r600/sfn: Add support for shared atomics
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/format/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "tgsi/tgsi_ureg.h"
39
40 #include "nir.h"
41 #include "nir/nir_to_tgsi_info.h"
42 #include "tgsi/tgsi_from_mesa.h"
43
44 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
45 {
46 assert(!cb->buf);
47 cb->buf = CALLOC(1, 4 * num_dw);
48 cb->max_num_dw = num_dw;
49 }
50
51 void r600_release_command_buffer(struct r600_command_buffer *cb)
52 {
53 FREE(cb->buf);
54 }
55
56 void r600_add_atom(struct r600_context *rctx,
57 struct r600_atom *atom,
58 unsigned id)
59 {
60 assert(id < R600_NUM_ATOMS);
61 assert(rctx->atoms[id] == NULL);
62 rctx->atoms[id] = atom;
63 atom->id = id;
64 }
65
66 void r600_init_atom(struct r600_context *rctx,
67 struct r600_atom *atom,
68 unsigned id,
69 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
70 unsigned num_dw)
71 {
72 atom->emit = (void*)emit;
73 atom->num_dw = num_dw;
74 r600_add_atom(rctx, atom, id);
75 }
76
77 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
78 {
79 r600_emit_command_buffer(rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
80 }
81
82 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
83 {
84 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
85 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
86 unsigned alpha_ref = a->sx_alpha_ref;
87
88 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
89 alpha_ref &= ~0x1FFF;
90 }
91
92 radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
93 a->sx_alpha_test_control |
94 S_028410_ALPHA_TEST_BYPASS(a->bypass));
95 radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
96 }
97
98 static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags)
99 {
100 struct r600_context *rctx = (struct r600_context *)ctx;
101
102 if (!(flags & ~PIPE_BARRIER_UPDATE))
103 return;
104
105 if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
106 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
107
108 if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
109 PIPE_BARRIER_SHADER_BUFFER |
110 PIPE_BARRIER_TEXTURE |
111 PIPE_BARRIER_IMAGE |
112 PIPE_BARRIER_STREAMOUT_BUFFER |
113 PIPE_BARRIER_GLOBAL_BUFFER)) {
114 rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE|
115 R600_CONTEXT_INV_TEX_CACHE;
116 }
117
118 if (flags & (PIPE_BARRIER_FRAMEBUFFER|
119 PIPE_BARRIER_IMAGE))
120 rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV;
121
122 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
123 }
124
125 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
126 {
127 struct r600_context *rctx = (struct r600_context *)ctx;
128
129 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
130 R600_CONTEXT_FLUSH_AND_INV_CB |
131 R600_CONTEXT_FLUSH_AND_INV |
132 R600_CONTEXT_WAIT_3D_IDLE;
133 rctx->framebuffer.do_update_surf_dirtiness = true;
134 }
135
136 static unsigned r600_conv_pipe_prim(unsigned prim)
137 {
138 static const unsigned prim_conv[] = {
139 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
140 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
141 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
142 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
143 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
144 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
145 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
146 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
147 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
148 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
149 [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
150 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
151 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
152 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
153 [PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
154 [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
155 };
156 assert(prim < ARRAY_SIZE(prim_conv));
157 return prim_conv[prim];
158 }
159
160 unsigned r600_conv_prim_to_gs_out(unsigned mode)
161 {
162 static const int prim_conv[] = {
163 [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
164 [PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
165 [PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
166 [PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
167 [PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
168 [PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
169 [PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
170 [PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
171 [PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
172 [PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
173 [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
174 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
175 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
176 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
177 [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
178 [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
179 };
180 assert(mode < ARRAY_SIZE(prim_conv));
181
182 return prim_conv[mode];
183 }
184
185 /* common state between evergreen and r600 */
186
187 static void r600_bind_blend_state_internal(struct r600_context *rctx,
188 struct r600_blend_state *blend, bool blend_disable)
189 {
190 unsigned color_control;
191 bool update_cb = false;
192
193 rctx->alpha_to_one = blend->alpha_to_one;
194 rctx->dual_src_blend = blend->dual_src_blend;
195
196 if (!blend_disable) {
197 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
198 color_control = blend->cb_color_control;
199 } else {
200 /* Blending is disabled. */
201 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
202 color_control = blend->cb_color_control_no_blend;
203 }
204
205 /* Update derived states. */
206 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
207 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
208 update_cb = true;
209 }
210 if (rctx->b.chip_class <= R700 &&
211 rctx->cb_misc_state.cb_color_control != color_control) {
212 rctx->cb_misc_state.cb_color_control = color_control;
213 update_cb = true;
214 }
215 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
216 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
217 update_cb = true;
218 }
219 if (update_cb) {
220 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
221 }
222 if (rctx->framebuffer.dual_src_blend != blend->dual_src_blend) {
223 rctx->framebuffer.dual_src_blend = blend->dual_src_blend;
224 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
225 }
226 }
227
228 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
229 {
230 struct r600_context *rctx = (struct r600_context *)ctx;
231 struct r600_blend_state *blend = (struct r600_blend_state *)state;
232
233 if (!blend) {
234 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
235 return;
236 }
237
238 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
239 }
240
241 static void r600_set_blend_color(struct pipe_context *ctx,
242 const struct pipe_blend_color *state)
243 {
244 struct r600_context *rctx = (struct r600_context *)ctx;
245
246 rctx->blend_color.state = *state;
247 r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
248 }
249
250 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
251 {
252 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
253 struct pipe_blend_color *state = &rctx->blend_color.state;
254
255 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
256 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
257 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
258 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
259 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
260 }
261
262 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
263 {
264 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
265 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
266
267 radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
268 radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
269 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
270 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
271 if (a->last_draw_was_indirect) {
272 a->last_draw_was_indirect = false;
273 radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
274 }
275 }
276
277 static void r600_set_clip_state(struct pipe_context *ctx,
278 const struct pipe_clip_state *state)
279 {
280 struct r600_context *rctx = (struct r600_context *)ctx;
281
282 rctx->clip_state.state = *state;
283 r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
284 rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
285 }
286
287 static void r600_set_stencil_ref(struct pipe_context *ctx,
288 const struct r600_stencil_ref *state)
289 {
290 struct r600_context *rctx = (struct r600_context *)ctx;
291
292 rctx->stencil_ref.state = *state;
293 r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
294 }
295
296 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
297 {
298 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
299 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
300
301 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
302 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
303 S_028430_STENCILREF(a->state.ref_value[0]) |
304 S_028430_STENCILMASK(a->state.valuemask[0]) |
305 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
306 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
307 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
308 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
309 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
310 }
311
312 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
313 const struct pipe_stencil_ref *state)
314 {
315 struct r600_context *rctx = (struct r600_context *)ctx;
316 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
317 struct r600_stencil_ref ref;
318
319 rctx->stencil_ref.pipe_state = *state;
320
321 if (!dsa)
322 return;
323
324 ref.ref_value[0] = state->ref_value[0];
325 ref.ref_value[1] = state->ref_value[1];
326 ref.valuemask[0] = dsa->valuemask[0];
327 ref.valuemask[1] = dsa->valuemask[1];
328 ref.writemask[0] = dsa->writemask[0];
329 ref.writemask[1] = dsa->writemask[1];
330
331 r600_set_stencil_ref(ctx, &ref);
332 }
333
334 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
335 {
336 struct r600_context *rctx = (struct r600_context *)ctx;
337 struct r600_dsa_state *dsa = state;
338 struct r600_stencil_ref ref;
339
340 if (!state) {
341 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
342 return;
343 }
344
345 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
346
347 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
348 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
349 ref.valuemask[0] = dsa->valuemask[0];
350 ref.valuemask[1] = dsa->valuemask[1];
351 ref.writemask[0] = dsa->writemask[0];
352 ref.writemask[1] = dsa->writemask[1];
353 if (rctx->zwritemask != dsa->zwritemask) {
354 rctx->zwritemask = dsa->zwritemask;
355 if (rctx->b.chip_class >= EVERGREEN) {
356 /* work around some issue when not writing to zbuffer
357 * we are having lockup on evergreen so do not enable
358 * hyperz when not writing zbuffer
359 */
360 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
361 }
362 }
363
364 r600_set_stencil_ref(ctx, &ref);
365
366 /* Update alphatest state. */
367 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
368 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
369 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
370 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
371 r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
372 }
373 }
374
375 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
376 {
377 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
378 struct r600_context *rctx = (struct r600_context *)ctx;
379
380 if (!state)
381 return;
382
383 rctx->rasterizer = rs;
384
385 r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
386
387 if (rs->offset_enable &&
388 (rs->offset_units != rctx->poly_offset_state.offset_units ||
389 rs->offset_scale != rctx->poly_offset_state.offset_scale ||
390 rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
391 rctx->poly_offset_state.offset_units = rs->offset_units;
392 rctx->poly_offset_state.offset_scale = rs->offset_scale;
393 rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
394 r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
395 }
396
397 /* Update clip_misc_state. */
398 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
399 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
400 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
401 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
402 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
403 }
404
405 r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
406
407 /* Re-emit PA_SC_LINE_STIPPLE. */
408 rctx->last_primitive_type = -1;
409 }
410
411 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
412 {
413 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
414
415 r600_release_command_buffer(&rs->buffer);
416 FREE(rs);
417 }
418
419 static void r600_sampler_view_destroy(struct pipe_context *ctx,
420 struct pipe_sampler_view *state)
421 {
422 struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
423
424 if (view->tex_resource->gpu_address &&
425 view->tex_resource->b.b.target == PIPE_BUFFER)
426 list_delinit(&view->list);
427
428 pipe_resource_reference(&state->texture, NULL);
429 FREE(view);
430 }
431
432 void r600_sampler_states_dirty(struct r600_context *rctx,
433 struct r600_sampler_states *state)
434 {
435 if (state->dirty_mask) {
436 if (state->dirty_mask & state->has_bordercolor_mask) {
437 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
438 }
439 state->atom.num_dw =
440 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
441 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
442 r600_mark_atom_dirty(rctx, &state->atom);
443 }
444 }
445
446 static void r600_bind_sampler_states(struct pipe_context *pipe,
447 enum pipe_shader_type shader,
448 unsigned start,
449 unsigned count, void **states)
450 {
451 struct r600_context *rctx = (struct r600_context *)pipe;
452 struct r600_textures_info *dst = &rctx->samplers[shader];
453 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
454 int seamless_cube_map = -1;
455 unsigned i;
456 /* This sets 1-bit for states with index >= count. */
457 uint32_t disable_mask = ~((1ull << count) - 1);
458 /* These are the new states set by this function. */
459 uint32_t new_mask = 0;
460
461 assert(start == 0); /* XXX fix below */
462
463 if (!states) {
464 disable_mask = ~0u;
465 count = 0;
466 }
467
468 for (i = 0; i < count; i++) {
469 struct r600_pipe_sampler_state *rstate = rstates[i];
470
471 if (rstate == dst->states.states[i]) {
472 continue;
473 }
474
475 if (rstate) {
476 if (rstate->border_color_use) {
477 dst->states.has_bordercolor_mask |= 1 << i;
478 } else {
479 dst->states.has_bordercolor_mask &= ~(1 << i);
480 }
481 seamless_cube_map = rstate->seamless_cube_map;
482
483 new_mask |= 1 << i;
484 } else {
485 disable_mask |= 1 << i;
486 }
487 }
488
489 memcpy(dst->states.states, rstates, sizeof(void*) * count);
490 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
491
492 dst->states.enabled_mask &= ~disable_mask;
493 dst->states.dirty_mask &= dst->states.enabled_mask;
494 dst->states.enabled_mask |= new_mask;
495 dst->states.dirty_mask |= new_mask;
496 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
497
498 r600_sampler_states_dirty(rctx, &dst->states);
499
500 /* Seamless cubemap state. */
501 if (rctx->b.chip_class <= R700 &&
502 seamless_cube_map != -1 &&
503 seamless_cube_map != rctx->seamless_cube_map.enabled) {
504 /* change in TA_CNTL_AUX need a pipeline flush */
505 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
506 rctx->seamless_cube_map.enabled = seamless_cube_map;
507 r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
508 }
509 }
510
511 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
512 {
513 free(state);
514 }
515
516 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
517 {
518 struct r600_context *rctx = (struct r600_context *)ctx;
519 struct r600_blend_state *blend = (struct r600_blend_state*)state;
520
521 if (rctx->blend_state.cso == state) {
522 ctx->bind_blend_state(ctx, NULL);
523 }
524
525 r600_release_command_buffer(&blend->buffer);
526 r600_release_command_buffer(&blend->buffer_no_blend);
527 FREE(blend);
528 }
529
530 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
531 {
532 struct r600_context *rctx = (struct r600_context *)ctx;
533 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
534
535 if (rctx->dsa_state.cso == state) {
536 ctx->bind_depth_stencil_alpha_state(ctx, NULL);
537 }
538
539 r600_release_command_buffer(&dsa->buffer);
540 free(dsa);
541 }
542
543 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
544 {
545 struct r600_context *rctx = (struct r600_context *)ctx;
546
547 r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
548 }
549
550 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
551 {
552 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
553 if (shader)
554 r600_resource_reference(&shader->buffer, NULL);
555 FREE(shader);
556 }
557
558 void r600_vertex_buffers_dirty(struct r600_context *rctx)
559 {
560 if (rctx->vertex_buffer_state.dirty_mask) {
561 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
562 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
563 r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
564 }
565 }
566
567 static void r600_set_vertex_buffers(struct pipe_context *ctx,
568 unsigned start_slot, unsigned count,
569 const struct pipe_vertex_buffer *input)
570 {
571 struct r600_context *rctx = (struct r600_context *)ctx;
572 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
573 struct pipe_vertex_buffer *vb = state->vb + start_slot;
574 unsigned i;
575 uint32_t disable_mask = 0;
576 /* These are the new buffers set by this function. */
577 uint32_t new_buffer_mask = 0;
578
579 /* Set vertex buffers. */
580 if (input) {
581 for (i = 0; i < count; i++) {
582 if ((input[i].buffer.resource != vb[i].buffer.resource) ||
583 (vb[i].stride != input[i].stride) ||
584 (vb[i].buffer_offset != input[i].buffer_offset) ||
585 (vb[i].is_user_buffer != input[i].is_user_buffer)) {
586 if (input[i].buffer.resource) {
587 vb[i].stride = input[i].stride;
588 vb[i].buffer_offset = input[i].buffer_offset;
589 pipe_resource_reference(&vb[i].buffer.resource, input[i].buffer.resource);
590 new_buffer_mask |= 1 << i;
591 r600_context_add_resource_size(ctx, input[i].buffer.resource);
592 } else {
593 pipe_resource_reference(&vb[i].buffer.resource, NULL);
594 disable_mask |= 1 << i;
595 }
596 }
597 }
598 } else {
599 for (i = 0; i < count; i++) {
600 pipe_resource_reference(&vb[i].buffer.resource, NULL);
601 }
602 disable_mask = ((1ull << count) - 1);
603 }
604
605 disable_mask <<= start_slot;
606 new_buffer_mask <<= start_slot;
607
608 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
609 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
610 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
611 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
612
613 r600_vertex_buffers_dirty(rctx);
614 }
615
616 void r600_sampler_views_dirty(struct r600_context *rctx,
617 struct r600_samplerview_state *state)
618 {
619 if (state->dirty_mask) {
620 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
621 util_bitcount(state->dirty_mask);
622 r600_mark_atom_dirty(rctx, &state->atom);
623 }
624 }
625
626 static void r600_set_sampler_views(struct pipe_context *pipe,
627 enum pipe_shader_type shader,
628 unsigned start, unsigned count,
629 struct pipe_sampler_view **views)
630 {
631 struct r600_context *rctx = (struct r600_context *) pipe;
632 struct r600_textures_info *dst = &rctx->samplers[shader];
633 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
634 uint32_t dirty_sampler_states_mask = 0;
635 unsigned i;
636 /* This sets 1-bit for textures with index >= count. */
637 uint32_t disable_mask = ~((1ull << count) - 1);
638 /* These are the new textures set by this function. */
639 uint32_t new_mask = 0;
640
641 /* Set textures with index >= count to NULL. */
642 uint32_t remaining_mask;
643
644 assert(start == 0); /* XXX fix below */
645
646 if (!views) {
647 disable_mask = ~0u;
648 count = 0;
649 }
650
651 remaining_mask = dst->views.enabled_mask & disable_mask;
652
653 while (remaining_mask) {
654 i = u_bit_scan(&remaining_mask);
655 assert(dst->views.views[i]);
656
657 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
658 }
659
660 for (i = 0; i < count; i++) {
661 if (rviews[i] == dst->views.views[i]) {
662 continue;
663 }
664
665 if (rviews[i]) {
666 struct r600_texture *rtex =
667 (struct r600_texture*)rviews[i]->base.texture;
668 bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
669
670 if (!is_buffer && rtex->db_compatible) {
671 dst->views.compressed_depthtex_mask |= 1 << i;
672 } else {
673 dst->views.compressed_depthtex_mask &= ~(1 << i);
674 }
675
676 /* Track compressed colorbuffers. */
677 if (!is_buffer && rtex->cmask.size) {
678 dst->views.compressed_colortex_mask |= 1 << i;
679 } else {
680 dst->views.compressed_colortex_mask &= ~(1 << i);
681 }
682
683 /* Changing from array to non-arrays textures and vice versa requires
684 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
685 if (rctx->b.chip_class <= R700 &&
686 (dst->states.enabled_mask & (1 << i)) &&
687 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
688 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
689 dirty_sampler_states_mask |= 1 << i;
690 }
691
692 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
693 new_mask |= 1 << i;
694 r600_context_add_resource_size(pipe, views[i]->texture);
695 } else {
696 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
697 disable_mask |= 1 << i;
698 }
699 }
700
701 dst->views.enabled_mask &= ~disable_mask;
702 dst->views.dirty_mask &= dst->views.enabled_mask;
703 dst->views.enabled_mask |= new_mask;
704 dst->views.dirty_mask |= new_mask;
705 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
706 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
707 dst->views.dirty_buffer_constants = TRUE;
708 r600_sampler_views_dirty(rctx, &dst->views);
709
710 if (dirty_sampler_states_mask) {
711 dst->states.dirty_mask |= dirty_sampler_states_mask;
712 r600_sampler_states_dirty(rctx, &dst->states);
713 }
714 }
715
716 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
717 {
718 uint32_t mask = views->enabled_mask;
719
720 while (mask) {
721 unsigned i = u_bit_scan(&mask);
722 struct pipe_resource *res = views->views[i]->base.texture;
723
724 if (res && res->target != PIPE_BUFFER) {
725 struct r600_texture *rtex = (struct r600_texture *)res;
726
727 if (rtex->cmask.size) {
728 views->compressed_colortex_mask |= 1 << i;
729 } else {
730 views->compressed_colortex_mask &= ~(1 << i);
731 }
732 }
733 }
734 }
735
736 static int r600_get_hw_atomic_count(const struct pipe_context *ctx,
737 enum pipe_shader_type shader)
738 {
739 const struct r600_context *rctx = (struct r600_context *)ctx;
740 int value = 0;
741 switch (shader) {
742 case PIPE_SHADER_FRAGMENT:
743 case PIPE_SHADER_COMPUTE:
744 default:
745 break;
746 case PIPE_SHADER_VERTEX:
747 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
748 break;
749 case PIPE_SHADER_GEOMETRY:
750 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
751 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
752 break;
753 case PIPE_SHADER_TESS_EVAL:
754 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
755 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
756 (rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0);
757 break;
758 case PIPE_SHADER_TESS_CTRL:
759 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
760 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
761 (rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0) +
762 rctx->tes_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
763 break;
764 }
765 return value;
766 }
767
768 static void r600_update_compressed_colortex_mask_images(struct r600_image_state *images)
769 {
770 uint32_t mask = images->enabled_mask;
771
772 while (mask) {
773 unsigned i = u_bit_scan(&mask);
774 struct pipe_resource *res = images->views[i].base.resource;
775
776 if (res && res->target != PIPE_BUFFER) {
777 struct r600_texture *rtex = (struct r600_texture *)res;
778
779 if (rtex->cmask.size) {
780 images->compressed_colortex_mask |= 1 << i;
781 } else {
782 images->compressed_colortex_mask &= ~(1 << i);
783 }
784 }
785 }
786 }
787
788 /* Compute the key for the hw shader variant */
789 static inline void r600_shader_selector_key(const struct pipe_context *ctx,
790 const struct r600_pipe_shader_selector *sel,
791 union r600_shader_key *key)
792 {
793 const struct r600_context *rctx = (struct r600_context *)ctx;
794 memset(key, 0, sizeof(*key));
795
796 switch (sel->type) {
797 case PIPE_SHADER_VERTEX: {
798 key->vs.as_ls = (rctx->tes_shader != NULL);
799 if (!key->vs.as_ls)
800 key->vs.as_es = (rctx->gs_shader != NULL);
801
802 if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
803 key->vs.as_gs_a = true;
804 key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
805 }
806 key->vs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_VERTEX);
807 break;
808 }
809 case PIPE_SHADER_GEOMETRY:
810 key->gs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_GEOMETRY);
811 key->gs.tri_strip_adj_fix = rctx->gs_tri_strip_adj_fix;
812 break;
813 case PIPE_SHADER_FRAGMENT: {
814 if (rctx->ps_shader->info.images_declared)
815 key->ps.image_size_const_offset = util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.enabled_mask);
816 key->ps.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_FRAGMENT);
817 key->ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
818 key->ps.alpha_to_one = rctx->alpha_to_one &&
819 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
820 !rctx->framebuffer.cb0_is_integer;
821 key->ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
822 /* Dual-source blending only makes sense with nr_cbufs == 1. */
823 if (key->ps.nr_cbufs == 1 && rctx->dual_src_blend)
824 key->ps.nr_cbufs = 2;
825 break;
826 }
827 case PIPE_SHADER_TESS_EVAL:
828 key->tes.as_es = (rctx->gs_shader != NULL);
829 key->tes.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_EVAL);
830 break;
831 case PIPE_SHADER_TESS_CTRL:
832 key->tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
833 key->tcs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_CTRL);
834 break;
835 case PIPE_SHADER_COMPUTE:
836 break;
837 default:
838 assert(0);
839 }
840 }
841
842 /* Select the hw shader variant depending on the current state.
843 * (*dirty) is set to 1 if current variant was changed */
844 int r600_shader_select(struct pipe_context *ctx,
845 struct r600_pipe_shader_selector* sel,
846 bool *dirty)
847 {
848 union r600_shader_key key;
849 struct r600_pipe_shader * shader = NULL;
850 int r;
851
852 r600_shader_selector_key(ctx, sel, &key);
853
854 /* Check if we don't need to change anything.
855 * This path is also used for most shaders that don't need multiple
856 * variants, it will cost just a computation of the key and this
857 * test. */
858 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
859 return 0;
860 }
861
862 /* lookup if we have other variants in the list */
863 if (sel->num_shaders > 1) {
864 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
865
866 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
867 p = c;
868 c = c->next_variant;
869 }
870
871 if (c) {
872 p->next_variant = c->next_variant;
873 shader = c;
874 }
875 }
876
877 if (unlikely(!shader)) {
878 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
879 shader->selector = sel;
880
881 r = r600_pipe_shader_create(ctx, shader, key);
882 if (unlikely(r)) {
883 R600_ERR("Failed to build shader variant (type=%u) %d\n",
884 sel->type, r);
885 sel->current = NULL;
886 FREE(shader);
887 return r;
888 }
889
890 /* We don't know the value of nr_ps_max_color_exports until we built
891 * at least one variant, so we may need to recompute the key after
892 * building first variant. */
893 if (sel->type == PIPE_SHADER_FRAGMENT &&
894 sel->num_shaders == 0) {
895 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
896 r600_shader_selector_key(ctx, sel, &key);
897 }
898
899 memcpy(&shader->key, &key, sizeof(key));
900 sel->num_shaders++;
901 }
902
903 if (dirty)
904 *dirty = true;
905
906 shader->next_variant = sel->current;
907 sel->current = shader;
908
909 return 0;
910 }
911
912 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
913 const void *prog, enum pipe_shader_ir ir,
914 unsigned pipe_shader_type)
915 {
916 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
917
918 sel->type = pipe_shader_type;
919 if (ir == PIPE_SHADER_IR_TGSI) {
920 sel->tokens = tgsi_dup_tokens((const struct tgsi_token *)prog);
921 tgsi_scan_shader(sel->tokens, &sel->info);
922 } else if (ir == PIPE_SHADER_IR_NIR){
923 sel->nir = nir_shader_clone(NULL, (const nir_shader *)prog);
924 nir_tgsi_scan_shader(sel->nir, &sel->info, true);
925 }
926 return sel;
927 }
928
929 static void *r600_create_shader_state(struct pipe_context *ctx,
930 const struct pipe_shader_state *state,
931 unsigned pipe_shader_type)
932 {
933 int i;
934 struct r600_pipe_shader_selector *sel;
935
936 if (state->type == PIPE_SHADER_IR_TGSI)
937 sel = r600_create_shader_state_tokens(ctx, state->tokens, state->type, pipe_shader_type);
938 else if (state->type == PIPE_SHADER_IR_NIR) {
939 sel = r600_create_shader_state_tokens(ctx, state->ir.nir, state->type, pipe_shader_type);
940 } else
941 assert(0 && "Unknown shader type\n");
942
943 sel->ir_type = state->type;
944 sel->so = state->stream_output;
945
946 switch (pipe_shader_type) {
947 case PIPE_SHADER_GEOMETRY:
948 sel->gs_output_prim =
949 sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
950 sel->gs_max_out_vertices =
951 sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
952 sel->gs_num_invocations =
953 sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
954 break;
955 case PIPE_SHADER_VERTEX:
956 case PIPE_SHADER_TESS_CTRL:
957 sel->lds_patch_outputs_written_mask = 0;
958 sel->lds_outputs_written_mask = 0;
959
960 for (i = 0; i < sel->info.num_outputs; i++) {
961 unsigned name = sel->info.output_semantic_name[i];
962 unsigned index = sel->info.output_semantic_index[i];
963
964 switch (name) {
965 case TGSI_SEMANTIC_TESSINNER:
966 case TGSI_SEMANTIC_TESSOUTER:
967 case TGSI_SEMANTIC_PATCH:
968 sel->lds_patch_outputs_written_mask |=
969 1ull << r600_get_lds_unique_index(name, index);
970 break;
971 default:
972 sel->lds_outputs_written_mask |=
973 1ull << r600_get_lds_unique_index(name, index);
974 }
975 }
976 break;
977 default:
978 break;
979 }
980
981 return sel;
982 }
983
984 static void *r600_create_ps_state(struct pipe_context *ctx,
985 const struct pipe_shader_state *state)
986 {
987 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
988 }
989
990 static void *r600_create_vs_state(struct pipe_context *ctx,
991 const struct pipe_shader_state *state)
992 {
993 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
994 }
995
996 static void *r600_create_gs_state(struct pipe_context *ctx,
997 const struct pipe_shader_state *state)
998 {
999 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
1000 }
1001
1002 static void *r600_create_tcs_state(struct pipe_context *ctx,
1003 const struct pipe_shader_state *state)
1004 {
1005 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
1006 }
1007
1008 static void *r600_create_tes_state(struct pipe_context *ctx,
1009 const struct pipe_shader_state *state)
1010 {
1011 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
1012 }
1013
1014 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
1015 {
1016 struct r600_context *rctx = (struct r600_context *)ctx;
1017
1018 if (!state)
1019 state = rctx->dummy_pixel_shader;
1020
1021 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
1022 }
1023
1024 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
1025 {
1026 if (rctx->gs_shader)
1027 return &rctx->gs_shader->info;
1028 else if (rctx->tes_shader)
1029 return &rctx->tes_shader->info;
1030 else if (rctx->vs_shader)
1031 return &rctx->vs_shader->info;
1032 else
1033 return NULL;
1034 }
1035
1036 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
1037 {
1038 struct r600_context *rctx = (struct r600_context *)ctx;
1039
1040 if (!state || rctx->vs_shader == state)
1041 return;
1042
1043 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
1044 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1045
1046 if (rctx->vs_shader->so.num_outputs)
1047 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
1048 }
1049
1050 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
1051 {
1052 struct r600_context *rctx = (struct r600_context *)ctx;
1053
1054 if (state == rctx->gs_shader)
1055 return;
1056
1057 rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
1058 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1059
1060 if (!state)
1061 return;
1062
1063 if (rctx->gs_shader->so.num_outputs)
1064 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
1065 }
1066
1067 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
1068 {
1069 struct r600_context *rctx = (struct r600_context *)ctx;
1070
1071 rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
1072 }
1073
1074 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
1075 {
1076 struct r600_context *rctx = (struct r600_context *)ctx;
1077
1078 if (state == rctx->tes_shader)
1079 return;
1080
1081 rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
1082 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1083
1084 if (!state)
1085 return;
1086
1087 if (rctx->tes_shader->so.num_outputs)
1088 rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
1089 }
1090
1091 void r600_delete_shader_selector(struct pipe_context *ctx,
1092 struct r600_pipe_shader_selector *sel)
1093 {
1094 struct r600_pipe_shader *p = sel->current, *c;
1095 while (p) {
1096 c = p->next_variant;
1097 r600_pipe_shader_destroy(ctx, p);
1098 free(p);
1099 p = c;
1100 }
1101
1102 if (sel->ir_type == PIPE_SHADER_IR_TGSI) {
1103 free(sel->tokens);
1104 /* We might have converted the TGSI shader to a NIR shader */
1105 if (sel->nir)
1106 ralloc_free(sel->nir);
1107 }
1108 else if (sel->ir_type == PIPE_SHADER_IR_NIR)
1109 ralloc_free(sel->nir);
1110 free(sel);
1111 }
1112
1113
1114 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
1115 {
1116 struct r600_context *rctx = (struct r600_context *)ctx;
1117 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1118
1119 if (rctx->ps_shader == sel) {
1120 rctx->ps_shader = NULL;
1121 }
1122
1123 r600_delete_shader_selector(ctx, sel);
1124 }
1125
1126 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
1127 {
1128 struct r600_context *rctx = (struct r600_context *)ctx;
1129 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1130
1131 if (rctx->vs_shader == sel) {
1132 rctx->vs_shader = NULL;
1133 }
1134
1135 r600_delete_shader_selector(ctx, sel);
1136 }
1137
1138
1139 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
1140 {
1141 struct r600_context *rctx = (struct r600_context *)ctx;
1142 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1143
1144 if (rctx->gs_shader == sel) {
1145 rctx->gs_shader = NULL;
1146 }
1147
1148 r600_delete_shader_selector(ctx, sel);
1149 }
1150
1151 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
1152 {
1153 struct r600_context *rctx = (struct r600_context *)ctx;
1154 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1155
1156 if (rctx->tcs_shader == sel) {
1157 rctx->tcs_shader = NULL;
1158 }
1159
1160 r600_delete_shader_selector(ctx, sel);
1161 }
1162
1163 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
1164 {
1165 struct r600_context *rctx = (struct r600_context *)ctx;
1166 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1167
1168 if (rctx->tes_shader == sel) {
1169 rctx->tes_shader = NULL;
1170 }
1171
1172 r600_delete_shader_selector(ctx, sel);
1173 }
1174
1175 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
1176 {
1177 if (state->dirty_mask) {
1178 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
1179 : util_bitcount(state->dirty_mask)*19;
1180 r600_mark_atom_dirty(rctx, &state->atom);
1181 }
1182 }
1183
1184 static void r600_set_constant_buffer(struct pipe_context *ctx,
1185 enum pipe_shader_type shader, uint index,
1186 const struct pipe_constant_buffer *input)
1187 {
1188 struct r600_context *rctx = (struct r600_context *)ctx;
1189 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
1190 struct pipe_constant_buffer *cb;
1191 const uint8_t *ptr;
1192
1193 /* Note that the gallium frontend can unbind constant buffers by
1194 * passing NULL here.
1195 */
1196 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
1197 state->enabled_mask &= ~(1 << index);
1198 state->dirty_mask &= ~(1 << index);
1199 pipe_resource_reference(&state->cb[index].buffer, NULL);
1200 return;
1201 }
1202
1203 cb = &state->cb[index];
1204 cb->buffer_size = input->buffer_size;
1205
1206 ptr = input->user_buffer;
1207
1208 if (ptr) {
1209 /* Upload the user buffer. */
1210 if (R600_BIG_ENDIAN) {
1211 uint32_t *tmpPtr;
1212 unsigned i, size = input->buffer_size;
1213
1214 if (!(tmpPtr = malloc(size))) {
1215 R600_ERR("Failed to allocate BE swap buffer.\n");
1216 return;
1217 }
1218
1219 for (i = 0; i < size / 4; ++i) {
1220 tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
1221 }
1222
1223 u_upload_data(ctx->stream_uploader, 0, size, 256,
1224 tmpPtr, &cb->buffer_offset, &cb->buffer);
1225 free(tmpPtr);
1226 } else {
1227 u_upload_data(ctx->stream_uploader, 0,
1228 input->buffer_size, 256, ptr,
1229 &cb->buffer_offset, &cb->buffer);
1230 }
1231 /* account it in gtt */
1232 rctx->b.gtt += input->buffer_size;
1233 } else {
1234 /* Setup the hw buffer. */
1235 cb->buffer_offset = input->buffer_offset;
1236 pipe_resource_reference(&cb->buffer, input->buffer);
1237 r600_context_add_resource_size(ctx, input->buffer);
1238 }
1239
1240 state->enabled_mask |= 1 << index;
1241 state->dirty_mask |= 1 << index;
1242 r600_constant_buffers_dirty(rctx, state);
1243 }
1244
1245 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1246 {
1247 struct r600_context *rctx = (struct r600_context*)pipe;
1248
1249 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1250 return;
1251
1252 rctx->sample_mask.sample_mask = sample_mask;
1253 r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
1254 }
1255
1256 void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only)
1257 {
1258 int sh, size;
1259 void *ptr;
1260 struct pipe_constant_buffer cb;
1261 int start, end;
1262
1263 start = compute_only ? PIPE_SHADER_COMPUTE : 0;
1264 end = compute_only ? PIPE_SHADER_TYPES : PIPE_SHADER_COMPUTE;
1265
1266 for (sh = start; sh < end; sh++) {
1267 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
1268 if (!info->vs_ucp_dirty &&
1269 !info->texture_const_dirty &&
1270 !info->ps_sample_pos_dirty &&
1271 !info->tcs_default_levels_dirty &&
1272 !info->cs_block_grid_size_dirty)
1273 continue;
1274
1275 ptr = info->constants;
1276 size = info->alloc_size;
1277 if (info->vs_ucp_dirty) {
1278 assert(sh == PIPE_SHADER_VERTEX);
1279 if (!size) {
1280 ptr = rctx->clip_state.state.ucp;
1281 size = R600_UCP_SIZE;
1282 } else {
1283 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1284 }
1285 info->vs_ucp_dirty = false;
1286 }
1287
1288 else if (info->ps_sample_pos_dirty) {
1289 assert(sh == PIPE_SHADER_FRAGMENT);
1290 if (!size) {
1291 ptr = rctx->sample_positions;
1292 size = R600_UCP_SIZE;
1293 } else {
1294 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1295 }
1296 info->ps_sample_pos_dirty = false;
1297 }
1298
1299 else if (info->cs_block_grid_size_dirty) {
1300 assert(sh == PIPE_SHADER_COMPUTE);
1301 if (!size) {
1302 ptr = rctx->cs_block_grid_sizes;
1303 size = R600_CS_BLOCK_GRID_SIZE;
1304 } else {
1305 memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1306 }
1307 info->cs_block_grid_size_dirty = false;
1308 }
1309
1310 else if (info->tcs_default_levels_dirty) {
1311 /*
1312 * We'd only really need this for default tcs shader.
1313 */
1314 assert(sh == PIPE_SHADER_TESS_CTRL);
1315 if (!size) {
1316 ptr = rctx->tess_state;
1317 size = R600_TCS_DEFAULT_LEVELS_SIZE;
1318 } else {
1319 memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1320 }
1321 info->tcs_default_levels_dirty = false;
1322 }
1323
1324 if (info->texture_const_dirty) {
1325 assert (ptr);
1326 assert (size);
1327 if (sh == PIPE_SHADER_VERTEX)
1328 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1329 if (sh == PIPE_SHADER_FRAGMENT)
1330 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1331 if (sh == PIPE_SHADER_COMPUTE)
1332 memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1333 if (sh == PIPE_SHADER_TESS_CTRL)
1334 memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1335 }
1336 info->texture_const_dirty = false;
1337
1338 cb.buffer = NULL;
1339 cb.user_buffer = ptr;
1340 cb.buffer_offset = 0;
1341 cb.buffer_size = size;
1342 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1343 pipe_resource_reference(&cb.buffer, NULL);
1344 }
1345 }
1346
1347 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
1348 unsigned array_size, uint32_t *base_offset)
1349 {
1350 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
1351 if (array_size + R600_UCP_SIZE > info->alloc_size) {
1352 info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
1353 info->alloc_size = array_size + R600_UCP_SIZE;
1354 }
1355 memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
1356 info->texture_const_dirty = true;
1357 *base_offset = R600_UCP_SIZE;
1358 return info->constants;
1359 }
1360 /*
1361 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1362 * doesn't require full swizzles it does need masking and setting alpha
1363 * to one, so we setup a set of 5 constants with the masks + alpha value
1364 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1365 * then OR the alpha with the value given here.
1366 * We use a 6th constant to store the txq buffer size in
1367 * we use 7th slot for number of cube layers in a cube map array.
1368 */
1369 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1370 {
1371 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1372 int bits;
1373 uint32_t array_size;
1374 int i, j;
1375 uint32_t *constants;
1376 uint32_t base_offset;
1377 if (!samplers->views.dirty_buffer_constants)
1378 return;
1379
1380 samplers->views.dirty_buffer_constants = FALSE;
1381
1382 bits = util_last_bit(samplers->views.enabled_mask);
1383 array_size = bits * 8 * sizeof(uint32_t);
1384
1385 constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
1386
1387 for (i = 0; i < bits; i++) {
1388 if (samplers->views.enabled_mask & (1 << i)) {
1389 int offset = (base_offset / 4) + i * 8;
1390 const struct util_format_description *desc;
1391 desc = util_format_description(samplers->views.views[i]->base.format);
1392
1393 for (j = 0; j < 4; j++)
1394 if (j < desc->nr_channels)
1395 constants[offset+j] = 0xffffffff;
1396 else
1397 constants[offset+j] = 0x0;
1398 if (desc->nr_channels < 4) {
1399 if (desc->channel[0].pure_integer)
1400 constants[offset+4] = 1;
1401 else
1402 constants[offset+4] = fui(1.0);
1403 } else
1404 constants[offset + 4] = 0;
1405
1406 constants[offset + 5] = samplers->views.views[i]->base.u.buf.size /
1407 util_format_get_blocksize(samplers->views.views[i]->base.format);
1408 constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1409 }
1410 }
1411
1412 }
1413
1414 /* On evergreen we store one value
1415 * 1. number of cube layers in a cube map array.
1416 */
1417 void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1418 {
1419 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1420 struct r600_image_state *images = NULL;
1421 int bits, sview_bits, img_bits;
1422 uint32_t array_size;
1423 int i;
1424 uint32_t *constants;
1425 uint32_t base_offset;
1426
1427 if (shader_type == PIPE_SHADER_FRAGMENT) {
1428 images = &rctx->fragment_images;
1429 } else if (shader_type == PIPE_SHADER_COMPUTE) {
1430 images = &rctx->compute_images;
1431 }
1432
1433 if (!samplers->views.dirty_buffer_constants &&
1434 !(images && images->dirty_buffer_constants))
1435 return;
1436
1437 if (images)
1438 images->dirty_buffer_constants = FALSE;
1439 samplers->views.dirty_buffer_constants = FALSE;
1440
1441 bits = sview_bits = util_last_bit(samplers->views.enabled_mask);
1442 if (images)
1443 bits += util_last_bit(images->enabled_mask);
1444 img_bits = bits;
1445
1446 array_size = bits * sizeof(uint32_t);
1447
1448 constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
1449 &base_offset);
1450
1451 for (i = 0; i < sview_bits; i++) {
1452 if (samplers->views.enabled_mask & (1 << i)) {
1453 uint32_t offset = (base_offset / 4) + i;
1454 constants[offset] = samplers->views.views[i]->base.texture->array_size / 6;
1455 }
1456 }
1457 if (images) {
1458 for (i = sview_bits; i < img_bits; i++) {
1459 int idx = i - sview_bits;
1460 if (images->enabled_mask & (1 << idx)) {
1461 uint32_t offset = (base_offset / 4) + i;
1462 constants[offset] = images->views[idx].base.resource->array_size / 6;
1463 }
1464 }
1465 }
1466 }
1467
1468 /* set sample xy locations as array of fragment shader constants */
1469 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1470 {
1471 struct pipe_context *ctx = &rctx->b.b;
1472
1473 assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
1474 assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
1475
1476 memset(rctx->sample_positions, 0, 4 * 4 * 16);
1477 for (unsigned i = 0; i < rctx->framebuffer.nr_samples; i++) {
1478 ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
1479 /* Also fill in center-zeroed positions used for interpolateAtSample */
1480 rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
1481 rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
1482 }
1483
1484 rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
1485 }
1486
1487 static void update_shader_atom(struct pipe_context *ctx,
1488 struct r600_shader_state *state,
1489 struct r600_pipe_shader *shader)
1490 {
1491 struct r600_context *rctx = (struct r600_context *)ctx;
1492
1493 state->shader = shader;
1494 if (shader) {
1495 state->atom.num_dw = shader->command_buffer.num_dw;
1496 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1497 } else {
1498 state->atom.num_dw = 0;
1499 }
1500 r600_mark_atom_dirty(rctx, &state->atom);
1501 }
1502
1503 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1504 {
1505 if (rctx->shader_stages.geom_enable != enable) {
1506 rctx->shader_stages.geom_enable = enable;
1507 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1508 }
1509
1510 if (rctx->gs_rings.enable != enable) {
1511 rctx->gs_rings.enable = enable;
1512 r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1513
1514 if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1515 unsigned size = 0x1C000;
1516 rctx->gs_rings.esgs_ring.buffer =
1517 pipe_buffer_create(rctx->b.b.screen, 0,
1518 PIPE_USAGE_DEFAULT, size);
1519 rctx->gs_rings.esgs_ring.buffer_size = size;
1520
1521 size = 0x4000000;
1522
1523 rctx->gs_rings.gsvs_ring.buffer =
1524 pipe_buffer_create(rctx->b.b.screen, 0,
1525 PIPE_USAGE_DEFAULT, size);
1526 rctx->gs_rings.gsvs_ring.buffer_size = size;
1527 }
1528
1529 if (enable) {
1530 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1531 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1532 if (rctx->tes_shader) {
1533 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1534 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1535 } else {
1536 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1537 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1538 }
1539 } else {
1540 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1541 R600_GS_RING_CONST_BUFFER, NULL);
1542 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1543 R600_GS_RING_CONST_BUFFER, NULL);
1544 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1545 R600_GS_RING_CONST_BUFFER, NULL);
1546 }
1547 }
1548 }
1549
1550 static void r600_update_clip_state(struct r600_context *rctx,
1551 struct r600_pipe_shader *current)
1552 {
1553 if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1554 current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1555 current->shader.cull_dist_write != rctx->clip_misc_state.cull_dist_write ||
1556 current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
1557 current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
1558 rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
1559 rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
1560 rctx->clip_misc_state.cull_dist_write = current->shader.cull_dist_write;
1561 rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
1562 rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
1563 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1564 }
1565 }
1566
1567 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
1568 {
1569 struct ureg_src const0, const1;
1570 struct ureg_dst tessouter, tessinner;
1571 struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
1572
1573 if (!ureg)
1574 return; /* if we get here, we're screwed */
1575
1576 assert(!rctx->fixed_func_tcs_shader);
1577
1578 ureg_DECL_constant2D(ureg, 0, 1, R600_BUFFER_INFO_CONST_BUFFER);
1579 const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 0),
1580 R600_BUFFER_INFO_CONST_BUFFER);
1581 const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 1),
1582 R600_BUFFER_INFO_CONST_BUFFER);
1583
1584 tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
1585 tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
1586
1587 ureg_MOV(ureg, tessouter, const0);
1588 ureg_MOV(ureg, tessinner, const1);
1589 ureg_END(ureg);
1590
1591 rctx->fixed_func_tcs_shader =
1592 ureg_create_shader_and_destroy(ureg, &rctx->b.b);
1593 }
1594
1595 void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only)
1596 {
1597 unsigned i;
1598 unsigned counter;
1599
1600 counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
1601 if (counter != rctx->b.last_compressed_colortex_counter) {
1602 rctx->b.last_compressed_colortex_counter = counter;
1603
1604 if (compute_only) {
1605 r600_update_compressed_colortex_mask(&rctx->samplers[PIPE_SHADER_COMPUTE].views);
1606 } else {
1607 for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
1608 r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
1609 }
1610 }
1611 if (!compute_only)
1612 r600_update_compressed_colortex_mask_images(&rctx->fragment_images);
1613 r600_update_compressed_colortex_mask_images(&rctx->compute_images);
1614 }
1615
1616 /* Decompress textures if needed. */
1617 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1618 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1619
1620 if (compute_only)
1621 if (i != PIPE_SHADER_COMPUTE)
1622 continue;
1623 if (views->compressed_depthtex_mask) {
1624 r600_decompress_depth_textures(rctx, views);
1625 }
1626 if (views->compressed_colortex_mask) {
1627 r600_decompress_color_textures(rctx, views);
1628 }
1629 }
1630
1631 {
1632 struct r600_image_state *istate;
1633
1634 if (!compute_only) {
1635 istate = &rctx->fragment_images;
1636 if (istate->compressed_depthtex_mask)
1637 r600_decompress_depth_images(rctx, istate);
1638 if (istate->compressed_colortex_mask)
1639 r600_decompress_color_images(rctx, istate);
1640 }
1641
1642 istate = &rctx->compute_images;
1643 if (istate->compressed_depthtex_mask)
1644 r600_decompress_depth_images(rctx, istate);
1645 if (istate->compressed_colortex_mask)
1646 r600_decompress_color_images(rctx, istate);
1647 }
1648 }
1649
1650 /* update MEM_SCRATCH buffers if needed */
1651 void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
1652 struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
1653 unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg)
1654 {
1655 unsigned num_ses = rctx->screen->b.info.max_se;
1656 unsigned num_pipes = rctx->screen->b.info.r600_max_quad_pipes;
1657 unsigned nthreads = 128;
1658
1659 unsigned itemsize = shader->scratch_space_needed * 4;
1660 unsigned size = align(itemsize * nthreads * num_pipes * num_ses * 4, 256);
1661
1662 if (scratch->dirty ||
1663 unlikely(shader->scratch_space_needed != scratch->item_size ||
1664 size > scratch->size)) {
1665 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
1666
1667 scratch->dirty = false;
1668
1669 if (size > scratch->size) {
1670 // Release prior one if any
1671 if (scratch->buffer) {
1672 pipe_resource_reference((struct pipe_resource**)&scratch->buffer, NULL);
1673 }
1674
1675 scratch->buffer = (struct r600_resource *)pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1676 PIPE_USAGE_DEFAULT, size);
1677 if (scratch->buffer) {
1678 scratch->size = size;
1679 }
1680 }
1681
1682 scratch->item_size = shader->scratch_space_needed;
1683
1684 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1685 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1686 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1687
1688 // multi-SE chips need programming per SE
1689 for (unsigned se = 0; se < num_ses; se++) {
1690 struct r600_resource *rbuffer = scratch->buffer;
1691 unsigned size_per_se = size / num_ses;
1692
1693 // Direct to particular SE
1694 if (num_ses > 1) {
1695 radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1696 S_0802C_INSTANCE_INDEX(0) |
1697 S_0802C_SE_INDEX(se) |
1698 S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1699 S_0802C_SE_BROADCAST_WRITES(0));
1700 }
1701
1702 radeon_set_config_reg(cs, ring_base_reg, (rbuffer->gpu_address + size_per_se * se) >> 8);
1703 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1704 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
1705 RADEON_USAGE_READWRITE,
1706 RADEON_PRIO_SCRATCH_BUFFER));
1707 radeon_set_context_reg(cs, item_size_reg, itemsize);
1708 radeon_set_config_reg(cs, ring_size_reg, size_per_se >> 8);
1709 }
1710
1711 // Restore broadcast mode
1712 if (num_ses > 1) {
1713 radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1714 S_0802C_INSTANCE_INDEX(0) |
1715 S_0802C_SE_INDEX(0) |
1716 S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1717 S_0802C_SE_BROADCAST_WRITES(1));
1718 }
1719
1720 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1721 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1722 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1723 }
1724 }
1725
1726 void r600_setup_scratch_buffers(struct r600_context *rctx) {
1727 static const struct {
1728 unsigned ring_base;
1729 unsigned item_size;
1730 unsigned ring_size;
1731 } regs[R600_NUM_HW_STAGES] = {
1732 [R600_HW_STAGE_PS] = { R_008C68_SQ_PSTMP_RING_BASE, R_0288BC_SQ_PSTMP_RING_ITEMSIZE, R_008C6C_SQ_PSTMP_RING_SIZE },
1733 [R600_HW_STAGE_VS] = { R_008C60_SQ_VSTMP_RING_BASE, R_0288B8_SQ_VSTMP_RING_ITEMSIZE, R_008C64_SQ_VSTMP_RING_SIZE },
1734 [R600_HW_STAGE_GS] = { R_008C58_SQ_GSTMP_RING_BASE, R_0288B4_SQ_GSTMP_RING_ITEMSIZE, R_008C5C_SQ_GSTMP_RING_SIZE },
1735 [R600_HW_STAGE_ES] = { R_008C50_SQ_ESTMP_RING_BASE, R_0288B0_SQ_ESTMP_RING_ITEMSIZE, R_008C54_SQ_ESTMP_RING_SIZE }
1736 };
1737
1738 for (unsigned i = 0; i < R600_NUM_HW_STAGES; i++) {
1739 struct r600_pipe_shader *stage = rctx->hw_shader_stages[i].shader;
1740
1741 if (stage && unlikely(stage->scratch_space_needed)) {
1742 r600_setup_scratch_area_for_shader(rctx, stage,
1743 &rctx->scratch_buffers[i], regs[i].ring_base, regs[i].item_size, regs[i].ring_size);
1744 }
1745 }
1746 }
1747
1748 #define SELECT_SHADER_OR_FAIL(x) do { \
1749 r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \
1750 if (unlikely(!rctx->x##_shader->current)) \
1751 return false; \
1752 } while(0)
1753
1754 #define UPDATE_SHADER(hw, sw) do { \
1755 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1756 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1757 } while(0)
1758
1759 #define UPDATE_SHADER_CLIP(hw, sw) do { \
1760 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1761 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1762 clip_so_current = rctx->sw##_shader->current; \
1763 } \
1764 } while(0)
1765
1766 #define UPDATE_SHADER_GS(hw, hw2, sw) do { \
1767 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1768 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1769 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1770 clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1771 } \
1772 } while(0)
1773
1774 #define SET_NULL_SHADER(hw) do { \
1775 if (rctx->hw_shader_stages[(hw)].shader) \
1776 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1777 } while (0)
1778
1779 static bool r600_update_derived_state(struct r600_context *rctx)
1780 {
1781 struct pipe_context * ctx = (struct pipe_context*)rctx;
1782 bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1783 bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
1784 bool blend_disable;
1785 bool need_buf_const;
1786 struct r600_pipe_shader *clip_so_current = NULL;
1787
1788 if (!rctx->blitter->running)
1789 r600_update_compressed_resource_state(rctx, false);
1790
1791 SELECT_SHADER_OR_FAIL(ps);
1792
1793 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1794
1795 update_gs_block_state(rctx, rctx->gs_shader != NULL);
1796
1797 if (rctx->gs_shader)
1798 SELECT_SHADER_OR_FAIL(gs);
1799
1800 /* Hull Shader */
1801 if (rctx->tcs_shader) {
1802 SELECT_SHADER_OR_FAIL(tcs);
1803
1804 UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
1805 } else if (rctx->tes_shader) {
1806 if (!rctx->fixed_func_tcs_shader) {
1807 r600_generate_fixed_func_tcs(rctx);
1808 if (!rctx->fixed_func_tcs_shader)
1809 return false;
1810
1811 }
1812 SELECT_SHADER_OR_FAIL(fixed_func_tcs);
1813
1814 UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
1815 } else
1816 SET_NULL_SHADER(EG_HW_STAGE_HS);
1817
1818 if (rctx->tes_shader) {
1819 SELECT_SHADER_OR_FAIL(tes);
1820 }
1821
1822 SELECT_SHADER_OR_FAIL(vs);
1823
1824 if (rctx->gs_shader) {
1825 if (!rctx->shader_stages.geom_enable) {
1826 rctx->shader_stages.geom_enable = true;
1827 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1828 }
1829
1830 /* gs_shader provides GS and VS (copy shader) */
1831 UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
1832
1833 /* vs_shader is used as ES */
1834
1835 if (rctx->tes_shader) {
1836 /* VS goes to LS, TES goes to ES */
1837 UPDATE_SHADER(R600_HW_STAGE_ES, tes);
1838 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1839 } else {
1840 /* vs_shader is used as ES */
1841 UPDATE_SHADER(R600_HW_STAGE_ES, vs);
1842 SET_NULL_SHADER(EG_HW_STAGE_LS);
1843 }
1844 } else {
1845 if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
1846 SET_NULL_SHADER(R600_HW_STAGE_GS);
1847 SET_NULL_SHADER(R600_HW_STAGE_ES);
1848 rctx->shader_stages.geom_enable = false;
1849 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1850 }
1851
1852 if (rctx->tes_shader) {
1853 /* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1854 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
1855 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1856 } else {
1857 SET_NULL_SHADER(EG_HW_STAGE_LS);
1858 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
1859 }
1860 }
1861
1862 /*
1863 * XXX: I believe there's some fatal flaw in the dirty state logic when
1864 * enabling/disabling tes.
1865 * VS/ES share all buffer/resource/sampler slots. If TES is enabled,
1866 * it will therefore overwrite the VS slots. If it now gets disabled,
1867 * the VS needs to rebind all buffer/resource/sampler slots - not only
1868 * has TES overwritten the corresponding slots, but when the VS was
1869 * operating as LS the things with correpsonding dirty bits got bound
1870 * to LS slots and won't reflect what is dirty as VS stage even if the
1871 * TES didn't overwrite it. The story for re-enabled TES is similar.
1872 * In any case, we're not allowed to submit any TES state when
1873 * TES is disabled (the gallium frontend may not do this but this looks
1874 * like an optimization to me, not something which can be relied on).
1875 */
1876
1877 /* Update clip misc state. */
1878 if (clip_so_current) {
1879 r600_update_clip_state(rctx, clip_so_current);
1880 rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
1881 }
1882
1883 if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
1884 rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1885 rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1886
1887 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs ||
1888 rctx->cb_misc_state.ps_color_export_mask != rctx->ps_shader->current->ps_color_export_mask) {
1889 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1890 rctx->cb_misc_state.ps_color_export_mask = rctx->ps_shader->current->ps_color_export_mask;
1891 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1892 }
1893
1894 if (rctx->b.chip_class <= R700) {
1895 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1896
1897 if (rctx->cb_misc_state.multiwrite != multiwrite) {
1898 rctx->cb_misc_state.multiwrite = multiwrite;
1899 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1900 }
1901 }
1902
1903 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1904 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1905 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1906
1907 if (rctx->b.chip_class >= EVERGREEN)
1908 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1909 else
1910 r600_update_ps_state(ctx, rctx->ps_shader->current);
1911 }
1912
1913 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1914 }
1915 UPDATE_SHADER(R600_HW_STAGE_PS, ps);
1916
1917 if (rctx->b.chip_class >= EVERGREEN) {
1918 evergreen_update_db_shader_control(rctx);
1919 } else {
1920 r600_update_db_shader_control(rctx);
1921 }
1922
1923 /* For each shader stage that needs to spill, set up buffer for MEM_SCRATCH */
1924 if (rctx->b.chip_class >= EVERGREEN) {
1925 evergreen_setup_scratch_buffers(rctx);
1926 } else {
1927 r600_setup_scratch_buffers(rctx);
1928 }
1929
1930 /* on R600 we stuff masks + txq info into one constant buffer */
1931 /* on evergreen we only need a txq info one */
1932 if (rctx->ps_shader) {
1933 need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1934 if (need_buf_const) {
1935 if (rctx->b.chip_class < EVERGREEN)
1936 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1937 else
1938 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1939 }
1940 }
1941
1942 if (rctx->vs_shader) {
1943 need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
1944 if (need_buf_const) {
1945 if (rctx->b.chip_class < EVERGREEN)
1946 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1947 else
1948 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1949 }
1950 }
1951
1952 if (rctx->gs_shader) {
1953 need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
1954 if (need_buf_const) {
1955 if (rctx->b.chip_class < EVERGREEN)
1956 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1957 else
1958 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1959 }
1960 }
1961
1962 if (rctx->tes_shader) {
1963 assert(rctx->b.chip_class >= EVERGREEN);
1964 need_buf_const = rctx->tes_shader->current->shader.uses_tex_buffers ||
1965 rctx->tes_shader->current->shader.has_txq_cube_array_z_comp;
1966 if (need_buf_const) {
1967 eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_EVAL);
1968 }
1969 if (rctx->tcs_shader) {
1970 need_buf_const = rctx->tcs_shader->current->shader.uses_tex_buffers ||
1971 rctx->tcs_shader->current->shader.has_txq_cube_array_z_comp;
1972 if (need_buf_const) {
1973 eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_CTRL);
1974 }
1975 }
1976 }
1977
1978 r600_update_driver_const_buffers(rctx, false);
1979
1980 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1981 if (!r600_adjust_gprs(rctx)) {
1982 /* discard rendering */
1983 return false;
1984 }
1985 }
1986
1987 if (rctx->b.chip_class == EVERGREEN) {
1988 if (!evergreen_adjust_gprs(rctx)) {
1989 /* discard rendering */
1990 return false;
1991 }
1992 }
1993
1994 blend_disable = (rctx->dual_src_blend &&
1995 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1996
1997 if (blend_disable != rctx->force_blend_disable) {
1998 rctx->force_blend_disable = blend_disable;
1999 r600_bind_blend_state_internal(rctx,
2000 rctx->blend_state.cso,
2001 blend_disable);
2002 }
2003
2004 return true;
2005 }
2006
2007 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
2008 {
2009 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2010 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
2011
2012 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
2013 state->pa_cl_clip_cntl |
2014 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
2015 S_028810_CLIP_DISABLE(state->clip_disable));
2016 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
2017 state->pa_cl_vs_out_cntl |
2018 (state->clip_plane_enable & state->clip_dist_write) |
2019 (state->cull_dist_write << 8));
2020 /* reuse needs to be set off if we write oViewport */
2021 if (rctx->b.chip_class >= EVERGREEN)
2022 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
2023 S_028AB4_REUSE_OFF(state->vs_out_viewport));
2024 }
2025
2026 /* rast_prim is the primitive type after GS. */
2027 static inline void r600_emit_rasterizer_prim_state(struct r600_context *rctx)
2028 {
2029 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2030 enum pipe_prim_type rast_prim = rctx->current_rast_prim;
2031
2032 /* Skip this if not rendering lines. */
2033 if (rast_prim != PIPE_PRIM_LINES &&
2034 rast_prim != PIPE_PRIM_LINE_LOOP &&
2035 rast_prim != PIPE_PRIM_LINE_STRIP &&
2036 rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
2037 rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
2038 return;
2039
2040 if (rast_prim == rctx->last_rast_prim)
2041 return;
2042
2043 /* For lines, reset the stipple pattern at each primitive. Otherwise,
2044 * reset the stipple pattern at each packet (line strips, line loops).
2045 */
2046 radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
2047 S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2) |
2048 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
2049 rctx->last_rast_prim = rast_prim;
2050 }
2051
2052 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
2053 {
2054 struct r600_context *rctx = (struct r600_context *)ctx;
2055 struct pipe_resource *indexbuf = info->has_user_indices ? NULL : info->index.resource;
2056 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2057 bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
2058 bool has_user_indices = info->has_user_indices;
2059 uint64_t mask;
2060 unsigned num_patches, dirty_tex_counter, index_offset = 0;
2061 unsigned index_size = info->index_size;
2062 int index_bias;
2063 struct r600_shader_atomic combined_atomics[8];
2064 uint8_t atomic_used_mask;
2065
2066 if (!info->indirect && !info->count && (index_size || !info->count_from_stream_output)) {
2067 return;
2068 }
2069
2070 if (unlikely(!rctx->vs_shader)) {
2071 assert(0);
2072 return;
2073 }
2074 if (unlikely(!rctx->ps_shader &&
2075 (!rctx->rasterizer || !rctx->rasterizer->rasterizer_discard))) {
2076 assert(0);
2077 return;
2078 }
2079
2080 /* make sure that the gfx ring is only one active */
2081 if (radeon_emitted(rctx->b.dma.cs, 0)) {
2082 rctx->b.dma.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2083 }
2084
2085 if (rctx->cmd_buf_is_compute) {
2086 rctx->b.gfx.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2087 rctx->cmd_buf_is_compute = false;
2088 }
2089
2090 /* Re-emit the framebuffer state if needed. */
2091 dirty_tex_counter = p_atomic_read(&rctx->b.screen->dirty_tex_counter);
2092 if (unlikely(dirty_tex_counter != rctx->b.last_dirty_tex_counter)) {
2093 rctx->b.last_dirty_tex_counter = dirty_tex_counter;
2094 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
2095 rctx->framebuffer.do_update_surf_dirtiness = true;
2096 }
2097
2098 if (rctx->gs_shader) {
2099 /* Determine whether the GS triangle strip adjacency fix should
2100 * be applied. Rotate every other triangle if
2101 * - triangle strips with adjacency are fed to the GS and
2102 * - primitive restart is disabled (the rotation doesn't help
2103 * when the restart occurs after an odd number of triangles).
2104 */
2105 bool gs_tri_strip_adj_fix =
2106 !rctx->tes_shader &&
2107 info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
2108 !info->primitive_restart;
2109 if (gs_tri_strip_adj_fix != rctx->gs_tri_strip_adj_fix)
2110 rctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
2111 }
2112 if (!r600_update_derived_state(rctx)) {
2113 /* useless to render because current rendering command
2114 * can't be achieved
2115 */
2116 return;
2117 }
2118
2119 rctx->current_rast_prim = (rctx->gs_shader)? rctx->gs_shader->gs_output_prim
2120 : (rctx->tes_shader)? rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]
2121 : info->mode;
2122
2123 if (rctx->b.chip_class >= EVERGREEN) {
2124 evergreen_emit_atomic_buffer_setup_count(rctx, NULL, combined_atomics, &atomic_used_mask);
2125 }
2126
2127 if (index_size) {
2128 index_offset += info->start * index_size;
2129
2130 /* Translate 8-bit indices to 16-bit. */
2131 if (unlikely(index_size == 1)) {
2132 struct pipe_resource *out_buffer = NULL;
2133 unsigned out_offset;
2134 void *ptr;
2135 unsigned start, count;
2136
2137 if (likely(!info->indirect)) {
2138 start = 0;
2139 count = info->count;
2140 }
2141 else {
2142 /* Have to get start/count from indirect buffer, slow path ahead... */
2143 struct r600_resource *indirect_resource = (struct r600_resource *)info->indirect->buffer;
2144 unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
2145 PIPE_TRANSFER_READ);
2146 if (data) {
2147 data += info->indirect->offset / sizeof(unsigned);
2148 start = data[2] * index_size;
2149 count = data[0];
2150 }
2151 else {
2152 start = 0;
2153 count = 0;
2154 }
2155 }
2156
2157 u_upload_alloc(ctx->stream_uploader, start, count * 2,
2158 256, &out_offset, &out_buffer, &ptr);
2159 if (unlikely(!ptr))
2160 return;
2161
2162 util_shorten_ubyte_elts_to_userptr(
2163 &rctx->b.b, info, 0, 0, index_offset, count, ptr);
2164
2165 indexbuf = out_buffer;
2166 index_offset = out_offset;
2167 index_size = 2;
2168 has_user_indices = false;
2169 }
2170
2171 /* Upload the index buffer.
2172 * The upload is skipped for small index counts on little-endian machines
2173 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
2174 * Indirect draws never use immediate indices.
2175 * Note: Instanced rendering in combination with immediate indices hangs. */
2176 if (has_user_indices && (R600_BIG_ENDIAN || info->indirect ||
2177 info->instance_count > 1 ||
2178 info->count*index_size > 20)) {
2179 indexbuf = NULL;
2180 u_upload_data(ctx->stream_uploader, 0,
2181 info->count * index_size, 256,
2182 info->index.user, &index_offset, &indexbuf);
2183 has_user_indices = false;
2184 }
2185 index_bias = info->index_bias;
2186 } else {
2187 index_bias = info->start;
2188 }
2189
2190 /* Set the index offset and primitive restart. */
2191 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info->primitive_restart ||
2192 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info->restart_index ||
2193 rctx->vgt_state.vgt_indx_offset != index_bias ||
2194 (rctx->vgt_state.last_draw_was_indirect && !info->indirect)) {
2195 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info->primitive_restart;
2196 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info->restart_index;
2197 rctx->vgt_state.vgt_indx_offset = index_bias;
2198 r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
2199 }
2200
2201 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
2202 if (rctx->b.chip_class == R600) {
2203 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
2204 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
2205 }
2206
2207 if (rctx->b.chip_class >= EVERGREEN)
2208 evergreen_setup_tess_constants(rctx, info, &num_patches);
2209
2210 /* Emit states. */
2211 r600_need_cs_space(rctx, has_user_indices ? 5 : 0, TRUE, util_bitcount(atomic_used_mask));
2212 r600_flush_emit(rctx);
2213
2214 mask = rctx->dirty_atoms;
2215 while (mask != 0) {
2216 r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
2217 }
2218
2219 if (rctx->b.chip_class >= EVERGREEN) {
2220 evergreen_emit_atomic_buffer_setup(rctx, false, combined_atomics, atomic_used_mask);
2221 }
2222
2223 if (rctx->b.chip_class == CAYMAN) {
2224 /* Copied from radeonsi. */
2225 unsigned primgroup_size = 128; /* recommended without a GS */
2226 bool ia_switch_on_eop = false;
2227 bool partial_vs_wave = false;
2228
2229 if (rctx->gs_shader)
2230 primgroup_size = 64; /* recommended with a GS */
2231
2232 if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
2233 (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
2234 ia_switch_on_eop = true;
2235 }
2236
2237 if (r600_get_strmout_en(&rctx->b))
2238 partial_vs_wave = true;
2239
2240 radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
2241 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
2242 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
2243 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
2244 }
2245
2246 if (rctx->b.chip_class >= EVERGREEN) {
2247 uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, info,
2248 num_patches);
2249
2250 evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
2251 evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
2252 }
2253
2254 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
2255 * even though it should have no effect on those. */
2256 if (rctx->b.chip_class == R600 && rctx->rasterizer) {
2257 unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
2258 unsigned prim = info->mode;
2259
2260 if (rctx->gs_shader) {
2261 prim = rctx->gs_shader->gs_output_prim;
2262 }
2263 prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
2264
2265 if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
2266 prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
2267 info->mode == R600_PRIM_RECTANGLE_LIST) {
2268 su_sc_mode_cntl &= C_028814_CULL_FRONT;
2269 }
2270 radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
2271 }
2272
2273 /* Update start instance. */
2274 if (!info->indirect && rctx->last_start_instance != info->start_instance) {
2275 radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
2276 rctx->last_start_instance = info->start_instance;
2277 }
2278
2279 /* Update the primitive type. */
2280 if (rctx->last_primitive_type != info->mode) {
2281 r600_emit_rasterizer_prim_state(rctx);
2282 radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
2283 r600_conv_pipe_prim(info->mode));
2284
2285 rctx->last_primitive_type = info->mode;
2286 }
2287
2288 /* Draw packets. */
2289 if (likely(!info->indirect)) {
2290 radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
2291 radeon_emit(cs, info->instance_count);
2292 } else {
2293 uint64_t va = r600_resource(info->indirect->buffer)->gpu_address;
2294 assert(rctx->b.chip_class >= EVERGREEN);
2295
2296 // Invalidate so non-indirect draw calls reset this state
2297 rctx->vgt_state.last_draw_was_indirect = true;
2298 rctx->last_start_instance = -1;
2299
2300 radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
2301 radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
2302 radeon_emit(cs, va);
2303 radeon_emit(cs, (va >> 32UL) & 0xFF);
2304
2305 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2306 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2307 (struct r600_resource*)info->indirect->buffer,
2308 RADEON_USAGE_READ,
2309 RADEON_PRIO_DRAW_INDIRECT));
2310 }
2311
2312 if (index_size) {
2313 radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
2314 radeon_emit(cs, index_size == 4 ?
2315 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
2316 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
2317
2318 if (has_user_indices) {
2319 unsigned size_bytes = info->count*index_size;
2320 unsigned size_dw = align(size_bytes, 4) / 4;
2321 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
2322 radeon_emit(cs, info->count);
2323 radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
2324 radeon_emit_array(cs, info->index.user, size_dw);
2325 } else {
2326 uint64_t va = r600_resource(indexbuf)->gpu_address + index_offset;
2327
2328 if (likely(!info->indirect)) {
2329 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
2330 radeon_emit(cs, va);
2331 radeon_emit(cs, (va >> 32UL) & 0xFF);
2332 radeon_emit(cs, info->count);
2333 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2334 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2335 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2336 (struct r600_resource*)indexbuf,
2337 RADEON_USAGE_READ,
2338 RADEON_PRIO_INDEX_BUFFER));
2339 }
2340 else {
2341 uint32_t max_size = (indexbuf->width0 - index_offset) / index_size;
2342
2343 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
2344 radeon_emit(cs, va);
2345 radeon_emit(cs, (va >> 32UL) & 0xFF);
2346
2347 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2348 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2349 (struct r600_resource*)indexbuf,
2350 RADEON_USAGE_READ,
2351 RADEON_PRIO_INDEX_BUFFER));
2352
2353 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
2354 radeon_emit(cs, max_size);
2355
2356 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
2357 radeon_emit(cs, info->indirect->offset);
2358 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2359 }
2360 }
2361 } else {
2362 if (unlikely(info->count_from_stream_output)) {
2363 struct r600_so_target *t = (struct r600_so_target*)info->count_from_stream_output;
2364 uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
2365
2366 radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
2367
2368 radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
2369 radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
2370 radeon_emit(cs, va & 0xFFFFFFFFUL); /* src address lo */
2371 radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
2372 radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
2373 radeon_emit(cs, 0); /* unused */
2374
2375 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2376 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2377 t->buf_filled_size, RADEON_USAGE_READ,
2378 RADEON_PRIO_SO_FILLED_SIZE));
2379 }
2380
2381 if (likely(!info->indirect)) {
2382 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
2383 radeon_emit(cs, info->count);
2384 }
2385 else {
2386 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
2387 radeon_emit(cs, info->indirect->offset);
2388 }
2389 radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
2390 (info->count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0));
2391 }
2392
2393 /* SMX returns CONTEXT_DONE too early workaround */
2394 if (rctx->b.family == CHIP_R600 ||
2395 rctx->b.family == CHIP_RV610 ||
2396 rctx->b.family == CHIP_RV630 ||
2397 rctx->b.family == CHIP_RV635) {
2398 /* if we have gs shader or streamout
2399 we need to do a wait idle after every draw */
2400 if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
2401 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
2402 }
2403 }
2404
2405 /* ES ring rolling over at EOP - workaround */
2406 if (rctx->b.chip_class == R600) {
2407 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
2408 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
2409 }
2410
2411
2412 if (rctx->b.chip_class >= EVERGREEN)
2413 evergreen_emit_atomic_buffer_save(rctx, false, combined_atomics, &atomic_used_mask);
2414
2415 if (rctx->trace_buf)
2416 eg_trace_emit(rctx);
2417
2418 if (rctx->framebuffer.do_update_surf_dirtiness) {
2419 /* Set the depth buffer as dirty. */
2420 if (rctx->framebuffer.state.zsbuf) {
2421 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
2422 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
2423
2424 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2425
2426 if (rtex->surface.has_stencil)
2427 rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2428 }
2429 if (rctx->framebuffer.compressed_cb_mask) {
2430 struct pipe_surface *surf;
2431 struct r600_texture *rtex;
2432 unsigned mask = rctx->framebuffer.compressed_cb_mask;
2433
2434 do {
2435 unsigned i = u_bit_scan(&mask);
2436 surf = rctx->framebuffer.state.cbufs[i];
2437 rtex = (struct r600_texture*)surf->texture;
2438
2439 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2440
2441 } while (mask);
2442 }
2443 rctx->framebuffer.do_update_surf_dirtiness = false;
2444 }
2445
2446 if (index_size && indexbuf != info->index.resource)
2447 pipe_resource_reference(&indexbuf, NULL);
2448 rctx->b.num_draw_calls++;
2449 }
2450
2451 uint32_t r600_translate_stencil_op(int s_op)
2452 {
2453 switch (s_op) {
2454 case PIPE_STENCIL_OP_KEEP:
2455 return V_028800_STENCIL_KEEP;
2456 case PIPE_STENCIL_OP_ZERO:
2457 return V_028800_STENCIL_ZERO;
2458 case PIPE_STENCIL_OP_REPLACE:
2459 return V_028800_STENCIL_REPLACE;
2460 case PIPE_STENCIL_OP_INCR:
2461 return V_028800_STENCIL_INCR;
2462 case PIPE_STENCIL_OP_DECR:
2463 return V_028800_STENCIL_DECR;
2464 case PIPE_STENCIL_OP_INCR_WRAP:
2465 return V_028800_STENCIL_INCR_WRAP;
2466 case PIPE_STENCIL_OP_DECR_WRAP:
2467 return V_028800_STENCIL_DECR_WRAP;
2468 case PIPE_STENCIL_OP_INVERT:
2469 return V_028800_STENCIL_INVERT;
2470 default:
2471 R600_ERR("Unknown stencil op %d", s_op);
2472 assert(0);
2473 break;
2474 }
2475 return 0;
2476 }
2477
2478 uint32_t r600_translate_fill(uint32_t func)
2479 {
2480 switch(func) {
2481 case PIPE_POLYGON_MODE_FILL:
2482 return 2;
2483 case PIPE_POLYGON_MODE_LINE:
2484 return 1;
2485 case PIPE_POLYGON_MODE_POINT:
2486 return 0;
2487 default:
2488 assert(0);
2489 return 0;
2490 }
2491 }
2492
2493 unsigned r600_tex_wrap(unsigned wrap)
2494 {
2495 switch (wrap) {
2496 default:
2497 case PIPE_TEX_WRAP_REPEAT:
2498 return V_03C000_SQ_TEX_WRAP;
2499 case PIPE_TEX_WRAP_CLAMP:
2500 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
2501 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2502 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
2503 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2504 return V_03C000_SQ_TEX_CLAMP_BORDER;
2505 case PIPE_TEX_WRAP_MIRROR_REPEAT:
2506 return V_03C000_SQ_TEX_MIRROR;
2507 case PIPE_TEX_WRAP_MIRROR_CLAMP:
2508 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2509 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2510 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2511 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2512 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
2513 }
2514 }
2515
2516 unsigned r600_tex_mipfilter(unsigned filter)
2517 {
2518 switch (filter) {
2519 case PIPE_TEX_MIPFILTER_NEAREST:
2520 return V_03C000_SQ_TEX_Z_FILTER_POINT;
2521 case PIPE_TEX_MIPFILTER_LINEAR:
2522 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
2523 default:
2524 case PIPE_TEX_MIPFILTER_NONE:
2525 return V_03C000_SQ_TEX_Z_FILTER_NONE;
2526 }
2527 }
2528
2529 unsigned r600_tex_compare(unsigned compare)
2530 {
2531 switch (compare) {
2532 default:
2533 case PIPE_FUNC_NEVER:
2534 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
2535 case PIPE_FUNC_LESS:
2536 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
2537 case PIPE_FUNC_EQUAL:
2538 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
2539 case PIPE_FUNC_LEQUAL:
2540 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2541 case PIPE_FUNC_GREATER:
2542 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
2543 case PIPE_FUNC_NOTEQUAL:
2544 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2545 case PIPE_FUNC_GEQUAL:
2546 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2547 case PIPE_FUNC_ALWAYS:
2548 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2549 }
2550 }
2551
2552 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
2553 {
2554 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
2555 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
2556 (linear_filter &&
2557 (wrap == PIPE_TEX_WRAP_CLAMP ||
2558 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
2559 }
2560
2561 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
2562 {
2563 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
2564 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
2565
2566 return (state->border_color.ui[0] || state->border_color.ui[1] ||
2567 state->border_color.ui[2] || state->border_color.ui[3]) &&
2568 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
2569 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
2570 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
2571 }
2572
2573 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
2574 {
2575
2576 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2577 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
2578
2579 if (!shader)
2580 return;
2581
2582 r600_emit_command_buffer(cs, &shader->command_buffer);
2583 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2584 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
2585 RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY));
2586 }
2587
2588 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
2589 const unsigned char *swizzle_view,
2590 boolean vtx)
2591 {
2592 unsigned i;
2593 unsigned char swizzle[4];
2594 unsigned result = 0;
2595 const uint32_t tex_swizzle_shift[4] = {
2596 16, 19, 22, 25,
2597 };
2598 const uint32_t vtx_swizzle_shift[4] = {
2599 3, 6, 9, 12,
2600 };
2601 const uint32_t swizzle_bit[4] = {
2602 0, 1, 2, 3,
2603 };
2604 const uint32_t *swizzle_shift = tex_swizzle_shift;
2605
2606 if (vtx)
2607 swizzle_shift = vtx_swizzle_shift;
2608
2609 if (swizzle_view) {
2610 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
2611 } else {
2612 memcpy(swizzle, swizzle_format, 4);
2613 }
2614
2615 /* Get swizzle. */
2616 for (i = 0; i < 4; i++) {
2617 switch (swizzle[i]) {
2618 case PIPE_SWIZZLE_Y:
2619 result |= swizzle_bit[1] << swizzle_shift[i];
2620 break;
2621 case PIPE_SWIZZLE_Z:
2622 result |= swizzle_bit[2] << swizzle_shift[i];
2623 break;
2624 case PIPE_SWIZZLE_W:
2625 result |= swizzle_bit[3] << swizzle_shift[i];
2626 break;
2627 case PIPE_SWIZZLE_0:
2628 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
2629 break;
2630 case PIPE_SWIZZLE_1:
2631 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
2632 break;
2633 default: /* PIPE_SWIZZLE_X */
2634 result |= swizzle_bit[0] << swizzle_shift[i];
2635 }
2636 }
2637 return result;
2638 }
2639
2640 /* texture format translate */
2641 uint32_t r600_translate_texformat(struct pipe_screen *screen,
2642 enum pipe_format format,
2643 const unsigned char *swizzle_view,
2644 uint32_t *word4_p, uint32_t *yuv_format_p,
2645 bool do_endian_swap)
2646 {
2647 struct r600_screen *rscreen = (struct r600_screen *)screen;
2648 uint32_t result = 0, word4 = 0, yuv_format = 0;
2649 const struct util_format_description *desc;
2650 boolean uniform = TRUE;
2651 bool is_srgb_valid = FALSE;
2652 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2653 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2654 const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
2655 const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
2656 const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
2657
2658 int i;
2659 const uint32_t sign_bit[4] = {
2660 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
2661 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
2662 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
2663 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
2664 };
2665
2666 /* Need to replace the specified texture formats in case of big-endian.
2667 * These formats are formats that have channels with number of bits
2668 * not divisible by 8.
2669 * Mesa conversion functions don't swap bits for those formats, and because
2670 * we transmit this over a serial bus to the GPU (PCIe), the
2671 * bit-endianess is important!!!
2672 * In case we have an "opposite" format, just use that for the swizzling
2673 * information. If we don't have such an "opposite" format, we need
2674 * to use a fixed swizzle info instead (see below)
2675 */
2676 if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
2677 format = PIPE_FORMAT_A4R4_UNORM;
2678
2679 desc = util_format_description(format);
2680 if (!desc)
2681 goto out_unknown;
2682
2683 /* Depth and stencil swizzling is handled separately. */
2684 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
2685 /* Need to check for specific texture formats that don't have
2686 * an "opposite" format we can use. For those formats, we directly
2687 * specify the swizzling, which is the LE swizzling as defined in
2688 * u_format.csv
2689 */
2690 if (do_endian_swap) {
2691 if (format == PIPE_FORMAT_L4A4_UNORM)
2692 word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);
2693 else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
2694 word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);
2695 else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
2696 word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);
2697 else
2698 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2699 } else {
2700 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2701 }
2702 }
2703
2704 /* Colorspace (return non-RGB formats directly). */
2705 switch (desc->colorspace) {
2706 /* Depth stencil formats */
2707 case UTIL_FORMAT_COLORSPACE_ZS:
2708 switch (format) {
2709 /* Depth sampler formats. */
2710 case PIPE_FORMAT_Z16_UNORM:
2711 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2712 result = FMT_16;
2713 goto out_word4;
2714 case PIPE_FORMAT_Z24X8_UNORM:
2715 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
2716 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2717 result = FMT_8_24;
2718 goto out_word4;
2719 case PIPE_FORMAT_X8Z24_UNORM:
2720 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2721 if (rscreen->b.chip_class < EVERGREEN)
2722 goto out_unknown;
2723 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2724 result = FMT_24_8;
2725 goto out_word4;
2726 case PIPE_FORMAT_Z32_FLOAT:
2727 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2728 result = FMT_32_FLOAT;
2729 goto out_word4;
2730 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2731 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2732 result = FMT_X24_8_32_FLOAT;
2733 goto out_word4;
2734 /* Stencil sampler formats. */
2735 case PIPE_FORMAT_S8_UINT:
2736 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2737 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2738 result = FMT_8;
2739 goto out_word4;
2740 case PIPE_FORMAT_X24S8_UINT:
2741 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2742 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2743 result = FMT_8_24;
2744 goto out_word4;
2745 case PIPE_FORMAT_S8X24_UINT:
2746 if (rscreen->b.chip_class < EVERGREEN)
2747 goto out_unknown;
2748 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2749 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2750 result = FMT_24_8;
2751 goto out_word4;
2752 case PIPE_FORMAT_X32_S8X24_UINT:
2753 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2754 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2755 result = FMT_X24_8_32_FLOAT;
2756 goto out_word4;
2757 default:
2758 goto out_unknown;
2759 }
2760
2761 case UTIL_FORMAT_COLORSPACE_YUV:
2762 yuv_format |= (1 << 30);
2763 switch (format) {
2764 case PIPE_FORMAT_UYVY:
2765 case PIPE_FORMAT_YUYV:
2766 default:
2767 break;
2768 }
2769 goto out_unknown; /* XXX */
2770
2771 case UTIL_FORMAT_COLORSPACE_SRGB:
2772 word4 |= S_038010_FORCE_DEGAMMA(1);
2773 break;
2774
2775 default:
2776 break;
2777 }
2778
2779 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
2780 switch (format) {
2781 case PIPE_FORMAT_RGTC1_SNORM:
2782 case PIPE_FORMAT_LATC1_SNORM:
2783 word4 |= sign_bit[0];
2784 /* fallthrough */
2785 case PIPE_FORMAT_RGTC1_UNORM:
2786 case PIPE_FORMAT_LATC1_UNORM:
2787 result = FMT_BC4;
2788 goto out_word4;
2789 case PIPE_FORMAT_RGTC2_SNORM:
2790 case PIPE_FORMAT_LATC2_SNORM:
2791 word4 |= sign_bit[0] | sign_bit[1];
2792 /* fallthrough */
2793 case PIPE_FORMAT_RGTC2_UNORM:
2794 case PIPE_FORMAT_LATC2_UNORM:
2795 result = FMT_BC5;
2796 goto out_word4;
2797 default:
2798 goto out_unknown;
2799 }
2800 }
2801
2802 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2803 switch (format) {
2804 case PIPE_FORMAT_DXT1_RGB:
2805 case PIPE_FORMAT_DXT1_RGBA:
2806 case PIPE_FORMAT_DXT1_SRGB:
2807 case PIPE_FORMAT_DXT1_SRGBA:
2808 result = FMT_BC1;
2809 is_srgb_valid = TRUE;
2810 goto out_word4;
2811 case PIPE_FORMAT_DXT3_RGBA:
2812 case PIPE_FORMAT_DXT3_SRGBA:
2813 result = FMT_BC2;
2814 is_srgb_valid = TRUE;
2815 goto out_word4;
2816 case PIPE_FORMAT_DXT5_RGBA:
2817 case PIPE_FORMAT_DXT5_SRGBA:
2818 result = FMT_BC3;
2819 is_srgb_valid = TRUE;
2820 goto out_word4;
2821 default:
2822 goto out_unknown;
2823 }
2824 }
2825
2826 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2827 if (rscreen->b.chip_class < EVERGREEN)
2828 goto out_unknown;
2829
2830 switch (format) {
2831 case PIPE_FORMAT_BPTC_RGBA_UNORM:
2832 case PIPE_FORMAT_BPTC_SRGBA:
2833 result = FMT_BC7;
2834 is_srgb_valid = TRUE;
2835 goto out_word4;
2836 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2837 word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2838 /* fall through */
2839 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2840 result = FMT_BC6;
2841 goto out_word4;
2842 default:
2843 goto out_unknown;
2844 }
2845 }
2846
2847 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2848 switch (format) {
2849 case PIPE_FORMAT_R8G8_B8G8_UNORM:
2850 case PIPE_FORMAT_G8R8_B8R8_UNORM:
2851 result = FMT_GB_GR;
2852 goto out_word4;
2853 case PIPE_FORMAT_G8R8_G8B8_UNORM:
2854 case PIPE_FORMAT_R8G8_R8B8_UNORM:
2855 result = FMT_BG_RG;
2856 goto out_word4;
2857 default:
2858 goto out_unknown;
2859 }
2860 }
2861
2862 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2863 result = FMT_5_9_9_9_SHAREDEXP;
2864 goto out_word4;
2865 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2866 result = FMT_10_11_11_FLOAT;
2867 goto out_word4;
2868 }
2869
2870
2871 for (i = 0; i < desc->nr_channels; i++) {
2872 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2873 word4 |= sign_bit[i];
2874 }
2875 }
2876
2877 /* R8G8Bx_SNORM - XXX CxV8U8 */
2878
2879 /* See whether the components are of the same size. */
2880 for (i = 1; i < desc->nr_channels; i++) {
2881 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2882 }
2883
2884 /* Non-uniform formats. */
2885 if (!uniform) {
2886 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2887 desc->channel[0].pure_integer)
2888 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2889 switch(desc->nr_channels) {
2890 case 3:
2891 if (desc->channel[0].size == 5 &&
2892 desc->channel[1].size == 6 &&
2893 desc->channel[2].size == 5) {
2894 result = FMT_5_6_5;
2895 goto out_word4;
2896 }
2897 goto out_unknown;
2898 case 4:
2899 if (desc->channel[0].size == 5 &&
2900 desc->channel[1].size == 5 &&
2901 desc->channel[2].size == 5 &&
2902 desc->channel[3].size == 1) {
2903 result = FMT_1_5_5_5;
2904 goto out_word4;
2905 }
2906 if (desc->channel[0].size == 10 &&
2907 desc->channel[1].size == 10 &&
2908 desc->channel[2].size == 10 &&
2909 desc->channel[3].size == 2) {
2910 result = FMT_2_10_10_10;
2911 goto out_word4;
2912 }
2913 goto out_unknown;
2914 }
2915 goto out_unknown;
2916 }
2917
2918 /* Find the first non-VOID channel. */
2919 for (i = 0; i < 4; i++) {
2920 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2921 break;
2922 }
2923 }
2924
2925 if (i == 4)
2926 goto out_unknown;
2927
2928 /* uniform formats */
2929 switch (desc->channel[i].type) {
2930 case UTIL_FORMAT_TYPE_UNSIGNED:
2931 case UTIL_FORMAT_TYPE_SIGNED:
2932 #if 0
2933 if (!desc->channel[i].normalized &&
2934 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2935 goto out_unknown;
2936 }
2937 #endif
2938 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2939 desc->channel[i].pure_integer)
2940 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2941
2942 switch (desc->channel[i].size) {
2943 case 4:
2944 switch (desc->nr_channels) {
2945 case 2:
2946 result = FMT_4_4;
2947 goto out_word4;
2948 case 4:
2949 result = FMT_4_4_4_4;
2950 goto out_word4;
2951 }
2952 goto out_unknown;
2953 case 8:
2954 switch (desc->nr_channels) {
2955 case 1:
2956 result = FMT_8;
2957 is_srgb_valid = TRUE;
2958 goto out_word4;
2959 case 2:
2960 result = FMT_8_8;
2961 goto out_word4;
2962 case 4:
2963 result = FMT_8_8_8_8;
2964 is_srgb_valid = TRUE;
2965 goto out_word4;
2966 }
2967 goto out_unknown;
2968 case 16:
2969 switch (desc->nr_channels) {
2970 case 1:
2971 result = FMT_16;
2972 goto out_word4;
2973 case 2:
2974 result = FMT_16_16;
2975 goto out_word4;
2976 case 4:
2977 result = FMT_16_16_16_16;
2978 goto out_word4;
2979 }
2980 goto out_unknown;
2981 case 32:
2982 switch (desc->nr_channels) {
2983 case 1:
2984 result = FMT_32;
2985 goto out_word4;
2986 case 2:
2987 result = FMT_32_32;
2988 goto out_word4;
2989 case 4:
2990 result = FMT_32_32_32_32;
2991 goto out_word4;
2992 }
2993 }
2994 goto out_unknown;
2995
2996 case UTIL_FORMAT_TYPE_FLOAT:
2997 switch (desc->channel[i].size) {
2998 case 16:
2999 switch (desc->nr_channels) {
3000 case 1:
3001 result = FMT_16_FLOAT;
3002 goto out_word4;
3003 case 2:
3004 result = FMT_16_16_FLOAT;
3005 goto out_word4;
3006 case 4:
3007 result = FMT_16_16_16_16_FLOAT;
3008 goto out_word4;
3009 }
3010 goto out_unknown;
3011 case 32:
3012 switch (desc->nr_channels) {
3013 case 1:
3014 result = FMT_32_FLOAT;
3015 goto out_word4;
3016 case 2:
3017 result = FMT_32_32_FLOAT;
3018 goto out_word4;
3019 case 4:
3020 result = FMT_32_32_32_32_FLOAT;
3021 goto out_word4;
3022 }
3023 }
3024 goto out_unknown;
3025 }
3026
3027 out_word4:
3028
3029 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
3030 return ~0;
3031 if (word4_p)
3032 *word4_p = word4;
3033 if (yuv_format_p)
3034 *yuv_format_p = yuv_format;
3035 return result;
3036 out_unknown:
3037 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
3038 return ~0;
3039 }
3040
3041 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
3042 bool do_endian_swap)
3043 {
3044 const struct util_format_description *desc = util_format_description(format);
3045 int channel = util_format_get_first_non_void_channel(format);
3046 bool is_float;
3047 if (!desc)
3048 return ~0U;
3049
3050 #define HAS_SIZE(x,y,z,w) \
3051 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
3052 desc->channel[2].size == (z) && desc->channel[3].size == (w))
3053
3054 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
3055 return V_0280A0_COLOR_10_11_11_FLOAT;
3056
3057 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
3058 channel == -1)
3059 return ~0U;
3060
3061 is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
3062
3063 switch (desc->nr_channels) {
3064 case 1:
3065 switch (desc->channel[0].size) {
3066 case 8:
3067 return V_0280A0_COLOR_8;
3068 case 16:
3069 if (is_float)
3070 return V_0280A0_COLOR_16_FLOAT;
3071 else
3072 return V_0280A0_COLOR_16;
3073 case 32:
3074 if (is_float)
3075 return V_0280A0_COLOR_32_FLOAT;
3076 else
3077 return V_0280A0_COLOR_32;
3078 }
3079 break;
3080 case 2:
3081 if (desc->channel[0].size == desc->channel[1].size) {
3082 switch (desc->channel[0].size) {
3083 case 4:
3084 if (chip <= R700)
3085 return V_0280A0_COLOR_4_4;
3086 else
3087 return ~0U; /* removed on Evergreen */
3088 case 8:
3089 return V_0280A0_COLOR_8_8;
3090 case 16:
3091 if (is_float)
3092 return V_0280A0_COLOR_16_16_FLOAT;
3093 else
3094 return V_0280A0_COLOR_16_16;
3095 case 32:
3096 if (is_float)
3097 return V_0280A0_COLOR_32_32_FLOAT;
3098 else
3099 return V_0280A0_COLOR_32_32;
3100 }
3101 } else if (HAS_SIZE(8,24,0,0)) {
3102 return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
3103 } else if (HAS_SIZE(24,8,0,0)) {
3104 return V_0280A0_COLOR_8_24;
3105 }
3106 break;
3107 case 3:
3108 if (HAS_SIZE(5,6,5,0)) {
3109 return V_0280A0_COLOR_5_6_5;
3110 } else if (HAS_SIZE(32,8,24,0)) {
3111 return V_0280A0_COLOR_X24_8_32_FLOAT;
3112 }
3113 break;
3114 case 4:
3115 if (desc->channel[0].size == desc->channel[1].size &&
3116 desc->channel[0].size == desc->channel[2].size &&
3117 desc->channel[0].size == desc->channel[3].size) {
3118 switch (desc->channel[0].size) {
3119 case 4:
3120 return V_0280A0_COLOR_4_4_4_4;
3121 case 8:
3122 return V_0280A0_COLOR_8_8_8_8;
3123 case 16:
3124 if (is_float)
3125 return V_0280A0_COLOR_16_16_16_16_FLOAT;
3126 else
3127 return V_0280A0_COLOR_16_16_16_16;
3128 case 32:
3129 if (is_float)
3130 return V_0280A0_COLOR_32_32_32_32_FLOAT;
3131 else
3132 return V_0280A0_COLOR_32_32_32_32;
3133 }
3134 } else if (HAS_SIZE(5,5,5,1)) {
3135 return V_0280A0_COLOR_1_5_5_5;
3136 } else if (HAS_SIZE(10,10,10,2)) {
3137 return V_0280A0_COLOR_2_10_10_10;
3138 }
3139 break;
3140 }
3141 return ~0U;
3142 }
3143
3144 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
3145 {
3146 if (R600_BIG_ENDIAN) {
3147 switch(colorformat) {
3148 /* 8-bit buffers. */
3149 case V_0280A0_COLOR_4_4:
3150 case V_0280A0_COLOR_8:
3151 return ENDIAN_NONE;
3152
3153 /* 16-bit buffers. */
3154 case V_0280A0_COLOR_8_8:
3155 /*
3156 * No need to do endian swaps on array formats,
3157 * as mesa<-->pipe formats conversion take into account
3158 * the endianess
3159 */
3160 return ENDIAN_NONE;
3161
3162 case V_0280A0_COLOR_5_6_5:
3163 case V_0280A0_COLOR_1_5_5_5:
3164 case V_0280A0_COLOR_4_4_4_4:
3165 case V_0280A0_COLOR_16:
3166 return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
3167
3168 /* 32-bit buffers. */
3169 case V_0280A0_COLOR_8_8_8_8:
3170 /*
3171 * No need to do endian swaps on array formats,
3172 * as mesa<-->pipe formats conversion take into account
3173 * the endianess
3174 */
3175 return ENDIAN_NONE;
3176
3177 case V_0280A0_COLOR_2_10_10_10:
3178 case V_0280A0_COLOR_8_24:
3179 case V_0280A0_COLOR_24_8:
3180 case V_0280A0_COLOR_32_FLOAT:
3181 return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
3182
3183 case V_0280A0_COLOR_16_16_FLOAT:
3184 case V_0280A0_COLOR_16_16:
3185 return ENDIAN_8IN16;
3186
3187 /* 64-bit buffers. */
3188 case V_0280A0_COLOR_16_16_16_16:
3189 case V_0280A0_COLOR_16_16_16_16_FLOAT:
3190 return ENDIAN_8IN16;
3191
3192 case V_0280A0_COLOR_32_32_FLOAT:
3193 case V_0280A0_COLOR_32_32:
3194 case V_0280A0_COLOR_X24_8_32_FLOAT:
3195 return ENDIAN_8IN32;
3196
3197 /* 128-bit buffers. */
3198 case V_0280A0_COLOR_32_32_32_32_FLOAT:
3199 case V_0280A0_COLOR_32_32_32_32:
3200 return ENDIAN_8IN32;
3201 default:
3202 return ENDIAN_NONE; /* Unsupported. */
3203 }
3204 } else {
3205 return ENDIAN_NONE;
3206 }
3207 }
3208
3209 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
3210 {
3211 struct r600_context *rctx = (struct r600_context*)ctx;
3212 struct r600_resource *rbuffer = r600_resource(buf);
3213 unsigned i, shader, mask;
3214 struct r600_pipe_sampler_view *view;
3215
3216 /* Reallocate the buffer in the same pipe_resource. */
3217 r600_alloc_resource(&rctx->screen->b, rbuffer);
3218
3219 /* We changed the buffer, now we need to bind it where the old one was bound. */
3220 /* Vertex buffers. */
3221 mask = rctx->vertex_buffer_state.enabled_mask;
3222 while (mask) {
3223 i = u_bit_scan(&mask);
3224 if (rctx->vertex_buffer_state.vb[i].buffer.resource == &rbuffer->b.b) {
3225 rctx->vertex_buffer_state.dirty_mask |= 1 << i;
3226 r600_vertex_buffers_dirty(rctx);
3227 }
3228 }
3229 /* Streamout buffers. */
3230 for (i = 0; i < rctx->b.streamout.num_targets; i++) {
3231 if (rctx->b.streamout.targets[i] &&
3232 rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
3233 if (rctx->b.streamout.begin_emitted) {
3234 r600_emit_streamout_end(&rctx->b);
3235 }
3236 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
3237 r600_streamout_buffers_dirty(&rctx->b);
3238 }
3239 }
3240
3241 /* Constant buffers. */
3242 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3243 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
3244 bool found = false;
3245 uint32_t mask = state->enabled_mask;
3246
3247 while (mask) {
3248 unsigned i = u_bit_scan(&mask);
3249 if (state->cb[i].buffer == &rbuffer->b.b) {
3250 found = true;
3251 state->dirty_mask |= 1 << i;
3252 }
3253 }
3254 if (found) {
3255 r600_constant_buffers_dirty(rctx, state);
3256 }
3257 }
3258
3259 /* Texture buffer objects - update the virtual addresses in descriptors. */
3260 LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
3261 if (view->base.texture == &rbuffer->b.b) {
3262 uint64_t offset = view->base.u.buf.offset;
3263 uint64_t va = rbuffer->gpu_address + offset;
3264
3265 view->tex_resource_words[0] = va;
3266 view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
3267 view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
3268 }
3269 }
3270 /* Texture buffer objects - make bindings dirty if needed. */
3271 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3272 struct r600_samplerview_state *state = &rctx->samplers[shader].views;
3273 bool found = false;
3274 uint32_t mask = state->enabled_mask;
3275
3276 while (mask) {
3277 unsigned i = u_bit_scan(&mask);
3278 if (state->views[i]->base.texture == &rbuffer->b.b) {
3279 found = true;
3280 state->dirty_mask |= 1 << i;
3281 }
3282 }
3283 if (found) {
3284 r600_sampler_views_dirty(rctx, state);
3285 }
3286 }
3287
3288 /* SSBOs */
3289 struct r600_image_state *istate = &rctx->fragment_buffers;
3290 {
3291 uint32_t mask = istate->enabled_mask;
3292 bool found = false;
3293 while (mask) {
3294 unsigned i = u_bit_scan(&mask);
3295 if (istate->views[i].base.resource == &rbuffer->b.b) {
3296 found = true;
3297 istate->dirty_mask |= 1 << i;
3298 }
3299 }
3300 if (found) {
3301 r600_mark_atom_dirty(rctx, &istate->atom);
3302 }
3303 }
3304
3305 }
3306
3307 static void r600_set_active_query_state(struct pipe_context *ctx, bool enable)
3308 {
3309 struct r600_context *rctx = (struct r600_context*)ctx;
3310
3311 /* Pipeline stat & streamout queries. */
3312 if (enable) {
3313 rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
3314 rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
3315 } else {
3316 rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
3317 rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
3318 }
3319
3320 /* Occlusion queries. */
3321 if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
3322 rctx->db_misc_state.occlusion_queries_disabled = !enable;
3323 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
3324 }
3325 }
3326
3327 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3328 bool include_draw_vbo)
3329 {
3330 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo, 0);
3331 }
3332
3333 /* keep this at the end of this file, please */
3334 void r600_init_common_state_functions(struct r600_context *rctx)
3335 {
3336 rctx->b.b.create_fs_state = r600_create_ps_state;
3337 rctx->b.b.create_vs_state = r600_create_vs_state;
3338 rctx->b.b.create_gs_state = r600_create_gs_state;
3339 rctx->b.b.create_tcs_state = r600_create_tcs_state;
3340 rctx->b.b.create_tes_state = r600_create_tes_state;
3341 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
3342 rctx->b.b.bind_blend_state = r600_bind_blend_state;
3343 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
3344 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
3345 rctx->b.b.bind_fs_state = r600_bind_ps_state;
3346 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
3347 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
3348 rctx->b.b.bind_vs_state = r600_bind_vs_state;
3349 rctx->b.b.bind_gs_state = r600_bind_gs_state;
3350 rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
3351 rctx->b.b.bind_tes_state = r600_bind_tes_state;
3352 rctx->b.b.delete_blend_state = r600_delete_blend_state;
3353 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
3354 rctx->b.b.delete_fs_state = r600_delete_ps_state;
3355 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
3356 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
3357 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
3358 rctx->b.b.delete_vs_state = r600_delete_vs_state;
3359 rctx->b.b.delete_gs_state = r600_delete_gs_state;
3360 rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
3361 rctx->b.b.delete_tes_state = r600_delete_tes_state;
3362 rctx->b.b.set_blend_color = r600_set_blend_color;
3363 rctx->b.b.set_clip_state = r600_set_clip_state;
3364 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
3365 rctx->b.b.set_sample_mask = r600_set_sample_mask;
3366 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
3367 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
3368 rctx->b.b.set_sampler_views = r600_set_sampler_views;
3369 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
3370 rctx->b.b.memory_barrier = r600_memory_barrier;
3371 rctx->b.b.texture_barrier = r600_texture_barrier;
3372 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
3373 rctx->b.b.set_active_query_state = r600_set_active_query_state;
3374
3375 rctx->b.b.draw_vbo = r600_draw_vbo;
3376 rctx->b.invalidate_buffer = r600_invalidate_buffer;
3377 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
3378 }