vc4: Add support for 16-bit signed/unsigned norm/scaled vertex attrs.
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37
38 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
39 {
40 assert(!cb->buf);
41 cb->buf = CALLOC(1, 4 * num_dw);
42 cb->max_num_dw = num_dw;
43 }
44
45 void r600_release_command_buffer(struct r600_command_buffer *cb)
46 {
47 FREE(cb->buf);
48 }
49
50 void r600_init_atom(struct r600_context *rctx,
51 struct r600_atom *atom,
52 unsigned id,
53 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
54 unsigned num_dw)
55 {
56 assert(id < R600_NUM_ATOMS);
57 assert(rctx->atoms[id] == NULL);
58 rctx->atoms[id] = atom;
59 atom->emit = (void*)emit;
60 atom->num_dw = num_dw;
61 atom->dirty = false;
62 }
63
64 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
65 {
66 r600_emit_command_buffer(rctx->b.rings.gfx.cs, ((struct r600_cso_state*)atom)->cb);
67 }
68
69 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
70 {
71 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
72 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
73 unsigned alpha_ref = a->sx_alpha_ref;
74
75 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
76 alpha_ref &= ~0x1FFF;
77 }
78
79 r600_write_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
80 a->sx_alpha_test_control |
81 S_028410_ALPHA_TEST_BYPASS(a->bypass));
82 r600_write_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
83 }
84
85 static void r600_texture_barrier(struct pipe_context *ctx)
86 {
87 struct r600_context *rctx = (struct r600_context *)ctx;
88
89 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
90 R600_CONTEXT_FLUSH_AND_INV_CB |
91 R600_CONTEXT_FLUSH_AND_INV |
92 R600_CONTEXT_WAIT_3D_IDLE;
93 }
94
95 static unsigned r600_conv_pipe_prim(unsigned prim)
96 {
97 static const unsigned prim_conv[] = {
98 V_008958_DI_PT_POINTLIST,
99 V_008958_DI_PT_LINELIST,
100 V_008958_DI_PT_LINELOOP,
101 V_008958_DI_PT_LINESTRIP,
102 V_008958_DI_PT_TRILIST,
103 V_008958_DI_PT_TRISTRIP,
104 V_008958_DI_PT_TRIFAN,
105 V_008958_DI_PT_QUADLIST,
106 V_008958_DI_PT_QUADSTRIP,
107 V_008958_DI_PT_POLYGON,
108 V_008958_DI_PT_LINELIST_ADJ,
109 V_008958_DI_PT_LINESTRIP_ADJ,
110 V_008958_DI_PT_TRILIST_ADJ,
111 V_008958_DI_PT_TRISTRIP_ADJ,
112 V_008958_DI_PT_RECTLIST
113 };
114 return prim_conv[prim];
115 }
116
117 /* common state between evergreen and r600 */
118
119 static void r600_bind_blend_state_internal(struct r600_context *rctx,
120 struct r600_blend_state *blend, bool blend_disable)
121 {
122 unsigned color_control;
123 bool update_cb = false;
124
125 rctx->alpha_to_one = blend->alpha_to_one;
126 rctx->dual_src_blend = blend->dual_src_blend;
127
128 if (!blend_disable) {
129 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer);
130 color_control = blend->cb_color_control;
131 } else {
132 /* Blending is disabled. */
133 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer_no_blend);
134 color_control = blend->cb_color_control_no_blend;
135 }
136
137 /* Update derived states. */
138 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
139 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
140 update_cb = true;
141 }
142 if (rctx->b.chip_class <= R700 &&
143 rctx->cb_misc_state.cb_color_control != color_control) {
144 rctx->cb_misc_state.cb_color_control = color_control;
145 update_cb = true;
146 }
147 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
148 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
149 update_cb = true;
150 }
151 if (update_cb) {
152 rctx->cb_misc_state.atom.dirty = true;
153 }
154 }
155
156 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
157 {
158 struct r600_context *rctx = (struct r600_context *)ctx;
159 struct r600_blend_state *blend = (struct r600_blend_state *)state;
160
161 if (blend == NULL) {
162 r600_set_cso_state_with_cb(&rctx->blend_state, NULL, NULL);
163 return;
164 }
165
166 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
167 }
168
169 static void r600_set_blend_color(struct pipe_context *ctx,
170 const struct pipe_blend_color *state)
171 {
172 struct r600_context *rctx = (struct r600_context *)ctx;
173
174 rctx->blend_color.state = *state;
175 rctx->blend_color.atom.dirty = true;
176 }
177
178 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
179 {
180 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
181 struct pipe_blend_color *state = &rctx->blend_color.state;
182
183 r600_write_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
184 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
185 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
186 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
187 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
188 }
189
190 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
191 {
192 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
193 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
194
195 r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
196 r600_write_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
197 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
198 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
199 }
200
201 static void r600_set_clip_state(struct pipe_context *ctx,
202 const struct pipe_clip_state *state)
203 {
204 struct r600_context *rctx = (struct r600_context *)ctx;
205 struct pipe_constant_buffer cb;
206
207 rctx->clip_state.state = *state;
208 rctx->clip_state.atom.dirty = true;
209
210 cb.buffer = NULL;
211 cb.user_buffer = state->ucp;
212 cb.buffer_offset = 0;
213 cb.buffer_size = 4*4*8;
214 ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, R600_UCP_CONST_BUFFER, &cb);
215 pipe_resource_reference(&cb.buffer, NULL);
216 }
217
218 static void r600_set_stencil_ref(struct pipe_context *ctx,
219 const struct r600_stencil_ref *state)
220 {
221 struct r600_context *rctx = (struct r600_context *)ctx;
222
223 rctx->stencil_ref.state = *state;
224 rctx->stencil_ref.atom.dirty = true;
225 }
226
227 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
228 {
229 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
230 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
231
232 r600_write_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
233 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
234 S_028430_STENCILREF(a->state.ref_value[0]) |
235 S_028430_STENCILMASK(a->state.valuemask[0]) |
236 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
237 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
238 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
239 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
240 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
241 }
242
243 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
244 const struct pipe_stencil_ref *state)
245 {
246 struct r600_context *rctx = (struct r600_context *)ctx;
247 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
248 struct r600_stencil_ref ref;
249
250 rctx->stencil_ref.pipe_state = *state;
251
252 if (!dsa)
253 return;
254
255 ref.ref_value[0] = state->ref_value[0];
256 ref.ref_value[1] = state->ref_value[1];
257 ref.valuemask[0] = dsa->valuemask[0];
258 ref.valuemask[1] = dsa->valuemask[1];
259 ref.writemask[0] = dsa->writemask[0];
260 ref.writemask[1] = dsa->writemask[1];
261
262 r600_set_stencil_ref(ctx, &ref);
263 }
264
265 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
266 {
267 struct r600_context *rctx = (struct r600_context *)ctx;
268 struct r600_dsa_state *dsa = state;
269 struct r600_stencil_ref ref;
270
271 if (state == NULL) {
272 r600_set_cso_state_with_cb(&rctx->dsa_state, NULL, NULL);
273 return;
274 }
275
276 r600_set_cso_state_with_cb(&rctx->dsa_state, dsa, &dsa->buffer);
277
278 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
279 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
280 ref.valuemask[0] = dsa->valuemask[0];
281 ref.valuemask[1] = dsa->valuemask[1];
282 ref.writemask[0] = dsa->writemask[0];
283 ref.writemask[1] = dsa->writemask[1];
284 if (rctx->zwritemask != dsa->zwritemask) {
285 rctx->zwritemask = dsa->zwritemask;
286 if (rctx->b.chip_class >= EVERGREEN) {
287 /* work around some issue when not writting to zbuffer
288 * we are having lockup on evergreen so do not enable
289 * hyperz when not writting zbuffer
290 */
291 rctx->db_misc_state.atom.dirty = true;
292 }
293 }
294
295 r600_set_stencil_ref(ctx, &ref);
296
297 /* Update alphatest state. */
298 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
299 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
300 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
301 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
302 rctx->alphatest_state.atom.dirty = true;
303 }
304 }
305
306 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
307 {
308 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
309 struct r600_context *rctx = (struct r600_context *)ctx;
310
311 if (state == NULL)
312 return;
313
314 rctx->rasterizer = rs;
315
316 r600_set_cso_state_with_cb(&rctx->rasterizer_state, rs, &rs->buffer);
317
318 if (rs->offset_enable &&
319 (rs->offset_units != rctx->poly_offset_state.offset_units ||
320 rs->offset_scale != rctx->poly_offset_state.offset_scale)) {
321 rctx->poly_offset_state.offset_units = rs->offset_units;
322 rctx->poly_offset_state.offset_scale = rs->offset_scale;
323 rctx->poly_offset_state.atom.dirty = true;
324 }
325
326 /* Update clip_misc_state. */
327 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
328 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
329 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
330 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
331 rctx->clip_misc_state.atom.dirty = true;
332 }
333
334 /* Workaround for a missing scissor enable on r600. */
335 if (rctx->b.chip_class == R600 &&
336 rs->scissor_enable != rctx->scissor[0].enable) {
337 rctx->scissor[0].enable = rs->scissor_enable;
338 rctx->scissor[0].atom.dirty = true;
339 }
340
341 /* Re-emit PA_SC_LINE_STIPPLE. */
342 rctx->last_primitive_type = -1;
343 }
344
345 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
346 {
347 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
348
349 r600_release_command_buffer(&rs->buffer);
350 FREE(rs);
351 }
352
353 static void r600_sampler_view_destroy(struct pipe_context *ctx,
354 struct pipe_sampler_view *state)
355 {
356 struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
357
358 if (view->tex_resource->gpu_address &&
359 view->tex_resource->b.b.target == PIPE_BUFFER)
360 LIST_DELINIT(&view->list);
361
362 pipe_resource_reference(&state->texture, NULL);
363 FREE(view);
364 }
365
366 void r600_sampler_states_dirty(struct r600_context *rctx,
367 struct r600_sampler_states *state)
368 {
369 if (state->dirty_mask) {
370 if (state->dirty_mask & state->has_bordercolor_mask) {
371 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
372 }
373 state->atom.num_dw =
374 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
375 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
376 state->atom.dirty = true;
377 }
378 }
379
380 static void r600_bind_sampler_states(struct pipe_context *pipe,
381 unsigned shader,
382 unsigned start,
383 unsigned count, void **states)
384 {
385 struct r600_context *rctx = (struct r600_context *)pipe;
386 struct r600_textures_info *dst = &rctx->samplers[shader];
387 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
388 int seamless_cube_map = -1;
389 unsigned i;
390 /* This sets 1-bit for states with index >= count. */
391 uint32_t disable_mask = ~((1ull << count) - 1);
392 /* These are the new states set by this function. */
393 uint32_t new_mask = 0;
394
395 assert(start == 0); /* XXX fix below */
396
397 if (shader != PIPE_SHADER_VERTEX &&
398 shader != PIPE_SHADER_FRAGMENT) {
399 return;
400 }
401
402 for (i = 0; i < count; i++) {
403 struct r600_pipe_sampler_state *rstate = rstates[i];
404
405 if (rstate == dst->states.states[i]) {
406 continue;
407 }
408
409 if (rstate) {
410 if (rstate->border_color_use) {
411 dst->states.has_bordercolor_mask |= 1 << i;
412 } else {
413 dst->states.has_bordercolor_mask &= ~(1 << i);
414 }
415 seamless_cube_map = rstate->seamless_cube_map;
416
417 new_mask |= 1 << i;
418 } else {
419 disable_mask |= 1 << i;
420 }
421 }
422
423 memcpy(dst->states.states, rstates, sizeof(void*) * count);
424 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
425
426 dst->states.enabled_mask &= ~disable_mask;
427 dst->states.dirty_mask &= dst->states.enabled_mask;
428 dst->states.enabled_mask |= new_mask;
429 dst->states.dirty_mask |= new_mask;
430 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
431
432 r600_sampler_states_dirty(rctx, &dst->states);
433
434 /* Seamless cubemap state. */
435 if (rctx->b.chip_class <= R700 &&
436 seamless_cube_map != -1 &&
437 seamless_cube_map != rctx->seamless_cube_map.enabled) {
438 /* change in TA_CNTL_AUX need a pipeline flush */
439 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
440 rctx->seamless_cube_map.enabled = seamless_cube_map;
441 rctx->seamless_cube_map.atom.dirty = true;
442 }
443 }
444
445 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
446 {
447 free(state);
448 }
449
450 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
451 {
452 struct r600_context *rctx = (struct r600_context *)ctx;
453 struct r600_blend_state *blend = (struct r600_blend_state*)state;
454
455 if (rctx->blend_state.cso == state) {
456 ctx->bind_blend_state(ctx, NULL);
457 }
458
459 r600_release_command_buffer(&blend->buffer);
460 r600_release_command_buffer(&blend->buffer_no_blend);
461 FREE(blend);
462 }
463
464 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
465 {
466 struct r600_context *rctx = (struct r600_context *)ctx;
467 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
468
469 if (rctx->dsa_state.cso == state) {
470 ctx->bind_depth_stencil_alpha_state(ctx, NULL);
471 }
472
473 r600_release_command_buffer(&dsa->buffer);
474 free(dsa);
475 }
476
477 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
478 {
479 struct r600_context *rctx = (struct r600_context *)ctx;
480
481 r600_set_cso_state(&rctx->vertex_fetch_shader, state);
482 }
483
484 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
485 {
486 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
487 pipe_resource_reference((struct pipe_resource**)&shader->buffer, NULL);
488 FREE(shader);
489 }
490
491 static void r600_set_index_buffer(struct pipe_context *ctx,
492 const struct pipe_index_buffer *ib)
493 {
494 struct r600_context *rctx = (struct r600_context *)ctx;
495
496 if (ib) {
497 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
498 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
499 r600_context_add_resource_size(ctx, ib->buffer);
500 } else {
501 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
502 }
503 }
504
505 void r600_vertex_buffers_dirty(struct r600_context *rctx)
506 {
507 if (rctx->vertex_buffer_state.dirty_mask) {
508 rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE;
509 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
510 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
511 rctx->vertex_buffer_state.atom.dirty = true;
512 }
513 }
514
515 static void r600_set_vertex_buffers(struct pipe_context *ctx,
516 unsigned start_slot, unsigned count,
517 const struct pipe_vertex_buffer *input)
518 {
519 struct r600_context *rctx = (struct r600_context *)ctx;
520 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
521 struct pipe_vertex_buffer *vb = state->vb + start_slot;
522 unsigned i;
523 uint32_t disable_mask = 0;
524 /* These are the new buffers set by this function. */
525 uint32_t new_buffer_mask = 0;
526
527 /* Set vertex buffers. */
528 if (input) {
529 for (i = 0; i < count; i++) {
530 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
531 if (input[i].buffer) {
532 vb[i].stride = input[i].stride;
533 vb[i].buffer_offset = input[i].buffer_offset;
534 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
535 new_buffer_mask |= 1 << i;
536 r600_context_add_resource_size(ctx, input[i].buffer);
537 } else {
538 pipe_resource_reference(&vb[i].buffer, NULL);
539 disable_mask |= 1 << i;
540 }
541 }
542 }
543 } else {
544 for (i = 0; i < count; i++) {
545 pipe_resource_reference(&vb[i].buffer, NULL);
546 }
547 disable_mask = ((1ull << count) - 1);
548 }
549
550 disable_mask <<= start_slot;
551 new_buffer_mask <<= start_slot;
552
553 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
554 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
555 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
556 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
557
558 r600_vertex_buffers_dirty(rctx);
559 }
560
561 void r600_sampler_views_dirty(struct r600_context *rctx,
562 struct r600_samplerview_state *state)
563 {
564 if (state->dirty_mask) {
565 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE;
566 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
567 util_bitcount(state->dirty_mask);
568 state->atom.dirty = true;
569 }
570 }
571
572 static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
573 unsigned start, unsigned count,
574 struct pipe_sampler_view **views)
575 {
576 struct r600_context *rctx = (struct r600_context *) pipe;
577 struct r600_textures_info *dst = &rctx->samplers[shader];
578 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
579 uint32_t dirty_sampler_states_mask = 0;
580 unsigned i;
581 /* This sets 1-bit for textures with index >= count. */
582 uint32_t disable_mask = ~((1ull << count) - 1);
583 /* These are the new textures set by this function. */
584 uint32_t new_mask = 0;
585
586 /* Set textures with index >= count to NULL. */
587 uint32_t remaining_mask;
588
589 assert(start == 0); /* XXX fix below */
590
591 if (shader == PIPE_SHADER_COMPUTE) {
592 evergreen_set_cs_sampler_view(pipe, start, count, views);
593 return;
594 }
595
596 remaining_mask = dst->views.enabled_mask & disable_mask;
597
598 while (remaining_mask) {
599 i = u_bit_scan(&remaining_mask);
600 assert(dst->views.views[i]);
601
602 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
603 }
604
605 for (i = 0; i < count; i++) {
606 if (rviews[i] == dst->views.views[i]) {
607 continue;
608 }
609
610 if (rviews[i]) {
611 struct r600_texture *rtex =
612 (struct r600_texture*)rviews[i]->base.texture;
613
614 if (rviews[i]->base.texture->target != PIPE_BUFFER) {
615 if (rtex->is_depth && !rtex->is_flushing_texture) {
616 dst->views.compressed_depthtex_mask |= 1 << i;
617 } else {
618 dst->views.compressed_depthtex_mask &= ~(1 << i);
619 }
620
621 /* Track compressed colorbuffers. */
622 if (rtex->cmask.size) {
623 dst->views.compressed_colortex_mask |= 1 << i;
624 } else {
625 dst->views.compressed_colortex_mask &= ~(1 << i);
626 }
627 }
628 /* Changing from array to non-arrays textures and vice versa requires
629 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
630 if (rctx->b.chip_class <= R700 &&
631 (dst->states.enabled_mask & (1 << i)) &&
632 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
633 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
634 dirty_sampler_states_mask |= 1 << i;
635 }
636
637 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
638 new_mask |= 1 << i;
639 r600_context_add_resource_size(pipe, views[i]->texture);
640 } else {
641 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
642 disable_mask |= 1 << i;
643 }
644 }
645
646 dst->views.enabled_mask &= ~disable_mask;
647 dst->views.dirty_mask &= dst->views.enabled_mask;
648 dst->views.enabled_mask |= new_mask;
649 dst->views.dirty_mask |= new_mask;
650 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
651 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
652 dst->views.dirty_buffer_constants = TRUE;
653 r600_sampler_views_dirty(rctx, &dst->views);
654
655 if (dirty_sampler_states_mask) {
656 dst->states.dirty_mask |= dirty_sampler_states_mask;
657 r600_sampler_states_dirty(rctx, &dst->states);
658 }
659 }
660
661 static void r600_set_viewport_states(struct pipe_context *ctx,
662 unsigned start_slot,
663 unsigned num_viewports,
664 const struct pipe_viewport_state *state)
665 {
666 struct r600_context *rctx = (struct r600_context *)ctx;
667 int i;
668
669 for (i = start_slot; i < start_slot + num_viewports; i++) {
670 rctx->viewport[i].state = state[i - start_slot];
671 rctx->viewport[i].atom.dirty = true;
672 }
673 }
674
675 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
676 {
677 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
678 struct r600_viewport_state *rstate = (struct r600_viewport_state *)atom;
679 struct pipe_viewport_state *state = &rstate->state;
680 int offset = rstate->idx * 6 * 4;
681
682 r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0 + offset, 6);
683 radeon_emit(cs, fui(state->scale[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
684 radeon_emit(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
685 radeon_emit(cs, fui(state->scale[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
686 radeon_emit(cs, fui(state->translate[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
687 radeon_emit(cs, fui(state->scale[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
688 radeon_emit(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
689 }
690
691 /* Compute the key for the hw shader variant */
692 static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
693 struct r600_pipe_shader_selector * sel)
694 {
695 struct r600_context *rctx = (struct r600_context *)ctx;
696 struct r600_shader_key key;
697 memset(&key, 0, sizeof(key));
698
699 if (sel->type == PIPE_SHADER_FRAGMENT) {
700 key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
701 key.alpha_to_one = rctx->alpha_to_one &&
702 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
703 !rctx->framebuffer.cb0_is_integer;
704 key.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
705 /* Dual-source blending only makes sense with nr_cbufs == 1. */
706 if (key.nr_cbufs == 1 && rctx->dual_src_blend)
707 key.nr_cbufs = 2;
708 } else if (sel->type == PIPE_SHADER_VERTEX) {
709 key.vs_as_es = (rctx->gs_shader != NULL);
710 }
711 return key;
712 }
713
714 /* Select the hw shader variant depending on the current state.
715 * (*dirty) is set to 1 if current variant was changed */
716 static int r600_shader_select(struct pipe_context *ctx,
717 struct r600_pipe_shader_selector* sel,
718 bool *dirty)
719 {
720 struct r600_shader_key key;
721 struct r600_pipe_shader * shader = NULL;
722 int r;
723
724 memset(&key, 0, sizeof(key));
725 key = r600_shader_selector_key(ctx, sel);
726
727 /* Check if we don't need to change anything.
728 * This path is also used for most shaders that don't need multiple
729 * variants, it will cost just a computation of the key and this
730 * test. */
731 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
732 return 0;
733 }
734
735 /* lookup if we have other variants in the list */
736 if (sel->num_shaders > 1) {
737 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
738
739 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
740 p = c;
741 c = c->next_variant;
742 }
743
744 if (c) {
745 p->next_variant = c->next_variant;
746 shader = c;
747 }
748 }
749
750 if (unlikely(!shader)) {
751 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
752 shader->selector = sel;
753
754 r = r600_pipe_shader_create(ctx, shader, key);
755 if (unlikely(r)) {
756 R600_ERR("Failed to build shader variant (type=%u) %d\n",
757 sel->type, r);
758 sel->current = NULL;
759 FREE(shader);
760 return r;
761 }
762
763 /* We don't know the value of nr_ps_max_color_exports until we built
764 * at least one variant, so we may need to recompute the key after
765 * building first variant. */
766 if (sel->type == PIPE_SHADER_FRAGMENT &&
767 sel->num_shaders == 0) {
768 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
769 key = r600_shader_selector_key(ctx, sel);
770 }
771
772 memcpy(&shader->key, &key, sizeof(key));
773 sel->num_shaders++;
774 }
775
776 if (dirty)
777 *dirty = true;
778
779 shader->next_variant = sel->current;
780 sel->current = shader;
781
782 return 0;
783 }
784
785 static void *r600_create_shader_state(struct pipe_context *ctx,
786 const struct pipe_shader_state *state,
787 unsigned pipe_shader_type)
788 {
789 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
790
791 sel->type = pipe_shader_type;
792 sel->tokens = tgsi_dup_tokens(state->tokens);
793 sel->so = state->stream_output;
794 return sel;
795 }
796
797 static void *r600_create_ps_state(struct pipe_context *ctx,
798 const struct pipe_shader_state *state)
799 {
800 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
801 }
802
803 static void *r600_create_vs_state(struct pipe_context *ctx,
804 const struct pipe_shader_state *state)
805 {
806 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
807 }
808
809 static void *r600_create_gs_state(struct pipe_context *ctx,
810 const struct pipe_shader_state *state)
811 {
812 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
813 }
814
815 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
816 {
817 struct r600_context *rctx = (struct r600_context *)ctx;
818
819 if (!state)
820 state = rctx->dummy_pixel_shader;
821
822 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
823 }
824
825 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
826 {
827 struct r600_context *rctx = (struct r600_context *)ctx;
828
829 if (!state)
830 return;
831
832 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
833 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
834 }
835
836 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
837 {
838 struct r600_context *rctx = (struct r600_context *)ctx;
839
840 rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
841
842 if (!state)
843 return;
844 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
845 }
846
847 static void r600_delete_shader_selector(struct pipe_context *ctx,
848 struct r600_pipe_shader_selector *sel)
849 {
850 struct r600_pipe_shader *p = sel->current, *c;
851 while (p) {
852 c = p->next_variant;
853 r600_pipe_shader_destroy(ctx, p);
854 free(p);
855 p = c;
856 }
857
858 free(sel->tokens);
859 free(sel);
860 }
861
862
863 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
864 {
865 struct r600_context *rctx = (struct r600_context *)ctx;
866 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
867
868 if (rctx->ps_shader == sel) {
869 rctx->ps_shader = NULL;
870 }
871
872 r600_delete_shader_selector(ctx, sel);
873 }
874
875 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
876 {
877 struct r600_context *rctx = (struct r600_context *)ctx;
878 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
879
880 if (rctx->vs_shader == sel) {
881 rctx->vs_shader = NULL;
882 }
883
884 r600_delete_shader_selector(ctx, sel);
885 }
886
887
888 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
889 {
890 struct r600_context *rctx = (struct r600_context *)ctx;
891 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
892
893 if (rctx->gs_shader == sel) {
894 rctx->gs_shader = NULL;
895 }
896
897 r600_delete_shader_selector(ctx, sel);
898 }
899
900
901 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
902 {
903 if (state->dirty_mask) {
904 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
905 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
906 : util_bitcount(state->dirty_mask)*19;
907 state->atom.dirty = true;
908 }
909 }
910
911 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
912 struct pipe_constant_buffer *input)
913 {
914 struct r600_context *rctx = (struct r600_context *)ctx;
915 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
916 struct pipe_constant_buffer *cb;
917 const uint8_t *ptr;
918
919 /* Note that the state tracker can unbind constant buffers by
920 * passing NULL here.
921 */
922 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
923 state->enabled_mask &= ~(1 << index);
924 state->dirty_mask &= ~(1 << index);
925 pipe_resource_reference(&state->cb[index].buffer, NULL);
926 return;
927 }
928
929 cb = &state->cb[index];
930 cb->buffer_size = input->buffer_size;
931
932 ptr = input->user_buffer;
933
934 if (ptr) {
935 /* Upload the user buffer. */
936 if (R600_BIG_ENDIAN) {
937 uint32_t *tmpPtr;
938 unsigned i, size = input->buffer_size;
939
940 if (!(tmpPtr = malloc(size))) {
941 R600_ERR("Failed to allocate BE swap buffer.\n");
942 return;
943 }
944
945 for (i = 0; i < size / 4; ++i) {
946 tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
947 }
948
949 u_upload_data(rctx->b.uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
950 free(tmpPtr);
951 } else {
952 u_upload_data(rctx->b.uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer);
953 }
954 /* account it in gtt */
955 rctx->b.gtt += input->buffer_size;
956 } else {
957 /* Setup the hw buffer. */
958 cb->buffer_offset = input->buffer_offset;
959 pipe_resource_reference(&cb->buffer, input->buffer);
960 r600_context_add_resource_size(ctx, input->buffer);
961 }
962
963 state->enabled_mask |= 1 << index;
964 state->dirty_mask |= 1 << index;
965 r600_constant_buffers_dirty(rctx, state);
966 }
967
968 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
969 {
970 struct r600_context *rctx = (struct r600_context*)pipe;
971
972 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
973 return;
974
975 rctx->sample_mask.sample_mask = sample_mask;
976 rctx->sample_mask.atom.dirty = true;
977 }
978
979 /*
980 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
981 * doesn't require full swizzles it does need masking and setting alpha
982 * to one, so we setup a set of 5 constants with the masks + alpha value
983 * then in the shader, we AND the 4 components with 0xffffffff or 0,
984 * then OR the alpha with the value given here.
985 * We use a 6th constant to store the txq buffer size in
986 * we use 7th slot for number of cube layers in a cube map array.
987 */
988 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
989 {
990 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
991 int bits;
992 uint32_t array_size;
993 struct pipe_constant_buffer cb;
994 int i, j;
995
996 if (!samplers->views.dirty_buffer_constants)
997 return;
998
999 samplers->views.dirty_buffer_constants = FALSE;
1000
1001 bits = util_last_bit(samplers->views.enabled_mask);
1002 array_size = bits * 8 * sizeof(uint32_t) * 4;
1003 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1004 memset(samplers->buffer_constants, 0, array_size);
1005 for (i = 0; i < bits; i++) {
1006 if (samplers->views.enabled_mask & (1 << i)) {
1007 int offset = i * 8;
1008 const struct util_format_description *desc;
1009 desc = util_format_description(samplers->views.views[i]->base.format);
1010
1011 for (j = 0; j < 4; j++)
1012 if (j < desc->nr_channels)
1013 samplers->buffer_constants[offset+j] = 0xffffffff;
1014 else
1015 samplers->buffer_constants[offset+j] = 0x0;
1016 if (desc->nr_channels < 4) {
1017 if (desc->channel[0].pure_integer)
1018 samplers->buffer_constants[offset+4] = 1;
1019 else
1020 samplers->buffer_constants[offset+4] = 0x3f800000;
1021 } else
1022 samplers->buffer_constants[offset + 4] = 0;
1023
1024 samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1025 samplers->buffer_constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1026 }
1027 }
1028
1029 cb.buffer = NULL;
1030 cb.user_buffer = samplers->buffer_constants;
1031 cb.buffer_offset = 0;
1032 cb.buffer_size = array_size;
1033 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1034 pipe_resource_reference(&cb.buffer, NULL);
1035 }
1036
1037 /* On evergreen we store two values
1038 * 1. buffer size for TXQ
1039 * 2. number of cube layers in a cube map array.
1040 */
1041 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1042 {
1043 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1044 int bits;
1045 uint32_t array_size;
1046 struct pipe_constant_buffer cb;
1047 int i;
1048
1049 if (!samplers->views.dirty_buffer_constants)
1050 return;
1051
1052 samplers->views.dirty_buffer_constants = FALSE;
1053
1054 bits = util_last_bit(samplers->views.enabled_mask);
1055 array_size = bits * 2 * sizeof(uint32_t) * 4;
1056 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1057 memset(samplers->buffer_constants, 0, array_size);
1058 for (i = 0; i < bits; i++) {
1059 if (samplers->views.enabled_mask & (1 << i)) {
1060 uint32_t offset = i * 2;
1061 samplers->buffer_constants[offset] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1062 samplers->buffer_constants[offset + 1] = samplers->views.views[i]->base.texture->array_size / 6;
1063 }
1064 }
1065
1066 cb.buffer = NULL;
1067 cb.user_buffer = samplers->buffer_constants;
1068 cb.buffer_offset = 0;
1069 cb.buffer_size = array_size;
1070 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1071 pipe_resource_reference(&cb.buffer, NULL);
1072 }
1073
1074 /* set sample xy locations as array of fragment shader constants */
1075 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1076 {
1077 struct pipe_constant_buffer constbuf = {0};
1078 float values[4*16] = {0.0f};
1079 int i;
1080 struct pipe_context *ctx = &rctx->b.b;
1081
1082 assert(rctx->framebuffer.nr_samples <= Elements(values)/4);
1083 for (i = 0; i < rctx->framebuffer.nr_samples; i++) {
1084 ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &values[4*i]);
1085 /* Also fill in center-zeroed positions used for interpolateAtSample */
1086 values[4*i + 2] = values[4*i + 0] - 0.5f;
1087 values[4*i + 3] = values[4*i + 1] - 0.5f;
1088 }
1089
1090 constbuf.user_buffer = values;
1091 constbuf.buffer_size = rctx->framebuffer.nr_samples * 4 * 4;
1092 ctx->set_constant_buffer(ctx, PIPE_SHADER_FRAGMENT,
1093 R600_SAMPLE_POSITIONS_CONST_BUFFER, &constbuf);
1094 pipe_resource_reference(&constbuf.buffer, NULL);
1095 }
1096
1097 static void update_shader_atom(struct pipe_context *ctx,
1098 struct r600_shader_state *state,
1099 struct r600_pipe_shader *shader)
1100 {
1101 state->shader = shader;
1102 if (shader) {
1103 state->atom.num_dw = shader->command_buffer.num_dw;
1104 state->atom.dirty = true;
1105 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1106 } else {
1107 state->atom.num_dw = 0;
1108 state->atom.dirty = false;
1109 }
1110 }
1111
1112 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1113 {
1114 if (rctx->shader_stages.geom_enable != enable) {
1115 rctx->shader_stages.geom_enable = enable;
1116 rctx->shader_stages.atom.dirty = true;
1117 }
1118
1119 if (rctx->gs_rings.enable != enable) {
1120 rctx->gs_rings.enable = enable;
1121 rctx->gs_rings.atom.dirty = true;
1122
1123 if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1124 unsigned size = 0x1C000;
1125 rctx->gs_rings.esgs_ring.buffer =
1126 pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1127 PIPE_USAGE_DEFAULT, size);
1128 rctx->gs_rings.esgs_ring.buffer_size = size;
1129
1130 size = 0x4000000;
1131
1132 rctx->gs_rings.gsvs_ring.buffer =
1133 pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1134 PIPE_USAGE_DEFAULT, size);
1135 rctx->gs_rings.gsvs_ring.buffer_size = size;
1136 }
1137
1138 if (enable) {
1139 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1140 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1141 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1142 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1143 } else {
1144 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1145 R600_GS_RING_CONST_BUFFER, NULL);
1146 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1147 R600_GS_RING_CONST_BUFFER, NULL);
1148 }
1149 }
1150 }
1151
1152 static bool r600_update_derived_state(struct r600_context *rctx)
1153 {
1154 struct pipe_context * ctx = (struct pipe_context*)rctx;
1155 bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1156 bool blend_disable;
1157 bool need_buf_const;
1158 if (!rctx->blitter->running) {
1159 unsigned i;
1160
1161 /* Decompress textures if needed. */
1162 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1163 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1164 if (views->compressed_depthtex_mask) {
1165 r600_decompress_depth_textures(rctx, views);
1166 }
1167 if (views->compressed_colortex_mask) {
1168 r600_decompress_color_textures(rctx, views);
1169 }
1170 }
1171 }
1172
1173 update_gs_block_state(rctx, rctx->gs_shader != NULL);
1174
1175 if (rctx->gs_shader) {
1176 r600_shader_select(ctx, rctx->gs_shader, &gs_dirty);
1177 if (unlikely(!rctx->gs_shader->current))
1178 return false;
1179
1180 if (!rctx->shader_stages.geom_enable) {
1181 rctx->shader_stages.geom_enable = true;
1182 rctx->shader_stages.atom.dirty = true;
1183 }
1184
1185 /* gs_shader provides GS and VS (copy shader) */
1186 if (unlikely(rctx->geometry_shader.shader != rctx->gs_shader->current)) {
1187 update_shader_atom(ctx, &rctx->geometry_shader, rctx->gs_shader->current);
1188 update_shader_atom(ctx, &rctx->vertex_shader, rctx->gs_shader->current->gs_copy_shader);
1189 /* Update clip misc state. */
1190 if (rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1191 rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1192 rctx->clip_misc_state.clip_disable != rctx->gs_shader->current->shader.vs_position_window_space) {
1193 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl;
1194 rctx->clip_misc_state.clip_dist_write = rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write;
1195 rctx->clip_misc_state.clip_disable = rctx->gs_shader->current->shader.vs_position_window_space;
1196 rctx->clip_misc_state.atom.dirty = true;
1197 }
1198 }
1199
1200 r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
1201 if (unlikely(!rctx->vs_shader->current))
1202 return false;
1203
1204 /* vs_shader is used as ES */
1205 if (unlikely(vs_dirty || rctx->export_shader.shader != rctx->vs_shader->current)) {
1206 update_shader_atom(ctx, &rctx->export_shader, rctx->vs_shader->current);
1207 }
1208 } else {
1209 if (unlikely(rctx->geometry_shader.shader)) {
1210 update_shader_atom(ctx, &rctx->geometry_shader, NULL);
1211 update_shader_atom(ctx, &rctx->export_shader, NULL);
1212 rctx->shader_stages.geom_enable = false;
1213 rctx->shader_stages.atom.dirty = true;
1214 }
1215
1216 r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
1217 if (unlikely(!rctx->vs_shader->current))
1218 return false;
1219
1220 if (unlikely(vs_dirty || rctx->vertex_shader.shader != rctx->vs_shader->current)) {
1221 update_shader_atom(ctx, &rctx->vertex_shader, rctx->vs_shader->current);
1222
1223 /* Update clip misc state. */
1224 if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1225 rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1226 rctx->clip_misc_state.clip_disable != rctx->vs_shader->current->shader.vs_position_window_space) {
1227 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
1228 rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
1229 rctx->clip_misc_state.clip_disable = rctx->vs_shader->current->shader.vs_position_window_space;
1230 rctx->clip_misc_state.atom.dirty = true;
1231 }
1232 }
1233 }
1234
1235 r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
1236 if (unlikely(!rctx->ps_shader->current))
1237 return false;
1238
1239 if (unlikely(ps_dirty || rctx->pixel_shader.shader != rctx->ps_shader->current ||
1240 rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1241 rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1242
1243 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
1244 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1245 rctx->cb_misc_state.atom.dirty = true;
1246 }
1247
1248 if (rctx->b.chip_class <= R700) {
1249 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1250
1251 if (rctx->cb_misc_state.multiwrite != multiwrite) {
1252 rctx->cb_misc_state.multiwrite = multiwrite;
1253 rctx->cb_misc_state.atom.dirty = true;
1254 }
1255 }
1256
1257 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1258 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1259 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1260
1261 if (rctx->b.chip_class >= EVERGREEN)
1262 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1263 else
1264 r600_update_ps_state(ctx, rctx->ps_shader->current);
1265 }
1266
1267 update_shader_atom(ctx, &rctx->pixel_shader, rctx->ps_shader->current);
1268 }
1269
1270 if (rctx->b.chip_class >= EVERGREEN) {
1271 evergreen_update_db_shader_control(rctx);
1272 } else {
1273 r600_update_db_shader_control(rctx);
1274 }
1275
1276 /* on R600 we stuff masks + txq info into one constant buffer */
1277 /* on evergreen we only need a txq info one */
1278 if (rctx->ps_shader) {
1279 need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1280 if (need_buf_const) {
1281 if (rctx->b.chip_class < EVERGREEN)
1282 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1283 else
1284 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1285 }
1286 }
1287
1288 if (rctx->vs_shader) {
1289 need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
1290 if (need_buf_const) {
1291 if (rctx->b.chip_class < EVERGREEN)
1292 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1293 else
1294 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1295 }
1296 }
1297
1298 if (rctx->gs_shader) {
1299 need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
1300 if (need_buf_const) {
1301 if (rctx->b.chip_class < EVERGREEN)
1302 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1303 else
1304 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1305 }
1306 }
1307
1308 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1309 if (!r600_adjust_gprs(rctx)) {
1310 /* discard rendering */
1311 return false;
1312 }
1313 }
1314
1315 blend_disable = (rctx->dual_src_blend &&
1316 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1317
1318 if (blend_disable != rctx->force_blend_disable) {
1319 rctx->force_blend_disable = blend_disable;
1320 r600_bind_blend_state_internal(rctx,
1321 rctx->blend_state.cso,
1322 blend_disable);
1323 }
1324
1325 return true;
1326 }
1327
1328 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1329 {
1330 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1331 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1332
1333 r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1334 state->pa_cl_clip_cntl |
1335 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
1336 S_028810_CLIP_DISABLE(state->clip_disable));
1337 r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1338 state->pa_cl_vs_out_cntl |
1339 (state->clip_plane_enable & state->clip_dist_write));
1340 }
1341
1342 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
1343 {
1344 struct r600_context *rctx = (struct r600_context *)ctx;
1345 struct pipe_draw_info info = *dinfo;
1346 struct pipe_index_buffer ib = {};
1347 unsigned i;
1348 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1349
1350 if (!info.count && (info.indexed || !info.count_from_stream_output)) {
1351 return;
1352 }
1353
1354 if (!rctx->vs_shader || !rctx->ps_shader) {
1355 assert(0);
1356 return;
1357 }
1358
1359 /* make sure that the gfx ring is only one active */
1360 if (rctx->b.rings.dma.cs && rctx->b.rings.dma.cs->cdw) {
1361 rctx->b.rings.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
1362 }
1363
1364 if (!r600_update_derived_state(rctx)) {
1365 /* useless to render because current rendering command
1366 * can't be achieved
1367 */
1368 return;
1369 }
1370
1371 if (info.indexed) {
1372 /* Initialize the index buffer struct. */
1373 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1374 ib.user_buffer = rctx->index_buffer.user_buffer;
1375 ib.index_size = rctx->index_buffer.index_size;
1376 ib.offset = rctx->index_buffer.offset + info.start * ib.index_size;
1377
1378 /* Translate 8-bit indices to 16-bit. */
1379 if (ib.index_size == 1) {
1380 struct pipe_resource *out_buffer = NULL;
1381 unsigned out_offset;
1382 void *ptr;
1383
1384 u_upload_alloc(rctx->b.uploader, 0, info.count * 2,
1385 &out_offset, &out_buffer, &ptr);
1386
1387 util_shorten_ubyte_elts_to_userptr(
1388 &rctx->b.b, &ib, 0, ib.offset, info.count, ptr);
1389
1390 pipe_resource_reference(&ib.buffer, NULL);
1391 ib.user_buffer = NULL;
1392 ib.buffer = out_buffer;
1393 ib.offset = out_offset;
1394 ib.index_size = 2;
1395 }
1396
1397 /* Upload the index buffer.
1398 * The upload is skipped for small index counts on little-endian machines
1399 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1400 * Note: Instanced rendering in combination with immediate indices hangs. */
1401 if (ib.user_buffer && (R600_BIG_ENDIAN || info.instance_count > 1 ||
1402 info.count*ib.index_size > 20)) {
1403 u_upload_data(rctx->b.uploader, 0, info.count * ib.index_size,
1404 ib.user_buffer, &ib.offset, &ib.buffer);
1405 ib.user_buffer = NULL;
1406 }
1407 } else {
1408 info.index_bias = info.start;
1409 }
1410
1411 /* Set the index offset and primitive restart. */
1412 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
1413 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index ||
1414 rctx->vgt_state.vgt_indx_offset != info.index_bias) {
1415 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
1416 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
1417 rctx->vgt_state.vgt_indx_offset = info.index_bias;
1418 rctx->vgt_state.atom.dirty = true;
1419 }
1420
1421 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1422 if (rctx->b.chip_class == R600) {
1423 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1424 rctx->cb_misc_state.atom.dirty = true;
1425 }
1426
1427 /* Emit states. */
1428 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1429 r600_flush_emit(rctx);
1430
1431 for (i = 0; i < R600_NUM_ATOMS; i++) {
1432 if (rctx->atoms[i] == NULL || !rctx->atoms[i]->dirty) {
1433 continue;
1434 }
1435 r600_emit_atom(rctx, rctx->atoms[i]);
1436 }
1437
1438 if (rctx->b.chip_class == CAYMAN) {
1439 /* Copied from radeonsi. */
1440 unsigned primgroup_size = 128; /* recommended without a GS */
1441 bool ia_switch_on_eop = false;
1442 bool partial_vs_wave = false;
1443
1444 if (rctx->gs_shader)
1445 primgroup_size = 64; /* recommended with a GS */
1446
1447 if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
1448 (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
1449 ia_switch_on_eop = true;
1450 }
1451
1452 if (rctx->b.streamout.streamout_enabled ||
1453 rctx->b.streamout.prims_gen_query_enabled)
1454 partial_vs_wave = true;
1455
1456 r600_write_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
1457 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
1458 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
1459 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
1460 }
1461
1462 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
1463 * even though it should have no effect on those. */
1464 if (rctx->b.chip_class == R600 && rctx->rasterizer) {
1465 unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
1466 unsigned prim = info.mode;
1467
1468 if (rctx->gs_shader) {
1469 prim = rctx->gs_shader->current->shader.gs_output_prim;
1470 }
1471 prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
1472
1473 if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
1474 prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
1475 info.mode == R600_PRIM_RECTANGLE_LIST) {
1476 su_sc_mode_cntl &= C_028814_CULL_FRONT;
1477 }
1478 r600_write_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
1479 }
1480
1481 /* Update start instance. */
1482 if (rctx->last_start_instance != info.start_instance) {
1483 r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
1484 rctx->last_start_instance = info.start_instance;
1485 }
1486
1487 /* Update the primitive type. */
1488 if (rctx->last_primitive_type != info.mode) {
1489 unsigned ls_mask = 0;
1490
1491 if (info.mode == PIPE_PRIM_LINES)
1492 ls_mask = 1;
1493 else if (info.mode == PIPE_PRIM_LINE_STRIP ||
1494 info.mode == PIPE_PRIM_LINE_LOOP)
1495 ls_mask = 2;
1496
1497 r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1498 S_028A0C_AUTO_RESET_CNTL(ls_mask) |
1499 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1500 r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1501 r600_conv_pipe_prim(info.mode));
1502
1503 rctx->last_primitive_type = info.mode;
1504 }
1505
1506 /* Draw packets. */
1507 cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->b.predicate_drawing);
1508 cs->buf[cs->cdw++] = info.instance_count;
1509 if (info.indexed) {
1510 cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->b.predicate_drawing);
1511 cs->buf[cs->cdw++] = ib.index_size == 4 ?
1512 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1513 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0));
1514
1515 if (ib.user_buffer) {
1516 unsigned size_bytes = info.count*ib.index_size;
1517 unsigned size_dw = align(size_bytes, 4) / 4;
1518 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, rctx->b.predicate_drawing);
1519 cs->buf[cs->cdw++] = info.count;
1520 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_IMMEDIATE;
1521 memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes);
1522 cs->cdw += size_dw;
1523 } else {
1524 uint64_t va = r600_resource(ib.buffer)->gpu_address + ib.offset;
1525 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->b.predicate_drawing);
1526 cs->buf[cs->cdw++] = va;
1527 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1528 cs->buf[cs->cdw++] = info.count;
1529 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1530 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->b.predicate_drawing);
1531 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1532 (struct r600_resource*)ib.buffer,
1533 RADEON_USAGE_READ, RADEON_PRIO_MIN);
1534 }
1535 } else {
1536 if (info.count_from_stream_output) {
1537 struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
1538 uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
1539
1540 r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1541
1542 cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0);
1543 cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
1544 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */
1545 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
1546 cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */
1547 cs->buf[cs->cdw++] = 0; /* unused */
1548
1549 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1550 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1551 t->buf_filled_size, RADEON_USAGE_READ,
1552 RADEON_PRIO_MIN);
1553 }
1554
1555 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->b.predicate_drawing);
1556 cs->buf[cs->cdw++] = info.count;
1557 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX |
1558 (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0);
1559 }
1560
1561 if (rctx->screen->b.trace_bo) {
1562 r600_trace_emit(rctx);
1563 }
1564
1565 /* Set the depth buffer as dirty. */
1566 if (rctx->framebuffer.state.zsbuf) {
1567 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
1568 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
1569
1570 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1571 }
1572 if (rctx->framebuffer.compressed_cb_mask) {
1573 struct pipe_surface *surf;
1574 struct r600_texture *rtex;
1575 unsigned mask = rctx->framebuffer.compressed_cb_mask;
1576
1577 do {
1578 unsigned i = u_bit_scan(&mask);
1579 surf = rctx->framebuffer.state.cbufs[i];
1580 rtex = (struct r600_texture*)surf->texture;
1581
1582 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1583
1584 } while (mask);
1585 }
1586
1587 pipe_resource_reference(&ib.buffer, NULL);
1588 rctx->b.num_draw_calls++;
1589 }
1590
1591 uint32_t r600_translate_stencil_op(int s_op)
1592 {
1593 switch (s_op) {
1594 case PIPE_STENCIL_OP_KEEP:
1595 return V_028800_STENCIL_KEEP;
1596 case PIPE_STENCIL_OP_ZERO:
1597 return V_028800_STENCIL_ZERO;
1598 case PIPE_STENCIL_OP_REPLACE:
1599 return V_028800_STENCIL_REPLACE;
1600 case PIPE_STENCIL_OP_INCR:
1601 return V_028800_STENCIL_INCR;
1602 case PIPE_STENCIL_OP_DECR:
1603 return V_028800_STENCIL_DECR;
1604 case PIPE_STENCIL_OP_INCR_WRAP:
1605 return V_028800_STENCIL_INCR_WRAP;
1606 case PIPE_STENCIL_OP_DECR_WRAP:
1607 return V_028800_STENCIL_DECR_WRAP;
1608 case PIPE_STENCIL_OP_INVERT:
1609 return V_028800_STENCIL_INVERT;
1610 default:
1611 R600_ERR("Unknown stencil op %d", s_op);
1612 assert(0);
1613 break;
1614 }
1615 return 0;
1616 }
1617
1618 uint32_t r600_translate_fill(uint32_t func)
1619 {
1620 switch(func) {
1621 case PIPE_POLYGON_MODE_FILL:
1622 return 2;
1623 case PIPE_POLYGON_MODE_LINE:
1624 return 1;
1625 case PIPE_POLYGON_MODE_POINT:
1626 return 0;
1627 default:
1628 assert(0);
1629 return 0;
1630 }
1631 }
1632
1633 unsigned r600_tex_wrap(unsigned wrap)
1634 {
1635 switch (wrap) {
1636 default:
1637 case PIPE_TEX_WRAP_REPEAT:
1638 return V_03C000_SQ_TEX_WRAP;
1639 case PIPE_TEX_WRAP_CLAMP:
1640 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
1641 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1642 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
1643 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1644 return V_03C000_SQ_TEX_CLAMP_BORDER;
1645 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1646 return V_03C000_SQ_TEX_MIRROR;
1647 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1648 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1649 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1650 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1651 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1652 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
1653 }
1654 }
1655
1656 unsigned r600_tex_filter(unsigned filter)
1657 {
1658 switch (filter) {
1659 default:
1660 case PIPE_TEX_FILTER_NEAREST:
1661 return V_03C000_SQ_TEX_XY_FILTER_POINT;
1662 case PIPE_TEX_FILTER_LINEAR:
1663 return V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
1664 }
1665 }
1666
1667 unsigned r600_tex_mipfilter(unsigned filter)
1668 {
1669 switch (filter) {
1670 case PIPE_TEX_MIPFILTER_NEAREST:
1671 return V_03C000_SQ_TEX_Z_FILTER_POINT;
1672 case PIPE_TEX_MIPFILTER_LINEAR:
1673 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
1674 default:
1675 case PIPE_TEX_MIPFILTER_NONE:
1676 return V_03C000_SQ_TEX_Z_FILTER_NONE;
1677 }
1678 }
1679
1680 unsigned r600_tex_compare(unsigned compare)
1681 {
1682 switch (compare) {
1683 default:
1684 case PIPE_FUNC_NEVER:
1685 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
1686 case PIPE_FUNC_LESS:
1687 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
1688 case PIPE_FUNC_EQUAL:
1689 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
1690 case PIPE_FUNC_LEQUAL:
1691 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1692 case PIPE_FUNC_GREATER:
1693 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
1694 case PIPE_FUNC_NOTEQUAL:
1695 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1696 case PIPE_FUNC_GEQUAL:
1697 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1698 case PIPE_FUNC_ALWAYS:
1699 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1700 }
1701 }
1702
1703 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
1704 {
1705 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
1706 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
1707 (linear_filter &&
1708 (wrap == PIPE_TEX_WRAP_CLAMP ||
1709 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
1710 }
1711
1712 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
1713 {
1714 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
1715 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
1716
1717 return (state->border_color.ui[0] || state->border_color.ui[1] ||
1718 state->border_color.ui[2] || state->border_color.ui[3]) &&
1719 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
1720 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
1721 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
1722 }
1723
1724 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
1725 {
1726
1727 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1728 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
1729
1730 if (!shader)
1731 return;
1732
1733 r600_emit_command_buffer(cs, &shader->command_buffer);
1734 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1735 radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, shader->bo,
1736 RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA));
1737 }
1738
1739 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
1740 const unsigned char *swizzle_view,
1741 boolean vtx)
1742 {
1743 unsigned i;
1744 unsigned char swizzle[4];
1745 unsigned result = 0;
1746 const uint32_t tex_swizzle_shift[4] = {
1747 16, 19, 22, 25,
1748 };
1749 const uint32_t vtx_swizzle_shift[4] = {
1750 3, 6, 9, 12,
1751 };
1752 const uint32_t swizzle_bit[4] = {
1753 0, 1, 2, 3,
1754 };
1755 const uint32_t *swizzle_shift = tex_swizzle_shift;
1756
1757 if (vtx)
1758 swizzle_shift = vtx_swizzle_shift;
1759
1760 if (swizzle_view) {
1761 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
1762 } else {
1763 memcpy(swizzle, swizzle_format, 4);
1764 }
1765
1766 /* Get swizzle. */
1767 for (i = 0; i < 4; i++) {
1768 switch (swizzle[i]) {
1769 case UTIL_FORMAT_SWIZZLE_Y:
1770 result |= swizzle_bit[1] << swizzle_shift[i];
1771 break;
1772 case UTIL_FORMAT_SWIZZLE_Z:
1773 result |= swizzle_bit[2] << swizzle_shift[i];
1774 break;
1775 case UTIL_FORMAT_SWIZZLE_W:
1776 result |= swizzle_bit[3] << swizzle_shift[i];
1777 break;
1778 case UTIL_FORMAT_SWIZZLE_0:
1779 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
1780 break;
1781 case UTIL_FORMAT_SWIZZLE_1:
1782 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
1783 break;
1784 default: /* UTIL_FORMAT_SWIZZLE_X */
1785 result |= swizzle_bit[0] << swizzle_shift[i];
1786 }
1787 }
1788 return result;
1789 }
1790
1791 /* texture format translate */
1792 uint32_t r600_translate_texformat(struct pipe_screen *screen,
1793 enum pipe_format format,
1794 const unsigned char *swizzle_view,
1795 uint32_t *word4_p, uint32_t *yuv_format_p)
1796 {
1797 struct r600_screen *rscreen = (struct r600_screen *)screen;
1798 uint32_t result = 0, word4 = 0, yuv_format = 0;
1799 const struct util_format_description *desc;
1800 boolean uniform = TRUE;
1801 bool enable_s3tc = rscreen->b.info.drm_minor >= 9;
1802 bool is_srgb_valid = FALSE;
1803 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
1804 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
1805
1806 int i;
1807 const uint32_t sign_bit[4] = {
1808 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
1809 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
1810 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
1811 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
1812 };
1813 desc = util_format_description(format);
1814
1815 /* Depth and stencil swizzling is handled separately. */
1816 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
1817 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
1818 }
1819
1820 /* Colorspace (return non-RGB formats directly). */
1821 switch (desc->colorspace) {
1822 /* Depth stencil formats */
1823 case UTIL_FORMAT_COLORSPACE_ZS:
1824 switch (format) {
1825 /* Depth sampler formats. */
1826 case PIPE_FORMAT_Z16_UNORM:
1827 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1828 result = FMT_16;
1829 goto out_word4;
1830 case PIPE_FORMAT_Z24X8_UNORM:
1831 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1832 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1833 result = FMT_8_24;
1834 goto out_word4;
1835 case PIPE_FORMAT_X8Z24_UNORM:
1836 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1837 if (rscreen->b.chip_class < EVERGREEN)
1838 goto out_unknown;
1839 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1840 result = FMT_24_8;
1841 goto out_word4;
1842 case PIPE_FORMAT_Z32_FLOAT:
1843 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1844 result = FMT_32_FLOAT;
1845 goto out_word4;
1846 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1847 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1848 result = FMT_X24_8_32_FLOAT;
1849 goto out_word4;
1850 /* Stencil sampler formats. */
1851 case PIPE_FORMAT_S8_UINT:
1852 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1853 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1854 result = FMT_8;
1855 goto out_word4;
1856 case PIPE_FORMAT_X24S8_UINT:
1857 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1858 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1859 result = FMT_8_24;
1860 goto out_word4;
1861 case PIPE_FORMAT_S8X24_UINT:
1862 if (rscreen->b.chip_class < EVERGREEN)
1863 goto out_unknown;
1864 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1865 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1866 result = FMT_24_8;
1867 goto out_word4;
1868 case PIPE_FORMAT_X32_S8X24_UINT:
1869 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1870 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1871 result = FMT_X24_8_32_FLOAT;
1872 goto out_word4;
1873 default:
1874 goto out_unknown;
1875 }
1876
1877 case UTIL_FORMAT_COLORSPACE_YUV:
1878 yuv_format |= (1 << 30);
1879 switch (format) {
1880 case PIPE_FORMAT_UYVY:
1881 case PIPE_FORMAT_YUYV:
1882 default:
1883 break;
1884 }
1885 goto out_unknown; /* XXX */
1886
1887 case UTIL_FORMAT_COLORSPACE_SRGB:
1888 word4 |= S_038010_FORCE_DEGAMMA(1);
1889 break;
1890
1891 default:
1892 break;
1893 }
1894
1895 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1896 if (!enable_s3tc)
1897 goto out_unknown;
1898
1899 switch (format) {
1900 case PIPE_FORMAT_RGTC1_SNORM:
1901 case PIPE_FORMAT_LATC1_SNORM:
1902 word4 |= sign_bit[0];
1903 case PIPE_FORMAT_RGTC1_UNORM:
1904 case PIPE_FORMAT_LATC1_UNORM:
1905 result = FMT_BC4;
1906 goto out_word4;
1907 case PIPE_FORMAT_RGTC2_SNORM:
1908 case PIPE_FORMAT_LATC2_SNORM:
1909 word4 |= sign_bit[0] | sign_bit[1];
1910 case PIPE_FORMAT_RGTC2_UNORM:
1911 case PIPE_FORMAT_LATC2_UNORM:
1912 result = FMT_BC5;
1913 goto out_word4;
1914 default:
1915 goto out_unknown;
1916 }
1917 }
1918
1919 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1920
1921 if (!enable_s3tc)
1922 goto out_unknown;
1923
1924 if (!util_format_s3tc_enabled) {
1925 goto out_unknown;
1926 }
1927
1928 switch (format) {
1929 case PIPE_FORMAT_DXT1_RGB:
1930 case PIPE_FORMAT_DXT1_RGBA:
1931 case PIPE_FORMAT_DXT1_SRGB:
1932 case PIPE_FORMAT_DXT1_SRGBA:
1933 result = FMT_BC1;
1934 is_srgb_valid = TRUE;
1935 goto out_word4;
1936 case PIPE_FORMAT_DXT3_RGBA:
1937 case PIPE_FORMAT_DXT3_SRGBA:
1938 result = FMT_BC2;
1939 is_srgb_valid = TRUE;
1940 goto out_word4;
1941 case PIPE_FORMAT_DXT5_RGBA:
1942 case PIPE_FORMAT_DXT5_SRGBA:
1943 result = FMT_BC3;
1944 is_srgb_valid = TRUE;
1945 goto out_word4;
1946 default:
1947 goto out_unknown;
1948 }
1949 }
1950
1951 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
1952 if (!enable_s3tc)
1953 goto out_unknown;
1954
1955 if (rscreen->b.chip_class < EVERGREEN)
1956 goto out_unknown;
1957
1958 switch (format) {
1959 case PIPE_FORMAT_BPTC_RGBA_UNORM:
1960 case PIPE_FORMAT_BPTC_SRGBA:
1961 result = FMT_BC7;
1962 is_srgb_valid = TRUE;
1963 goto out_word4;
1964 case PIPE_FORMAT_BPTC_RGB_FLOAT:
1965 word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
1966 /* fall through */
1967 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
1968 result = FMT_BC6;
1969 goto out_word4;
1970 default:
1971 goto out_unknown;
1972 }
1973 }
1974
1975 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1976 switch (format) {
1977 case PIPE_FORMAT_R8G8_B8G8_UNORM:
1978 case PIPE_FORMAT_G8R8_B8R8_UNORM:
1979 result = FMT_GB_GR;
1980 goto out_word4;
1981 case PIPE_FORMAT_G8R8_G8B8_UNORM:
1982 case PIPE_FORMAT_R8G8_R8B8_UNORM:
1983 result = FMT_BG_RG;
1984 goto out_word4;
1985 default:
1986 goto out_unknown;
1987 }
1988 }
1989
1990 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1991 result = FMT_5_9_9_9_SHAREDEXP;
1992 goto out_word4;
1993 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1994 result = FMT_10_11_11_FLOAT;
1995 goto out_word4;
1996 }
1997
1998
1999 for (i = 0; i < desc->nr_channels; i++) {
2000 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2001 word4 |= sign_bit[i];
2002 }
2003 }
2004
2005 /* R8G8Bx_SNORM - XXX CxV8U8 */
2006
2007 /* See whether the components are of the same size. */
2008 for (i = 1; i < desc->nr_channels; i++) {
2009 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2010 }
2011
2012 /* Non-uniform formats. */
2013 if (!uniform) {
2014 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2015 desc->channel[0].pure_integer)
2016 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2017 switch(desc->nr_channels) {
2018 case 3:
2019 if (desc->channel[0].size == 5 &&
2020 desc->channel[1].size == 6 &&
2021 desc->channel[2].size == 5) {
2022 result = FMT_5_6_5;
2023 goto out_word4;
2024 }
2025 goto out_unknown;
2026 case 4:
2027 if (desc->channel[0].size == 5 &&
2028 desc->channel[1].size == 5 &&
2029 desc->channel[2].size == 5 &&
2030 desc->channel[3].size == 1) {
2031 result = FMT_1_5_5_5;
2032 goto out_word4;
2033 }
2034 if (desc->channel[0].size == 10 &&
2035 desc->channel[1].size == 10 &&
2036 desc->channel[2].size == 10 &&
2037 desc->channel[3].size == 2) {
2038 result = FMT_2_10_10_10;
2039 goto out_word4;
2040 }
2041 goto out_unknown;
2042 }
2043 goto out_unknown;
2044 }
2045
2046 /* Find the first non-VOID channel. */
2047 for (i = 0; i < 4; i++) {
2048 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2049 break;
2050 }
2051 }
2052
2053 if (i == 4)
2054 goto out_unknown;
2055
2056 /* uniform formats */
2057 switch (desc->channel[i].type) {
2058 case UTIL_FORMAT_TYPE_UNSIGNED:
2059 case UTIL_FORMAT_TYPE_SIGNED:
2060 #if 0
2061 if (!desc->channel[i].normalized &&
2062 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2063 goto out_unknown;
2064 }
2065 #endif
2066 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2067 desc->channel[i].pure_integer)
2068 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2069
2070 switch (desc->channel[i].size) {
2071 case 4:
2072 switch (desc->nr_channels) {
2073 case 2:
2074 result = FMT_4_4;
2075 goto out_word4;
2076 case 4:
2077 result = FMT_4_4_4_4;
2078 goto out_word4;
2079 }
2080 goto out_unknown;
2081 case 8:
2082 switch (desc->nr_channels) {
2083 case 1:
2084 result = FMT_8;
2085 goto out_word4;
2086 case 2:
2087 result = FMT_8_8;
2088 goto out_word4;
2089 case 4:
2090 result = FMT_8_8_8_8;
2091 is_srgb_valid = TRUE;
2092 goto out_word4;
2093 }
2094 goto out_unknown;
2095 case 16:
2096 switch (desc->nr_channels) {
2097 case 1:
2098 result = FMT_16;
2099 goto out_word4;
2100 case 2:
2101 result = FMT_16_16;
2102 goto out_word4;
2103 case 4:
2104 result = FMT_16_16_16_16;
2105 goto out_word4;
2106 }
2107 goto out_unknown;
2108 case 32:
2109 switch (desc->nr_channels) {
2110 case 1:
2111 result = FMT_32;
2112 goto out_word4;
2113 case 2:
2114 result = FMT_32_32;
2115 goto out_word4;
2116 case 4:
2117 result = FMT_32_32_32_32;
2118 goto out_word4;
2119 }
2120 }
2121 goto out_unknown;
2122
2123 case UTIL_FORMAT_TYPE_FLOAT:
2124 switch (desc->channel[i].size) {
2125 case 16:
2126 switch (desc->nr_channels) {
2127 case 1:
2128 result = FMT_16_FLOAT;
2129 goto out_word4;
2130 case 2:
2131 result = FMT_16_16_FLOAT;
2132 goto out_word4;
2133 case 4:
2134 result = FMT_16_16_16_16_FLOAT;
2135 goto out_word4;
2136 }
2137 goto out_unknown;
2138 case 32:
2139 switch (desc->nr_channels) {
2140 case 1:
2141 result = FMT_32_FLOAT;
2142 goto out_word4;
2143 case 2:
2144 result = FMT_32_32_FLOAT;
2145 goto out_word4;
2146 case 4:
2147 result = FMT_32_32_32_32_FLOAT;
2148 goto out_word4;
2149 }
2150 }
2151 goto out_unknown;
2152 }
2153
2154 out_word4:
2155
2156 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
2157 return ~0;
2158 if (word4_p)
2159 *word4_p = word4;
2160 if (yuv_format_p)
2161 *yuv_format_p = yuv_format;
2162 return result;
2163 out_unknown:
2164 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2165 return ~0;
2166 }
2167
2168 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format)
2169 {
2170 const struct util_format_description *desc = util_format_description(format);
2171 int channel = util_format_get_first_non_void_channel(format);
2172 bool is_float;
2173
2174 #define HAS_SIZE(x,y,z,w) \
2175 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
2176 desc->channel[2].size == (z) && desc->channel[3].size == (w))
2177
2178 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
2179 return V_0280A0_COLOR_10_11_11_FLOAT;
2180
2181 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
2182 channel == -1)
2183 return ~0U;
2184
2185 is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
2186
2187 switch (desc->nr_channels) {
2188 case 1:
2189 switch (desc->channel[0].size) {
2190 case 8:
2191 return V_0280A0_COLOR_8;
2192 case 16:
2193 if (is_float)
2194 return V_0280A0_COLOR_16_FLOAT;
2195 else
2196 return V_0280A0_COLOR_16;
2197 case 32:
2198 if (is_float)
2199 return V_0280A0_COLOR_32_FLOAT;
2200 else
2201 return V_0280A0_COLOR_32;
2202 }
2203 break;
2204 case 2:
2205 if (desc->channel[0].size == desc->channel[1].size) {
2206 switch (desc->channel[0].size) {
2207 case 4:
2208 if (chip <= R700)
2209 return V_0280A0_COLOR_4_4;
2210 else
2211 return ~0U; /* removed on Evergreen */
2212 case 8:
2213 return V_0280A0_COLOR_8_8;
2214 case 16:
2215 if (is_float)
2216 return V_0280A0_COLOR_16_16_FLOAT;
2217 else
2218 return V_0280A0_COLOR_16_16;
2219 case 32:
2220 if (is_float)
2221 return V_0280A0_COLOR_32_32_FLOAT;
2222 else
2223 return V_0280A0_COLOR_32_32;
2224 }
2225 } else if (HAS_SIZE(8,24,0,0)) {
2226 return V_0280A0_COLOR_24_8;
2227 } else if (HAS_SIZE(24,8,0,0)) {
2228 return V_0280A0_COLOR_8_24;
2229 }
2230 break;
2231 case 3:
2232 if (HAS_SIZE(5,6,5,0)) {
2233 return V_0280A0_COLOR_5_6_5;
2234 } else if (HAS_SIZE(32,8,24,0)) {
2235 return V_0280A0_COLOR_X24_8_32_FLOAT;
2236 }
2237 break;
2238 case 4:
2239 if (desc->channel[0].size == desc->channel[1].size &&
2240 desc->channel[0].size == desc->channel[2].size &&
2241 desc->channel[0].size == desc->channel[3].size) {
2242 switch (desc->channel[0].size) {
2243 case 4:
2244 return V_0280A0_COLOR_4_4_4_4;
2245 case 8:
2246 return V_0280A0_COLOR_8_8_8_8;
2247 case 16:
2248 if (is_float)
2249 return V_0280A0_COLOR_16_16_16_16_FLOAT;
2250 else
2251 return V_0280A0_COLOR_16_16_16_16;
2252 case 32:
2253 if (is_float)
2254 return V_0280A0_COLOR_32_32_32_32_FLOAT;
2255 else
2256 return V_0280A0_COLOR_32_32_32_32;
2257 }
2258 } else if (HAS_SIZE(5,5,5,1)) {
2259 return V_0280A0_COLOR_1_5_5_5;
2260 } else if (HAS_SIZE(10,10,10,2)) {
2261 return V_0280A0_COLOR_2_10_10_10;
2262 }
2263 break;
2264 }
2265 return ~0U;
2266 }
2267
2268 uint32_t r600_colorformat_endian_swap(uint32_t colorformat)
2269 {
2270 if (R600_BIG_ENDIAN) {
2271 switch(colorformat) {
2272 /* 8-bit buffers. */
2273 case V_0280A0_COLOR_4_4:
2274 case V_0280A0_COLOR_8:
2275 return ENDIAN_NONE;
2276
2277 /* 16-bit buffers. */
2278 case V_0280A0_COLOR_5_6_5:
2279 case V_0280A0_COLOR_1_5_5_5:
2280 case V_0280A0_COLOR_4_4_4_4:
2281 case V_0280A0_COLOR_16:
2282 case V_0280A0_COLOR_8_8:
2283 return ENDIAN_8IN16;
2284
2285 /* 32-bit buffers. */
2286 case V_0280A0_COLOR_8_8_8_8:
2287 case V_0280A0_COLOR_2_10_10_10:
2288 case V_0280A0_COLOR_8_24:
2289 case V_0280A0_COLOR_24_8:
2290 case V_0280A0_COLOR_32_FLOAT:
2291 case V_0280A0_COLOR_16_16_FLOAT:
2292 case V_0280A0_COLOR_16_16:
2293 return ENDIAN_8IN32;
2294
2295 /* 64-bit buffers. */
2296 case V_0280A0_COLOR_16_16_16_16:
2297 case V_0280A0_COLOR_16_16_16_16_FLOAT:
2298 return ENDIAN_8IN16;
2299
2300 case V_0280A0_COLOR_32_32_FLOAT:
2301 case V_0280A0_COLOR_32_32:
2302 case V_0280A0_COLOR_X24_8_32_FLOAT:
2303 return ENDIAN_8IN32;
2304
2305 /* 128-bit buffers. */
2306 case V_0280A0_COLOR_32_32_32_32_FLOAT:
2307 case V_0280A0_COLOR_32_32_32_32:
2308 return ENDIAN_8IN32;
2309 default:
2310 return ENDIAN_NONE; /* Unsupported. */
2311 }
2312 } else {
2313 return ENDIAN_NONE;
2314 }
2315 }
2316
2317 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
2318 {
2319 struct r600_context *rctx = (struct r600_context*)ctx;
2320 struct r600_resource *rbuffer = r600_resource(buf);
2321 unsigned i, shader, mask, alignment = rbuffer->buf->alignment;
2322 struct r600_pipe_sampler_view *view;
2323
2324 /* Reallocate the buffer in the same pipe_resource. */
2325 r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0,
2326 alignment, TRUE);
2327
2328 /* We changed the buffer, now we need to bind it where the old one was bound. */
2329 /* Vertex buffers. */
2330 mask = rctx->vertex_buffer_state.enabled_mask;
2331 while (mask) {
2332 i = u_bit_scan(&mask);
2333 if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) {
2334 rctx->vertex_buffer_state.dirty_mask |= 1 << i;
2335 r600_vertex_buffers_dirty(rctx);
2336 }
2337 }
2338 /* Streamout buffers. */
2339 for (i = 0; i < rctx->b.streamout.num_targets; i++) {
2340 if (rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
2341 if (rctx->b.streamout.begin_emitted) {
2342 r600_emit_streamout_end(&rctx->b);
2343 }
2344 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
2345 r600_streamout_buffers_dirty(&rctx->b);
2346 }
2347 }
2348
2349 /* Constant buffers. */
2350 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2351 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
2352 bool found = false;
2353 uint32_t mask = state->enabled_mask;
2354
2355 while (mask) {
2356 unsigned i = u_bit_scan(&mask);
2357 if (state->cb[i].buffer == &rbuffer->b.b) {
2358 found = true;
2359 state->dirty_mask |= 1 << i;
2360 }
2361 }
2362 if (found) {
2363 r600_constant_buffers_dirty(rctx, state);
2364 }
2365 }
2366
2367 /* Texture buffer objects - update the virtual addresses in descriptors. */
2368 LIST_FOR_EACH_ENTRY(view, &rctx->b.texture_buffers, list) {
2369 if (view->base.texture == &rbuffer->b.b) {
2370 unsigned stride = util_format_get_blocksize(view->base.format);
2371 uint64_t offset = (uint64_t)view->base.u.buf.first_element * stride;
2372 uint64_t va = rbuffer->gpu_address + offset;
2373
2374 view->tex_resource_words[0] = va;
2375 view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
2376 view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
2377 }
2378 }
2379 /* Texture buffer objects - make bindings dirty if needed. */
2380 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2381 struct r600_samplerview_state *state = &rctx->samplers[shader].views;
2382 bool found = false;
2383 uint32_t mask = state->enabled_mask;
2384
2385 while (mask) {
2386 unsigned i = u_bit_scan(&mask);
2387 if (state->views[i]->base.texture == &rbuffer->b.b) {
2388 found = true;
2389 state->dirty_mask |= 1 << i;
2390 }
2391 }
2392 if (found) {
2393 r600_sampler_views_dirty(rctx, state);
2394 }
2395 }
2396 }
2397
2398 static void r600_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
2399 {
2400 struct r600_context *rctx = (struct r600_context*)ctx;
2401
2402 if (rctx->db_misc_state.occlusion_query_enabled != enable) {
2403 rctx->db_misc_state.occlusion_query_enabled = enable;
2404 rctx->db_misc_state.atom.dirty = true;
2405 }
2406 }
2407
2408 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
2409 bool include_draw_vbo)
2410 {
2411 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo);
2412 }
2413
2414 /* keep this at the end of this file, please */
2415 void r600_init_common_state_functions(struct r600_context *rctx)
2416 {
2417 rctx->b.b.create_fs_state = r600_create_ps_state;
2418 rctx->b.b.create_vs_state = r600_create_vs_state;
2419 rctx->b.b.create_gs_state = r600_create_gs_state;
2420 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
2421 rctx->b.b.bind_blend_state = r600_bind_blend_state;
2422 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
2423 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
2424 rctx->b.b.bind_fs_state = r600_bind_ps_state;
2425 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
2426 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
2427 rctx->b.b.bind_vs_state = r600_bind_vs_state;
2428 rctx->b.b.bind_gs_state = r600_bind_gs_state;
2429 rctx->b.b.delete_blend_state = r600_delete_blend_state;
2430 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
2431 rctx->b.b.delete_fs_state = r600_delete_ps_state;
2432 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
2433 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
2434 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
2435 rctx->b.b.delete_vs_state = r600_delete_vs_state;
2436 rctx->b.b.delete_gs_state = r600_delete_gs_state;
2437 rctx->b.b.set_blend_color = r600_set_blend_color;
2438 rctx->b.b.set_clip_state = r600_set_clip_state;
2439 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
2440 rctx->b.b.set_sample_mask = r600_set_sample_mask;
2441 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
2442 rctx->b.b.set_viewport_states = r600_set_viewport_states;
2443 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
2444 rctx->b.b.set_index_buffer = r600_set_index_buffer;
2445 rctx->b.b.set_sampler_views = r600_set_sampler_views;
2446 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
2447 rctx->b.b.texture_barrier = r600_texture_barrier;
2448 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
2449 rctx->b.b.draw_vbo = r600_draw_vbo;
2450 rctx->b.invalidate_buffer = r600_invalidate_buffer;
2451 rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state;
2452 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
2453 }
2454
2455 void r600_trace_emit(struct r600_context *rctx)
2456 {
2457 struct r600_screen *rscreen = rctx->screen;
2458 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
2459 uint64_t va;
2460 uint32_t reloc;
2461
2462 va = rscreen->b.trace_bo->gpu_address;
2463 reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rscreen->b.trace_bo,
2464 RADEON_USAGE_READWRITE, RADEON_PRIO_MIN);
2465 radeon_emit(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
2466 radeon_emit(cs, va & 0xFFFFFFFFUL);
2467 radeon_emit(cs, (va >> 32UL) & 0xFFUL);
2468 radeon_emit(cs, cs->cdw);
2469 radeon_emit(cs, rscreen->b.cs_count);
2470 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2471 radeon_emit(cs, reloc);
2472 }