissors; i++) {
807 rctx->scissor[i].atom.dirty = true;
808 }
809 }
810
811 static struct r600_resource *r600_buffer_create_helper(struct r600_screen *rscreen,
812 unsigned size, unsigned alignment)
813 {
814 struct pipe_resource buffer;
815
816 memset(&buffer, 0, sizeof buffer);
817 buffer.target = PIPE_BUFFER;
818 buffer.format = PIPE_FORMAT_R8_UNORM;
819 buffer.bind = PIPE_BIND_CUSTOM;
820 buffer.usage = PIPE_USAGE_DEFAULT;
821 buffer.flags = 0;
822 buffer.width0 = size;
823 buffer.height0 = 1;
824 buffer.depth0 = 1;
825 buffer.array_size = 1;
826
827 return (struct r600_resource*)
828 r600_buffer_create(&rscreen->b.b, &buffer, alignment);
829 }
830
831 static void r600_init_color_surface(struct r600_context *rctx,
832 struct r600_surface *surf,
833 bool force_cmask_fmask)
834 {
835 struct r600_screen *rscreen = rctx->screen;
836 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
837 unsigned level = surf->base.u.tex.level;
838 unsigned pitch, slice;
839 unsigned color_info;
840 unsigned color_view;
841 unsigned format, swap, ntype, endian;
842 unsigned offset;
843 const struct util_format_description *desc;
844 int i;
845 bool blend_bypass = 0, blend_clamp = 1;
846
847 if (rtex->is_depth && !rtex->is_flushing_texture && !r600_can_read_depth(rtex)) {
848 r600_init_flushed_depth_texture(&rctx->b.b, surf->base.texture, NULL);
849 rtex = rtex->flushed_depth_texture;
850 assert(rtex);
851 }
852
853 offset = rtex->surface.level[level].offset;
854 if (rtex->surface.level[level].mode == RADEON_SURF_MODE_LINEAR) {
855 assert(surf->base.u.tex.first_layer == surf->base.u.tex.last_layer);
856 offset += rtex->surface.level[level].slice_size *
857 surf->base.u.tex.first_layer;
858 color_view = 0;
859 } else
860 color_view = S_028080_SLICE_START(surf->base.u.tex.first_layer) |
861 S_028080_SLICE_MAX(surf->base.u.tex.last_layer);
862
863 pitch = rtex->surface.level[level].nblk_x / 8 - 1;
864 slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
865 if (slice) {
866 slice = slice - 1;
867 }
868 color_info = 0;
869 switch (rtex->surface.level[level].mode) {
870 case RADEON_SURF_MODE_LINEAR_ALIGNED:
871 color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_LINEAR_ALIGNED);
872 break;
873 case RADEON_SURF_MODE_1D:
874 color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_1D_TILED_THIN1);
875 break;
876 case RADEON_SURF_MODE_2D:
877 color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_2D_TILED_THIN1);
878 break;
879 case RADEON_SURF_MODE_LINEAR:
880 default:
881 color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_LINEAR_GENERAL);
882 break;
883 }
884
885 desc = util_format_description(surf->base.format);
886
887 for (i = 0; i < 4; i++) {
888 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
889 break;
890 }
891 }
892
893 ntype = V_0280A0_NUMBER_UNORM;
894 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
895 ntype = V_0280A0_NUMBER_SRGB;
896 else if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
897 if (desc->channel[i].normalized)
898 ntype = V_0280A0_NUMBER_SNORM;
899 else if (desc->channel[i].pure_integer)
900 ntype = V_0280A0_NUMBER_SINT;
901 } else if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
902 if (desc->channel[i].normalized)
903 ntype = V_0280A0_NUMBER_UNORM;
904 else if (desc->channel[i].pure_integer)
905 ntype = V_0280A0_NUMBER_UINT;
906 }
907
908 format = r600_translate_colorformat(rctx->b.chip_class, surf->base.format);
909 assert(format != ~0);
910
911 swap = r600_translate_colorswap(surf->base.format);
912 assert(swap != ~0);
913
914 if (rtex->resource.b.b.usage == PIPE_USAGE_STAGING) {
915 endian = ENDIAN_NONE;
916 } else {
917 endian = r600_colorformat_endian_swap(format);
918 }
919
920 /* set blend bypass according to docs if SINT/UINT or
921 8/24 COLOR variants */
922 if (ntype == V_0280A0_NUMBER_UINT || ntype == V_0280A0_NUMBER_SINT ||
923 format == V_0280A0_COLOR_8_24 || format == V_0280A0_COLOR_24_8 ||
924 format == V_0280A0_COLOR_X24_8_32_FLOAT) {
925 blend_clamp = 0;
926 blend_bypass = 1;
927 }
928
929 surf->alphatest_bypass = ntype == V_0280A0_NUMBER_UINT || ntype == V_0280A0_NUMBER_SINT;
930
931 color_info |= S_0280A0_FORMAT(format) |
932 S_0280A0_COMP_SWAP(swap) |
933 S_0280A0_BLEND_BYPASS(blend_bypass) |
934 S_0280A0_BLEND_CLAMP(blend_clamp) |
935 S_0280A0_NUMBER_TYPE(ntype) |
936 S_0280A0_ENDIAN(endian);
937
938 /* EXPORT_NORM is an optimzation that can be enabled for better
939 * performance in certain cases
940 */
941 if (rctx->b.chip_class == R600) {
942 /* EXPORT_NORM can be enabled if:
943 * - 11-bit or smaller UNORM/SNORM/SRGB
944 * - BLEND_CLAMP is enabled
945 * - BLEND_FLOAT32 is disabled
946 */
947 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS &&
948 (desc->channel[i].size < 12 &&
949 desc->channel[i].type != UTIL_FORMAT_TYPE_FLOAT &&
950 ntype != V_0280A0_NUMBER_UINT &&
951 ntype != V_0280A0_NUMBER_SINT) &&
952 G_0280A0_BLEND_CLAMP(color_info) &&
953 !G_0280A0_BLEND_FLOAT32(color_info)) {
954 color_info |= S_0280A0_SOURCE_FORMAT(V_0280A0_EXPORT_NORM);
955 surf->export_16bpc = true;
956 }
957 } else {
958 /* EXPORT_NORM can be enabled if:
959 * - 11-bit or smaller UNORM/SNORM/SRGB
960 * - 16-bit or smaller FLOAT
961 */
962 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS &&
963 ((desc->channel[i].size < 12 &&
964 desc->channel[i].type != UTIL_FORMAT_TYPE_FLOAT &&
965 ntype != V_0280A0_NUMBER_UINT && ntype != V_0280A0_NUMBER_SINT) ||
966 (desc->channel[i].size < 17 &&
967 desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT))) {
968 color_info |= S_0280A0_SOURCE_FORMAT(V_0280A0_EXPORT_NORM);
969 surf->export_16bpc = true;
970 }
971 }
972
973 /* These might not always be initialized to zero. */
974 surf->cb_color_base = offset >> 8;
975 surf->cb_color_size = S_028060_PITCH_TILE_MAX(pitch) |
976 S_028060_SLICE_TILE_MAX(slice);
977 surf->cb_color_fmask = surf->cb_color_base;
978 surf->cb_color_cmask = surf->cb_color_base;
979 surf->cb_color_mask = 0;
980
981 pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_cmask,
982 &rtex->resource.b.b);
983 pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_fmask,
984 &rtex->resource.b.b);
985
986 if (rtex->cmask.size) {
987 surf->cb_color_cmask = rtex->cmask.offset >> 8;
988 surf->cb_color_mask |= S_028100_CMASK_BLOCK_MAX(rtex->cmask.slice_tile_max);
989
990 if (rtex->fmask.size) {
991 color_info |= S_0280A0_TILE_MODE(V_0280A0_FRAG_ENABLE);
992 surf->cb_color_fmask = rtex->fmask.offset >> 8;
993 surf->cb_color_mask |= S_028100_FMASK_TILE_MAX(rtex->fmask.slice_tile_max);
994 } else { /* cmask only */
995 color_info |= S_0280A0_TILE_MODE(V_0280A0_CLEAR_ENABLE);
996 }
997 } else if (force_cmask_fmask) {
998 /* Allocate dummy FMASK and CMASK if they aren't allocated already.
999 *
1000 * R6xx needs FMASK and CMASK for the destination buffer of color resolve,
1001 * otherwise it hangs. We don't have FMASK and CMASK pre-allocated,
1002 * because it's not an MSAA buffer.
1003 */
1004 struct r600_cmask_info cmask;
1005 struct r600_fmask_info fmask;
1006
1007 r600_texture_get_cmask_info(&rscreen->b, rtex, &cmask);
1008 r600_texture_get_fmask_info(&rscreen->b, rtex, 8, &fmask);
1009
1010 /* CMASK. */
1011 if (!rctx->dummy_cmask ||
1012 rctx->dummy_cmask->buf->size < cmask.size ||
1013 rctx->dummy_cmask->buf->alignment % cmask.alignment != 0) {
1014 struct pipe_transfer *transfer;
1015 void *ptr;
1016
1017 pipe_resource_reference((struct pipe_resource**)&rctx->dummy_cmask, NULL);
1018 rctx->dummy_cmask = r600_buffer_create_helper(rscreen, cmask.size, cmask.alignment);
1019
1020 /* Set the contents to 0xCC. */
1021 ptr = pipe_buffer_map(&rctx->b.b, &rctx->dummy_cmask->b.b, PIPE_TRANSFER_WRITE, &transfer);
1022 memset(ptr, 0xCC, cmask.size);
1023 pipe_buffer_unmap(&rctx->b.b, transfer);
1024 }
1025 pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_cmask,
1026 &rctx->dummy_cmask->b.b);
1027
1028 /* FMASK. */
1029 if (!rctx->dummy_fmask ||
1030 rctx->dummy_fmask->buf->size < fmask.size ||
1031 rctx->dummy_fmask->buf->alignment % fmask.alignment != 0) {
1032 pipe_resource_reference((struct pipe_resource**)&rctx->dummy_fmask, NULL);
1033 rctx->dummy_fmask = r600_buffer_create_helper(rscreen, fmask.size, fmask.alignment);
1034
1035 }
1036 pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_fmask,
1037 &rctx->dummy_fmask->b.b);
1038
1039 /* Init the registers. */
1040 color_info |= S_0280A0_TILE_MODE(V_0280A0_FRAG_ENABLE);
1041 surf->cb_color_cmask = 0;
1042 surf->cb_color_fmask = 0;
1043 surf->cb_color_mask = S_028100_CMASK_BLOCK_MAX(cmask.slice_tile_max) |
1044 S_028100_FMASK_TILE_MAX(fmask.slice_tile_max);
1045 }
1046
1047 surf->cb_color_info = color_info;
1048 surf->cb_color_view = color_view;
1049 surf->color_initialized = true;
1050 }
1051
1052 static void r600_init_depth_surface(struct r600_context *rctx,
1053 struct r600_surface *surf)
1054 {
1055 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
1056 unsigned level, pitch, slice, format, offset, array_mode;
1057
1058 level = surf->base.u.tex.level;
1059 offset = rtex->surface.level[level].offset;
1060 pitch = rtex->surface.level[level].nblk_x / 8 - 1;
1061 slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
1062 if (slice) {
1063 slice = slice - 1;
1064 }
1065 switch (rtex->surface.level[level].mode) {
1066 case RADEON_SURF_MODE_2D:
1067 array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
1068 break;
1069 case RADEON_SURF_MODE_1D:
1070 case RADEON_SURF_MODE_LINEAR_ALIGNED:
1071 case RADEON_SURF_MODE_LINEAR:
1072 default:
1073 array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
1074 break;
1075 }
1076
1077 format = r600_translate_dbformat(surf->base.format);
1078 assert(format != ~0);
1079
1080 surf->db_depth_info = S_028010_ARRAY_MODE(array_mode) | S_028010_FORMAT(format);
1081 surf->db_depth_base = offset >> 8;
1082 surf->db_depth_view = S_028004_SLICE_START(surf->base.u.tex.first_layer) |
1083 S_028004_SLICE_MAX(surf->base.u.tex.last_layer);
1084 surf->db_depth_size = S_028000_PITCH_TILE_MAX(pitch) | S_028000_SLICE_TILE_MAX(slice);
1085 surf->db_prefetch_limit = (rtex->surface.level[level].nblk_y / 8) - 1;
1086
1087 switch (surf->base.format) {
1088 case PIPE_FORMAT_Z24X8_UNORM:
1089 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1090 surf->pa_su_poly_offset_db_fmt_cntl =
1091 S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS((char)-24);
1092 break;
1093 case PIPE_FORMAT_Z32_FLOAT:
1094 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1095 surf->pa_su_poly_offset_db_fmt_cntl =
1096 S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS((char)-23) |
1097 S_028DF8_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
1098 break;
1099 case PIPE_FORMAT_Z16_UNORM:
1100 surf->pa_su_poly_offset_db_fmt_cntl =
1101 S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS((char)-16);
1102 break;
1103 default:;
1104 }
1105
1106 /* use htile only for first level */
1107 if (rtex->htile_buffer && !level) {
1108 uint64_t va = r600_resource_va(&rctx->screen->b.b, &rtex->htile_buffer->b.b);
1109 surf->db_htile_data_base = va >> 8;
1110 surf->db_htile_surface = S_028D24_HTILE_WIDTH(1) |
1111 S_028D24_HTILE_HEIGHT(1) |
1112 S_028D24_FULL_CACHE(1) |
1113 S_028D24_LINEAR(1);
1114 /* preload is not working properly on r6xx/r7xx */
1115 surf->db_depth_info |= S_028010_TILE_SURFACE_ENABLE(1);
1116 }
1117
1118 surf->depth_initialized = true;
1119 }
1120
1121 static void r600_set_framebuffer_state(struct pipe_context *ctx,
1122 const struct pipe_framebuffer_state *state)
1123 {
1124 struct r600_context *rctx = (struct r600_context *)ctx;
1125 struct r600_surface *surf;
1126 struct r600_texture *rtex;
1127 unsigned i;
1128
1129 if (rctx->framebuffer.state.nr_cbufs) {
1130 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE | R600_CONTEXT_FLUSH_AND_INV;
1131 rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_CB |
1132 R600_CONTEXT_FLUSH_AND_INV_CB_META;
1133 }
1134 if (rctx->framebuffer.state.zsbuf) {
1135 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE | R600_CONTEXT_FLUSH_AND_INV;
1136 rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_DB;
1137
1138 rtex = (struct r600_texture*)rctx->framebuffer.state.zsbuf->texture;
1139 if (rctx->b.chip_class >= R700 && rtex->htile_buffer) {
1140 rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_DB_META;
1141 }
1142 }
1143
1144 /* Set the new state. */
1145 util_copy_framebuffer_state(&rctx->framebuffer.state, state);
1146
1147 rctx->framebuffer.export_16bpc = state->nr_cbufs != 0;
1148 rctx->framebuffer.cb0_is_integer = state->nr_cbufs && state->cbufs[0] &&
1149 util_format_is_pure_integer(state->cbufs[0]->format);
1150 rctx->framebuffer.compressed_cb_mask = 0;
1151 rctx->framebuffer.is_msaa_resolve = state->nr_cbufs == 2 &&
1152 state->cbufs[0] && state->cbufs[1] &&
1153 state->cbufs[0]->texture->nr_samples > 1 &&
1154 state->cbufs[1]->texture->nr_samples <= 1;
1155 rctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
1156
1157 /* Colorbuffers. */
1158 for (i = 0; i < state->nr_cbufs; i++) {
1159 /* The resolve buffer must have CMASK and FMASK to prevent hardlocks on R6xx. */
1160 bool force_cmask_fmask = rctx->b.chip_class == R600 &&
1161 rctx->framebuffer.is_msaa_resolve &&
1162 i == 1;
1163
1164 surf = (struct r600_surface*)state->cbufs[i];
1165 if (!surf)
1166 continue;
1167
1168 rtex = (struct r600_texture*)surf->base.texture;
1169 r600_context_add_resource_size(ctx, state->cbufs[i]->texture);
1170
1171 if (!surf->color_initialized || force_cmask_fmask) {
1172 r600_init_color_surface(rctx, surf, force_cmask_fmask);
1173 if (force_cmask_fmask) {
1174 /* re-initialize later without compression */
1175 surf->color_initialized = false;
1176 }
1177 }
1178
1179 if (!surf->export_16bpc) {
1180 rctx->framebuffer.export_16bpc = false;
1181 }
1182
1183 if (rtex->fmask.size && rtex->cmask.size) {
1184 rctx->framebuffer.compressed_cb_mask |= 1 << i;
1185 }
1186 }
1187
1188 /* Update alpha-test state dependencies.
1189 * Alpha-test is done on the first colorbuffer only. */
1190 if (state->nr_cbufs) {
1191 bool alphatest_bypass = false;
1192
1193 surf = (struct r600_surface*)state->cbufs[0];
1194 if (surf) {
1195 alphatest_bypass = surf->alphatest_bypass;
1196 }
1197
1198 if (rctx->alphatest_state.bypass != alphatest_bypass) {
1199 rctx->alphatest_state.bypass = alphatest_bypass;
1200 rctx->alphatest_state.atom.dirty = true;
1201 }
1202 }
1203
1204 /* ZS buffer. */
1205 if (state->zsbuf) {
1206 surf = (struct r600_surface*)state->zsbuf;
1207
1208 r600_context_add_resource_size(ctx, state->zsbuf->texture);
1209
1210 if (!surf->depth_initialized) {
1211 r600_init_depth_surface(rctx, surf);
1212 }
1213
1214 if (state->zsbuf->format != rctx->poly_offset_state.zs_format) {
1215 rctx->poly_offset_state.zs_format = state->zsbuf->format;
1216 rctx->poly_offset_state.atom.dirty = true;
1217 }
1218
1219 if (rctx->db_state.rsurf != surf) {
1220 rctx->db_state.rsurf = surf;
1221 rctx->db_state.atom.dirty = true;
1222 rctx->db_misc_state.atom.dirty = true;
1223 }
1224 } else if (rctx->db_state.rsurf) {
1225 rctx->db_state.rsurf = NULL;
1226 rctx->db_state.atom.dirty = true;
1227 rctx->db_misc_state.atom.dirty = true;
1228 }
1229
1230 if (rctx->cb_misc_state.nr_cbufs != state->nr_cbufs) {
1231 rctx->cb_misc_state.nr_cbufs = state->nr_cbufs;
1232 rctx->cb_misc_state.atom.dirty = true;
1233 }
1234
1235 if (state->nr_cbufs == 0 && rctx->alphatest_state.bypass) {
1236 rctx->alphatest_state.bypass = false;
1237 rctx->alphatest_state.atom.dirty = true;
1238 }
1239
1240 /* Calculate the CS size. */
1241 rctx->framebuffer.atom.num_dw =
1242 10 /*COLOR_INFO*/ + 4 /*SCISSOR*/ + 3 /*SHADER_CONTROL*/ + 8 /*MSAA*/;
1243
1244 if (rctx->framebuffer.state.nr_cbufs) {
1245 rctx->framebuffer.atom.num_dw += 15 * rctx->framebuffer.state.nr_cbufs;
1246 rctx->framebuffer.atom.num_dw += 3 * (2 + rctx->framebuffer.state.nr_cbufs);
1247 }
1248 if (rctx->framebuffer.state.zsbuf) {
1249 rctx->framebuffer.atom.num_dw += 16;
1250 } else if (rctx->screen->b.info.drm_minor >= 18) {
1251 rctx->framebuffer.atom.num_dw += 3;
1252 }
1253 if (rctx->b.family > CHIP_R600 && rctx->b.family < CHIP_RV770) {
1254 rctx->framebuffer.atom.num_dw += 2;
1255 }
1256
1257 rctx->framebuffer.atom.dirty = true;
1258 }
1259
1260 static uint32_t sample_locs_2x[] = {
1261 FILL_SREG(-4, 4, 4, -4, -4, 4, 4, -4),
1262 FILL_SREG(-4, 4, 4, -4, -4, 4, 4, -4),
1263 };
1264 static unsigned max_dist_2x = 4;
1265
1266 static uint32_t sample_locs_4x[] = {
1267 FILL_SREG(-2, -2, 2, 2, -6, 6, 6, -6),
1268 FILL_SREG(-2, -2, 2, 2, -6, 6, 6, -6),
1269 };
1270 static unsigned max_dist_4x = 6;
1271 static uint32_t sample_locs_8x[] = {
1272 FILL_SREG(-1, 1, 1, 5, 3, -5, 5, 3),
1273 FILL_SREG(-7, -1, -3, -7, 7, -3, -5, 7),
1274 };
1275 static unsigned max_dist_8x = 7;
1276
1277 static void r600_get_sample_position(struct pipe_context *ctx,
1278 unsigned sample_count,
1279 unsigned sample_index,
1280 float *out_value)
1281 {
1282 int offset, index;
1283 struct {
1284 int idx:4;
1285 } val;
1286 switch (sample_count) {
1287 case 1:
1288 default:
1289 out_value[0] = out_value[1] = 0.5;
1290 break;
1291 case 2:
1292 offset = 4 * (sample_index * 2);
1293 val.idx = (sample_locs_2x[0] >> offset) & 0xf;
1294 out_value[0] = (float)(val.idx + 8) / 16.0f;
1295 val.idx = (sample_locs_2x[0] >> (offset + 4)) & 0xf;
1296 out_value[1] = (float)(val.idx + 8) / 16.0f;
1297 break;
1298 case 4:
1299 offset = 4 * (sample_index * 2);
1300 val.idx = (sample_locs_4x[0] >> offset) & 0xf;
1301 out_value[0] = (float)(val.idx + 8) / 16.0f;
1302 val.idx = (sample_locs_4x[0] >> (offset + 4)) & 0xf;
1303 out_value[1] = (float)(val.idx + 8) / 16.0f;
1304 break;
1305 case 8:
1306 offset = 4 * (sample_index % 4 * 2);
1307 index = (sample_index / 4);
1308 val.idx = (sample_locs_8x[index] >> offset) & 0xf;
1309 out_value[0] = (float)(val.idx + 8) / 16.0f;
1310 val.idx = (sample_locs_8x[index] >> (offset + 4)) & 0xf;
1311 out_value[1] = (float)(val.idx + 8) / 16.0f;
1312 break;
1313 }
1314 }
1315
1316 static void r600_emit_msaa_state(struct r600_context *rctx, int nr_samples)
1317 {
1318 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1319 unsigned max_dist = 0;
1320
1321 if (rctx->b.family == CHIP_R600) {
1322 switch (nr_samples) {
1323 default:
1324 nr_samples = 0;
1325 break;
1326 case 2:
1327 r600_write_config_reg(cs, R_008B40_PA_SC_AA_SAMPLE_LOCS_2S, sample_locs_2x[0]);
1328 max_dist = max_dist_2x;
1329 break;
1330 case 4:
1331 r600_write_config_reg(cs, R_008B44_PA_SC_AA_SAMPLE_LOCS_4S, sample_locs_4x[0]);
1332 max_dist = max_dist_4x;
1333 break;
1334 case 8:
1335 r600_write_config_reg_seq(cs, R_008B48_PA_SC_AA_SAMPLE_LOCS_8S_WD0, 2);
1336 radeon_emit(cs, sample_locs_8x[0]); /* R_008B48_PA_SC_AA_SAMPLE_LOCS_8S_WD0 */
1337 radeon_emit(cs, sample_locs_8x[1]); /* R_008B4C_PA_SC_AA_SAMPLE_LOCS_8S_WD1 */
1338 max_dist = max_dist_8x;
1339 break;
1340 }
1341 } else {
1342 switch (nr_samples) {
1343 default:
1344 r600_write_context_reg_seq(cs, R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX, 2);
1345 radeon_emit(cs, 0); /* R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX */
1346 radeon_emit(cs, 0); /* R_028C20_PA_SC_AA_SAMPLE_LOCS_8D_WD1_MCTX */
1347 nr_samples = 0;
1348 break;
1349 case 2:
1350 r600_write_context_reg_seq(cs, R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX, 2);
1351 radeon_emit(cs, sample_locs_2x[0]); /* R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX */
1352 radeon_emit(cs, sample_locs_2x[1]); /* R_028C20_PA_SC_AA_SAMPLE_LOCS_8D_WD1_MCTX */
1353 max_dist = max_dist_2x;
1354 break;
1355 case 4:
1356 r600_write_context_reg_seq(cs, R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX, 2);
1357 radeon_emit(cs, sample_locs_4x[0]); /* R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX */
1358 radeon_emit(cs, sample_locs_4x[1]); /* R_028C20_PA_SC_AA_SAMPLE_LOCS_8D_WD1_MCTX */
1359 max_dist = max_dist_4x;
1360 break;
1361 case 8:
1362 r600_write_context_reg_seq(cs, R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX, 2);
1363 radeon_emit(cs, sample_locs_8x[0]); /* R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX */
1364 radeon_emit(cs, sample_locs_8x[1]); /* R_028C20_PA_SC_AA_SAMPLE_LOCS_8D_WD1_MCTX */
1365 max_dist = max_dist_8x;
1366 break;
1367 }
1368 }
1369
1370 if (nr_samples > 1) {
1371 r600_write_context_reg_seq(cs, R_028C00_PA_SC_LINE_CNTL, 2);
1372 radeon_emit(cs, S_028C00_LAST_PIXEL(1) |
1373 S_028C00_EXPAND_LINE_WIDTH(1)); /* R_028C00_PA_SC_LINE_CNTL */
1374 radeon_emit(cs, S_028C04_MSAA_NUM_SAMPLES(util_logbase2(nr_samples)) |
1375 S_028C04_MAX_SAMPLE_DIST(max_dist)); /* R_028C04_PA_SC_AA_CONFIG */
1376 } else {
1377 r600_write_context_reg_seq(cs, R_028C00_PA_SC_LINE_CNTL, 2);
1378 radeon_emit(cs, S_028C00_LAST_PIXEL(1)); /* R_028C00_PA_SC_LINE_CNTL */
1379 radeon_emit(cs, 0); /* R_028C04_PA_SC_AA_CONFIG */
1380 }
1381 }
1382
1383 static void r600_emit_framebuffer_state(struct r600_context *rctx, struct r600_atom *atom)
1384 {
1385 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1386 struct pipe_framebuffer_state *state = &rctx->framebuffer.state;
1387 unsigned nr_cbufs = state->nr_cbufs;
1388 struct r600_surface **cb = (struct r600_surface**)&state->cbufs[0];
1389 unsigned i, sbu = 0;
1390
1391 /* Colorbuffers. */
1392 r600_write_context_reg_seq(cs, R_0280A0_CB_COLOR0_INFO, 8);
1393 for (i = 0; i < nr_cbufs; i++) {
1394 radeon_emit(cs, cb[i] ? cb[i]->cb_color_info : 0);
1395 }
1396 /* set CB_COLOR1_INFO for possible dual-src blending */
1397 if (i == 1 && cb[0]) {
1398 radeon_emit(cs, cb[0]->cb_color_info);
1399 i++;
1400 }
1401 for (; i < 8; i++) {
1402 radeon_emit(cs, 0);
1403 }
1404
1405 if (nr_cbufs) {
1406 for (i = 0; i < nr_cbufs; i++) {
1407 unsigned reloc;
1408
1409 if (!cb[i])
1410 continue;
1411
1412 /* COLOR_BASE */
1413 r600_write_context_reg(cs, R_028040_CB_COLOR0_BASE + i*4, cb[i]->cb_color_base);
1414
1415 reloc = r600_context_bo_reloc(&rctx->b,
1416 &rctx->b.rings.gfx,
1417 (struct r600_resource*)cb[i]->base.texture,
1418 RADEON_USAGE_READWRITE,
1419 cb[i]->base.texture->nr_samples > 1 ?
1420 RADEON_PRIO_COLOR_BUFFER_MSAA :
1421 RADEON_PRIO_COLOR_BUFFER);
1422 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1423 radeon_emit(cs, reloc);
1424
1425 /* FMASK */
1426 r600_write_context_reg(cs, R_0280E0_CB_COLOR0_FRAG + i*4, cb[i]->cb_color_fmask);
1427
1428 reloc = r600_context_bo_reloc(&rctx->b,
1429 &rctx->b.rings.gfx,
1430 cb[i]->cb_buffer_fmask,
1431 RADEON_USAGE_READWRITE,
1432 cb[i]->base.texture->nr_samples > 1 ?
1433 RADEON_PRIO_COLOR_BUFFER_MSAA :
1434 RADEON_PRIO_COLOR_BUFFER);
1435 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1436 radeon_emit(cs, reloc);
1437
1438 /* CMASK */
1439 r600_write_context_reg(cs, R_0280C0_CB_COLOR0_TILE + i*4, cb[i]->cb_color_cmask);
1440
1441 reloc = r600_context_bo_reloc(&rctx->b,
1442 &rctx->b.rings.gfx,
1443 cb[i]->cb_buffer_cmask,
1444 RADEON_USAGE_READWRITE,
1445 cb[i]->base.texture->nr_samples > 1 ?
1446 RADEON_PRIO_COLOR_BUFFER_MSAA :
1447 RADEON_PRIO_COLOR_BUFFER);
1448 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1449 radeon_emit(cs, reloc);
1450 }
1451
1452 r600_write_context_reg_seq(cs, R_028060_CB_COLOR0_SIZE, nr_cbufs);
1453 for (i = 0; i < nr_cbufs; i++) {
1454 radeon_emit(cs, cb[i] ? cb[i]->cb_color_size : 0);
1455 }
1456
1457 r600_write_context_reg_seq(cs, R_028080_CB_COLOR0_VIEW, nr_cbufs);
1458 for (i = 0; i < nr_cbufs; i++) {
1459 radeon_emit(cs, cb[i] ? cb[i]->cb_color_view : 0);
1460 }
1461
1462 r600_write_context_reg_seq(cs, R_028100_CB_COLOR0_MASK, nr_cbufs);
1463 for (i = 0; i < nr_cbufs; i++) {
1464 radeon_emit(cs, cb[i] ? cb[i]->cb_color_mask : 0);
1465 }
1466
1467 sbu |= SURFACE_BASE_UPDATE_COLOR_NUM(nr_cbufs);
1468 }
1469
1470 /* SURFACE_BASE_UPDATE */
1471 if (rctx->b.family > CHIP_R600 && rctx->b.family < CHIP_RV770 && sbu) {
1472 radeon_emit(cs, PKT3(PKT3_SURFACE_BASE_UPDATE, 0, 0));
1473 radeon_emit(cs, sbu);
1474 sbu = 0;
1475 }
1476
1477 /* Zbuffer. */
1478 if (state->zsbuf) {
1479 struct r600_surface *surf = (struct r600_surface*)state->zsbuf;
1480 unsigned reloc = r600_context_bo_reloc(&rctx->b,
1481 &rctx->b.rings.gfx,
1482 (struct r600_resource*)state->zsbuf->texture,
1483 RADEON_USAGE_READWRITE,
1484 surf->base.texture->nr_samples > 1 ?
1485 RADEON_PRIO_DEPTH_BUFFER_MSAA :
1486 RADEON_PRIO_DEPTH_BUFFER);
1487
1488 r600_write_context_reg(cs, R_028DF8_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
1489 surf->pa_su_poly_offset_db_fmt_cntl);
1490
1491 r600_write_context_reg_seq(cs, R_028000_DB_DEPTH_SIZE, 2);
1492 radeon_emit(cs, surf->db_depth_size); /* R_028000_DB_DEPTH_SIZE */
1493 radeon_emit(cs, surf->db_depth_view); /* R_028004_DB_DEPTH_VIEW */
1494 r600_write_context_reg_seq(cs, R_02800C_DB_DEPTH_BASE, 2);
1495 radeon_emit(cs, surf->db_depth_base); /* R_02800C_DB_DEPTH_BASE */
1496 radeon_emit(cs, surf->db_depth_info); /* R_028010_DB_DEPTH_INFO */
1497
1498 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1499 radeon_emit(cs, reloc);
1500
1501 r600_write_context_reg(cs, R_028D34_DB_PREFETCH_LIMIT, surf->db_prefetch_limit);
1502
1503 sbu |= SURFACE_BASE_UPDATE_DEPTH;
1504 } else if (rctx->screen->b.info.drm_minor >= 18) {
1505 /* DRM 2.6.18 allows the INVALID format to disable depth/stencil.
1506 * Older kernels are out of luck. */
1507 r600_write_context_reg(cs, R_028010_DB_DEPTH_INFO, S_028010_FORMAT(V_028010_DEPTH_INVALID));
1508 }
1509
1510 /* SURFACE_BASE_UPDATE */
1511 if (rctx->b.family > CHIP_R600 && rctx->b.family < CHIP_RV770 && sbu) {
1512 radeon_emit(cs, PKT3(PKT3_SURFACE_BASE_UPDATE, 0, 0));
1513 radeon_emit(cs, sbu);
1514 sbu = 0;
1515 }
1516
1517 /* Framebuffer dimensions. */
1518 r600_write_context_reg_seq(cs, R_028204_PA_SC_WINDOW_SCISSOR_TL, 2);
1519 radeon_emit(cs, S_028240_TL_X(0) | S_028240_TL_Y(0) |
1520 S_028240_WINDOW_OFFSET_DISABLE(1)); /* R_028204_PA_SC_WINDOW_SCISSOR_TL */
1521 radeon_emit(cs, S_028244_BR_X(state->width) |
1522 S_028244_BR_Y(state->height)); /* R_028208_PA_SC_WINDOW_SCISSOR_BR */
1523
1524 if (rctx->framebuffer.is_msaa_resolve) {
1525 r600_write_context_reg(cs, R_0287A0_CB_SHADER_CONTROL, 1);
1526 } else {
1527 /* Always enable the first colorbuffer in CB_SHADER_CONTROL. This
1528 * will assure that the alpha-test will work even if there is
1529 * no colorbuffer bound. */
1530 r600_write_context_reg(cs, R_0287A0_CB_SHADER_CONTROL,
1531 (1ull << MAX2(nr_cbufs, 1)) - 1);
1532 }
1533
1534 r600_emit_msaa_state(rctx, rctx->framebuffer.nr_samples);
1535 }
1536
1537 static void r600_emit_cb_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1538 {
1539 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1540 struct r600_cb_misc_state *a = (struct r600_cb_misc_state*)atom;
1541
1542 if (G_028808_SPECIAL_OP(a->cb_color_control) == V_028808_SPECIAL_RESOLVE_BOX) {
1543 r600_write_context_reg_seq(cs, R_028238_CB_TARGET_MASK, 2);
1544 if (rctx->b.chip_class == R600) {
1545 radeon_emit(cs, 0xff); /* R_028238_CB_TARGET_MASK */
1546 radeon_emit(cs, 0xff); /* R_02823C_CB_SHADER_MASK */
1547 } else {
1548 radeon_emit(cs, 0xf); /* R_028238_CB_TARGET_MASK */
1549 radeon_emit(cs, 0xf); /* R_02823C_CB_SHADER_MASK */
1550 }
1551 r600_write_context_reg(cs, R_028808_CB_COLOR_CONTROL, a->cb_color_control);
1552 } else {
1553 unsigned fb_colormask = (1ULL << ((unsigned)a->nr_cbufs * 4)) - 1;
1554 unsigned ps_colormask = (1ULL << ((unsigned)a->nr_ps_color_outputs * 4)) - 1;
1555 unsigned multiwrite = a->multiwrite && a->nr_cbufs > 1;
1556
1557 r600_write_context_reg_seq(cs, R_028238_CB_TARGET_MASK, 2);
1558 radeon_emit(cs, a->blend_colormask & fb_colormask); /* R_028238_CB_TARGET_MASK */
1559 /* Always enable the first color output to make sure alpha-test works even without one. */
1560 radeon_emit(cs, 0xf | (multiwrite ? fb_colormask : ps_colormask)); /* R_02823C_CB_SHADER_MASK */
1561 r600_write_context_reg(cs, R_028808_CB_COLOR_CONTROL,
1562 a->cb_color_control |
1563 S_028808_MULTIWRITE_ENABLE(multiwrite));
1564 }
1565 }
1566
1567 static void r600_emit_db_state(struct r600_context *rctx, struct r600_atom *atom)
1568 {
1569 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1570 struct r600_db_state *a = (struct r600_db_state*)atom;
1571
1572 if (a->rsurf && a->rsurf->db_htile_surface) {
1573 struct r600_texture *rtex = (struct r600_texture *)a->rsurf->base.texture;
1574 unsigned reloc_idx;
1575
1576 r600_write_context_reg(cs, R_02802C_DB_DEPTH_CLEAR, fui(rtex->depth_clear_value));
1577 r600_write_context_reg(cs, R_028D24_DB_HTILE_SURFACE, a->rsurf->db_htile_surface);
1578 r600_write_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, a->rsurf->db_htile_data_base);
1579 reloc_idx = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rtex->htile_buffer,
1580 RADEON_USAGE_READWRITE, RADEON_PRIO_DEPTH_META);
1581 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1582 cs->buf[cs->cdw++] = reloc_idx;
1583 } else {
1584 r600_write_context_reg(cs, R_028D24_DB_HTILE_SURFACE, 0);
1585 }
1586 }
1587
1588 static void r600_emit_db_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1589 {
1590 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1591 struct r600_db_misc_state *a = (struct r600_db_misc_state*)atom;
1592 unsigned db_render_control = 0;
1593 unsigned db_render_override =
1594 S_028D10_FORCE_HIS_ENABLE0(V_028D10_FORCE_DISABLE) |
1595 S_028D10_FORCE_HIS_ENABLE1(V_028D10_FORCE_DISABLE);
1596
1597 if (a->occlusion_query_enabled) {
1598 if (rctx->b.chip_class >= R700) {
1599 db_render_control |= S_028D0C_R700_PERFECT_ZPASS_COUNTS(1);
1600 }
1601 db_render_override |= S_028D10_NOOP_CULL_DISABLE(1);
1602 }
1603 if (rctx->db_state.rsurf && rctx->db_state.rsurf->db_htile_surface) {
1604 /* FORCE_OFF means HiZ/HiS are determined by DB_SHADER_CONTROL */
1605 db_render_override |= S_028D10_FORCE_HIZ_ENABLE(V_028D10_FORCE_OFF);
1606 /* This is to fix a lockup when hyperz and alpha test are enabled at
1607 * the same time somehow GPU get confuse on which order to pick for
1608 * z test
1609 */
1610 if (rctx->alphatest_state.sx_alpha_test_control) {
1611 db_render_override |= S_028D10_FORCE_SHADER_Z_ORDER(1);
1612 }
1613 } else {
1614 db_render_override |= S_028D10_FORCE_HIZ_ENABLE(V_028D10_FORCE_DISABLE);
1615 }
1616 if (a->flush_depthstencil_through_cb) {
1617 assert(a->copy_depth || a->copy_stencil);
1618
1619 db_render_control |= S_028D0C_DEPTH_COPY_ENABLE(a->copy_depth) |
1620 S_028D0C_STENCIL_COPY_ENABLE(a->copy_stencil) |
1621 S_028D0C_COPY_CENTROID(1) |
1622 S_028D0C_COPY_SAMPLE(a->copy_sample);
1623 } else if (a->flush_depthstencil_in_place) {
1624 db_render_control |= S_028D0C_DEPTH_COMPRESS_DISABLE(1) |
1625 S_028D0C_STENCIL_COMPRESS_DISABLE(1);
1626 db_render_override |= S_028D10_NOOP_CULL_DISABLE(1);
1627 }
1628 if (a->htile_clear) {
1629 db_render_control |= S_028D0C_DEPTH_CLEAR_ENABLE(1);
1630 }
1631
1632 /* RV770 workaround for a hang with 8x MSAA. */
1633 if (rctx->b.family == CHIP_RV770 && a->log_samples == 3) {
1634 db_render_override |= S_028D10_MAX_TILES_IN_DTT(6);
1635 }
1636
1637 r600_write_context_reg_seq(cs, R_028D0C_DB_RENDER_CONTROL, 2);
1638 radeon_emit(cs, db_render_control); /* R_028D0C_DB_RENDER_CONTROL */
1639 radeon_emit(cs, db_render_override); /* R_028D10_DB_RENDER_OVERRIDE */
1640 r600_write_context_reg(cs, R_02880C_DB_SHADER_CONTROL, a->db_shader_control);
1641 }
1642
1643 static void r600_emit_config_state(struct r600_context *rctx, struct r600_atom *atom)
1644 {
1645 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1646 struct r600_config_state *a = (struct r600_config_state*)atom;
1647
1648 r600_write_config_reg(cs, R_008C04_SQ_GPR_RESOURCE_MGMT_1, a->sq_gpr_resource_mgmt_1);
1649 r600_write_config_reg(cs, R_008C08_SQ_GPR_RESOURCE_MGMT_2, a->sq_gpr_resource_mgmt_2);
1650 }
1651
1652 static void r600_emit_vertex_buffers(struct r600_context *rctx, struct r600_atom *atom)
1653 {
1654 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1655 uint32_t dirty_mask = rctx->vertex_buffer_state.dirty_mask;
1656
1657 while (dirty_mask) {
1658 struct pipe_vertex_buffer *vb;
1659 struct r600_resource *rbuffer;
1660 unsigned offset;
1661 unsigned buffer_index = u_bit_scan(&dirty_mask);
1662
1663 vb = &rctx->vertex_buffer_state.vb[buffer_index];
1664 rbuffer = (struct r600_resource*)vb->buffer;
1665 assert(rbuffer);
1666
1667 offset = vb->buffer_offset;
1668
1669 /* fetch resources start at index 320 */
1670 radeon_emit(cs, PKT3(PKT3_SET_RESOURCE, 7, 0));
1671 radeon_emit(cs, (320 + buffer_index) * 7);
1672 radeon_emit(cs, offset); /* RESOURCEi_WORD0 */
1673 radeon_emit(cs, rbuffer->buf->size - offset - 1); /* RESOURCEi_WORD1 */
1674 radeon_emit(cs, /* RESOURCEi_WORD2 */
1675 S_038008_ENDIAN_SWAP(r600_endian_swap(32)) |
1676 S_038008_STRIDE(vb->stride));
1677 radeon_emit(cs, 0); /* RESOURCEi_WORD3 */
1678 radeon_emit(cs, 0); /* RESOURCEi_WORD4 */
1679 radeon_emit(cs, 0); /* RESOURCEi_WORD5 */
1680 radeon_emit(cs, 0xc0000000); /* RESOURCEi_WORD6 */
1681
1682 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1683 radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rbuffer,
1684 RADEON_USAGE_READ, RADEON_PRIO_SHADER_BUFFER_RO));
1685 }
1686 }
1687
1688 static void r600_emit_constant_buffers(struct r600_context *rctx,
1689 struct r600_constbuf_state *state,
1690 unsigned buffer_id_base,
1691 unsigned reg_alu_constbuf_size,
1692 unsigned reg_alu_const_cache)
1693 {
1694 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1695 uint32_t dirty_mask = state->dirty_mask;
1696
1697 while (dirty_mask) {
1698 struct pipe_constant_buffer *cb;
1699 struct r600_resource *rbuffer;
1700 unsigned offset;
1701 unsigned buffer_index = ffs(dirty_mask) - 1;
1702 unsigned gs_ring_buffer = (buffer_index == R600_GS_RING_CONST_BUFFER);
1703 cb = &state->cb[buffer_index];
1704 rbuffer = (struct r600_resource*)cb->buffer;
1705 assert(rbuffer);
1706
1707 offset = cb->buffer_offset;
1708
1709 if (!gs_ring_buffer) {
1710 r600_write_context_reg(cs, reg_alu_constbuf_size + buffer_index * 4,
1711 ALIGN_DIVUP(cb->buffer_size >> 4, 16));
1712 r600_write_context_reg(cs, reg_alu_const_cache + buffer_index * 4, offset >> 8);
1713 }
1714
1715 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1716 radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rbuffer,
1717 RADEON_USAGE_READ, RADEON_PRIO_SHADER_BUFFER_RO));
1718
1719 radeon_emit(cs, PKT3(PKT3_SET_RESOURCE, 7, 0));
1720 radeon_emit(cs, (buffer_id_base + buffer_index) * 7);
1721 radeon_emit(cs, offset); /* RESOURCEi_WORD0 */
1722 radeon_emit(cs, rbuffer->buf->size - offset - 1); /* RESOURCEi_WORD1 */
1723 radeon_emit(cs, /* RESOURCEi_WORD2 */
1724 S_038008_ENDIAN_SWAP(gs_ring_buffer ? ENDIAN_NONE : r600_endian_swap(32)) |
1725 S_038008_STRIDE(gs_ring_buffer ? 4 : 16));
1726 radeon_emit(cs, 0); /* RESOURCEi_WORD3 */
1727 radeon_emit(cs, 0); /* RESOURCEi_WORD4 */
1728 radeon_emit(cs, 0); /* RESOURCEi_WORD5 */
1729 radeon_emit(cs, 0xc0000000); /* RESOURCEi_WORD6 */
1730
1731 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1732 radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rbuffer,
1733 RADEON_USAGE_READ, RADEON_PRIO_SHADER_BUFFER_RO));
1734
1735 dirty_mask &= ~(1 << buffer_index);
1736 }
1737 state->dirty_mask = 0;
1738 }
1739
1740 static void r600_emit_vs_constant_buffers(struct r600_context *rctx, struct r600_atom *atom)
1741 {
1742 r600_emit_constant_buffers(rctx, &rctx->constbuf_state[PIPE_SHADER_VERTEX], 160,
1743 R_028180_ALU_CONST_BUFFER_SIZE_VS_0,
1744 R_028980_ALU_CONST_CACHE_VS_0);
1745 }
1746
1747 static void r600_emit_gs_constant_buffers(struct r600_context *rctx, struct r600_atom *atom)
1748 {
1749 r600_emit_constant_buffers(rctx, &rctx->constbuf_state[PIPE_SHADER_GEOMETRY], 336,
1750 R_0281C0_ALU_CONST_BUFFER_SIZE_GS_0,
1751 R_0289C0_ALU_CONST_CACHE_GS_0);
1752 }
1753
1754 static void r600_emit_ps_constant_buffers(struct r600_context *rctx, struct r600_atom *atom)
1755 {
1756 r600_emit_constant_buffers(rctx, &rctx->constbuf_state[PIPE_SHADER_FRAGMENT], 0,
1757 R_028140_ALU_CONST_BUFFER_SIZE_PS_0,
1758 R_028940_ALU_CONST_CACHE_PS_0);
1759 }
1760
1761 static void r600_emit_sampler_views(struct r600_context *rctx,
1762 struct r600_samplerview_state *state,
1763 unsigned resource_id_base)
1764 {
1765 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1766 uint32_t dirty_mask = state->dirty_mask;
1767
1768 while (dirty_mask) {
1769 struct r600_pipe_sampler_view *rview;
1770 unsigned resource_index = u_bit_scan(&dirty_mask);
1771 unsigned reloc;
1772
1773 rview = state->views[resource_index];
1774 assert(rview);
1775
1776 radeon_emit(cs, PKT3(PKT3_SET_RESOURCE, 7, 0));
1777 radeon_emit(cs, (resource_id_base + resource_index) * 7);
1778 radeon_emit_array(cs, rview->tex_resource_words, 7);
1779
1780 reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rview->tex_resource,
1781 RADEON_USAGE_READ,
1782 rview->tex_resource->b.b.nr_samples > 1 ?
1783 RADEON_PRIO_SHADER_TEXTURE_MSAA :
1784 RADEON_PRIO_SHADER_TEXTURE_RO);
1785 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1786 radeon_emit(cs, reloc);
1787 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1788 radeon_emit(cs, reloc);
1789 }
1790 state->dirty_mask = 0;
1791 }
1792
1793 /* Resource IDs:
1794 * PS: 0 .. +160
1795 * VS: 160 .. +160
1796 * FS: 320 .. +16
1797 * GS: 336 .. +160
1798 */
1799
1800 static void r600_emit_vs_sampler_views(struct r600_context *rctx, struct r600_atom *atom)
1801 {
1802 r600_emit_sampler_views(rctx, &rctx->samplers[PIPE_SHADER_VERTEX].views, 160 + R600_MAX_CONST_BUFFERS);
1803 }
1804
1805 static void r600_emit_gs_sampler_views(struct r600_context *rctx, struct r600_atom *atom)
1806 {
1807 r600_emit_sampler_views(rctx, &rctx->samplers[PIPE_SHADER_GEOMETRY].views, 336 + R600_MAX_CONST_BUFFERS);
1808 }
1809
1810 static void r600_emit_ps_sampler_views(struct r600_context *rctx, struct r600_atom *atom)
1811 {
1812 r600_emit_sampler_views(rctx, &rctx->samplers[PIPE_SHADER_FRAGMENT].views, R600_MAX_CONST_BUFFERS);
1813 }
1814
1815 static void r600_emit_sampler_states(struct r600_context *rctx,
1816 struct r600_textures_info *texinfo,
1817 unsigned resource_id_base,
1818 unsigned border_color_reg)
1819 {
1820 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1821 uint32_t dirty_mask = texinfo->states.dirty_mask;
1822
1823 while (dirty_mask) {
1824 struct r600_pipe_sampler_state *rstate;
1825 struct r600_pipe_sampler_view *rview;
1826 unsigned i = u_bit_scan(&dirty_mask);
1827
1828 rstate = texinfo->states.states[i];
1829 assert(rstate);
1830 rview = texinfo->views.views[i];
1831
1832 /* TEX_ARRAY_OVERRIDE must be set for array textures to disable
1833 * filtering between layers.
1834 * Don't update TEX_ARRAY_OVERRIDE if we don't have the sampler view.
1835 */
1836 if (rview) {
1837 enum pipe_texture_target target = rview->base.texture->target;
1838 if (target == PIPE_TEXTURE_1D_ARRAY ||
1839 target == PIPE_TEXTURE_2D_ARRAY) {
1840 rstate->tex_sampler_words[0] |= S_03C000_TEX_ARRAY_OVERRIDE(1);
1841 texinfo->is_array_sampler[i] = true;
1842 } else {
1843 rstate->tex_sampler_words[0] &= C_03C000_TEX_ARRAY_OVERRIDE;
1844 texinfo->is_array_sampler[i] = false;
1845 }
1846 }
1847
1848 radeon_emit(cs, PKT3(PKT3_SET_SAMPLER, 3, 0));
1849 radeon_emit(cs, (resource_id_base + i) * 3);
1850 radeon_emit_array(cs, rstate->tex_sampler_words, 3);
1851
1852 if (rstate->border_color_use) {
1853 unsigned offset;
1854
1855 offset = border_color_reg;
1856 offset += i * 16;
1857 r600_write_config_reg_seq(cs, offset, 4);
1858 radeon_emit_array(cs, rstate->border_color.ui, 4);
1859 }
1860 }
1861 texinfo->states.dirty_mask = 0;
1862 }
1863
1864 static void r600_emit_vs_sampler_states(struct r600_context *rctx, struct r600_atom *atom)
1865 {
1866 r600_emit_sampler_states(rctx, &rctx->samplers[PIPE_SHADER_VERTEX], 18, R_00A600_TD_VS_SAMPLER0_BORDER_RED);
1867 }
1868
1869 static void r600_emit_gs_sampler_states(struct r600_context *rctx, struct r600_atom *atom)
1870 {
1871 r600_emit_sampler_states(rctx, &rctx->samplers[PIPE_SHADER_GEOMETRY], 36, R_00A800_TD_GS_SAMPLER0_BORDER_RED);
1872 }
1873
1874 static void r600_emit_ps_sampler_states(struct r600_context *rctx, struct r600_atom *atom)
1875 {
1876 r600_emit_sampler_states(rctx, &rctx->samplers[PIPE_SHADER_FRAGMENT], 0, R_00A400_TD_PS_SAMPLER0_BORDER_RED);
1877 }
1878
1879 static void r600_emit_seamless_cube_map(struct r600_context *rctx, struct r600_atom *atom)
1880 {
1881 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1882 unsigned tmp;
1883
1884 tmp = S_009508_DISABLE_CUBE_ANISO(1) |
1885 S_009508_SYNC_GRADIENT(1) |
1886 S_009508_SYNC_WALKER(1) |
1887 S_009508_SYNC_ALIGNER(1);
1888 if (!rctx->seamless_cube_map.enabled) {
1889 tmp |= S_009508_DISABLE_CUBE_WRAP(1);
1890 }
1891 r600_write_config_reg(cs, R_009508_TA_CNTL_AUX, tmp);
1892 }
1893
1894 static void r600_emit_sample_mask(struct r600_context *rctx, struct r600_atom *a)
1895 {
1896 struct r600_sample_mask *s = (struct r600_sample_mask*)a;
1897 uint8_t mask = s->sample_mask;
1898
1899 r600_write_context_reg(rctx->b.rings.gfx.cs, R_028C48_PA_SC_AA_MASK,
1900 mask | (mask << 8) | (mask << 16) | (mask << 24));
1901 }
1902
1903 static void r600_emit_vertex_fetch_shader(struct r600_context *rctx, struct r600_atom *a)
1904 {
1905 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1906 struct r600_cso_state *state = (struct r600_cso_state*)a;
1907 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state->cso;
1908
1909 r600_write_context_reg(cs, R_028894_SQ_PGM_START_FS, shader->offset >> 8);
1910 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1911 radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, shader->buffer,
1912 RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA));
1913 }
1914
1915 static void r600_emit_shader_stages(struct r600_context *rctx, struct r600_atom *a)
1916 {
1917 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1918 struct r600_shader_stages_state *state = (struct r600_shader_stages_state*)a;
1919
1920 uint32_t v2 = 0, primid = 0;
1921
1922 if (state->geom_enable) {
1923 uint32_t cut_val;
1924
1925 if (rctx->gs_shader->current->shader.gs_max_out_vertices <= 128)
1926 cut_val = V_028A40_GS_CUT_128;
1927 else if (rctx->gs_shader->current->shader.gs_max_out_vertices <= 256)
1928 cut_val = V_028A40_GS_CUT_256;
1929 else if (rctx->gs_shader->current->shader.gs_max_out_vertices <= 512)
1930 cut_val = V_028A40_GS_CUT_512;
1931 else
1932 cut_val = V_028A40_GS_CUT_1024;
1933
1934 v2 = S_028A40_MODE(V_028A40_GS_SCENARIO_G) |
1935 S_028A40_CUT_MODE(cut_val);
1936
1937 if (rctx->gs_shader->current->shader.gs_prim_id_input)
1938 primid = 1;
1939 }
1940
1941 r600_write_context_reg(cs, R_028A40_VGT_GS_MODE, v2);
1942 r600_write_context_reg(cs, R_028A84_VGT_PRIMITIVEID_EN, primid);
1943 }
1944
1945 static void r600_emit_gs_rings(struct r600_context *rctx, struct r600_atom *a)
1946 {
1947 struct pipe_screen *screen = rctx->b.b.screen;
1948 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1949 struct r600_gs_rings_state *state = (struct r600_gs_rings_state*)a;
1950 struct r600_resource *rbuffer;
1951
1952 r600_write_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1953 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1954 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1955
1956 if (state->enable) {
1957 rbuffer =(struct r600_resource*)state->esgs_ring.buffer;
1958 r600_write_config_reg(cs, R_008C40_SQ_ESGS_RING_BASE,
1959 (r600_resource_va(screen, &rbuffer->b.b)) >> 8);
1960 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1961 radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rbuffer,
1962 RADEON_USAGE_READWRITE,
1963 RADEON_PRIO_SHADER_RESOURCE_RW));
1964 r600_write_config_reg(cs, R_008C44_SQ_ESGS_RING_SIZE,
1965 state->esgs_ring.buffer_size >> 8);
1966
1967 rbuffer =(struct r600_resource*)state->gsvs_ring.buffer;
1968 r600_write_config_reg(cs, R_008C48_SQ_GSVS_RING_BASE,
1969 (r600_resource_va(screen, &rbuffer->b.b)) >> 8);
1970 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1971 radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rbuffer,
1972 RADEON_USAGE_READWRITE,
1973 RADEON_PRIO_SHADER_RESOURCE_RW));
1974 r600_write_config_reg(cs, R_008C4C_SQ_GSVS_RING_SIZE,
1975 state->gsvs_ring.buffer_size >> 8);
1976 } else {
1977 r600_write_config_reg(cs, R_008C44_SQ_ESGS_RING_SIZE, 0);
1978 r600_write_config_reg(cs, R_008C4C_SQ_GSVS_RING_SIZE, 0);
1979 }
1980
1981 r600_write_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1982 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1983 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1984 }
1985
1986 /* Adjust GPR allocation on R6xx/R7xx */
1987 bool r600_adjust_gprs(struct r600_context *rctx)
1988 {
1989 unsigned num_ps_gprs = rctx->ps_shader->current->shader.bc.ngpr;
1990 unsigned num_vs_gprs, num_es_gprs, num_gs_gprs;
1991 unsigned new_num_ps_gprs = num_ps_gprs;
1992 unsigned new_num_vs_gprs, new_num_es_gprs, new_num_gs_gprs;
1993 unsigned cur_num_ps_gprs = G_008C04_NUM_PS_GPRS(rctx->config_state.sq_gpr_resource_mgmt_1);
1994 unsigned cur_num_vs_gprs = G_008C04_NUM_VS_GPRS(rctx->config_state.sq_gpr_resource_mgmt_1);
1995 unsigned cur_num_gs_gprs = G_008C08_NUM_GS_GPRS(rctx->config_state.sq_gpr_resource_mgmt_2);
1996 unsigned cur_num_es_gprs = G_008C08_NUM_ES_GPRS(rctx->config_state.sq_gpr_resource_mgmt_2);
1997 unsigned def_num_ps_gprs = rctx->default_ps_gprs;
1998 unsigned def_num_vs_gprs = rctx->default_vs_gprs;
1999 unsigned def_num_gs_gprs = 0;
2000 unsigned def_num_es_gprs = 0;
2001 unsigned def_num_clause_temp_gprs = rctx->r6xx_num_clause_temp_gprs;
2002 /* hardware will reserve twice num_clause_temp_gprs */
2003 unsigned max_gprs = def_num_gs_gprs + def_num_es_gprs + def_num_ps_gprs + def_num_vs_gprs + def_num_clause_temp_gprs * 2;
2004 unsigned tmp, tmp2;
2005
2006 if (rctx->gs_shader) {
2007 num_es_gprs = rctx->vs_shader->current->shader.bc.ngpr;
2008 num_gs_gprs = rctx->gs_shader->current->shader.bc.ngpr;
2009 num_vs_gprs = rctx->gs_shader->current->gs_copy_shader->shader.bc.ngpr;
2010 } else {
2011 num_es_gprs = 0;
2012 num_gs_gprs = 0;
2013 num_vs_gprs = rctx->vs_shader->current->shader.bc.ngpr;
2014 }
2015 new_num_vs_gprs = num_vs_gprs;
2016 new_num_es_gprs = num_es_gprs;
2017 new_num_gs_gprs = num_gs_gprs;
2018
2019 /* the sum of all SQ_GPR_RESOURCE_MGMT*.NUM_*_GPRS must <= to max_gprs */
2020 if (new_num_ps_gprs > cur_num_ps_gprs || new_num_vs_gprs > cur_num_vs_gprs ||
2021 new_num_es_gprs > cur_num_es_gprs || new_num_gs_gprs > cur_num_gs_gprs) {
2022 /* try to use switch back to default */
2023 if (new_num_ps_gprs > def_num_ps_gprs || new_num_vs_gprs > def_num_vs_gprs ||
2024 new_num_gs_gprs > def_num_gs_gprs || new_num_es_gprs > def_num_es_gprs) {
2025 /* always privilege vs stage so that at worst we have the
2026 * pixel stage producing wrong output (not the vertex
2027 * stage) */
2028 new_num_ps_gprs = max_gprs - ((new_num_vs_gprs - new_num_es_gprs - new_num_gs_gprs) + def_num_clause_temp_gprs * 2);
2029 new_num_vs_gprs = num_vs_gprs;
2030 new_num_gs_gprs = num_gs_gprs;
2031 new_num_es_gprs = num_es_gprs;
2032 } else {
2033 new_num_ps_gprs = def_num_ps_gprs;
2034 new_num_vs_gprs = def_num_vs_gprs;
2035 new_num_es_gprs = def_num_es_gprs;
2036 new_num_gs_gprs = def_num_gs_gprs;
2037 }
2038 } else {
2039 return true;
2040 }
2041
2042 /* SQ_PGM_RESOURCES_*.NUM_GPRS must always be program to a value <=
2043 * SQ_GPR_RESOURCE_MGMT*.NUM_*_GPRS otherwise the GPU will lockup
2044 * Also if a shader use more gpr than SQ_GPR_RESOURCE_MGMT*.NUM_*_GPRS
2045 * it will lockup. So in this case just discard the draw command
2046 * and don't change the current gprs repartitions.
2047 */
2048 if (num_ps_gprs > new_num_ps_gprs || num_vs_gprs > new_num_vs_gprs ||
2049 num_gs_gprs > new_num_gs_gprs || num_es_gprs > new_num_es_gprs) {
2050 R600_ERR("shaders require too many register (%d + %d + %d + %d) "
2051 "for a combined maximum of %d\n",
2052 num_ps_gprs, num_vs_gprs, num_es_gprs, num_gs_gprs, max_gprs);
2053 return false;
2054 }
2055
2056 /* in some case we endup recomputing the current value */
2057 tmp = S_008C04_NUM_PS_GPRS(new_num_ps_gprs) |
2058 S_008C04_NUM_VS_GPRS(new_num_vs_gprs) |
2059 S_008C04_NUM_CLAUSE_TEMP_GPRS(def_num_clause_temp_gprs);
2060
2061 tmp2 = S_008C08_NUM_ES_GPRS(new_num_es_gprs) |
2062 S_008C08_NUM_GS_GPRS(new_num_gs_gprs);
2063 if (rctx->config_state.sq_gpr_resource_mgmt_1 != tmp || rctx->config_state.sq_gpr_resource_mgmt_2 != tmp2) {
2064 rctx->config_state.sq_gpr_resource_mgmt_1 = tmp;
2065 rctx->config_state.sq_gpr_resource_mgmt_2 = tmp2;
2066 rctx->config_state.atom.dirty = true;
2067 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
2068 }
2069 return true;
2070 }
2071
2072 void r600_init_atom_start_cs(struct r600_context *rctx)
2073 {
2074 int ps_prio;
2075 int vs_prio;
2076 int gs_prio;
2077 int es_prio;
2078 int num_ps_gprs;
2079 int num_vs_gprs;
2080 int num_gs_gprs;
2081 int num_es_gprs;
2082 int num_temp_gprs;
2083 int num_ps_threads;
2084 int num_vs_threads;
2085 int num_gs_threads;
2086 int num_es_threads;
2087 int num_ps_stack_entries;
2088 int num_vs_stack_entries;
2089 int num_gs_stack_entries;
2090 int num_es_stack_entries;
2091 enum radeon_family family;
2092 struct r600_command_buffer *cb = &rctx->start_cs_cmd;
2093 uint32_t tmp;
2094
2095 r600_init_command_buffer(cb, 256);
2096
2097 /* R6xx requires this packet at the start of each command buffer */
2098 if (rctx->b.chip_class == R600) {
2099 r600_store_value(cb, PKT3(PKT3_START_3D_CMDBUF, 0, 0));
2100 r600_store_value(cb, 0);
2101 }
2102 /* All asics require this one */
2103 r600_store_value(cb, PKT3(PKT3_CONTEXT_CONTROL, 1, 0));
2104 r600_store_value(cb, 0x80000000);
2105 r600_store_value(cb, 0x80000000);
2106
2107 /* We're setting config registers here. */
2108 r600_store_value(cb, PKT3(PKT3_EVENT_WRITE, 0, 0));
2109 r600_store_value(cb, EVENT_TYPE(EVENT_TYPE_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
2110
2111 family = rctx->b.family;
2112 ps_prio = 0;
2113 vs_prio = 1;
2114 gs_prio = 2;
2115 es_prio = 3;
2116 switch (family) {
2117 case CHIP_R600:
2118 num_ps_gprs = 192;
2119 num_vs_gprs = 56;
2120 num_temp_gprs = 4;
2121 num_gs_gprs = 0;
2122 num_es_gprs = 0;
2123 num_ps_threads = 136;
2124 num_vs_threads = 48;
2125 num_gs_threads = 4;
2126 num_es_threads = 4;
2127 num_ps_stack_entries = 128;
2128 num_vs_stack_entries = 128;
2129 num_gs_stack_entries = 0;
2130 num_es_stack_entries = 0;
2131 break;
2132 case CHIP_RV630:
2133 case CHIP_RV635:
2134 num_ps_gprs = 84;
2135 num_vs_gprs = 36;
2136 num_temp_gprs = 4;
2137 num_gs_gprs = 0;
2138 num_es_gprs = 0;
2139 num_ps_threads = 144;
2140 num_vs_threads = 40;
2141 num_gs_threads = 4;
2142 num_es_threads = 4;
2143 num_ps_stack_entries = 40;
2144 num_vs_stack_entries = 40;
2145 num_gs_stack_entries = 32;
2146 num_es_stack_entries = 16;
2147 break;
2148 case CHIP_RV610:
2149 case CHIP_RV620:
2150 case CHIP_RS780:
2151 case CHIP_RS880:
2152 default:
2153 num_ps_gprs = 84;
2154 num_vs_gprs = 36;
2155 num_temp_gprs = 4;
2156 num_gs_gprs = 0;
2157 num_es_gprs = 0;
2158 num_ps_threads = 136;
2159 num_vs_threads = 48;
2160 num_gs_threads = 4;
2161 num_es_threads = 4;
2162 num_ps_stack_entries = 40;
2163 num_vs_stack_entries = 40;
2164 num_gs_stack_entries = 32;
2165 num_es_stack_entries = 16;
2166 break;
2167 case CHIP_RV670:
2168 num_ps_gprs = 144;
2169 num_vs_gprs = 40;
2170 num_temp_gprs = 4;
2171 num_gs_gprs = 0;
2172 num_es_gprs = 0;
2173 num_ps_threads = 136;
2174 num_vs_threads = 48;
2175 num_gs_threads = 4;
2176 num_es_threads = 4;
2177 num_ps_stack_entries = 40;
2178 num_vs_stack_entries = 40;
2179 num_gs_stack_entries = 32;
2180 num_es_stack_entries = 16;
2181 break;
2182 case CHIP_RV770:
2183 num_ps_gprs = 130;
2184 num_vs_gprs = 56;
2185 num_temp_gprs = 4;
2186 num_gs_gprs = 31;
2187 num_es_gprs = 31;
2188 num_ps_threads = 180;
2189 num_vs_threads = 60;
2190 num_gs_threads = 4;
2191 num_es_threads = 4;
2192 num_ps_stack_entries = 128;
2193 num_vs_stack_entries = 128;
2194 num_gs_stack_entries = 128;
2195 num_es_stack_entries = 128;
2196 break;
2197 case CHIP_RV730:
2198 case CHIP_RV740:
2199 num_ps_gprs = 84;
2200 num_vs_gprs = 36;
2201 num_temp_gprs = 4;
2202 num_gs_gprs = 0;
2203 num_es_gprs = 0;
2204 num_ps_threads = 180;
2205 num_vs_threads = 60;
2206 num_gs_threads = 4;
2207 num_es_threads = 4;
2208 num_ps_stack_entries = 128;
2209 num_vs_stack_entries = 128;
2210 num_gs_stack_entries = 0;
2211 num_es_stack_entries = 0;
2212 break;
2213 case CHIP_RV710:
2214 num_ps_gprs = 192;
2215 num_vs_gprs = 56;
2216 num_temp_gprs = 4;
2217 num_gs_gprs = 0;
2218 num_es_gprs = 0;
2219 num_ps_threads = 136;
2220 num_vs_threads = 48;
2221 num_gs_threads = 4;
2222 num_es_threads = 4;
2223 num_ps_stack_entries = 128;
2224 num_vs_stack_entries = 128;
2225 num_gs_stack_entries = 0;
2226 num_es_stack_entries = 0;
2227 break;
2228 }
2229
2230 rctx->default_ps_gprs = num_ps_gprs;
2231 rctx->default_vs_gprs = num_vs_gprs;
2232 rctx->r6xx_num_clause_temp_gprs = num_temp_gprs;
2233
2234 /* SQ_CONFIG */
2235 tmp = 0;
2236 switch (family) {
2237 case CHIP_RV610:
2238 case CHIP_RV620:
2239 case CHIP_RS780:
2240 case CHIP_RS880:
2241 case CHIP_RV710:
2242 break;
2243 default:
2244 tmp |= S_008C00_VC_ENABLE(1);
2245 break;
2246 }
2247 tmp |= S_008C00_DX9_CONSTS(0);
2248 tmp |= S_008C00_ALU_INST_PREFER_VECTOR(1);
2249 tmp |= S_008C00_PS_PRIO(ps_prio);
2250 tmp |= S_008C00_VS_PRIO(vs_prio);
2251 tmp |= S_008C00_GS_PRIO(gs_prio);
2252 tmp |= S_008C00_ES_PRIO(es_prio);
2253 r600_store_config_reg(cb, R_008C00_SQ_CONFIG, tmp);
2254
2255 /* SQ_GPR_RESOURCE_MGMT_2 */
2256 tmp = S_008C08_NUM_GS_GPRS(num_gs_gprs);
2257 tmp |= S_008C08_NUM_ES_GPRS(num_es_gprs);
2258 r600_store_config_reg_seq(cb, R_008C08_SQ_GPR_RESOURCE_MGMT_2, 4);
2259 r600_store_value(cb, tmp);
2260
2261 /* SQ_THREAD_RESOURCE_MGMT */
2262 tmp = S_008C0C_NUM_PS_THREADS(num_ps_threads);
2263 tmp |= S_008C0C_NUM_VS_THREADS(num_vs_threads);
2264 tmp |= S_008C0C_NUM_GS_THREADS(num_gs_threads);
2265 tmp |= S_008C0C_NUM_ES_THREADS(num_es_threads);
2266 r600_store_value(cb, tmp); /* R_008C0C_SQ_THREAD_RESOURCE_MGMT */
2267
2268 /* SQ_STACK_RESOURCE_MGMT_1 */
2269 tmp = S_008C10_NUM_PS_STACK_ENTRIES(num_ps_stack_entries);
2270 tmp |= S_008C10_NUM_VS_STACK_ENTRIES(num_vs_stack_entries);
2271 r600_store_value(cb, tmp); /* R_008C10_SQ_STACK_RESOURCE_MGMT_1 */
2272
2273 /* SQ_STACK_RESOURCE_MGMT_2 */
2274 tmp = S_008C14_NUM_GS_STACK_ENTRIES(num_gs_stack_entries);
2275 tmp |= S_008C14_NUM_ES_STACK_ENTRIES(num_es_stack_entries);
2276 r600_store_value(cb, tmp); /* R_008C14_SQ_STACK_RESOURCE_MGMT_2 */
2277
2278 r600_store_config_reg(cb, R_009714_VC_ENHANCE, 0);
2279
2280 if (rctx->b.chip_class >= R700) {
2281 r600_store_config_reg(cb, R_008D8C_SQ_DYN_GPR_CNTL_PS_FLUSH_REQ, 0x00004000);
2282 r600_store_config_reg(cb, R_009830_DB_DEBUG, 0);
2283 r600_store_config_reg(cb, R_009838_DB_WATERMARKS, 0x00420204);
2284 r600_store_context_reg(cb, R_0286C8_SPI_THREAD_GROUPING, 0);
2285 } else {
2286 r600_store_config_reg(cb, R_008D8C_SQ_DYN_GPR_CNTL_PS_FLUSH_REQ, 0);
2287 r600_store_config_reg(cb, R_009830_DB_DEBUG, 0x82000000);
2288 r600_store_config_reg(cb, R_009838_DB_WATERMARKS, 0x01020204);
2289 r600_store_context_reg(cb, R_0286C8_SPI_THREAD_GROUPING, 1);
2290 }
2291 r600_store_context_reg_seq(cb, R_0288A8_SQ_ESGS_RING_ITEMSIZE, 9);
2292 r600_store_value(cb, 0); /* R_0288A8_SQ_ESGS_RING_ITEMSIZE */
2293 r600_store_value(cb, 0); /* R_0288AC_SQ_GSVS_RING_ITEMSIZE */
2294 r600_store_value(cb, 0); /* R_0288B0_SQ_ESTMP_RING_ITEMSIZE */
2295 r600_store_value(cb, 0); /* R_0288B4_SQ_GSTMP_RING_ITEMSIZE */
2296 r600_store_value(cb, 0); /* R_0288B8_SQ_VSTMP_RING_ITEMSIZE */
2297 r600_store_value(cb, 0); /* R_0288BC_SQ_PSTMP_RING_ITEMSIZE */
2298 r600_store_value(cb, 0); /* R_0288C0_SQ_FBUF_RING_ITEMSIZE */
2299 r600_store_value(cb, 0); /* R_0288C4_SQ_REDUC_RING_ITEMSIZE */
2300 r600_store_value(cb, 0); /* R_0288C8_SQ_GS_VERT_ITEMSIZE */
2301
2302 /* to avoid GPU doing any preloading of constant from random address */
2303 r600_store_context_reg_seq(cb, R_028140_ALU_CONST_BUFFER_SIZE_PS_0, 8);
2304 r600_store_value(cb, 0); /* R_028140_ALU_CONST_BUFFER_SIZE_PS_0 */
2305 r600_store_value(cb, 0);
2306 r600_store_value(cb, 0);
2307 r600_store_value(cb, 0);
2308 r600_store_value(cb, 0);
2309 r600_store_value(cb, 0);
2310 r600_store_value(cb, 0);
2311 r600_store_value(cb, 0);
2312 r600_store_context_reg_seq(cb, R_028180_ALU_CONST_BUFFER_SIZE_VS_0, 8);
2313 r600_store_value(cb, 0); /* R_028180_ALU_CONST_BUFFER_SIZE_VS_0 */
2314 r600_store_value(cb, 0);
2315 r600_store_value(cb, 0);
2316 r600_store_value(cb, 0);
2317 r600_store_value(cb, 0);
2318 r600_store_value(cb, 0);
2319 r600_store_value(cb, 0);
2320 r600_store_value(cb, 0);
2321
2322 r600_store_context_reg_seq(cb, R_028A10_VGT_OUTPUT_PATH_CNTL, 13);
2323 r600_store_value(cb, 0); /* R_028A10_VGT_OUTPUT_PATH_CNTL */
2324 r600_store_value(cb, 0); /* R_028A14_VGT_HOS_CNTL */
2325 r600_store_value(cb, 0); /* R_028A18_VGT_HOS_MAX_TESS_LEVEL */
2326 r600_store_value(cb, 0); /* R_028A1C_VGT_HOS_MIN_TESS_LEVEL */
2327 r600_store_value(cb, 0); /* R_028A20_VGT_HOS_REUSE_DEPTH */
2328 r600_store_value(cb, 0); /* R_028A24_VGT_GROUP_PRIM_TYPE */
2329 r600_store_value(cb, 0); /* R_028A28_VGT_GROUP_FIRST_DECR */
2330 r600_store_value(cb, 0); /* R_028A2C_VGT_GROUP_DECR */
2331 r600_store_value(cb, 0); /* R_028A30_VGT_GROUP_VECT_0_CNTL */
2332 r600_store_value(cb, 0); /* R_028A34_VGT_GROUP_VECT_1_CNTL */
2333 r600_store_value(cb, 0); /* R_028A38_VGT_GROUP_VECT_0_FMT_CNTL */
2334 r600_store_value(cb, 0); /* R_028A3C_VGT_GROUP_VECT_1_FMT_CNTL */
2335 r600_store_value(cb, 0); /* R_028A40_VGT_GS_MODE, 0); */
2336
2337 r600_store_context_reg(cb, R_028A84_VGT_PRIMITIVEID_EN, 0);
2338 r600_store_context_reg(cb, R_028AA0_VGT_INSTANCE_STEP_RATE_0, 0);
2339 r600_store_context_reg(cb, R_028AA4_VGT_INSTANCE_STEP_RATE_1, 0);
2340
2341 r600_store_context_reg_seq(cb, R_028AB4_VGT_REUSE_OFF, 2);
2342 r600_store_value(cb, 1); /* R_028AB4_VGT_REUSE_OFF */
2343 r600_store_value(cb, 0); /* R_028AB8_VGT_VTX_CNT_EN */
2344
2345 r600_store_context_reg(cb, R_028B20_VGT_STRMOUT_BUFFER_EN, 0);
2346
2347 r600_store_ctl_const(cb, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
2348
2349 r600_store_context_reg(cb, R_028028_DB_STENCIL_CLEAR, 0);
2350
2351 r600_store_context_reg_seq(cb, R_0286DC_SPI_FOG_CNTL, 3);
2352 r600_store_value(cb, 0); /* R_0286DC_SPI_FOG_CNTL */
2353 r600_store_value(cb, 0); /* R_0286E0_SPI_FOG_FUNC_SCALE */
2354 r600_store_value(cb, 0); /* R_0286E4_SPI_FOG_FUNC_BIAS */
2355
2356 r600_store_context_reg_seq(cb, R_028D28_DB_SRESULTS_COMPARE_STATE0, 3);
2357 r600_store_value(cb, 0); /* R_028D28_DB_SRESULTS_COMPARE_STATE0 */
2358 r600_store_value(cb, 0); /* R_028D2C_DB_SRESULTS_COMPARE_STATE1 */
2359 r600_store_value(cb, 0); /* R_028D30_DB_PRELOAD_CONTROL */
2360
2361 r600_store_context_reg(cb, R_028820_PA_CL_NANINF_CNTL, 0);
2362 r600_store_context_reg(cb, R_028A48_PA_SC_MPASS_PS_CNTL, 0);
2363
2364 r600_store_context_reg_seq(cb, R_028C0C_PA_CL_GB_VERT_CLIP_ADJ, 4);
2365 r600_store_value(cb, 0x3F800000); /* R_028C0C_PA_CL_GB_VERT_CLIP_ADJ */
2366 r600_store_value(cb, 0x3F800000); /* R_028C10_PA_CL_GB_VERT_DISC_ADJ */
2367 r600_store_value(cb, 0x3F800000); /* R_028C14_PA_CL_GB_HORZ_CLIP_ADJ */
2368 r600_store_value(cb, 0x3F800000); /* R_028C18_PA_CL_GB_HORZ_DISC_ADJ */
2369
2370 r600_store_context_reg_seq(cb, R_0282D0_PA_SC_VPORT_ZMIN_0, 2 * 16);
2371 for (tmp = 0; tmp < 16; tmp++) {
2372 r600_store_value(cb, 0); /* R_0282D0_PA_SC_VPORT_ZMIN_0 */
2373 r600_store_value(cb, 0x3F800000); /* R_0282D4_PA_SC_VPORT_ZMAX_0 */
2374 }
2375
2376 r600_store_context_reg(cb, R_028200_PA_SC_WINDOW_OFFSET, 0);
2377 r600_store_context_reg(cb, R_02820C_PA_SC_CLIPRECT_RULE, 0xFFFF);
2378
2379 if (rctx->b.chip_class >= R700) {
2380 r600_store_context_reg(cb, R_028230_PA_SC_EDGERULE, 0xAAAAAAAA);
2381 }
2382
2383 r600_store_context_reg_seq(cb, R_028C30_CB_CLRCMP_CONTROL, 4);
2384 r600_store_value(cb, 0x1000000); /* R_028C30_CB_CLRCMP_CONTROL */
2385 r600_store_value(cb, 0); /* R_028C34_CB_CLRCMP_SRC */
2386 r600_store_value(cb, 0xFF); /* R_028C38_CB_CLRCMP_DST */
2387 r600_store_value(cb, 0xFFFFFFFF); /* R_028C3C_CB_CLRCMP_MSK */
2388
2389 r600_store_context_reg_seq(cb, R_028030_PA_SC_SCREEN_SCISSOR_TL, 2);
2390 r600_store_value(cb, 0); /* R_028030_PA_SC_SCREEN_SCISSOR_TL */
2391 r600_store_value(cb, S_028034_BR_X(8192) | S_028034_BR_Y(8192)); /* R_028034_PA_SC_SCREEN_SCISSOR_BR */
2392
2393 r600_store_context_reg_seq(cb, R_028240_PA_SC_GENERIC_SCISSOR_TL, 2);
2394 r600_store_value(cb, 0); /* R_028240_PA_SC_GENERIC_SCISSOR_TL */
2395 r600_store_value(cb, S_028244_BR_X(8192) | S_028244_BR_Y(8192)); /* R_028244_PA_SC_GENERIC_SCISSOR_BR */
2396
2397 r600_store_context_reg_seq(cb, R_0288CC_SQ_PGM_CF_OFFSET_PS, 5);
2398 r600_store_value(cb, 0); /* R_0288CC_SQ_PGM_CF_OFFSET_PS */
2399 r600_store_value(cb, 0); /* R_0288D0_SQ_PGM_CF_OFFSET_VS */
2400 r600_store_value(cb, 0); /* R_0288D4_SQ_PGM_CF_OFFSET_GS */
2401 r600_store_value(cb, 0); /* R_0288D8_SQ_PGM_CF_OFFSET_ES */
2402 r600_store_value(cb, 0); /* R_0288DC_SQ_PGM_CF_OFFSET_FS */
2403
2404 r600_store_context_reg(cb, R_0288E0_SQ_VTX_SEMANTIC_CLEAR, ~0);
2405
2406 r600_store_context_reg_seq(cb, R_028400_VGT_MAX_VTX_INDX, 2);
2407 r600_store_value(cb, ~0); /* R_028400_VGT_MAX_VTX_INDX */
2408 r600_store_value(cb, 0); /* R_028404_VGT_MIN_VTX_INDX */
2409
2410 r600_store_context_reg(cb, R_0288A4_SQ_PGM_RESOURCES_FS, 0);
2411
2412 if (rctx->b.chip_class == R700)
2413 r600_store_context_reg(cb, R_028350_SX_MISC, 0);
2414 if (rctx->b.chip_class == R700 && rctx->screen->b.has_streamout)
2415 r600_store_context_reg(cb, R_028354_SX_SURFACE_SYNC, S_028354_SURFACE_SYNC_MASK(0xf));
2416
2417 r600_store_context_reg(cb, R_028800_DB_DEPTH_CONTROL, 0);
2418 if (rctx->screen->b.has_streamout) {
2419 r600_store_context_reg(cb, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
2420 }
2421
2422 r600_store_loop_const(cb, R_03E200_SQ_LOOP_CONST_0, 0x1000FFF);
2423 r600_store_loop_const(cb, R_03E200_SQ_LOOP_CONST_0 + (32 * 4), 0x1000FFF);
2424 r600_store_loop_const(cb, R_03E200_SQ_LOOP_CONST_0 + (64 * 4), 0x1000FFF);
2425 }
2426
2427 void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader)
2428 {
2429 struct r600_context *rctx = (struct r600_context *)ctx;
2430 struct r600_command_buffer *cb = &shader->command_buffer;
2431 struct r600_shader *rshader = &shader->shader;
2432 unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1, db_shader_control;
2433 int pos_index = -1, face_index = -1;
2434 unsigned tmp, sid, ufi = 0;
2435 int need_linear = 0;
2436 unsigned z_export = 0, stencil_export = 0;
2437 unsigned sprite_coord_enable = rctx->rasterizer ? rctx->rasterizer->sprite_coord_enable : 0;
2438
2439 if (!cb->buf) {
2440 r600_init_command_buffer(cb, 64);
2441 } else {
2442 cb->num_dw = 0;
2443 }
2444
2445 r600_store_context_reg_seq(cb, R_028644_SPI_PS_INPUT_CNTL_0, rshader->ninput);
2446 for (i = 0; i < rshader->ninput; i++) {
2447 if (rshader->input[i].name == TGSI_SEMANTIC_POSITION)
2448 pos_index = i;
2449 if (rshader->input[i].name == TGSI_SEMANTIC_FACE)
2450 face_index = i;
2451
2452 sid = rshader->input[i].spi_sid;
2453
2454 tmp = S_028644_SEMANTIC(sid);
2455
2456 if (rshader->input[i].name == TGSI_SEMANTIC_POSITION ||
2457 rshader->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
2458 (rshader->input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
2459 rctx->rasterizer && rctx->rasterizer->flatshade))
2460 tmp |= S_028644_FLAT_SHADE(1);
2461
2462 if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
2463 sprite_coord_enable & (1 << rshader->input[i].sid)) {
2464 tmp |= S_028644_PT_SPRITE_TEX(1);
2465 }
2466
2467 if (rshader->input[i].centroid)
2468 tmp |= S_028644_SEL_CENTROID(1);
2469
2470 if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR) {
2471 need_linear = 1;
2472 tmp |= S_028644_SEL_LINEAR(1);
2473 }
2474
2475 r600_store_value(cb, tmp);
2476 }
2477
2478 db_shader_control = 0;
2479 for (i = 0; i < rshader->noutput; i++) {
2480 if (rshader->output[i].name == TGSI_SEMANTIC_POSITION)
2481 z_export = 1;
2482 if (rshader->output[i].name == TGSI_SEMANTIC_STENCIL)
2483 stencil_export = 1;
2484 }
2485 db_shader_control |= S_02880C_Z_EXPORT_ENABLE(z_export);
2486 db_shader_control |= S_02880C_STENCIL_REF_EXPORT_ENABLE(stencil_export);
2487 if (rshader->uses_kill)
2488 db_shader_control |= S_02880C_KILL_ENABLE(1);
2489
2490 exports_ps = 0;
2491 for (i = 0; i < rshader->noutput; i++) {
2492 if (rshader->output[i].name == TGSI_SEMANTIC_POSITION ||
2493 rshader->output[i].name == TGSI_SEMANTIC_STENCIL) {
2494 exports_ps |= 1;
2495 }
2496 }
2497 num_cout = rshader->nr_ps_color_exports;
2498 exports_ps |= S_028854_EXPORT_COLORS(num_cout);
2499 if (!exports_ps) {
2500 /* always at least export 1 component per pixel */
2501 exports_ps = 2;
2502 }
2503
2504 shader->nr_ps_color_outputs = num_cout;
2505
2506 spi_ps_in_control_0 = S_0286CC_NUM_INTERP(rshader->ninput) |
2507 S_0286CC_PERSP_GRADIENT_ENA(1)|
2508 S_0286CC_LINEAR_GRADIENT_ENA(need_linear);
2509 spi_input_z = 0;
2510 if (pos_index != -1) {
2511 spi_ps_in_control_0 |= (S_0286CC_POSITION_ENA(1) |
2512 S_0286CC_POSITION_CENTROID(rshader->input[pos_index].centroid) |
2513 S_0286CC_POSITION_ADDR(rshader->input[pos_index].gpr) |
2514 S_0286CC_BARYC_SAMPLE_CNTL(1));
2515 spi_input_z |= S_0286D8_PROVIDE_Z_TO_SPI(1);
2516 }
2517
2518 spi_ps_in_control_1 = 0;
2519 if (face_index != -1) {
2520 spi_ps_in_control_1 |= S_0286D0_FRONT_FACE_ENA(1) |
2521 S_0286D0_FRONT_FACE_ADDR(rshader->input[face_index].gpr);
2522 }
2523
2524 /* HW bug in original R600 */
2525 if (rctx->b.family == CHIP_R600)
2526 ufi = 1;
2527
2528 r600_store_context_reg_seq(cb, R_0286CC_SPI_PS_IN_CONTROL_0, 2);
2529 r600_store_value(cb, spi_ps_in_control_0); /* R_0286CC_SPI_PS_IN_CONTROL_0 */
2530 r600_store_value(cb, spi_ps_in_control_1); /* R_0286D0_SPI_PS_IN_CONTROL_1 */
2531
2532 r600_store_context_reg(cb, R_0286D8_SPI_INPUT_Z, spi_input_z);
2533
2534 r600_store_context_reg_seq(cb, R_028850_SQ_PGM_RESOURCES_PS, 2);
2535 r600_store_value(cb, /* R_028850_SQ_PGM_RESOURCES_PS*/
2536 S_028850_NUM_GPRS(rshader->bc.ngpr) |
2537 S_028850_STACK_SIZE(rshader->bc.nstack) |
2538 S_028850_UNCACHED_FIRST_INST(ufi));
2539 r600_store_value(cb, exports_ps); /* R_028854_SQ_PGM_EXPORTS_PS */
2540
2541 r600_store_context_reg(cb, R_028840_SQ_PGM_START_PS, 0);
2542 /* After that, the NOP relocation packet must be emitted (shader->bo, RADEON_USAGE_READ). */
2543
2544 /* only set some bits here, the other bits are set in the dsa state */
2545 shader->db_shader_control = db_shader_control;
2546 shader->ps_depth_export = z_export | stencil_export;
2547
2548 shader->sprite_coord_enable = sprite_coord_enable;
2549 if (rctx->rasterizer)
2550 shader->flatshade = rctx->rasterizer->flatshade;
2551 }
2552
2553 void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader)
2554 {
2555 struct r600_command_buffer *cb = &shader->command_buffer;
2556 struct r600_shader *rshader = &shader->shader;
2557 unsigned spi_vs_out_id[10] = {};
2558 unsigned i, tmp, nparams = 0;
2559
2560 for (i = 0; i < rshader->noutput; i++) {
2561 if (rshader->output[i].spi_sid) {
2562 tmp = rshader->output[i].spi_sid << ((nparams & 3) * 8);
2563 spi_vs_out_id[nparams / 4] |= tmp;
2564 nparams++;
2565 }
2566 }
2567
2568 r600_init_command_buffer(cb, 32);
2569
2570 r600_store_context_reg_seq(cb, R_028614_SPI_VS_OUT_ID_0, 10);
2571 for (i = 0; i < 10; i++) {
2572 r600_store_value(cb, spi_vs_out_id[i]);
2573 }
2574
2575 /* Certain attributes (position, psize, etc.) don't count as params.
2576 * VS is required to export at least one param and r600_shader_from_tgsi()
2577 * takes care of adding a dummy export.
2578 */
2579 if (nparams < 1)
2580 nparams = 1;
2581
2582 r600_store_context_reg(cb, R_0286C4_SPI_VS_OUT_CONFIG,
2583 S_0286C4_VS_EXPORT_COUNT(nparams - 1));
2584 r600_store_context_reg(cb, R_028868_SQ_PGM_RESOURCES_VS,
2585 S_028868_NUM_GPRS(rshader->bc.ngpr) |
2586 S_028868_STACK_SIZE(rshader->bc.nstack));
2587 if (rshader->vs_position_window_space) {
2588 r600_store_context_reg(cb, R_028818_PA_CL_VTE_CNTL,
2589 S_028818_VTX_XY_FMT(1) | S_028818_VTX_Z_FMT(1));
2590 } else {
2591 r600_store_context_reg(cb, R_028818_PA_CL_VTE_CNTL,
2592 S_028818_VTX_W0_FMT(1) |
2593 S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
2594 S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
2595 S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
2596
2597 }
2598 r600_store_context_reg(cb, R_028858_SQ_PGM_START_VS, 0);
2599 /* After that, the NOP relocation packet must be emitted (shader->bo, RADEON_USAGE_READ). */
2600
2601 shader->pa_cl_vs_out_cntl =
2602 S_02881C_VS_OUT_CCDIST0_VEC_ENA((rshader->clip_dist_write & 0x0F) != 0) |
2603 S_02881C_VS_OUT_CCDIST1_VEC_ENA((rshader->clip_dist_write & 0xF0) != 0) |
2604 S_02881C_VS_OUT_MISC_VEC_ENA(rshader->vs_out_misc_write) |
2605 S_02881C_USE_VTX_POINT_SIZE(rshader->vs_out_point_size) |
2606 S_02881C_USE_VTX_EDGE_FLAG(rshader->vs_out_edgeflag) |
2607 S_02881C_USE_VTX_RENDER_TARGET_INDX(rshader->vs_out_layer) |
2608 S_02881C_USE_VTX_VIEWPORT_INDX(rshader->vs_out_viewport);
2609 }
2610
2611 void r600_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader)
2612 {
2613 struct r600_context *rctx = (struct r600_context *)ctx;
2614 struct r600_command_buffer *cb = &shader->command_buffer;
2615 struct r600_shader *rshader = &shader->shader;
2616 struct r600_shader *cp_shader = &shader->gs_copy_shader->shader;
2617 unsigned gsvs_itemsize =
2618 (cp_shader->ring_item_size * rshader->gs_max_out_vertices) >> 2;
2619
2620 r600_init_command_buffer(cb, 64);
2621
2622 /* VGT_GS_MODE is written by r600_emit_shader_stages */
2623 r600_store_context_reg(cb, R_028AB8_VGT_VTX_CNT_EN, 1);
2624
2625 if (rctx->b.chip_class >= R700) {
2626 r600_store_context_reg(cb, R_028B38_VGT_GS_MAX_VERT_OUT,
2627 S_028B38_MAX_VERT_OUT(rshader->gs_max_out_vertices));
2628 }
2629 r600_store_context_reg(cb, R_028A6C_VGT_GS_OUT_PRIM_TYPE,
2630 r600_conv_prim_to_gs_out(rshader->gs_output_prim));
2631
2632 r600_store_context_reg_seq(cb, R_0288C8_SQ_GS_VERT_ITEMSIZE, 4);
2633 r600_store_value(cb, cp_shader->ring_item_size >> 2);
2634 r600_store_value(cb, 0);
2635 r600_store_value(cb, 0);
2636 r600_store_value(cb, 0);
2637
2638 r600_store_context_reg(cb, R_0288A8_SQ_ESGS_RING_ITEMSIZE,
2639 (rshader->ring_item_size) >> 2);
2640
2641 r600_store_context_reg(cb, R_0288AC_SQ_GSVS_RING_ITEMSIZE,
2642 gsvs_itemsize);
2643
2644 /* FIXME calculate these values somehow ??? */
2645 r600_store_config_reg_seq(cb, R_0088C8_VGT_GS_PER_ES, 2);
2646 r600_store_value(cb, 0x80); /* GS_PER_ES */
2647 r600_store_value(cb, 0x100); /* ES_PER_GS */
2648 r600_store_config_reg_seq(cb, R_0088E8_VGT_GS_PER_VS, 1);
2649 r600_store_value(cb, 0x2); /* GS_PER_VS */
2650
2651 r600_store_context_reg(cb, R_02887C_SQ_PGM_RESOURCES_GS,
2652 S_02887C_NUM_GPRS(rshader->bc.ngpr) |
2653 S_02887C_STACK_SIZE(rshader->bc.nstack));
2654 r600_store_context_reg(cb, R_02886C_SQ_PGM_START_GS,
2655 r600_resource_va(ctx->screen, (void *)shader->bo) >> 8);
2656 /* After that, the NOP relocation packet must be emitted (shader->bo, RADEON_USAGE_READ). */
2657 }
2658
2659 void r600_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader)
2660 {
2661 struct r600_command_buffer *cb = &shader->command_buffer;
2662 struct r600_shader *rshader = &shader->shader;
2663
2664 r600_init_command_buffer(cb, 32);
2665
2666 r600_store_context_reg(cb, R_028890_SQ_PGM_RESOURCES_ES,
2667 S_028890_NUM_GPRS(rshader->bc.ngpr) |
2668 S_028890_STACK_SIZE(rshader->bc.nstack));
2669 r600_store_context_reg(cb, R_028880_SQ_PGM_START_ES,
2670 r600_resource_va(ctx->screen, (void *)shader->bo) >> 8);
2671 /* After that, the NOP relocation packet must be emitted (shader->bo, RADEON_USAGE_READ). */
2672 }
2673
2674
2675 void *r600_create_resolve_blend(struct r600_context *rctx)
2676 {
2677 struct pipe_blend_state blend;
2678 unsigned i;
2679
2680 memset(&blend, 0, sizeof(blend));
2681 blend.independent_blend_enable = true;
2682 for (i = 0; i < 2; i++) {
2683 blend.rt[i].colormask = 0xf;
2684 blend.rt[i].blend_enable = 1;
2685 blend.rt[i].rgb_func = PIPE_BLEND_ADD;
2686 blend.rt[i].alpha_func = PIPE_BLEND_ADD;
2687 blend.rt[i].rgb_src_factor = PIPE_BLENDFACTOR_ZERO;
2688 blend.rt[i].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
2689 blend.rt[i].alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
2690 blend.rt[i].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
2691 }
2692 return r600_create_blend_state_mode(&rctx->b.b, &blend, V_028808_SPECIAL_RESOLVE_BOX);
2693 }
2694
2695 void *r700_create_resolve_blend(struct r600_context *rctx)
2696 {
2697 struct pipe_blend_state blend;
2698
2699 memset(&blend, 0, sizeof(blend));
2700 blend.independent_blend_enable = true;
2701 blend.rt[0].colormask = 0xf;
2702 return r600_create_blend_state_mode(&rctx->b.b, &blend, V_028808_SPECIAL_RESOLVE_BOX);
2703 }
2704
2705 void *r600_create_decompress_blend(struct r600_context *rctx)
2706 {
2707 struct pipe_blend_state blend;
2708
2709 memset(&blend, 0, sizeof(blend));
2710 blend.independent_blend_enable = true;
2711 blend.rt[0].colormask = 0xf;
2712 return r600_create_blend_state_mode(&rctx->b.b, &blend, V_028808_SPECIAL_EXPAND_SAMPLES);
2713 }
2714
2715 void *r600_create_db_flush_dsa(struct r600_context *rctx)
2716 {
2717 struct pipe_depth_stencil_alpha_state dsa;
2718 boolean quirk = false;
2719
2720 if (rctx->b.family == CHIP_RV610 || rctx->b.family == CHIP_RV630 ||
2721 rctx->b.family == CHIP_RV620 || rctx->b.family == CHIP_RV635)
2722 quirk = true;
2723
2724 memset(&dsa, 0, sizeof(dsa));
2725
2726 if (quirk) {
2727 dsa.depth.enabled = 1;
2728 dsa.depth.func = PIPE_FUNC_LEQUAL;
2729 dsa.stencil[0].enabled = 1;
2730 dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
2731 dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_KEEP;
2732 dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_INCR;
2733 dsa.stencil[0].writemask = 0xff;
2734 }
2735
2736 return rctx->b.b.create_depth_stencil_alpha_state(&rctx->b.b, &dsa);
2737 }
2738
2739 void r600_update_db_shader_control(struct r600_context * rctx)
2740 {
2741 bool dual_export;
2742 unsigned db_shader_control;
2743
2744 if (!rctx->ps_shader) {
2745 return;
2746 }
2747
2748 dual_export = rctx->framebuffer.export_16bpc &&
2749 !rctx->ps_shader->current->ps_depth_export;
2750
2751 db_shader_control = rctx->ps_shader->current->db_shader_control |
2752 S_02880C_DUAL_EXPORT_ENABLE(dual_export);
2753
2754 /* When alpha test is enabled we can't trust the hw to make the proper
2755 * decision on the order in which ztest should be run related to fragment
2756 * shader execution.
2757 *
2758 * If alpha test is enabled perform z test after fragment. RE_Z (early
2759 * z test but no write to the zbuffer) seems to cause lockup on r6xx/r7xx
2760 */
2761 if (rctx->alphatest_state.sx_alpha_test_control) {
2762 db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
2763 } else {
2764 db_shader_control |= S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z);
2765 }
2766
2767 if (db_shader_control != rctx->db_misc_state.db_shader_control) {
2768 rctx->db_misc_state.db_shader_control = db_shader_control;
2769 rctx->db_misc_state.atom.dirty = true;
2770 }
2771 }
2772
2773 static INLINE unsigned r600_array_mode(unsigned mode)
2774 {
2775 switch (mode) {
2776 case RADEON_SURF_MODE_LINEAR_ALIGNED: return V_0280A0_ARRAY_LINEAR_ALIGNED;
2777 break;
2778 case RADEON_SURF_MODE_1D: return V_0280A0_ARRAY_1D_TILED_THIN1;
2779 break;
2780 case RADEON_SURF_MODE_2D: return V_0280A0_ARRAY_2D_TILED_THIN1;
2781 default:
2782 case RADEON_SURF_MODE_LINEAR: return V_0280A0_ARRAY_LINEAR_GENERAL;
2783 }
2784 }
2785
2786 static boolean r600_dma_copy_tile(struct r600_context *rctx,
2787 struct pipe_resource *dst,
2788 unsigned dst_level,
2789 unsigned dst_x,
2790 unsigned dst_y,
2791 unsigned dst_z,
2792 struct pipe_resource *src,
2793 unsigned src_level,
2794 unsigned src_x,
2795 unsigned src_y,
2796 unsigned src_z,
2797 unsigned copy_height,
2798 unsigned pitch,
2799 unsigned bpp)
2800 {
2801 struct radeon_winsys_cs *cs = rctx->b.rings.dma.cs;
2802 struct r600_texture *rsrc = (struct r600_texture*)src;
2803 struct r600_texture *rdst = (struct r600_texture*)dst;
2804 unsigned array_mode, lbpp, pitch_tile_max, slice_tile_max, size;
2805 unsigned ncopy, height, cheight, detile, i, x, y, z, src_mode, dst_mode;
2806 uint64_t base, addr;
2807
2808 dst_mode = rdst->surface.level[dst_level].mode;
2809 src_mode = rsrc->surface.level[src_level].mode;
2810 /* downcast linear aligned to linear to simplify test */
2811 src_mode = src_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : src_mode;
2812 dst_mode = dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : dst_mode;
2813 assert(dst_mode != src_mode);
2814
2815 y = 0;
2816 lbpp = util_logbase2(bpp);
2817 pitch_tile_max = ((pitch / bpp) / 8) - 1;
2818
2819 if (dst_mode == RADEON_SURF_MODE_LINEAR) {
2820 /* T2L */
2821 array_mode = r600_array_mode(src_mode);
2822 slice_tile_max = (rsrc->surface.level[src_level].nblk_x * rsrc->surface.level[src_level].nblk_y) / (8*8);
2823 slice_tile_max = slice_tile_max ? slice_tile_max - 1 : 0;
2824 /* linear height must be the same as the slice tile max height, it's ok even
2825 * if the linear destination/source have smaller heigh as the size of the
2826 * dma packet will be using the copy_height which is always smaller or equal
2827 * to the linear height
2828 */
2829 height = rsrc->surface.level[src_level].npix_y;
2830 detile = 1;
2831 x = src_x;
2832 y = src_y;
2833 z = src_z;
2834 base = rsrc->surface.level[src_level].offset;
2835 addr = rdst->surface.level[dst_level].offset;
2836 addr += rdst->surface.level[dst_level].slice_size * dst_z;
2837 addr += dst_y * pitch + dst_x * bpp;
2838 } else {
2839 /* L2T */
2840 array_mode = r600_array_mode(dst_mode);
2841 slice_tile_max = (rdst->surface.level[dst_level].nblk_x * rdst->surface.level[dst_level].nblk_y) / (8*8);
2842 slice_tile_max = slice_tile_max ? slice_tile_max - 1 : 0;
2843 /* linear height must be the same as the slice tile max height, it's ok even
2844 * if the linear destination/source have smaller heigh as the size of the
2845 * dma packet will be using the copy_height which is always smaller or equal
2846 * to the linear height
2847 */
2848 height = rdst->surface.level[dst_level].npix_y;
2849 detile = 0;
2850 x = dst_x;
2851 y = dst_y;
2852 z = dst_z;
2853 base = rdst->surface.level[dst_level].offset;
2854 addr = rsrc->surface.level[src_level].offset;
2855 addr += rsrc->surface.level[src_level].slice_size * src_z;
2856 addr += src_y * pitch + src_x * bpp;
2857 }
2858 /* check that we are in dw/base alignment constraint */
2859 if (addr % 4 || base % 256) {
2860 return FALSE;
2861 }
2862
2863 /* It's a r6xx/r7xx limitation, the blit must be on 8 boundary for number
2864 * line in the blit. Compute max 8 line we can copy in the size limit
2865 */
2866 cheight = ((R600_DMA_COPY_MAX_SIZE_DW * 4) / pitch) & 0xfffffff8;
2867 ncopy = (copy_height / cheight) + !!(copy_height % cheight);
2868 r600_need_dma_space(&rctx->b, ncopy * 7);
2869
2870 for (i = 0; i < ncopy; i++) {
2871 cheight = cheight > copy_height ? copy_height : cheight;
2872 size = (cheight * pitch) / 4;
2873 /* emit reloc before writting cs so that cs is always in consistent state */
2874 r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, &rsrc->resource, RADEON_USAGE_READ,
2875 RADEON_PRIO_MIN);
2876 r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, &rdst->resource, RADEON_USAGE_WRITE,
2877 RADEON_PRIO_MIN);
2878 cs->buf[cs->cdw++] = DMA_PACKET(DMA_PACKET_COPY, 1, 0, size);
2879 cs->buf[cs->cdw++] = base >> 8;
2880 cs->buf[cs->cdw++] = (detile << 31) | (array_mode << 27) |
2881 (lbpp << 24) | ((height - 1) << 10) |
2882 pitch_tile_max;
2883 cs->buf[cs->cdw++] = (slice_tile_max << 12) | (z << 0);
2884 cs->buf[cs->cdw++] = (x << 3) | (y << 17);
2885 cs->buf[cs->cdw++] = addr & 0xfffffffc;
2886 cs->buf[cs->cdw++] = (addr >> 32UL) & 0xff;
2887 copy_height -= cheight;
2888 addr += cheight * pitch;
2889 y += cheight;
2890 }
2891 return TRUE;
2892 }
2893
2894 static void r600_dma_copy(struct pipe_context *ctx,
2895 struct pipe_resource *dst,
2896 unsigned dst_level,
2897 unsigned dstx, unsigned dsty, unsigned dstz,
2898 struct pipe_resource *src,
2899 unsigned src_level,
2900 const struct pipe_box *src_box)
2901 {
2902 struct r600_context *rctx = (struct r600_context *)ctx;
2903 struct r600_texture *rsrc = (struct r600_texture*)src;
2904 struct r600_texture *rdst = (struct r600_texture*)dst;
2905 unsigned dst_pitch, src_pitch, bpp, dst_mode, src_mode, copy_height;
2906 unsigned src_w, dst_w;
2907 unsigned src_x, src_y;
2908 unsigned dst_x = dstx, dst_y = dsty, dst_z = dstz;
2909
2910 if (rctx->b.rings.dma.cs == NULL) {
2911 goto fallback;
2912 }
2913
2914 if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
2915 if (dst_x % 4 || src_box->x % 4 || src_box->width % 4)
2916 goto fallback;
2917
2918 r600_dma_copy_buffer(rctx, dst, src, dst_x, src_box->x, src_box->width);
2919 return;
2920 }
2921
2922 if (src->format != dst->format || src_box->depth > 1) {
2923 goto fallback;
2924 }
2925
2926 src_x = util_format_get_nblocksx(src->format, src_box->x);
2927 dst_x = util_format_get_nblocksx(src->format, dst_x);
2928 src_y = util_format_get_nblocksy(src->format, src_box->y);
2929 dst_y = util_format_get_nblocksy(src->format, dst_y);
2930
2931 bpp = rdst->surface.bpe;
2932 dst_pitch = rdst->surface.level[dst_level].pitch_bytes;
2933 src_pitch = rsrc->surface.level[src_level].pitch_bytes;
2934 src_w = rsrc->surface.level[src_level].npix_x;
2935 dst_w = rdst->surface.level[dst_level].npix_x;
2936 copy_height = src_box->height / rsrc->surface.blk_h;
2937
2938 dst_mode = rdst->surface.level[dst_level].mode;
2939 src_mode = rsrc->surface.level[src_level].mode;
2940 /* downcast linear aligned to linear to simplify test */
2941 src_mode = src_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : src_mode;
2942 dst_mode = dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : dst_mode;
2943
2944 if (src_pitch != dst_pitch || src_box->x || dst_x || src_w != dst_w) {
2945 /* strict requirement on r6xx/r7xx */
2946 goto fallback;
2947 }
2948 /* lot of constraint on alignment this should capture them all */
2949 if (src_pitch % 8 || src_box->y % 8 || dst_y % 8) {
2950 goto fallback;
2951 }
2952
2953 if (src_mode == dst_mode) {
2954 uint64_t dst_offset, src_offset, size;
2955
2956 /* simple dma blit would do NOTE code here assume :
2957 * src_box.x/y == 0
2958 * dst_x/y == 0
2959 * dst_pitch == src_pitch
2960 */
2961 src_offset= rsrc->surface.level[src_level].offset;
2962 src_offset += rsrc->surface.level[src_level].slice_size * src_box->z;
2963 src_offset += src_y * src_pitch + src_x * bpp;
2964 dst_offset = rdst->surface.level[dst_level].offset;
2965 dst_offset += rdst->surface.level[dst_level].slice_size * dst_z;
2966 dst_offset += dst_y * dst_pitch + dst_x * bpp;
2967 size = src_box->height * src_pitch;
2968 /* must be dw aligned */
2969 if (dst_offset % 4 || src_offset % 4 || size % 4) {
2970 goto fallback;
2971 }
2972 r600_dma_copy_buffer(rctx, dst, src, dst_offset, src_offset, size);
2973 } else {
2974 if (!r600_dma_copy_tile(rctx, dst, dst_level, dst_x, dst_y, dst_z,
2975 src, src_level, src_x, src_y, src_box->z,
2976 copy_height, dst_pitch, bpp)) {
2977 goto fallback;
2978 }
2979 }
2980 return;
2981
2982 fallback:
2983 ctx->resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
2984 src, src_level, src_box);
2985 }
2986
2987 void r600_init_state_functions(struct r600_context *rctx)
2988 {
2989 unsigned id = 4;
2990 int i;
2991
2992 /* !!!
2993 * To avoid GPU lockup registers must be emited in a specific order
2994 * (no kidding ...). The order below is important and have been
2995 * partialy infered from analyzing fglrx command stream.
2996 *
2997 * Don't reorder atom without carefully checking the effect (GPU lockup
2998 * or piglit regression).
2999 * !!!
3000 */
3001
3002 r600_init_atom(rctx, &rctx->framebuffer.atom, id++, r600_emit_framebuffer_state, 0);
3003
3004 /* shader const */
3005 r600_init_atom(rctx, &rctx->constbuf_state[PIPE_SHADER_VERTEX].atom, id++, r600_emit_vs_constant_buffers, 0);
3006 r600_init_atom(rctx, &rctx->constbuf_state[PIPE_SHADER_GEOMETRY].atom, id++, r600_emit_gs_constant_buffers, 0);
3007 r600_init_atom(rctx, &rctx->constbuf_state[PIPE_SHADER_FRAGMENT].atom, id++, r600_emit_ps_constant_buffers, 0);
3008
3009 /* sampler must be emited before TA_CNTL_AUX otherwise DISABLE_CUBE_WRAP change
3010 * does not take effect (TA_CNTL_AUX emited by r600_emit_seamless_cube_map)
3011 */
3012 r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_VERTEX].states.atom, id++, r600_emit_vs_sampler_states, 0);
3013 r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_GEOMETRY].states.atom, id++, r600_emit_gs_sampler_states, 0);
3014 r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_FRAGMENT].states.atom, id++, r600_emit_ps_sampler_states, 0);
3015 /* resource */
3016 r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_VERTEX].views.atom, id++, r600_emit_vs_sampler_views, 0);
3017 r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_GEOMETRY].views.atom, id++, r600_emit_gs_sampler_views, 0);
3018 r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_FRAGMENT].views.atom, id++, r600_emit_ps_sampler_views, 0);
3019 r600_init_atom(rctx, &rctx->vertex_buffer_state.atom, id++, r600_emit_vertex_buffers, 0);
3020
3021 r600_init_atom(rctx, &rctx->vgt_state.atom, id++, r600_emit_vgt_state, 7);
3022
3023 r600_init_atom(rctx, &rctx->seamless_cube_map.atom, id++, r600_emit_seamless_cube_map, 3);
3024 r600_init_atom(rctx, &rctx->sample_mask.atom, id++, r600_emit_sample_mask, 3);
3025 rctx->sample_mask.sample_mask = ~0;
3026
3027 r600_init_atom(rctx, &rctx->alphatest_state.atom, id++, r600_emit_alphatest_state, 6);
3028 r600_init_atom(rctx, &rctx->blend_color.atom, id++, r600_emit_blend_color, 6);
3029 r600_init_atom(rctx, &rctx->blend_state.atom, id++, r600_emit_cso_state, 0);
3030 r600_init_atom(rctx, &rctx->cb_misc_state.atom, id++, r600_emit_cb_misc_state, 7);
3031 r600_init_atom(rctx, &rctx->clip_misc_state.atom, id++, r600_emit_clip_misc_state, 6);
3032 r600_init_atom(rctx, &rctx->clip_state.atom, id++, r600_emit_clip_state, 26);
3033 r600_init_atom(rctx, &rctx->db_misc_state.atom, id++, r600_emit_db_misc_state, 7);
3034 r600_init_atom(rctx, &rctx->db_state.atom, id++, r600_emit_db_state, 11);
3035 r600_init_atom(rctx, &rctx->dsa_state.atom, id++, r600_emit_cso_state, 0);
3036 r600_init_atom(rctx, &rctx->poly_offset_state.atom, id++, r600_emit_polygon_offset, 6);
3037 r600_init_atom(rctx, &rctx->rasterizer_state.atom, id++, r600_emit_cso_state, 0);
3038 for (i = 0;i < 16; i++) {
3039 r600_init_atom(rctx, &rctx->scissor[i].atom, id++, r600_emit_scissor_state, 4);
3040 r600_init_atom(rctx, &rctx->viewport[i].atom, id++, r600_emit_viewport_state, 8);
3041 rctx->scissor[i].idx = i;
3042 rctx->viewport[i].idx = i;
3043 }
3044 r600_init_atom(rctx, &rctx->config_state.atom, id++, r600_emit_config_state, 3);
3045 r600_init_atom(rctx, &rctx->stencil_ref.atom, id++, r600_emit_stencil_ref, 4);
3046 r600_init_atom(rctx, &rctx->vertex_fetch_shader.atom, id++, r600_emit_vertex_fetch_shader, 5);
3047 rctx->atoms[id++] = &rctx->b.streamout.begin_atom;
3048 rctx->atoms[id++] = &rctx->b.streamout.enable_atom;
3049 r600_init_atom(rctx, &rctx->vertex_shader.atom, id++, r600_emit_shader, 23);
3050 r600_init_atom(rctx, &rctx->pixel_shader.atom, id++, r600_emit_shader, 0);
3051 r600_init_atom(rctx, &rctx->geometry_shader.atom, id++, r600_emit_shader, 0);
3052 r600_init_atom(rctx, &rctx->export_shader.atom, id++, r600_emit_shader, 0);
3053 r600_init_atom(rctx, &rctx->shader_stages.atom, id++, r600_emit_shader_stages, 0);
3054 r600_init_atom(rctx, &rctx->gs_rings.atom, id++, r600_emit_gs_rings, 0);
3055
3056 rctx->b.b.create_blend_state = r600_create_blend_state;
3057 rctx->b.b.create_depth_stencil_alpha_state = r600_create_dsa_state;
3058 rctx->b.b.create_rasterizer_state = r600_create_rs_state;
3059 rctx->b.b.create_sampler_state = r600_create_sampler_state;
3060 rctx->b.b.create_sampler_view = r600_create_sampler_view;
3061 rctx->b.b.set_framebuffer_state = r600_set_framebuffer_state;
3062 rctx->b.b.set_polygon_stipple = r600_set_polygon_stipple;
3063 rctx->b.b.set_scissor_states = r600_set_scissor_states;
3064 rctx->b.b.get_sample_position = r600_get_sample_position;
3065 rctx->b.dma_copy = r600_dma_copy;
3066 }
3067 /* this function must be last */