r600: implement basic memory barrier.
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "tgsi/tgsi_ureg.h"
39
40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
41 {
42 assert(!cb->buf);
43 cb->buf = CALLOC(1, 4 * num_dw);
44 cb->max_num_dw = num_dw;
45 }
46
47 void r600_release_command_buffer(struct r600_command_buffer *cb)
48 {
49 FREE(cb->buf);
50 }
51
52 void r600_add_atom(struct r600_context *rctx,
53 struct r600_atom *atom,
54 unsigned id)
55 {
56 assert(id < R600_NUM_ATOMS);
57 assert(rctx->atoms[id] == NULL);
58 rctx->atoms[id] = atom;
59 atom->id = id;
60 }
61
62 void r600_init_atom(struct r600_context *rctx,
63 struct r600_atom *atom,
64 unsigned id,
65 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
66 unsigned num_dw)
67 {
68 atom->emit = (void*)emit;
69 atom->num_dw = num_dw;
70 r600_add_atom(rctx, atom, id);
71 }
72
73 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
74 {
75 r600_emit_command_buffer(rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
76 }
77
78 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
79 {
80 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
81 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
82 unsigned alpha_ref = a->sx_alpha_ref;
83
84 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
85 alpha_ref &= ~0x1FFF;
86 }
87
88 radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
89 a->sx_alpha_test_control |
90 S_028410_ALPHA_TEST_BYPASS(a->bypass));
91 radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
92 }
93
94 static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags)
95 {
96 struct r600_context *rctx = (struct r600_context *)ctx;
97 if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
98 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
99
100 if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
101 PIPE_BARRIER_SHADER_BUFFER |
102 PIPE_BARRIER_TEXTURE |
103 PIPE_BARRIER_IMAGE |
104 PIPE_BARRIER_STREAMOUT_BUFFER |
105 PIPE_BARRIER_GLOBAL_BUFFER)) {
106 rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE|
107 R600_CONTEXT_INV_TEX_CACHE;
108 }
109
110 if (flags & (PIPE_BARRIER_FRAMEBUFFER|
111 PIPE_BARRIER_IMAGE))
112 rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV;
113
114 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
115 }
116
117 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
118 {
119 struct r600_context *rctx = (struct r600_context *)ctx;
120
121 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
122 R600_CONTEXT_FLUSH_AND_INV_CB |
123 R600_CONTEXT_FLUSH_AND_INV |
124 R600_CONTEXT_WAIT_3D_IDLE;
125 rctx->framebuffer.do_update_surf_dirtiness = true;
126 }
127
128 static unsigned r600_conv_pipe_prim(unsigned prim)
129 {
130 static const unsigned prim_conv[] = {
131 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
132 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
133 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
134 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
135 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
136 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
137 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
138 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
139 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
140 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
141 [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
142 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
143 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
144 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
145 [PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
146 [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
147 };
148 assert(prim < ARRAY_SIZE(prim_conv));
149 return prim_conv[prim];
150 }
151
152 unsigned r600_conv_prim_to_gs_out(unsigned mode)
153 {
154 static const int prim_conv[] = {
155 [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
156 [PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
157 [PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
158 [PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
159 [PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
160 [PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
161 [PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
162 [PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
163 [PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
164 [PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
165 [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
166 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
167 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
168 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
169 [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
170 [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
171 };
172 assert(mode < ARRAY_SIZE(prim_conv));
173
174 return prim_conv[mode];
175 }
176
177 /* common state between evergreen and r600 */
178
179 static void r600_bind_blend_state_internal(struct r600_context *rctx,
180 struct r600_blend_state *blend, bool blend_disable)
181 {
182 unsigned color_control;
183 bool update_cb = false;
184
185 rctx->alpha_to_one = blend->alpha_to_one;
186 rctx->dual_src_blend = blend->dual_src_blend;
187
188 if (!blend_disable) {
189 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
190 color_control = blend->cb_color_control;
191 } else {
192 /* Blending is disabled. */
193 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
194 color_control = blend->cb_color_control_no_blend;
195 }
196
197 /* Update derived states. */
198 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
199 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
200 update_cb = true;
201 }
202 if (rctx->b.chip_class <= R700 &&
203 rctx->cb_misc_state.cb_color_control != color_control) {
204 rctx->cb_misc_state.cb_color_control = color_control;
205 update_cb = true;
206 }
207 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
208 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
209 update_cb = true;
210 }
211 if (update_cb) {
212 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
213 }
214 if (rctx->framebuffer.dual_src_blend != blend->dual_src_blend) {
215 rctx->framebuffer.dual_src_blend = blend->dual_src_blend;
216 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
217 }
218 }
219
220 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
221 {
222 struct r600_context *rctx = (struct r600_context *)ctx;
223 struct r600_blend_state *blend = (struct r600_blend_state *)state;
224
225 if (!blend) {
226 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
227 return;
228 }
229
230 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
231 }
232
233 static void r600_set_blend_color(struct pipe_context *ctx,
234 const struct pipe_blend_color *state)
235 {
236 struct r600_context *rctx = (struct r600_context *)ctx;
237
238 rctx->blend_color.state = *state;
239 r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
240 }
241
242 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
243 {
244 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
245 struct pipe_blend_color *state = &rctx->blend_color.state;
246
247 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
248 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
249 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
250 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
251 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
252 }
253
254 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
255 {
256 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
257 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
258
259 radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
260 radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
261 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
262 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
263 if (a->last_draw_was_indirect) {
264 a->last_draw_was_indirect = false;
265 radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
266 }
267 }
268
269 static void r600_set_clip_state(struct pipe_context *ctx,
270 const struct pipe_clip_state *state)
271 {
272 struct r600_context *rctx = (struct r600_context *)ctx;
273
274 rctx->clip_state.state = *state;
275 r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
276 rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
277 }
278
279 static void r600_set_stencil_ref(struct pipe_context *ctx,
280 const struct r600_stencil_ref *state)
281 {
282 struct r600_context *rctx = (struct r600_context *)ctx;
283
284 rctx->stencil_ref.state = *state;
285 r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
286 }
287
288 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
289 {
290 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
291 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
292
293 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
294 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
295 S_028430_STENCILREF(a->state.ref_value[0]) |
296 S_028430_STENCILMASK(a->state.valuemask[0]) |
297 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
298 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
299 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
300 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
301 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
302 }
303
304 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
305 const struct pipe_stencil_ref *state)
306 {
307 struct r600_context *rctx = (struct r600_context *)ctx;
308 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
309 struct r600_stencil_ref ref;
310
311 rctx->stencil_ref.pipe_state = *state;
312
313 if (!dsa)
314 return;
315
316 ref.ref_value[0] = state->ref_value[0];
317 ref.ref_value[1] = state->ref_value[1];
318 ref.valuemask[0] = dsa->valuemask[0];
319 ref.valuemask[1] = dsa->valuemask[1];
320 ref.writemask[0] = dsa->writemask[0];
321 ref.writemask[1] = dsa->writemask[1];
322
323 r600_set_stencil_ref(ctx, &ref);
324 }
325
326 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
327 {
328 struct r600_context *rctx = (struct r600_context *)ctx;
329 struct r600_dsa_state *dsa = state;
330 struct r600_stencil_ref ref;
331
332 if (!state) {
333 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
334 return;
335 }
336
337 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
338
339 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
340 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
341 ref.valuemask[0] = dsa->valuemask[0];
342 ref.valuemask[1] = dsa->valuemask[1];
343 ref.writemask[0] = dsa->writemask[0];
344 ref.writemask[1] = dsa->writemask[1];
345 if (rctx->zwritemask != dsa->zwritemask) {
346 rctx->zwritemask = dsa->zwritemask;
347 if (rctx->b.chip_class >= EVERGREEN) {
348 /* work around some issue when not writing to zbuffer
349 * we are having lockup on evergreen so do not enable
350 * hyperz when not writing zbuffer
351 */
352 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
353 }
354 }
355
356 r600_set_stencil_ref(ctx, &ref);
357
358 /* Update alphatest state. */
359 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
360 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
361 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
362 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
363 r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
364 }
365 }
366
367 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
368 {
369 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
370 struct r600_context *rctx = (struct r600_context *)ctx;
371
372 if (!state)
373 return;
374
375 rctx->rasterizer = rs;
376
377 r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
378
379 if (rs->offset_enable &&
380 (rs->offset_units != rctx->poly_offset_state.offset_units ||
381 rs->offset_scale != rctx->poly_offset_state.offset_scale ||
382 rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
383 rctx->poly_offset_state.offset_units = rs->offset_units;
384 rctx->poly_offset_state.offset_scale = rs->offset_scale;
385 rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
386 r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
387 }
388
389 /* Update clip_misc_state. */
390 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
391 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
392 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
393 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
394 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
395 }
396
397 r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
398
399 /* Re-emit PA_SC_LINE_STIPPLE. */
400 rctx->last_primitive_type = -1;
401 }
402
403 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
404 {
405 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
406
407 r600_release_command_buffer(&rs->buffer);
408 FREE(rs);
409 }
410
411 static void r600_sampler_view_destroy(struct pipe_context *ctx,
412 struct pipe_sampler_view *state)
413 {
414 struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
415
416 if (view->tex_resource->gpu_address &&
417 view->tex_resource->b.b.target == PIPE_BUFFER)
418 LIST_DELINIT(&view->list);
419
420 pipe_resource_reference(&state->texture, NULL);
421 FREE(view);
422 }
423
424 void r600_sampler_states_dirty(struct r600_context *rctx,
425 struct r600_sampler_states *state)
426 {
427 if (state->dirty_mask) {
428 if (state->dirty_mask & state->has_bordercolor_mask) {
429 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
430 }
431 state->atom.num_dw =
432 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
433 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
434 r600_mark_atom_dirty(rctx, &state->atom);
435 }
436 }
437
438 static void r600_bind_sampler_states(struct pipe_context *pipe,
439 enum pipe_shader_type shader,
440 unsigned start,
441 unsigned count, void **states)
442 {
443 struct r600_context *rctx = (struct r600_context *)pipe;
444 struct r600_textures_info *dst = &rctx->samplers[shader];
445 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
446 int seamless_cube_map = -1;
447 unsigned i;
448 /* This sets 1-bit for states with index >= count. */
449 uint32_t disable_mask = ~((1ull << count) - 1);
450 /* These are the new states set by this function. */
451 uint32_t new_mask = 0;
452
453 assert(start == 0); /* XXX fix below */
454
455 if (!states) {
456 disable_mask = ~0u;
457 count = 0;
458 }
459
460 for (i = 0; i < count; i++) {
461 struct r600_pipe_sampler_state *rstate = rstates[i];
462
463 if (rstate == dst->states.states[i]) {
464 continue;
465 }
466
467 if (rstate) {
468 if (rstate->border_color_use) {
469 dst->states.has_bordercolor_mask |= 1 << i;
470 } else {
471 dst->states.has_bordercolor_mask &= ~(1 << i);
472 }
473 seamless_cube_map = rstate->seamless_cube_map;
474
475 new_mask |= 1 << i;
476 } else {
477 disable_mask |= 1 << i;
478 }
479 }
480
481 memcpy(dst->states.states, rstates, sizeof(void*) * count);
482 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
483
484 dst->states.enabled_mask &= ~disable_mask;
485 dst->states.dirty_mask &= dst->states.enabled_mask;
486 dst->states.enabled_mask |= new_mask;
487 dst->states.dirty_mask |= new_mask;
488 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
489
490 r600_sampler_states_dirty(rctx, &dst->states);
491
492 /* Seamless cubemap state. */
493 if (rctx->b.chip_class <= R700 &&
494 seamless_cube_map != -1 &&
495 seamless_cube_map != rctx->seamless_cube_map.enabled) {
496 /* change in TA_CNTL_AUX need a pipeline flush */
497 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
498 rctx->seamless_cube_map.enabled = seamless_cube_map;
499 r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
500 }
501 }
502
503 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
504 {
505 free(state);
506 }
507
508 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
509 {
510 struct r600_context *rctx = (struct r600_context *)ctx;
511 struct r600_blend_state *blend = (struct r600_blend_state*)state;
512
513 if (rctx->blend_state.cso == state) {
514 ctx->bind_blend_state(ctx, NULL);
515 }
516
517 r600_release_command_buffer(&blend->buffer);
518 r600_release_command_buffer(&blend->buffer_no_blend);
519 FREE(blend);
520 }
521
522 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
523 {
524 struct r600_context *rctx = (struct r600_context *)ctx;
525 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
526
527 if (rctx->dsa_state.cso == state) {
528 ctx->bind_depth_stencil_alpha_state(ctx, NULL);
529 }
530
531 r600_release_command_buffer(&dsa->buffer);
532 free(dsa);
533 }
534
535 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
536 {
537 struct r600_context *rctx = (struct r600_context *)ctx;
538
539 r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
540 }
541
542 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
543 {
544 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
545 r600_resource_reference(&shader->buffer, NULL);
546 FREE(shader);
547 }
548
549 void r600_vertex_buffers_dirty(struct r600_context *rctx)
550 {
551 if (rctx->vertex_buffer_state.dirty_mask) {
552 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
553 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
554 r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
555 }
556 }
557
558 static void r600_set_vertex_buffers(struct pipe_context *ctx,
559 unsigned start_slot, unsigned count,
560 const struct pipe_vertex_buffer *input)
561 {
562 struct r600_context *rctx = (struct r600_context *)ctx;
563 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
564 struct pipe_vertex_buffer *vb = state->vb + start_slot;
565 unsigned i;
566 uint32_t disable_mask = 0;
567 /* These are the new buffers set by this function. */
568 uint32_t new_buffer_mask = 0;
569
570 /* Set vertex buffers. */
571 if (input) {
572 for (i = 0; i < count; i++) {
573 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
574 if (input[i].buffer.resource) {
575 vb[i].stride = input[i].stride;
576 vb[i].buffer_offset = input[i].buffer_offset;
577 pipe_resource_reference(&vb[i].buffer.resource, input[i].buffer.resource);
578 new_buffer_mask |= 1 << i;
579 r600_context_add_resource_size(ctx, input[i].buffer.resource);
580 } else {
581 pipe_resource_reference(&vb[i].buffer.resource, NULL);
582 disable_mask |= 1 << i;
583 }
584 }
585 }
586 } else {
587 for (i = 0; i < count; i++) {
588 pipe_resource_reference(&vb[i].buffer.resource, NULL);
589 }
590 disable_mask = ((1ull << count) - 1);
591 }
592
593 disable_mask <<= start_slot;
594 new_buffer_mask <<= start_slot;
595
596 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
597 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
598 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
599 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
600
601 r600_vertex_buffers_dirty(rctx);
602 }
603
604 void r600_sampler_views_dirty(struct r600_context *rctx,
605 struct r600_samplerview_state *state)
606 {
607 if (state->dirty_mask) {
608 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
609 util_bitcount(state->dirty_mask);
610 r600_mark_atom_dirty(rctx, &state->atom);
611 }
612 }
613
614 static void r600_set_sampler_views(struct pipe_context *pipe,
615 enum pipe_shader_type shader,
616 unsigned start, unsigned count,
617 struct pipe_sampler_view **views)
618 {
619 struct r600_context *rctx = (struct r600_context *) pipe;
620 struct r600_textures_info *dst = &rctx->samplers[shader];
621 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
622 uint32_t dirty_sampler_states_mask = 0;
623 unsigned i;
624 /* This sets 1-bit for textures with index >= count. */
625 uint32_t disable_mask = ~((1ull << count) - 1);
626 /* These are the new textures set by this function. */
627 uint32_t new_mask = 0;
628
629 /* Set textures with index >= count to NULL. */
630 uint32_t remaining_mask;
631
632 assert(start == 0); /* XXX fix below */
633
634 if (!views) {
635 disable_mask = ~0u;
636 count = 0;
637 }
638
639 remaining_mask = dst->views.enabled_mask & disable_mask;
640
641 while (remaining_mask) {
642 i = u_bit_scan(&remaining_mask);
643 assert(dst->views.views[i]);
644
645 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
646 }
647
648 for (i = 0; i < count; i++) {
649 if (rviews[i] == dst->views.views[i]) {
650 continue;
651 }
652
653 if (rviews[i]) {
654 struct r600_texture *rtex =
655 (struct r600_texture*)rviews[i]->base.texture;
656 bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
657
658 if (!is_buffer && rtex->db_compatible) {
659 dst->views.compressed_depthtex_mask |= 1 << i;
660 } else {
661 dst->views.compressed_depthtex_mask &= ~(1 << i);
662 }
663
664 /* Track compressed colorbuffers. */
665 if (!is_buffer && rtex->cmask.size) {
666 dst->views.compressed_colortex_mask |= 1 << i;
667 } else {
668 dst->views.compressed_colortex_mask &= ~(1 << i);
669 }
670
671 /* Changing from array to non-arrays textures and vice versa requires
672 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
673 if (rctx->b.chip_class <= R700 &&
674 (dst->states.enabled_mask & (1 << i)) &&
675 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
676 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
677 dirty_sampler_states_mask |= 1 << i;
678 }
679
680 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
681 new_mask |= 1 << i;
682 r600_context_add_resource_size(pipe, views[i]->texture);
683 } else {
684 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
685 disable_mask |= 1 << i;
686 }
687 }
688
689 dst->views.enabled_mask &= ~disable_mask;
690 dst->views.dirty_mask &= dst->views.enabled_mask;
691 dst->views.enabled_mask |= new_mask;
692 dst->views.dirty_mask |= new_mask;
693 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
694 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
695 dst->views.dirty_buffer_constants = TRUE;
696 r600_sampler_views_dirty(rctx, &dst->views);
697
698 if (dirty_sampler_states_mask) {
699 dst->states.dirty_mask |= dirty_sampler_states_mask;
700 r600_sampler_states_dirty(rctx, &dst->states);
701 }
702 }
703
704 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
705 {
706 uint32_t mask = views->enabled_mask;
707
708 while (mask) {
709 unsigned i = u_bit_scan(&mask);
710 struct pipe_resource *res = views->views[i]->base.texture;
711
712 if (res && res->target != PIPE_BUFFER) {
713 struct r600_texture *rtex = (struct r600_texture *)res;
714
715 if (rtex->cmask.size) {
716 views->compressed_colortex_mask |= 1 << i;
717 } else {
718 views->compressed_colortex_mask &= ~(1 << i);
719 }
720 }
721 }
722 }
723
724 static int r600_get_hw_atomic_count(const struct pipe_context *ctx,
725 enum pipe_shader_type shader)
726 {
727 const struct r600_context *rctx = (struct r600_context *)ctx;
728 int value = 0;
729 switch (shader) {
730 case PIPE_SHADER_FRAGMENT:
731 case PIPE_SHADER_COMPUTE:
732 default:
733 break;
734 case PIPE_SHADER_VERTEX:
735 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
736 break;
737 case PIPE_SHADER_GEOMETRY:
738 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
739 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
740 break;
741 case PIPE_SHADER_TESS_EVAL:
742 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
743 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
744 (rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0);
745 break;
746 case PIPE_SHADER_TESS_CTRL:
747 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
748 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
749 (rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0) +
750 rctx->tes_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
751 break;
752 }
753 return value;
754 }
755
756 /* Compute the key for the hw shader variant */
757 static inline void r600_shader_selector_key(const struct pipe_context *ctx,
758 const struct r600_pipe_shader_selector *sel,
759 union r600_shader_key *key)
760 {
761 const struct r600_context *rctx = (struct r600_context *)ctx;
762 memset(key, 0, sizeof(*key));
763
764 switch (sel->type) {
765 case PIPE_SHADER_VERTEX: {
766 key->vs.as_ls = (rctx->tes_shader != NULL);
767 if (!key->vs.as_ls)
768 key->vs.as_es = (rctx->gs_shader != NULL);
769
770 if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
771 key->vs.as_gs_a = true;
772 key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
773 }
774 key->vs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_VERTEX);
775 break;
776 }
777 case PIPE_SHADER_GEOMETRY:
778 key->gs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_GEOMETRY);
779 key->gs.tri_strip_adj_fix = rctx->gs_tri_strip_adj_fix;
780 break;
781 case PIPE_SHADER_FRAGMENT: {
782 key->ps.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_FRAGMENT);
783 key->ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
784 key->ps.alpha_to_one = rctx->alpha_to_one &&
785 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
786 !rctx->framebuffer.cb0_is_integer;
787 key->ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
788 /* Dual-source blending only makes sense with nr_cbufs == 1. */
789 if (key->ps.nr_cbufs == 1 && rctx->dual_src_blend)
790 key->ps.nr_cbufs = 2;
791 break;
792 }
793 case PIPE_SHADER_TESS_EVAL:
794 key->tes.as_es = (rctx->gs_shader != NULL);
795 key->tes.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_EVAL);
796 break;
797 case PIPE_SHADER_TESS_CTRL:
798 key->tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
799 key->tcs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_CTRL);
800 break;
801 default:
802 assert(0);
803 }
804 }
805
806 /* Select the hw shader variant depending on the current state.
807 * (*dirty) is set to 1 if current variant was changed */
808 static int r600_shader_select(struct pipe_context *ctx,
809 struct r600_pipe_shader_selector* sel,
810 bool *dirty)
811 {
812 union r600_shader_key key;
813 struct r600_pipe_shader * shader = NULL;
814 int r;
815
816 r600_shader_selector_key(ctx, sel, &key);
817
818 /* Check if we don't need to change anything.
819 * This path is also used for most shaders that don't need multiple
820 * variants, it will cost just a computation of the key and this
821 * test. */
822 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
823 return 0;
824 }
825
826 /* lookup if we have other variants in the list */
827 if (sel->num_shaders > 1) {
828 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
829
830 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
831 p = c;
832 c = c->next_variant;
833 }
834
835 if (c) {
836 p->next_variant = c->next_variant;
837 shader = c;
838 }
839 }
840
841 if (unlikely(!shader)) {
842 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
843 shader->selector = sel;
844
845 r = r600_pipe_shader_create(ctx, shader, key);
846 if (unlikely(r)) {
847 R600_ERR("Failed to build shader variant (type=%u) %d\n",
848 sel->type, r);
849 sel->current = NULL;
850 FREE(shader);
851 return r;
852 }
853
854 /* We don't know the value of nr_ps_max_color_exports until we built
855 * at least one variant, so we may need to recompute the key after
856 * building first variant. */
857 if (sel->type == PIPE_SHADER_FRAGMENT &&
858 sel->num_shaders == 0) {
859 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
860 r600_shader_selector_key(ctx, sel, &key);
861 }
862
863 memcpy(&shader->key, &key, sizeof(key));
864 sel->num_shaders++;
865 }
866
867 if (dirty)
868 *dirty = true;
869
870 shader->next_variant = sel->current;
871 sel->current = shader;
872
873 return 0;
874 }
875
876 static void *r600_create_shader_state(struct pipe_context *ctx,
877 const struct pipe_shader_state *state,
878 unsigned pipe_shader_type)
879 {
880 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
881 int i;
882
883 sel->type = pipe_shader_type;
884 sel->tokens = tgsi_dup_tokens(state->tokens);
885 sel->so = state->stream_output;
886 tgsi_scan_shader(state->tokens, &sel->info);
887
888 switch (pipe_shader_type) {
889 case PIPE_SHADER_GEOMETRY:
890 sel->gs_output_prim =
891 sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
892 sel->gs_max_out_vertices =
893 sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
894 sel->gs_num_invocations =
895 sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
896 break;
897 case PIPE_SHADER_VERTEX:
898 case PIPE_SHADER_TESS_CTRL:
899 sel->lds_patch_outputs_written_mask = 0;
900 sel->lds_outputs_written_mask = 0;
901
902 for (i = 0; i < sel->info.num_outputs; i++) {
903 unsigned name = sel->info.output_semantic_name[i];
904 unsigned index = sel->info.output_semantic_index[i];
905
906 switch (name) {
907 case TGSI_SEMANTIC_TESSINNER:
908 case TGSI_SEMANTIC_TESSOUTER:
909 case TGSI_SEMANTIC_PATCH:
910 sel->lds_patch_outputs_written_mask |=
911 1ull << r600_get_lds_unique_index(name, index);
912 break;
913 default:
914 sel->lds_outputs_written_mask |=
915 1ull << r600_get_lds_unique_index(name, index);
916 }
917 }
918 break;
919 default:
920 break;
921 }
922
923 return sel;
924 }
925
926 static void *r600_create_ps_state(struct pipe_context *ctx,
927 const struct pipe_shader_state *state)
928 {
929 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
930 }
931
932 static void *r600_create_vs_state(struct pipe_context *ctx,
933 const struct pipe_shader_state *state)
934 {
935 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
936 }
937
938 static void *r600_create_gs_state(struct pipe_context *ctx,
939 const struct pipe_shader_state *state)
940 {
941 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
942 }
943
944 static void *r600_create_tcs_state(struct pipe_context *ctx,
945 const struct pipe_shader_state *state)
946 {
947 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
948 }
949
950 static void *r600_create_tes_state(struct pipe_context *ctx,
951 const struct pipe_shader_state *state)
952 {
953 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
954 }
955
956 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
957 {
958 struct r600_context *rctx = (struct r600_context *)ctx;
959
960 if (!state)
961 state = rctx->dummy_pixel_shader;
962
963 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
964 }
965
966 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
967 {
968 if (rctx->gs_shader)
969 return &rctx->gs_shader->info;
970 else if (rctx->tes_shader)
971 return &rctx->tes_shader->info;
972 else if (rctx->vs_shader)
973 return &rctx->vs_shader->info;
974 else
975 return NULL;
976 }
977
978 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
979 {
980 struct r600_context *rctx = (struct r600_context *)ctx;
981
982 if (!state || rctx->vs_shader == state)
983 return;
984
985 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
986 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
987 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
988 }
989
990 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
991 {
992 struct r600_context *rctx = (struct r600_context *)ctx;
993
994 if (state == rctx->gs_shader)
995 return;
996
997 rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
998 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
999
1000 if (!state)
1001 return;
1002 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
1003 }
1004
1005 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
1006 {
1007 struct r600_context *rctx = (struct r600_context *)ctx;
1008
1009 rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
1010 }
1011
1012 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
1013 {
1014 struct r600_context *rctx = (struct r600_context *)ctx;
1015
1016 if (state == rctx->tes_shader)
1017 return;
1018
1019 rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
1020 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1021
1022 if (!state)
1023 return;
1024 rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
1025 }
1026
1027 static void r600_delete_shader_selector(struct pipe_context *ctx,
1028 struct r600_pipe_shader_selector *sel)
1029 {
1030 struct r600_pipe_shader *p = sel->current, *c;
1031 while (p) {
1032 c = p->next_variant;
1033 r600_pipe_shader_destroy(ctx, p);
1034 free(p);
1035 p = c;
1036 }
1037
1038 free(sel->tokens);
1039 free(sel);
1040 }
1041
1042
1043 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
1044 {
1045 struct r600_context *rctx = (struct r600_context *)ctx;
1046 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1047
1048 if (rctx->ps_shader == sel) {
1049 rctx->ps_shader = NULL;
1050 }
1051
1052 r600_delete_shader_selector(ctx, sel);
1053 }
1054
1055 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
1056 {
1057 struct r600_context *rctx = (struct r600_context *)ctx;
1058 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1059
1060 if (rctx->vs_shader == sel) {
1061 rctx->vs_shader = NULL;
1062 }
1063
1064 r600_delete_shader_selector(ctx, sel);
1065 }
1066
1067
1068 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
1069 {
1070 struct r600_context *rctx = (struct r600_context *)ctx;
1071 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1072
1073 if (rctx->gs_shader == sel) {
1074 rctx->gs_shader = NULL;
1075 }
1076
1077 r600_delete_shader_selector(ctx, sel);
1078 }
1079
1080 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
1081 {
1082 struct r600_context *rctx = (struct r600_context *)ctx;
1083 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1084
1085 if (rctx->tcs_shader == sel) {
1086 rctx->tcs_shader = NULL;
1087 }
1088
1089 r600_delete_shader_selector(ctx, sel);
1090 }
1091
1092 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
1093 {
1094 struct r600_context *rctx = (struct r600_context *)ctx;
1095 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1096
1097 if (rctx->tes_shader == sel) {
1098 rctx->tes_shader = NULL;
1099 }
1100
1101 r600_delete_shader_selector(ctx, sel);
1102 }
1103
1104 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
1105 {
1106 if (state->dirty_mask) {
1107 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
1108 : util_bitcount(state->dirty_mask)*19;
1109 r600_mark_atom_dirty(rctx, &state->atom);
1110 }
1111 }
1112
1113 static void r600_set_constant_buffer(struct pipe_context *ctx,
1114 enum pipe_shader_type shader, uint index,
1115 const struct pipe_constant_buffer *input)
1116 {
1117 struct r600_context *rctx = (struct r600_context *)ctx;
1118 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
1119 struct pipe_constant_buffer *cb;
1120 const uint8_t *ptr;
1121
1122 /* Note that the state tracker can unbind constant buffers by
1123 * passing NULL here.
1124 */
1125 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
1126 state->enabled_mask &= ~(1 << index);
1127 state->dirty_mask &= ~(1 << index);
1128 pipe_resource_reference(&state->cb[index].buffer, NULL);
1129 return;
1130 }
1131
1132 cb = &state->cb[index];
1133 cb->buffer_size = input->buffer_size;
1134
1135 ptr = input->user_buffer;
1136
1137 if (ptr) {
1138 /* Upload the user buffer. */
1139 if (R600_BIG_ENDIAN) {
1140 uint32_t *tmpPtr;
1141 unsigned i, size = input->buffer_size;
1142
1143 if (!(tmpPtr = malloc(size))) {
1144 R600_ERR("Failed to allocate BE swap buffer.\n");
1145 return;
1146 }
1147
1148 for (i = 0; i < size / 4; ++i) {
1149 tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
1150 }
1151
1152 u_upload_data(ctx->stream_uploader, 0, size, 256,
1153 tmpPtr, &cb->buffer_offset, &cb->buffer);
1154 free(tmpPtr);
1155 } else {
1156 u_upload_data(ctx->stream_uploader, 0,
1157 input->buffer_size, 256, ptr,
1158 &cb->buffer_offset, &cb->buffer);
1159 }
1160 /* account it in gtt */
1161 rctx->b.gtt += input->buffer_size;
1162 } else {
1163 /* Setup the hw buffer. */
1164 cb->buffer_offset = input->buffer_offset;
1165 pipe_resource_reference(&cb->buffer, input->buffer);
1166 r600_context_add_resource_size(ctx, input->buffer);
1167 }
1168
1169 state->enabled_mask |= 1 << index;
1170 state->dirty_mask |= 1 << index;
1171 r600_constant_buffers_dirty(rctx, state);
1172 }
1173
1174 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1175 {
1176 struct r600_context *rctx = (struct r600_context*)pipe;
1177
1178 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1179 return;
1180
1181 rctx->sample_mask.sample_mask = sample_mask;
1182 r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
1183 }
1184
1185 static void r600_update_driver_const_buffers(struct r600_context *rctx)
1186 {
1187 int sh, size;
1188 void *ptr;
1189 struct pipe_constant_buffer cb;
1190 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
1191 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
1192 if (!info->vs_ucp_dirty &&
1193 !info->texture_const_dirty &&
1194 !info->ps_sample_pos_dirty)
1195 continue;
1196
1197 ptr = info->constants;
1198 size = info->alloc_size;
1199 if (info->vs_ucp_dirty) {
1200 assert(sh == PIPE_SHADER_VERTEX);
1201 if (!size) {
1202 ptr = rctx->clip_state.state.ucp;
1203 size = R600_UCP_SIZE;
1204 } else {
1205 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1206 }
1207 info->vs_ucp_dirty = false;
1208 }
1209
1210 if (info->ps_sample_pos_dirty) {
1211 assert(sh == PIPE_SHADER_FRAGMENT);
1212 if (!size) {
1213 ptr = rctx->sample_positions;
1214 size = R600_UCP_SIZE;
1215 } else {
1216 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1217 }
1218 info->ps_sample_pos_dirty = false;
1219 }
1220
1221 if (info->texture_const_dirty) {
1222 assert (ptr);
1223 assert (size);
1224 if (sh == PIPE_SHADER_VERTEX)
1225 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1226 if (sh == PIPE_SHADER_FRAGMENT)
1227 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1228 }
1229 info->texture_const_dirty = false;
1230
1231 cb.buffer = NULL;
1232 cb.user_buffer = ptr;
1233 cb.buffer_offset = 0;
1234 cb.buffer_size = size;
1235 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1236 pipe_resource_reference(&cb.buffer, NULL);
1237 }
1238 }
1239
1240 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
1241 int array_size, uint32_t *base_offset)
1242 {
1243 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
1244 if (array_size + R600_UCP_SIZE > info->alloc_size) {
1245 info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
1246 info->alloc_size = array_size + R600_UCP_SIZE;
1247 }
1248 memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
1249 info->texture_const_dirty = true;
1250 *base_offset = R600_UCP_SIZE;
1251 return info->constants;
1252 }
1253 /*
1254 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1255 * doesn't require full swizzles it does need masking and setting alpha
1256 * to one, so we setup a set of 5 constants with the masks + alpha value
1257 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1258 * then OR the alpha with the value given here.
1259 * We use a 6th constant to store the txq buffer size in
1260 * we use 7th slot for number of cube layers in a cube map array.
1261 */
1262 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1263 {
1264 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1265 int bits;
1266 uint32_t array_size;
1267 int i, j;
1268 uint32_t *constants;
1269 uint32_t base_offset;
1270 if (!samplers->views.dirty_buffer_constants)
1271 return;
1272
1273 samplers->views.dirty_buffer_constants = FALSE;
1274
1275 bits = util_last_bit(samplers->views.enabled_mask);
1276 array_size = bits * 8 * sizeof(uint32_t) * 4;
1277
1278 constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
1279
1280 for (i = 0; i < bits; i++) {
1281 if (samplers->views.enabled_mask & (1 << i)) {
1282 int offset = (base_offset / 4) + i * 8;
1283 const struct util_format_description *desc;
1284 desc = util_format_description(samplers->views.views[i]->base.format);
1285
1286 for (j = 0; j < 4; j++)
1287 if (j < desc->nr_channels)
1288 constants[offset+j] = 0xffffffff;
1289 else
1290 constants[offset+j] = 0x0;
1291 if (desc->nr_channels < 4) {
1292 if (desc->channel[0].pure_integer)
1293 constants[offset+4] = 1;
1294 else
1295 constants[offset+4] = fui(1.0);
1296 } else
1297 constants[offset + 4] = 0;
1298
1299 constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1300 constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1301 }
1302 }
1303
1304 }
1305
1306 /* On evergreen we store two values
1307 * 1. buffer size for TXQ
1308 * 2. number of cube layers in a cube map array.
1309 */
1310 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1311 {
1312 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1313 int bits;
1314 uint32_t array_size;
1315 int i;
1316 uint32_t *constants;
1317 uint32_t base_offset;
1318 if (!samplers->views.dirty_buffer_constants)
1319 return;
1320
1321 samplers->views.dirty_buffer_constants = FALSE;
1322
1323 bits = util_last_bit(samplers->views.enabled_mask);
1324 array_size = bits * 2 * sizeof(uint32_t) * 4;
1325
1326 constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
1327 &base_offset);
1328
1329 for (i = 0; i < bits; i++) {
1330 if (samplers->views.enabled_mask & (1 << i)) {
1331 uint32_t offset = (base_offset / 4) + i * 2;
1332 constants[offset] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1333 constants[offset + 1] = samplers->views.views[i]->base.texture->array_size / 6;
1334 }
1335 }
1336 }
1337
1338 /* set sample xy locations as array of fragment shader constants */
1339 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1340 {
1341 int i;
1342 struct pipe_context *ctx = &rctx->b.b;
1343
1344 assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
1345 assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
1346
1347 memset(rctx->sample_positions, 0, 4 * 4 * 16);
1348 for (i = 0; i < rctx->framebuffer.nr_samples; i++) {
1349 ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
1350 /* Also fill in center-zeroed positions used for interpolateAtSample */
1351 rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
1352 rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
1353 }
1354
1355 rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
1356 }
1357
1358 static void update_shader_atom(struct pipe_context *ctx,
1359 struct r600_shader_state *state,
1360 struct r600_pipe_shader *shader)
1361 {
1362 struct r600_context *rctx = (struct r600_context *)ctx;
1363
1364 state->shader = shader;
1365 if (shader) {
1366 state->atom.num_dw = shader->command_buffer.num_dw;
1367 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1368 } else {
1369 state->atom.num_dw = 0;
1370 }
1371 r600_mark_atom_dirty(rctx, &state->atom);
1372 }
1373
1374 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1375 {
1376 if (rctx->shader_stages.geom_enable != enable) {
1377 rctx->shader_stages.geom_enable = enable;
1378 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1379 }
1380
1381 if (rctx->gs_rings.enable != enable) {
1382 rctx->gs_rings.enable = enable;
1383 r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1384
1385 if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1386 unsigned size = 0x1C000;
1387 rctx->gs_rings.esgs_ring.buffer =
1388 pipe_buffer_create(rctx->b.b.screen, 0,
1389 PIPE_USAGE_DEFAULT, size);
1390 rctx->gs_rings.esgs_ring.buffer_size = size;
1391
1392 size = 0x4000000;
1393
1394 rctx->gs_rings.gsvs_ring.buffer =
1395 pipe_buffer_create(rctx->b.b.screen, 0,
1396 PIPE_USAGE_DEFAULT, size);
1397 rctx->gs_rings.gsvs_ring.buffer_size = size;
1398 }
1399
1400 if (enable) {
1401 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1402 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1403 if (rctx->tes_shader) {
1404 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1405 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1406 } else {
1407 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1408 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1409 }
1410 } else {
1411 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1412 R600_GS_RING_CONST_BUFFER, NULL);
1413 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1414 R600_GS_RING_CONST_BUFFER, NULL);
1415 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1416 R600_GS_RING_CONST_BUFFER, NULL);
1417 }
1418 }
1419 }
1420
1421 static void r600_update_clip_state(struct r600_context *rctx,
1422 struct r600_pipe_shader *current)
1423 {
1424 if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1425 current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1426 current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
1427 current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
1428 rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
1429 rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
1430 rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
1431 rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
1432 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1433 }
1434 }
1435
1436 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
1437 {
1438 struct ureg_src const0, const1;
1439 struct ureg_dst tessouter, tessinner;
1440 struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
1441
1442 if (!ureg)
1443 return; /* if we get here, we're screwed */
1444
1445 assert(!rctx->fixed_func_tcs_shader);
1446
1447 ureg_DECL_constant2D(ureg, 0, 3, R600_LDS_INFO_CONST_BUFFER);
1448 const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 2),
1449 R600_LDS_INFO_CONST_BUFFER);
1450 const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 3),
1451 R600_LDS_INFO_CONST_BUFFER);
1452
1453 tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
1454 tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
1455
1456 ureg_MOV(ureg, tessouter, const0);
1457 ureg_MOV(ureg, tessinner, const1);
1458 ureg_END(ureg);
1459
1460 rctx->fixed_func_tcs_shader =
1461 ureg_create_shader_and_destroy(ureg, &rctx->b.b);
1462 }
1463
1464 static void r600_update_compressed_resource_state(struct r600_context *rctx)
1465 {
1466 unsigned i;
1467 unsigned counter;
1468
1469 counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
1470 if (counter != rctx->b.last_compressed_colortex_counter) {
1471 rctx->b.last_compressed_colortex_counter = counter;
1472
1473 for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
1474 r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
1475 }
1476 }
1477
1478 /* Decompress textures if needed. */
1479 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1480 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1481 if (views->compressed_depthtex_mask) {
1482 r600_decompress_depth_textures(rctx, views);
1483 }
1484 if (views->compressed_colortex_mask) {
1485 r600_decompress_color_textures(rctx, views);
1486 }
1487 }
1488 }
1489
1490 #define SELECT_SHADER_OR_FAIL(x) do { \
1491 r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \
1492 if (unlikely(!rctx->x##_shader->current)) \
1493 return false; \
1494 } while(0)
1495
1496 #define UPDATE_SHADER(hw, sw) do { \
1497 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1498 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1499 } while(0)
1500
1501 #define UPDATE_SHADER_CLIP(hw, sw) do { \
1502 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1503 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1504 clip_so_current = rctx->sw##_shader->current; \
1505 } \
1506 } while(0)
1507
1508 #define UPDATE_SHADER_GS(hw, hw2, sw) do { \
1509 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1510 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1511 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1512 clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1513 } \
1514 } while(0)
1515
1516 #define SET_NULL_SHADER(hw) do { \
1517 if (rctx->hw_shader_stages[(hw)].shader) \
1518 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1519 } while (0)
1520
1521 static bool r600_update_derived_state(struct r600_context *rctx)
1522 {
1523 struct pipe_context * ctx = (struct pipe_context*)rctx;
1524 bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1525 bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
1526 bool blend_disable;
1527 bool need_buf_const;
1528 struct r600_pipe_shader *clip_so_current = NULL;
1529
1530 if (!rctx->blitter->running)
1531 r600_update_compressed_resource_state(rctx);
1532
1533 SELECT_SHADER_OR_FAIL(ps);
1534
1535 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1536
1537 update_gs_block_state(rctx, rctx->gs_shader != NULL);
1538
1539 if (rctx->gs_shader)
1540 SELECT_SHADER_OR_FAIL(gs);
1541
1542 /* Hull Shader */
1543 if (rctx->tcs_shader) {
1544 SELECT_SHADER_OR_FAIL(tcs);
1545
1546 UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
1547 } else if (rctx->tes_shader) {
1548 if (!rctx->fixed_func_tcs_shader) {
1549 r600_generate_fixed_func_tcs(rctx);
1550 if (!rctx->fixed_func_tcs_shader)
1551 return false;
1552
1553 }
1554 SELECT_SHADER_OR_FAIL(fixed_func_tcs);
1555
1556 UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
1557 } else
1558 SET_NULL_SHADER(EG_HW_STAGE_HS);
1559
1560 if (rctx->tes_shader) {
1561 SELECT_SHADER_OR_FAIL(tes);
1562 }
1563
1564 SELECT_SHADER_OR_FAIL(vs);
1565
1566 if (rctx->gs_shader) {
1567 if (!rctx->shader_stages.geom_enable) {
1568 rctx->shader_stages.geom_enable = true;
1569 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1570 }
1571
1572 /* gs_shader provides GS and VS (copy shader) */
1573 UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
1574
1575 /* vs_shader is used as ES */
1576
1577 if (rctx->tes_shader) {
1578 /* VS goes to LS, TES goes to ES */
1579 UPDATE_SHADER(R600_HW_STAGE_ES, tes);
1580 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1581 } else {
1582 /* vs_shader is used as ES */
1583 UPDATE_SHADER(R600_HW_STAGE_ES, vs);
1584 SET_NULL_SHADER(EG_HW_STAGE_LS);
1585 }
1586 } else {
1587 if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
1588 SET_NULL_SHADER(R600_HW_STAGE_GS);
1589 SET_NULL_SHADER(R600_HW_STAGE_ES);
1590 rctx->shader_stages.geom_enable = false;
1591 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1592 }
1593
1594 if (rctx->tes_shader) {
1595 /* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1596 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
1597 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1598 } else {
1599 SET_NULL_SHADER(EG_HW_STAGE_LS);
1600 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
1601 }
1602 }
1603
1604 /* Update clip misc state. */
1605 if (clip_so_current) {
1606 r600_update_clip_state(rctx, clip_so_current);
1607 rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
1608 }
1609
1610 if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
1611 rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1612 rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1613
1614 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
1615 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1616 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1617 }
1618
1619 if (rctx->b.chip_class <= R700) {
1620 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1621
1622 if (rctx->cb_misc_state.multiwrite != multiwrite) {
1623 rctx->cb_misc_state.multiwrite = multiwrite;
1624 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1625 }
1626 }
1627
1628 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1629 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1630 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1631
1632 if (rctx->b.chip_class >= EVERGREEN)
1633 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1634 else
1635 r600_update_ps_state(ctx, rctx->ps_shader->current);
1636 }
1637
1638 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1639 }
1640 UPDATE_SHADER(R600_HW_STAGE_PS, ps);
1641
1642 if (rctx->b.chip_class >= EVERGREEN) {
1643 evergreen_update_db_shader_control(rctx);
1644 } else {
1645 r600_update_db_shader_control(rctx);
1646 }
1647
1648 /* on R600 we stuff masks + txq info into one constant buffer */
1649 /* on evergreen we only need a txq info one */
1650 if (rctx->ps_shader) {
1651 need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1652 if (need_buf_const) {
1653 if (rctx->b.chip_class < EVERGREEN)
1654 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1655 else
1656 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1657 }
1658 }
1659
1660 if (rctx->vs_shader) {
1661 need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
1662 if (need_buf_const) {
1663 if (rctx->b.chip_class < EVERGREEN)
1664 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1665 else
1666 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1667 }
1668 }
1669
1670 if (rctx->gs_shader) {
1671 need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
1672 if (need_buf_const) {
1673 if (rctx->b.chip_class < EVERGREEN)
1674 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1675 else
1676 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1677 }
1678 }
1679
1680 r600_update_driver_const_buffers(rctx);
1681
1682 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1683 if (!r600_adjust_gprs(rctx)) {
1684 /* discard rendering */
1685 return false;
1686 }
1687 }
1688
1689 if (rctx->b.chip_class == EVERGREEN) {
1690 if (!evergreen_adjust_gprs(rctx)) {
1691 /* discard rendering */
1692 return false;
1693 }
1694 }
1695
1696 blend_disable = (rctx->dual_src_blend &&
1697 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1698
1699 if (blend_disable != rctx->force_blend_disable) {
1700 rctx->force_blend_disable = blend_disable;
1701 r600_bind_blend_state_internal(rctx,
1702 rctx->blend_state.cso,
1703 blend_disable);
1704 }
1705
1706 return true;
1707 }
1708
1709 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1710 {
1711 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1712 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1713
1714 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1715 state->pa_cl_clip_cntl |
1716 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
1717 S_028810_CLIP_DISABLE(state->clip_disable));
1718 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1719 state->pa_cl_vs_out_cntl |
1720 (state->clip_plane_enable & state->clip_dist_write));
1721 /* reuse needs to be set off if we write oViewport */
1722 if (rctx->b.chip_class >= EVERGREEN)
1723 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
1724 S_028AB4_REUSE_OFF(state->vs_out_viewport));
1725 }
1726
1727 /* rast_prim is the primitive type after GS. */
1728 static inline void r600_emit_rasterizer_prim_state(struct r600_context *rctx)
1729 {
1730 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1731 enum pipe_prim_type rast_prim = rctx->current_rast_prim;
1732
1733 /* Skip this if not rendering lines. */
1734 if (rast_prim != PIPE_PRIM_LINES &&
1735 rast_prim != PIPE_PRIM_LINE_LOOP &&
1736 rast_prim != PIPE_PRIM_LINE_STRIP &&
1737 rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
1738 rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
1739 return;
1740
1741 if (rast_prim == rctx->last_rast_prim)
1742 return;
1743
1744 /* For lines, reset the stipple pattern at each primitive. Otherwise,
1745 * reset the stipple pattern at each packet (line strips, line loops).
1746 */
1747 radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1748 S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2) |
1749 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1750 rctx->last_rast_prim = rast_prim;
1751 }
1752
1753 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
1754 {
1755 struct r600_context *rctx = (struct r600_context *)ctx;
1756 struct pipe_resource *indexbuf = info->has_user_indices ? NULL : info->index.resource;
1757 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1758 bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
1759 bool has_user_indices = info->has_user_indices;
1760 uint64_t mask;
1761 unsigned num_patches, dirty_tex_counter, index_offset = 0;
1762 unsigned index_size = info->index_size;
1763 int index_bias;
1764 struct r600_shader_atomic combined_atomics[8];
1765 uint8_t atomic_used_mask;
1766
1767 if (!info->indirect && !info->count && (index_size || !info->count_from_stream_output)) {
1768 return;
1769 }
1770
1771 if (unlikely(!rctx->vs_shader)) {
1772 assert(0);
1773 return;
1774 }
1775 if (unlikely(!rctx->ps_shader &&
1776 (!rctx->rasterizer || !rctx->rasterizer->rasterizer_discard))) {
1777 assert(0);
1778 return;
1779 }
1780
1781 /* make sure that the gfx ring is only one active */
1782 if (radeon_emitted(rctx->b.dma.cs, 0)) {
1783 rctx->b.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
1784 }
1785
1786 /* Re-emit the framebuffer state if needed. */
1787 dirty_tex_counter = p_atomic_read(&rctx->b.screen->dirty_tex_counter);
1788 if (unlikely(dirty_tex_counter != rctx->b.last_dirty_tex_counter)) {
1789 rctx->b.last_dirty_tex_counter = dirty_tex_counter;
1790 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
1791 rctx->framebuffer.do_update_surf_dirtiness = true;
1792 }
1793
1794 if (rctx->gs_shader) {
1795 /* Determine whether the GS triangle strip adjacency fix should
1796 * be applied. Rotate every other triangle if
1797 * - triangle strips with adjacency are fed to the GS and
1798 * - primitive restart is disabled (the rotation doesn't help
1799 * when the restart occurs after an odd number of triangles).
1800 */
1801 bool gs_tri_strip_adj_fix =
1802 !rctx->tes_shader &&
1803 info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
1804 !info->primitive_restart;
1805 if (gs_tri_strip_adj_fix != rctx->gs_tri_strip_adj_fix)
1806 rctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
1807 }
1808 if (!r600_update_derived_state(rctx)) {
1809 /* useless to render because current rendering command
1810 * can't be achieved
1811 */
1812 return;
1813 }
1814
1815 rctx->current_rast_prim = (rctx->gs_shader)? rctx->gs_shader->gs_output_prim
1816 : (rctx->tes_shader)? rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]
1817 : info->mode;
1818
1819 if (rctx->b.chip_class >= EVERGREEN)
1820 evergreen_emit_atomic_buffer_setup(rctx, combined_atomics, &atomic_used_mask);
1821
1822 if (index_size) {
1823 index_offset += info->start * index_size;
1824
1825 /* Translate 8-bit indices to 16-bit. */
1826 if (unlikely(index_size == 1)) {
1827 struct pipe_resource *out_buffer = NULL;
1828 unsigned out_offset;
1829 void *ptr;
1830 unsigned start, count;
1831
1832 if (likely(!info->indirect)) {
1833 start = 0;
1834 count = info->count;
1835 }
1836 else {
1837 /* Have to get start/count from indirect buffer, slow path ahead... */
1838 struct r600_resource *indirect_resource = (struct r600_resource *)info->indirect->buffer;
1839 unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
1840 PIPE_TRANSFER_READ);
1841 if (data) {
1842 data += info->indirect->offset / sizeof(unsigned);
1843 start = data[2] * index_size;
1844 count = data[0];
1845 }
1846 else {
1847 start = 0;
1848 count = 0;
1849 }
1850 }
1851
1852 u_upload_alloc(ctx->stream_uploader, start, count * 2,
1853 256, &out_offset, &out_buffer, &ptr);
1854 if (unlikely(!ptr))
1855 return;
1856
1857 util_shorten_ubyte_elts_to_userptr(
1858 &rctx->b.b, info, 0, 0, index_offset, count, ptr);
1859
1860 indexbuf = out_buffer;
1861 index_offset = out_offset;
1862 index_size = 2;
1863 has_user_indices = false;
1864 }
1865
1866 /* Upload the index buffer.
1867 * The upload is skipped for small index counts on little-endian machines
1868 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1869 * Indirect draws never use immediate indices.
1870 * Note: Instanced rendering in combination with immediate indices hangs. */
1871 if (has_user_indices && (R600_BIG_ENDIAN || info->indirect ||
1872 info->instance_count > 1 ||
1873 info->count*index_size > 20)) {
1874 indexbuf = NULL;
1875 u_upload_data(ctx->stream_uploader, 0,
1876 info->count * index_size, 256,
1877 info->index.user, &index_offset, &indexbuf);
1878 has_user_indices = false;
1879 }
1880 index_bias = info->index_bias;
1881 } else {
1882 index_bias = info->start;
1883 }
1884
1885 /* Set the index offset and primitive restart. */
1886 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info->primitive_restart ||
1887 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info->restart_index ||
1888 rctx->vgt_state.vgt_indx_offset != index_bias ||
1889 (rctx->vgt_state.last_draw_was_indirect && !info->indirect)) {
1890 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info->primitive_restart;
1891 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info->restart_index;
1892 rctx->vgt_state.vgt_indx_offset = index_bias;
1893 r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
1894 }
1895
1896 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1897 if (rctx->b.chip_class == R600) {
1898 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1899 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1900 }
1901
1902 if (rctx->b.chip_class >= EVERGREEN)
1903 evergreen_setup_tess_constants(rctx, info, &num_patches);
1904
1905 /* Emit states. */
1906 r600_need_cs_space(rctx, has_user_indices ? 5 : 0, TRUE);
1907 r600_flush_emit(rctx);
1908
1909 mask = rctx->dirty_atoms;
1910 while (mask != 0) {
1911 r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
1912 }
1913
1914 if (rctx->b.chip_class == CAYMAN) {
1915 /* Copied from radeonsi. */
1916 unsigned primgroup_size = 128; /* recommended without a GS */
1917 bool ia_switch_on_eop = false;
1918 bool partial_vs_wave = false;
1919
1920 if (rctx->gs_shader)
1921 primgroup_size = 64; /* recommended with a GS */
1922
1923 if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
1924 (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
1925 ia_switch_on_eop = true;
1926 }
1927
1928 if (r600_get_strmout_en(&rctx->b))
1929 partial_vs_wave = true;
1930
1931 radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
1932 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
1933 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
1934 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
1935 }
1936
1937 if (rctx->b.chip_class >= EVERGREEN) {
1938 uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, info,
1939 num_patches);
1940
1941 evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
1942 evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
1943 }
1944
1945 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
1946 * even though it should have no effect on those. */
1947 if (rctx->b.chip_class == R600 && rctx->rasterizer) {
1948 unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
1949 unsigned prim = info->mode;
1950
1951 if (rctx->gs_shader) {
1952 prim = rctx->gs_shader->gs_output_prim;
1953 }
1954 prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
1955
1956 if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
1957 prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
1958 info->mode == R600_PRIM_RECTANGLE_LIST) {
1959 su_sc_mode_cntl &= C_028814_CULL_FRONT;
1960 }
1961 radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
1962 }
1963
1964 /* Update start instance. */
1965 if (!info->indirect && rctx->last_start_instance != info->start_instance) {
1966 radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
1967 rctx->last_start_instance = info->start_instance;
1968 }
1969
1970 /* Update the primitive type. */
1971 if (rctx->last_primitive_type != info->mode) {
1972 r600_emit_rasterizer_prim_state(rctx);
1973 radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1974 r600_conv_pipe_prim(info->mode));
1975
1976 rctx->last_primitive_type = info->mode;
1977 }
1978
1979 /* Draw packets. */
1980 if (likely(!info->indirect)) {
1981 radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
1982 radeon_emit(cs, info->instance_count);
1983 } else {
1984 uint64_t va = r600_resource(info->indirect->buffer)->gpu_address;
1985 assert(rctx->b.chip_class >= EVERGREEN);
1986
1987 // Invalidate so non-indirect draw calls reset this state
1988 rctx->vgt_state.last_draw_was_indirect = true;
1989 rctx->last_start_instance = -1;
1990
1991 radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
1992 radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
1993 radeon_emit(cs, va);
1994 radeon_emit(cs, (va >> 32UL) & 0xFF);
1995
1996 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1997 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1998 (struct r600_resource*)info->indirect->buffer,
1999 RADEON_USAGE_READ,
2000 RADEON_PRIO_DRAW_INDIRECT));
2001 }
2002
2003 if (index_size) {
2004 radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
2005 radeon_emit(cs, index_size == 4 ?
2006 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
2007 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
2008
2009 if (has_user_indices) {
2010 unsigned size_bytes = info->count*index_size;
2011 unsigned size_dw = align(size_bytes, 4) / 4;
2012 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
2013 radeon_emit(cs, info->count);
2014 radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
2015 radeon_emit_array(cs, info->index.user, size_dw);
2016 } else {
2017 uint64_t va = r600_resource(indexbuf)->gpu_address + index_offset;
2018
2019 if (likely(!info->indirect)) {
2020 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
2021 radeon_emit(cs, va);
2022 radeon_emit(cs, (va >> 32UL) & 0xFF);
2023 radeon_emit(cs, info->count);
2024 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2025 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2026 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2027 (struct r600_resource*)indexbuf,
2028 RADEON_USAGE_READ,
2029 RADEON_PRIO_INDEX_BUFFER));
2030 }
2031 else {
2032 uint32_t max_size = (indexbuf->width0 - index_offset) / index_size;
2033
2034 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
2035 radeon_emit(cs, va);
2036 radeon_emit(cs, (va >> 32UL) & 0xFF);
2037
2038 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2039 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2040 (struct r600_resource*)indexbuf,
2041 RADEON_USAGE_READ,
2042 RADEON_PRIO_INDEX_BUFFER));
2043
2044 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
2045 radeon_emit(cs, max_size);
2046
2047 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
2048 radeon_emit(cs, info->indirect->offset);
2049 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2050 }
2051 }
2052 } else {
2053 if (unlikely(info->count_from_stream_output)) {
2054 struct r600_so_target *t = (struct r600_so_target*)info->count_from_stream_output;
2055 uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
2056
2057 radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
2058
2059 radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
2060 radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
2061 radeon_emit(cs, va & 0xFFFFFFFFUL); /* src address lo */
2062 radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
2063 radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
2064 radeon_emit(cs, 0); /* unused */
2065
2066 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2067 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2068 t->buf_filled_size, RADEON_USAGE_READ,
2069 RADEON_PRIO_SO_FILLED_SIZE));
2070 }
2071
2072 if (likely(!info->indirect)) {
2073 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
2074 radeon_emit(cs, info->count);
2075 }
2076 else {
2077 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
2078 radeon_emit(cs, info->indirect->offset);
2079 }
2080 radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
2081 (info->count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0));
2082 }
2083
2084 /* SMX returns CONTEXT_DONE too early workaround */
2085 if (rctx->b.family == CHIP_R600 ||
2086 rctx->b.family == CHIP_RV610 ||
2087 rctx->b.family == CHIP_RV630 ||
2088 rctx->b.family == CHIP_RV635) {
2089 /* if we have gs shader or streamout
2090 we need to do a wait idle after every draw */
2091 if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
2092 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
2093 }
2094 }
2095
2096 /* ES ring rolling over at EOP - workaround */
2097 if (rctx->b.chip_class == R600) {
2098 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
2099 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
2100 }
2101
2102
2103 if (rctx->b.chip_class >= EVERGREEN)
2104 evergreen_emit_atomic_buffer_save(rctx, combined_atomics, &atomic_used_mask);
2105
2106 if (rctx->trace_buf)
2107 eg_trace_emit(rctx);
2108
2109 if (rctx->framebuffer.do_update_surf_dirtiness) {
2110 /* Set the depth buffer as dirty. */
2111 if (rctx->framebuffer.state.zsbuf) {
2112 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
2113 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
2114
2115 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2116
2117 if (rtex->surface.has_stencil)
2118 rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2119 }
2120 if (rctx->framebuffer.compressed_cb_mask) {
2121 struct pipe_surface *surf;
2122 struct r600_texture *rtex;
2123 unsigned mask = rctx->framebuffer.compressed_cb_mask;
2124
2125 do {
2126 unsigned i = u_bit_scan(&mask);
2127 surf = rctx->framebuffer.state.cbufs[i];
2128 rtex = (struct r600_texture*)surf->texture;
2129
2130 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2131
2132 } while (mask);
2133 }
2134 rctx->framebuffer.do_update_surf_dirtiness = false;
2135 }
2136
2137 if (index_size && indexbuf != info->index.resource)
2138 pipe_resource_reference(&indexbuf, NULL);
2139 rctx->b.num_draw_calls++;
2140 }
2141
2142 uint32_t r600_translate_stencil_op(int s_op)
2143 {
2144 switch (s_op) {
2145 case PIPE_STENCIL_OP_KEEP:
2146 return V_028800_STENCIL_KEEP;
2147 case PIPE_STENCIL_OP_ZERO:
2148 return V_028800_STENCIL_ZERO;
2149 case PIPE_STENCIL_OP_REPLACE:
2150 return V_028800_STENCIL_REPLACE;
2151 case PIPE_STENCIL_OP_INCR:
2152 return V_028800_STENCIL_INCR;
2153 case PIPE_STENCIL_OP_DECR:
2154 return V_028800_STENCIL_DECR;
2155 case PIPE_STENCIL_OP_INCR_WRAP:
2156 return V_028800_STENCIL_INCR_WRAP;
2157 case PIPE_STENCIL_OP_DECR_WRAP:
2158 return V_028800_STENCIL_DECR_WRAP;
2159 case PIPE_STENCIL_OP_INVERT:
2160 return V_028800_STENCIL_INVERT;
2161 default:
2162 R600_ERR("Unknown stencil op %d", s_op);
2163 assert(0);
2164 break;
2165 }
2166 return 0;
2167 }
2168
2169 uint32_t r600_translate_fill(uint32_t func)
2170 {
2171 switch(func) {
2172 case PIPE_POLYGON_MODE_FILL:
2173 return 2;
2174 case PIPE_POLYGON_MODE_LINE:
2175 return 1;
2176 case PIPE_POLYGON_MODE_POINT:
2177 return 0;
2178 default:
2179 assert(0);
2180 return 0;
2181 }
2182 }
2183
2184 unsigned r600_tex_wrap(unsigned wrap)
2185 {
2186 switch (wrap) {
2187 default:
2188 case PIPE_TEX_WRAP_REPEAT:
2189 return V_03C000_SQ_TEX_WRAP;
2190 case PIPE_TEX_WRAP_CLAMP:
2191 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
2192 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2193 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
2194 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2195 return V_03C000_SQ_TEX_CLAMP_BORDER;
2196 case PIPE_TEX_WRAP_MIRROR_REPEAT:
2197 return V_03C000_SQ_TEX_MIRROR;
2198 case PIPE_TEX_WRAP_MIRROR_CLAMP:
2199 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2200 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2201 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2202 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2203 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
2204 }
2205 }
2206
2207 unsigned r600_tex_mipfilter(unsigned filter)
2208 {
2209 switch (filter) {
2210 case PIPE_TEX_MIPFILTER_NEAREST:
2211 return V_03C000_SQ_TEX_Z_FILTER_POINT;
2212 case PIPE_TEX_MIPFILTER_LINEAR:
2213 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
2214 default:
2215 case PIPE_TEX_MIPFILTER_NONE:
2216 return V_03C000_SQ_TEX_Z_FILTER_NONE;
2217 }
2218 }
2219
2220 unsigned r600_tex_compare(unsigned compare)
2221 {
2222 switch (compare) {
2223 default:
2224 case PIPE_FUNC_NEVER:
2225 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
2226 case PIPE_FUNC_LESS:
2227 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
2228 case PIPE_FUNC_EQUAL:
2229 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
2230 case PIPE_FUNC_LEQUAL:
2231 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2232 case PIPE_FUNC_GREATER:
2233 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
2234 case PIPE_FUNC_NOTEQUAL:
2235 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2236 case PIPE_FUNC_GEQUAL:
2237 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2238 case PIPE_FUNC_ALWAYS:
2239 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2240 }
2241 }
2242
2243 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
2244 {
2245 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
2246 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
2247 (linear_filter &&
2248 (wrap == PIPE_TEX_WRAP_CLAMP ||
2249 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
2250 }
2251
2252 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
2253 {
2254 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
2255 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
2256
2257 return (state->border_color.ui[0] || state->border_color.ui[1] ||
2258 state->border_color.ui[2] || state->border_color.ui[3]) &&
2259 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
2260 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
2261 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
2262 }
2263
2264 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
2265 {
2266
2267 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
2268 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
2269
2270 if (!shader)
2271 return;
2272
2273 r600_emit_command_buffer(cs, &shader->command_buffer);
2274 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2275 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
2276 RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY));
2277 }
2278
2279 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
2280 const unsigned char *swizzle_view,
2281 boolean vtx)
2282 {
2283 unsigned i;
2284 unsigned char swizzle[4];
2285 unsigned result = 0;
2286 const uint32_t tex_swizzle_shift[4] = {
2287 16, 19, 22, 25,
2288 };
2289 const uint32_t vtx_swizzle_shift[4] = {
2290 3, 6, 9, 12,
2291 };
2292 const uint32_t swizzle_bit[4] = {
2293 0, 1, 2, 3,
2294 };
2295 const uint32_t *swizzle_shift = tex_swizzle_shift;
2296
2297 if (vtx)
2298 swizzle_shift = vtx_swizzle_shift;
2299
2300 if (swizzle_view) {
2301 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
2302 } else {
2303 memcpy(swizzle, swizzle_format, 4);
2304 }
2305
2306 /* Get swizzle. */
2307 for (i = 0; i < 4; i++) {
2308 switch (swizzle[i]) {
2309 case PIPE_SWIZZLE_Y:
2310 result |= swizzle_bit[1] << swizzle_shift[i];
2311 break;
2312 case PIPE_SWIZZLE_Z:
2313 result |= swizzle_bit[2] << swizzle_shift[i];
2314 break;
2315 case PIPE_SWIZZLE_W:
2316 result |= swizzle_bit[3] << swizzle_shift[i];
2317 break;
2318 case PIPE_SWIZZLE_0:
2319 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
2320 break;
2321 case PIPE_SWIZZLE_1:
2322 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
2323 break;
2324 default: /* PIPE_SWIZZLE_X */
2325 result |= swizzle_bit[0] << swizzle_shift[i];
2326 }
2327 }
2328 return result;
2329 }
2330
2331 /* texture format translate */
2332 uint32_t r600_translate_texformat(struct pipe_screen *screen,
2333 enum pipe_format format,
2334 const unsigned char *swizzle_view,
2335 uint32_t *word4_p, uint32_t *yuv_format_p,
2336 bool do_endian_swap)
2337 {
2338 struct r600_screen *rscreen = (struct r600_screen *)screen;
2339 uint32_t result = 0, word4 = 0, yuv_format = 0;
2340 const struct util_format_description *desc;
2341 boolean uniform = TRUE;
2342 bool is_srgb_valid = FALSE;
2343 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2344 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2345 const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
2346 const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
2347 const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
2348
2349 int i;
2350 const uint32_t sign_bit[4] = {
2351 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
2352 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
2353 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
2354 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
2355 };
2356
2357 /* Need to replace the specified texture formats in case of big-endian.
2358 * These formats are formats that have channels with number of bits
2359 * not divisible by 8.
2360 * Mesa conversion functions don't swap bits for those formats, and because
2361 * we transmit this over a serial bus to the GPU (PCIe), the
2362 * bit-endianess is important!!!
2363 * In case we have an "opposite" format, just use that for the swizzling
2364 * information. If we don't have such an "opposite" format, we need
2365 * to use a fixed swizzle info instead (see below)
2366 */
2367 if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
2368 format = PIPE_FORMAT_A4R4_UNORM;
2369
2370 desc = util_format_description(format);
2371 if (!desc)
2372 goto out_unknown;
2373
2374 /* Depth and stencil swizzling is handled separately. */
2375 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
2376 /* Need to check for specific texture formats that don't have
2377 * an "opposite" format we can use. For those formats, we directly
2378 * specify the swizzling, which is the LE swizzling as defined in
2379 * u_format.csv
2380 */
2381 if (do_endian_swap) {
2382 if (format == PIPE_FORMAT_L4A4_UNORM)
2383 word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);
2384 else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
2385 word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);
2386 else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
2387 word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);
2388 else
2389 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2390 } else {
2391 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2392 }
2393 }
2394
2395 /* Colorspace (return non-RGB formats directly). */
2396 switch (desc->colorspace) {
2397 /* Depth stencil formats */
2398 case UTIL_FORMAT_COLORSPACE_ZS:
2399 switch (format) {
2400 /* Depth sampler formats. */
2401 case PIPE_FORMAT_Z16_UNORM:
2402 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2403 result = FMT_16;
2404 goto out_word4;
2405 case PIPE_FORMAT_Z24X8_UNORM:
2406 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
2407 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2408 result = FMT_8_24;
2409 goto out_word4;
2410 case PIPE_FORMAT_X8Z24_UNORM:
2411 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2412 if (rscreen->b.chip_class < EVERGREEN)
2413 goto out_unknown;
2414 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2415 result = FMT_24_8;
2416 goto out_word4;
2417 case PIPE_FORMAT_Z32_FLOAT:
2418 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2419 result = FMT_32_FLOAT;
2420 goto out_word4;
2421 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2422 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2423 result = FMT_X24_8_32_FLOAT;
2424 goto out_word4;
2425 /* Stencil sampler formats. */
2426 case PIPE_FORMAT_S8_UINT:
2427 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2428 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2429 result = FMT_8;
2430 goto out_word4;
2431 case PIPE_FORMAT_X24S8_UINT:
2432 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2433 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2434 result = FMT_8_24;
2435 goto out_word4;
2436 case PIPE_FORMAT_S8X24_UINT:
2437 if (rscreen->b.chip_class < EVERGREEN)
2438 goto out_unknown;
2439 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2440 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2441 result = FMT_24_8;
2442 goto out_word4;
2443 case PIPE_FORMAT_X32_S8X24_UINT:
2444 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2445 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2446 result = FMT_X24_8_32_FLOAT;
2447 goto out_word4;
2448 default:
2449 goto out_unknown;
2450 }
2451
2452 case UTIL_FORMAT_COLORSPACE_YUV:
2453 yuv_format |= (1 << 30);
2454 switch (format) {
2455 case PIPE_FORMAT_UYVY:
2456 case PIPE_FORMAT_YUYV:
2457 default:
2458 break;
2459 }
2460 goto out_unknown; /* XXX */
2461
2462 case UTIL_FORMAT_COLORSPACE_SRGB:
2463 word4 |= S_038010_FORCE_DEGAMMA(1);
2464 break;
2465
2466 default:
2467 break;
2468 }
2469
2470 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
2471 switch (format) {
2472 case PIPE_FORMAT_RGTC1_SNORM:
2473 case PIPE_FORMAT_LATC1_SNORM:
2474 word4 |= sign_bit[0];
2475 case PIPE_FORMAT_RGTC1_UNORM:
2476 case PIPE_FORMAT_LATC1_UNORM:
2477 result = FMT_BC4;
2478 goto out_word4;
2479 case PIPE_FORMAT_RGTC2_SNORM:
2480 case PIPE_FORMAT_LATC2_SNORM:
2481 word4 |= sign_bit[0] | sign_bit[1];
2482 case PIPE_FORMAT_RGTC2_UNORM:
2483 case PIPE_FORMAT_LATC2_UNORM:
2484 result = FMT_BC5;
2485 goto out_word4;
2486 default:
2487 goto out_unknown;
2488 }
2489 }
2490
2491 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2492 switch (format) {
2493 case PIPE_FORMAT_DXT1_RGB:
2494 case PIPE_FORMAT_DXT1_RGBA:
2495 case PIPE_FORMAT_DXT1_SRGB:
2496 case PIPE_FORMAT_DXT1_SRGBA:
2497 result = FMT_BC1;
2498 is_srgb_valid = TRUE;
2499 goto out_word4;
2500 case PIPE_FORMAT_DXT3_RGBA:
2501 case PIPE_FORMAT_DXT3_SRGBA:
2502 result = FMT_BC2;
2503 is_srgb_valid = TRUE;
2504 goto out_word4;
2505 case PIPE_FORMAT_DXT5_RGBA:
2506 case PIPE_FORMAT_DXT5_SRGBA:
2507 result = FMT_BC3;
2508 is_srgb_valid = TRUE;
2509 goto out_word4;
2510 default:
2511 goto out_unknown;
2512 }
2513 }
2514
2515 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2516 if (rscreen->b.chip_class < EVERGREEN)
2517 goto out_unknown;
2518
2519 switch (format) {
2520 case PIPE_FORMAT_BPTC_RGBA_UNORM:
2521 case PIPE_FORMAT_BPTC_SRGBA:
2522 result = FMT_BC7;
2523 is_srgb_valid = TRUE;
2524 goto out_word4;
2525 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2526 word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2527 /* fall through */
2528 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2529 result = FMT_BC6;
2530 goto out_word4;
2531 default:
2532 goto out_unknown;
2533 }
2534 }
2535
2536 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2537 switch (format) {
2538 case PIPE_FORMAT_R8G8_B8G8_UNORM:
2539 case PIPE_FORMAT_G8R8_B8R8_UNORM:
2540 result = FMT_GB_GR;
2541 goto out_word4;
2542 case PIPE_FORMAT_G8R8_G8B8_UNORM:
2543 case PIPE_FORMAT_R8G8_R8B8_UNORM:
2544 result = FMT_BG_RG;
2545 goto out_word4;
2546 default:
2547 goto out_unknown;
2548 }
2549 }
2550
2551 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2552 result = FMT_5_9_9_9_SHAREDEXP;
2553 goto out_word4;
2554 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2555 result = FMT_10_11_11_FLOAT;
2556 goto out_word4;
2557 }
2558
2559
2560 for (i = 0; i < desc->nr_channels; i++) {
2561 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2562 word4 |= sign_bit[i];
2563 }
2564 }
2565
2566 /* R8G8Bx_SNORM - XXX CxV8U8 */
2567
2568 /* See whether the components are of the same size. */
2569 for (i = 1; i < desc->nr_channels; i++) {
2570 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2571 }
2572
2573 /* Non-uniform formats. */
2574 if (!uniform) {
2575 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2576 desc->channel[0].pure_integer)
2577 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2578 switch(desc->nr_channels) {
2579 case 3:
2580 if (desc->channel[0].size == 5 &&
2581 desc->channel[1].size == 6 &&
2582 desc->channel[2].size == 5) {
2583 result = FMT_5_6_5;
2584 goto out_word4;
2585 }
2586 goto out_unknown;
2587 case 4:
2588 if (desc->channel[0].size == 5 &&
2589 desc->channel[1].size == 5 &&
2590 desc->channel[2].size == 5 &&
2591 desc->channel[3].size == 1) {
2592 result = FMT_1_5_5_5;
2593 goto out_word4;
2594 }
2595 if (desc->channel[0].size == 10 &&
2596 desc->channel[1].size == 10 &&
2597 desc->channel[2].size == 10 &&
2598 desc->channel[3].size == 2) {
2599 result = FMT_2_10_10_10;
2600 goto out_word4;
2601 }
2602 goto out_unknown;
2603 }
2604 goto out_unknown;
2605 }
2606
2607 /* Find the first non-VOID channel. */
2608 for (i = 0; i < 4; i++) {
2609 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2610 break;
2611 }
2612 }
2613
2614 if (i == 4)
2615 goto out_unknown;
2616
2617 /* uniform formats */
2618 switch (desc->channel[i].type) {
2619 case UTIL_FORMAT_TYPE_UNSIGNED:
2620 case UTIL_FORMAT_TYPE_SIGNED:
2621 #if 0
2622 if (!desc->channel[i].normalized &&
2623 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2624 goto out_unknown;
2625 }
2626 #endif
2627 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2628 desc->channel[i].pure_integer)
2629 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2630
2631 switch (desc->channel[i].size) {
2632 case 4:
2633 switch (desc->nr_channels) {
2634 case 2:
2635 result = FMT_4_4;
2636 goto out_word4;
2637 case 4:
2638 result = FMT_4_4_4_4;
2639 goto out_word4;
2640 }
2641 goto out_unknown;
2642 case 8:
2643 switch (desc->nr_channels) {
2644 case 1:
2645 result = FMT_8;
2646 goto out_word4;
2647 case 2:
2648 result = FMT_8_8;
2649 goto out_word4;
2650 case 4:
2651 result = FMT_8_8_8_8;
2652 is_srgb_valid = TRUE;
2653 goto out_word4;
2654 }
2655 goto out_unknown;
2656 case 16:
2657 switch (desc->nr_channels) {
2658 case 1:
2659 result = FMT_16;
2660 goto out_word4;
2661 case 2:
2662 result = FMT_16_16;
2663 goto out_word4;
2664 case 4:
2665 result = FMT_16_16_16_16;
2666 goto out_word4;
2667 }
2668 goto out_unknown;
2669 case 32:
2670 switch (desc->nr_channels) {
2671 case 1:
2672 result = FMT_32;
2673 goto out_word4;
2674 case 2:
2675 result = FMT_32_32;
2676 goto out_word4;
2677 case 4:
2678 result = FMT_32_32_32_32;
2679 goto out_word4;
2680 }
2681 }
2682 goto out_unknown;
2683
2684 case UTIL_FORMAT_TYPE_FLOAT:
2685 switch (desc->channel[i].size) {
2686 case 16:
2687 switch (desc->nr_channels) {
2688 case 1:
2689 result = FMT_16_FLOAT;
2690 goto out_word4;
2691 case 2:
2692 result = FMT_16_16_FLOAT;
2693 goto out_word4;
2694 case 4:
2695 result = FMT_16_16_16_16_FLOAT;
2696 goto out_word4;
2697 }
2698 goto out_unknown;
2699 case 32:
2700 switch (desc->nr_channels) {
2701 case 1:
2702 result = FMT_32_FLOAT;
2703 goto out_word4;
2704 case 2:
2705 result = FMT_32_32_FLOAT;
2706 goto out_word4;
2707 case 4:
2708 result = FMT_32_32_32_32_FLOAT;
2709 goto out_word4;
2710 }
2711 }
2712 goto out_unknown;
2713 }
2714
2715 out_word4:
2716
2717 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
2718 return ~0;
2719 if (word4_p)
2720 *word4_p = word4;
2721 if (yuv_format_p)
2722 *yuv_format_p = yuv_format;
2723 return result;
2724 out_unknown:
2725 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2726 return ~0;
2727 }
2728
2729 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
2730 bool do_endian_swap)
2731 {
2732 const struct util_format_description *desc = util_format_description(format);
2733 int channel = util_format_get_first_non_void_channel(format);
2734 bool is_float;
2735 if (!desc)
2736 return ~0U;
2737
2738 #define HAS_SIZE(x,y,z,w) \
2739 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
2740 desc->channel[2].size == (z) && desc->channel[3].size == (w))
2741
2742 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
2743 return V_0280A0_COLOR_10_11_11_FLOAT;
2744
2745 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
2746 channel == -1)
2747 return ~0U;
2748
2749 is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
2750
2751 switch (desc->nr_channels) {
2752 case 1:
2753 switch (desc->channel[0].size) {
2754 case 8:
2755 return V_0280A0_COLOR_8;
2756 case 16:
2757 if (is_float)
2758 return V_0280A0_COLOR_16_FLOAT;
2759 else
2760 return V_0280A0_COLOR_16;
2761 case 32:
2762 if (is_float)
2763 return V_0280A0_COLOR_32_FLOAT;
2764 else
2765 return V_0280A0_COLOR_32;
2766 }
2767 break;
2768 case 2:
2769 if (desc->channel[0].size == desc->channel[1].size) {
2770 switch (desc->channel[0].size) {
2771 case 4:
2772 if (chip <= R700)
2773 return V_0280A0_COLOR_4_4;
2774 else
2775 return ~0U; /* removed on Evergreen */
2776 case 8:
2777 return V_0280A0_COLOR_8_8;
2778 case 16:
2779 if (is_float)
2780 return V_0280A0_COLOR_16_16_FLOAT;
2781 else
2782 return V_0280A0_COLOR_16_16;
2783 case 32:
2784 if (is_float)
2785 return V_0280A0_COLOR_32_32_FLOAT;
2786 else
2787 return V_0280A0_COLOR_32_32;
2788 }
2789 } else if (HAS_SIZE(8,24,0,0)) {
2790 return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
2791 } else if (HAS_SIZE(24,8,0,0)) {
2792 return V_0280A0_COLOR_8_24;
2793 }
2794 break;
2795 case 3:
2796 if (HAS_SIZE(5,6,5,0)) {
2797 return V_0280A0_COLOR_5_6_5;
2798 } else if (HAS_SIZE(32,8,24,0)) {
2799 return V_0280A0_COLOR_X24_8_32_FLOAT;
2800 }
2801 break;
2802 case 4:
2803 if (desc->channel[0].size == desc->channel[1].size &&
2804 desc->channel[0].size == desc->channel[2].size &&
2805 desc->channel[0].size == desc->channel[3].size) {
2806 switch (desc->channel[0].size) {
2807 case 4:
2808 return V_0280A0_COLOR_4_4_4_4;
2809 case 8:
2810 return V_0280A0_COLOR_8_8_8_8;
2811 case 16:
2812 if (is_float)
2813 return V_0280A0_COLOR_16_16_16_16_FLOAT;
2814 else
2815 return V_0280A0_COLOR_16_16_16_16;
2816 case 32:
2817 if (is_float)
2818 return V_0280A0_COLOR_32_32_32_32_FLOAT;
2819 else
2820 return V_0280A0_COLOR_32_32_32_32;
2821 }
2822 } else if (HAS_SIZE(5,5,5,1)) {
2823 return V_0280A0_COLOR_1_5_5_5;
2824 } else if (HAS_SIZE(10,10,10,2)) {
2825 return V_0280A0_COLOR_2_10_10_10;
2826 }
2827 break;
2828 }
2829 return ~0U;
2830 }
2831
2832 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
2833 {
2834 if (R600_BIG_ENDIAN) {
2835 switch(colorformat) {
2836 /* 8-bit buffers. */
2837 case V_0280A0_COLOR_4_4:
2838 case V_0280A0_COLOR_8:
2839 return ENDIAN_NONE;
2840
2841 /* 16-bit buffers. */
2842 case V_0280A0_COLOR_8_8:
2843 /*
2844 * No need to do endian swaps on array formats,
2845 * as mesa<-->pipe formats conversion take into account
2846 * the endianess
2847 */
2848 return ENDIAN_NONE;
2849
2850 case V_0280A0_COLOR_5_6_5:
2851 case V_0280A0_COLOR_1_5_5_5:
2852 case V_0280A0_COLOR_4_4_4_4:
2853 case V_0280A0_COLOR_16:
2854 return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
2855
2856 /* 32-bit buffers. */
2857 case V_0280A0_COLOR_8_8_8_8:
2858 /*
2859 * No need to do endian swaps on array formats,
2860 * as mesa<-->pipe formats conversion take into account
2861 * the endianess
2862 */
2863 return ENDIAN_NONE;
2864
2865 case V_0280A0_COLOR_2_10_10_10:
2866 case V_0280A0_COLOR_8_24:
2867 case V_0280A0_COLOR_24_8:
2868 case V_0280A0_COLOR_32_FLOAT:
2869 return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
2870
2871 case V_0280A0_COLOR_16_16_FLOAT:
2872 case V_0280A0_COLOR_16_16:
2873 return ENDIAN_8IN16;
2874
2875 /* 64-bit buffers. */
2876 case V_0280A0_COLOR_16_16_16_16:
2877 case V_0280A0_COLOR_16_16_16_16_FLOAT:
2878 return ENDIAN_8IN16;
2879
2880 case V_0280A0_COLOR_32_32_FLOAT:
2881 case V_0280A0_COLOR_32_32:
2882 case V_0280A0_COLOR_X24_8_32_FLOAT:
2883 return ENDIAN_8IN32;
2884
2885 /* 128-bit buffers. */
2886 case V_0280A0_COLOR_32_32_32_32_FLOAT:
2887 case V_0280A0_COLOR_32_32_32_32:
2888 return ENDIAN_8IN32;
2889 default:
2890 return ENDIAN_NONE; /* Unsupported. */
2891 }
2892 } else {
2893 return ENDIAN_NONE;
2894 }
2895 }
2896
2897 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
2898 {
2899 struct r600_context *rctx = (struct r600_context*)ctx;
2900 struct r600_resource *rbuffer = r600_resource(buf);
2901 unsigned i, shader, mask;
2902 struct r600_pipe_sampler_view *view;
2903
2904 /* Reallocate the buffer in the same pipe_resource. */
2905 r600_alloc_resource(&rctx->screen->b, rbuffer);
2906
2907 /* We changed the buffer, now we need to bind it where the old one was bound. */
2908 /* Vertex buffers. */
2909 mask = rctx->vertex_buffer_state.enabled_mask;
2910 while (mask) {
2911 i = u_bit_scan(&mask);
2912 if (rctx->vertex_buffer_state.vb[i].buffer.resource == &rbuffer->b.b) {
2913 rctx->vertex_buffer_state.dirty_mask |= 1 << i;
2914 r600_vertex_buffers_dirty(rctx);
2915 }
2916 }
2917 /* Streamout buffers. */
2918 for (i = 0; i < rctx->b.streamout.num_targets; i++) {
2919 if (rctx->b.streamout.targets[i] &&
2920 rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
2921 if (rctx->b.streamout.begin_emitted) {
2922 r600_emit_streamout_end(&rctx->b);
2923 }
2924 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
2925 r600_streamout_buffers_dirty(&rctx->b);
2926 }
2927 }
2928
2929 /* Constant buffers. */
2930 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2931 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
2932 bool found = false;
2933 uint32_t mask = state->enabled_mask;
2934
2935 while (mask) {
2936 unsigned i = u_bit_scan(&mask);
2937 if (state->cb[i].buffer == &rbuffer->b.b) {
2938 found = true;
2939 state->dirty_mask |= 1 << i;
2940 }
2941 }
2942 if (found) {
2943 r600_constant_buffers_dirty(rctx, state);
2944 }
2945 }
2946
2947 /* Texture buffer objects - update the virtual addresses in descriptors. */
2948 LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
2949 if (view->base.texture == &rbuffer->b.b) {
2950 uint64_t offset = view->base.u.buf.offset;
2951 uint64_t va = rbuffer->gpu_address + offset;
2952
2953 view->tex_resource_words[0] = va;
2954 view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
2955 view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
2956 }
2957 }
2958 /* Texture buffer objects - make bindings dirty if needed. */
2959 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2960 struct r600_samplerview_state *state = &rctx->samplers[shader].views;
2961 bool found = false;
2962 uint32_t mask = state->enabled_mask;
2963
2964 while (mask) {
2965 unsigned i = u_bit_scan(&mask);
2966 if (state->views[i]->base.texture == &rbuffer->b.b) {
2967 found = true;
2968 state->dirty_mask |= 1 << i;
2969 }
2970 }
2971 if (found) {
2972 r600_sampler_views_dirty(rctx, state);
2973 }
2974 }
2975 }
2976
2977 static void r600_set_active_query_state(struct pipe_context *ctx, boolean enable)
2978 {
2979 struct r600_context *rctx = (struct r600_context*)ctx;
2980
2981 /* Pipeline stat & streamout queries. */
2982 if (enable) {
2983 rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
2984 rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
2985 } else {
2986 rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
2987 rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
2988 }
2989
2990 /* Occlusion queries. */
2991 if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
2992 rctx->db_misc_state.occlusion_queries_disabled = !enable;
2993 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
2994 }
2995 }
2996
2997 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
2998 bool include_draw_vbo)
2999 {
3000 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo);
3001 }
3002
3003 /* keep this at the end of this file, please */
3004 void r600_init_common_state_functions(struct r600_context *rctx)
3005 {
3006 rctx->b.b.create_fs_state = r600_create_ps_state;
3007 rctx->b.b.create_vs_state = r600_create_vs_state;
3008 rctx->b.b.create_gs_state = r600_create_gs_state;
3009 rctx->b.b.create_tcs_state = r600_create_tcs_state;
3010 rctx->b.b.create_tes_state = r600_create_tes_state;
3011 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
3012 rctx->b.b.bind_blend_state = r600_bind_blend_state;
3013 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
3014 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
3015 rctx->b.b.bind_fs_state = r600_bind_ps_state;
3016 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
3017 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
3018 rctx->b.b.bind_vs_state = r600_bind_vs_state;
3019 rctx->b.b.bind_gs_state = r600_bind_gs_state;
3020 rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
3021 rctx->b.b.bind_tes_state = r600_bind_tes_state;
3022 rctx->b.b.delete_blend_state = r600_delete_blend_state;
3023 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
3024 rctx->b.b.delete_fs_state = r600_delete_ps_state;
3025 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
3026 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
3027 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
3028 rctx->b.b.delete_vs_state = r600_delete_vs_state;
3029 rctx->b.b.delete_gs_state = r600_delete_gs_state;
3030 rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
3031 rctx->b.b.delete_tes_state = r600_delete_tes_state;
3032 rctx->b.b.set_blend_color = r600_set_blend_color;
3033 rctx->b.b.set_clip_state = r600_set_clip_state;
3034 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
3035 rctx->b.b.set_sample_mask = r600_set_sample_mask;
3036 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
3037 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
3038 rctx->b.b.set_sampler_views = r600_set_sampler_views;
3039 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
3040 rctx->b.b.memory_barrier = r600_memory_barrier;
3041 rctx->b.b.texture_barrier = r600_texture_barrier;
3042 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
3043 rctx->b.b.set_active_query_state = r600_set_active_query_state;
3044 rctx->b.b.draw_vbo = r600_draw_vbo;
3045 rctx->b.invalidate_buffer = r600_invalidate_buffer;
3046 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
3047 }