2 * Copyright 2010 Red Hat Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
27 #include "r600_formats.h"
28 #include "r600_shader.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "tgsi/tgsi_ureg.h"
40 void r600_init_command_buffer(struct r600_command_buffer
*cb
, unsigned num_dw
)
43 cb
->buf
= CALLOC(1, 4 * num_dw
);
44 cb
->max_num_dw
= num_dw
;
47 void r600_release_command_buffer(struct r600_command_buffer
*cb
)
52 void r600_add_atom(struct r600_context
*rctx
,
53 struct r600_atom
*atom
,
56 assert(id
< R600_NUM_ATOMS
);
57 assert(rctx
->atoms
[id
] == NULL
);
58 rctx
->atoms
[id
] = atom
;
62 void r600_init_atom(struct r600_context
*rctx
,
63 struct r600_atom
*atom
,
65 void (*emit
)(struct r600_context
*ctx
, struct r600_atom
*state
),
68 atom
->emit
= (void*)emit
;
69 atom
->num_dw
= num_dw
;
70 r600_add_atom(rctx
, atom
, id
);
73 void r600_emit_cso_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
75 r600_emit_command_buffer(rctx
->b
.gfx
.cs
, ((struct r600_cso_state
*)atom
)->cb
);
78 void r600_emit_alphatest_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
80 struct radeon_winsys_cs
*cs
= rctx
->b
.gfx
.cs
;
81 struct r600_alphatest_state
*a
= (struct r600_alphatest_state
*)atom
;
82 unsigned alpha_ref
= a
->sx_alpha_ref
;
84 if (rctx
->b
.chip_class
>= EVERGREEN
&& a
->cb0_export_16bpc
) {
88 radeon_set_context_reg(cs
, R_028410_SX_ALPHA_TEST_CONTROL
,
89 a
->sx_alpha_test_control
|
90 S_028410_ALPHA_TEST_BYPASS(a
->bypass
));
91 radeon_set_context_reg(cs
, R_028438_SX_ALPHA_REF
, alpha_ref
);
94 static void r600_memory_barrier(struct pipe_context
*ctx
, unsigned flags
)
96 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
97 if (flags
& PIPE_BARRIER_CONSTANT_BUFFER
)
98 rctx
->b
.flags
|= R600_CONTEXT_INV_CONST_CACHE
;
100 if (flags
& (PIPE_BARRIER_VERTEX_BUFFER
|
101 PIPE_BARRIER_SHADER_BUFFER
|
102 PIPE_BARRIER_TEXTURE
|
104 PIPE_BARRIER_STREAMOUT_BUFFER
|
105 PIPE_BARRIER_GLOBAL_BUFFER
)) {
106 rctx
->b
.flags
|= R600_CONTEXT_INV_VERTEX_CACHE
|
107 R600_CONTEXT_INV_TEX_CACHE
;
110 if (flags
& (PIPE_BARRIER_FRAMEBUFFER
|
112 rctx
->b
.flags
|= R600_CONTEXT_FLUSH_AND_INV
;
114 rctx
->b
.flags
|= R600_CONTEXT_WAIT_3D_IDLE
;
117 static void r600_texture_barrier(struct pipe_context
*ctx
, unsigned flags
)
119 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
121 rctx
->b
.flags
|= R600_CONTEXT_INV_TEX_CACHE
|
122 R600_CONTEXT_FLUSH_AND_INV_CB
|
123 R600_CONTEXT_FLUSH_AND_INV
|
124 R600_CONTEXT_WAIT_3D_IDLE
;
125 rctx
->framebuffer
.do_update_surf_dirtiness
= true;
128 static unsigned r600_conv_pipe_prim(unsigned prim
)
130 static const unsigned prim_conv
[] = {
131 [PIPE_PRIM_POINTS
] = V_008958_DI_PT_POINTLIST
,
132 [PIPE_PRIM_LINES
] = V_008958_DI_PT_LINELIST
,
133 [PIPE_PRIM_LINE_LOOP
] = V_008958_DI_PT_LINELOOP
,
134 [PIPE_PRIM_LINE_STRIP
] = V_008958_DI_PT_LINESTRIP
,
135 [PIPE_PRIM_TRIANGLES
] = V_008958_DI_PT_TRILIST
,
136 [PIPE_PRIM_TRIANGLE_STRIP
] = V_008958_DI_PT_TRISTRIP
,
137 [PIPE_PRIM_TRIANGLE_FAN
] = V_008958_DI_PT_TRIFAN
,
138 [PIPE_PRIM_QUADS
] = V_008958_DI_PT_QUADLIST
,
139 [PIPE_PRIM_QUAD_STRIP
] = V_008958_DI_PT_QUADSTRIP
,
140 [PIPE_PRIM_POLYGON
] = V_008958_DI_PT_POLYGON
,
141 [PIPE_PRIM_LINES_ADJACENCY
] = V_008958_DI_PT_LINELIST_ADJ
,
142 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_008958_DI_PT_LINESTRIP_ADJ
,
143 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_008958_DI_PT_TRILIST_ADJ
,
144 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_008958_DI_PT_TRISTRIP_ADJ
,
145 [PIPE_PRIM_PATCHES
] = V_008958_DI_PT_PATCH
,
146 [R600_PRIM_RECTANGLE_LIST
] = V_008958_DI_PT_RECTLIST
148 assert(prim
< ARRAY_SIZE(prim_conv
));
149 return prim_conv
[prim
];
152 unsigned r600_conv_prim_to_gs_out(unsigned mode
)
154 static const int prim_conv
[] = {
155 [PIPE_PRIM_POINTS
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
156 [PIPE_PRIM_LINES
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
157 [PIPE_PRIM_LINE_LOOP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
158 [PIPE_PRIM_LINE_STRIP
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
159 [PIPE_PRIM_TRIANGLES
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
160 [PIPE_PRIM_TRIANGLE_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
161 [PIPE_PRIM_TRIANGLE_FAN
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
162 [PIPE_PRIM_QUADS
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
163 [PIPE_PRIM_QUAD_STRIP
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
164 [PIPE_PRIM_POLYGON
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
165 [PIPE_PRIM_LINES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
166 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_LINESTRIP
,
167 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
168 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
,
169 [PIPE_PRIM_PATCHES
] = V_028A6C_OUTPRIM_TYPE_POINTLIST
,
170 [R600_PRIM_RECTANGLE_LIST
] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
172 assert(mode
< ARRAY_SIZE(prim_conv
));
174 return prim_conv
[mode
];
177 /* common state between evergreen and r600 */
179 static void r600_bind_blend_state_internal(struct r600_context
*rctx
,
180 struct r600_blend_state
*blend
, bool blend_disable
)
182 unsigned color_control
;
183 bool update_cb
= false;
185 rctx
->alpha_to_one
= blend
->alpha_to_one
;
186 rctx
->dual_src_blend
= blend
->dual_src_blend
;
188 if (!blend_disable
) {
189 r600_set_cso_state_with_cb(rctx
, &rctx
->blend_state
, blend
, &blend
->buffer
);
190 color_control
= blend
->cb_color_control
;
192 /* Blending is disabled. */
193 r600_set_cso_state_with_cb(rctx
, &rctx
->blend_state
, blend
, &blend
->buffer_no_blend
);
194 color_control
= blend
->cb_color_control_no_blend
;
197 /* Update derived states. */
198 if (rctx
->cb_misc_state
.blend_colormask
!= blend
->cb_target_mask
) {
199 rctx
->cb_misc_state
.blend_colormask
= blend
->cb_target_mask
;
202 if (rctx
->b
.chip_class
<= R700
&&
203 rctx
->cb_misc_state
.cb_color_control
!= color_control
) {
204 rctx
->cb_misc_state
.cb_color_control
= color_control
;
207 if (rctx
->cb_misc_state
.dual_src_blend
!= blend
->dual_src_blend
) {
208 rctx
->cb_misc_state
.dual_src_blend
= blend
->dual_src_blend
;
212 r600_mark_atom_dirty(rctx
, &rctx
->cb_misc_state
.atom
);
214 if (rctx
->framebuffer
.dual_src_blend
!= blend
->dual_src_blend
) {
215 rctx
->framebuffer
.dual_src_blend
= blend
->dual_src_blend
;
216 r600_mark_atom_dirty(rctx
, &rctx
->framebuffer
.atom
);
220 static void r600_bind_blend_state(struct pipe_context
*ctx
, void *state
)
222 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
223 struct r600_blend_state
*blend
= (struct r600_blend_state
*)state
;
226 r600_set_cso_state_with_cb(rctx
, &rctx
->blend_state
, NULL
, NULL
);
230 r600_bind_blend_state_internal(rctx
, blend
, rctx
->force_blend_disable
);
233 static void r600_set_blend_color(struct pipe_context
*ctx
,
234 const struct pipe_blend_color
*state
)
236 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
238 rctx
->blend_color
.state
= *state
;
239 r600_mark_atom_dirty(rctx
, &rctx
->blend_color
.atom
);
242 void r600_emit_blend_color(struct r600_context
*rctx
, struct r600_atom
*atom
)
244 struct radeon_winsys_cs
*cs
= rctx
->b
.gfx
.cs
;
245 struct pipe_blend_color
*state
= &rctx
->blend_color
.state
;
247 radeon_set_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
248 radeon_emit(cs
, fui(state
->color
[0])); /* R_028414_CB_BLEND_RED */
249 radeon_emit(cs
, fui(state
->color
[1])); /* R_028418_CB_BLEND_GREEN */
250 radeon_emit(cs
, fui(state
->color
[2])); /* R_02841C_CB_BLEND_BLUE */
251 radeon_emit(cs
, fui(state
->color
[3])); /* R_028420_CB_BLEND_ALPHA */
254 void r600_emit_vgt_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
256 struct radeon_winsys_cs
*cs
= rctx
->b
.gfx
.cs
;
257 struct r600_vgt_state
*a
= (struct r600_vgt_state
*)atom
;
259 radeon_set_context_reg(cs
, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN
, a
->vgt_multi_prim_ib_reset_en
);
260 radeon_set_context_reg_seq(cs
, R_028408_VGT_INDX_OFFSET
, 2);
261 radeon_emit(cs
, a
->vgt_indx_offset
); /* R_028408_VGT_INDX_OFFSET */
262 radeon_emit(cs
, a
->vgt_multi_prim_ib_reset_indx
); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
263 if (a
->last_draw_was_indirect
) {
264 a
->last_draw_was_indirect
= false;
265 radeon_set_ctl_const(cs
, R_03CFF0_SQ_VTX_BASE_VTX_LOC
, 0);
269 static void r600_set_clip_state(struct pipe_context
*ctx
,
270 const struct pipe_clip_state
*state
)
272 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
274 rctx
->clip_state
.state
= *state
;
275 r600_mark_atom_dirty(rctx
, &rctx
->clip_state
.atom
);
276 rctx
->driver_consts
[PIPE_SHADER_VERTEX
].vs_ucp_dirty
= true;
279 static void r600_set_stencil_ref(struct pipe_context
*ctx
,
280 const struct r600_stencil_ref
*state
)
282 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
284 rctx
->stencil_ref
.state
= *state
;
285 r600_mark_atom_dirty(rctx
, &rctx
->stencil_ref
.atom
);
288 void r600_emit_stencil_ref(struct r600_context
*rctx
, struct r600_atom
*atom
)
290 struct radeon_winsys_cs
*cs
= rctx
->b
.gfx
.cs
;
291 struct r600_stencil_ref_state
*a
= (struct r600_stencil_ref_state
*)atom
;
293 radeon_set_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
294 radeon_emit(cs
, /* R_028430_DB_STENCILREFMASK */
295 S_028430_STENCILREF(a
->state
.ref_value
[0]) |
296 S_028430_STENCILMASK(a
->state
.valuemask
[0]) |
297 S_028430_STENCILWRITEMASK(a
->state
.writemask
[0]));
298 radeon_emit(cs
, /* R_028434_DB_STENCILREFMASK_BF */
299 S_028434_STENCILREF_BF(a
->state
.ref_value
[1]) |
300 S_028434_STENCILMASK_BF(a
->state
.valuemask
[1]) |
301 S_028434_STENCILWRITEMASK_BF(a
->state
.writemask
[1]));
304 static void r600_set_pipe_stencil_ref(struct pipe_context
*ctx
,
305 const struct pipe_stencil_ref
*state
)
307 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
308 struct r600_dsa_state
*dsa
= (struct r600_dsa_state
*)rctx
->dsa_state
.cso
;
309 struct r600_stencil_ref ref
;
311 rctx
->stencil_ref
.pipe_state
= *state
;
316 ref
.ref_value
[0] = state
->ref_value
[0];
317 ref
.ref_value
[1] = state
->ref_value
[1];
318 ref
.valuemask
[0] = dsa
->valuemask
[0];
319 ref
.valuemask
[1] = dsa
->valuemask
[1];
320 ref
.writemask
[0] = dsa
->writemask
[0];
321 ref
.writemask
[1] = dsa
->writemask
[1];
323 r600_set_stencil_ref(ctx
, &ref
);
326 static void r600_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
328 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
329 struct r600_dsa_state
*dsa
= state
;
330 struct r600_stencil_ref ref
;
333 r600_set_cso_state_with_cb(rctx
, &rctx
->dsa_state
, NULL
, NULL
);
337 r600_set_cso_state_with_cb(rctx
, &rctx
->dsa_state
, dsa
, &dsa
->buffer
);
339 ref
.ref_value
[0] = rctx
->stencil_ref
.pipe_state
.ref_value
[0];
340 ref
.ref_value
[1] = rctx
->stencil_ref
.pipe_state
.ref_value
[1];
341 ref
.valuemask
[0] = dsa
->valuemask
[0];
342 ref
.valuemask
[1] = dsa
->valuemask
[1];
343 ref
.writemask
[0] = dsa
->writemask
[0];
344 ref
.writemask
[1] = dsa
->writemask
[1];
345 if (rctx
->zwritemask
!= dsa
->zwritemask
) {
346 rctx
->zwritemask
= dsa
->zwritemask
;
347 if (rctx
->b
.chip_class
>= EVERGREEN
) {
348 /* work around some issue when not writing to zbuffer
349 * we are having lockup on evergreen so do not enable
350 * hyperz when not writing zbuffer
352 r600_mark_atom_dirty(rctx
, &rctx
->db_misc_state
.atom
);
356 r600_set_stencil_ref(ctx
, &ref
);
358 /* Update alphatest state. */
359 if (rctx
->alphatest_state
.sx_alpha_test_control
!= dsa
->sx_alpha_test_control
||
360 rctx
->alphatest_state
.sx_alpha_ref
!= dsa
->alpha_ref
) {
361 rctx
->alphatest_state
.sx_alpha_test_control
= dsa
->sx_alpha_test_control
;
362 rctx
->alphatest_state
.sx_alpha_ref
= dsa
->alpha_ref
;
363 r600_mark_atom_dirty(rctx
, &rctx
->alphatest_state
.atom
);
367 static void r600_bind_rs_state(struct pipe_context
*ctx
, void *state
)
369 struct r600_rasterizer_state
*rs
= (struct r600_rasterizer_state
*)state
;
370 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
375 rctx
->rasterizer
= rs
;
377 r600_set_cso_state_with_cb(rctx
, &rctx
->rasterizer_state
, rs
, &rs
->buffer
);
379 if (rs
->offset_enable
&&
380 (rs
->offset_units
!= rctx
->poly_offset_state
.offset_units
||
381 rs
->offset_scale
!= rctx
->poly_offset_state
.offset_scale
||
382 rs
->offset_units_unscaled
!= rctx
->poly_offset_state
.offset_units_unscaled
)) {
383 rctx
->poly_offset_state
.offset_units
= rs
->offset_units
;
384 rctx
->poly_offset_state
.offset_scale
= rs
->offset_scale
;
385 rctx
->poly_offset_state
.offset_units_unscaled
= rs
->offset_units_unscaled
;
386 r600_mark_atom_dirty(rctx
, &rctx
->poly_offset_state
.atom
);
389 /* Update clip_misc_state. */
390 if (rctx
->clip_misc_state
.pa_cl_clip_cntl
!= rs
->pa_cl_clip_cntl
||
391 rctx
->clip_misc_state
.clip_plane_enable
!= rs
->clip_plane_enable
) {
392 rctx
->clip_misc_state
.pa_cl_clip_cntl
= rs
->pa_cl_clip_cntl
;
393 rctx
->clip_misc_state
.clip_plane_enable
= rs
->clip_plane_enable
;
394 r600_mark_atom_dirty(rctx
, &rctx
->clip_misc_state
.atom
);
397 r600_viewport_set_rast_deps(&rctx
->b
, rs
->scissor_enable
, rs
->clip_halfz
);
399 /* Re-emit PA_SC_LINE_STIPPLE. */
400 rctx
->last_primitive_type
= -1;
403 static void r600_delete_rs_state(struct pipe_context
*ctx
, void *state
)
405 struct r600_rasterizer_state
*rs
= (struct r600_rasterizer_state
*)state
;
407 r600_release_command_buffer(&rs
->buffer
);
411 static void r600_sampler_view_destroy(struct pipe_context
*ctx
,
412 struct pipe_sampler_view
*state
)
414 struct r600_pipe_sampler_view
*view
= (struct r600_pipe_sampler_view
*)state
;
416 if (view
->tex_resource
->gpu_address
&&
417 view
->tex_resource
->b
.b
.target
== PIPE_BUFFER
)
418 LIST_DELINIT(&view
->list
);
420 pipe_resource_reference(&state
->texture
, NULL
);
424 void r600_sampler_states_dirty(struct r600_context
*rctx
,
425 struct r600_sampler_states
*state
)
427 if (state
->dirty_mask
) {
428 if (state
->dirty_mask
& state
->has_bordercolor_mask
) {
429 rctx
->b
.flags
|= R600_CONTEXT_WAIT_3D_IDLE
;
432 util_bitcount(state
->dirty_mask
& state
->has_bordercolor_mask
) * 11 +
433 util_bitcount(state
->dirty_mask
& ~state
->has_bordercolor_mask
) * 5;
434 r600_mark_atom_dirty(rctx
, &state
->atom
);
438 static void r600_bind_sampler_states(struct pipe_context
*pipe
,
439 enum pipe_shader_type shader
,
441 unsigned count
, void **states
)
443 struct r600_context
*rctx
= (struct r600_context
*)pipe
;
444 struct r600_textures_info
*dst
= &rctx
->samplers
[shader
];
445 struct r600_pipe_sampler_state
**rstates
= (struct r600_pipe_sampler_state
**)states
;
446 int seamless_cube_map
= -1;
448 /* This sets 1-bit for states with index >= count. */
449 uint32_t disable_mask
= ~((1ull << count
) - 1);
450 /* These are the new states set by this function. */
451 uint32_t new_mask
= 0;
453 assert(start
== 0); /* XXX fix below */
460 for (i
= 0; i
< count
; i
++) {
461 struct r600_pipe_sampler_state
*rstate
= rstates
[i
];
463 if (rstate
== dst
->states
.states
[i
]) {
468 if (rstate
->border_color_use
) {
469 dst
->states
.has_bordercolor_mask
|= 1 << i
;
471 dst
->states
.has_bordercolor_mask
&= ~(1 << i
);
473 seamless_cube_map
= rstate
->seamless_cube_map
;
477 disable_mask
|= 1 << i
;
481 memcpy(dst
->states
.states
, rstates
, sizeof(void*) * count
);
482 memset(dst
->states
.states
+ count
, 0, sizeof(void*) * (NUM_TEX_UNITS
- count
));
484 dst
->states
.enabled_mask
&= ~disable_mask
;
485 dst
->states
.dirty_mask
&= dst
->states
.enabled_mask
;
486 dst
->states
.enabled_mask
|= new_mask
;
487 dst
->states
.dirty_mask
|= new_mask
;
488 dst
->states
.has_bordercolor_mask
&= dst
->states
.enabled_mask
;
490 r600_sampler_states_dirty(rctx
, &dst
->states
);
492 /* Seamless cubemap state. */
493 if (rctx
->b
.chip_class
<= R700
&&
494 seamless_cube_map
!= -1 &&
495 seamless_cube_map
!= rctx
->seamless_cube_map
.enabled
) {
496 /* change in TA_CNTL_AUX need a pipeline flush */
497 rctx
->b
.flags
|= R600_CONTEXT_WAIT_3D_IDLE
;
498 rctx
->seamless_cube_map
.enabled
= seamless_cube_map
;
499 r600_mark_atom_dirty(rctx
, &rctx
->seamless_cube_map
.atom
);
503 static void r600_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
508 static void r600_delete_blend_state(struct pipe_context
*ctx
, void *state
)
510 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
511 struct r600_blend_state
*blend
= (struct r600_blend_state
*)state
;
513 if (rctx
->blend_state
.cso
== state
) {
514 ctx
->bind_blend_state(ctx
, NULL
);
517 r600_release_command_buffer(&blend
->buffer
);
518 r600_release_command_buffer(&blend
->buffer_no_blend
);
522 static void r600_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
524 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
525 struct r600_dsa_state
*dsa
= (struct r600_dsa_state
*)state
;
527 if (rctx
->dsa_state
.cso
== state
) {
528 ctx
->bind_depth_stencil_alpha_state(ctx
, NULL
);
531 r600_release_command_buffer(&dsa
->buffer
);
535 static void r600_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
537 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
539 r600_set_cso_state(rctx
, &rctx
->vertex_fetch_shader
, state
);
542 static void r600_delete_vertex_elements(struct pipe_context
*ctx
, void *state
)
544 struct r600_fetch_shader
*shader
= (struct r600_fetch_shader
*)state
;
545 r600_resource_reference(&shader
->buffer
, NULL
);
549 void r600_vertex_buffers_dirty(struct r600_context
*rctx
)
551 if (rctx
->vertex_buffer_state
.dirty_mask
) {
552 rctx
->vertex_buffer_state
.atom
.num_dw
= (rctx
->b
.chip_class
>= EVERGREEN
? 12 : 11) *
553 util_bitcount(rctx
->vertex_buffer_state
.dirty_mask
);
554 r600_mark_atom_dirty(rctx
, &rctx
->vertex_buffer_state
.atom
);
558 static void r600_set_vertex_buffers(struct pipe_context
*ctx
,
559 unsigned start_slot
, unsigned count
,
560 const struct pipe_vertex_buffer
*input
)
562 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
563 struct r600_vertexbuf_state
*state
= &rctx
->vertex_buffer_state
;
564 struct pipe_vertex_buffer
*vb
= state
->vb
+ start_slot
;
566 uint32_t disable_mask
= 0;
567 /* These are the new buffers set by this function. */
568 uint32_t new_buffer_mask
= 0;
570 /* Set vertex buffers. */
572 for (i
= 0; i
< count
; i
++) {
573 if (memcmp(&input
[i
], &vb
[i
], sizeof(struct pipe_vertex_buffer
))) {
574 if (input
[i
].buffer
.resource
) {
575 vb
[i
].stride
= input
[i
].stride
;
576 vb
[i
].buffer_offset
= input
[i
].buffer_offset
;
577 pipe_resource_reference(&vb
[i
].buffer
.resource
, input
[i
].buffer
.resource
);
578 new_buffer_mask
|= 1 << i
;
579 r600_context_add_resource_size(ctx
, input
[i
].buffer
.resource
);
581 pipe_resource_reference(&vb
[i
].buffer
.resource
, NULL
);
582 disable_mask
|= 1 << i
;
587 for (i
= 0; i
< count
; i
++) {
588 pipe_resource_reference(&vb
[i
].buffer
.resource
, NULL
);
590 disable_mask
= ((1ull << count
) - 1);
593 disable_mask
<<= start_slot
;
594 new_buffer_mask
<<= start_slot
;
596 rctx
->vertex_buffer_state
.enabled_mask
&= ~disable_mask
;
597 rctx
->vertex_buffer_state
.dirty_mask
&= rctx
->vertex_buffer_state
.enabled_mask
;
598 rctx
->vertex_buffer_state
.enabled_mask
|= new_buffer_mask
;
599 rctx
->vertex_buffer_state
.dirty_mask
|= new_buffer_mask
;
601 r600_vertex_buffers_dirty(rctx
);
604 void r600_sampler_views_dirty(struct r600_context
*rctx
,
605 struct r600_samplerview_state
*state
)
607 if (state
->dirty_mask
) {
608 state
->atom
.num_dw
= (rctx
->b
.chip_class
>= EVERGREEN
? 14 : 13) *
609 util_bitcount(state
->dirty_mask
);
610 r600_mark_atom_dirty(rctx
, &state
->atom
);
614 static void r600_set_sampler_views(struct pipe_context
*pipe
,
615 enum pipe_shader_type shader
,
616 unsigned start
, unsigned count
,
617 struct pipe_sampler_view
**views
)
619 struct r600_context
*rctx
= (struct r600_context
*) pipe
;
620 struct r600_textures_info
*dst
= &rctx
->samplers
[shader
];
621 struct r600_pipe_sampler_view
**rviews
= (struct r600_pipe_sampler_view
**)views
;
622 uint32_t dirty_sampler_states_mask
= 0;
624 /* This sets 1-bit for textures with index >= count. */
625 uint32_t disable_mask
= ~((1ull << count
) - 1);
626 /* These are the new textures set by this function. */
627 uint32_t new_mask
= 0;
629 /* Set textures with index >= count to NULL. */
630 uint32_t remaining_mask
;
632 assert(start
== 0); /* XXX fix below */
639 remaining_mask
= dst
->views
.enabled_mask
& disable_mask
;
641 while (remaining_mask
) {
642 i
= u_bit_scan(&remaining_mask
);
643 assert(dst
->views
.views
[i
]);
645 pipe_sampler_view_reference((struct pipe_sampler_view
**)&dst
->views
.views
[i
], NULL
);
648 for (i
= 0; i
< count
; i
++) {
649 if (rviews
[i
] == dst
->views
.views
[i
]) {
654 struct r600_texture
*rtex
=
655 (struct r600_texture
*)rviews
[i
]->base
.texture
;
656 bool is_buffer
= rviews
[i
]->base
.texture
->target
== PIPE_BUFFER
;
658 if (!is_buffer
&& rtex
->db_compatible
) {
659 dst
->views
.compressed_depthtex_mask
|= 1 << i
;
661 dst
->views
.compressed_depthtex_mask
&= ~(1 << i
);
664 /* Track compressed colorbuffers. */
665 if (!is_buffer
&& rtex
->cmask
.size
) {
666 dst
->views
.compressed_colortex_mask
|= 1 << i
;
668 dst
->views
.compressed_colortex_mask
&= ~(1 << i
);
671 /* Changing from array to non-arrays textures and vice versa requires
672 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
673 if (rctx
->b
.chip_class
<= R700
&&
674 (dst
->states
.enabled_mask
& (1 << i
)) &&
675 (rviews
[i
]->base
.texture
->target
== PIPE_TEXTURE_1D_ARRAY
||
676 rviews
[i
]->base
.texture
->target
== PIPE_TEXTURE_2D_ARRAY
) != dst
->is_array_sampler
[i
]) {
677 dirty_sampler_states_mask
|= 1 << i
;
680 pipe_sampler_view_reference((struct pipe_sampler_view
**)&dst
->views
.views
[i
], views
[i
]);
682 r600_context_add_resource_size(pipe
, views
[i
]->texture
);
684 pipe_sampler_view_reference((struct pipe_sampler_view
**)&dst
->views
.views
[i
], NULL
);
685 disable_mask
|= 1 << i
;
689 dst
->views
.enabled_mask
&= ~disable_mask
;
690 dst
->views
.dirty_mask
&= dst
->views
.enabled_mask
;
691 dst
->views
.enabled_mask
|= new_mask
;
692 dst
->views
.dirty_mask
|= new_mask
;
693 dst
->views
.compressed_depthtex_mask
&= dst
->views
.enabled_mask
;
694 dst
->views
.compressed_colortex_mask
&= dst
->views
.enabled_mask
;
695 dst
->views
.dirty_buffer_constants
= TRUE
;
696 r600_sampler_views_dirty(rctx
, &dst
->views
);
698 if (dirty_sampler_states_mask
) {
699 dst
->states
.dirty_mask
|= dirty_sampler_states_mask
;
700 r600_sampler_states_dirty(rctx
, &dst
->states
);
704 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state
*views
)
706 uint32_t mask
= views
->enabled_mask
;
709 unsigned i
= u_bit_scan(&mask
);
710 struct pipe_resource
*res
= views
->views
[i
]->base
.texture
;
712 if (res
&& res
->target
!= PIPE_BUFFER
) {
713 struct r600_texture
*rtex
= (struct r600_texture
*)res
;
715 if (rtex
->cmask
.size
) {
716 views
->compressed_colortex_mask
|= 1 << i
;
718 views
->compressed_colortex_mask
&= ~(1 << i
);
724 static int r600_get_hw_atomic_count(const struct pipe_context
*ctx
,
725 enum pipe_shader_type shader
)
727 const struct r600_context
*rctx
= (struct r600_context
*)ctx
;
730 case PIPE_SHADER_FRAGMENT
:
731 case PIPE_SHADER_COMPUTE
:
734 case PIPE_SHADER_VERTEX
:
735 value
= rctx
->ps_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
];
737 case PIPE_SHADER_GEOMETRY
:
738 value
= rctx
->ps_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
] +
739 rctx
->vs_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
];
741 case PIPE_SHADER_TESS_EVAL
:
742 value
= rctx
->ps_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
] +
743 rctx
->vs_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
] +
744 (rctx
->gs_shader
? rctx
->gs_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
] : 0);
746 case PIPE_SHADER_TESS_CTRL
:
747 value
= rctx
->ps_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
] +
748 rctx
->vs_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
] +
749 (rctx
->gs_shader
? rctx
->gs_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
] : 0) +
750 rctx
->tes_shader
->info
.file_count
[TGSI_FILE_HW_ATOMIC
];
756 static void r600_update_compressed_colortex_mask_images(struct r600_image_state
*images
)
758 uint32_t mask
= images
->enabled_mask
;
761 unsigned i
= u_bit_scan(&mask
);
762 struct pipe_resource
*res
= images
->views
[i
].base
.resource
;
764 if (res
&& res
->target
!= PIPE_BUFFER
) {
765 struct r600_texture
*rtex
= (struct r600_texture
*)res
;
767 if (rtex
->cmask
.size
) {
768 images
->compressed_colortex_mask
|= 1 << i
;
770 images
->compressed_colortex_mask
&= ~(1 << i
);
776 /* Compute the key for the hw shader variant */
777 static inline void r600_shader_selector_key(const struct pipe_context
*ctx
,
778 const struct r600_pipe_shader_selector
*sel
,
779 union r600_shader_key
*key
)
781 const struct r600_context
*rctx
= (struct r600_context
*)ctx
;
782 memset(key
, 0, sizeof(*key
));
785 case PIPE_SHADER_VERTEX
: {
786 key
->vs
.as_ls
= (rctx
->tes_shader
!= NULL
);
788 key
->vs
.as_es
= (rctx
->gs_shader
!= NULL
);
790 if (rctx
->ps_shader
->current
->shader
.gs_prim_id_input
&& !rctx
->gs_shader
) {
791 key
->vs
.as_gs_a
= true;
792 key
->vs
.prim_id_out
= rctx
->ps_shader
->current
->shader
.input
[rctx
->ps_shader
->current
->shader
.ps_prim_id_input
].spi_sid
;
794 key
->vs
.first_atomic_counter
= r600_get_hw_atomic_count(ctx
, PIPE_SHADER_VERTEX
);
797 case PIPE_SHADER_GEOMETRY
:
798 key
->gs
.first_atomic_counter
= r600_get_hw_atomic_count(ctx
, PIPE_SHADER_GEOMETRY
);
799 key
->gs
.tri_strip_adj_fix
= rctx
->gs_tri_strip_adj_fix
;
801 case PIPE_SHADER_FRAGMENT
: {
802 if (rctx
->ps_shader
->info
.images_declared
)
803 key
->ps
.image_size_const_offset
= util_last_bit(rctx
->samplers
[PIPE_SHADER_FRAGMENT
].views
.enabled_mask
);
804 key
->ps
.first_atomic_counter
= r600_get_hw_atomic_count(ctx
, PIPE_SHADER_FRAGMENT
);
805 key
->ps
.color_two_side
= rctx
->rasterizer
&& rctx
->rasterizer
->two_side
;
806 key
->ps
.alpha_to_one
= rctx
->alpha_to_one
&&
807 rctx
->rasterizer
&& rctx
->rasterizer
->multisample_enable
&&
808 !rctx
->framebuffer
.cb0_is_integer
;
809 key
->ps
.nr_cbufs
= rctx
->framebuffer
.state
.nr_cbufs
;
810 /* Dual-source blending only makes sense with nr_cbufs == 1. */
811 if (key
->ps
.nr_cbufs
== 1 && rctx
->dual_src_blend
)
812 key
->ps
.nr_cbufs
= 2;
815 case PIPE_SHADER_TESS_EVAL
:
816 key
->tes
.as_es
= (rctx
->gs_shader
!= NULL
);
817 key
->tes
.first_atomic_counter
= r600_get_hw_atomic_count(ctx
, PIPE_SHADER_TESS_EVAL
);
819 case PIPE_SHADER_TESS_CTRL
:
820 key
->tcs
.prim_mode
= rctx
->tes_shader
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
];
821 key
->tcs
.first_atomic_counter
= r600_get_hw_atomic_count(ctx
, PIPE_SHADER_TESS_CTRL
);
823 case PIPE_SHADER_COMPUTE
:
830 /* Select the hw shader variant depending on the current state.
831 * (*dirty) is set to 1 if current variant was changed */
832 int r600_shader_select(struct pipe_context
*ctx
,
833 struct r600_pipe_shader_selector
* sel
,
836 union r600_shader_key key
;
837 struct r600_pipe_shader
* shader
= NULL
;
840 r600_shader_selector_key(ctx
, sel
, &key
);
842 /* Check if we don't need to change anything.
843 * This path is also used for most shaders that don't need multiple
844 * variants, it will cost just a computation of the key and this
846 if (likely(sel
->current
&& memcmp(&sel
->current
->key
, &key
, sizeof(key
)) == 0)) {
850 /* lookup if we have other variants in the list */
851 if (sel
->num_shaders
> 1) {
852 struct r600_pipe_shader
*p
= sel
->current
, *c
= p
->next_variant
;
854 while (c
&& memcmp(&c
->key
, &key
, sizeof(key
)) != 0) {
860 p
->next_variant
= c
->next_variant
;
865 if (unlikely(!shader
)) {
866 shader
= CALLOC(1, sizeof(struct r600_pipe_shader
));
867 shader
->selector
= sel
;
869 r
= r600_pipe_shader_create(ctx
, shader
, key
);
871 R600_ERR("Failed to build shader variant (type=%u) %d\n",
878 /* We don't know the value of nr_ps_max_color_exports until we built
879 * at least one variant, so we may need to recompute the key after
880 * building first variant. */
881 if (sel
->type
== PIPE_SHADER_FRAGMENT
&&
882 sel
->num_shaders
== 0) {
883 sel
->nr_ps_max_color_exports
= shader
->shader
.nr_ps_max_color_exports
;
884 r600_shader_selector_key(ctx
, sel
, &key
);
887 memcpy(&shader
->key
, &key
, sizeof(key
));
894 shader
->next_variant
= sel
->current
;
895 sel
->current
= shader
;
900 struct r600_pipe_shader_selector
*r600_create_shader_state_tokens(struct pipe_context
*ctx
,
901 const struct tgsi_token
*tokens
,
902 unsigned pipe_shader_type
)
904 struct r600_pipe_shader_selector
*sel
= CALLOC_STRUCT(r600_pipe_shader_selector
);
907 sel
->type
= pipe_shader_type
;
908 sel
->tokens
= tgsi_dup_tokens(tokens
);
909 tgsi_scan_shader(tokens
, &sel
->info
);
913 static void *r600_create_shader_state(struct pipe_context
*ctx
,
914 const struct pipe_shader_state
*state
,
915 unsigned pipe_shader_type
)
918 struct r600_pipe_shader_selector
*sel
= r600_create_shader_state_tokens(ctx
, state
->tokens
, pipe_shader_type
);
920 sel
->so
= state
->stream_output
;
922 switch (pipe_shader_type
) {
923 case PIPE_SHADER_GEOMETRY
:
924 sel
->gs_output_prim
=
925 sel
->info
.properties
[TGSI_PROPERTY_GS_OUTPUT_PRIM
];
926 sel
->gs_max_out_vertices
=
927 sel
->info
.properties
[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES
];
928 sel
->gs_num_invocations
=
929 sel
->info
.properties
[TGSI_PROPERTY_GS_INVOCATIONS
];
931 case PIPE_SHADER_VERTEX
:
932 case PIPE_SHADER_TESS_CTRL
:
933 sel
->lds_patch_outputs_written_mask
= 0;
934 sel
->lds_outputs_written_mask
= 0;
936 for (i
= 0; i
< sel
->info
.num_outputs
; i
++) {
937 unsigned name
= sel
->info
.output_semantic_name
[i
];
938 unsigned index
= sel
->info
.output_semantic_index
[i
];
941 case TGSI_SEMANTIC_TESSINNER
:
942 case TGSI_SEMANTIC_TESSOUTER
:
943 case TGSI_SEMANTIC_PATCH
:
944 sel
->lds_patch_outputs_written_mask
|=
945 1ull << r600_get_lds_unique_index(name
, index
);
948 sel
->lds_outputs_written_mask
|=
949 1ull << r600_get_lds_unique_index(name
, index
);
960 static void *r600_create_ps_state(struct pipe_context
*ctx
,
961 const struct pipe_shader_state
*state
)
963 return r600_create_shader_state(ctx
, state
, PIPE_SHADER_FRAGMENT
);
966 static void *r600_create_vs_state(struct pipe_context
*ctx
,
967 const struct pipe_shader_state
*state
)
969 return r600_create_shader_state(ctx
, state
, PIPE_SHADER_VERTEX
);
972 static void *r600_create_gs_state(struct pipe_context
*ctx
,
973 const struct pipe_shader_state
*state
)
975 return r600_create_shader_state(ctx
, state
, PIPE_SHADER_GEOMETRY
);
978 static void *r600_create_tcs_state(struct pipe_context
*ctx
,
979 const struct pipe_shader_state
*state
)
981 return r600_create_shader_state(ctx
, state
, PIPE_SHADER_TESS_CTRL
);
984 static void *r600_create_tes_state(struct pipe_context
*ctx
,
985 const struct pipe_shader_state
*state
)
987 return r600_create_shader_state(ctx
, state
, PIPE_SHADER_TESS_EVAL
);
990 static void r600_bind_ps_state(struct pipe_context
*ctx
, void *state
)
992 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
995 state
= rctx
->dummy_pixel_shader
;
997 rctx
->ps_shader
= (struct r600_pipe_shader_selector
*)state
;
1000 static struct tgsi_shader_info
*r600_get_vs_info(struct r600_context
*rctx
)
1002 if (rctx
->gs_shader
)
1003 return &rctx
->gs_shader
->info
;
1004 else if (rctx
->tes_shader
)
1005 return &rctx
->tes_shader
->info
;
1006 else if (rctx
->vs_shader
)
1007 return &rctx
->vs_shader
->info
;
1012 static void r600_bind_vs_state(struct pipe_context
*ctx
, void *state
)
1014 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1016 if (!state
|| rctx
->vs_shader
== state
)
1019 rctx
->vs_shader
= (struct r600_pipe_shader_selector
*)state
;
1020 r600_update_vs_writes_viewport_index(&rctx
->b
, r600_get_vs_info(rctx
));
1021 rctx
->b
.streamout
.stride_in_dw
= rctx
->vs_shader
->so
.stride
;
1024 static void r600_bind_gs_state(struct pipe_context
*ctx
, void *state
)
1026 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1028 if (state
== rctx
->gs_shader
)
1031 rctx
->gs_shader
= (struct r600_pipe_shader_selector
*)state
;
1032 r600_update_vs_writes_viewport_index(&rctx
->b
, r600_get_vs_info(rctx
));
1036 rctx
->b
.streamout
.stride_in_dw
= rctx
->gs_shader
->so
.stride
;
1039 static void r600_bind_tcs_state(struct pipe_context
*ctx
, void *state
)
1041 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1043 rctx
->tcs_shader
= (struct r600_pipe_shader_selector
*)state
;
1046 static void r600_bind_tes_state(struct pipe_context
*ctx
, void *state
)
1048 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1050 if (state
== rctx
->tes_shader
)
1053 rctx
->tes_shader
= (struct r600_pipe_shader_selector
*)state
;
1054 r600_update_vs_writes_viewport_index(&rctx
->b
, r600_get_vs_info(rctx
));
1058 rctx
->b
.streamout
.stride_in_dw
= rctx
->tes_shader
->so
.stride
;
1061 void r600_delete_shader_selector(struct pipe_context
*ctx
,
1062 struct r600_pipe_shader_selector
*sel
)
1064 struct r600_pipe_shader
*p
= sel
->current
, *c
;
1066 c
= p
->next_variant
;
1067 r600_pipe_shader_destroy(ctx
, p
);
1077 static void r600_delete_ps_state(struct pipe_context
*ctx
, void *state
)
1079 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1080 struct r600_pipe_shader_selector
*sel
= (struct r600_pipe_shader_selector
*)state
;
1082 if (rctx
->ps_shader
== sel
) {
1083 rctx
->ps_shader
= NULL
;
1086 r600_delete_shader_selector(ctx
, sel
);
1089 static void r600_delete_vs_state(struct pipe_context
*ctx
, void *state
)
1091 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1092 struct r600_pipe_shader_selector
*sel
= (struct r600_pipe_shader_selector
*)state
;
1094 if (rctx
->vs_shader
== sel
) {
1095 rctx
->vs_shader
= NULL
;
1098 r600_delete_shader_selector(ctx
, sel
);
1102 static void r600_delete_gs_state(struct pipe_context
*ctx
, void *state
)
1104 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1105 struct r600_pipe_shader_selector
*sel
= (struct r600_pipe_shader_selector
*)state
;
1107 if (rctx
->gs_shader
== sel
) {
1108 rctx
->gs_shader
= NULL
;
1111 r600_delete_shader_selector(ctx
, sel
);
1114 static void r600_delete_tcs_state(struct pipe_context
*ctx
, void *state
)
1116 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1117 struct r600_pipe_shader_selector
*sel
= (struct r600_pipe_shader_selector
*)state
;
1119 if (rctx
->tcs_shader
== sel
) {
1120 rctx
->tcs_shader
= NULL
;
1123 r600_delete_shader_selector(ctx
, sel
);
1126 static void r600_delete_tes_state(struct pipe_context
*ctx
, void *state
)
1128 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1129 struct r600_pipe_shader_selector
*sel
= (struct r600_pipe_shader_selector
*)state
;
1131 if (rctx
->tes_shader
== sel
) {
1132 rctx
->tes_shader
= NULL
;
1135 r600_delete_shader_selector(ctx
, sel
);
1138 void r600_constant_buffers_dirty(struct r600_context
*rctx
, struct r600_constbuf_state
*state
)
1140 if (state
->dirty_mask
) {
1141 state
->atom
.num_dw
= rctx
->b
.chip_class
>= EVERGREEN
? util_bitcount(state
->dirty_mask
)*20
1142 : util_bitcount(state
->dirty_mask
)*19;
1143 r600_mark_atom_dirty(rctx
, &state
->atom
);
1147 static void r600_set_constant_buffer(struct pipe_context
*ctx
,
1148 enum pipe_shader_type shader
, uint index
,
1149 const struct pipe_constant_buffer
*input
)
1151 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1152 struct r600_constbuf_state
*state
= &rctx
->constbuf_state
[shader
];
1153 struct pipe_constant_buffer
*cb
;
1156 /* Note that the state tracker can unbind constant buffers by
1157 * passing NULL here.
1159 if (unlikely(!input
|| (!input
->buffer
&& !input
->user_buffer
))) {
1160 state
->enabled_mask
&= ~(1 << index
);
1161 state
->dirty_mask
&= ~(1 << index
);
1162 pipe_resource_reference(&state
->cb
[index
].buffer
, NULL
);
1166 cb
= &state
->cb
[index
];
1167 cb
->buffer_size
= input
->buffer_size
;
1169 ptr
= input
->user_buffer
;
1172 /* Upload the user buffer. */
1173 if (R600_BIG_ENDIAN
) {
1175 unsigned i
, size
= input
->buffer_size
;
1177 if (!(tmpPtr
= malloc(size
))) {
1178 R600_ERR("Failed to allocate BE swap buffer.\n");
1182 for (i
= 0; i
< size
/ 4; ++i
) {
1183 tmpPtr
[i
] = util_cpu_to_le32(((uint32_t *)ptr
)[i
]);
1186 u_upload_data(ctx
->stream_uploader
, 0, size
, 256,
1187 tmpPtr
, &cb
->buffer_offset
, &cb
->buffer
);
1190 u_upload_data(ctx
->stream_uploader
, 0,
1191 input
->buffer_size
, 256, ptr
,
1192 &cb
->buffer_offset
, &cb
->buffer
);
1194 /* account it in gtt */
1195 rctx
->b
.gtt
+= input
->buffer_size
;
1197 /* Setup the hw buffer. */
1198 cb
->buffer_offset
= input
->buffer_offset
;
1199 pipe_resource_reference(&cb
->buffer
, input
->buffer
);
1200 r600_context_add_resource_size(ctx
, input
->buffer
);
1203 state
->enabled_mask
|= 1 << index
;
1204 state
->dirty_mask
|= 1 << index
;
1205 r600_constant_buffers_dirty(rctx
, state
);
1208 static void r600_set_sample_mask(struct pipe_context
*pipe
, unsigned sample_mask
)
1210 struct r600_context
*rctx
= (struct r600_context
*)pipe
;
1212 if (rctx
->sample_mask
.sample_mask
== (uint16_t)sample_mask
)
1215 rctx
->sample_mask
.sample_mask
= sample_mask
;
1216 r600_mark_atom_dirty(rctx
, &rctx
->sample_mask
.atom
);
1219 static void r600_update_driver_const_buffers(struct r600_context
*rctx
)
1223 struct pipe_constant_buffer cb
;
1224 for (sh
= 0; sh
< PIPE_SHADER_TYPES
; sh
++) {
1225 struct r600_shader_driver_constants_info
*info
= &rctx
->driver_consts
[sh
];
1226 if (!info
->vs_ucp_dirty
&&
1227 !info
->texture_const_dirty
&&
1228 !info
->ps_sample_pos_dirty
)
1231 ptr
= info
->constants
;
1232 size
= info
->alloc_size
;
1233 if (info
->vs_ucp_dirty
) {
1234 assert(sh
== PIPE_SHADER_VERTEX
);
1236 ptr
= rctx
->clip_state
.state
.ucp
;
1237 size
= R600_UCP_SIZE
;
1239 memcpy(ptr
, rctx
->clip_state
.state
.ucp
, R600_UCP_SIZE
);
1241 info
->vs_ucp_dirty
= false;
1244 if (info
->ps_sample_pos_dirty
) {
1245 assert(sh
== PIPE_SHADER_FRAGMENT
);
1247 ptr
= rctx
->sample_positions
;
1248 size
= R600_UCP_SIZE
;
1250 memcpy(ptr
, rctx
->sample_positions
, R600_UCP_SIZE
);
1252 info
->ps_sample_pos_dirty
= false;
1255 if (info
->texture_const_dirty
) {
1258 if (sh
== PIPE_SHADER_VERTEX
)
1259 memcpy(ptr
, rctx
->clip_state
.state
.ucp
, R600_UCP_SIZE
);
1260 if (sh
== PIPE_SHADER_FRAGMENT
)
1261 memcpy(ptr
, rctx
->sample_positions
, R600_UCP_SIZE
);
1263 info
->texture_const_dirty
= false;
1266 cb
.user_buffer
= ptr
;
1267 cb
.buffer_offset
= 0;
1268 cb
.buffer_size
= size
;
1269 rctx
->b
.b
.set_constant_buffer(&rctx
->b
.b
, sh
, R600_BUFFER_INFO_CONST_BUFFER
, &cb
);
1270 pipe_resource_reference(&cb
.buffer
, NULL
);
1274 static void *r600_alloc_buf_consts(struct r600_context
*rctx
, int shader_type
,
1275 int array_size
, uint32_t *base_offset
)
1277 struct r600_shader_driver_constants_info
*info
= &rctx
->driver_consts
[shader_type
];
1278 if (array_size
+ R600_UCP_SIZE
> info
->alloc_size
) {
1279 info
->constants
= realloc(info
->constants
, array_size
+ R600_UCP_SIZE
);
1280 info
->alloc_size
= array_size
+ R600_UCP_SIZE
;
1282 memset(info
->constants
+ (R600_UCP_SIZE
/ 4), 0, array_size
);
1283 info
->texture_const_dirty
= true;
1284 *base_offset
= R600_UCP_SIZE
;
1285 return info
->constants
;
1288 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1289 * doesn't require full swizzles it does need masking and setting alpha
1290 * to one, so we setup a set of 5 constants with the masks + alpha value
1291 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1292 * then OR the alpha with the value given here.
1293 * We use a 6th constant to store the txq buffer size in
1294 * we use 7th slot for number of cube layers in a cube map array.
1296 static void r600_setup_buffer_constants(struct r600_context
*rctx
, int shader_type
)
1298 struct r600_textures_info
*samplers
= &rctx
->samplers
[shader_type
];
1300 uint32_t array_size
;
1302 uint32_t *constants
;
1303 uint32_t base_offset
;
1304 if (!samplers
->views
.dirty_buffer_constants
)
1307 samplers
->views
.dirty_buffer_constants
= FALSE
;
1309 bits
= util_last_bit(samplers
->views
.enabled_mask
);
1310 array_size
= bits
* 8 * sizeof(uint32_t) * 4;
1312 constants
= r600_alloc_buf_consts(rctx
, shader_type
, array_size
, &base_offset
);
1314 for (i
= 0; i
< bits
; i
++) {
1315 if (samplers
->views
.enabled_mask
& (1 << i
)) {
1316 int offset
= (base_offset
/ 4) + i
* 8;
1317 const struct util_format_description
*desc
;
1318 desc
= util_format_description(samplers
->views
.views
[i
]->base
.format
);
1320 for (j
= 0; j
< 4; j
++)
1321 if (j
< desc
->nr_channels
)
1322 constants
[offset
+j
] = 0xffffffff;
1324 constants
[offset
+j
] = 0x0;
1325 if (desc
->nr_channels
< 4) {
1326 if (desc
->channel
[0].pure_integer
)
1327 constants
[offset
+4] = 1;
1329 constants
[offset
+4] = fui(1.0);
1331 constants
[offset
+ 4] = 0;
1333 constants
[offset
+ 5] = samplers
->views
.views
[i
]->base
.texture
->width0
/ util_format_get_blocksize(samplers
->views
.views
[i
]->base
.format
);
1334 constants
[offset
+ 6] = samplers
->views
.views
[i
]->base
.texture
->array_size
/ 6;
1340 /* On evergreen we store two values
1341 * 1. buffer size for TXQ
1342 * 2. number of cube layers in a cube map array.
1344 static void eg_setup_buffer_constants(struct r600_context
*rctx
, int shader_type
)
1346 struct r600_textures_info
*samplers
= &rctx
->samplers
[shader_type
];
1347 struct r600_image_state
*images
= NULL
;
1348 struct r600_image_state
*buffers
= NULL
;
1349 int bits
, sview_bits
, img_bits
;
1350 uint32_t array_size
;
1352 uint32_t *constants
;
1353 uint32_t base_offset
;
1355 if (shader_type
== PIPE_SHADER_FRAGMENT
) {
1356 images
= &rctx
->fragment_images
;
1357 buffers
= &rctx
->fragment_buffers
;
1360 if (!samplers
->views
.dirty_buffer_constants
&&
1361 (images
&& !images
->dirty_buffer_constants
) &&
1362 (buffers
&& !buffers
->dirty_buffer_constants
))
1366 images
->dirty_buffer_constants
= FALSE
;
1368 buffers
->dirty_buffer_constants
= FALSE
;
1369 samplers
->views
.dirty_buffer_constants
= FALSE
;
1371 bits
= sview_bits
= util_last_bit(samplers
->views
.enabled_mask
);
1373 bits
+= util_last_bit(images
->enabled_mask
);
1376 bits
+= util_last_bit(buffers
->enabled_mask
);
1377 array_size
= bits
* 2 * sizeof(uint32_t) * 4;
1379 constants
= r600_alloc_buf_consts(rctx
, shader_type
, array_size
,
1382 for (i
= 0; i
< sview_bits
; i
++) {
1383 if (samplers
->views
.enabled_mask
& (1 << i
)) {
1384 uint32_t offset
= (base_offset
/ 4) + i
* 2;
1385 constants
[offset
] = samplers
->views
.views
[i
]->base
.texture
->width0
/ util_format_get_blocksize(samplers
->views
.views
[i
]->base
.format
);
1386 constants
[offset
+ 1] = samplers
->views
.views
[i
]->base
.texture
->array_size
/ 6;
1390 for (i
= sview_bits
; i
< img_bits
; i
++) {
1391 int idx
= i
- sview_bits
;
1392 if (images
->enabled_mask
& (1 << idx
)) {
1393 uint32_t offset
= (base_offset
/ 4) + i
* 2;
1394 constants
[offset
] = images
->views
[i
].base
.resource
->width0
/ util_format_get_blocksize(images
->views
[i
].base
.format
);
1395 constants
[offset
+ 1] = images
->views
[i
].base
.resource
->array_size
/ 6;
1400 for (i
= img_bits
; i
< bits
; i
++) {
1401 int idx
= i
- img_bits
;
1402 if (buffers
->enabled_mask
& (1 << idx
)) {
1403 uint32_t offset
= (base_offset
/ 4) + i
* 2;
1404 constants
[offset
] = buffers
->views
[i
].base
.resource
->width0
/ util_format_get_blocksize(buffers
->views
[i
].base
.format
);
1405 constants
[offset
+ 1] = 0;
1411 /* set sample xy locations as array of fragment shader constants */
1412 void r600_set_sample_locations_constant_buffer(struct r600_context
*rctx
)
1415 struct pipe_context
*ctx
= &rctx
->b
.b
;
1417 assert(rctx
->framebuffer
.nr_samples
< R600_UCP_SIZE
);
1418 assert(rctx
->framebuffer
.nr_samples
<= ARRAY_SIZE(rctx
->sample_positions
)/4);
1420 memset(rctx
->sample_positions
, 0, 4 * 4 * 16);
1421 for (i
= 0; i
< rctx
->framebuffer
.nr_samples
; i
++) {
1422 ctx
->get_sample_position(ctx
, rctx
->framebuffer
.nr_samples
, i
, &rctx
->sample_positions
[4*i
]);
1423 /* Also fill in center-zeroed positions used for interpolateAtSample */
1424 rctx
->sample_positions
[4*i
+ 2] = rctx
->sample_positions
[4*i
+ 0] - 0.5f
;
1425 rctx
->sample_positions
[4*i
+ 3] = rctx
->sample_positions
[4*i
+ 1] - 0.5f
;
1428 rctx
->driver_consts
[PIPE_SHADER_FRAGMENT
].ps_sample_pos_dirty
= true;
1431 static void update_shader_atom(struct pipe_context
*ctx
,
1432 struct r600_shader_state
*state
,
1433 struct r600_pipe_shader
*shader
)
1435 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1437 state
->shader
= shader
;
1439 state
->atom
.num_dw
= shader
->command_buffer
.num_dw
;
1440 r600_context_add_resource_size(ctx
, (struct pipe_resource
*)shader
->bo
);
1442 state
->atom
.num_dw
= 0;
1444 r600_mark_atom_dirty(rctx
, &state
->atom
);
1447 static void update_gs_block_state(struct r600_context
*rctx
, unsigned enable
)
1449 if (rctx
->shader_stages
.geom_enable
!= enable
) {
1450 rctx
->shader_stages
.geom_enable
= enable
;
1451 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1454 if (rctx
->gs_rings
.enable
!= enable
) {
1455 rctx
->gs_rings
.enable
= enable
;
1456 r600_mark_atom_dirty(rctx
, &rctx
->gs_rings
.atom
);
1458 if (enable
&& !rctx
->gs_rings
.esgs_ring
.buffer
) {
1459 unsigned size
= 0x1C000;
1460 rctx
->gs_rings
.esgs_ring
.buffer
=
1461 pipe_buffer_create(rctx
->b
.b
.screen
, 0,
1462 PIPE_USAGE_DEFAULT
, size
);
1463 rctx
->gs_rings
.esgs_ring
.buffer_size
= size
;
1467 rctx
->gs_rings
.gsvs_ring
.buffer
=
1468 pipe_buffer_create(rctx
->b
.b
.screen
, 0,
1469 PIPE_USAGE_DEFAULT
, size
);
1470 rctx
->gs_rings
.gsvs_ring
.buffer_size
= size
;
1474 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_GEOMETRY
,
1475 R600_GS_RING_CONST_BUFFER
, &rctx
->gs_rings
.esgs_ring
);
1476 if (rctx
->tes_shader
) {
1477 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_TESS_EVAL
,
1478 R600_GS_RING_CONST_BUFFER
, &rctx
->gs_rings
.gsvs_ring
);
1480 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_VERTEX
,
1481 R600_GS_RING_CONST_BUFFER
, &rctx
->gs_rings
.gsvs_ring
);
1484 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_GEOMETRY
,
1485 R600_GS_RING_CONST_BUFFER
, NULL
);
1486 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_VERTEX
,
1487 R600_GS_RING_CONST_BUFFER
, NULL
);
1488 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_TESS_EVAL
,
1489 R600_GS_RING_CONST_BUFFER
, NULL
);
1494 static void r600_update_clip_state(struct r600_context
*rctx
,
1495 struct r600_pipe_shader
*current
)
1497 if (current
->pa_cl_vs_out_cntl
!= rctx
->clip_misc_state
.pa_cl_vs_out_cntl
||
1498 current
->shader
.clip_dist_write
!= rctx
->clip_misc_state
.clip_dist_write
||
1499 current
->shader
.cull_dist_write
!= rctx
->clip_misc_state
.cull_dist_write
||
1500 current
->shader
.vs_position_window_space
!= rctx
->clip_misc_state
.clip_disable
||
1501 current
->shader
.vs_out_viewport
!= rctx
->clip_misc_state
.vs_out_viewport
) {
1502 rctx
->clip_misc_state
.pa_cl_vs_out_cntl
= current
->pa_cl_vs_out_cntl
;
1503 rctx
->clip_misc_state
.clip_dist_write
= current
->shader
.clip_dist_write
;
1504 rctx
->clip_misc_state
.cull_dist_write
= current
->shader
.cull_dist_write
;
1505 rctx
->clip_misc_state
.clip_disable
= current
->shader
.vs_position_window_space
;
1506 rctx
->clip_misc_state
.vs_out_viewport
= current
->shader
.vs_out_viewport
;
1507 r600_mark_atom_dirty(rctx
, &rctx
->clip_misc_state
.atom
);
1511 static void r600_generate_fixed_func_tcs(struct r600_context
*rctx
)
1513 struct ureg_src const0
, const1
;
1514 struct ureg_dst tessouter
, tessinner
;
1515 struct ureg_program
*ureg
= ureg_create(PIPE_SHADER_TESS_CTRL
);
1518 return; /* if we get here, we're screwed */
1520 assert(!rctx
->fixed_func_tcs_shader
);
1522 ureg_DECL_constant2D(ureg
, 0, 3, R600_LDS_INFO_CONST_BUFFER
);
1523 const0
= ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT
, 2),
1524 R600_LDS_INFO_CONST_BUFFER
);
1525 const1
= ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT
, 3),
1526 R600_LDS_INFO_CONST_BUFFER
);
1528 tessouter
= ureg_DECL_output(ureg
, TGSI_SEMANTIC_TESSOUTER
, 0);
1529 tessinner
= ureg_DECL_output(ureg
, TGSI_SEMANTIC_TESSINNER
, 0);
1531 ureg_MOV(ureg
, tessouter
, const0
);
1532 ureg_MOV(ureg
, tessinner
, const1
);
1535 rctx
->fixed_func_tcs_shader
=
1536 ureg_create_shader_and_destroy(ureg
, &rctx
->b
.b
);
1539 void r600_update_compressed_resource_state(struct r600_context
*rctx
, bool compute_only
)
1544 counter
= p_atomic_read(&rctx
->screen
->b
.compressed_colortex_counter
);
1545 if (counter
!= rctx
->b
.last_compressed_colortex_counter
) {
1546 rctx
->b
.last_compressed_colortex_counter
= counter
;
1549 r600_update_compressed_colortex_mask(&rctx
->samplers
[PIPE_SHADER_COMPUTE
].views
);
1551 for (i
= 0; i
< PIPE_SHADER_TYPES
; ++i
) {
1552 r600_update_compressed_colortex_mask(&rctx
->samplers
[i
].views
);
1556 r600_update_compressed_colortex_mask_images(&rctx
->fragment_images
);
1557 r600_update_compressed_colortex_mask_images(&rctx
->compute_images
);
1560 /* Decompress textures if needed. */
1561 for (i
= 0; i
< PIPE_SHADER_TYPES
; i
++) {
1562 struct r600_samplerview_state
*views
= &rctx
->samplers
[i
].views
;
1565 if (i
!= PIPE_SHADER_COMPUTE
)
1567 if (views
->compressed_depthtex_mask
) {
1568 r600_decompress_depth_textures(rctx
, views
);
1570 if (views
->compressed_colortex_mask
) {
1571 r600_decompress_color_textures(rctx
, views
);
1576 struct r600_image_state
*istate
;
1578 if (!compute_only
) {
1579 istate
= &rctx
->fragment_images
;
1580 if (istate
->compressed_depthtex_mask
)
1581 r600_decompress_depth_images(rctx
, istate
);
1582 if (istate
->compressed_colortex_mask
)
1583 r600_decompress_color_images(rctx
, istate
);
1586 istate
= &rctx
->compute_images
;
1587 if (istate
->compressed_depthtex_mask
)
1588 r600_decompress_depth_images(rctx
, istate
);
1589 if (istate
->compressed_colortex_mask
)
1590 r600_decompress_color_images(rctx
, istate
);
1594 #define SELECT_SHADER_OR_FAIL(x) do { \
1595 r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \
1596 if (unlikely(!rctx->x##_shader->current)) \
1600 #define UPDATE_SHADER(hw, sw) do { \
1601 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1602 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1605 #define UPDATE_SHADER_CLIP(hw, sw) do { \
1606 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1607 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1608 clip_so_current = rctx->sw##_shader->current; \
1612 #define UPDATE_SHADER_GS(hw, hw2, sw) do { \
1613 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1614 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1615 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1616 clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1620 #define SET_NULL_SHADER(hw) do { \
1621 if (rctx->hw_shader_stages[(hw)].shader) \
1622 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1625 static bool r600_update_derived_state(struct r600_context
*rctx
)
1627 struct pipe_context
* ctx
= (struct pipe_context
*)rctx
;
1628 bool ps_dirty
= false, vs_dirty
= false, gs_dirty
= false;
1629 bool tcs_dirty
= false, tes_dirty
= false, fixed_func_tcs_dirty
= false;
1631 bool need_buf_const
;
1632 struct r600_pipe_shader
*clip_so_current
= NULL
;
1634 if (!rctx
->blitter
->running
)
1635 r600_update_compressed_resource_state(rctx
, false);
1637 SELECT_SHADER_OR_FAIL(ps
);
1639 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1641 update_gs_block_state(rctx
, rctx
->gs_shader
!= NULL
);
1643 if (rctx
->gs_shader
)
1644 SELECT_SHADER_OR_FAIL(gs
);
1647 if (rctx
->tcs_shader
) {
1648 SELECT_SHADER_OR_FAIL(tcs
);
1650 UPDATE_SHADER(EG_HW_STAGE_HS
, tcs
);
1651 } else if (rctx
->tes_shader
) {
1652 if (!rctx
->fixed_func_tcs_shader
) {
1653 r600_generate_fixed_func_tcs(rctx
);
1654 if (!rctx
->fixed_func_tcs_shader
)
1658 SELECT_SHADER_OR_FAIL(fixed_func_tcs
);
1660 UPDATE_SHADER(EG_HW_STAGE_HS
, fixed_func_tcs
);
1662 SET_NULL_SHADER(EG_HW_STAGE_HS
);
1664 if (rctx
->tes_shader
) {
1665 SELECT_SHADER_OR_FAIL(tes
);
1668 SELECT_SHADER_OR_FAIL(vs
);
1670 if (rctx
->gs_shader
) {
1671 if (!rctx
->shader_stages
.geom_enable
) {
1672 rctx
->shader_stages
.geom_enable
= true;
1673 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1676 /* gs_shader provides GS and VS (copy shader) */
1677 UPDATE_SHADER_GS(R600_HW_STAGE_GS
, R600_HW_STAGE_VS
, gs
);
1679 /* vs_shader is used as ES */
1681 if (rctx
->tes_shader
) {
1682 /* VS goes to LS, TES goes to ES */
1683 UPDATE_SHADER(R600_HW_STAGE_ES
, tes
);
1684 UPDATE_SHADER(EG_HW_STAGE_LS
, vs
);
1686 /* vs_shader is used as ES */
1687 UPDATE_SHADER(R600_HW_STAGE_ES
, vs
);
1688 SET_NULL_SHADER(EG_HW_STAGE_LS
);
1691 if (unlikely(rctx
->hw_shader_stages
[R600_HW_STAGE_GS
].shader
)) {
1692 SET_NULL_SHADER(R600_HW_STAGE_GS
);
1693 SET_NULL_SHADER(R600_HW_STAGE_ES
);
1694 rctx
->shader_stages
.geom_enable
= false;
1695 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1698 if (rctx
->tes_shader
) {
1699 /* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1700 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS
, tes
);
1701 UPDATE_SHADER(EG_HW_STAGE_LS
, vs
);
1703 SET_NULL_SHADER(EG_HW_STAGE_LS
);
1704 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS
, vs
);
1708 /* Update clip misc state. */
1709 if (clip_so_current
) {
1710 r600_update_clip_state(rctx
, clip_so_current
);
1711 rctx
->b
.streamout
.enabled_stream_buffers_mask
= clip_so_current
->enabled_stream_buffers_mask
;
1714 if (unlikely(ps_dirty
|| rctx
->hw_shader_stages
[R600_HW_STAGE_PS
].shader
!= rctx
->ps_shader
->current
||
1715 rctx
->rasterizer
->sprite_coord_enable
!= rctx
->ps_shader
->current
->sprite_coord_enable
||
1716 rctx
->rasterizer
->flatshade
!= rctx
->ps_shader
->current
->flatshade
)) {
1718 if (rctx
->cb_misc_state
.nr_ps_color_outputs
!= rctx
->ps_shader
->current
->nr_ps_color_outputs
) {
1719 rctx
->cb_misc_state
.nr_ps_color_outputs
= rctx
->ps_shader
->current
->nr_ps_color_outputs
;
1720 r600_mark_atom_dirty(rctx
, &rctx
->cb_misc_state
.atom
);
1723 if (rctx
->b
.chip_class
<= R700
) {
1724 bool multiwrite
= rctx
->ps_shader
->current
->shader
.fs_write_all
;
1726 if (rctx
->cb_misc_state
.multiwrite
!= multiwrite
) {
1727 rctx
->cb_misc_state
.multiwrite
= multiwrite
;
1728 r600_mark_atom_dirty(rctx
, &rctx
->cb_misc_state
.atom
);
1732 if (unlikely(!ps_dirty
&& rctx
->ps_shader
&& rctx
->rasterizer
&&
1733 ((rctx
->rasterizer
->sprite_coord_enable
!= rctx
->ps_shader
->current
->sprite_coord_enable
) ||
1734 (rctx
->rasterizer
->flatshade
!= rctx
->ps_shader
->current
->flatshade
)))) {
1736 if (rctx
->b
.chip_class
>= EVERGREEN
)
1737 evergreen_update_ps_state(ctx
, rctx
->ps_shader
->current
);
1739 r600_update_ps_state(ctx
, rctx
->ps_shader
->current
);
1742 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1744 UPDATE_SHADER(R600_HW_STAGE_PS
, ps
);
1746 if (rctx
->b
.chip_class
>= EVERGREEN
) {
1747 evergreen_update_db_shader_control(rctx
);
1749 r600_update_db_shader_control(rctx
);
1752 /* on R600 we stuff masks + txq info into one constant buffer */
1753 /* on evergreen we only need a txq info one */
1754 if (rctx
->ps_shader
) {
1755 need_buf_const
= rctx
->ps_shader
->current
->shader
.uses_tex_buffers
|| rctx
->ps_shader
->current
->shader
.has_txq_cube_array_z_comp
;
1756 if (need_buf_const
) {
1757 if (rctx
->b
.chip_class
< EVERGREEN
)
1758 r600_setup_buffer_constants(rctx
, PIPE_SHADER_FRAGMENT
);
1760 eg_setup_buffer_constants(rctx
, PIPE_SHADER_FRAGMENT
);
1764 if (rctx
->vs_shader
) {
1765 need_buf_const
= rctx
->vs_shader
->current
->shader
.uses_tex_buffers
|| rctx
->vs_shader
->current
->shader
.has_txq_cube_array_z_comp
;
1766 if (need_buf_const
) {
1767 if (rctx
->b
.chip_class
< EVERGREEN
)
1768 r600_setup_buffer_constants(rctx
, PIPE_SHADER_VERTEX
);
1770 eg_setup_buffer_constants(rctx
, PIPE_SHADER_VERTEX
);
1774 if (rctx
->gs_shader
) {
1775 need_buf_const
= rctx
->gs_shader
->current
->shader
.uses_tex_buffers
|| rctx
->gs_shader
->current
->shader
.has_txq_cube_array_z_comp
;
1776 if (need_buf_const
) {
1777 if (rctx
->b
.chip_class
< EVERGREEN
)
1778 r600_setup_buffer_constants(rctx
, PIPE_SHADER_GEOMETRY
);
1780 eg_setup_buffer_constants(rctx
, PIPE_SHADER_GEOMETRY
);
1784 r600_update_driver_const_buffers(rctx
);
1786 if (rctx
->b
.chip_class
< EVERGREEN
&& rctx
->ps_shader
&& rctx
->vs_shader
) {
1787 if (!r600_adjust_gprs(rctx
)) {
1788 /* discard rendering */
1793 if (rctx
->b
.chip_class
== EVERGREEN
) {
1794 if (!evergreen_adjust_gprs(rctx
)) {
1795 /* discard rendering */
1800 blend_disable
= (rctx
->dual_src_blend
&&
1801 rctx
->ps_shader
->current
->nr_ps_color_outputs
< 2);
1803 if (blend_disable
!= rctx
->force_blend_disable
) {
1804 rctx
->force_blend_disable
= blend_disable
;
1805 r600_bind_blend_state_internal(rctx
,
1806 rctx
->blend_state
.cso
,
1813 void r600_emit_clip_misc_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
1815 struct radeon_winsys_cs
*cs
= rctx
->b
.gfx
.cs
;
1816 struct r600_clip_misc_state
*state
= &rctx
->clip_misc_state
;
1818 radeon_set_context_reg(cs
, R_028810_PA_CL_CLIP_CNTL
,
1819 state
->pa_cl_clip_cntl
|
1820 (state
->clip_dist_write
? 0 : state
->clip_plane_enable
& 0x3F) |
1821 S_028810_CLIP_DISABLE(state
->clip_disable
));
1822 radeon_set_context_reg(cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
1823 state
->pa_cl_vs_out_cntl
|
1824 (state
->clip_plane_enable
& state
->clip_dist_write
) |
1825 (state
->cull_dist_write
<< 8));
1826 /* reuse needs to be set off if we write oViewport */
1827 if (rctx
->b
.chip_class
>= EVERGREEN
)
1828 radeon_set_context_reg(cs
, R_028AB4_VGT_REUSE_OFF
,
1829 S_028AB4_REUSE_OFF(state
->vs_out_viewport
));
1832 /* rast_prim is the primitive type after GS. */
1833 static inline void r600_emit_rasterizer_prim_state(struct r600_context
*rctx
)
1835 struct radeon_winsys_cs
*cs
= rctx
->b
.gfx
.cs
;
1836 enum pipe_prim_type rast_prim
= rctx
->current_rast_prim
;
1838 /* Skip this if not rendering lines. */
1839 if (rast_prim
!= PIPE_PRIM_LINES
&&
1840 rast_prim
!= PIPE_PRIM_LINE_LOOP
&&
1841 rast_prim
!= PIPE_PRIM_LINE_STRIP
&&
1842 rast_prim
!= PIPE_PRIM_LINES_ADJACENCY
&&
1843 rast_prim
!= PIPE_PRIM_LINE_STRIP_ADJACENCY
)
1846 if (rast_prim
== rctx
->last_rast_prim
)
1849 /* For lines, reset the stipple pattern at each primitive. Otherwise,
1850 * reset the stipple pattern at each packet (line strips, line loops).
1852 radeon_set_context_reg(cs
, R_028A0C_PA_SC_LINE_STIPPLE
,
1853 S_028A0C_AUTO_RESET_CNTL(rast_prim
== PIPE_PRIM_LINES
? 1 : 2) |
1854 (rctx
->rasterizer
? rctx
->rasterizer
->pa_sc_line_stipple
: 0));
1855 rctx
->last_rast_prim
= rast_prim
;
1858 static void r600_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
)
1860 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1861 struct pipe_resource
*indexbuf
= info
->has_user_indices
? NULL
: info
->index
.resource
;
1862 struct radeon_winsys_cs
*cs
= rctx
->b
.gfx
.cs
;
1863 bool render_cond_bit
= rctx
->b
.render_cond
&& !rctx
->b
.render_cond_force_off
;
1864 bool has_user_indices
= info
->has_user_indices
;
1866 unsigned num_patches
, dirty_tex_counter
, index_offset
= 0;
1867 unsigned index_size
= info
->index_size
;
1869 struct r600_shader_atomic combined_atomics
[8];
1870 uint8_t atomic_used_mask
;
1872 if (!info
->indirect
&& !info
->count
&& (index_size
|| !info
->count_from_stream_output
)) {
1876 if (unlikely(!rctx
->vs_shader
)) {
1880 if (unlikely(!rctx
->ps_shader
&&
1881 (!rctx
->rasterizer
|| !rctx
->rasterizer
->rasterizer_discard
))) {
1886 /* make sure that the gfx ring is only one active */
1887 if (radeon_emitted(rctx
->b
.dma
.cs
, 0)) {
1888 rctx
->b
.dma
.flush(rctx
, PIPE_FLUSH_ASYNC
, NULL
);
1891 /* Re-emit the framebuffer state if needed. */
1892 dirty_tex_counter
= p_atomic_read(&rctx
->b
.screen
->dirty_tex_counter
);
1893 if (unlikely(dirty_tex_counter
!= rctx
->b
.last_dirty_tex_counter
)) {
1894 rctx
->b
.last_dirty_tex_counter
= dirty_tex_counter
;
1895 r600_mark_atom_dirty(rctx
, &rctx
->framebuffer
.atom
);
1896 rctx
->framebuffer
.do_update_surf_dirtiness
= true;
1899 if (rctx
->gs_shader
) {
1900 /* Determine whether the GS triangle strip adjacency fix should
1901 * be applied. Rotate every other triangle if
1902 * - triangle strips with adjacency are fed to the GS and
1903 * - primitive restart is disabled (the rotation doesn't help
1904 * when the restart occurs after an odd number of triangles).
1906 bool gs_tri_strip_adj_fix
=
1907 !rctx
->tes_shader
&&
1908 info
->mode
== PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
&&
1909 !info
->primitive_restart
;
1910 if (gs_tri_strip_adj_fix
!= rctx
->gs_tri_strip_adj_fix
)
1911 rctx
->gs_tri_strip_adj_fix
= gs_tri_strip_adj_fix
;
1913 if (!r600_update_derived_state(rctx
)) {
1914 /* useless to render because current rendering command
1920 rctx
->current_rast_prim
= (rctx
->gs_shader
)? rctx
->gs_shader
->gs_output_prim
1921 : (rctx
->tes_shader
)? rctx
->tes_shader
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
]
1924 if (rctx
->b
.chip_class
>= EVERGREEN
)
1925 evergreen_emit_atomic_buffer_setup(rctx
, NULL
, combined_atomics
, &atomic_used_mask
);
1928 index_offset
+= info
->start
* index_size
;
1930 /* Translate 8-bit indices to 16-bit. */
1931 if (unlikely(index_size
== 1)) {
1932 struct pipe_resource
*out_buffer
= NULL
;
1933 unsigned out_offset
;
1935 unsigned start
, count
;
1937 if (likely(!info
->indirect
)) {
1939 count
= info
->count
;
1942 /* Have to get start/count from indirect buffer, slow path ahead... */
1943 struct r600_resource
*indirect_resource
= (struct r600_resource
*)info
->indirect
->buffer
;
1944 unsigned *data
= r600_buffer_map_sync_with_rings(&rctx
->b
, indirect_resource
,
1945 PIPE_TRANSFER_READ
);
1947 data
+= info
->indirect
->offset
/ sizeof(unsigned);
1948 start
= data
[2] * index_size
;
1957 u_upload_alloc(ctx
->stream_uploader
, start
, count
* 2,
1958 256, &out_offset
, &out_buffer
, &ptr
);
1962 util_shorten_ubyte_elts_to_userptr(
1963 &rctx
->b
.b
, info
, 0, 0, index_offset
, count
, ptr
);
1965 indexbuf
= out_buffer
;
1966 index_offset
= out_offset
;
1968 has_user_indices
= false;
1971 /* Upload the index buffer.
1972 * The upload is skipped for small index counts on little-endian machines
1973 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1974 * Indirect draws never use immediate indices.
1975 * Note: Instanced rendering in combination with immediate indices hangs. */
1976 if (has_user_indices
&& (R600_BIG_ENDIAN
|| info
->indirect
||
1977 info
->instance_count
> 1 ||
1978 info
->count
*index_size
> 20)) {
1980 u_upload_data(ctx
->stream_uploader
, 0,
1981 info
->count
* index_size
, 256,
1982 info
->index
.user
, &index_offset
, &indexbuf
);
1983 has_user_indices
= false;
1985 index_bias
= info
->index_bias
;
1987 index_bias
= info
->start
;
1990 /* Set the index offset and primitive restart. */
1991 if (rctx
->vgt_state
.vgt_multi_prim_ib_reset_en
!= info
->primitive_restart
||
1992 rctx
->vgt_state
.vgt_multi_prim_ib_reset_indx
!= info
->restart_index
||
1993 rctx
->vgt_state
.vgt_indx_offset
!= index_bias
||
1994 (rctx
->vgt_state
.last_draw_was_indirect
&& !info
->indirect
)) {
1995 rctx
->vgt_state
.vgt_multi_prim_ib_reset_en
= info
->primitive_restart
;
1996 rctx
->vgt_state
.vgt_multi_prim_ib_reset_indx
= info
->restart_index
;
1997 rctx
->vgt_state
.vgt_indx_offset
= index_bias
;
1998 r600_mark_atom_dirty(rctx
, &rctx
->vgt_state
.atom
);
2001 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
2002 if (rctx
->b
.chip_class
== R600
) {
2003 rctx
->b
.flags
|= R600_CONTEXT_PS_PARTIAL_FLUSH
;
2004 r600_mark_atom_dirty(rctx
, &rctx
->cb_misc_state
.atom
);
2007 if (rctx
->b
.chip_class
>= EVERGREEN
)
2008 evergreen_setup_tess_constants(rctx
, info
, &num_patches
);
2011 r600_need_cs_space(rctx
, has_user_indices
? 5 : 0, TRUE
);
2012 r600_flush_emit(rctx
);
2014 mask
= rctx
->dirty_atoms
;
2016 r600_emit_atom(rctx
, rctx
->atoms
[u_bit_scan64(&mask
)]);
2019 if (rctx
->b
.chip_class
== CAYMAN
) {
2020 /* Copied from radeonsi. */
2021 unsigned primgroup_size
= 128; /* recommended without a GS */
2022 bool ia_switch_on_eop
= false;
2023 bool partial_vs_wave
= false;
2025 if (rctx
->gs_shader
)
2026 primgroup_size
= 64; /* recommended with a GS */
2028 if ((rctx
->rasterizer
&& rctx
->rasterizer
->pa_sc_line_stipple
) ||
2029 (rctx
->b
.screen
->debug_flags
& DBG_SWITCH_ON_EOP
)) {
2030 ia_switch_on_eop
= true;
2033 if (r600_get_strmout_en(&rctx
->b
))
2034 partial_vs_wave
= true;
2036 radeon_set_context_reg(cs
, CM_R_028AA8_IA_MULTI_VGT_PARAM
,
2037 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop
) |
2038 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave
) |
2039 S_028AA8_PRIMGROUP_SIZE(primgroup_size
- 1));
2042 if (rctx
->b
.chip_class
>= EVERGREEN
) {
2043 uint32_t ls_hs_config
= evergreen_get_ls_hs_config(rctx
, info
,
2046 evergreen_set_ls_hs_config(rctx
, cs
, ls_hs_config
);
2047 evergreen_set_lds_alloc(rctx
, cs
, rctx
->lds_alloc
);
2050 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
2051 * even though it should have no effect on those. */
2052 if (rctx
->b
.chip_class
== R600
&& rctx
->rasterizer
) {
2053 unsigned su_sc_mode_cntl
= rctx
->rasterizer
->pa_su_sc_mode_cntl
;
2054 unsigned prim
= info
->mode
;
2056 if (rctx
->gs_shader
) {
2057 prim
= rctx
->gs_shader
->gs_output_prim
;
2059 prim
= r600_conv_prim_to_gs_out(prim
); /* decrease the number of types to 3 */
2061 if (prim
== V_028A6C_OUTPRIM_TYPE_POINTLIST
||
2062 prim
== V_028A6C_OUTPRIM_TYPE_LINESTRIP
||
2063 info
->mode
== R600_PRIM_RECTANGLE_LIST
) {
2064 su_sc_mode_cntl
&= C_028814_CULL_FRONT
;
2066 radeon_set_context_reg(cs
, R_028814_PA_SU_SC_MODE_CNTL
, su_sc_mode_cntl
);
2069 /* Update start instance. */
2070 if (!info
->indirect
&& rctx
->last_start_instance
!= info
->start_instance
) {
2071 radeon_set_ctl_const(cs
, R_03CFF4_SQ_VTX_START_INST_LOC
, info
->start_instance
);
2072 rctx
->last_start_instance
= info
->start_instance
;
2075 /* Update the primitive type. */
2076 if (rctx
->last_primitive_type
!= info
->mode
) {
2077 r600_emit_rasterizer_prim_state(rctx
);
2078 radeon_set_config_reg(cs
, R_008958_VGT_PRIMITIVE_TYPE
,
2079 r600_conv_pipe_prim(info
->mode
));
2081 rctx
->last_primitive_type
= info
->mode
;
2085 if (likely(!info
->indirect
)) {
2086 radeon_emit(cs
, PKT3(PKT3_NUM_INSTANCES
, 0, 0));
2087 radeon_emit(cs
, info
->instance_count
);
2089 uint64_t va
= r600_resource(info
->indirect
->buffer
)->gpu_address
;
2090 assert(rctx
->b
.chip_class
>= EVERGREEN
);
2092 // Invalidate so non-indirect draw calls reset this state
2093 rctx
->vgt_state
.last_draw_was_indirect
= true;
2094 rctx
->last_start_instance
= -1;
2096 radeon_emit(cs
, PKT3(EG_PKT3_SET_BASE
, 2, 0));
2097 radeon_emit(cs
, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE
);
2098 radeon_emit(cs
, va
);
2099 radeon_emit(cs
, (va
>> 32UL) & 0xFF);
2101 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
2102 radeon_emit(cs
, radeon_add_to_buffer_list(&rctx
->b
, &rctx
->b
.gfx
,
2103 (struct r600_resource
*)info
->indirect
->buffer
,
2105 RADEON_PRIO_DRAW_INDIRECT
));
2109 radeon_emit(cs
, PKT3(PKT3_INDEX_TYPE
, 0, 0));
2110 radeon_emit(cs
, index_size
== 4 ?
2111 (VGT_INDEX_32
| (R600_BIG_ENDIAN
? VGT_DMA_SWAP_32_BIT
: 0)) :
2112 (VGT_INDEX_16
| (R600_BIG_ENDIAN
? VGT_DMA_SWAP_16_BIT
: 0)));
2114 if (has_user_indices
) {
2115 unsigned size_bytes
= info
->count
*index_size
;
2116 unsigned size_dw
= align(size_bytes
, 4) / 4;
2117 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_IMMD
, 1 + size_dw
, render_cond_bit
));
2118 radeon_emit(cs
, info
->count
);
2119 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_IMMEDIATE
);
2120 radeon_emit_array(cs
, info
->index
.user
, size_dw
);
2122 uint64_t va
= r600_resource(indexbuf
)->gpu_address
+ index_offset
;
2124 if (likely(!info
->indirect
)) {
2125 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX
, 3, render_cond_bit
));
2126 radeon_emit(cs
, va
);
2127 radeon_emit(cs
, (va
>> 32UL) & 0xFF);
2128 radeon_emit(cs
, info
->count
);
2129 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_DMA
);
2130 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
2131 radeon_emit(cs
, radeon_add_to_buffer_list(&rctx
->b
, &rctx
->b
.gfx
,
2132 (struct r600_resource
*)indexbuf
,
2134 RADEON_PRIO_INDEX_BUFFER
));
2137 uint32_t max_size
= (indexbuf
->width0
- index_offset
) / index_size
;
2139 radeon_emit(cs
, PKT3(EG_PKT3_INDEX_BASE
, 1, 0));
2140 radeon_emit(cs
, va
);
2141 radeon_emit(cs
, (va
>> 32UL) & 0xFF);
2143 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
2144 radeon_emit(cs
, radeon_add_to_buffer_list(&rctx
->b
, &rctx
->b
.gfx
,
2145 (struct r600_resource
*)indexbuf
,
2147 RADEON_PRIO_INDEX_BUFFER
));
2149 radeon_emit(cs
, PKT3(EG_PKT3_INDEX_BUFFER_SIZE
, 0, 0));
2150 radeon_emit(cs
, max_size
);
2152 radeon_emit(cs
, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT
, 1, render_cond_bit
));
2153 radeon_emit(cs
, info
->indirect
->offset
);
2154 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_DMA
);
2158 if (unlikely(info
->count_from_stream_output
)) {
2159 struct r600_so_target
*t
= (struct r600_so_target
*)info
->count_from_stream_output
;
2160 uint64_t va
= t
->buf_filled_size
->gpu_address
+ t
->buf_filled_size_offset
;
2162 radeon_set_context_reg(cs
, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE
, t
->stride_in_dw
);
2164 radeon_emit(cs
, PKT3(PKT3_COPY_DW
, 4, 0));
2165 radeon_emit(cs
, COPY_DW_SRC_IS_MEM
| COPY_DW_DST_IS_REG
);
2166 radeon_emit(cs
, va
& 0xFFFFFFFFUL
); /* src address lo */
2167 radeon_emit(cs
, (va
>> 32UL) & 0xFFUL
); /* src address hi */
2168 radeon_emit(cs
, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE
>> 2); /* dst register */
2169 radeon_emit(cs
, 0); /* unused */
2171 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
2172 radeon_emit(cs
, radeon_add_to_buffer_list(&rctx
->b
, &rctx
->b
.gfx
,
2173 t
->buf_filled_size
, RADEON_USAGE_READ
,
2174 RADEON_PRIO_SO_FILLED_SIZE
));
2177 if (likely(!info
->indirect
)) {
2178 radeon_emit(cs
, PKT3(PKT3_DRAW_INDEX_AUTO
, 1, render_cond_bit
));
2179 radeon_emit(cs
, info
->count
);
2182 radeon_emit(cs
, PKT3(EG_PKT3_DRAW_INDIRECT
, 1, render_cond_bit
));
2183 radeon_emit(cs
, info
->indirect
->offset
);
2185 radeon_emit(cs
, V_0287F0_DI_SRC_SEL_AUTO_INDEX
|
2186 (info
->count_from_stream_output
? S_0287F0_USE_OPAQUE(1) : 0));
2189 /* SMX returns CONTEXT_DONE too early workaround */
2190 if (rctx
->b
.family
== CHIP_R600
||
2191 rctx
->b
.family
== CHIP_RV610
||
2192 rctx
->b
.family
== CHIP_RV630
||
2193 rctx
->b
.family
== CHIP_RV635
) {
2194 /* if we have gs shader or streamout
2195 we need to do a wait idle after every draw */
2196 if (rctx
->gs_shader
|| r600_get_strmout_en(&rctx
->b
)) {
2197 radeon_set_config_reg(cs
, R_008040_WAIT_UNTIL
, S_008040_WAIT_3D_IDLE(1));
2201 /* ES ring rolling over at EOP - workaround */
2202 if (rctx
->b
.chip_class
== R600
) {
2203 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
2204 radeon_emit(cs
, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT
));
2208 if (rctx
->b
.chip_class
>= EVERGREEN
)
2209 evergreen_emit_atomic_buffer_save(rctx
, false, combined_atomics
, &atomic_used_mask
);
2211 if (rctx
->trace_buf
)
2212 eg_trace_emit(rctx
);
2214 if (rctx
->framebuffer
.do_update_surf_dirtiness
) {
2215 /* Set the depth buffer as dirty. */
2216 if (rctx
->framebuffer
.state
.zsbuf
) {
2217 struct pipe_surface
*surf
= rctx
->framebuffer
.state
.zsbuf
;
2218 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
2220 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2222 if (rtex
->surface
.has_stencil
)
2223 rtex
->stencil_dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2225 if (rctx
->framebuffer
.compressed_cb_mask
) {
2226 struct pipe_surface
*surf
;
2227 struct r600_texture
*rtex
;
2228 unsigned mask
= rctx
->framebuffer
.compressed_cb_mask
;
2231 unsigned i
= u_bit_scan(&mask
);
2232 surf
= rctx
->framebuffer
.state
.cbufs
[i
];
2233 rtex
= (struct r600_texture
*)surf
->texture
;
2235 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2239 rctx
->framebuffer
.do_update_surf_dirtiness
= false;
2242 if (index_size
&& indexbuf
!= info
->index
.resource
)
2243 pipe_resource_reference(&indexbuf
, NULL
);
2244 rctx
->b
.num_draw_calls
++;
2247 uint32_t r600_translate_stencil_op(int s_op
)
2250 case PIPE_STENCIL_OP_KEEP
:
2251 return V_028800_STENCIL_KEEP
;
2252 case PIPE_STENCIL_OP_ZERO
:
2253 return V_028800_STENCIL_ZERO
;
2254 case PIPE_STENCIL_OP_REPLACE
:
2255 return V_028800_STENCIL_REPLACE
;
2256 case PIPE_STENCIL_OP_INCR
:
2257 return V_028800_STENCIL_INCR
;
2258 case PIPE_STENCIL_OP_DECR
:
2259 return V_028800_STENCIL_DECR
;
2260 case PIPE_STENCIL_OP_INCR_WRAP
:
2261 return V_028800_STENCIL_INCR_WRAP
;
2262 case PIPE_STENCIL_OP_DECR_WRAP
:
2263 return V_028800_STENCIL_DECR_WRAP
;
2264 case PIPE_STENCIL_OP_INVERT
:
2265 return V_028800_STENCIL_INVERT
;
2267 R600_ERR("Unknown stencil op %d", s_op
);
2274 uint32_t r600_translate_fill(uint32_t func
)
2277 case PIPE_POLYGON_MODE_FILL
:
2279 case PIPE_POLYGON_MODE_LINE
:
2281 case PIPE_POLYGON_MODE_POINT
:
2289 unsigned r600_tex_wrap(unsigned wrap
)
2293 case PIPE_TEX_WRAP_REPEAT
:
2294 return V_03C000_SQ_TEX_WRAP
;
2295 case PIPE_TEX_WRAP_CLAMP
:
2296 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER
;
2297 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
2298 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL
;
2299 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
2300 return V_03C000_SQ_TEX_CLAMP_BORDER
;
2301 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
2302 return V_03C000_SQ_TEX_MIRROR
;
2303 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
2304 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
2305 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
2306 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
2307 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
2308 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER
;
2312 unsigned r600_tex_mipfilter(unsigned filter
)
2315 case PIPE_TEX_MIPFILTER_NEAREST
:
2316 return V_03C000_SQ_TEX_Z_FILTER_POINT
;
2317 case PIPE_TEX_MIPFILTER_LINEAR
:
2318 return V_03C000_SQ_TEX_Z_FILTER_LINEAR
;
2320 case PIPE_TEX_MIPFILTER_NONE
:
2321 return V_03C000_SQ_TEX_Z_FILTER_NONE
;
2325 unsigned r600_tex_compare(unsigned compare
)
2329 case PIPE_FUNC_NEVER
:
2330 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER
;
2331 case PIPE_FUNC_LESS
:
2332 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS
;
2333 case PIPE_FUNC_EQUAL
:
2334 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL
;
2335 case PIPE_FUNC_LEQUAL
:
2336 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
2337 case PIPE_FUNC_GREATER
:
2338 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER
;
2339 case PIPE_FUNC_NOTEQUAL
:
2340 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
2341 case PIPE_FUNC_GEQUAL
:
2342 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
2343 case PIPE_FUNC_ALWAYS
:
2344 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
2348 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
2350 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
2351 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
2353 (wrap
== PIPE_TEX_WRAP_CLAMP
||
2354 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
2357 bool sampler_state_needs_border_color(const struct pipe_sampler_state
*state
)
2359 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
2360 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
2362 return (state
->border_color
.ui
[0] || state
->border_color
.ui
[1] ||
2363 state
->border_color
.ui
[2] || state
->border_color
.ui
[3]) &&
2364 (wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) ||
2365 wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) ||
2366 wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
));
2369 void r600_emit_shader(struct r600_context
*rctx
, struct r600_atom
*a
)
2372 struct radeon_winsys_cs
*cs
= rctx
->b
.gfx
.cs
;
2373 struct r600_pipe_shader
*shader
= ((struct r600_shader_state
*)a
)->shader
;
2378 r600_emit_command_buffer(cs
, &shader
->command_buffer
);
2379 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
2380 radeon_emit(cs
, radeon_add_to_buffer_list(&rctx
->b
, &rctx
->b
.gfx
, shader
->bo
,
2381 RADEON_USAGE_READ
, RADEON_PRIO_SHADER_BINARY
));
2384 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format
,
2385 const unsigned char *swizzle_view
,
2389 unsigned char swizzle
[4];
2390 unsigned result
= 0;
2391 const uint32_t tex_swizzle_shift
[4] = {
2394 const uint32_t vtx_swizzle_shift
[4] = {
2397 const uint32_t swizzle_bit
[4] = {
2400 const uint32_t *swizzle_shift
= tex_swizzle_shift
;
2403 swizzle_shift
= vtx_swizzle_shift
;
2406 util_format_compose_swizzles(swizzle_format
, swizzle_view
, swizzle
);
2408 memcpy(swizzle
, swizzle_format
, 4);
2412 for (i
= 0; i
< 4; i
++) {
2413 switch (swizzle
[i
]) {
2414 case PIPE_SWIZZLE_Y
:
2415 result
|= swizzle_bit
[1] << swizzle_shift
[i
];
2417 case PIPE_SWIZZLE_Z
:
2418 result
|= swizzle_bit
[2] << swizzle_shift
[i
];
2420 case PIPE_SWIZZLE_W
:
2421 result
|= swizzle_bit
[3] << swizzle_shift
[i
];
2423 case PIPE_SWIZZLE_0
:
2424 result
|= V_038010_SQ_SEL_0
<< swizzle_shift
[i
];
2426 case PIPE_SWIZZLE_1
:
2427 result
|= V_038010_SQ_SEL_1
<< swizzle_shift
[i
];
2429 default: /* PIPE_SWIZZLE_X */
2430 result
|= swizzle_bit
[0] << swizzle_shift
[i
];
2436 /* texture format translate */
2437 uint32_t r600_translate_texformat(struct pipe_screen
*screen
,
2438 enum pipe_format format
,
2439 const unsigned char *swizzle_view
,
2440 uint32_t *word4_p
, uint32_t *yuv_format_p
,
2441 bool do_endian_swap
)
2443 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
2444 uint32_t result
= 0, word4
= 0, yuv_format
= 0;
2445 const struct util_format_description
*desc
;
2446 boolean uniform
= TRUE
;
2447 bool is_srgb_valid
= FALSE
;
2448 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
2449 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
2450 const unsigned char swizzle_xxxy
[4] = {0, 0, 0, 1};
2451 const unsigned char swizzle_zyx1
[4] = {2, 1, 0, 5};
2452 const unsigned char swizzle_zyxw
[4] = {2, 1, 0, 3};
2455 const uint32_t sign_bit
[4] = {
2456 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED
),
2457 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED
),
2458 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED
),
2459 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED
)
2462 /* Need to replace the specified texture formats in case of big-endian.
2463 * These formats are formats that have channels with number of bits
2464 * not divisible by 8.
2465 * Mesa conversion functions don't swap bits for those formats, and because
2466 * we transmit this over a serial bus to the GPU (PCIe), the
2467 * bit-endianess is important!!!
2468 * In case we have an "opposite" format, just use that for the swizzling
2469 * information. If we don't have such an "opposite" format, we need
2470 * to use a fixed swizzle info instead (see below)
2472 if (format
== PIPE_FORMAT_R4A4_UNORM
&& do_endian_swap
)
2473 format
= PIPE_FORMAT_A4R4_UNORM
;
2475 desc
= util_format_description(format
);
2479 /* Depth and stencil swizzling is handled separately. */
2480 if (desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
) {
2481 /* Need to check for specific texture formats that don't have
2482 * an "opposite" format we can use. For those formats, we directly
2483 * specify the swizzling, which is the LE swizzling as defined in
2486 if (do_endian_swap
) {
2487 if (format
== PIPE_FORMAT_L4A4_UNORM
)
2488 word4
|= r600_get_swizzle_combined(swizzle_xxxy
, swizzle_view
, FALSE
);
2489 else if (format
== PIPE_FORMAT_B4G4R4A4_UNORM
)
2490 word4
|= r600_get_swizzle_combined(swizzle_zyxw
, swizzle_view
, FALSE
);
2491 else if (format
== PIPE_FORMAT_B4G4R4X4_UNORM
|| format
== PIPE_FORMAT_B5G6R5_UNORM
)
2492 word4
|= r600_get_swizzle_combined(swizzle_zyx1
, swizzle_view
, FALSE
);
2494 word4
|= r600_get_swizzle_combined(desc
->swizzle
, swizzle_view
, FALSE
);
2496 word4
|= r600_get_swizzle_combined(desc
->swizzle
, swizzle_view
, FALSE
);
2500 /* Colorspace (return non-RGB formats directly). */
2501 switch (desc
->colorspace
) {
2502 /* Depth stencil formats */
2503 case UTIL_FORMAT_COLORSPACE_ZS
:
2505 /* Depth sampler formats. */
2506 case PIPE_FORMAT_Z16_UNORM
:
2507 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
2510 case PIPE_FORMAT_Z24X8_UNORM
:
2511 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
2512 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
2515 case PIPE_FORMAT_X8Z24_UNORM
:
2516 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
2517 if (rscreen
->b
.chip_class
< EVERGREEN
)
2519 word4
|= r600_get_swizzle_combined(swizzle_yyyy
, swizzle_view
, FALSE
);
2522 case PIPE_FORMAT_Z32_FLOAT
:
2523 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
2524 result
= FMT_32_FLOAT
;
2526 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
2527 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
2528 result
= FMT_X24_8_32_FLOAT
;
2530 /* Stencil sampler formats. */
2531 case PIPE_FORMAT_S8_UINT
:
2532 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2533 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
2536 case PIPE_FORMAT_X24S8_UINT
:
2537 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2538 word4
|= r600_get_swizzle_combined(swizzle_yyyy
, swizzle_view
, FALSE
);
2541 case PIPE_FORMAT_S8X24_UINT
:
2542 if (rscreen
->b
.chip_class
< EVERGREEN
)
2544 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2545 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
2548 case PIPE_FORMAT_X32_S8X24_UINT
:
2549 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2550 word4
|= r600_get_swizzle_combined(swizzle_yyyy
, swizzle_view
, FALSE
);
2551 result
= FMT_X24_8_32_FLOAT
;
2557 case UTIL_FORMAT_COLORSPACE_YUV
:
2558 yuv_format
|= (1 << 30);
2560 case PIPE_FORMAT_UYVY
:
2561 case PIPE_FORMAT_YUYV
:
2565 goto out_unknown
; /* XXX */
2567 case UTIL_FORMAT_COLORSPACE_SRGB
:
2568 word4
|= S_038010_FORCE_DEGAMMA(1);
2575 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
2577 case PIPE_FORMAT_RGTC1_SNORM
:
2578 case PIPE_FORMAT_LATC1_SNORM
:
2579 word4
|= sign_bit
[0];
2580 case PIPE_FORMAT_RGTC1_UNORM
:
2581 case PIPE_FORMAT_LATC1_UNORM
:
2584 case PIPE_FORMAT_RGTC2_SNORM
:
2585 case PIPE_FORMAT_LATC2_SNORM
:
2586 word4
|= sign_bit
[0] | sign_bit
[1];
2587 case PIPE_FORMAT_RGTC2_UNORM
:
2588 case PIPE_FORMAT_LATC2_UNORM
:
2596 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
2598 case PIPE_FORMAT_DXT1_RGB
:
2599 case PIPE_FORMAT_DXT1_RGBA
:
2600 case PIPE_FORMAT_DXT1_SRGB
:
2601 case PIPE_FORMAT_DXT1_SRGBA
:
2603 is_srgb_valid
= TRUE
;
2605 case PIPE_FORMAT_DXT3_RGBA
:
2606 case PIPE_FORMAT_DXT3_SRGBA
:
2608 is_srgb_valid
= TRUE
;
2610 case PIPE_FORMAT_DXT5_RGBA
:
2611 case PIPE_FORMAT_DXT5_SRGBA
:
2613 is_srgb_valid
= TRUE
;
2620 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
2621 if (rscreen
->b
.chip_class
< EVERGREEN
)
2625 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
2626 case PIPE_FORMAT_BPTC_SRGBA
:
2628 is_srgb_valid
= TRUE
;
2630 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
2631 word4
|= sign_bit
[0] | sign_bit
[1] | sign_bit
[2];
2633 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
2641 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
2643 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
2644 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
2647 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
2648 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
2656 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
2657 result
= FMT_5_9_9_9_SHAREDEXP
;
2659 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
2660 result
= FMT_10_11_11_FLOAT
;
2665 for (i
= 0; i
< desc
->nr_channels
; i
++) {
2666 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
2667 word4
|= sign_bit
[i
];
2671 /* R8G8Bx_SNORM - XXX CxV8U8 */
2673 /* See whether the components are of the same size. */
2674 for (i
= 1; i
< desc
->nr_channels
; i
++) {
2675 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
2678 /* Non-uniform formats. */
2680 if (desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
&&
2681 desc
->channel
[0].pure_integer
)
2682 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2683 switch(desc
->nr_channels
) {
2685 if (desc
->channel
[0].size
== 5 &&
2686 desc
->channel
[1].size
== 6 &&
2687 desc
->channel
[2].size
== 5) {
2693 if (desc
->channel
[0].size
== 5 &&
2694 desc
->channel
[1].size
== 5 &&
2695 desc
->channel
[2].size
== 5 &&
2696 desc
->channel
[3].size
== 1) {
2697 result
= FMT_1_5_5_5
;
2700 if (desc
->channel
[0].size
== 10 &&
2701 desc
->channel
[1].size
== 10 &&
2702 desc
->channel
[2].size
== 10 &&
2703 desc
->channel
[3].size
== 2) {
2704 result
= FMT_2_10_10_10
;
2712 /* Find the first non-VOID channel. */
2713 for (i
= 0; i
< 4; i
++) {
2714 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
2722 /* uniform formats */
2723 switch (desc
->channel
[i
].type
) {
2724 case UTIL_FORMAT_TYPE_UNSIGNED
:
2725 case UTIL_FORMAT_TYPE_SIGNED
:
2727 if (!desc
->channel
[i
].normalized
&&
2728 desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
) {
2732 if (desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
&&
2733 desc
->channel
[i
].pure_integer
)
2734 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2736 switch (desc
->channel
[i
].size
) {
2738 switch (desc
->nr_channels
) {
2743 result
= FMT_4_4_4_4
;
2748 switch (desc
->nr_channels
) {
2756 result
= FMT_8_8_8_8
;
2757 is_srgb_valid
= TRUE
;
2762 switch (desc
->nr_channels
) {
2770 result
= FMT_16_16_16_16
;
2775 switch (desc
->nr_channels
) {
2783 result
= FMT_32_32_32_32
;
2789 case UTIL_FORMAT_TYPE_FLOAT
:
2790 switch (desc
->channel
[i
].size
) {
2792 switch (desc
->nr_channels
) {
2794 result
= FMT_16_FLOAT
;
2797 result
= FMT_16_16_FLOAT
;
2800 result
= FMT_16_16_16_16_FLOAT
;
2805 switch (desc
->nr_channels
) {
2807 result
= FMT_32_FLOAT
;
2810 result
= FMT_32_32_FLOAT
;
2813 result
= FMT_32_32_32_32_FLOAT
;
2822 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
&& !is_srgb_valid
)
2827 *yuv_format_p
= yuv_format
;
2830 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2834 uint32_t r600_translate_colorformat(enum chip_class chip
, enum pipe_format format
,
2835 bool do_endian_swap
)
2837 const struct util_format_description
*desc
= util_format_description(format
);
2838 int channel
= util_format_get_first_non_void_channel(format
);
2843 #define HAS_SIZE(x,y,z,w) \
2844 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
2845 desc->channel[2].size == (z) && desc->channel[3].size == (w))
2847 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
2848 return V_0280A0_COLOR_10_11_11_FLOAT
;
2850 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
||
2854 is_float
= desc
->channel
[channel
].type
== UTIL_FORMAT_TYPE_FLOAT
;
2856 switch (desc
->nr_channels
) {
2858 switch (desc
->channel
[0].size
) {
2860 return V_0280A0_COLOR_8
;
2863 return V_0280A0_COLOR_16_FLOAT
;
2865 return V_0280A0_COLOR_16
;
2868 return V_0280A0_COLOR_32_FLOAT
;
2870 return V_0280A0_COLOR_32
;
2874 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
2875 switch (desc
->channel
[0].size
) {
2878 return V_0280A0_COLOR_4_4
;
2880 return ~0U; /* removed on Evergreen */
2882 return V_0280A0_COLOR_8_8
;
2885 return V_0280A0_COLOR_16_16_FLOAT
;
2887 return V_0280A0_COLOR_16_16
;
2890 return V_0280A0_COLOR_32_32_FLOAT
;
2892 return V_0280A0_COLOR_32_32
;
2894 } else if (HAS_SIZE(8,24,0,0)) {
2895 return (do_endian_swap
? V_0280A0_COLOR_8_24
: V_0280A0_COLOR_24_8
);
2896 } else if (HAS_SIZE(24,8,0,0)) {
2897 return V_0280A0_COLOR_8_24
;
2901 if (HAS_SIZE(5,6,5,0)) {
2902 return V_0280A0_COLOR_5_6_5
;
2903 } else if (HAS_SIZE(32,8,24,0)) {
2904 return V_0280A0_COLOR_X24_8_32_FLOAT
;
2908 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
2909 desc
->channel
[0].size
== desc
->channel
[2].size
&&
2910 desc
->channel
[0].size
== desc
->channel
[3].size
) {
2911 switch (desc
->channel
[0].size
) {
2913 return V_0280A0_COLOR_4_4_4_4
;
2915 return V_0280A0_COLOR_8_8_8_8
;
2918 return V_0280A0_COLOR_16_16_16_16_FLOAT
;
2920 return V_0280A0_COLOR_16_16_16_16
;
2923 return V_0280A0_COLOR_32_32_32_32_FLOAT
;
2925 return V_0280A0_COLOR_32_32_32_32
;
2927 } else if (HAS_SIZE(5,5,5,1)) {
2928 return V_0280A0_COLOR_1_5_5_5
;
2929 } else if (HAS_SIZE(10,10,10,2)) {
2930 return V_0280A0_COLOR_2_10_10_10
;
2937 uint32_t r600_colorformat_endian_swap(uint32_t colorformat
, bool do_endian_swap
)
2939 if (R600_BIG_ENDIAN
) {
2940 switch(colorformat
) {
2941 /* 8-bit buffers. */
2942 case V_0280A0_COLOR_4_4
:
2943 case V_0280A0_COLOR_8
:
2946 /* 16-bit buffers. */
2947 case V_0280A0_COLOR_8_8
:
2949 * No need to do endian swaps on array formats,
2950 * as mesa<-->pipe formats conversion take into account
2955 case V_0280A0_COLOR_5_6_5
:
2956 case V_0280A0_COLOR_1_5_5_5
:
2957 case V_0280A0_COLOR_4_4_4_4
:
2958 case V_0280A0_COLOR_16
:
2959 return (do_endian_swap
? ENDIAN_8IN16
: ENDIAN_NONE
);
2961 /* 32-bit buffers. */
2962 case V_0280A0_COLOR_8_8_8_8
:
2964 * No need to do endian swaps on array formats,
2965 * as mesa<-->pipe formats conversion take into account
2970 case V_0280A0_COLOR_2_10_10_10
:
2971 case V_0280A0_COLOR_8_24
:
2972 case V_0280A0_COLOR_24_8
:
2973 case V_0280A0_COLOR_32_FLOAT
:
2974 return (do_endian_swap
? ENDIAN_8IN32
: ENDIAN_NONE
);
2976 case V_0280A0_COLOR_16_16_FLOAT
:
2977 case V_0280A0_COLOR_16_16
:
2978 return ENDIAN_8IN16
;
2980 /* 64-bit buffers. */
2981 case V_0280A0_COLOR_16_16_16_16
:
2982 case V_0280A0_COLOR_16_16_16_16_FLOAT
:
2983 return ENDIAN_8IN16
;
2985 case V_0280A0_COLOR_32_32_FLOAT
:
2986 case V_0280A0_COLOR_32_32
:
2987 case V_0280A0_COLOR_X24_8_32_FLOAT
:
2988 return ENDIAN_8IN32
;
2990 /* 128-bit buffers. */
2991 case V_0280A0_COLOR_32_32_32_32_FLOAT
:
2992 case V_0280A0_COLOR_32_32_32_32
:
2993 return ENDIAN_8IN32
;
2995 return ENDIAN_NONE
; /* Unsupported. */
3002 static void r600_invalidate_buffer(struct pipe_context
*ctx
, struct pipe_resource
*buf
)
3004 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
3005 struct r600_resource
*rbuffer
= r600_resource(buf
);
3006 unsigned i
, shader
, mask
;
3007 struct r600_pipe_sampler_view
*view
;
3009 /* Reallocate the buffer in the same pipe_resource. */
3010 r600_alloc_resource(&rctx
->screen
->b
, rbuffer
);
3012 /* We changed the buffer, now we need to bind it where the old one was bound. */
3013 /* Vertex buffers. */
3014 mask
= rctx
->vertex_buffer_state
.enabled_mask
;
3016 i
= u_bit_scan(&mask
);
3017 if (rctx
->vertex_buffer_state
.vb
[i
].buffer
.resource
== &rbuffer
->b
.b
) {
3018 rctx
->vertex_buffer_state
.dirty_mask
|= 1 << i
;
3019 r600_vertex_buffers_dirty(rctx
);
3022 /* Streamout buffers. */
3023 for (i
= 0; i
< rctx
->b
.streamout
.num_targets
; i
++) {
3024 if (rctx
->b
.streamout
.targets
[i
] &&
3025 rctx
->b
.streamout
.targets
[i
]->b
.buffer
== &rbuffer
->b
.b
) {
3026 if (rctx
->b
.streamout
.begin_emitted
) {
3027 r600_emit_streamout_end(&rctx
->b
);
3029 rctx
->b
.streamout
.append_bitmask
= rctx
->b
.streamout
.enabled_mask
;
3030 r600_streamout_buffers_dirty(&rctx
->b
);
3034 /* Constant buffers. */
3035 for (shader
= 0; shader
< PIPE_SHADER_TYPES
; shader
++) {
3036 struct r600_constbuf_state
*state
= &rctx
->constbuf_state
[shader
];
3038 uint32_t mask
= state
->enabled_mask
;
3041 unsigned i
= u_bit_scan(&mask
);
3042 if (state
->cb
[i
].buffer
== &rbuffer
->b
.b
) {
3044 state
->dirty_mask
|= 1 << i
;
3048 r600_constant_buffers_dirty(rctx
, state
);
3052 /* Texture buffer objects - update the virtual addresses in descriptors. */
3053 LIST_FOR_EACH_ENTRY(view
, &rctx
->texture_buffers
, list
) {
3054 if (view
->base
.texture
== &rbuffer
->b
.b
) {
3055 uint64_t offset
= view
->base
.u
.buf
.offset
;
3056 uint64_t va
= rbuffer
->gpu_address
+ offset
;
3058 view
->tex_resource_words
[0] = va
;
3059 view
->tex_resource_words
[2] &= C_038008_BASE_ADDRESS_HI
;
3060 view
->tex_resource_words
[2] |= S_038008_BASE_ADDRESS_HI(va
>> 32);
3063 /* Texture buffer objects - make bindings dirty if needed. */
3064 for (shader
= 0; shader
< PIPE_SHADER_TYPES
; shader
++) {
3065 struct r600_samplerview_state
*state
= &rctx
->samplers
[shader
].views
;
3067 uint32_t mask
= state
->enabled_mask
;
3070 unsigned i
= u_bit_scan(&mask
);
3071 if (state
->views
[i
]->base
.texture
== &rbuffer
->b
.b
) {
3073 state
->dirty_mask
|= 1 << i
;
3077 r600_sampler_views_dirty(rctx
, state
);
3082 struct r600_image_state
*istate
= &rctx
->fragment_buffers
;
3084 uint32_t mask
= istate
->enabled_mask
;
3087 unsigned i
= u_bit_scan(&mask
);
3088 if (istate
->views
[i
].base
.resource
== &rbuffer
->b
.b
) {
3090 istate
->dirty_mask
|= 1 << i
;
3094 r600_mark_atom_dirty(rctx
, &istate
->atom
);
3100 static void r600_set_active_query_state(struct pipe_context
*ctx
, boolean enable
)
3102 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
3104 /* Pipeline stat & streamout queries. */
3106 rctx
->b
.flags
&= ~R600_CONTEXT_STOP_PIPELINE_STATS
;
3107 rctx
->b
.flags
|= R600_CONTEXT_START_PIPELINE_STATS
;
3109 rctx
->b
.flags
&= ~R600_CONTEXT_START_PIPELINE_STATS
;
3110 rctx
->b
.flags
|= R600_CONTEXT_STOP_PIPELINE_STATS
;
3113 /* Occlusion queries. */
3114 if (rctx
->db_misc_state
.occlusion_queries_disabled
!= !enable
) {
3115 rctx
->db_misc_state
.occlusion_queries_disabled
= !enable
;
3116 r600_mark_atom_dirty(rctx
, &rctx
->db_misc_state
.atom
);
3120 static void r600_need_gfx_cs_space(struct pipe_context
*ctx
, unsigned num_dw
,
3121 bool include_draw_vbo
)
3123 r600_need_cs_space((struct r600_context
*)ctx
, num_dw
, include_draw_vbo
);
3126 /* keep this at the end of this file, please */
3127 void r600_init_common_state_functions(struct r600_context
*rctx
)
3129 rctx
->b
.b
.create_fs_state
= r600_create_ps_state
;
3130 rctx
->b
.b
.create_vs_state
= r600_create_vs_state
;
3131 rctx
->b
.b
.create_gs_state
= r600_create_gs_state
;
3132 rctx
->b
.b
.create_tcs_state
= r600_create_tcs_state
;
3133 rctx
->b
.b
.create_tes_state
= r600_create_tes_state
;
3134 rctx
->b
.b
.create_vertex_elements_state
= r600_create_vertex_fetch_shader
;
3135 rctx
->b
.b
.bind_blend_state
= r600_bind_blend_state
;
3136 rctx
->b
.b
.bind_depth_stencil_alpha_state
= r600_bind_dsa_state
;
3137 rctx
->b
.b
.bind_sampler_states
= r600_bind_sampler_states
;
3138 rctx
->b
.b
.bind_fs_state
= r600_bind_ps_state
;
3139 rctx
->b
.b
.bind_rasterizer_state
= r600_bind_rs_state
;
3140 rctx
->b
.b
.bind_vertex_elements_state
= r600_bind_vertex_elements
;
3141 rctx
->b
.b
.bind_vs_state
= r600_bind_vs_state
;
3142 rctx
->b
.b
.bind_gs_state
= r600_bind_gs_state
;
3143 rctx
->b
.b
.bind_tcs_state
= r600_bind_tcs_state
;
3144 rctx
->b
.b
.bind_tes_state
= r600_bind_tes_state
;
3145 rctx
->b
.b
.delete_blend_state
= r600_delete_blend_state
;
3146 rctx
->b
.b
.delete_depth_stencil_alpha_state
= r600_delete_dsa_state
;
3147 rctx
->b
.b
.delete_fs_state
= r600_delete_ps_state
;
3148 rctx
->b
.b
.delete_rasterizer_state
= r600_delete_rs_state
;
3149 rctx
->b
.b
.delete_sampler_state
= r600_delete_sampler_state
;
3150 rctx
->b
.b
.delete_vertex_elements_state
= r600_delete_vertex_elements
;
3151 rctx
->b
.b
.delete_vs_state
= r600_delete_vs_state
;
3152 rctx
->b
.b
.delete_gs_state
= r600_delete_gs_state
;
3153 rctx
->b
.b
.delete_tcs_state
= r600_delete_tcs_state
;
3154 rctx
->b
.b
.delete_tes_state
= r600_delete_tes_state
;
3155 rctx
->b
.b
.set_blend_color
= r600_set_blend_color
;
3156 rctx
->b
.b
.set_clip_state
= r600_set_clip_state
;
3157 rctx
->b
.b
.set_constant_buffer
= r600_set_constant_buffer
;
3158 rctx
->b
.b
.set_sample_mask
= r600_set_sample_mask
;
3159 rctx
->b
.b
.set_stencil_ref
= r600_set_pipe_stencil_ref
;
3160 rctx
->b
.b
.set_vertex_buffers
= r600_set_vertex_buffers
;
3161 rctx
->b
.b
.set_sampler_views
= r600_set_sampler_views
;
3162 rctx
->b
.b
.sampler_view_destroy
= r600_sampler_view_destroy
;
3163 rctx
->b
.b
.memory_barrier
= r600_memory_barrier
;
3164 rctx
->b
.b
.texture_barrier
= r600_texture_barrier
;
3165 rctx
->b
.b
.set_stream_output_targets
= r600_set_streamout_targets
;
3166 rctx
->b
.b
.set_active_query_state
= r600_set_active_query_state
;
3167 rctx
->b
.b
.draw_vbo
= r600_draw_vbo
;
3168 rctx
->b
.invalidate_buffer
= r600_invalidate_buffer
;
3169 rctx
->b
.need_gfx_cs_space
= r600_need_gfx_cs_space
;