r600g: Drop references to destroyed blend state
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37
38 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
39 {
40 assert(!cb->buf);
41 cb->buf = CALLOC(1, 4 * num_dw);
42 cb->max_num_dw = num_dw;
43 }
44
45 void r600_release_command_buffer(struct r600_command_buffer *cb)
46 {
47 FREE(cb->buf);
48 }
49
50 void r600_init_atom(struct r600_context *rctx,
51 struct r600_atom *atom,
52 unsigned id,
53 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
54 unsigned num_dw)
55 {
56 assert(id < R600_NUM_ATOMS);
57 assert(rctx->atoms[id] == NULL);
58 rctx->atoms[id] = atom;
59 atom->emit = (void*)emit;
60 atom->num_dw = num_dw;
61 atom->dirty = false;
62 }
63
64 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
65 {
66 r600_emit_command_buffer(rctx->b.rings.gfx.cs, ((struct r600_cso_state*)atom)->cb);
67 }
68
69 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
70 {
71 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
72 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
73 unsigned alpha_ref = a->sx_alpha_ref;
74
75 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
76 alpha_ref &= ~0x1FFF;
77 }
78
79 r600_write_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
80 a->sx_alpha_test_control |
81 S_028410_ALPHA_TEST_BYPASS(a->bypass));
82 r600_write_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
83 }
84
85 static void r600_texture_barrier(struct pipe_context *ctx)
86 {
87 struct r600_context *rctx = (struct r600_context *)ctx;
88
89 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
90 R600_CONTEXT_FLUSH_AND_INV_CB |
91 R600_CONTEXT_FLUSH_AND_INV |
92 R600_CONTEXT_WAIT_3D_IDLE;
93 }
94
95 static unsigned r600_conv_pipe_prim(unsigned prim)
96 {
97 static const unsigned prim_conv[] = {
98 V_008958_DI_PT_POINTLIST,
99 V_008958_DI_PT_LINELIST,
100 V_008958_DI_PT_LINELOOP,
101 V_008958_DI_PT_LINESTRIP,
102 V_008958_DI_PT_TRILIST,
103 V_008958_DI_PT_TRISTRIP,
104 V_008958_DI_PT_TRIFAN,
105 V_008958_DI_PT_QUADLIST,
106 V_008958_DI_PT_QUADSTRIP,
107 V_008958_DI_PT_POLYGON,
108 V_008958_DI_PT_LINELIST_ADJ,
109 V_008958_DI_PT_LINESTRIP_ADJ,
110 V_008958_DI_PT_TRILIST_ADJ,
111 V_008958_DI_PT_TRISTRIP_ADJ,
112 V_008958_DI_PT_RECTLIST
113 };
114 return prim_conv[prim];
115 }
116
117 /* common state between evergreen and r600 */
118
119 static void r600_bind_blend_state_internal(struct r600_context *rctx,
120 struct r600_blend_state *blend, bool blend_disable)
121 {
122 unsigned color_control;
123 bool update_cb = false;
124
125 rctx->alpha_to_one = blend->alpha_to_one;
126 rctx->dual_src_blend = blend->dual_src_blend;
127
128 if (!blend_disable) {
129 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer);
130 color_control = blend->cb_color_control;
131 } else {
132 /* Blending is disabled. */
133 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer_no_blend);
134 color_control = blend->cb_color_control_no_blend;
135 }
136
137 /* Update derived states. */
138 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
139 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
140 update_cb = true;
141 }
142 if (rctx->b.chip_class <= R700 &&
143 rctx->cb_misc_state.cb_color_control != color_control) {
144 rctx->cb_misc_state.cb_color_control = color_control;
145 update_cb = true;
146 }
147 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
148 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
149 update_cb = true;
150 }
151 if (update_cb) {
152 rctx->cb_misc_state.atom.dirty = true;
153 }
154 }
155
156 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
157 {
158 struct r600_context *rctx = (struct r600_context *)ctx;
159 struct r600_blend_state *blend = (struct r600_blend_state *)state;
160
161 if (blend == NULL) {
162 r600_set_cso_state_with_cb(&rctx->blend_state, NULL, NULL);
163 return;
164 }
165
166 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
167 }
168
169 static void r600_set_blend_color(struct pipe_context *ctx,
170 const struct pipe_blend_color *state)
171 {
172 struct r600_context *rctx = (struct r600_context *)ctx;
173
174 rctx->blend_color.state = *state;
175 rctx->blend_color.atom.dirty = true;
176 }
177
178 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
179 {
180 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
181 struct pipe_blend_color *state = &rctx->blend_color.state;
182
183 r600_write_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
184 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
185 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
186 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
187 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
188 }
189
190 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
191 {
192 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
193 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
194
195 r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
196 r600_write_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
197 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
198 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
199 }
200
201 static void r600_set_clip_state(struct pipe_context *ctx,
202 const struct pipe_clip_state *state)
203 {
204 struct r600_context *rctx = (struct r600_context *)ctx;
205 struct pipe_constant_buffer cb;
206
207 rctx->clip_state.state = *state;
208 rctx->clip_state.atom.dirty = true;
209
210 cb.buffer = NULL;
211 cb.user_buffer = state->ucp;
212 cb.buffer_offset = 0;
213 cb.buffer_size = 4*4*8;
214 ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, R600_UCP_CONST_BUFFER, &cb);
215 pipe_resource_reference(&cb.buffer, NULL);
216 }
217
218 static void r600_set_stencil_ref(struct pipe_context *ctx,
219 const struct r600_stencil_ref *state)
220 {
221 struct r600_context *rctx = (struct r600_context *)ctx;
222
223 rctx->stencil_ref.state = *state;
224 rctx->stencil_ref.atom.dirty = true;
225 }
226
227 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
228 {
229 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
230 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
231
232 r600_write_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
233 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
234 S_028430_STENCILREF(a->state.ref_value[0]) |
235 S_028430_STENCILMASK(a->state.valuemask[0]) |
236 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
237 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
238 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
239 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
240 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
241 }
242
243 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
244 const struct pipe_stencil_ref *state)
245 {
246 struct r600_context *rctx = (struct r600_context *)ctx;
247 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
248 struct r600_stencil_ref ref;
249
250 rctx->stencil_ref.pipe_state = *state;
251
252 if (!dsa)
253 return;
254
255 ref.ref_value[0] = state->ref_value[0];
256 ref.ref_value[1] = state->ref_value[1];
257 ref.valuemask[0] = dsa->valuemask[0];
258 ref.valuemask[1] = dsa->valuemask[1];
259 ref.writemask[0] = dsa->writemask[0];
260 ref.writemask[1] = dsa->writemask[1];
261
262 r600_set_stencil_ref(ctx, &ref);
263 }
264
265 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
266 {
267 struct r600_context *rctx = (struct r600_context *)ctx;
268 struct r600_dsa_state *dsa = state;
269 struct r600_stencil_ref ref;
270
271 if (state == NULL) {
272 r600_set_cso_state_with_cb(&rctx->dsa_state, NULL, NULL);
273 return;
274 }
275
276 r600_set_cso_state_with_cb(&rctx->dsa_state, dsa, &dsa->buffer);
277
278 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
279 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
280 ref.valuemask[0] = dsa->valuemask[0];
281 ref.valuemask[1] = dsa->valuemask[1];
282 ref.writemask[0] = dsa->writemask[0];
283 ref.writemask[1] = dsa->writemask[1];
284 if (rctx->zwritemask != dsa->zwritemask) {
285 rctx->zwritemask = dsa->zwritemask;
286 if (rctx->b.chip_class >= EVERGREEN) {
287 /* work around some issue when not writting to zbuffer
288 * we are having lockup on evergreen so do not enable
289 * hyperz when not writting zbuffer
290 */
291 rctx->db_misc_state.atom.dirty = true;
292 }
293 }
294
295 r600_set_stencil_ref(ctx, &ref);
296
297 /* Update alphatest state. */
298 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
299 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
300 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
301 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
302 rctx->alphatest_state.atom.dirty = true;
303 }
304 }
305
306 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
307 {
308 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
309 struct r600_context *rctx = (struct r600_context *)ctx;
310
311 if (state == NULL)
312 return;
313
314 rctx->rasterizer = rs;
315
316 r600_set_cso_state_with_cb(&rctx->rasterizer_state, rs, &rs->buffer);
317
318 if (rs->offset_enable &&
319 (rs->offset_units != rctx->poly_offset_state.offset_units ||
320 rs->offset_scale != rctx->poly_offset_state.offset_scale)) {
321 rctx->poly_offset_state.offset_units = rs->offset_units;
322 rctx->poly_offset_state.offset_scale = rs->offset_scale;
323 rctx->poly_offset_state.atom.dirty = true;
324 }
325
326 /* Update clip_misc_state. */
327 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
328 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
329 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
330 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
331 rctx->clip_misc_state.atom.dirty = true;
332 }
333
334 /* Workaround for a missing scissor enable on r600. */
335 if (rctx->b.chip_class == R600 &&
336 rs->scissor_enable != rctx->scissor[0].enable) {
337 rctx->scissor[0].enable = rs->scissor_enable;
338 rctx->scissor[0].atom.dirty = true;
339 }
340
341 /* Re-emit PA_SC_LINE_STIPPLE. */
342 rctx->last_primitive_type = -1;
343 }
344
345 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
346 {
347 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
348
349 r600_release_command_buffer(&rs->buffer);
350 FREE(rs);
351 }
352
353 static void r600_sampler_view_destroy(struct pipe_context *ctx,
354 struct pipe_sampler_view *state)
355 {
356 struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
357
358 if (view->tex_resource->gpu_address &&
359 view->tex_resource->b.b.target == PIPE_BUFFER)
360 LIST_DELINIT(&view->list);
361
362 pipe_resource_reference(&state->texture, NULL);
363 FREE(view);
364 }
365
366 void r600_sampler_states_dirty(struct r600_context *rctx,
367 struct r600_sampler_states *state)
368 {
369 if (state->dirty_mask) {
370 if (state->dirty_mask & state->has_bordercolor_mask) {
371 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
372 }
373 state->atom.num_dw =
374 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
375 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
376 state->atom.dirty = true;
377 }
378 }
379
380 static void r600_bind_sampler_states(struct pipe_context *pipe,
381 unsigned shader,
382 unsigned start,
383 unsigned count, void **states)
384 {
385 struct r600_context *rctx = (struct r600_context *)pipe;
386 struct r600_textures_info *dst = &rctx->samplers[shader];
387 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
388 int seamless_cube_map = -1;
389 unsigned i;
390 /* This sets 1-bit for states with index >= count. */
391 uint32_t disable_mask = ~((1ull << count) - 1);
392 /* These are the new states set by this function. */
393 uint32_t new_mask = 0;
394
395 assert(start == 0); /* XXX fix below */
396
397 if (shader != PIPE_SHADER_VERTEX &&
398 shader != PIPE_SHADER_FRAGMENT) {
399 return;
400 }
401
402 for (i = 0; i < count; i++) {
403 struct r600_pipe_sampler_state *rstate = rstates[i];
404
405 if (rstate == dst->states.states[i]) {
406 continue;
407 }
408
409 if (rstate) {
410 if (rstate->border_color_use) {
411 dst->states.has_bordercolor_mask |= 1 << i;
412 } else {
413 dst->states.has_bordercolor_mask &= ~(1 << i);
414 }
415 seamless_cube_map = rstate->seamless_cube_map;
416
417 new_mask |= 1 << i;
418 } else {
419 disable_mask |= 1 << i;
420 }
421 }
422
423 memcpy(dst->states.states, rstates, sizeof(void*) * count);
424 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
425
426 dst->states.enabled_mask &= ~disable_mask;
427 dst->states.dirty_mask &= dst->states.enabled_mask;
428 dst->states.enabled_mask |= new_mask;
429 dst->states.dirty_mask |= new_mask;
430 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
431
432 r600_sampler_states_dirty(rctx, &dst->states);
433
434 /* Seamless cubemap state. */
435 if (rctx->b.chip_class <= R700 &&
436 seamless_cube_map != -1 &&
437 seamless_cube_map != rctx->seamless_cube_map.enabled) {
438 /* change in TA_CNTL_AUX need a pipeline flush */
439 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
440 rctx->seamless_cube_map.enabled = seamless_cube_map;
441 rctx->seamless_cube_map.atom.dirty = true;
442 }
443 }
444
445 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
446 {
447 free(state);
448 }
449
450 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
451 {
452 struct r600_context *rctx = (struct r600_context *)ctx;
453 struct r600_blend_state *blend = (struct r600_blend_state*)state;
454
455 if (rctx->blend_state.cso == state) {
456 ctx->bind_blend_state(ctx, NULL);
457 }
458
459 r600_release_command_buffer(&blend->buffer);
460 r600_release_command_buffer(&blend->buffer_no_blend);
461 FREE(blend);
462 }
463
464 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
465 {
466 struct r600_context *rctx = (struct r600_context *)ctx;
467 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
468
469 if (rctx->dsa_state.cso == state) {
470 ctx->bind_depth_stencil_alpha_state(ctx, NULL);
471 }
472
473 r600_release_command_buffer(&dsa->buffer);
474 free(dsa);
475 }
476
477 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
478 {
479 struct r600_context *rctx = (struct r600_context *)ctx;
480
481 r600_set_cso_state(&rctx->vertex_fetch_shader, state);
482 }
483
484 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
485 {
486 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
487 pipe_resource_reference((struct pipe_resource**)&shader->buffer, NULL);
488 FREE(shader);
489 }
490
491 static void r600_set_index_buffer(struct pipe_context *ctx,
492 const struct pipe_index_buffer *ib)
493 {
494 struct r600_context *rctx = (struct r600_context *)ctx;
495
496 if (ib) {
497 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
498 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
499 r600_context_add_resource_size(ctx, ib->buffer);
500 } else {
501 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
502 }
503 }
504
505 void r600_vertex_buffers_dirty(struct r600_context *rctx)
506 {
507 if (rctx->vertex_buffer_state.dirty_mask) {
508 rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE;
509 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
510 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
511 rctx->vertex_buffer_state.atom.dirty = true;
512 }
513 }
514
515 static void r600_set_vertex_buffers(struct pipe_context *ctx,
516 unsigned start_slot, unsigned count,
517 const struct pipe_vertex_buffer *input)
518 {
519 struct r600_context *rctx = (struct r600_context *)ctx;
520 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
521 struct pipe_vertex_buffer *vb = state->vb + start_slot;
522 unsigned i;
523 uint32_t disable_mask = 0;
524 /* These are the new buffers set by this function. */
525 uint32_t new_buffer_mask = 0;
526
527 /* Set vertex buffers. */
528 if (input) {
529 for (i = 0; i < count; i++) {
530 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
531 if (input[i].buffer) {
532 vb[i].stride = input[i].stride;
533 vb[i].buffer_offset = input[i].buffer_offset;
534 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
535 new_buffer_mask |= 1 << i;
536 r600_context_add_resource_size(ctx, input[i].buffer);
537 } else {
538 pipe_resource_reference(&vb[i].buffer, NULL);
539 disable_mask |= 1 << i;
540 }
541 }
542 }
543 } else {
544 for (i = 0; i < count; i++) {
545 pipe_resource_reference(&vb[i].buffer, NULL);
546 }
547 disable_mask = ((1ull << count) - 1);
548 }
549
550 disable_mask <<= start_slot;
551 new_buffer_mask <<= start_slot;
552
553 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
554 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
555 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
556 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
557
558 r600_vertex_buffers_dirty(rctx);
559 }
560
561 void r600_sampler_views_dirty(struct r600_context *rctx,
562 struct r600_samplerview_state *state)
563 {
564 if (state->dirty_mask) {
565 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE;
566 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
567 util_bitcount(state->dirty_mask);
568 state->atom.dirty = true;
569 }
570 }
571
572 static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
573 unsigned start, unsigned count,
574 struct pipe_sampler_view **views)
575 {
576 struct r600_context *rctx = (struct r600_context *) pipe;
577 struct r600_textures_info *dst = &rctx->samplers[shader];
578 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
579 uint32_t dirty_sampler_states_mask = 0;
580 unsigned i;
581 /* This sets 1-bit for textures with index >= count. */
582 uint32_t disable_mask = ~((1ull << count) - 1);
583 /* These are the new textures set by this function. */
584 uint32_t new_mask = 0;
585
586 /* Set textures with index >= count to NULL. */
587 uint32_t remaining_mask;
588
589 assert(start == 0); /* XXX fix below */
590
591 if (shader == PIPE_SHADER_COMPUTE) {
592 evergreen_set_cs_sampler_view(pipe, start, count, views);
593 return;
594 }
595
596 remaining_mask = dst->views.enabled_mask & disable_mask;
597
598 while (remaining_mask) {
599 i = u_bit_scan(&remaining_mask);
600 assert(dst->views.views[i]);
601
602 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
603 }
604
605 for (i = 0; i < count; i++) {
606 if (rviews[i] == dst->views.views[i]) {
607 continue;
608 }
609
610 if (rviews[i]) {
611 struct r600_texture *rtex =
612 (struct r600_texture*)rviews[i]->base.texture;
613
614 if (rviews[i]->base.texture->target != PIPE_BUFFER) {
615 if (rtex->is_depth && !rtex->is_flushing_texture) {
616 dst->views.compressed_depthtex_mask |= 1 << i;
617 } else {
618 dst->views.compressed_depthtex_mask &= ~(1 << i);
619 }
620
621 /* Track compressed colorbuffers. */
622 if (rtex->cmask.size) {
623 dst->views.compressed_colortex_mask |= 1 << i;
624 } else {
625 dst->views.compressed_colortex_mask &= ~(1 << i);
626 }
627 }
628 /* Changing from array to non-arrays textures and vice versa requires
629 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
630 if (rctx->b.chip_class <= R700 &&
631 (dst->states.enabled_mask & (1 << i)) &&
632 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
633 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
634 dirty_sampler_states_mask |= 1 << i;
635 }
636
637 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
638 new_mask |= 1 << i;
639 r600_context_add_resource_size(pipe, views[i]->texture);
640 } else {
641 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
642 disable_mask |= 1 << i;
643 }
644 }
645
646 dst->views.enabled_mask &= ~disable_mask;
647 dst->views.dirty_mask &= dst->views.enabled_mask;
648 dst->views.enabled_mask |= new_mask;
649 dst->views.dirty_mask |= new_mask;
650 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
651 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
652 dst->views.dirty_txq_constants = TRUE;
653 dst->views.dirty_buffer_constants = TRUE;
654 r600_sampler_views_dirty(rctx, &dst->views);
655
656 if (dirty_sampler_states_mask) {
657 dst->states.dirty_mask |= dirty_sampler_states_mask;
658 r600_sampler_states_dirty(rctx, &dst->states);
659 }
660 }
661
662 static void r600_set_viewport_states(struct pipe_context *ctx,
663 unsigned start_slot,
664 unsigned num_viewports,
665 const struct pipe_viewport_state *state)
666 {
667 struct r600_context *rctx = (struct r600_context *)ctx;
668 int i;
669
670 for (i = start_slot; i < start_slot + num_viewports; i++) {
671 rctx->viewport[i].state = state[i - start_slot];
672 rctx->viewport[i].atom.dirty = true;
673 }
674 }
675
676 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
677 {
678 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
679 struct r600_viewport_state *rstate = (struct r600_viewport_state *)atom;
680 struct pipe_viewport_state *state = &rstate->state;
681 int offset = rstate->idx * 6 * 4;
682
683 r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0 + offset, 6);
684 radeon_emit(cs, fui(state->scale[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
685 radeon_emit(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
686 radeon_emit(cs, fui(state->scale[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
687 radeon_emit(cs, fui(state->translate[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
688 radeon_emit(cs, fui(state->scale[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
689 radeon_emit(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
690 }
691
692 /* Compute the key for the hw shader variant */
693 static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
694 struct r600_pipe_shader_selector * sel)
695 {
696 struct r600_context *rctx = (struct r600_context *)ctx;
697 struct r600_shader_key key;
698 memset(&key, 0, sizeof(key));
699
700 if (sel->type == PIPE_SHADER_FRAGMENT) {
701 key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
702 key.alpha_to_one = rctx->alpha_to_one &&
703 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
704 !rctx->framebuffer.cb0_is_integer;
705 key.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
706 /* Dual-source blending only makes sense with nr_cbufs == 1. */
707 if (key.nr_cbufs == 1 && rctx->dual_src_blend)
708 key.nr_cbufs = 2;
709 } else if (sel->type == PIPE_SHADER_VERTEX) {
710 key.vs_as_es = (rctx->gs_shader != NULL);
711 }
712 return key;
713 }
714
715 /* Select the hw shader variant depending on the current state.
716 * (*dirty) is set to 1 if current variant was changed */
717 static int r600_shader_select(struct pipe_context *ctx,
718 struct r600_pipe_shader_selector* sel,
719 bool *dirty)
720 {
721 struct r600_shader_key key;
722 struct r600_pipe_shader * shader = NULL;
723 int r;
724
725 memset(&key, 0, sizeof(key));
726 key = r600_shader_selector_key(ctx, sel);
727
728 /* Check if we don't need to change anything.
729 * This path is also used for most shaders that don't need multiple
730 * variants, it will cost just a computation of the key and this
731 * test. */
732 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
733 return 0;
734 }
735
736 /* lookup if we have other variants in the list */
737 if (sel->num_shaders > 1) {
738 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
739
740 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
741 p = c;
742 c = c->next_variant;
743 }
744
745 if (c) {
746 p->next_variant = c->next_variant;
747 shader = c;
748 }
749 }
750
751 if (unlikely(!shader)) {
752 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
753 shader->selector = sel;
754
755 r = r600_pipe_shader_create(ctx, shader, key);
756 if (unlikely(r)) {
757 R600_ERR("Failed to build shader variant (type=%u) %d\n",
758 sel->type, r);
759 sel->current = NULL;
760 FREE(shader);
761 return r;
762 }
763
764 /* We don't know the value of nr_ps_max_color_exports until we built
765 * at least one variant, so we may need to recompute the key after
766 * building first variant. */
767 if (sel->type == PIPE_SHADER_FRAGMENT &&
768 sel->num_shaders == 0) {
769 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
770 key = r600_shader_selector_key(ctx, sel);
771 }
772
773 memcpy(&shader->key, &key, sizeof(key));
774 sel->num_shaders++;
775 }
776
777 if (dirty)
778 *dirty = true;
779
780 shader->next_variant = sel->current;
781 sel->current = shader;
782
783 return 0;
784 }
785
786 static void *r600_create_shader_state(struct pipe_context *ctx,
787 const struct pipe_shader_state *state,
788 unsigned pipe_shader_type)
789 {
790 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
791
792 sel->type = pipe_shader_type;
793 sel->tokens = tgsi_dup_tokens(state->tokens);
794 sel->so = state->stream_output;
795 return sel;
796 }
797
798 static void *r600_create_ps_state(struct pipe_context *ctx,
799 const struct pipe_shader_state *state)
800 {
801 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
802 }
803
804 static void *r600_create_vs_state(struct pipe_context *ctx,
805 const struct pipe_shader_state *state)
806 {
807 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
808 }
809
810 static void *r600_create_gs_state(struct pipe_context *ctx,
811 const struct pipe_shader_state *state)
812 {
813 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
814 }
815
816 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
817 {
818 struct r600_context *rctx = (struct r600_context *)ctx;
819
820 if (!state)
821 state = rctx->dummy_pixel_shader;
822
823 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
824 }
825
826 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
827 {
828 struct r600_context *rctx = (struct r600_context *)ctx;
829
830 if (!state)
831 return;
832
833 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
834 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
835 }
836
837 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
838 {
839 struct r600_context *rctx = (struct r600_context *)ctx;
840
841 rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
842
843 if (!state)
844 return;
845 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
846 }
847
848 static void r600_delete_shader_selector(struct pipe_context *ctx,
849 struct r600_pipe_shader_selector *sel)
850 {
851 struct r600_pipe_shader *p = sel->current, *c;
852 while (p) {
853 c = p->next_variant;
854 r600_pipe_shader_destroy(ctx, p);
855 free(p);
856 p = c;
857 }
858
859 free(sel->tokens);
860 free(sel);
861 }
862
863
864 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
865 {
866 struct r600_context *rctx = (struct r600_context *)ctx;
867 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
868
869 if (rctx->ps_shader == sel) {
870 rctx->ps_shader = NULL;
871 }
872
873 r600_delete_shader_selector(ctx, sel);
874 }
875
876 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
877 {
878 struct r600_context *rctx = (struct r600_context *)ctx;
879 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
880
881 if (rctx->vs_shader == sel) {
882 rctx->vs_shader = NULL;
883 }
884
885 r600_delete_shader_selector(ctx, sel);
886 }
887
888
889 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
890 {
891 struct r600_context *rctx = (struct r600_context *)ctx;
892 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
893
894 if (rctx->gs_shader == sel) {
895 rctx->gs_shader = NULL;
896 }
897
898 r600_delete_shader_selector(ctx, sel);
899 }
900
901
902 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
903 {
904 if (state->dirty_mask) {
905 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
906 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
907 : util_bitcount(state->dirty_mask)*19;
908 state->atom.dirty = true;
909 }
910 }
911
912 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
913 struct pipe_constant_buffer *input)
914 {
915 struct r600_context *rctx = (struct r600_context *)ctx;
916 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
917 struct pipe_constant_buffer *cb;
918 const uint8_t *ptr;
919
920 /* Note that the state tracker can unbind constant buffers by
921 * passing NULL here.
922 */
923 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
924 state->enabled_mask &= ~(1 << index);
925 state->dirty_mask &= ~(1 << index);
926 pipe_resource_reference(&state->cb[index].buffer, NULL);
927 return;
928 }
929
930 cb = &state->cb[index];
931 cb->buffer_size = input->buffer_size;
932
933 ptr = input->user_buffer;
934
935 if (ptr) {
936 /* Upload the user buffer. */
937 if (R600_BIG_ENDIAN) {
938 uint32_t *tmpPtr;
939 unsigned i, size = input->buffer_size;
940
941 if (!(tmpPtr = malloc(size))) {
942 R600_ERR("Failed to allocate BE swap buffer.\n");
943 return;
944 }
945
946 for (i = 0; i < size / 4; ++i) {
947 tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
948 }
949
950 u_upload_data(rctx->b.uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
951 free(tmpPtr);
952 } else {
953 u_upload_data(rctx->b.uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer);
954 }
955 /* account it in gtt */
956 rctx->b.gtt += input->buffer_size;
957 } else {
958 /* Setup the hw buffer. */
959 cb->buffer_offset = input->buffer_offset;
960 pipe_resource_reference(&cb->buffer, input->buffer);
961 r600_context_add_resource_size(ctx, input->buffer);
962 }
963
964 state->enabled_mask |= 1 << index;
965 state->dirty_mask |= 1 << index;
966 r600_constant_buffers_dirty(rctx, state);
967 }
968
969 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
970 {
971 struct r600_context *rctx = (struct r600_context*)pipe;
972
973 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
974 return;
975
976 rctx->sample_mask.sample_mask = sample_mask;
977 rctx->sample_mask.atom.dirty = true;
978 }
979
980 /*
981 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
982 * doesn't require full swizzles it does need masking and setting alpha
983 * to one, so we setup a set of 5 constants with the masks + alpha value
984 * then in the shader, we AND the 4 components with 0xffffffff or 0,
985 * then OR the alpha with the value given here.
986 * We use a 6th constant to store the txq buffer size in
987 */
988 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
989 {
990 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
991 int bits;
992 uint32_t array_size;
993 struct pipe_constant_buffer cb;
994 int i, j;
995
996 if (!samplers->views.dirty_buffer_constants)
997 return;
998
999 samplers->views.dirty_buffer_constants = FALSE;
1000
1001 bits = util_last_bit(samplers->views.enabled_mask);
1002 array_size = bits * 8 * sizeof(uint32_t) * 4;
1003 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1004 memset(samplers->buffer_constants, 0, array_size);
1005 for (i = 0; i < bits; i++) {
1006 if (samplers->views.enabled_mask & (1 << i)) {
1007 int offset = i * 8;
1008 const struct util_format_description *desc;
1009 desc = util_format_description(samplers->views.views[i]->base.format);
1010
1011 for (j = 0; j < 4; j++)
1012 if (j < desc->nr_channels)
1013 samplers->buffer_constants[offset+j] = 0xffffffff;
1014 else
1015 samplers->buffer_constants[offset+j] = 0x0;
1016 if (desc->nr_channels < 4) {
1017 if (desc->channel[0].pure_integer)
1018 samplers->buffer_constants[offset+4] = 1;
1019 else
1020 samplers->buffer_constants[offset+4] = 0x3f800000;
1021 } else
1022 samplers->buffer_constants[offset + 4] = 0;
1023
1024 samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1025 }
1026 }
1027
1028 cb.buffer = NULL;
1029 cb.user_buffer = samplers->buffer_constants;
1030 cb.buffer_offset = 0;
1031 cb.buffer_size = array_size;
1032 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1033 pipe_resource_reference(&cb.buffer, NULL);
1034 }
1035
1036 /* On evergreen we only need to store the buffer size for TXQ */
1037 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1038 {
1039 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1040 int bits;
1041 uint32_t array_size;
1042 struct pipe_constant_buffer cb;
1043 int i;
1044
1045 if (!samplers->views.dirty_buffer_constants)
1046 return;
1047
1048 samplers->views.dirty_buffer_constants = FALSE;
1049
1050 bits = util_last_bit(samplers->views.enabled_mask);
1051 array_size = bits * sizeof(uint32_t) * 4;
1052 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1053 memset(samplers->buffer_constants, 0, array_size);
1054 for (i = 0; i < bits; i++)
1055 if (samplers->views.enabled_mask & (1 << i))
1056 samplers->buffer_constants[i] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1057
1058 cb.buffer = NULL;
1059 cb.user_buffer = samplers->buffer_constants;
1060 cb.buffer_offset = 0;
1061 cb.buffer_size = array_size;
1062 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1063 pipe_resource_reference(&cb.buffer, NULL);
1064 }
1065
1066 static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int shader_type)
1067 {
1068 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1069 int bits;
1070 uint32_t array_size;
1071 struct pipe_constant_buffer cb;
1072 int i;
1073
1074 if (!samplers->views.dirty_txq_constants)
1075 return;
1076
1077 samplers->views.dirty_txq_constants = FALSE;
1078
1079 bits = util_last_bit(samplers->views.enabled_mask);
1080 array_size = bits * sizeof(uint32_t) * 4;
1081 samplers->txq_constants = realloc(samplers->txq_constants, array_size);
1082 memset(samplers->txq_constants, 0, array_size);
1083 for (i = 0; i < bits; i++)
1084 if (samplers->views.enabled_mask & (1 << i))
1085 samplers->txq_constants[i] = samplers->views.views[i]->base.texture->array_size / 6;
1086
1087 cb.buffer = NULL;
1088 cb.user_buffer = samplers->txq_constants;
1089 cb.buffer_offset = 0;
1090 cb.buffer_size = array_size;
1091 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_TXQ_CONST_BUFFER, &cb);
1092 pipe_resource_reference(&cb.buffer, NULL);
1093 }
1094
1095 /* set sample xy locations as array of fragment shader constants */
1096 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1097 {
1098 struct pipe_constant_buffer constbuf = {0};
1099 float values[4*16] = {0.0f};
1100 int i;
1101 struct pipe_context *ctx = &rctx->b.b;
1102
1103 assert(rctx->framebuffer.nr_samples <= Elements(values)/4);
1104 for (i = 0; i < rctx->framebuffer.nr_samples; i++) {
1105 ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &values[4*i]);
1106 }
1107
1108 constbuf.user_buffer = values;
1109 constbuf.buffer_size = rctx->framebuffer.nr_samples * 4 * 4;
1110 ctx->set_constant_buffer(ctx, PIPE_SHADER_FRAGMENT,
1111 R600_SAMPLE_POSITIONS_CONST_BUFFER, &constbuf);
1112 pipe_resource_reference(&constbuf.buffer, NULL);
1113 }
1114
1115 static void update_shader_atom(struct pipe_context *ctx,
1116 struct r600_shader_state *state,
1117 struct r600_pipe_shader *shader)
1118 {
1119 state->shader = shader;
1120 if (shader) {
1121 state->atom.num_dw = shader->command_buffer.num_dw;
1122 state->atom.dirty = true;
1123 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1124 } else {
1125 state->atom.num_dw = 0;
1126 state->atom.dirty = false;
1127 }
1128 }
1129
1130 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1131 {
1132 if (rctx->shader_stages.geom_enable != enable) {
1133 rctx->shader_stages.geom_enable = enable;
1134 rctx->shader_stages.atom.dirty = true;
1135 }
1136
1137 if (rctx->gs_rings.enable != enable) {
1138 rctx->gs_rings.enable = enable;
1139 rctx->gs_rings.atom.dirty = true;
1140
1141 if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1142 unsigned size = 0x1C000;
1143 rctx->gs_rings.esgs_ring.buffer =
1144 pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1145 PIPE_USAGE_DEFAULT, size);
1146 rctx->gs_rings.esgs_ring.buffer_size = size;
1147
1148 size = 0x4000000;
1149
1150 rctx->gs_rings.gsvs_ring.buffer =
1151 pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1152 PIPE_USAGE_DEFAULT, size);
1153 rctx->gs_rings.gsvs_ring.buffer_size = size;
1154 }
1155
1156 if (enable) {
1157 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1158 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1159 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1160 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1161 } else {
1162 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1163 R600_GS_RING_CONST_BUFFER, NULL);
1164 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1165 R600_GS_RING_CONST_BUFFER, NULL);
1166 }
1167 }
1168 }
1169
1170 static bool r600_update_derived_state(struct r600_context *rctx)
1171 {
1172 struct pipe_context * ctx = (struct pipe_context*)rctx;
1173 bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1174 bool blend_disable;
1175
1176 if (!rctx->blitter->running) {
1177 unsigned i;
1178
1179 /* Decompress textures if needed. */
1180 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1181 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1182 if (views->compressed_depthtex_mask) {
1183 r600_decompress_depth_textures(rctx, views);
1184 }
1185 if (views->compressed_colortex_mask) {
1186 r600_decompress_color_textures(rctx, views);
1187 }
1188 }
1189 }
1190
1191 update_gs_block_state(rctx, rctx->gs_shader != NULL);
1192
1193 if (rctx->gs_shader) {
1194 r600_shader_select(ctx, rctx->gs_shader, &gs_dirty);
1195 if (unlikely(!rctx->gs_shader->current))
1196 return false;
1197
1198 if (!rctx->shader_stages.geom_enable) {
1199 rctx->shader_stages.geom_enable = true;
1200 rctx->shader_stages.atom.dirty = true;
1201 }
1202
1203 /* gs_shader provides GS and VS (copy shader) */
1204 if (unlikely(rctx->geometry_shader.shader != rctx->gs_shader->current)) {
1205 update_shader_atom(ctx, &rctx->geometry_shader, rctx->gs_shader->current);
1206 update_shader_atom(ctx, &rctx->vertex_shader, rctx->gs_shader->current->gs_copy_shader);
1207 /* Update clip misc state. */
1208 if (rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1209 rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1210 rctx->clip_misc_state.clip_disable != rctx->gs_shader->current->shader.vs_position_window_space) {
1211 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl;
1212 rctx->clip_misc_state.clip_dist_write = rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write;
1213 rctx->clip_misc_state.clip_disable = rctx->gs_shader->current->shader.vs_position_window_space;
1214 rctx->clip_misc_state.atom.dirty = true;
1215 }
1216 }
1217
1218 r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
1219 if (unlikely(!rctx->vs_shader->current))
1220 return false;
1221
1222 /* vs_shader is used as ES */
1223 if (unlikely(vs_dirty || rctx->export_shader.shader != rctx->vs_shader->current)) {
1224 update_shader_atom(ctx, &rctx->export_shader, rctx->vs_shader->current);
1225 }
1226 } else {
1227 if (unlikely(rctx->geometry_shader.shader)) {
1228 update_shader_atom(ctx, &rctx->geometry_shader, NULL);
1229 update_shader_atom(ctx, &rctx->export_shader, NULL);
1230 rctx->shader_stages.geom_enable = false;
1231 rctx->shader_stages.atom.dirty = true;
1232 }
1233
1234 r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
1235 if (unlikely(!rctx->vs_shader->current))
1236 return false;
1237
1238 if (unlikely(vs_dirty || rctx->vertex_shader.shader != rctx->vs_shader->current)) {
1239 update_shader_atom(ctx, &rctx->vertex_shader, rctx->vs_shader->current);
1240
1241 /* Update clip misc state. */
1242 if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1243 rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1244 rctx->clip_misc_state.clip_disable != rctx->vs_shader->current->shader.vs_position_window_space) {
1245 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
1246 rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
1247 rctx->clip_misc_state.clip_disable = rctx->vs_shader->current->shader.vs_position_window_space;
1248 rctx->clip_misc_state.atom.dirty = true;
1249 }
1250 }
1251 }
1252
1253 r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
1254 if (unlikely(!rctx->ps_shader->current))
1255 return false;
1256
1257 if (unlikely(ps_dirty || rctx->pixel_shader.shader != rctx->ps_shader->current ||
1258 rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1259 rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1260
1261 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
1262 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1263 rctx->cb_misc_state.atom.dirty = true;
1264 }
1265
1266 if (rctx->b.chip_class <= R700) {
1267 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1268
1269 if (rctx->cb_misc_state.multiwrite != multiwrite) {
1270 rctx->cb_misc_state.multiwrite = multiwrite;
1271 rctx->cb_misc_state.atom.dirty = true;
1272 }
1273 }
1274
1275 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1276 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1277 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1278
1279 if (rctx->b.chip_class >= EVERGREEN)
1280 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1281 else
1282 r600_update_ps_state(ctx, rctx->ps_shader->current);
1283 }
1284
1285 update_shader_atom(ctx, &rctx->pixel_shader, rctx->ps_shader->current);
1286 }
1287
1288 if (rctx->b.chip_class >= EVERGREEN) {
1289 evergreen_update_db_shader_control(rctx);
1290 } else {
1291 r600_update_db_shader_control(rctx);
1292 }
1293
1294 /* on R600 we stuff masks + txq info into one constant buffer */
1295 /* on evergreen we only need a txq info one */
1296 if (rctx->b.chip_class < EVERGREEN) {
1297 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1298 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1299 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1300 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1301 if (rctx->gs_shader && rctx->gs_shader->current->shader.uses_tex_buffers)
1302 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1303 } else {
1304 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1305 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1306 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1307 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1308 if (rctx->gs_shader && rctx->gs_shader->current->shader.uses_tex_buffers)
1309 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1310 }
1311
1312
1313 if (rctx->ps_shader && rctx->ps_shader->current->shader.has_txq_cube_array_z_comp)
1314 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_FRAGMENT);
1315 if (rctx->vs_shader && rctx->vs_shader->current->shader.has_txq_cube_array_z_comp)
1316 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_VERTEX);
1317 if (rctx->gs_shader && rctx->gs_shader->current->shader.has_txq_cube_array_z_comp)
1318 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_GEOMETRY);
1319
1320 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1321 if (!r600_adjust_gprs(rctx)) {
1322 /* discard rendering */
1323 return false;
1324 }
1325 }
1326
1327 blend_disable = (rctx->dual_src_blend &&
1328 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1329
1330 if (blend_disable != rctx->force_blend_disable) {
1331 rctx->force_blend_disable = blend_disable;
1332 r600_bind_blend_state_internal(rctx,
1333 rctx->blend_state.cso,
1334 blend_disable);
1335 }
1336
1337 return true;
1338 }
1339
1340 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1341 {
1342 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1343 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1344
1345 r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1346 state->pa_cl_clip_cntl |
1347 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
1348 S_028810_CLIP_DISABLE(state->clip_disable));
1349 r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1350 state->pa_cl_vs_out_cntl |
1351 (state->clip_plane_enable & state->clip_dist_write));
1352 }
1353
1354 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
1355 {
1356 struct r600_context *rctx = (struct r600_context *)ctx;
1357 struct pipe_draw_info info = *dinfo;
1358 struct pipe_index_buffer ib = {};
1359 unsigned i;
1360 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1361
1362 if (!info.count && (info.indexed || !info.count_from_stream_output)) {
1363 return;
1364 }
1365
1366 if (!rctx->vs_shader || !rctx->ps_shader) {
1367 assert(0);
1368 return;
1369 }
1370
1371 /* make sure that the gfx ring is only one active */
1372 if (rctx->b.rings.dma.cs && rctx->b.rings.dma.cs->cdw) {
1373 rctx->b.rings.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
1374 }
1375
1376 if (!r600_update_derived_state(rctx)) {
1377 /* useless to render because current rendering command
1378 * can't be achieved
1379 */
1380 return;
1381 }
1382
1383 if (info.indexed) {
1384 /* Initialize the index buffer struct. */
1385 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1386 ib.user_buffer = rctx->index_buffer.user_buffer;
1387 ib.index_size = rctx->index_buffer.index_size;
1388 ib.offset = rctx->index_buffer.offset + info.start * ib.index_size;
1389
1390 /* Translate 8-bit indices to 16-bit. */
1391 if (ib.index_size == 1) {
1392 struct pipe_resource *out_buffer = NULL;
1393 unsigned out_offset;
1394 void *ptr;
1395
1396 u_upload_alloc(rctx->b.uploader, 0, info.count * 2,
1397 &out_offset, &out_buffer, &ptr);
1398
1399 util_shorten_ubyte_elts_to_userptr(
1400 &rctx->b.b, &ib, 0, ib.offset, info.count, ptr);
1401
1402 pipe_resource_reference(&ib.buffer, NULL);
1403 ib.user_buffer = NULL;
1404 ib.buffer = out_buffer;
1405 ib.offset = out_offset;
1406 ib.index_size = 2;
1407 }
1408
1409 /* Upload the index buffer.
1410 * The upload is skipped for small index counts on little-endian machines
1411 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1412 * Note: Instanced rendering in combination with immediate indices hangs. */
1413 if (ib.user_buffer && (R600_BIG_ENDIAN || info.instance_count > 1 ||
1414 info.count*ib.index_size > 20)) {
1415 u_upload_data(rctx->b.uploader, 0, info.count * ib.index_size,
1416 ib.user_buffer, &ib.offset, &ib.buffer);
1417 ib.user_buffer = NULL;
1418 }
1419 } else {
1420 info.index_bias = info.start;
1421 }
1422
1423 /* Set the index offset and primitive restart. */
1424 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
1425 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index ||
1426 rctx->vgt_state.vgt_indx_offset != info.index_bias) {
1427 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
1428 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
1429 rctx->vgt_state.vgt_indx_offset = info.index_bias;
1430 rctx->vgt_state.atom.dirty = true;
1431 }
1432
1433 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1434 if (rctx->b.chip_class == R600) {
1435 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1436 rctx->cb_misc_state.atom.dirty = true;
1437 }
1438
1439 /* Emit states. */
1440 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1441 r600_flush_emit(rctx);
1442
1443 for (i = 0; i < R600_NUM_ATOMS; i++) {
1444 if (rctx->atoms[i] == NULL || !rctx->atoms[i]->dirty) {
1445 continue;
1446 }
1447 r600_emit_atom(rctx, rctx->atoms[i]);
1448 }
1449
1450 if (rctx->b.chip_class == CAYMAN) {
1451 /* Copied from radeonsi. */
1452 unsigned primgroup_size = 128; /* recommended without a GS */
1453 bool ia_switch_on_eop = false;
1454 bool partial_vs_wave = false;
1455
1456 if (rctx->gs_shader)
1457 primgroup_size = 64; /* recommended with a GS */
1458
1459 if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
1460 (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
1461 ia_switch_on_eop = true;
1462 }
1463
1464 if (rctx->b.streamout.streamout_enabled ||
1465 rctx->b.streamout.prims_gen_query_enabled)
1466 partial_vs_wave = true;
1467
1468 r600_write_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
1469 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
1470 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
1471 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
1472 }
1473
1474 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
1475 * even though it should have no effect on those. */
1476 if (rctx->b.chip_class == R600 && rctx->rasterizer) {
1477 unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
1478 unsigned prim = info.mode;
1479
1480 if (rctx->gs_shader) {
1481 prim = rctx->gs_shader->current->shader.gs_output_prim;
1482 }
1483 prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
1484
1485 if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
1486 prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
1487 info.mode == R600_PRIM_RECTANGLE_LIST) {
1488 su_sc_mode_cntl &= C_028814_CULL_FRONT;
1489 }
1490 r600_write_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
1491 }
1492
1493 /* Update start instance. */
1494 if (rctx->last_start_instance != info.start_instance) {
1495 r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
1496 rctx->last_start_instance = info.start_instance;
1497 }
1498
1499 /* Update the primitive type. */
1500 if (rctx->last_primitive_type != info.mode) {
1501 unsigned ls_mask = 0;
1502
1503 if (info.mode == PIPE_PRIM_LINES)
1504 ls_mask = 1;
1505 else if (info.mode == PIPE_PRIM_LINE_STRIP ||
1506 info.mode == PIPE_PRIM_LINE_LOOP)
1507 ls_mask = 2;
1508
1509 r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1510 S_028A0C_AUTO_RESET_CNTL(ls_mask) |
1511 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1512 r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1513 r600_conv_pipe_prim(info.mode));
1514
1515 rctx->last_primitive_type = info.mode;
1516 }
1517
1518 /* Draw packets. */
1519 cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->b.predicate_drawing);
1520 cs->buf[cs->cdw++] = info.instance_count;
1521 if (info.indexed) {
1522 cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->b.predicate_drawing);
1523 cs->buf[cs->cdw++] = ib.index_size == 4 ?
1524 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1525 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0));
1526
1527 if (ib.user_buffer) {
1528 unsigned size_bytes = info.count*ib.index_size;
1529 unsigned size_dw = align(size_bytes, 4) / 4;
1530 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, rctx->b.predicate_drawing);
1531 cs->buf[cs->cdw++] = info.count;
1532 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_IMMEDIATE;
1533 memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes);
1534 cs->cdw += size_dw;
1535 } else {
1536 uint64_t va = r600_resource(ib.buffer)->gpu_address + ib.offset;
1537 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->b.predicate_drawing);
1538 cs->buf[cs->cdw++] = va;
1539 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1540 cs->buf[cs->cdw++] = info.count;
1541 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1542 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->b.predicate_drawing);
1543 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1544 (struct r600_resource*)ib.buffer,
1545 RADEON_USAGE_READ, RADEON_PRIO_MIN);
1546 }
1547 } else {
1548 if (info.count_from_stream_output) {
1549 struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
1550 uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
1551
1552 r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1553
1554 cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0);
1555 cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
1556 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */
1557 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
1558 cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */
1559 cs->buf[cs->cdw++] = 0; /* unused */
1560
1561 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1562 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1563 t->buf_filled_size, RADEON_USAGE_READ,
1564 RADEON_PRIO_MIN);
1565 }
1566
1567 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->b.predicate_drawing);
1568 cs->buf[cs->cdw++] = info.count;
1569 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX |
1570 (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0);
1571 }
1572
1573 if (rctx->screen->b.trace_bo) {
1574 r600_trace_emit(rctx);
1575 }
1576
1577 /* Set the depth buffer as dirty. */
1578 if (rctx->framebuffer.state.zsbuf) {
1579 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
1580 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
1581
1582 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1583 }
1584 if (rctx->framebuffer.compressed_cb_mask) {
1585 struct pipe_surface *surf;
1586 struct r600_texture *rtex;
1587 unsigned mask = rctx->framebuffer.compressed_cb_mask;
1588
1589 do {
1590 unsigned i = u_bit_scan(&mask);
1591 surf = rctx->framebuffer.state.cbufs[i];
1592 rtex = (struct r600_texture*)surf->texture;
1593
1594 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1595
1596 } while (mask);
1597 }
1598
1599 pipe_resource_reference(&ib.buffer, NULL);
1600 rctx->b.num_draw_calls++;
1601 }
1602
1603 uint32_t r600_translate_stencil_op(int s_op)
1604 {
1605 switch (s_op) {
1606 case PIPE_STENCIL_OP_KEEP:
1607 return V_028800_STENCIL_KEEP;
1608 case PIPE_STENCIL_OP_ZERO:
1609 return V_028800_STENCIL_ZERO;
1610 case PIPE_STENCIL_OP_REPLACE:
1611 return V_028800_STENCIL_REPLACE;
1612 case PIPE_STENCIL_OP_INCR:
1613 return V_028800_STENCIL_INCR;
1614 case PIPE_STENCIL_OP_DECR:
1615 return V_028800_STENCIL_DECR;
1616 case PIPE_STENCIL_OP_INCR_WRAP:
1617 return V_028800_STENCIL_INCR_WRAP;
1618 case PIPE_STENCIL_OP_DECR_WRAP:
1619 return V_028800_STENCIL_DECR_WRAP;
1620 case PIPE_STENCIL_OP_INVERT:
1621 return V_028800_STENCIL_INVERT;
1622 default:
1623 R600_ERR("Unknown stencil op %d", s_op);
1624 assert(0);
1625 break;
1626 }
1627 return 0;
1628 }
1629
1630 uint32_t r600_translate_fill(uint32_t func)
1631 {
1632 switch(func) {
1633 case PIPE_POLYGON_MODE_FILL:
1634 return 2;
1635 case PIPE_POLYGON_MODE_LINE:
1636 return 1;
1637 case PIPE_POLYGON_MODE_POINT:
1638 return 0;
1639 default:
1640 assert(0);
1641 return 0;
1642 }
1643 }
1644
1645 unsigned r600_tex_wrap(unsigned wrap)
1646 {
1647 switch (wrap) {
1648 default:
1649 case PIPE_TEX_WRAP_REPEAT:
1650 return V_03C000_SQ_TEX_WRAP;
1651 case PIPE_TEX_WRAP_CLAMP:
1652 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
1653 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1654 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
1655 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1656 return V_03C000_SQ_TEX_CLAMP_BORDER;
1657 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1658 return V_03C000_SQ_TEX_MIRROR;
1659 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1660 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1661 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1662 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1663 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1664 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
1665 }
1666 }
1667
1668 unsigned r600_tex_filter(unsigned filter)
1669 {
1670 switch (filter) {
1671 default:
1672 case PIPE_TEX_FILTER_NEAREST:
1673 return V_03C000_SQ_TEX_XY_FILTER_POINT;
1674 case PIPE_TEX_FILTER_LINEAR:
1675 return V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
1676 }
1677 }
1678
1679 unsigned r600_tex_mipfilter(unsigned filter)
1680 {
1681 switch (filter) {
1682 case PIPE_TEX_MIPFILTER_NEAREST:
1683 return V_03C000_SQ_TEX_Z_FILTER_POINT;
1684 case PIPE_TEX_MIPFILTER_LINEAR:
1685 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
1686 default:
1687 case PIPE_TEX_MIPFILTER_NONE:
1688 return V_03C000_SQ_TEX_Z_FILTER_NONE;
1689 }
1690 }
1691
1692 unsigned r600_tex_compare(unsigned compare)
1693 {
1694 switch (compare) {
1695 default:
1696 case PIPE_FUNC_NEVER:
1697 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
1698 case PIPE_FUNC_LESS:
1699 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
1700 case PIPE_FUNC_EQUAL:
1701 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
1702 case PIPE_FUNC_LEQUAL:
1703 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1704 case PIPE_FUNC_GREATER:
1705 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
1706 case PIPE_FUNC_NOTEQUAL:
1707 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1708 case PIPE_FUNC_GEQUAL:
1709 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1710 case PIPE_FUNC_ALWAYS:
1711 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1712 }
1713 }
1714
1715 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
1716 {
1717 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
1718 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
1719 (linear_filter &&
1720 (wrap == PIPE_TEX_WRAP_CLAMP ||
1721 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
1722 }
1723
1724 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
1725 {
1726 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
1727 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
1728
1729 return (state->border_color.ui[0] || state->border_color.ui[1] ||
1730 state->border_color.ui[2] || state->border_color.ui[3]) &&
1731 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
1732 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
1733 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
1734 }
1735
1736 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
1737 {
1738
1739 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1740 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
1741
1742 if (!shader)
1743 return;
1744
1745 r600_emit_command_buffer(cs, &shader->command_buffer);
1746 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1747 radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, shader->bo,
1748 RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA));
1749 }
1750
1751 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
1752 const unsigned char *swizzle_view,
1753 boolean vtx)
1754 {
1755 unsigned i;
1756 unsigned char swizzle[4];
1757 unsigned result = 0;
1758 const uint32_t tex_swizzle_shift[4] = {
1759 16, 19, 22, 25,
1760 };
1761 const uint32_t vtx_swizzle_shift[4] = {
1762 3, 6, 9, 12,
1763 };
1764 const uint32_t swizzle_bit[4] = {
1765 0, 1, 2, 3,
1766 };
1767 const uint32_t *swizzle_shift = tex_swizzle_shift;
1768
1769 if (vtx)
1770 swizzle_shift = vtx_swizzle_shift;
1771
1772 if (swizzle_view) {
1773 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
1774 } else {
1775 memcpy(swizzle, swizzle_format, 4);
1776 }
1777
1778 /* Get swizzle. */
1779 for (i = 0; i < 4; i++) {
1780 switch (swizzle[i]) {
1781 case UTIL_FORMAT_SWIZZLE_Y:
1782 result |= swizzle_bit[1] << swizzle_shift[i];
1783 break;
1784 case UTIL_FORMAT_SWIZZLE_Z:
1785 result |= swizzle_bit[2] << swizzle_shift[i];
1786 break;
1787 case UTIL_FORMAT_SWIZZLE_W:
1788 result |= swizzle_bit[3] << swizzle_shift[i];
1789 break;
1790 case UTIL_FORMAT_SWIZZLE_0:
1791 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
1792 break;
1793 case UTIL_FORMAT_SWIZZLE_1:
1794 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
1795 break;
1796 default: /* UTIL_FORMAT_SWIZZLE_X */
1797 result |= swizzle_bit[0] << swizzle_shift[i];
1798 }
1799 }
1800 return result;
1801 }
1802
1803 /* texture format translate */
1804 uint32_t r600_translate_texformat(struct pipe_screen *screen,
1805 enum pipe_format format,
1806 const unsigned char *swizzle_view,
1807 uint32_t *word4_p, uint32_t *yuv_format_p)
1808 {
1809 struct r600_screen *rscreen = (struct r600_screen *)screen;
1810 uint32_t result = 0, word4 = 0, yuv_format = 0;
1811 const struct util_format_description *desc;
1812 boolean uniform = TRUE;
1813 bool enable_s3tc = rscreen->b.info.drm_minor >= 9;
1814 bool is_srgb_valid = FALSE;
1815 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
1816 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
1817
1818 int i;
1819 const uint32_t sign_bit[4] = {
1820 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
1821 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
1822 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
1823 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
1824 };
1825 desc = util_format_description(format);
1826
1827 /* Depth and stencil swizzling is handled separately. */
1828 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
1829 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
1830 }
1831
1832 /* Colorspace (return non-RGB formats directly). */
1833 switch (desc->colorspace) {
1834 /* Depth stencil formats */
1835 case UTIL_FORMAT_COLORSPACE_ZS:
1836 switch (format) {
1837 /* Depth sampler formats. */
1838 case PIPE_FORMAT_Z16_UNORM:
1839 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1840 result = FMT_16;
1841 goto out_word4;
1842 case PIPE_FORMAT_Z24X8_UNORM:
1843 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1844 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1845 result = FMT_8_24;
1846 goto out_word4;
1847 case PIPE_FORMAT_X8Z24_UNORM:
1848 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1849 if (rscreen->b.chip_class < EVERGREEN)
1850 goto out_unknown;
1851 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1852 result = FMT_24_8;
1853 goto out_word4;
1854 case PIPE_FORMAT_Z32_FLOAT:
1855 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1856 result = FMT_32_FLOAT;
1857 goto out_word4;
1858 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1859 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1860 result = FMT_X24_8_32_FLOAT;
1861 goto out_word4;
1862 /* Stencil sampler formats. */
1863 case PIPE_FORMAT_S8_UINT:
1864 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1865 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1866 result = FMT_8;
1867 goto out_word4;
1868 case PIPE_FORMAT_X24S8_UINT:
1869 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1870 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1871 result = FMT_8_24;
1872 goto out_word4;
1873 case PIPE_FORMAT_S8X24_UINT:
1874 if (rscreen->b.chip_class < EVERGREEN)
1875 goto out_unknown;
1876 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1877 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1878 result = FMT_24_8;
1879 goto out_word4;
1880 case PIPE_FORMAT_X32_S8X24_UINT:
1881 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1882 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1883 result = FMT_X24_8_32_FLOAT;
1884 goto out_word4;
1885 default:
1886 goto out_unknown;
1887 }
1888
1889 case UTIL_FORMAT_COLORSPACE_YUV:
1890 yuv_format |= (1 << 30);
1891 switch (format) {
1892 case PIPE_FORMAT_UYVY:
1893 case PIPE_FORMAT_YUYV:
1894 default:
1895 break;
1896 }
1897 goto out_unknown; /* XXX */
1898
1899 case UTIL_FORMAT_COLORSPACE_SRGB:
1900 word4 |= S_038010_FORCE_DEGAMMA(1);
1901 break;
1902
1903 default:
1904 break;
1905 }
1906
1907 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1908 if (!enable_s3tc)
1909 goto out_unknown;
1910
1911 switch (format) {
1912 case PIPE_FORMAT_RGTC1_SNORM:
1913 case PIPE_FORMAT_LATC1_SNORM:
1914 word4 |= sign_bit[0];
1915 case PIPE_FORMAT_RGTC1_UNORM:
1916 case PIPE_FORMAT_LATC1_UNORM:
1917 result = FMT_BC4;
1918 goto out_word4;
1919 case PIPE_FORMAT_RGTC2_SNORM:
1920 case PIPE_FORMAT_LATC2_SNORM:
1921 word4 |= sign_bit[0] | sign_bit[1];
1922 case PIPE_FORMAT_RGTC2_UNORM:
1923 case PIPE_FORMAT_LATC2_UNORM:
1924 result = FMT_BC5;
1925 goto out_word4;
1926 default:
1927 goto out_unknown;
1928 }
1929 }
1930
1931 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1932
1933 if (!enable_s3tc)
1934 goto out_unknown;
1935
1936 if (!util_format_s3tc_enabled) {
1937 goto out_unknown;
1938 }
1939
1940 switch (format) {
1941 case PIPE_FORMAT_DXT1_RGB:
1942 case PIPE_FORMAT_DXT1_RGBA:
1943 case PIPE_FORMAT_DXT1_SRGB:
1944 case PIPE_FORMAT_DXT1_SRGBA:
1945 result = FMT_BC1;
1946 is_srgb_valid = TRUE;
1947 goto out_word4;
1948 case PIPE_FORMAT_DXT3_RGBA:
1949 case PIPE_FORMAT_DXT3_SRGBA:
1950 result = FMT_BC2;
1951 is_srgb_valid = TRUE;
1952 goto out_word4;
1953 case PIPE_FORMAT_DXT5_RGBA:
1954 case PIPE_FORMAT_DXT5_SRGBA:
1955 result = FMT_BC3;
1956 is_srgb_valid = TRUE;
1957 goto out_word4;
1958 default:
1959 goto out_unknown;
1960 }
1961 }
1962
1963 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
1964 if (!enable_s3tc)
1965 goto out_unknown;
1966
1967 if (rscreen->b.chip_class < EVERGREEN)
1968 goto out_unknown;
1969
1970 switch (format) {
1971 case PIPE_FORMAT_BPTC_RGBA_UNORM:
1972 case PIPE_FORMAT_BPTC_SRGBA:
1973 result = FMT_BC7;
1974 is_srgb_valid = TRUE;
1975 goto out_word4;
1976 case PIPE_FORMAT_BPTC_RGB_FLOAT:
1977 word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
1978 /* fall through */
1979 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
1980 result = FMT_BC6;
1981 goto out_word4;
1982 default:
1983 goto out_unknown;
1984 }
1985 }
1986
1987 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1988 switch (format) {
1989 case PIPE_FORMAT_R8G8_B8G8_UNORM:
1990 case PIPE_FORMAT_G8R8_B8R8_UNORM:
1991 result = FMT_GB_GR;
1992 goto out_word4;
1993 case PIPE_FORMAT_G8R8_G8B8_UNORM:
1994 case PIPE_FORMAT_R8G8_R8B8_UNORM:
1995 result = FMT_BG_RG;
1996 goto out_word4;
1997 default:
1998 goto out_unknown;
1999 }
2000 }
2001
2002 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2003 result = FMT_5_9_9_9_SHAREDEXP;
2004 goto out_word4;
2005 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2006 result = FMT_10_11_11_FLOAT;
2007 goto out_word4;
2008 }
2009
2010
2011 for (i = 0; i < desc->nr_channels; i++) {
2012 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2013 word4 |= sign_bit[i];
2014 }
2015 }
2016
2017 /* R8G8Bx_SNORM - XXX CxV8U8 */
2018
2019 /* See whether the components are of the same size. */
2020 for (i = 1; i < desc->nr_channels; i++) {
2021 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2022 }
2023
2024 /* Non-uniform formats. */
2025 if (!uniform) {
2026 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2027 desc->channel[0].pure_integer)
2028 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2029 switch(desc->nr_channels) {
2030 case 3:
2031 if (desc->channel[0].size == 5 &&
2032 desc->channel[1].size == 6 &&
2033 desc->channel[2].size == 5) {
2034 result = FMT_5_6_5;
2035 goto out_word4;
2036 }
2037 goto out_unknown;
2038 case 4:
2039 if (desc->channel[0].size == 5 &&
2040 desc->channel[1].size == 5 &&
2041 desc->channel[2].size == 5 &&
2042 desc->channel[3].size == 1) {
2043 result = FMT_1_5_5_5;
2044 goto out_word4;
2045 }
2046 if (desc->channel[0].size == 10 &&
2047 desc->channel[1].size == 10 &&
2048 desc->channel[2].size == 10 &&
2049 desc->channel[3].size == 2) {
2050 result = FMT_2_10_10_10;
2051 goto out_word4;
2052 }
2053 goto out_unknown;
2054 }
2055 goto out_unknown;
2056 }
2057
2058 /* Find the first non-VOID channel. */
2059 for (i = 0; i < 4; i++) {
2060 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2061 break;
2062 }
2063 }
2064
2065 if (i == 4)
2066 goto out_unknown;
2067
2068 /* uniform formats */
2069 switch (desc->channel[i].type) {
2070 case UTIL_FORMAT_TYPE_UNSIGNED:
2071 case UTIL_FORMAT_TYPE_SIGNED:
2072 #if 0
2073 if (!desc->channel[i].normalized &&
2074 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2075 goto out_unknown;
2076 }
2077 #endif
2078 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2079 desc->channel[i].pure_integer)
2080 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2081
2082 switch (desc->channel[i].size) {
2083 case 4:
2084 switch (desc->nr_channels) {
2085 case 2:
2086 result = FMT_4_4;
2087 goto out_word4;
2088 case 4:
2089 result = FMT_4_4_4_4;
2090 goto out_word4;
2091 }
2092 goto out_unknown;
2093 case 8:
2094 switch (desc->nr_channels) {
2095 case 1:
2096 result = FMT_8;
2097 goto out_word4;
2098 case 2:
2099 result = FMT_8_8;
2100 goto out_word4;
2101 case 4:
2102 result = FMT_8_8_8_8;
2103 is_srgb_valid = TRUE;
2104 goto out_word4;
2105 }
2106 goto out_unknown;
2107 case 16:
2108 switch (desc->nr_channels) {
2109 case 1:
2110 result = FMT_16;
2111 goto out_word4;
2112 case 2:
2113 result = FMT_16_16;
2114 goto out_word4;
2115 case 4:
2116 result = FMT_16_16_16_16;
2117 goto out_word4;
2118 }
2119 goto out_unknown;
2120 case 32:
2121 switch (desc->nr_channels) {
2122 case 1:
2123 result = FMT_32;
2124 goto out_word4;
2125 case 2:
2126 result = FMT_32_32;
2127 goto out_word4;
2128 case 4:
2129 result = FMT_32_32_32_32;
2130 goto out_word4;
2131 }
2132 }
2133 goto out_unknown;
2134
2135 case UTIL_FORMAT_TYPE_FLOAT:
2136 switch (desc->channel[i].size) {
2137 case 16:
2138 switch (desc->nr_channels) {
2139 case 1:
2140 result = FMT_16_FLOAT;
2141 goto out_word4;
2142 case 2:
2143 result = FMT_16_16_FLOAT;
2144 goto out_word4;
2145 case 4:
2146 result = FMT_16_16_16_16_FLOAT;
2147 goto out_word4;
2148 }
2149 goto out_unknown;
2150 case 32:
2151 switch (desc->nr_channels) {
2152 case 1:
2153 result = FMT_32_FLOAT;
2154 goto out_word4;
2155 case 2:
2156 result = FMT_32_32_FLOAT;
2157 goto out_word4;
2158 case 4:
2159 result = FMT_32_32_32_32_FLOAT;
2160 goto out_word4;
2161 }
2162 }
2163 goto out_unknown;
2164 }
2165
2166 out_word4:
2167
2168 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
2169 return ~0;
2170 if (word4_p)
2171 *word4_p = word4;
2172 if (yuv_format_p)
2173 *yuv_format_p = yuv_format;
2174 return result;
2175 out_unknown:
2176 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2177 return ~0;
2178 }
2179
2180 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format)
2181 {
2182 const struct util_format_description *desc = util_format_description(format);
2183 int channel = util_format_get_first_non_void_channel(format);
2184 bool is_float;
2185
2186 #define HAS_SIZE(x,y,z,w) \
2187 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
2188 desc->channel[2].size == (z) && desc->channel[3].size == (w))
2189
2190 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
2191 return V_0280A0_COLOR_10_11_11_FLOAT;
2192
2193 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
2194 channel == -1)
2195 return ~0U;
2196
2197 is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
2198
2199 switch (desc->nr_channels) {
2200 case 1:
2201 switch (desc->channel[0].size) {
2202 case 8:
2203 return V_0280A0_COLOR_8;
2204 case 16:
2205 if (is_float)
2206 return V_0280A0_COLOR_16_FLOAT;
2207 else
2208 return V_0280A0_COLOR_16;
2209 case 32:
2210 if (is_float)
2211 return V_0280A0_COLOR_32_FLOAT;
2212 else
2213 return V_0280A0_COLOR_32;
2214 }
2215 break;
2216 case 2:
2217 if (desc->channel[0].size == desc->channel[1].size) {
2218 switch (desc->channel[0].size) {
2219 case 4:
2220 if (chip <= R700)
2221 return V_0280A0_COLOR_4_4;
2222 else
2223 return ~0U; /* removed on Evergreen */
2224 case 8:
2225 return V_0280A0_COLOR_8_8;
2226 case 16:
2227 if (is_float)
2228 return V_0280A0_COLOR_16_16_FLOAT;
2229 else
2230 return V_0280A0_COLOR_16_16;
2231 case 32:
2232 if (is_float)
2233 return V_0280A0_COLOR_32_32_FLOAT;
2234 else
2235 return V_0280A0_COLOR_32_32;
2236 }
2237 } else if (HAS_SIZE(8,24,0,0)) {
2238 return V_0280A0_COLOR_24_8;
2239 } else if (HAS_SIZE(24,8,0,0)) {
2240 return V_0280A0_COLOR_8_24;
2241 }
2242 break;
2243 case 3:
2244 if (HAS_SIZE(5,6,5,0)) {
2245 return V_0280A0_COLOR_5_6_5;
2246 } else if (HAS_SIZE(32,8,24,0)) {
2247 return V_0280A0_COLOR_X24_8_32_FLOAT;
2248 }
2249 break;
2250 case 4:
2251 if (desc->channel[0].size == desc->channel[1].size &&
2252 desc->channel[0].size == desc->channel[2].size &&
2253 desc->channel[0].size == desc->channel[3].size) {
2254 switch (desc->channel[0].size) {
2255 case 4:
2256 return V_0280A0_COLOR_4_4_4_4;
2257 case 8:
2258 return V_0280A0_COLOR_8_8_8_8;
2259 case 16:
2260 if (is_float)
2261 return V_0280A0_COLOR_16_16_16_16_FLOAT;
2262 else
2263 return V_0280A0_COLOR_16_16_16_16;
2264 case 32:
2265 if (is_float)
2266 return V_0280A0_COLOR_32_32_32_32_FLOAT;
2267 else
2268 return V_0280A0_COLOR_32_32_32_32;
2269 }
2270 } else if (HAS_SIZE(5,5,5,1)) {
2271 return V_0280A0_COLOR_1_5_5_5;
2272 } else if (HAS_SIZE(10,10,10,2)) {
2273 return V_0280A0_COLOR_2_10_10_10;
2274 }
2275 break;
2276 }
2277 return ~0U;
2278 }
2279
2280 uint32_t r600_colorformat_endian_swap(uint32_t colorformat)
2281 {
2282 if (R600_BIG_ENDIAN) {
2283 switch(colorformat) {
2284 /* 8-bit buffers. */
2285 case V_0280A0_COLOR_4_4:
2286 case V_0280A0_COLOR_8:
2287 return ENDIAN_NONE;
2288
2289 /* 16-bit buffers. */
2290 case V_0280A0_COLOR_5_6_5:
2291 case V_0280A0_COLOR_1_5_5_5:
2292 case V_0280A0_COLOR_4_4_4_4:
2293 case V_0280A0_COLOR_16:
2294 case V_0280A0_COLOR_8_8:
2295 return ENDIAN_8IN16;
2296
2297 /* 32-bit buffers. */
2298 case V_0280A0_COLOR_8_8_8_8:
2299 case V_0280A0_COLOR_2_10_10_10:
2300 case V_0280A0_COLOR_8_24:
2301 case V_0280A0_COLOR_24_8:
2302 case V_0280A0_COLOR_32_FLOAT:
2303 case V_0280A0_COLOR_16_16_FLOAT:
2304 case V_0280A0_COLOR_16_16:
2305 return ENDIAN_8IN32;
2306
2307 /* 64-bit buffers. */
2308 case V_0280A0_COLOR_16_16_16_16:
2309 case V_0280A0_COLOR_16_16_16_16_FLOAT:
2310 return ENDIAN_8IN16;
2311
2312 case V_0280A0_COLOR_32_32_FLOAT:
2313 case V_0280A0_COLOR_32_32:
2314 case V_0280A0_COLOR_X24_8_32_FLOAT:
2315 return ENDIAN_8IN32;
2316
2317 /* 128-bit buffers. */
2318 case V_0280A0_COLOR_32_32_32_32_FLOAT:
2319 case V_0280A0_COLOR_32_32_32_32:
2320 return ENDIAN_8IN32;
2321 default:
2322 return ENDIAN_NONE; /* Unsupported. */
2323 }
2324 } else {
2325 return ENDIAN_NONE;
2326 }
2327 }
2328
2329 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
2330 {
2331 struct r600_context *rctx = (struct r600_context*)ctx;
2332 struct r600_resource *rbuffer = r600_resource(buf);
2333 unsigned i, shader, mask, alignment = rbuffer->buf->alignment;
2334 struct r600_pipe_sampler_view *view;
2335
2336 /* Reallocate the buffer in the same pipe_resource. */
2337 r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0,
2338 alignment, TRUE);
2339
2340 /* We changed the buffer, now we need to bind it where the old one was bound. */
2341 /* Vertex buffers. */
2342 mask = rctx->vertex_buffer_state.enabled_mask;
2343 while (mask) {
2344 i = u_bit_scan(&mask);
2345 if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) {
2346 rctx->vertex_buffer_state.dirty_mask |= 1 << i;
2347 r600_vertex_buffers_dirty(rctx);
2348 }
2349 }
2350 /* Streamout buffers. */
2351 for (i = 0; i < rctx->b.streamout.num_targets; i++) {
2352 if (rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
2353 if (rctx->b.streamout.begin_emitted) {
2354 r600_emit_streamout_end(&rctx->b);
2355 }
2356 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
2357 r600_streamout_buffers_dirty(&rctx->b);
2358 }
2359 }
2360
2361 /* Constant buffers. */
2362 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2363 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
2364 bool found = false;
2365 uint32_t mask = state->enabled_mask;
2366
2367 while (mask) {
2368 unsigned i = u_bit_scan(&mask);
2369 if (state->cb[i].buffer == &rbuffer->b.b) {
2370 found = true;
2371 state->dirty_mask |= 1 << i;
2372 }
2373 }
2374 if (found) {
2375 r600_constant_buffers_dirty(rctx, state);
2376 }
2377 }
2378
2379 /* Texture buffer objects - update the virtual addresses in descriptors. */
2380 LIST_FOR_EACH_ENTRY(view, &rctx->b.texture_buffers, list) {
2381 if (view->base.texture == &rbuffer->b.b) {
2382 unsigned stride = util_format_get_blocksize(view->base.format);
2383 uint64_t offset = (uint64_t)view->base.u.buf.first_element * stride;
2384 uint64_t va = rbuffer->gpu_address + offset;
2385
2386 view->tex_resource_words[0] = va;
2387 view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
2388 view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
2389 }
2390 }
2391 /* Texture buffer objects - make bindings dirty if needed. */
2392 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2393 struct r600_samplerview_state *state = &rctx->samplers[shader].views;
2394 bool found = false;
2395 uint32_t mask = state->enabled_mask;
2396
2397 while (mask) {
2398 unsigned i = u_bit_scan(&mask);
2399 if (state->views[i]->base.texture == &rbuffer->b.b) {
2400 found = true;
2401 state->dirty_mask |= 1 << i;
2402 }
2403 }
2404 if (found) {
2405 r600_sampler_views_dirty(rctx, state);
2406 }
2407 }
2408 }
2409
2410 static void r600_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
2411 {
2412 struct r600_context *rctx = (struct r600_context*)ctx;
2413
2414 if (rctx->db_misc_state.occlusion_query_enabled != enable) {
2415 rctx->db_misc_state.occlusion_query_enabled = enable;
2416 rctx->db_misc_state.atom.dirty = true;
2417 }
2418 }
2419
2420 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
2421 bool include_draw_vbo)
2422 {
2423 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo);
2424 }
2425
2426 /* keep this at the end of this file, please */
2427 void r600_init_common_state_functions(struct r600_context *rctx)
2428 {
2429 rctx->b.b.create_fs_state = r600_create_ps_state;
2430 rctx->b.b.create_vs_state = r600_create_vs_state;
2431 rctx->b.b.create_gs_state = r600_create_gs_state;
2432 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
2433 rctx->b.b.bind_blend_state = r600_bind_blend_state;
2434 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
2435 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
2436 rctx->b.b.bind_fs_state = r600_bind_ps_state;
2437 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
2438 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
2439 rctx->b.b.bind_vs_state = r600_bind_vs_state;
2440 rctx->b.b.bind_gs_state = r600_bind_gs_state;
2441 rctx->b.b.delete_blend_state = r600_delete_blend_state;
2442 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
2443 rctx->b.b.delete_fs_state = r600_delete_ps_state;
2444 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
2445 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
2446 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
2447 rctx->b.b.delete_vs_state = r600_delete_vs_state;
2448 rctx->b.b.delete_gs_state = r600_delete_gs_state;
2449 rctx->b.b.set_blend_color = r600_set_blend_color;
2450 rctx->b.b.set_clip_state = r600_set_clip_state;
2451 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
2452 rctx->b.b.set_sample_mask = r600_set_sample_mask;
2453 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
2454 rctx->b.b.set_viewport_states = r600_set_viewport_states;
2455 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
2456 rctx->b.b.set_index_buffer = r600_set_index_buffer;
2457 rctx->b.b.set_sampler_views = r600_set_sampler_views;
2458 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
2459 rctx->b.b.texture_barrier = r600_texture_barrier;
2460 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
2461 rctx->b.b.draw_vbo = r600_draw_vbo;
2462 rctx->b.invalidate_buffer = r600_invalidate_buffer;
2463 rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state;
2464 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
2465 }
2466
2467 void r600_trace_emit(struct r600_context *rctx)
2468 {
2469 struct r600_screen *rscreen = rctx->screen;
2470 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
2471 uint64_t va;
2472 uint32_t reloc;
2473
2474 va = rscreen->b.trace_bo->gpu_address;
2475 reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rscreen->b.trace_bo,
2476 RADEON_USAGE_READWRITE, RADEON_PRIO_MIN);
2477 radeon_emit(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
2478 radeon_emit(cs, va & 0xFFFFFFFFUL);
2479 radeon_emit(cs, (va >> 32UL) & 0xFFUL);
2480 radeon_emit(cs, cs->cdw);
2481 radeon_emit(cs, rscreen->b.cs_count);
2482 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2483 radeon_emit(cs, reloc);
2484 }