4c97efa73b2b483d66e55846388a08821b82bb1f
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "tgsi/tgsi_ureg.h"
39
40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
41 {
42 assert(!cb->buf);
43 cb->buf = CALLOC(1, 4 * num_dw);
44 cb->max_num_dw = num_dw;
45 }
46
47 void r600_release_command_buffer(struct r600_command_buffer *cb)
48 {
49 FREE(cb->buf);
50 }
51
52 void r600_add_atom(struct r600_context *rctx,
53 struct r600_atom *atom,
54 unsigned id)
55 {
56 assert(id < R600_NUM_ATOMS);
57 assert(rctx->atoms[id] == NULL);
58 rctx->atoms[id] = atom;
59 atom->id = id;
60 }
61
62 void r600_init_atom(struct r600_context *rctx,
63 struct r600_atom *atom,
64 unsigned id,
65 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
66 unsigned num_dw)
67 {
68 atom->emit = (void*)emit;
69 atom->num_dw = num_dw;
70 r600_add_atom(rctx, atom, id);
71 }
72
73 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
74 {
75 r600_emit_command_buffer(rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
76 }
77
78 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
79 {
80 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
81 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
82 unsigned alpha_ref = a->sx_alpha_ref;
83
84 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
85 alpha_ref &= ~0x1FFF;
86 }
87
88 radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
89 a->sx_alpha_test_control |
90 S_028410_ALPHA_TEST_BYPASS(a->bypass));
91 radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
92 }
93
94 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
95 {
96 struct r600_context *rctx = (struct r600_context *)ctx;
97
98 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
99 R600_CONTEXT_FLUSH_AND_INV_CB |
100 R600_CONTEXT_FLUSH_AND_INV |
101 R600_CONTEXT_WAIT_3D_IDLE;
102 rctx->framebuffer.do_update_surf_dirtiness = true;
103 }
104
105 static unsigned r600_conv_pipe_prim(unsigned prim)
106 {
107 static const unsigned prim_conv[] = {
108 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
109 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
110 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
111 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
112 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
113 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
114 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
115 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
116 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
117 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
118 [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
119 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
120 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
121 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
122 [PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
123 [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
124 };
125 assert(prim < ARRAY_SIZE(prim_conv));
126 return prim_conv[prim];
127 }
128
129 unsigned r600_conv_prim_to_gs_out(unsigned mode)
130 {
131 static const int prim_conv[] = {
132 [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
133 [PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
134 [PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
135 [PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
136 [PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
137 [PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
138 [PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
139 [PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
140 [PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
141 [PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
142 [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
143 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
144 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
145 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
146 [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
147 [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
148 };
149 assert(mode < ARRAY_SIZE(prim_conv));
150
151 return prim_conv[mode];
152 }
153
154 /* common state between evergreen and r600 */
155
156 static void r600_bind_blend_state_internal(struct r600_context *rctx,
157 struct r600_blend_state *blend, bool blend_disable)
158 {
159 unsigned color_control;
160 bool update_cb = false;
161
162 rctx->alpha_to_one = blend->alpha_to_one;
163 rctx->dual_src_blend = blend->dual_src_blend;
164
165 if (!blend_disable) {
166 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
167 color_control = blend->cb_color_control;
168 } else {
169 /* Blending is disabled. */
170 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
171 color_control = blend->cb_color_control_no_blend;
172 }
173
174 /* Update derived states. */
175 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
176 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
177 update_cb = true;
178 }
179 if (rctx->b.chip_class <= R700 &&
180 rctx->cb_misc_state.cb_color_control != color_control) {
181 rctx->cb_misc_state.cb_color_control = color_control;
182 update_cb = true;
183 }
184 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
185 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
186 update_cb = true;
187 }
188 if (update_cb) {
189 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
190 }
191 if (rctx->framebuffer.dual_src_blend != blend->dual_src_blend) {
192 rctx->framebuffer.dual_src_blend = blend->dual_src_blend;
193 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
194 }
195 }
196
197 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
198 {
199 struct r600_context *rctx = (struct r600_context *)ctx;
200 struct r600_blend_state *blend = (struct r600_blend_state *)state;
201
202 if (!blend) {
203 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
204 return;
205 }
206
207 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
208 }
209
210 static void r600_set_blend_color(struct pipe_context *ctx,
211 const struct pipe_blend_color *state)
212 {
213 struct r600_context *rctx = (struct r600_context *)ctx;
214
215 rctx->blend_color.state = *state;
216 r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
217 }
218
219 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
220 {
221 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
222 struct pipe_blend_color *state = &rctx->blend_color.state;
223
224 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
225 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
226 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
227 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
228 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
229 }
230
231 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
232 {
233 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
234 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
235
236 radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
237 radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
238 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
239 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
240 if (a->last_draw_was_indirect) {
241 a->last_draw_was_indirect = false;
242 radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
243 }
244 }
245
246 static void r600_set_clip_state(struct pipe_context *ctx,
247 const struct pipe_clip_state *state)
248 {
249 struct r600_context *rctx = (struct r600_context *)ctx;
250
251 rctx->clip_state.state = *state;
252 r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
253 rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
254 }
255
256 static void r600_set_stencil_ref(struct pipe_context *ctx,
257 const struct r600_stencil_ref *state)
258 {
259 struct r600_context *rctx = (struct r600_context *)ctx;
260
261 rctx->stencil_ref.state = *state;
262 r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
263 }
264
265 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
266 {
267 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
268 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
269
270 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
271 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
272 S_028430_STENCILREF(a->state.ref_value[0]) |
273 S_028430_STENCILMASK(a->state.valuemask[0]) |
274 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
275 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
276 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
277 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
278 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
279 }
280
281 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
282 const struct pipe_stencil_ref *state)
283 {
284 struct r600_context *rctx = (struct r600_context *)ctx;
285 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
286 struct r600_stencil_ref ref;
287
288 rctx->stencil_ref.pipe_state = *state;
289
290 if (!dsa)
291 return;
292
293 ref.ref_value[0] = state->ref_value[0];
294 ref.ref_value[1] = state->ref_value[1];
295 ref.valuemask[0] = dsa->valuemask[0];
296 ref.valuemask[1] = dsa->valuemask[1];
297 ref.writemask[0] = dsa->writemask[0];
298 ref.writemask[1] = dsa->writemask[1];
299
300 r600_set_stencil_ref(ctx, &ref);
301 }
302
303 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
304 {
305 struct r600_context *rctx = (struct r600_context *)ctx;
306 struct r600_dsa_state *dsa = state;
307 struct r600_stencil_ref ref;
308
309 if (!state) {
310 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
311 return;
312 }
313
314 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
315
316 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
317 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
318 ref.valuemask[0] = dsa->valuemask[0];
319 ref.valuemask[1] = dsa->valuemask[1];
320 ref.writemask[0] = dsa->writemask[0];
321 ref.writemask[1] = dsa->writemask[1];
322 if (rctx->zwritemask != dsa->zwritemask) {
323 rctx->zwritemask = dsa->zwritemask;
324 if (rctx->b.chip_class >= EVERGREEN) {
325 /* work around some issue when not writing to zbuffer
326 * we are having lockup on evergreen so do not enable
327 * hyperz when not writing zbuffer
328 */
329 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
330 }
331 }
332
333 r600_set_stencil_ref(ctx, &ref);
334
335 /* Update alphatest state. */
336 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
337 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
338 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
339 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
340 r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
341 }
342 }
343
344 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
345 {
346 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
347 struct r600_context *rctx = (struct r600_context *)ctx;
348
349 if (!state)
350 return;
351
352 rctx->rasterizer = rs;
353
354 r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
355
356 if (rs->offset_enable &&
357 (rs->offset_units != rctx->poly_offset_state.offset_units ||
358 rs->offset_scale != rctx->poly_offset_state.offset_scale ||
359 rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
360 rctx->poly_offset_state.offset_units = rs->offset_units;
361 rctx->poly_offset_state.offset_scale = rs->offset_scale;
362 rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
363 r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
364 }
365
366 /* Update clip_misc_state. */
367 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
368 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
369 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
370 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
371 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
372 }
373
374 r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
375
376 /* Re-emit PA_SC_LINE_STIPPLE. */
377 rctx->last_primitive_type = -1;
378 }
379
380 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
381 {
382 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
383
384 r600_release_command_buffer(&rs->buffer);
385 FREE(rs);
386 }
387
388 static void r600_sampler_view_destroy(struct pipe_context *ctx,
389 struct pipe_sampler_view *state)
390 {
391 struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
392
393 if (view->tex_resource->gpu_address &&
394 view->tex_resource->b.b.target == PIPE_BUFFER)
395 LIST_DELINIT(&view->list);
396
397 pipe_resource_reference(&state->texture, NULL);
398 FREE(view);
399 }
400
401 void r600_sampler_states_dirty(struct r600_context *rctx,
402 struct r600_sampler_states *state)
403 {
404 if (state->dirty_mask) {
405 if (state->dirty_mask & state->has_bordercolor_mask) {
406 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
407 }
408 state->atom.num_dw =
409 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
410 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
411 r600_mark_atom_dirty(rctx, &state->atom);
412 }
413 }
414
415 static void r600_bind_sampler_states(struct pipe_context *pipe,
416 enum pipe_shader_type shader,
417 unsigned start,
418 unsigned count, void **states)
419 {
420 struct r600_context *rctx = (struct r600_context *)pipe;
421 struct r600_textures_info *dst = &rctx->samplers[shader];
422 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
423 int seamless_cube_map = -1;
424 unsigned i;
425 /* This sets 1-bit for states with index >= count. */
426 uint32_t disable_mask = ~((1ull << count) - 1);
427 /* These are the new states set by this function. */
428 uint32_t new_mask = 0;
429
430 assert(start == 0); /* XXX fix below */
431
432 if (!states) {
433 disable_mask = ~0u;
434 count = 0;
435 }
436
437 for (i = 0; i < count; i++) {
438 struct r600_pipe_sampler_state *rstate = rstates[i];
439
440 if (rstate == dst->states.states[i]) {
441 continue;
442 }
443
444 if (rstate) {
445 if (rstate->border_color_use) {
446 dst->states.has_bordercolor_mask |= 1 << i;
447 } else {
448 dst->states.has_bordercolor_mask &= ~(1 << i);
449 }
450 seamless_cube_map = rstate->seamless_cube_map;
451
452 new_mask |= 1 << i;
453 } else {
454 disable_mask |= 1 << i;
455 }
456 }
457
458 memcpy(dst->states.states, rstates, sizeof(void*) * count);
459 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
460
461 dst->states.enabled_mask &= ~disable_mask;
462 dst->states.dirty_mask &= dst->states.enabled_mask;
463 dst->states.enabled_mask |= new_mask;
464 dst->states.dirty_mask |= new_mask;
465 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
466
467 r600_sampler_states_dirty(rctx, &dst->states);
468
469 /* Seamless cubemap state. */
470 if (rctx->b.chip_class <= R700 &&
471 seamless_cube_map != -1 &&
472 seamless_cube_map != rctx->seamless_cube_map.enabled) {
473 /* change in TA_CNTL_AUX need a pipeline flush */
474 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
475 rctx->seamless_cube_map.enabled = seamless_cube_map;
476 r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
477 }
478 }
479
480 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
481 {
482 free(state);
483 }
484
485 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
486 {
487 struct r600_context *rctx = (struct r600_context *)ctx;
488 struct r600_blend_state *blend = (struct r600_blend_state*)state;
489
490 if (rctx->blend_state.cso == state) {
491 ctx->bind_blend_state(ctx, NULL);
492 }
493
494 r600_release_command_buffer(&blend->buffer);
495 r600_release_command_buffer(&blend->buffer_no_blend);
496 FREE(blend);
497 }
498
499 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
500 {
501 struct r600_context *rctx = (struct r600_context *)ctx;
502 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
503
504 if (rctx->dsa_state.cso == state) {
505 ctx->bind_depth_stencil_alpha_state(ctx, NULL);
506 }
507
508 r600_release_command_buffer(&dsa->buffer);
509 free(dsa);
510 }
511
512 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
513 {
514 struct r600_context *rctx = (struct r600_context *)ctx;
515
516 r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
517 }
518
519 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
520 {
521 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
522 r600_resource_reference(&shader->buffer, NULL);
523 FREE(shader);
524 }
525
526 void r600_vertex_buffers_dirty(struct r600_context *rctx)
527 {
528 if (rctx->vertex_buffer_state.dirty_mask) {
529 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
530 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
531 r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
532 }
533 }
534
535 static void r600_set_vertex_buffers(struct pipe_context *ctx,
536 unsigned start_slot, unsigned count,
537 const struct pipe_vertex_buffer *input)
538 {
539 struct r600_context *rctx = (struct r600_context *)ctx;
540 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
541 struct pipe_vertex_buffer *vb = state->vb + start_slot;
542 unsigned i;
543 uint32_t disable_mask = 0;
544 /* These are the new buffers set by this function. */
545 uint32_t new_buffer_mask = 0;
546
547 /* Set vertex buffers. */
548 if (input) {
549 for (i = 0; i < count; i++) {
550 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
551 if (input[i].buffer.resource) {
552 vb[i].stride = input[i].stride;
553 vb[i].buffer_offset = input[i].buffer_offset;
554 pipe_resource_reference(&vb[i].buffer.resource, input[i].buffer.resource);
555 new_buffer_mask |= 1 << i;
556 r600_context_add_resource_size(ctx, input[i].buffer.resource);
557 } else {
558 pipe_resource_reference(&vb[i].buffer.resource, NULL);
559 disable_mask |= 1 << i;
560 }
561 }
562 }
563 } else {
564 for (i = 0; i < count; i++) {
565 pipe_resource_reference(&vb[i].buffer.resource, NULL);
566 }
567 disable_mask = ((1ull << count) - 1);
568 }
569
570 disable_mask <<= start_slot;
571 new_buffer_mask <<= start_slot;
572
573 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
574 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
575 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
576 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
577
578 r600_vertex_buffers_dirty(rctx);
579 }
580
581 void r600_sampler_views_dirty(struct r600_context *rctx,
582 struct r600_samplerview_state *state)
583 {
584 if (state->dirty_mask) {
585 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
586 util_bitcount(state->dirty_mask);
587 r600_mark_atom_dirty(rctx, &state->atom);
588 }
589 }
590
591 static void r600_set_sampler_views(struct pipe_context *pipe,
592 enum pipe_shader_type shader,
593 unsigned start, unsigned count,
594 struct pipe_sampler_view **views)
595 {
596 struct r600_context *rctx = (struct r600_context *) pipe;
597 struct r600_textures_info *dst = &rctx->samplers[shader];
598 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
599 uint32_t dirty_sampler_states_mask = 0;
600 unsigned i;
601 /* This sets 1-bit for textures with index >= count. */
602 uint32_t disable_mask = ~((1ull << count) - 1);
603 /* These are the new textures set by this function. */
604 uint32_t new_mask = 0;
605
606 /* Set textures with index >= count to NULL. */
607 uint32_t remaining_mask;
608
609 assert(start == 0); /* XXX fix below */
610
611 if (!views) {
612 disable_mask = ~0u;
613 count = 0;
614 }
615
616 remaining_mask = dst->views.enabled_mask & disable_mask;
617
618 while (remaining_mask) {
619 i = u_bit_scan(&remaining_mask);
620 assert(dst->views.views[i]);
621
622 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
623 }
624
625 for (i = 0; i < count; i++) {
626 if (rviews[i] == dst->views.views[i]) {
627 continue;
628 }
629
630 if (rviews[i]) {
631 struct r600_texture *rtex =
632 (struct r600_texture*)rviews[i]->base.texture;
633 bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
634
635 if (!is_buffer && rtex->db_compatible) {
636 dst->views.compressed_depthtex_mask |= 1 << i;
637 } else {
638 dst->views.compressed_depthtex_mask &= ~(1 << i);
639 }
640
641 /* Track compressed colorbuffers. */
642 if (!is_buffer && rtex->cmask.size) {
643 dst->views.compressed_colortex_mask |= 1 << i;
644 } else {
645 dst->views.compressed_colortex_mask &= ~(1 << i);
646 }
647
648 /* Changing from array to non-arrays textures and vice versa requires
649 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
650 if (rctx->b.chip_class <= R700 &&
651 (dst->states.enabled_mask & (1 << i)) &&
652 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
653 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
654 dirty_sampler_states_mask |= 1 << i;
655 }
656
657 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
658 new_mask |= 1 << i;
659 r600_context_add_resource_size(pipe, views[i]->texture);
660 } else {
661 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
662 disable_mask |= 1 << i;
663 }
664 }
665
666 dst->views.enabled_mask &= ~disable_mask;
667 dst->views.dirty_mask &= dst->views.enabled_mask;
668 dst->views.enabled_mask |= new_mask;
669 dst->views.dirty_mask |= new_mask;
670 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
671 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
672 dst->views.dirty_buffer_constants = TRUE;
673 r600_sampler_views_dirty(rctx, &dst->views);
674
675 if (dirty_sampler_states_mask) {
676 dst->states.dirty_mask |= dirty_sampler_states_mask;
677 r600_sampler_states_dirty(rctx, &dst->states);
678 }
679 }
680
681 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
682 {
683 uint32_t mask = views->enabled_mask;
684
685 while (mask) {
686 unsigned i = u_bit_scan(&mask);
687 struct pipe_resource *res = views->views[i]->base.texture;
688
689 if (res && res->target != PIPE_BUFFER) {
690 struct r600_texture *rtex = (struct r600_texture *)res;
691
692 if (rtex->cmask.size) {
693 views->compressed_colortex_mask |= 1 << i;
694 } else {
695 views->compressed_colortex_mask &= ~(1 << i);
696 }
697 }
698 }
699 }
700
701 /* Compute the key for the hw shader variant */
702 static inline void r600_shader_selector_key(const struct pipe_context *ctx,
703 const struct r600_pipe_shader_selector *sel,
704 union r600_shader_key *key)
705 {
706 const struct r600_context *rctx = (struct r600_context *)ctx;
707 memset(key, 0, sizeof(*key));
708
709 switch (sel->type) {
710 case PIPE_SHADER_VERTEX: {
711 key->vs.as_ls = (rctx->tes_shader != NULL);
712 if (!key->vs.as_ls)
713 key->vs.as_es = (rctx->gs_shader != NULL);
714
715 if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
716 key->vs.as_gs_a = true;
717 key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
718 }
719 break;
720 }
721 case PIPE_SHADER_GEOMETRY:
722 break;
723 case PIPE_SHADER_FRAGMENT: {
724 key->ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
725 key->ps.alpha_to_one = rctx->alpha_to_one &&
726 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
727 !rctx->framebuffer.cb0_is_integer;
728 key->ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
729 /* Dual-source blending only makes sense with nr_cbufs == 1. */
730 if (key->ps.nr_cbufs == 1 && rctx->dual_src_blend)
731 key->ps.nr_cbufs = 2;
732 break;
733 }
734 case PIPE_SHADER_TESS_EVAL:
735 key->tes.as_es = (rctx->gs_shader != NULL);
736 break;
737 case PIPE_SHADER_TESS_CTRL:
738 key->tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
739 break;
740 default:
741 assert(0);
742 }
743 }
744
745 /* Select the hw shader variant depending on the current state.
746 * (*dirty) is set to 1 if current variant was changed */
747 static int r600_shader_select(struct pipe_context *ctx,
748 struct r600_pipe_shader_selector* sel,
749 bool *dirty)
750 {
751 union r600_shader_key key;
752 struct r600_pipe_shader * shader = NULL;
753 int r;
754
755 r600_shader_selector_key(ctx, sel, &key);
756
757 /* Check if we don't need to change anything.
758 * This path is also used for most shaders that don't need multiple
759 * variants, it will cost just a computation of the key and this
760 * test. */
761 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
762 return 0;
763 }
764
765 /* lookup if we have other variants in the list */
766 if (sel->num_shaders > 1) {
767 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
768
769 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
770 p = c;
771 c = c->next_variant;
772 }
773
774 if (c) {
775 p->next_variant = c->next_variant;
776 shader = c;
777 }
778 }
779
780 if (unlikely(!shader)) {
781 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
782 shader->selector = sel;
783
784 r = r600_pipe_shader_create(ctx, shader, key);
785 if (unlikely(r)) {
786 R600_ERR("Failed to build shader variant (type=%u) %d\n",
787 sel->type, r);
788 sel->current = NULL;
789 FREE(shader);
790 return r;
791 }
792
793 /* We don't know the value of nr_ps_max_color_exports until we built
794 * at least one variant, so we may need to recompute the key after
795 * building first variant. */
796 if (sel->type == PIPE_SHADER_FRAGMENT &&
797 sel->num_shaders == 0) {
798 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
799 r600_shader_selector_key(ctx, sel, &key);
800 }
801
802 memcpy(&shader->key, &key, sizeof(key));
803 sel->num_shaders++;
804 }
805
806 if (dirty)
807 *dirty = true;
808
809 shader->next_variant = sel->current;
810 sel->current = shader;
811
812 return 0;
813 }
814
815 static void *r600_create_shader_state(struct pipe_context *ctx,
816 const struct pipe_shader_state *state,
817 unsigned pipe_shader_type)
818 {
819 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
820 int i;
821
822 sel->type = pipe_shader_type;
823 sel->tokens = tgsi_dup_tokens(state->tokens);
824 sel->so = state->stream_output;
825 tgsi_scan_shader(state->tokens, &sel->info);
826
827 switch (pipe_shader_type) {
828 case PIPE_SHADER_GEOMETRY:
829 sel->gs_output_prim =
830 sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
831 sel->gs_max_out_vertices =
832 sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
833 sel->gs_num_invocations =
834 sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
835 break;
836 case PIPE_SHADER_VERTEX:
837 case PIPE_SHADER_TESS_CTRL:
838 sel->lds_patch_outputs_written_mask = 0;
839 sel->lds_outputs_written_mask = 0;
840
841 for (i = 0; i < sel->info.num_outputs; i++) {
842 unsigned name = sel->info.output_semantic_name[i];
843 unsigned index = sel->info.output_semantic_index[i];
844
845 switch (name) {
846 case TGSI_SEMANTIC_TESSINNER:
847 case TGSI_SEMANTIC_TESSOUTER:
848 case TGSI_SEMANTIC_PATCH:
849 sel->lds_patch_outputs_written_mask |=
850 1ull << r600_get_lds_unique_index(name, index);
851 break;
852 default:
853 sel->lds_outputs_written_mask |=
854 1ull << r600_get_lds_unique_index(name, index);
855 }
856 }
857 break;
858 default:
859 break;
860 }
861
862 return sel;
863 }
864
865 static void *r600_create_ps_state(struct pipe_context *ctx,
866 const struct pipe_shader_state *state)
867 {
868 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
869 }
870
871 static void *r600_create_vs_state(struct pipe_context *ctx,
872 const struct pipe_shader_state *state)
873 {
874 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
875 }
876
877 static void *r600_create_gs_state(struct pipe_context *ctx,
878 const struct pipe_shader_state *state)
879 {
880 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
881 }
882
883 static void *r600_create_tcs_state(struct pipe_context *ctx,
884 const struct pipe_shader_state *state)
885 {
886 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
887 }
888
889 static void *r600_create_tes_state(struct pipe_context *ctx,
890 const struct pipe_shader_state *state)
891 {
892 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
893 }
894
895 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
896 {
897 struct r600_context *rctx = (struct r600_context *)ctx;
898
899 if (!state)
900 state = rctx->dummy_pixel_shader;
901
902 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
903 }
904
905 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
906 {
907 if (rctx->gs_shader)
908 return &rctx->gs_shader->info;
909 else if (rctx->tes_shader)
910 return &rctx->tes_shader->info;
911 else if (rctx->vs_shader)
912 return &rctx->vs_shader->info;
913 else
914 return NULL;
915 }
916
917 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
918 {
919 struct r600_context *rctx = (struct r600_context *)ctx;
920
921 if (!state || rctx->vs_shader == state)
922 return;
923
924 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
925 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
926 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
927 }
928
929 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
930 {
931 struct r600_context *rctx = (struct r600_context *)ctx;
932
933 if (state == rctx->gs_shader)
934 return;
935
936 rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
937 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
938
939 if (!state)
940 return;
941 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
942 }
943
944 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
945 {
946 struct r600_context *rctx = (struct r600_context *)ctx;
947
948 rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
949 }
950
951 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
952 {
953 struct r600_context *rctx = (struct r600_context *)ctx;
954
955 if (state == rctx->tes_shader)
956 return;
957
958 rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
959 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
960
961 if (!state)
962 return;
963 rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
964 }
965
966 static void r600_delete_shader_selector(struct pipe_context *ctx,
967 struct r600_pipe_shader_selector *sel)
968 {
969 struct r600_pipe_shader *p = sel->current, *c;
970 while (p) {
971 c = p->next_variant;
972 r600_pipe_shader_destroy(ctx, p);
973 free(p);
974 p = c;
975 }
976
977 free(sel->tokens);
978 free(sel);
979 }
980
981
982 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
983 {
984 struct r600_context *rctx = (struct r600_context *)ctx;
985 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
986
987 if (rctx->ps_shader == sel) {
988 rctx->ps_shader = NULL;
989 }
990
991 r600_delete_shader_selector(ctx, sel);
992 }
993
994 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
995 {
996 struct r600_context *rctx = (struct r600_context *)ctx;
997 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
998
999 if (rctx->vs_shader == sel) {
1000 rctx->vs_shader = NULL;
1001 }
1002
1003 r600_delete_shader_selector(ctx, sel);
1004 }
1005
1006
1007 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
1008 {
1009 struct r600_context *rctx = (struct r600_context *)ctx;
1010 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1011
1012 if (rctx->gs_shader == sel) {
1013 rctx->gs_shader = NULL;
1014 }
1015
1016 r600_delete_shader_selector(ctx, sel);
1017 }
1018
1019 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
1020 {
1021 struct r600_context *rctx = (struct r600_context *)ctx;
1022 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1023
1024 if (rctx->tcs_shader == sel) {
1025 rctx->tcs_shader = NULL;
1026 }
1027
1028 r600_delete_shader_selector(ctx, sel);
1029 }
1030
1031 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
1032 {
1033 struct r600_context *rctx = (struct r600_context *)ctx;
1034 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1035
1036 if (rctx->tes_shader == sel) {
1037 rctx->tes_shader = NULL;
1038 }
1039
1040 r600_delete_shader_selector(ctx, sel);
1041 }
1042
1043 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
1044 {
1045 if (state->dirty_mask) {
1046 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
1047 : util_bitcount(state->dirty_mask)*19;
1048 r600_mark_atom_dirty(rctx, &state->atom);
1049 }
1050 }
1051
1052 static void r600_set_constant_buffer(struct pipe_context *ctx,
1053 enum pipe_shader_type shader, uint index,
1054 const struct pipe_constant_buffer *input)
1055 {
1056 struct r600_context *rctx = (struct r600_context *)ctx;
1057 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
1058 struct pipe_constant_buffer *cb;
1059 const uint8_t *ptr;
1060
1061 /* Note that the state tracker can unbind constant buffers by
1062 * passing NULL here.
1063 */
1064 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
1065 state->enabled_mask &= ~(1 << index);
1066 state->dirty_mask &= ~(1 << index);
1067 pipe_resource_reference(&state->cb[index].buffer, NULL);
1068 return;
1069 }
1070
1071 cb = &state->cb[index];
1072 cb->buffer_size = input->buffer_size;
1073
1074 ptr = input->user_buffer;
1075
1076 if (ptr) {
1077 /* Upload the user buffer. */
1078 if (R600_BIG_ENDIAN) {
1079 uint32_t *tmpPtr;
1080 unsigned i, size = input->buffer_size;
1081
1082 if (!(tmpPtr = malloc(size))) {
1083 R600_ERR("Failed to allocate BE swap buffer.\n");
1084 return;
1085 }
1086
1087 for (i = 0; i < size / 4; ++i) {
1088 tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
1089 }
1090
1091 u_upload_data(ctx->stream_uploader, 0, size, 256,
1092 tmpPtr, &cb->buffer_offset, &cb->buffer);
1093 free(tmpPtr);
1094 } else {
1095 u_upload_data(ctx->stream_uploader, 0,
1096 input->buffer_size, 256, ptr,
1097 &cb->buffer_offset, &cb->buffer);
1098 }
1099 /* account it in gtt */
1100 rctx->b.gtt += input->buffer_size;
1101 } else {
1102 /* Setup the hw buffer. */
1103 cb->buffer_offset = input->buffer_offset;
1104 pipe_resource_reference(&cb->buffer, input->buffer);
1105 r600_context_add_resource_size(ctx, input->buffer);
1106 }
1107
1108 state->enabled_mask |= 1 << index;
1109 state->dirty_mask |= 1 << index;
1110 r600_constant_buffers_dirty(rctx, state);
1111 }
1112
1113 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1114 {
1115 struct r600_context *rctx = (struct r600_context*)pipe;
1116
1117 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1118 return;
1119
1120 rctx->sample_mask.sample_mask = sample_mask;
1121 r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
1122 }
1123
1124 static void r600_update_driver_const_buffers(struct r600_context *rctx)
1125 {
1126 int sh, size;
1127 void *ptr;
1128 struct pipe_constant_buffer cb;
1129 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
1130 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
1131 if (!info->vs_ucp_dirty &&
1132 !info->texture_const_dirty &&
1133 !info->ps_sample_pos_dirty)
1134 continue;
1135
1136 ptr = info->constants;
1137 size = info->alloc_size;
1138 if (info->vs_ucp_dirty) {
1139 assert(sh == PIPE_SHADER_VERTEX);
1140 if (!size) {
1141 ptr = rctx->clip_state.state.ucp;
1142 size = R600_UCP_SIZE;
1143 } else {
1144 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1145 }
1146 info->vs_ucp_dirty = false;
1147 }
1148
1149 if (info->ps_sample_pos_dirty) {
1150 assert(sh == PIPE_SHADER_FRAGMENT);
1151 if (!size) {
1152 ptr = rctx->sample_positions;
1153 size = R600_UCP_SIZE;
1154 } else {
1155 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1156 }
1157 info->ps_sample_pos_dirty = false;
1158 }
1159
1160 if (info->texture_const_dirty) {
1161 assert (ptr);
1162 assert (size);
1163 if (sh == PIPE_SHADER_VERTEX)
1164 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1165 if (sh == PIPE_SHADER_FRAGMENT)
1166 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1167 }
1168 info->texture_const_dirty = false;
1169
1170 cb.buffer = NULL;
1171 cb.user_buffer = ptr;
1172 cb.buffer_offset = 0;
1173 cb.buffer_size = size;
1174 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1175 pipe_resource_reference(&cb.buffer, NULL);
1176 }
1177 }
1178
1179 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
1180 int array_size, uint32_t *base_offset)
1181 {
1182 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
1183 if (array_size + R600_UCP_SIZE > info->alloc_size) {
1184 info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
1185 info->alloc_size = array_size + R600_UCP_SIZE;
1186 }
1187 memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
1188 info->texture_const_dirty = true;
1189 *base_offset = R600_UCP_SIZE;
1190 return info->constants;
1191 }
1192 /*
1193 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1194 * doesn't require full swizzles it does need masking and setting alpha
1195 * to one, so we setup a set of 5 constants with the masks + alpha value
1196 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1197 * then OR the alpha with the value given here.
1198 * We use a 6th constant to store the txq buffer size in
1199 * we use 7th slot for number of cube layers in a cube map array.
1200 */
1201 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1202 {
1203 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1204 int bits;
1205 uint32_t array_size;
1206 int i, j;
1207 uint32_t *constants;
1208 uint32_t base_offset;
1209 if (!samplers->views.dirty_buffer_constants)
1210 return;
1211
1212 samplers->views.dirty_buffer_constants = FALSE;
1213
1214 bits = util_last_bit(samplers->views.enabled_mask);
1215 array_size = bits * 8 * sizeof(uint32_t) * 4;
1216
1217 constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
1218
1219 for (i = 0; i < bits; i++) {
1220 if (samplers->views.enabled_mask & (1 << i)) {
1221 int offset = (base_offset / 4) + i * 8;
1222 const struct util_format_description *desc;
1223 desc = util_format_description(samplers->views.views[i]->base.format);
1224
1225 for (j = 0; j < 4; j++)
1226 if (j < desc->nr_channels)
1227 constants[offset+j] = 0xffffffff;
1228 else
1229 constants[offset+j] = 0x0;
1230 if (desc->nr_channels < 4) {
1231 if (desc->channel[0].pure_integer)
1232 constants[offset+4] = 1;
1233 else
1234 constants[offset+4] = fui(1.0);
1235 } else
1236 constants[offset + 4] = 0;
1237
1238 constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1239 constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1240 }
1241 }
1242
1243 }
1244
1245 /* On evergreen we store two values
1246 * 1. buffer size for TXQ
1247 * 2. number of cube layers in a cube map array.
1248 */
1249 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1250 {
1251 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1252 int bits;
1253 uint32_t array_size;
1254 int i;
1255 uint32_t *constants;
1256 uint32_t base_offset;
1257 if (!samplers->views.dirty_buffer_constants)
1258 return;
1259
1260 samplers->views.dirty_buffer_constants = FALSE;
1261
1262 bits = util_last_bit(samplers->views.enabled_mask);
1263 array_size = bits * 2 * sizeof(uint32_t) * 4;
1264
1265 constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
1266 &base_offset);
1267
1268 for (i = 0; i < bits; i++) {
1269 if (samplers->views.enabled_mask & (1 << i)) {
1270 uint32_t offset = (base_offset / 4) + i * 2;
1271 constants[offset] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1272 constants[offset + 1] = samplers->views.views[i]->base.texture->array_size / 6;
1273 }
1274 }
1275 }
1276
1277 /* set sample xy locations as array of fragment shader constants */
1278 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1279 {
1280 int i;
1281 struct pipe_context *ctx = &rctx->b.b;
1282
1283 assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
1284 assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
1285
1286 memset(rctx->sample_positions, 0, 4 * 4 * 16);
1287 for (i = 0; i < rctx->framebuffer.nr_samples; i++) {
1288 ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
1289 /* Also fill in center-zeroed positions used for interpolateAtSample */
1290 rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
1291 rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
1292 }
1293
1294 rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
1295 }
1296
1297 static void update_shader_atom(struct pipe_context *ctx,
1298 struct r600_shader_state *state,
1299 struct r600_pipe_shader *shader)
1300 {
1301 struct r600_context *rctx = (struct r600_context *)ctx;
1302
1303 state->shader = shader;
1304 if (shader) {
1305 state->atom.num_dw = shader->command_buffer.num_dw;
1306 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1307 } else {
1308 state->atom.num_dw = 0;
1309 }
1310 r600_mark_atom_dirty(rctx, &state->atom);
1311 }
1312
1313 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1314 {
1315 if (rctx->shader_stages.geom_enable != enable) {
1316 rctx->shader_stages.geom_enable = enable;
1317 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1318 }
1319
1320 if (rctx->gs_rings.enable != enable) {
1321 rctx->gs_rings.enable = enable;
1322 r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1323
1324 if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1325 unsigned size = 0x1C000;
1326 rctx->gs_rings.esgs_ring.buffer =
1327 pipe_buffer_create(rctx->b.b.screen, 0,
1328 PIPE_USAGE_DEFAULT, size);
1329 rctx->gs_rings.esgs_ring.buffer_size = size;
1330
1331 size = 0x4000000;
1332
1333 rctx->gs_rings.gsvs_ring.buffer =
1334 pipe_buffer_create(rctx->b.b.screen, 0,
1335 PIPE_USAGE_DEFAULT, size);
1336 rctx->gs_rings.gsvs_ring.buffer_size = size;
1337 }
1338
1339 if (enable) {
1340 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1341 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1342 if (rctx->tes_shader) {
1343 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1344 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1345 } else {
1346 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1347 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1348 }
1349 } else {
1350 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1351 R600_GS_RING_CONST_BUFFER, NULL);
1352 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1353 R600_GS_RING_CONST_BUFFER, NULL);
1354 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1355 R600_GS_RING_CONST_BUFFER, NULL);
1356 }
1357 }
1358 }
1359
1360 static void r600_update_clip_state(struct r600_context *rctx,
1361 struct r600_pipe_shader *current)
1362 {
1363 if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1364 current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1365 current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
1366 current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
1367 rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
1368 rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
1369 rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
1370 rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
1371 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1372 }
1373 }
1374
1375 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
1376 {
1377 struct ureg_src const0, const1;
1378 struct ureg_dst tessouter, tessinner;
1379 struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
1380
1381 if (!ureg)
1382 return; /* if we get here, we're screwed */
1383
1384 assert(!rctx->fixed_func_tcs_shader);
1385
1386 ureg_DECL_constant2D(ureg, 0, 3, R600_LDS_INFO_CONST_BUFFER);
1387 const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 2),
1388 R600_LDS_INFO_CONST_BUFFER);
1389 const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 3),
1390 R600_LDS_INFO_CONST_BUFFER);
1391
1392 tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
1393 tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
1394
1395 ureg_MOV(ureg, tessouter, const0);
1396 ureg_MOV(ureg, tessinner, const1);
1397 ureg_END(ureg);
1398
1399 rctx->fixed_func_tcs_shader =
1400 ureg_create_shader_and_destroy(ureg, &rctx->b.b);
1401 }
1402
1403 static void r600_update_compressed_resource_state(struct r600_context *rctx)
1404 {
1405 unsigned i;
1406 unsigned counter;
1407
1408 counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
1409 if (counter != rctx->b.last_compressed_colortex_counter) {
1410 rctx->b.last_compressed_colortex_counter = counter;
1411
1412 for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
1413 r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
1414 }
1415 }
1416
1417 /* Decompress textures if needed. */
1418 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1419 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1420 if (views->compressed_depthtex_mask) {
1421 r600_decompress_depth_textures(rctx, views);
1422 }
1423 if (views->compressed_colortex_mask) {
1424 r600_decompress_color_textures(rctx, views);
1425 }
1426 }
1427 }
1428
1429 #define SELECT_SHADER_OR_FAIL(x) do { \
1430 r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \
1431 if (unlikely(!rctx->x##_shader->current)) \
1432 return false; \
1433 } while(0)
1434
1435 #define UPDATE_SHADER(hw, sw) do { \
1436 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1437 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1438 } while(0)
1439
1440 #define UPDATE_SHADER_CLIP(hw, sw) do { \
1441 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1442 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1443 clip_so_current = rctx->sw##_shader->current; \
1444 } \
1445 } while(0)
1446
1447 #define UPDATE_SHADER_GS(hw, hw2, sw) do { \
1448 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1449 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1450 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1451 clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1452 } \
1453 } while(0)
1454
1455 #define SET_NULL_SHADER(hw) do { \
1456 if (rctx->hw_shader_stages[(hw)].shader) \
1457 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1458 } while (0)
1459
1460 static bool r600_update_derived_state(struct r600_context *rctx)
1461 {
1462 struct pipe_context * ctx = (struct pipe_context*)rctx;
1463 bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1464 bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
1465 bool blend_disable;
1466 bool need_buf_const;
1467 struct r600_pipe_shader *clip_so_current = NULL;
1468
1469 if (!rctx->blitter->running)
1470 r600_update_compressed_resource_state(rctx);
1471
1472 SELECT_SHADER_OR_FAIL(ps);
1473
1474 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1475
1476 update_gs_block_state(rctx, rctx->gs_shader != NULL);
1477
1478 if (rctx->gs_shader)
1479 SELECT_SHADER_OR_FAIL(gs);
1480
1481 /* Hull Shader */
1482 if (rctx->tcs_shader) {
1483 SELECT_SHADER_OR_FAIL(tcs);
1484
1485 UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
1486 } else if (rctx->tes_shader) {
1487 if (!rctx->fixed_func_tcs_shader) {
1488 r600_generate_fixed_func_tcs(rctx);
1489 if (!rctx->fixed_func_tcs_shader)
1490 return false;
1491
1492 }
1493 SELECT_SHADER_OR_FAIL(fixed_func_tcs);
1494
1495 UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
1496 } else
1497 SET_NULL_SHADER(EG_HW_STAGE_HS);
1498
1499 if (rctx->tes_shader) {
1500 SELECT_SHADER_OR_FAIL(tes);
1501 }
1502
1503 SELECT_SHADER_OR_FAIL(vs);
1504
1505 if (rctx->gs_shader) {
1506 if (!rctx->shader_stages.geom_enable) {
1507 rctx->shader_stages.geom_enable = true;
1508 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1509 }
1510
1511 /* gs_shader provides GS and VS (copy shader) */
1512 UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
1513
1514 /* vs_shader is used as ES */
1515
1516 if (rctx->tes_shader) {
1517 /* VS goes to LS, TES goes to ES */
1518 UPDATE_SHADER(R600_HW_STAGE_ES, tes);
1519 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1520 } else {
1521 /* vs_shader is used as ES */
1522 UPDATE_SHADER(R600_HW_STAGE_ES, vs);
1523 SET_NULL_SHADER(EG_HW_STAGE_LS);
1524 }
1525 } else {
1526 if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
1527 SET_NULL_SHADER(R600_HW_STAGE_GS);
1528 SET_NULL_SHADER(R600_HW_STAGE_ES);
1529 rctx->shader_stages.geom_enable = false;
1530 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1531 }
1532
1533 if (rctx->tes_shader) {
1534 /* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1535 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
1536 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1537 } else {
1538 SET_NULL_SHADER(EG_HW_STAGE_LS);
1539 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
1540 }
1541 }
1542
1543 /* Update clip misc state. */
1544 if (clip_so_current) {
1545 r600_update_clip_state(rctx, clip_so_current);
1546 rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
1547 }
1548
1549 if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
1550 rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1551 rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1552
1553 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
1554 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1555 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1556 }
1557
1558 if (rctx->b.chip_class <= R700) {
1559 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1560
1561 if (rctx->cb_misc_state.multiwrite != multiwrite) {
1562 rctx->cb_misc_state.multiwrite = multiwrite;
1563 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1564 }
1565 }
1566
1567 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1568 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1569 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1570
1571 if (rctx->b.chip_class >= EVERGREEN)
1572 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1573 else
1574 r600_update_ps_state(ctx, rctx->ps_shader->current);
1575 }
1576
1577 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1578 }
1579 UPDATE_SHADER(R600_HW_STAGE_PS, ps);
1580
1581 if (rctx->b.chip_class >= EVERGREEN) {
1582 evergreen_update_db_shader_control(rctx);
1583 } else {
1584 r600_update_db_shader_control(rctx);
1585 }
1586
1587 /* on R600 we stuff masks + txq info into one constant buffer */
1588 /* on evergreen we only need a txq info one */
1589 if (rctx->ps_shader) {
1590 need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1591 if (need_buf_const) {
1592 if (rctx->b.chip_class < EVERGREEN)
1593 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1594 else
1595 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1596 }
1597 }
1598
1599 if (rctx->vs_shader) {
1600 need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
1601 if (need_buf_const) {
1602 if (rctx->b.chip_class < EVERGREEN)
1603 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1604 else
1605 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1606 }
1607 }
1608
1609 if (rctx->gs_shader) {
1610 need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
1611 if (need_buf_const) {
1612 if (rctx->b.chip_class < EVERGREEN)
1613 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1614 else
1615 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1616 }
1617 }
1618
1619 r600_update_driver_const_buffers(rctx);
1620
1621 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1622 if (!r600_adjust_gprs(rctx)) {
1623 /* discard rendering */
1624 return false;
1625 }
1626 }
1627
1628 if (rctx->b.chip_class == EVERGREEN) {
1629 if (!evergreen_adjust_gprs(rctx)) {
1630 /* discard rendering */
1631 return false;
1632 }
1633 }
1634
1635 blend_disable = (rctx->dual_src_blend &&
1636 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1637
1638 if (blend_disable != rctx->force_blend_disable) {
1639 rctx->force_blend_disable = blend_disable;
1640 r600_bind_blend_state_internal(rctx,
1641 rctx->blend_state.cso,
1642 blend_disable);
1643 }
1644
1645 return true;
1646 }
1647
1648 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1649 {
1650 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1651 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1652
1653 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1654 state->pa_cl_clip_cntl |
1655 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
1656 S_028810_CLIP_DISABLE(state->clip_disable));
1657 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1658 state->pa_cl_vs_out_cntl |
1659 (state->clip_plane_enable & state->clip_dist_write));
1660 /* reuse needs to be set off if we write oViewport */
1661 if (rctx->b.chip_class >= EVERGREEN)
1662 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
1663 S_028AB4_REUSE_OFF(state->vs_out_viewport));
1664 }
1665
1666 /* rast_prim is the primitive type after GS. */
1667 static inline void r600_emit_rasterizer_prim_state(struct r600_context *rctx)
1668 {
1669 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1670 enum pipe_prim_type rast_prim = rctx->current_rast_prim;
1671
1672 /* Skip this if not rendering lines. */
1673 if (rast_prim != PIPE_PRIM_LINES &&
1674 rast_prim != PIPE_PRIM_LINE_LOOP &&
1675 rast_prim != PIPE_PRIM_LINE_STRIP &&
1676 rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
1677 rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
1678 return;
1679
1680 if (rast_prim == rctx->last_rast_prim)
1681 return;
1682
1683 /* For lines, reset the stipple pattern at each primitive. Otherwise,
1684 * reset the stipple pattern at each packet (line strips, line loops).
1685 */
1686 radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1687 S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2) |
1688 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1689 rctx->last_rast_prim = rast_prim;
1690 }
1691
1692 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
1693 {
1694 struct r600_context *rctx = (struct r600_context *)ctx;
1695 struct pipe_resource *indexbuf = info->has_user_indices ? NULL : info->index.resource;
1696 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1697 bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
1698 bool has_user_indices = info->has_user_indices;
1699 uint64_t mask;
1700 unsigned num_patches, dirty_tex_counter, index_offset = 0;
1701 unsigned index_size = info->index_size;
1702 int index_bias;
1703
1704 if (!info->indirect && !info->count && (index_size || !info->count_from_stream_output)) {
1705 return;
1706 }
1707
1708 if (unlikely(!rctx->vs_shader)) {
1709 assert(0);
1710 return;
1711 }
1712 if (unlikely(!rctx->ps_shader &&
1713 (!rctx->rasterizer || !rctx->rasterizer->rasterizer_discard))) {
1714 assert(0);
1715 return;
1716 }
1717
1718 /* make sure that the gfx ring is only one active */
1719 if (radeon_emitted(rctx->b.dma.cs, 0)) {
1720 rctx->b.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
1721 }
1722
1723 /* Re-emit the framebuffer state if needed. */
1724 dirty_tex_counter = p_atomic_read(&rctx->b.screen->dirty_tex_counter);
1725 if (unlikely(dirty_tex_counter != rctx->b.last_dirty_tex_counter)) {
1726 rctx->b.last_dirty_tex_counter = dirty_tex_counter;
1727 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
1728 rctx->framebuffer.do_update_surf_dirtiness = true;
1729 }
1730
1731 if (!r600_update_derived_state(rctx)) {
1732 /* useless to render because current rendering command
1733 * can't be achieved
1734 */
1735 return;
1736 }
1737
1738 rctx->current_rast_prim = (rctx->gs_shader)? rctx->gs_shader->gs_output_prim
1739 : (rctx->tes_shader)? rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]
1740 : info->mode;
1741
1742 if (index_size) {
1743 index_offset += info->start * index_size;
1744
1745 /* Translate 8-bit indices to 16-bit. */
1746 if (unlikely(index_size == 1)) {
1747 struct pipe_resource *out_buffer = NULL;
1748 unsigned out_offset;
1749 void *ptr;
1750 unsigned start, count;
1751
1752 if (likely(!info->indirect)) {
1753 start = 0;
1754 count = info->count;
1755 }
1756 else {
1757 /* Have to get start/count from indirect buffer, slow path ahead... */
1758 struct r600_resource *indirect_resource = (struct r600_resource *)info->indirect->buffer;
1759 unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
1760 PIPE_TRANSFER_READ);
1761 if (data) {
1762 data += info->indirect->offset / sizeof(unsigned);
1763 start = data[2] * index_size;
1764 count = data[0];
1765 }
1766 else {
1767 start = 0;
1768 count = 0;
1769 }
1770 }
1771
1772 u_upload_alloc(ctx->stream_uploader, start, count * 2,
1773 256, &out_offset, &out_buffer, &ptr);
1774 if (unlikely(!ptr))
1775 return;
1776
1777 util_shorten_ubyte_elts_to_userptr(
1778 &rctx->b.b, info, 0, 0, index_offset, count, ptr);
1779
1780 indexbuf = out_buffer;
1781 index_offset = out_offset;
1782 index_size = 2;
1783 has_user_indices = false;
1784 }
1785
1786 /* Upload the index buffer.
1787 * The upload is skipped for small index counts on little-endian machines
1788 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1789 * Indirect draws never use immediate indices.
1790 * Note: Instanced rendering in combination with immediate indices hangs. */
1791 if (has_user_indices && (R600_BIG_ENDIAN || info->indirect ||
1792 info->instance_count > 1 ||
1793 info->count*index_size > 20)) {
1794 indexbuf = NULL;
1795 u_upload_data(ctx->stream_uploader, 0,
1796 info->count * index_size, 256,
1797 info->index.user, &index_offset, &indexbuf);
1798 has_user_indices = false;
1799 }
1800 index_bias = info->index_bias;
1801 } else {
1802 index_bias = info->start;
1803 }
1804
1805 /* Set the index offset and primitive restart. */
1806 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info->primitive_restart ||
1807 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info->restart_index ||
1808 rctx->vgt_state.vgt_indx_offset != index_bias ||
1809 (rctx->vgt_state.last_draw_was_indirect && !info->indirect)) {
1810 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info->primitive_restart;
1811 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info->restart_index;
1812 rctx->vgt_state.vgt_indx_offset = index_bias;
1813 r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
1814 }
1815
1816 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1817 if (rctx->b.chip_class == R600) {
1818 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1819 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1820 }
1821
1822 if (rctx->b.chip_class >= EVERGREEN)
1823 evergreen_setup_tess_constants(rctx, info, &num_patches);
1824
1825 /* Emit states. */
1826 r600_need_cs_space(rctx, has_user_indices ? 5 : 0, TRUE);
1827 r600_flush_emit(rctx);
1828
1829 mask = rctx->dirty_atoms;
1830 while (mask != 0) {
1831 r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
1832 }
1833
1834 if (rctx->b.chip_class == CAYMAN) {
1835 /* Copied from radeonsi. */
1836 unsigned primgroup_size = 128; /* recommended without a GS */
1837 bool ia_switch_on_eop = false;
1838 bool partial_vs_wave = false;
1839
1840 if (rctx->gs_shader)
1841 primgroup_size = 64; /* recommended with a GS */
1842
1843 if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
1844 (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
1845 ia_switch_on_eop = true;
1846 }
1847
1848 if (r600_get_strmout_en(&rctx->b))
1849 partial_vs_wave = true;
1850
1851 radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
1852 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
1853 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
1854 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
1855 }
1856
1857 if (rctx->b.chip_class >= EVERGREEN) {
1858 uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, info,
1859 num_patches);
1860
1861 evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
1862 evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
1863 }
1864
1865 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
1866 * even though it should have no effect on those. */
1867 if (rctx->b.chip_class == R600 && rctx->rasterizer) {
1868 unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
1869 unsigned prim = info->mode;
1870
1871 if (rctx->gs_shader) {
1872 prim = rctx->gs_shader->gs_output_prim;
1873 }
1874 prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
1875
1876 if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
1877 prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
1878 info->mode == R600_PRIM_RECTANGLE_LIST) {
1879 su_sc_mode_cntl &= C_028814_CULL_FRONT;
1880 }
1881 radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
1882 }
1883
1884 /* Update start instance. */
1885 if (!info->indirect && rctx->last_start_instance != info->start_instance) {
1886 radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
1887 rctx->last_start_instance = info->start_instance;
1888 }
1889
1890 /* Update the primitive type. */
1891 if (rctx->last_primitive_type != info->mode) {
1892 r600_emit_rasterizer_prim_state(rctx);
1893 radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1894 r600_conv_pipe_prim(info->mode));
1895
1896 rctx->last_primitive_type = info->mode;
1897 }
1898
1899 /* Draw packets. */
1900 if (likely(!info->indirect)) {
1901 radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
1902 radeon_emit(cs, info->instance_count);
1903 } else {
1904 uint64_t va = r600_resource(info->indirect->buffer)->gpu_address;
1905 assert(rctx->b.chip_class >= EVERGREEN);
1906
1907 // Invalidate so non-indirect draw calls reset this state
1908 rctx->vgt_state.last_draw_was_indirect = true;
1909 rctx->last_start_instance = -1;
1910
1911 radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
1912 radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
1913 radeon_emit(cs, va);
1914 radeon_emit(cs, (va >> 32UL) & 0xFF);
1915
1916 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1917 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1918 (struct r600_resource*)info->indirect->buffer,
1919 RADEON_USAGE_READ,
1920 RADEON_PRIO_DRAW_INDIRECT));
1921 }
1922
1923 if (index_size) {
1924 radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
1925 radeon_emit(cs, index_size == 4 ?
1926 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1927 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
1928
1929 if (has_user_indices) {
1930 unsigned size_bytes = info->count*index_size;
1931 unsigned size_dw = align(size_bytes, 4) / 4;
1932 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
1933 radeon_emit(cs, info->count);
1934 radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
1935 radeon_emit_array(cs, info->index.user, size_dw);
1936 } else {
1937 uint64_t va = r600_resource(indexbuf)->gpu_address + index_offset;
1938
1939 if (likely(!info->indirect)) {
1940 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
1941 radeon_emit(cs, va);
1942 radeon_emit(cs, (va >> 32UL) & 0xFF);
1943 radeon_emit(cs, info->count);
1944 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
1945 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1946 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1947 (struct r600_resource*)indexbuf,
1948 RADEON_USAGE_READ,
1949 RADEON_PRIO_INDEX_BUFFER));
1950 }
1951 else {
1952 uint32_t max_size = (indexbuf->width0 - index_offset) / index_size;
1953
1954 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
1955 radeon_emit(cs, va);
1956 radeon_emit(cs, (va >> 32UL) & 0xFF);
1957
1958 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1959 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1960 (struct r600_resource*)indexbuf,
1961 RADEON_USAGE_READ,
1962 RADEON_PRIO_INDEX_BUFFER));
1963
1964 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
1965 radeon_emit(cs, max_size);
1966
1967 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
1968 radeon_emit(cs, info->indirect->offset);
1969 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
1970 }
1971 }
1972 } else {
1973 if (unlikely(info->count_from_stream_output)) {
1974 struct r600_so_target *t = (struct r600_so_target*)info->count_from_stream_output;
1975 uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
1976
1977 radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1978
1979 radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
1980 radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
1981 radeon_emit(cs, va & 0xFFFFFFFFUL); /* src address lo */
1982 radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
1983 radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
1984 radeon_emit(cs, 0); /* unused */
1985
1986 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1987 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1988 t->buf_filled_size, RADEON_USAGE_READ,
1989 RADEON_PRIO_SO_FILLED_SIZE));
1990 }
1991
1992 if (likely(!info->indirect)) {
1993 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
1994 radeon_emit(cs, info->count);
1995 }
1996 else {
1997 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
1998 radeon_emit(cs, info->indirect->offset);
1999 }
2000 radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
2001 (info->count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0));
2002 }
2003
2004 /* SMX returns CONTEXT_DONE too early workaround */
2005 if (rctx->b.family == CHIP_R600 ||
2006 rctx->b.family == CHIP_RV610 ||
2007 rctx->b.family == CHIP_RV630 ||
2008 rctx->b.family == CHIP_RV635) {
2009 /* if we have gs shader or streamout
2010 we need to do a wait idle after every draw */
2011 if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
2012 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
2013 }
2014 }
2015
2016 /* ES ring rolling over at EOP - workaround */
2017 if (rctx->b.chip_class == R600) {
2018 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
2019 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
2020 }
2021
2022 if (rctx->trace_buf)
2023 eg_trace_emit(rctx);
2024
2025 if (rctx->framebuffer.do_update_surf_dirtiness) {
2026 /* Set the depth buffer as dirty. */
2027 if (rctx->framebuffer.state.zsbuf) {
2028 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
2029 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
2030
2031 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2032
2033 if (rtex->surface.flags & RADEON_SURF_SBUFFER)
2034 rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2035 }
2036 if (rctx->framebuffer.compressed_cb_mask) {
2037 struct pipe_surface *surf;
2038 struct r600_texture *rtex;
2039 unsigned mask = rctx->framebuffer.compressed_cb_mask;
2040
2041 do {
2042 unsigned i = u_bit_scan(&mask);
2043 surf = rctx->framebuffer.state.cbufs[i];
2044 rtex = (struct r600_texture*)surf->texture;
2045
2046 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2047
2048 } while (mask);
2049 }
2050 rctx->framebuffer.do_update_surf_dirtiness = false;
2051 }
2052
2053 if (index_size && indexbuf != info->index.resource)
2054 pipe_resource_reference(&indexbuf, NULL);
2055 rctx->b.num_draw_calls++;
2056 }
2057
2058 uint32_t r600_translate_stencil_op(int s_op)
2059 {
2060 switch (s_op) {
2061 case PIPE_STENCIL_OP_KEEP:
2062 return V_028800_STENCIL_KEEP;
2063 case PIPE_STENCIL_OP_ZERO:
2064 return V_028800_STENCIL_ZERO;
2065 case PIPE_STENCIL_OP_REPLACE:
2066 return V_028800_STENCIL_REPLACE;
2067 case PIPE_STENCIL_OP_INCR:
2068 return V_028800_STENCIL_INCR;
2069 case PIPE_STENCIL_OP_DECR:
2070 return V_028800_STENCIL_DECR;
2071 case PIPE_STENCIL_OP_INCR_WRAP:
2072 return V_028800_STENCIL_INCR_WRAP;
2073 case PIPE_STENCIL_OP_DECR_WRAP:
2074 return V_028800_STENCIL_DECR_WRAP;
2075 case PIPE_STENCIL_OP_INVERT:
2076 return V_028800_STENCIL_INVERT;
2077 default:
2078 R600_ERR("Unknown stencil op %d", s_op);
2079 assert(0);
2080 break;
2081 }
2082 return 0;
2083 }
2084
2085 uint32_t r600_translate_fill(uint32_t func)
2086 {
2087 switch(func) {
2088 case PIPE_POLYGON_MODE_FILL:
2089 return 2;
2090 case PIPE_POLYGON_MODE_LINE:
2091 return 1;
2092 case PIPE_POLYGON_MODE_POINT:
2093 return 0;
2094 default:
2095 assert(0);
2096 return 0;
2097 }
2098 }
2099
2100 unsigned r600_tex_wrap(unsigned wrap)
2101 {
2102 switch (wrap) {
2103 default:
2104 case PIPE_TEX_WRAP_REPEAT:
2105 return V_03C000_SQ_TEX_WRAP;
2106 case PIPE_TEX_WRAP_CLAMP:
2107 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
2108 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2109 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
2110 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2111 return V_03C000_SQ_TEX_CLAMP_BORDER;
2112 case PIPE_TEX_WRAP_MIRROR_REPEAT:
2113 return V_03C000_SQ_TEX_MIRROR;
2114 case PIPE_TEX_WRAP_MIRROR_CLAMP:
2115 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2116 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2117 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2118 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2119 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
2120 }
2121 }
2122
2123 unsigned r600_tex_mipfilter(unsigned filter)
2124 {
2125 switch (filter) {
2126 case PIPE_TEX_MIPFILTER_NEAREST:
2127 return V_03C000_SQ_TEX_Z_FILTER_POINT;
2128 case PIPE_TEX_MIPFILTER_LINEAR:
2129 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
2130 default:
2131 case PIPE_TEX_MIPFILTER_NONE:
2132 return V_03C000_SQ_TEX_Z_FILTER_NONE;
2133 }
2134 }
2135
2136 unsigned r600_tex_compare(unsigned compare)
2137 {
2138 switch (compare) {
2139 default:
2140 case PIPE_FUNC_NEVER:
2141 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
2142 case PIPE_FUNC_LESS:
2143 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
2144 case PIPE_FUNC_EQUAL:
2145 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
2146 case PIPE_FUNC_LEQUAL:
2147 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2148 case PIPE_FUNC_GREATER:
2149 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
2150 case PIPE_FUNC_NOTEQUAL:
2151 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2152 case PIPE_FUNC_GEQUAL:
2153 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2154 case PIPE_FUNC_ALWAYS:
2155 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2156 }
2157 }
2158
2159 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
2160 {
2161 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
2162 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
2163 (linear_filter &&
2164 (wrap == PIPE_TEX_WRAP_CLAMP ||
2165 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
2166 }
2167
2168 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
2169 {
2170 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
2171 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
2172
2173 return (state->border_color.ui[0] || state->border_color.ui[1] ||
2174 state->border_color.ui[2] || state->border_color.ui[3]) &&
2175 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
2176 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
2177 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
2178 }
2179
2180 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
2181 {
2182
2183 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
2184 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
2185
2186 if (!shader)
2187 return;
2188
2189 r600_emit_command_buffer(cs, &shader->command_buffer);
2190 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2191 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
2192 RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY));
2193 }
2194
2195 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
2196 const unsigned char *swizzle_view,
2197 boolean vtx)
2198 {
2199 unsigned i;
2200 unsigned char swizzle[4];
2201 unsigned result = 0;
2202 const uint32_t tex_swizzle_shift[4] = {
2203 16, 19, 22, 25,
2204 };
2205 const uint32_t vtx_swizzle_shift[4] = {
2206 3, 6, 9, 12,
2207 };
2208 const uint32_t swizzle_bit[4] = {
2209 0, 1, 2, 3,
2210 };
2211 const uint32_t *swizzle_shift = tex_swizzle_shift;
2212
2213 if (vtx)
2214 swizzle_shift = vtx_swizzle_shift;
2215
2216 if (swizzle_view) {
2217 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
2218 } else {
2219 memcpy(swizzle, swizzle_format, 4);
2220 }
2221
2222 /* Get swizzle. */
2223 for (i = 0; i < 4; i++) {
2224 switch (swizzle[i]) {
2225 case PIPE_SWIZZLE_Y:
2226 result |= swizzle_bit[1] << swizzle_shift[i];
2227 break;
2228 case PIPE_SWIZZLE_Z:
2229 result |= swizzle_bit[2] << swizzle_shift[i];
2230 break;
2231 case PIPE_SWIZZLE_W:
2232 result |= swizzle_bit[3] << swizzle_shift[i];
2233 break;
2234 case PIPE_SWIZZLE_0:
2235 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
2236 break;
2237 case PIPE_SWIZZLE_1:
2238 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
2239 break;
2240 default: /* PIPE_SWIZZLE_X */
2241 result |= swizzle_bit[0] << swizzle_shift[i];
2242 }
2243 }
2244 return result;
2245 }
2246
2247 /* texture format translate */
2248 uint32_t r600_translate_texformat(struct pipe_screen *screen,
2249 enum pipe_format format,
2250 const unsigned char *swizzle_view,
2251 uint32_t *word4_p, uint32_t *yuv_format_p,
2252 bool do_endian_swap)
2253 {
2254 struct r600_screen *rscreen = (struct r600_screen *)screen;
2255 uint32_t result = 0, word4 = 0, yuv_format = 0;
2256 const struct util_format_description *desc;
2257 boolean uniform = TRUE;
2258 bool is_srgb_valid = FALSE;
2259 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2260 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2261 const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
2262 const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
2263 const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
2264
2265 int i;
2266 const uint32_t sign_bit[4] = {
2267 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
2268 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
2269 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
2270 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
2271 };
2272
2273 /* Need to replace the specified texture formats in case of big-endian.
2274 * These formats are formats that have channels with number of bits
2275 * not divisible by 8.
2276 * Mesa conversion functions don't swap bits for those formats, and because
2277 * we transmit this over a serial bus to the GPU (PCIe), the
2278 * bit-endianess is important!!!
2279 * In case we have an "opposite" format, just use that for the swizzling
2280 * information. If we don't have such an "opposite" format, we need
2281 * to use a fixed swizzle info instead (see below)
2282 */
2283 if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
2284 format = PIPE_FORMAT_A4R4_UNORM;
2285
2286 desc = util_format_description(format);
2287
2288 /* Depth and stencil swizzling is handled separately. */
2289 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
2290 /* Need to check for specific texture formats that don't have
2291 * an "opposite" format we can use. For those formats, we directly
2292 * specify the swizzling, which is the LE swizzling as defined in
2293 * u_format.csv
2294 */
2295 if (do_endian_swap) {
2296 if (format == PIPE_FORMAT_L4A4_UNORM)
2297 word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);
2298 else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
2299 word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);
2300 else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
2301 word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);
2302 else
2303 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2304 } else {
2305 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2306 }
2307 }
2308
2309 /* Colorspace (return non-RGB formats directly). */
2310 switch (desc->colorspace) {
2311 /* Depth stencil formats */
2312 case UTIL_FORMAT_COLORSPACE_ZS:
2313 switch (format) {
2314 /* Depth sampler formats. */
2315 case PIPE_FORMAT_Z16_UNORM:
2316 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2317 result = FMT_16;
2318 goto out_word4;
2319 case PIPE_FORMAT_Z24X8_UNORM:
2320 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
2321 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2322 result = FMT_8_24;
2323 goto out_word4;
2324 case PIPE_FORMAT_X8Z24_UNORM:
2325 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2326 if (rscreen->b.chip_class < EVERGREEN)
2327 goto out_unknown;
2328 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2329 result = FMT_24_8;
2330 goto out_word4;
2331 case PIPE_FORMAT_Z32_FLOAT:
2332 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2333 result = FMT_32_FLOAT;
2334 goto out_word4;
2335 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2336 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2337 result = FMT_X24_8_32_FLOAT;
2338 goto out_word4;
2339 /* Stencil sampler formats. */
2340 case PIPE_FORMAT_S8_UINT:
2341 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2342 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2343 result = FMT_8;
2344 goto out_word4;
2345 case PIPE_FORMAT_X24S8_UINT:
2346 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2347 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2348 result = FMT_8_24;
2349 goto out_word4;
2350 case PIPE_FORMAT_S8X24_UINT:
2351 if (rscreen->b.chip_class < EVERGREEN)
2352 goto out_unknown;
2353 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2354 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2355 result = FMT_24_8;
2356 goto out_word4;
2357 case PIPE_FORMAT_X32_S8X24_UINT:
2358 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2359 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2360 result = FMT_X24_8_32_FLOAT;
2361 goto out_word4;
2362 default:
2363 goto out_unknown;
2364 }
2365
2366 case UTIL_FORMAT_COLORSPACE_YUV:
2367 yuv_format |= (1 << 30);
2368 switch (format) {
2369 case PIPE_FORMAT_UYVY:
2370 case PIPE_FORMAT_YUYV:
2371 default:
2372 break;
2373 }
2374 goto out_unknown; /* XXX */
2375
2376 case UTIL_FORMAT_COLORSPACE_SRGB:
2377 word4 |= S_038010_FORCE_DEGAMMA(1);
2378 break;
2379
2380 default:
2381 break;
2382 }
2383
2384 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
2385 switch (format) {
2386 case PIPE_FORMAT_RGTC1_SNORM:
2387 case PIPE_FORMAT_LATC1_SNORM:
2388 word4 |= sign_bit[0];
2389 case PIPE_FORMAT_RGTC1_UNORM:
2390 case PIPE_FORMAT_LATC1_UNORM:
2391 result = FMT_BC4;
2392 goto out_word4;
2393 case PIPE_FORMAT_RGTC2_SNORM:
2394 case PIPE_FORMAT_LATC2_SNORM:
2395 word4 |= sign_bit[0] | sign_bit[1];
2396 case PIPE_FORMAT_RGTC2_UNORM:
2397 case PIPE_FORMAT_LATC2_UNORM:
2398 result = FMT_BC5;
2399 goto out_word4;
2400 default:
2401 goto out_unknown;
2402 }
2403 }
2404
2405 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2406 if (!util_format_s3tc_enabled) {
2407 goto out_unknown;
2408 }
2409
2410 switch (format) {
2411 case PIPE_FORMAT_DXT1_RGB:
2412 case PIPE_FORMAT_DXT1_RGBA:
2413 case PIPE_FORMAT_DXT1_SRGB:
2414 case PIPE_FORMAT_DXT1_SRGBA:
2415 result = FMT_BC1;
2416 is_srgb_valid = TRUE;
2417 goto out_word4;
2418 case PIPE_FORMAT_DXT3_RGBA:
2419 case PIPE_FORMAT_DXT3_SRGBA:
2420 result = FMT_BC2;
2421 is_srgb_valid = TRUE;
2422 goto out_word4;
2423 case PIPE_FORMAT_DXT5_RGBA:
2424 case PIPE_FORMAT_DXT5_SRGBA:
2425 result = FMT_BC3;
2426 is_srgb_valid = TRUE;
2427 goto out_word4;
2428 default:
2429 goto out_unknown;
2430 }
2431 }
2432
2433 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2434 if (rscreen->b.chip_class < EVERGREEN)
2435 goto out_unknown;
2436
2437 switch (format) {
2438 case PIPE_FORMAT_BPTC_RGBA_UNORM:
2439 case PIPE_FORMAT_BPTC_SRGBA:
2440 result = FMT_BC7;
2441 is_srgb_valid = TRUE;
2442 goto out_word4;
2443 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2444 word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2445 /* fall through */
2446 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2447 result = FMT_BC6;
2448 goto out_word4;
2449 default:
2450 goto out_unknown;
2451 }
2452 }
2453
2454 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2455 switch (format) {
2456 case PIPE_FORMAT_R8G8_B8G8_UNORM:
2457 case PIPE_FORMAT_G8R8_B8R8_UNORM:
2458 result = FMT_GB_GR;
2459 goto out_word4;
2460 case PIPE_FORMAT_G8R8_G8B8_UNORM:
2461 case PIPE_FORMAT_R8G8_R8B8_UNORM:
2462 result = FMT_BG_RG;
2463 goto out_word4;
2464 default:
2465 goto out_unknown;
2466 }
2467 }
2468
2469 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2470 result = FMT_5_9_9_9_SHAREDEXP;
2471 goto out_word4;
2472 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2473 result = FMT_10_11_11_FLOAT;
2474 goto out_word4;
2475 }
2476
2477
2478 for (i = 0; i < desc->nr_channels; i++) {
2479 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2480 word4 |= sign_bit[i];
2481 }
2482 }
2483
2484 /* R8G8Bx_SNORM - XXX CxV8U8 */
2485
2486 /* See whether the components are of the same size. */
2487 for (i = 1; i < desc->nr_channels; i++) {
2488 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2489 }
2490
2491 /* Non-uniform formats. */
2492 if (!uniform) {
2493 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2494 desc->channel[0].pure_integer)
2495 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2496 switch(desc->nr_channels) {
2497 case 3:
2498 if (desc->channel[0].size == 5 &&
2499 desc->channel[1].size == 6 &&
2500 desc->channel[2].size == 5) {
2501 result = FMT_5_6_5;
2502 goto out_word4;
2503 }
2504 goto out_unknown;
2505 case 4:
2506 if (desc->channel[0].size == 5 &&
2507 desc->channel[1].size == 5 &&
2508 desc->channel[2].size == 5 &&
2509 desc->channel[3].size == 1) {
2510 result = FMT_1_5_5_5;
2511 goto out_word4;
2512 }
2513 if (desc->channel[0].size == 10 &&
2514 desc->channel[1].size == 10 &&
2515 desc->channel[2].size == 10 &&
2516 desc->channel[3].size == 2) {
2517 result = FMT_2_10_10_10;
2518 goto out_word4;
2519 }
2520 goto out_unknown;
2521 }
2522 goto out_unknown;
2523 }
2524
2525 /* Find the first non-VOID channel. */
2526 for (i = 0; i < 4; i++) {
2527 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2528 break;
2529 }
2530 }
2531
2532 if (i == 4)
2533 goto out_unknown;
2534
2535 /* uniform formats */
2536 switch (desc->channel[i].type) {
2537 case UTIL_FORMAT_TYPE_UNSIGNED:
2538 case UTIL_FORMAT_TYPE_SIGNED:
2539 #if 0
2540 if (!desc->channel[i].normalized &&
2541 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2542 goto out_unknown;
2543 }
2544 #endif
2545 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2546 desc->channel[i].pure_integer)
2547 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2548
2549 switch (desc->channel[i].size) {
2550 case 4:
2551 switch (desc->nr_channels) {
2552 case 2:
2553 result = FMT_4_4;
2554 goto out_word4;
2555 case 4:
2556 result = FMT_4_4_4_4;
2557 goto out_word4;
2558 }
2559 goto out_unknown;
2560 case 8:
2561 switch (desc->nr_channels) {
2562 case 1:
2563 result = FMT_8;
2564 goto out_word4;
2565 case 2:
2566 result = FMT_8_8;
2567 goto out_word4;
2568 case 4:
2569 result = FMT_8_8_8_8;
2570 is_srgb_valid = TRUE;
2571 goto out_word4;
2572 }
2573 goto out_unknown;
2574 case 16:
2575 switch (desc->nr_channels) {
2576 case 1:
2577 result = FMT_16;
2578 goto out_word4;
2579 case 2:
2580 result = FMT_16_16;
2581 goto out_word4;
2582 case 4:
2583 result = FMT_16_16_16_16;
2584 goto out_word4;
2585 }
2586 goto out_unknown;
2587 case 32:
2588 switch (desc->nr_channels) {
2589 case 1:
2590 result = FMT_32;
2591 goto out_word4;
2592 case 2:
2593 result = FMT_32_32;
2594 goto out_word4;
2595 case 4:
2596 result = FMT_32_32_32_32;
2597 goto out_word4;
2598 }
2599 }
2600 goto out_unknown;
2601
2602 case UTIL_FORMAT_TYPE_FLOAT:
2603 switch (desc->channel[i].size) {
2604 case 16:
2605 switch (desc->nr_channels) {
2606 case 1:
2607 result = FMT_16_FLOAT;
2608 goto out_word4;
2609 case 2:
2610 result = FMT_16_16_FLOAT;
2611 goto out_word4;
2612 case 4:
2613 result = FMT_16_16_16_16_FLOAT;
2614 goto out_word4;
2615 }
2616 goto out_unknown;
2617 case 32:
2618 switch (desc->nr_channels) {
2619 case 1:
2620 result = FMT_32_FLOAT;
2621 goto out_word4;
2622 case 2:
2623 result = FMT_32_32_FLOAT;
2624 goto out_word4;
2625 case 4:
2626 result = FMT_32_32_32_32_FLOAT;
2627 goto out_word4;
2628 }
2629 }
2630 goto out_unknown;
2631 }
2632
2633 out_word4:
2634
2635 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
2636 return ~0;
2637 if (word4_p)
2638 *word4_p = word4;
2639 if (yuv_format_p)
2640 *yuv_format_p = yuv_format;
2641 return result;
2642 out_unknown:
2643 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2644 return ~0;
2645 }
2646
2647 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
2648 bool do_endian_swap)
2649 {
2650 const struct util_format_description *desc = util_format_description(format);
2651 int channel = util_format_get_first_non_void_channel(format);
2652 bool is_float;
2653
2654 #define HAS_SIZE(x,y,z,w) \
2655 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
2656 desc->channel[2].size == (z) && desc->channel[3].size == (w))
2657
2658 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
2659 return V_0280A0_COLOR_10_11_11_FLOAT;
2660
2661 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
2662 channel == -1)
2663 return ~0U;
2664
2665 is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
2666
2667 switch (desc->nr_channels) {
2668 case 1:
2669 switch (desc->channel[0].size) {
2670 case 8:
2671 return V_0280A0_COLOR_8;
2672 case 16:
2673 if (is_float)
2674 return V_0280A0_COLOR_16_FLOAT;
2675 else
2676 return V_0280A0_COLOR_16;
2677 case 32:
2678 if (is_float)
2679 return V_0280A0_COLOR_32_FLOAT;
2680 else
2681 return V_0280A0_COLOR_32;
2682 }
2683 break;
2684 case 2:
2685 if (desc->channel[0].size == desc->channel[1].size) {
2686 switch (desc->channel[0].size) {
2687 case 4:
2688 if (chip <= R700)
2689 return V_0280A0_COLOR_4_4;
2690 else
2691 return ~0U; /* removed on Evergreen */
2692 case 8:
2693 return V_0280A0_COLOR_8_8;
2694 case 16:
2695 if (is_float)
2696 return V_0280A0_COLOR_16_16_FLOAT;
2697 else
2698 return V_0280A0_COLOR_16_16;
2699 case 32:
2700 if (is_float)
2701 return V_0280A0_COLOR_32_32_FLOAT;
2702 else
2703 return V_0280A0_COLOR_32_32;
2704 }
2705 } else if (HAS_SIZE(8,24,0,0)) {
2706 return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
2707 } else if (HAS_SIZE(24,8,0,0)) {
2708 return V_0280A0_COLOR_8_24;
2709 }
2710 break;
2711 case 3:
2712 if (HAS_SIZE(5,6,5,0)) {
2713 return V_0280A0_COLOR_5_6_5;
2714 } else if (HAS_SIZE(32,8,24,0)) {
2715 return V_0280A0_COLOR_X24_8_32_FLOAT;
2716 }
2717 break;
2718 case 4:
2719 if (desc->channel[0].size == desc->channel[1].size &&
2720 desc->channel[0].size == desc->channel[2].size &&
2721 desc->channel[0].size == desc->channel[3].size) {
2722 switch (desc->channel[0].size) {
2723 case 4:
2724 return V_0280A0_COLOR_4_4_4_4;
2725 case 8:
2726 return V_0280A0_COLOR_8_8_8_8;
2727 case 16:
2728 if (is_float)
2729 return V_0280A0_COLOR_16_16_16_16_FLOAT;
2730 else
2731 return V_0280A0_COLOR_16_16_16_16;
2732 case 32:
2733 if (is_float)
2734 return V_0280A0_COLOR_32_32_32_32_FLOAT;
2735 else
2736 return V_0280A0_COLOR_32_32_32_32;
2737 }
2738 } else if (HAS_SIZE(5,5,5,1)) {
2739 return V_0280A0_COLOR_1_5_5_5;
2740 } else if (HAS_SIZE(10,10,10,2)) {
2741 return V_0280A0_COLOR_2_10_10_10;
2742 }
2743 break;
2744 }
2745 return ~0U;
2746 }
2747
2748 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
2749 {
2750 if (R600_BIG_ENDIAN) {
2751 switch(colorformat) {
2752 /* 8-bit buffers. */
2753 case V_0280A0_COLOR_4_4:
2754 case V_0280A0_COLOR_8:
2755 return ENDIAN_NONE;
2756
2757 /* 16-bit buffers. */
2758 case V_0280A0_COLOR_8_8:
2759 /*
2760 * No need to do endian swaps on array formats,
2761 * as mesa<-->pipe formats conversion take into account
2762 * the endianess
2763 */
2764 return ENDIAN_NONE;
2765
2766 case V_0280A0_COLOR_5_6_5:
2767 case V_0280A0_COLOR_1_5_5_5:
2768 case V_0280A0_COLOR_4_4_4_4:
2769 case V_0280A0_COLOR_16:
2770 return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
2771
2772 /* 32-bit buffers. */
2773 case V_0280A0_COLOR_8_8_8_8:
2774 /*
2775 * No need to do endian swaps on array formats,
2776 * as mesa<-->pipe formats conversion take into account
2777 * the endianess
2778 */
2779 return ENDIAN_NONE;
2780
2781 case V_0280A0_COLOR_2_10_10_10:
2782 case V_0280A0_COLOR_8_24:
2783 case V_0280A0_COLOR_24_8:
2784 case V_0280A0_COLOR_32_FLOAT:
2785 return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
2786
2787 case V_0280A0_COLOR_16_16_FLOAT:
2788 case V_0280A0_COLOR_16_16:
2789 return ENDIAN_8IN16;
2790
2791 /* 64-bit buffers. */
2792 case V_0280A0_COLOR_16_16_16_16:
2793 case V_0280A0_COLOR_16_16_16_16_FLOAT:
2794 return ENDIAN_8IN16;
2795
2796 case V_0280A0_COLOR_32_32_FLOAT:
2797 case V_0280A0_COLOR_32_32:
2798 case V_0280A0_COLOR_X24_8_32_FLOAT:
2799 return ENDIAN_8IN32;
2800
2801 /* 128-bit buffers. */
2802 case V_0280A0_COLOR_32_32_32_32_FLOAT:
2803 case V_0280A0_COLOR_32_32_32_32:
2804 return ENDIAN_8IN32;
2805 default:
2806 return ENDIAN_NONE; /* Unsupported. */
2807 }
2808 } else {
2809 return ENDIAN_NONE;
2810 }
2811 }
2812
2813 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
2814 {
2815 struct r600_context *rctx = (struct r600_context*)ctx;
2816 struct r600_resource *rbuffer = r600_resource(buf);
2817 unsigned i, shader, mask;
2818 struct r600_pipe_sampler_view *view;
2819
2820 /* Reallocate the buffer in the same pipe_resource. */
2821 r600_alloc_resource(&rctx->screen->b, rbuffer);
2822
2823 /* We changed the buffer, now we need to bind it where the old one was bound. */
2824 /* Vertex buffers. */
2825 mask = rctx->vertex_buffer_state.enabled_mask;
2826 while (mask) {
2827 i = u_bit_scan(&mask);
2828 if (rctx->vertex_buffer_state.vb[i].buffer.resource == &rbuffer->b.b) {
2829 rctx->vertex_buffer_state.dirty_mask |= 1 << i;
2830 r600_vertex_buffers_dirty(rctx);
2831 }
2832 }
2833 /* Streamout buffers. */
2834 for (i = 0; i < rctx->b.streamout.num_targets; i++) {
2835 if (rctx->b.streamout.targets[i] &&
2836 rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
2837 if (rctx->b.streamout.begin_emitted) {
2838 r600_emit_streamout_end(&rctx->b);
2839 }
2840 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
2841 r600_streamout_buffers_dirty(&rctx->b);
2842 }
2843 }
2844
2845 /* Constant buffers. */
2846 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2847 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
2848 bool found = false;
2849 uint32_t mask = state->enabled_mask;
2850
2851 while (mask) {
2852 unsigned i = u_bit_scan(&mask);
2853 if (state->cb[i].buffer == &rbuffer->b.b) {
2854 found = true;
2855 state->dirty_mask |= 1 << i;
2856 }
2857 }
2858 if (found) {
2859 r600_constant_buffers_dirty(rctx, state);
2860 }
2861 }
2862
2863 /* Texture buffer objects - update the virtual addresses in descriptors. */
2864 LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
2865 if (view->base.texture == &rbuffer->b.b) {
2866 uint64_t offset = view->base.u.buf.offset;
2867 uint64_t va = rbuffer->gpu_address + offset;
2868
2869 view->tex_resource_words[0] = va;
2870 view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
2871 view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
2872 }
2873 }
2874 /* Texture buffer objects - make bindings dirty if needed. */
2875 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2876 struct r600_samplerview_state *state = &rctx->samplers[shader].views;
2877 bool found = false;
2878 uint32_t mask = state->enabled_mask;
2879
2880 while (mask) {
2881 unsigned i = u_bit_scan(&mask);
2882 if (state->views[i]->base.texture == &rbuffer->b.b) {
2883 found = true;
2884 state->dirty_mask |= 1 << i;
2885 }
2886 }
2887 if (found) {
2888 r600_sampler_views_dirty(rctx, state);
2889 }
2890 }
2891 }
2892
2893 static void r600_set_active_query_state(struct pipe_context *ctx, boolean enable)
2894 {
2895 struct r600_context *rctx = (struct r600_context*)ctx;
2896
2897 /* Pipeline stat & streamout queries. */
2898 if (enable) {
2899 rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
2900 rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
2901 } else {
2902 rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
2903 rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
2904 }
2905
2906 /* Occlusion queries. */
2907 if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
2908 rctx->db_misc_state.occlusion_queries_disabled = !enable;
2909 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
2910 }
2911 }
2912
2913 static void r600_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
2914 {
2915 struct r600_context *rctx = (struct r600_context*)ctx;
2916
2917 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
2918 }
2919
2920 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
2921 bool include_draw_vbo)
2922 {
2923 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo);
2924 }
2925
2926 /* keep this at the end of this file, please */
2927 void r600_init_common_state_functions(struct r600_context *rctx)
2928 {
2929 rctx->b.b.create_fs_state = r600_create_ps_state;
2930 rctx->b.b.create_vs_state = r600_create_vs_state;
2931 rctx->b.b.create_gs_state = r600_create_gs_state;
2932 rctx->b.b.create_tcs_state = r600_create_tcs_state;
2933 rctx->b.b.create_tes_state = r600_create_tes_state;
2934 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
2935 rctx->b.b.bind_blend_state = r600_bind_blend_state;
2936 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
2937 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
2938 rctx->b.b.bind_fs_state = r600_bind_ps_state;
2939 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
2940 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
2941 rctx->b.b.bind_vs_state = r600_bind_vs_state;
2942 rctx->b.b.bind_gs_state = r600_bind_gs_state;
2943 rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
2944 rctx->b.b.bind_tes_state = r600_bind_tes_state;
2945 rctx->b.b.delete_blend_state = r600_delete_blend_state;
2946 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
2947 rctx->b.b.delete_fs_state = r600_delete_ps_state;
2948 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
2949 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
2950 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
2951 rctx->b.b.delete_vs_state = r600_delete_vs_state;
2952 rctx->b.b.delete_gs_state = r600_delete_gs_state;
2953 rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
2954 rctx->b.b.delete_tes_state = r600_delete_tes_state;
2955 rctx->b.b.set_blend_color = r600_set_blend_color;
2956 rctx->b.b.set_clip_state = r600_set_clip_state;
2957 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
2958 rctx->b.b.set_sample_mask = r600_set_sample_mask;
2959 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
2960 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
2961 rctx->b.b.set_sampler_views = r600_set_sampler_views;
2962 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
2963 rctx->b.b.texture_barrier = r600_texture_barrier;
2964 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
2965 rctx->b.b.set_active_query_state = r600_set_active_query_state;
2966 rctx->b.b.draw_vbo = r600_draw_vbo;
2967 rctx->b.invalidate_buffer = r600_invalidate_buffer;
2968 rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state;
2969 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
2970 }