402d95838f027a2380fb8555fe857051d9f40793
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "tgsi/tgsi_ureg.h"
39
40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
41 {
42 assert(!cb->buf);
43 cb->buf = CALLOC(1, 4 * num_dw);
44 cb->max_num_dw = num_dw;
45 }
46
47 void r600_release_command_buffer(struct r600_command_buffer *cb)
48 {
49 FREE(cb->buf);
50 }
51
52 void r600_add_atom(struct r600_context *rctx,
53 struct r600_atom *atom,
54 unsigned id)
55 {
56 assert(id < R600_NUM_ATOMS);
57 assert(rctx->atoms[id] == NULL);
58 rctx->atoms[id] = atom;
59 atom->id = id;
60 }
61
62 void r600_init_atom(struct r600_context *rctx,
63 struct r600_atom *atom,
64 unsigned id,
65 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
66 unsigned num_dw)
67 {
68 atom->emit = (void*)emit;
69 atom->num_dw = num_dw;
70 r600_add_atom(rctx, atom, id);
71 }
72
73 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
74 {
75 r600_emit_command_buffer(rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
76 }
77
78 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
79 {
80 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
81 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
82 unsigned alpha_ref = a->sx_alpha_ref;
83
84 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
85 alpha_ref &= ~0x1FFF;
86 }
87
88 radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
89 a->sx_alpha_test_control |
90 S_028410_ALPHA_TEST_BYPASS(a->bypass));
91 radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
92 }
93
94 static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags)
95 {
96 struct r600_context *rctx = (struct r600_context *)ctx;
97 if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
98 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
99
100 if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
101 PIPE_BARRIER_SHADER_BUFFER |
102 PIPE_BARRIER_TEXTURE |
103 PIPE_BARRIER_IMAGE |
104 PIPE_BARRIER_STREAMOUT_BUFFER |
105 PIPE_BARRIER_GLOBAL_BUFFER)) {
106 rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE|
107 R600_CONTEXT_INV_TEX_CACHE;
108 }
109
110 if (flags & (PIPE_BARRIER_FRAMEBUFFER|
111 PIPE_BARRIER_IMAGE))
112 rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV;
113
114 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
115 }
116
117 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
118 {
119 struct r600_context *rctx = (struct r600_context *)ctx;
120
121 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
122 R600_CONTEXT_FLUSH_AND_INV_CB |
123 R600_CONTEXT_FLUSH_AND_INV |
124 R600_CONTEXT_WAIT_3D_IDLE;
125 rctx->framebuffer.do_update_surf_dirtiness = true;
126 }
127
128 static unsigned r600_conv_pipe_prim(unsigned prim)
129 {
130 static const unsigned prim_conv[] = {
131 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
132 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
133 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
134 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
135 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
136 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
137 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
138 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
139 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
140 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
141 [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
142 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
143 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
144 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
145 [PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
146 [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
147 };
148 assert(prim < ARRAY_SIZE(prim_conv));
149 return prim_conv[prim];
150 }
151
152 unsigned r600_conv_prim_to_gs_out(unsigned mode)
153 {
154 static const int prim_conv[] = {
155 [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
156 [PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
157 [PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
158 [PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
159 [PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
160 [PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
161 [PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
162 [PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
163 [PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
164 [PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
165 [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
166 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
167 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
168 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
169 [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
170 [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
171 };
172 assert(mode < ARRAY_SIZE(prim_conv));
173
174 return prim_conv[mode];
175 }
176
177 /* common state between evergreen and r600 */
178
179 static void r600_bind_blend_state_internal(struct r600_context *rctx,
180 struct r600_blend_state *blend, bool blend_disable)
181 {
182 unsigned color_control;
183 bool update_cb = false;
184
185 rctx->alpha_to_one = blend->alpha_to_one;
186 rctx->dual_src_blend = blend->dual_src_blend;
187
188 if (!blend_disable) {
189 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
190 color_control = blend->cb_color_control;
191 } else {
192 /* Blending is disabled. */
193 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
194 color_control = blend->cb_color_control_no_blend;
195 }
196
197 /* Update derived states. */
198 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
199 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
200 update_cb = true;
201 }
202 if (rctx->b.chip_class <= R700 &&
203 rctx->cb_misc_state.cb_color_control != color_control) {
204 rctx->cb_misc_state.cb_color_control = color_control;
205 update_cb = true;
206 }
207 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
208 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
209 update_cb = true;
210 }
211 if (update_cb) {
212 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
213 }
214 if (rctx->framebuffer.dual_src_blend != blend->dual_src_blend) {
215 rctx->framebuffer.dual_src_blend = blend->dual_src_blend;
216 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
217 }
218 }
219
220 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
221 {
222 struct r600_context *rctx = (struct r600_context *)ctx;
223 struct r600_blend_state *blend = (struct r600_blend_state *)state;
224
225 if (!blend) {
226 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
227 return;
228 }
229
230 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
231 }
232
233 static void r600_set_blend_color(struct pipe_context *ctx,
234 const struct pipe_blend_color *state)
235 {
236 struct r600_context *rctx = (struct r600_context *)ctx;
237
238 rctx->blend_color.state = *state;
239 r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
240 }
241
242 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
243 {
244 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
245 struct pipe_blend_color *state = &rctx->blend_color.state;
246
247 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
248 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
249 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
250 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
251 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
252 }
253
254 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
255 {
256 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
257 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
258
259 radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
260 radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
261 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
262 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
263 if (a->last_draw_was_indirect) {
264 a->last_draw_was_indirect = false;
265 radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
266 }
267 }
268
269 static void r600_set_clip_state(struct pipe_context *ctx,
270 const struct pipe_clip_state *state)
271 {
272 struct r600_context *rctx = (struct r600_context *)ctx;
273
274 rctx->clip_state.state = *state;
275 r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
276 rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
277 }
278
279 static void r600_set_stencil_ref(struct pipe_context *ctx,
280 const struct r600_stencil_ref *state)
281 {
282 struct r600_context *rctx = (struct r600_context *)ctx;
283
284 rctx->stencil_ref.state = *state;
285 r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
286 }
287
288 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
289 {
290 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
291 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
292
293 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
294 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
295 S_028430_STENCILREF(a->state.ref_value[0]) |
296 S_028430_STENCILMASK(a->state.valuemask[0]) |
297 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
298 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
299 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
300 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
301 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
302 }
303
304 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
305 const struct pipe_stencil_ref *state)
306 {
307 struct r600_context *rctx = (struct r600_context *)ctx;
308 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
309 struct r600_stencil_ref ref;
310
311 rctx->stencil_ref.pipe_state = *state;
312
313 if (!dsa)
314 return;
315
316 ref.ref_value[0] = state->ref_value[0];
317 ref.ref_value[1] = state->ref_value[1];
318 ref.valuemask[0] = dsa->valuemask[0];
319 ref.valuemask[1] = dsa->valuemask[1];
320 ref.writemask[0] = dsa->writemask[0];
321 ref.writemask[1] = dsa->writemask[1];
322
323 r600_set_stencil_ref(ctx, &ref);
324 }
325
326 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
327 {
328 struct r600_context *rctx = (struct r600_context *)ctx;
329 struct r600_dsa_state *dsa = state;
330 struct r600_stencil_ref ref;
331
332 if (!state) {
333 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
334 return;
335 }
336
337 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
338
339 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
340 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
341 ref.valuemask[0] = dsa->valuemask[0];
342 ref.valuemask[1] = dsa->valuemask[1];
343 ref.writemask[0] = dsa->writemask[0];
344 ref.writemask[1] = dsa->writemask[1];
345 if (rctx->zwritemask != dsa->zwritemask) {
346 rctx->zwritemask = dsa->zwritemask;
347 if (rctx->b.chip_class >= EVERGREEN) {
348 /* work around some issue when not writing to zbuffer
349 * we are having lockup on evergreen so do not enable
350 * hyperz when not writing zbuffer
351 */
352 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
353 }
354 }
355
356 r600_set_stencil_ref(ctx, &ref);
357
358 /* Update alphatest state. */
359 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
360 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
361 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
362 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
363 r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
364 }
365 }
366
367 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
368 {
369 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
370 struct r600_context *rctx = (struct r600_context *)ctx;
371
372 if (!state)
373 return;
374
375 rctx->rasterizer = rs;
376
377 r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
378
379 if (rs->offset_enable &&
380 (rs->offset_units != rctx->poly_offset_state.offset_units ||
381 rs->offset_scale != rctx->poly_offset_state.offset_scale ||
382 rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
383 rctx->poly_offset_state.offset_units = rs->offset_units;
384 rctx->poly_offset_state.offset_scale = rs->offset_scale;
385 rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
386 r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
387 }
388
389 /* Update clip_misc_state. */
390 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
391 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
392 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
393 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
394 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
395 }
396
397 r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
398
399 /* Re-emit PA_SC_LINE_STIPPLE. */
400 rctx->last_primitive_type = -1;
401 }
402
403 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
404 {
405 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
406
407 r600_release_command_buffer(&rs->buffer);
408 FREE(rs);
409 }
410
411 static void r600_sampler_view_destroy(struct pipe_context *ctx,
412 struct pipe_sampler_view *state)
413 {
414 struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
415
416 if (view->tex_resource->gpu_address &&
417 view->tex_resource->b.b.target == PIPE_BUFFER)
418 LIST_DELINIT(&view->list);
419
420 pipe_resource_reference(&state->texture, NULL);
421 FREE(view);
422 }
423
424 void r600_sampler_states_dirty(struct r600_context *rctx,
425 struct r600_sampler_states *state)
426 {
427 if (state->dirty_mask) {
428 if (state->dirty_mask & state->has_bordercolor_mask) {
429 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
430 }
431 state->atom.num_dw =
432 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
433 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
434 r600_mark_atom_dirty(rctx, &state->atom);
435 }
436 }
437
438 static void r600_bind_sampler_states(struct pipe_context *pipe,
439 enum pipe_shader_type shader,
440 unsigned start,
441 unsigned count, void **states)
442 {
443 struct r600_context *rctx = (struct r600_context *)pipe;
444 struct r600_textures_info *dst = &rctx->samplers[shader];
445 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
446 int seamless_cube_map = -1;
447 unsigned i;
448 /* This sets 1-bit for states with index >= count. */
449 uint32_t disable_mask = ~((1ull << count) - 1);
450 /* These are the new states set by this function. */
451 uint32_t new_mask = 0;
452
453 assert(start == 0); /* XXX fix below */
454
455 if (!states) {
456 disable_mask = ~0u;
457 count = 0;
458 }
459
460 for (i = 0; i < count; i++) {
461 struct r600_pipe_sampler_state *rstate = rstates[i];
462
463 if (rstate == dst->states.states[i]) {
464 continue;
465 }
466
467 if (rstate) {
468 if (rstate->border_color_use) {
469 dst->states.has_bordercolor_mask |= 1 << i;
470 } else {
471 dst->states.has_bordercolor_mask &= ~(1 << i);
472 }
473 seamless_cube_map = rstate->seamless_cube_map;
474
475 new_mask |= 1 << i;
476 } else {
477 disable_mask |= 1 << i;
478 }
479 }
480
481 memcpy(dst->states.states, rstates, sizeof(void*) * count);
482 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
483
484 dst->states.enabled_mask &= ~disable_mask;
485 dst->states.dirty_mask &= dst->states.enabled_mask;
486 dst->states.enabled_mask |= new_mask;
487 dst->states.dirty_mask |= new_mask;
488 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
489
490 r600_sampler_states_dirty(rctx, &dst->states);
491
492 /* Seamless cubemap state. */
493 if (rctx->b.chip_class <= R700 &&
494 seamless_cube_map != -1 &&
495 seamless_cube_map != rctx->seamless_cube_map.enabled) {
496 /* change in TA_CNTL_AUX need a pipeline flush */
497 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
498 rctx->seamless_cube_map.enabled = seamless_cube_map;
499 r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
500 }
501 }
502
503 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
504 {
505 free(state);
506 }
507
508 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
509 {
510 struct r600_context *rctx = (struct r600_context *)ctx;
511 struct r600_blend_state *blend = (struct r600_blend_state*)state;
512
513 if (rctx->blend_state.cso == state) {
514 ctx->bind_blend_state(ctx, NULL);
515 }
516
517 r600_release_command_buffer(&blend->buffer);
518 r600_release_command_buffer(&blend->buffer_no_blend);
519 FREE(blend);
520 }
521
522 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
523 {
524 struct r600_context *rctx = (struct r600_context *)ctx;
525 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
526
527 if (rctx->dsa_state.cso == state) {
528 ctx->bind_depth_stencil_alpha_state(ctx, NULL);
529 }
530
531 r600_release_command_buffer(&dsa->buffer);
532 free(dsa);
533 }
534
535 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
536 {
537 struct r600_context *rctx = (struct r600_context *)ctx;
538
539 r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
540 }
541
542 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
543 {
544 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
545 r600_resource_reference(&shader->buffer, NULL);
546 FREE(shader);
547 }
548
549 void r600_vertex_buffers_dirty(struct r600_context *rctx)
550 {
551 if (rctx->vertex_buffer_state.dirty_mask) {
552 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
553 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
554 r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
555 }
556 }
557
558 static void r600_set_vertex_buffers(struct pipe_context *ctx,
559 unsigned start_slot, unsigned count,
560 const struct pipe_vertex_buffer *input)
561 {
562 struct r600_context *rctx = (struct r600_context *)ctx;
563 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
564 struct pipe_vertex_buffer *vb = state->vb + start_slot;
565 unsigned i;
566 uint32_t disable_mask = 0;
567 /* These are the new buffers set by this function. */
568 uint32_t new_buffer_mask = 0;
569
570 /* Set vertex buffers. */
571 if (input) {
572 for (i = 0; i < count; i++) {
573 if ((input[i].buffer.resource != vb[i].buffer.resource) ||
574 (vb[i].stride != input[i].stride) ||
575 (vb[i].buffer_offset != input[i].buffer_offset) ||
576 (vb[i].is_user_buffer != input[i].is_user_buffer)) {
577 if (input[i].buffer.resource) {
578 vb[i].stride = input[i].stride;
579 vb[i].buffer_offset = input[i].buffer_offset;
580 pipe_resource_reference(&vb[i].buffer.resource, input[i].buffer.resource);
581 new_buffer_mask |= 1 << i;
582 r600_context_add_resource_size(ctx, input[i].buffer.resource);
583 } else {
584 pipe_resource_reference(&vb[i].buffer.resource, NULL);
585 disable_mask |= 1 << i;
586 }
587 }
588 }
589 } else {
590 for (i = 0; i < count; i++) {
591 pipe_resource_reference(&vb[i].buffer.resource, NULL);
592 }
593 disable_mask = ((1ull << count) - 1);
594 }
595
596 disable_mask <<= start_slot;
597 new_buffer_mask <<= start_slot;
598
599 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
600 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
601 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
602 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
603
604 r600_vertex_buffers_dirty(rctx);
605 }
606
607 void r600_sampler_views_dirty(struct r600_context *rctx,
608 struct r600_samplerview_state *state)
609 {
610 if (state->dirty_mask) {
611 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
612 util_bitcount(state->dirty_mask);
613 r600_mark_atom_dirty(rctx, &state->atom);
614 }
615 }
616
617 static void r600_set_sampler_views(struct pipe_context *pipe,
618 enum pipe_shader_type shader,
619 unsigned start, unsigned count,
620 struct pipe_sampler_view **views)
621 {
622 struct r600_context *rctx = (struct r600_context *) pipe;
623 struct r600_textures_info *dst = &rctx->samplers[shader];
624 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
625 uint32_t dirty_sampler_states_mask = 0;
626 unsigned i;
627 /* This sets 1-bit for textures with index >= count. */
628 uint32_t disable_mask = ~((1ull << count) - 1);
629 /* These are the new textures set by this function. */
630 uint32_t new_mask = 0;
631
632 /* Set textures with index >= count to NULL. */
633 uint32_t remaining_mask;
634
635 assert(start == 0); /* XXX fix below */
636
637 if (!views) {
638 disable_mask = ~0u;
639 count = 0;
640 }
641
642 remaining_mask = dst->views.enabled_mask & disable_mask;
643
644 while (remaining_mask) {
645 i = u_bit_scan(&remaining_mask);
646 assert(dst->views.views[i]);
647
648 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
649 }
650
651 for (i = 0; i < count; i++) {
652 if (rviews[i] == dst->views.views[i]) {
653 continue;
654 }
655
656 if (rviews[i]) {
657 struct r600_texture *rtex =
658 (struct r600_texture*)rviews[i]->base.texture;
659 bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
660
661 if (!is_buffer && rtex->db_compatible) {
662 dst->views.compressed_depthtex_mask |= 1 << i;
663 } else {
664 dst->views.compressed_depthtex_mask &= ~(1 << i);
665 }
666
667 /* Track compressed colorbuffers. */
668 if (!is_buffer && rtex->cmask.size) {
669 dst->views.compressed_colortex_mask |= 1 << i;
670 } else {
671 dst->views.compressed_colortex_mask &= ~(1 << i);
672 }
673
674 /* Changing from array to non-arrays textures and vice versa requires
675 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
676 if (rctx->b.chip_class <= R700 &&
677 (dst->states.enabled_mask & (1 << i)) &&
678 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
679 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
680 dirty_sampler_states_mask |= 1 << i;
681 }
682
683 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
684 new_mask |= 1 << i;
685 r600_context_add_resource_size(pipe, views[i]->texture);
686 } else {
687 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
688 disable_mask |= 1 << i;
689 }
690 }
691
692 dst->views.enabled_mask &= ~disable_mask;
693 dst->views.dirty_mask &= dst->views.enabled_mask;
694 dst->views.enabled_mask |= new_mask;
695 dst->views.dirty_mask |= new_mask;
696 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
697 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
698 dst->views.dirty_buffer_constants = TRUE;
699 r600_sampler_views_dirty(rctx, &dst->views);
700
701 if (dirty_sampler_states_mask) {
702 dst->states.dirty_mask |= dirty_sampler_states_mask;
703 r600_sampler_states_dirty(rctx, &dst->states);
704 }
705 }
706
707 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
708 {
709 uint32_t mask = views->enabled_mask;
710
711 while (mask) {
712 unsigned i = u_bit_scan(&mask);
713 struct pipe_resource *res = views->views[i]->base.texture;
714
715 if (res && res->target != PIPE_BUFFER) {
716 struct r600_texture *rtex = (struct r600_texture *)res;
717
718 if (rtex->cmask.size) {
719 views->compressed_colortex_mask |= 1 << i;
720 } else {
721 views->compressed_colortex_mask &= ~(1 << i);
722 }
723 }
724 }
725 }
726
727 static int r600_get_hw_atomic_count(const struct pipe_context *ctx,
728 enum pipe_shader_type shader)
729 {
730 const struct r600_context *rctx = (struct r600_context *)ctx;
731 int value = 0;
732 switch (shader) {
733 case PIPE_SHADER_FRAGMENT:
734 case PIPE_SHADER_COMPUTE:
735 default:
736 break;
737 case PIPE_SHADER_VERTEX:
738 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
739 break;
740 case PIPE_SHADER_GEOMETRY:
741 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
742 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
743 break;
744 case PIPE_SHADER_TESS_EVAL:
745 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
746 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
747 (rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0);
748 break;
749 case PIPE_SHADER_TESS_CTRL:
750 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
751 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
752 (rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0) +
753 rctx->tes_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
754 break;
755 }
756 return value;
757 }
758
759 static void r600_update_compressed_colortex_mask_images(struct r600_image_state *images)
760 {
761 uint32_t mask = images->enabled_mask;
762
763 while (mask) {
764 unsigned i = u_bit_scan(&mask);
765 struct pipe_resource *res = images->views[i].base.resource;
766
767 if (res && res->target != PIPE_BUFFER) {
768 struct r600_texture *rtex = (struct r600_texture *)res;
769
770 if (rtex->cmask.size) {
771 images->compressed_colortex_mask |= 1 << i;
772 } else {
773 images->compressed_colortex_mask &= ~(1 << i);
774 }
775 }
776 }
777 }
778
779 /* Compute the key for the hw shader variant */
780 static inline void r600_shader_selector_key(const struct pipe_context *ctx,
781 const struct r600_pipe_shader_selector *sel,
782 union r600_shader_key *key)
783 {
784 const struct r600_context *rctx = (struct r600_context *)ctx;
785 memset(key, 0, sizeof(*key));
786
787 switch (sel->type) {
788 case PIPE_SHADER_VERTEX: {
789 key->vs.as_ls = (rctx->tes_shader != NULL);
790 if (!key->vs.as_ls)
791 key->vs.as_es = (rctx->gs_shader != NULL);
792
793 if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
794 key->vs.as_gs_a = true;
795 key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
796 }
797 key->vs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_VERTEX);
798 break;
799 }
800 case PIPE_SHADER_GEOMETRY:
801 key->gs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_GEOMETRY);
802 key->gs.tri_strip_adj_fix = rctx->gs_tri_strip_adj_fix;
803 break;
804 case PIPE_SHADER_FRAGMENT: {
805 if (rctx->ps_shader->info.images_declared)
806 key->ps.image_size_const_offset = util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.enabled_mask);
807 key->ps.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_FRAGMENT);
808 key->ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
809 key->ps.alpha_to_one = rctx->alpha_to_one &&
810 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
811 !rctx->framebuffer.cb0_is_integer;
812 key->ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
813 /* Dual-source blending only makes sense with nr_cbufs == 1. */
814 if (key->ps.nr_cbufs == 1 && rctx->dual_src_blend)
815 key->ps.nr_cbufs = 2;
816 break;
817 }
818 case PIPE_SHADER_TESS_EVAL:
819 key->tes.as_es = (rctx->gs_shader != NULL);
820 key->tes.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_EVAL);
821 break;
822 case PIPE_SHADER_TESS_CTRL:
823 key->tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
824 key->tcs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_CTRL);
825 break;
826 case PIPE_SHADER_COMPUTE:
827 break;
828 default:
829 assert(0);
830 }
831 }
832
833 /* Select the hw shader variant depending on the current state.
834 * (*dirty) is set to 1 if current variant was changed */
835 int r600_shader_select(struct pipe_context *ctx,
836 struct r600_pipe_shader_selector* sel,
837 bool *dirty)
838 {
839 union r600_shader_key key;
840 struct r600_pipe_shader * shader = NULL;
841 int r;
842
843 r600_shader_selector_key(ctx, sel, &key);
844
845 /* Check if we don't need to change anything.
846 * This path is also used for most shaders that don't need multiple
847 * variants, it will cost just a computation of the key and this
848 * test. */
849 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
850 return 0;
851 }
852
853 /* lookup if we have other variants in the list */
854 if (sel->num_shaders > 1) {
855 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
856
857 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
858 p = c;
859 c = c->next_variant;
860 }
861
862 if (c) {
863 p->next_variant = c->next_variant;
864 shader = c;
865 }
866 }
867
868 if (unlikely(!shader)) {
869 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
870 shader->selector = sel;
871
872 r = r600_pipe_shader_create(ctx, shader, key);
873 if (unlikely(r)) {
874 R600_ERR("Failed to build shader variant (type=%u) %d\n",
875 sel->type, r);
876 sel->current = NULL;
877 FREE(shader);
878 return r;
879 }
880
881 /* We don't know the value of nr_ps_max_color_exports until we built
882 * at least one variant, so we may need to recompute the key after
883 * building first variant. */
884 if (sel->type == PIPE_SHADER_FRAGMENT &&
885 sel->num_shaders == 0) {
886 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
887 r600_shader_selector_key(ctx, sel, &key);
888 }
889
890 memcpy(&shader->key, &key, sizeof(key));
891 sel->num_shaders++;
892 }
893
894 if (dirty)
895 *dirty = true;
896
897 shader->next_variant = sel->current;
898 sel->current = shader;
899
900 return 0;
901 }
902
903 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
904 const struct tgsi_token *tokens,
905 unsigned pipe_shader_type)
906 {
907 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
908
909 sel->type = pipe_shader_type;
910 sel->tokens = tgsi_dup_tokens(tokens);
911 tgsi_scan_shader(tokens, &sel->info);
912 return sel;
913 }
914
915 static void *r600_create_shader_state(struct pipe_context *ctx,
916 const struct pipe_shader_state *state,
917 unsigned pipe_shader_type)
918 {
919 int i;
920 struct r600_pipe_shader_selector *sel = r600_create_shader_state_tokens(ctx, state->tokens, pipe_shader_type);
921
922 sel->so = state->stream_output;
923
924 switch (pipe_shader_type) {
925 case PIPE_SHADER_GEOMETRY:
926 sel->gs_output_prim =
927 sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
928 sel->gs_max_out_vertices =
929 sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
930 sel->gs_num_invocations =
931 sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
932 break;
933 case PIPE_SHADER_VERTEX:
934 case PIPE_SHADER_TESS_CTRL:
935 sel->lds_patch_outputs_written_mask = 0;
936 sel->lds_outputs_written_mask = 0;
937
938 for (i = 0; i < sel->info.num_outputs; i++) {
939 unsigned name = sel->info.output_semantic_name[i];
940 unsigned index = sel->info.output_semantic_index[i];
941
942 switch (name) {
943 case TGSI_SEMANTIC_TESSINNER:
944 case TGSI_SEMANTIC_TESSOUTER:
945 case TGSI_SEMANTIC_PATCH:
946 sel->lds_patch_outputs_written_mask |=
947 1ull << r600_get_lds_unique_index(name, index);
948 break;
949 default:
950 sel->lds_outputs_written_mask |=
951 1ull << r600_get_lds_unique_index(name, index);
952 }
953 }
954 break;
955 default:
956 break;
957 }
958
959 return sel;
960 }
961
962 static void *r600_create_ps_state(struct pipe_context *ctx,
963 const struct pipe_shader_state *state)
964 {
965 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
966 }
967
968 static void *r600_create_vs_state(struct pipe_context *ctx,
969 const struct pipe_shader_state *state)
970 {
971 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
972 }
973
974 static void *r600_create_gs_state(struct pipe_context *ctx,
975 const struct pipe_shader_state *state)
976 {
977 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
978 }
979
980 static void *r600_create_tcs_state(struct pipe_context *ctx,
981 const struct pipe_shader_state *state)
982 {
983 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
984 }
985
986 static void *r600_create_tes_state(struct pipe_context *ctx,
987 const struct pipe_shader_state *state)
988 {
989 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
990 }
991
992 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
993 {
994 struct r600_context *rctx = (struct r600_context *)ctx;
995
996 if (!state)
997 state = rctx->dummy_pixel_shader;
998
999 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
1000 }
1001
1002 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
1003 {
1004 if (rctx->gs_shader)
1005 return &rctx->gs_shader->info;
1006 else if (rctx->tes_shader)
1007 return &rctx->tes_shader->info;
1008 else if (rctx->vs_shader)
1009 return &rctx->vs_shader->info;
1010 else
1011 return NULL;
1012 }
1013
1014 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
1015 {
1016 struct r600_context *rctx = (struct r600_context *)ctx;
1017
1018 if (!state || rctx->vs_shader == state)
1019 return;
1020
1021 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
1022 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1023 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
1024 }
1025
1026 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
1027 {
1028 struct r600_context *rctx = (struct r600_context *)ctx;
1029
1030 if (state == rctx->gs_shader)
1031 return;
1032
1033 rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
1034 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1035
1036 if (!state)
1037 return;
1038 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
1039 }
1040
1041 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
1042 {
1043 struct r600_context *rctx = (struct r600_context *)ctx;
1044
1045 rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
1046 }
1047
1048 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
1049 {
1050 struct r600_context *rctx = (struct r600_context *)ctx;
1051
1052 if (state == rctx->tes_shader)
1053 return;
1054
1055 rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
1056 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1057
1058 if (!state)
1059 return;
1060 rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
1061 }
1062
1063 void r600_delete_shader_selector(struct pipe_context *ctx,
1064 struct r600_pipe_shader_selector *sel)
1065 {
1066 struct r600_pipe_shader *p = sel->current, *c;
1067 while (p) {
1068 c = p->next_variant;
1069 r600_pipe_shader_destroy(ctx, p);
1070 free(p);
1071 p = c;
1072 }
1073
1074 free(sel->tokens);
1075 free(sel);
1076 }
1077
1078
1079 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
1080 {
1081 struct r600_context *rctx = (struct r600_context *)ctx;
1082 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1083
1084 if (rctx->ps_shader == sel) {
1085 rctx->ps_shader = NULL;
1086 }
1087
1088 r600_delete_shader_selector(ctx, sel);
1089 }
1090
1091 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
1092 {
1093 struct r600_context *rctx = (struct r600_context *)ctx;
1094 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1095
1096 if (rctx->vs_shader == sel) {
1097 rctx->vs_shader = NULL;
1098 }
1099
1100 r600_delete_shader_selector(ctx, sel);
1101 }
1102
1103
1104 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
1105 {
1106 struct r600_context *rctx = (struct r600_context *)ctx;
1107 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1108
1109 if (rctx->gs_shader == sel) {
1110 rctx->gs_shader = NULL;
1111 }
1112
1113 r600_delete_shader_selector(ctx, sel);
1114 }
1115
1116 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
1117 {
1118 struct r600_context *rctx = (struct r600_context *)ctx;
1119 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1120
1121 if (rctx->tcs_shader == sel) {
1122 rctx->tcs_shader = NULL;
1123 }
1124
1125 r600_delete_shader_selector(ctx, sel);
1126 }
1127
1128 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
1129 {
1130 struct r600_context *rctx = (struct r600_context *)ctx;
1131 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1132
1133 if (rctx->tes_shader == sel) {
1134 rctx->tes_shader = NULL;
1135 }
1136
1137 r600_delete_shader_selector(ctx, sel);
1138 }
1139
1140 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
1141 {
1142 if (state->dirty_mask) {
1143 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
1144 : util_bitcount(state->dirty_mask)*19;
1145 r600_mark_atom_dirty(rctx, &state->atom);
1146 }
1147 }
1148
1149 static void r600_set_constant_buffer(struct pipe_context *ctx,
1150 enum pipe_shader_type shader, uint index,
1151 const struct pipe_constant_buffer *input)
1152 {
1153 struct r600_context *rctx = (struct r600_context *)ctx;
1154 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
1155 struct pipe_constant_buffer *cb;
1156 const uint8_t *ptr;
1157
1158 /* Note that the state tracker can unbind constant buffers by
1159 * passing NULL here.
1160 */
1161 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
1162 state->enabled_mask &= ~(1 << index);
1163 state->dirty_mask &= ~(1 << index);
1164 pipe_resource_reference(&state->cb[index].buffer, NULL);
1165 return;
1166 }
1167
1168 cb = &state->cb[index];
1169 cb->buffer_size = input->buffer_size;
1170
1171 ptr = input->user_buffer;
1172
1173 if (ptr) {
1174 /* Upload the user buffer. */
1175 if (R600_BIG_ENDIAN) {
1176 uint32_t *tmpPtr;
1177 unsigned i, size = input->buffer_size;
1178
1179 if (!(tmpPtr = malloc(size))) {
1180 R600_ERR("Failed to allocate BE swap buffer.\n");
1181 return;
1182 }
1183
1184 for (i = 0; i < size / 4; ++i) {
1185 tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
1186 }
1187
1188 u_upload_data(ctx->stream_uploader, 0, size, 256,
1189 tmpPtr, &cb->buffer_offset, &cb->buffer);
1190 free(tmpPtr);
1191 } else {
1192 u_upload_data(ctx->stream_uploader, 0,
1193 input->buffer_size, 256, ptr,
1194 &cb->buffer_offset, &cb->buffer);
1195 }
1196 /* account it in gtt */
1197 rctx->b.gtt += input->buffer_size;
1198 } else {
1199 /* Setup the hw buffer. */
1200 cb->buffer_offset = input->buffer_offset;
1201 pipe_resource_reference(&cb->buffer, input->buffer);
1202 r600_context_add_resource_size(ctx, input->buffer);
1203 }
1204
1205 state->enabled_mask |= 1 << index;
1206 state->dirty_mask |= 1 << index;
1207 r600_constant_buffers_dirty(rctx, state);
1208 }
1209
1210 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1211 {
1212 struct r600_context *rctx = (struct r600_context*)pipe;
1213
1214 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1215 return;
1216
1217 rctx->sample_mask.sample_mask = sample_mask;
1218 r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
1219 }
1220
1221 void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only)
1222 {
1223 int sh, size;
1224 void *ptr;
1225 struct pipe_constant_buffer cb;
1226 int start, end;
1227
1228 start = compute_only ? PIPE_SHADER_COMPUTE : 0;
1229 end = compute_only ? PIPE_SHADER_TYPES : PIPE_SHADER_COMPUTE;
1230
1231 for (sh = start; sh < end; sh++) {
1232 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
1233 if (!info->vs_ucp_dirty &&
1234 !info->texture_const_dirty &&
1235 !info->ps_sample_pos_dirty &&
1236 !info->tcs_default_levels_dirty &&
1237 !info->cs_block_grid_size_dirty)
1238 continue;
1239
1240 ptr = info->constants;
1241 size = info->alloc_size;
1242 if (info->vs_ucp_dirty) {
1243 assert(sh == PIPE_SHADER_VERTEX);
1244 if (!size) {
1245 ptr = rctx->clip_state.state.ucp;
1246 size = R600_UCP_SIZE;
1247 } else {
1248 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1249 }
1250 info->vs_ucp_dirty = false;
1251 }
1252
1253 else if (info->ps_sample_pos_dirty) {
1254 assert(sh == PIPE_SHADER_FRAGMENT);
1255 if (!size) {
1256 ptr = rctx->sample_positions;
1257 size = R600_UCP_SIZE;
1258 } else {
1259 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1260 }
1261 info->ps_sample_pos_dirty = false;
1262 }
1263
1264 else if (info->cs_block_grid_size_dirty) {
1265 assert(sh == PIPE_SHADER_COMPUTE);
1266 if (!size) {
1267 ptr = rctx->cs_block_grid_sizes;
1268 size = R600_CS_BLOCK_GRID_SIZE;
1269 } else {
1270 memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1271 }
1272 info->cs_block_grid_size_dirty = false;
1273 }
1274
1275 else if (info->tcs_default_levels_dirty) {
1276 /*
1277 * We'd only really need this for default tcs shader.
1278 */
1279 assert(sh == PIPE_SHADER_TESS_CTRL);
1280 if (!size) {
1281 ptr = rctx->tess_state;
1282 size = R600_TCS_DEFAULT_LEVELS_SIZE;
1283 } else {
1284 memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1285 }
1286 info->tcs_default_levels_dirty = false;
1287 }
1288
1289 if (info->texture_const_dirty) {
1290 assert (ptr);
1291 assert (size);
1292 if (sh == PIPE_SHADER_VERTEX)
1293 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1294 if (sh == PIPE_SHADER_FRAGMENT)
1295 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1296 if (sh == PIPE_SHADER_COMPUTE)
1297 memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1298 if (sh == PIPE_SHADER_TESS_CTRL)
1299 memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1300 }
1301 info->texture_const_dirty = false;
1302
1303 cb.buffer = NULL;
1304 cb.user_buffer = ptr;
1305 cb.buffer_offset = 0;
1306 cb.buffer_size = size;
1307 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1308 pipe_resource_reference(&cb.buffer, NULL);
1309 }
1310 }
1311
1312 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
1313 unsigned array_size, uint32_t *base_offset)
1314 {
1315 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
1316 if (array_size + R600_UCP_SIZE > info->alloc_size) {
1317 info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
1318 info->alloc_size = array_size + R600_UCP_SIZE;
1319 }
1320 memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
1321 info->texture_const_dirty = true;
1322 *base_offset = R600_UCP_SIZE;
1323 return info->constants;
1324 }
1325 /*
1326 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1327 * doesn't require full swizzles it does need masking and setting alpha
1328 * to one, so we setup a set of 5 constants with the masks + alpha value
1329 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1330 * then OR the alpha with the value given here.
1331 * We use a 6th constant to store the txq buffer size in
1332 * we use 7th slot for number of cube layers in a cube map array.
1333 */
1334 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1335 {
1336 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1337 int bits;
1338 uint32_t array_size;
1339 int i, j;
1340 uint32_t *constants;
1341 uint32_t base_offset;
1342 if (!samplers->views.dirty_buffer_constants)
1343 return;
1344
1345 samplers->views.dirty_buffer_constants = FALSE;
1346
1347 bits = util_last_bit(samplers->views.enabled_mask);
1348 array_size = bits * 8 * sizeof(uint32_t);
1349
1350 constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
1351
1352 for (i = 0; i < bits; i++) {
1353 if (samplers->views.enabled_mask & (1 << i)) {
1354 int offset = (base_offset / 4) + i * 8;
1355 const struct util_format_description *desc;
1356 desc = util_format_description(samplers->views.views[i]->base.format);
1357
1358 for (j = 0; j < 4; j++)
1359 if (j < desc->nr_channels)
1360 constants[offset+j] = 0xffffffff;
1361 else
1362 constants[offset+j] = 0x0;
1363 if (desc->nr_channels < 4) {
1364 if (desc->channel[0].pure_integer)
1365 constants[offset+4] = 1;
1366 else
1367 constants[offset+4] = fui(1.0);
1368 } else
1369 constants[offset + 4] = 0;
1370
1371 constants[offset + 5] = samplers->views.views[i]->base.u.buf.size /
1372 util_format_get_blocksize(samplers->views.views[i]->base.format);
1373 constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1374 }
1375 }
1376
1377 }
1378
1379 /* On evergreen we store one value
1380 * 1. number of cube layers in a cube map array.
1381 */
1382 void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1383 {
1384 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1385 struct r600_image_state *images = NULL;
1386 int bits, sview_bits, img_bits;
1387 uint32_t array_size;
1388 int i;
1389 uint32_t *constants;
1390 uint32_t base_offset;
1391
1392 if (shader_type == PIPE_SHADER_FRAGMENT) {
1393 images = &rctx->fragment_images;
1394 } else if (shader_type == PIPE_SHADER_COMPUTE) {
1395 images = &rctx->compute_images;
1396 }
1397
1398 if (!samplers->views.dirty_buffer_constants &&
1399 !(images && images->dirty_buffer_constants))
1400 return;
1401
1402 if (images)
1403 images->dirty_buffer_constants = FALSE;
1404 samplers->views.dirty_buffer_constants = FALSE;
1405
1406 bits = sview_bits = util_last_bit(samplers->views.enabled_mask);
1407 if (images)
1408 bits += util_last_bit(images->enabled_mask);
1409 img_bits = bits;
1410
1411 array_size = bits * sizeof(uint32_t);
1412
1413 constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
1414 &base_offset);
1415
1416 for (i = 0; i < sview_bits; i++) {
1417 if (samplers->views.enabled_mask & (1 << i)) {
1418 uint32_t offset = (base_offset / 4) + i;
1419 constants[offset] = samplers->views.views[i]->base.texture->array_size / 6;
1420 }
1421 }
1422 if (images) {
1423 for (i = sview_bits; i < img_bits; i++) {
1424 int idx = i - sview_bits;
1425 if (images->enabled_mask & (1 << idx)) {
1426 uint32_t offset = (base_offset / 4) + i;
1427 constants[offset] = images->views[idx].base.resource->array_size / 6;
1428 }
1429 }
1430 }
1431 }
1432
1433 /* set sample xy locations as array of fragment shader constants */
1434 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1435 {
1436 struct pipe_context *ctx = &rctx->b.b;
1437
1438 assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
1439 assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
1440
1441 memset(rctx->sample_positions, 0, 4 * 4 * 16);
1442 for (unsigned i = 0; i < rctx->framebuffer.nr_samples; i++) {
1443 ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
1444 /* Also fill in center-zeroed positions used for interpolateAtSample */
1445 rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
1446 rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
1447 }
1448
1449 rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
1450 }
1451
1452 static void update_shader_atom(struct pipe_context *ctx,
1453 struct r600_shader_state *state,
1454 struct r600_pipe_shader *shader)
1455 {
1456 struct r600_context *rctx = (struct r600_context *)ctx;
1457
1458 state->shader = shader;
1459 if (shader) {
1460 state->atom.num_dw = shader->command_buffer.num_dw;
1461 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1462 } else {
1463 state->atom.num_dw = 0;
1464 }
1465 r600_mark_atom_dirty(rctx, &state->atom);
1466 }
1467
1468 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1469 {
1470 if (rctx->shader_stages.geom_enable != enable) {
1471 rctx->shader_stages.geom_enable = enable;
1472 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1473 }
1474
1475 if (rctx->gs_rings.enable != enable) {
1476 rctx->gs_rings.enable = enable;
1477 r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1478
1479 if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1480 unsigned size = 0x1C000;
1481 rctx->gs_rings.esgs_ring.buffer =
1482 pipe_buffer_create(rctx->b.b.screen, 0,
1483 PIPE_USAGE_DEFAULT, size);
1484 rctx->gs_rings.esgs_ring.buffer_size = size;
1485
1486 size = 0x4000000;
1487
1488 rctx->gs_rings.gsvs_ring.buffer =
1489 pipe_buffer_create(rctx->b.b.screen, 0,
1490 PIPE_USAGE_DEFAULT, size);
1491 rctx->gs_rings.gsvs_ring.buffer_size = size;
1492 }
1493
1494 if (enable) {
1495 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1496 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1497 if (rctx->tes_shader) {
1498 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1499 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1500 } else {
1501 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1502 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1503 }
1504 } else {
1505 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1506 R600_GS_RING_CONST_BUFFER, NULL);
1507 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1508 R600_GS_RING_CONST_BUFFER, NULL);
1509 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1510 R600_GS_RING_CONST_BUFFER, NULL);
1511 }
1512 }
1513 }
1514
1515 static void r600_update_clip_state(struct r600_context *rctx,
1516 struct r600_pipe_shader *current)
1517 {
1518 if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1519 current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1520 current->shader.cull_dist_write != rctx->clip_misc_state.cull_dist_write ||
1521 current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
1522 current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
1523 rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
1524 rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
1525 rctx->clip_misc_state.cull_dist_write = current->shader.cull_dist_write;
1526 rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
1527 rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
1528 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1529 }
1530 }
1531
1532 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
1533 {
1534 struct ureg_src const0, const1;
1535 struct ureg_dst tessouter, tessinner;
1536 struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
1537
1538 if (!ureg)
1539 return; /* if we get here, we're screwed */
1540
1541 assert(!rctx->fixed_func_tcs_shader);
1542
1543 ureg_DECL_constant2D(ureg, 0, 1, R600_BUFFER_INFO_CONST_BUFFER);
1544 const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 0),
1545 R600_BUFFER_INFO_CONST_BUFFER);
1546 const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 1),
1547 R600_BUFFER_INFO_CONST_BUFFER);
1548
1549 tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
1550 tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
1551
1552 ureg_MOV(ureg, tessouter, const0);
1553 ureg_MOV(ureg, tessinner, const1);
1554 ureg_END(ureg);
1555
1556 rctx->fixed_func_tcs_shader =
1557 ureg_create_shader_and_destroy(ureg, &rctx->b.b);
1558 }
1559
1560 void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only)
1561 {
1562 unsigned i;
1563 unsigned counter;
1564
1565 counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
1566 if (counter != rctx->b.last_compressed_colortex_counter) {
1567 rctx->b.last_compressed_colortex_counter = counter;
1568
1569 if (compute_only) {
1570 r600_update_compressed_colortex_mask(&rctx->samplers[PIPE_SHADER_COMPUTE].views);
1571 } else {
1572 for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
1573 r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
1574 }
1575 }
1576 if (!compute_only)
1577 r600_update_compressed_colortex_mask_images(&rctx->fragment_images);
1578 r600_update_compressed_colortex_mask_images(&rctx->compute_images);
1579 }
1580
1581 /* Decompress textures if needed. */
1582 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1583 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1584
1585 if (compute_only)
1586 if (i != PIPE_SHADER_COMPUTE)
1587 continue;
1588 if (views->compressed_depthtex_mask) {
1589 r600_decompress_depth_textures(rctx, views);
1590 }
1591 if (views->compressed_colortex_mask) {
1592 r600_decompress_color_textures(rctx, views);
1593 }
1594 }
1595
1596 {
1597 struct r600_image_state *istate;
1598
1599 if (!compute_only) {
1600 istate = &rctx->fragment_images;
1601 if (istate->compressed_depthtex_mask)
1602 r600_decompress_depth_images(rctx, istate);
1603 if (istate->compressed_colortex_mask)
1604 r600_decompress_color_images(rctx, istate);
1605 }
1606
1607 istate = &rctx->compute_images;
1608 if (istate->compressed_depthtex_mask)
1609 r600_decompress_depth_images(rctx, istate);
1610 if (istate->compressed_colortex_mask)
1611 r600_decompress_color_images(rctx, istate);
1612 }
1613 }
1614
1615 /* update MEM_SCRATCH buffers if needed */
1616 void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
1617 struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
1618 unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg)
1619 {
1620 unsigned num_ses = rctx->screen->b.info.max_se;
1621 unsigned num_pipes = rctx->screen->b.info.r600_max_quad_pipes;
1622 unsigned nthreads = 128;
1623
1624 unsigned itemsize = shader->scratch_space_needed * 4;
1625 unsigned size = align(itemsize * nthreads * num_pipes * num_ses * 4, 256);
1626
1627 if (scratch->dirty ||
1628 unlikely(shader->scratch_space_needed != scratch->item_size ||
1629 size > scratch->size)) {
1630 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
1631
1632 scratch->dirty = false;
1633
1634 if (size > scratch->size) {
1635 // Release prior one if any
1636 if (scratch->buffer) {
1637 pipe_resource_reference((struct pipe_resource**)&scratch->buffer, NULL);
1638 }
1639
1640 scratch->buffer = (struct r600_resource *)pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1641 PIPE_USAGE_DEFAULT, size);
1642 if (scratch->buffer) {
1643 scratch->size = size;
1644 }
1645 }
1646
1647 scratch->item_size = shader->scratch_space_needed;
1648
1649 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1650 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1651 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1652
1653 // multi-SE chips need programming per SE
1654 for (unsigned se = 0; se < num_ses; se++) {
1655 struct r600_resource *rbuffer = scratch->buffer;
1656 unsigned size_per_se = size / num_ses;
1657
1658 // Direct to particular SE
1659 if (num_ses > 1) {
1660 radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1661 S_0802C_INSTANCE_INDEX(0) |
1662 S_0802C_SE_INDEX(se) |
1663 S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1664 S_0802C_SE_BROADCAST_WRITES(0));
1665 }
1666
1667 radeon_set_config_reg(cs, ring_base_reg, (rbuffer->gpu_address + size_per_se * se) >> 8);
1668 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1669 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
1670 RADEON_USAGE_READWRITE,
1671 RADEON_PRIO_SCRATCH_BUFFER));
1672 radeon_set_context_reg(cs, item_size_reg, itemsize);
1673 radeon_set_config_reg(cs, ring_size_reg, size_per_se >> 8);
1674 }
1675
1676 // Restore broadcast mode
1677 if (num_ses > 1) {
1678 radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1679 S_0802C_INSTANCE_INDEX(0) |
1680 S_0802C_SE_INDEX(0) |
1681 S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1682 S_0802C_SE_BROADCAST_WRITES(1));
1683 }
1684
1685 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1686 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1687 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1688 }
1689 }
1690
1691 void r600_setup_scratch_buffers(struct r600_context *rctx) {
1692 static const struct {
1693 unsigned ring_base;
1694 unsigned item_size;
1695 unsigned ring_size;
1696 } regs[R600_NUM_HW_STAGES] = {
1697 [R600_HW_STAGE_PS] = { R_008C68_SQ_PSTMP_RING_BASE, R_0288BC_SQ_PSTMP_RING_ITEMSIZE, R_008C6C_SQ_PSTMP_RING_SIZE },
1698 [R600_HW_STAGE_VS] = { R_008C60_SQ_VSTMP_RING_BASE, R_0288B8_SQ_VSTMP_RING_ITEMSIZE, R_008C64_SQ_VSTMP_RING_SIZE },
1699 [R600_HW_STAGE_GS] = { R_008C58_SQ_GSTMP_RING_BASE, R_0288B4_SQ_GSTMP_RING_ITEMSIZE, R_008C5C_SQ_GSTMP_RING_SIZE },
1700 [R600_HW_STAGE_ES] = { R_008C50_SQ_ESTMP_RING_BASE, R_0288B0_SQ_ESTMP_RING_ITEMSIZE, R_008C54_SQ_ESTMP_RING_SIZE }
1701 };
1702
1703 for (unsigned i = 0; i < R600_NUM_HW_STAGES; i++) {
1704 struct r600_pipe_shader *stage = rctx->hw_shader_stages[i].shader;
1705
1706 if (stage && unlikely(stage->scratch_space_needed)) {
1707 r600_setup_scratch_area_for_shader(rctx, stage,
1708 &rctx->scratch_buffers[i], regs[i].ring_base, regs[i].item_size, regs[i].ring_size);
1709 }
1710 }
1711 }
1712
1713 #define SELECT_SHADER_OR_FAIL(x) do { \
1714 r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \
1715 if (unlikely(!rctx->x##_shader->current)) \
1716 return false; \
1717 } while(0)
1718
1719 #define UPDATE_SHADER(hw, sw) do { \
1720 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1721 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1722 } while(0)
1723
1724 #define UPDATE_SHADER_CLIP(hw, sw) do { \
1725 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1726 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1727 clip_so_current = rctx->sw##_shader->current; \
1728 } \
1729 } while(0)
1730
1731 #define UPDATE_SHADER_GS(hw, hw2, sw) do { \
1732 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1733 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1734 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1735 clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1736 } \
1737 } while(0)
1738
1739 #define SET_NULL_SHADER(hw) do { \
1740 if (rctx->hw_shader_stages[(hw)].shader) \
1741 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1742 } while (0)
1743
1744 static bool r600_update_derived_state(struct r600_context *rctx)
1745 {
1746 struct pipe_context * ctx = (struct pipe_context*)rctx;
1747 bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1748 bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
1749 bool blend_disable;
1750 bool need_buf_const;
1751 struct r600_pipe_shader *clip_so_current = NULL;
1752
1753 if (!rctx->blitter->running)
1754 r600_update_compressed_resource_state(rctx, false);
1755
1756 SELECT_SHADER_OR_FAIL(ps);
1757
1758 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1759
1760 update_gs_block_state(rctx, rctx->gs_shader != NULL);
1761
1762 if (rctx->gs_shader)
1763 SELECT_SHADER_OR_FAIL(gs);
1764
1765 /* Hull Shader */
1766 if (rctx->tcs_shader) {
1767 SELECT_SHADER_OR_FAIL(tcs);
1768
1769 UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
1770 } else if (rctx->tes_shader) {
1771 if (!rctx->fixed_func_tcs_shader) {
1772 r600_generate_fixed_func_tcs(rctx);
1773 if (!rctx->fixed_func_tcs_shader)
1774 return false;
1775
1776 }
1777 SELECT_SHADER_OR_FAIL(fixed_func_tcs);
1778
1779 UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
1780 } else
1781 SET_NULL_SHADER(EG_HW_STAGE_HS);
1782
1783 if (rctx->tes_shader) {
1784 SELECT_SHADER_OR_FAIL(tes);
1785 }
1786
1787 SELECT_SHADER_OR_FAIL(vs);
1788
1789 if (rctx->gs_shader) {
1790 if (!rctx->shader_stages.geom_enable) {
1791 rctx->shader_stages.geom_enable = true;
1792 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1793 }
1794
1795 /* gs_shader provides GS and VS (copy shader) */
1796 UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
1797
1798 /* vs_shader is used as ES */
1799
1800 if (rctx->tes_shader) {
1801 /* VS goes to LS, TES goes to ES */
1802 UPDATE_SHADER(R600_HW_STAGE_ES, tes);
1803 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1804 } else {
1805 /* vs_shader is used as ES */
1806 UPDATE_SHADER(R600_HW_STAGE_ES, vs);
1807 SET_NULL_SHADER(EG_HW_STAGE_LS);
1808 }
1809 } else {
1810 if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
1811 SET_NULL_SHADER(R600_HW_STAGE_GS);
1812 SET_NULL_SHADER(R600_HW_STAGE_ES);
1813 rctx->shader_stages.geom_enable = false;
1814 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1815 }
1816
1817 if (rctx->tes_shader) {
1818 /* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1819 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
1820 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1821 } else {
1822 SET_NULL_SHADER(EG_HW_STAGE_LS);
1823 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
1824 }
1825 }
1826
1827 /*
1828 * XXX: I believe there's some fatal flaw in the dirty state logic when
1829 * enabling/disabling tes.
1830 * VS/ES share all buffer/resource/sampler slots. If TES is enabled,
1831 * it will therefore overwrite the VS slots. If it now gets disabled,
1832 * the VS needs to rebind all buffer/resource/sampler slots - not only
1833 * has TES overwritten the corresponding slots, but when the VS was
1834 * operating as LS the things with correpsonding dirty bits got bound
1835 * to LS slots and won't reflect what is dirty as VS stage even if the
1836 * TES didn't overwrite it. The story for re-enabled TES is similar.
1837 * In any case, we're not allowed to submit any TES state when
1838 * TES is disabled (the state tracker may not do this but this looks
1839 * like an optimization to me, not something which can be relied on).
1840 */
1841
1842 /* Update clip misc state. */
1843 if (clip_so_current) {
1844 r600_update_clip_state(rctx, clip_so_current);
1845 rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
1846 }
1847
1848 if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
1849 rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1850 rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1851
1852 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs ||
1853 rctx->cb_misc_state.ps_color_export_mask != rctx->ps_shader->current->ps_color_export_mask) {
1854 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1855 rctx->cb_misc_state.ps_color_export_mask = rctx->ps_shader->current->ps_color_export_mask;
1856 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1857 }
1858
1859 if (rctx->b.chip_class <= R700) {
1860 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1861
1862 if (rctx->cb_misc_state.multiwrite != multiwrite) {
1863 rctx->cb_misc_state.multiwrite = multiwrite;
1864 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1865 }
1866 }
1867
1868 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1869 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1870 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1871
1872 if (rctx->b.chip_class >= EVERGREEN)
1873 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1874 else
1875 r600_update_ps_state(ctx, rctx->ps_shader->current);
1876 }
1877
1878 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1879 }
1880 UPDATE_SHADER(R600_HW_STAGE_PS, ps);
1881
1882 if (rctx->b.chip_class >= EVERGREEN) {
1883 evergreen_update_db_shader_control(rctx);
1884 } else {
1885 r600_update_db_shader_control(rctx);
1886 }
1887
1888 /* For each shader stage that needs to spill, set up buffer for MEM_SCRATCH */
1889 if (rctx->b.chip_class >= EVERGREEN) {
1890 evergreen_setup_scratch_buffers(rctx);
1891 } else {
1892 r600_setup_scratch_buffers(rctx);
1893 }
1894
1895 /* on R600 we stuff masks + txq info into one constant buffer */
1896 /* on evergreen we only need a txq info one */
1897 if (rctx->ps_shader) {
1898 need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1899 if (need_buf_const) {
1900 if (rctx->b.chip_class < EVERGREEN)
1901 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1902 else
1903 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1904 }
1905 }
1906
1907 if (rctx->vs_shader) {
1908 need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
1909 if (need_buf_const) {
1910 if (rctx->b.chip_class < EVERGREEN)
1911 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1912 else
1913 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1914 }
1915 }
1916
1917 if (rctx->gs_shader) {
1918 need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
1919 if (need_buf_const) {
1920 if (rctx->b.chip_class < EVERGREEN)
1921 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1922 else
1923 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1924 }
1925 }
1926
1927 if (rctx->tes_shader) {
1928 assert(rctx->b.chip_class >= EVERGREEN);
1929 need_buf_const = rctx->tes_shader->current->shader.uses_tex_buffers ||
1930 rctx->tes_shader->current->shader.has_txq_cube_array_z_comp;
1931 if (need_buf_const) {
1932 eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_EVAL);
1933 }
1934 if (rctx->tcs_shader) {
1935 need_buf_const = rctx->tcs_shader->current->shader.uses_tex_buffers ||
1936 rctx->tcs_shader->current->shader.has_txq_cube_array_z_comp;
1937 if (need_buf_const) {
1938 eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_CTRL);
1939 }
1940 }
1941 }
1942
1943 r600_update_driver_const_buffers(rctx, false);
1944
1945 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1946 if (!r600_adjust_gprs(rctx)) {
1947 /* discard rendering */
1948 return false;
1949 }
1950 }
1951
1952 if (rctx->b.chip_class == EVERGREEN) {
1953 if (!evergreen_adjust_gprs(rctx)) {
1954 /* discard rendering */
1955 return false;
1956 }
1957 }
1958
1959 blend_disable = (rctx->dual_src_blend &&
1960 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1961
1962 if (blend_disable != rctx->force_blend_disable) {
1963 rctx->force_blend_disable = blend_disable;
1964 r600_bind_blend_state_internal(rctx,
1965 rctx->blend_state.cso,
1966 blend_disable);
1967 }
1968
1969 return true;
1970 }
1971
1972 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1973 {
1974 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
1975 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1976
1977 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1978 state->pa_cl_clip_cntl |
1979 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
1980 S_028810_CLIP_DISABLE(state->clip_disable));
1981 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1982 state->pa_cl_vs_out_cntl |
1983 (state->clip_plane_enable & state->clip_dist_write) |
1984 (state->cull_dist_write << 8));
1985 /* reuse needs to be set off if we write oViewport */
1986 if (rctx->b.chip_class >= EVERGREEN)
1987 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
1988 S_028AB4_REUSE_OFF(state->vs_out_viewport));
1989 }
1990
1991 /* rast_prim is the primitive type after GS. */
1992 static inline void r600_emit_rasterizer_prim_state(struct r600_context *rctx)
1993 {
1994 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
1995 enum pipe_prim_type rast_prim = rctx->current_rast_prim;
1996
1997 /* Skip this if not rendering lines. */
1998 if (rast_prim != PIPE_PRIM_LINES &&
1999 rast_prim != PIPE_PRIM_LINE_LOOP &&
2000 rast_prim != PIPE_PRIM_LINE_STRIP &&
2001 rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
2002 rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
2003 return;
2004
2005 if (rast_prim == rctx->last_rast_prim)
2006 return;
2007
2008 /* For lines, reset the stipple pattern at each primitive. Otherwise,
2009 * reset the stipple pattern at each packet (line strips, line loops).
2010 */
2011 radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
2012 S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2) |
2013 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
2014 rctx->last_rast_prim = rast_prim;
2015 }
2016
2017 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
2018 {
2019 struct r600_context *rctx = (struct r600_context *)ctx;
2020 struct pipe_resource *indexbuf = info->has_user_indices ? NULL : info->index.resource;
2021 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2022 bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
2023 bool has_user_indices = info->has_user_indices;
2024 uint64_t mask;
2025 unsigned num_patches, dirty_tex_counter, index_offset = 0;
2026 unsigned index_size = info->index_size;
2027 int index_bias;
2028 struct r600_shader_atomic combined_atomics[8];
2029 uint8_t atomic_used_mask;
2030
2031 if (!info->indirect && !info->count && (index_size || !info->count_from_stream_output)) {
2032 return;
2033 }
2034
2035 if (unlikely(!rctx->vs_shader)) {
2036 assert(0);
2037 return;
2038 }
2039 if (unlikely(!rctx->ps_shader &&
2040 (!rctx->rasterizer || !rctx->rasterizer->rasterizer_discard))) {
2041 assert(0);
2042 return;
2043 }
2044
2045 /* make sure that the gfx ring is only one active */
2046 if (radeon_emitted(rctx->b.dma.cs, 0)) {
2047 rctx->b.dma.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2048 }
2049
2050 if (rctx->cmd_buf_is_compute) {
2051 rctx->b.gfx.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2052 rctx->cmd_buf_is_compute = false;
2053 }
2054
2055 /* Re-emit the framebuffer state if needed. */
2056 dirty_tex_counter = p_atomic_read(&rctx->b.screen->dirty_tex_counter);
2057 if (unlikely(dirty_tex_counter != rctx->b.last_dirty_tex_counter)) {
2058 rctx->b.last_dirty_tex_counter = dirty_tex_counter;
2059 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
2060 rctx->framebuffer.do_update_surf_dirtiness = true;
2061 }
2062
2063 if (rctx->gs_shader) {
2064 /* Determine whether the GS triangle strip adjacency fix should
2065 * be applied. Rotate every other triangle if
2066 * - triangle strips with adjacency are fed to the GS and
2067 * - primitive restart is disabled (the rotation doesn't help
2068 * when the restart occurs after an odd number of triangles).
2069 */
2070 bool gs_tri_strip_adj_fix =
2071 !rctx->tes_shader &&
2072 info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
2073 !info->primitive_restart;
2074 if (gs_tri_strip_adj_fix != rctx->gs_tri_strip_adj_fix)
2075 rctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
2076 }
2077 if (!r600_update_derived_state(rctx)) {
2078 /* useless to render because current rendering command
2079 * can't be achieved
2080 */
2081 return;
2082 }
2083
2084 rctx->current_rast_prim = (rctx->gs_shader)? rctx->gs_shader->gs_output_prim
2085 : (rctx->tes_shader)? rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]
2086 : info->mode;
2087
2088 if (rctx->b.chip_class >= EVERGREEN)
2089 evergreen_emit_atomic_buffer_setup(rctx, NULL, combined_atomics, &atomic_used_mask);
2090
2091 if (index_size) {
2092 index_offset += info->start * index_size;
2093
2094 /* Translate 8-bit indices to 16-bit. */
2095 if (unlikely(index_size == 1)) {
2096 struct pipe_resource *out_buffer = NULL;
2097 unsigned out_offset;
2098 void *ptr;
2099 unsigned start, count;
2100
2101 if (likely(!info->indirect)) {
2102 start = 0;
2103 count = info->count;
2104 }
2105 else {
2106 /* Have to get start/count from indirect buffer, slow path ahead... */
2107 struct r600_resource *indirect_resource = (struct r600_resource *)info->indirect->buffer;
2108 unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
2109 PIPE_TRANSFER_READ);
2110 if (data) {
2111 data += info->indirect->offset / sizeof(unsigned);
2112 start = data[2] * index_size;
2113 count = data[0];
2114 }
2115 else {
2116 start = 0;
2117 count = 0;
2118 }
2119 }
2120
2121 u_upload_alloc(ctx->stream_uploader, start, count * 2,
2122 256, &out_offset, &out_buffer, &ptr);
2123 if (unlikely(!ptr))
2124 return;
2125
2126 util_shorten_ubyte_elts_to_userptr(
2127 &rctx->b.b, info, 0, 0, index_offset, count, ptr);
2128
2129 indexbuf = out_buffer;
2130 index_offset = out_offset;
2131 index_size = 2;
2132 has_user_indices = false;
2133 }
2134
2135 /* Upload the index buffer.
2136 * The upload is skipped for small index counts on little-endian machines
2137 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
2138 * Indirect draws never use immediate indices.
2139 * Note: Instanced rendering in combination with immediate indices hangs. */
2140 if (has_user_indices && (R600_BIG_ENDIAN || info->indirect ||
2141 info->instance_count > 1 ||
2142 info->count*index_size > 20)) {
2143 indexbuf = NULL;
2144 u_upload_data(ctx->stream_uploader, 0,
2145 info->count * index_size, 256,
2146 info->index.user, &index_offset, &indexbuf);
2147 has_user_indices = false;
2148 }
2149 index_bias = info->index_bias;
2150 } else {
2151 index_bias = info->start;
2152 }
2153
2154 /* Set the index offset and primitive restart. */
2155 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info->primitive_restart ||
2156 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info->restart_index ||
2157 rctx->vgt_state.vgt_indx_offset != index_bias ||
2158 (rctx->vgt_state.last_draw_was_indirect && !info->indirect)) {
2159 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info->primitive_restart;
2160 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info->restart_index;
2161 rctx->vgt_state.vgt_indx_offset = index_bias;
2162 r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
2163 }
2164
2165 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
2166 if (rctx->b.chip_class == R600) {
2167 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
2168 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
2169 }
2170
2171 if (rctx->b.chip_class >= EVERGREEN)
2172 evergreen_setup_tess_constants(rctx, info, &num_patches);
2173
2174 /* Emit states. */
2175 r600_need_cs_space(rctx, has_user_indices ? 5 : 0, TRUE);
2176 r600_flush_emit(rctx);
2177
2178 mask = rctx->dirty_atoms;
2179 while (mask != 0) {
2180 r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
2181 }
2182
2183 if (rctx->b.chip_class == CAYMAN) {
2184 /* Copied from radeonsi. */
2185 unsigned primgroup_size = 128; /* recommended without a GS */
2186 bool ia_switch_on_eop = false;
2187 bool partial_vs_wave = false;
2188
2189 if (rctx->gs_shader)
2190 primgroup_size = 64; /* recommended with a GS */
2191
2192 if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
2193 (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
2194 ia_switch_on_eop = true;
2195 }
2196
2197 if (r600_get_strmout_en(&rctx->b))
2198 partial_vs_wave = true;
2199
2200 radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
2201 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
2202 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
2203 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
2204 }
2205
2206 if (rctx->b.chip_class >= EVERGREEN) {
2207 uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, info,
2208 num_patches);
2209
2210 evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
2211 evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
2212 }
2213
2214 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
2215 * even though it should have no effect on those. */
2216 if (rctx->b.chip_class == R600 && rctx->rasterizer) {
2217 unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
2218 unsigned prim = info->mode;
2219
2220 if (rctx->gs_shader) {
2221 prim = rctx->gs_shader->gs_output_prim;
2222 }
2223 prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
2224
2225 if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
2226 prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
2227 info->mode == R600_PRIM_RECTANGLE_LIST) {
2228 su_sc_mode_cntl &= C_028814_CULL_FRONT;
2229 }
2230 radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
2231 }
2232
2233 /* Update start instance. */
2234 if (!info->indirect && rctx->last_start_instance != info->start_instance) {
2235 radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
2236 rctx->last_start_instance = info->start_instance;
2237 }
2238
2239 /* Update the primitive type. */
2240 if (rctx->last_primitive_type != info->mode) {
2241 r600_emit_rasterizer_prim_state(rctx);
2242 radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
2243 r600_conv_pipe_prim(info->mode));
2244
2245 rctx->last_primitive_type = info->mode;
2246 }
2247
2248 /* Draw packets. */
2249 if (likely(!info->indirect)) {
2250 radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
2251 radeon_emit(cs, info->instance_count);
2252 } else {
2253 uint64_t va = r600_resource(info->indirect->buffer)->gpu_address;
2254 assert(rctx->b.chip_class >= EVERGREEN);
2255
2256 // Invalidate so non-indirect draw calls reset this state
2257 rctx->vgt_state.last_draw_was_indirect = true;
2258 rctx->last_start_instance = -1;
2259
2260 radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
2261 radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
2262 radeon_emit(cs, va);
2263 radeon_emit(cs, (va >> 32UL) & 0xFF);
2264
2265 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2266 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2267 (struct r600_resource*)info->indirect->buffer,
2268 RADEON_USAGE_READ,
2269 RADEON_PRIO_DRAW_INDIRECT));
2270 }
2271
2272 if (index_size) {
2273 radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
2274 radeon_emit(cs, index_size == 4 ?
2275 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
2276 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
2277
2278 if (has_user_indices) {
2279 unsigned size_bytes = info->count*index_size;
2280 unsigned size_dw = align(size_bytes, 4) / 4;
2281 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
2282 radeon_emit(cs, info->count);
2283 radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
2284 radeon_emit_array(cs, info->index.user, size_dw);
2285 } else {
2286 uint64_t va = r600_resource(indexbuf)->gpu_address + index_offset;
2287
2288 if (likely(!info->indirect)) {
2289 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
2290 radeon_emit(cs, va);
2291 radeon_emit(cs, (va >> 32UL) & 0xFF);
2292 radeon_emit(cs, info->count);
2293 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2294 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2295 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2296 (struct r600_resource*)indexbuf,
2297 RADEON_USAGE_READ,
2298 RADEON_PRIO_INDEX_BUFFER));
2299 }
2300 else {
2301 uint32_t max_size = (indexbuf->width0 - index_offset) / index_size;
2302
2303 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
2304 radeon_emit(cs, va);
2305 radeon_emit(cs, (va >> 32UL) & 0xFF);
2306
2307 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2308 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2309 (struct r600_resource*)indexbuf,
2310 RADEON_USAGE_READ,
2311 RADEON_PRIO_INDEX_BUFFER));
2312
2313 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
2314 radeon_emit(cs, max_size);
2315
2316 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
2317 radeon_emit(cs, info->indirect->offset);
2318 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2319 }
2320 }
2321 } else {
2322 if (unlikely(info->count_from_stream_output)) {
2323 struct r600_so_target *t = (struct r600_so_target*)info->count_from_stream_output;
2324 uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
2325
2326 radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
2327
2328 radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
2329 radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
2330 radeon_emit(cs, va & 0xFFFFFFFFUL); /* src address lo */
2331 radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
2332 radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
2333 radeon_emit(cs, 0); /* unused */
2334
2335 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2336 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2337 t->buf_filled_size, RADEON_USAGE_READ,
2338 RADEON_PRIO_SO_FILLED_SIZE));
2339 }
2340
2341 if (likely(!info->indirect)) {
2342 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
2343 radeon_emit(cs, info->count);
2344 }
2345 else {
2346 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
2347 radeon_emit(cs, info->indirect->offset);
2348 }
2349 radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
2350 (info->count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0));
2351 }
2352
2353 /* SMX returns CONTEXT_DONE too early workaround */
2354 if (rctx->b.family == CHIP_R600 ||
2355 rctx->b.family == CHIP_RV610 ||
2356 rctx->b.family == CHIP_RV630 ||
2357 rctx->b.family == CHIP_RV635) {
2358 /* if we have gs shader or streamout
2359 we need to do a wait idle after every draw */
2360 if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
2361 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
2362 }
2363 }
2364
2365 /* ES ring rolling over at EOP - workaround */
2366 if (rctx->b.chip_class == R600) {
2367 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
2368 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
2369 }
2370
2371
2372 if (rctx->b.chip_class >= EVERGREEN)
2373 evergreen_emit_atomic_buffer_save(rctx, false, combined_atomics, &atomic_used_mask);
2374
2375 if (rctx->trace_buf)
2376 eg_trace_emit(rctx);
2377
2378 if (rctx->framebuffer.do_update_surf_dirtiness) {
2379 /* Set the depth buffer as dirty. */
2380 if (rctx->framebuffer.state.zsbuf) {
2381 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
2382 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
2383
2384 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2385
2386 if (rtex->surface.has_stencil)
2387 rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2388 }
2389 if (rctx->framebuffer.compressed_cb_mask) {
2390 struct pipe_surface *surf;
2391 struct r600_texture *rtex;
2392 unsigned mask = rctx->framebuffer.compressed_cb_mask;
2393
2394 do {
2395 unsigned i = u_bit_scan(&mask);
2396 surf = rctx->framebuffer.state.cbufs[i];
2397 rtex = (struct r600_texture*)surf->texture;
2398
2399 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2400
2401 } while (mask);
2402 }
2403 rctx->framebuffer.do_update_surf_dirtiness = false;
2404 }
2405
2406 if (index_size && indexbuf != info->index.resource)
2407 pipe_resource_reference(&indexbuf, NULL);
2408 rctx->b.num_draw_calls++;
2409 }
2410
2411 uint32_t r600_translate_stencil_op(int s_op)
2412 {
2413 switch (s_op) {
2414 case PIPE_STENCIL_OP_KEEP:
2415 return V_028800_STENCIL_KEEP;
2416 case PIPE_STENCIL_OP_ZERO:
2417 return V_028800_STENCIL_ZERO;
2418 case PIPE_STENCIL_OP_REPLACE:
2419 return V_028800_STENCIL_REPLACE;
2420 case PIPE_STENCIL_OP_INCR:
2421 return V_028800_STENCIL_INCR;
2422 case PIPE_STENCIL_OP_DECR:
2423 return V_028800_STENCIL_DECR;
2424 case PIPE_STENCIL_OP_INCR_WRAP:
2425 return V_028800_STENCIL_INCR_WRAP;
2426 case PIPE_STENCIL_OP_DECR_WRAP:
2427 return V_028800_STENCIL_DECR_WRAP;
2428 case PIPE_STENCIL_OP_INVERT:
2429 return V_028800_STENCIL_INVERT;
2430 default:
2431 R600_ERR("Unknown stencil op %d", s_op);
2432 assert(0);
2433 break;
2434 }
2435 return 0;
2436 }
2437
2438 uint32_t r600_translate_fill(uint32_t func)
2439 {
2440 switch(func) {
2441 case PIPE_POLYGON_MODE_FILL:
2442 return 2;
2443 case PIPE_POLYGON_MODE_LINE:
2444 return 1;
2445 case PIPE_POLYGON_MODE_POINT:
2446 return 0;
2447 default:
2448 assert(0);
2449 return 0;
2450 }
2451 }
2452
2453 unsigned r600_tex_wrap(unsigned wrap)
2454 {
2455 switch (wrap) {
2456 default:
2457 case PIPE_TEX_WRAP_REPEAT:
2458 return V_03C000_SQ_TEX_WRAP;
2459 case PIPE_TEX_WRAP_CLAMP:
2460 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
2461 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2462 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
2463 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2464 return V_03C000_SQ_TEX_CLAMP_BORDER;
2465 case PIPE_TEX_WRAP_MIRROR_REPEAT:
2466 return V_03C000_SQ_TEX_MIRROR;
2467 case PIPE_TEX_WRAP_MIRROR_CLAMP:
2468 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2469 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2470 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2471 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2472 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
2473 }
2474 }
2475
2476 unsigned r600_tex_mipfilter(unsigned filter)
2477 {
2478 switch (filter) {
2479 case PIPE_TEX_MIPFILTER_NEAREST:
2480 return V_03C000_SQ_TEX_Z_FILTER_POINT;
2481 case PIPE_TEX_MIPFILTER_LINEAR:
2482 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
2483 default:
2484 case PIPE_TEX_MIPFILTER_NONE:
2485 return V_03C000_SQ_TEX_Z_FILTER_NONE;
2486 }
2487 }
2488
2489 unsigned r600_tex_compare(unsigned compare)
2490 {
2491 switch (compare) {
2492 default:
2493 case PIPE_FUNC_NEVER:
2494 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
2495 case PIPE_FUNC_LESS:
2496 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
2497 case PIPE_FUNC_EQUAL:
2498 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
2499 case PIPE_FUNC_LEQUAL:
2500 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2501 case PIPE_FUNC_GREATER:
2502 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
2503 case PIPE_FUNC_NOTEQUAL:
2504 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2505 case PIPE_FUNC_GEQUAL:
2506 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2507 case PIPE_FUNC_ALWAYS:
2508 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2509 }
2510 }
2511
2512 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
2513 {
2514 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
2515 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
2516 (linear_filter &&
2517 (wrap == PIPE_TEX_WRAP_CLAMP ||
2518 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
2519 }
2520
2521 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
2522 {
2523 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
2524 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
2525
2526 return (state->border_color.ui[0] || state->border_color.ui[1] ||
2527 state->border_color.ui[2] || state->border_color.ui[3]) &&
2528 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
2529 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
2530 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
2531 }
2532
2533 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
2534 {
2535
2536 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2537 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
2538
2539 if (!shader)
2540 return;
2541
2542 r600_emit_command_buffer(cs, &shader->command_buffer);
2543 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2544 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
2545 RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY));
2546 }
2547
2548 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
2549 const unsigned char *swizzle_view,
2550 boolean vtx)
2551 {
2552 unsigned i;
2553 unsigned char swizzle[4];
2554 unsigned result = 0;
2555 const uint32_t tex_swizzle_shift[4] = {
2556 16, 19, 22, 25,
2557 };
2558 const uint32_t vtx_swizzle_shift[4] = {
2559 3, 6, 9, 12,
2560 };
2561 const uint32_t swizzle_bit[4] = {
2562 0, 1, 2, 3,
2563 };
2564 const uint32_t *swizzle_shift = tex_swizzle_shift;
2565
2566 if (vtx)
2567 swizzle_shift = vtx_swizzle_shift;
2568
2569 if (swizzle_view) {
2570 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
2571 } else {
2572 memcpy(swizzle, swizzle_format, 4);
2573 }
2574
2575 /* Get swizzle. */
2576 for (i = 0; i < 4; i++) {
2577 switch (swizzle[i]) {
2578 case PIPE_SWIZZLE_Y:
2579 result |= swizzle_bit[1] << swizzle_shift[i];
2580 break;
2581 case PIPE_SWIZZLE_Z:
2582 result |= swizzle_bit[2] << swizzle_shift[i];
2583 break;
2584 case PIPE_SWIZZLE_W:
2585 result |= swizzle_bit[3] << swizzle_shift[i];
2586 break;
2587 case PIPE_SWIZZLE_0:
2588 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
2589 break;
2590 case PIPE_SWIZZLE_1:
2591 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
2592 break;
2593 default: /* PIPE_SWIZZLE_X */
2594 result |= swizzle_bit[0] << swizzle_shift[i];
2595 }
2596 }
2597 return result;
2598 }
2599
2600 /* texture format translate */
2601 uint32_t r600_translate_texformat(struct pipe_screen *screen,
2602 enum pipe_format format,
2603 const unsigned char *swizzle_view,
2604 uint32_t *word4_p, uint32_t *yuv_format_p,
2605 bool do_endian_swap)
2606 {
2607 struct r600_screen *rscreen = (struct r600_screen *)screen;
2608 uint32_t result = 0, word4 = 0, yuv_format = 0;
2609 const struct util_format_description *desc;
2610 boolean uniform = TRUE;
2611 bool is_srgb_valid = FALSE;
2612 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2613 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2614 const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
2615 const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
2616 const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
2617
2618 int i;
2619 const uint32_t sign_bit[4] = {
2620 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
2621 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
2622 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
2623 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
2624 };
2625
2626 /* Need to replace the specified texture formats in case of big-endian.
2627 * These formats are formats that have channels with number of bits
2628 * not divisible by 8.
2629 * Mesa conversion functions don't swap bits for those formats, and because
2630 * we transmit this over a serial bus to the GPU (PCIe), the
2631 * bit-endianess is important!!!
2632 * In case we have an "opposite" format, just use that for the swizzling
2633 * information. If we don't have such an "opposite" format, we need
2634 * to use a fixed swizzle info instead (see below)
2635 */
2636 if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
2637 format = PIPE_FORMAT_A4R4_UNORM;
2638
2639 desc = util_format_description(format);
2640 if (!desc)
2641 goto out_unknown;
2642
2643 /* Depth and stencil swizzling is handled separately. */
2644 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
2645 /* Need to check for specific texture formats that don't have
2646 * an "opposite" format we can use. For those formats, we directly
2647 * specify the swizzling, which is the LE swizzling as defined in
2648 * u_format.csv
2649 */
2650 if (do_endian_swap) {
2651 if (format == PIPE_FORMAT_L4A4_UNORM)
2652 word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);
2653 else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
2654 word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);
2655 else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
2656 word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);
2657 else
2658 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2659 } else {
2660 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2661 }
2662 }
2663
2664 /* Colorspace (return non-RGB formats directly). */
2665 switch (desc->colorspace) {
2666 /* Depth stencil formats */
2667 case UTIL_FORMAT_COLORSPACE_ZS:
2668 switch (format) {
2669 /* Depth sampler formats. */
2670 case PIPE_FORMAT_Z16_UNORM:
2671 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2672 result = FMT_16;
2673 goto out_word4;
2674 case PIPE_FORMAT_Z24X8_UNORM:
2675 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
2676 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2677 result = FMT_8_24;
2678 goto out_word4;
2679 case PIPE_FORMAT_X8Z24_UNORM:
2680 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2681 if (rscreen->b.chip_class < EVERGREEN)
2682 goto out_unknown;
2683 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2684 result = FMT_24_8;
2685 goto out_word4;
2686 case PIPE_FORMAT_Z32_FLOAT:
2687 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2688 result = FMT_32_FLOAT;
2689 goto out_word4;
2690 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2691 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2692 result = FMT_X24_8_32_FLOAT;
2693 goto out_word4;
2694 /* Stencil sampler formats. */
2695 case PIPE_FORMAT_S8_UINT:
2696 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2697 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2698 result = FMT_8;
2699 goto out_word4;
2700 case PIPE_FORMAT_X24S8_UINT:
2701 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2702 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2703 result = FMT_8_24;
2704 goto out_word4;
2705 case PIPE_FORMAT_S8X24_UINT:
2706 if (rscreen->b.chip_class < EVERGREEN)
2707 goto out_unknown;
2708 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2709 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2710 result = FMT_24_8;
2711 goto out_word4;
2712 case PIPE_FORMAT_X32_S8X24_UINT:
2713 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2714 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2715 result = FMT_X24_8_32_FLOAT;
2716 goto out_word4;
2717 default:
2718 goto out_unknown;
2719 }
2720
2721 case UTIL_FORMAT_COLORSPACE_YUV:
2722 yuv_format |= (1 << 30);
2723 switch (format) {
2724 case PIPE_FORMAT_UYVY:
2725 case PIPE_FORMAT_YUYV:
2726 default:
2727 break;
2728 }
2729 goto out_unknown; /* XXX */
2730
2731 case UTIL_FORMAT_COLORSPACE_SRGB:
2732 word4 |= S_038010_FORCE_DEGAMMA(1);
2733 break;
2734
2735 default:
2736 break;
2737 }
2738
2739 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
2740 switch (format) {
2741 case PIPE_FORMAT_RGTC1_SNORM:
2742 case PIPE_FORMAT_LATC1_SNORM:
2743 word4 |= sign_bit[0];
2744 case PIPE_FORMAT_RGTC1_UNORM:
2745 case PIPE_FORMAT_LATC1_UNORM:
2746 result = FMT_BC4;
2747 goto out_word4;
2748 case PIPE_FORMAT_RGTC2_SNORM:
2749 case PIPE_FORMAT_LATC2_SNORM:
2750 word4 |= sign_bit[0] | sign_bit[1];
2751 case PIPE_FORMAT_RGTC2_UNORM:
2752 case PIPE_FORMAT_LATC2_UNORM:
2753 result = FMT_BC5;
2754 goto out_word4;
2755 default:
2756 goto out_unknown;
2757 }
2758 }
2759
2760 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2761 switch (format) {
2762 case PIPE_FORMAT_DXT1_RGB:
2763 case PIPE_FORMAT_DXT1_RGBA:
2764 case PIPE_FORMAT_DXT1_SRGB:
2765 case PIPE_FORMAT_DXT1_SRGBA:
2766 result = FMT_BC1;
2767 is_srgb_valid = TRUE;
2768 goto out_word4;
2769 case PIPE_FORMAT_DXT3_RGBA:
2770 case PIPE_FORMAT_DXT3_SRGBA:
2771 result = FMT_BC2;
2772 is_srgb_valid = TRUE;
2773 goto out_word4;
2774 case PIPE_FORMAT_DXT5_RGBA:
2775 case PIPE_FORMAT_DXT5_SRGBA:
2776 result = FMT_BC3;
2777 is_srgb_valid = TRUE;
2778 goto out_word4;
2779 default:
2780 goto out_unknown;
2781 }
2782 }
2783
2784 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2785 if (rscreen->b.chip_class < EVERGREEN)
2786 goto out_unknown;
2787
2788 switch (format) {
2789 case PIPE_FORMAT_BPTC_RGBA_UNORM:
2790 case PIPE_FORMAT_BPTC_SRGBA:
2791 result = FMT_BC7;
2792 is_srgb_valid = TRUE;
2793 goto out_word4;
2794 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2795 word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2796 /* fall through */
2797 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2798 result = FMT_BC6;
2799 goto out_word4;
2800 default:
2801 goto out_unknown;
2802 }
2803 }
2804
2805 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2806 switch (format) {
2807 case PIPE_FORMAT_R8G8_B8G8_UNORM:
2808 case PIPE_FORMAT_G8R8_B8R8_UNORM:
2809 result = FMT_GB_GR;
2810 goto out_word4;
2811 case PIPE_FORMAT_G8R8_G8B8_UNORM:
2812 case PIPE_FORMAT_R8G8_R8B8_UNORM:
2813 result = FMT_BG_RG;
2814 goto out_word4;
2815 default:
2816 goto out_unknown;
2817 }
2818 }
2819
2820 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2821 result = FMT_5_9_9_9_SHAREDEXP;
2822 goto out_word4;
2823 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2824 result = FMT_10_11_11_FLOAT;
2825 goto out_word4;
2826 }
2827
2828
2829 for (i = 0; i < desc->nr_channels; i++) {
2830 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2831 word4 |= sign_bit[i];
2832 }
2833 }
2834
2835 /* R8G8Bx_SNORM - XXX CxV8U8 */
2836
2837 /* See whether the components are of the same size. */
2838 for (i = 1; i < desc->nr_channels; i++) {
2839 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2840 }
2841
2842 /* Non-uniform formats. */
2843 if (!uniform) {
2844 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2845 desc->channel[0].pure_integer)
2846 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2847 switch(desc->nr_channels) {
2848 case 3:
2849 if (desc->channel[0].size == 5 &&
2850 desc->channel[1].size == 6 &&
2851 desc->channel[2].size == 5) {
2852 result = FMT_5_6_5;
2853 goto out_word4;
2854 }
2855 goto out_unknown;
2856 case 4:
2857 if (desc->channel[0].size == 5 &&
2858 desc->channel[1].size == 5 &&
2859 desc->channel[2].size == 5 &&
2860 desc->channel[3].size == 1) {
2861 result = FMT_1_5_5_5;
2862 goto out_word4;
2863 }
2864 if (desc->channel[0].size == 10 &&
2865 desc->channel[1].size == 10 &&
2866 desc->channel[2].size == 10 &&
2867 desc->channel[3].size == 2) {
2868 result = FMT_2_10_10_10;
2869 goto out_word4;
2870 }
2871 goto out_unknown;
2872 }
2873 goto out_unknown;
2874 }
2875
2876 /* Find the first non-VOID channel. */
2877 for (i = 0; i < 4; i++) {
2878 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2879 break;
2880 }
2881 }
2882
2883 if (i == 4)
2884 goto out_unknown;
2885
2886 /* uniform formats */
2887 switch (desc->channel[i].type) {
2888 case UTIL_FORMAT_TYPE_UNSIGNED:
2889 case UTIL_FORMAT_TYPE_SIGNED:
2890 #if 0
2891 if (!desc->channel[i].normalized &&
2892 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2893 goto out_unknown;
2894 }
2895 #endif
2896 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2897 desc->channel[i].pure_integer)
2898 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2899
2900 switch (desc->channel[i].size) {
2901 case 4:
2902 switch (desc->nr_channels) {
2903 case 2:
2904 result = FMT_4_4;
2905 goto out_word4;
2906 case 4:
2907 result = FMT_4_4_4_4;
2908 goto out_word4;
2909 }
2910 goto out_unknown;
2911 case 8:
2912 switch (desc->nr_channels) {
2913 case 1:
2914 result = FMT_8;
2915 goto out_word4;
2916 case 2:
2917 result = FMT_8_8;
2918 goto out_word4;
2919 case 4:
2920 result = FMT_8_8_8_8;
2921 is_srgb_valid = TRUE;
2922 goto out_word4;
2923 }
2924 goto out_unknown;
2925 case 16:
2926 switch (desc->nr_channels) {
2927 case 1:
2928 result = FMT_16;
2929 goto out_word4;
2930 case 2:
2931 result = FMT_16_16;
2932 goto out_word4;
2933 case 4:
2934 result = FMT_16_16_16_16;
2935 goto out_word4;
2936 }
2937 goto out_unknown;
2938 case 32:
2939 switch (desc->nr_channels) {
2940 case 1:
2941 result = FMT_32;
2942 goto out_word4;
2943 case 2:
2944 result = FMT_32_32;
2945 goto out_word4;
2946 case 4:
2947 result = FMT_32_32_32_32;
2948 goto out_word4;
2949 }
2950 }
2951 goto out_unknown;
2952
2953 case UTIL_FORMAT_TYPE_FLOAT:
2954 switch (desc->channel[i].size) {
2955 case 16:
2956 switch (desc->nr_channels) {
2957 case 1:
2958 result = FMT_16_FLOAT;
2959 goto out_word4;
2960 case 2:
2961 result = FMT_16_16_FLOAT;
2962 goto out_word4;
2963 case 4:
2964 result = FMT_16_16_16_16_FLOAT;
2965 goto out_word4;
2966 }
2967 goto out_unknown;
2968 case 32:
2969 switch (desc->nr_channels) {
2970 case 1:
2971 result = FMT_32_FLOAT;
2972 goto out_word4;
2973 case 2:
2974 result = FMT_32_32_FLOAT;
2975 goto out_word4;
2976 case 4:
2977 result = FMT_32_32_32_32_FLOAT;
2978 goto out_word4;
2979 }
2980 }
2981 goto out_unknown;
2982 }
2983
2984 out_word4:
2985
2986 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
2987 return ~0;
2988 if (word4_p)
2989 *word4_p = word4;
2990 if (yuv_format_p)
2991 *yuv_format_p = yuv_format;
2992 return result;
2993 out_unknown:
2994 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2995 return ~0;
2996 }
2997
2998 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
2999 bool do_endian_swap)
3000 {
3001 const struct util_format_description *desc = util_format_description(format);
3002 int channel = util_format_get_first_non_void_channel(format);
3003 bool is_float;
3004 if (!desc)
3005 return ~0U;
3006
3007 #define HAS_SIZE(x,y,z,w) \
3008 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
3009 desc->channel[2].size == (z) && desc->channel[3].size == (w))
3010
3011 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
3012 return V_0280A0_COLOR_10_11_11_FLOAT;
3013
3014 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
3015 channel == -1)
3016 return ~0U;
3017
3018 is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
3019
3020 switch (desc->nr_channels) {
3021 case 1:
3022 switch (desc->channel[0].size) {
3023 case 8:
3024 return V_0280A0_COLOR_8;
3025 case 16:
3026 if (is_float)
3027 return V_0280A0_COLOR_16_FLOAT;
3028 else
3029 return V_0280A0_COLOR_16;
3030 case 32:
3031 if (is_float)
3032 return V_0280A0_COLOR_32_FLOAT;
3033 else
3034 return V_0280A0_COLOR_32;
3035 }
3036 break;
3037 case 2:
3038 if (desc->channel[0].size == desc->channel[1].size) {
3039 switch (desc->channel[0].size) {
3040 case 4:
3041 if (chip <= R700)
3042 return V_0280A0_COLOR_4_4;
3043 else
3044 return ~0U; /* removed on Evergreen */
3045 case 8:
3046 return V_0280A0_COLOR_8_8;
3047 case 16:
3048 if (is_float)
3049 return V_0280A0_COLOR_16_16_FLOAT;
3050 else
3051 return V_0280A0_COLOR_16_16;
3052 case 32:
3053 if (is_float)
3054 return V_0280A0_COLOR_32_32_FLOAT;
3055 else
3056 return V_0280A0_COLOR_32_32;
3057 }
3058 } else if (HAS_SIZE(8,24,0,0)) {
3059 return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
3060 } else if (HAS_SIZE(24,8,0,0)) {
3061 return V_0280A0_COLOR_8_24;
3062 }
3063 break;
3064 case 3:
3065 if (HAS_SIZE(5,6,5,0)) {
3066 return V_0280A0_COLOR_5_6_5;
3067 } else if (HAS_SIZE(32,8,24,0)) {
3068 return V_0280A0_COLOR_X24_8_32_FLOAT;
3069 }
3070 break;
3071 case 4:
3072 if (desc->channel[0].size == desc->channel[1].size &&
3073 desc->channel[0].size == desc->channel[2].size &&
3074 desc->channel[0].size == desc->channel[3].size) {
3075 switch (desc->channel[0].size) {
3076 case 4:
3077 return V_0280A0_COLOR_4_4_4_4;
3078 case 8:
3079 return V_0280A0_COLOR_8_8_8_8;
3080 case 16:
3081 if (is_float)
3082 return V_0280A0_COLOR_16_16_16_16_FLOAT;
3083 else
3084 return V_0280A0_COLOR_16_16_16_16;
3085 case 32:
3086 if (is_float)
3087 return V_0280A0_COLOR_32_32_32_32_FLOAT;
3088 else
3089 return V_0280A0_COLOR_32_32_32_32;
3090 }
3091 } else if (HAS_SIZE(5,5,5,1)) {
3092 return V_0280A0_COLOR_1_5_5_5;
3093 } else if (HAS_SIZE(10,10,10,2)) {
3094 return V_0280A0_COLOR_2_10_10_10;
3095 }
3096 break;
3097 }
3098 return ~0U;
3099 }
3100
3101 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
3102 {
3103 if (R600_BIG_ENDIAN) {
3104 switch(colorformat) {
3105 /* 8-bit buffers. */
3106 case V_0280A0_COLOR_4_4:
3107 case V_0280A0_COLOR_8:
3108 return ENDIAN_NONE;
3109
3110 /* 16-bit buffers. */
3111 case V_0280A0_COLOR_8_8:
3112 /*
3113 * No need to do endian swaps on array formats,
3114 * as mesa<-->pipe formats conversion take into account
3115 * the endianess
3116 */
3117 return ENDIAN_NONE;
3118
3119 case V_0280A0_COLOR_5_6_5:
3120 case V_0280A0_COLOR_1_5_5_5:
3121 case V_0280A0_COLOR_4_4_4_4:
3122 case V_0280A0_COLOR_16:
3123 return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
3124
3125 /* 32-bit buffers. */
3126 case V_0280A0_COLOR_8_8_8_8:
3127 /*
3128 * No need to do endian swaps on array formats,
3129 * as mesa<-->pipe formats conversion take into account
3130 * the endianess
3131 */
3132 return ENDIAN_NONE;
3133
3134 case V_0280A0_COLOR_2_10_10_10:
3135 case V_0280A0_COLOR_8_24:
3136 case V_0280A0_COLOR_24_8:
3137 case V_0280A0_COLOR_32_FLOAT:
3138 return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
3139
3140 case V_0280A0_COLOR_16_16_FLOAT:
3141 case V_0280A0_COLOR_16_16:
3142 return ENDIAN_8IN16;
3143
3144 /* 64-bit buffers. */
3145 case V_0280A0_COLOR_16_16_16_16:
3146 case V_0280A0_COLOR_16_16_16_16_FLOAT:
3147 return ENDIAN_8IN16;
3148
3149 case V_0280A0_COLOR_32_32_FLOAT:
3150 case V_0280A0_COLOR_32_32:
3151 case V_0280A0_COLOR_X24_8_32_FLOAT:
3152 return ENDIAN_8IN32;
3153
3154 /* 128-bit buffers. */
3155 case V_0280A0_COLOR_32_32_32_32_FLOAT:
3156 case V_0280A0_COLOR_32_32_32_32:
3157 return ENDIAN_8IN32;
3158 default:
3159 return ENDIAN_NONE; /* Unsupported. */
3160 }
3161 } else {
3162 return ENDIAN_NONE;
3163 }
3164 }
3165
3166 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
3167 {
3168 struct r600_context *rctx = (struct r600_context*)ctx;
3169 struct r600_resource *rbuffer = r600_resource(buf);
3170 unsigned i, shader, mask;
3171 struct r600_pipe_sampler_view *view;
3172
3173 /* Reallocate the buffer in the same pipe_resource. */
3174 r600_alloc_resource(&rctx->screen->b, rbuffer);
3175
3176 /* We changed the buffer, now we need to bind it where the old one was bound. */
3177 /* Vertex buffers. */
3178 mask = rctx->vertex_buffer_state.enabled_mask;
3179 while (mask) {
3180 i = u_bit_scan(&mask);
3181 if (rctx->vertex_buffer_state.vb[i].buffer.resource == &rbuffer->b.b) {
3182 rctx->vertex_buffer_state.dirty_mask |= 1 << i;
3183 r600_vertex_buffers_dirty(rctx);
3184 }
3185 }
3186 /* Streamout buffers. */
3187 for (i = 0; i < rctx->b.streamout.num_targets; i++) {
3188 if (rctx->b.streamout.targets[i] &&
3189 rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
3190 if (rctx->b.streamout.begin_emitted) {
3191 r600_emit_streamout_end(&rctx->b);
3192 }
3193 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
3194 r600_streamout_buffers_dirty(&rctx->b);
3195 }
3196 }
3197
3198 /* Constant buffers. */
3199 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3200 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
3201 bool found = false;
3202 uint32_t mask = state->enabled_mask;
3203
3204 while (mask) {
3205 unsigned i = u_bit_scan(&mask);
3206 if (state->cb[i].buffer == &rbuffer->b.b) {
3207 found = true;
3208 state->dirty_mask |= 1 << i;
3209 }
3210 }
3211 if (found) {
3212 r600_constant_buffers_dirty(rctx, state);
3213 }
3214 }
3215
3216 /* Texture buffer objects - update the virtual addresses in descriptors. */
3217 LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
3218 if (view->base.texture == &rbuffer->b.b) {
3219 uint64_t offset = view->base.u.buf.offset;
3220 uint64_t va = rbuffer->gpu_address + offset;
3221
3222 view->tex_resource_words[0] = va;
3223 view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
3224 view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
3225 }
3226 }
3227 /* Texture buffer objects - make bindings dirty if needed. */
3228 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3229 struct r600_samplerview_state *state = &rctx->samplers[shader].views;
3230 bool found = false;
3231 uint32_t mask = state->enabled_mask;
3232
3233 while (mask) {
3234 unsigned i = u_bit_scan(&mask);
3235 if (state->views[i]->base.texture == &rbuffer->b.b) {
3236 found = true;
3237 state->dirty_mask |= 1 << i;
3238 }
3239 }
3240 if (found) {
3241 r600_sampler_views_dirty(rctx, state);
3242 }
3243 }
3244
3245 /* SSBOs */
3246 struct r600_image_state *istate = &rctx->fragment_buffers;
3247 {
3248 uint32_t mask = istate->enabled_mask;
3249 bool found = false;
3250 while (mask) {
3251 unsigned i = u_bit_scan(&mask);
3252 if (istate->views[i].base.resource == &rbuffer->b.b) {
3253 found = true;
3254 istate->dirty_mask |= 1 << i;
3255 }
3256 }
3257 if (found) {
3258 r600_mark_atom_dirty(rctx, &istate->atom);
3259 }
3260 }
3261
3262 }
3263
3264 static void r600_set_active_query_state(struct pipe_context *ctx, boolean enable)
3265 {
3266 struct r600_context *rctx = (struct r600_context*)ctx;
3267
3268 /* Pipeline stat & streamout queries. */
3269 if (enable) {
3270 rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
3271 rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
3272 } else {
3273 rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
3274 rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
3275 }
3276
3277 /* Occlusion queries. */
3278 if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
3279 rctx->db_misc_state.occlusion_queries_disabled = !enable;
3280 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
3281 }
3282 }
3283
3284 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3285 bool include_draw_vbo)
3286 {
3287 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo);
3288 }
3289
3290 /* keep this at the end of this file, please */
3291 void r600_init_common_state_functions(struct r600_context *rctx)
3292 {
3293 rctx->b.b.create_fs_state = r600_create_ps_state;
3294 rctx->b.b.create_vs_state = r600_create_vs_state;
3295 rctx->b.b.create_gs_state = r600_create_gs_state;
3296 rctx->b.b.create_tcs_state = r600_create_tcs_state;
3297 rctx->b.b.create_tes_state = r600_create_tes_state;
3298 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
3299 rctx->b.b.bind_blend_state = r600_bind_blend_state;
3300 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
3301 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
3302 rctx->b.b.bind_fs_state = r600_bind_ps_state;
3303 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
3304 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
3305 rctx->b.b.bind_vs_state = r600_bind_vs_state;
3306 rctx->b.b.bind_gs_state = r600_bind_gs_state;
3307 rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
3308 rctx->b.b.bind_tes_state = r600_bind_tes_state;
3309 rctx->b.b.delete_blend_state = r600_delete_blend_state;
3310 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
3311 rctx->b.b.delete_fs_state = r600_delete_ps_state;
3312 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
3313 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
3314 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
3315 rctx->b.b.delete_vs_state = r600_delete_vs_state;
3316 rctx->b.b.delete_gs_state = r600_delete_gs_state;
3317 rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
3318 rctx->b.b.delete_tes_state = r600_delete_tes_state;
3319 rctx->b.b.set_blend_color = r600_set_blend_color;
3320 rctx->b.b.set_clip_state = r600_set_clip_state;
3321 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
3322 rctx->b.b.set_sample_mask = r600_set_sample_mask;
3323 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
3324 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
3325 rctx->b.b.set_sampler_views = r600_set_sampler_views;
3326 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
3327 rctx->b.b.memory_barrier = r600_memory_barrier;
3328 rctx->b.b.texture_barrier = r600_texture_barrier;
3329 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
3330 rctx->b.b.set_active_query_state = r600_set_active_query_state;
3331
3332 rctx->b.b.draw_vbo = r600_draw_vbo;
3333 rctx->b.invalidate_buffer = r600_invalidate_buffer;
3334 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
3335 }