Revert "r600g: get rid of dummy pixel shader"
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "tgsi/tgsi_ureg.h"
39
40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
41 {
42 assert(!cb->buf);
43 cb->buf = CALLOC(1, 4 * num_dw);
44 cb->max_num_dw = num_dw;
45 }
46
47 void r600_release_command_buffer(struct r600_command_buffer *cb)
48 {
49 FREE(cb->buf);
50 }
51
52 void r600_add_atom(struct r600_context *rctx,
53 struct r600_atom *atom,
54 unsigned id)
55 {
56 assert(id < R600_NUM_ATOMS);
57 assert(rctx->atoms[id] == NULL);
58 rctx->atoms[id] = atom;
59 atom->id = id;
60 }
61
62 void r600_init_atom(struct r600_context *rctx,
63 struct r600_atom *atom,
64 unsigned id,
65 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
66 unsigned num_dw)
67 {
68 atom->emit = (void*)emit;
69 atom->num_dw = num_dw;
70 r600_add_atom(rctx, atom, id);
71 }
72
73 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
74 {
75 r600_emit_command_buffer(rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
76 }
77
78 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
79 {
80 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
81 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
82 unsigned alpha_ref = a->sx_alpha_ref;
83
84 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
85 alpha_ref &= ~0x1FFF;
86 }
87
88 radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
89 a->sx_alpha_test_control |
90 S_028410_ALPHA_TEST_BYPASS(a->bypass));
91 radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
92 }
93
94 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
95 {
96 struct r600_context *rctx = (struct r600_context *)ctx;
97
98 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
99 R600_CONTEXT_FLUSH_AND_INV_CB |
100 R600_CONTEXT_FLUSH_AND_INV |
101 R600_CONTEXT_WAIT_3D_IDLE;
102 }
103
104 static unsigned r600_conv_pipe_prim(unsigned prim)
105 {
106 static const unsigned prim_conv[] = {
107 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
108 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
109 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
110 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
111 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
112 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
113 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
114 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
115 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
116 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
117 [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
118 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
119 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
120 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
121 [PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
122 [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
123 };
124 assert(prim < ARRAY_SIZE(prim_conv));
125 return prim_conv[prim];
126 }
127
128 unsigned r600_conv_prim_to_gs_out(unsigned mode)
129 {
130 static const int prim_conv[] = {
131 [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
132 [PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
133 [PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
134 [PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
135 [PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
136 [PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
137 [PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
138 [PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
139 [PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
140 [PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
141 [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
142 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
143 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
144 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
145 [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
146 [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
147 };
148 assert(mode < ARRAY_SIZE(prim_conv));
149
150 return prim_conv[mode];
151 }
152
153 /* common state between evergreen and r600 */
154
155 static void r600_bind_blend_state_internal(struct r600_context *rctx,
156 struct r600_blend_state *blend, bool blend_disable)
157 {
158 unsigned color_control;
159 bool update_cb = false;
160
161 rctx->alpha_to_one = blend->alpha_to_one;
162 rctx->dual_src_blend = blend->dual_src_blend;
163
164 if (!blend_disable) {
165 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
166 color_control = blend->cb_color_control;
167 } else {
168 /* Blending is disabled. */
169 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
170 color_control = blend->cb_color_control_no_blend;
171 }
172
173 /* Update derived states. */
174 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
175 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
176 update_cb = true;
177 }
178 if (rctx->b.chip_class <= R700 &&
179 rctx->cb_misc_state.cb_color_control != color_control) {
180 rctx->cb_misc_state.cb_color_control = color_control;
181 update_cb = true;
182 }
183 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
184 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
185 update_cb = true;
186 }
187 if (update_cb) {
188 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
189 }
190 if (rctx->framebuffer.dual_src_blend != blend->dual_src_blend) {
191 rctx->framebuffer.dual_src_blend = blend->dual_src_blend;
192 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
193 }
194 }
195
196 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
197 {
198 struct r600_context *rctx = (struct r600_context *)ctx;
199 struct r600_blend_state *blend = (struct r600_blend_state *)state;
200
201 if (!blend) {
202 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
203 return;
204 }
205
206 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
207 }
208
209 static void r600_set_blend_color(struct pipe_context *ctx,
210 const struct pipe_blend_color *state)
211 {
212 struct r600_context *rctx = (struct r600_context *)ctx;
213
214 rctx->blend_color.state = *state;
215 r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
216 }
217
218 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
219 {
220 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
221 struct pipe_blend_color *state = &rctx->blend_color.state;
222
223 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
224 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
225 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
226 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
227 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
228 }
229
230 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
231 {
232 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
233 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
234
235 radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
236 radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
237 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
238 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
239 if (a->last_draw_was_indirect) {
240 a->last_draw_was_indirect = false;
241 radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
242 }
243 }
244
245 static void r600_set_clip_state(struct pipe_context *ctx,
246 const struct pipe_clip_state *state)
247 {
248 struct r600_context *rctx = (struct r600_context *)ctx;
249
250 rctx->clip_state.state = *state;
251 r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
252 rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
253 }
254
255 static void r600_set_stencil_ref(struct pipe_context *ctx,
256 const struct r600_stencil_ref *state)
257 {
258 struct r600_context *rctx = (struct r600_context *)ctx;
259
260 rctx->stencil_ref.state = *state;
261 r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
262 }
263
264 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
265 {
266 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
267 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
268
269 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
270 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
271 S_028430_STENCILREF(a->state.ref_value[0]) |
272 S_028430_STENCILMASK(a->state.valuemask[0]) |
273 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
274 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
275 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
276 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
277 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
278 }
279
280 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
281 const struct pipe_stencil_ref *state)
282 {
283 struct r600_context *rctx = (struct r600_context *)ctx;
284 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
285 struct r600_stencil_ref ref;
286
287 rctx->stencil_ref.pipe_state = *state;
288
289 if (!dsa)
290 return;
291
292 ref.ref_value[0] = state->ref_value[0];
293 ref.ref_value[1] = state->ref_value[1];
294 ref.valuemask[0] = dsa->valuemask[0];
295 ref.valuemask[1] = dsa->valuemask[1];
296 ref.writemask[0] = dsa->writemask[0];
297 ref.writemask[1] = dsa->writemask[1];
298
299 r600_set_stencil_ref(ctx, &ref);
300 }
301
302 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
303 {
304 struct r600_context *rctx = (struct r600_context *)ctx;
305 struct r600_dsa_state *dsa = state;
306 struct r600_stencil_ref ref;
307
308 if (!state) {
309 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
310 return;
311 }
312
313 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
314
315 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
316 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
317 ref.valuemask[0] = dsa->valuemask[0];
318 ref.valuemask[1] = dsa->valuemask[1];
319 ref.writemask[0] = dsa->writemask[0];
320 ref.writemask[1] = dsa->writemask[1];
321 if (rctx->zwritemask != dsa->zwritemask) {
322 rctx->zwritemask = dsa->zwritemask;
323 if (rctx->b.chip_class >= EVERGREEN) {
324 /* work around some issue when not writing to zbuffer
325 * we are having lockup on evergreen so do not enable
326 * hyperz when not writing zbuffer
327 */
328 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
329 }
330 }
331
332 r600_set_stencil_ref(ctx, &ref);
333
334 /* Update alphatest state. */
335 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
336 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
337 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
338 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
339 r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
340 }
341 }
342
343 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
344 {
345 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
346 struct r600_context *rctx = (struct r600_context *)ctx;
347
348 if (!state)
349 return;
350
351 rctx->rasterizer = rs;
352
353 r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
354
355 if (rs->offset_enable &&
356 (rs->offset_units != rctx->poly_offset_state.offset_units ||
357 rs->offset_scale != rctx->poly_offset_state.offset_scale ||
358 rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
359 rctx->poly_offset_state.offset_units = rs->offset_units;
360 rctx->poly_offset_state.offset_scale = rs->offset_scale;
361 rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
362 r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
363 }
364
365 /* Update clip_misc_state. */
366 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
367 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
368 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
369 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
370 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
371 }
372
373 r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
374
375 /* Re-emit PA_SC_LINE_STIPPLE. */
376 rctx->last_primitive_type = -1;
377 }
378
379 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
380 {
381 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
382
383 r600_release_command_buffer(&rs->buffer);
384 FREE(rs);
385 }
386
387 static void r600_sampler_view_destroy(struct pipe_context *ctx,
388 struct pipe_sampler_view *state)
389 {
390 struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
391
392 if (view->tex_resource->gpu_address &&
393 view->tex_resource->b.b.target == PIPE_BUFFER)
394 LIST_DELINIT(&view->list);
395
396 pipe_resource_reference(&state->texture, NULL);
397 FREE(view);
398 }
399
400 void r600_sampler_states_dirty(struct r600_context *rctx,
401 struct r600_sampler_states *state)
402 {
403 if (state->dirty_mask) {
404 if (state->dirty_mask & state->has_bordercolor_mask) {
405 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
406 }
407 state->atom.num_dw =
408 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
409 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
410 r600_mark_atom_dirty(rctx, &state->atom);
411 }
412 }
413
414 static void r600_bind_sampler_states(struct pipe_context *pipe,
415 enum pipe_shader_type shader,
416 unsigned start,
417 unsigned count, void **states)
418 {
419 struct r600_context *rctx = (struct r600_context *)pipe;
420 struct r600_textures_info *dst = &rctx->samplers[shader];
421 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
422 int seamless_cube_map = -1;
423 unsigned i;
424 /* This sets 1-bit for states with index >= count. */
425 uint32_t disable_mask = ~((1ull << count) - 1);
426 /* These are the new states set by this function. */
427 uint32_t new_mask = 0;
428
429 assert(start == 0); /* XXX fix below */
430
431 if (!states) {
432 disable_mask = ~0u;
433 count = 0;
434 }
435
436 for (i = 0; i < count; i++) {
437 struct r600_pipe_sampler_state *rstate = rstates[i];
438
439 if (rstate == dst->states.states[i]) {
440 continue;
441 }
442
443 if (rstate) {
444 if (rstate->border_color_use) {
445 dst->states.has_bordercolor_mask |= 1 << i;
446 } else {
447 dst->states.has_bordercolor_mask &= ~(1 << i);
448 }
449 seamless_cube_map = rstate->seamless_cube_map;
450
451 new_mask |= 1 << i;
452 } else {
453 disable_mask |= 1 << i;
454 }
455 }
456
457 memcpy(dst->states.states, rstates, sizeof(void*) * count);
458 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
459
460 dst->states.enabled_mask &= ~disable_mask;
461 dst->states.dirty_mask &= dst->states.enabled_mask;
462 dst->states.enabled_mask |= new_mask;
463 dst->states.dirty_mask |= new_mask;
464 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
465
466 r600_sampler_states_dirty(rctx, &dst->states);
467
468 /* Seamless cubemap state. */
469 if (rctx->b.chip_class <= R700 &&
470 seamless_cube_map != -1 &&
471 seamless_cube_map != rctx->seamless_cube_map.enabled) {
472 /* change in TA_CNTL_AUX need a pipeline flush */
473 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
474 rctx->seamless_cube_map.enabled = seamless_cube_map;
475 r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
476 }
477 }
478
479 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
480 {
481 free(state);
482 }
483
484 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
485 {
486 struct r600_context *rctx = (struct r600_context *)ctx;
487 struct r600_blend_state *blend = (struct r600_blend_state*)state;
488
489 if (rctx->blend_state.cso == state) {
490 ctx->bind_blend_state(ctx, NULL);
491 }
492
493 r600_release_command_buffer(&blend->buffer);
494 r600_release_command_buffer(&blend->buffer_no_blend);
495 FREE(blend);
496 }
497
498 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
499 {
500 struct r600_context *rctx = (struct r600_context *)ctx;
501 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
502
503 if (rctx->dsa_state.cso == state) {
504 ctx->bind_depth_stencil_alpha_state(ctx, NULL);
505 }
506
507 r600_release_command_buffer(&dsa->buffer);
508 free(dsa);
509 }
510
511 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
512 {
513 struct r600_context *rctx = (struct r600_context *)ctx;
514
515 r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
516 }
517
518 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
519 {
520 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
521 r600_resource_reference(&shader->buffer, NULL);
522 FREE(shader);
523 }
524
525 static void r600_set_index_buffer(struct pipe_context *ctx,
526 const struct pipe_index_buffer *ib)
527 {
528 struct r600_context *rctx = (struct r600_context *)ctx;
529
530 if (ib) {
531 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
532 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
533 r600_context_add_resource_size(ctx, ib->buffer);
534 } else {
535 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
536 }
537 }
538
539 void r600_vertex_buffers_dirty(struct r600_context *rctx)
540 {
541 if (rctx->vertex_buffer_state.dirty_mask) {
542 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
543 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
544 r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
545 }
546 }
547
548 static void r600_set_vertex_buffers(struct pipe_context *ctx,
549 unsigned start_slot, unsigned count,
550 const struct pipe_vertex_buffer *input)
551 {
552 struct r600_context *rctx = (struct r600_context *)ctx;
553 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
554 struct pipe_vertex_buffer *vb = state->vb + start_slot;
555 unsigned i;
556 uint32_t disable_mask = 0;
557 /* These are the new buffers set by this function. */
558 uint32_t new_buffer_mask = 0;
559
560 /* Set vertex buffers. */
561 if (input) {
562 for (i = 0; i < count; i++) {
563 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
564 if (input[i].buffer) {
565 vb[i].stride = input[i].stride;
566 vb[i].buffer_offset = input[i].buffer_offset;
567 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
568 new_buffer_mask |= 1 << i;
569 r600_context_add_resource_size(ctx, input[i].buffer);
570 } else {
571 pipe_resource_reference(&vb[i].buffer, NULL);
572 disable_mask |= 1 << i;
573 }
574 }
575 }
576 } else {
577 for (i = 0; i < count; i++) {
578 pipe_resource_reference(&vb[i].buffer, NULL);
579 }
580 disable_mask = ((1ull << count) - 1);
581 }
582
583 disable_mask <<= start_slot;
584 new_buffer_mask <<= start_slot;
585
586 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
587 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
588 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
589 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
590
591 r600_vertex_buffers_dirty(rctx);
592 }
593
594 void r600_sampler_views_dirty(struct r600_context *rctx,
595 struct r600_samplerview_state *state)
596 {
597 if (state->dirty_mask) {
598 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
599 util_bitcount(state->dirty_mask);
600 r600_mark_atom_dirty(rctx, &state->atom);
601 }
602 }
603
604 static void r600_set_sampler_views(struct pipe_context *pipe,
605 enum pipe_shader_type shader,
606 unsigned start, unsigned count,
607 struct pipe_sampler_view **views)
608 {
609 struct r600_context *rctx = (struct r600_context *) pipe;
610 struct r600_textures_info *dst = &rctx->samplers[shader];
611 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
612 uint32_t dirty_sampler_states_mask = 0;
613 unsigned i;
614 /* This sets 1-bit for textures with index >= count. */
615 uint32_t disable_mask = ~((1ull << count) - 1);
616 /* These are the new textures set by this function. */
617 uint32_t new_mask = 0;
618
619 /* Set textures with index >= count to NULL. */
620 uint32_t remaining_mask;
621
622 assert(start == 0); /* XXX fix below */
623
624 if (!views) {
625 disable_mask = ~0u;
626 count = 0;
627 }
628
629 remaining_mask = dst->views.enabled_mask & disable_mask;
630
631 while (remaining_mask) {
632 i = u_bit_scan(&remaining_mask);
633 assert(dst->views.views[i]);
634
635 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
636 }
637
638 for (i = 0; i < count; i++) {
639 if (rviews[i] == dst->views.views[i]) {
640 continue;
641 }
642
643 if (rviews[i]) {
644 struct r600_texture *rtex =
645 (struct r600_texture*)rviews[i]->base.texture;
646 bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
647
648 if (!is_buffer && rtex->db_compatible) {
649 dst->views.compressed_depthtex_mask |= 1 << i;
650 } else {
651 dst->views.compressed_depthtex_mask &= ~(1 << i);
652 }
653
654 /* Track compressed colorbuffers. */
655 if (!is_buffer && rtex->cmask.size) {
656 dst->views.compressed_colortex_mask |= 1 << i;
657 } else {
658 dst->views.compressed_colortex_mask &= ~(1 << i);
659 }
660
661 /* Changing from array to non-arrays textures and vice versa requires
662 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
663 if (rctx->b.chip_class <= R700 &&
664 (dst->states.enabled_mask & (1 << i)) &&
665 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
666 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
667 dirty_sampler_states_mask |= 1 << i;
668 }
669
670 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
671 new_mask |= 1 << i;
672 r600_context_add_resource_size(pipe, views[i]->texture);
673 } else {
674 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
675 disable_mask |= 1 << i;
676 }
677 }
678
679 dst->views.enabled_mask &= ~disable_mask;
680 dst->views.dirty_mask &= dst->views.enabled_mask;
681 dst->views.enabled_mask |= new_mask;
682 dst->views.dirty_mask |= new_mask;
683 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
684 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
685 dst->views.dirty_buffer_constants = TRUE;
686 r600_sampler_views_dirty(rctx, &dst->views);
687
688 if (dirty_sampler_states_mask) {
689 dst->states.dirty_mask |= dirty_sampler_states_mask;
690 r600_sampler_states_dirty(rctx, &dst->states);
691 }
692 }
693
694 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
695 {
696 uint32_t mask = views->enabled_mask;
697
698 while (mask) {
699 unsigned i = u_bit_scan(&mask);
700 struct pipe_resource *res = views->views[i]->base.texture;
701
702 if (res && res->target != PIPE_BUFFER) {
703 struct r600_texture *rtex = (struct r600_texture *)res;
704
705 if (rtex->cmask.size) {
706 views->compressed_colortex_mask |= 1 << i;
707 } else {
708 views->compressed_colortex_mask &= ~(1 << i);
709 }
710 }
711 }
712 }
713
714 /* Compute the key for the hw shader variant */
715 static inline void r600_shader_selector_key(const struct pipe_context *ctx,
716 const struct r600_pipe_shader_selector *sel,
717 union r600_shader_key *key)
718 {
719 const struct r600_context *rctx = (struct r600_context *)ctx;
720 memset(key, 0, sizeof(*key));
721
722 switch (sel->type) {
723 case PIPE_SHADER_VERTEX: {
724 key->vs.as_ls = (rctx->tes_shader != NULL);
725 if (!key->vs.as_ls)
726 key->vs.as_es = (rctx->gs_shader != NULL);
727
728 if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
729 key->vs.as_gs_a = true;
730 key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
731 }
732 break;
733 }
734 case PIPE_SHADER_GEOMETRY:
735 break;
736 case PIPE_SHADER_FRAGMENT: {
737 key->ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
738 key->ps.alpha_to_one = rctx->alpha_to_one &&
739 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
740 !rctx->framebuffer.cb0_is_integer;
741 key->ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
742 /* Dual-source blending only makes sense with nr_cbufs == 1. */
743 if (key->ps.nr_cbufs == 1 && rctx->dual_src_blend)
744 key->ps.nr_cbufs = 2;
745 break;
746 }
747 case PIPE_SHADER_TESS_EVAL:
748 key->tes.as_es = (rctx->gs_shader != NULL);
749 break;
750 case PIPE_SHADER_TESS_CTRL:
751 key->tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
752 break;
753 default:
754 assert(0);
755 }
756 }
757
758 /* Select the hw shader variant depending on the current state.
759 * (*dirty) is set to 1 if current variant was changed */
760 static int r600_shader_select(struct pipe_context *ctx,
761 struct r600_pipe_shader_selector* sel,
762 bool *dirty)
763 {
764 union r600_shader_key key;
765 struct r600_pipe_shader * shader = NULL;
766 int r;
767
768 r600_shader_selector_key(ctx, sel, &key);
769
770 /* Check if we don't need to change anything.
771 * This path is also used for most shaders that don't need multiple
772 * variants, it will cost just a computation of the key and this
773 * test. */
774 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
775 return 0;
776 }
777
778 /* lookup if we have other variants in the list */
779 if (sel->num_shaders > 1) {
780 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
781
782 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
783 p = c;
784 c = c->next_variant;
785 }
786
787 if (c) {
788 p->next_variant = c->next_variant;
789 shader = c;
790 }
791 }
792
793 if (unlikely(!shader)) {
794 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
795 shader->selector = sel;
796
797 r = r600_pipe_shader_create(ctx, shader, key);
798 if (unlikely(r)) {
799 R600_ERR("Failed to build shader variant (type=%u) %d\n",
800 sel->type, r);
801 sel->current = NULL;
802 FREE(shader);
803 return r;
804 }
805
806 /* We don't know the value of nr_ps_max_color_exports until we built
807 * at least one variant, so we may need to recompute the key after
808 * building first variant. */
809 if (sel->type == PIPE_SHADER_FRAGMENT &&
810 sel->num_shaders == 0) {
811 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
812 r600_shader_selector_key(ctx, sel, &key);
813 }
814
815 memcpy(&shader->key, &key, sizeof(key));
816 sel->num_shaders++;
817 }
818
819 if (dirty)
820 *dirty = true;
821
822 shader->next_variant = sel->current;
823 sel->current = shader;
824
825 return 0;
826 }
827
828 static void *r600_create_shader_state(struct pipe_context *ctx,
829 const struct pipe_shader_state *state,
830 unsigned pipe_shader_type)
831 {
832 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
833 int i;
834
835 sel->type = pipe_shader_type;
836 sel->tokens = tgsi_dup_tokens(state->tokens);
837 sel->so = state->stream_output;
838 tgsi_scan_shader(state->tokens, &sel->info);
839
840 switch (pipe_shader_type) {
841 case PIPE_SHADER_GEOMETRY:
842 sel->gs_output_prim =
843 sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
844 sel->gs_max_out_vertices =
845 sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
846 sel->gs_num_invocations =
847 sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
848 break;
849 case PIPE_SHADER_VERTEX:
850 case PIPE_SHADER_TESS_CTRL:
851 sel->lds_patch_outputs_written_mask = 0;
852 sel->lds_outputs_written_mask = 0;
853
854 for (i = 0; i < sel->info.num_outputs; i++) {
855 unsigned name = sel->info.output_semantic_name[i];
856 unsigned index = sel->info.output_semantic_index[i];
857
858 switch (name) {
859 case TGSI_SEMANTIC_TESSINNER:
860 case TGSI_SEMANTIC_TESSOUTER:
861 case TGSI_SEMANTIC_PATCH:
862 sel->lds_patch_outputs_written_mask |=
863 1llu << r600_get_lds_unique_index(name, index);
864 break;
865 default:
866 sel->lds_outputs_written_mask |=
867 1llu << r600_get_lds_unique_index(name, index);
868 }
869 }
870 break;
871 default:
872 break;
873 }
874
875 return sel;
876 }
877
878 static void *r600_create_ps_state(struct pipe_context *ctx,
879 const struct pipe_shader_state *state)
880 {
881 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
882 }
883
884 static void *r600_create_vs_state(struct pipe_context *ctx,
885 const struct pipe_shader_state *state)
886 {
887 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
888 }
889
890 static void *r600_create_gs_state(struct pipe_context *ctx,
891 const struct pipe_shader_state *state)
892 {
893 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
894 }
895
896 static void *r600_create_tcs_state(struct pipe_context *ctx,
897 const struct pipe_shader_state *state)
898 {
899 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
900 }
901
902 static void *r600_create_tes_state(struct pipe_context *ctx,
903 const struct pipe_shader_state *state)
904 {
905 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
906 }
907
908 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
909 {
910 struct r600_context *rctx = (struct r600_context *)ctx;
911
912 if (!state)
913 state = rctx->dummy_pixel_shader;
914
915 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
916 }
917
918 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
919 {
920 if (rctx->gs_shader)
921 return &rctx->gs_shader->info;
922 else if (rctx->tes_shader)
923 return &rctx->tes_shader->info;
924 else if (rctx->vs_shader)
925 return &rctx->vs_shader->info;
926 else
927 return NULL;
928 }
929
930 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
931 {
932 struct r600_context *rctx = (struct r600_context *)ctx;
933
934 if (!state || rctx->vs_shader == state)
935 return;
936
937 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
938 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
939 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
940 }
941
942 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
943 {
944 struct r600_context *rctx = (struct r600_context *)ctx;
945
946 if (state == rctx->gs_shader)
947 return;
948
949 rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
950 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
951
952 if (!state)
953 return;
954 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
955 }
956
957 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
958 {
959 struct r600_context *rctx = (struct r600_context *)ctx;
960
961 rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
962 }
963
964 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
965 {
966 struct r600_context *rctx = (struct r600_context *)ctx;
967
968 if (state == rctx->tes_shader)
969 return;
970
971 rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
972 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
973
974 if (!state)
975 return;
976 rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
977 }
978
979 static void r600_delete_shader_selector(struct pipe_context *ctx,
980 struct r600_pipe_shader_selector *sel)
981 {
982 struct r600_pipe_shader *p = sel->current, *c;
983 while (p) {
984 c = p->next_variant;
985 r600_pipe_shader_destroy(ctx, p);
986 free(p);
987 p = c;
988 }
989
990 free(sel->tokens);
991 free(sel);
992 }
993
994
995 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
996 {
997 struct r600_context *rctx = (struct r600_context *)ctx;
998 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
999
1000 if (rctx->ps_shader == sel) {
1001 rctx->ps_shader = NULL;
1002 }
1003
1004 r600_delete_shader_selector(ctx, sel);
1005 }
1006
1007 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
1008 {
1009 struct r600_context *rctx = (struct r600_context *)ctx;
1010 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1011
1012 if (rctx->vs_shader == sel) {
1013 rctx->vs_shader = NULL;
1014 }
1015
1016 r600_delete_shader_selector(ctx, sel);
1017 }
1018
1019
1020 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
1021 {
1022 struct r600_context *rctx = (struct r600_context *)ctx;
1023 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1024
1025 if (rctx->gs_shader == sel) {
1026 rctx->gs_shader = NULL;
1027 }
1028
1029 r600_delete_shader_selector(ctx, sel);
1030 }
1031
1032 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
1033 {
1034 struct r600_context *rctx = (struct r600_context *)ctx;
1035 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1036
1037 if (rctx->tcs_shader == sel) {
1038 rctx->tcs_shader = NULL;
1039 }
1040
1041 r600_delete_shader_selector(ctx, sel);
1042 }
1043
1044 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
1045 {
1046 struct r600_context *rctx = (struct r600_context *)ctx;
1047 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1048
1049 if (rctx->tes_shader == sel) {
1050 rctx->tes_shader = NULL;
1051 }
1052
1053 r600_delete_shader_selector(ctx, sel);
1054 }
1055
1056 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
1057 {
1058 if (state->dirty_mask) {
1059 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
1060 : util_bitcount(state->dirty_mask)*19;
1061 r600_mark_atom_dirty(rctx, &state->atom);
1062 }
1063 }
1064
1065 static void r600_set_constant_buffer(struct pipe_context *ctx,
1066 enum pipe_shader_type shader, uint index,
1067 const struct pipe_constant_buffer *input)
1068 {
1069 struct r600_context *rctx = (struct r600_context *)ctx;
1070 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
1071 struct pipe_constant_buffer *cb;
1072 const uint8_t *ptr;
1073
1074 /* Note that the state tracker can unbind constant buffers by
1075 * passing NULL here.
1076 */
1077 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
1078 state->enabled_mask &= ~(1 << index);
1079 state->dirty_mask &= ~(1 << index);
1080 pipe_resource_reference(&state->cb[index].buffer, NULL);
1081 return;
1082 }
1083
1084 cb = &state->cb[index];
1085 cb->buffer_size = input->buffer_size;
1086
1087 ptr = input->user_buffer;
1088
1089 if (ptr) {
1090 /* Upload the user buffer. */
1091 if (R600_BIG_ENDIAN) {
1092 uint32_t *tmpPtr;
1093 unsigned i, size = input->buffer_size;
1094
1095 if (!(tmpPtr = malloc(size))) {
1096 R600_ERR("Failed to allocate BE swap buffer.\n");
1097 return;
1098 }
1099
1100 for (i = 0; i < size / 4; ++i) {
1101 tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
1102 }
1103
1104 u_upload_data(ctx->stream_uploader, 0, size, 256,
1105 tmpPtr, &cb->buffer_offset, &cb->buffer);
1106 free(tmpPtr);
1107 } else {
1108 u_upload_data(ctx->stream_uploader, 0,
1109 input->buffer_size, 256, ptr,
1110 &cb->buffer_offset, &cb->buffer);
1111 }
1112 /* account it in gtt */
1113 rctx->b.gtt += input->buffer_size;
1114 } else {
1115 /* Setup the hw buffer. */
1116 cb->buffer_offset = input->buffer_offset;
1117 pipe_resource_reference(&cb->buffer, input->buffer);
1118 r600_context_add_resource_size(ctx, input->buffer);
1119 }
1120
1121 state->enabled_mask |= 1 << index;
1122 state->dirty_mask |= 1 << index;
1123 r600_constant_buffers_dirty(rctx, state);
1124 }
1125
1126 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1127 {
1128 struct r600_context *rctx = (struct r600_context*)pipe;
1129
1130 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1131 return;
1132
1133 rctx->sample_mask.sample_mask = sample_mask;
1134 r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
1135 }
1136
1137 static void r600_update_driver_const_buffers(struct r600_context *rctx)
1138 {
1139 int sh, size;
1140 void *ptr;
1141 struct pipe_constant_buffer cb;
1142 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
1143 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
1144 if (!info->vs_ucp_dirty &&
1145 !info->texture_const_dirty &&
1146 !info->ps_sample_pos_dirty)
1147 continue;
1148
1149 ptr = info->constants;
1150 size = info->alloc_size;
1151 if (info->vs_ucp_dirty) {
1152 assert(sh == PIPE_SHADER_VERTEX);
1153 if (!size) {
1154 ptr = rctx->clip_state.state.ucp;
1155 size = R600_UCP_SIZE;
1156 } else {
1157 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1158 }
1159 info->vs_ucp_dirty = false;
1160 }
1161
1162 if (info->ps_sample_pos_dirty) {
1163 assert(sh == PIPE_SHADER_FRAGMENT);
1164 if (!size) {
1165 ptr = rctx->sample_positions;
1166 size = R600_UCP_SIZE;
1167 } else {
1168 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1169 }
1170 info->ps_sample_pos_dirty = false;
1171 }
1172
1173 if (info->texture_const_dirty) {
1174 assert (ptr);
1175 assert (size);
1176 if (sh == PIPE_SHADER_VERTEX)
1177 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1178 if (sh == PIPE_SHADER_FRAGMENT)
1179 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1180 }
1181 info->texture_const_dirty = false;
1182
1183 cb.buffer = NULL;
1184 cb.user_buffer = ptr;
1185 cb.buffer_offset = 0;
1186 cb.buffer_size = size;
1187 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1188 pipe_resource_reference(&cb.buffer, NULL);
1189 }
1190 }
1191
1192 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
1193 int array_size, uint32_t *base_offset)
1194 {
1195 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
1196 if (array_size + R600_UCP_SIZE > info->alloc_size) {
1197 info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
1198 info->alloc_size = array_size + R600_UCP_SIZE;
1199 }
1200 memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
1201 info->texture_const_dirty = true;
1202 *base_offset = R600_UCP_SIZE;
1203 return info->constants;
1204 }
1205 /*
1206 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1207 * doesn't require full swizzles it does need masking and setting alpha
1208 * to one, so we setup a set of 5 constants with the masks + alpha value
1209 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1210 * then OR the alpha with the value given here.
1211 * We use a 6th constant to store the txq buffer size in
1212 * we use 7th slot for number of cube layers in a cube map array.
1213 */
1214 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1215 {
1216 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1217 int bits;
1218 uint32_t array_size;
1219 int i, j;
1220 uint32_t *constants;
1221 uint32_t base_offset;
1222 if (!samplers->views.dirty_buffer_constants)
1223 return;
1224
1225 samplers->views.dirty_buffer_constants = FALSE;
1226
1227 bits = util_last_bit(samplers->views.enabled_mask);
1228 array_size = bits * 8 * sizeof(uint32_t) * 4;
1229
1230 constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
1231
1232 for (i = 0; i < bits; i++) {
1233 if (samplers->views.enabled_mask & (1 << i)) {
1234 int offset = (base_offset / 4) + i * 8;
1235 const struct util_format_description *desc;
1236 desc = util_format_description(samplers->views.views[i]->base.format);
1237
1238 for (j = 0; j < 4; j++)
1239 if (j < desc->nr_channels)
1240 constants[offset+j] = 0xffffffff;
1241 else
1242 constants[offset+j] = 0x0;
1243 if (desc->nr_channels < 4) {
1244 if (desc->channel[0].pure_integer)
1245 constants[offset+4] = 1;
1246 else
1247 constants[offset+4] = fui(1.0);
1248 } else
1249 constants[offset + 4] = 0;
1250
1251 constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1252 constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1253 }
1254 }
1255
1256 }
1257
1258 /* On evergreen we store two values
1259 * 1. buffer size for TXQ
1260 * 2. number of cube layers in a cube map array.
1261 */
1262 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1263 {
1264 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1265 int bits;
1266 uint32_t array_size;
1267 int i;
1268 uint32_t *constants;
1269 uint32_t base_offset;
1270 if (!samplers->views.dirty_buffer_constants)
1271 return;
1272
1273 samplers->views.dirty_buffer_constants = FALSE;
1274
1275 bits = util_last_bit(samplers->views.enabled_mask);
1276 array_size = bits * 2 * sizeof(uint32_t) * 4;
1277
1278 constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
1279 &base_offset);
1280
1281 for (i = 0; i < bits; i++) {
1282 if (samplers->views.enabled_mask & (1 << i)) {
1283 uint32_t offset = (base_offset / 4) + i * 2;
1284 constants[offset] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1285 constants[offset + 1] = samplers->views.views[i]->base.texture->array_size / 6;
1286 }
1287 }
1288 }
1289
1290 /* set sample xy locations as array of fragment shader constants */
1291 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1292 {
1293 int i;
1294 struct pipe_context *ctx = &rctx->b.b;
1295
1296 assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
1297 assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
1298
1299 memset(rctx->sample_positions, 0, 4 * 4 * 16);
1300 for (i = 0; i < rctx->framebuffer.nr_samples; i++) {
1301 ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
1302 /* Also fill in center-zeroed positions used for interpolateAtSample */
1303 rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
1304 rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
1305 }
1306
1307 rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
1308 }
1309
1310 static void update_shader_atom(struct pipe_context *ctx,
1311 struct r600_shader_state *state,
1312 struct r600_pipe_shader *shader)
1313 {
1314 struct r600_context *rctx = (struct r600_context *)ctx;
1315
1316 state->shader = shader;
1317 if (shader) {
1318 state->atom.num_dw = shader->command_buffer.num_dw;
1319 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1320 } else {
1321 state->atom.num_dw = 0;
1322 }
1323 r600_mark_atom_dirty(rctx, &state->atom);
1324 }
1325
1326 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1327 {
1328 if (rctx->shader_stages.geom_enable != enable) {
1329 rctx->shader_stages.geom_enable = enable;
1330 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1331 }
1332
1333 if (rctx->gs_rings.enable != enable) {
1334 rctx->gs_rings.enable = enable;
1335 r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1336
1337 if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1338 unsigned size = 0x1C000;
1339 rctx->gs_rings.esgs_ring.buffer =
1340 pipe_buffer_create(rctx->b.b.screen, 0,
1341 PIPE_USAGE_DEFAULT, size);
1342 rctx->gs_rings.esgs_ring.buffer_size = size;
1343
1344 size = 0x4000000;
1345
1346 rctx->gs_rings.gsvs_ring.buffer =
1347 pipe_buffer_create(rctx->b.b.screen, 0,
1348 PIPE_USAGE_DEFAULT, size);
1349 rctx->gs_rings.gsvs_ring.buffer_size = size;
1350 }
1351
1352 if (enable) {
1353 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1354 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1355 if (rctx->tes_shader) {
1356 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1357 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1358 } else {
1359 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1360 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1361 }
1362 } else {
1363 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1364 R600_GS_RING_CONST_BUFFER, NULL);
1365 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1366 R600_GS_RING_CONST_BUFFER, NULL);
1367 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1368 R600_GS_RING_CONST_BUFFER, NULL);
1369 }
1370 }
1371 }
1372
1373 static void r600_update_clip_state(struct r600_context *rctx,
1374 struct r600_pipe_shader *current)
1375 {
1376 if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1377 current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1378 current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
1379 current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
1380 rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
1381 rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
1382 rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
1383 rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
1384 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1385 }
1386 }
1387
1388 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
1389 {
1390 struct ureg_src const0, const1;
1391 struct ureg_dst tessouter, tessinner;
1392 struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
1393
1394 if (!ureg)
1395 return; /* if we get here, we're screwed */
1396
1397 assert(!rctx->fixed_func_tcs_shader);
1398
1399 ureg_DECL_constant2D(ureg, 0, 3, R600_LDS_INFO_CONST_BUFFER);
1400 const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 2),
1401 R600_LDS_INFO_CONST_BUFFER);
1402 const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 3),
1403 R600_LDS_INFO_CONST_BUFFER);
1404
1405 tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
1406 tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
1407
1408 ureg_MOV(ureg, tessouter, const0);
1409 ureg_MOV(ureg, tessinner, const1);
1410 ureg_END(ureg);
1411
1412 rctx->fixed_func_tcs_shader =
1413 ureg_create_shader_and_destroy(ureg, &rctx->b.b);
1414 }
1415
1416 #define SELECT_SHADER_OR_FAIL(x) do { \
1417 r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \
1418 if (unlikely(!rctx->x##_shader->current)) \
1419 return false; \
1420 } while(0)
1421
1422 #define UPDATE_SHADER(hw, sw) do { \
1423 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1424 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1425 } while(0)
1426
1427 #define UPDATE_SHADER_CLIP(hw, sw) do { \
1428 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1429 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1430 clip_so_current = rctx->sw##_shader->current; \
1431 } \
1432 } while(0)
1433
1434 #define UPDATE_SHADER_GS(hw, hw2, sw) do { \
1435 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1436 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1437 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1438 clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1439 } \
1440 } while(0)
1441
1442 #define SET_NULL_SHADER(hw) do { \
1443 if (rctx->hw_shader_stages[(hw)].shader) \
1444 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1445 } while (0)
1446
1447 static bool r600_update_derived_state(struct r600_context *rctx)
1448 {
1449 struct pipe_context * ctx = (struct pipe_context*)rctx;
1450 bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1451 bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
1452 bool blend_disable;
1453 bool need_buf_const;
1454 struct r600_pipe_shader *clip_so_current = NULL;
1455
1456 if (!rctx->blitter->running) {
1457 unsigned i;
1458 unsigned counter;
1459
1460 counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
1461 if (counter != rctx->b.last_compressed_colortex_counter) {
1462 rctx->b.last_compressed_colortex_counter = counter;
1463
1464 for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
1465 r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
1466 }
1467 }
1468
1469 /* Decompress textures if needed. */
1470 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1471 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1472 if (views->compressed_depthtex_mask) {
1473 r600_decompress_depth_textures(rctx, views);
1474 }
1475 if (views->compressed_colortex_mask) {
1476 r600_decompress_color_textures(rctx, views);
1477 }
1478 }
1479 }
1480
1481 SELECT_SHADER_OR_FAIL(ps);
1482
1483 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1484
1485 update_gs_block_state(rctx, rctx->gs_shader != NULL);
1486
1487 if (rctx->gs_shader)
1488 SELECT_SHADER_OR_FAIL(gs);
1489
1490 /* Hull Shader */
1491 if (rctx->tcs_shader) {
1492 SELECT_SHADER_OR_FAIL(tcs);
1493
1494 UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
1495 } else if (rctx->tes_shader) {
1496 if (!rctx->fixed_func_tcs_shader) {
1497 r600_generate_fixed_func_tcs(rctx);
1498 if (!rctx->fixed_func_tcs_shader)
1499 return false;
1500
1501 }
1502 SELECT_SHADER_OR_FAIL(fixed_func_tcs);
1503
1504 UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
1505 } else
1506 SET_NULL_SHADER(EG_HW_STAGE_HS);
1507
1508 if (rctx->tes_shader) {
1509 SELECT_SHADER_OR_FAIL(tes);
1510 }
1511
1512 SELECT_SHADER_OR_FAIL(vs);
1513
1514 if (rctx->gs_shader) {
1515 if (!rctx->shader_stages.geom_enable) {
1516 rctx->shader_stages.geom_enable = true;
1517 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1518 }
1519
1520 /* gs_shader provides GS and VS (copy shader) */
1521 UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
1522
1523 /* vs_shader is used as ES */
1524
1525 if (rctx->tes_shader) {
1526 /* VS goes to LS, TES goes to ES */
1527 UPDATE_SHADER(R600_HW_STAGE_ES, tes);
1528 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1529 } else {
1530 /* vs_shader is used as ES */
1531 UPDATE_SHADER(R600_HW_STAGE_ES, vs);
1532 SET_NULL_SHADER(EG_HW_STAGE_LS);
1533 }
1534 } else {
1535 if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
1536 SET_NULL_SHADER(R600_HW_STAGE_GS);
1537 SET_NULL_SHADER(R600_HW_STAGE_ES);
1538 rctx->shader_stages.geom_enable = false;
1539 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1540 }
1541
1542 if (rctx->tes_shader) {
1543 /* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1544 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
1545 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1546 } else {
1547 SET_NULL_SHADER(EG_HW_STAGE_LS);
1548 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
1549 }
1550 }
1551
1552 /* Update clip misc state. */
1553 if (clip_so_current) {
1554 r600_update_clip_state(rctx, clip_so_current);
1555 rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
1556 }
1557
1558 if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
1559 rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1560 rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1561
1562 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
1563 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1564 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1565 }
1566
1567 if (rctx->b.chip_class <= R700) {
1568 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1569
1570 if (rctx->cb_misc_state.multiwrite != multiwrite) {
1571 rctx->cb_misc_state.multiwrite = multiwrite;
1572 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1573 }
1574 }
1575
1576 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1577 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1578 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1579
1580 if (rctx->b.chip_class >= EVERGREEN)
1581 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1582 else
1583 r600_update_ps_state(ctx, rctx->ps_shader->current);
1584 }
1585
1586 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1587 }
1588 UPDATE_SHADER(R600_HW_STAGE_PS, ps);
1589
1590 if (rctx->b.chip_class >= EVERGREEN) {
1591 evergreen_update_db_shader_control(rctx);
1592 } else {
1593 r600_update_db_shader_control(rctx);
1594 }
1595
1596 /* on R600 we stuff masks + txq info into one constant buffer */
1597 /* on evergreen we only need a txq info one */
1598 if (rctx->ps_shader) {
1599 need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1600 if (need_buf_const) {
1601 if (rctx->b.chip_class < EVERGREEN)
1602 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1603 else
1604 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1605 }
1606 }
1607
1608 if (rctx->vs_shader) {
1609 need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
1610 if (need_buf_const) {
1611 if (rctx->b.chip_class < EVERGREEN)
1612 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1613 else
1614 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1615 }
1616 }
1617
1618 if (rctx->gs_shader) {
1619 need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
1620 if (need_buf_const) {
1621 if (rctx->b.chip_class < EVERGREEN)
1622 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1623 else
1624 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1625 }
1626 }
1627
1628 r600_update_driver_const_buffers(rctx);
1629
1630 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1631 if (!r600_adjust_gprs(rctx)) {
1632 /* discard rendering */
1633 return false;
1634 }
1635 }
1636
1637 if (rctx->b.chip_class == EVERGREEN) {
1638 if (!evergreen_adjust_gprs(rctx)) {
1639 /* discard rendering */
1640 return false;
1641 }
1642 }
1643
1644 blend_disable = (rctx->dual_src_blend &&
1645 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1646
1647 if (blend_disable != rctx->force_blend_disable) {
1648 rctx->force_blend_disable = blend_disable;
1649 r600_bind_blend_state_internal(rctx,
1650 rctx->blend_state.cso,
1651 blend_disable);
1652 }
1653
1654 return true;
1655 }
1656
1657 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1658 {
1659 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1660 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1661
1662 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1663 state->pa_cl_clip_cntl |
1664 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
1665 S_028810_CLIP_DISABLE(state->clip_disable));
1666 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1667 state->pa_cl_vs_out_cntl |
1668 (state->clip_plane_enable & state->clip_dist_write));
1669 /* reuse needs to be set off if we write oViewport */
1670 if (rctx->b.chip_class >= EVERGREEN)
1671 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
1672 S_028AB4_REUSE_OFF(state->vs_out_viewport));
1673 }
1674
1675 /* rast_prim is the primitive type after GS. */
1676 static inline void r600_emit_rasterizer_prim_state(struct r600_context *rctx)
1677 {
1678 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1679 enum pipe_prim_type rast_prim = rctx->current_rast_prim;
1680
1681 /* Skip this if not rendering lines. */
1682 if (rast_prim != PIPE_PRIM_LINES &&
1683 rast_prim != PIPE_PRIM_LINE_LOOP &&
1684 rast_prim != PIPE_PRIM_LINE_STRIP &&
1685 rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
1686 rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
1687 return;
1688
1689 if (rast_prim == rctx->last_rast_prim)
1690 return;
1691
1692 /* For lines, reset the stipple pattern at each primitive. Otherwise,
1693 * reset the stipple pattern at each packet (line strips, line loops).
1694 */
1695 radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1696 S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2) |
1697 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1698 rctx->last_rast_prim = rast_prim;
1699 }
1700
1701 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
1702 {
1703 struct r600_context *rctx = (struct r600_context *)ctx;
1704 struct pipe_index_buffer ib = {};
1705 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1706 bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
1707 uint64_t mask;
1708 unsigned num_patches, dirty_tex_counter;
1709 int index_bias;
1710
1711 if (!info->indirect && !info->count && (info->indexed || !info->count_from_stream_output)) {
1712 return;
1713 }
1714
1715 if (unlikely(!rctx->vs_shader)) {
1716 assert(0);
1717 return;
1718 }
1719 if (unlikely(!rctx->ps_shader &&
1720 (!rctx->rasterizer || !rctx->rasterizer->rasterizer_discard))) {
1721 assert(0);
1722 return;
1723 }
1724
1725 /* make sure that the gfx ring is only one active */
1726 if (radeon_emitted(rctx->b.dma.cs, 0)) {
1727 rctx->b.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
1728 }
1729
1730 /* Re-emit the framebuffer state if needed. */
1731 dirty_tex_counter = p_atomic_read(&rctx->b.screen->dirty_tex_counter);
1732 if (unlikely(dirty_tex_counter != rctx->b.last_dirty_tex_counter)) {
1733 rctx->b.last_dirty_tex_counter = dirty_tex_counter;
1734 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
1735 }
1736
1737 if (!r600_update_derived_state(rctx)) {
1738 /* useless to render because current rendering command
1739 * can't be achieved
1740 */
1741 return;
1742 }
1743
1744 rctx->current_rast_prim = (rctx->gs_shader)? rctx->gs_shader->gs_output_prim
1745 : (rctx->tes_shader)? rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]
1746 : info->mode;
1747
1748 if (info->indexed) {
1749 /* Initialize the index buffer struct. */
1750 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1751 ib.user_buffer = rctx->index_buffer.user_buffer;
1752 ib.index_size = rctx->index_buffer.index_size;
1753 ib.offset = rctx->index_buffer.offset;
1754 if (!info->indirect) {
1755 ib.offset += info->start * ib.index_size;
1756 }
1757
1758 /* Translate 8-bit indices to 16-bit. */
1759 if (unlikely(ib.index_size == 1)) {
1760 struct pipe_resource *out_buffer = NULL;
1761 unsigned out_offset;
1762 void *ptr;
1763 unsigned start, count;
1764
1765 if (likely(!info->indirect)) {
1766 start = 0;
1767 count = info->count;
1768 }
1769 else {
1770 /* Have to get start/count from indirect buffer, slow path ahead... */
1771 struct r600_resource *indirect_resource = (struct r600_resource *)info->indirect;
1772 unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
1773 PIPE_TRANSFER_READ);
1774 if (data) {
1775 data += info->indirect_offset / sizeof(unsigned);
1776 start = data[2] * ib.index_size;
1777 count = data[0];
1778 }
1779 else {
1780 start = 0;
1781 count = 0;
1782 }
1783 }
1784
1785 u_upload_alloc(ctx->stream_uploader, start, count * 2,
1786 256, &out_offset, &out_buffer, &ptr);
1787 if (unlikely(!ptr)) {
1788 pipe_resource_reference(&ib.buffer, NULL);
1789 return;
1790 }
1791
1792 util_shorten_ubyte_elts_to_userptr(
1793 &rctx->b.b, &ib, 0, 0, ib.offset + start, count, ptr);
1794
1795 pipe_resource_reference(&ib.buffer, NULL);
1796 ib.user_buffer = NULL;
1797 ib.buffer = out_buffer;
1798 ib.offset = out_offset;
1799 ib.index_size = 2;
1800 }
1801
1802 /* Upload the index buffer.
1803 * The upload is skipped for small index counts on little-endian machines
1804 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1805 * Indirect draws never use immediate indices.
1806 * Note: Instanced rendering in combination with immediate indices hangs. */
1807 if (ib.user_buffer && (R600_BIG_ENDIAN || info->indirect ||
1808 info->instance_count > 1 ||
1809 info->count*ib.index_size > 20)) {
1810 u_upload_data(ctx->stream_uploader, 0,
1811 info->count * ib.index_size, 256,
1812 ib.user_buffer, &ib.offset, &ib.buffer);
1813 ib.user_buffer = NULL;
1814 }
1815 index_bias = info->index_bias;
1816 } else {
1817 index_bias = info->start;
1818 }
1819
1820 /* Set the index offset and primitive restart. */
1821 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info->primitive_restart ||
1822 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info->restart_index ||
1823 rctx->vgt_state.vgt_indx_offset != index_bias ||
1824 (rctx->vgt_state.last_draw_was_indirect && !info->indirect)) {
1825 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info->primitive_restart;
1826 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info->restart_index;
1827 rctx->vgt_state.vgt_indx_offset = index_bias;
1828 r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
1829 }
1830
1831 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1832 if (rctx->b.chip_class == R600) {
1833 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1834 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1835 }
1836
1837 if (rctx->b.chip_class >= EVERGREEN)
1838 evergreen_setup_tess_constants(rctx, info, &num_patches);
1839
1840 /* Emit states. */
1841 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1842 r600_flush_emit(rctx);
1843
1844 mask = rctx->dirty_atoms;
1845 while (mask != 0) {
1846 r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
1847 }
1848
1849 if (rctx->b.chip_class == CAYMAN) {
1850 /* Copied from radeonsi. */
1851 unsigned primgroup_size = 128; /* recommended without a GS */
1852 bool ia_switch_on_eop = false;
1853 bool partial_vs_wave = false;
1854
1855 if (rctx->gs_shader)
1856 primgroup_size = 64; /* recommended with a GS */
1857
1858 if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
1859 (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
1860 ia_switch_on_eop = true;
1861 }
1862
1863 if (r600_get_strmout_en(&rctx->b))
1864 partial_vs_wave = true;
1865
1866 radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
1867 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
1868 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
1869 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
1870 }
1871
1872 if (rctx->b.chip_class >= EVERGREEN) {
1873 uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, info,
1874 num_patches);
1875
1876 evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
1877 evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
1878 }
1879
1880 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
1881 * even though it should have no effect on those. */
1882 if (rctx->b.chip_class == R600 && rctx->rasterizer) {
1883 unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
1884 unsigned prim = info->mode;
1885
1886 if (rctx->gs_shader) {
1887 prim = rctx->gs_shader->gs_output_prim;
1888 }
1889 prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
1890
1891 if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
1892 prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
1893 info->mode == R600_PRIM_RECTANGLE_LIST) {
1894 su_sc_mode_cntl &= C_028814_CULL_FRONT;
1895 }
1896 radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
1897 }
1898
1899 /* Update start instance. */
1900 if (!info->indirect && rctx->last_start_instance != info->start_instance) {
1901 radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
1902 rctx->last_start_instance = info->start_instance;
1903 }
1904
1905 /* Update the primitive type. */
1906 if (rctx->last_primitive_type != info->mode) {
1907 r600_emit_rasterizer_prim_state(rctx);
1908 radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1909 r600_conv_pipe_prim(info->mode));
1910
1911 rctx->last_primitive_type = info->mode;
1912 }
1913
1914 /* Draw packets. */
1915 if (likely(!info->indirect)) {
1916 radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
1917 radeon_emit(cs, info->instance_count);
1918 } else {
1919 uint64_t va = r600_resource(info->indirect)->gpu_address;
1920 assert(rctx->b.chip_class >= EVERGREEN);
1921
1922 // Invalidate so non-indirect draw calls reset this state
1923 rctx->vgt_state.last_draw_was_indirect = true;
1924 rctx->last_start_instance = -1;
1925
1926 radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
1927 radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
1928 radeon_emit(cs, va);
1929 radeon_emit(cs, (va >> 32UL) & 0xFF);
1930
1931 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1932 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1933 (struct r600_resource*)info->indirect,
1934 RADEON_USAGE_READ,
1935 RADEON_PRIO_DRAW_INDIRECT));
1936 }
1937
1938 if (info->indexed) {
1939 radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
1940 radeon_emit(cs, ib.index_size == 4 ?
1941 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1942 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
1943
1944 if (ib.user_buffer) {
1945 unsigned size_bytes = info->count*ib.index_size;
1946 unsigned size_dw = align(size_bytes, 4) / 4;
1947 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
1948 radeon_emit(cs, info->count);
1949 radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
1950 radeon_emit_array(cs, ib.user_buffer, size_dw);
1951 } else {
1952 uint64_t va = r600_resource(ib.buffer)->gpu_address + ib.offset;
1953
1954 if (likely(!info->indirect)) {
1955 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
1956 radeon_emit(cs, va);
1957 radeon_emit(cs, (va >> 32UL) & 0xFF);
1958 radeon_emit(cs, info->count);
1959 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
1960 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1961 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1962 (struct r600_resource*)ib.buffer,
1963 RADEON_USAGE_READ,
1964 RADEON_PRIO_INDEX_BUFFER));
1965 }
1966 else {
1967 uint32_t max_size = (ib.buffer->width0 - ib.offset) / ib.index_size;
1968
1969 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
1970 radeon_emit(cs, va);
1971 radeon_emit(cs, (va >> 32UL) & 0xFF);
1972
1973 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1974 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1975 (struct r600_resource*)ib.buffer,
1976 RADEON_USAGE_READ,
1977 RADEON_PRIO_INDEX_BUFFER));
1978
1979 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
1980 radeon_emit(cs, max_size);
1981
1982 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
1983 radeon_emit(cs, info->indirect_offset);
1984 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
1985 }
1986 }
1987 } else {
1988 if (unlikely(info->count_from_stream_output)) {
1989 struct r600_so_target *t = (struct r600_so_target*)info->count_from_stream_output;
1990 uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
1991
1992 radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1993
1994 radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
1995 radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
1996 radeon_emit(cs, va & 0xFFFFFFFFUL); /* src address lo */
1997 radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
1998 radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
1999 radeon_emit(cs, 0); /* unused */
2000
2001 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2002 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2003 t->buf_filled_size, RADEON_USAGE_READ,
2004 RADEON_PRIO_SO_FILLED_SIZE));
2005 }
2006
2007 if (likely(!info->indirect)) {
2008 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
2009 radeon_emit(cs, info->count);
2010 }
2011 else {
2012 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
2013 radeon_emit(cs, info->indirect_offset);
2014 }
2015 radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
2016 (info->count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0));
2017 }
2018
2019 /* SMX returns CONTEXT_DONE too early workaround */
2020 if (rctx->b.family == CHIP_R600 ||
2021 rctx->b.family == CHIP_RV610 ||
2022 rctx->b.family == CHIP_RV630 ||
2023 rctx->b.family == CHIP_RV635) {
2024 /* if we have gs shader or streamout
2025 we need to do a wait idle after every draw */
2026 if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
2027 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
2028 }
2029 }
2030
2031 /* ES ring rolling over at EOP - workaround */
2032 if (rctx->b.chip_class == R600) {
2033 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
2034 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
2035 }
2036
2037 /* Set the depth buffer as dirty. */
2038 if (rctx->framebuffer.state.zsbuf) {
2039 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
2040 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
2041
2042 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2043
2044 if (rtex->surface.flags & RADEON_SURF_SBUFFER)
2045 rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2046 }
2047 if (rctx->framebuffer.compressed_cb_mask) {
2048 struct pipe_surface *surf;
2049 struct r600_texture *rtex;
2050 unsigned mask = rctx->framebuffer.compressed_cb_mask;
2051
2052 do {
2053 unsigned i = u_bit_scan(&mask);
2054 surf = rctx->framebuffer.state.cbufs[i];
2055 rtex = (struct r600_texture*)surf->texture;
2056
2057 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2058
2059 } while (mask);
2060 }
2061
2062 pipe_resource_reference(&ib.buffer, NULL);
2063 rctx->b.num_draw_calls++;
2064 }
2065
2066 uint32_t r600_translate_stencil_op(int s_op)
2067 {
2068 switch (s_op) {
2069 case PIPE_STENCIL_OP_KEEP:
2070 return V_028800_STENCIL_KEEP;
2071 case PIPE_STENCIL_OP_ZERO:
2072 return V_028800_STENCIL_ZERO;
2073 case PIPE_STENCIL_OP_REPLACE:
2074 return V_028800_STENCIL_REPLACE;
2075 case PIPE_STENCIL_OP_INCR:
2076 return V_028800_STENCIL_INCR;
2077 case PIPE_STENCIL_OP_DECR:
2078 return V_028800_STENCIL_DECR;
2079 case PIPE_STENCIL_OP_INCR_WRAP:
2080 return V_028800_STENCIL_INCR_WRAP;
2081 case PIPE_STENCIL_OP_DECR_WRAP:
2082 return V_028800_STENCIL_DECR_WRAP;
2083 case PIPE_STENCIL_OP_INVERT:
2084 return V_028800_STENCIL_INVERT;
2085 default:
2086 R600_ERR("Unknown stencil op %d", s_op);
2087 assert(0);
2088 break;
2089 }
2090 return 0;
2091 }
2092
2093 uint32_t r600_translate_fill(uint32_t func)
2094 {
2095 switch(func) {
2096 case PIPE_POLYGON_MODE_FILL:
2097 return 2;
2098 case PIPE_POLYGON_MODE_LINE:
2099 return 1;
2100 case PIPE_POLYGON_MODE_POINT:
2101 return 0;
2102 default:
2103 assert(0);
2104 return 0;
2105 }
2106 }
2107
2108 unsigned r600_tex_wrap(unsigned wrap)
2109 {
2110 switch (wrap) {
2111 default:
2112 case PIPE_TEX_WRAP_REPEAT:
2113 return V_03C000_SQ_TEX_WRAP;
2114 case PIPE_TEX_WRAP_CLAMP:
2115 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
2116 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2117 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
2118 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2119 return V_03C000_SQ_TEX_CLAMP_BORDER;
2120 case PIPE_TEX_WRAP_MIRROR_REPEAT:
2121 return V_03C000_SQ_TEX_MIRROR;
2122 case PIPE_TEX_WRAP_MIRROR_CLAMP:
2123 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2124 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2125 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2126 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2127 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
2128 }
2129 }
2130
2131 unsigned r600_tex_mipfilter(unsigned filter)
2132 {
2133 switch (filter) {
2134 case PIPE_TEX_MIPFILTER_NEAREST:
2135 return V_03C000_SQ_TEX_Z_FILTER_POINT;
2136 case PIPE_TEX_MIPFILTER_LINEAR:
2137 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
2138 default:
2139 case PIPE_TEX_MIPFILTER_NONE:
2140 return V_03C000_SQ_TEX_Z_FILTER_NONE;
2141 }
2142 }
2143
2144 unsigned r600_tex_compare(unsigned compare)
2145 {
2146 switch (compare) {
2147 default:
2148 case PIPE_FUNC_NEVER:
2149 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
2150 case PIPE_FUNC_LESS:
2151 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
2152 case PIPE_FUNC_EQUAL:
2153 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
2154 case PIPE_FUNC_LEQUAL:
2155 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2156 case PIPE_FUNC_GREATER:
2157 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
2158 case PIPE_FUNC_NOTEQUAL:
2159 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2160 case PIPE_FUNC_GEQUAL:
2161 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2162 case PIPE_FUNC_ALWAYS:
2163 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2164 }
2165 }
2166
2167 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
2168 {
2169 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
2170 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
2171 (linear_filter &&
2172 (wrap == PIPE_TEX_WRAP_CLAMP ||
2173 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
2174 }
2175
2176 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
2177 {
2178 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
2179 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
2180
2181 return (state->border_color.ui[0] || state->border_color.ui[1] ||
2182 state->border_color.ui[2] || state->border_color.ui[3]) &&
2183 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
2184 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
2185 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
2186 }
2187
2188 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
2189 {
2190
2191 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
2192 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
2193
2194 if (!shader)
2195 return;
2196
2197 r600_emit_command_buffer(cs, &shader->command_buffer);
2198 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2199 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
2200 RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY));
2201 }
2202
2203 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
2204 const unsigned char *swizzle_view,
2205 boolean vtx)
2206 {
2207 unsigned i;
2208 unsigned char swizzle[4];
2209 unsigned result = 0;
2210 const uint32_t tex_swizzle_shift[4] = {
2211 16, 19, 22, 25,
2212 };
2213 const uint32_t vtx_swizzle_shift[4] = {
2214 3, 6, 9, 12,
2215 };
2216 const uint32_t swizzle_bit[4] = {
2217 0, 1, 2, 3,
2218 };
2219 const uint32_t *swizzle_shift = tex_swizzle_shift;
2220
2221 if (vtx)
2222 swizzle_shift = vtx_swizzle_shift;
2223
2224 if (swizzle_view) {
2225 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
2226 } else {
2227 memcpy(swizzle, swizzle_format, 4);
2228 }
2229
2230 /* Get swizzle. */
2231 for (i = 0; i < 4; i++) {
2232 switch (swizzle[i]) {
2233 case PIPE_SWIZZLE_Y:
2234 result |= swizzle_bit[1] << swizzle_shift[i];
2235 break;
2236 case PIPE_SWIZZLE_Z:
2237 result |= swizzle_bit[2] << swizzle_shift[i];
2238 break;
2239 case PIPE_SWIZZLE_W:
2240 result |= swizzle_bit[3] << swizzle_shift[i];
2241 break;
2242 case PIPE_SWIZZLE_0:
2243 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
2244 break;
2245 case PIPE_SWIZZLE_1:
2246 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
2247 break;
2248 default: /* PIPE_SWIZZLE_X */
2249 result |= swizzle_bit[0] << swizzle_shift[i];
2250 }
2251 }
2252 return result;
2253 }
2254
2255 /* texture format translate */
2256 uint32_t r600_translate_texformat(struct pipe_screen *screen,
2257 enum pipe_format format,
2258 const unsigned char *swizzle_view,
2259 uint32_t *word4_p, uint32_t *yuv_format_p,
2260 bool do_endian_swap)
2261 {
2262 struct r600_screen *rscreen = (struct r600_screen *)screen;
2263 uint32_t result = 0, word4 = 0, yuv_format = 0;
2264 const struct util_format_description *desc;
2265 boolean uniform = TRUE;
2266 bool is_srgb_valid = FALSE;
2267 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2268 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2269 const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
2270 const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
2271 const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
2272
2273 int i;
2274 const uint32_t sign_bit[4] = {
2275 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
2276 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
2277 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
2278 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
2279 };
2280
2281 /* Need to replace the specified texture formats in case of big-endian.
2282 * These formats are formats that have channels with number of bits
2283 * not divisible by 8.
2284 * Mesa conversion functions don't swap bits for those formats, and because
2285 * we transmit this over a serial bus to the GPU (PCIe), the
2286 * bit-endianess is important!!!
2287 * In case we have an "opposite" format, just use that for the swizzling
2288 * information. If we don't have such an "opposite" format, we need
2289 * to use a fixed swizzle info instead (see below)
2290 */
2291 if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
2292 format = PIPE_FORMAT_A4R4_UNORM;
2293
2294 desc = util_format_description(format);
2295
2296 /* Depth and stencil swizzling is handled separately. */
2297 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
2298 /* Need to check for specific texture formats that don't have
2299 * an "opposite" format we can use. For those formats, we directly
2300 * specify the swizzling, which is the LE swizzling as defined in
2301 * u_format.csv
2302 */
2303 if (do_endian_swap) {
2304 if (format == PIPE_FORMAT_L4A4_UNORM)
2305 word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);
2306 else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
2307 word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);
2308 else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
2309 word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);
2310 else
2311 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2312 } else {
2313 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2314 }
2315 }
2316
2317 /* Colorspace (return non-RGB formats directly). */
2318 switch (desc->colorspace) {
2319 /* Depth stencil formats */
2320 case UTIL_FORMAT_COLORSPACE_ZS:
2321 switch (format) {
2322 /* Depth sampler formats. */
2323 case PIPE_FORMAT_Z16_UNORM:
2324 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2325 result = FMT_16;
2326 goto out_word4;
2327 case PIPE_FORMAT_Z24X8_UNORM:
2328 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
2329 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2330 result = FMT_8_24;
2331 goto out_word4;
2332 case PIPE_FORMAT_X8Z24_UNORM:
2333 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2334 if (rscreen->b.chip_class < EVERGREEN)
2335 goto out_unknown;
2336 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2337 result = FMT_24_8;
2338 goto out_word4;
2339 case PIPE_FORMAT_Z32_FLOAT:
2340 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2341 result = FMT_32_FLOAT;
2342 goto out_word4;
2343 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2344 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2345 result = FMT_X24_8_32_FLOAT;
2346 goto out_word4;
2347 /* Stencil sampler formats. */
2348 case PIPE_FORMAT_S8_UINT:
2349 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2350 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2351 result = FMT_8;
2352 goto out_word4;
2353 case PIPE_FORMAT_X24S8_UINT:
2354 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2355 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2356 result = FMT_8_24;
2357 goto out_word4;
2358 case PIPE_FORMAT_S8X24_UINT:
2359 if (rscreen->b.chip_class < EVERGREEN)
2360 goto out_unknown;
2361 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2362 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2363 result = FMT_24_8;
2364 goto out_word4;
2365 case PIPE_FORMAT_X32_S8X24_UINT:
2366 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2367 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2368 result = FMT_X24_8_32_FLOAT;
2369 goto out_word4;
2370 default:
2371 goto out_unknown;
2372 }
2373
2374 case UTIL_FORMAT_COLORSPACE_YUV:
2375 yuv_format |= (1 << 30);
2376 switch (format) {
2377 case PIPE_FORMAT_UYVY:
2378 case PIPE_FORMAT_YUYV:
2379 default:
2380 break;
2381 }
2382 goto out_unknown; /* XXX */
2383
2384 case UTIL_FORMAT_COLORSPACE_SRGB:
2385 word4 |= S_038010_FORCE_DEGAMMA(1);
2386 break;
2387
2388 default:
2389 break;
2390 }
2391
2392 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
2393 switch (format) {
2394 case PIPE_FORMAT_RGTC1_SNORM:
2395 case PIPE_FORMAT_LATC1_SNORM:
2396 word4 |= sign_bit[0];
2397 case PIPE_FORMAT_RGTC1_UNORM:
2398 case PIPE_FORMAT_LATC1_UNORM:
2399 result = FMT_BC4;
2400 goto out_word4;
2401 case PIPE_FORMAT_RGTC2_SNORM:
2402 case PIPE_FORMAT_LATC2_SNORM:
2403 word4 |= sign_bit[0] | sign_bit[1];
2404 case PIPE_FORMAT_RGTC2_UNORM:
2405 case PIPE_FORMAT_LATC2_UNORM:
2406 result = FMT_BC5;
2407 goto out_word4;
2408 default:
2409 goto out_unknown;
2410 }
2411 }
2412
2413 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2414 if (!util_format_s3tc_enabled) {
2415 goto out_unknown;
2416 }
2417
2418 switch (format) {
2419 case PIPE_FORMAT_DXT1_RGB:
2420 case PIPE_FORMAT_DXT1_RGBA:
2421 case PIPE_FORMAT_DXT1_SRGB:
2422 case PIPE_FORMAT_DXT1_SRGBA:
2423 result = FMT_BC1;
2424 is_srgb_valid = TRUE;
2425 goto out_word4;
2426 case PIPE_FORMAT_DXT3_RGBA:
2427 case PIPE_FORMAT_DXT3_SRGBA:
2428 result = FMT_BC2;
2429 is_srgb_valid = TRUE;
2430 goto out_word4;
2431 case PIPE_FORMAT_DXT5_RGBA:
2432 case PIPE_FORMAT_DXT5_SRGBA:
2433 result = FMT_BC3;
2434 is_srgb_valid = TRUE;
2435 goto out_word4;
2436 default:
2437 goto out_unknown;
2438 }
2439 }
2440
2441 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2442 if (rscreen->b.chip_class < EVERGREEN)
2443 goto out_unknown;
2444
2445 switch (format) {
2446 case PIPE_FORMAT_BPTC_RGBA_UNORM:
2447 case PIPE_FORMAT_BPTC_SRGBA:
2448 result = FMT_BC7;
2449 is_srgb_valid = TRUE;
2450 goto out_word4;
2451 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2452 word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2453 /* fall through */
2454 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2455 result = FMT_BC6;
2456 goto out_word4;
2457 default:
2458 goto out_unknown;
2459 }
2460 }
2461
2462 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2463 switch (format) {
2464 case PIPE_FORMAT_R8G8_B8G8_UNORM:
2465 case PIPE_FORMAT_G8R8_B8R8_UNORM:
2466 result = FMT_GB_GR;
2467 goto out_word4;
2468 case PIPE_FORMAT_G8R8_G8B8_UNORM:
2469 case PIPE_FORMAT_R8G8_R8B8_UNORM:
2470 result = FMT_BG_RG;
2471 goto out_word4;
2472 default:
2473 goto out_unknown;
2474 }
2475 }
2476
2477 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2478 result = FMT_5_9_9_9_SHAREDEXP;
2479 goto out_word4;
2480 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2481 result = FMT_10_11_11_FLOAT;
2482 goto out_word4;
2483 }
2484
2485
2486 for (i = 0; i < desc->nr_channels; i++) {
2487 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2488 word4 |= sign_bit[i];
2489 }
2490 }
2491
2492 /* R8G8Bx_SNORM - XXX CxV8U8 */
2493
2494 /* See whether the components are of the same size. */
2495 for (i = 1; i < desc->nr_channels; i++) {
2496 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2497 }
2498
2499 /* Non-uniform formats. */
2500 if (!uniform) {
2501 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2502 desc->channel[0].pure_integer)
2503 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2504 switch(desc->nr_channels) {
2505 case 3:
2506 if (desc->channel[0].size == 5 &&
2507 desc->channel[1].size == 6 &&
2508 desc->channel[2].size == 5) {
2509 result = FMT_5_6_5;
2510 goto out_word4;
2511 }
2512 goto out_unknown;
2513 case 4:
2514 if (desc->channel[0].size == 5 &&
2515 desc->channel[1].size == 5 &&
2516 desc->channel[2].size == 5 &&
2517 desc->channel[3].size == 1) {
2518 result = FMT_1_5_5_5;
2519 goto out_word4;
2520 }
2521 if (desc->channel[0].size == 10 &&
2522 desc->channel[1].size == 10 &&
2523 desc->channel[2].size == 10 &&
2524 desc->channel[3].size == 2) {
2525 result = FMT_2_10_10_10;
2526 goto out_word4;
2527 }
2528 goto out_unknown;
2529 }
2530 goto out_unknown;
2531 }
2532
2533 /* Find the first non-VOID channel. */
2534 for (i = 0; i < 4; i++) {
2535 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2536 break;
2537 }
2538 }
2539
2540 if (i == 4)
2541 goto out_unknown;
2542
2543 /* uniform formats */
2544 switch (desc->channel[i].type) {
2545 case UTIL_FORMAT_TYPE_UNSIGNED:
2546 case UTIL_FORMAT_TYPE_SIGNED:
2547 #if 0
2548 if (!desc->channel[i].normalized &&
2549 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2550 goto out_unknown;
2551 }
2552 #endif
2553 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2554 desc->channel[i].pure_integer)
2555 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2556
2557 switch (desc->channel[i].size) {
2558 case 4:
2559 switch (desc->nr_channels) {
2560 case 2:
2561 result = FMT_4_4;
2562 goto out_word4;
2563 case 4:
2564 result = FMT_4_4_4_4;
2565 goto out_word4;
2566 }
2567 goto out_unknown;
2568 case 8:
2569 switch (desc->nr_channels) {
2570 case 1:
2571 result = FMT_8;
2572 goto out_word4;
2573 case 2:
2574 result = FMT_8_8;
2575 goto out_word4;
2576 case 4:
2577 result = FMT_8_8_8_8;
2578 is_srgb_valid = TRUE;
2579 goto out_word4;
2580 }
2581 goto out_unknown;
2582 case 16:
2583 switch (desc->nr_channels) {
2584 case 1:
2585 result = FMT_16;
2586 goto out_word4;
2587 case 2:
2588 result = FMT_16_16;
2589 goto out_word4;
2590 case 4:
2591 result = FMT_16_16_16_16;
2592 goto out_word4;
2593 }
2594 goto out_unknown;
2595 case 32:
2596 switch (desc->nr_channels) {
2597 case 1:
2598 result = FMT_32;
2599 goto out_word4;
2600 case 2:
2601 result = FMT_32_32;
2602 goto out_word4;
2603 case 4:
2604 result = FMT_32_32_32_32;
2605 goto out_word4;
2606 }
2607 }
2608 goto out_unknown;
2609
2610 case UTIL_FORMAT_TYPE_FLOAT:
2611 switch (desc->channel[i].size) {
2612 case 16:
2613 switch (desc->nr_channels) {
2614 case 1:
2615 result = FMT_16_FLOAT;
2616 goto out_word4;
2617 case 2:
2618 result = FMT_16_16_FLOAT;
2619 goto out_word4;
2620 case 4:
2621 result = FMT_16_16_16_16_FLOAT;
2622 goto out_word4;
2623 }
2624 goto out_unknown;
2625 case 32:
2626 switch (desc->nr_channels) {
2627 case 1:
2628 result = FMT_32_FLOAT;
2629 goto out_word4;
2630 case 2:
2631 result = FMT_32_32_FLOAT;
2632 goto out_word4;
2633 case 4:
2634 result = FMT_32_32_32_32_FLOAT;
2635 goto out_word4;
2636 }
2637 }
2638 goto out_unknown;
2639 }
2640
2641 out_word4:
2642
2643 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
2644 return ~0;
2645 if (word4_p)
2646 *word4_p = word4;
2647 if (yuv_format_p)
2648 *yuv_format_p = yuv_format;
2649 return result;
2650 out_unknown:
2651 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2652 return ~0;
2653 }
2654
2655 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
2656 bool do_endian_swap)
2657 {
2658 const struct util_format_description *desc = util_format_description(format);
2659 int channel = util_format_get_first_non_void_channel(format);
2660 bool is_float;
2661
2662 #define HAS_SIZE(x,y,z,w) \
2663 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
2664 desc->channel[2].size == (z) && desc->channel[3].size == (w))
2665
2666 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
2667 return V_0280A0_COLOR_10_11_11_FLOAT;
2668
2669 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
2670 channel == -1)
2671 return ~0U;
2672
2673 is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
2674
2675 switch (desc->nr_channels) {
2676 case 1:
2677 switch (desc->channel[0].size) {
2678 case 8:
2679 return V_0280A0_COLOR_8;
2680 case 16:
2681 if (is_float)
2682 return V_0280A0_COLOR_16_FLOAT;
2683 else
2684 return V_0280A0_COLOR_16;
2685 case 32:
2686 if (is_float)
2687 return V_0280A0_COLOR_32_FLOAT;
2688 else
2689 return V_0280A0_COLOR_32;
2690 }
2691 break;
2692 case 2:
2693 if (desc->channel[0].size == desc->channel[1].size) {
2694 switch (desc->channel[0].size) {
2695 case 4:
2696 if (chip <= R700)
2697 return V_0280A0_COLOR_4_4;
2698 else
2699 return ~0U; /* removed on Evergreen */
2700 case 8:
2701 return V_0280A0_COLOR_8_8;
2702 case 16:
2703 if (is_float)
2704 return V_0280A0_COLOR_16_16_FLOAT;
2705 else
2706 return V_0280A0_COLOR_16_16;
2707 case 32:
2708 if (is_float)
2709 return V_0280A0_COLOR_32_32_FLOAT;
2710 else
2711 return V_0280A0_COLOR_32_32;
2712 }
2713 } else if (HAS_SIZE(8,24,0,0)) {
2714 return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
2715 } else if (HAS_SIZE(24,8,0,0)) {
2716 return V_0280A0_COLOR_8_24;
2717 }
2718 break;
2719 case 3:
2720 if (HAS_SIZE(5,6,5,0)) {
2721 return V_0280A0_COLOR_5_6_5;
2722 } else if (HAS_SIZE(32,8,24,0)) {
2723 return V_0280A0_COLOR_X24_8_32_FLOAT;
2724 }
2725 break;
2726 case 4:
2727 if (desc->channel[0].size == desc->channel[1].size &&
2728 desc->channel[0].size == desc->channel[2].size &&
2729 desc->channel[0].size == desc->channel[3].size) {
2730 switch (desc->channel[0].size) {
2731 case 4:
2732 return V_0280A0_COLOR_4_4_4_4;
2733 case 8:
2734 return V_0280A0_COLOR_8_8_8_8;
2735 case 16:
2736 if (is_float)
2737 return V_0280A0_COLOR_16_16_16_16_FLOAT;
2738 else
2739 return V_0280A0_COLOR_16_16_16_16;
2740 case 32:
2741 if (is_float)
2742 return V_0280A0_COLOR_32_32_32_32_FLOAT;
2743 else
2744 return V_0280A0_COLOR_32_32_32_32;
2745 }
2746 } else if (HAS_SIZE(5,5,5,1)) {
2747 return V_0280A0_COLOR_1_5_5_5;
2748 } else if (HAS_SIZE(10,10,10,2)) {
2749 return V_0280A0_COLOR_2_10_10_10;
2750 }
2751 break;
2752 }
2753 return ~0U;
2754 }
2755
2756 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
2757 {
2758 if (R600_BIG_ENDIAN) {
2759 switch(colorformat) {
2760 /* 8-bit buffers. */
2761 case V_0280A0_COLOR_4_4:
2762 case V_0280A0_COLOR_8:
2763 return ENDIAN_NONE;
2764
2765 /* 16-bit buffers. */
2766 case V_0280A0_COLOR_8_8:
2767 /*
2768 * No need to do endian swaps on array formats,
2769 * as mesa<-->pipe formats conversion take into account
2770 * the endianess
2771 */
2772 return ENDIAN_NONE;
2773
2774 case V_0280A0_COLOR_5_6_5:
2775 case V_0280A0_COLOR_1_5_5_5:
2776 case V_0280A0_COLOR_4_4_4_4:
2777 case V_0280A0_COLOR_16:
2778 return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
2779
2780 /* 32-bit buffers. */
2781 case V_0280A0_COLOR_8_8_8_8:
2782 /*
2783 * No need to do endian swaps on array formats,
2784 * as mesa<-->pipe formats conversion take into account
2785 * the endianess
2786 */
2787 return ENDIAN_NONE;
2788
2789 case V_0280A0_COLOR_2_10_10_10:
2790 case V_0280A0_COLOR_8_24:
2791 case V_0280A0_COLOR_24_8:
2792 case V_0280A0_COLOR_32_FLOAT:
2793 return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
2794
2795 case V_0280A0_COLOR_16_16_FLOAT:
2796 case V_0280A0_COLOR_16_16:
2797 return ENDIAN_8IN16;
2798
2799 /* 64-bit buffers. */
2800 case V_0280A0_COLOR_16_16_16_16:
2801 case V_0280A0_COLOR_16_16_16_16_FLOAT:
2802 return ENDIAN_8IN16;
2803
2804 case V_0280A0_COLOR_32_32_FLOAT:
2805 case V_0280A0_COLOR_32_32:
2806 case V_0280A0_COLOR_X24_8_32_FLOAT:
2807 return ENDIAN_8IN32;
2808
2809 /* 128-bit buffers. */
2810 case V_0280A0_COLOR_32_32_32_32_FLOAT:
2811 case V_0280A0_COLOR_32_32_32_32:
2812 return ENDIAN_8IN32;
2813 default:
2814 return ENDIAN_NONE; /* Unsupported. */
2815 }
2816 } else {
2817 return ENDIAN_NONE;
2818 }
2819 }
2820
2821 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
2822 {
2823 struct r600_context *rctx = (struct r600_context*)ctx;
2824 struct r600_resource *rbuffer = r600_resource(buf);
2825 unsigned i, shader, mask;
2826 struct r600_pipe_sampler_view *view;
2827
2828 /* Reallocate the buffer in the same pipe_resource. */
2829 r600_alloc_resource(&rctx->screen->b, rbuffer);
2830
2831 /* We changed the buffer, now we need to bind it where the old one was bound. */
2832 /* Vertex buffers. */
2833 mask = rctx->vertex_buffer_state.enabled_mask;
2834 while (mask) {
2835 i = u_bit_scan(&mask);
2836 if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) {
2837 rctx->vertex_buffer_state.dirty_mask |= 1 << i;
2838 r600_vertex_buffers_dirty(rctx);
2839 }
2840 }
2841 /* Streamout buffers. */
2842 for (i = 0; i < rctx->b.streamout.num_targets; i++) {
2843 if (rctx->b.streamout.targets[i] &&
2844 rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
2845 if (rctx->b.streamout.begin_emitted) {
2846 r600_emit_streamout_end(&rctx->b);
2847 }
2848 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
2849 r600_streamout_buffers_dirty(&rctx->b);
2850 }
2851 }
2852
2853 /* Constant buffers. */
2854 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2855 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
2856 bool found = false;
2857 uint32_t mask = state->enabled_mask;
2858
2859 while (mask) {
2860 unsigned i = u_bit_scan(&mask);
2861 if (state->cb[i].buffer == &rbuffer->b.b) {
2862 found = true;
2863 state->dirty_mask |= 1 << i;
2864 }
2865 }
2866 if (found) {
2867 r600_constant_buffers_dirty(rctx, state);
2868 }
2869 }
2870
2871 /* Texture buffer objects - update the virtual addresses in descriptors. */
2872 LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
2873 if (view->base.texture == &rbuffer->b.b) {
2874 uint64_t offset = view->base.u.buf.offset;
2875 uint64_t va = rbuffer->gpu_address + offset;
2876
2877 view->tex_resource_words[0] = va;
2878 view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
2879 view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
2880 }
2881 }
2882 /* Texture buffer objects - make bindings dirty if needed. */
2883 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2884 struct r600_samplerview_state *state = &rctx->samplers[shader].views;
2885 bool found = false;
2886 uint32_t mask = state->enabled_mask;
2887
2888 while (mask) {
2889 unsigned i = u_bit_scan(&mask);
2890 if (state->views[i]->base.texture == &rbuffer->b.b) {
2891 found = true;
2892 state->dirty_mask |= 1 << i;
2893 }
2894 }
2895 if (found) {
2896 r600_sampler_views_dirty(rctx, state);
2897 }
2898 }
2899 }
2900
2901 static void r600_set_active_query_state(struct pipe_context *ctx, boolean enable)
2902 {
2903 struct r600_context *rctx = (struct r600_context*)ctx;
2904
2905 /* Pipeline stat & streamout queries. */
2906 if (enable) {
2907 rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
2908 rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
2909 } else {
2910 rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
2911 rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
2912 }
2913
2914 /* Occlusion queries. */
2915 if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
2916 rctx->db_misc_state.occlusion_queries_disabled = !enable;
2917 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
2918 }
2919 }
2920
2921 static void r600_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
2922 {
2923 struct r600_context *rctx = (struct r600_context*)ctx;
2924
2925 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
2926 }
2927
2928 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
2929 bool include_draw_vbo)
2930 {
2931 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo);
2932 }
2933
2934 /* keep this at the end of this file, please */
2935 void r600_init_common_state_functions(struct r600_context *rctx)
2936 {
2937 rctx->b.b.create_fs_state = r600_create_ps_state;
2938 rctx->b.b.create_vs_state = r600_create_vs_state;
2939 rctx->b.b.create_gs_state = r600_create_gs_state;
2940 rctx->b.b.create_tcs_state = r600_create_tcs_state;
2941 rctx->b.b.create_tes_state = r600_create_tes_state;
2942 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
2943 rctx->b.b.bind_blend_state = r600_bind_blend_state;
2944 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
2945 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
2946 rctx->b.b.bind_fs_state = r600_bind_ps_state;
2947 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
2948 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
2949 rctx->b.b.bind_vs_state = r600_bind_vs_state;
2950 rctx->b.b.bind_gs_state = r600_bind_gs_state;
2951 rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
2952 rctx->b.b.bind_tes_state = r600_bind_tes_state;
2953 rctx->b.b.delete_blend_state = r600_delete_blend_state;
2954 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
2955 rctx->b.b.delete_fs_state = r600_delete_ps_state;
2956 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
2957 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
2958 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
2959 rctx->b.b.delete_vs_state = r600_delete_vs_state;
2960 rctx->b.b.delete_gs_state = r600_delete_gs_state;
2961 rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
2962 rctx->b.b.delete_tes_state = r600_delete_tes_state;
2963 rctx->b.b.set_blend_color = r600_set_blend_color;
2964 rctx->b.b.set_clip_state = r600_set_clip_state;
2965 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
2966 rctx->b.b.set_sample_mask = r600_set_sample_mask;
2967 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
2968 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
2969 rctx->b.b.set_index_buffer = r600_set_index_buffer;
2970 rctx->b.b.set_sampler_views = r600_set_sampler_views;
2971 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
2972 rctx->b.b.texture_barrier = r600_texture_barrier;
2973 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
2974 rctx->b.b.set_active_query_state = r600_set_active_query_state;
2975 rctx->b.b.draw_vbo = r600_draw_vbo;
2976 rctx->b.invalidate_buffer = r600_invalidate_buffer;
2977 rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state;
2978 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
2979 }