r600g: use TGSI_PROPERTY to disable viewport and clipping
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_draw_quad.h"
32 #include "util/u_format_s3tc.h"
33 #include "util/u_index_modify.h"
34 #include "util/u_memory.h"
35 #include "util/u_upload_mgr.h"
36 #include "util/u_math.h"
37 #include "tgsi/tgsi_parse.h"
38
39 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
40
41 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
42 {
43 assert(!cb->buf);
44 cb->buf = CALLOC(1, 4 * num_dw);
45 cb->max_num_dw = num_dw;
46 }
47
48 void r600_release_command_buffer(struct r600_command_buffer *cb)
49 {
50 FREE(cb->buf);
51 }
52
53 void r600_init_atom(struct r600_context *rctx,
54 struct r600_atom *atom,
55 unsigned id,
56 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
57 unsigned num_dw)
58 {
59 assert(id < R600_NUM_ATOMS);
60 assert(rctx->atoms[id] == NULL);
61 rctx->atoms[id] = atom;
62 atom->emit = (void*)emit;
63 atom->num_dw = num_dw;
64 atom->dirty = false;
65 }
66
67 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
68 {
69 r600_emit_command_buffer(rctx->b.rings.gfx.cs, ((struct r600_cso_state*)atom)->cb);
70 }
71
72 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
73 {
74 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
75 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
76 unsigned alpha_ref = a->sx_alpha_ref;
77
78 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
79 alpha_ref &= ~0x1FFF;
80 }
81
82 r600_write_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
83 a->sx_alpha_test_control |
84 S_028410_ALPHA_TEST_BYPASS(a->bypass));
85 r600_write_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
86 }
87
88 static void r600_texture_barrier(struct pipe_context *ctx)
89 {
90 struct r600_context *rctx = (struct r600_context *)ctx;
91
92 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
93 R600_CONTEXT_FLUSH_AND_INV_CB |
94 R600_CONTEXT_FLUSH_AND_INV |
95 R600_CONTEXT_WAIT_3D_IDLE;
96 }
97
98 static unsigned r600_conv_pipe_prim(unsigned prim)
99 {
100 static const unsigned prim_conv[] = {
101 V_008958_DI_PT_POINTLIST,
102 V_008958_DI_PT_LINELIST,
103 V_008958_DI_PT_LINELOOP,
104 V_008958_DI_PT_LINESTRIP,
105 V_008958_DI_PT_TRILIST,
106 V_008958_DI_PT_TRISTRIP,
107 V_008958_DI_PT_TRIFAN,
108 V_008958_DI_PT_QUADLIST,
109 V_008958_DI_PT_QUADSTRIP,
110 V_008958_DI_PT_POLYGON,
111 V_008958_DI_PT_LINELIST_ADJ,
112 V_008958_DI_PT_LINESTRIP_ADJ,
113 V_008958_DI_PT_TRILIST_ADJ,
114 V_008958_DI_PT_TRISTRIP_ADJ,
115 V_008958_DI_PT_RECTLIST
116 };
117 return prim_conv[prim];
118 }
119
120 /* common state between evergreen and r600 */
121
122 static void r600_bind_blend_state_internal(struct r600_context *rctx,
123 struct r600_blend_state *blend, bool blend_disable)
124 {
125 unsigned color_control;
126 bool update_cb = false;
127
128 rctx->alpha_to_one = blend->alpha_to_one;
129 rctx->dual_src_blend = blend->dual_src_blend;
130
131 if (!blend_disable) {
132 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer);
133 color_control = blend->cb_color_control;
134 } else {
135 /* Blending is disabled. */
136 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer_no_blend);
137 color_control = blend->cb_color_control_no_blend;
138 }
139
140 /* Update derived states. */
141 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
142 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
143 update_cb = true;
144 }
145 if (rctx->b.chip_class <= R700 &&
146 rctx->cb_misc_state.cb_color_control != color_control) {
147 rctx->cb_misc_state.cb_color_control = color_control;
148 update_cb = true;
149 }
150 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
151 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
152 update_cb = true;
153 }
154 if (update_cb) {
155 rctx->cb_misc_state.atom.dirty = true;
156 }
157 }
158
159 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
160 {
161 struct r600_context *rctx = (struct r600_context *)ctx;
162 struct r600_blend_state *blend = (struct r600_blend_state *)state;
163
164 if (blend == NULL)
165 return;
166
167 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
168 }
169
170 static void r600_set_blend_color(struct pipe_context *ctx,
171 const struct pipe_blend_color *state)
172 {
173 struct r600_context *rctx = (struct r600_context *)ctx;
174
175 rctx->blend_color.state = *state;
176 rctx->blend_color.atom.dirty = true;
177 }
178
179 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
180 {
181 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
182 struct pipe_blend_color *state = &rctx->blend_color.state;
183
184 r600_write_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
185 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
186 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
187 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
188 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
189 }
190
191 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
192 {
193 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
194 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
195
196 r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
197 r600_write_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
198 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
199 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
200 }
201
202 static void r600_set_clip_state(struct pipe_context *ctx,
203 const struct pipe_clip_state *state)
204 {
205 struct r600_context *rctx = (struct r600_context *)ctx;
206 struct pipe_constant_buffer cb;
207
208 rctx->clip_state.state = *state;
209 rctx->clip_state.atom.dirty = true;
210
211 cb.buffer = NULL;
212 cb.user_buffer = state->ucp;
213 cb.buffer_offset = 0;
214 cb.buffer_size = 4*4*8;
215 ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, R600_UCP_CONST_BUFFER, &cb);
216 pipe_resource_reference(&cb.buffer, NULL);
217 }
218
219 static void r600_set_stencil_ref(struct pipe_context *ctx,
220 const struct r600_stencil_ref *state)
221 {
222 struct r600_context *rctx = (struct r600_context *)ctx;
223
224 rctx->stencil_ref.state = *state;
225 rctx->stencil_ref.atom.dirty = true;
226 }
227
228 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
229 {
230 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
231 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
232
233 r600_write_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
234 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
235 S_028430_STENCILREF(a->state.ref_value[0]) |
236 S_028430_STENCILMASK(a->state.valuemask[0]) |
237 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
238 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
239 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
240 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
241 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
242 }
243
244 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
245 const struct pipe_stencil_ref *state)
246 {
247 struct r600_context *rctx = (struct r600_context *)ctx;
248 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
249 struct r600_stencil_ref ref;
250
251 rctx->stencil_ref.pipe_state = *state;
252
253 if (!dsa)
254 return;
255
256 ref.ref_value[0] = state->ref_value[0];
257 ref.ref_value[1] = state->ref_value[1];
258 ref.valuemask[0] = dsa->valuemask[0];
259 ref.valuemask[1] = dsa->valuemask[1];
260 ref.writemask[0] = dsa->writemask[0];
261 ref.writemask[1] = dsa->writemask[1];
262
263 r600_set_stencil_ref(ctx, &ref);
264 }
265
266 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
267 {
268 struct r600_context *rctx = (struct r600_context *)ctx;
269 struct r600_dsa_state *dsa = state;
270 struct r600_stencil_ref ref;
271
272 if (state == NULL) {
273 r600_set_cso_state_with_cb(&rctx->dsa_state, NULL, NULL);
274 return;
275 }
276
277 r600_set_cso_state_with_cb(&rctx->dsa_state, dsa, &dsa->buffer);
278
279 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
280 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
281 ref.valuemask[0] = dsa->valuemask[0];
282 ref.valuemask[1] = dsa->valuemask[1];
283 ref.writemask[0] = dsa->writemask[0];
284 ref.writemask[1] = dsa->writemask[1];
285 if (rctx->zwritemask != dsa->zwritemask) {
286 rctx->zwritemask = dsa->zwritemask;
287 if (rctx->b.chip_class >= EVERGREEN) {
288 /* work around some issue when not writting to zbuffer
289 * we are having lockup on evergreen so do not enable
290 * hyperz when not writting zbuffer
291 */
292 rctx->db_misc_state.atom.dirty = true;
293 }
294 }
295
296 r600_set_stencil_ref(ctx, &ref);
297
298 /* Update alphatest state. */
299 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
300 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
301 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
302 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
303 rctx->alphatest_state.atom.dirty = true;
304 }
305 }
306
307 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
308 {
309 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
310 struct r600_context *rctx = (struct r600_context *)ctx;
311
312 if (state == NULL)
313 return;
314
315 rctx->rasterizer = rs;
316
317 r600_set_cso_state_with_cb(&rctx->rasterizer_state, rs, &rs->buffer);
318
319 if (rs->offset_enable &&
320 (rs->offset_units != rctx->poly_offset_state.offset_units ||
321 rs->offset_scale != rctx->poly_offset_state.offset_scale)) {
322 rctx->poly_offset_state.offset_units = rs->offset_units;
323 rctx->poly_offset_state.offset_scale = rs->offset_scale;
324 rctx->poly_offset_state.atom.dirty = true;
325 }
326
327 /* Update clip_misc_state. */
328 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
329 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
330 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
331 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
332 rctx->clip_misc_state.atom.dirty = true;
333 }
334
335 /* Workaround for a missing scissor enable on r600. */
336 if (rctx->b.chip_class == R600 &&
337 rs->scissor_enable != rctx->scissor[0].enable) {
338 rctx->scissor[0].enable = rs->scissor_enable;
339 rctx->scissor[0].atom.dirty = true;
340 }
341
342 /* Re-emit PA_SC_LINE_STIPPLE. */
343 rctx->last_primitive_type = -1;
344 }
345
346 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
347 {
348 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
349
350 r600_release_command_buffer(&rs->buffer);
351 FREE(rs);
352 }
353
354 static void r600_sampler_view_destroy(struct pipe_context *ctx,
355 struct pipe_sampler_view *state)
356 {
357 struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state;
358
359 pipe_resource_reference(&state->texture, NULL);
360 FREE(resource);
361 }
362
363 void r600_sampler_states_dirty(struct r600_context *rctx,
364 struct r600_sampler_states *state)
365 {
366 if (state->dirty_mask) {
367 if (state->dirty_mask & state->has_bordercolor_mask) {
368 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
369 }
370 state->atom.num_dw =
371 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
372 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
373 state->atom.dirty = true;
374 }
375 }
376
377 static void r600_bind_sampler_states(struct pipe_context *pipe,
378 unsigned shader,
379 unsigned start,
380 unsigned count, void **states)
381 {
382 struct r600_context *rctx = (struct r600_context *)pipe;
383 struct r600_textures_info *dst = &rctx->samplers[shader];
384 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
385 int seamless_cube_map = -1;
386 unsigned i;
387 /* This sets 1-bit for states with index >= count. */
388 uint32_t disable_mask = ~((1ull << count) - 1);
389 /* These are the new states set by this function. */
390 uint32_t new_mask = 0;
391
392 assert(start == 0); /* XXX fix below */
393
394 if (shader != PIPE_SHADER_VERTEX &&
395 shader != PIPE_SHADER_FRAGMENT) {
396 return;
397 }
398
399 for (i = 0; i < count; i++) {
400 struct r600_pipe_sampler_state *rstate = rstates[i];
401
402 if (rstate == dst->states.states[i]) {
403 continue;
404 }
405
406 if (rstate) {
407 if (rstate->border_color_use) {
408 dst->states.has_bordercolor_mask |= 1 << i;
409 } else {
410 dst->states.has_bordercolor_mask &= ~(1 << i);
411 }
412 seamless_cube_map = rstate->seamless_cube_map;
413
414 new_mask |= 1 << i;
415 } else {
416 disable_mask |= 1 << i;
417 }
418 }
419
420 memcpy(dst->states.states, rstates, sizeof(void*) * count);
421 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
422
423 dst->states.enabled_mask &= ~disable_mask;
424 dst->states.dirty_mask &= dst->states.enabled_mask;
425 dst->states.enabled_mask |= new_mask;
426 dst->states.dirty_mask |= new_mask;
427 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
428
429 r600_sampler_states_dirty(rctx, &dst->states);
430
431 /* Seamless cubemap state. */
432 if (rctx->b.chip_class <= R700 &&
433 seamless_cube_map != -1 &&
434 seamless_cube_map != rctx->seamless_cube_map.enabled) {
435 /* change in TA_CNTL_AUX need a pipeline flush */
436 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
437 rctx->seamless_cube_map.enabled = seamless_cube_map;
438 rctx->seamless_cube_map.atom.dirty = true;
439 }
440 }
441
442 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
443 {
444 free(state);
445 }
446
447 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
448 {
449 struct r600_blend_state *blend = (struct r600_blend_state*)state;
450
451 r600_release_command_buffer(&blend->buffer);
452 r600_release_command_buffer(&blend->buffer_no_blend);
453 FREE(blend);
454 }
455
456 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
457 {
458 struct r600_context *rctx = (struct r600_context *)ctx;
459 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
460
461 if (rctx->dsa_state.cso == state) {
462 ctx->bind_depth_stencil_alpha_state(ctx, NULL);
463 }
464
465 r600_release_command_buffer(&dsa->buffer);
466 free(dsa);
467 }
468
469 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
470 {
471 struct r600_context *rctx = (struct r600_context *)ctx;
472
473 r600_set_cso_state(&rctx->vertex_fetch_shader, state);
474 }
475
476 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
477 {
478 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
479 pipe_resource_reference((struct pipe_resource**)&shader->buffer, NULL);
480 FREE(shader);
481 }
482
483 static void r600_set_index_buffer(struct pipe_context *ctx,
484 const struct pipe_index_buffer *ib)
485 {
486 struct r600_context *rctx = (struct r600_context *)ctx;
487
488 if (ib) {
489 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
490 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
491 r600_context_add_resource_size(ctx, ib->buffer);
492 } else {
493 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
494 }
495 }
496
497 void r600_vertex_buffers_dirty(struct r600_context *rctx)
498 {
499 if (rctx->vertex_buffer_state.dirty_mask) {
500 rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE;
501 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
502 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
503 rctx->vertex_buffer_state.atom.dirty = true;
504 }
505 }
506
507 static void r600_set_vertex_buffers(struct pipe_context *ctx,
508 unsigned start_slot, unsigned count,
509 const struct pipe_vertex_buffer *input)
510 {
511 struct r600_context *rctx = (struct r600_context *)ctx;
512 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
513 struct pipe_vertex_buffer *vb = state->vb + start_slot;
514 unsigned i;
515 uint32_t disable_mask = 0;
516 /* These are the new buffers set by this function. */
517 uint32_t new_buffer_mask = 0;
518
519 /* Set vertex buffers. */
520 if (input) {
521 for (i = 0; i < count; i++) {
522 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
523 if (input[i].buffer) {
524 vb[i].stride = input[i].stride;
525 vb[i].buffer_offset = input[i].buffer_offset;
526 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
527 new_buffer_mask |= 1 << i;
528 r600_context_add_resource_size(ctx, input[i].buffer);
529 } else {
530 pipe_resource_reference(&vb[i].buffer, NULL);
531 disable_mask |= 1 << i;
532 }
533 }
534 }
535 } else {
536 for (i = 0; i < count; i++) {
537 pipe_resource_reference(&vb[i].buffer, NULL);
538 }
539 disable_mask = ((1ull << count) - 1);
540 }
541
542 disable_mask <<= start_slot;
543 new_buffer_mask <<= start_slot;
544
545 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
546 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
547 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
548 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
549
550 r600_vertex_buffers_dirty(rctx);
551 }
552
553 void r600_sampler_views_dirty(struct r600_context *rctx,
554 struct r600_samplerview_state *state)
555 {
556 if (state->dirty_mask) {
557 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE;
558 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
559 util_bitcount(state->dirty_mask);
560 state->atom.dirty = true;
561 }
562 }
563
564 static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
565 unsigned start, unsigned count,
566 struct pipe_sampler_view **views)
567 {
568 struct r600_context *rctx = (struct r600_context *) pipe;
569 struct r600_textures_info *dst = &rctx->samplers[shader];
570 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
571 uint32_t dirty_sampler_states_mask = 0;
572 unsigned i;
573 /* This sets 1-bit for textures with index >= count. */
574 uint32_t disable_mask = ~((1ull << count) - 1);
575 /* These are the new textures set by this function. */
576 uint32_t new_mask = 0;
577
578 /* Set textures with index >= count to NULL. */
579 uint32_t remaining_mask;
580
581 assert(start == 0); /* XXX fix below */
582
583 if (shader == PIPE_SHADER_COMPUTE) {
584 evergreen_set_cs_sampler_view(pipe, start, count, views);
585 return;
586 }
587
588 remaining_mask = dst->views.enabled_mask & disable_mask;
589
590 while (remaining_mask) {
591 i = u_bit_scan(&remaining_mask);
592 assert(dst->views.views[i]);
593
594 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
595 }
596
597 for (i = 0; i < count; i++) {
598 if (rviews[i] == dst->views.views[i]) {
599 continue;
600 }
601
602 if (rviews[i]) {
603 struct r600_texture *rtex =
604 (struct r600_texture*)rviews[i]->base.texture;
605
606 if (rviews[i]->base.texture->target != PIPE_BUFFER) {
607 if (rtex->is_depth && !rtex->is_flushing_texture) {
608 dst->views.compressed_depthtex_mask |= 1 << i;
609 } else {
610 dst->views.compressed_depthtex_mask &= ~(1 << i);
611 }
612
613 /* Track compressed colorbuffers. */
614 if (rtex->cmask.size) {
615 dst->views.compressed_colortex_mask |= 1 << i;
616 } else {
617 dst->views.compressed_colortex_mask &= ~(1 << i);
618 }
619 }
620 /* Changing from array to non-arrays textures and vice versa requires
621 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
622 if (rctx->b.chip_class <= R700 &&
623 (dst->states.enabled_mask & (1 << i)) &&
624 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
625 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
626 dirty_sampler_states_mask |= 1 << i;
627 }
628
629 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
630 new_mask |= 1 << i;
631 r600_context_add_resource_size(pipe, views[i]->texture);
632 } else {
633 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
634 disable_mask |= 1 << i;
635 }
636 }
637
638 dst->views.enabled_mask &= ~disable_mask;
639 dst->views.dirty_mask &= dst->views.enabled_mask;
640 dst->views.enabled_mask |= new_mask;
641 dst->views.dirty_mask |= new_mask;
642 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
643 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
644 dst->views.dirty_txq_constants = TRUE;
645 dst->views.dirty_buffer_constants = TRUE;
646 r600_sampler_views_dirty(rctx, &dst->views);
647
648 if (dirty_sampler_states_mask) {
649 dst->states.dirty_mask |= dirty_sampler_states_mask;
650 r600_sampler_states_dirty(rctx, &dst->states);
651 }
652 }
653
654 static void r600_set_viewport_states(struct pipe_context *ctx,
655 unsigned start_slot,
656 unsigned num_viewports,
657 const struct pipe_viewport_state *state)
658 {
659 struct r600_context *rctx = (struct r600_context *)ctx;
660 int i;
661
662 for (i = start_slot; i < start_slot + num_viewports; i++) {
663 rctx->viewport[i].state = state[i - start_slot];
664 rctx->viewport[i].atom.dirty = true;
665 }
666 }
667
668 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
669 {
670 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
671 struct r600_viewport_state *rstate = (struct r600_viewport_state *)atom;
672 struct pipe_viewport_state *state = &rstate->state;
673 int offset = rstate->idx * 6 * 4;
674
675 r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0 + offset, 6);
676 radeon_emit(cs, fui(state->scale[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
677 radeon_emit(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
678 radeon_emit(cs, fui(state->scale[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
679 radeon_emit(cs, fui(state->translate[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
680 radeon_emit(cs, fui(state->scale[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
681 radeon_emit(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
682 }
683
684 /* Compute the key for the hw shader variant */
685 static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
686 struct r600_pipe_shader_selector * sel)
687 {
688 struct r600_context *rctx = (struct r600_context *)ctx;
689 struct r600_shader_key key;
690 memset(&key, 0, sizeof(key));
691
692 if (sel->type == PIPE_SHADER_FRAGMENT) {
693 key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
694 key.alpha_to_one = rctx->alpha_to_one &&
695 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
696 !rctx->framebuffer.cb0_is_integer;
697 key.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
698 /* Dual-source blending only makes sense with nr_cbufs == 1. */
699 if (key.nr_cbufs == 1 && rctx->dual_src_blend)
700 key.nr_cbufs = 2;
701 } else if (sel->type == PIPE_SHADER_VERTEX) {
702 key.vs_as_es = (rctx->gs_shader != NULL);
703 }
704 return key;
705 }
706
707 /* Select the hw shader variant depending on the current state.
708 * (*dirty) is set to 1 if current variant was changed */
709 static int r600_shader_select(struct pipe_context *ctx,
710 struct r600_pipe_shader_selector* sel,
711 bool *dirty)
712 {
713 struct r600_shader_key key;
714 struct r600_pipe_shader * shader = NULL;
715 int r;
716
717 memset(&key, 0, sizeof(key));
718 key = r600_shader_selector_key(ctx, sel);
719
720 /* Check if we don't need to change anything.
721 * This path is also used for most shaders that don't need multiple
722 * variants, it will cost just a computation of the key and this
723 * test. */
724 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
725 return 0;
726 }
727
728 /* lookup if we have other variants in the list */
729 if (sel->num_shaders > 1) {
730 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
731
732 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
733 p = c;
734 c = c->next_variant;
735 }
736
737 if (c) {
738 p->next_variant = c->next_variant;
739 shader = c;
740 }
741 }
742
743 if (unlikely(!shader)) {
744 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
745 shader->selector = sel;
746
747 r = r600_pipe_shader_create(ctx, shader, key);
748 if (unlikely(r)) {
749 R600_ERR("Failed to build shader variant (type=%u) %d\n",
750 sel->type, r);
751 sel->current = NULL;
752 FREE(shader);
753 return r;
754 }
755
756 /* We don't know the value of nr_ps_max_color_exports until we built
757 * at least one variant, so we may need to recompute the key after
758 * building first variant. */
759 if (sel->type == PIPE_SHADER_FRAGMENT &&
760 sel->num_shaders == 0) {
761 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
762 key = r600_shader_selector_key(ctx, sel);
763 }
764
765 memcpy(&shader->key, &key, sizeof(key));
766 sel->num_shaders++;
767 }
768
769 if (dirty)
770 *dirty = true;
771
772 shader->next_variant = sel->current;
773 sel->current = shader;
774
775 return 0;
776 }
777
778 static void *r600_create_shader_state(struct pipe_context *ctx,
779 const struct pipe_shader_state *state,
780 unsigned pipe_shader_type)
781 {
782 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
783
784 sel->type = pipe_shader_type;
785 sel->tokens = tgsi_dup_tokens(state->tokens);
786 sel->so = state->stream_output;
787 return sel;
788 }
789
790 static void *r600_create_ps_state(struct pipe_context *ctx,
791 const struct pipe_shader_state *state)
792 {
793 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
794 }
795
796 static void *r600_create_vs_state(struct pipe_context *ctx,
797 const struct pipe_shader_state *state)
798 {
799 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
800 }
801
802 static void *r600_create_gs_state(struct pipe_context *ctx,
803 const struct pipe_shader_state *state)
804 {
805 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
806 }
807
808 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
809 {
810 struct r600_context *rctx = (struct r600_context *)ctx;
811
812 if (!state)
813 state = rctx->dummy_pixel_shader;
814
815 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
816 }
817
818 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
819 {
820 struct r600_context *rctx = (struct r600_context *)ctx;
821
822 if (!state)
823 return;
824
825 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
826 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
827 }
828
829 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
830 {
831 struct r600_context *rctx = (struct r600_context *)ctx;
832
833 rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
834
835 if (!state)
836 return;
837 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
838 }
839
840 static void r600_delete_shader_selector(struct pipe_context *ctx,
841 struct r600_pipe_shader_selector *sel)
842 {
843 struct r600_pipe_shader *p = sel->current, *c;
844 while (p) {
845 c = p->next_variant;
846 r600_pipe_shader_destroy(ctx, p);
847 free(p);
848 p = c;
849 }
850
851 free(sel->tokens);
852 free(sel);
853 }
854
855
856 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
857 {
858 struct r600_context *rctx = (struct r600_context *)ctx;
859 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
860
861 if (rctx->ps_shader == sel) {
862 rctx->ps_shader = NULL;
863 }
864
865 r600_delete_shader_selector(ctx, sel);
866 }
867
868 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
869 {
870 struct r600_context *rctx = (struct r600_context *)ctx;
871 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
872
873 if (rctx->vs_shader == sel) {
874 rctx->vs_shader = NULL;
875 }
876
877 r600_delete_shader_selector(ctx, sel);
878 }
879
880
881 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
882 {
883 struct r600_context *rctx = (struct r600_context *)ctx;
884 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
885
886 if (rctx->gs_shader == sel) {
887 rctx->gs_shader = NULL;
888 }
889
890 r600_delete_shader_selector(ctx, sel);
891 }
892
893
894 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
895 {
896 if (state->dirty_mask) {
897 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
898 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
899 : util_bitcount(state->dirty_mask)*19;
900 state->atom.dirty = true;
901 }
902 }
903
904 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
905 struct pipe_constant_buffer *input)
906 {
907 struct r600_context *rctx = (struct r600_context *)ctx;
908 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
909 struct pipe_constant_buffer *cb;
910 const uint8_t *ptr;
911
912 /* Note that the state tracker can unbind constant buffers by
913 * passing NULL here.
914 */
915 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
916 state->enabled_mask &= ~(1 << index);
917 state->dirty_mask &= ~(1 << index);
918 pipe_resource_reference(&state->cb[index].buffer, NULL);
919 return;
920 }
921
922 cb = &state->cb[index];
923 cb->buffer_size = input->buffer_size;
924
925 ptr = input->user_buffer;
926
927 if (ptr) {
928 /* Upload the user buffer. */
929 if (R600_BIG_ENDIAN) {
930 uint32_t *tmpPtr;
931 unsigned i, size = input->buffer_size;
932
933 if (!(tmpPtr = malloc(size))) {
934 R600_ERR("Failed to allocate BE swap buffer.\n");
935 return;
936 }
937
938 for (i = 0; i < size / 4; ++i) {
939 tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
940 }
941
942 u_upload_data(rctx->b.uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
943 free(tmpPtr);
944 } else {
945 u_upload_data(rctx->b.uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer);
946 }
947 /* account it in gtt */
948 rctx->b.gtt += input->buffer_size;
949 } else {
950 /* Setup the hw buffer. */
951 cb->buffer_offset = input->buffer_offset;
952 pipe_resource_reference(&cb->buffer, input->buffer);
953 r600_context_add_resource_size(ctx, input->buffer);
954 }
955
956 state->enabled_mask |= 1 << index;
957 state->dirty_mask |= 1 << index;
958 r600_constant_buffers_dirty(rctx, state);
959 }
960
961 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
962 {
963 struct r600_context *rctx = (struct r600_context*)pipe;
964
965 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
966 return;
967
968 rctx->sample_mask.sample_mask = sample_mask;
969 rctx->sample_mask.atom.dirty = true;
970 }
971
972 /*
973 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
974 * doesn't require full swizzles it does need masking and setting alpha
975 * to one, so we setup a set of 5 constants with the masks + alpha value
976 * then in the shader, we AND the 4 components with 0xffffffff or 0,
977 * then OR the alpha with the value given here.
978 * We use a 6th constant to store the txq buffer size in
979 */
980 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
981 {
982 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
983 int bits;
984 uint32_t array_size;
985 struct pipe_constant_buffer cb;
986 int i, j;
987
988 if (!samplers->views.dirty_buffer_constants)
989 return;
990
991 samplers->views.dirty_buffer_constants = FALSE;
992
993 bits = util_last_bit(samplers->views.enabled_mask);
994 array_size = bits * 8 * sizeof(uint32_t) * 4;
995 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
996 memset(samplers->buffer_constants, 0, array_size);
997 for (i = 0; i < bits; i++) {
998 if (samplers->views.enabled_mask & (1 << i)) {
999 int offset = i * 8;
1000 const struct util_format_description *desc;
1001 desc = util_format_description(samplers->views.views[i]->base.format);
1002
1003 for (j = 0; j < 4; j++)
1004 if (j < desc->nr_channels)
1005 samplers->buffer_constants[offset+j] = 0xffffffff;
1006 else
1007 samplers->buffer_constants[offset+j] = 0x0;
1008 if (desc->nr_channels < 4) {
1009 if (desc->channel[0].pure_integer)
1010 samplers->buffer_constants[offset+4] = 1;
1011 else
1012 samplers->buffer_constants[offset+4] = 0x3f800000;
1013 } else
1014 samplers->buffer_constants[offset + 4] = 0;
1015
1016 samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1017 }
1018 }
1019
1020 cb.buffer = NULL;
1021 cb.user_buffer = samplers->buffer_constants;
1022 cb.buffer_offset = 0;
1023 cb.buffer_size = array_size;
1024 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1025 pipe_resource_reference(&cb.buffer, NULL);
1026 }
1027
1028 /* On evergreen we only need to store the buffer size for TXQ */
1029 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1030 {
1031 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1032 int bits;
1033 uint32_t array_size;
1034 struct pipe_constant_buffer cb;
1035 int i;
1036
1037 if (!samplers->views.dirty_buffer_constants)
1038 return;
1039
1040 samplers->views.dirty_buffer_constants = FALSE;
1041
1042 bits = util_last_bit(samplers->views.enabled_mask);
1043 array_size = bits * sizeof(uint32_t) * 4;
1044 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1045 memset(samplers->buffer_constants, 0, array_size);
1046 for (i = 0; i < bits; i++)
1047 if (samplers->views.enabled_mask & (1 << i))
1048 samplers->buffer_constants[i] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1049
1050 cb.buffer = NULL;
1051 cb.user_buffer = samplers->buffer_constants;
1052 cb.buffer_offset = 0;
1053 cb.buffer_size = array_size;
1054 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1055 pipe_resource_reference(&cb.buffer, NULL);
1056 }
1057
1058 static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int shader_type)
1059 {
1060 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1061 int bits;
1062 uint32_t array_size;
1063 struct pipe_constant_buffer cb;
1064 int i;
1065
1066 if (!samplers->views.dirty_txq_constants)
1067 return;
1068
1069 samplers->views.dirty_txq_constants = FALSE;
1070
1071 bits = util_last_bit(samplers->views.enabled_mask);
1072 array_size = bits * sizeof(uint32_t) * 4;
1073 samplers->txq_constants = realloc(samplers->txq_constants, array_size);
1074 memset(samplers->txq_constants, 0, array_size);
1075 for (i = 0; i < bits; i++)
1076 if (samplers->views.enabled_mask & (1 << i))
1077 samplers->txq_constants[i] = samplers->views.views[i]->base.texture->array_size / 6;
1078
1079 cb.buffer = NULL;
1080 cb.user_buffer = samplers->txq_constants;
1081 cb.buffer_offset = 0;
1082 cb.buffer_size = array_size;
1083 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_TXQ_CONST_BUFFER, &cb);
1084 pipe_resource_reference(&cb.buffer, NULL);
1085 }
1086
1087 static void update_shader_atom(struct pipe_context *ctx,
1088 struct r600_shader_state *state,
1089 struct r600_pipe_shader *shader)
1090 {
1091 state->shader = shader;
1092 if (shader) {
1093 state->atom.num_dw = shader->command_buffer.num_dw;
1094 state->atom.dirty = true;
1095 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1096 } else {
1097 state->atom.num_dw = 0;
1098 state->atom.dirty = false;
1099 }
1100 }
1101
1102 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1103 {
1104 if (rctx->shader_stages.geom_enable != enable) {
1105 rctx->shader_stages.geom_enable = enable;
1106 rctx->shader_stages.atom.dirty = true;
1107 }
1108
1109 if (rctx->gs_rings.enable != enable) {
1110 rctx->gs_rings.enable = enable;
1111 rctx->gs_rings.atom.dirty = true;
1112
1113 if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1114 unsigned size = 0x1C000;
1115 rctx->gs_rings.esgs_ring.buffer =
1116 pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1117 PIPE_USAGE_DEFAULT, size);
1118 rctx->gs_rings.esgs_ring.buffer_size = size;
1119
1120 size = 0x4000000;
1121
1122 rctx->gs_rings.gsvs_ring.buffer =
1123 pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1124 PIPE_USAGE_DEFAULT, size);
1125 rctx->gs_rings.gsvs_ring.buffer_size = size;
1126 }
1127
1128 if (enable) {
1129 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1130 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1131 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1132 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1133 } else {
1134 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1135 R600_GS_RING_CONST_BUFFER, NULL);
1136 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1137 R600_GS_RING_CONST_BUFFER, NULL);
1138 }
1139 }
1140 }
1141
1142 static bool r600_update_derived_state(struct r600_context *rctx)
1143 {
1144 struct pipe_context * ctx = (struct pipe_context*)rctx;
1145 bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1146 bool blend_disable;
1147
1148 if (!rctx->blitter->running) {
1149 unsigned i;
1150
1151 /* Decompress textures if needed. */
1152 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1153 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1154 if (views->compressed_depthtex_mask) {
1155 r600_decompress_depth_textures(rctx, views);
1156 }
1157 if (views->compressed_colortex_mask) {
1158 r600_decompress_color_textures(rctx, views);
1159 }
1160 }
1161 }
1162
1163 update_gs_block_state(rctx, rctx->gs_shader != NULL);
1164
1165 if (rctx->gs_shader) {
1166 r600_shader_select(ctx, rctx->gs_shader, &gs_dirty);
1167 if (unlikely(!rctx->gs_shader->current))
1168 return false;
1169
1170 if (!rctx->shader_stages.geom_enable) {
1171 rctx->shader_stages.geom_enable = true;
1172 rctx->shader_stages.atom.dirty = true;
1173 }
1174
1175 /* gs_shader provides GS and VS (copy shader) */
1176 if (unlikely(rctx->geometry_shader.shader != rctx->gs_shader->current)) {
1177 update_shader_atom(ctx, &rctx->geometry_shader, rctx->gs_shader->current);
1178 update_shader_atom(ctx, &rctx->vertex_shader, rctx->gs_shader->current->gs_copy_shader);
1179 /* Update clip misc state. */
1180 if (rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1181 rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1182 rctx->clip_misc_state.clip_disable != rctx->gs_shader->current->shader.vs_position_window_space) {
1183 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl;
1184 rctx->clip_misc_state.clip_dist_write = rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write;
1185 rctx->clip_misc_state.clip_disable = rctx->gs_shader->current->shader.vs_position_window_space;
1186 rctx->clip_misc_state.atom.dirty = true;
1187 }
1188 }
1189
1190 r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
1191 if (unlikely(!rctx->vs_shader->current))
1192 return false;
1193
1194 /* vs_shader is used as ES */
1195 if (unlikely(vs_dirty || rctx->export_shader.shader != rctx->vs_shader->current)) {
1196 update_shader_atom(ctx, &rctx->export_shader, rctx->vs_shader->current);
1197 }
1198 } else {
1199 if (unlikely(rctx->geometry_shader.shader)) {
1200 update_shader_atom(ctx, &rctx->geometry_shader, NULL);
1201 update_shader_atom(ctx, &rctx->export_shader, NULL);
1202 rctx->shader_stages.geom_enable = false;
1203 rctx->shader_stages.atom.dirty = true;
1204 }
1205
1206 r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
1207 if (unlikely(!rctx->vs_shader->current))
1208 return false;
1209
1210 if (unlikely(vs_dirty || rctx->vertex_shader.shader != rctx->vs_shader->current)) {
1211 update_shader_atom(ctx, &rctx->vertex_shader, rctx->vs_shader->current);
1212
1213 /* Update clip misc state. */
1214 if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1215 rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1216 rctx->clip_misc_state.clip_disable != rctx->vs_shader->current->shader.vs_position_window_space) {
1217 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
1218 rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
1219 rctx->clip_misc_state.clip_disable = rctx->vs_shader->current->shader.vs_position_window_space;
1220 rctx->clip_misc_state.atom.dirty = true;
1221 }
1222 }
1223 }
1224
1225 r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
1226 if (unlikely(!rctx->ps_shader->current))
1227 return false;
1228
1229 if (unlikely(ps_dirty || rctx->pixel_shader.shader != rctx->ps_shader->current)) {
1230
1231 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
1232 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1233 rctx->cb_misc_state.atom.dirty = true;
1234 }
1235
1236 if (rctx->b.chip_class <= R700) {
1237 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1238
1239 if (rctx->cb_misc_state.multiwrite != multiwrite) {
1240 rctx->cb_misc_state.multiwrite = multiwrite;
1241 rctx->cb_misc_state.atom.dirty = true;
1242 }
1243 }
1244
1245 if (rctx->b.chip_class >= EVERGREEN) {
1246 evergreen_update_db_shader_control(rctx);
1247 } else {
1248 r600_update_db_shader_control(rctx);
1249 }
1250
1251 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1252 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1253 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1254
1255 if (rctx->b.chip_class >= EVERGREEN)
1256 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1257 else
1258 r600_update_ps_state(ctx, rctx->ps_shader->current);
1259 }
1260
1261 update_shader_atom(ctx, &rctx->pixel_shader, rctx->ps_shader->current);
1262 }
1263
1264 /* on R600 we stuff masks + txq info into one constant buffer */
1265 /* on evergreen we only need a txq info one */
1266 if (rctx->b.chip_class < EVERGREEN) {
1267 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1268 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1269 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1270 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1271 if (rctx->gs_shader && rctx->gs_shader->current->shader.uses_tex_buffers)
1272 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1273 } else {
1274 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1275 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1276 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1277 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1278 if (rctx->gs_shader && rctx->gs_shader->current->shader.uses_tex_buffers)
1279 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1280 }
1281
1282
1283 if (rctx->ps_shader && rctx->ps_shader->current->shader.has_txq_cube_array_z_comp)
1284 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_FRAGMENT);
1285 if (rctx->vs_shader && rctx->vs_shader->current->shader.has_txq_cube_array_z_comp)
1286 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_VERTEX);
1287 if (rctx->gs_shader && rctx->gs_shader->current->shader.has_txq_cube_array_z_comp)
1288 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_GEOMETRY);
1289
1290 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1291 if (!r600_adjust_gprs(rctx)) {
1292 /* discard rendering */
1293 return false;
1294 }
1295 }
1296
1297 blend_disable = (rctx->dual_src_blend &&
1298 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1299
1300 if (blend_disable != rctx->force_blend_disable) {
1301 rctx->force_blend_disable = blend_disable;
1302 r600_bind_blend_state_internal(rctx,
1303 rctx->blend_state.cso,
1304 blend_disable);
1305 }
1306
1307 return true;
1308 }
1309
1310 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1311 {
1312 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1313 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1314
1315 r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1316 state->pa_cl_clip_cntl |
1317 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
1318 S_028810_CLIP_DISABLE(state->clip_disable));
1319 r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1320 state->pa_cl_vs_out_cntl |
1321 (state->clip_plane_enable & state->clip_dist_write));
1322 }
1323
1324 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
1325 {
1326 struct r600_context *rctx = (struct r600_context *)ctx;
1327 struct pipe_draw_info info = *dinfo;
1328 struct pipe_index_buffer ib = {};
1329 unsigned i;
1330 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1331
1332 if (!info.count && (info.indexed || !info.count_from_stream_output)) {
1333 return;
1334 }
1335
1336 if (!rctx->vs_shader || !rctx->ps_shader) {
1337 assert(0);
1338 return;
1339 }
1340
1341 /* make sure that the gfx ring is only one active */
1342 if (rctx->b.rings.dma.cs && rctx->b.rings.dma.cs->cdw) {
1343 rctx->b.rings.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
1344 }
1345
1346 if (!r600_update_derived_state(rctx)) {
1347 /* useless to render because current rendering command
1348 * can't be achieved
1349 */
1350 return;
1351 }
1352
1353 if (info.indexed) {
1354 /* Initialize the index buffer struct. */
1355 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1356 ib.user_buffer = rctx->index_buffer.user_buffer;
1357 ib.index_size = rctx->index_buffer.index_size;
1358 ib.offset = rctx->index_buffer.offset + info.start * ib.index_size;
1359
1360 /* Translate 8-bit indices to 16-bit. */
1361 if (ib.index_size == 1) {
1362 struct pipe_resource *out_buffer = NULL;
1363 unsigned out_offset;
1364 void *ptr;
1365
1366 u_upload_alloc(rctx->b.uploader, 0, info.count * 2,
1367 &out_offset, &out_buffer, &ptr);
1368
1369 util_shorten_ubyte_elts_to_userptr(
1370 &rctx->b.b, &ib, 0, ib.offset, info.count, ptr);
1371
1372 pipe_resource_reference(&ib.buffer, NULL);
1373 ib.user_buffer = NULL;
1374 ib.buffer = out_buffer;
1375 ib.offset = out_offset;
1376 ib.index_size = 2;
1377 }
1378
1379 /* Upload the index buffer.
1380 * The upload is skipped for small index counts on little-endian machines
1381 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1382 * Note: Instanced rendering in combination with immediate indices hangs. */
1383 if (ib.user_buffer && (R600_BIG_ENDIAN || info.instance_count > 1 ||
1384 info.count*ib.index_size > 20)) {
1385 u_upload_data(rctx->b.uploader, 0, info.count * ib.index_size,
1386 ib.user_buffer, &ib.offset, &ib.buffer);
1387 ib.user_buffer = NULL;
1388 }
1389 } else {
1390 info.index_bias = info.start;
1391 }
1392
1393 /* Set the index offset and primitive restart. */
1394 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
1395 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index ||
1396 rctx->vgt_state.vgt_indx_offset != info.index_bias) {
1397 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
1398 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
1399 rctx->vgt_state.vgt_indx_offset = info.index_bias;
1400 rctx->vgt_state.atom.dirty = true;
1401 }
1402
1403 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1404 if (rctx->b.chip_class == R600) {
1405 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1406 rctx->cb_misc_state.atom.dirty = true;
1407 }
1408
1409 /* Emit states. */
1410 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1411 r600_flush_emit(rctx);
1412
1413 for (i = 0; i < R600_NUM_ATOMS; i++) {
1414 if (rctx->atoms[i] == NULL || !rctx->atoms[i]->dirty) {
1415 continue;
1416 }
1417 r600_emit_atom(rctx, rctx->atoms[i]);
1418 }
1419
1420 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
1421 * even though it should have no effect on those. */
1422 if (rctx->b.chip_class == R600 && rctx->rasterizer) {
1423 unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
1424 unsigned prim = info.mode;
1425
1426 if (rctx->gs_shader) {
1427 prim = rctx->gs_shader->current->shader.gs_output_prim;
1428 }
1429 prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
1430
1431 if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
1432 prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
1433 info.mode == R600_PRIM_RECTANGLE_LIST) {
1434 su_sc_mode_cntl &= C_028814_CULL_FRONT;
1435 }
1436 r600_write_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
1437 }
1438
1439 /* Update start instance. */
1440 if (rctx->last_start_instance != info.start_instance) {
1441 r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
1442 rctx->last_start_instance = info.start_instance;
1443 }
1444
1445 /* Update the primitive type. */
1446 if (rctx->last_primitive_type != info.mode) {
1447 unsigned ls_mask = 0;
1448
1449 if (info.mode == PIPE_PRIM_LINES)
1450 ls_mask = 1;
1451 else if (info.mode == PIPE_PRIM_LINE_STRIP ||
1452 info.mode == PIPE_PRIM_LINE_LOOP)
1453 ls_mask = 2;
1454
1455 r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1456 S_028A0C_AUTO_RESET_CNTL(ls_mask) |
1457 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1458 r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1459 r600_conv_pipe_prim(info.mode));
1460
1461 rctx->last_primitive_type = info.mode;
1462 }
1463
1464 /* Draw packets. */
1465 cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->b.predicate_drawing);
1466 cs->buf[cs->cdw++] = info.instance_count;
1467 if (info.indexed) {
1468 cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->b.predicate_drawing);
1469 cs->buf[cs->cdw++] = ib.index_size == 4 ?
1470 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1471 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0));
1472
1473 if (ib.user_buffer) {
1474 unsigned size_bytes = info.count*ib.index_size;
1475 unsigned size_dw = align(size_bytes, 4) / 4;
1476 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, rctx->b.predicate_drawing);
1477 cs->buf[cs->cdw++] = info.count;
1478 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_IMMEDIATE;
1479 memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes);
1480 cs->cdw += size_dw;
1481 } else {
1482 uint64_t va = r600_resource_va(ctx->screen, ib.buffer) + ib.offset;
1483 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->b.predicate_drawing);
1484 cs->buf[cs->cdw++] = va;
1485 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1486 cs->buf[cs->cdw++] = info.count;
1487 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1488 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->b.predicate_drawing);
1489 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1490 (struct r600_resource*)ib.buffer,
1491 RADEON_USAGE_READ, RADEON_PRIO_MIN);
1492 }
1493 } else {
1494 if (info.count_from_stream_output) {
1495 struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
1496 uint64_t va = r600_resource_va(&rctx->screen->b.b, (void*)t->buf_filled_size) + t->buf_filled_size_offset;
1497
1498 r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1499
1500 cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0);
1501 cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
1502 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */
1503 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
1504 cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */
1505 cs->buf[cs->cdw++] = 0; /* unused */
1506
1507 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1508 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1509 t->buf_filled_size, RADEON_USAGE_READ,
1510 RADEON_PRIO_MIN);
1511 }
1512
1513 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->b.predicate_drawing);
1514 cs->buf[cs->cdw++] = info.count;
1515 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX |
1516 (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0);
1517 }
1518
1519 if (rctx->screen->b.trace_bo) {
1520 r600_trace_emit(rctx);
1521 }
1522
1523 /* Set the depth buffer as dirty. */
1524 if (rctx->framebuffer.state.zsbuf) {
1525 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
1526 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
1527
1528 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1529 }
1530 if (rctx->framebuffer.compressed_cb_mask) {
1531 struct pipe_surface *surf;
1532 struct r600_texture *rtex;
1533 unsigned mask = rctx->framebuffer.compressed_cb_mask;
1534
1535 do {
1536 unsigned i = u_bit_scan(&mask);
1537 surf = rctx->framebuffer.state.cbufs[i];
1538 rtex = (struct r600_texture*)surf->texture;
1539
1540 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1541
1542 } while (mask);
1543 }
1544
1545 pipe_resource_reference(&ib.buffer, NULL);
1546 rctx->b.num_draw_calls++;
1547 }
1548
1549 void r600_draw_rectangle(struct blitter_context *blitter,
1550 int x1, int y1, int x2, int y2, float depth,
1551 enum blitter_attrib_type type, const union pipe_color_union *attrib)
1552 {
1553 struct r600_context *rctx = (struct r600_context*)util_blitter_get_pipe(blitter);
1554 struct pipe_viewport_state viewport;
1555 struct pipe_resource *buf = NULL;
1556 unsigned offset = 0;
1557 float *vb;
1558
1559 if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) {
1560 util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth, type, attrib);
1561 return;
1562 }
1563
1564 /* Some operations (like color resolve on r6xx) don't work
1565 * with the conventional primitive types.
1566 * One that works is PT_RECTLIST, which we use here. */
1567
1568 /* setup viewport */
1569 viewport.scale[0] = 1.0f;
1570 viewport.scale[1] = 1.0f;
1571 viewport.scale[2] = 1.0f;
1572 viewport.scale[3] = 1.0f;
1573 viewport.translate[0] = 0.0f;
1574 viewport.translate[1] = 0.0f;
1575 viewport.translate[2] = 0.0f;
1576 viewport.translate[3] = 0.0f;
1577 rctx->b.b.set_viewport_states(&rctx->b.b, 0, 1, &viewport);
1578
1579 /* Upload vertices. The hw rectangle has only 3 vertices,
1580 * I guess the 4th one is derived from the first 3.
1581 * The vertex specification should match u_blitter's vertex element state. */
1582 u_upload_alloc(rctx->b.uploader, 0, sizeof(float) * 24, &offset, &buf, (void**)&vb);
1583 vb[0] = x1;
1584 vb[1] = y1;
1585 vb[2] = depth;
1586 vb[3] = 1;
1587
1588 vb[8] = x1;
1589 vb[9] = y2;
1590 vb[10] = depth;
1591 vb[11] = 1;
1592
1593 vb[16] = x2;
1594 vb[17] = y1;
1595 vb[18] = depth;
1596 vb[19] = 1;
1597
1598 if (attrib) {
1599 memcpy(vb+4, attrib->f, sizeof(float)*4);
1600 memcpy(vb+12, attrib->f, sizeof(float)*4);
1601 memcpy(vb+20, attrib->f, sizeof(float)*4);
1602 }
1603
1604 /* draw */
1605 util_draw_vertex_buffer(&rctx->b.b, NULL, buf, rctx->blitter->vb_slot, offset,
1606 R600_PRIM_RECTANGLE_LIST, 3, 2);
1607 pipe_resource_reference(&buf, NULL);
1608 }
1609
1610 uint32_t r600_translate_stencil_op(int s_op)
1611 {
1612 switch (s_op) {
1613 case PIPE_STENCIL_OP_KEEP:
1614 return V_028800_STENCIL_KEEP;
1615 case PIPE_STENCIL_OP_ZERO:
1616 return V_028800_STENCIL_ZERO;
1617 case PIPE_STENCIL_OP_REPLACE:
1618 return V_028800_STENCIL_REPLACE;
1619 case PIPE_STENCIL_OP_INCR:
1620 return V_028800_STENCIL_INCR;
1621 case PIPE_STENCIL_OP_DECR:
1622 return V_028800_STENCIL_DECR;
1623 case PIPE_STENCIL_OP_INCR_WRAP:
1624 return V_028800_STENCIL_INCR_WRAP;
1625 case PIPE_STENCIL_OP_DECR_WRAP:
1626 return V_028800_STENCIL_DECR_WRAP;
1627 case PIPE_STENCIL_OP_INVERT:
1628 return V_028800_STENCIL_INVERT;
1629 default:
1630 R600_ERR("Unknown stencil op %d", s_op);
1631 assert(0);
1632 break;
1633 }
1634 return 0;
1635 }
1636
1637 uint32_t r600_translate_fill(uint32_t func)
1638 {
1639 switch(func) {
1640 case PIPE_POLYGON_MODE_FILL:
1641 return 2;
1642 case PIPE_POLYGON_MODE_LINE:
1643 return 1;
1644 case PIPE_POLYGON_MODE_POINT:
1645 return 0;
1646 default:
1647 assert(0);
1648 return 0;
1649 }
1650 }
1651
1652 unsigned r600_tex_wrap(unsigned wrap)
1653 {
1654 switch (wrap) {
1655 default:
1656 case PIPE_TEX_WRAP_REPEAT:
1657 return V_03C000_SQ_TEX_WRAP;
1658 case PIPE_TEX_WRAP_CLAMP:
1659 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
1660 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1661 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
1662 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1663 return V_03C000_SQ_TEX_CLAMP_BORDER;
1664 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1665 return V_03C000_SQ_TEX_MIRROR;
1666 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1667 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1668 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1669 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1670 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1671 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
1672 }
1673 }
1674
1675 unsigned r600_tex_filter(unsigned filter)
1676 {
1677 switch (filter) {
1678 default:
1679 case PIPE_TEX_FILTER_NEAREST:
1680 return V_03C000_SQ_TEX_XY_FILTER_POINT;
1681 case PIPE_TEX_FILTER_LINEAR:
1682 return V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
1683 }
1684 }
1685
1686 unsigned r600_tex_mipfilter(unsigned filter)
1687 {
1688 switch (filter) {
1689 case PIPE_TEX_MIPFILTER_NEAREST:
1690 return V_03C000_SQ_TEX_Z_FILTER_POINT;
1691 case PIPE_TEX_MIPFILTER_LINEAR:
1692 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
1693 default:
1694 case PIPE_TEX_MIPFILTER_NONE:
1695 return V_03C000_SQ_TEX_Z_FILTER_NONE;
1696 }
1697 }
1698
1699 unsigned r600_tex_compare(unsigned compare)
1700 {
1701 switch (compare) {
1702 default:
1703 case PIPE_FUNC_NEVER:
1704 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
1705 case PIPE_FUNC_LESS:
1706 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
1707 case PIPE_FUNC_EQUAL:
1708 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
1709 case PIPE_FUNC_LEQUAL:
1710 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1711 case PIPE_FUNC_GREATER:
1712 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
1713 case PIPE_FUNC_NOTEQUAL:
1714 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1715 case PIPE_FUNC_GEQUAL:
1716 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1717 case PIPE_FUNC_ALWAYS:
1718 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1719 }
1720 }
1721
1722 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
1723 {
1724 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
1725 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
1726 (linear_filter &&
1727 (wrap == PIPE_TEX_WRAP_CLAMP ||
1728 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
1729 }
1730
1731 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
1732 {
1733 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
1734 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
1735
1736 return (state->border_color.ui[0] || state->border_color.ui[1] ||
1737 state->border_color.ui[2] || state->border_color.ui[3]) &&
1738 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
1739 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
1740 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
1741 }
1742
1743 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
1744 {
1745
1746 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1747 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
1748
1749 if (!shader)
1750 return;
1751
1752 r600_emit_command_buffer(cs, &shader->command_buffer);
1753 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1754 radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, shader->bo,
1755 RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA));
1756 }
1757
1758 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
1759 const unsigned char *swizzle_view,
1760 boolean vtx)
1761 {
1762 unsigned i;
1763 unsigned char swizzle[4];
1764 unsigned result = 0;
1765 const uint32_t tex_swizzle_shift[4] = {
1766 16, 19, 22, 25,
1767 };
1768 const uint32_t vtx_swizzle_shift[4] = {
1769 3, 6, 9, 12,
1770 };
1771 const uint32_t swizzle_bit[4] = {
1772 0, 1, 2, 3,
1773 };
1774 const uint32_t *swizzle_shift = tex_swizzle_shift;
1775
1776 if (vtx)
1777 swizzle_shift = vtx_swizzle_shift;
1778
1779 if (swizzle_view) {
1780 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
1781 } else {
1782 memcpy(swizzle, swizzle_format, 4);
1783 }
1784
1785 /* Get swizzle. */
1786 for (i = 0; i < 4; i++) {
1787 switch (swizzle[i]) {
1788 case UTIL_FORMAT_SWIZZLE_Y:
1789 result |= swizzle_bit[1] << swizzle_shift[i];
1790 break;
1791 case UTIL_FORMAT_SWIZZLE_Z:
1792 result |= swizzle_bit[2] << swizzle_shift[i];
1793 break;
1794 case UTIL_FORMAT_SWIZZLE_W:
1795 result |= swizzle_bit[3] << swizzle_shift[i];
1796 break;
1797 case UTIL_FORMAT_SWIZZLE_0:
1798 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
1799 break;
1800 case UTIL_FORMAT_SWIZZLE_1:
1801 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
1802 break;
1803 default: /* UTIL_FORMAT_SWIZZLE_X */
1804 result |= swizzle_bit[0] << swizzle_shift[i];
1805 }
1806 }
1807 return result;
1808 }
1809
1810 /* texture format translate */
1811 uint32_t r600_translate_texformat(struct pipe_screen *screen,
1812 enum pipe_format format,
1813 const unsigned char *swizzle_view,
1814 uint32_t *word4_p, uint32_t *yuv_format_p)
1815 {
1816 struct r600_screen *rscreen = (struct r600_screen *)screen;
1817 uint32_t result = 0, word4 = 0, yuv_format = 0;
1818 const struct util_format_description *desc;
1819 boolean uniform = TRUE;
1820 bool enable_s3tc = rscreen->b.info.drm_minor >= 9;
1821 bool is_srgb_valid = FALSE;
1822 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
1823 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
1824
1825 int i;
1826 const uint32_t sign_bit[4] = {
1827 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
1828 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
1829 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
1830 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
1831 };
1832 desc = util_format_description(format);
1833
1834 /* Depth and stencil swizzling is handled separately. */
1835 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
1836 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
1837 }
1838
1839 /* Colorspace (return non-RGB formats directly). */
1840 switch (desc->colorspace) {
1841 /* Depth stencil formats */
1842 case UTIL_FORMAT_COLORSPACE_ZS:
1843 switch (format) {
1844 /* Depth sampler formats. */
1845 case PIPE_FORMAT_Z16_UNORM:
1846 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1847 result = FMT_16;
1848 goto out_word4;
1849 case PIPE_FORMAT_Z24X8_UNORM:
1850 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1851 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1852 result = FMT_8_24;
1853 goto out_word4;
1854 case PIPE_FORMAT_X8Z24_UNORM:
1855 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1856 if (rscreen->b.chip_class < EVERGREEN)
1857 goto out_unknown;
1858 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1859 result = FMT_24_8;
1860 goto out_word4;
1861 case PIPE_FORMAT_Z32_FLOAT:
1862 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1863 result = FMT_32_FLOAT;
1864 goto out_word4;
1865 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1866 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1867 result = FMT_X24_8_32_FLOAT;
1868 goto out_word4;
1869 /* Stencil sampler formats. */
1870 case PIPE_FORMAT_S8_UINT:
1871 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1872 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1873 result = FMT_8;
1874 goto out_word4;
1875 case PIPE_FORMAT_X24S8_UINT:
1876 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1877 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1878 result = FMT_8_24;
1879 goto out_word4;
1880 case PIPE_FORMAT_S8X24_UINT:
1881 if (rscreen->b.chip_class < EVERGREEN)
1882 goto out_unknown;
1883 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1884 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1885 result = FMT_24_8;
1886 goto out_word4;
1887 case PIPE_FORMAT_X32_S8X24_UINT:
1888 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1889 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1890 result = FMT_X24_8_32_FLOAT;
1891 goto out_word4;
1892 default:
1893 goto out_unknown;
1894 }
1895
1896 case UTIL_FORMAT_COLORSPACE_YUV:
1897 yuv_format |= (1 << 30);
1898 switch (format) {
1899 case PIPE_FORMAT_UYVY:
1900 case PIPE_FORMAT_YUYV:
1901 default:
1902 break;
1903 }
1904 goto out_unknown; /* XXX */
1905
1906 case UTIL_FORMAT_COLORSPACE_SRGB:
1907 word4 |= S_038010_FORCE_DEGAMMA(1);
1908 break;
1909
1910 default:
1911 break;
1912 }
1913
1914 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1915 if (!enable_s3tc)
1916 goto out_unknown;
1917
1918 switch (format) {
1919 case PIPE_FORMAT_RGTC1_SNORM:
1920 case PIPE_FORMAT_LATC1_SNORM:
1921 word4 |= sign_bit[0];
1922 case PIPE_FORMAT_RGTC1_UNORM:
1923 case PIPE_FORMAT_LATC1_UNORM:
1924 result = FMT_BC4;
1925 goto out_word4;
1926 case PIPE_FORMAT_RGTC2_SNORM:
1927 case PIPE_FORMAT_LATC2_SNORM:
1928 word4 |= sign_bit[0] | sign_bit[1];
1929 case PIPE_FORMAT_RGTC2_UNORM:
1930 case PIPE_FORMAT_LATC2_UNORM:
1931 result = FMT_BC5;
1932 goto out_word4;
1933 default:
1934 goto out_unknown;
1935 }
1936 }
1937
1938 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1939
1940 if (!enable_s3tc)
1941 goto out_unknown;
1942
1943 if (!util_format_s3tc_enabled) {
1944 goto out_unknown;
1945 }
1946
1947 switch (format) {
1948 case PIPE_FORMAT_DXT1_RGB:
1949 case PIPE_FORMAT_DXT1_RGBA:
1950 case PIPE_FORMAT_DXT1_SRGB:
1951 case PIPE_FORMAT_DXT1_SRGBA:
1952 result = FMT_BC1;
1953 is_srgb_valid = TRUE;
1954 goto out_word4;
1955 case PIPE_FORMAT_DXT3_RGBA:
1956 case PIPE_FORMAT_DXT3_SRGBA:
1957 result = FMT_BC2;
1958 is_srgb_valid = TRUE;
1959 goto out_word4;
1960 case PIPE_FORMAT_DXT5_RGBA:
1961 case PIPE_FORMAT_DXT5_SRGBA:
1962 result = FMT_BC3;
1963 is_srgb_valid = TRUE;
1964 goto out_word4;
1965 default:
1966 goto out_unknown;
1967 }
1968 }
1969
1970 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1971 switch (format) {
1972 case PIPE_FORMAT_R8G8_B8G8_UNORM:
1973 case PIPE_FORMAT_G8R8_B8R8_UNORM:
1974 result = FMT_GB_GR;
1975 goto out_word4;
1976 case PIPE_FORMAT_G8R8_G8B8_UNORM:
1977 case PIPE_FORMAT_R8G8_R8B8_UNORM:
1978 result = FMT_BG_RG;
1979 goto out_word4;
1980 default:
1981 goto out_unknown;
1982 }
1983 }
1984
1985 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1986 result = FMT_5_9_9_9_SHAREDEXP;
1987 goto out_word4;
1988 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1989 result = FMT_10_11_11_FLOAT;
1990 goto out_word4;
1991 }
1992
1993
1994 for (i = 0; i < desc->nr_channels; i++) {
1995 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
1996 word4 |= sign_bit[i];
1997 }
1998 }
1999
2000 /* R8G8Bx_SNORM - XXX CxV8U8 */
2001
2002 /* See whether the components are of the same size. */
2003 for (i = 1; i < desc->nr_channels; i++) {
2004 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2005 }
2006
2007 /* Non-uniform formats. */
2008 if (!uniform) {
2009 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2010 desc->channel[0].pure_integer)
2011 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2012 switch(desc->nr_channels) {
2013 case 3:
2014 if (desc->channel[0].size == 5 &&
2015 desc->channel[1].size == 6 &&
2016 desc->channel[2].size == 5) {
2017 result = FMT_5_6_5;
2018 goto out_word4;
2019 }
2020 goto out_unknown;
2021 case 4:
2022 if (desc->channel[0].size == 5 &&
2023 desc->channel[1].size == 5 &&
2024 desc->channel[2].size == 5 &&
2025 desc->channel[3].size == 1) {
2026 result = FMT_1_5_5_5;
2027 goto out_word4;
2028 }
2029 if (desc->channel[0].size == 10 &&
2030 desc->channel[1].size == 10 &&
2031 desc->channel[2].size == 10 &&
2032 desc->channel[3].size == 2) {
2033 result = FMT_2_10_10_10;
2034 goto out_word4;
2035 }
2036 goto out_unknown;
2037 }
2038 goto out_unknown;
2039 }
2040
2041 /* Find the first non-VOID channel. */
2042 for (i = 0; i < 4; i++) {
2043 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2044 break;
2045 }
2046 }
2047
2048 if (i == 4)
2049 goto out_unknown;
2050
2051 /* uniform formats */
2052 switch (desc->channel[i].type) {
2053 case UTIL_FORMAT_TYPE_UNSIGNED:
2054 case UTIL_FORMAT_TYPE_SIGNED:
2055 #if 0
2056 if (!desc->channel[i].normalized &&
2057 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2058 goto out_unknown;
2059 }
2060 #endif
2061 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2062 desc->channel[i].pure_integer)
2063 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2064
2065 switch (desc->channel[i].size) {
2066 case 4:
2067 switch (desc->nr_channels) {
2068 case 2:
2069 result = FMT_4_4;
2070 goto out_word4;
2071 case 4:
2072 result = FMT_4_4_4_4;
2073 goto out_word4;
2074 }
2075 goto out_unknown;
2076 case 8:
2077 switch (desc->nr_channels) {
2078 case 1:
2079 result = FMT_8;
2080 goto out_word4;
2081 case 2:
2082 result = FMT_8_8;
2083 goto out_word4;
2084 case 4:
2085 result = FMT_8_8_8_8;
2086 is_srgb_valid = TRUE;
2087 goto out_word4;
2088 }
2089 goto out_unknown;
2090 case 16:
2091 switch (desc->nr_channels) {
2092 case 1:
2093 result = FMT_16;
2094 goto out_word4;
2095 case 2:
2096 result = FMT_16_16;
2097 goto out_word4;
2098 case 4:
2099 result = FMT_16_16_16_16;
2100 goto out_word4;
2101 }
2102 goto out_unknown;
2103 case 32:
2104 switch (desc->nr_channels) {
2105 case 1:
2106 result = FMT_32;
2107 goto out_word4;
2108 case 2:
2109 result = FMT_32_32;
2110 goto out_word4;
2111 case 4:
2112 result = FMT_32_32_32_32;
2113 goto out_word4;
2114 }
2115 }
2116 goto out_unknown;
2117
2118 case UTIL_FORMAT_TYPE_FLOAT:
2119 switch (desc->channel[i].size) {
2120 case 16:
2121 switch (desc->nr_channels) {
2122 case 1:
2123 result = FMT_16_FLOAT;
2124 goto out_word4;
2125 case 2:
2126 result = FMT_16_16_FLOAT;
2127 goto out_word4;
2128 case 4:
2129 result = FMT_16_16_16_16_FLOAT;
2130 goto out_word4;
2131 }
2132 goto out_unknown;
2133 case 32:
2134 switch (desc->nr_channels) {
2135 case 1:
2136 result = FMT_32_FLOAT;
2137 goto out_word4;
2138 case 2:
2139 result = FMT_32_32_FLOAT;
2140 goto out_word4;
2141 case 4:
2142 result = FMT_32_32_32_32_FLOAT;
2143 goto out_word4;
2144 }
2145 }
2146 goto out_unknown;
2147 }
2148
2149 out_word4:
2150
2151 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
2152 return ~0;
2153 if (word4_p)
2154 *word4_p = word4;
2155 if (yuv_format_p)
2156 *yuv_format_p = yuv_format;
2157 return result;
2158 out_unknown:
2159 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2160 return ~0;
2161 }
2162
2163 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format)
2164 {
2165 const struct util_format_description *desc = util_format_description(format);
2166 int channel = util_format_get_first_non_void_channel(format);
2167 bool is_float;
2168
2169 #define HAS_SIZE(x,y,z,w) \
2170 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
2171 desc->channel[2].size == (z) && desc->channel[3].size == (w))
2172
2173 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
2174 return V_0280A0_COLOR_10_11_11_FLOAT;
2175
2176 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
2177 channel == -1)
2178 return ~0U;
2179
2180 is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
2181
2182 switch (desc->nr_channels) {
2183 case 1:
2184 switch (desc->channel[0].size) {
2185 case 8:
2186 return V_0280A0_COLOR_8;
2187 case 16:
2188 if (is_float)
2189 return V_0280A0_COLOR_16_FLOAT;
2190 else
2191 return V_0280A0_COLOR_16;
2192 case 32:
2193 if (is_float)
2194 return V_0280A0_COLOR_32_FLOAT;
2195 else
2196 return V_0280A0_COLOR_32;
2197 }
2198 break;
2199 case 2:
2200 if (desc->channel[0].size == desc->channel[1].size) {
2201 switch (desc->channel[0].size) {
2202 case 4:
2203 if (chip <= R700)
2204 return V_0280A0_COLOR_4_4;
2205 else
2206 return ~0U; /* removed on Evergreen */
2207 case 8:
2208 return V_0280A0_COLOR_8_8;
2209 case 16:
2210 if (is_float)
2211 return V_0280A0_COLOR_16_16_FLOAT;
2212 else
2213 return V_0280A0_COLOR_16_16;
2214 case 32:
2215 if (is_float)
2216 return V_0280A0_COLOR_32_32_FLOAT;
2217 else
2218 return V_0280A0_COLOR_32_32;
2219 }
2220 } else if (HAS_SIZE(8,24,0,0)) {
2221 return V_0280A0_COLOR_24_8;
2222 } else if (HAS_SIZE(24,8,0,0)) {
2223 return V_0280A0_COLOR_8_24;
2224 }
2225 break;
2226 case 3:
2227 if (HAS_SIZE(5,6,5,0)) {
2228 return V_0280A0_COLOR_5_6_5;
2229 } else if (HAS_SIZE(32,8,24,0)) {
2230 return V_0280A0_COLOR_X24_8_32_FLOAT;
2231 }
2232 break;
2233 case 4:
2234 if (desc->channel[0].size == desc->channel[1].size &&
2235 desc->channel[0].size == desc->channel[2].size &&
2236 desc->channel[0].size == desc->channel[3].size) {
2237 switch (desc->channel[0].size) {
2238 case 4:
2239 return V_0280A0_COLOR_4_4_4_4;
2240 case 8:
2241 return V_0280A0_COLOR_8_8_8_8;
2242 case 16:
2243 if (is_float)
2244 return V_0280A0_COLOR_16_16_16_16_FLOAT;
2245 else
2246 return V_0280A0_COLOR_16_16_16_16;
2247 case 32:
2248 if (is_float)
2249 return V_0280A0_COLOR_32_32_32_32_FLOAT;
2250 else
2251 return V_0280A0_COLOR_32_32_32_32;
2252 }
2253 } else if (HAS_SIZE(5,5,5,1)) {
2254 return V_0280A0_COLOR_1_5_5_5;
2255 } else if (HAS_SIZE(10,10,10,2)) {
2256 return V_0280A0_COLOR_2_10_10_10;
2257 }
2258 break;
2259 }
2260 return ~0U;
2261 }
2262
2263 uint32_t r600_colorformat_endian_swap(uint32_t colorformat)
2264 {
2265 if (R600_BIG_ENDIAN) {
2266 switch(colorformat) {
2267 /* 8-bit buffers. */
2268 case V_0280A0_COLOR_4_4:
2269 case V_0280A0_COLOR_8:
2270 return ENDIAN_NONE;
2271
2272 /* 16-bit buffers. */
2273 case V_0280A0_COLOR_5_6_5:
2274 case V_0280A0_COLOR_1_5_5_5:
2275 case V_0280A0_COLOR_4_4_4_4:
2276 case V_0280A0_COLOR_16:
2277 case V_0280A0_COLOR_8_8:
2278 return ENDIAN_8IN16;
2279
2280 /* 32-bit buffers. */
2281 case V_0280A0_COLOR_8_8_8_8:
2282 case V_0280A0_COLOR_2_10_10_10:
2283 case V_0280A0_COLOR_8_24:
2284 case V_0280A0_COLOR_24_8:
2285 case V_0280A0_COLOR_32_FLOAT:
2286 case V_0280A0_COLOR_16_16_FLOAT:
2287 case V_0280A0_COLOR_16_16:
2288 return ENDIAN_8IN32;
2289
2290 /* 64-bit buffers. */
2291 case V_0280A0_COLOR_16_16_16_16:
2292 case V_0280A0_COLOR_16_16_16_16_FLOAT:
2293 return ENDIAN_8IN16;
2294
2295 case V_0280A0_COLOR_32_32_FLOAT:
2296 case V_0280A0_COLOR_32_32:
2297 case V_0280A0_COLOR_X24_8_32_FLOAT:
2298 return ENDIAN_8IN32;
2299
2300 /* 128-bit buffers. */
2301 case V_0280A0_COLOR_32_32_32_32_FLOAT:
2302 case V_0280A0_COLOR_32_32_32_32:
2303 return ENDIAN_8IN32;
2304 default:
2305 return ENDIAN_NONE; /* Unsupported. */
2306 }
2307 } else {
2308 return ENDIAN_NONE;
2309 }
2310 }
2311
2312 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
2313 {
2314 struct r600_context *rctx = (struct r600_context*)ctx;
2315 struct r600_resource *rbuffer = r600_resource(buf);
2316 unsigned i, shader, mask, alignment = rbuffer->buf->alignment;
2317
2318 /* Reallocate the buffer in the same pipe_resource. */
2319 r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0,
2320 alignment, TRUE);
2321
2322 /* We changed the buffer, now we need to bind it where the old one was bound. */
2323 /* Vertex buffers. */
2324 mask = rctx->vertex_buffer_state.enabled_mask;
2325 while (mask) {
2326 i = u_bit_scan(&mask);
2327 if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) {
2328 rctx->vertex_buffer_state.dirty_mask |= 1 << i;
2329 r600_vertex_buffers_dirty(rctx);
2330 }
2331 }
2332 /* Streamout buffers. */
2333 for (i = 0; i < rctx->b.streamout.num_targets; i++) {
2334 if (rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
2335 if (rctx->b.streamout.begin_emitted) {
2336 r600_emit_streamout_end(&rctx->b);
2337 }
2338 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
2339 r600_streamout_buffers_dirty(&rctx->b);
2340 }
2341 }
2342
2343 /* Constant buffers. */
2344 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2345 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
2346 bool found = false;
2347 uint32_t mask = state->enabled_mask;
2348
2349 while (mask) {
2350 unsigned i = u_bit_scan(&mask);
2351 if (state->cb[i].buffer == &rbuffer->b.b) {
2352 found = true;
2353 state->dirty_mask |= 1 << i;
2354 }
2355 }
2356 if (found) {
2357 r600_constant_buffers_dirty(rctx, state);
2358 }
2359 }
2360
2361 /* XXX TODO: texture buffer objects */
2362 }
2363
2364 static void r600_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
2365 {
2366 struct r600_context *rctx = (struct r600_context*)ctx;
2367
2368 if (rctx->db_misc_state.occlusion_query_enabled != enable) {
2369 rctx->db_misc_state.occlusion_query_enabled = enable;
2370 rctx->db_misc_state.atom.dirty = true;
2371 }
2372 }
2373
2374 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
2375 bool include_draw_vbo)
2376 {
2377 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo);
2378 }
2379
2380 /* keep this at the end of this file, please */
2381 void r600_init_common_state_functions(struct r600_context *rctx)
2382 {
2383 rctx->b.b.create_fs_state = r600_create_ps_state;
2384 rctx->b.b.create_vs_state = r600_create_vs_state;
2385 rctx->b.b.create_gs_state = r600_create_gs_state;
2386 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
2387 rctx->b.b.bind_blend_state = r600_bind_blend_state;
2388 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
2389 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
2390 rctx->b.b.bind_fs_state = r600_bind_ps_state;
2391 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
2392 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
2393 rctx->b.b.bind_vs_state = r600_bind_vs_state;
2394 rctx->b.b.bind_gs_state = r600_bind_gs_state;
2395 rctx->b.b.delete_blend_state = r600_delete_blend_state;
2396 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
2397 rctx->b.b.delete_fs_state = r600_delete_ps_state;
2398 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
2399 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
2400 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
2401 rctx->b.b.delete_vs_state = r600_delete_vs_state;
2402 rctx->b.b.delete_gs_state = r600_delete_gs_state;
2403 rctx->b.b.set_blend_color = r600_set_blend_color;
2404 rctx->b.b.set_clip_state = r600_set_clip_state;
2405 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
2406 rctx->b.b.set_sample_mask = r600_set_sample_mask;
2407 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
2408 rctx->b.b.set_viewport_states = r600_set_viewport_states;
2409 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
2410 rctx->b.b.set_index_buffer = r600_set_index_buffer;
2411 rctx->b.b.set_sampler_views = r600_set_sampler_views;
2412 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
2413 rctx->b.b.texture_barrier = r600_texture_barrier;
2414 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
2415 rctx->b.b.draw_vbo = r600_draw_vbo;
2416 rctx->b.invalidate_buffer = r600_invalidate_buffer;
2417 rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state;
2418 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
2419 }
2420
2421 void r600_trace_emit(struct r600_context *rctx)
2422 {
2423 struct r600_screen *rscreen = rctx->screen;
2424 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
2425 uint64_t va;
2426 uint32_t reloc;
2427
2428 va = r600_resource_va(&rscreen->b.b, (void*)rscreen->b.trace_bo);
2429 reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rscreen->b.trace_bo,
2430 RADEON_USAGE_READWRITE, RADEON_PRIO_MIN);
2431 radeon_emit(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
2432 radeon_emit(cs, va & 0xFFFFFFFFUL);
2433 radeon_emit(cs, (va >> 32UL) & 0xFFUL);
2434 radeon_emit(cs, cs->cdw);
2435 radeon_emit(cs, rscreen->b.cs_count);
2436 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2437 radeon_emit(cs, reloc);
2438 }