radeonsi: tell LLVM not to remove s_barrier instructions
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "tgsi/tgsi_ureg.h"
39
40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
41 {
42 assert(!cb->buf);
43 cb->buf = CALLOC(1, 4 * num_dw);
44 cb->max_num_dw = num_dw;
45 }
46
47 void r600_release_command_buffer(struct r600_command_buffer *cb)
48 {
49 FREE(cb->buf);
50 }
51
52 void r600_add_atom(struct r600_context *rctx,
53 struct r600_atom *atom,
54 unsigned id)
55 {
56 assert(id < R600_NUM_ATOMS);
57 assert(rctx->atoms[id] == NULL);
58 rctx->atoms[id] = atom;
59 atom->id = id;
60 }
61
62 void r600_init_atom(struct r600_context *rctx,
63 struct r600_atom *atom,
64 unsigned id,
65 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
66 unsigned num_dw)
67 {
68 atom->emit = (void*)emit;
69 atom->num_dw = num_dw;
70 r600_add_atom(rctx, atom, id);
71 }
72
73 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
74 {
75 r600_emit_command_buffer(rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
76 }
77
78 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
79 {
80 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
81 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
82 unsigned alpha_ref = a->sx_alpha_ref;
83
84 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
85 alpha_ref &= ~0x1FFF;
86 }
87
88 radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
89 a->sx_alpha_test_control |
90 S_028410_ALPHA_TEST_BYPASS(a->bypass));
91 radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
92 }
93
94 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
95 {
96 struct r600_context *rctx = (struct r600_context *)ctx;
97
98 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
99 R600_CONTEXT_FLUSH_AND_INV_CB |
100 R600_CONTEXT_FLUSH_AND_INV |
101 R600_CONTEXT_WAIT_3D_IDLE;
102 rctx->framebuffer.do_update_surf_dirtiness = true;
103 }
104
105 static unsigned r600_conv_pipe_prim(unsigned prim)
106 {
107 static const unsigned prim_conv[] = {
108 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
109 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
110 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
111 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
112 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
113 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
114 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
115 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
116 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
117 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
118 [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
119 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
120 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
121 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
122 [PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
123 [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
124 };
125 assert(prim < ARRAY_SIZE(prim_conv));
126 return prim_conv[prim];
127 }
128
129 unsigned r600_conv_prim_to_gs_out(unsigned mode)
130 {
131 static const int prim_conv[] = {
132 [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
133 [PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
134 [PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
135 [PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
136 [PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
137 [PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
138 [PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
139 [PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
140 [PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
141 [PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
142 [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
143 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
144 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
145 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
146 [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
147 [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
148 };
149 assert(mode < ARRAY_SIZE(prim_conv));
150
151 return prim_conv[mode];
152 }
153
154 /* common state between evergreen and r600 */
155
156 static void r600_bind_blend_state_internal(struct r600_context *rctx,
157 struct r600_blend_state *blend, bool blend_disable)
158 {
159 unsigned color_control;
160 bool update_cb = false;
161
162 rctx->alpha_to_one = blend->alpha_to_one;
163 rctx->dual_src_blend = blend->dual_src_blend;
164
165 if (!blend_disable) {
166 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
167 color_control = blend->cb_color_control;
168 } else {
169 /* Blending is disabled. */
170 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
171 color_control = blend->cb_color_control_no_blend;
172 }
173
174 /* Update derived states. */
175 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
176 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
177 update_cb = true;
178 }
179 if (rctx->b.chip_class <= R700 &&
180 rctx->cb_misc_state.cb_color_control != color_control) {
181 rctx->cb_misc_state.cb_color_control = color_control;
182 update_cb = true;
183 }
184 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
185 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
186 update_cb = true;
187 }
188 if (update_cb) {
189 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
190 }
191 if (rctx->framebuffer.dual_src_blend != blend->dual_src_blend) {
192 rctx->framebuffer.dual_src_blend = blend->dual_src_blend;
193 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
194 }
195 }
196
197 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
198 {
199 struct r600_context *rctx = (struct r600_context *)ctx;
200 struct r600_blend_state *blend = (struct r600_blend_state *)state;
201
202 if (!blend) {
203 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
204 return;
205 }
206
207 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
208 }
209
210 static void r600_set_blend_color(struct pipe_context *ctx,
211 const struct pipe_blend_color *state)
212 {
213 struct r600_context *rctx = (struct r600_context *)ctx;
214
215 rctx->blend_color.state = *state;
216 r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
217 }
218
219 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
220 {
221 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
222 struct pipe_blend_color *state = &rctx->blend_color.state;
223
224 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
225 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
226 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
227 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
228 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
229 }
230
231 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
232 {
233 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
234 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
235
236 radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
237 radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
238 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
239 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
240 if (a->last_draw_was_indirect) {
241 a->last_draw_was_indirect = false;
242 radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
243 }
244 }
245
246 static void r600_set_clip_state(struct pipe_context *ctx,
247 const struct pipe_clip_state *state)
248 {
249 struct r600_context *rctx = (struct r600_context *)ctx;
250
251 rctx->clip_state.state = *state;
252 r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
253 rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
254 }
255
256 static void r600_set_stencil_ref(struct pipe_context *ctx,
257 const struct r600_stencil_ref *state)
258 {
259 struct r600_context *rctx = (struct r600_context *)ctx;
260
261 rctx->stencil_ref.state = *state;
262 r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
263 }
264
265 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
266 {
267 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
268 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
269
270 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
271 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
272 S_028430_STENCILREF(a->state.ref_value[0]) |
273 S_028430_STENCILMASK(a->state.valuemask[0]) |
274 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
275 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
276 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
277 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
278 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
279 }
280
281 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
282 const struct pipe_stencil_ref *state)
283 {
284 struct r600_context *rctx = (struct r600_context *)ctx;
285 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
286 struct r600_stencil_ref ref;
287
288 rctx->stencil_ref.pipe_state = *state;
289
290 if (!dsa)
291 return;
292
293 ref.ref_value[0] = state->ref_value[0];
294 ref.ref_value[1] = state->ref_value[1];
295 ref.valuemask[0] = dsa->valuemask[0];
296 ref.valuemask[1] = dsa->valuemask[1];
297 ref.writemask[0] = dsa->writemask[0];
298 ref.writemask[1] = dsa->writemask[1];
299
300 r600_set_stencil_ref(ctx, &ref);
301 }
302
303 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
304 {
305 struct r600_context *rctx = (struct r600_context *)ctx;
306 struct r600_dsa_state *dsa = state;
307 struct r600_stencil_ref ref;
308
309 if (!state) {
310 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
311 return;
312 }
313
314 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
315
316 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
317 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
318 ref.valuemask[0] = dsa->valuemask[0];
319 ref.valuemask[1] = dsa->valuemask[1];
320 ref.writemask[0] = dsa->writemask[0];
321 ref.writemask[1] = dsa->writemask[1];
322 if (rctx->zwritemask != dsa->zwritemask) {
323 rctx->zwritemask = dsa->zwritemask;
324 if (rctx->b.chip_class >= EVERGREEN) {
325 /* work around some issue when not writing to zbuffer
326 * we are having lockup on evergreen so do not enable
327 * hyperz when not writing zbuffer
328 */
329 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
330 }
331 }
332
333 r600_set_stencil_ref(ctx, &ref);
334
335 /* Update alphatest state. */
336 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
337 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
338 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
339 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
340 r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
341 }
342 }
343
344 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
345 {
346 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
347 struct r600_context *rctx = (struct r600_context *)ctx;
348
349 if (!state)
350 return;
351
352 rctx->rasterizer = rs;
353
354 r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
355
356 if (rs->offset_enable &&
357 (rs->offset_units != rctx->poly_offset_state.offset_units ||
358 rs->offset_scale != rctx->poly_offset_state.offset_scale ||
359 rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
360 rctx->poly_offset_state.offset_units = rs->offset_units;
361 rctx->poly_offset_state.offset_scale = rs->offset_scale;
362 rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
363 r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
364 }
365
366 /* Update clip_misc_state. */
367 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
368 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
369 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
370 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
371 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
372 }
373
374 r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
375
376 /* Re-emit PA_SC_LINE_STIPPLE. */
377 rctx->last_primitive_type = -1;
378 }
379
380 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
381 {
382 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
383
384 r600_release_command_buffer(&rs->buffer);
385 FREE(rs);
386 }
387
388 static void r600_sampler_view_destroy(struct pipe_context *ctx,
389 struct pipe_sampler_view *state)
390 {
391 struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
392
393 if (view->tex_resource->gpu_address &&
394 view->tex_resource->b.b.target == PIPE_BUFFER)
395 LIST_DELINIT(&view->list);
396
397 pipe_resource_reference(&state->texture, NULL);
398 FREE(view);
399 }
400
401 void r600_sampler_states_dirty(struct r600_context *rctx,
402 struct r600_sampler_states *state)
403 {
404 if (state->dirty_mask) {
405 if (state->dirty_mask & state->has_bordercolor_mask) {
406 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
407 }
408 state->atom.num_dw =
409 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
410 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
411 r600_mark_atom_dirty(rctx, &state->atom);
412 }
413 }
414
415 static void r600_bind_sampler_states(struct pipe_context *pipe,
416 enum pipe_shader_type shader,
417 unsigned start,
418 unsigned count, void **states)
419 {
420 struct r600_context *rctx = (struct r600_context *)pipe;
421 struct r600_textures_info *dst = &rctx->samplers[shader];
422 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
423 int seamless_cube_map = -1;
424 unsigned i;
425 /* This sets 1-bit for states with index >= count. */
426 uint32_t disable_mask = ~((1ull << count) - 1);
427 /* These are the new states set by this function. */
428 uint32_t new_mask = 0;
429
430 assert(start == 0); /* XXX fix below */
431
432 if (!states) {
433 disable_mask = ~0u;
434 count = 0;
435 }
436
437 for (i = 0; i < count; i++) {
438 struct r600_pipe_sampler_state *rstate = rstates[i];
439
440 if (rstate == dst->states.states[i]) {
441 continue;
442 }
443
444 if (rstate) {
445 if (rstate->border_color_use) {
446 dst->states.has_bordercolor_mask |= 1 << i;
447 } else {
448 dst->states.has_bordercolor_mask &= ~(1 << i);
449 }
450 seamless_cube_map = rstate->seamless_cube_map;
451
452 new_mask |= 1 << i;
453 } else {
454 disable_mask |= 1 << i;
455 }
456 }
457
458 memcpy(dst->states.states, rstates, sizeof(void*) * count);
459 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
460
461 dst->states.enabled_mask &= ~disable_mask;
462 dst->states.dirty_mask &= dst->states.enabled_mask;
463 dst->states.enabled_mask |= new_mask;
464 dst->states.dirty_mask |= new_mask;
465 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
466
467 r600_sampler_states_dirty(rctx, &dst->states);
468
469 /* Seamless cubemap state. */
470 if (rctx->b.chip_class <= R700 &&
471 seamless_cube_map != -1 &&
472 seamless_cube_map != rctx->seamless_cube_map.enabled) {
473 /* change in TA_CNTL_AUX need a pipeline flush */
474 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
475 rctx->seamless_cube_map.enabled = seamless_cube_map;
476 r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
477 }
478 }
479
480 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
481 {
482 free(state);
483 }
484
485 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
486 {
487 struct r600_context *rctx = (struct r600_context *)ctx;
488 struct r600_blend_state *blend = (struct r600_blend_state*)state;
489
490 if (rctx->blend_state.cso == state) {
491 ctx->bind_blend_state(ctx, NULL);
492 }
493
494 r600_release_command_buffer(&blend->buffer);
495 r600_release_command_buffer(&blend->buffer_no_blend);
496 FREE(blend);
497 }
498
499 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
500 {
501 struct r600_context *rctx = (struct r600_context *)ctx;
502 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
503
504 if (rctx->dsa_state.cso == state) {
505 ctx->bind_depth_stencil_alpha_state(ctx, NULL);
506 }
507
508 r600_release_command_buffer(&dsa->buffer);
509 free(dsa);
510 }
511
512 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
513 {
514 struct r600_context *rctx = (struct r600_context *)ctx;
515
516 r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
517 }
518
519 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
520 {
521 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
522 r600_resource_reference(&shader->buffer, NULL);
523 FREE(shader);
524 }
525
526 static void r600_set_index_buffer(struct pipe_context *ctx,
527 const struct pipe_index_buffer *ib)
528 {
529 struct r600_context *rctx = (struct r600_context *)ctx;
530
531 if (ib) {
532 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
533 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
534 r600_context_add_resource_size(ctx, ib->buffer);
535 } else {
536 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
537 }
538 }
539
540 void r600_vertex_buffers_dirty(struct r600_context *rctx)
541 {
542 if (rctx->vertex_buffer_state.dirty_mask) {
543 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
544 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
545 r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
546 }
547 }
548
549 static void r600_set_vertex_buffers(struct pipe_context *ctx,
550 unsigned start_slot, unsigned count,
551 const struct pipe_vertex_buffer *input)
552 {
553 struct r600_context *rctx = (struct r600_context *)ctx;
554 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
555 struct pipe_vertex_buffer *vb = state->vb + start_slot;
556 unsigned i;
557 uint32_t disable_mask = 0;
558 /* These are the new buffers set by this function. */
559 uint32_t new_buffer_mask = 0;
560
561 /* Set vertex buffers. */
562 if (input) {
563 for (i = 0; i < count; i++) {
564 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
565 if (input[i].buffer) {
566 vb[i].stride = input[i].stride;
567 vb[i].buffer_offset = input[i].buffer_offset;
568 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
569 new_buffer_mask |= 1 << i;
570 r600_context_add_resource_size(ctx, input[i].buffer);
571 } else {
572 pipe_resource_reference(&vb[i].buffer, NULL);
573 disable_mask |= 1 << i;
574 }
575 }
576 }
577 } else {
578 for (i = 0; i < count; i++) {
579 pipe_resource_reference(&vb[i].buffer, NULL);
580 }
581 disable_mask = ((1ull << count) - 1);
582 }
583
584 disable_mask <<= start_slot;
585 new_buffer_mask <<= start_slot;
586
587 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
588 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
589 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
590 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
591
592 r600_vertex_buffers_dirty(rctx);
593 }
594
595 void r600_sampler_views_dirty(struct r600_context *rctx,
596 struct r600_samplerview_state *state)
597 {
598 if (state->dirty_mask) {
599 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
600 util_bitcount(state->dirty_mask);
601 r600_mark_atom_dirty(rctx, &state->atom);
602 }
603 }
604
605 static void r600_set_sampler_views(struct pipe_context *pipe,
606 enum pipe_shader_type shader,
607 unsigned start, unsigned count,
608 struct pipe_sampler_view **views)
609 {
610 struct r600_context *rctx = (struct r600_context *) pipe;
611 struct r600_textures_info *dst = &rctx->samplers[shader];
612 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
613 uint32_t dirty_sampler_states_mask = 0;
614 unsigned i;
615 /* This sets 1-bit for textures with index >= count. */
616 uint32_t disable_mask = ~((1ull << count) - 1);
617 /* These are the new textures set by this function. */
618 uint32_t new_mask = 0;
619
620 /* Set textures with index >= count to NULL. */
621 uint32_t remaining_mask;
622
623 assert(start == 0); /* XXX fix below */
624
625 if (!views) {
626 disable_mask = ~0u;
627 count = 0;
628 }
629
630 remaining_mask = dst->views.enabled_mask & disable_mask;
631
632 while (remaining_mask) {
633 i = u_bit_scan(&remaining_mask);
634 assert(dst->views.views[i]);
635
636 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
637 }
638
639 for (i = 0; i < count; i++) {
640 if (rviews[i] == dst->views.views[i]) {
641 continue;
642 }
643
644 if (rviews[i]) {
645 struct r600_texture *rtex =
646 (struct r600_texture*)rviews[i]->base.texture;
647 bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
648
649 if (!is_buffer && rtex->db_compatible) {
650 dst->views.compressed_depthtex_mask |= 1 << i;
651 } else {
652 dst->views.compressed_depthtex_mask &= ~(1 << i);
653 }
654
655 /* Track compressed colorbuffers. */
656 if (!is_buffer && rtex->cmask.size) {
657 dst->views.compressed_colortex_mask |= 1 << i;
658 } else {
659 dst->views.compressed_colortex_mask &= ~(1 << i);
660 }
661
662 /* Changing from array to non-arrays textures and vice versa requires
663 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
664 if (rctx->b.chip_class <= R700 &&
665 (dst->states.enabled_mask & (1 << i)) &&
666 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
667 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
668 dirty_sampler_states_mask |= 1 << i;
669 }
670
671 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
672 new_mask |= 1 << i;
673 r600_context_add_resource_size(pipe, views[i]->texture);
674 } else {
675 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
676 disable_mask |= 1 << i;
677 }
678 }
679
680 dst->views.enabled_mask &= ~disable_mask;
681 dst->views.dirty_mask &= dst->views.enabled_mask;
682 dst->views.enabled_mask |= new_mask;
683 dst->views.dirty_mask |= new_mask;
684 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
685 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
686 dst->views.dirty_buffer_constants = TRUE;
687 r600_sampler_views_dirty(rctx, &dst->views);
688
689 if (dirty_sampler_states_mask) {
690 dst->states.dirty_mask |= dirty_sampler_states_mask;
691 r600_sampler_states_dirty(rctx, &dst->states);
692 }
693 }
694
695 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
696 {
697 uint32_t mask = views->enabled_mask;
698
699 while (mask) {
700 unsigned i = u_bit_scan(&mask);
701 struct pipe_resource *res = views->views[i]->base.texture;
702
703 if (res && res->target != PIPE_BUFFER) {
704 struct r600_texture *rtex = (struct r600_texture *)res;
705
706 if (rtex->cmask.size) {
707 views->compressed_colortex_mask |= 1 << i;
708 } else {
709 views->compressed_colortex_mask &= ~(1 << i);
710 }
711 }
712 }
713 }
714
715 /* Compute the key for the hw shader variant */
716 static inline void r600_shader_selector_key(const struct pipe_context *ctx,
717 const struct r600_pipe_shader_selector *sel,
718 union r600_shader_key *key)
719 {
720 const struct r600_context *rctx = (struct r600_context *)ctx;
721 memset(key, 0, sizeof(*key));
722
723 switch (sel->type) {
724 case PIPE_SHADER_VERTEX: {
725 key->vs.as_ls = (rctx->tes_shader != NULL);
726 if (!key->vs.as_ls)
727 key->vs.as_es = (rctx->gs_shader != NULL);
728
729 if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
730 key->vs.as_gs_a = true;
731 key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
732 }
733 break;
734 }
735 case PIPE_SHADER_GEOMETRY:
736 break;
737 case PIPE_SHADER_FRAGMENT: {
738 key->ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
739 key->ps.alpha_to_one = rctx->alpha_to_one &&
740 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
741 !rctx->framebuffer.cb0_is_integer;
742 key->ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
743 /* Dual-source blending only makes sense with nr_cbufs == 1. */
744 if (key->ps.nr_cbufs == 1 && rctx->dual_src_blend)
745 key->ps.nr_cbufs = 2;
746 break;
747 }
748 case PIPE_SHADER_TESS_EVAL:
749 key->tes.as_es = (rctx->gs_shader != NULL);
750 break;
751 case PIPE_SHADER_TESS_CTRL:
752 key->tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
753 break;
754 default:
755 assert(0);
756 }
757 }
758
759 /* Select the hw shader variant depending on the current state.
760 * (*dirty) is set to 1 if current variant was changed */
761 static int r600_shader_select(struct pipe_context *ctx,
762 struct r600_pipe_shader_selector* sel,
763 bool *dirty)
764 {
765 union r600_shader_key key;
766 struct r600_pipe_shader * shader = NULL;
767 int r;
768
769 r600_shader_selector_key(ctx, sel, &key);
770
771 /* Check if we don't need to change anything.
772 * This path is also used for most shaders that don't need multiple
773 * variants, it will cost just a computation of the key and this
774 * test. */
775 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
776 return 0;
777 }
778
779 /* lookup if we have other variants in the list */
780 if (sel->num_shaders > 1) {
781 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
782
783 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
784 p = c;
785 c = c->next_variant;
786 }
787
788 if (c) {
789 p->next_variant = c->next_variant;
790 shader = c;
791 }
792 }
793
794 if (unlikely(!shader)) {
795 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
796 shader->selector = sel;
797
798 r = r600_pipe_shader_create(ctx, shader, key);
799 if (unlikely(r)) {
800 R600_ERR("Failed to build shader variant (type=%u) %d\n",
801 sel->type, r);
802 sel->current = NULL;
803 FREE(shader);
804 return r;
805 }
806
807 /* We don't know the value of nr_ps_max_color_exports until we built
808 * at least one variant, so we may need to recompute the key after
809 * building first variant. */
810 if (sel->type == PIPE_SHADER_FRAGMENT &&
811 sel->num_shaders == 0) {
812 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
813 r600_shader_selector_key(ctx, sel, &key);
814 }
815
816 memcpy(&shader->key, &key, sizeof(key));
817 sel->num_shaders++;
818 }
819
820 if (dirty)
821 *dirty = true;
822
823 shader->next_variant = sel->current;
824 sel->current = shader;
825
826 return 0;
827 }
828
829 static void *r600_create_shader_state(struct pipe_context *ctx,
830 const struct pipe_shader_state *state,
831 unsigned pipe_shader_type)
832 {
833 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
834 int i;
835
836 sel->type = pipe_shader_type;
837 sel->tokens = tgsi_dup_tokens(state->tokens);
838 sel->so = state->stream_output;
839 tgsi_scan_shader(state->tokens, &sel->info);
840
841 switch (pipe_shader_type) {
842 case PIPE_SHADER_GEOMETRY:
843 sel->gs_output_prim =
844 sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
845 sel->gs_max_out_vertices =
846 sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
847 sel->gs_num_invocations =
848 sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
849 break;
850 case PIPE_SHADER_VERTEX:
851 case PIPE_SHADER_TESS_CTRL:
852 sel->lds_patch_outputs_written_mask = 0;
853 sel->lds_outputs_written_mask = 0;
854
855 for (i = 0; i < sel->info.num_outputs; i++) {
856 unsigned name = sel->info.output_semantic_name[i];
857 unsigned index = sel->info.output_semantic_index[i];
858
859 switch (name) {
860 case TGSI_SEMANTIC_TESSINNER:
861 case TGSI_SEMANTIC_TESSOUTER:
862 case TGSI_SEMANTIC_PATCH:
863 sel->lds_patch_outputs_written_mask |=
864 1llu << r600_get_lds_unique_index(name, index);
865 break;
866 default:
867 sel->lds_outputs_written_mask |=
868 1llu << r600_get_lds_unique_index(name, index);
869 }
870 }
871 break;
872 default:
873 break;
874 }
875
876 return sel;
877 }
878
879 static void *r600_create_ps_state(struct pipe_context *ctx,
880 const struct pipe_shader_state *state)
881 {
882 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
883 }
884
885 static void *r600_create_vs_state(struct pipe_context *ctx,
886 const struct pipe_shader_state *state)
887 {
888 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
889 }
890
891 static void *r600_create_gs_state(struct pipe_context *ctx,
892 const struct pipe_shader_state *state)
893 {
894 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
895 }
896
897 static void *r600_create_tcs_state(struct pipe_context *ctx,
898 const struct pipe_shader_state *state)
899 {
900 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
901 }
902
903 static void *r600_create_tes_state(struct pipe_context *ctx,
904 const struct pipe_shader_state *state)
905 {
906 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
907 }
908
909 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
910 {
911 struct r600_context *rctx = (struct r600_context *)ctx;
912
913 if (!state)
914 state = rctx->dummy_pixel_shader;
915
916 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
917 }
918
919 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
920 {
921 if (rctx->gs_shader)
922 return &rctx->gs_shader->info;
923 else if (rctx->tes_shader)
924 return &rctx->tes_shader->info;
925 else if (rctx->vs_shader)
926 return &rctx->vs_shader->info;
927 else
928 return NULL;
929 }
930
931 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
932 {
933 struct r600_context *rctx = (struct r600_context *)ctx;
934
935 if (!state || rctx->vs_shader == state)
936 return;
937
938 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
939 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
940 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
941 }
942
943 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
944 {
945 struct r600_context *rctx = (struct r600_context *)ctx;
946
947 if (state == rctx->gs_shader)
948 return;
949
950 rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
951 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
952
953 if (!state)
954 return;
955 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
956 }
957
958 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
959 {
960 struct r600_context *rctx = (struct r600_context *)ctx;
961
962 rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
963 }
964
965 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
966 {
967 struct r600_context *rctx = (struct r600_context *)ctx;
968
969 if (state == rctx->tes_shader)
970 return;
971
972 rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
973 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
974
975 if (!state)
976 return;
977 rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
978 }
979
980 static void r600_delete_shader_selector(struct pipe_context *ctx,
981 struct r600_pipe_shader_selector *sel)
982 {
983 struct r600_pipe_shader *p = sel->current, *c;
984 while (p) {
985 c = p->next_variant;
986 r600_pipe_shader_destroy(ctx, p);
987 free(p);
988 p = c;
989 }
990
991 free(sel->tokens);
992 free(sel);
993 }
994
995
996 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
997 {
998 struct r600_context *rctx = (struct r600_context *)ctx;
999 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1000
1001 if (rctx->ps_shader == sel) {
1002 rctx->ps_shader = NULL;
1003 }
1004
1005 r600_delete_shader_selector(ctx, sel);
1006 }
1007
1008 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
1009 {
1010 struct r600_context *rctx = (struct r600_context *)ctx;
1011 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1012
1013 if (rctx->vs_shader == sel) {
1014 rctx->vs_shader = NULL;
1015 }
1016
1017 r600_delete_shader_selector(ctx, sel);
1018 }
1019
1020
1021 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
1022 {
1023 struct r600_context *rctx = (struct r600_context *)ctx;
1024 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1025
1026 if (rctx->gs_shader == sel) {
1027 rctx->gs_shader = NULL;
1028 }
1029
1030 r600_delete_shader_selector(ctx, sel);
1031 }
1032
1033 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
1034 {
1035 struct r600_context *rctx = (struct r600_context *)ctx;
1036 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1037
1038 if (rctx->tcs_shader == sel) {
1039 rctx->tcs_shader = NULL;
1040 }
1041
1042 r600_delete_shader_selector(ctx, sel);
1043 }
1044
1045 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
1046 {
1047 struct r600_context *rctx = (struct r600_context *)ctx;
1048 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1049
1050 if (rctx->tes_shader == sel) {
1051 rctx->tes_shader = NULL;
1052 }
1053
1054 r600_delete_shader_selector(ctx, sel);
1055 }
1056
1057 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
1058 {
1059 if (state->dirty_mask) {
1060 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
1061 : util_bitcount(state->dirty_mask)*19;
1062 r600_mark_atom_dirty(rctx, &state->atom);
1063 }
1064 }
1065
1066 static void r600_set_constant_buffer(struct pipe_context *ctx,
1067 enum pipe_shader_type shader, uint index,
1068 const struct pipe_constant_buffer *input)
1069 {
1070 struct r600_context *rctx = (struct r600_context *)ctx;
1071 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
1072 struct pipe_constant_buffer *cb;
1073 const uint8_t *ptr;
1074
1075 /* Note that the state tracker can unbind constant buffers by
1076 * passing NULL here.
1077 */
1078 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
1079 state->enabled_mask &= ~(1 << index);
1080 state->dirty_mask &= ~(1 << index);
1081 pipe_resource_reference(&state->cb[index].buffer, NULL);
1082 return;
1083 }
1084
1085 cb = &state->cb[index];
1086 cb->buffer_size = input->buffer_size;
1087
1088 ptr = input->user_buffer;
1089
1090 if (ptr) {
1091 /* Upload the user buffer. */
1092 if (R600_BIG_ENDIAN) {
1093 uint32_t *tmpPtr;
1094 unsigned i, size = input->buffer_size;
1095
1096 if (!(tmpPtr = malloc(size))) {
1097 R600_ERR("Failed to allocate BE swap buffer.\n");
1098 return;
1099 }
1100
1101 for (i = 0; i < size / 4; ++i) {
1102 tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
1103 }
1104
1105 u_upload_data(ctx->stream_uploader, 0, size, 256,
1106 tmpPtr, &cb->buffer_offset, &cb->buffer);
1107 free(tmpPtr);
1108 } else {
1109 u_upload_data(ctx->stream_uploader, 0,
1110 input->buffer_size, 256, ptr,
1111 &cb->buffer_offset, &cb->buffer);
1112 }
1113 /* account it in gtt */
1114 rctx->b.gtt += input->buffer_size;
1115 } else {
1116 /* Setup the hw buffer. */
1117 cb->buffer_offset = input->buffer_offset;
1118 pipe_resource_reference(&cb->buffer, input->buffer);
1119 r600_context_add_resource_size(ctx, input->buffer);
1120 }
1121
1122 state->enabled_mask |= 1 << index;
1123 state->dirty_mask |= 1 << index;
1124 r600_constant_buffers_dirty(rctx, state);
1125 }
1126
1127 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1128 {
1129 struct r600_context *rctx = (struct r600_context*)pipe;
1130
1131 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1132 return;
1133
1134 rctx->sample_mask.sample_mask = sample_mask;
1135 r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
1136 }
1137
1138 static void r600_update_driver_const_buffers(struct r600_context *rctx)
1139 {
1140 int sh, size;
1141 void *ptr;
1142 struct pipe_constant_buffer cb;
1143 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
1144 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
1145 if (!info->vs_ucp_dirty &&
1146 !info->texture_const_dirty &&
1147 !info->ps_sample_pos_dirty)
1148 continue;
1149
1150 ptr = info->constants;
1151 size = info->alloc_size;
1152 if (info->vs_ucp_dirty) {
1153 assert(sh == PIPE_SHADER_VERTEX);
1154 if (!size) {
1155 ptr = rctx->clip_state.state.ucp;
1156 size = R600_UCP_SIZE;
1157 } else {
1158 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1159 }
1160 info->vs_ucp_dirty = false;
1161 }
1162
1163 if (info->ps_sample_pos_dirty) {
1164 assert(sh == PIPE_SHADER_FRAGMENT);
1165 if (!size) {
1166 ptr = rctx->sample_positions;
1167 size = R600_UCP_SIZE;
1168 } else {
1169 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1170 }
1171 info->ps_sample_pos_dirty = false;
1172 }
1173
1174 if (info->texture_const_dirty) {
1175 assert (ptr);
1176 assert (size);
1177 if (sh == PIPE_SHADER_VERTEX)
1178 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1179 if (sh == PIPE_SHADER_FRAGMENT)
1180 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1181 }
1182 info->texture_const_dirty = false;
1183
1184 cb.buffer = NULL;
1185 cb.user_buffer = ptr;
1186 cb.buffer_offset = 0;
1187 cb.buffer_size = size;
1188 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1189 pipe_resource_reference(&cb.buffer, NULL);
1190 }
1191 }
1192
1193 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
1194 int array_size, uint32_t *base_offset)
1195 {
1196 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
1197 if (array_size + R600_UCP_SIZE > info->alloc_size) {
1198 info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
1199 info->alloc_size = array_size + R600_UCP_SIZE;
1200 }
1201 memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
1202 info->texture_const_dirty = true;
1203 *base_offset = R600_UCP_SIZE;
1204 return info->constants;
1205 }
1206 /*
1207 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1208 * doesn't require full swizzles it does need masking and setting alpha
1209 * to one, so we setup a set of 5 constants with the masks + alpha value
1210 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1211 * then OR the alpha with the value given here.
1212 * We use a 6th constant to store the txq buffer size in
1213 * we use 7th slot for number of cube layers in a cube map array.
1214 */
1215 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1216 {
1217 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1218 int bits;
1219 uint32_t array_size;
1220 int i, j;
1221 uint32_t *constants;
1222 uint32_t base_offset;
1223 if (!samplers->views.dirty_buffer_constants)
1224 return;
1225
1226 samplers->views.dirty_buffer_constants = FALSE;
1227
1228 bits = util_last_bit(samplers->views.enabled_mask);
1229 array_size = bits * 8 * sizeof(uint32_t) * 4;
1230
1231 constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
1232
1233 for (i = 0; i < bits; i++) {
1234 if (samplers->views.enabled_mask & (1 << i)) {
1235 int offset = (base_offset / 4) + i * 8;
1236 const struct util_format_description *desc;
1237 desc = util_format_description(samplers->views.views[i]->base.format);
1238
1239 for (j = 0; j < 4; j++)
1240 if (j < desc->nr_channels)
1241 constants[offset+j] = 0xffffffff;
1242 else
1243 constants[offset+j] = 0x0;
1244 if (desc->nr_channels < 4) {
1245 if (desc->channel[0].pure_integer)
1246 constants[offset+4] = 1;
1247 else
1248 constants[offset+4] = fui(1.0);
1249 } else
1250 constants[offset + 4] = 0;
1251
1252 constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1253 constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1254 }
1255 }
1256
1257 }
1258
1259 /* On evergreen we store two values
1260 * 1. buffer size for TXQ
1261 * 2. number of cube layers in a cube map array.
1262 */
1263 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1264 {
1265 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1266 int bits;
1267 uint32_t array_size;
1268 int i;
1269 uint32_t *constants;
1270 uint32_t base_offset;
1271 if (!samplers->views.dirty_buffer_constants)
1272 return;
1273
1274 samplers->views.dirty_buffer_constants = FALSE;
1275
1276 bits = util_last_bit(samplers->views.enabled_mask);
1277 array_size = bits * 2 * sizeof(uint32_t) * 4;
1278
1279 constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
1280 &base_offset);
1281
1282 for (i = 0; i < bits; i++) {
1283 if (samplers->views.enabled_mask & (1 << i)) {
1284 uint32_t offset = (base_offset / 4) + i * 2;
1285 constants[offset] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1286 constants[offset + 1] = samplers->views.views[i]->base.texture->array_size / 6;
1287 }
1288 }
1289 }
1290
1291 /* set sample xy locations as array of fragment shader constants */
1292 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1293 {
1294 int i;
1295 struct pipe_context *ctx = &rctx->b.b;
1296
1297 assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
1298 assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
1299
1300 memset(rctx->sample_positions, 0, 4 * 4 * 16);
1301 for (i = 0; i < rctx->framebuffer.nr_samples; i++) {
1302 ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
1303 /* Also fill in center-zeroed positions used for interpolateAtSample */
1304 rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
1305 rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
1306 }
1307
1308 rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
1309 }
1310
1311 static void update_shader_atom(struct pipe_context *ctx,
1312 struct r600_shader_state *state,
1313 struct r600_pipe_shader *shader)
1314 {
1315 struct r600_context *rctx = (struct r600_context *)ctx;
1316
1317 state->shader = shader;
1318 if (shader) {
1319 state->atom.num_dw = shader->command_buffer.num_dw;
1320 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1321 } else {
1322 state->atom.num_dw = 0;
1323 }
1324 r600_mark_atom_dirty(rctx, &state->atom);
1325 }
1326
1327 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1328 {
1329 if (rctx->shader_stages.geom_enable != enable) {
1330 rctx->shader_stages.geom_enable = enable;
1331 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1332 }
1333
1334 if (rctx->gs_rings.enable != enable) {
1335 rctx->gs_rings.enable = enable;
1336 r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1337
1338 if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1339 unsigned size = 0x1C000;
1340 rctx->gs_rings.esgs_ring.buffer =
1341 pipe_buffer_create(rctx->b.b.screen, 0,
1342 PIPE_USAGE_DEFAULT, size);
1343 rctx->gs_rings.esgs_ring.buffer_size = size;
1344
1345 size = 0x4000000;
1346
1347 rctx->gs_rings.gsvs_ring.buffer =
1348 pipe_buffer_create(rctx->b.b.screen, 0,
1349 PIPE_USAGE_DEFAULT, size);
1350 rctx->gs_rings.gsvs_ring.buffer_size = size;
1351 }
1352
1353 if (enable) {
1354 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1355 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1356 if (rctx->tes_shader) {
1357 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1358 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1359 } else {
1360 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1361 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1362 }
1363 } else {
1364 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1365 R600_GS_RING_CONST_BUFFER, NULL);
1366 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1367 R600_GS_RING_CONST_BUFFER, NULL);
1368 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1369 R600_GS_RING_CONST_BUFFER, NULL);
1370 }
1371 }
1372 }
1373
1374 static void r600_update_clip_state(struct r600_context *rctx,
1375 struct r600_pipe_shader *current)
1376 {
1377 if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1378 current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1379 current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
1380 current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
1381 rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
1382 rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
1383 rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
1384 rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
1385 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1386 }
1387 }
1388
1389 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
1390 {
1391 struct ureg_src const0, const1;
1392 struct ureg_dst tessouter, tessinner;
1393 struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
1394
1395 if (!ureg)
1396 return; /* if we get here, we're screwed */
1397
1398 assert(!rctx->fixed_func_tcs_shader);
1399
1400 ureg_DECL_constant2D(ureg, 0, 3, R600_LDS_INFO_CONST_BUFFER);
1401 const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 2),
1402 R600_LDS_INFO_CONST_BUFFER);
1403 const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 3),
1404 R600_LDS_INFO_CONST_BUFFER);
1405
1406 tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
1407 tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
1408
1409 ureg_MOV(ureg, tessouter, const0);
1410 ureg_MOV(ureg, tessinner, const1);
1411 ureg_END(ureg);
1412
1413 rctx->fixed_func_tcs_shader =
1414 ureg_create_shader_and_destroy(ureg, &rctx->b.b);
1415 }
1416
1417 #define SELECT_SHADER_OR_FAIL(x) do { \
1418 r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \
1419 if (unlikely(!rctx->x##_shader->current)) \
1420 return false; \
1421 } while(0)
1422
1423 #define UPDATE_SHADER(hw, sw) do { \
1424 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1425 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1426 } while(0)
1427
1428 #define UPDATE_SHADER_CLIP(hw, sw) do { \
1429 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1430 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1431 clip_so_current = rctx->sw##_shader->current; \
1432 } \
1433 } while(0)
1434
1435 #define UPDATE_SHADER_GS(hw, hw2, sw) do { \
1436 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1437 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1438 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1439 clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1440 } \
1441 } while(0)
1442
1443 #define SET_NULL_SHADER(hw) do { \
1444 if (rctx->hw_shader_stages[(hw)].shader) \
1445 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1446 } while (0)
1447
1448 static bool r600_update_derived_state(struct r600_context *rctx)
1449 {
1450 struct pipe_context * ctx = (struct pipe_context*)rctx;
1451 bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1452 bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
1453 bool blend_disable;
1454 bool need_buf_const;
1455 struct r600_pipe_shader *clip_so_current = NULL;
1456
1457 if (!rctx->blitter->running) {
1458 unsigned i;
1459 unsigned counter;
1460
1461 counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
1462 if (counter != rctx->b.last_compressed_colortex_counter) {
1463 rctx->b.last_compressed_colortex_counter = counter;
1464
1465 for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
1466 r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
1467 }
1468 }
1469
1470 /* Decompress textures if needed. */
1471 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1472 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1473 if (views->compressed_depthtex_mask) {
1474 r600_decompress_depth_textures(rctx, views);
1475 }
1476 if (views->compressed_colortex_mask) {
1477 r600_decompress_color_textures(rctx, views);
1478 }
1479 }
1480 }
1481
1482 SELECT_SHADER_OR_FAIL(ps);
1483
1484 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1485
1486 update_gs_block_state(rctx, rctx->gs_shader != NULL);
1487
1488 if (rctx->gs_shader)
1489 SELECT_SHADER_OR_FAIL(gs);
1490
1491 /* Hull Shader */
1492 if (rctx->tcs_shader) {
1493 SELECT_SHADER_OR_FAIL(tcs);
1494
1495 UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
1496 } else if (rctx->tes_shader) {
1497 if (!rctx->fixed_func_tcs_shader) {
1498 r600_generate_fixed_func_tcs(rctx);
1499 if (!rctx->fixed_func_tcs_shader)
1500 return false;
1501
1502 }
1503 SELECT_SHADER_OR_FAIL(fixed_func_tcs);
1504
1505 UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
1506 } else
1507 SET_NULL_SHADER(EG_HW_STAGE_HS);
1508
1509 if (rctx->tes_shader) {
1510 SELECT_SHADER_OR_FAIL(tes);
1511 }
1512
1513 SELECT_SHADER_OR_FAIL(vs);
1514
1515 if (rctx->gs_shader) {
1516 if (!rctx->shader_stages.geom_enable) {
1517 rctx->shader_stages.geom_enable = true;
1518 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1519 }
1520
1521 /* gs_shader provides GS and VS (copy shader) */
1522 UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
1523
1524 /* vs_shader is used as ES */
1525
1526 if (rctx->tes_shader) {
1527 /* VS goes to LS, TES goes to ES */
1528 UPDATE_SHADER(R600_HW_STAGE_ES, tes);
1529 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1530 } else {
1531 /* vs_shader is used as ES */
1532 UPDATE_SHADER(R600_HW_STAGE_ES, vs);
1533 SET_NULL_SHADER(EG_HW_STAGE_LS);
1534 }
1535 } else {
1536 if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
1537 SET_NULL_SHADER(R600_HW_STAGE_GS);
1538 SET_NULL_SHADER(R600_HW_STAGE_ES);
1539 rctx->shader_stages.geom_enable = false;
1540 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1541 }
1542
1543 if (rctx->tes_shader) {
1544 /* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1545 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
1546 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1547 } else {
1548 SET_NULL_SHADER(EG_HW_STAGE_LS);
1549 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
1550 }
1551 }
1552
1553 /* Update clip misc state. */
1554 if (clip_so_current) {
1555 r600_update_clip_state(rctx, clip_so_current);
1556 rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
1557 }
1558
1559 if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
1560 rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1561 rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1562
1563 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
1564 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1565 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1566 }
1567
1568 if (rctx->b.chip_class <= R700) {
1569 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1570
1571 if (rctx->cb_misc_state.multiwrite != multiwrite) {
1572 rctx->cb_misc_state.multiwrite = multiwrite;
1573 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1574 }
1575 }
1576
1577 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1578 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1579 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1580
1581 if (rctx->b.chip_class >= EVERGREEN)
1582 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1583 else
1584 r600_update_ps_state(ctx, rctx->ps_shader->current);
1585 }
1586
1587 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1588 }
1589 UPDATE_SHADER(R600_HW_STAGE_PS, ps);
1590
1591 if (rctx->b.chip_class >= EVERGREEN) {
1592 evergreen_update_db_shader_control(rctx);
1593 } else {
1594 r600_update_db_shader_control(rctx);
1595 }
1596
1597 /* on R600 we stuff masks + txq info into one constant buffer */
1598 /* on evergreen we only need a txq info one */
1599 if (rctx->ps_shader) {
1600 need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1601 if (need_buf_const) {
1602 if (rctx->b.chip_class < EVERGREEN)
1603 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1604 else
1605 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1606 }
1607 }
1608
1609 if (rctx->vs_shader) {
1610 need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
1611 if (need_buf_const) {
1612 if (rctx->b.chip_class < EVERGREEN)
1613 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1614 else
1615 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1616 }
1617 }
1618
1619 if (rctx->gs_shader) {
1620 need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
1621 if (need_buf_const) {
1622 if (rctx->b.chip_class < EVERGREEN)
1623 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1624 else
1625 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1626 }
1627 }
1628
1629 r600_update_driver_const_buffers(rctx);
1630
1631 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1632 if (!r600_adjust_gprs(rctx)) {
1633 /* discard rendering */
1634 return false;
1635 }
1636 }
1637
1638 if (rctx->b.chip_class == EVERGREEN) {
1639 if (!evergreen_adjust_gprs(rctx)) {
1640 /* discard rendering */
1641 return false;
1642 }
1643 }
1644
1645 blend_disable = (rctx->dual_src_blend &&
1646 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1647
1648 if (blend_disable != rctx->force_blend_disable) {
1649 rctx->force_blend_disable = blend_disable;
1650 r600_bind_blend_state_internal(rctx,
1651 rctx->blend_state.cso,
1652 blend_disable);
1653 }
1654
1655 return true;
1656 }
1657
1658 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1659 {
1660 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1661 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1662
1663 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1664 state->pa_cl_clip_cntl |
1665 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
1666 S_028810_CLIP_DISABLE(state->clip_disable));
1667 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1668 state->pa_cl_vs_out_cntl |
1669 (state->clip_plane_enable & state->clip_dist_write));
1670 /* reuse needs to be set off if we write oViewport */
1671 if (rctx->b.chip_class >= EVERGREEN)
1672 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
1673 S_028AB4_REUSE_OFF(state->vs_out_viewport));
1674 }
1675
1676 /* rast_prim is the primitive type after GS. */
1677 static inline void r600_emit_rasterizer_prim_state(struct r600_context *rctx)
1678 {
1679 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1680 enum pipe_prim_type rast_prim = rctx->current_rast_prim;
1681
1682 /* Skip this if not rendering lines. */
1683 if (rast_prim != PIPE_PRIM_LINES &&
1684 rast_prim != PIPE_PRIM_LINE_LOOP &&
1685 rast_prim != PIPE_PRIM_LINE_STRIP &&
1686 rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
1687 rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
1688 return;
1689
1690 if (rast_prim == rctx->last_rast_prim)
1691 return;
1692
1693 /* For lines, reset the stipple pattern at each primitive. Otherwise,
1694 * reset the stipple pattern at each packet (line strips, line loops).
1695 */
1696 radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1697 S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2) |
1698 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1699 rctx->last_rast_prim = rast_prim;
1700 }
1701
1702 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
1703 {
1704 struct r600_context *rctx = (struct r600_context *)ctx;
1705 struct pipe_index_buffer ib = {};
1706 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1707 bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
1708 uint64_t mask;
1709 unsigned num_patches, dirty_tex_counter;
1710 int index_bias;
1711
1712 if (!info->indirect && !info->count && (info->indexed || !info->count_from_stream_output)) {
1713 return;
1714 }
1715
1716 if (unlikely(!rctx->vs_shader)) {
1717 assert(0);
1718 return;
1719 }
1720 if (unlikely(!rctx->ps_shader &&
1721 (!rctx->rasterizer || !rctx->rasterizer->rasterizer_discard))) {
1722 assert(0);
1723 return;
1724 }
1725
1726 /* make sure that the gfx ring is only one active */
1727 if (radeon_emitted(rctx->b.dma.cs, 0)) {
1728 rctx->b.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
1729 }
1730
1731 /* Re-emit the framebuffer state if needed. */
1732 dirty_tex_counter = p_atomic_read(&rctx->b.screen->dirty_tex_counter);
1733 if (unlikely(dirty_tex_counter != rctx->b.last_dirty_tex_counter)) {
1734 rctx->b.last_dirty_tex_counter = dirty_tex_counter;
1735 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
1736 rctx->framebuffer.do_update_surf_dirtiness = true;
1737 }
1738
1739 if (!r600_update_derived_state(rctx)) {
1740 /* useless to render because current rendering command
1741 * can't be achieved
1742 */
1743 return;
1744 }
1745
1746 rctx->current_rast_prim = (rctx->gs_shader)? rctx->gs_shader->gs_output_prim
1747 : (rctx->tes_shader)? rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]
1748 : info->mode;
1749
1750 if (info->indexed) {
1751 /* Initialize the index buffer struct. */
1752 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1753 ib.user_buffer = rctx->index_buffer.user_buffer;
1754 ib.index_size = rctx->index_buffer.index_size;
1755 ib.offset = rctx->index_buffer.offset;
1756 if (!info->indirect) {
1757 ib.offset += info->start * ib.index_size;
1758 }
1759
1760 /* Translate 8-bit indices to 16-bit. */
1761 if (unlikely(ib.index_size == 1)) {
1762 struct pipe_resource *out_buffer = NULL;
1763 unsigned out_offset;
1764 void *ptr;
1765 unsigned start, count;
1766
1767 if (likely(!info->indirect)) {
1768 start = 0;
1769 count = info->count;
1770 }
1771 else {
1772 /* Have to get start/count from indirect buffer, slow path ahead... */
1773 struct r600_resource *indirect_resource = (struct r600_resource *)info->indirect;
1774 unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
1775 PIPE_TRANSFER_READ);
1776 if (data) {
1777 data += info->indirect_offset / sizeof(unsigned);
1778 start = data[2] * ib.index_size;
1779 count = data[0];
1780 }
1781 else {
1782 start = 0;
1783 count = 0;
1784 }
1785 }
1786
1787 u_upload_alloc(ctx->stream_uploader, start, count * 2,
1788 256, &out_offset, &out_buffer, &ptr);
1789 if (unlikely(!ptr)) {
1790 pipe_resource_reference(&ib.buffer, NULL);
1791 return;
1792 }
1793
1794 util_shorten_ubyte_elts_to_userptr(
1795 &rctx->b.b, &ib, 0, 0, ib.offset + start, count, ptr);
1796
1797 pipe_resource_reference(&ib.buffer, NULL);
1798 ib.user_buffer = NULL;
1799 ib.buffer = out_buffer;
1800 ib.offset = out_offset;
1801 ib.index_size = 2;
1802 }
1803
1804 /* Upload the index buffer.
1805 * The upload is skipped for small index counts on little-endian machines
1806 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1807 * Indirect draws never use immediate indices.
1808 * Note: Instanced rendering in combination with immediate indices hangs. */
1809 if (ib.user_buffer && (R600_BIG_ENDIAN || info->indirect ||
1810 info->instance_count > 1 ||
1811 info->count*ib.index_size > 20)) {
1812 u_upload_data(ctx->stream_uploader, 0,
1813 info->count * ib.index_size, 256,
1814 ib.user_buffer, &ib.offset, &ib.buffer);
1815 ib.user_buffer = NULL;
1816 }
1817 index_bias = info->index_bias;
1818 } else {
1819 index_bias = info->start;
1820 }
1821
1822 /* Set the index offset and primitive restart. */
1823 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info->primitive_restart ||
1824 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info->restart_index ||
1825 rctx->vgt_state.vgt_indx_offset != index_bias ||
1826 (rctx->vgt_state.last_draw_was_indirect && !info->indirect)) {
1827 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info->primitive_restart;
1828 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info->restart_index;
1829 rctx->vgt_state.vgt_indx_offset = index_bias;
1830 r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
1831 }
1832
1833 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1834 if (rctx->b.chip_class == R600) {
1835 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1836 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1837 }
1838
1839 if (rctx->b.chip_class >= EVERGREEN)
1840 evergreen_setup_tess_constants(rctx, info, &num_patches);
1841
1842 /* Emit states. */
1843 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1844 r600_flush_emit(rctx);
1845
1846 mask = rctx->dirty_atoms;
1847 while (mask != 0) {
1848 r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
1849 }
1850
1851 if (rctx->b.chip_class == CAYMAN) {
1852 /* Copied from radeonsi. */
1853 unsigned primgroup_size = 128; /* recommended without a GS */
1854 bool ia_switch_on_eop = false;
1855 bool partial_vs_wave = false;
1856
1857 if (rctx->gs_shader)
1858 primgroup_size = 64; /* recommended with a GS */
1859
1860 if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
1861 (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
1862 ia_switch_on_eop = true;
1863 }
1864
1865 if (r600_get_strmout_en(&rctx->b))
1866 partial_vs_wave = true;
1867
1868 radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
1869 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
1870 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
1871 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
1872 }
1873
1874 if (rctx->b.chip_class >= EVERGREEN) {
1875 uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, info,
1876 num_patches);
1877
1878 evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
1879 evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
1880 }
1881
1882 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
1883 * even though it should have no effect on those. */
1884 if (rctx->b.chip_class == R600 && rctx->rasterizer) {
1885 unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
1886 unsigned prim = info->mode;
1887
1888 if (rctx->gs_shader) {
1889 prim = rctx->gs_shader->gs_output_prim;
1890 }
1891 prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
1892
1893 if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
1894 prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
1895 info->mode == R600_PRIM_RECTANGLE_LIST) {
1896 su_sc_mode_cntl &= C_028814_CULL_FRONT;
1897 }
1898 radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
1899 }
1900
1901 /* Update start instance. */
1902 if (!info->indirect && rctx->last_start_instance != info->start_instance) {
1903 radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
1904 rctx->last_start_instance = info->start_instance;
1905 }
1906
1907 /* Update the primitive type. */
1908 if (rctx->last_primitive_type != info->mode) {
1909 r600_emit_rasterizer_prim_state(rctx);
1910 radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1911 r600_conv_pipe_prim(info->mode));
1912
1913 rctx->last_primitive_type = info->mode;
1914 }
1915
1916 /* Draw packets. */
1917 if (likely(!info->indirect)) {
1918 radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
1919 radeon_emit(cs, info->instance_count);
1920 } else {
1921 uint64_t va = r600_resource(info->indirect)->gpu_address;
1922 assert(rctx->b.chip_class >= EVERGREEN);
1923
1924 // Invalidate so non-indirect draw calls reset this state
1925 rctx->vgt_state.last_draw_was_indirect = true;
1926 rctx->last_start_instance = -1;
1927
1928 radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
1929 radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
1930 radeon_emit(cs, va);
1931 radeon_emit(cs, (va >> 32UL) & 0xFF);
1932
1933 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1934 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1935 (struct r600_resource*)info->indirect,
1936 RADEON_USAGE_READ,
1937 RADEON_PRIO_DRAW_INDIRECT));
1938 }
1939
1940 if (info->indexed) {
1941 radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
1942 radeon_emit(cs, ib.index_size == 4 ?
1943 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1944 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
1945
1946 if (ib.user_buffer) {
1947 unsigned size_bytes = info->count*ib.index_size;
1948 unsigned size_dw = align(size_bytes, 4) / 4;
1949 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
1950 radeon_emit(cs, info->count);
1951 radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
1952 radeon_emit_array(cs, ib.user_buffer, size_dw);
1953 } else {
1954 uint64_t va = r600_resource(ib.buffer)->gpu_address + ib.offset;
1955
1956 if (likely(!info->indirect)) {
1957 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
1958 radeon_emit(cs, va);
1959 radeon_emit(cs, (va >> 32UL) & 0xFF);
1960 radeon_emit(cs, info->count);
1961 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
1962 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1963 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1964 (struct r600_resource*)ib.buffer,
1965 RADEON_USAGE_READ,
1966 RADEON_PRIO_INDEX_BUFFER));
1967 }
1968 else {
1969 uint32_t max_size = (ib.buffer->width0 - ib.offset) / ib.index_size;
1970
1971 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
1972 radeon_emit(cs, va);
1973 radeon_emit(cs, (va >> 32UL) & 0xFF);
1974
1975 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1976 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1977 (struct r600_resource*)ib.buffer,
1978 RADEON_USAGE_READ,
1979 RADEON_PRIO_INDEX_BUFFER));
1980
1981 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
1982 radeon_emit(cs, max_size);
1983
1984 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
1985 radeon_emit(cs, info->indirect_offset);
1986 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
1987 }
1988 }
1989 } else {
1990 if (unlikely(info->count_from_stream_output)) {
1991 struct r600_so_target *t = (struct r600_so_target*)info->count_from_stream_output;
1992 uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
1993
1994 radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1995
1996 radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
1997 radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
1998 radeon_emit(cs, va & 0xFFFFFFFFUL); /* src address lo */
1999 radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
2000 radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
2001 radeon_emit(cs, 0); /* unused */
2002
2003 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2004 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2005 t->buf_filled_size, RADEON_USAGE_READ,
2006 RADEON_PRIO_SO_FILLED_SIZE));
2007 }
2008
2009 if (likely(!info->indirect)) {
2010 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
2011 radeon_emit(cs, info->count);
2012 }
2013 else {
2014 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
2015 radeon_emit(cs, info->indirect_offset);
2016 }
2017 radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
2018 (info->count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0));
2019 }
2020
2021 /* SMX returns CONTEXT_DONE too early workaround */
2022 if (rctx->b.family == CHIP_R600 ||
2023 rctx->b.family == CHIP_RV610 ||
2024 rctx->b.family == CHIP_RV630 ||
2025 rctx->b.family == CHIP_RV635) {
2026 /* if we have gs shader or streamout
2027 we need to do a wait idle after every draw */
2028 if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
2029 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
2030 }
2031 }
2032
2033 /* ES ring rolling over at EOP - workaround */
2034 if (rctx->b.chip_class == R600) {
2035 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
2036 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
2037 }
2038
2039 if (rctx->framebuffer.do_update_surf_dirtiness) {
2040 /* Set the depth buffer as dirty. */
2041 if (rctx->framebuffer.state.zsbuf) {
2042 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
2043 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
2044
2045 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2046
2047 if (rtex->surface.flags & RADEON_SURF_SBUFFER)
2048 rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2049 }
2050 if (rctx->framebuffer.compressed_cb_mask) {
2051 struct pipe_surface *surf;
2052 struct r600_texture *rtex;
2053 unsigned mask = rctx->framebuffer.compressed_cb_mask;
2054
2055 do {
2056 unsigned i = u_bit_scan(&mask);
2057 surf = rctx->framebuffer.state.cbufs[i];
2058 rtex = (struct r600_texture*)surf->texture;
2059
2060 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2061
2062 } while (mask);
2063 }
2064 rctx->framebuffer.do_update_surf_dirtiness = false;
2065 }
2066
2067 pipe_resource_reference(&ib.buffer, NULL);
2068 rctx->b.num_draw_calls++;
2069 }
2070
2071 uint32_t r600_translate_stencil_op(int s_op)
2072 {
2073 switch (s_op) {
2074 case PIPE_STENCIL_OP_KEEP:
2075 return V_028800_STENCIL_KEEP;
2076 case PIPE_STENCIL_OP_ZERO:
2077 return V_028800_STENCIL_ZERO;
2078 case PIPE_STENCIL_OP_REPLACE:
2079 return V_028800_STENCIL_REPLACE;
2080 case PIPE_STENCIL_OP_INCR:
2081 return V_028800_STENCIL_INCR;
2082 case PIPE_STENCIL_OP_DECR:
2083 return V_028800_STENCIL_DECR;
2084 case PIPE_STENCIL_OP_INCR_WRAP:
2085 return V_028800_STENCIL_INCR_WRAP;
2086 case PIPE_STENCIL_OP_DECR_WRAP:
2087 return V_028800_STENCIL_DECR_WRAP;
2088 case PIPE_STENCIL_OP_INVERT:
2089 return V_028800_STENCIL_INVERT;
2090 default:
2091 R600_ERR("Unknown stencil op %d", s_op);
2092 assert(0);
2093 break;
2094 }
2095 return 0;
2096 }
2097
2098 uint32_t r600_translate_fill(uint32_t func)
2099 {
2100 switch(func) {
2101 case PIPE_POLYGON_MODE_FILL:
2102 return 2;
2103 case PIPE_POLYGON_MODE_LINE:
2104 return 1;
2105 case PIPE_POLYGON_MODE_POINT:
2106 return 0;
2107 default:
2108 assert(0);
2109 return 0;
2110 }
2111 }
2112
2113 unsigned r600_tex_wrap(unsigned wrap)
2114 {
2115 switch (wrap) {
2116 default:
2117 case PIPE_TEX_WRAP_REPEAT:
2118 return V_03C000_SQ_TEX_WRAP;
2119 case PIPE_TEX_WRAP_CLAMP:
2120 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
2121 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2122 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
2123 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2124 return V_03C000_SQ_TEX_CLAMP_BORDER;
2125 case PIPE_TEX_WRAP_MIRROR_REPEAT:
2126 return V_03C000_SQ_TEX_MIRROR;
2127 case PIPE_TEX_WRAP_MIRROR_CLAMP:
2128 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2129 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2130 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2131 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2132 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
2133 }
2134 }
2135
2136 unsigned r600_tex_mipfilter(unsigned filter)
2137 {
2138 switch (filter) {
2139 case PIPE_TEX_MIPFILTER_NEAREST:
2140 return V_03C000_SQ_TEX_Z_FILTER_POINT;
2141 case PIPE_TEX_MIPFILTER_LINEAR:
2142 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
2143 default:
2144 case PIPE_TEX_MIPFILTER_NONE:
2145 return V_03C000_SQ_TEX_Z_FILTER_NONE;
2146 }
2147 }
2148
2149 unsigned r600_tex_compare(unsigned compare)
2150 {
2151 switch (compare) {
2152 default:
2153 case PIPE_FUNC_NEVER:
2154 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
2155 case PIPE_FUNC_LESS:
2156 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
2157 case PIPE_FUNC_EQUAL:
2158 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
2159 case PIPE_FUNC_LEQUAL:
2160 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2161 case PIPE_FUNC_GREATER:
2162 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
2163 case PIPE_FUNC_NOTEQUAL:
2164 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2165 case PIPE_FUNC_GEQUAL:
2166 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2167 case PIPE_FUNC_ALWAYS:
2168 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2169 }
2170 }
2171
2172 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
2173 {
2174 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
2175 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
2176 (linear_filter &&
2177 (wrap == PIPE_TEX_WRAP_CLAMP ||
2178 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
2179 }
2180
2181 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
2182 {
2183 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
2184 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
2185
2186 return (state->border_color.ui[0] || state->border_color.ui[1] ||
2187 state->border_color.ui[2] || state->border_color.ui[3]) &&
2188 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
2189 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
2190 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
2191 }
2192
2193 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
2194 {
2195
2196 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
2197 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
2198
2199 if (!shader)
2200 return;
2201
2202 r600_emit_command_buffer(cs, &shader->command_buffer);
2203 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2204 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
2205 RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY));
2206 }
2207
2208 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
2209 const unsigned char *swizzle_view,
2210 boolean vtx)
2211 {
2212 unsigned i;
2213 unsigned char swizzle[4];
2214 unsigned result = 0;
2215 const uint32_t tex_swizzle_shift[4] = {
2216 16, 19, 22, 25,
2217 };
2218 const uint32_t vtx_swizzle_shift[4] = {
2219 3, 6, 9, 12,
2220 };
2221 const uint32_t swizzle_bit[4] = {
2222 0, 1, 2, 3,
2223 };
2224 const uint32_t *swizzle_shift = tex_swizzle_shift;
2225
2226 if (vtx)
2227 swizzle_shift = vtx_swizzle_shift;
2228
2229 if (swizzle_view) {
2230 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
2231 } else {
2232 memcpy(swizzle, swizzle_format, 4);
2233 }
2234
2235 /* Get swizzle. */
2236 for (i = 0; i < 4; i++) {
2237 switch (swizzle[i]) {
2238 case PIPE_SWIZZLE_Y:
2239 result |= swizzle_bit[1] << swizzle_shift[i];
2240 break;
2241 case PIPE_SWIZZLE_Z:
2242 result |= swizzle_bit[2] << swizzle_shift[i];
2243 break;
2244 case PIPE_SWIZZLE_W:
2245 result |= swizzle_bit[3] << swizzle_shift[i];
2246 break;
2247 case PIPE_SWIZZLE_0:
2248 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
2249 break;
2250 case PIPE_SWIZZLE_1:
2251 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
2252 break;
2253 default: /* PIPE_SWIZZLE_X */
2254 result |= swizzle_bit[0] << swizzle_shift[i];
2255 }
2256 }
2257 return result;
2258 }
2259
2260 /* texture format translate */
2261 uint32_t r600_translate_texformat(struct pipe_screen *screen,
2262 enum pipe_format format,
2263 const unsigned char *swizzle_view,
2264 uint32_t *word4_p, uint32_t *yuv_format_p,
2265 bool do_endian_swap)
2266 {
2267 struct r600_screen *rscreen = (struct r600_screen *)screen;
2268 uint32_t result = 0, word4 = 0, yuv_format = 0;
2269 const struct util_format_description *desc;
2270 boolean uniform = TRUE;
2271 bool is_srgb_valid = FALSE;
2272 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2273 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2274 const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
2275 const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
2276 const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
2277
2278 int i;
2279 const uint32_t sign_bit[4] = {
2280 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
2281 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
2282 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
2283 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
2284 };
2285
2286 /* Need to replace the specified texture formats in case of big-endian.
2287 * These formats are formats that have channels with number of bits
2288 * not divisible by 8.
2289 * Mesa conversion functions don't swap bits for those formats, and because
2290 * we transmit this over a serial bus to the GPU (PCIe), the
2291 * bit-endianess is important!!!
2292 * In case we have an "opposite" format, just use that for the swizzling
2293 * information. If we don't have such an "opposite" format, we need
2294 * to use a fixed swizzle info instead (see below)
2295 */
2296 if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
2297 format = PIPE_FORMAT_A4R4_UNORM;
2298
2299 desc = util_format_description(format);
2300
2301 /* Depth and stencil swizzling is handled separately. */
2302 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
2303 /* Need to check for specific texture formats that don't have
2304 * an "opposite" format we can use. For those formats, we directly
2305 * specify the swizzling, which is the LE swizzling as defined in
2306 * u_format.csv
2307 */
2308 if (do_endian_swap) {
2309 if (format == PIPE_FORMAT_L4A4_UNORM)
2310 word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);
2311 else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
2312 word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);
2313 else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
2314 word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);
2315 else
2316 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2317 } else {
2318 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2319 }
2320 }
2321
2322 /* Colorspace (return non-RGB formats directly). */
2323 switch (desc->colorspace) {
2324 /* Depth stencil formats */
2325 case UTIL_FORMAT_COLORSPACE_ZS:
2326 switch (format) {
2327 /* Depth sampler formats. */
2328 case PIPE_FORMAT_Z16_UNORM:
2329 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2330 result = FMT_16;
2331 goto out_word4;
2332 case PIPE_FORMAT_Z24X8_UNORM:
2333 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
2334 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2335 result = FMT_8_24;
2336 goto out_word4;
2337 case PIPE_FORMAT_X8Z24_UNORM:
2338 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2339 if (rscreen->b.chip_class < EVERGREEN)
2340 goto out_unknown;
2341 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2342 result = FMT_24_8;
2343 goto out_word4;
2344 case PIPE_FORMAT_Z32_FLOAT:
2345 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2346 result = FMT_32_FLOAT;
2347 goto out_word4;
2348 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2349 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2350 result = FMT_X24_8_32_FLOAT;
2351 goto out_word4;
2352 /* Stencil sampler formats. */
2353 case PIPE_FORMAT_S8_UINT:
2354 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2355 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2356 result = FMT_8;
2357 goto out_word4;
2358 case PIPE_FORMAT_X24S8_UINT:
2359 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2360 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2361 result = FMT_8_24;
2362 goto out_word4;
2363 case PIPE_FORMAT_S8X24_UINT:
2364 if (rscreen->b.chip_class < EVERGREEN)
2365 goto out_unknown;
2366 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2367 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2368 result = FMT_24_8;
2369 goto out_word4;
2370 case PIPE_FORMAT_X32_S8X24_UINT:
2371 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2372 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2373 result = FMT_X24_8_32_FLOAT;
2374 goto out_word4;
2375 default:
2376 goto out_unknown;
2377 }
2378
2379 case UTIL_FORMAT_COLORSPACE_YUV:
2380 yuv_format |= (1 << 30);
2381 switch (format) {
2382 case PIPE_FORMAT_UYVY:
2383 case PIPE_FORMAT_YUYV:
2384 default:
2385 break;
2386 }
2387 goto out_unknown; /* XXX */
2388
2389 case UTIL_FORMAT_COLORSPACE_SRGB:
2390 word4 |= S_038010_FORCE_DEGAMMA(1);
2391 break;
2392
2393 default:
2394 break;
2395 }
2396
2397 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
2398 switch (format) {
2399 case PIPE_FORMAT_RGTC1_SNORM:
2400 case PIPE_FORMAT_LATC1_SNORM:
2401 word4 |= sign_bit[0];
2402 case PIPE_FORMAT_RGTC1_UNORM:
2403 case PIPE_FORMAT_LATC1_UNORM:
2404 result = FMT_BC4;
2405 goto out_word4;
2406 case PIPE_FORMAT_RGTC2_SNORM:
2407 case PIPE_FORMAT_LATC2_SNORM:
2408 word4 |= sign_bit[0] | sign_bit[1];
2409 case PIPE_FORMAT_RGTC2_UNORM:
2410 case PIPE_FORMAT_LATC2_UNORM:
2411 result = FMT_BC5;
2412 goto out_word4;
2413 default:
2414 goto out_unknown;
2415 }
2416 }
2417
2418 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2419 if (!util_format_s3tc_enabled) {
2420 goto out_unknown;
2421 }
2422
2423 switch (format) {
2424 case PIPE_FORMAT_DXT1_RGB:
2425 case PIPE_FORMAT_DXT1_RGBA:
2426 case PIPE_FORMAT_DXT1_SRGB:
2427 case PIPE_FORMAT_DXT1_SRGBA:
2428 result = FMT_BC1;
2429 is_srgb_valid = TRUE;
2430 goto out_word4;
2431 case PIPE_FORMAT_DXT3_RGBA:
2432 case PIPE_FORMAT_DXT3_SRGBA:
2433 result = FMT_BC2;
2434 is_srgb_valid = TRUE;
2435 goto out_word4;
2436 case PIPE_FORMAT_DXT5_RGBA:
2437 case PIPE_FORMAT_DXT5_SRGBA:
2438 result = FMT_BC3;
2439 is_srgb_valid = TRUE;
2440 goto out_word4;
2441 default:
2442 goto out_unknown;
2443 }
2444 }
2445
2446 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2447 if (rscreen->b.chip_class < EVERGREEN)
2448 goto out_unknown;
2449
2450 switch (format) {
2451 case PIPE_FORMAT_BPTC_RGBA_UNORM:
2452 case PIPE_FORMAT_BPTC_SRGBA:
2453 result = FMT_BC7;
2454 is_srgb_valid = TRUE;
2455 goto out_word4;
2456 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2457 word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2458 /* fall through */
2459 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2460 result = FMT_BC6;
2461 goto out_word4;
2462 default:
2463 goto out_unknown;
2464 }
2465 }
2466
2467 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2468 switch (format) {
2469 case PIPE_FORMAT_R8G8_B8G8_UNORM:
2470 case PIPE_FORMAT_G8R8_B8R8_UNORM:
2471 result = FMT_GB_GR;
2472 goto out_word4;
2473 case PIPE_FORMAT_G8R8_G8B8_UNORM:
2474 case PIPE_FORMAT_R8G8_R8B8_UNORM:
2475 result = FMT_BG_RG;
2476 goto out_word4;
2477 default:
2478 goto out_unknown;
2479 }
2480 }
2481
2482 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2483 result = FMT_5_9_9_9_SHAREDEXP;
2484 goto out_word4;
2485 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2486 result = FMT_10_11_11_FLOAT;
2487 goto out_word4;
2488 }
2489
2490
2491 for (i = 0; i < desc->nr_channels; i++) {
2492 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2493 word4 |= sign_bit[i];
2494 }
2495 }
2496
2497 /* R8G8Bx_SNORM - XXX CxV8U8 */
2498
2499 /* See whether the components are of the same size. */
2500 for (i = 1; i < desc->nr_channels; i++) {
2501 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2502 }
2503
2504 /* Non-uniform formats. */
2505 if (!uniform) {
2506 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2507 desc->channel[0].pure_integer)
2508 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2509 switch(desc->nr_channels) {
2510 case 3:
2511 if (desc->channel[0].size == 5 &&
2512 desc->channel[1].size == 6 &&
2513 desc->channel[2].size == 5) {
2514 result = FMT_5_6_5;
2515 goto out_word4;
2516 }
2517 goto out_unknown;
2518 case 4:
2519 if (desc->channel[0].size == 5 &&
2520 desc->channel[1].size == 5 &&
2521 desc->channel[2].size == 5 &&
2522 desc->channel[3].size == 1) {
2523 result = FMT_1_5_5_5;
2524 goto out_word4;
2525 }
2526 if (desc->channel[0].size == 10 &&
2527 desc->channel[1].size == 10 &&
2528 desc->channel[2].size == 10 &&
2529 desc->channel[3].size == 2) {
2530 result = FMT_2_10_10_10;
2531 goto out_word4;
2532 }
2533 goto out_unknown;
2534 }
2535 goto out_unknown;
2536 }
2537
2538 /* Find the first non-VOID channel. */
2539 for (i = 0; i < 4; i++) {
2540 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2541 break;
2542 }
2543 }
2544
2545 if (i == 4)
2546 goto out_unknown;
2547
2548 /* uniform formats */
2549 switch (desc->channel[i].type) {
2550 case UTIL_FORMAT_TYPE_UNSIGNED:
2551 case UTIL_FORMAT_TYPE_SIGNED:
2552 #if 0
2553 if (!desc->channel[i].normalized &&
2554 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2555 goto out_unknown;
2556 }
2557 #endif
2558 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2559 desc->channel[i].pure_integer)
2560 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2561
2562 switch (desc->channel[i].size) {
2563 case 4:
2564 switch (desc->nr_channels) {
2565 case 2:
2566 result = FMT_4_4;
2567 goto out_word4;
2568 case 4:
2569 result = FMT_4_4_4_4;
2570 goto out_word4;
2571 }
2572 goto out_unknown;
2573 case 8:
2574 switch (desc->nr_channels) {
2575 case 1:
2576 result = FMT_8;
2577 goto out_word4;
2578 case 2:
2579 result = FMT_8_8;
2580 goto out_word4;
2581 case 4:
2582 result = FMT_8_8_8_8;
2583 is_srgb_valid = TRUE;
2584 goto out_word4;
2585 }
2586 goto out_unknown;
2587 case 16:
2588 switch (desc->nr_channels) {
2589 case 1:
2590 result = FMT_16;
2591 goto out_word4;
2592 case 2:
2593 result = FMT_16_16;
2594 goto out_word4;
2595 case 4:
2596 result = FMT_16_16_16_16;
2597 goto out_word4;
2598 }
2599 goto out_unknown;
2600 case 32:
2601 switch (desc->nr_channels) {
2602 case 1:
2603 result = FMT_32;
2604 goto out_word4;
2605 case 2:
2606 result = FMT_32_32;
2607 goto out_word4;
2608 case 4:
2609 result = FMT_32_32_32_32;
2610 goto out_word4;
2611 }
2612 }
2613 goto out_unknown;
2614
2615 case UTIL_FORMAT_TYPE_FLOAT:
2616 switch (desc->channel[i].size) {
2617 case 16:
2618 switch (desc->nr_channels) {
2619 case 1:
2620 result = FMT_16_FLOAT;
2621 goto out_word4;
2622 case 2:
2623 result = FMT_16_16_FLOAT;
2624 goto out_word4;
2625 case 4:
2626 result = FMT_16_16_16_16_FLOAT;
2627 goto out_word4;
2628 }
2629 goto out_unknown;
2630 case 32:
2631 switch (desc->nr_channels) {
2632 case 1:
2633 result = FMT_32_FLOAT;
2634 goto out_word4;
2635 case 2:
2636 result = FMT_32_32_FLOAT;
2637 goto out_word4;
2638 case 4:
2639 result = FMT_32_32_32_32_FLOAT;
2640 goto out_word4;
2641 }
2642 }
2643 goto out_unknown;
2644 }
2645
2646 out_word4:
2647
2648 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
2649 return ~0;
2650 if (word4_p)
2651 *word4_p = word4;
2652 if (yuv_format_p)
2653 *yuv_format_p = yuv_format;
2654 return result;
2655 out_unknown:
2656 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2657 return ~0;
2658 }
2659
2660 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
2661 bool do_endian_swap)
2662 {
2663 const struct util_format_description *desc = util_format_description(format);
2664 int channel = util_format_get_first_non_void_channel(format);
2665 bool is_float;
2666
2667 #define HAS_SIZE(x,y,z,w) \
2668 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
2669 desc->channel[2].size == (z) && desc->channel[3].size == (w))
2670
2671 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
2672 return V_0280A0_COLOR_10_11_11_FLOAT;
2673
2674 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
2675 channel == -1)
2676 return ~0U;
2677
2678 is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
2679
2680 switch (desc->nr_channels) {
2681 case 1:
2682 switch (desc->channel[0].size) {
2683 case 8:
2684 return V_0280A0_COLOR_8;
2685 case 16:
2686 if (is_float)
2687 return V_0280A0_COLOR_16_FLOAT;
2688 else
2689 return V_0280A0_COLOR_16;
2690 case 32:
2691 if (is_float)
2692 return V_0280A0_COLOR_32_FLOAT;
2693 else
2694 return V_0280A0_COLOR_32;
2695 }
2696 break;
2697 case 2:
2698 if (desc->channel[0].size == desc->channel[1].size) {
2699 switch (desc->channel[0].size) {
2700 case 4:
2701 if (chip <= R700)
2702 return V_0280A0_COLOR_4_4;
2703 else
2704 return ~0U; /* removed on Evergreen */
2705 case 8:
2706 return V_0280A0_COLOR_8_8;
2707 case 16:
2708 if (is_float)
2709 return V_0280A0_COLOR_16_16_FLOAT;
2710 else
2711 return V_0280A0_COLOR_16_16;
2712 case 32:
2713 if (is_float)
2714 return V_0280A0_COLOR_32_32_FLOAT;
2715 else
2716 return V_0280A0_COLOR_32_32;
2717 }
2718 } else if (HAS_SIZE(8,24,0,0)) {
2719 return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
2720 } else if (HAS_SIZE(24,8,0,0)) {
2721 return V_0280A0_COLOR_8_24;
2722 }
2723 break;
2724 case 3:
2725 if (HAS_SIZE(5,6,5,0)) {
2726 return V_0280A0_COLOR_5_6_5;
2727 } else if (HAS_SIZE(32,8,24,0)) {
2728 return V_0280A0_COLOR_X24_8_32_FLOAT;
2729 }
2730 break;
2731 case 4:
2732 if (desc->channel[0].size == desc->channel[1].size &&
2733 desc->channel[0].size == desc->channel[2].size &&
2734 desc->channel[0].size == desc->channel[3].size) {
2735 switch (desc->channel[0].size) {
2736 case 4:
2737 return V_0280A0_COLOR_4_4_4_4;
2738 case 8:
2739 return V_0280A0_COLOR_8_8_8_8;
2740 case 16:
2741 if (is_float)
2742 return V_0280A0_COLOR_16_16_16_16_FLOAT;
2743 else
2744 return V_0280A0_COLOR_16_16_16_16;
2745 case 32:
2746 if (is_float)
2747 return V_0280A0_COLOR_32_32_32_32_FLOAT;
2748 else
2749 return V_0280A0_COLOR_32_32_32_32;
2750 }
2751 } else if (HAS_SIZE(5,5,5,1)) {
2752 return V_0280A0_COLOR_1_5_5_5;
2753 } else if (HAS_SIZE(10,10,10,2)) {
2754 return V_0280A0_COLOR_2_10_10_10;
2755 }
2756 break;
2757 }
2758 return ~0U;
2759 }
2760
2761 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
2762 {
2763 if (R600_BIG_ENDIAN) {
2764 switch(colorformat) {
2765 /* 8-bit buffers. */
2766 case V_0280A0_COLOR_4_4:
2767 case V_0280A0_COLOR_8:
2768 return ENDIAN_NONE;
2769
2770 /* 16-bit buffers. */
2771 case V_0280A0_COLOR_8_8:
2772 /*
2773 * No need to do endian swaps on array formats,
2774 * as mesa<-->pipe formats conversion take into account
2775 * the endianess
2776 */
2777 return ENDIAN_NONE;
2778
2779 case V_0280A0_COLOR_5_6_5:
2780 case V_0280A0_COLOR_1_5_5_5:
2781 case V_0280A0_COLOR_4_4_4_4:
2782 case V_0280A0_COLOR_16:
2783 return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
2784
2785 /* 32-bit buffers. */
2786 case V_0280A0_COLOR_8_8_8_8:
2787 /*
2788 * No need to do endian swaps on array formats,
2789 * as mesa<-->pipe formats conversion take into account
2790 * the endianess
2791 */
2792 return ENDIAN_NONE;
2793
2794 case V_0280A0_COLOR_2_10_10_10:
2795 case V_0280A0_COLOR_8_24:
2796 case V_0280A0_COLOR_24_8:
2797 case V_0280A0_COLOR_32_FLOAT:
2798 return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
2799
2800 case V_0280A0_COLOR_16_16_FLOAT:
2801 case V_0280A0_COLOR_16_16:
2802 return ENDIAN_8IN16;
2803
2804 /* 64-bit buffers. */
2805 case V_0280A0_COLOR_16_16_16_16:
2806 case V_0280A0_COLOR_16_16_16_16_FLOAT:
2807 return ENDIAN_8IN16;
2808
2809 case V_0280A0_COLOR_32_32_FLOAT:
2810 case V_0280A0_COLOR_32_32:
2811 case V_0280A0_COLOR_X24_8_32_FLOAT:
2812 return ENDIAN_8IN32;
2813
2814 /* 128-bit buffers. */
2815 case V_0280A0_COLOR_32_32_32_32_FLOAT:
2816 case V_0280A0_COLOR_32_32_32_32:
2817 return ENDIAN_8IN32;
2818 default:
2819 return ENDIAN_NONE; /* Unsupported. */
2820 }
2821 } else {
2822 return ENDIAN_NONE;
2823 }
2824 }
2825
2826 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
2827 {
2828 struct r600_context *rctx = (struct r600_context*)ctx;
2829 struct r600_resource *rbuffer = r600_resource(buf);
2830 unsigned i, shader, mask;
2831 struct r600_pipe_sampler_view *view;
2832
2833 /* Reallocate the buffer in the same pipe_resource. */
2834 r600_alloc_resource(&rctx->screen->b, rbuffer);
2835
2836 /* We changed the buffer, now we need to bind it where the old one was bound. */
2837 /* Vertex buffers. */
2838 mask = rctx->vertex_buffer_state.enabled_mask;
2839 while (mask) {
2840 i = u_bit_scan(&mask);
2841 if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) {
2842 rctx->vertex_buffer_state.dirty_mask |= 1 << i;
2843 r600_vertex_buffers_dirty(rctx);
2844 }
2845 }
2846 /* Streamout buffers. */
2847 for (i = 0; i < rctx->b.streamout.num_targets; i++) {
2848 if (rctx->b.streamout.targets[i] &&
2849 rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
2850 if (rctx->b.streamout.begin_emitted) {
2851 r600_emit_streamout_end(&rctx->b);
2852 }
2853 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
2854 r600_streamout_buffers_dirty(&rctx->b);
2855 }
2856 }
2857
2858 /* Constant buffers. */
2859 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2860 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
2861 bool found = false;
2862 uint32_t mask = state->enabled_mask;
2863
2864 while (mask) {
2865 unsigned i = u_bit_scan(&mask);
2866 if (state->cb[i].buffer == &rbuffer->b.b) {
2867 found = true;
2868 state->dirty_mask |= 1 << i;
2869 }
2870 }
2871 if (found) {
2872 r600_constant_buffers_dirty(rctx, state);
2873 }
2874 }
2875
2876 /* Texture buffer objects - update the virtual addresses in descriptors. */
2877 LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
2878 if (view->base.texture == &rbuffer->b.b) {
2879 uint64_t offset = view->base.u.buf.offset;
2880 uint64_t va = rbuffer->gpu_address + offset;
2881
2882 view->tex_resource_words[0] = va;
2883 view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
2884 view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
2885 }
2886 }
2887 /* Texture buffer objects - make bindings dirty if needed. */
2888 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2889 struct r600_samplerview_state *state = &rctx->samplers[shader].views;
2890 bool found = false;
2891 uint32_t mask = state->enabled_mask;
2892
2893 while (mask) {
2894 unsigned i = u_bit_scan(&mask);
2895 if (state->views[i]->base.texture == &rbuffer->b.b) {
2896 found = true;
2897 state->dirty_mask |= 1 << i;
2898 }
2899 }
2900 if (found) {
2901 r600_sampler_views_dirty(rctx, state);
2902 }
2903 }
2904 }
2905
2906 static void r600_set_active_query_state(struct pipe_context *ctx, boolean enable)
2907 {
2908 struct r600_context *rctx = (struct r600_context*)ctx;
2909
2910 /* Pipeline stat & streamout queries. */
2911 if (enable) {
2912 rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
2913 rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
2914 } else {
2915 rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
2916 rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
2917 }
2918
2919 /* Occlusion queries. */
2920 if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
2921 rctx->db_misc_state.occlusion_queries_disabled = !enable;
2922 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
2923 }
2924 }
2925
2926 static void r600_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
2927 {
2928 struct r600_context *rctx = (struct r600_context*)ctx;
2929
2930 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
2931 }
2932
2933 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
2934 bool include_draw_vbo)
2935 {
2936 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo);
2937 }
2938
2939 /* keep this at the end of this file, please */
2940 void r600_init_common_state_functions(struct r600_context *rctx)
2941 {
2942 rctx->b.b.create_fs_state = r600_create_ps_state;
2943 rctx->b.b.create_vs_state = r600_create_vs_state;
2944 rctx->b.b.create_gs_state = r600_create_gs_state;
2945 rctx->b.b.create_tcs_state = r600_create_tcs_state;
2946 rctx->b.b.create_tes_state = r600_create_tes_state;
2947 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
2948 rctx->b.b.bind_blend_state = r600_bind_blend_state;
2949 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
2950 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
2951 rctx->b.b.bind_fs_state = r600_bind_ps_state;
2952 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
2953 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
2954 rctx->b.b.bind_vs_state = r600_bind_vs_state;
2955 rctx->b.b.bind_gs_state = r600_bind_gs_state;
2956 rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
2957 rctx->b.b.bind_tes_state = r600_bind_tes_state;
2958 rctx->b.b.delete_blend_state = r600_delete_blend_state;
2959 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
2960 rctx->b.b.delete_fs_state = r600_delete_ps_state;
2961 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
2962 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
2963 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
2964 rctx->b.b.delete_vs_state = r600_delete_vs_state;
2965 rctx->b.b.delete_gs_state = r600_delete_gs_state;
2966 rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
2967 rctx->b.b.delete_tes_state = r600_delete_tes_state;
2968 rctx->b.b.set_blend_color = r600_set_blend_color;
2969 rctx->b.b.set_clip_state = r600_set_clip_state;
2970 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
2971 rctx->b.b.set_sample_mask = r600_set_sample_mask;
2972 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
2973 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
2974 rctx->b.b.set_index_buffer = r600_set_index_buffer;
2975 rctx->b.b.set_sampler_views = r600_set_sampler_views;
2976 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
2977 rctx->b.b.texture_barrier = r600_texture_barrier;
2978 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
2979 rctx->b.b.set_active_query_state = r600_set_active_query_state;
2980 rctx->b.b.draw_vbo = r600_draw_vbo;
2981 rctx->b.invalidate_buffer = r600_invalidate_buffer;
2982 rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state;
2983 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
2984 }