2 * Copyright 2010 Red Hat Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
27 #include "r600_formats.h"
28 #include "r600_shader.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
39 void r600_init_command_buffer(struct r600_command_buffer
*cb
, unsigned num_dw
)
42 cb
->buf
= CALLOC(1, 4 * num_dw
);
43 cb
->max_num_dw
= num_dw
;
46 void r600_release_command_buffer(struct r600_command_buffer
*cb
)
51 void r600_add_atom(struct r600_context
*rctx
,
52 struct r600_atom
*atom
,
55 assert(id
< R600_NUM_ATOMS
);
56 assert(rctx
->atoms
[id
] == NULL
);
57 rctx
->atoms
[id
] = atom
;
62 void r600_init_atom(struct r600_context
*rctx
,
63 struct r600_atom
*atom
,
65 void (*emit
)(struct r600_context
*ctx
, struct r600_atom
*state
),
68 atom
->emit
= (void*)emit
;
69 atom
->num_dw
= num_dw
;
70 r600_add_atom(rctx
, atom
, id
);
73 void r600_emit_cso_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
75 r600_emit_command_buffer(rctx
->b
.rings
.gfx
.cs
, ((struct r600_cso_state
*)atom
)->cb
);
78 void r600_emit_alphatest_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
80 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
81 struct r600_alphatest_state
*a
= (struct r600_alphatest_state
*)atom
;
82 unsigned alpha_ref
= a
->sx_alpha_ref
;
84 if (rctx
->b
.chip_class
>= EVERGREEN
&& a
->cb0_export_16bpc
) {
88 radeon_set_context_reg(cs
, R_028410_SX_ALPHA_TEST_CONTROL
,
89 a
->sx_alpha_test_control
|
90 S_028410_ALPHA_TEST_BYPASS(a
->bypass
));
91 radeon_set_context_reg(cs
, R_028438_SX_ALPHA_REF
, alpha_ref
);
94 static void r600_texture_barrier(struct pipe_context
*ctx
)
96 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
98 rctx
->b
.flags
|= R600_CONTEXT_INV_TEX_CACHE
|
99 R600_CONTEXT_FLUSH_AND_INV_CB
|
100 R600_CONTEXT_FLUSH_AND_INV
|
101 R600_CONTEXT_WAIT_3D_IDLE
;
104 static unsigned r600_conv_pipe_prim(unsigned prim
)
106 static const unsigned prim_conv
[] = {
107 [PIPE_PRIM_POINTS
] = V_008958_DI_PT_POINTLIST
,
108 [PIPE_PRIM_LINES
] = V_008958_DI_PT_LINELIST
,
109 [PIPE_PRIM_LINE_LOOP
] = V_008958_DI_PT_LINELOOP
,
110 [PIPE_PRIM_LINE_STRIP
] = V_008958_DI_PT_LINESTRIP
,
111 [PIPE_PRIM_TRIANGLES
] = V_008958_DI_PT_TRILIST
,
112 [PIPE_PRIM_TRIANGLE_STRIP
] = V_008958_DI_PT_TRISTRIP
,
113 [PIPE_PRIM_TRIANGLE_FAN
] = V_008958_DI_PT_TRIFAN
,
114 [PIPE_PRIM_QUADS
] = V_008958_DI_PT_QUADLIST
,
115 [PIPE_PRIM_QUAD_STRIP
] = V_008958_DI_PT_QUADSTRIP
,
116 [PIPE_PRIM_POLYGON
] = V_008958_DI_PT_POLYGON
,
117 [PIPE_PRIM_LINES_ADJACENCY
] = V_008958_DI_PT_LINELIST_ADJ
,
118 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_008958_DI_PT_LINESTRIP_ADJ
,
119 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_008958_DI_PT_TRILIST_ADJ
,
120 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_008958_DI_PT_TRISTRIP_ADJ
,
121 [R600_PRIM_RECTANGLE_LIST
] = V_008958_DI_PT_RECTLIST
123 assert(prim
< Elements(prim_conv
));
124 return prim_conv
[prim
];
127 unsigned r600_conv_prim_to_gs_out(unsigned mode
)
129 static const int prim_conv
[] = {
130 [PIPE_PRIM_POINTS
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
131 [PIPE_PRIM_LINES
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
132 [PIPE_PRIM_LINE_LOOP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
133 [PIPE_PRIM_LINE_STRIP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
134 [PIPE_PRIM_TRIANGLES
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
135 [PIPE_PRIM_TRIANGLE_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
136 [PIPE_PRIM_TRIANGLE_FAN
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
137 [PIPE_PRIM_QUADS
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
138 [PIPE_PRIM_QUAD_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
139 [PIPE_PRIM_POLYGON
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
140 [PIPE_PRIM_LINES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
141 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
142 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
143 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
144 [PIPE_PRIM_PATCHES
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
145 [R600_PRIM_RECTANGLE_LIST
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
147 assert(mode
< Elements(prim_conv
));
149 return prim_conv
[mode
];
152 /* common state between evergreen and r600 */
154 static void r600_bind_blend_state_internal(struct r600_context
*rctx
,
155 struct r600_blend_state
*blend
, bool blend_disable
)
157 unsigned color_control
;
158 bool update_cb
= false;
160 rctx
->alpha_to_one
= blend
->alpha_to_one
;
161 rctx
->dual_src_blend
= blend
->dual_src_blend
;
163 if (!blend_disable
) {
164 r600_set_cso_state_with_cb(rctx
, &rctx
->blend_state
, blend
, &blend
->buffer
);
165 color_control
= blend
->cb_color_control
;
167 /* Blending is disabled. */
168 r600_set_cso_state_with_cb(rctx
, &rctx
->blend_state
, blend
, &blend
->buffer_no_blend
);
169 color_control
= blend
->cb_color_control_no_blend
;
172 /* Update derived states. */
173 if (rctx
->cb_misc_state
.blend_colormask
!= blend
->cb_target_mask
) {
174 rctx
->cb_misc_state
.blend_colormask
= blend
->cb_target_mask
;
177 if (rctx
->b
.chip_class
<= R700
&&
178 rctx
->cb_misc_state
.cb_color_control
!= color_control
) {
179 rctx
->cb_misc_state
.cb_color_control
= color_control
;
182 if (rctx
->cb_misc_state
.dual_src_blend
!= blend
->dual_src_blend
) {
183 rctx
->cb_misc_state
.dual_src_blend
= blend
->dual_src_blend
;
187 r600_mark_atom_dirty(rctx
, &rctx
->cb_misc_state
.atom
);
191 static void r600_bind_blend_state(struct pipe_context
*ctx
, void *state
)
193 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
194 struct r600_blend_state
*blend
= (struct r600_blend_state
*)state
;
197 r600_set_cso_state_with_cb(rctx
, &rctx
->blend_state
, NULL
, NULL
);
201 r600_bind_blend_state_internal(rctx
, blend
, rctx
->force_blend_disable
);
204 static void r600_set_blend_color(struct pipe_context
*ctx
,
205 const struct pipe_blend_color
*state
)
207 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
209 rctx
->blend_color
.state
= *state
;
210 r600_mark_atom_dirty(rctx
, &rctx
->blend_color
.atom
);
213 void r600_emit_blend_color(struct r600_context
*rctx
, struct r600_atom
*atom
)
215 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
216 struct pipe_blend_color
*state
= &rctx
->blend_color
.state
;
218 radeon_set_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
219 radeon_emit(cs
, fui(state
->color
[0])); /* R_028414_CB_BLEND_RED */
220 radeon_emit(cs
, fui(state
->color
[1])); /* R_028418_CB_BLEND_GREEN */
221 radeon_emit(cs
, fui(state
->color
[2])); /* R_02841C_CB_BLEND_BLUE */
222 radeon_emit(cs
, fui(state
->color
[3])); /* R_028420_CB_BLEND_ALPHA */
225 void r600_emit_vgt_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
227 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
228 struct r600_vgt_state
*a
= (struct r600_vgt_state
*)atom
;
230 radeon_set_context_reg(cs
, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN
, a
->vgt_multi_prim_ib_reset_en
);
231 radeon_set_context_reg_seq(cs
, R_028408_VGT_INDX_OFFSET
, 2);
232 radeon_emit(cs
, a
->vgt_indx_offset
); /* R_028408_VGT_INDX_OFFSET */
233 radeon_emit(cs
, a
->vgt_multi_prim_ib_reset_indx
); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
234 if (a
->last_draw_was_indirect
) {
235 a
->last_draw_was_indirect
= false;
236 radeon_set_ctl_const(cs
, R_03CFF0_SQ_VTX_BASE_VTX_LOC
, 0);
240 static void r600_set_clip_state(struct pipe_context
*ctx
,
241 const struct pipe_clip_state
*state
)
243 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
244 struct pipe_constant_buffer cb
;
246 rctx
->clip_state
.state
= *state
;
247 r600_mark_atom_dirty(rctx
, &rctx
->clip_state
.atom
);
250 cb
.user_buffer
= state
->ucp
;
251 cb
.buffer_offset
= 0;
252 cb
.buffer_size
= 4*4*8;
253 ctx
->set_constant_buffer(ctx
, PIPE_SHADER_VERTEX
, R600_UCP_CONST_BUFFER
, &cb
);
254 pipe_resource_reference(&cb
.buffer
, NULL
);
257 static void r600_set_stencil_ref(struct pipe_context
*ctx
,
258 const struct r600_stencil_ref
*state
)
260 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
262 rctx
->stencil_ref
.state
= *state
;
263 r600_mark_atom_dirty(rctx
, &rctx
->stencil_ref
.atom
);
266 void r600_emit_stencil_ref(struct r600_context
*rctx
, struct r600_atom
*atom
)
268 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
269 struct r600_stencil_ref_state
*a
= (struct r600_stencil_ref_state
*)atom
;
271 radeon_set_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
272 radeon_emit(cs
, /* R_028430_DB_STENCILREFMASK */
273 S_028430_STENCILREF(a
->state
.ref_value
[0]) |
274 S_028430_STENCILMASK(a
->state
.valuemask
[0]) |
275 S_028430_STENCILWRITEMASK(a
->state
.writemask
[0]));
276 radeon_emit(cs
, /* R_028434_DB_STENCILREFMASK_BF */
277 S_028434_STENCILREF_BF(a
->state
.ref_value
[1]) |
278 S_028434_STENCILMASK_BF(a
->state
.valuemask
[1]) |
279 S_028434_STENCILWRITEMASK_BF(a
->state
.writemask
[1]));
282 static void r600_set_pipe_stencil_ref(struct pipe_context
*ctx
,
283 const struct pipe_stencil_ref
*state
)
285 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
286 struct r600_dsa_state
*dsa
= (struct r600_dsa_state
*)rctx
->dsa_state
.cso
;
287 struct r600_stencil_ref ref
;
289 rctx
->stencil_ref
.pipe_state
= *state
;
294 ref
.ref_value
[0] = state
->ref_value
[0];
295 ref
.ref_value
[1] = state
->ref_value
[1];
296 ref
.valuemask
[0] = dsa
->valuemask
[0];
297 ref
.valuemask
[1] = dsa
->valuemask
[1];
298 ref
.writemask
[0] = dsa
->writemask
[0];
299 ref
.writemask
[1] = dsa
->writemask
[1];
301 r600_set_stencil_ref(ctx
, &ref
);
304 static void r600_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
306 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
307 struct r600_dsa_state
*dsa
= state
;
308 struct r600_stencil_ref ref
;
311 r600_set_cso_state_with_cb(rctx
, &rctx
->dsa_state
, NULL
, NULL
);
315 r600_set_cso_state_with_cb(rctx
, &rctx
->dsa_state
, dsa
, &dsa
->buffer
);
317 ref
.ref_value
[0] = rctx
->stencil_ref
.pipe_state
.ref_value
[0];
318 ref
.ref_value
[1] = rctx
->stencil_ref
.pipe_state
.ref_value
[1];
319 ref
.valuemask
[0] = dsa
->valuemask
[0];
320 ref
.valuemask
[1] = dsa
->valuemask
[1];
321 ref
.writemask
[0] = dsa
->writemask
[0];
322 ref
.writemask
[1] = dsa
->writemask
[1];
323 if (rctx
->zwritemask
!= dsa
->zwritemask
) {
324 rctx
->zwritemask
= dsa
->zwritemask
;
325 if (rctx
->b
.chip_class
>= EVERGREEN
) {
326 /* work around some issue when not writing to zbuffer
327 * we are having lockup on evergreen so do not enable
328 * hyperz when not writing zbuffer
330 r600_mark_atom_dirty(rctx
, &rctx
->db_misc_state
.atom
);
334 r600_set_stencil_ref(ctx
, &ref
);
336 /* Update alphatest state. */
337 if (rctx
->alphatest_state
.sx_alpha_test_control
!= dsa
->sx_alpha_test_control
||
338 rctx
->alphatest_state
.sx_alpha_ref
!= dsa
->alpha_ref
) {
339 rctx
->alphatest_state
.sx_alpha_test_control
= dsa
->sx_alpha_test_control
;
340 rctx
->alphatest_state
.sx_alpha_ref
= dsa
->alpha_ref
;
341 r600_mark_atom_dirty(rctx
, &rctx
->alphatest_state
.atom
);
345 static void r600_bind_rs_state(struct pipe_context
*ctx
, void *state
)
347 struct r600_rasterizer_state
*rs
= (struct r600_rasterizer_state
*)state
;
348 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
353 rctx
->rasterizer
= rs
;
355 r600_set_cso_state_with_cb(rctx
, &rctx
->rasterizer_state
, rs
, &rs
->buffer
);
357 if (rs
->offset_enable
&&
358 (rs
->offset_units
!= rctx
->poly_offset_state
.offset_units
||
359 rs
->offset_scale
!= rctx
->poly_offset_state
.offset_scale
)) {
360 rctx
->poly_offset_state
.offset_units
= rs
->offset_units
;
361 rctx
->poly_offset_state
.offset_scale
= rs
->offset_scale
;
362 r600_mark_atom_dirty(rctx
, &rctx
->poly_offset_state
.atom
);
365 /* Update clip_misc_state. */
366 if (rctx
->clip_misc_state
.pa_cl_clip_cntl
!= rs
->pa_cl_clip_cntl
||
367 rctx
->clip_misc_state
.clip_plane_enable
!= rs
->clip_plane_enable
) {
368 rctx
->clip_misc_state
.pa_cl_clip_cntl
= rs
->pa_cl_clip_cntl
;
369 rctx
->clip_misc_state
.clip_plane_enable
= rs
->clip_plane_enable
;
370 r600_mark_atom_dirty(rctx
, &rctx
->clip_misc_state
.atom
);
373 /* Workaround for a missing scissor enable on r600. */
374 if (rctx
->b
.chip_class
== R600
&&
375 rs
->scissor_enable
!= rctx
->scissor
[0].enable
) {
376 rctx
->scissor
[0].enable
= rs
->scissor_enable
;
377 r600_mark_atom_dirty(rctx
, &rctx
->scissor
[0].atom
);
380 /* Re-emit PA_SC_LINE_STIPPLE. */
381 rctx
->last_primitive_type
= -1;
384 static void r600_delete_rs_state(struct pipe_context
*ctx
, void *state
)
386 struct r600_rasterizer_state
*rs
= (struct r600_rasterizer_state
*)state
;
388 r600_release_command_buffer(&rs
->buffer
);
392 static void r600_sampler_view_destroy(struct pipe_context
*ctx
,
393 struct pipe_sampler_view
*state
)
395 struct r600_pipe_sampler_view
*view
= (struct r600_pipe_sampler_view
*)state
;
397 if (view
->tex_resource
->gpu_address
&&
398 view
->tex_resource
->b
.b
.target
== PIPE_BUFFER
)
399 LIST_DELINIT(&view
->list
);
401 pipe_resource_reference(&state
->texture
, NULL
);
405 void r600_sampler_states_dirty(struct r600_context
*rctx
,
406 struct r600_sampler_states
*state
)
408 if (state
->dirty_mask
) {
409 if (state
->dirty_mask
& state
->has_bordercolor_mask
) {
410 rctx
->b
.flags
|= R600_CONTEXT_WAIT_3D_IDLE
;
413 util_bitcount(state
->dirty_mask
& state
->has_bordercolor_mask
) * 11 +
414 util_bitcount(state
->dirty_mask
& ~state
->has_bordercolor_mask
) * 5;
415 r600_mark_atom_dirty(rctx
, &state
->atom
);
419 static void r600_bind_sampler_states(struct pipe_context
*pipe
,
422 unsigned count
, void **states
)
424 struct r600_context
*rctx
= (struct r600_context
*)pipe
;
425 struct r600_textures_info
*dst
= &rctx
->samplers
[shader
];
426 struct r600_pipe_sampler_state
**rstates
= (struct r600_pipe_sampler_state
**)states
;
427 int seamless_cube_map
= -1;
429 /* This sets 1-bit for states with index >= count. */
430 uint32_t disable_mask
= ~((1ull << count
) - 1);
431 /* These are the new states set by this function. */
432 uint32_t new_mask
= 0;
434 assert(start
== 0); /* XXX fix below */
441 for (i
= 0; i
< count
; i
++) {
442 struct r600_pipe_sampler_state
*rstate
= rstates
[i
];
444 if (rstate
== dst
->states
.states
[i
]) {
449 if (rstate
->border_color_use
) {
450 dst
->states
.has_bordercolor_mask
|= 1 << i
;
452 dst
->states
.has_bordercolor_mask
&= ~(1 << i
);
454 seamless_cube_map
= rstate
->seamless_cube_map
;
458 disable_mask
|= 1 << i
;
462 memcpy(dst
->states
.states
, rstates
, sizeof(void*) * count
);
463 memset(dst
->states
.states
+ count
, 0, sizeof(void*) * (NUM_TEX_UNITS
- count
));
465 dst
->states
.enabled_mask
&= ~disable_mask
;
466 dst
->states
.dirty_mask
&= dst
->states
.enabled_mask
;
467 dst
->states
.enabled_mask
|= new_mask
;
468 dst
->states
.dirty_mask
|= new_mask
;
469 dst
->states
.has_bordercolor_mask
&= dst
->states
.enabled_mask
;
471 r600_sampler_states_dirty(rctx
, &dst
->states
);
473 /* Seamless cubemap state. */
474 if (rctx
->b
.chip_class
<= R700
&&
475 seamless_cube_map
!= -1 &&
476 seamless_cube_map
!= rctx
->seamless_cube_map
.enabled
) {
477 /* change in TA_CNTL_AUX need a pipeline flush */
478 rctx
->b
.flags
|= R600_CONTEXT_WAIT_3D_IDLE
;
479 rctx
->seamless_cube_map
.enabled
= seamless_cube_map
;
480 r600_mark_atom_dirty(rctx
, &rctx
->seamless_cube_map
.atom
);
484 static void r600_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
489 static void r600_delete_blend_state(struct pipe_context
*ctx
, void *state
)
491 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
492 struct r600_blend_state
*blend
= (struct r600_blend_state
*)state
;
494 if (rctx
->blend_state
.cso
== state
) {
495 ctx
->bind_blend_state(ctx
, NULL
);
498 r600_release_command_buffer(&blend
->buffer
);
499 r600_release_command_buffer(&blend
->buffer_no_blend
);
503 static void r600_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
505 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
506 struct r600_dsa_state
*dsa
= (struct r600_dsa_state
*)state
;
508 if (rctx
->dsa_state
.cso
== state
) {
509 ctx
->bind_depth_stencil_alpha_state(ctx
, NULL
);
512 r600_release_command_buffer(&dsa
->buffer
);
516 static void r600_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
518 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
520 r600_set_cso_state(rctx
, &rctx
->vertex_fetch_shader
, state
);
523 static void r600_delete_vertex_elements(struct pipe_context
*ctx
, void *state
)
525 struct r600_fetch_shader
*shader
= (struct r600_fetch_shader
*)state
;
526 pipe_resource_reference((struct pipe_resource
**)&shader
->buffer
, NULL
);
530 static void r600_set_index_buffer(struct pipe_context
*ctx
,
531 const struct pipe_index_buffer
*ib
)
533 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
536 pipe_resource_reference(&rctx
->index_buffer
.buffer
, ib
->buffer
);
537 memcpy(&rctx
->index_buffer
, ib
, sizeof(*ib
));
538 r600_context_add_resource_size(ctx
, ib
->buffer
);
540 pipe_resource_reference(&rctx
->index_buffer
.buffer
, NULL
);
544 void r600_vertex_buffers_dirty(struct r600_context
*rctx
)
546 if (rctx
->vertex_buffer_state
.dirty_mask
) {
547 rctx
->b
.flags
|= R600_CONTEXT_INV_VERTEX_CACHE
;
548 rctx
->vertex_buffer_state
.atom
.num_dw
= (rctx
->b
.chip_class
>= EVERGREEN
? 12 : 11) *
549 util_bitcount(rctx
->vertex_buffer_state
.dirty_mask
);
550 r600_mark_atom_dirty(rctx
, &rctx
->vertex_buffer_state
.atom
);
554 static void r600_set_vertex_buffers(struct pipe_context
*ctx
,
555 unsigned start_slot
, unsigned count
,
556 const struct pipe_vertex_buffer
*input
)
558 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
559 struct r600_vertexbuf_state
*state
= &rctx
->vertex_buffer_state
;
560 struct pipe_vertex_buffer
*vb
= state
->vb
+ start_slot
;
562 uint32_t disable_mask
= 0;
563 /* These are the new buffers set by this function. */
564 uint32_t new_buffer_mask
= 0;
566 /* Set vertex buffers. */
568 for (i
= 0; i
< count
; i
++) {
569 if (memcmp(&input
[i
], &vb
[i
], sizeof(struct pipe_vertex_buffer
))) {
570 if (input
[i
].buffer
) {
571 vb
[i
].stride
= input
[i
].stride
;
572 vb
[i
].buffer_offset
= input
[i
].buffer_offset
;
573 pipe_resource_reference(&vb
[i
].buffer
, input
[i
].buffer
);
574 new_buffer_mask
|= 1 << i
;
575 r600_context_add_resource_size(ctx
, input
[i
].buffer
);
577 pipe_resource_reference(&vb
[i
].buffer
, NULL
);
578 disable_mask
|= 1 << i
;
583 for (i
= 0; i
< count
; i
++) {
584 pipe_resource_reference(&vb
[i
].buffer
, NULL
);
586 disable_mask
= ((1ull << count
) - 1);
589 disable_mask
<<= start_slot
;
590 new_buffer_mask
<<= start_slot
;
592 rctx
->vertex_buffer_state
.enabled_mask
&= ~disable_mask
;
593 rctx
->vertex_buffer_state
.dirty_mask
&= rctx
->vertex_buffer_state
.enabled_mask
;
594 rctx
->vertex_buffer_state
.enabled_mask
|= new_buffer_mask
;
595 rctx
->vertex_buffer_state
.dirty_mask
|= new_buffer_mask
;
597 r600_vertex_buffers_dirty(rctx
);
600 void r600_sampler_views_dirty(struct r600_context
*rctx
,
601 struct r600_samplerview_state
*state
)
603 if (state
->dirty_mask
) {
604 rctx
->b
.flags
|= R600_CONTEXT_INV_TEX_CACHE
;
605 state
->atom
.num_dw
= (rctx
->b
.chip_class
>= EVERGREEN
? 14 : 13) *
606 util_bitcount(state
->dirty_mask
);
607 r600_mark_atom_dirty(rctx
, &state
->atom
);
611 static void r600_set_sampler_views(struct pipe_context
*pipe
, unsigned shader
,
612 unsigned start
, unsigned count
,
613 struct pipe_sampler_view
**views
)
615 struct r600_context
*rctx
= (struct r600_context
*) pipe
;
616 struct r600_textures_info
*dst
= &rctx
->samplers
[shader
];
617 struct r600_pipe_sampler_view
**rviews
= (struct r600_pipe_sampler_view
**)views
;
618 uint32_t dirty_sampler_states_mask
= 0;
620 /* This sets 1-bit for textures with index >= count. */
621 uint32_t disable_mask
= ~((1ull << count
) - 1);
622 /* These are the new textures set by this function. */
623 uint32_t new_mask
= 0;
625 /* Set textures with index >= count to NULL. */
626 uint32_t remaining_mask
;
628 assert(start
== 0); /* XXX fix below */
635 remaining_mask
= dst
->views
.enabled_mask
& disable_mask
;
637 while (remaining_mask
) {
638 i
= u_bit_scan(&remaining_mask
);
639 assert(dst
->views
.views
[i
]);
641 pipe_sampler_view_reference((struct pipe_sampler_view
**)&dst
->views
.views
[i
], NULL
);
644 for (i
= 0; i
< count
; i
++) {
645 if (rviews
[i
] == dst
->views
.views
[i
]) {
650 struct r600_texture
*rtex
=
651 (struct r600_texture
*)rviews
[i
]->base
.texture
;
653 if (rviews
[i
]->base
.texture
->target
!= PIPE_BUFFER
) {
654 if (rtex
->is_depth
&& !rtex
->is_flushing_texture
) {
655 dst
->views
.compressed_depthtex_mask
|= 1 << i
;
657 dst
->views
.compressed_depthtex_mask
&= ~(1 << i
);
660 /* Track compressed colorbuffers. */
661 if (rtex
->cmask
.size
) {
662 dst
->views
.compressed_colortex_mask
|= 1 << i
;
664 dst
->views
.compressed_colortex_mask
&= ~(1 << i
);
667 /* Changing from array to non-arrays textures and vice versa requires
668 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
669 if (rctx
->b
.chip_class
<= R700
&&
670 (dst
->states
.enabled_mask
& (1 << i
)) &&
671 (rviews
[i
]->base
.texture
->target
== PIPE_TEXTURE_1D_ARRAY
||
672 rviews
[i
]->base
.texture
->target
== PIPE_TEXTURE_2D_ARRAY
) != dst
->is_array_sampler
[i
]) {
673 dirty_sampler_states_mask
|= 1 << i
;
676 pipe_sampler_view_reference((struct pipe_sampler_view
**)&dst
->views
.views
[i
], views
[i
]);
678 r600_context_add_resource_size(pipe
, views
[i
]->texture
);
680 pipe_sampler_view_reference((struct pipe_sampler_view
**)&dst
->views
.views
[i
], NULL
);
681 disable_mask
|= 1 << i
;
685 dst
->views
.enabled_mask
&= ~disable_mask
;
686 dst
->views
.dirty_mask
&= dst
->views
.enabled_mask
;
687 dst
->views
.enabled_mask
|= new_mask
;
688 dst
->views
.dirty_mask
|= new_mask
;
689 dst
->views
.compressed_depthtex_mask
&= dst
->views
.enabled_mask
;
690 dst
->views
.compressed_colortex_mask
&= dst
->views
.enabled_mask
;
691 dst
->views
.dirty_buffer_constants
= TRUE
;
692 r600_sampler_views_dirty(rctx
, &dst
->views
);
694 if (dirty_sampler_states_mask
) {
695 dst
->states
.dirty_mask
|= dirty_sampler_states_mask
;
696 r600_sampler_states_dirty(rctx
, &dst
->states
);
700 static void r600_set_viewport_states(struct pipe_context
*ctx
,
702 unsigned num_viewports
,
703 const struct pipe_viewport_state
*state
)
705 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
708 for (i
= start_slot
; i
< start_slot
+ num_viewports
; i
++) {
709 rctx
->viewport
[i
].state
= state
[i
- start_slot
];
710 r600_mark_atom_dirty(rctx
, &rctx
->viewport
[i
].atom
);
714 void r600_emit_viewport_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
716 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
717 struct r600_viewport_state
*rstate
= (struct r600_viewport_state
*)atom
;
718 struct pipe_viewport_state
*state
= &rstate
->state
;
719 int offset
= rstate
->idx
* 6 * 4;
721 radeon_set_context_reg_seq(cs
, R_02843C_PA_CL_VPORT_XSCALE_0
+ offset
, 6);
722 radeon_emit(cs
, fui(state
->scale
[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
723 radeon_emit(cs
, fui(state
->translate
[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
724 radeon_emit(cs
, fui(state
->scale
[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
725 radeon_emit(cs
, fui(state
->translate
[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
726 radeon_emit(cs
, fui(state
->scale
[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
727 radeon_emit(cs
, fui(state
->translate
[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
730 /* Compute the key for the hw shader variant */
731 static inline union r600_shader_key
r600_shader_selector_key(struct pipe_context
* ctx
,
732 struct r600_pipe_shader_selector
* sel
)
734 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
735 union r600_shader_key key
;
736 memset(&key
, 0, sizeof(key
));
739 case PIPE_SHADER_VERTEX
: {
740 key
.vs
.as_es
= (rctx
->gs_shader
!= NULL
);
741 if (rctx
->ps_shader
->current
->shader
.gs_prim_id_input
&& !rctx
->gs_shader
) {
742 key
.vs
.as_gs_a
= true;
743 key
.vs
.prim_id_out
= rctx
->ps_shader
->current
->shader
.input
[rctx
->ps_shader
->current
->shader
.ps_prim_id_input
].spi_sid
;
747 case PIPE_SHADER_GEOMETRY
:
749 case PIPE_SHADER_FRAGMENT
: {
750 key
.ps
.color_two_side
= rctx
->rasterizer
&& rctx
->rasterizer
->two_side
;
751 key
.ps
.alpha_to_one
= rctx
->alpha_to_one
&&
752 rctx
->rasterizer
&& rctx
->rasterizer
->multisample_enable
&&
753 !rctx
->framebuffer
.cb0_is_integer
;
754 key
.ps
.nr_cbufs
= rctx
->framebuffer
.state
.nr_cbufs
;
755 /* Dual-source blending only makes sense with nr_cbufs == 1. */
756 if (key
.ps
.nr_cbufs
== 1 && rctx
->dual_src_blend
)
767 /* Select the hw shader variant depending on the current state.
768 * (*dirty) is set to 1 if current variant was changed */
769 static int r600_shader_select(struct pipe_context
*ctx
,
770 struct r600_pipe_shader_selector
* sel
,
773 union r600_shader_key key
;
774 struct r600_pipe_shader
* shader
= NULL
;
777 memset(&key
, 0, sizeof(key
));
778 key
= r600_shader_selector_key(ctx
, sel
);
780 /* Check if we don't need to change anything.
781 * This path is also used for most shaders that don't need multiple
782 * variants, it will cost just a computation of the key and this
784 if (likely(sel
->current
&& memcmp(&sel
->current
->key
, &key
, sizeof(key
)) == 0)) {
788 /* lookup if we have other variants in the list */
789 if (sel
->num_shaders
> 1) {
790 struct r600_pipe_shader
*p
= sel
->current
, *c
= p
->next_variant
;
792 while (c
&& memcmp(&c
->key
, &key
, sizeof(key
)) != 0) {
798 p
->next_variant
= c
->next_variant
;
803 if (unlikely(!shader
)) {
804 shader
= CALLOC(1, sizeof(struct r600_pipe_shader
));
805 shader
->selector
= sel
;
807 r
= r600_pipe_shader_create(ctx
, shader
, key
);
809 R600_ERR("Failed to build shader variant (type=%u) %d\n",
816 /* We don't know the value of nr_ps_max_color_exports until we built
817 * at least one variant, so we may need to recompute the key after
818 * building first variant. */
819 if (sel
->type
== PIPE_SHADER_FRAGMENT
&&
820 sel
->num_shaders
== 0) {
821 sel
->nr_ps_max_color_exports
= shader
->shader
.nr_ps_max_color_exports
;
822 key
= r600_shader_selector_key(ctx
, sel
);
825 memcpy(&shader
->key
, &key
, sizeof(key
));
832 shader
->next_variant
= sel
->current
;
833 sel
->current
= shader
;
838 static void *r600_create_shader_state(struct pipe_context
*ctx
,
839 const struct pipe_shader_state
*state
,
840 unsigned pipe_shader_type
)
842 struct r600_pipe_shader_selector
*sel
= CALLOC_STRUCT(r600_pipe_shader_selector
);
844 sel
->type
= pipe_shader_type
;
845 sel
->tokens
= tgsi_dup_tokens(state
->tokens
);
846 sel
->so
= state
->stream_output
;
847 tgsi_scan_shader(state
->tokens
, &sel
->info
);
849 switch (pipe_shader_type
) {
850 case PIPE_SHADER_GEOMETRY
:
851 sel
->gs_output_prim
=
852 sel
->info
.properties
[TGSI_PROPERTY_GS_OUTPUT_PRIM
];
853 sel
->gs_max_out_vertices
=
854 sel
->info
.properties
[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES
];
855 sel
->gs_num_invocations
=
856 sel
->info
.properties
[TGSI_PROPERTY_GS_INVOCATIONS
];
863 static void *r600_create_ps_state(struct pipe_context
*ctx
,
864 const struct pipe_shader_state
*state
)
866 return r600_create_shader_state(ctx
, state
, PIPE_SHADER_FRAGMENT
);
869 static void *r600_create_vs_state(struct pipe_context
*ctx
,
870 const struct pipe_shader_state
*state
)
872 return r600_create_shader_state(ctx
, state
, PIPE_SHADER_VERTEX
);
875 static void *r600_create_gs_state(struct pipe_context
*ctx
,
876 const struct pipe_shader_state
*state
)
878 return r600_create_shader_state(ctx
, state
, PIPE_SHADER_GEOMETRY
);
881 static void r600_bind_ps_state(struct pipe_context
*ctx
, void *state
)
883 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
886 state
= rctx
->dummy_pixel_shader
;
888 rctx
->ps_shader
= (struct r600_pipe_shader_selector
*)state
;
891 static void r600_bind_vs_state(struct pipe_context
*ctx
, void *state
)
893 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
898 rctx
->vs_shader
= (struct r600_pipe_shader_selector
*)state
;
899 rctx
->b
.streamout
.stride_in_dw
= rctx
->vs_shader
->so
.stride
;
902 static void r600_bind_gs_state(struct pipe_context
*ctx
, void *state
)
904 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
906 rctx
->gs_shader
= (struct r600_pipe_shader_selector
*)state
;
910 rctx
->b
.streamout
.stride_in_dw
= rctx
->gs_shader
->so
.stride
;
913 static void r600_delete_shader_selector(struct pipe_context
*ctx
,
914 struct r600_pipe_shader_selector
*sel
)
916 struct r600_pipe_shader
*p
= sel
->current
, *c
;
919 r600_pipe_shader_destroy(ctx
, p
);
929 static void r600_delete_ps_state(struct pipe_context
*ctx
, void *state
)
931 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
932 struct r600_pipe_shader_selector
*sel
= (struct r600_pipe_shader_selector
*)state
;
934 if (rctx
->ps_shader
== sel
) {
935 rctx
->ps_shader
= NULL
;
938 r600_delete_shader_selector(ctx
, sel
);
941 static void r600_delete_vs_state(struct pipe_context
*ctx
, void *state
)
943 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
944 struct r600_pipe_shader_selector
*sel
= (struct r600_pipe_shader_selector
*)state
;
946 if (rctx
->vs_shader
== sel
) {
947 rctx
->vs_shader
= NULL
;
950 r600_delete_shader_selector(ctx
, sel
);
954 static void r600_delete_gs_state(struct pipe_context
*ctx
, void *state
)
956 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
957 struct r600_pipe_shader_selector
*sel
= (struct r600_pipe_shader_selector
*)state
;
959 if (rctx
->gs_shader
== sel
) {
960 rctx
->gs_shader
= NULL
;
963 r600_delete_shader_selector(ctx
, sel
);
967 void r600_constant_buffers_dirty(struct r600_context
*rctx
, struct r600_constbuf_state
*state
)
969 if (state
->dirty_mask
) {
970 rctx
->b
.flags
|= R600_CONTEXT_INV_CONST_CACHE
;
971 state
->atom
.num_dw
= rctx
->b
.chip_class
>= EVERGREEN
? util_bitcount(state
->dirty_mask
)*20
972 : util_bitcount(state
->dirty_mask
)*19;
973 r600_mark_atom_dirty(rctx
, &state
->atom
);
977 static void r600_set_constant_buffer(struct pipe_context
*ctx
, uint shader
, uint index
,
978 struct pipe_constant_buffer
*input
)
980 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
981 struct r600_constbuf_state
*state
= &rctx
->constbuf_state
[shader
];
982 struct pipe_constant_buffer
*cb
;
985 /* Note that the state tracker can unbind constant buffers by
988 if (unlikely(!input
|| (!input
->buffer
&& !input
->user_buffer
))) {
989 state
->enabled_mask
&= ~(1 << index
);
990 state
->dirty_mask
&= ~(1 << index
);
991 pipe_resource_reference(&state
->cb
[index
].buffer
, NULL
);
995 cb
= &state
->cb
[index
];
996 cb
->buffer_size
= input
->buffer_size
;
998 ptr
= input
->user_buffer
;
1001 /* Upload the user buffer. */
1002 if (R600_BIG_ENDIAN
) {
1004 unsigned i
, size
= input
->buffer_size
;
1006 if (!(tmpPtr
= malloc(size
))) {
1007 R600_ERR("Failed to allocate BE swap buffer.\n");
1011 for (i
= 0; i
< size
/ 4; ++i
) {
1012 tmpPtr
[i
] = util_cpu_to_le32(((uint32_t *)ptr
)[i
]);
1015 u_upload_data(rctx
->b
.uploader
, 0, size
, tmpPtr
, &cb
->buffer_offset
, &cb
->buffer
);
1018 u_upload_data(rctx
->b
.uploader
, 0, input
->buffer_size
, ptr
, &cb
->buffer_offset
, &cb
->buffer
);
1020 /* account it in gtt */
1021 rctx
->b
.gtt
+= input
->buffer_size
;
1023 /* Setup the hw buffer. */
1024 cb
->buffer_offset
= input
->buffer_offset
;
1025 pipe_resource_reference(&cb
->buffer
, input
->buffer
);
1026 r600_context_add_resource_size(ctx
, input
->buffer
);
1029 state
->enabled_mask
|= 1 << index
;
1030 state
->dirty_mask
|= 1 << index
;
1031 r600_constant_buffers_dirty(rctx
, state
);
1034 static void r600_set_sample_mask(struct pipe_context
*pipe
, unsigned sample_mask
)
1036 struct r600_context
*rctx
= (struct r600_context
*)pipe
;
1038 if (rctx
->sample_mask
.sample_mask
== (uint16_t)sample_mask
)
1041 rctx
->sample_mask
.sample_mask
= sample_mask
;
1042 r600_mark_atom_dirty(rctx
, &rctx
->sample_mask
.atom
);
1046 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1047 * doesn't require full swizzles it does need masking and setting alpha
1048 * to one, so we setup a set of 5 constants with the masks + alpha value
1049 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1050 * then OR the alpha with the value given here.
1051 * We use a 6th constant to store the txq buffer size in
1052 * we use 7th slot for number of cube layers in a cube map array.
1054 static void r600_setup_buffer_constants(struct r600_context
*rctx
, int shader_type
)
1056 struct r600_textures_info
*samplers
= &rctx
->samplers
[shader_type
];
1058 uint32_t array_size
;
1059 struct pipe_constant_buffer cb
;
1062 if (!samplers
->views
.dirty_buffer_constants
)
1065 samplers
->views
.dirty_buffer_constants
= FALSE
;
1067 bits
= util_last_bit(samplers
->views
.enabled_mask
);
1068 array_size
= bits
* 8 * sizeof(uint32_t) * 4;
1069 samplers
->buffer_constants
= realloc(samplers
->buffer_constants
, array_size
);
1070 memset(samplers
->buffer_constants
, 0, array_size
);
1071 for (i
= 0; i
< bits
; i
++) {
1072 if (samplers
->views
.enabled_mask
& (1 << i
)) {
1074 const struct util_format_description
*desc
;
1075 desc
= util_format_description(samplers
->views
.views
[i
]->base
.format
);
1077 for (j
= 0; j
< 4; j
++)
1078 if (j
< desc
->nr_channels
)
1079 samplers
->buffer_constants
[offset
+j
] = 0xffffffff;
1081 samplers
->buffer_constants
[offset
+j
] = 0x0;
1082 if (desc
->nr_channels
< 4) {
1083 if (desc
->channel
[0].pure_integer
)
1084 samplers
->buffer_constants
[offset
+4] = 1;
1086 samplers
->buffer_constants
[offset
+4] = fui(1.0);
1088 samplers
->buffer_constants
[offset
+ 4] = 0;
1090 samplers
->buffer_constants
[offset
+ 5] = samplers
->views
.views
[i
]->base
.texture
->width0
/ util_format_get_blocksize(samplers
->views
.views
[i
]->base
.format
);
1091 samplers
->buffer_constants
[offset
+ 6] = samplers
->views
.views
[i
]->base
.texture
->array_size
/ 6;
1096 cb
.user_buffer
= samplers
->buffer_constants
;
1097 cb
.buffer_offset
= 0;
1098 cb
.buffer_size
= array_size
;
1099 rctx
->b
.b
.set_constant_buffer(&rctx
->b
.b
, shader_type
, R600_BUFFER_INFO_CONST_BUFFER
, &cb
);
1100 pipe_resource_reference(&cb
.buffer
, NULL
);
1103 /* On evergreen we store two values
1104 * 1. buffer size for TXQ
1105 * 2. number of cube layers in a cube map array.
1107 static void eg_setup_buffer_constants(struct r600_context
*rctx
, int shader_type
)
1109 struct r600_textures_info
*samplers
= &rctx
->samplers
[shader_type
];
1111 uint32_t array_size
;
1112 struct pipe_constant_buffer cb
;
1115 if (!samplers
->views
.dirty_buffer_constants
)
1118 samplers
->views
.dirty_buffer_constants
= FALSE
;
1120 bits
= util_last_bit(samplers
->views
.enabled_mask
);
1121 array_size
= bits
* 2 * sizeof(uint32_t) * 4;
1122 samplers
->buffer_constants
= realloc(samplers
->buffer_constants
, array_size
);
1123 memset(samplers
->buffer_constants
, 0, array_size
);
1124 for (i
= 0; i
< bits
; i
++) {
1125 if (samplers
->views
.enabled_mask
& (1 << i
)) {
1126 uint32_t offset
= i
* 2;
1127 samplers
->buffer_constants
[offset
] = samplers
->views
.views
[i
]->base
.texture
->width0
/ util_format_get_blocksize(samplers
->views
.views
[i
]->base
.format
);
1128 samplers
->buffer_constants
[offset
+ 1] = samplers
->views
.views
[i
]->base
.texture
->array_size
/ 6;
1133 cb
.user_buffer
= samplers
->buffer_constants
;
1134 cb
.buffer_offset
= 0;
1135 cb
.buffer_size
= array_size
;
1136 rctx
->b
.b
.set_constant_buffer(&rctx
->b
.b
, shader_type
, R600_BUFFER_INFO_CONST_BUFFER
, &cb
);
1137 pipe_resource_reference(&cb
.buffer
, NULL
);
1140 /* set sample xy locations as array of fragment shader constants */
1141 void r600_set_sample_locations_constant_buffer(struct r600_context
*rctx
)
1143 struct pipe_constant_buffer constbuf
= {0};
1144 float values
[4*16] = {0.0f
};
1146 struct pipe_context
*ctx
= &rctx
->b
.b
;
1148 assert(rctx
->framebuffer
.nr_samples
<= Elements(values
)/4);
1149 for (i
= 0; i
< rctx
->framebuffer
.nr_samples
; i
++) {
1150 ctx
->get_sample_position(ctx
, rctx
->framebuffer
.nr_samples
, i
, &values
[4*i
]);
1151 /* Also fill in center-zeroed positions used for interpolateAtSample */
1152 values
[4*i
+ 2] = values
[4*i
+ 0] - 0.5f
;
1153 values
[4*i
+ 3] = values
[4*i
+ 1] - 0.5f
;
1156 constbuf
.user_buffer
= values
;
1157 constbuf
.buffer_size
= rctx
->framebuffer
.nr_samples
* 4 * 4;
1158 ctx
->set_constant_buffer(ctx
, PIPE_SHADER_FRAGMENT
,
1159 R600_SAMPLE_POSITIONS_CONST_BUFFER
, &constbuf
);
1160 pipe_resource_reference(&constbuf
.buffer
, NULL
);
1163 static void update_shader_atom(struct pipe_context
*ctx
,
1164 struct r600_shader_state
*state
,
1165 struct r600_pipe_shader
*shader
)
1167 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1169 state
->shader
= shader
;
1171 state
->atom
.num_dw
= shader
->command_buffer
.num_dw
;
1172 r600_context_add_resource_size(ctx
, (struct pipe_resource
*)shader
->bo
);
1174 state
->atom
.num_dw
= 0;
1176 r600_mark_atom_dirty(rctx
, &state
->atom
);
1179 static void update_gs_block_state(struct r600_context
*rctx
, unsigned enable
)
1181 if (rctx
->shader_stages
.geom_enable
!= enable
) {
1182 rctx
->shader_stages
.geom_enable
= enable
;
1183 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1186 if (rctx
->gs_rings
.enable
!= enable
) {
1187 rctx
->gs_rings
.enable
= enable
;
1188 r600_mark_atom_dirty(rctx
, &rctx
->gs_rings
.atom
);
1190 if (enable
&& !rctx
->gs_rings
.esgs_ring
.buffer
) {
1191 unsigned size
= 0x1C000;
1192 rctx
->gs_rings
.esgs_ring
.buffer
=
1193 pipe_buffer_create(rctx
->b
.b
.screen
, PIPE_BIND_CUSTOM
,
1194 PIPE_USAGE_DEFAULT
, size
);
1195 rctx
->gs_rings
.esgs_ring
.buffer_size
= size
;
1199 rctx
->gs_rings
.gsvs_ring
.buffer
=
1200 pipe_buffer_create(rctx
->b
.b
.screen
, PIPE_BIND_CUSTOM
,
1201 PIPE_USAGE_DEFAULT
, size
);
1202 rctx
->gs_rings
.gsvs_ring
.buffer_size
= size
;
1206 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_GEOMETRY
,
1207 R600_GS_RING_CONST_BUFFER
, &rctx
->gs_rings
.esgs_ring
);
1208 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_VERTEX
,
1209 R600_GS_RING_CONST_BUFFER
, &rctx
->gs_rings
.gsvs_ring
);
1211 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_GEOMETRY
,
1212 R600_GS_RING_CONST_BUFFER
, NULL
);
1213 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_VERTEX
,
1214 R600_GS_RING_CONST_BUFFER
, NULL
);
1219 static bool r600_update_derived_state(struct r600_context
*rctx
)
1221 struct pipe_context
* ctx
= (struct pipe_context
*)rctx
;
1222 bool ps_dirty
= false, vs_dirty
= false, gs_dirty
= false;
1224 bool need_buf_const
;
1225 if (!rctx
->blitter
->running
) {
1228 /* Decompress textures if needed. */
1229 for (i
= 0; i
< PIPE_SHADER_TYPES
; i
++) {
1230 struct r600_samplerview_state
*views
= &rctx
->samplers
[i
].views
;
1231 if (views
->compressed_depthtex_mask
) {
1232 r600_decompress_depth_textures(rctx
, views
);
1234 if (views
->compressed_colortex_mask
) {
1235 r600_decompress_color_textures(rctx
, views
);
1240 r600_shader_select(ctx
, rctx
->ps_shader
, &ps_dirty
);
1241 if (unlikely(!rctx
->ps_shader
->current
))
1244 update_gs_block_state(rctx
, rctx
->gs_shader
!= NULL
);
1246 if (rctx
->gs_shader
) {
1247 r600_shader_select(ctx
, rctx
->gs_shader
, &gs_dirty
);
1248 if (unlikely(!rctx
->gs_shader
->current
))
1251 if (!rctx
->shader_stages
.geom_enable
) {
1252 rctx
->shader_stages
.geom_enable
= true;
1253 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1256 /* gs_shader provides GS and VS (copy shader) */
1257 if (unlikely(rctx
->geometry_shader
.shader
!= rctx
->gs_shader
->current
)) {
1258 update_shader_atom(ctx
, &rctx
->geometry_shader
, rctx
->gs_shader
->current
);
1259 update_shader_atom(ctx
, &rctx
->vertex_shader
, rctx
->gs_shader
->current
->gs_copy_shader
);
1260 /* Update clip misc state. */
1261 if (rctx
->gs_shader
->current
->gs_copy_shader
->pa_cl_vs_out_cntl
!= rctx
->clip_misc_state
.pa_cl_vs_out_cntl
||
1262 rctx
->gs_shader
->current
->gs_copy_shader
->shader
.clip_dist_write
!= rctx
->clip_misc_state
.clip_dist_write
||
1263 rctx
->clip_misc_state
.clip_disable
!= rctx
->gs_shader
->current
->shader
.vs_position_window_space
) {
1264 rctx
->clip_misc_state
.pa_cl_vs_out_cntl
= rctx
->gs_shader
->current
->gs_copy_shader
->pa_cl_vs_out_cntl
;
1265 rctx
->clip_misc_state
.clip_dist_write
= rctx
->gs_shader
->current
->gs_copy_shader
->shader
.clip_dist_write
;
1266 rctx
->clip_misc_state
.clip_disable
= rctx
->gs_shader
->current
->shader
.vs_position_window_space
;
1267 r600_mark_atom_dirty(rctx
, &rctx
->clip_misc_state
.atom
);
1269 rctx
->b
.streamout
.enabled_stream_buffers_mask
= rctx
->gs_shader
->current
->gs_copy_shader
->enabled_stream_buffers_mask
;
1272 r600_shader_select(ctx
, rctx
->vs_shader
, &vs_dirty
);
1273 if (unlikely(!rctx
->vs_shader
->current
))
1276 /* vs_shader is used as ES */
1277 if (unlikely(vs_dirty
|| rctx
->export_shader
.shader
!= rctx
->vs_shader
->current
)) {
1278 update_shader_atom(ctx
, &rctx
->export_shader
, rctx
->vs_shader
->current
);
1281 if (unlikely(rctx
->geometry_shader
.shader
)) {
1282 update_shader_atom(ctx
, &rctx
->geometry_shader
, NULL
);
1283 update_shader_atom(ctx
, &rctx
->export_shader
, NULL
);
1284 rctx
->shader_stages
.geom_enable
= false;
1285 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1288 r600_shader_select(ctx
, rctx
->vs_shader
, &vs_dirty
);
1289 if (unlikely(!rctx
->vs_shader
->current
))
1292 if (unlikely(vs_dirty
|| rctx
->vertex_shader
.shader
!= rctx
->vs_shader
->current
)) {
1293 update_shader_atom(ctx
, &rctx
->vertex_shader
, rctx
->vs_shader
->current
);
1295 /* Update clip misc state. */
1296 if (rctx
->vs_shader
->current
->pa_cl_vs_out_cntl
!= rctx
->clip_misc_state
.pa_cl_vs_out_cntl
||
1297 rctx
->vs_shader
->current
->shader
.clip_dist_write
!= rctx
->clip_misc_state
.clip_dist_write
||
1298 rctx
->clip_misc_state
.clip_disable
!= rctx
->vs_shader
->current
->shader
.vs_position_window_space
) {
1299 rctx
->clip_misc_state
.pa_cl_vs_out_cntl
= rctx
->vs_shader
->current
->pa_cl_vs_out_cntl
;
1300 rctx
->clip_misc_state
.clip_dist_write
= rctx
->vs_shader
->current
->shader
.clip_dist_write
;
1301 rctx
->clip_misc_state
.clip_disable
= rctx
->vs_shader
->current
->shader
.vs_position_window_space
;
1302 r600_mark_atom_dirty(rctx
, &rctx
->clip_misc_state
.atom
);
1304 rctx
->b
.streamout
.enabled_stream_buffers_mask
= rctx
->vs_shader
->current
->enabled_stream_buffers_mask
;
1309 if (unlikely(ps_dirty
|| rctx
->pixel_shader
.shader
!= rctx
->ps_shader
->current
||
1310 rctx
->rasterizer
->sprite_coord_enable
!= rctx
->ps_shader
->current
->sprite_coord_enable
||
1311 rctx
->rasterizer
->flatshade
!= rctx
->ps_shader
->current
->flatshade
)) {
1313 if (rctx
->cb_misc_state
.nr_ps_color_outputs
!= rctx
->ps_shader
->current
->nr_ps_color_outputs
) {
1314 rctx
->cb_misc_state
.nr_ps_color_outputs
= rctx
->ps_shader
->current
->nr_ps_color_outputs
;
1315 r600_mark_atom_dirty(rctx
, &rctx
->cb_misc_state
.atom
);
1318 if (rctx
->b
.chip_class
<= R700
) {
1319 bool multiwrite
= rctx
->ps_shader
->current
->shader
.fs_write_all
;
1321 if (rctx
->cb_misc_state
.multiwrite
!= multiwrite
) {
1322 rctx
->cb_misc_state
.multiwrite
= multiwrite
;
1323 r600_mark_atom_dirty(rctx
, &rctx
->cb_misc_state
.atom
);
1327 if (unlikely(!ps_dirty
&& rctx
->ps_shader
&& rctx
->rasterizer
&&
1328 ((rctx
->rasterizer
->sprite_coord_enable
!= rctx
->ps_shader
->current
->sprite_coord_enable
) ||
1329 (rctx
->rasterizer
->flatshade
!= rctx
->ps_shader
->current
->flatshade
)))) {
1331 if (rctx
->b
.chip_class
>= EVERGREEN
)
1332 evergreen_update_ps_state(ctx
, rctx
->ps_shader
->current
);
1334 r600_update_ps_state(ctx
, rctx
->ps_shader
->current
);
1337 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1338 update_shader_atom(ctx
, &rctx
->pixel_shader
, rctx
->ps_shader
->current
);
1341 if (rctx
->b
.chip_class
>= EVERGREEN
) {
1342 evergreen_update_db_shader_control(rctx
);
1344 r600_update_db_shader_control(rctx
);
1347 /* on R600 we stuff masks + txq info into one constant buffer */
1348 /* on evergreen we only need a txq info one */
1349 if (rctx
->ps_shader
) {
1350 need_buf_const
= rctx
->ps_shader
->current
->shader
.uses_tex_buffers
|| rctx
->ps_shader
->current
->shader
.has_txq_cube_array_z_comp
;
1351 if (need_buf_const
) {
1352 if (rctx
->b
.chip_class
< EVERGREEN
)
1353 r600_setup_buffer_constants(rctx
, PIPE_SHADER_FRAGMENT
);
1355 eg_setup_buffer_constants(rctx
, PIPE_SHADER_FRAGMENT
);
1359 if (rctx
->vs_shader
) {
1360 need_buf_const
= rctx
->vs_shader
->current
->shader
.uses_tex_buffers
|| rctx
->vs_shader
->current
->shader
.has_txq_cube_array_z_comp
;
1361 if (need_buf_const
) {
1362 if (rctx
->b
.chip_class
< EVERGREEN
)
1363 r600_setup_buffer_constants(rctx
, PIPE_SHADER_VERTEX
);
1365 eg_setup_buffer_constants(rctx
, PIPE_SHADER_VERTEX
);
1369 if (rctx
->gs_shader
) {
1370 need_buf_const
= rctx
->gs_shader
->current
->shader
.uses_tex_buffers
|| rctx
->gs_shader
->current
->shader
.has_txq_cube_array_z_comp
;
1371 if (need_buf_const
) {
1372 if (rctx
->b
.chip_class
< EVERGREEN
)
1373 r600_setup_buffer_constants(rctx
, PIPE_SHADER_GEOMETRY
);
1375 eg_setup_buffer_constants(rctx
, PIPE_SHADER_GEOMETRY
);
1379 if (rctx
->b
.chip_class
< EVERGREEN
&& rctx
->ps_shader
&& rctx
->vs_shader
) {
1380 if (!r600_adjust_gprs(rctx
)) {
1381 /* discard rendering */
1386 blend_disable
= (rctx
->dual_src_blend
&&
1387 rctx
->ps_shader
->current
->nr_ps_color_outputs
< 2);
1389 if (blend_disable
!= rctx
->force_blend_disable
) {
1390 rctx
->force_blend_disable
= blend_disable
;
1391 r600_bind_blend_state_internal(rctx
,
1392 rctx
->blend_state
.cso
,
1399 void r600_emit_clip_misc_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
1401 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
1402 struct r600_clip_misc_state
*state
= &rctx
->clip_misc_state
;
1404 radeon_set_context_reg(cs
, R_028810_PA_CL_CLIP_CNTL
,
1405 state
->pa_cl_clip_cntl
|
1406 (state
->clip_dist_write
? 0 : state
->clip_plane_enable
& 0x3F) |
1407 S_028810_CLIP_DISABLE(state
->clip_disable
));
1408 radeon_set_context_reg(cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
1409 state
->pa_cl_vs_out_cntl
|
1410 (state
->clip_plane_enable
& state
->clip_dist_write
));
1413 static void r600_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*dinfo
)
1415 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1416 struct pipe_draw_info info
= *dinfo
;
1417 struct pipe_index_buffer ib
= {};
1419 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
1421 if (!info
.indirect
&& !info
.count
&& (info
.indexed
|| !info
.count_from_stream_output
)) {
1425 if (!rctx
->vs_shader
|| !rctx
->ps_shader
) {
1430 /* make sure that the gfx ring is only one active */
1431 if (rctx
->b
.rings
.dma
.cs
&& rctx
->b
.rings
.dma
.cs
->cdw
) {
1432 rctx
->b
.rings
.dma
.flush(rctx
, RADEON_FLUSH_ASYNC
, NULL
);
1435 if (!r600_update_derived_state(rctx
)) {
1436 /* useless to render because current rendering command
1443 /* Initialize the index buffer struct. */
1444 pipe_resource_reference(&ib
.buffer
, rctx
->index_buffer
.buffer
);
1445 ib
.user_buffer
= rctx
->index_buffer
.user_buffer
;
1446 ib
.index_size
= rctx
->index_buffer
.index_size
;
1447 ib
.offset
= rctx
->index_buffer
.offset
;
1448 if (!info
.indirect
) {
1449 ib
.offset
+= info
.start
* ib
.index_size
;
1452 /* Translate 8-bit indices to 16-bit. */
1453 if (unlikely(ib
.index_size
== 1)) {
1454 struct pipe_resource
*out_buffer
= NULL
;
1455 unsigned out_offset
;
1457 unsigned start
, count
;
1459 if (likely(!info
.indirect
)) {
1464 /* Have to get start/count from indirect buffer, slow path ahead... */
1465 struct r600_resource
*indirect_resource
= (struct r600_resource
*)info
.indirect
;
1466 unsigned *data
= r600_buffer_map_sync_with_rings(&rctx
->b
, indirect_resource
,
1467 PIPE_TRANSFER_READ
);
1469 data
+= info
.indirect_offset
/ sizeof(unsigned);
1470 start
= data
[2] * ib
.index_size
;
1479 u_upload_alloc(rctx
->b
.uploader
, start
, count
* 2,
1480 &out_offset
, &out_buffer
, &ptr
);
1482 util_shorten_ubyte_elts_to_userptr(
1483 &rctx
->b
.b
, &ib
, 0, ib
.offset
+ start
, count
, ptr
);
1485 pipe_resource_reference(&ib
.buffer
, NULL
);
1486 ib
.user_buffer
= NULL
;
1487 ib
.buffer
= out_buffer
;
1488 ib
.offset
= out_offset
;
1492 /* Upload the index buffer.
1493 * The upload is skipped for small index counts on little-endian machines
1494 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1495 * Indirect draws never use immediate indices.
1496 * Note: Instanced rendering in combination with immediate indices hangs. */
1497 if (ib
.user_buffer
&& (R600_BIG_ENDIAN
|| info
.indirect
||
1498 info
.instance_count
> 1 ||
1499 info
.count
*ib
.index_size
> 20)) {
1500 u_upload_data(rctx
->b
.uploader
, 0, info
.count
* ib
.index_size
,
1501 ib
.user_buffer
, &ib
.offset
, &ib
.buffer
);
1502 ib
.user_buffer
= NULL
;
1505 info
.index_bias
= info
.start
;
1508 /* Set the index offset and primitive restart. */
1509 if (rctx
->vgt_state
.vgt_multi_prim_ib_reset_en
!= info
.primitive_restart
||
1510 rctx
->vgt_state
.vgt_multi_prim_ib_reset_indx
!= info
.restart_index
||
1511 rctx
->vgt_state
.vgt_indx_offset
!= info
.index_bias
||
1512 (rctx
->vgt_state
.last_draw_was_indirect
&& !info
.indirect
)) {
1513 rctx
->vgt_state
.vgt_multi_prim_ib_reset_en
= info
.primitive_restart
;
1514 rctx
->vgt_state
.vgt_multi_prim_ib_reset_indx
= info
.restart_index
;
1515 rctx
->vgt_state
.vgt_indx_offset
= info
.index_bias
;
1516 r600_mark_atom_dirty(rctx
, &rctx
->vgt_state
.atom
);
1519 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1520 if (rctx
->b
.chip_class
== R600
) {
1521 rctx
->b
.flags
|= R600_CONTEXT_PS_PARTIAL_FLUSH
;
1522 r600_mark_atom_dirty(rctx
, &rctx
->cb_misc_state
.atom
);
1526 r600_need_cs_space(rctx
, ib
.user_buffer
? 5 : 0, TRUE
);
1527 r600_flush_emit(rctx
);
1529 i
= r600_next_dirty_atom(rctx
, 0);
1530 while (i
< R600_NUM_ATOMS
) {
1531 r600_emit_atom(rctx
, rctx
->atoms
[i
]);
1532 i
= r600_next_dirty_atom(rctx
, i
+ 1);
1535 if (rctx
->b
.chip_class
== CAYMAN
) {
1536 /* Copied from radeonsi. */
1537 unsigned primgroup_size
= 128; /* recommended without a GS */
1538 bool ia_switch_on_eop
= false;
1539 bool partial_vs_wave
= false;
1541 if (rctx
->gs_shader
)
1542 primgroup_size
= 64; /* recommended with a GS */
1544 if ((rctx
->rasterizer
&& rctx
->rasterizer
->pa_sc_line_stipple
) ||
1545 (rctx
->b
.screen
->debug_flags
& DBG_SWITCH_ON_EOP
)) {
1546 ia_switch_on_eop
= true;
1549 if (rctx
->b
.streamout
.streamout_enabled
||
1550 rctx
->b
.streamout
.prims_gen_query_enabled
)
1551 partial_vs_wave
= true;
1553 radeon_set_context_reg(cs
, CM_R_028AA8_IA_MULTI_VGT_PARAM
,
1554 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop
) |
1555 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave
) |
1556 S_028AA8_PRIMGROUP_SIZE(primgroup_size
- 1));
1559 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
1560 * even though it should have no effect on those. */
1561 if (rctx
->b
.chip_class
== R600
&& rctx
->rasterizer
) {
1562 unsigned su_sc_mode_cntl
= rctx
->rasterizer
->pa_su_sc_mode_cntl
;
1563 unsigned prim
= info
.mode
;
1565 if (rctx
->gs_shader
) {
1566 prim
= rctx
->gs_shader
->gs_output_prim
;
1568 prim
= r600_conv_prim_to_gs_out(prim
); /* decrease the number of types to 3 */
1570 if (prim
== V_028A6C_OUTPRIM_TYPE_POINTLIST
||
1571 prim
== V_028A6C_OUTPRIM_TYPE_LINESTRIP
||
1572 info
.mode
== R600_PRIM_RECTANGLE_LIST
) {
1573 su_sc_mode_cntl
&= C_028814_CULL_FRONT
;
1575 radeon_set_context_reg(cs
, R_028814_PA_SU_SC_MODE_CNTL
, su_sc_mode_cntl
);
1578 /* Update start instance. */
1579 if (!info
.indirect
&& rctx
->last_start_instance
!= info
.start_instance
) {
1580 radeon_set_ctl_const(cs
, R_03CFF4_SQ_VTX_START_INST_LOC
, info
.start_instance
);
1581 rctx
->last_start_instance
= info
.start_instance
;
1584 /* Update the primitive type. */
1585 if (rctx
->last_primitive_type
!= info
.mode
) {
1586 unsigned ls_mask
= 0;
1588 if (info
.mode
== PIPE_PRIM_LINES
)
1590 else if (info
.mode
== PIPE_PRIM_LINE_STRIP
||
1591 info
.mode
== PIPE_PRIM_LINE_LOOP
)
1594 radeon_set_context_reg(cs
, R_028A0C_PA_SC_LINE_STIPPLE
,
1595 S_028A0C_AUTO_RESET_CNTL(ls_mask
) |
1596 (rctx
->rasterizer
? rctx
->rasterizer
->pa_sc_line_stipple
: 0));
1597 radeon_set_config_reg(cs
, R_008958_VGT_PRIMITIVE_TYPE
,
1598 r600_conv_pipe_prim(info
.mode
));
1600 rctx
->last_primitive_type
= info
.mode
;
1604 if (!info
.indirect
) {
1605 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_NUM_INSTANCES
, 0, rctx
->b
.predicate_drawing
);
1606 cs
->buf
[cs
->cdw
++] = info
.instance_count
;
1609 if (unlikely(info
.indirect
)) {
1610 uint64_t va
= r600_resource(info
.indirect
)->gpu_address
;
1611 assert(rctx
->b
.chip_class
>= EVERGREEN
);
1613 // Invalidate so non-indirect draw calls reset this state
1614 rctx
->vgt_state
.last_draw_was_indirect
= true;
1615 rctx
->last_start_instance
= -1;
1617 cs
->buf
[cs
->cdw
++] = PKT3(EG_PKT3_SET_BASE
, 2, rctx
->b
.predicate_drawing
);
1618 cs
->buf
[cs
->cdw
++] = EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE
;
1619 cs
->buf
[cs
->cdw
++] = va
;
1620 cs
->buf
[cs
->cdw
++] = (va
>> 32UL) & 0xFF;
1622 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_NOP
, 0, rctx
->b
.predicate_drawing
);
1623 cs
->buf
[cs
->cdw
++] = radeon_add_to_buffer_list(&rctx
->b
, &rctx
->b
.rings
.gfx
,
1624 (struct r600_resource
*)info
.indirect
,
1625 RADEON_USAGE_READ
, RADEON_PRIO_MIN
);
1629 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_INDEX_TYPE
, 0, rctx
->b
.predicate_drawing
);
1630 cs
->buf
[cs
->cdw
++] = ib
.index_size
== 4 ?
1631 (VGT_INDEX_32
| (R600_BIG_ENDIAN
? VGT_DMA_SWAP_32_BIT
: 0)) :
1632 (VGT_INDEX_16
| (R600_BIG_ENDIAN
? VGT_DMA_SWAP_16_BIT
: 0));
1634 if (ib
.user_buffer
) {
1635 unsigned size_bytes
= info
.count
*ib
.index_size
;
1636 unsigned size_dw
= align(size_bytes
, 4) / 4;
1637 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_DRAW_INDEX_IMMD
, 1 + size_dw
, rctx
->b
.predicate_drawing
);
1638 cs
->buf
[cs
->cdw
++] = info
.count
;
1639 cs
->buf
[cs
->cdw
++] = V_0287F0_DI_SRC_SEL_IMMEDIATE
;
1640 memcpy(cs
->buf
+cs
->cdw
, ib
.user_buffer
, size_bytes
);
1643 uint64_t va
= r600_resource(ib
.buffer
)->gpu_address
+ ib
.offset
;
1645 if (likely(!info
.indirect
)) {
1646 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_DRAW_INDEX
, 3, rctx
->b
.predicate_drawing
);
1647 cs
->buf
[cs
->cdw
++] = va
;
1648 cs
->buf
[cs
->cdw
++] = (va
>> 32UL) & 0xFF;
1649 cs
->buf
[cs
->cdw
++] = info
.count
;
1650 cs
->buf
[cs
->cdw
++] = V_0287F0_DI_SRC_SEL_DMA
;
1651 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_NOP
, 0, rctx
->b
.predicate_drawing
);
1652 cs
->buf
[cs
->cdw
++] = radeon_add_to_buffer_list(&rctx
->b
, &rctx
->b
.rings
.gfx
,
1653 (struct r600_resource
*)ib
.buffer
,
1654 RADEON_USAGE_READ
, RADEON_PRIO_MIN
);
1657 uint32_t max_size
= (ib
.buffer
->width0
- ib
.offset
) / ib
.index_size
;
1659 cs
->buf
[cs
->cdw
++] = PKT3(EG_PKT3_INDEX_BASE
, 1, rctx
->b
.predicate_drawing
);
1660 cs
->buf
[cs
->cdw
++] = va
;
1661 cs
->buf
[cs
->cdw
++] = (va
>> 32UL) & 0xFF;
1663 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_NOP
, 0, rctx
->b
.predicate_drawing
);
1664 cs
->buf
[cs
->cdw
++] = radeon_add_to_buffer_list(&rctx
->b
, &rctx
->b
.rings
.gfx
,
1665 (struct r600_resource
*)ib
.buffer
,
1666 RADEON_USAGE_READ
, RADEON_PRIO_MIN
);
1668 cs
->buf
[cs
->cdw
++] = PKT3(EG_PKT3_INDEX_BUFFER_SIZE
, 0, rctx
->b
.predicate_drawing
);
1669 cs
->buf
[cs
->cdw
++] = max_size
;
1671 cs
->buf
[cs
->cdw
++] = PKT3(EG_PKT3_DRAW_INDEX_INDIRECT
, 1, rctx
->b
.predicate_drawing
);
1672 cs
->buf
[cs
->cdw
++] = info
.indirect_offset
;
1673 cs
->buf
[cs
->cdw
++] = V_0287F0_DI_SRC_SEL_DMA
;
1677 if (unlikely(info
.count_from_stream_output
)) {
1678 struct r600_so_target
*t
= (struct r600_so_target
*)info
.count_from_stream_output
;
1679 uint64_t va
= t
->buf_filled_size
->gpu_address
+ t
->buf_filled_size_offset
;
1681 radeon_set_context_reg(cs
, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE
, t
->stride_in_dw
);
1683 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_COPY_DW
, 4, 0);
1684 cs
->buf
[cs
->cdw
++] = COPY_DW_SRC_IS_MEM
| COPY_DW_DST_IS_REG
;
1685 cs
->buf
[cs
->cdw
++] = va
& 0xFFFFFFFFUL
; /* src address lo */
1686 cs
->buf
[cs
->cdw
++] = (va
>> 32UL) & 0xFFUL
; /* src address hi */
1687 cs
->buf
[cs
->cdw
++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE
>> 2; /* dst register */
1688 cs
->buf
[cs
->cdw
++] = 0; /* unused */
1690 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_NOP
, 0, 0);
1691 cs
->buf
[cs
->cdw
++] = radeon_add_to_buffer_list(&rctx
->b
, &rctx
->b
.rings
.gfx
,
1692 t
->buf_filled_size
, RADEON_USAGE_READ
,
1696 if (likely(!info
.indirect
)) {
1697 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_DRAW_INDEX_AUTO
, 1, rctx
->b
.predicate_drawing
);
1698 cs
->buf
[cs
->cdw
++] = info
.count
;
1701 cs
->buf
[cs
->cdw
++] = PKT3(EG_PKT3_DRAW_INDIRECT
, 1, rctx
->b
.predicate_drawing
);
1702 cs
->buf
[cs
->cdw
++] = info
.indirect_offset
;
1704 cs
->buf
[cs
->cdw
++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX
|
1705 (info
.count_from_stream_output
? S_0287F0_USE_OPAQUE(1) : 0);
1708 if (rctx
->screen
->b
.trace_bo
) {
1709 r600_trace_emit(rctx
);
1712 /* Set the depth buffer as dirty. */
1713 if (rctx
->framebuffer
.state
.zsbuf
) {
1714 struct pipe_surface
*surf
= rctx
->framebuffer
.state
.zsbuf
;
1715 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
1717 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1719 if (rctx
->framebuffer
.compressed_cb_mask
) {
1720 struct pipe_surface
*surf
;
1721 struct r600_texture
*rtex
;
1722 unsigned mask
= rctx
->framebuffer
.compressed_cb_mask
;
1725 unsigned i
= u_bit_scan(&mask
);
1726 surf
= rctx
->framebuffer
.state
.cbufs
[i
];
1727 rtex
= (struct r600_texture
*)surf
->texture
;
1729 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1734 pipe_resource_reference(&ib
.buffer
, NULL
);
1735 rctx
->b
.num_draw_calls
++;
1738 uint32_t r600_translate_stencil_op(int s_op
)
1741 case PIPE_STENCIL_OP_KEEP
:
1742 return V_028800_STENCIL_KEEP
;
1743 case PIPE_STENCIL_OP_ZERO
:
1744 return V_028800_STENCIL_ZERO
;
1745 case PIPE_STENCIL_OP_REPLACE
:
1746 return V_028800_STENCIL_REPLACE
;
1747 case PIPE_STENCIL_OP_INCR
:
1748 return V_028800_STENCIL_INCR
;
1749 case PIPE_STENCIL_OP_DECR
:
1750 return V_028800_STENCIL_DECR
;
1751 case PIPE_STENCIL_OP_INCR_WRAP
:
1752 return V_028800_STENCIL_INCR_WRAP
;
1753 case PIPE_STENCIL_OP_DECR_WRAP
:
1754 return V_028800_STENCIL_DECR_WRAP
;
1755 case PIPE_STENCIL_OP_INVERT
:
1756 return V_028800_STENCIL_INVERT
;
1758 R600_ERR("Unknown stencil op %d", s_op
);
1765 uint32_t r600_translate_fill(uint32_t func
)
1768 case PIPE_POLYGON_MODE_FILL
:
1770 case PIPE_POLYGON_MODE_LINE
:
1772 case PIPE_POLYGON_MODE_POINT
:
1780 unsigned r600_tex_wrap(unsigned wrap
)
1784 case PIPE_TEX_WRAP_REPEAT
:
1785 return V_03C000_SQ_TEX_WRAP
;
1786 case PIPE_TEX_WRAP_CLAMP
:
1787 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER
;
1788 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
1789 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL
;
1790 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
1791 return V_03C000_SQ_TEX_CLAMP_BORDER
;
1792 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
1793 return V_03C000_SQ_TEX_MIRROR
;
1794 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
1795 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
1796 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
1797 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
1798 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
1799 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER
;
1803 unsigned r600_tex_filter(unsigned filter
)
1807 case PIPE_TEX_FILTER_NEAREST
:
1808 return V_03C000_SQ_TEX_XY_FILTER_POINT
;
1809 case PIPE_TEX_FILTER_LINEAR
:
1810 return V_03C000_SQ_TEX_XY_FILTER_BILINEAR
;
1814 unsigned r600_tex_mipfilter(unsigned filter
)
1817 case PIPE_TEX_MIPFILTER_NEAREST
:
1818 return V_03C000_SQ_TEX_Z_FILTER_POINT
;
1819 case PIPE_TEX_MIPFILTER_LINEAR
:
1820 return V_03C000_SQ_TEX_Z_FILTER_LINEAR
;
1822 case PIPE_TEX_MIPFILTER_NONE
:
1823 return V_03C000_SQ_TEX_Z_FILTER_NONE
;
1827 unsigned r600_tex_compare(unsigned compare
)
1831 case PIPE_FUNC_NEVER
:
1832 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER
;
1833 case PIPE_FUNC_LESS
:
1834 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS
;
1835 case PIPE_FUNC_EQUAL
:
1836 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL
;
1837 case PIPE_FUNC_LEQUAL
:
1838 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
1839 case PIPE_FUNC_GREATER
:
1840 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER
;
1841 case PIPE_FUNC_NOTEQUAL
:
1842 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
1843 case PIPE_FUNC_GEQUAL
:
1844 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
1845 case PIPE_FUNC_ALWAYS
:
1846 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
1850 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
1852 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
1853 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
1855 (wrap
== PIPE_TEX_WRAP_CLAMP
||
1856 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
1859 bool sampler_state_needs_border_color(const struct pipe_sampler_state
*state
)
1861 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
1862 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
1864 return (state
->border_color
.ui
[0] || state
->border_color
.ui
[1] ||
1865 state
->border_color
.ui
[2] || state
->border_color
.ui
[3]) &&
1866 (wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) ||
1867 wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) ||
1868 wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
));
1871 void r600_emit_shader(struct r600_context
*rctx
, struct r600_atom
*a
)
1874 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
1875 struct r600_pipe_shader
*shader
= ((struct r600_shader_state
*)a
)->shader
;
1880 r600_emit_command_buffer(cs
, &shader
->command_buffer
);
1881 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
1882 radeon_emit(cs
, radeon_add_to_buffer_list(&rctx
->b
, &rctx
->b
.rings
.gfx
, shader
->bo
,
1883 RADEON_USAGE_READ
, RADEON_PRIO_SHADER_DATA
));
1886 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format
,
1887 const unsigned char *swizzle_view
,
1891 unsigned char swizzle
[4];
1892 unsigned result
= 0;
1893 const uint32_t tex_swizzle_shift
[4] = {
1896 const uint32_t vtx_swizzle_shift
[4] = {
1899 const uint32_t swizzle_bit
[4] = {
1902 const uint32_t *swizzle_shift
= tex_swizzle_shift
;
1905 swizzle_shift
= vtx_swizzle_shift
;
1908 util_format_compose_swizzles(swizzle_format
, swizzle_view
, swizzle
);
1910 memcpy(swizzle
, swizzle_format
, 4);
1914 for (i
= 0; i
< 4; i
++) {
1915 switch (swizzle
[i
]) {
1916 case UTIL_FORMAT_SWIZZLE_Y
:
1917 result
|= swizzle_bit
[1] << swizzle_shift
[i
];
1919 case UTIL_FORMAT_SWIZZLE_Z
:
1920 result
|= swizzle_bit
[2] << swizzle_shift
[i
];
1922 case UTIL_FORMAT_SWIZZLE_W
:
1923 result
|= swizzle_bit
[3] << swizzle_shift
[i
];
1925 case UTIL_FORMAT_SWIZZLE_0
:
1926 result
|= V_038010_SQ_SEL_0
<< swizzle_shift
[i
];
1928 case UTIL_FORMAT_SWIZZLE_1
:
1929 result
|= V_038010_SQ_SEL_1
<< swizzle_shift
[i
];
1931 default: /* UTIL_FORMAT_SWIZZLE_X */
1932 result
|= swizzle_bit
[0] << swizzle_shift
[i
];
1938 /* texture format translate */
1939 uint32_t r600_translate_texformat(struct pipe_screen
*screen
,
1940 enum pipe_format format
,
1941 const unsigned char *swizzle_view
,
1942 uint32_t *word4_p
, uint32_t *yuv_format_p
)
1944 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
1945 uint32_t result
= 0, word4
= 0, yuv_format
= 0;
1946 const struct util_format_description
*desc
;
1947 boolean uniform
= TRUE
;
1948 bool enable_s3tc
= rscreen
->b
.info
.drm_minor
>= 9;
1949 bool is_srgb_valid
= FALSE
;
1950 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
1951 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
1954 const uint32_t sign_bit
[4] = {
1955 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED
),
1956 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED
),
1957 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED
),
1958 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED
)
1960 desc
= util_format_description(format
);
1962 /* Depth and stencil swizzling is handled separately. */
1963 if (desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
) {
1964 word4
|= r600_get_swizzle_combined(desc
->swizzle
, swizzle_view
, FALSE
);
1967 /* Colorspace (return non-RGB formats directly). */
1968 switch (desc
->colorspace
) {
1969 /* Depth stencil formats */
1970 case UTIL_FORMAT_COLORSPACE_ZS
:
1972 /* Depth sampler formats. */
1973 case PIPE_FORMAT_Z16_UNORM
:
1974 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
1977 case PIPE_FORMAT_Z24X8_UNORM
:
1978 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1979 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
1982 case PIPE_FORMAT_X8Z24_UNORM
:
1983 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1984 if (rscreen
->b
.chip_class
< EVERGREEN
)
1986 word4
|= r600_get_swizzle_combined(swizzle_yyyy
, swizzle_view
, FALSE
);
1989 case PIPE_FORMAT_Z32_FLOAT
:
1990 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
1991 result
= FMT_32_FLOAT
;
1993 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1994 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
1995 result
= FMT_X24_8_32_FLOAT
;
1997 /* Stencil sampler formats. */
1998 case PIPE_FORMAT_S8_UINT
:
1999 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2000 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
2003 case PIPE_FORMAT_X24S8_UINT
:
2004 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2005 word4
|= r600_get_swizzle_combined(swizzle_yyyy
, swizzle_view
, FALSE
);
2008 case PIPE_FORMAT_S8X24_UINT
:
2009 if (rscreen
->b
.chip_class
< EVERGREEN
)
2011 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2012 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
2015 case PIPE_FORMAT_X32_S8X24_UINT
:
2016 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2017 word4
|= r600_get_swizzle_combined(swizzle_yyyy
, swizzle_view
, FALSE
);
2018 result
= FMT_X24_8_32_FLOAT
;
2024 case UTIL_FORMAT_COLORSPACE_YUV
:
2025 yuv_format
|= (1 << 30);
2027 case PIPE_FORMAT_UYVY
:
2028 case PIPE_FORMAT_YUYV
:
2032 goto out_unknown
; /* XXX */
2034 case UTIL_FORMAT_COLORSPACE_SRGB
:
2035 word4
|= S_038010_FORCE_DEGAMMA(1);
2042 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
2047 case PIPE_FORMAT_RGTC1_SNORM
:
2048 case PIPE_FORMAT_LATC1_SNORM
:
2049 word4
|= sign_bit
[0];
2050 case PIPE_FORMAT_RGTC1_UNORM
:
2051 case PIPE_FORMAT_LATC1_UNORM
:
2054 case PIPE_FORMAT_RGTC2_SNORM
:
2055 case PIPE_FORMAT_LATC2_SNORM
:
2056 word4
|= sign_bit
[0] | sign_bit
[1];
2057 case PIPE_FORMAT_RGTC2_UNORM
:
2058 case PIPE_FORMAT_LATC2_UNORM
:
2066 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
2071 if (!util_format_s3tc_enabled
) {
2076 case PIPE_FORMAT_DXT1_RGB
:
2077 case PIPE_FORMAT_DXT1_RGBA
:
2078 case PIPE_FORMAT_DXT1_SRGB
:
2079 case PIPE_FORMAT_DXT1_SRGBA
:
2081 is_srgb_valid
= TRUE
;
2083 case PIPE_FORMAT_DXT3_RGBA
:
2084 case PIPE_FORMAT_DXT3_SRGBA
:
2086 is_srgb_valid
= TRUE
;
2088 case PIPE_FORMAT_DXT5_RGBA
:
2089 case PIPE_FORMAT_DXT5_SRGBA
:
2091 is_srgb_valid
= TRUE
;
2098 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
2102 if (rscreen
->b
.chip_class
< EVERGREEN
)
2106 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
2107 case PIPE_FORMAT_BPTC_SRGBA
:
2109 is_srgb_valid
= TRUE
;
2111 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
2112 word4
|= sign_bit
[0] | sign_bit
[1] | sign_bit
[2];
2114 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
2122 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
2124 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
2125 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
2128 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
2129 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
2137 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
2138 result
= FMT_5_9_9_9_SHAREDEXP
;
2140 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
2141 result
= FMT_10_11_11_FLOAT
;
2146 for (i
= 0; i
< desc
->nr_channels
; i
++) {
2147 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
2148 word4
|= sign_bit
[i
];
2152 /* R8G8Bx_SNORM - XXX CxV8U8 */
2154 /* See whether the components are of the same size. */
2155 for (i
= 1; i
< desc
->nr_channels
; i
++) {
2156 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
2159 /* Non-uniform formats. */
2161 if (desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
&&
2162 desc
->channel
[0].pure_integer
)
2163 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2164 switch(desc
->nr_channels
) {
2166 if (desc
->channel
[0].size
== 5 &&
2167 desc
->channel
[1].size
== 6 &&
2168 desc
->channel
[2].size
== 5) {
2174 if (desc
->channel
[0].size
== 5 &&
2175 desc
->channel
[1].size
== 5 &&
2176 desc
->channel
[2].size
== 5 &&
2177 desc
->channel
[3].size
== 1) {
2178 result
= FMT_1_5_5_5
;
2181 if (desc
->channel
[0].size
== 10 &&
2182 desc
->channel
[1].size
== 10 &&
2183 desc
->channel
[2].size
== 10 &&
2184 desc
->channel
[3].size
== 2) {
2185 result
= FMT_2_10_10_10
;
2193 /* Find the first non-VOID channel. */
2194 for (i
= 0; i
< 4; i
++) {
2195 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
2203 /* uniform formats */
2204 switch (desc
->channel
[i
].type
) {
2205 case UTIL_FORMAT_TYPE_UNSIGNED
:
2206 case UTIL_FORMAT_TYPE_SIGNED
:
2208 if (!desc
->channel
[i
].normalized
&&
2209 desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
) {
2213 if (desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
&&
2214 desc
->channel
[i
].pure_integer
)
2215 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2217 switch (desc
->channel
[i
].size
) {
2219 switch (desc
->nr_channels
) {
2224 result
= FMT_4_4_4_4
;
2229 switch (desc
->nr_channels
) {
2237 result
= FMT_8_8_8_8
;
2238 is_srgb_valid
= TRUE
;
2243 switch (desc
->nr_channels
) {
2251 result
= FMT_16_16_16_16
;
2256 switch (desc
->nr_channels
) {
2264 result
= FMT_32_32_32_32
;
2270 case UTIL_FORMAT_TYPE_FLOAT
:
2271 switch (desc
->channel
[i
].size
) {
2273 switch (desc
->nr_channels
) {
2275 result
= FMT_16_FLOAT
;
2278 result
= FMT_16_16_FLOAT
;
2281 result
= FMT_16_16_16_16_FLOAT
;
2286 switch (desc
->nr_channels
) {
2288 result
= FMT_32_FLOAT
;
2291 result
= FMT_32_32_FLOAT
;
2294 result
= FMT_32_32_32_32_FLOAT
;
2303 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
&& !is_srgb_valid
)
2308 *yuv_format_p
= yuv_format
;
2311 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2315 uint32_t r600_translate_colorformat(enum chip_class chip
, enum pipe_format format
)
2317 const struct util_format_description
*desc
= util_format_description(format
);
2318 int channel
= util_format_get_first_non_void_channel(format
);
2321 #define HAS_SIZE(x,y,z,w) \
2322 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
2323 desc->channel[2].size == (z) && desc->channel[3].size == (w))
2325 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
2326 return V_0280A0_COLOR_10_11_11_FLOAT
;
2328 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
||
2332 is_float
= desc
->channel
[channel
].type
== UTIL_FORMAT_TYPE_FLOAT
;
2334 switch (desc
->nr_channels
) {
2336 switch (desc
->channel
[0].size
) {
2338 return V_0280A0_COLOR_8
;
2341 return V_0280A0_COLOR_16_FLOAT
;
2343 return V_0280A0_COLOR_16
;
2346 return V_0280A0_COLOR_32_FLOAT
;
2348 return V_0280A0_COLOR_32
;
2352 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
2353 switch (desc
->channel
[0].size
) {
2356 return V_0280A0_COLOR_4_4
;
2358 return ~0U; /* removed on Evergreen */
2360 return V_0280A0_COLOR_8_8
;
2363 return V_0280A0_COLOR_16_16_FLOAT
;
2365 return V_0280A0_COLOR_16_16
;
2368 return V_0280A0_COLOR_32_32_FLOAT
;
2370 return V_0280A0_COLOR_32_32
;
2372 } else if (HAS_SIZE(8,24,0,0)) {
2373 return V_0280A0_COLOR_24_8
;
2374 } else if (HAS_SIZE(24,8,0,0)) {
2375 return V_0280A0_COLOR_8_24
;
2379 if (HAS_SIZE(5,6,5,0)) {
2380 return V_0280A0_COLOR_5_6_5
;
2381 } else if (HAS_SIZE(32,8,24,0)) {
2382 return V_0280A0_COLOR_X24_8_32_FLOAT
;
2386 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
2387 desc
->channel
[0].size
== desc
->channel
[2].size
&&
2388 desc
->channel
[0].size
== desc
->channel
[3].size
) {
2389 switch (desc
->channel
[0].size
) {
2391 return V_0280A0_COLOR_4_4_4_4
;
2393 return V_0280A0_COLOR_8_8_8_8
;
2396 return V_0280A0_COLOR_16_16_16_16_FLOAT
;
2398 return V_0280A0_COLOR_16_16_16_16
;
2401 return V_0280A0_COLOR_32_32_32_32_FLOAT
;
2403 return V_0280A0_COLOR_32_32_32_32
;
2405 } else if (HAS_SIZE(5,5,5,1)) {
2406 return V_0280A0_COLOR_1_5_5_5
;
2407 } else if (HAS_SIZE(10,10,10,2)) {
2408 return V_0280A0_COLOR_2_10_10_10
;
2415 uint32_t r600_colorformat_endian_swap(uint32_t colorformat
)
2417 if (R600_BIG_ENDIAN
) {
2418 switch(colorformat
) {
2419 /* 8-bit buffers. */
2420 case V_0280A0_COLOR_4_4
:
2421 case V_0280A0_COLOR_8
:
2424 /* 16-bit buffers. */
2425 case V_0280A0_COLOR_5_6_5
:
2426 case V_0280A0_COLOR_1_5_5_5
:
2427 case V_0280A0_COLOR_4_4_4_4
:
2428 case V_0280A0_COLOR_16
:
2429 case V_0280A0_COLOR_8_8
:
2430 return ENDIAN_8IN16
;
2432 /* 32-bit buffers. */
2433 case V_0280A0_COLOR_8_8_8_8
:
2434 case V_0280A0_COLOR_2_10_10_10
:
2435 case V_0280A0_COLOR_8_24
:
2436 case V_0280A0_COLOR_24_8
:
2437 case V_0280A0_COLOR_32_FLOAT
:
2438 case V_0280A0_COLOR_16_16_FLOAT
:
2439 case V_0280A0_COLOR_16_16
:
2440 return ENDIAN_8IN32
;
2442 /* 64-bit buffers. */
2443 case V_0280A0_COLOR_16_16_16_16
:
2444 case V_0280A0_COLOR_16_16_16_16_FLOAT
:
2445 return ENDIAN_8IN16
;
2447 case V_0280A0_COLOR_32_32_FLOAT
:
2448 case V_0280A0_COLOR_32_32
:
2449 case V_0280A0_COLOR_X24_8_32_FLOAT
:
2450 return ENDIAN_8IN32
;
2452 /* 128-bit buffers. */
2453 case V_0280A0_COLOR_32_32_32_32_FLOAT
:
2454 case V_0280A0_COLOR_32_32_32_32
:
2455 return ENDIAN_8IN32
;
2457 return ENDIAN_NONE
; /* Unsupported. */
2464 static void r600_invalidate_buffer(struct pipe_context
*ctx
, struct pipe_resource
*buf
)
2466 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
2467 struct r600_resource
*rbuffer
= r600_resource(buf
);
2468 unsigned i
, shader
, mask
, alignment
= rbuffer
->buf
->alignment
;
2469 struct r600_pipe_sampler_view
*view
;
2471 /* Reallocate the buffer in the same pipe_resource. */
2472 r600_init_resource(&rctx
->screen
->b
, rbuffer
, rbuffer
->b
.b
.width0
,
2475 /* We changed the buffer, now we need to bind it where the old one was bound. */
2476 /* Vertex buffers. */
2477 mask
= rctx
->vertex_buffer_state
.enabled_mask
;
2479 i
= u_bit_scan(&mask
);
2480 if (rctx
->vertex_buffer_state
.vb
[i
].buffer
== &rbuffer
->b
.b
) {
2481 rctx
->vertex_buffer_state
.dirty_mask
|= 1 << i
;
2482 r600_vertex_buffers_dirty(rctx
);
2485 /* Streamout buffers. */
2486 for (i
= 0; i
< rctx
->b
.streamout
.num_targets
; i
++) {
2487 if (rctx
->b
.streamout
.targets
[i
]->b
.buffer
== &rbuffer
->b
.b
) {
2488 if (rctx
->b
.streamout
.begin_emitted
) {
2489 r600_emit_streamout_end(&rctx
->b
);
2491 rctx
->b
.streamout
.append_bitmask
= rctx
->b
.streamout
.enabled_mask
;
2492 r600_streamout_buffers_dirty(&rctx
->b
);
2496 /* Constant buffers. */
2497 for (shader
= 0; shader
< PIPE_SHADER_TYPES
; shader
++) {
2498 struct r600_constbuf_state
*state
= &rctx
->constbuf_state
[shader
];
2500 uint32_t mask
= state
->enabled_mask
;
2503 unsigned i
= u_bit_scan(&mask
);
2504 if (state
->cb
[i
].buffer
== &rbuffer
->b
.b
) {
2506 state
->dirty_mask
|= 1 << i
;
2510 r600_constant_buffers_dirty(rctx
, state
);
2514 /* Texture buffer objects - update the virtual addresses in descriptors. */
2515 LIST_FOR_EACH_ENTRY(view
, &rctx
->b
.texture_buffers
, list
) {
2516 if (view
->base
.texture
== &rbuffer
->b
.b
) {
2517 unsigned stride
= util_format_get_blocksize(view
->base
.format
);
2518 uint64_t offset
= (uint64_t)view
->base
.u
.buf
.first_element
* stride
;
2519 uint64_t va
= rbuffer
->gpu_address
+ offset
;
2521 view
->tex_resource_words
[0] = va
;
2522 view
->tex_resource_words
[2] &= C_038008_BASE_ADDRESS_HI
;
2523 view
->tex_resource_words
[2] |= S_038008_BASE_ADDRESS_HI(va
>> 32);
2526 /* Texture buffer objects - make bindings dirty if needed. */
2527 for (shader
= 0; shader
< PIPE_SHADER_TYPES
; shader
++) {
2528 struct r600_samplerview_state
*state
= &rctx
->samplers
[shader
].views
;
2530 uint32_t mask
= state
->enabled_mask
;
2533 unsigned i
= u_bit_scan(&mask
);
2534 if (state
->views
[i
]->base
.texture
== &rbuffer
->b
.b
) {
2536 state
->dirty_mask
|= 1 << i
;
2540 r600_sampler_views_dirty(rctx
, state
);
2545 static void r600_set_occlusion_query_state(struct pipe_context
*ctx
, bool enable
)
2547 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
2549 if (rctx
->db_misc_state
.occlusion_query_enabled
!= enable
) {
2550 rctx
->db_misc_state
.occlusion_query_enabled
= enable
;
2551 r600_mark_atom_dirty(rctx
, &rctx
->db_misc_state
.atom
);
2555 static void r600_need_gfx_cs_space(struct pipe_context
*ctx
, unsigned num_dw
,
2556 bool include_draw_vbo
)
2558 r600_need_cs_space((struct r600_context
*)ctx
, num_dw
, include_draw_vbo
);
2561 /* keep this at the end of this file, please */
2562 void r600_init_common_state_functions(struct r600_context
*rctx
)
2564 rctx
->b
.b
.create_fs_state
= r600_create_ps_state
;
2565 rctx
->b
.b
.create_vs_state
= r600_create_vs_state
;
2566 rctx
->b
.b
.create_gs_state
= r600_create_gs_state
;
2567 rctx
->b
.b
.create_vertex_elements_state
= r600_create_vertex_fetch_shader
;
2568 rctx
->b
.b
.bind_blend_state
= r600_bind_blend_state
;
2569 rctx
->b
.b
.bind_depth_stencil_alpha_state
= r600_bind_dsa_state
;
2570 rctx
->b
.b
.bind_sampler_states
= r600_bind_sampler_states
;
2571 rctx
->b
.b
.bind_fs_state
= r600_bind_ps_state
;
2572 rctx
->b
.b
.bind_rasterizer_state
= r600_bind_rs_state
;
2573 rctx
->b
.b
.bind_vertex_elements_state
= r600_bind_vertex_elements
;
2574 rctx
->b
.b
.bind_vs_state
= r600_bind_vs_state
;
2575 rctx
->b
.b
.bind_gs_state
= r600_bind_gs_state
;
2576 rctx
->b
.b
.delete_blend_state
= r600_delete_blend_state
;
2577 rctx
->b
.b
.delete_depth_stencil_alpha_state
= r600_delete_dsa_state
;
2578 rctx
->b
.b
.delete_fs_state
= r600_delete_ps_state
;
2579 rctx
->b
.b
.delete_rasterizer_state
= r600_delete_rs_state
;
2580 rctx
->b
.b
.delete_sampler_state
= r600_delete_sampler_state
;
2581 rctx
->b
.b
.delete_vertex_elements_state
= r600_delete_vertex_elements
;
2582 rctx
->b
.b
.delete_vs_state
= r600_delete_vs_state
;
2583 rctx
->b
.b
.delete_gs_state
= r600_delete_gs_state
;
2584 rctx
->b
.b
.set_blend_color
= r600_set_blend_color
;
2585 rctx
->b
.b
.set_clip_state
= r600_set_clip_state
;
2586 rctx
->b
.b
.set_constant_buffer
= r600_set_constant_buffer
;
2587 rctx
->b
.b
.set_sample_mask
= r600_set_sample_mask
;
2588 rctx
->b
.b
.set_stencil_ref
= r600_set_pipe_stencil_ref
;
2589 rctx
->b
.b
.set_viewport_states
= r600_set_viewport_states
;
2590 rctx
->b
.b
.set_vertex_buffers
= r600_set_vertex_buffers
;
2591 rctx
->b
.b
.set_index_buffer
= r600_set_index_buffer
;
2592 rctx
->b
.b
.set_sampler_views
= r600_set_sampler_views
;
2593 rctx
->b
.b
.sampler_view_destroy
= r600_sampler_view_destroy
;
2594 rctx
->b
.b
.texture_barrier
= r600_texture_barrier
;
2595 rctx
->b
.b
.set_stream_output_targets
= r600_set_streamout_targets
;
2596 rctx
->b
.b
.draw_vbo
= r600_draw_vbo
;
2597 rctx
->b
.invalidate_buffer
= r600_invalidate_buffer
;
2598 rctx
->b
.set_occlusion_query_state
= r600_set_occlusion_query_state
;
2599 rctx
->b
.need_gfx_cs_space
= r600_need_gfx_cs_space
;
2602 void r600_trace_emit(struct r600_context
*rctx
)
2604 struct r600_screen
*rscreen
= rctx
->screen
;
2605 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
2609 va
= rscreen
->b
.trace_bo
->gpu_address
;
2610 reloc
= radeon_add_to_buffer_list(&rctx
->b
, &rctx
->b
.rings
.gfx
, rscreen
->b
.trace_bo
,
2611 RADEON_USAGE_READWRITE
, RADEON_PRIO_MIN
);
2612 radeon_emit(cs
, PKT3(PKT3_MEM_WRITE
, 3, 0));
2613 radeon_emit(cs
, va
& 0xFFFFFFFFUL
);
2614 radeon_emit(cs
, (va
>> 32UL) & 0xFFUL
);
2615 radeon_emit(cs
, cs
->cdw
);
2616 radeon_emit(cs
, rscreen
->b
.cs_count
);
2617 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
2618 radeon_emit(cs
, reloc
);