2 * Copyright 2010 Red Hat Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
27 #include "r600_formats.h"
28 #include "r600_shader.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "tgsi/tgsi_ureg.h"
40 void r600_init_command_buffer(struct r600_command_buffer
*cb
, unsigned num_dw
)
43 cb
->buf
= CALLOC(1, 4 * num_dw
);
44 cb
->max_num_dw
= num_dw
;
47 void r600_release_command_buffer(struct r600_command_buffer
*cb
)
52 void r600_add_atom(struct r600_context
*rctx
,
53 struct r600_atom
*atom
,
56 assert(id
< R600_NUM_ATOMS
);
57 assert(rctx
->atoms
[id
] == NULL
);
58 rctx
->atoms
[id
] = atom
;
62 void r600_init_atom(struct r600_context
*rctx
,
63 struct r600_atom
*atom
,
65 void (*emit
)(struct r600_context
*ctx
, struct r600_atom
*state
),
68 atom
->emit
= (void*)emit
;
69 atom
->num_dw
= num_dw
;
70 r600_add_atom(rctx
, atom
, id
);
73 void r600_emit_cso_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
75 r600_emit_command_buffer(rctx
->b
.gfx
.cs
, ((struct r600_cso_state
*)atom
)->cb
);
78 void r600_emit_alphatest_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
80 struct radeon_cmdbuf
*cs
= rctx
->b
.gfx
.cs
;
81 struct r600_alphatest_state
*a
= (struct r600_alphatest_state
*)atom
;
82 unsigned alpha_ref
= a
->sx_alpha_ref
;
84 if (rctx
->b
.chip_class
>= EVERGREEN
&& a
->cb0_export_16bpc
) {
88 radeon_set_context_reg(cs
, R_028410_SX_ALPHA_TEST_CONTROL
,
89 a
->sx_alpha_test_control
|
90 S_028410_ALPHA_TEST_BYPASS(a
->bypass
));
91 radeon_set_context_reg(cs
, R_028438_SX_ALPHA_REF
, alpha_ref
);
94 static void r600_memory_barrier(struct pipe_context
*ctx
, unsigned flags
)
96 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
97 if (flags
& PIPE_BARRIER_CONSTANT_BUFFER
)
98 rctx
->b
.flags
|= R600_CONTEXT_INV_CONST_CACHE
;
100 if (flags
& (PIPE_BARRIER_VERTEX_BUFFER
|
101 PIPE_BARRIER_SHADER_BUFFER
|
102 PIPE_BARRIER_TEXTURE
|
104 PIPE_BARRIER_STREAMOUT_BUFFER
|
105 PIPE_BARRIER_GLOBAL_BUFFER
)) {
106 rctx
->b
.flags
|= R600_CONTEXT_INV_VERTEX_CACHE
|
107 R600_CONTEXT_INV_TEX_CACHE
;
110 if (flags
& (PIPE_BARRIER_FRAMEBUFFER
|
112 rctx
->b
.flags
|= R600_CONTEXT_FLUSH_AND_INV
;
114 rctx
->b
.flags
|= R600_CONTEXT_WAIT_3D_IDLE
;
117 static void r600_texture_barrier(struct pipe_context
*ctx
, unsigned flags
)
119 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
121 rctx
->b
.flags
|= R600_CONTEXT_INV_TEX_CACHE
|
122 R600_CONTEXT_FLUSH_AND_INV_CB
|
123 R600_CONTEXT_FLUSH_AND_INV
|
124 R600_CONTEXT_WAIT_3D_IDLE
;
125 rctx
->framebuffer
.do_update_surf_dirtiness
= true;
128 static unsigned r600_conv_pipe_prim(unsigned prim
)
130 static const unsigned prim_conv
[] = {
131 [PIPE_PRIM_POINTS
] = V_008958_DI_PT_POINTLIST
,
132 [PIPE_PRIM_LINES
] = V_008958_DI_PT_LINELIST
,
133 [PIPE_PRIM_LINE_LOOP
] = V_008958_DI_PT_LINELOOP
,
134 [PIPE_PRIM_LINE_STRIP
] = V_008958_DI_PT_LINESTRIP
,
135 [PIPE_PRIM_TRIANGLES
] = V_008958_DI_PT_TRILIST
,
136 [PIPE_PRIM_TRIANGLE_STRIP
] = V_008958_DI_PT_TRISTRIP
,
137 [PIPE_PRIM_TRIANGLE_FAN
] = V_008958_DI_PT_TRIFAN
,
138 [PIPE_PRIM_QUADS
] = V_008958_DI_PT_QUADLIST
,
139 [PIPE_PRIM_QUAD_STRIP
] = V_008958_DI_PT_QUADSTRIP
,
140 [PIPE_PRIM_POLYGON
] = V_008958_DI_PT_POLYGON
,
141 [PIPE_PRIM_LINES_ADJACENCY
] = V_008958_DI_PT_LINELIST_ADJ
,
142 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_008958_DI_PT_LINESTRIP_ADJ
,
143 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_008958_DI_PT_TRILIST_ADJ
,
144 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_008958_DI_PT_TRISTRIP_ADJ
,
145 [PIPE_PRIM_PATCHES
] = V_008958_DI_PT_PATCH
,
146 [R600_PRIM_RECTANGLE_LIST
] = V_008958_DI_PT_RECTLIST
148 assert(prim
< ARRAY_SIZE(prim_conv
));
149 return prim_conv
[prim
];
152 unsigned r600_conv_prim_to_gs_out(unsigned mode
)
154 static const int prim_conv
[] = {
155 [PIPE_PRIM_POINTS
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
156 [PIPE_PRIM_LINES
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
157 [PIPE_PRIM_LINE_LOOP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
158 [PIPE_PRIM_LINE_STRIP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
159 [PIPE_PRIM_TRIANGLES
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
160 [PIPE_PRIM_TRIANGLE_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
161 [PIPE_PRIM_TRIANGLE_FAN
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
162 [PIPE_PRIM_QUADS
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
163 [PIPE_PRIM_QUAD_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
164 [PIPE_PRIM_POLYGON
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
165 [PIPE_PRIM_LINES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
166 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
167 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
168 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
169 [PIPE_PRIM_PATCHES
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
170 [R600_PRIM_RECTANGLE_LIST
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
172 assert(mode
< ARRAY_SIZE(prim_conv
));
174 return prim_conv
[mode
];
177 /* common state between evergreen and r600 */
179 static void r600_bind_blend_state_internal(struct r600_context
*rctx
,
180 struct r600_blend_state
*blend
, bool blend_disable
)
182 unsigned color_control
;
183 bool update_cb
= false;
185 rctx
->alpha_to_one
= blend
->alpha_to_one
;
186 rctx
->dual_src_blend
= blend
->dual_src_blend
;
188 if (!blend_disable
) {
189 r600_set_cso_state_with_cb(rctx
, &rctx
->blend_state
, blend
, &blend
->buffer
);
190 color_control
= blend
->cb_color_control
;
192 /* Blending is disabled. */
193 r600_set_cso_state_with_cb(rctx
, &rctx
->blend_state
, blend
, &blend
->buffer_no_blend
);
194 color_control
= blend
->cb_color_control_no_blend
;
197 /* Update derived states. */
198 if (rctx
->cb_misc_state
.blend_colormask
!= blend
->cb_target_mask
) {
199 rctx
->cb_misc_state
.blend_colormask
= blend
->cb_target_mask
;
202 if (rctx
->b
.chip_class
<= R700
&&
203 rctx
->cb_misc_state
.cb_color_control
!= color_control
) {
204 rctx
->cb_misc_state
.cb_color_control
= color_control
;
207 if (rctx
->cb_misc_state
.dual_src_blend
!= blend
->dual_src_blend
) {
208 rctx
->cb_misc_state
.dual_src_blend
= blend
->dual_src_blend
;
212 r600_mark_atom_dirty(rctx
, &rctx
->cb_misc_state
.atom
);
214 if (rctx
->framebuffer
.dual_src_blend
!= blend
->dual_src_blend
) {
215 rctx
->framebuffer
.dual_src_blend
= blend
->dual_src_blend
;
216 r600_mark_atom_dirty(rctx
, &rctx
->framebuffer
.atom
);
220 static void r600_bind_blend_state(struct pipe_context
*ctx
, void *state
)
222 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
223 struct r600_blend_state
*blend
= (struct r600_blend_state
*)state
;
226 r600_set_cso_state_with_cb(rctx
, &rctx
->blend_state
, NULL
, NULL
);
230 r600_bind_blend_state_internal(rctx
, blend
, rctx
->force_blend_disable
);
233 static void r600_set_blend_color(struct pipe_context
*ctx
,
234 const struct pipe_blend_color
*state
)
236 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
238 rctx
->blend_color
.state
= *state
;
239 r600_mark_atom_dirty(rctx
, &rctx
->blend_color
.atom
);
242 void r600_emit_blend_color(struct r600_context
*rctx
, struct r600_atom
*atom
)
244 struct radeon_cmdbuf
*cs
= rctx
->b
.gfx
.cs
;
245 struct pipe_blend_color
*state
= &rctx
->blend_color
.state
;
247 radeon_set_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
248 radeon_emit(cs
, fui(state
->color
[0])); /* R_028414_CB_BLEND_RED */
249 radeon_emit(cs
, fui(state
->color
[1])); /* R_028418_CB_BLEND_GREEN */
250 radeon_emit(cs
, fui(state
->color
[2])); /* R_02841C_CB_BLEND_BLUE */
251 radeon_emit(cs
, fui(state
->color
[3])); /* R_028420_CB_BLEND_ALPHA */
254 void r600_emit_vgt_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
256 struct radeon_cmdbuf
*cs
= rctx
->b
.gfx
.cs
;
257 struct r600_vgt_state
*a
= (struct r600_vgt_state
*)atom
;
259 radeon_set_context_reg(cs
, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN
, a
->vgt_multi_prim_ib_reset_en
);
260 radeon_set_context_reg_seq(cs
, R_028408_VGT_INDX_OFFSET
, 2);
261 radeon_emit(cs
, a
->vgt_indx_offset
); /* R_028408_VGT_INDX_OFFSET */
262 radeon_emit(cs
, a
->vgt_multi_prim_ib_reset_indx
); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
263 if (a
->last_draw_was_indirect
) {
264 a
->last_draw_was_indirect
= false;
265 radeon_set_ctl_const(cs
, R_03CFF0_SQ_VTX_BASE_VTX_LOC
, 0);
269 static void r600_set_clip_state(struct pipe_context
*ctx
,
270 const struct pipe_clip_state
*state
)
272 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
274 rctx
->clip_state
.state
= *state
;
275 r600_mark_atom_dirty(rctx
, &rctx
->clip_state
.atom
);
276 rctx
->driver_consts
[PIPE_SHADER_VERTEX
].vs_ucp_dirty
= true;
279 static void r600_set_stencil_ref(struct pipe_context
*ctx
,
280 const struct r600_stencil_ref
*state
)
282 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
284 rctx
->stencil_ref
.state
= *state
;
285 r600_mark_atom_dirty(rctx
, &rctx
->stencil_ref
.atom
);
288 void r600_emit_stencil_ref(struct r600_context
*rctx
, struct r600_atom
*atom
)
290 struct radeon_cmdbuf
*cs
= rctx
->b
.gfx
.cs
;
291 struct r600_stencil_ref_state
*a
= (struct r600_stencil_ref_state
*)atom
;
293 radeon_set_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
294 radeon_emit(cs
, /* R_028430_DB_STENCILREFMASK */
295 S_028430_STENCILREF(a
->state
.ref_value
[0]) |
296 S_028430_STENCILMASK(a
->state
.valuemask
[0]) |
297 S_028430_STENCILWRITEMASK(a
->state
.writemask
[0]));
298 radeon_emit(cs
, /* R_028434_DB_STENCILREFMASK_BF */
299 S_028434_STENCILREF_BF(a
->state
.ref_value
[1]) |
300 S_028434_STENCILMASK_BF(a
->state
.valuemask
[1]) |
301 S_028434_STENCILWRITEMASK_BF(a
->state
.writemask
[1]));
304 static void r600_set_pipe_stencil_ref(struct pipe_context
*ctx
,
305 const struct pipe_stencil_ref
*state
)
307 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
308 struct r600_dsa_state
*dsa
= (struct r600_dsa_state
*)rctx
->dsa_state
.cso
;
309 struct r600_stencil_ref ref
;
311 rctx
->stencil_ref
.pipe_state
= *state
;
316 ref
.ref_value
[0] = state
->ref_value
[0];
317 ref
.ref_value
[1] = state
->ref_value
[1];
318 ref
.valuemask
[0] = dsa
->valuemask
[0];
319 ref
.valuemask
[1] = dsa
->valuemask
[1];
320 ref
.writemask
[0] = dsa
->writemask
[0];
321 ref
.writemask
[1] = dsa
->writemask
[1];
323 r600_set_stencil_ref(ctx
, &ref
);
326 static void r600_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
328 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
329 struct r600_dsa_state
*dsa
= state
;
330 struct r600_stencil_ref ref
;
333 r600_set_cso_state_with_cb(rctx
, &rctx
->dsa_state
, NULL
, NULL
);
337 r600_set_cso_state_with_cb(rctx
, &rctx
->dsa_state
, dsa
, &dsa
->buffer
);
339 ref
.ref_value
[0] = rctx
->stencil_ref
.pipe_state
.ref_value
[0];
340 ref
.ref_value
[1] = rctx
->stencil_ref
.pipe_state
.ref_value
[1];
341 ref
.valuemask
[0] = dsa
->valuemask
[0];
342 ref
.valuemask
[1] = dsa
->valuemask
[1];
343 ref
.writemask
[0] = dsa
->writemask
[0];
344 ref
.writemask
[1] = dsa
->writemask
[1];
345 if (rctx
->zwritemask
!= dsa
->zwritemask
) {
346 rctx
->zwritemask
= dsa
->zwritemask
;
347 if (rctx
->b
.chip_class
>= EVERGREEN
) {
348 /* work around some issue when not writing to zbuffer
349 * we are having lockup on evergreen so do not enable
350 * hyperz when not writing zbuffer
352 r600_mark_atom_dirty(rctx
, &rctx
->db_misc_state
.atom
);
356 r600_set_stencil_ref(ctx
, &ref
);
358 /* Update alphatest state. */
359 if (rctx
->alphatest_state
.sx_alpha_test_control
!= dsa
->sx_alpha_test_control
||
360 rctx
->alphatest_state
.sx_alpha_ref
!= dsa
->alpha_ref
) {
361 rctx
->alphatest_state
.sx_alpha_test_control
= dsa
->sx_alpha_test_control
;
362 rctx
->alphatest_state
.sx_alpha_ref
= dsa
->alpha_ref
;
363 r600_mark_atom_dirty(rctx
, &rctx
->alphatest_state
.atom
);
367 static void r600_bind_rs_state(struct pipe_context
*ctx
, void *state
)
369 struct r600_rasterizer_state
*rs
= (struct r600_rasterizer_state
*)state
;
370 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
375 rctx
->rasterizer
= rs
;
377 r600_set_cso_state_with_cb(rctx
, &rctx
->rasterizer_state
, rs
, &rs
->buffer
);
379 if (rs
->offset_enable
&&
380 (rs
->offset_units
!= rctx
->poly_offset_state
.offset_units
||
381 rs
->offset_scale
!= rctx
->poly_offset_state
.offset_scale
||
382 rs
->offset_units_unscaled
!= rctx
->poly_offset_state
.offset_units_unscaled
)) {
383 rctx
->poly_offset_state
.offset_units
= rs
->offset_units
;
384 rctx
->poly_offset_state
.offset_scale
= rs
->offset_scale
;
385 rctx
->poly_offset_state
.offset_units_unscaled
= rs
->offset_units_unscaled
;
386 r600_mark_atom_dirty(rctx
, &rctx
->poly_offset_state
.atom
);
389 /* Update clip_misc_state. */
390 if (rctx
->clip_misc_state
.pa_cl_clip_cntl
!= rs
->pa_cl_clip_cntl
||
391 rctx
->clip_misc_state
.clip_plane_enable
!= rs
->clip_plane_enable
) {
392 rctx
->clip_misc_state
.pa_cl_clip_cntl
= rs
->pa_cl_clip_cntl
;
393 rctx
->clip_misc_state
.clip_plane_enable
= rs
->clip_plane_enable
;
394 r600_mark_atom_dirty(rctx
, &rctx
->clip_misc_state
.atom
);
397 r600_viewport_set_rast_deps(&rctx
->b
, rs
->scissor_enable
, rs
->clip_halfz
);
399 /* Re-emit PA_SC_LINE_STIPPLE. */
400 rctx
->last_primitive_type
= -1;
403 static void r600_delete_rs_state(struct pipe_context
*ctx
, void *state
)
405 struct r600_rasterizer_state
*rs
= (struct r600_rasterizer_state
*)state
;
407 r600_release_command_buffer(&rs
->buffer
);
411 static void r600_sampler_view_destroy(struct pipe_context
*ctx
,
412 struct pipe_sampler_view
*state
)
414 struct r600_pipe_sampler_view
*view
= (struct r600_pipe_sampler_view
*)state
;
416 if (view
->tex_resource
->gpu_address
&&
417 view
->tex_resource
->b
.b
.target
== PIPE_BUFFER
)
418 LIST_DELINIT(&view
->list
);
420 pipe_resource_reference(&state
->texture
, NULL
);
424 void r600_sampler_states_dirty(struct r600_context
*rctx
,
425 struct r600_sampler_states
*state
)
427 if (state
->dirty_mask
) {
428 if (state
->dirty_mask
& state
->has_bordercolor_mask
) {
429 rctx
->b
.flags
|= R600_CONTEXT_WAIT_3D_IDLE
;
432 util_bitcount(state
->dirty_mask
& state
->has_bordercolor_mask
) * 11 +
433 util_bitcount(state
->dirty_mask
& ~state
->has_bordercolor_mask
) * 5;
434 r600_mark_atom_dirty(rctx
, &state
->atom
);
438 static void r600_bind_sampler_states(struct pipe_context
*pipe
,
439 enum pipe_shader_type shader
,
441 unsigned count
, void **states
)
443 struct r600_context
*rctx
= (struct r600_context
*)pipe
;
444 struct r600_textures_info
*dst
= &rctx
->samplers
[shader
];
445 struct r600_pipe_sampler_state
**rstates
= (struct r600_pipe_sampler_state
**)states
;
446 int seamless_cube_map
= -1;
448 /* This sets 1-bit for states with index >= count. */
449 uint32_t disable_mask
= ~((1ull << count
) - 1);
450 /* These are the new states set by this function. */
451 uint32_t new_mask
= 0;
453 assert(start
== 0); /* XXX fix below */
460 for (i
= 0; i
< count
; i
++) {
461 struct r600_pipe_sampler_state
*rstate
= rstates
[i
];
463 if (rstate
== dst
->states
.states
[i
]) {
468 if (rstate
->border_color_use
) {
469 dst
->states
.has_bordercolor_mask
|= 1 << i
;
471 dst
->states
.has_bordercolor_mask
&= ~(1 << i
);
473 seamless_cube_map
= rstate
->seamless_cube_map
;
477 disable_mask
|= 1 << i
;
481 memcpy(dst
->states
.states
, rstates
, sizeof(void*) * count
);
482 memset(dst
->states
.states
+ count
, 0, sizeof(void*) * (NUM_TEX_UNITS
- count
));
484 dst
->states
.enabled_mask
&= ~disable_mask
;
485 dst
->states
.dirty_mask
&= dst
->states
.enabled_mask
;
486 dst
->states
.enabled_mask
|= new_mask
;
487 dst
->states
.dirty_mask
|= new_mask
;
488 dst
->states
.has_bordercolor_mask
&= dst
->states
.enabled_mask
;
490 r600_sampler_states_dirty(rctx
, &dst
->states
);
492 /* Seamless cubemap state. */
493 if (rctx
->b
.chip_class
<= R700
&&
494 seamless_cube_map
!= -1 &&
495 seamless_cube_map
!= rctx
->seamless_cube_map
.enabled
) {
496 /* change in TA_CNTL_AUX need a pipeline flush */
497 rctx
->b
.flags
|= R600_CONTEXT_WAIT_3D_IDLE
;
498 rctx
->seamless_cube_map
.enabled
= seamless_cube_map
;
499 r600_mark_atom_dirty(rctx
, &rctx
->seamless_cube_map
.atom
);
503 static void r600_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
508 static void r600_delete_blend_state(struct pipe_context
*ctx
, void *state
)
510 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
511 struct r600_blend_state
*blend
= (struct r600_blend_state
*)state
;
513 if (rctx
->blend_state
.cso
== state
) {
514 ctx
->bind_blend_state(ctx
, NULL
);
517 r600_release_command_buffer(&blend
->buffer
);
518 r600_release_command_buffer(&blend
->buffer_no_blend
);
522 static void r600_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
524 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
525 struct r600_dsa_state
*dsa
= (struct r600_dsa_state
*)state
;
527 if (rctx
->dsa_state
.cso
== state
) {
528 ctx
->bind_depth_stencil_alpha_state(ctx
, NULL
);
531 r600_release_command_buffer(&dsa
->buffer
);
535 static void r600_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
537 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
539 r600_set_cso_state(rctx
, &rctx
->vertex_fetch_shader
, state
);
542 static void r600_delete_vertex_elements(struct pipe_context
*ctx
, void *state
)
544 struct r600_fetch_shader
*shader
= (struct r600_fetch_shader
*)state
;
545 r600_resource_reference(&shader
->buffer
, NULL
);
549 void r600_vertex_buffers_dirty(struct r600_context
*rctx
)
551 if (rctx
->vertex_buffer_state
.dirty_mask
) {
552 rctx
->vertex_buffer_state
.atom
.num_dw
= (rctx
->b
.chip_class
>= EVERGREEN
? 12 : 11) *
553 util_bitcount(rctx
->vertex_buffer_state
.dirty_mask
);
554 r600_mark_atom_dirty(rctx
, &rctx
->vertex_buffer_state
.atom
);
558 static void r600_set_vertex_buffers(struct pipe_context
*ctx
,
559 unsigned start_slot
, unsigned count
,
560 const struct pipe_vertex_buffer
*input
)
562 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
563 struct r600_vertexbuf_state
*state
= &rctx
->vertex_buffer_state
;
564 struct pipe_vertex_buffer
*vb
= state
->vb
+ start_slot
;
566 uint32_t disable_mask
= 0;
567 /* These are the new buffers set by this function. */
568 uint32_t new_buffer_mask
= 0;
570 /* Set vertex buffers. */
572 for (i
= 0; i
< count
; i
++) {
573 if ((input
[i
].buffer
.resource
!= vb
[i
].buffer
.resource
) ||
574 (vb
[i
].stride
!= input
[i
].stride
) ||
575 (vb
[i
].buffer_offset
!= input
[i
].buffer_offset
) ||
576 (vb
[i
].is_user_buffer
!= input
[i
].is_user_buffer
)) {
577 if (input
[i
].buffer
.resource
) {
578 vb
[i
].stride
= input
[i
].stride
;
579 vb
[i
].buffer_offset
= input
[i
].buffer_offset
;
580 pipe_resource_reference(&vb
[i
].buffer
.resource
, input
[i
].buffer
.resource
);
581 new_buffer_mask
|= 1 << i
;
582 r600_context_add_resource_size(ctx
, input
[i
].buffer
.resource
);
584 pipe_resource_reference(&vb
[i
].buffer
.resource
, NULL
);
585 disable_mask
|= 1 << i
;
590 for (i
= 0; i
< count
; i
++) {
591 pipe_resource_reference(&vb
[i
].buffer
.resource
, NULL
);
593 disable_mask
= ((1ull << count
) - 1);
596 disable_mask
<<= start_slot
;
597 new_buffer_mask
<<= start_slot
;
599 rctx
->vertex_buffer_state
.enabled_mask
&= ~disable_mask
;
600 rctx
->vertex_buffer_state
.dirty_mask
&= rctx
->vertex_buffer_state
.enabled_mask
;
601 rctx
->vertex_buffer_state
.enabled_mask
|= new_buffer_mask
;
602 rctx
->vertex_buffer_state
.dirty_mask
|= new_buffer_mask
;
604 r600_vertex_buffers_dirty(rctx
);
607 void r600_sampler_views_dirty(struct r600_context
*rctx
,
608 struct r600_samplerview_state
*state
)
610 if (state
->dirty_mask
) {
611 state
->atom
.num_dw
= (rctx
->b
.chip_class
>= EVERGREEN
? 14 : 13) *
612 util_bitcount(state
->dirty_mask
);
613 r600_mark_atom_dirty(rctx
, &state
->atom
);
617 static void r600_set_sampler_views(struct pipe_context
*pipe
,
618 enum pipe_shader_type shader
,
619 unsigned start
, unsigned count
,
620 struct pipe_sampler_view
**views
)
622 struct r600_context
*rctx
= (struct r600_context
*) pipe
;
623 struct r600_textures_info
*dst
= &rctx
->samplers
[shader
];
624 struct r600_pipe_sampler_view
**rviews
= (struct r600_pipe_sampler_view
**)views
;
625 uint32_t dirty_sampler_states_mask
= 0;
627 /* This sets 1-bit for textures with index >= count. */
628 uint32_t disable_mask
= ~((1ull << count
) - 1);
629 /* These are the new textures set by this function. */
630 uint32_t new_mask
= 0;
632 /* Set textures with index >= count to NULL. */
633 uint32_t remaining_mask
;
635 assert(start
== 0); /* XXX fix below */
642 remaining_mask
= dst
->views
.enabled_mask
& disable_mask
;
644 while (remaining_mask
) {
645 i
= u_bit_scan(&remaining_mask
);
646 assert(dst
->views
.views
[i
]);
648 pipe_sampler_view_reference((struct pipe_sampler_view
**)&dst
->views
.views
[i
], NULL
);
651 for (i
= 0; i
< count
; i
++) {
652 if (rviews
[i
] == dst
->views
.views
[i
]) {
657 struct r600_texture
*rtex
=
658 (struct r600_texture
*)rviews
[i
]->base
.texture
;
659 bool is_buffer
= rviews
[i
]->base
.texture
->target
== PIPE_BUFFER
;
661 if (!is_buffer
&& rtex
->db_compatible
) {
662 dst
->views
.compressed_depthtex_mask
|= 1 << i
;
664 dst
->views
.compressed_depthtex_mask
&= ~(1 << i
);
667 /* Track compressed colorbuffers. */
668 if (!is_buffer
&& rtex
->cmask
.size
) {
669 dst
->views
.compressed_colortex_mask
|= 1 << i
;
671 dst
->views
.compressed_colortex_mask
&= ~(1 << i
);
674 /* Changing from array to non-arrays textures and vice versa requires
675 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
676 if (rctx
->b
.chip_class
<= R700
&&
677 (dst
->states
.enabled_mask
& (1 << i
)) &&
678 (rviews
[i
]->base
.texture
->target
== PIPE_TEXTURE_1D_ARRAY
||
679 rviews
[i
]->base
.texture
->target
== PIPE_TEXTURE_2D_ARRAY
) != dst
->is_array_sampler
[i
]) {
680 dirty_sampler_states_mask
|= 1 << i
;
683 pipe_sampler_view_reference((struct pipe_sampler_view
**)&dst
->views
.views
[i
], views
[i
]);
685 r600_context_add_resource_size(pipe
, views
[i
]->texture
);
687 pipe_sampler_view_reference((struct pipe_sampler_view
**)&dst
->views
.views
[i
], NULL
);
688 disable_mask
|= 1 << i
;
692 dst
->views
.enabled_mask
&= ~disable_mask
;
693 dst
->views
.dirty_mask
&= dst
->views
.enabled_mask
;
694 dst
->views
.enabled_mask
|= new_mask
;
695 dst
->views
.dirty_mask
|= new_mask
;
696 dst
->views
.compressed_depthtex_mask
&= dst
->views
.enabled_mask
;
697 dst
->views
.compressed_colortex_mask
&= dst
->views
.enabled_mask
;
698 dst
->views
.dirty_buffer_constants
= TRUE
;
699 r600_sampler_views_dirty(rctx
, &dst
->views
);
701 if (dirty_sampler_states_mask
) {
702 dst
->states
.dirty_mask
|= dirty_sampler_states_mask
;
703 r600_sampler_states_dirty(rctx
, &dst
->states
);
707 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state
*views
)
709 uint32_t mask
= views
->enabled_mask
;
712 unsigned i
= u_bit_scan(&mask
);
713 struct pipe_resource
*res
= views
->views
[i
]->base
.texture
;
715 if (res
&& res
->target
!= PIPE_BUFFER
) {
716 struct r600_texture
*rtex
= (struct r600_texture
*)res
;
718 if (rtex
->cmask
.size
) {
719 views
->compressed_colortex_mask
|= 1 << i
;
721 views
->compressed_colortex_mask
&= ~(1 << i
);
727 static int r600_get_hw_atomic_count(const struct pipe_context
*ctx
,
728 enum pipe_shader_type shader
)
730 const struct r600_context
*rctx
= (struct r600_context
*)ctx
;
733 case PIPE_SHADER_FRAGMENT
:
734 case PIPE_SHADER_COMPUTE
:
737 case PIPE_SHADER_VERTEX
:
738 value
= rctx
->ps_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
];
740 case PIPE_SHADER_GEOMETRY
:
741 value
= rctx
->ps_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
] +
742 rctx
->vs_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
];
744 case PIPE_SHADER_TESS_EVAL
:
745 value
= rctx
->ps_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
] +
746 rctx
->vs_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
] +
747 (rctx
->gs_shader
? rctx
->gs_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
] : 0);
749 case PIPE_SHADER_TESS_CTRL
:
750 value
= rctx
->ps_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
] +
751 rctx
->vs_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
] +
752 (rctx
->gs_shader
? rctx
->gs_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
] : 0) +
753 rctx
->tes_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
];
759 static void r600_update_compressed_colortex_mask_images(struct r600_image_state
*images
)
761 uint32_t mask
= images
->enabled_mask
;
764 unsigned i
= u_bit_scan(&mask
);
765 struct pipe_resource
*res
= images
->views
[i
].base
.resource
;
767 if (res
&& res
->target
!= PIPE_BUFFER
) {
768 struct r600_texture
*rtex
= (struct r600_texture
*)res
;
770 if (rtex
->cmask
.size
) {
771 images
->compressed_colortex_mask
|= 1 << i
;
773 images
->compressed_colortex_mask
&= ~(1 << i
);
779 /* Compute the key for the hw shader variant */
780 static inline void r600_shader_selector_key(const struct pipe_context
*ctx
,
781 const struct r600_pipe_shader_selector
*sel
,
782 union r600_shader_key
*key
)
784 const struct r600_context
*rctx
= (struct r600_context
*)ctx
;
785 memset(key
, 0, sizeof(*key
));
788 case PIPE_SHADER_VERTEX
: {
789 key
->vs
.as_ls
= (rctx
->tes_shader
!= NULL
);
791 key
->vs
.as_es
= (rctx
->gs_shader
!= NULL
);
793 if (rctx
->ps_shader
->current
->shader
.gs_prim_id_input
&& !rctx
->gs_shader
) {
794 key
->vs
.as_gs_a
= true;
795 key
->vs
.prim_id_out
= rctx
->ps_shader
->current
->shader
.input
[rctx
->ps_shader
->current
->shader
.ps_prim_id_input
].spi_sid
;
797 key
->vs
.first_atomic_counter
= r600_get_hw_atomic_count(ctx
, PIPE_SHADER_VERTEX
);
800 case PIPE_SHADER_GEOMETRY
:
801 key
->gs
.first_atomic_counter
= r600_get_hw_atomic_count(ctx
, PIPE_SHADER_GEOMETRY
);
802 key
->gs
.tri_strip_adj_fix
= rctx
->gs_tri_strip_adj_fix
;
804 case PIPE_SHADER_FRAGMENT
: {
805 if (rctx
->ps_shader
->info
.images_declared
)
806 key
->ps
.image_size_const_offset
= util_last_bit(rctx
->samplers
[PIPE_SHADER_FRAGMENT
].views
.enabled_mask
);
807 key
->ps
.first_atomic_counter
= r600_get_hw_atomic_count(ctx
, PIPE_SHADER_FRAGMENT
);
808 key
->ps
.color_two_side
= rctx
->rasterizer
&& rctx
->rasterizer
->two_side
;
809 key
->ps
.alpha_to_one
= rctx
->alpha_to_one
&&
810 rctx
->rasterizer
&& rctx
->rasterizer
->multisample_enable
&&
811 !rctx
->framebuffer
.cb0_is_integer
;
812 key
->ps
.nr_cbufs
= rctx
->framebuffer
.state
.nr_cbufs
;
813 /* Dual-source blending only makes sense with nr_cbufs == 1. */
814 if (key
->ps
.nr_cbufs
== 1 && rctx
->dual_src_blend
)
815 key
->ps
.nr_cbufs
= 2;
818 case PIPE_SHADER_TESS_EVAL
:
819 key
->tes
.as_es
= (rctx
->gs_shader
!= NULL
);
820 key
->tes
.first_atomic_counter
= r600_get_hw_atomic_count(ctx
, PIPE_SHADER_TESS_EVAL
);
822 case PIPE_SHADER_TESS_CTRL
:
823 key
->tcs
.prim_mode
= rctx
->tes_shader
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
];
824 key
->tcs
.first_atomic_counter
= r600_get_hw_atomic_count(ctx
, PIPE_SHADER_TESS_CTRL
);
826 case PIPE_SHADER_COMPUTE
:
833 /* Select the hw shader variant depending on the current state.
834 * (*dirty) is set to 1 if current variant was changed */
835 int r600_shader_select(struct pipe_context
*ctx
,
836 struct r600_pipe_shader_selector
* sel
,
839 union r600_shader_key key
;
840 struct r600_pipe_shader
* shader
= NULL
;
843 r600_shader_selector_key(ctx
, sel
, &key
);
845 /* Check if we don't need to change anything.
846 * This path is also used for most shaders that don't need multiple
847 * variants, it will cost just a computation of the key and this
849 if (likely(sel
->current
&& memcmp(&sel
->current
->key
, &key
, sizeof(key
)) == 0)) {
853 /* lookup if we have other variants in the list */
854 if (sel
->num_shaders
> 1) {
855 struct r600_pipe_shader
*p
= sel
->current
, *c
= p
->next_variant
;
857 while (c
&& memcmp(&c
->key
, &key
, sizeof(key
)) != 0) {
863 p
->next_variant
= c
->next_variant
;
868 if (unlikely(!shader
)) {
869 shader
= CALLOC(1, sizeof(struct r600_pipe_shader
));
870 shader
->selector
= sel
;
872 r
= r600_pipe_shader_create(ctx
, shader
, key
);
874 R600_ERR("Failed to build shader variant (type=%u) %d\n",
881 /* We don't know the value of nr_ps_max_color_exports until we built
882 * at least one variant, so we may need to recompute the key after
883 * building first variant. */
884 if (sel
->type
== PIPE_SHADER_FRAGMENT
&&
885 sel
->num_shaders
== 0) {
886 sel
->nr_ps_max_color_exports
= shader
->shader
.nr_ps_max_color_exports
;
887 r600_shader_selector_key(ctx
, sel
, &key
);
890 memcpy(&shader
->key
, &key
, sizeof(key
));
897 shader
->next_variant
= sel
->current
;
898 sel
->current
= shader
;
903 struct r600_pipe_shader_selector
*r600_create_shader_state_tokens(struct pipe_context
*ctx
,
904 const struct tgsi_token
*tokens
,
905 unsigned pipe_shader_type
)
907 struct r600_pipe_shader_selector
*sel
= CALLOC_STRUCT(r600_pipe_shader_selector
);
909 sel
->type
= pipe_shader_type
;
910 sel
->tokens
= tgsi_dup_tokens(tokens
);
911 tgsi_scan_shader(tokens
, &sel
->info
);
915 static void *r600_create_shader_state(struct pipe_context
*ctx
,
916 const struct pipe_shader_state
*state
,
917 unsigned pipe_shader_type
)
920 struct r600_pipe_shader_selector
*sel
= r600_create_shader_state_tokens(ctx
, state
->tokens
, pipe_shader_type
);
922 sel
->so
= state
->stream_output
;
924 switch (pipe_shader_type
) {
925 case PIPE_SHADER_GEOMETRY
:
926 sel
->gs_output_prim
=
927 sel
->info
.properties
[TGSI_PROPERTY_GS_OUTPUT_PRIM
];
928 sel
->gs_max_out_vertices
=
929 sel
->info
.properties
[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES
];
930 sel
->gs_num_invocations
=
931 sel
->info
.properties
[TGSI_PROPERTY_GS_INVOCATIONS
];
933 case PIPE_SHADER_VERTEX
:
934 case PIPE_SHADER_TESS_CTRL
:
935 sel
->lds_patch_outputs_written_mask
= 0;
936 sel
->lds_outputs_written_mask
= 0;
938 for (i
= 0; i
< sel
->info
.num_outputs
; i
++) {
939 unsigned name
= sel
->info
.output_semantic_name
[i
];
940 unsigned index
= sel
->info
.output_semantic_index
[i
];
943 case TGSI_SEMANTIC_TESSINNER
:
944 case TGSI_SEMANTIC_TESSOUTER
:
945 case TGSI_SEMANTIC_PATCH
:
946 sel
->lds_patch_outputs_written_mask
|=
947 1ull << r600_get_lds_unique_index(name
, index
);
950 sel
->lds_outputs_written_mask
|=
951 1ull << r600_get_lds_unique_index(name
, index
);
962 static void *r600_create_ps_state(struct pipe_context
*ctx
,
963 const struct pipe_shader_state
*state
)
965 return r600_create_shader_state(ctx
, state
, PIPE_SHADER_FRAGMENT
);
968 static void *r600_create_vs_state(struct pipe_context
*ctx
,
969 const struct pipe_shader_state
*state
)
971 return r600_create_shader_state(ctx
, state
, PIPE_SHADER_VERTEX
);
974 static void *r600_create_gs_state(struct pipe_context
*ctx
,
975 const struct pipe_shader_state
*state
)
977 return r600_create_shader_state(ctx
, state
, PIPE_SHADER_GEOMETRY
);
980 static void *r600_create_tcs_state(struct pipe_context
*ctx
,
981 const struct pipe_shader_state
*state
)
983 return r600_create_shader_state(ctx
, state
, PIPE_SHADER_TESS_CTRL
);
986 static void *r600_create_tes_state(struct pipe_context
*ctx
,
987 const struct pipe_shader_state
*state
)
989 return r600_create_shader_state(ctx
, state
, PIPE_SHADER_TESS_EVAL
);
992 static void r600_bind_ps_state(struct pipe_context
*ctx
, void *state
)
994 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
997 state
= rctx
->dummy_pixel_shader
;
999 rctx
->ps_shader
= (struct r600_pipe_shader_selector
*)state
;
1002 static struct tgsi_shader_info
*r600_get_vs_info(struct r600_context
*rctx
)
1004 if (rctx
->gs_shader
)
1005 return &rctx
->gs_shader
->info
;
1006 else if (rctx
->tes_shader
)
1007 return &rctx
->tes_shader
->info
;
1008 else if (rctx
->vs_shader
)
1009 return &rctx
->vs_shader
->info
;
1014 static void r600_bind_vs_state(struct pipe_context
*ctx
, void *state
)
1016 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1018 if (!state
|| rctx
->vs_shader
== state
)
1021 rctx
->vs_shader
= (struct r600_pipe_shader_selector
*)state
;
1022 r600_update_vs_writes_viewport_index(&rctx
->b
, r600_get_vs_info(rctx
));
1023 rctx
->b
.streamout
.stride_in_dw
= rctx
->vs_shader
->so
.stride
;
1026 static void r600_bind_gs_state(struct pipe_context
*ctx
, void *state
)
1028 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1030 if (state
== rctx
->gs_shader
)
1033 rctx
->gs_shader
= (struct r600_pipe_shader_selector
*)state
;
1034 r600_update_vs_writes_viewport_index(&rctx
->b
, r600_get_vs_info(rctx
));
1038 rctx
->b
.streamout
.stride_in_dw
= rctx
->gs_shader
->so
.stride
;
1041 static void r600_bind_tcs_state(struct pipe_context
*ctx
, void *state
)
1043 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1045 rctx
->tcs_shader
= (struct r600_pipe_shader_selector
*)state
;
1048 static void r600_bind_tes_state(struct pipe_context
*ctx
, void *state
)
1050 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1052 if (state
== rctx
->tes_shader
)
1055 rctx
->tes_shader
= (struct r600_pipe_shader_selector
*)state
;
1056 r600_update_vs_writes_viewport_index(&rctx
->b
, r600_get_vs_info(rctx
));
1060 rctx
->b
.streamout
.stride_in_dw
= rctx
->tes_shader
->so
.stride
;
1063 void r600_delete_shader_selector(struct pipe_context
*ctx
,
1064 struct r600_pipe_shader_selector
*sel
)
1066 struct r600_pipe_shader
*p
= sel
->current
, *c
;
1068 c
= p
->next_variant
;
1069 r600_pipe_shader_destroy(ctx
, p
);
1079 static void r600_delete_ps_state(struct pipe_context
*ctx
, void *state
)
1081 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1082 struct r600_pipe_shader_selector
*sel
= (struct r600_pipe_shader_selector
*)state
;
1084 if (rctx
->ps_shader
== sel
) {
1085 rctx
->ps_shader
= NULL
;
1088 r600_delete_shader_selector(ctx
, sel
);
1091 static void r600_delete_vs_state(struct pipe_context
*ctx
, void *state
)
1093 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1094 struct r600_pipe_shader_selector
*sel
= (struct r600_pipe_shader_selector
*)state
;
1096 if (rctx
->vs_shader
== sel
) {
1097 rctx
->vs_shader
= NULL
;
1100 r600_delete_shader_selector(ctx
, sel
);
1104 static void r600_delete_gs_state(struct pipe_context
*ctx
, void *state
)
1106 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1107 struct r600_pipe_shader_selector
*sel
= (struct r600_pipe_shader_selector
*)state
;
1109 if (rctx
->gs_shader
== sel
) {
1110 rctx
->gs_shader
= NULL
;
1113 r600_delete_shader_selector(ctx
, sel
);
1116 static void r600_delete_tcs_state(struct pipe_context
*ctx
, void *state
)
1118 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1119 struct r600_pipe_shader_selector
*sel
= (struct r600_pipe_shader_selector
*)state
;
1121 if (rctx
->tcs_shader
== sel
) {
1122 rctx
->tcs_shader
= NULL
;
1125 r600_delete_shader_selector(ctx
, sel
);
1128 static void r600_delete_tes_state(struct pipe_context
*ctx
, void *state
)
1130 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1131 struct r600_pipe_shader_selector
*sel
= (struct r600_pipe_shader_selector
*)state
;
1133 if (rctx
->tes_shader
== sel
) {
1134 rctx
->tes_shader
= NULL
;
1137 r600_delete_shader_selector(ctx
, sel
);
1140 void r600_constant_buffers_dirty(struct r600_context
*rctx
, struct r600_constbuf_state
*state
)
1142 if (state
->dirty_mask
) {
1143 state
->atom
.num_dw
= rctx
->b
.chip_class
>= EVERGREEN
? util_bitcount(state
->dirty_mask
)*20
1144 : util_bitcount(state
->dirty_mask
)*19;
1145 r600_mark_atom_dirty(rctx
, &state
->atom
);
1149 static void r600_set_constant_buffer(struct pipe_context
*ctx
,
1150 enum pipe_shader_type shader
, uint index
,
1151 const struct pipe_constant_buffer
*input
)
1153 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1154 struct r600_constbuf_state
*state
= &rctx
->constbuf_state
[shader
];
1155 struct pipe_constant_buffer
*cb
;
1158 /* Note that the state tracker can unbind constant buffers by
1159 * passing NULL here.
1161 if (unlikely(!input
|| (!input
->buffer
&& !input
->user_buffer
))) {
1162 state
->enabled_mask
&= ~(1 << index
);
1163 state
->dirty_mask
&= ~(1 << index
);
1164 pipe_resource_reference(&state
->cb
[index
].buffer
, NULL
);
1168 cb
= &state
->cb
[index
];
1169 cb
->buffer_size
= input
->buffer_size
;
1171 ptr
= input
->user_buffer
;
1174 /* Upload the user buffer. */
1175 if (R600_BIG_ENDIAN
) {
1177 unsigned i
, size
= input
->buffer_size
;
1179 if (!(tmpPtr
= malloc(size
))) {
1180 R600_ERR("Failed to allocate BE swap buffer.\n");
1184 for (i
= 0; i
< size
/ 4; ++i
) {
1185 tmpPtr
[i
] = util_cpu_to_le32(((uint32_t *)ptr
)[i
]);
1188 u_upload_data(ctx
->stream_uploader
, 0, size
, 256,
1189 tmpPtr
, &cb
->buffer_offset
, &cb
->buffer
);
1192 u_upload_data(ctx
->stream_uploader
, 0,
1193 input
->buffer_size
, 256, ptr
,
1194 &cb
->buffer_offset
, &cb
->buffer
);
1196 /* account it in gtt */
1197 rctx
->b
.gtt
+= input
->buffer_size
;
1199 /* Setup the hw buffer. */
1200 cb
->buffer_offset
= input
->buffer_offset
;
1201 pipe_resource_reference(&cb
->buffer
, input
->buffer
);
1202 r600_context_add_resource_size(ctx
, input
->buffer
);
1205 state
->enabled_mask
|= 1 << index
;
1206 state
->dirty_mask
|= 1 << index
;
1207 r600_constant_buffers_dirty(rctx
, state
);
1210 static void r600_set_sample_mask(struct pipe_context
*pipe
, unsigned sample_mask
)
1212 struct r600_context
*rctx
= (struct r600_context
*)pipe
;
1214 if (rctx
->sample_mask
.sample_mask
== (uint16_t)sample_mask
)
1217 rctx
->sample_mask
.sample_mask
= sample_mask
;
1218 r600_mark_atom_dirty(rctx
, &rctx
->sample_mask
.atom
);
1221 void r600_update_driver_const_buffers(struct r600_context
*rctx
, bool compute_only
)
1225 struct pipe_constant_buffer cb
;
1228 start
= compute_only
? PIPE_SHADER_COMPUTE
: 0;
1229 end
= compute_only
? PIPE_SHADER_TYPES
: PIPE_SHADER_COMPUTE
;
1231 for (sh
= start
; sh
< end
; sh
++) {
1232 struct r600_shader_driver_constants_info
*info
= &rctx
->driver_consts
[sh
];
1233 if (!info
->vs_ucp_dirty
&&
1234 !info
->texture_const_dirty
&&
1235 !info
->ps_sample_pos_dirty
&&
1236 !info
->tcs_default_levels_dirty
&&
1237 !info
->cs_block_grid_size_dirty
)
1240 ptr
= info
->constants
;
1241 size
= info
->alloc_size
;
1242 if (info
->vs_ucp_dirty
) {
1243 assert(sh
== PIPE_SHADER_VERTEX
);
1245 ptr
= rctx
->clip_state
.state
.ucp
;
1246 size
= R600_UCP_SIZE
;
1248 memcpy(ptr
, rctx
->clip_state
.state
.ucp
, R600_UCP_SIZE
);
1250 info
->vs_ucp_dirty
= false;
1253 else if (info
->ps_sample_pos_dirty
) {
1254 assert(sh
== PIPE_SHADER_FRAGMENT
);
1256 ptr
= rctx
->sample_positions
;
1257 size
= R600_UCP_SIZE
;
1259 memcpy(ptr
, rctx
->sample_positions
, R600_UCP_SIZE
);
1261 info
->ps_sample_pos_dirty
= false;
1264 else if (info
->cs_block_grid_size_dirty
) {
1265 assert(sh
== PIPE_SHADER_COMPUTE
);
1267 ptr
= rctx
->cs_block_grid_sizes
;
1268 size
= R600_CS_BLOCK_GRID_SIZE
;
1270 memcpy(ptr
, rctx
->cs_block_grid_sizes
, R600_CS_BLOCK_GRID_SIZE
);
1272 info
->cs_block_grid_size_dirty
= false;
1275 else if (info
->tcs_default_levels_dirty
) {
1277 * We'd only really need this for default tcs shader.
1279 assert(sh
== PIPE_SHADER_TESS_CTRL
);
1281 ptr
= rctx
->tess_state
;
1282 size
= R600_TCS_DEFAULT_LEVELS_SIZE
;
1284 memcpy(ptr
, rctx
->tess_state
, R600_TCS_DEFAULT_LEVELS_SIZE
);
1286 info
->tcs_default_levels_dirty
= false;
1289 if (info
->texture_const_dirty
) {
1292 if (sh
== PIPE_SHADER_VERTEX
)
1293 memcpy(ptr
, rctx
->clip_state
.state
.ucp
, R600_UCP_SIZE
);
1294 if (sh
== PIPE_SHADER_FRAGMENT
)
1295 memcpy(ptr
, rctx
->sample_positions
, R600_UCP_SIZE
);
1296 if (sh
== PIPE_SHADER_COMPUTE
)
1297 memcpy(ptr
, rctx
->cs_block_grid_sizes
, R600_CS_BLOCK_GRID_SIZE
);
1298 if (sh
== PIPE_SHADER_TESS_CTRL
)
1299 memcpy(ptr
, rctx
->tess_state
, R600_TCS_DEFAULT_LEVELS_SIZE
);
1301 info
->texture_const_dirty
= false;
1304 cb
.user_buffer
= ptr
;
1305 cb
.buffer_offset
= 0;
1306 cb
.buffer_size
= size
;
1307 rctx
->b
.b
.set_constant_buffer(&rctx
->b
.b
, sh
, R600_BUFFER_INFO_CONST_BUFFER
, &cb
);
1308 pipe_resource_reference(&cb
.buffer
, NULL
);
1312 static void *r600_alloc_buf_consts(struct r600_context
*rctx
, int shader_type
,
1313 unsigned array_size
, uint32_t *base_offset
)
1315 struct r600_shader_driver_constants_info
*info
= &rctx
->driver_consts
[shader_type
];
1316 if (array_size
+ R600_UCP_SIZE
> info
->alloc_size
) {
1317 info
->constants
= realloc(info
->constants
, array_size
+ R600_UCP_SIZE
);
1318 info
->alloc_size
= array_size
+ R600_UCP_SIZE
;
1320 memset(info
->constants
+ (R600_UCP_SIZE
/ 4), 0, array_size
);
1321 info
->texture_const_dirty
= true;
1322 *base_offset
= R600_UCP_SIZE
;
1323 return info
->constants
;
1326 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1327 * doesn't require full swizzles it does need masking and setting alpha
1328 * to one, so we setup a set of 5 constants with the masks + alpha value
1329 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1330 * then OR the alpha with the value given here.
1331 * We use a 6th constant to store the txq buffer size in
1332 * we use 7th slot for number of cube layers in a cube map array.
1334 static void r600_setup_buffer_constants(struct r600_context
*rctx
, int shader_type
)
1336 struct r600_textures_info
*samplers
= &rctx
->samplers
[shader_type
];
1338 uint32_t array_size
;
1340 uint32_t *constants
;
1341 uint32_t base_offset
;
1342 if (!samplers
->views
.dirty_buffer_constants
)
1345 samplers
->views
.dirty_buffer_constants
= FALSE
;
1347 bits
= util_last_bit(samplers
->views
.enabled_mask
);
1348 array_size
= bits
* 8 * sizeof(uint32_t);
1350 constants
= r600_alloc_buf_consts(rctx
, shader_type
, array_size
, &base_offset
);
1352 for (i
= 0; i
< bits
; i
++) {
1353 if (samplers
->views
.enabled_mask
& (1 << i
)) {
1354 int offset
= (base_offset
/ 4) + i
* 8;
1355 const struct util_format_description
*desc
;
1356 desc
= util_format_description(samplers
->views
.views
[i
]->base
.format
);
1358 for (j
= 0; j
< 4; j
++)
1359 if (j
< desc
->nr_channels
)
1360 constants
[offset
+j
] = 0xffffffff;
1362 constants
[offset
+j
] = 0x0;
1363 if (desc
->nr_channels
< 4) {
1364 if (desc
->channel
[0].pure_integer
)
1365 constants
[offset
+4] = 1;
1367 constants
[offset
+4] = fui(1.0);
1369 constants
[offset
+ 4] = 0;
1371 constants
[offset
+ 5] = samplers
->views
.views
[i
]->base
.u
.buf
.size
/
1372 util_format_get_blocksize(samplers
->views
.views
[i
]->base
.format
);
1373 constants
[offset
+ 6] = samplers
->views
.views
[i
]->base
.texture
->array_size
/ 6;
1379 /* On evergreen we store one value
1380 * 1. number of cube layers in a cube map array.
1382 void eg_setup_buffer_constants(struct r600_context
*rctx
, int shader_type
)
1384 struct r600_textures_info
*samplers
= &rctx
->samplers
[shader_type
];
1385 struct r600_image_state
*images
= NULL
;
1386 int bits
, sview_bits
, img_bits
;
1387 uint32_t array_size
;
1389 uint32_t *constants
;
1390 uint32_t base_offset
;
1392 if (shader_type
== PIPE_SHADER_FRAGMENT
) {
1393 images
= &rctx
->fragment_images
;
1394 } else if (shader_type
== PIPE_SHADER_COMPUTE
) {
1395 images
= &rctx
->compute_images
;
1398 if (!samplers
->views
.dirty_buffer_constants
&&
1399 !(images
&& images
->dirty_buffer_constants
))
1403 images
->dirty_buffer_constants
= FALSE
;
1404 samplers
->views
.dirty_buffer_constants
= FALSE
;
1406 bits
= sview_bits
= util_last_bit(samplers
->views
.enabled_mask
);
1408 bits
+= util_last_bit(images
->enabled_mask
);
1411 array_size
= bits
* sizeof(uint32_t);
1413 constants
= r600_alloc_buf_consts(rctx
, shader_type
, array_size
,
1416 for (i
= 0; i
< sview_bits
; i
++) {
1417 if (samplers
->views
.enabled_mask
& (1 << i
)) {
1418 uint32_t offset
= (base_offset
/ 4) + i
;
1419 constants
[offset
] = samplers
->views
.views
[i
]->base
.texture
->array_size
/ 6;
1423 for (i
= sview_bits
; i
< img_bits
; i
++) {
1424 int idx
= i
- sview_bits
;
1425 if (images
->enabled_mask
& (1 << idx
)) {
1426 uint32_t offset
= (base_offset
/ 4) + i
;
1427 constants
[offset
] = images
->views
[idx
].base
.resource
->array_size
/ 6;
1433 /* set sample xy locations as array of fragment shader constants */
1434 void r600_set_sample_locations_constant_buffer(struct r600_context
*rctx
)
1436 struct pipe_context
*ctx
= &rctx
->b
.b
;
1438 assert(rctx
->framebuffer
.nr_samples
< R600_UCP_SIZE
);
1439 assert(rctx
->framebuffer
.nr_samples
<= ARRAY_SIZE(rctx
->sample_positions
)/4);
1441 memset(rctx
->sample_positions
, 0, 4 * 4 * 16);
1442 for (unsigned i
= 0; i
< rctx
->framebuffer
.nr_samples
; i
++) {
1443 ctx
->get_sample_position(ctx
, rctx
->framebuffer
.nr_samples
, i
, &rctx
->sample_positions
[4*i
]);
1444 /* Also fill in center-zeroed positions used for interpolateAtSample */
1445 rctx
->sample_positions
[4*i
+ 2] = rctx
->sample_positions
[4*i
+ 0] - 0.5f
;
1446 rctx
->sample_positions
[4*i
+ 3] = rctx
->sample_positions
[4*i
+ 1] - 0.5f
;
1449 rctx
->driver_consts
[PIPE_SHADER_FRAGMENT
].ps_sample_pos_dirty
= true;
1452 static void update_shader_atom(struct pipe_context
*ctx
,
1453 struct r600_shader_state
*state
,
1454 struct r600_pipe_shader
*shader
)
1456 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1458 state
->shader
= shader
;
1460 state
->atom
.num_dw
= shader
->command_buffer
.num_dw
;
1461 r600_context_add_resource_size(ctx
, (struct pipe_resource
*)shader
->bo
);
1463 state
->atom
.num_dw
= 0;
1465 r600_mark_atom_dirty(rctx
, &state
->atom
);
1468 static void update_gs_block_state(struct r600_context
*rctx
, unsigned enable
)
1470 if (rctx
->shader_stages
.geom_enable
!= enable
) {
1471 rctx
->shader_stages
.geom_enable
= enable
;
1472 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1475 if (rctx
->gs_rings
.enable
!= enable
) {
1476 rctx
->gs_rings
.enable
= enable
;
1477 r600_mark_atom_dirty(rctx
, &rctx
->gs_rings
.atom
);
1479 if (enable
&& !rctx
->gs_rings
.esgs_ring
.buffer
) {
1480 unsigned size
= 0x1C000;
1481 rctx
->gs_rings
.esgs_ring
.buffer
=
1482 pipe_buffer_create(rctx
->b
.b
.screen
, 0,
1483 PIPE_USAGE_DEFAULT
, size
);
1484 rctx
->gs_rings
.esgs_ring
.buffer_size
= size
;
1488 rctx
->gs_rings
.gsvs_ring
.buffer
=
1489 pipe_buffer_create(rctx
->b
.b
.screen
, 0,
1490 PIPE_USAGE_DEFAULT
, size
);
1491 rctx
->gs_rings
.gsvs_ring
.buffer_size
= size
;
1495 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_GEOMETRY
,
1496 R600_GS_RING_CONST_BUFFER
, &rctx
->gs_rings
.esgs_ring
);
1497 if (rctx
->tes_shader
) {
1498 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_TESS_EVAL
,
1499 R600_GS_RING_CONST_BUFFER
, &rctx
->gs_rings
.gsvs_ring
);
1501 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_VERTEX
,
1502 R600_GS_RING_CONST_BUFFER
, &rctx
->gs_rings
.gsvs_ring
);
1505 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_GEOMETRY
,
1506 R600_GS_RING_CONST_BUFFER
, NULL
);
1507 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_VERTEX
,
1508 R600_GS_RING_CONST_BUFFER
, NULL
);
1509 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_TESS_EVAL
,
1510 R600_GS_RING_CONST_BUFFER
, NULL
);
1515 static void r600_update_clip_state(struct r600_context
*rctx
,
1516 struct r600_pipe_shader
*current
)
1518 if (current
->pa_cl_vs_out_cntl
!= rctx
->clip_misc_state
.pa_cl_vs_out_cntl
||
1519 current
->shader
.clip_dist_write
!= rctx
->clip_misc_state
.clip_dist_write
||
1520 current
->shader
.cull_dist_write
!= rctx
->clip_misc_state
.cull_dist_write
||
1521 current
->shader
.vs_position_window_space
!= rctx
->clip_misc_state
.clip_disable
||
1522 current
->shader
.vs_out_viewport
!= rctx
->clip_misc_state
.vs_out_viewport
) {
1523 rctx
->clip_misc_state
.pa_cl_vs_out_cntl
= current
->pa_cl_vs_out_cntl
;
1524 rctx
->clip_misc_state
.clip_dist_write
= current
->shader
.clip_dist_write
;
1525 rctx
->clip_misc_state
.cull_dist_write
= current
->shader
.cull_dist_write
;
1526 rctx
->clip_misc_state
.clip_disable
= current
->shader
.vs_position_window_space
;
1527 rctx
->clip_misc_state
.vs_out_viewport
= current
->shader
.vs_out_viewport
;
1528 r600_mark_atom_dirty(rctx
, &rctx
->clip_misc_state
.atom
);
1532 static void r600_generate_fixed_func_tcs(struct r600_context
*rctx
)
1534 struct ureg_src const0
, const1
;
1535 struct ureg_dst tessouter
, tessinner
;
1536 struct ureg_program
*ureg
= ureg_create(PIPE_SHADER_TESS_CTRL
);
1539 return; /* if we get here, we're screwed */
1541 assert(!rctx
->fixed_func_tcs_shader
);
1543 ureg_DECL_constant2D(ureg
, 0, 1, R600_BUFFER_INFO_CONST_BUFFER
);
1544 const0
= ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT
, 0),
1545 R600_BUFFER_INFO_CONST_BUFFER
);
1546 const1
= ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT
, 1),
1547 R600_BUFFER_INFO_CONST_BUFFER
);
1549 tessouter
= ureg_DECL_output(ureg
, TGSI_SEMANTIC_TESSOUTER
, 0);
1550 tessinner
= ureg_DECL_output(ureg
, TGSI_SEMANTIC_TESSINNER
, 0);
1552 ureg_MOV(ureg
, tessouter
, const0
);
1553 ureg_MOV(ureg
, tessinner
, const1
);
1556 rctx
->fixed_func_tcs_shader
=
1557 ureg_create_shader_and_destroy(ureg
, &rctx
->b
.b
);
1560 void r600_update_compressed_resource_state(struct r600_context
*rctx
, bool compute_only
)
1565 counter
= p_atomic_read(&rctx
->screen
->b
.compressed_colortex_counter
);
1566 if (counter
!= rctx
->b
.last_compressed_colortex_counter
) {
1567 rctx
->b
.last_compressed_colortex_counter
= counter
;
1570 r600_update_compressed_colortex_mask(&rctx
->samplers
[PIPE_SHADER_COMPUTE
].views
);
1572 for (i
= 0; i
< PIPE_SHADER_TYPES
; ++i
) {
1573 r600_update_compressed_colortex_mask(&rctx
->samplers
[i
].views
);
1577 r600_update_compressed_colortex_mask_images(&rctx
->fragment_images
);
1578 r600_update_compressed_colortex_mask_images(&rctx
->compute_images
);
1581 /* Decompress textures if needed. */
1582 for (i
= 0; i
< PIPE_SHADER_TYPES
; i
++) {
1583 struct r600_samplerview_state
*views
= &rctx
->samplers
[i
].views
;
1586 if (i
!= PIPE_SHADER_COMPUTE
)
1588 if (views
->compressed_depthtex_mask
) {
1589 r600_decompress_depth_textures(rctx
, views
);
1591 if (views
->compressed_colortex_mask
) {
1592 r600_decompress_color_textures(rctx
, views
);
1597 struct r600_image_state
*istate
;
1599 if (!compute_only
) {
1600 istate
= &rctx
->fragment_images
;
1601 if (istate
->compressed_depthtex_mask
)
1602 r600_decompress_depth_images(rctx
, istate
);
1603 if (istate
->compressed_colortex_mask
)
1604 r600_decompress_color_images(rctx
, istate
);
1607 istate
= &rctx
->compute_images
;
1608 if (istate
->compressed_depthtex_mask
)
1609 r600_decompress_depth_images(rctx
, istate
);
1610 if (istate
->compressed_colortex_mask
)
1611 r600_decompress_color_images(rctx
, istate
);
1615 /* update MEM_SCRATCH buffers if needed */
1616 void r600_setup_scratch_area_for_shader(struct r600_context
*rctx
,
1617 struct r600_pipe_shader
*shader
, struct r600_scratch_buffer
*scratch
,
1618 unsigned ring_base_reg
, unsigned item_size_reg
, unsigned ring_size_reg
)
1620 unsigned num_ses
= rctx
->screen
->b
.info
.max_se
;
1621 unsigned num_pipes
= rctx
->screen
->b
.info
.r600_max_quad_pipes
;
1622 unsigned nthreads
= 128;
1624 unsigned itemsize
= shader
->scratch_space_needed
* 4;
1625 unsigned size
= align(itemsize
* nthreads
* num_pipes
* num_ses
* 4, 256);
1627 if (scratch
->dirty
||
1628 unlikely(shader
->scratch_space_needed
!= scratch
->item_size
||
1629 size
> scratch
->size
)) {
1630 struct radeon_cmdbuf
*cs
= rctx
->b
.gfx
.cs
;
1632 scratch
->dirty
= false;
1634 if (size
> scratch
->size
) {
1635 // Release prior one if any
1636 if (scratch
->buffer
) {
1637 pipe_resource_reference((struct pipe_resource
**)&scratch
->buffer
, NULL
);
1640 scratch
->buffer
= (struct r600_resource
*)pipe_buffer_create(rctx
->b
.b
.screen
, PIPE_BIND_CUSTOM
,
1641 PIPE_USAGE_DEFAULT
, size
);
1642 if (scratch
->buffer
) {
1643 scratch
->size
= size
;
1647 scratch
->item_size
= shader
->scratch_space_needed
;
1649 radeon_set_config_reg(cs
, R_008040_WAIT_UNTIL
, S_008040_WAIT_3D_IDLE(1));
1650 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
1651 radeon_emit(cs
, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH
));
1653 // multi-SE chips need programming per SE
1654 for (unsigned se
= 0; se
< num_ses
; se
++) {
1655 struct r600_resource
*rbuffer
= scratch
->buffer
;
1656 unsigned size_per_se
= size
/ num_ses
;
1658 // Direct to particular SE
1660 radeon_set_config_reg(cs
, EG_0802C_GRBM_GFX_INDEX
,
1661 S_0802C_INSTANCE_INDEX(0) |
1662 S_0802C_SE_INDEX(se
) |
1663 S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1664 S_0802C_SE_BROADCAST_WRITES(0));
1667 radeon_set_config_reg(cs
, ring_base_reg
, (rbuffer
->gpu_address
+ size_per_se
* se
) >> 8);
1668 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
1669 radeon_emit(cs
, radeon_add_to_buffer_list(&rctx
->b
, &rctx
->b
.gfx
, rbuffer
,
1670 RADEON_USAGE_READWRITE
,
1671 RADEON_PRIO_SCRATCH_BUFFER
));
1672 radeon_set_context_reg(cs
, item_size_reg
, itemsize
);
1673 radeon_set_config_reg(cs
, ring_size_reg
, size_per_se
>> 8);
1676 // Restore broadcast mode
1678 radeon_set_config_reg(cs
, EG_0802C_GRBM_GFX_INDEX
,
1679 S_0802C_INSTANCE_INDEX(0) |
1680 S_0802C_SE_INDEX(0) |
1681 S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1682 S_0802C_SE_BROADCAST_WRITES(1));
1685 radeon_set_config_reg(cs
, R_008040_WAIT_UNTIL
, S_008040_WAIT_3D_IDLE(1));
1686 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
1687 radeon_emit(cs
, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH
));
1691 void r600_setup_scratch_buffers(struct r600_context
*rctx
) {
1692 static const struct {
1696 } regs
[R600_NUM_HW_STAGES
] = {
1697 [R600_HW_STAGE_PS
] = { R_008C68_SQ_PSTMP_RING_BASE
, R_0288BC_SQ_PSTMP_RING_ITEMSIZE
, R_008C6C_SQ_PSTMP_RING_SIZE
},
1698 [R600_HW_STAGE_VS
] = { R_008C60_SQ_VSTMP_RING_BASE
, R_0288B8_SQ_VSTMP_RING_ITEMSIZE
, R_008C64_SQ_VSTMP_RING_SIZE
},
1699 [R600_HW_STAGE_GS
] = { R_008C58_SQ_GSTMP_RING_BASE
, R_0288B4_SQ_GSTMP_RING_ITEMSIZE
, R_008C5C_SQ_GSTMP_RING_SIZE
},
1700 [R600_HW_STAGE_ES
] = { R_008C50_SQ_ESTMP_RING_BASE
, R_0288B0_SQ_ESTMP_RING_ITEMSIZE
, R_008C54_SQ_ESTMP_RING_SIZE
}
1703 for (unsigned i
= 0; i
< R600_NUM_HW_STAGES
; i
++) {
1704 struct r600_pipe_shader
*stage
= rctx
->hw_shader_stages
[i
].shader
;
1706 if (stage
&& unlikely(stage
->scratch_space_needed
)) {
1707 r600_setup_scratch_area_for_shader(rctx
, stage
,
1708 &rctx
->scratch_buffers
[i
], regs
[i
].ring_base
, regs
[i
].item_size
, regs
[i
].ring_size
);
1713 #define SELECT_SHADER_OR_FAIL(x) do { \
1714 r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \
1715 if (unlikely(!rctx->x##_shader->current)) \
1719 #define UPDATE_SHADER(hw, sw) do { \
1720 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1721 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1724 #define UPDATE_SHADER_CLIP(hw, sw) do { \
1725 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1726 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1727 clip_so_current = rctx->sw##_shader->current; \
1731 #define UPDATE_SHADER_GS(hw, hw2, sw) do { \
1732 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1733 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1734 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1735 clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1739 #define SET_NULL_SHADER(hw) do { \
1740 if (rctx->hw_shader_stages[(hw)].shader) \
1741 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1744 static bool r600_update_derived_state(struct r600_context
*rctx
)
1746 struct pipe_context
* ctx
= (struct pipe_context
*)rctx
;
1747 bool ps_dirty
= false, vs_dirty
= false, gs_dirty
= false;
1748 bool tcs_dirty
= false, tes_dirty
= false, fixed_func_tcs_dirty
= false;
1750 bool need_buf_const
;
1751 struct r600_pipe_shader
*clip_so_current
= NULL
;
1753 if (!rctx
->blitter
->running
)
1754 r600_update_compressed_resource_state(rctx
, false);
1756 SELECT_SHADER_OR_FAIL(ps
);
1758 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1760 update_gs_block_state(rctx
, rctx
->gs_shader
!= NULL
);
1762 if (rctx
->gs_shader
)
1763 SELECT_SHADER_OR_FAIL(gs
);
1766 if (rctx
->tcs_shader
) {
1767 SELECT_SHADER_OR_FAIL(tcs
);
1769 UPDATE_SHADER(EG_HW_STAGE_HS
, tcs
);
1770 } else if (rctx
->tes_shader
) {
1771 if (!rctx
->fixed_func_tcs_shader
) {
1772 r600_generate_fixed_func_tcs(rctx
);
1773 if (!rctx
->fixed_func_tcs_shader
)
1777 SELECT_SHADER_OR_FAIL(fixed_func_tcs
);
1779 UPDATE_SHADER(EG_HW_STAGE_HS
, fixed_func_tcs
);
1781 SET_NULL_SHADER(EG_HW_STAGE_HS
);
1783 if (rctx
->tes_shader
) {
1784 SELECT_SHADER_OR_FAIL(tes
);
1787 SELECT_SHADER_OR_FAIL(vs
);
1789 if (rctx
->gs_shader
) {
1790 if (!rctx
->shader_stages
.geom_enable
) {
1791 rctx
->shader_stages
.geom_enable
= true;
1792 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1795 /* gs_shader provides GS and VS (copy shader) */
1796 UPDATE_SHADER_GS(R600_HW_STAGE_GS
, R600_HW_STAGE_VS
, gs
);
1798 /* vs_shader is used as ES */
1800 if (rctx
->tes_shader
) {
1801 /* VS goes to LS, TES goes to ES */
1802 UPDATE_SHADER(R600_HW_STAGE_ES
, tes
);
1803 UPDATE_SHADER(EG_HW_STAGE_LS
, vs
);
1805 /* vs_shader is used as ES */
1806 UPDATE_SHADER(R600_HW_STAGE_ES
, vs
);
1807 SET_NULL_SHADER(EG_HW_STAGE_LS
);
1810 if (unlikely(rctx
->hw_shader_stages
[R600_HW_STAGE_GS
].shader
)) {
1811 SET_NULL_SHADER(R600_HW_STAGE_GS
);
1812 SET_NULL_SHADER(R600_HW_STAGE_ES
);
1813 rctx
->shader_stages
.geom_enable
= false;
1814 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1817 if (rctx
->tes_shader
) {
1818 /* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1819 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS
, tes
);
1820 UPDATE_SHADER(EG_HW_STAGE_LS
, vs
);
1822 SET_NULL_SHADER(EG_HW_STAGE_LS
);
1823 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS
, vs
);
1828 * XXX: I believe there's some fatal flaw in the dirty state logic when
1829 * enabling/disabling tes.
1830 * VS/ES share all buffer/resource/sampler slots. If TES is enabled,
1831 * it will therefore overwrite the VS slots. If it now gets disabled,
1832 * the VS needs to rebind all buffer/resource/sampler slots - not only
1833 * has TES overwritten the corresponding slots, but when the VS was
1834 * operating as LS the things with correpsonding dirty bits got bound
1835 * to LS slots and won't reflect what is dirty as VS stage even if the
1836 * TES didn't overwrite it. The story for re-enabled TES is similar.
1837 * In any case, we're not allowed to submit any TES state when
1838 * TES is disabled (the state tracker may not do this but this looks
1839 * like an optimization to me, not something which can be relied on).
1842 /* Update clip misc state. */
1843 if (clip_so_current
) {
1844 r600_update_clip_state(rctx
, clip_so_current
);
1845 rctx
->b
.streamout
.enabled_stream_buffers_mask
= clip_so_current
->enabled_stream_buffers_mask
;
1848 if (unlikely(ps_dirty
|| rctx
->hw_shader_stages
[R600_HW_STAGE_PS
].shader
!= rctx
->ps_shader
->current
||
1849 rctx
->rasterizer
->sprite_coord_enable
!= rctx
->ps_shader
->current
->sprite_coord_enable
||
1850 rctx
->rasterizer
->flatshade
!= rctx
->ps_shader
->current
->flatshade
)) {
1852 if (rctx
->cb_misc_state
.nr_ps_color_outputs
!= rctx
->ps_shader
->current
->nr_ps_color_outputs
||
1853 rctx
->cb_misc_state
.ps_color_export_mask
!= rctx
->ps_shader
->current
->ps_color_export_mask
) {
1854 rctx
->cb_misc_state
.nr_ps_color_outputs
= rctx
->ps_shader
->current
->nr_ps_color_outputs
;
1855 rctx
->cb_misc_state
.ps_color_export_mask
= rctx
->ps_shader
->current
->ps_color_export_mask
;
1856 r600_mark_atom_dirty(rctx
, &rctx
->cb_misc_state
.atom
);
1859 if (rctx
->b
.chip_class
<= R700
) {
1860 bool multiwrite
= rctx
->ps_shader
->current
->shader
.fs_write_all
;
1862 if (rctx
->cb_misc_state
.multiwrite
!= multiwrite
) {
1863 rctx
->cb_misc_state
.multiwrite
= multiwrite
;
1864 r600_mark_atom_dirty(rctx
, &rctx
->cb_misc_state
.atom
);
1868 if (unlikely(!ps_dirty
&& rctx
->ps_shader
&& rctx
->rasterizer
&&
1869 ((rctx
->rasterizer
->sprite_coord_enable
!= rctx
->ps_shader
->current
->sprite_coord_enable
) ||
1870 (rctx
->rasterizer
->flatshade
!= rctx
->ps_shader
->current
->flatshade
)))) {
1872 if (rctx
->b
.chip_class
>= EVERGREEN
)
1873 evergreen_update_ps_state(ctx
, rctx
->ps_shader
->current
);
1875 r600_update_ps_state(ctx
, rctx
->ps_shader
->current
);
1878 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1880 UPDATE_SHADER(R600_HW_STAGE_PS
, ps
);
1882 if (rctx
->b
.chip_class
>= EVERGREEN
) {
1883 evergreen_update_db_shader_control(rctx
);
1885 r600_update_db_shader_control(rctx
);
1888 /* For each shader stage that needs to spill, set up buffer for MEM_SCRATCH */
1889 if (rctx
->b
.chip_class
>= EVERGREEN
) {
1890 evergreen_setup_scratch_buffers(rctx
);
1892 r600_setup_scratch_buffers(rctx
);
1895 /* on R600 we stuff masks + txq info into one constant buffer */
1896 /* on evergreen we only need a txq info one */
1897 if (rctx
->ps_shader
) {
1898 need_buf_const
= rctx
->ps_shader
->current
->shader
.uses_tex_buffers
|| rctx
->ps_shader
->current
->shader
.has_txq_cube_array_z_comp
;
1899 if (need_buf_const
) {
1900 if (rctx
->b
.chip_class
< EVERGREEN
)
1901 r600_setup_buffer_constants(rctx
, PIPE_SHADER_FRAGMENT
);
1903 eg_setup_buffer_constants(rctx
, PIPE_SHADER_FRAGMENT
);
1907 if (rctx
->vs_shader
) {
1908 need_buf_const
= rctx
->vs_shader
->current
->shader
.uses_tex_buffers
|| rctx
->vs_shader
->current
->shader
.has_txq_cube_array_z_comp
;
1909 if (need_buf_const
) {
1910 if (rctx
->b
.chip_class
< EVERGREEN
)
1911 r600_setup_buffer_constants(rctx
, PIPE_SHADER_VERTEX
);
1913 eg_setup_buffer_constants(rctx
, PIPE_SHADER_VERTEX
);
1917 if (rctx
->gs_shader
) {
1918 need_buf_const
= rctx
->gs_shader
->current
->shader
.uses_tex_buffers
|| rctx
->gs_shader
->current
->shader
.has_txq_cube_array_z_comp
;
1919 if (need_buf_const
) {
1920 if (rctx
->b
.chip_class
< EVERGREEN
)
1921 r600_setup_buffer_constants(rctx
, PIPE_SHADER_GEOMETRY
);
1923 eg_setup_buffer_constants(rctx
, PIPE_SHADER_GEOMETRY
);
1927 if (rctx
->tes_shader
) {
1928 assert(rctx
->b
.chip_class
>= EVERGREEN
);
1929 need_buf_const
= rctx
->tes_shader
->current
->shader
.uses_tex_buffers
||
1930 rctx
->tes_shader
->current
->shader
.has_txq_cube_array_z_comp
;
1931 if (need_buf_const
) {
1932 eg_setup_buffer_constants(rctx
, PIPE_SHADER_TESS_EVAL
);
1934 if (rctx
->tcs_shader
) {
1935 need_buf_const
= rctx
->tcs_shader
->current
->shader
.uses_tex_buffers
||
1936 rctx
->tcs_shader
->current
->shader
.has_txq_cube_array_z_comp
;
1937 if (need_buf_const
) {
1938 eg_setup_buffer_constants(rctx
, PIPE_SHADER_TESS_CTRL
);
1943 r600_update_driver_const_buffers(rctx
, false);
1945 if (rctx
->b
.chip_class
< EVERGREEN
&& rctx
->ps_shader
&& rctx
->vs_shader
) {
1946 if (!r600_adjust_gprs(rctx
)) {
1947 /* discard rendering */
1952 if (rctx
->b
.chip_class
== EVERGREEN
) {
1953 if (!evergreen_adjust_gprs(rctx
)) {
1954 /* discard rendering */
1959 blend_disable
= (rctx
->dual_src_blend
&&
1960 rctx
->ps_shader
->current
->nr_ps_color_outputs
< 2);
1962 if (blend_disable
!= rctx
->force_blend_disable
) {
1963 rctx
->force_blend_disable
= blend_disable
;
1964 r600_bind_blend_state_internal(rctx
,
1965 rctx
->blend_state
.cso
,
1972 void r600_emit_clip_misc_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
1974 struct radeon_cmdbuf
*cs
= rctx
->b
.gfx
.cs
;
1975 struct r600_clip_misc_state
*state
= &rctx
->clip_misc_state
;
1977 radeon_set_context_reg(cs
, R_028810_PA_CL_CLIP_CNTL
,
1978 state
->pa_cl_clip_cntl
|
1979 (state
->clip_dist_write
? 0 : state
->clip_plane_enable
& 0x3F) |
1980 S_028810_CLIP_DISABLE(state
->clip_disable
));
1981 radeon_set_context_reg(cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
1982 state
->pa_cl_vs_out_cntl
|
1983 (state
->clip_plane_enable
& state
->clip_dist_write
) |
1984 (state
->cull_dist_write
<< 8));
1985 /* reuse needs to be set off if we write oViewport */
1986 if (rctx
->b
.chip_class
>= EVERGREEN
)
1987 radeon_set_context_reg(cs
, R_028AB4_VGT_REUSE_OFF
,
1988 S_028AB4_REUSE_OFF(state
->vs_out_viewport
));
1991 /* rast_prim is the primitive type after GS. */
1992 static inline void r600_emit_rasterizer_prim_state(struct r600_context
*rctx
)
1994 struct radeon_cmdbuf
*cs
= rctx
->b
.gfx
.cs
;
1995 enum pipe_prim_type rast_prim
= rctx
->current_rast_prim
;
1997 /* Skip this if not rendering lines. */
1998 if (rast_prim
!= PIPE_PRIM_LINES
&&
1999 rast_prim
!= PIPE_PRIM_LINE_LOOP
&&
2000 rast_prim
!= PIPE_PRIM_LINE_STRIP
&&
2001 rast_prim
!= PIPE_PRIM_LINES_ADJACENCY
&&
2002 rast_prim
!= PIPE_PRIM_LINE_STRIP_ADJACENCY
)
2005 if (rast_prim
== rctx
->last_rast_prim
)
2008 /* For lines, reset the stipple pattern at each primitive. Otherwise,
2009 * reset the stipple pattern at each packet (line strips, line loops).
2011 radeon_set_context_reg(cs
, R_028A0C_PA_SC_LINE_STIPPLE
,
2012 S_028A0C_AUTO_RESET_CNTL(rast_prim
== PIPE_PRIM_LINES
? 1 : 2) |
2013 (rctx
->rasterizer
? rctx
->rasterizer
->pa_sc_line_stipple
: 0));
2014 rctx
->last_rast_prim
= rast_prim
;
2017 static void r600_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
)
2019 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
2020 struct pipe_resource
*indexbuf
= info
->has_user_indices
? NULL
: info
->index
.resource
;
2021 struct radeon_cmdbuf
*cs
= rctx
->b
.gfx
.cs
;
2022 bool render_cond_bit
= rctx
->b
.render_cond
&& !rctx
->b
.render_cond_force_off
;
2023 bool has_user_indices
= info
->has_user_indices
;
2025 unsigned num_patches
, dirty_tex_counter
, index_offset
= 0;
2026 unsigned index_size
= info
->index_size
;
2028 struct r600_shader_atomic combined_atomics
[8];
2029 uint8_t atomic_used_mask
;
2031 if (!info
->indirect
&& !info
->count
&& (index_size
|| !info
->count_from_stream_output
)) {
2035 if (unlikely(!rctx
->vs_shader
)) {
2039 if (unlikely(!rctx
->ps_shader
&&
2040 (!rctx
->rasterizer
|| !rctx
->rasterizer
->rasterizer_discard
))) {
2045 /* make sure that the gfx ring is only one active */
2046 if (radeon_emitted(rctx
->b
.dma
.cs
, 0)) {
2047 rctx
->b
.dma
.flush(rctx
, PIPE_FLUSH_ASYNC
, NULL
);
2050 if (rctx
->cmd_buf_is_compute
) {
2051 rctx
->b
.gfx
.flush(rctx
, PIPE_FLUSH_ASYNC
, NULL
);
2052 rctx
->cmd_buf_is_compute
= false;
2055 /* Re-emit the framebuffer state if needed. */
2056 dirty_tex_counter
= p_atomic_read(&rctx
->b
.screen
->dirty_tex_counter
);
2057 if (unlikely(dirty_tex_counter
!= rctx
->b
.last_dirty_tex_counter
)) {
2058 rctx
->b
.last_dirty_tex_counter
= dirty_tex_counter
;
2059 r600_mark_atom_dirty(rctx
, &rctx
->framebuffer
.atom
);
2060 rctx
->framebuffer
.do_update_surf_dirtiness
= true;
2063 if (rctx
->gs_shader
) {
2064 /* Determine whether the GS triangle strip adjacency fix should
2065 * be applied. Rotate every other triangle if
2066 * - triangle strips with adjacency are fed to the GS and
2067 * - primitive restart is disabled (the rotation doesn't help
2068 * when the restart occurs after an odd number of triangles).
2070 bool gs_tri_strip_adj_fix
=
2071 !rctx
->tes_shader
&&
2072 info
->mode
== PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
&&
2073 !info
->primitive_restart
;
2074 if (gs_tri_strip_adj_fix
!= rctx
->gs_tri_strip_adj_fix
)
2075 rctx
->gs_tri_strip_adj_fix
= gs_tri_strip_adj_fix
;
2077 if (!r600_update_derived_state(rctx
)) {
2078 /* useless to render because current rendering command
2084 rctx
->current_rast_prim
= (rctx
->gs_shader
)? rctx
->gs_shader
->gs_output_prim
2085 : (rctx
->tes_shader
)? rctx
->tes_shader
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
]
2088 if (rctx
->b
.chip_class
>= EVERGREEN
)
2089 evergreen_emit_atomic_buffer_setup(rctx
, NULL
, combined_atomics
, &atomic_used_mask
);
2092 index_offset
+= info
->start
* index_size
;
2094 /* Translate 8-bit indices to 16-bit. */
2095 if (unlikely(index_size
== 1)) {
2096 struct pipe_resource
*out_buffer
= NULL
;
2097 unsigned out_offset
;
2099 unsigned start
, count
;
2101 if (likely(!info
->indirect
)) {
2103 count
= info
->count
;
2106 /* Have to get start/count from indirect buffer, slow path ahead... */
2107 struct r600_resource
*indirect_resource
= (struct r600_resource
*)info
->indirect
->buffer
;
2108 unsigned *data
= r600_buffer_map_sync_with_rings(&rctx
->b
, indirect_resource
,
2109 PIPE_TRANSFER_READ
);
2111 data
+= info
->indirect
->offset
/ sizeof(unsigned);
2112 start
= data
[2] * index_size
;
2121 u_upload_alloc(ctx
->stream_uploader
, start
, count
* 2,
2122 256, &out_offset
, &out_buffer
, &ptr
);
2126 util_shorten_ubyte_elts_to_userptr(
2127 &rctx
->b
.b
, info
, 0, 0, index_offset
, count
, ptr
);
2129 indexbuf
= out_buffer
;
2130 index_offset
= out_offset
;
2132 has_user_indices
= false;
2135 /* Upload the index buffer.
2136 * The upload is skipped for small index counts on little-endian machines
2137 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
2138 * Indirect draws never use immediate indices.
2139 * Note: Instanced rendering in combination with immediate indices hangs. */
2140 if (has_user_indices
&& (R600_BIG_ENDIAN
|| info
->indirect
||
2141 info
->instance_count
> 1 ||
2142 info
->count
*index_size
> 20)) {
2144 u_upload_data(ctx
->stream_uploader
, 0,
2145 info
->count
* index_size
, 256,
2146 info
->index
.user
, &index_offset
, &indexbuf
);
2147 has_user_indices
= false;
2149 index_bias
= info
->index_bias
;
2151 index_bias
= info
->start
;
2154 /* Set the index offset and primitive restart. */
2155 if (rctx
->vgt_state
.vgt_multi_prim_ib_reset_en
!= info
->primitive_restart
||
2156 rctx
->vgt_state
.vgt_multi_prim_ib_reset_indx
!= info
->restart_index
||
2157 rctx
->vgt_state
.vgt_indx_offset
!= index_bias
||
2158 (rctx
->vgt_state
.last_draw_was_indirect
&& !info
->indirect
)) {
2159 rctx
->vgt_state
.vgt_multi_prim_ib_reset_en
= info
->primitive_restart
;
2160 rctx
->vgt_state
.vgt_multi_prim_ib_reset_indx
= info
->restart_index
;
2161 rctx
->vgt_state
.vgt_indx_offset
= index_bias
;
2162 r600_mark_atom_dirty(rctx
, &rctx
->vgt_state
.atom
);
2165 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
2166 if (rctx
->b
.chip_class
== R600
) {
2167 rctx
->b
.flags
|= R600_CONTEXT_PS_PARTIAL_FLUSH
;
2168 r600_mark_atom_dirty(rctx
, &rctx
->cb_misc_state
.atom
);
2171 if (rctx
->b
.chip_class
>= EVERGREEN
)
2172 evergreen_setup_tess_constants(rctx
, info
, &num_patches
);
2175 r600_need_cs_space(rctx
, has_user_indices
? 5 : 0, TRUE
);
2176 r600_flush_emit(rctx
);
2178 mask
= rctx
->dirty_atoms
;
2180 r600_emit_atom(rctx
, rctx
->atoms
[u_bit_scan64(&mask
)]);
2183 if (rctx
->b
.chip_class
== CAYMAN
) {
2184 /* Copied from radeonsi. */
2185 unsigned primgroup_size
= 128; /* recommended without a GS */
2186 bool ia_switch_on_eop
= false;
2187 bool partial_vs_wave
= false;
2189 if (rctx
->gs_shader
)
2190 primgroup_size
= 64; /* recommended with a GS */
2192 if ((rctx
->rasterizer
&& rctx
->rasterizer
->pa_sc_line_stipple
) ||
2193 (rctx
->b
.screen
->debug_flags
& DBG_SWITCH_ON_EOP
)) {
2194 ia_switch_on_eop
= true;
2197 if (r600_get_strmout_en(&rctx
->b
))
2198 partial_vs_wave
= true;
2200 radeon_set_context_reg(cs
, CM_R_028AA8_IA_MULTI_VGT_PARAM
,
2201 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop
) |
2202 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave
) |
2203 S_028AA8_PRIMGROUP_SIZE(primgroup_size
- 1));
2206 if (rctx
->b
.chip_class
>= EVERGREEN
) {
2207 uint32_t ls_hs_config
= evergreen_get_ls_hs_config(rctx
, info
,
2210 evergreen_set_ls_hs_config(rctx
, cs
, ls_hs_config
);
2211 evergreen_set_lds_alloc(rctx
, cs
, rctx
->lds_alloc
);
2214 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
2215 * even though it should have no effect on those. */
2216 if (rctx
->b
.chip_class
== R600
&& rctx
->rasterizer
) {
2217 unsigned su_sc_mode_cntl
= rctx
->rasterizer
->pa_su_sc_mode_cntl
;
2218 unsigned prim
= info
->mode
;
2220 if (rctx
->gs_shader
) {
2221 prim
= rctx
->gs_shader
->gs_output_prim
;
2223 prim
= r600_conv_prim_to_gs_out(prim
); /* decrease the number of types to 3 */
2225 if (prim
== V_028A6C_OUTPRIM_TYPE_POINTLIST
||
2226 prim
== V_028A6C_OUTPRIM_TYPE_LINESTRIP
||
2227 info
->mode
== R600_PRIM_RECTANGLE_LIST
) {
2228 su_sc_mode_cntl
&= C_028814_CULL_FRONT
;
2230 radeon_set_context_reg(cs
, R_028814_PA_SU_SC_MODE_CNTL
, su_sc_mode_cntl
);
2233 /* Update start instance. */
2234 if (!info
->indirect
&& rctx
->last_start_instance
!= info
->start_instance
) {
2235 radeon_set_ctl_const(cs
, R_03CFF4_SQ_VTX_START_INST_LOC
, info
->start_instance
);
2236 rctx
->last_start_instance
= info
->start_instance
;
2239 /* Update the primitive type. */
2240 if (rctx
->last_primitive_type
!= info
->mode
) {
2241 r600_emit_rasterizer_prim_state(rctx
);
2242 radeon_set_config_reg(cs
, R_008958_VGT_PRIMITIVE_TYPE
,
2243 r600_conv_pipe_prim(info
->mode
));
2245 rctx
->last_primitive_type
= info
->mode
;
2249 if (likely(!info
->indirect
)) {
2250 radeon_emit(cs
, PKT3(PKT3_NUM_INSTANCES
, 0, 0));
2251 radeon_emit(cs
, info
->instance_count
);
2253 uint64_t va
= r600_resource(info
->indirect
->buffer
)->gpu_address
;
2254 assert(rctx
->b
.chip_class
>= EVERGREEN
);
2256 // Invalidate so non-indirect draw calls reset this state
2257 rctx
->vgt_state
.last_draw_was_indirect
= true;
2258 rctx
->last_start_instance
= -1;
2260 radeon_emit(cs
, PKT3(EG_PKT3_SET_BASE
, 2, 0));
2261 radeon_emit(cs
, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE
);
2262 radeon_emit(cs
, va
);
2263 radeon_emit(cs
, (va
>> 32UL) & 0xFF);
2265 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
2266 radeon_emit(cs
, radeon_add_to_buffer_list(&rctx
->b
, &rctx
->b
.gfx
,
2267 (struct r600_resource
*)info
->indirect
->buffer
,
2269 RADEON_PRIO_DRAW_INDIRECT
));
2273 radeon_emit(cs
, PKT3(PKT3_INDEX_TYPE
, 0, 0));
2274 radeon_emit(cs
, index_size
== 4 ?
2275 (VGT_INDEX_32
| (R600_BIG_ENDIAN
? VGT_DMA_SWAP_32_BIT
: 0)) :
2276 (VGT_INDEX_16
| (R600_BIG_ENDIAN
? VGT_DMA_SWAP_16_BIT
: 0)));
2278 if (has_user_indices
) {
2279 unsigned size_bytes
= info
->count
*index_size
;
2280 unsigned size_dw
= align(size_bytes
, 4) / 4;
2281 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_IMMD
, 1 + size_dw
, render_cond_bit
));
2282 radeon_emit(cs
, info
->count
);
2283 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_IMMEDIATE
);
2284 radeon_emit_array(cs
, info
->index
.user
, size_dw
);
2286 uint64_t va
= r600_resource(indexbuf
)->gpu_address
+ index_offset
;
2288 if (likely(!info
->indirect
)) {
2289 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX
, 3, render_cond_bit
));
2290 radeon_emit(cs
, va
);
2291 radeon_emit(cs
, (va
>> 32UL) & 0xFF);
2292 radeon_emit(cs
, info
->count
);
2293 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_DMA
);
2294 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
2295 radeon_emit(cs
, radeon_add_to_buffer_list(&rctx
->b
, &rctx
->b
.gfx
,
2296 (struct r600_resource
*)indexbuf
,
2298 RADEON_PRIO_INDEX_BUFFER
));
2301 uint32_t max_size
= (indexbuf
->width0
- index_offset
) / index_size
;
2303 radeon_emit(cs
, PKT3(EG_PKT3_INDEX_BASE
, 1, 0));
2304 radeon_emit(cs
, va
);
2305 radeon_emit(cs
, (va
>> 32UL) & 0xFF);
2307 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
2308 radeon_emit(cs
, radeon_add_to_buffer_list(&rctx
->b
, &rctx
->b
.gfx
,
2309 (struct r600_resource
*)indexbuf
,
2311 RADEON_PRIO_INDEX_BUFFER
));
2313 radeon_emit(cs
, PKT3(EG_PKT3_INDEX_BUFFER_SIZE
, 0, 0));
2314 radeon_emit(cs
, max_size
);
2316 radeon_emit(cs
, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT
, 1, render_cond_bit
));
2317 radeon_emit(cs
, info
->indirect
->offset
);
2318 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_DMA
);
2322 if (unlikely(info
->count_from_stream_output
)) {
2323 struct r600_so_target
*t
= (struct r600_so_target
*)info
->count_from_stream_output
;
2324 uint64_t va
= t
->buf_filled_size
->gpu_address
+ t
->buf_filled_size_offset
;
2326 radeon_set_context_reg(cs
, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE
, t
->stride_in_dw
);
2328 radeon_emit(cs
, PKT3(PKT3_COPY_DW
, 4, 0));
2329 radeon_emit(cs
, COPY_DW_SRC_IS_MEM
| COPY_DW_DST_IS_REG
);
2330 radeon_emit(cs
, va
& 0xFFFFFFFFUL
); /* src address lo */
2331 radeon_emit(cs
, (va
>> 32UL) & 0xFFUL
); /* src address hi */
2332 radeon_emit(cs
, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE
>> 2); /* dst register */
2333 radeon_emit(cs
, 0); /* unused */
2335 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
2336 radeon_emit(cs
, radeon_add_to_buffer_list(&rctx
->b
, &rctx
->b
.gfx
,
2337 t
->buf_filled_size
, RADEON_USAGE_READ
,
2338 RADEON_PRIO_SO_FILLED_SIZE
));
2341 if (likely(!info
->indirect
)) {
2342 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_AUTO
, 1, render_cond_bit
));
2343 radeon_emit(cs
, info
->count
);
2346 radeon_emit(cs
, PKT3(EG_PKT3_DRAW_INDIRECT
, 1, render_cond_bit
));
2347 radeon_emit(cs
, info
->indirect
->offset
);
2349 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_AUTO_INDEX
|
2350 (info
->count_from_stream_output
? S_0287F0_USE_OPAQUE(1) : 0));
2353 /* SMX returns CONTEXT_DONE too early workaround */
2354 if (rctx
->b
.family
== CHIP_R600
||
2355 rctx
->b
.family
== CHIP_RV610
||
2356 rctx
->b
.family
== CHIP_RV630
||
2357 rctx
->b
.family
== CHIP_RV635
) {
2358 /* if we have gs shader or streamout
2359 we need to do a wait idle after every draw */
2360 if (rctx
->gs_shader
|| r600_get_strmout_en(&rctx
->b
)) {
2361 radeon_set_config_reg(cs
, R_008040_WAIT_UNTIL
, S_008040_WAIT_3D_IDLE(1));
2365 /* ES ring rolling over at EOP - workaround */
2366 if (rctx
->b
.chip_class
== R600
) {
2367 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
2368 radeon_emit(cs
, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT
));
2372 if (rctx
->b
.chip_class
>= EVERGREEN
)
2373 evergreen_emit_atomic_buffer_save(rctx
, false, combined_atomics
, &atomic_used_mask
);
2375 if (rctx
->trace_buf
)
2376 eg_trace_emit(rctx
);
2378 if (rctx
->framebuffer
.do_update_surf_dirtiness
) {
2379 /* Set the depth buffer as dirty. */
2380 if (rctx
->framebuffer
.state
.zsbuf
) {
2381 struct pipe_surface
*surf
= rctx
->framebuffer
.state
.zsbuf
;
2382 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
2384 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2386 if (rtex
->surface
.has_stencil
)
2387 rtex
->stencil_dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2389 if (rctx
->framebuffer
.compressed_cb_mask
) {
2390 struct pipe_surface
*surf
;
2391 struct r600_texture
*rtex
;
2392 unsigned mask
= rctx
->framebuffer
.compressed_cb_mask
;
2395 unsigned i
= u_bit_scan(&mask
);
2396 surf
= rctx
->framebuffer
.state
.cbufs
[i
];
2397 rtex
= (struct r600_texture
*)surf
->texture
;
2399 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2403 rctx
->framebuffer
.do_update_surf_dirtiness
= false;
2406 if (index_size
&& indexbuf
!= info
->index
.resource
)
2407 pipe_resource_reference(&indexbuf
, NULL
);
2408 rctx
->b
.num_draw_calls
++;
2411 uint32_t r600_translate_stencil_op(int s_op
)
2414 case PIPE_STENCIL_OP_KEEP
:
2415 return V_028800_STENCIL_KEEP
;
2416 case PIPE_STENCIL_OP_ZERO
:
2417 return V_028800_STENCIL_ZERO
;
2418 case PIPE_STENCIL_OP_REPLACE
:
2419 return V_028800_STENCIL_REPLACE
;
2420 case PIPE_STENCIL_OP_INCR
:
2421 return V_028800_STENCIL_INCR
;
2422 case PIPE_STENCIL_OP_DECR
:
2423 return V_028800_STENCIL_DECR
;
2424 case PIPE_STENCIL_OP_INCR_WRAP
:
2425 return V_028800_STENCIL_INCR_WRAP
;
2426 case PIPE_STENCIL_OP_DECR_WRAP
:
2427 return V_028800_STENCIL_DECR_WRAP
;
2428 case PIPE_STENCIL_OP_INVERT
:
2429 return V_028800_STENCIL_INVERT
;
2431 R600_ERR("Unknown stencil op %d", s_op
);
2438 uint32_t r600_translate_fill(uint32_t func
)
2441 case PIPE_POLYGON_MODE_FILL
:
2443 case PIPE_POLYGON_MODE_LINE
:
2445 case PIPE_POLYGON_MODE_POINT
:
2453 unsigned r600_tex_wrap(unsigned wrap
)
2457 case PIPE_TEX_WRAP_REPEAT
:
2458 return V_03C000_SQ_TEX_WRAP
;
2459 case PIPE_TEX_WRAP_CLAMP
:
2460 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER
;
2461 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
2462 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL
;
2463 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
2464 return V_03C000_SQ_TEX_CLAMP_BORDER
;
2465 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
2466 return V_03C000_SQ_TEX_MIRROR
;
2467 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
2468 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
2469 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
2470 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
2471 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
2472 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER
;
2476 unsigned r600_tex_mipfilter(unsigned filter
)
2479 case PIPE_TEX_MIPFILTER_NEAREST
:
2480 return V_03C000_SQ_TEX_Z_FILTER_POINT
;
2481 case PIPE_TEX_MIPFILTER_LINEAR
:
2482 return V_03C000_SQ_TEX_Z_FILTER_LINEAR
;
2484 case PIPE_TEX_MIPFILTER_NONE
:
2485 return V_03C000_SQ_TEX_Z_FILTER_NONE
;
2489 unsigned r600_tex_compare(unsigned compare
)
2493 case PIPE_FUNC_NEVER
:
2494 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER
;
2495 case PIPE_FUNC_LESS
:
2496 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS
;
2497 case PIPE_FUNC_EQUAL
:
2498 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL
;
2499 case PIPE_FUNC_LEQUAL
:
2500 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
2501 case PIPE_FUNC_GREATER
:
2502 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER
;
2503 case PIPE_FUNC_NOTEQUAL
:
2504 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
2505 case PIPE_FUNC_GEQUAL
:
2506 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
2507 case PIPE_FUNC_ALWAYS
:
2508 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
2512 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
2514 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
2515 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
2517 (wrap
== PIPE_TEX_WRAP_CLAMP
||
2518 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
2521 bool sampler_state_needs_border_color(const struct pipe_sampler_state
*state
)
2523 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
2524 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
2526 return (state
->border_color
.ui
[0] || state
->border_color
.ui
[1] ||
2527 state
->border_color
.ui
[2] || state
->border_color
.ui
[3]) &&
2528 (wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) ||
2529 wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) ||
2530 wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
));
2533 void r600_emit_shader(struct r600_context
*rctx
, struct r600_atom
*a
)
2536 struct radeon_cmdbuf
*cs
= rctx
->b
.gfx
.cs
;
2537 struct r600_pipe_shader
*shader
= ((struct r600_shader_state
*)a
)->shader
;
2542 r600_emit_command_buffer(cs
, &shader
->command_buffer
);
2543 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
2544 radeon_emit(cs
, radeon_add_to_buffer_list(&rctx
->b
, &rctx
->b
.gfx
, shader
->bo
,
2545 RADEON_USAGE_READ
, RADEON_PRIO_SHADER_BINARY
));
2548 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format
,
2549 const unsigned char *swizzle_view
,
2553 unsigned char swizzle
[4];
2554 unsigned result
= 0;
2555 const uint32_t tex_swizzle_shift
[4] = {
2558 const uint32_t vtx_swizzle_shift
[4] = {
2561 const uint32_t swizzle_bit
[4] = {
2564 const uint32_t *swizzle_shift
= tex_swizzle_shift
;
2567 swizzle_shift
= vtx_swizzle_shift
;
2570 util_format_compose_swizzles(swizzle_format
, swizzle_view
, swizzle
);
2572 memcpy(swizzle
, swizzle_format
, 4);
2576 for (i
= 0; i
< 4; i
++) {
2577 switch (swizzle
[i
]) {
2578 case PIPE_SWIZZLE_Y
:
2579 result
|= swizzle_bit
[1] << swizzle_shift
[i
];
2581 case PIPE_SWIZZLE_Z
:
2582 result
|= swizzle_bit
[2] << swizzle_shift
[i
];
2584 case PIPE_SWIZZLE_W
:
2585 result
|= swizzle_bit
[3] << swizzle_shift
[i
];
2587 case PIPE_SWIZZLE_0
:
2588 result
|= V_038010_SQ_SEL_0
<< swizzle_shift
[i
];
2590 case PIPE_SWIZZLE_1
:
2591 result
|= V_038010_SQ_SEL_1
<< swizzle_shift
[i
];
2593 default: /* PIPE_SWIZZLE_X */
2594 result
|= swizzle_bit
[0] << swizzle_shift
[i
];
2600 /* texture format translate */
2601 uint32_t r600_translate_texformat(struct pipe_screen
*screen
,
2602 enum pipe_format format
,
2603 const unsigned char *swizzle_view
,
2604 uint32_t *word4_p
, uint32_t *yuv_format_p
,
2605 bool do_endian_swap
)
2607 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
2608 uint32_t result
= 0, word4
= 0, yuv_format
= 0;
2609 const struct util_format_description
*desc
;
2610 boolean uniform
= TRUE
;
2611 bool is_srgb_valid
= FALSE
;
2612 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
2613 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
2614 const unsigned char swizzle_xxxy
[4] = {0, 0, 0, 1};
2615 const unsigned char swizzle_zyx1
[4] = {2, 1, 0, 5};
2616 const unsigned char swizzle_zyxw
[4] = {2, 1, 0, 3};
2619 const uint32_t sign_bit
[4] = {
2620 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED
),
2621 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED
),
2622 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED
),
2623 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED
)
2626 /* Need to replace the specified texture formats in case of big-endian.
2627 * These formats are formats that have channels with number of bits
2628 * not divisible by 8.
2629 * Mesa conversion functions don't swap bits for those formats, and because
2630 * we transmit this over a serial bus to the GPU (PCIe), the
2631 * bit-endianess is important!!!
2632 * In case we have an "opposite" format, just use that for the swizzling
2633 * information. If we don't have such an "opposite" format, we need
2634 * to use a fixed swizzle info instead (see below)
2636 if (format
== PIPE_FORMAT_R4A4_UNORM
&& do_endian_swap
)
2637 format
= PIPE_FORMAT_A4R4_UNORM
;
2639 desc
= util_format_description(format
);
2643 /* Depth and stencil swizzling is handled separately. */
2644 if (desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
) {
2645 /* Need to check for specific texture formats that don't have
2646 * an "opposite" format we can use. For those formats, we directly
2647 * specify the swizzling, which is the LE swizzling as defined in
2650 if (do_endian_swap
) {
2651 if (format
== PIPE_FORMAT_L4A4_UNORM
)
2652 word4
|= r600_get_swizzle_combined(swizzle_xxxy
, swizzle_view
, FALSE
);
2653 else if (format
== PIPE_FORMAT_B4G4R4A4_UNORM
)
2654 word4
|= r600_get_swizzle_combined(swizzle_zyxw
, swizzle_view
, FALSE
);
2655 else if (format
== PIPE_FORMAT_B4G4R4X4_UNORM
|| format
== PIPE_FORMAT_B5G6R5_UNORM
)
2656 word4
|= r600_get_swizzle_combined(swizzle_zyx1
, swizzle_view
, FALSE
);
2658 word4
|= r600_get_swizzle_combined(desc
->swizzle
, swizzle_view
, FALSE
);
2660 word4
|= r600_get_swizzle_combined(desc
->swizzle
, swizzle_view
, FALSE
);
2664 /* Colorspace (return non-RGB formats directly). */
2665 switch (desc
->colorspace
) {
2666 /* Depth stencil formats */
2667 case UTIL_FORMAT_COLORSPACE_ZS
:
2669 /* Depth sampler formats. */
2670 case PIPE_FORMAT_Z16_UNORM
:
2671 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
2674 case PIPE_FORMAT_Z24X8_UNORM
:
2675 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
2676 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
2679 case PIPE_FORMAT_X8Z24_UNORM
:
2680 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
2681 if (rscreen
->b
.chip_class
< EVERGREEN
)
2683 word4
|= r600_get_swizzle_combined(swizzle_yyyy
, swizzle_view
, FALSE
);
2686 case PIPE_FORMAT_Z32_FLOAT
:
2687 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
2688 result
= FMT_32_FLOAT
;
2690 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
2691 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
2692 result
= FMT_X24_8_32_FLOAT
;
2694 /* Stencil sampler formats. */
2695 case PIPE_FORMAT_S8_UINT
:
2696 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2697 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
2700 case PIPE_FORMAT_X24S8_UINT
:
2701 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2702 word4
|= r600_get_swizzle_combined(swizzle_yyyy
, swizzle_view
, FALSE
);
2705 case PIPE_FORMAT_S8X24_UINT
:
2706 if (rscreen
->b
.chip_class
< EVERGREEN
)
2708 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2709 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
2712 case PIPE_FORMAT_X32_S8X24_UINT
:
2713 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2714 word4
|= r600_get_swizzle_combined(swizzle_yyyy
, swizzle_view
, FALSE
);
2715 result
= FMT_X24_8_32_FLOAT
;
2721 case UTIL_FORMAT_COLORSPACE_YUV
:
2722 yuv_format
|= (1 << 30);
2724 case PIPE_FORMAT_UYVY
:
2725 case PIPE_FORMAT_YUYV
:
2729 goto out_unknown
; /* XXX */
2731 case UTIL_FORMAT_COLORSPACE_SRGB
:
2732 word4
|= S_038010_FORCE_DEGAMMA(1);
2739 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
2741 case PIPE_FORMAT_RGTC1_SNORM
:
2742 case PIPE_FORMAT_LATC1_SNORM
:
2743 word4
|= sign_bit
[0];
2744 case PIPE_FORMAT_RGTC1_UNORM
:
2745 case PIPE_FORMAT_LATC1_UNORM
:
2748 case PIPE_FORMAT_RGTC2_SNORM
:
2749 case PIPE_FORMAT_LATC2_SNORM
:
2750 word4
|= sign_bit
[0] | sign_bit
[1];
2751 case PIPE_FORMAT_RGTC2_UNORM
:
2752 case PIPE_FORMAT_LATC2_UNORM
:
2760 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
2762 case PIPE_FORMAT_DXT1_RGB
:
2763 case PIPE_FORMAT_DXT1_RGBA
:
2764 case PIPE_FORMAT_DXT1_SRGB
:
2765 case PIPE_FORMAT_DXT1_SRGBA
:
2767 is_srgb_valid
= TRUE
;
2769 case PIPE_FORMAT_DXT3_RGBA
:
2770 case PIPE_FORMAT_DXT3_SRGBA
:
2772 is_srgb_valid
= TRUE
;
2774 case PIPE_FORMAT_DXT5_RGBA
:
2775 case PIPE_FORMAT_DXT5_SRGBA
:
2777 is_srgb_valid
= TRUE
;
2784 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
2785 if (rscreen
->b
.chip_class
< EVERGREEN
)
2789 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
2790 case PIPE_FORMAT_BPTC_SRGBA
:
2792 is_srgb_valid
= TRUE
;
2794 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
2795 word4
|= sign_bit
[0] | sign_bit
[1] | sign_bit
[2];
2797 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
2805 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
2807 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
2808 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
2811 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
2812 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
2820 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
2821 result
= FMT_5_9_9_9_SHAREDEXP
;
2823 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
2824 result
= FMT_10_11_11_FLOAT
;
2829 for (i
= 0; i
< desc
->nr_channels
; i
++) {
2830 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
2831 word4
|= sign_bit
[i
];
2835 /* R8G8Bx_SNORM - XXX CxV8U8 */
2837 /* See whether the components are of the same size. */
2838 for (i
= 1; i
< desc
->nr_channels
; i
++) {
2839 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
2842 /* Non-uniform formats. */
2844 if (desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
&&
2845 desc
->channel
[0].pure_integer
)
2846 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2847 switch(desc
->nr_channels
) {
2849 if (desc
->channel
[0].size
== 5 &&
2850 desc
->channel
[1].size
== 6 &&
2851 desc
->channel
[2].size
== 5) {
2857 if (desc
->channel
[0].size
== 5 &&
2858 desc
->channel
[1].size
== 5 &&
2859 desc
->channel
[2].size
== 5 &&
2860 desc
->channel
[3].size
== 1) {
2861 result
= FMT_1_5_5_5
;
2864 if (desc
->channel
[0].size
== 10 &&
2865 desc
->channel
[1].size
== 10 &&
2866 desc
->channel
[2].size
== 10 &&
2867 desc
->channel
[3].size
== 2) {
2868 result
= FMT_2_10_10_10
;
2876 /* Find the first non-VOID channel. */
2877 for (i
= 0; i
< 4; i
++) {
2878 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
2886 /* uniform formats */
2887 switch (desc
->channel
[i
].type
) {
2888 case UTIL_FORMAT_TYPE_UNSIGNED
:
2889 case UTIL_FORMAT_TYPE_SIGNED
:
2891 if (!desc
->channel
[i
].normalized
&&
2892 desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
) {
2896 if (desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
&&
2897 desc
->channel
[i
].pure_integer
)
2898 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2900 switch (desc
->channel
[i
].size
) {
2902 switch (desc
->nr_channels
) {
2907 result
= FMT_4_4_4_4
;
2912 switch (desc
->nr_channels
) {
2920 result
= FMT_8_8_8_8
;
2921 is_srgb_valid
= TRUE
;
2926 switch (desc
->nr_channels
) {
2934 result
= FMT_16_16_16_16
;
2939 switch (desc
->nr_channels
) {
2947 result
= FMT_32_32_32_32
;
2953 case UTIL_FORMAT_TYPE_FLOAT
:
2954 switch (desc
->channel
[i
].size
) {
2956 switch (desc
->nr_channels
) {
2958 result
= FMT_16_FLOAT
;
2961 result
= FMT_16_16_FLOAT
;
2964 result
= FMT_16_16_16_16_FLOAT
;
2969 switch (desc
->nr_channels
) {
2971 result
= FMT_32_FLOAT
;
2974 result
= FMT_32_32_FLOAT
;
2977 result
= FMT_32_32_32_32_FLOAT
;
2986 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
&& !is_srgb_valid
)
2991 *yuv_format_p
= yuv_format
;
2994 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2998 uint32_t r600_translate_colorformat(enum chip_class chip
, enum pipe_format format
,
2999 bool do_endian_swap
)
3001 const struct util_format_description
*desc
= util_format_description(format
);
3002 int channel
= util_format_get_first_non_void_channel(format
);
3007 #define HAS_SIZE(x,y,z,w) \
3008 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
3009 desc->channel[2].size == (z) && desc->channel[3].size == (w))
3011 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
3012 return V_0280A0_COLOR_10_11_11_FLOAT
;
3014 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
||
3018 is_float
= desc
->channel
[channel
].type
== UTIL_FORMAT_TYPE_FLOAT
;
3020 switch (desc
->nr_channels
) {
3022 switch (desc
->channel
[0].size
) {
3024 return V_0280A0_COLOR_8
;
3027 return V_0280A0_COLOR_16_FLOAT
;
3029 return V_0280A0_COLOR_16
;
3032 return V_0280A0_COLOR_32_FLOAT
;
3034 return V_0280A0_COLOR_32
;
3038 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
3039 switch (desc
->channel
[0].size
) {
3042 return V_0280A0_COLOR_4_4
;
3044 return ~0U; /* removed on Evergreen */
3046 return V_0280A0_COLOR_8_8
;
3049 return V_0280A0_COLOR_16_16_FLOAT
;
3051 return V_0280A0_COLOR_16_16
;
3054 return V_0280A0_COLOR_32_32_FLOAT
;
3056 return V_0280A0_COLOR_32_32
;
3058 } else if (HAS_SIZE(8,24,0,0)) {
3059 return (do_endian_swap
? V_0280A0_COLOR_8_24
: V_0280A0_COLOR_24_8
);
3060 } else if (HAS_SIZE(24,8,0,0)) {
3061 return V_0280A0_COLOR_8_24
;
3065 if (HAS_SIZE(5,6,5,0)) {
3066 return V_0280A0_COLOR_5_6_5
;
3067 } else if (HAS_SIZE(32,8,24,0)) {
3068 return V_0280A0_COLOR_X24_8_32_FLOAT
;
3072 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
3073 desc
->channel
[0].size
== desc
->channel
[2].size
&&
3074 desc
->channel
[0].size
== desc
->channel
[3].size
) {
3075 switch (desc
->channel
[0].size
) {
3077 return V_0280A0_COLOR_4_4_4_4
;
3079 return V_0280A0_COLOR_8_8_8_8
;
3082 return V_0280A0_COLOR_16_16_16_16_FLOAT
;
3084 return V_0280A0_COLOR_16_16_16_16
;
3087 return V_0280A0_COLOR_32_32_32_32_FLOAT
;
3089 return V_0280A0_COLOR_32_32_32_32
;
3091 } else if (HAS_SIZE(5,5,5,1)) {
3092 return V_0280A0_COLOR_1_5_5_5
;
3093 } else if (HAS_SIZE(10,10,10,2)) {
3094 return V_0280A0_COLOR_2_10_10_10
;
3101 uint32_t r600_colorformat_endian_swap(uint32_t colorformat
, bool do_endian_swap
)
3103 if (R600_BIG_ENDIAN
) {
3104 switch(colorformat
) {
3105 /* 8-bit buffers. */
3106 case V_0280A0_COLOR_4_4
:
3107 case V_0280A0_COLOR_8
:
3110 /* 16-bit buffers. */
3111 case V_0280A0_COLOR_8_8
:
3113 * No need to do endian swaps on array formats,
3114 * as mesa<-->pipe formats conversion take into account
3119 case V_0280A0_COLOR_5_6_5
:
3120 case V_0280A0_COLOR_1_5_5_5
:
3121 case V_0280A0_COLOR_4_4_4_4
:
3122 case V_0280A0_COLOR_16
:
3123 return (do_endian_swap
? ENDIAN_8IN16
: ENDIAN_NONE
);
3125 /* 32-bit buffers. */
3126 case V_0280A0_COLOR_8_8_8_8
:
3128 * No need to do endian swaps on array formats,
3129 * as mesa<-->pipe formats conversion take into account
3134 case V_0280A0_COLOR_2_10_10_10
:
3135 case V_0280A0_COLOR_8_24
:
3136 case V_0280A0_COLOR_24_8
:
3137 case V_0280A0_COLOR_32_FLOAT
:
3138 return (do_endian_swap
? ENDIAN_8IN32
: ENDIAN_NONE
);
3140 case V_0280A0_COLOR_16_16_FLOAT
:
3141 case V_0280A0_COLOR_16_16
:
3142 return ENDIAN_8IN16
;
3144 /* 64-bit buffers. */
3145 case V_0280A0_COLOR_16_16_16_16
:
3146 case V_0280A0_COLOR_16_16_16_16_FLOAT
:
3147 return ENDIAN_8IN16
;
3149 case V_0280A0_COLOR_32_32_FLOAT
:
3150 case V_0280A0_COLOR_32_32
:
3151 case V_0280A0_COLOR_X24_8_32_FLOAT
:
3152 return ENDIAN_8IN32
;
3154 /* 128-bit buffers. */
3155 case V_0280A0_COLOR_32_32_32_32_FLOAT
:
3156 case V_0280A0_COLOR_32_32_32_32
:
3157 return ENDIAN_8IN32
;
3159 return ENDIAN_NONE
; /* Unsupported. */
3166 static void r600_invalidate_buffer(struct pipe_context
*ctx
, struct pipe_resource
*buf
)
3168 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
3169 struct r600_resource
*rbuffer
= r600_resource(buf
);
3170 unsigned i
, shader
, mask
;
3171 struct r600_pipe_sampler_view
*view
;
3173 /* Reallocate the buffer in the same pipe_resource. */
3174 r600_alloc_resource(&rctx
->screen
->b
, rbuffer
);
3176 /* We changed the buffer, now we need to bind it where the old one was bound. */
3177 /* Vertex buffers. */
3178 mask
= rctx
->vertex_buffer_state
.enabled_mask
;
3180 i
= u_bit_scan(&mask
);
3181 if (rctx
->vertex_buffer_state
.vb
[i
].buffer
.resource
== &rbuffer
->b
.b
) {
3182 rctx
->vertex_buffer_state
.dirty_mask
|= 1 << i
;
3183 r600_vertex_buffers_dirty(rctx
);
3186 /* Streamout buffers. */
3187 for (i
= 0; i
< rctx
->b
.streamout
.num_targets
; i
++) {
3188 if (rctx
->b
.streamout
.targets
[i
] &&
3189 rctx
->b
.streamout
.targets
[i
]->b
.buffer
== &rbuffer
->b
.b
) {
3190 if (rctx
->b
.streamout
.begin_emitted
) {
3191 r600_emit_streamout_end(&rctx
->b
);
3193 rctx
->b
.streamout
.append_bitmask
= rctx
->b
.streamout
.enabled_mask
;
3194 r600_streamout_buffers_dirty(&rctx
->b
);
3198 /* Constant buffers. */
3199 for (shader
= 0; shader
< PIPE_SHADER_TYPES
; shader
++) {
3200 struct r600_constbuf_state
*state
= &rctx
->constbuf_state
[shader
];
3202 uint32_t mask
= state
->enabled_mask
;
3205 unsigned i
= u_bit_scan(&mask
);
3206 if (state
->cb
[i
].buffer
== &rbuffer
->b
.b
) {
3208 state
->dirty_mask
|= 1 << i
;
3212 r600_constant_buffers_dirty(rctx
, state
);
3216 /* Texture buffer objects - update the virtual addresses in descriptors. */
3217 LIST_FOR_EACH_ENTRY(view
, &rctx
->texture_buffers
, list
) {
3218 if (view
->base
.texture
== &rbuffer
->b
.b
) {
3219 uint64_t offset
= view
->base
.u
.buf
.offset
;
3220 uint64_t va
= rbuffer
->gpu_address
+ offset
;
3222 view
->tex_resource_words
[0] = va
;
3223 view
->tex_resource_words
[2] &= C_038008_BASE_ADDRESS_HI
;
3224 view
->tex_resource_words
[2] |= S_038008_BASE_ADDRESS_HI(va
>> 32);
3227 /* Texture buffer objects - make bindings dirty if needed. */
3228 for (shader
= 0; shader
< PIPE_SHADER_TYPES
; shader
++) {
3229 struct r600_samplerview_state
*state
= &rctx
->samplers
[shader
].views
;
3231 uint32_t mask
= state
->enabled_mask
;
3234 unsigned i
= u_bit_scan(&mask
);
3235 if (state
->views
[i
]->base
.texture
== &rbuffer
->b
.b
) {
3237 state
->dirty_mask
|= 1 << i
;
3241 r600_sampler_views_dirty(rctx
, state
);
3246 struct r600_image_state
*istate
= &rctx
->fragment_buffers
;
3248 uint32_t mask
= istate
->enabled_mask
;
3251 unsigned i
= u_bit_scan(&mask
);
3252 if (istate
->views
[i
].base
.resource
== &rbuffer
->b
.b
) {
3254 istate
->dirty_mask
|= 1 << i
;
3258 r600_mark_atom_dirty(rctx
, &istate
->atom
);
3264 static void r600_set_active_query_state(struct pipe_context
*ctx
, boolean enable
)
3266 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
3268 /* Pipeline stat & streamout queries. */
3270 rctx
->b
.flags
&= ~R600_CONTEXT_STOP_PIPELINE_STATS
;
3271 rctx
->b
.flags
|= R600_CONTEXT_START_PIPELINE_STATS
;
3273 rctx
->b
.flags
&= ~R600_CONTEXT_START_PIPELINE_STATS
;
3274 rctx
->b
.flags
|= R600_CONTEXT_STOP_PIPELINE_STATS
;
3277 /* Occlusion queries. */
3278 if (rctx
->db_misc_state
.occlusion_queries_disabled
!= !enable
) {
3279 rctx
->db_misc_state
.occlusion_queries_disabled
= !enable
;
3280 r600_mark_atom_dirty(rctx
, &rctx
->db_misc_state
.atom
);
3284 static void r600_need_gfx_cs_space(struct pipe_context
*ctx
, unsigned num_dw
,
3285 bool include_draw_vbo
)
3287 r600_need_cs_space((struct r600_context
*)ctx
, num_dw
, include_draw_vbo
);
3290 /* keep this at the end of this file, please */
3291 void r600_init_common_state_functions(struct r600_context
*rctx
)
3293 rctx
->b
.b
.create_fs_state
= r600_create_ps_state
;
3294 rctx
->b
.b
.create_vs_state
= r600_create_vs_state
;
3295 rctx
->b
.b
.create_gs_state
= r600_create_gs_state
;
3296 rctx
->b
.b
.create_tcs_state
= r600_create_tcs_state
;
3297 rctx
->b
.b
.create_tes_state
= r600_create_tes_state
;
3298 rctx
->b
.b
.create_vertex_elements_state
= r600_create_vertex_fetch_shader
;
3299 rctx
->b
.b
.bind_blend_state
= r600_bind_blend_state
;
3300 rctx
->b
.b
.bind_depth_stencil_alpha_state
= r600_bind_dsa_state
;
3301 rctx
->b
.b
.bind_sampler_states
= r600_bind_sampler_states
;
3302 rctx
->b
.b
.bind_fs_state
= r600_bind_ps_state
;
3303 rctx
->b
.b
.bind_rasterizer_state
= r600_bind_rs_state
;
3304 rctx
->b
.b
.bind_vertex_elements_state
= r600_bind_vertex_elements
;
3305 rctx
->b
.b
.bind_vs_state
= r600_bind_vs_state
;
3306 rctx
->b
.b
.bind_gs_state
= r600_bind_gs_state
;
3307 rctx
->b
.b
.bind_tcs_state
= r600_bind_tcs_state
;
3308 rctx
->b
.b
.bind_tes_state
= r600_bind_tes_state
;
3309 rctx
->b
.b
.delete_blend_state
= r600_delete_blend_state
;
3310 rctx
->b
.b
.delete_depth_stencil_alpha_state
= r600_delete_dsa_state
;
3311 rctx
->b
.b
.delete_fs_state
= r600_delete_ps_state
;
3312 rctx
->b
.b
.delete_rasterizer_state
= r600_delete_rs_state
;
3313 rctx
->b
.b
.delete_sampler_state
= r600_delete_sampler_state
;
3314 rctx
->b
.b
.delete_vertex_elements_state
= r600_delete_vertex_elements
;
3315 rctx
->b
.b
.delete_vs_state
= r600_delete_vs_state
;
3316 rctx
->b
.b
.delete_gs_state
= r600_delete_gs_state
;
3317 rctx
->b
.b
.delete_tcs_state
= r600_delete_tcs_state
;
3318 rctx
->b
.b
.delete_tes_state
= r600_delete_tes_state
;
3319 rctx
->b
.b
.set_blend_color
= r600_set_blend_color
;
3320 rctx
->b
.b
.set_clip_state
= r600_set_clip_state
;
3321 rctx
->b
.b
.set_constant_buffer
= r600_set_constant_buffer
;
3322 rctx
->b
.b
.set_sample_mask
= r600_set_sample_mask
;
3323 rctx
->b
.b
.set_stencil_ref
= r600_set_pipe_stencil_ref
;
3324 rctx
->b
.b
.set_vertex_buffers
= r600_set_vertex_buffers
;
3325 rctx
->b
.b
.set_sampler_views
= r600_set_sampler_views
;
3326 rctx
->b
.b
.sampler_view_destroy
= r600_sampler_view_destroy
;
3327 rctx
->b
.b
.memory_barrier
= r600_memory_barrier
;
3328 rctx
->b
.b
.texture_barrier
= r600_texture_barrier
;
3329 rctx
->b
.b
.set_stream_output_targets
= r600_set_streamout_targets
;
3330 rctx
->b
.b
.set_active_query_state
= r600_set_active_query_state
;
3332 rctx
->b
.b
.draw_vbo
= r600_draw_vbo
;
3333 rctx
->b
.invalidate_buffer
= r600_invalidate_buffer
;
3334 rctx
->b
.need_gfx_cs_space
= r600_need_gfx_cs_space
;