r600,compute: setup compute sampler states and views
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37
38 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
39 {
40 assert(!cb->buf);
41 cb->buf = CALLOC(1, 4 * num_dw);
42 cb->max_num_dw = num_dw;
43 }
44
45 void r600_release_command_buffer(struct r600_command_buffer *cb)
46 {
47 FREE(cb->buf);
48 }
49
50 void r600_add_atom(struct r600_context *rctx,
51 struct r600_atom *atom,
52 unsigned id)
53 {
54 assert(id < R600_NUM_ATOMS);
55 assert(rctx->atoms[id] == NULL);
56 rctx->atoms[id] = atom;
57 atom->id = id;
58 atom->dirty = false;
59 }
60
61 void r600_init_atom(struct r600_context *rctx,
62 struct r600_atom *atom,
63 unsigned id,
64 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
65 unsigned num_dw)
66 {
67 atom->emit = (void*)emit;
68 atom->num_dw = num_dw;
69 r600_add_atom(rctx, atom, id);
70 }
71
72 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
73 {
74 r600_emit_command_buffer(rctx->b.rings.gfx.cs, ((struct r600_cso_state*)atom)->cb);
75 }
76
77 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
78 {
79 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
80 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
81 unsigned alpha_ref = a->sx_alpha_ref;
82
83 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
84 alpha_ref &= ~0x1FFF;
85 }
86
87 r600_write_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
88 a->sx_alpha_test_control |
89 S_028410_ALPHA_TEST_BYPASS(a->bypass));
90 r600_write_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
91 }
92
93 static void r600_texture_barrier(struct pipe_context *ctx)
94 {
95 struct r600_context *rctx = (struct r600_context *)ctx;
96
97 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
98 R600_CONTEXT_FLUSH_AND_INV_CB |
99 R600_CONTEXT_FLUSH_AND_INV |
100 R600_CONTEXT_WAIT_3D_IDLE;
101 }
102
103 static unsigned r600_conv_pipe_prim(unsigned prim)
104 {
105 static const unsigned prim_conv[] = {
106 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
107 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
108 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
109 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
110 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
111 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
112 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
113 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
114 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
115 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
116 [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
117 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
118 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
119 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
120 [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
121 };
122 assert(prim < Elements(prim_conv));
123 return prim_conv[prim];
124 }
125
126 /* common state between evergreen and r600 */
127
128 static void r600_bind_blend_state_internal(struct r600_context *rctx,
129 struct r600_blend_state *blend, bool blend_disable)
130 {
131 unsigned color_control;
132 bool update_cb = false;
133
134 rctx->alpha_to_one = blend->alpha_to_one;
135 rctx->dual_src_blend = blend->dual_src_blend;
136
137 if (!blend_disable) {
138 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
139 color_control = blend->cb_color_control;
140 } else {
141 /* Blending is disabled. */
142 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
143 color_control = blend->cb_color_control_no_blend;
144 }
145
146 /* Update derived states. */
147 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
148 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
149 update_cb = true;
150 }
151 if (rctx->b.chip_class <= R700 &&
152 rctx->cb_misc_state.cb_color_control != color_control) {
153 rctx->cb_misc_state.cb_color_control = color_control;
154 update_cb = true;
155 }
156 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
157 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
158 update_cb = true;
159 }
160 if (update_cb) {
161 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
162 }
163 }
164
165 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
166 {
167 struct r600_context *rctx = (struct r600_context *)ctx;
168 struct r600_blend_state *blend = (struct r600_blend_state *)state;
169
170 if (blend == NULL) {
171 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
172 return;
173 }
174
175 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
176 }
177
178 static void r600_set_blend_color(struct pipe_context *ctx,
179 const struct pipe_blend_color *state)
180 {
181 struct r600_context *rctx = (struct r600_context *)ctx;
182
183 rctx->blend_color.state = *state;
184 r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
185 }
186
187 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
188 {
189 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
190 struct pipe_blend_color *state = &rctx->blend_color.state;
191
192 r600_write_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
193 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
194 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
195 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
196 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
197 }
198
199 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
200 {
201 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
202 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
203
204 r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
205 r600_write_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
206 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
207 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
208 if (a->last_draw_was_indirect) {
209 a->last_draw_was_indirect = false;
210 r600_write_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
211 }
212 }
213
214 static void r600_set_clip_state(struct pipe_context *ctx,
215 const struct pipe_clip_state *state)
216 {
217 struct r600_context *rctx = (struct r600_context *)ctx;
218 struct pipe_constant_buffer cb;
219
220 rctx->clip_state.state = *state;
221 r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
222
223 cb.buffer = NULL;
224 cb.user_buffer = state->ucp;
225 cb.buffer_offset = 0;
226 cb.buffer_size = 4*4*8;
227 ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, R600_UCP_CONST_BUFFER, &cb);
228 pipe_resource_reference(&cb.buffer, NULL);
229 }
230
231 static void r600_set_stencil_ref(struct pipe_context *ctx,
232 const struct r600_stencil_ref *state)
233 {
234 struct r600_context *rctx = (struct r600_context *)ctx;
235
236 rctx->stencil_ref.state = *state;
237 r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
238 }
239
240 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
241 {
242 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
243 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
244
245 r600_write_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
246 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
247 S_028430_STENCILREF(a->state.ref_value[0]) |
248 S_028430_STENCILMASK(a->state.valuemask[0]) |
249 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
250 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
251 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
252 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
253 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
254 }
255
256 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
257 const struct pipe_stencil_ref *state)
258 {
259 struct r600_context *rctx = (struct r600_context *)ctx;
260 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
261 struct r600_stencil_ref ref;
262
263 rctx->stencil_ref.pipe_state = *state;
264
265 if (!dsa)
266 return;
267
268 ref.ref_value[0] = state->ref_value[0];
269 ref.ref_value[1] = state->ref_value[1];
270 ref.valuemask[0] = dsa->valuemask[0];
271 ref.valuemask[1] = dsa->valuemask[1];
272 ref.writemask[0] = dsa->writemask[0];
273 ref.writemask[1] = dsa->writemask[1];
274
275 r600_set_stencil_ref(ctx, &ref);
276 }
277
278 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
279 {
280 struct r600_context *rctx = (struct r600_context *)ctx;
281 struct r600_dsa_state *dsa = state;
282 struct r600_stencil_ref ref;
283
284 if (state == NULL) {
285 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
286 return;
287 }
288
289 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
290
291 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
292 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
293 ref.valuemask[0] = dsa->valuemask[0];
294 ref.valuemask[1] = dsa->valuemask[1];
295 ref.writemask[0] = dsa->writemask[0];
296 ref.writemask[1] = dsa->writemask[1];
297 if (rctx->zwritemask != dsa->zwritemask) {
298 rctx->zwritemask = dsa->zwritemask;
299 if (rctx->b.chip_class >= EVERGREEN) {
300 /* work around some issue when not writing to zbuffer
301 * we are having lockup on evergreen so do not enable
302 * hyperz when not writing zbuffer
303 */
304 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
305 }
306 }
307
308 r600_set_stencil_ref(ctx, &ref);
309
310 /* Update alphatest state. */
311 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
312 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
313 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
314 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
315 r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
316 }
317 }
318
319 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
320 {
321 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
322 struct r600_context *rctx = (struct r600_context *)ctx;
323
324 if (state == NULL)
325 return;
326
327 rctx->rasterizer = rs;
328
329 r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
330
331 if (rs->offset_enable &&
332 (rs->offset_units != rctx->poly_offset_state.offset_units ||
333 rs->offset_scale != rctx->poly_offset_state.offset_scale)) {
334 rctx->poly_offset_state.offset_units = rs->offset_units;
335 rctx->poly_offset_state.offset_scale = rs->offset_scale;
336 r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
337 }
338
339 /* Update clip_misc_state. */
340 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
341 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
342 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
343 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
344 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
345 }
346
347 /* Workaround for a missing scissor enable on r600. */
348 if (rctx->b.chip_class == R600 &&
349 rs->scissor_enable != rctx->scissor[0].enable) {
350 rctx->scissor[0].enable = rs->scissor_enable;
351 r600_mark_atom_dirty(rctx, &rctx->scissor[0].atom);
352 }
353
354 /* Re-emit PA_SC_LINE_STIPPLE. */
355 rctx->last_primitive_type = -1;
356 }
357
358 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
359 {
360 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
361
362 r600_release_command_buffer(&rs->buffer);
363 FREE(rs);
364 }
365
366 static void r600_sampler_view_destroy(struct pipe_context *ctx,
367 struct pipe_sampler_view *state)
368 {
369 struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
370
371 if (view->tex_resource->gpu_address &&
372 view->tex_resource->b.b.target == PIPE_BUFFER)
373 LIST_DELINIT(&view->list);
374
375 pipe_resource_reference(&state->texture, NULL);
376 FREE(view);
377 }
378
379 void r600_sampler_states_dirty(struct r600_context *rctx,
380 struct r600_sampler_states *state)
381 {
382 if (state->dirty_mask) {
383 if (state->dirty_mask & state->has_bordercolor_mask) {
384 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
385 }
386 state->atom.num_dw =
387 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
388 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
389 r600_mark_atom_dirty(rctx, &state->atom);
390 }
391 }
392
393 static void r600_bind_sampler_states(struct pipe_context *pipe,
394 unsigned shader,
395 unsigned start,
396 unsigned count, void **states)
397 {
398 struct r600_context *rctx = (struct r600_context *)pipe;
399 struct r600_textures_info *dst = &rctx->samplers[shader];
400 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
401 int seamless_cube_map = -1;
402 unsigned i;
403 /* This sets 1-bit for states with index >= count. */
404 uint32_t disable_mask = ~((1ull << count) - 1);
405 /* These are the new states set by this function. */
406 uint32_t new_mask = 0;
407
408 assert(start == 0); /* XXX fix below */
409
410 if (!states) {
411 disable_mask = ~0u;
412 count = 0;
413 }
414
415 for (i = 0; i < count; i++) {
416 struct r600_pipe_sampler_state *rstate = rstates[i];
417
418 if (rstate == dst->states.states[i]) {
419 continue;
420 }
421
422 if (rstate) {
423 if (rstate->border_color_use) {
424 dst->states.has_bordercolor_mask |= 1 << i;
425 } else {
426 dst->states.has_bordercolor_mask &= ~(1 << i);
427 }
428 seamless_cube_map = rstate->seamless_cube_map;
429
430 new_mask |= 1 << i;
431 } else {
432 disable_mask |= 1 << i;
433 }
434 }
435
436 memcpy(dst->states.states, rstates, sizeof(void*) * count);
437 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
438
439 dst->states.enabled_mask &= ~disable_mask;
440 dst->states.dirty_mask &= dst->states.enabled_mask;
441 dst->states.enabled_mask |= new_mask;
442 dst->states.dirty_mask |= new_mask;
443 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
444
445 r600_sampler_states_dirty(rctx, &dst->states);
446
447 /* Seamless cubemap state. */
448 if (rctx->b.chip_class <= R700 &&
449 seamless_cube_map != -1 &&
450 seamless_cube_map != rctx->seamless_cube_map.enabled) {
451 /* change in TA_CNTL_AUX need a pipeline flush */
452 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
453 rctx->seamless_cube_map.enabled = seamless_cube_map;
454 r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
455 }
456 }
457
458 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
459 {
460 free(state);
461 }
462
463 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
464 {
465 struct r600_context *rctx = (struct r600_context *)ctx;
466 struct r600_blend_state *blend = (struct r600_blend_state*)state;
467
468 if (rctx->blend_state.cso == state) {
469 ctx->bind_blend_state(ctx, NULL);
470 }
471
472 r600_release_command_buffer(&blend->buffer);
473 r600_release_command_buffer(&blend->buffer_no_blend);
474 FREE(blend);
475 }
476
477 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
478 {
479 struct r600_context *rctx = (struct r600_context *)ctx;
480 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
481
482 if (rctx->dsa_state.cso == state) {
483 ctx->bind_depth_stencil_alpha_state(ctx, NULL);
484 }
485
486 r600_release_command_buffer(&dsa->buffer);
487 free(dsa);
488 }
489
490 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
491 {
492 struct r600_context *rctx = (struct r600_context *)ctx;
493
494 r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
495 }
496
497 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
498 {
499 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
500 pipe_resource_reference((struct pipe_resource**)&shader->buffer, NULL);
501 FREE(shader);
502 }
503
504 static void r600_set_index_buffer(struct pipe_context *ctx,
505 const struct pipe_index_buffer *ib)
506 {
507 struct r600_context *rctx = (struct r600_context *)ctx;
508
509 if (ib) {
510 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
511 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
512 r600_context_add_resource_size(ctx, ib->buffer);
513 } else {
514 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
515 }
516 }
517
518 void r600_vertex_buffers_dirty(struct r600_context *rctx)
519 {
520 if (rctx->vertex_buffer_state.dirty_mask) {
521 rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE;
522 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
523 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
524 r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
525 }
526 }
527
528 static void r600_set_vertex_buffers(struct pipe_context *ctx,
529 unsigned start_slot, unsigned count,
530 const struct pipe_vertex_buffer *input)
531 {
532 struct r600_context *rctx = (struct r600_context *)ctx;
533 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
534 struct pipe_vertex_buffer *vb = state->vb + start_slot;
535 unsigned i;
536 uint32_t disable_mask = 0;
537 /* These are the new buffers set by this function. */
538 uint32_t new_buffer_mask = 0;
539
540 /* Set vertex buffers. */
541 if (input) {
542 for (i = 0; i < count; i++) {
543 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
544 if (input[i].buffer) {
545 vb[i].stride = input[i].stride;
546 vb[i].buffer_offset = input[i].buffer_offset;
547 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
548 new_buffer_mask |= 1 << i;
549 r600_context_add_resource_size(ctx, input[i].buffer);
550 } else {
551 pipe_resource_reference(&vb[i].buffer, NULL);
552 disable_mask |= 1 << i;
553 }
554 }
555 }
556 } else {
557 for (i = 0; i < count; i++) {
558 pipe_resource_reference(&vb[i].buffer, NULL);
559 }
560 disable_mask = ((1ull << count) - 1);
561 }
562
563 disable_mask <<= start_slot;
564 new_buffer_mask <<= start_slot;
565
566 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
567 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
568 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
569 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
570
571 r600_vertex_buffers_dirty(rctx);
572 }
573
574 void r600_sampler_views_dirty(struct r600_context *rctx,
575 struct r600_samplerview_state *state)
576 {
577 if (state->dirty_mask) {
578 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE;
579 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
580 util_bitcount(state->dirty_mask);
581 r600_mark_atom_dirty(rctx, &state->atom);
582 }
583 }
584
585 static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
586 unsigned start, unsigned count,
587 struct pipe_sampler_view **views)
588 {
589 struct r600_context *rctx = (struct r600_context *) pipe;
590 struct r600_textures_info *dst = &rctx->samplers[shader];
591 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
592 uint32_t dirty_sampler_states_mask = 0;
593 unsigned i;
594 /* This sets 1-bit for textures with index >= count. */
595 uint32_t disable_mask = ~((1ull << count) - 1);
596 /* These are the new textures set by this function. */
597 uint32_t new_mask = 0;
598
599 /* Set textures with index >= count to NULL. */
600 uint32_t remaining_mask;
601
602 assert(start == 0); /* XXX fix below */
603
604 if (!views) {
605 disable_mask = ~0u;
606 count = 0;
607 }
608
609 remaining_mask = dst->views.enabled_mask & disable_mask;
610
611 while (remaining_mask) {
612 i = u_bit_scan(&remaining_mask);
613 assert(dst->views.views[i]);
614
615 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
616 }
617
618 for (i = 0; i < count; i++) {
619 if (rviews[i] == dst->views.views[i]) {
620 continue;
621 }
622
623 if (rviews[i]) {
624 struct r600_texture *rtex =
625 (struct r600_texture*)rviews[i]->base.texture;
626
627 if (rviews[i]->base.texture->target != PIPE_BUFFER) {
628 if (rtex->is_depth && !rtex->is_flushing_texture) {
629 dst->views.compressed_depthtex_mask |= 1 << i;
630 } else {
631 dst->views.compressed_depthtex_mask &= ~(1 << i);
632 }
633
634 /* Track compressed colorbuffers. */
635 if (rtex->cmask.size) {
636 dst->views.compressed_colortex_mask |= 1 << i;
637 } else {
638 dst->views.compressed_colortex_mask &= ~(1 << i);
639 }
640 }
641 /* Changing from array to non-arrays textures and vice versa requires
642 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
643 if (rctx->b.chip_class <= R700 &&
644 (dst->states.enabled_mask & (1 << i)) &&
645 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
646 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
647 dirty_sampler_states_mask |= 1 << i;
648 }
649
650 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
651 new_mask |= 1 << i;
652 r600_context_add_resource_size(pipe, views[i]->texture);
653 } else {
654 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
655 disable_mask |= 1 << i;
656 }
657 }
658
659 dst->views.enabled_mask &= ~disable_mask;
660 dst->views.dirty_mask &= dst->views.enabled_mask;
661 dst->views.enabled_mask |= new_mask;
662 dst->views.dirty_mask |= new_mask;
663 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
664 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
665 dst->views.dirty_buffer_constants = TRUE;
666 r600_sampler_views_dirty(rctx, &dst->views);
667
668 if (dirty_sampler_states_mask) {
669 dst->states.dirty_mask |= dirty_sampler_states_mask;
670 r600_sampler_states_dirty(rctx, &dst->states);
671 }
672 }
673
674 static void r600_set_viewport_states(struct pipe_context *ctx,
675 unsigned start_slot,
676 unsigned num_viewports,
677 const struct pipe_viewport_state *state)
678 {
679 struct r600_context *rctx = (struct r600_context *)ctx;
680 int i;
681
682 for (i = start_slot; i < start_slot + num_viewports; i++) {
683 rctx->viewport[i].state = state[i - start_slot];
684 r600_mark_atom_dirty(rctx, &rctx->viewport[i].atom);
685 }
686 }
687
688 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
689 {
690 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
691 struct r600_viewport_state *rstate = (struct r600_viewport_state *)atom;
692 struct pipe_viewport_state *state = &rstate->state;
693 int offset = rstate->idx * 6 * 4;
694
695 r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0 + offset, 6);
696 radeon_emit(cs, fui(state->scale[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
697 radeon_emit(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
698 radeon_emit(cs, fui(state->scale[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
699 radeon_emit(cs, fui(state->translate[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
700 radeon_emit(cs, fui(state->scale[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
701 radeon_emit(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
702 }
703
704 /* Compute the key for the hw shader variant */
705 static inline struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
706 struct r600_pipe_shader_selector * sel)
707 {
708 struct r600_context *rctx = (struct r600_context *)ctx;
709 struct r600_shader_key key;
710 memset(&key, 0, sizeof(key));
711
712 if (sel->type == PIPE_SHADER_FRAGMENT) {
713 key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
714 key.alpha_to_one = rctx->alpha_to_one &&
715 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
716 !rctx->framebuffer.cb0_is_integer;
717 key.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
718 /* Dual-source blending only makes sense with nr_cbufs == 1. */
719 if (key.nr_cbufs == 1 && rctx->dual_src_blend)
720 key.nr_cbufs = 2;
721 } else if (sel->type == PIPE_SHADER_VERTEX) {
722 key.vs_as_es = (rctx->gs_shader != NULL);
723 if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
724 key.vs_as_gs_a = true;
725 key.vs_prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
726 }
727 }
728 return key;
729 }
730
731 /* Select the hw shader variant depending on the current state.
732 * (*dirty) is set to 1 if current variant was changed */
733 static int r600_shader_select(struct pipe_context *ctx,
734 struct r600_pipe_shader_selector* sel,
735 bool *dirty)
736 {
737 struct r600_shader_key key;
738 struct r600_pipe_shader * shader = NULL;
739 int r;
740
741 memset(&key, 0, sizeof(key));
742 key = r600_shader_selector_key(ctx, sel);
743
744 /* Check if we don't need to change anything.
745 * This path is also used for most shaders that don't need multiple
746 * variants, it will cost just a computation of the key and this
747 * test. */
748 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
749 return 0;
750 }
751
752 /* lookup if we have other variants in the list */
753 if (sel->num_shaders > 1) {
754 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
755
756 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
757 p = c;
758 c = c->next_variant;
759 }
760
761 if (c) {
762 p->next_variant = c->next_variant;
763 shader = c;
764 }
765 }
766
767 if (unlikely(!shader)) {
768 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
769 shader->selector = sel;
770
771 r = r600_pipe_shader_create(ctx, shader, key);
772 if (unlikely(r)) {
773 R600_ERR("Failed to build shader variant (type=%u) %d\n",
774 sel->type, r);
775 sel->current = NULL;
776 FREE(shader);
777 return r;
778 }
779
780 /* We don't know the value of nr_ps_max_color_exports until we built
781 * at least one variant, so we may need to recompute the key after
782 * building first variant. */
783 if (sel->type == PIPE_SHADER_FRAGMENT &&
784 sel->num_shaders == 0) {
785 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
786 key = r600_shader_selector_key(ctx, sel);
787 }
788
789 memcpy(&shader->key, &key, sizeof(key));
790 sel->num_shaders++;
791 }
792
793 if (dirty)
794 *dirty = true;
795
796 shader->next_variant = sel->current;
797 sel->current = shader;
798
799 return 0;
800 }
801
802 static void *r600_create_shader_state(struct pipe_context *ctx,
803 const struct pipe_shader_state *state,
804 unsigned pipe_shader_type)
805 {
806 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
807
808 sel->type = pipe_shader_type;
809 sel->tokens = tgsi_dup_tokens(state->tokens);
810 sel->so = state->stream_output;
811 return sel;
812 }
813
814 static void *r600_create_ps_state(struct pipe_context *ctx,
815 const struct pipe_shader_state *state)
816 {
817 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
818 }
819
820 static void *r600_create_vs_state(struct pipe_context *ctx,
821 const struct pipe_shader_state *state)
822 {
823 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
824 }
825
826 static void *r600_create_gs_state(struct pipe_context *ctx,
827 const struct pipe_shader_state *state)
828 {
829 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
830 }
831
832 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
833 {
834 struct r600_context *rctx = (struct r600_context *)ctx;
835
836 if (!state)
837 state = rctx->dummy_pixel_shader;
838
839 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
840 }
841
842 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
843 {
844 struct r600_context *rctx = (struct r600_context *)ctx;
845
846 if (!state)
847 return;
848
849 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
850 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
851 }
852
853 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
854 {
855 struct r600_context *rctx = (struct r600_context *)ctx;
856
857 rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
858
859 if (!state)
860 return;
861 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
862 }
863
864 static void r600_delete_shader_selector(struct pipe_context *ctx,
865 struct r600_pipe_shader_selector *sel)
866 {
867 struct r600_pipe_shader *p = sel->current, *c;
868 while (p) {
869 c = p->next_variant;
870 r600_pipe_shader_destroy(ctx, p);
871 free(p);
872 p = c;
873 }
874
875 free(sel->tokens);
876 free(sel);
877 }
878
879
880 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
881 {
882 struct r600_context *rctx = (struct r600_context *)ctx;
883 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
884
885 if (rctx->ps_shader == sel) {
886 rctx->ps_shader = NULL;
887 }
888
889 r600_delete_shader_selector(ctx, sel);
890 }
891
892 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
893 {
894 struct r600_context *rctx = (struct r600_context *)ctx;
895 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
896
897 if (rctx->vs_shader == sel) {
898 rctx->vs_shader = NULL;
899 }
900
901 r600_delete_shader_selector(ctx, sel);
902 }
903
904
905 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
906 {
907 struct r600_context *rctx = (struct r600_context *)ctx;
908 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
909
910 if (rctx->gs_shader == sel) {
911 rctx->gs_shader = NULL;
912 }
913
914 r600_delete_shader_selector(ctx, sel);
915 }
916
917
918 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
919 {
920 if (state->dirty_mask) {
921 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
922 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
923 : util_bitcount(state->dirty_mask)*19;
924 r600_mark_atom_dirty(rctx, &state->atom);
925 }
926 }
927
928 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
929 struct pipe_constant_buffer *input)
930 {
931 struct r600_context *rctx = (struct r600_context *)ctx;
932 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
933 struct pipe_constant_buffer *cb;
934 const uint8_t *ptr;
935
936 /* Note that the state tracker can unbind constant buffers by
937 * passing NULL here.
938 */
939 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
940 state->enabled_mask &= ~(1 << index);
941 state->dirty_mask &= ~(1 << index);
942 pipe_resource_reference(&state->cb[index].buffer, NULL);
943 return;
944 }
945
946 cb = &state->cb[index];
947 cb->buffer_size = input->buffer_size;
948
949 ptr = input->user_buffer;
950
951 if (ptr) {
952 /* Upload the user buffer. */
953 if (R600_BIG_ENDIAN) {
954 uint32_t *tmpPtr;
955 unsigned i, size = input->buffer_size;
956
957 if (!(tmpPtr = malloc(size))) {
958 R600_ERR("Failed to allocate BE swap buffer.\n");
959 return;
960 }
961
962 for (i = 0; i < size / 4; ++i) {
963 tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
964 }
965
966 u_upload_data(rctx->b.uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
967 free(tmpPtr);
968 } else {
969 u_upload_data(rctx->b.uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer);
970 }
971 /* account it in gtt */
972 rctx->b.gtt += input->buffer_size;
973 } else {
974 /* Setup the hw buffer. */
975 cb->buffer_offset = input->buffer_offset;
976 pipe_resource_reference(&cb->buffer, input->buffer);
977 r600_context_add_resource_size(ctx, input->buffer);
978 }
979
980 state->enabled_mask |= 1 << index;
981 state->dirty_mask |= 1 << index;
982 r600_constant_buffers_dirty(rctx, state);
983 }
984
985 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
986 {
987 struct r600_context *rctx = (struct r600_context*)pipe;
988
989 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
990 return;
991
992 rctx->sample_mask.sample_mask = sample_mask;
993 r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
994 }
995
996 /*
997 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
998 * doesn't require full swizzles it does need masking and setting alpha
999 * to one, so we setup a set of 5 constants with the masks + alpha value
1000 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1001 * then OR the alpha with the value given here.
1002 * We use a 6th constant to store the txq buffer size in
1003 * we use 7th slot for number of cube layers in a cube map array.
1004 */
1005 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1006 {
1007 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1008 int bits;
1009 uint32_t array_size;
1010 struct pipe_constant_buffer cb;
1011 int i, j;
1012
1013 if (!samplers->views.dirty_buffer_constants)
1014 return;
1015
1016 samplers->views.dirty_buffer_constants = FALSE;
1017
1018 bits = util_last_bit(samplers->views.enabled_mask);
1019 array_size = bits * 8 * sizeof(uint32_t) * 4;
1020 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1021 memset(samplers->buffer_constants, 0, array_size);
1022 for (i = 0; i < bits; i++) {
1023 if (samplers->views.enabled_mask & (1 << i)) {
1024 int offset = i * 8;
1025 const struct util_format_description *desc;
1026 desc = util_format_description(samplers->views.views[i]->base.format);
1027
1028 for (j = 0; j < 4; j++)
1029 if (j < desc->nr_channels)
1030 samplers->buffer_constants[offset+j] = 0xffffffff;
1031 else
1032 samplers->buffer_constants[offset+j] = 0x0;
1033 if (desc->nr_channels < 4) {
1034 if (desc->channel[0].pure_integer)
1035 samplers->buffer_constants[offset+4] = 1;
1036 else
1037 samplers->buffer_constants[offset+4] = fui(1.0);
1038 } else
1039 samplers->buffer_constants[offset + 4] = 0;
1040
1041 samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1042 samplers->buffer_constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1043 }
1044 }
1045
1046 cb.buffer = NULL;
1047 cb.user_buffer = samplers->buffer_constants;
1048 cb.buffer_offset = 0;
1049 cb.buffer_size = array_size;
1050 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1051 pipe_resource_reference(&cb.buffer, NULL);
1052 }
1053
1054 /* On evergreen we store two values
1055 * 1. buffer size for TXQ
1056 * 2. number of cube layers in a cube map array.
1057 */
1058 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1059 {
1060 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1061 int bits;
1062 uint32_t array_size;
1063 struct pipe_constant_buffer cb;
1064 int i;
1065
1066 if (!samplers->views.dirty_buffer_constants)
1067 return;
1068
1069 samplers->views.dirty_buffer_constants = FALSE;
1070
1071 bits = util_last_bit(samplers->views.enabled_mask);
1072 array_size = bits * 2 * sizeof(uint32_t) * 4;
1073 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1074 memset(samplers->buffer_constants, 0, array_size);
1075 for (i = 0; i < bits; i++) {
1076 if (samplers->views.enabled_mask & (1 << i)) {
1077 uint32_t offset = i * 2;
1078 samplers->buffer_constants[offset] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1079 samplers->buffer_constants[offset + 1] = samplers->views.views[i]->base.texture->array_size / 6;
1080 }
1081 }
1082
1083 cb.buffer = NULL;
1084 cb.user_buffer = samplers->buffer_constants;
1085 cb.buffer_offset = 0;
1086 cb.buffer_size = array_size;
1087 rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1088 pipe_resource_reference(&cb.buffer, NULL);
1089 }
1090
1091 /* set sample xy locations as array of fragment shader constants */
1092 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1093 {
1094 struct pipe_constant_buffer constbuf = {0};
1095 float values[4*16] = {0.0f};
1096 int i;
1097 struct pipe_context *ctx = &rctx->b.b;
1098
1099 assert(rctx->framebuffer.nr_samples <= Elements(values)/4);
1100 for (i = 0; i < rctx->framebuffer.nr_samples; i++) {
1101 ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &values[4*i]);
1102 /* Also fill in center-zeroed positions used for interpolateAtSample */
1103 values[4*i + 2] = values[4*i + 0] - 0.5f;
1104 values[4*i + 3] = values[4*i + 1] - 0.5f;
1105 }
1106
1107 constbuf.user_buffer = values;
1108 constbuf.buffer_size = rctx->framebuffer.nr_samples * 4 * 4;
1109 ctx->set_constant_buffer(ctx, PIPE_SHADER_FRAGMENT,
1110 R600_SAMPLE_POSITIONS_CONST_BUFFER, &constbuf);
1111 pipe_resource_reference(&constbuf.buffer, NULL);
1112 }
1113
1114 static void update_shader_atom(struct pipe_context *ctx,
1115 struct r600_shader_state *state,
1116 struct r600_pipe_shader *shader)
1117 {
1118 struct r600_context *rctx = (struct r600_context *)ctx;
1119
1120 state->shader = shader;
1121 if (shader) {
1122 state->atom.num_dw = shader->command_buffer.num_dw;
1123 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1124 } else {
1125 state->atom.num_dw = 0;
1126 }
1127 r600_mark_atom_dirty(rctx, &state->atom);
1128 }
1129
1130 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1131 {
1132 if (rctx->shader_stages.geom_enable != enable) {
1133 rctx->shader_stages.geom_enable = enable;
1134 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1135 }
1136
1137 if (rctx->gs_rings.enable != enable) {
1138 rctx->gs_rings.enable = enable;
1139 r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1140
1141 if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1142 unsigned size = 0x1C000;
1143 rctx->gs_rings.esgs_ring.buffer =
1144 pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1145 PIPE_USAGE_DEFAULT, size);
1146 rctx->gs_rings.esgs_ring.buffer_size = size;
1147
1148 size = 0x4000000;
1149
1150 rctx->gs_rings.gsvs_ring.buffer =
1151 pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1152 PIPE_USAGE_DEFAULT, size);
1153 rctx->gs_rings.gsvs_ring.buffer_size = size;
1154 }
1155
1156 if (enable) {
1157 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1158 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1159 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1160 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1161 } else {
1162 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1163 R600_GS_RING_CONST_BUFFER, NULL);
1164 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1165 R600_GS_RING_CONST_BUFFER, NULL);
1166 }
1167 }
1168 }
1169
1170 static bool r600_update_derived_state(struct r600_context *rctx)
1171 {
1172 struct pipe_context * ctx = (struct pipe_context*)rctx;
1173 bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1174 bool blend_disable;
1175 bool need_buf_const;
1176 if (!rctx->blitter->running) {
1177 unsigned i;
1178
1179 /* Decompress textures if needed. */
1180 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1181 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1182 if (views->compressed_depthtex_mask) {
1183 r600_decompress_depth_textures(rctx, views);
1184 }
1185 if (views->compressed_colortex_mask) {
1186 r600_decompress_color_textures(rctx, views);
1187 }
1188 }
1189 }
1190
1191 r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
1192 if (unlikely(!rctx->ps_shader->current))
1193 return false;
1194
1195 update_gs_block_state(rctx, rctx->gs_shader != NULL);
1196
1197 if (rctx->gs_shader) {
1198 r600_shader_select(ctx, rctx->gs_shader, &gs_dirty);
1199 if (unlikely(!rctx->gs_shader->current))
1200 return false;
1201
1202 if (!rctx->shader_stages.geom_enable) {
1203 rctx->shader_stages.geom_enable = true;
1204 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1205 }
1206
1207 /* gs_shader provides GS and VS (copy shader) */
1208 if (unlikely(rctx->geometry_shader.shader != rctx->gs_shader->current)) {
1209 update_shader_atom(ctx, &rctx->geometry_shader, rctx->gs_shader->current);
1210 update_shader_atom(ctx, &rctx->vertex_shader, rctx->gs_shader->current->gs_copy_shader);
1211 /* Update clip misc state. */
1212 if (rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1213 rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1214 rctx->clip_misc_state.clip_disable != rctx->gs_shader->current->shader.vs_position_window_space) {
1215 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl;
1216 rctx->clip_misc_state.clip_dist_write = rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write;
1217 rctx->clip_misc_state.clip_disable = rctx->gs_shader->current->shader.vs_position_window_space;
1218 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1219 }
1220 rctx->b.streamout.enabled_stream_buffers_mask = rctx->gs_shader->current->gs_copy_shader->enabled_stream_buffers_mask;
1221 }
1222
1223 r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
1224 if (unlikely(!rctx->vs_shader->current))
1225 return false;
1226
1227 /* vs_shader is used as ES */
1228 if (unlikely(vs_dirty || rctx->export_shader.shader != rctx->vs_shader->current)) {
1229 update_shader_atom(ctx, &rctx->export_shader, rctx->vs_shader->current);
1230 }
1231 } else {
1232 if (unlikely(rctx->geometry_shader.shader)) {
1233 update_shader_atom(ctx, &rctx->geometry_shader, NULL);
1234 update_shader_atom(ctx, &rctx->export_shader, NULL);
1235 rctx->shader_stages.geom_enable = false;
1236 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1237 }
1238
1239 r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
1240 if (unlikely(!rctx->vs_shader->current))
1241 return false;
1242
1243 if (unlikely(vs_dirty || rctx->vertex_shader.shader != rctx->vs_shader->current)) {
1244 update_shader_atom(ctx, &rctx->vertex_shader, rctx->vs_shader->current);
1245
1246 /* Update clip misc state. */
1247 if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1248 rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1249 rctx->clip_misc_state.clip_disable != rctx->vs_shader->current->shader.vs_position_window_space) {
1250 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
1251 rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
1252 rctx->clip_misc_state.clip_disable = rctx->vs_shader->current->shader.vs_position_window_space;
1253 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1254 }
1255 rctx->b.streamout.enabled_stream_buffers_mask = rctx->vs_shader->current->enabled_stream_buffers_mask;
1256 }
1257 }
1258
1259
1260 if (unlikely(ps_dirty || rctx->pixel_shader.shader != rctx->ps_shader->current ||
1261 rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1262 rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1263
1264 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
1265 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1266 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1267 }
1268
1269 if (rctx->b.chip_class <= R700) {
1270 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1271
1272 if (rctx->cb_misc_state.multiwrite != multiwrite) {
1273 rctx->cb_misc_state.multiwrite = multiwrite;
1274 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1275 }
1276 }
1277
1278 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1279 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1280 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1281
1282 if (rctx->b.chip_class >= EVERGREEN)
1283 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1284 else
1285 r600_update_ps_state(ctx, rctx->ps_shader->current);
1286 }
1287
1288 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1289 update_shader_atom(ctx, &rctx->pixel_shader, rctx->ps_shader->current);
1290 }
1291
1292 if (rctx->b.chip_class >= EVERGREEN) {
1293 evergreen_update_db_shader_control(rctx);
1294 } else {
1295 r600_update_db_shader_control(rctx);
1296 }
1297
1298 /* on R600 we stuff masks + txq info into one constant buffer */
1299 /* on evergreen we only need a txq info one */
1300 if (rctx->ps_shader) {
1301 need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1302 if (need_buf_const) {
1303 if (rctx->b.chip_class < EVERGREEN)
1304 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1305 else
1306 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1307 }
1308 }
1309
1310 if (rctx->vs_shader) {
1311 need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
1312 if (need_buf_const) {
1313 if (rctx->b.chip_class < EVERGREEN)
1314 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1315 else
1316 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1317 }
1318 }
1319
1320 if (rctx->gs_shader) {
1321 need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
1322 if (need_buf_const) {
1323 if (rctx->b.chip_class < EVERGREEN)
1324 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1325 else
1326 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1327 }
1328 }
1329
1330 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1331 if (!r600_adjust_gprs(rctx)) {
1332 /* discard rendering */
1333 return false;
1334 }
1335 }
1336
1337 blend_disable = (rctx->dual_src_blend &&
1338 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1339
1340 if (blend_disable != rctx->force_blend_disable) {
1341 rctx->force_blend_disable = blend_disable;
1342 r600_bind_blend_state_internal(rctx,
1343 rctx->blend_state.cso,
1344 blend_disable);
1345 }
1346
1347 return true;
1348 }
1349
1350 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1351 {
1352 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1353 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1354
1355 r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1356 state->pa_cl_clip_cntl |
1357 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
1358 S_028810_CLIP_DISABLE(state->clip_disable));
1359 r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1360 state->pa_cl_vs_out_cntl |
1361 (state->clip_plane_enable & state->clip_dist_write));
1362 }
1363
1364 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
1365 {
1366 struct r600_context *rctx = (struct r600_context *)ctx;
1367 struct pipe_draw_info info = *dinfo;
1368 struct pipe_index_buffer ib = {};
1369 unsigned i;
1370 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1371
1372 if (!info.indirect && !info.count && (info.indexed || !info.count_from_stream_output)) {
1373 return;
1374 }
1375
1376 if (!rctx->vs_shader || !rctx->ps_shader) {
1377 assert(0);
1378 return;
1379 }
1380
1381 /* make sure that the gfx ring is only one active */
1382 if (rctx->b.rings.dma.cs && rctx->b.rings.dma.cs->cdw) {
1383 rctx->b.rings.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
1384 }
1385
1386 if (!r600_update_derived_state(rctx)) {
1387 /* useless to render because current rendering command
1388 * can't be achieved
1389 */
1390 return;
1391 }
1392
1393 if (info.indexed) {
1394 /* Initialize the index buffer struct. */
1395 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1396 ib.user_buffer = rctx->index_buffer.user_buffer;
1397 ib.index_size = rctx->index_buffer.index_size;
1398 ib.offset = rctx->index_buffer.offset;
1399 if (!info.indirect) {
1400 ib.offset += info.start * ib.index_size;
1401 }
1402
1403 /* Translate 8-bit indices to 16-bit. */
1404 if (unlikely(ib.index_size == 1)) {
1405 struct pipe_resource *out_buffer = NULL;
1406 unsigned out_offset;
1407 void *ptr;
1408 unsigned start, count;
1409
1410 if (likely(!info.indirect)) {
1411 start = 0;
1412 count = info.count;
1413 }
1414 else {
1415 /* Have to get start/count from indirect buffer, slow path ahead... */
1416 struct r600_resource *indirect_resource = (struct r600_resource *)info.indirect;
1417 unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
1418 PIPE_TRANSFER_READ);
1419 if (data) {
1420 data += info.indirect_offset / sizeof(unsigned);
1421 start = data[2] * ib.index_size;
1422 count = data[0];
1423 }
1424 else {
1425 start = 0;
1426 count = 0;
1427 }
1428 }
1429
1430 u_upload_alloc(rctx->b.uploader, start, count * 2,
1431 &out_offset, &out_buffer, &ptr);
1432
1433 util_shorten_ubyte_elts_to_userptr(
1434 &rctx->b.b, &ib, 0, ib.offset + start, count, ptr);
1435
1436 pipe_resource_reference(&ib.buffer, NULL);
1437 ib.user_buffer = NULL;
1438 ib.buffer = out_buffer;
1439 ib.offset = out_offset;
1440 ib.index_size = 2;
1441 }
1442
1443 /* Upload the index buffer.
1444 * The upload is skipped for small index counts on little-endian machines
1445 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1446 * Indirect draws never use immediate indices.
1447 * Note: Instanced rendering in combination with immediate indices hangs. */
1448 if (ib.user_buffer && (R600_BIG_ENDIAN || info.indirect ||
1449 info.instance_count > 1 ||
1450 info.count*ib.index_size > 20)) {
1451 u_upload_data(rctx->b.uploader, 0, info.count * ib.index_size,
1452 ib.user_buffer, &ib.offset, &ib.buffer);
1453 ib.user_buffer = NULL;
1454 }
1455 } else {
1456 info.index_bias = info.start;
1457 }
1458
1459 /* Set the index offset and primitive restart. */
1460 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
1461 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index ||
1462 rctx->vgt_state.vgt_indx_offset != info.index_bias ||
1463 (rctx->vgt_state.last_draw_was_indirect && !info.indirect)) {
1464 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
1465 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
1466 rctx->vgt_state.vgt_indx_offset = info.index_bias;
1467 r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
1468 }
1469
1470 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1471 if (rctx->b.chip_class == R600) {
1472 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1473 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1474 }
1475
1476 /* Emit states. */
1477 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1478 r600_flush_emit(rctx);
1479
1480 i = r600_next_dirty_atom(rctx, 0);
1481 while (i < R600_NUM_ATOMS) {
1482 r600_emit_atom(rctx, rctx->atoms[i]);
1483 i = r600_next_dirty_atom(rctx, i + 1);
1484 }
1485
1486 if (rctx->b.chip_class == CAYMAN) {
1487 /* Copied from radeonsi. */
1488 unsigned primgroup_size = 128; /* recommended without a GS */
1489 bool ia_switch_on_eop = false;
1490 bool partial_vs_wave = false;
1491
1492 if (rctx->gs_shader)
1493 primgroup_size = 64; /* recommended with a GS */
1494
1495 if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
1496 (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
1497 ia_switch_on_eop = true;
1498 }
1499
1500 if (rctx->b.streamout.streamout_enabled ||
1501 rctx->b.streamout.prims_gen_query_enabled)
1502 partial_vs_wave = true;
1503
1504 r600_write_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
1505 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
1506 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
1507 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
1508 }
1509
1510 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
1511 * even though it should have no effect on those. */
1512 if (rctx->b.chip_class == R600 && rctx->rasterizer) {
1513 unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
1514 unsigned prim = info.mode;
1515
1516 if (rctx->gs_shader) {
1517 prim = rctx->gs_shader->current->shader.gs_output_prim;
1518 }
1519 prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
1520
1521 if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
1522 prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
1523 info.mode == R600_PRIM_RECTANGLE_LIST) {
1524 su_sc_mode_cntl &= C_028814_CULL_FRONT;
1525 }
1526 r600_write_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
1527 }
1528
1529 /* Update start instance. */
1530 if (!info.indirect && rctx->last_start_instance != info.start_instance) {
1531 r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
1532 rctx->last_start_instance = info.start_instance;
1533 }
1534
1535 /* Update the primitive type. */
1536 if (rctx->last_primitive_type != info.mode) {
1537 unsigned ls_mask = 0;
1538
1539 if (info.mode == PIPE_PRIM_LINES)
1540 ls_mask = 1;
1541 else if (info.mode == PIPE_PRIM_LINE_STRIP ||
1542 info.mode == PIPE_PRIM_LINE_LOOP)
1543 ls_mask = 2;
1544
1545 r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1546 S_028A0C_AUTO_RESET_CNTL(ls_mask) |
1547 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1548 r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1549 r600_conv_pipe_prim(info.mode));
1550
1551 rctx->last_primitive_type = info.mode;
1552 }
1553
1554 /* Draw packets. */
1555 if (!info.indirect) {
1556 cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->b.predicate_drawing);
1557 cs->buf[cs->cdw++] = info.instance_count;
1558 }
1559
1560 if (unlikely(info.indirect)) {
1561 uint64_t va = r600_resource(info.indirect)->gpu_address;
1562 assert(rctx->b.chip_class >= EVERGREEN);
1563
1564 // Invalidate so non-indirect draw calls reset this state
1565 rctx->vgt_state.last_draw_was_indirect = true;
1566 rctx->last_start_instance = -1;
1567
1568 cs->buf[cs->cdw++] = PKT3(EG_PKT3_SET_BASE, 2, rctx->b.predicate_drawing);
1569 cs->buf[cs->cdw++] = EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE;
1570 cs->buf[cs->cdw++] = va;
1571 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1572
1573 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->b.predicate_drawing);
1574 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1575 (struct r600_resource*)info.indirect,
1576 RADEON_USAGE_READ, RADEON_PRIO_MIN);
1577 }
1578
1579 if (info.indexed) {
1580 cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->b.predicate_drawing);
1581 cs->buf[cs->cdw++] = ib.index_size == 4 ?
1582 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1583 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0));
1584
1585 if (ib.user_buffer) {
1586 unsigned size_bytes = info.count*ib.index_size;
1587 unsigned size_dw = align(size_bytes, 4) / 4;
1588 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, rctx->b.predicate_drawing);
1589 cs->buf[cs->cdw++] = info.count;
1590 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_IMMEDIATE;
1591 memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes);
1592 cs->cdw += size_dw;
1593 } else {
1594 uint64_t va = r600_resource(ib.buffer)->gpu_address + ib.offset;
1595
1596 if (likely(!info.indirect)) {
1597 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->b.predicate_drawing);
1598 cs->buf[cs->cdw++] = va;
1599 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1600 cs->buf[cs->cdw++] = info.count;
1601 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1602 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->b.predicate_drawing);
1603 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1604 (struct r600_resource*)ib.buffer,
1605 RADEON_USAGE_READ, RADEON_PRIO_MIN);
1606 }
1607 else {
1608 uint32_t max_size = (ib.buffer->width0 - ib.offset) / ib.index_size;
1609
1610 cs->buf[cs->cdw++] = PKT3(EG_PKT3_INDEX_BASE, 1, rctx->b.predicate_drawing);
1611 cs->buf[cs->cdw++] = va;
1612 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1613
1614 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->b.predicate_drawing);
1615 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1616 (struct r600_resource*)ib.buffer,
1617 RADEON_USAGE_READ, RADEON_PRIO_MIN);
1618
1619 cs->buf[cs->cdw++] = PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, rctx->b.predicate_drawing);
1620 cs->buf[cs->cdw++] = max_size;
1621
1622 cs->buf[cs->cdw++] = PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, rctx->b.predicate_drawing);
1623 cs->buf[cs->cdw++] = info.indirect_offset;
1624 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1625 }
1626 }
1627 } else {
1628 if (unlikely(info.count_from_stream_output)) {
1629 struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
1630 uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
1631
1632 r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1633
1634 cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0);
1635 cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
1636 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */
1637 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
1638 cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */
1639 cs->buf[cs->cdw++] = 0; /* unused */
1640
1641 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1642 cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
1643 t->buf_filled_size, RADEON_USAGE_READ,
1644 RADEON_PRIO_MIN);
1645 }
1646
1647 if (likely(!info.indirect)) {
1648 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->b.predicate_drawing);
1649 cs->buf[cs->cdw++] = info.count;
1650 }
1651 else {
1652 cs->buf[cs->cdw++] = PKT3(EG_PKT3_DRAW_INDIRECT, 1, rctx->b.predicate_drawing);
1653 cs->buf[cs->cdw++] = info.indirect_offset;
1654 }
1655 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX |
1656 (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0);
1657 }
1658
1659 if (rctx->screen->b.trace_bo) {
1660 r600_trace_emit(rctx);
1661 }
1662
1663 /* Set the depth buffer as dirty. */
1664 if (rctx->framebuffer.state.zsbuf) {
1665 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
1666 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
1667
1668 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1669 }
1670 if (rctx->framebuffer.compressed_cb_mask) {
1671 struct pipe_surface *surf;
1672 struct r600_texture *rtex;
1673 unsigned mask = rctx->framebuffer.compressed_cb_mask;
1674
1675 do {
1676 unsigned i = u_bit_scan(&mask);
1677 surf = rctx->framebuffer.state.cbufs[i];
1678 rtex = (struct r600_texture*)surf->texture;
1679
1680 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1681
1682 } while (mask);
1683 }
1684
1685 pipe_resource_reference(&ib.buffer, NULL);
1686 rctx->b.num_draw_calls++;
1687 }
1688
1689 uint32_t r600_translate_stencil_op(int s_op)
1690 {
1691 switch (s_op) {
1692 case PIPE_STENCIL_OP_KEEP:
1693 return V_028800_STENCIL_KEEP;
1694 case PIPE_STENCIL_OP_ZERO:
1695 return V_028800_STENCIL_ZERO;
1696 case PIPE_STENCIL_OP_REPLACE:
1697 return V_028800_STENCIL_REPLACE;
1698 case PIPE_STENCIL_OP_INCR:
1699 return V_028800_STENCIL_INCR;
1700 case PIPE_STENCIL_OP_DECR:
1701 return V_028800_STENCIL_DECR;
1702 case PIPE_STENCIL_OP_INCR_WRAP:
1703 return V_028800_STENCIL_INCR_WRAP;
1704 case PIPE_STENCIL_OP_DECR_WRAP:
1705 return V_028800_STENCIL_DECR_WRAP;
1706 case PIPE_STENCIL_OP_INVERT:
1707 return V_028800_STENCIL_INVERT;
1708 default:
1709 R600_ERR("Unknown stencil op %d", s_op);
1710 assert(0);
1711 break;
1712 }
1713 return 0;
1714 }
1715
1716 uint32_t r600_translate_fill(uint32_t func)
1717 {
1718 switch(func) {
1719 case PIPE_POLYGON_MODE_FILL:
1720 return 2;
1721 case PIPE_POLYGON_MODE_LINE:
1722 return 1;
1723 case PIPE_POLYGON_MODE_POINT:
1724 return 0;
1725 default:
1726 assert(0);
1727 return 0;
1728 }
1729 }
1730
1731 unsigned r600_tex_wrap(unsigned wrap)
1732 {
1733 switch (wrap) {
1734 default:
1735 case PIPE_TEX_WRAP_REPEAT:
1736 return V_03C000_SQ_TEX_WRAP;
1737 case PIPE_TEX_WRAP_CLAMP:
1738 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
1739 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1740 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
1741 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1742 return V_03C000_SQ_TEX_CLAMP_BORDER;
1743 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1744 return V_03C000_SQ_TEX_MIRROR;
1745 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1746 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1747 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1748 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1749 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1750 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
1751 }
1752 }
1753
1754 unsigned r600_tex_filter(unsigned filter)
1755 {
1756 switch (filter) {
1757 default:
1758 case PIPE_TEX_FILTER_NEAREST:
1759 return V_03C000_SQ_TEX_XY_FILTER_POINT;
1760 case PIPE_TEX_FILTER_LINEAR:
1761 return V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
1762 }
1763 }
1764
1765 unsigned r600_tex_mipfilter(unsigned filter)
1766 {
1767 switch (filter) {
1768 case PIPE_TEX_MIPFILTER_NEAREST:
1769 return V_03C000_SQ_TEX_Z_FILTER_POINT;
1770 case PIPE_TEX_MIPFILTER_LINEAR:
1771 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
1772 default:
1773 case PIPE_TEX_MIPFILTER_NONE:
1774 return V_03C000_SQ_TEX_Z_FILTER_NONE;
1775 }
1776 }
1777
1778 unsigned r600_tex_compare(unsigned compare)
1779 {
1780 switch (compare) {
1781 default:
1782 case PIPE_FUNC_NEVER:
1783 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
1784 case PIPE_FUNC_LESS:
1785 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
1786 case PIPE_FUNC_EQUAL:
1787 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
1788 case PIPE_FUNC_LEQUAL:
1789 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1790 case PIPE_FUNC_GREATER:
1791 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
1792 case PIPE_FUNC_NOTEQUAL:
1793 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1794 case PIPE_FUNC_GEQUAL:
1795 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1796 case PIPE_FUNC_ALWAYS:
1797 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1798 }
1799 }
1800
1801 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
1802 {
1803 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
1804 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
1805 (linear_filter &&
1806 (wrap == PIPE_TEX_WRAP_CLAMP ||
1807 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
1808 }
1809
1810 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
1811 {
1812 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
1813 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
1814
1815 return (state->border_color.ui[0] || state->border_color.ui[1] ||
1816 state->border_color.ui[2] || state->border_color.ui[3]) &&
1817 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
1818 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
1819 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
1820 }
1821
1822 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
1823 {
1824
1825 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
1826 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
1827
1828 if (!shader)
1829 return;
1830
1831 r600_emit_command_buffer(cs, &shader->command_buffer);
1832 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1833 radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, shader->bo,
1834 RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA));
1835 }
1836
1837 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
1838 const unsigned char *swizzle_view,
1839 boolean vtx)
1840 {
1841 unsigned i;
1842 unsigned char swizzle[4];
1843 unsigned result = 0;
1844 const uint32_t tex_swizzle_shift[4] = {
1845 16, 19, 22, 25,
1846 };
1847 const uint32_t vtx_swizzle_shift[4] = {
1848 3, 6, 9, 12,
1849 };
1850 const uint32_t swizzle_bit[4] = {
1851 0, 1, 2, 3,
1852 };
1853 const uint32_t *swizzle_shift = tex_swizzle_shift;
1854
1855 if (vtx)
1856 swizzle_shift = vtx_swizzle_shift;
1857
1858 if (swizzle_view) {
1859 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
1860 } else {
1861 memcpy(swizzle, swizzle_format, 4);
1862 }
1863
1864 /* Get swizzle. */
1865 for (i = 0; i < 4; i++) {
1866 switch (swizzle[i]) {
1867 case UTIL_FORMAT_SWIZZLE_Y:
1868 result |= swizzle_bit[1] << swizzle_shift[i];
1869 break;
1870 case UTIL_FORMAT_SWIZZLE_Z:
1871 result |= swizzle_bit[2] << swizzle_shift[i];
1872 break;
1873 case UTIL_FORMAT_SWIZZLE_W:
1874 result |= swizzle_bit[3] << swizzle_shift[i];
1875 break;
1876 case UTIL_FORMAT_SWIZZLE_0:
1877 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
1878 break;
1879 case UTIL_FORMAT_SWIZZLE_1:
1880 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
1881 break;
1882 default: /* UTIL_FORMAT_SWIZZLE_X */
1883 result |= swizzle_bit[0] << swizzle_shift[i];
1884 }
1885 }
1886 return result;
1887 }
1888
1889 /* texture format translate */
1890 uint32_t r600_translate_texformat(struct pipe_screen *screen,
1891 enum pipe_format format,
1892 const unsigned char *swizzle_view,
1893 uint32_t *word4_p, uint32_t *yuv_format_p)
1894 {
1895 struct r600_screen *rscreen = (struct r600_screen *)screen;
1896 uint32_t result = 0, word4 = 0, yuv_format = 0;
1897 const struct util_format_description *desc;
1898 boolean uniform = TRUE;
1899 bool enable_s3tc = rscreen->b.info.drm_minor >= 9;
1900 bool is_srgb_valid = FALSE;
1901 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
1902 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
1903
1904 int i;
1905 const uint32_t sign_bit[4] = {
1906 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
1907 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
1908 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
1909 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
1910 };
1911 desc = util_format_description(format);
1912
1913 /* Depth and stencil swizzling is handled separately. */
1914 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
1915 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
1916 }
1917
1918 /* Colorspace (return non-RGB formats directly). */
1919 switch (desc->colorspace) {
1920 /* Depth stencil formats */
1921 case UTIL_FORMAT_COLORSPACE_ZS:
1922 switch (format) {
1923 /* Depth sampler formats. */
1924 case PIPE_FORMAT_Z16_UNORM:
1925 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1926 result = FMT_16;
1927 goto out_word4;
1928 case PIPE_FORMAT_Z24X8_UNORM:
1929 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1930 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1931 result = FMT_8_24;
1932 goto out_word4;
1933 case PIPE_FORMAT_X8Z24_UNORM:
1934 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1935 if (rscreen->b.chip_class < EVERGREEN)
1936 goto out_unknown;
1937 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1938 result = FMT_24_8;
1939 goto out_word4;
1940 case PIPE_FORMAT_Z32_FLOAT:
1941 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1942 result = FMT_32_FLOAT;
1943 goto out_word4;
1944 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1945 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1946 result = FMT_X24_8_32_FLOAT;
1947 goto out_word4;
1948 /* Stencil sampler formats. */
1949 case PIPE_FORMAT_S8_UINT:
1950 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1951 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1952 result = FMT_8;
1953 goto out_word4;
1954 case PIPE_FORMAT_X24S8_UINT:
1955 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1956 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1957 result = FMT_8_24;
1958 goto out_word4;
1959 case PIPE_FORMAT_S8X24_UINT:
1960 if (rscreen->b.chip_class < EVERGREEN)
1961 goto out_unknown;
1962 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1963 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
1964 result = FMT_24_8;
1965 goto out_word4;
1966 case PIPE_FORMAT_X32_S8X24_UINT:
1967 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1968 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
1969 result = FMT_X24_8_32_FLOAT;
1970 goto out_word4;
1971 default:
1972 goto out_unknown;
1973 }
1974
1975 case UTIL_FORMAT_COLORSPACE_YUV:
1976 yuv_format |= (1 << 30);
1977 switch (format) {
1978 case PIPE_FORMAT_UYVY:
1979 case PIPE_FORMAT_YUYV:
1980 default:
1981 break;
1982 }
1983 goto out_unknown; /* XXX */
1984
1985 case UTIL_FORMAT_COLORSPACE_SRGB:
1986 word4 |= S_038010_FORCE_DEGAMMA(1);
1987 break;
1988
1989 default:
1990 break;
1991 }
1992
1993 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1994 if (!enable_s3tc)
1995 goto out_unknown;
1996
1997 switch (format) {
1998 case PIPE_FORMAT_RGTC1_SNORM:
1999 case PIPE_FORMAT_LATC1_SNORM:
2000 word4 |= sign_bit[0];
2001 case PIPE_FORMAT_RGTC1_UNORM:
2002 case PIPE_FORMAT_LATC1_UNORM:
2003 result = FMT_BC4;
2004 goto out_word4;
2005 case PIPE_FORMAT_RGTC2_SNORM:
2006 case PIPE_FORMAT_LATC2_SNORM:
2007 word4 |= sign_bit[0] | sign_bit[1];
2008 case PIPE_FORMAT_RGTC2_UNORM:
2009 case PIPE_FORMAT_LATC2_UNORM:
2010 result = FMT_BC5;
2011 goto out_word4;
2012 default:
2013 goto out_unknown;
2014 }
2015 }
2016
2017 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2018
2019 if (!enable_s3tc)
2020 goto out_unknown;
2021
2022 if (!util_format_s3tc_enabled) {
2023 goto out_unknown;
2024 }
2025
2026 switch (format) {
2027 case PIPE_FORMAT_DXT1_RGB:
2028 case PIPE_FORMAT_DXT1_RGBA:
2029 case PIPE_FORMAT_DXT1_SRGB:
2030 case PIPE_FORMAT_DXT1_SRGBA:
2031 result = FMT_BC1;
2032 is_srgb_valid = TRUE;
2033 goto out_word4;
2034 case PIPE_FORMAT_DXT3_RGBA:
2035 case PIPE_FORMAT_DXT3_SRGBA:
2036 result = FMT_BC2;
2037 is_srgb_valid = TRUE;
2038 goto out_word4;
2039 case PIPE_FORMAT_DXT5_RGBA:
2040 case PIPE_FORMAT_DXT5_SRGBA:
2041 result = FMT_BC3;
2042 is_srgb_valid = TRUE;
2043 goto out_word4;
2044 default:
2045 goto out_unknown;
2046 }
2047 }
2048
2049 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2050 if (!enable_s3tc)
2051 goto out_unknown;
2052
2053 if (rscreen->b.chip_class < EVERGREEN)
2054 goto out_unknown;
2055
2056 switch (format) {
2057 case PIPE_FORMAT_BPTC_RGBA_UNORM:
2058 case PIPE_FORMAT_BPTC_SRGBA:
2059 result = FMT_BC7;
2060 is_srgb_valid = TRUE;
2061 goto out_word4;
2062 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2063 word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2064 /* fall through */
2065 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2066 result = FMT_BC6;
2067 goto out_word4;
2068 default:
2069 goto out_unknown;
2070 }
2071 }
2072
2073 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2074 switch (format) {
2075 case PIPE_FORMAT_R8G8_B8G8_UNORM:
2076 case PIPE_FORMAT_G8R8_B8R8_UNORM:
2077 result = FMT_GB_GR;
2078 goto out_word4;
2079 case PIPE_FORMAT_G8R8_G8B8_UNORM:
2080 case PIPE_FORMAT_R8G8_R8B8_UNORM:
2081 result = FMT_BG_RG;
2082 goto out_word4;
2083 default:
2084 goto out_unknown;
2085 }
2086 }
2087
2088 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2089 result = FMT_5_9_9_9_SHAREDEXP;
2090 goto out_word4;
2091 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2092 result = FMT_10_11_11_FLOAT;
2093 goto out_word4;
2094 }
2095
2096
2097 for (i = 0; i < desc->nr_channels; i++) {
2098 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2099 word4 |= sign_bit[i];
2100 }
2101 }
2102
2103 /* R8G8Bx_SNORM - XXX CxV8U8 */
2104
2105 /* See whether the components are of the same size. */
2106 for (i = 1; i < desc->nr_channels; i++) {
2107 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2108 }
2109
2110 /* Non-uniform formats. */
2111 if (!uniform) {
2112 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2113 desc->channel[0].pure_integer)
2114 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2115 switch(desc->nr_channels) {
2116 case 3:
2117 if (desc->channel[0].size == 5 &&
2118 desc->channel[1].size == 6 &&
2119 desc->channel[2].size == 5) {
2120 result = FMT_5_6_5;
2121 goto out_word4;
2122 }
2123 goto out_unknown;
2124 case 4:
2125 if (desc->channel[0].size == 5 &&
2126 desc->channel[1].size == 5 &&
2127 desc->channel[2].size == 5 &&
2128 desc->channel[3].size == 1) {
2129 result = FMT_1_5_5_5;
2130 goto out_word4;
2131 }
2132 if (desc->channel[0].size == 10 &&
2133 desc->channel[1].size == 10 &&
2134 desc->channel[2].size == 10 &&
2135 desc->channel[3].size == 2) {
2136 result = FMT_2_10_10_10;
2137 goto out_word4;
2138 }
2139 goto out_unknown;
2140 }
2141 goto out_unknown;
2142 }
2143
2144 /* Find the first non-VOID channel. */
2145 for (i = 0; i < 4; i++) {
2146 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2147 break;
2148 }
2149 }
2150
2151 if (i == 4)
2152 goto out_unknown;
2153
2154 /* uniform formats */
2155 switch (desc->channel[i].type) {
2156 case UTIL_FORMAT_TYPE_UNSIGNED:
2157 case UTIL_FORMAT_TYPE_SIGNED:
2158 #if 0
2159 if (!desc->channel[i].normalized &&
2160 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2161 goto out_unknown;
2162 }
2163 #endif
2164 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2165 desc->channel[i].pure_integer)
2166 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2167
2168 switch (desc->channel[i].size) {
2169 case 4:
2170 switch (desc->nr_channels) {
2171 case 2:
2172 result = FMT_4_4;
2173 goto out_word4;
2174 case 4:
2175 result = FMT_4_4_4_4;
2176 goto out_word4;
2177 }
2178 goto out_unknown;
2179 case 8:
2180 switch (desc->nr_channels) {
2181 case 1:
2182 result = FMT_8;
2183 goto out_word4;
2184 case 2:
2185 result = FMT_8_8;
2186 goto out_word4;
2187 case 4:
2188 result = FMT_8_8_8_8;
2189 is_srgb_valid = TRUE;
2190 goto out_word4;
2191 }
2192 goto out_unknown;
2193 case 16:
2194 switch (desc->nr_channels) {
2195 case 1:
2196 result = FMT_16;
2197 goto out_word4;
2198 case 2:
2199 result = FMT_16_16;
2200 goto out_word4;
2201 case 4:
2202 result = FMT_16_16_16_16;
2203 goto out_word4;
2204 }
2205 goto out_unknown;
2206 case 32:
2207 switch (desc->nr_channels) {
2208 case 1:
2209 result = FMT_32;
2210 goto out_word4;
2211 case 2:
2212 result = FMT_32_32;
2213 goto out_word4;
2214 case 4:
2215 result = FMT_32_32_32_32;
2216 goto out_word4;
2217 }
2218 }
2219 goto out_unknown;
2220
2221 case UTIL_FORMAT_TYPE_FLOAT:
2222 switch (desc->channel[i].size) {
2223 case 16:
2224 switch (desc->nr_channels) {
2225 case 1:
2226 result = FMT_16_FLOAT;
2227 goto out_word4;
2228 case 2:
2229 result = FMT_16_16_FLOAT;
2230 goto out_word4;
2231 case 4:
2232 result = FMT_16_16_16_16_FLOAT;
2233 goto out_word4;
2234 }
2235 goto out_unknown;
2236 case 32:
2237 switch (desc->nr_channels) {
2238 case 1:
2239 result = FMT_32_FLOAT;
2240 goto out_word4;
2241 case 2:
2242 result = FMT_32_32_FLOAT;
2243 goto out_word4;
2244 case 4:
2245 result = FMT_32_32_32_32_FLOAT;
2246 goto out_word4;
2247 }
2248 }
2249 goto out_unknown;
2250 }
2251
2252 out_word4:
2253
2254 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
2255 return ~0;
2256 if (word4_p)
2257 *word4_p = word4;
2258 if (yuv_format_p)
2259 *yuv_format_p = yuv_format;
2260 return result;
2261 out_unknown:
2262 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2263 return ~0;
2264 }
2265
2266 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format)
2267 {
2268 const struct util_format_description *desc = util_format_description(format);
2269 int channel = util_format_get_first_non_void_channel(format);
2270 bool is_float;
2271
2272 #define HAS_SIZE(x,y,z,w) \
2273 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
2274 desc->channel[2].size == (z) && desc->channel[3].size == (w))
2275
2276 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
2277 return V_0280A0_COLOR_10_11_11_FLOAT;
2278
2279 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
2280 channel == -1)
2281 return ~0U;
2282
2283 is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
2284
2285 switch (desc->nr_channels) {
2286 case 1:
2287 switch (desc->channel[0].size) {
2288 case 8:
2289 return V_0280A0_COLOR_8;
2290 case 16:
2291 if (is_float)
2292 return V_0280A0_COLOR_16_FLOAT;
2293 else
2294 return V_0280A0_COLOR_16;
2295 case 32:
2296 if (is_float)
2297 return V_0280A0_COLOR_32_FLOAT;
2298 else
2299 return V_0280A0_COLOR_32;
2300 }
2301 break;
2302 case 2:
2303 if (desc->channel[0].size == desc->channel[1].size) {
2304 switch (desc->channel[0].size) {
2305 case 4:
2306 if (chip <= R700)
2307 return V_0280A0_COLOR_4_4;
2308 else
2309 return ~0U; /* removed on Evergreen */
2310 case 8:
2311 return V_0280A0_COLOR_8_8;
2312 case 16:
2313 if (is_float)
2314 return V_0280A0_COLOR_16_16_FLOAT;
2315 else
2316 return V_0280A0_COLOR_16_16;
2317 case 32:
2318 if (is_float)
2319 return V_0280A0_COLOR_32_32_FLOAT;
2320 else
2321 return V_0280A0_COLOR_32_32;
2322 }
2323 } else if (HAS_SIZE(8,24,0,0)) {
2324 return V_0280A0_COLOR_24_8;
2325 } else if (HAS_SIZE(24,8,0,0)) {
2326 return V_0280A0_COLOR_8_24;
2327 }
2328 break;
2329 case 3:
2330 if (HAS_SIZE(5,6,5,0)) {
2331 return V_0280A0_COLOR_5_6_5;
2332 } else if (HAS_SIZE(32,8,24,0)) {
2333 return V_0280A0_COLOR_X24_8_32_FLOAT;
2334 }
2335 break;
2336 case 4:
2337 if (desc->channel[0].size == desc->channel[1].size &&
2338 desc->channel[0].size == desc->channel[2].size &&
2339 desc->channel[0].size == desc->channel[3].size) {
2340 switch (desc->channel[0].size) {
2341 case 4:
2342 return V_0280A0_COLOR_4_4_4_4;
2343 case 8:
2344 return V_0280A0_COLOR_8_8_8_8;
2345 case 16:
2346 if (is_float)
2347 return V_0280A0_COLOR_16_16_16_16_FLOAT;
2348 else
2349 return V_0280A0_COLOR_16_16_16_16;
2350 case 32:
2351 if (is_float)
2352 return V_0280A0_COLOR_32_32_32_32_FLOAT;
2353 else
2354 return V_0280A0_COLOR_32_32_32_32;
2355 }
2356 } else if (HAS_SIZE(5,5,5,1)) {
2357 return V_0280A0_COLOR_1_5_5_5;
2358 } else if (HAS_SIZE(10,10,10,2)) {
2359 return V_0280A0_COLOR_2_10_10_10;
2360 }
2361 break;
2362 }
2363 return ~0U;
2364 }
2365
2366 uint32_t r600_colorformat_endian_swap(uint32_t colorformat)
2367 {
2368 if (R600_BIG_ENDIAN) {
2369 switch(colorformat) {
2370 /* 8-bit buffers. */
2371 case V_0280A0_COLOR_4_4:
2372 case V_0280A0_COLOR_8:
2373 return ENDIAN_NONE;
2374
2375 /* 16-bit buffers. */
2376 case V_0280A0_COLOR_5_6_5:
2377 case V_0280A0_COLOR_1_5_5_5:
2378 case V_0280A0_COLOR_4_4_4_4:
2379 case V_0280A0_COLOR_16:
2380 case V_0280A0_COLOR_8_8:
2381 return ENDIAN_8IN16;
2382
2383 /* 32-bit buffers. */
2384 case V_0280A0_COLOR_8_8_8_8:
2385 case V_0280A0_COLOR_2_10_10_10:
2386 case V_0280A0_COLOR_8_24:
2387 case V_0280A0_COLOR_24_8:
2388 case V_0280A0_COLOR_32_FLOAT:
2389 case V_0280A0_COLOR_16_16_FLOAT:
2390 case V_0280A0_COLOR_16_16:
2391 return ENDIAN_8IN32;
2392
2393 /* 64-bit buffers. */
2394 case V_0280A0_COLOR_16_16_16_16:
2395 case V_0280A0_COLOR_16_16_16_16_FLOAT:
2396 return ENDIAN_8IN16;
2397
2398 case V_0280A0_COLOR_32_32_FLOAT:
2399 case V_0280A0_COLOR_32_32:
2400 case V_0280A0_COLOR_X24_8_32_FLOAT:
2401 return ENDIAN_8IN32;
2402
2403 /* 128-bit buffers. */
2404 case V_0280A0_COLOR_32_32_32_32_FLOAT:
2405 case V_0280A0_COLOR_32_32_32_32:
2406 return ENDIAN_8IN32;
2407 default:
2408 return ENDIAN_NONE; /* Unsupported. */
2409 }
2410 } else {
2411 return ENDIAN_NONE;
2412 }
2413 }
2414
2415 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
2416 {
2417 struct r600_context *rctx = (struct r600_context*)ctx;
2418 struct r600_resource *rbuffer = r600_resource(buf);
2419 unsigned i, shader, mask, alignment = rbuffer->buf->alignment;
2420 struct r600_pipe_sampler_view *view;
2421
2422 /* Reallocate the buffer in the same pipe_resource. */
2423 r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0,
2424 alignment, TRUE);
2425
2426 /* We changed the buffer, now we need to bind it where the old one was bound. */
2427 /* Vertex buffers. */
2428 mask = rctx->vertex_buffer_state.enabled_mask;
2429 while (mask) {
2430 i = u_bit_scan(&mask);
2431 if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) {
2432 rctx->vertex_buffer_state.dirty_mask |= 1 << i;
2433 r600_vertex_buffers_dirty(rctx);
2434 }
2435 }
2436 /* Streamout buffers. */
2437 for (i = 0; i < rctx->b.streamout.num_targets; i++) {
2438 if (rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
2439 if (rctx->b.streamout.begin_emitted) {
2440 r600_emit_streamout_end(&rctx->b);
2441 }
2442 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
2443 r600_streamout_buffers_dirty(&rctx->b);
2444 }
2445 }
2446
2447 /* Constant buffers. */
2448 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2449 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
2450 bool found = false;
2451 uint32_t mask = state->enabled_mask;
2452
2453 while (mask) {
2454 unsigned i = u_bit_scan(&mask);
2455 if (state->cb[i].buffer == &rbuffer->b.b) {
2456 found = true;
2457 state->dirty_mask |= 1 << i;
2458 }
2459 }
2460 if (found) {
2461 r600_constant_buffers_dirty(rctx, state);
2462 }
2463 }
2464
2465 /* Texture buffer objects - update the virtual addresses in descriptors. */
2466 LIST_FOR_EACH_ENTRY(view, &rctx->b.texture_buffers, list) {
2467 if (view->base.texture == &rbuffer->b.b) {
2468 unsigned stride = util_format_get_blocksize(view->base.format);
2469 uint64_t offset = (uint64_t)view->base.u.buf.first_element * stride;
2470 uint64_t va = rbuffer->gpu_address + offset;
2471
2472 view->tex_resource_words[0] = va;
2473 view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
2474 view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
2475 }
2476 }
2477 /* Texture buffer objects - make bindings dirty if needed. */
2478 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2479 struct r600_samplerview_state *state = &rctx->samplers[shader].views;
2480 bool found = false;
2481 uint32_t mask = state->enabled_mask;
2482
2483 while (mask) {
2484 unsigned i = u_bit_scan(&mask);
2485 if (state->views[i]->base.texture == &rbuffer->b.b) {
2486 found = true;
2487 state->dirty_mask |= 1 << i;
2488 }
2489 }
2490 if (found) {
2491 r600_sampler_views_dirty(rctx, state);
2492 }
2493 }
2494 }
2495
2496 static void r600_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
2497 {
2498 struct r600_context *rctx = (struct r600_context*)ctx;
2499
2500 if (rctx->db_misc_state.occlusion_query_enabled != enable) {
2501 rctx->db_misc_state.occlusion_query_enabled = enable;
2502 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
2503 }
2504 }
2505
2506 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
2507 bool include_draw_vbo)
2508 {
2509 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo);
2510 }
2511
2512 /* keep this at the end of this file, please */
2513 void r600_init_common_state_functions(struct r600_context *rctx)
2514 {
2515 rctx->b.b.create_fs_state = r600_create_ps_state;
2516 rctx->b.b.create_vs_state = r600_create_vs_state;
2517 rctx->b.b.create_gs_state = r600_create_gs_state;
2518 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
2519 rctx->b.b.bind_blend_state = r600_bind_blend_state;
2520 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
2521 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
2522 rctx->b.b.bind_fs_state = r600_bind_ps_state;
2523 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
2524 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
2525 rctx->b.b.bind_vs_state = r600_bind_vs_state;
2526 rctx->b.b.bind_gs_state = r600_bind_gs_state;
2527 rctx->b.b.delete_blend_state = r600_delete_blend_state;
2528 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
2529 rctx->b.b.delete_fs_state = r600_delete_ps_state;
2530 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
2531 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
2532 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
2533 rctx->b.b.delete_vs_state = r600_delete_vs_state;
2534 rctx->b.b.delete_gs_state = r600_delete_gs_state;
2535 rctx->b.b.set_blend_color = r600_set_blend_color;
2536 rctx->b.b.set_clip_state = r600_set_clip_state;
2537 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
2538 rctx->b.b.set_sample_mask = r600_set_sample_mask;
2539 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
2540 rctx->b.b.set_viewport_states = r600_set_viewport_states;
2541 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
2542 rctx->b.b.set_index_buffer = r600_set_index_buffer;
2543 rctx->b.b.set_sampler_views = r600_set_sampler_views;
2544 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
2545 rctx->b.b.texture_barrier = r600_texture_barrier;
2546 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
2547 rctx->b.b.draw_vbo = r600_draw_vbo;
2548 rctx->b.invalidate_buffer = r600_invalidate_buffer;
2549 rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state;
2550 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
2551 }
2552
2553 void r600_trace_emit(struct r600_context *rctx)
2554 {
2555 struct r600_screen *rscreen = rctx->screen;
2556 struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
2557 uint64_t va;
2558 uint32_t reloc;
2559
2560 va = rscreen->b.trace_bo->gpu_address;
2561 reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rscreen->b.trace_bo,
2562 RADEON_USAGE_READWRITE, RADEON_PRIO_MIN);
2563 radeon_emit(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
2564 radeon_emit(cs, va & 0xFFFFFFFFUL);
2565 radeon_emit(cs, (va >> 32UL) & 0xFFUL);
2566 radeon_emit(cs, cs->cdw);
2567 radeon_emit(cs, rscreen->b.cs_count);
2568 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2569 radeon_emit(cs, reloc);
2570 }