2 * Copyright 2010 Red Hat Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
27 #include "r600_formats.h"
28 #include "r600_shader.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
38 void r600_init_command_buffer(struct r600_command_buffer
*cb
, unsigned num_dw
)
41 cb
->buf
= CALLOC(1, 4 * num_dw
);
42 cb
->max_num_dw
= num_dw
;
45 void r600_release_command_buffer(struct r600_command_buffer
*cb
)
50 void r600_add_atom(struct r600_context
*rctx
,
51 struct r600_atom
*atom
,
54 assert(id
< R600_NUM_ATOMS
);
55 assert(rctx
->atoms
[id
] == NULL
);
56 rctx
->atoms
[id
] = atom
;
61 void r600_init_atom(struct r600_context
*rctx
,
62 struct r600_atom
*atom
,
64 void (*emit
)(struct r600_context
*ctx
, struct r600_atom
*state
),
67 atom
->emit
= (void*)emit
;
68 atom
->num_dw
= num_dw
;
69 r600_add_atom(rctx
, atom
, id
);
72 void r600_emit_cso_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
74 r600_emit_command_buffer(rctx
->b
.rings
.gfx
.cs
, ((struct r600_cso_state
*)atom
)->cb
);
77 void r600_emit_alphatest_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
79 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
80 struct r600_alphatest_state
*a
= (struct r600_alphatest_state
*)atom
;
81 unsigned alpha_ref
= a
->sx_alpha_ref
;
83 if (rctx
->b
.chip_class
>= EVERGREEN
&& a
->cb0_export_16bpc
) {
87 r600_write_context_reg(cs
, R_028410_SX_ALPHA_TEST_CONTROL
,
88 a
->sx_alpha_test_control
|
89 S_028410_ALPHA_TEST_BYPASS(a
->bypass
));
90 r600_write_context_reg(cs
, R_028438_SX_ALPHA_REF
, alpha_ref
);
93 static void r600_texture_barrier(struct pipe_context
*ctx
)
95 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
97 rctx
->b
.flags
|= R600_CONTEXT_INV_TEX_CACHE
|
98 R600_CONTEXT_FLUSH_AND_INV_CB
|
99 R600_CONTEXT_FLUSH_AND_INV
|
100 R600_CONTEXT_WAIT_3D_IDLE
;
103 static unsigned r600_conv_pipe_prim(unsigned prim
)
105 static const unsigned prim_conv
[] = {
106 [PIPE_PRIM_POINTS
] = V_008958_DI_PT_POINTLIST
,
107 [PIPE_PRIM_LINES
] = V_008958_DI_PT_LINELIST
,
108 [PIPE_PRIM_LINE_LOOP
] = V_008958_DI_PT_LINELOOP
,
109 [PIPE_PRIM_LINE_STRIP
] = V_008958_DI_PT_LINESTRIP
,
110 [PIPE_PRIM_TRIANGLES
] = V_008958_DI_PT_TRILIST
,
111 [PIPE_PRIM_TRIANGLE_STRIP
] = V_008958_DI_PT_TRISTRIP
,
112 [PIPE_PRIM_TRIANGLE_FAN
] = V_008958_DI_PT_TRIFAN
,
113 [PIPE_PRIM_QUADS
] = V_008958_DI_PT_QUADLIST
,
114 [PIPE_PRIM_QUAD_STRIP
] = V_008958_DI_PT_QUADSTRIP
,
115 [PIPE_PRIM_POLYGON
] = V_008958_DI_PT_POLYGON
,
116 [PIPE_PRIM_LINES_ADJACENCY
] = V_008958_DI_PT_LINELIST_ADJ
,
117 [PIPE_PRIM_LINE_STRIP_ADJACENCY
] = V_008958_DI_PT_LINESTRIP_ADJ
,
118 [PIPE_PRIM_TRIANGLES_ADJACENCY
] = V_008958_DI_PT_TRILIST_ADJ
,
119 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
] = V_008958_DI_PT_TRISTRIP_ADJ
,
120 [R600_PRIM_RECTANGLE_LIST
] = V_008958_DI_PT_RECTLIST
122 assert(prim
< Elements(prim_conv
));
123 return prim_conv
[prim
];
126 /* common state between evergreen and r600 */
128 static void r600_bind_blend_state_internal(struct r600_context
*rctx
,
129 struct r600_blend_state
*blend
, bool blend_disable
)
131 unsigned color_control
;
132 bool update_cb
= false;
134 rctx
->alpha_to_one
= blend
->alpha_to_one
;
135 rctx
->dual_src_blend
= blend
->dual_src_blend
;
137 if (!blend_disable
) {
138 r600_set_cso_state_with_cb(rctx
, &rctx
->blend_state
, blend
, &blend
->buffer
);
139 color_control
= blend
->cb_color_control
;
141 /* Blending is disabled. */
142 r600_set_cso_state_with_cb(rctx
, &rctx
->blend_state
, blend
, &blend
->buffer_no_blend
);
143 color_control
= blend
->cb_color_control_no_blend
;
146 /* Update derived states. */
147 if (rctx
->cb_misc_state
.blend_colormask
!= blend
->cb_target_mask
) {
148 rctx
->cb_misc_state
.blend_colormask
= blend
->cb_target_mask
;
151 if (rctx
->b
.chip_class
<= R700
&&
152 rctx
->cb_misc_state
.cb_color_control
!= color_control
) {
153 rctx
->cb_misc_state
.cb_color_control
= color_control
;
156 if (rctx
->cb_misc_state
.dual_src_blend
!= blend
->dual_src_blend
) {
157 rctx
->cb_misc_state
.dual_src_blend
= blend
->dual_src_blend
;
161 r600_mark_atom_dirty(rctx
, &rctx
->cb_misc_state
.atom
);
165 static void r600_bind_blend_state(struct pipe_context
*ctx
, void *state
)
167 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
168 struct r600_blend_state
*blend
= (struct r600_blend_state
*)state
;
171 r600_set_cso_state_with_cb(rctx
, &rctx
->blend_state
, NULL
, NULL
);
175 r600_bind_blend_state_internal(rctx
, blend
, rctx
->force_blend_disable
);
178 static void r600_set_blend_color(struct pipe_context
*ctx
,
179 const struct pipe_blend_color
*state
)
181 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
183 rctx
->blend_color
.state
= *state
;
184 r600_mark_atom_dirty(rctx
, &rctx
->blend_color
.atom
);
187 void r600_emit_blend_color(struct r600_context
*rctx
, struct r600_atom
*atom
)
189 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
190 struct pipe_blend_color
*state
= &rctx
->blend_color
.state
;
192 r600_write_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
193 radeon_emit(cs
, fui(state
->color
[0])); /* R_028414_CB_BLEND_RED */
194 radeon_emit(cs
, fui(state
->color
[1])); /* R_028418_CB_BLEND_GREEN */
195 radeon_emit(cs
, fui(state
->color
[2])); /* R_02841C_CB_BLEND_BLUE */
196 radeon_emit(cs
, fui(state
->color
[3])); /* R_028420_CB_BLEND_ALPHA */
199 void r600_emit_vgt_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
201 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
202 struct r600_vgt_state
*a
= (struct r600_vgt_state
*)atom
;
204 r600_write_context_reg(cs
, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN
, a
->vgt_multi_prim_ib_reset_en
);
205 r600_write_context_reg_seq(cs
, R_028408_VGT_INDX_OFFSET
, 2);
206 radeon_emit(cs
, a
->vgt_indx_offset
); /* R_028408_VGT_INDX_OFFSET */
207 radeon_emit(cs
, a
->vgt_multi_prim_ib_reset_indx
); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
208 if (a
->last_draw_was_indirect
) {
209 a
->last_draw_was_indirect
= false;
210 r600_write_ctl_const(cs
, R_03CFF0_SQ_VTX_BASE_VTX_LOC
, 0);
214 static void r600_set_clip_state(struct pipe_context
*ctx
,
215 const struct pipe_clip_state
*state
)
217 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
218 struct pipe_constant_buffer cb
;
220 rctx
->clip_state
.state
= *state
;
221 r600_mark_atom_dirty(rctx
, &rctx
->clip_state
.atom
);
224 cb
.user_buffer
= state
->ucp
;
225 cb
.buffer_offset
= 0;
226 cb
.buffer_size
= 4*4*8;
227 ctx
->set_constant_buffer(ctx
, PIPE_SHADER_VERTEX
, R600_UCP_CONST_BUFFER
, &cb
);
228 pipe_resource_reference(&cb
.buffer
, NULL
);
231 static void r600_set_stencil_ref(struct pipe_context
*ctx
,
232 const struct r600_stencil_ref
*state
)
234 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
236 rctx
->stencil_ref
.state
= *state
;
237 r600_mark_atom_dirty(rctx
, &rctx
->stencil_ref
.atom
);
240 void r600_emit_stencil_ref(struct r600_context
*rctx
, struct r600_atom
*atom
)
242 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
243 struct r600_stencil_ref_state
*a
= (struct r600_stencil_ref_state
*)atom
;
245 r600_write_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
246 radeon_emit(cs
, /* R_028430_DB_STENCILREFMASK */
247 S_028430_STENCILREF(a
->state
.ref_value
[0]) |
248 S_028430_STENCILMASK(a
->state
.valuemask
[0]) |
249 S_028430_STENCILWRITEMASK(a
->state
.writemask
[0]));
250 radeon_emit(cs
, /* R_028434_DB_STENCILREFMASK_BF */
251 S_028434_STENCILREF_BF(a
->state
.ref_value
[1]) |
252 S_028434_STENCILMASK_BF(a
->state
.valuemask
[1]) |
253 S_028434_STENCILWRITEMASK_BF(a
->state
.writemask
[1]));
256 static void r600_set_pipe_stencil_ref(struct pipe_context
*ctx
,
257 const struct pipe_stencil_ref
*state
)
259 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
260 struct r600_dsa_state
*dsa
= (struct r600_dsa_state
*)rctx
->dsa_state
.cso
;
261 struct r600_stencil_ref ref
;
263 rctx
->stencil_ref
.pipe_state
= *state
;
268 ref
.ref_value
[0] = state
->ref_value
[0];
269 ref
.ref_value
[1] = state
->ref_value
[1];
270 ref
.valuemask
[0] = dsa
->valuemask
[0];
271 ref
.valuemask
[1] = dsa
->valuemask
[1];
272 ref
.writemask
[0] = dsa
->writemask
[0];
273 ref
.writemask
[1] = dsa
->writemask
[1];
275 r600_set_stencil_ref(ctx
, &ref
);
278 static void r600_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
280 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
281 struct r600_dsa_state
*dsa
= state
;
282 struct r600_stencil_ref ref
;
285 r600_set_cso_state_with_cb(rctx
, &rctx
->dsa_state
, NULL
, NULL
);
289 r600_set_cso_state_with_cb(rctx
, &rctx
->dsa_state
, dsa
, &dsa
->buffer
);
291 ref
.ref_value
[0] = rctx
->stencil_ref
.pipe_state
.ref_value
[0];
292 ref
.ref_value
[1] = rctx
->stencil_ref
.pipe_state
.ref_value
[1];
293 ref
.valuemask
[0] = dsa
->valuemask
[0];
294 ref
.valuemask
[1] = dsa
->valuemask
[1];
295 ref
.writemask
[0] = dsa
->writemask
[0];
296 ref
.writemask
[1] = dsa
->writemask
[1];
297 if (rctx
->zwritemask
!= dsa
->zwritemask
) {
298 rctx
->zwritemask
= dsa
->zwritemask
;
299 if (rctx
->b
.chip_class
>= EVERGREEN
) {
300 /* work around some issue when not writing to zbuffer
301 * we are having lockup on evergreen so do not enable
302 * hyperz when not writing zbuffer
304 r600_mark_atom_dirty(rctx
, &rctx
->db_misc_state
.atom
);
308 r600_set_stencil_ref(ctx
, &ref
);
310 /* Update alphatest state. */
311 if (rctx
->alphatest_state
.sx_alpha_test_control
!= dsa
->sx_alpha_test_control
||
312 rctx
->alphatest_state
.sx_alpha_ref
!= dsa
->alpha_ref
) {
313 rctx
->alphatest_state
.sx_alpha_test_control
= dsa
->sx_alpha_test_control
;
314 rctx
->alphatest_state
.sx_alpha_ref
= dsa
->alpha_ref
;
315 r600_mark_atom_dirty(rctx
, &rctx
->alphatest_state
.atom
);
319 static void r600_bind_rs_state(struct pipe_context
*ctx
, void *state
)
321 struct r600_rasterizer_state
*rs
= (struct r600_rasterizer_state
*)state
;
322 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
327 rctx
->rasterizer
= rs
;
329 r600_set_cso_state_with_cb(rctx
, &rctx
->rasterizer_state
, rs
, &rs
->buffer
);
331 if (rs
->offset_enable
&&
332 (rs
->offset_units
!= rctx
->poly_offset_state
.offset_units
||
333 rs
->offset_scale
!= rctx
->poly_offset_state
.offset_scale
)) {
334 rctx
->poly_offset_state
.offset_units
= rs
->offset_units
;
335 rctx
->poly_offset_state
.offset_scale
= rs
->offset_scale
;
336 r600_mark_atom_dirty(rctx
, &rctx
->poly_offset_state
.atom
);
339 /* Update clip_misc_state. */
340 if (rctx
->clip_misc_state
.pa_cl_clip_cntl
!= rs
->pa_cl_clip_cntl
||
341 rctx
->clip_misc_state
.clip_plane_enable
!= rs
->clip_plane_enable
) {
342 rctx
->clip_misc_state
.pa_cl_clip_cntl
= rs
->pa_cl_clip_cntl
;
343 rctx
->clip_misc_state
.clip_plane_enable
= rs
->clip_plane_enable
;
344 r600_mark_atom_dirty(rctx
, &rctx
->clip_misc_state
.atom
);
347 /* Workaround for a missing scissor enable on r600. */
348 if (rctx
->b
.chip_class
== R600
&&
349 rs
->scissor_enable
!= rctx
->scissor
[0].enable
) {
350 rctx
->scissor
[0].enable
= rs
->scissor_enable
;
351 r600_mark_atom_dirty(rctx
, &rctx
->scissor
[0].atom
);
354 /* Re-emit PA_SC_LINE_STIPPLE. */
355 rctx
->last_primitive_type
= -1;
358 static void r600_delete_rs_state(struct pipe_context
*ctx
, void *state
)
360 struct r600_rasterizer_state
*rs
= (struct r600_rasterizer_state
*)state
;
362 r600_release_command_buffer(&rs
->buffer
);
366 static void r600_sampler_view_destroy(struct pipe_context
*ctx
,
367 struct pipe_sampler_view
*state
)
369 struct r600_pipe_sampler_view
*view
= (struct r600_pipe_sampler_view
*)state
;
371 if (view
->tex_resource
->gpu_address
&&
372 view
->tex_resource
->b
.b
.target
== PIPE_BUFFER
)
373 LIST_DELINIT(&view
->list
);
375 pipe_resource_reference(&state
->texture
, NULL
);
379 void r600_sampler_states_dirty(struct r600_context
*rctx
,
380 struct r600_sampler_states
*state
)
382 if (state
->dirty_mask
) {
383 if (state
->dirty_mask
& state
->has_bordercolor_mask
) {
384 rctx
->b
.flags
|= R600_CONTEXT_WAIT_3D_IDLE
;
387 util_bitcount(state
->dirty_mask
& state
->has_bordercolor_mask
) * 11 +
388 util_bitcount(state
->dirty_mask
& ~state
->has_bordercolor_mask
) * 5;
389 r600_mark_atom_dirty(rctx
, &state
->atom
);
393 static void r600_bind_sampler_states(struct pipe_context
*pipe
,
396 unsigned count
, void **states
)
398 struct r600_context
*rctx
= (struct r600_context
*)pipe
;
399 struct r600_textures_info
*dst
= &rctx
->samplers
[shader
];
400 struct r600_pipe_sampler_state
**rstates
= (struct r600_pipe_sampler_state
**)states
;
401 int seamless_cube_map
= -1;
403 /* This sets 1-bit for states with index >= count. */
404 uint32_t disable_mask
= ~((1ull << count
) - 1);
405 /* These are the new states set by this function. */
406 uint32_t new_mask
= 0;
408 assert(start
== 0); /* XXX fix below */
410 for (i
= 0; i
< count
; i
++) {
411 struct r600_pipe_sampler_state
*rstate
= rstates
[i
];
413 if (rstate
== dst
->states
.states
[i
]) {
418 if (rstate
->border_color_use
) {
419 dst
->states
.has_bordercolor_mask
|= 1 << i
;
421 dst
->states
.has_bordercolor_mask
&= ~(1 << i
);
423 seamless_cube_map
= rstate
->seamless_cube_map
;
427 disable_mask
|= 1 << i
;
431 memcpy(dst
->states
.states
, rstates
, sizeof(void*) * count
);
432 memset(dst
->states
.states
+ count
, 0, sizeof(void*) * (NUM_TEX_UNITS
- count
));
434 dst
->states
.enabled_mask
&= ~disable_mask
;
435 dst
->states
.dirty_mask
&= dst
->states
.enabled_mask
;
436 dst
->states
.enabled_mask
|= new_mask
;
437 dst
->states
.dirty_mask
|= new_mask
;
438 dst
->states
.has_bordercolor_mask
&= dst
->states
.enabled_mask
;
440 r600_sampler_states_dirty(rctx
, &dst
->states
);
442 /* Seamless cubemap state. */
443 if (rctx
->b
.chip_class
<= R700
&&
444 seamless_cube_map
!= -1 &&
445 seamless_cube_map
!= rctx
->seamless_cube_map
.enabled
) {
446 /* change in TA_CNTL_AUX need a pipeline flush */
447 rctx
->b
.flags
|= R600_CONTEXT_WAIT_3D_IDLE
;
448 rctx
->seamless_cube_map
.enabled
= seamless_cube_map
;
449 r600_mark_atom_dirty(rctx
, &rctx
->seamless_cube_map
.atom
);
453 static void r600_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
458 static void r600_delete_blend_state(struct pipe_context
*ctx
, void *state
)
460 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
461 struct r600_blend_state
*blend
= (struct r600_blend_state
*)state
;
463 if (rctx
->blend_state
.cso
== state
) {
464 ctx
->bind_blend_state(ctx
, NULL
);
467 r600_release_command_buffer(&blend
->buffer
);
468 r600_release_command_buffer(&blend
->buffer_no_blend
);
472 static void r600_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
474 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
475 struct r600_dsa_state
*dsa
= (struct r600_dsa_state
*)state
;
477 if (rctx
->dsa_state
.cso
== state
) {
478 ctx
->bind_depth_stencil_alpha_state(ctx
, NULL
);
481 r600_release_command_buffer(&dsa
->buffer
);
485 static void r600_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
487 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
489 r600_set_cso_state(rctx
, &rctx
->vertex_fetch_shader
, state
);
492 static void r600_delete_vertex_elements(struct pipe_context
*ctx
, void *state
)
494 struct r600_fetch_shader
*shader
= (struct r600_fetch_shader
*)state
;
495 pipe_resource_reference((struct pipe_resource
**)&shader
->buffer
, NULL
);
499 static void r600_set_index_buffer(struct pipe_context
*ctx
,
500 const struct pipe_index_buffer
*ib
)
502 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
505 pipe_resource_reference(&rctx
->index_buffer
.buffer
, ib
->buffer
);
506 memcpy(&rctx
->index_buffer
, ib
, sizeof(*ib
));
507 r600_context_add_resource_size(ctx
, ib
->buffer
);
509 pipe_resource_reference(&rctx
->index_buffer
.buffer
, NULL
);
513 void r600_vertex_buffers_dirty(struct r600_context
*rctx
)
515 if (rctx
->vertex_buffer_state
.dirty_mask
) {
516 rctx
->b
.flags
|= R600_CONTEXT_INV_VERTEX_CACHE
;
517 rctx
->vertex_buffer_state
.atom
.num_dw
= (rctx
->b
.chip_class
>= EVERGREEN
? 12 : 11) *
518 util_bitcount(rctx
->vertex_buffer_state
.dirty_mask
);
519 r600_mark_atom_dirty(rctx
, &rctx
->vertex_buffer_state
.atom
);
523 static void r600_set_vertex_buffers(struct pipe_context
*ctx
,
524 unsigned start_slot
, unsigned count
,
525 const struct pipe_vertex_buffer
*input
)
527 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
528 struct r600_vertexbuf_state
*state
= &rctx
->vertex_buffer_state
;
529 struct pipe_vertex_buffer
*vb
= state
->vb
+ start_slot
;
531 uint32_t disable_mask
= 0;
532 /* These are the new buffers set by this function. */
533 uint32_t new_buffer_mask
= 0;
535 /* Set vertex buffers. */
537 for (i
= 0; i
< count
; i
++) {
538 if (memcmp(&input
[i
], &vb
[i
], sizeof(struct pipe_vertex_buffer
))) {
539 if (input
[i
].buffer
) {
540 vb
[i
].stride
= input
[i
].stride
;
541 vb
[i
].buffer_offset
= input
[i
].buffer_offset
;
542 pipe_resource_reference(&vb
[i
].buffer
, input
[i
].buffer
);
543 new_buffer_mask
|= 1 << i
;
544 r600_context_add_resource_size(ctx
, input
[i
].buffer
);
546 pipe_resource_reference(&vb
[i
].buffer
, NULL
);
547 disable_mask
|= 1 << i
;
552 for (i
= 0; i
< count
; i
++) {
553 pipe_resource_reference(&vb
[i
].buffer
, NULL
);
555 disable_mask
= ((1ull << count
) - 1);
558 disable_mask
<<= start_slot
;
559 new_buffer_mask
<<= start_slot
;
561 rctx
->vertex_buffer_state
.enabled_mask
&= ~disable_mask
;
562 rctx
->vertex_buffer_state
.dirty_mask
&= rctx
->vertex_buffer_state
.enabled_mask
;
563 rctx
->vertex_buffer_state
.enabled_mask
|= new_buffer_mask
;
564 rctx
->vertex_buffer_state
.dirty_mask
|= new_buffer_mask
;
566 r600_vertex_buffers_dirty(rctx
);
569 void r600_sampler_views_dirty(struct r600_context
*rctx
,
570 struct r600_samplerview_state
*state
)
572 if (state
->dirty_mask
) {
573 rctx
->b
.flags
|= R600_CONTEXT_INV_TEX_CACHE
;
574 state
->atom
.num_dw
= (rctx
->b
.chip_class
>= EVERGREEN
? 14 : 13) *
575 util_bitcount(state
->dirty_mask
);
576 r600_mark_atom_dirty(rctx
, &state
->atom
);
580 static void r600_set_sampler_views(struct pipe_context
*pipe
, unsigned shader
,
581 unsigned start
, unsigned count
,
582 struct pipe_sampler_view
**views
)
584 struct r600_context
*rctx
= (struct r600_context
*) pipe
;
585 struct r600_textures_info
*dst
= &rctx
->samplers
[shader
];
586 struct r600_pipe_sampler_view
**rviews
= (struct r600_pipe_sampler_view
**)views
;
587 uint32_t dirty_sampler_states_mask
= 0;
589 /* This sets 1-bit for textures with index >= count. */
590 uint32_t disable_mask
= ~((1ull << count
) - 1);
591 /* These are the new textures set by this function. */
592 uint32_t new_mask
= 0;
594 /* Set textures with index >= count to NULL. */
595 uint32_t remaining_mask
;
597 assert(start
== 0); /* XXX fix below */
599 if (shader
== PIPE_SHADER_COMPUTE
) {
600 evergreen_set_cs_sampler_view(pipe
, start
, count
, views
);
604 remaining_mask
= dst
->views
.enabled_mask
& disable_mask
;
606 while (remaining_mask
) {
607 i
= u_bit_scan(&remaining_mask
);
608 assert(dst
->views
.views
[i
]);
610 pipe_sampler_view_reference((struct pipe_sampler_view
**)&dst
->views
.views
[i
], NULL
);
613 for (i
= 0; i
< count
; i
++) {
614 if (rviews
[i
] == dst
->views
.views
[i
]) {
619 struct r600_texture
*rtex
=
620 (struct r600_texture
*)rviews
[i
]->base
.texture
;
622 if (rviews
[i
]->base
.texture
->target
!= PIPE_BUFFER
) {
623 if (rtex
->is_depth
&& !rtex
->is_flushing_texture
) {
624 dst
->views
.compressed_depthtex_mask
|= 1 << i
;
626 dst
->views
.compressed_depthtex_mask
&= ~(1 << i
);
629 /* Track compressed colorbuffers. */
630 if (rtex
->cmask
.size
) {
631 dst
->views
.compressed_colortex_mask
|= 1 << i
;
633 dst
->views
.compressed_colortex_mask
&= ~(1 << i
);
636 /* Changing from array to non-arrays textures and vice versa requires
637 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
638 if (rctx
->b
.chip_class
<= R700
&&
639 (dst
->states
.enabled_mask
& (1 << i
)) &&
640 (rviews
[i
]->base
.texture
->target
== PIPE_TEXTURE_1D_ARRAY
||
641 rviews
[i
]->base
.texture
->target
== PIPE_TEXTURE_2D_ARRAY
) != dst
->is_array_sampler
[i
]) {
642 dirty_sampler_states_mask
|= 1 << i
;
645 pipe_sampler_view_reference((struct pipe_sampler_view
**)&dst
->views
.views
[i
], views
[i
]);
647 r600_context_add_resource_size(pipe
, views
[i
]->texture
);
649 pipe_sampler_view_reference((struct pipe_sampler_view
**)&dst
->views
.views
[i
], NULL
);
650 disable_mask
|= 1 << i
;
654 dst
->views
.enabled_mask
&= ~disable_mask
;
655 dst
->views
.dirty_mask
&= dst
->views
.enabled_mask
;
656 dst
->views
.enabled_mask
|= new_mask
;
657 dst
->views
.dirty_mask
|= new_mask
;
658 dst
->views
.compressed_depthtex_mask
&= dst
->views
.enabled_mask
;
659 dst
->views
.compressed_colortex_mask
&= dst
->views
.enabled_mask
;
660 dst
->views
.dirty_buffer_constants
= TRUE
;
661 r600_sampler_views_dirty(rctx
, &dst
->views
);
663 if (dirty_sampler_states_mask
) {
664 dst
->states
.dirty_mask
|= dirty_sampler_states_mask
;
665 r600_sampler_states_dirty(rctx
, &dst
->states
);
669 static void r600_set_viewport_states(struct pipe_context
*ctx
,
671 unsigned num_viewports
,
672 const struct pipe_viewport_state
*state
)
674 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
677 for (i
= start_slot
; i
< start_slot
+ num_viewports
; i
++) {
678 rctx
->viewport
[i
].state
= state
[i
- start_slot
];
679 r600_mark_atom_dirty(rctx
, &rctx
->viewport
[i
].atom
);
683 void r600_emit_viewport_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
685 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
686 struct r600_viewport_state
*rstate
= (struct r600_viewport_state
*)atom
;
687 struct pipe_viewport_state
*state
= &rstate
->state
;
688 int offset
= rstate
->idx
* 6 * 4;
690 r600_write_context_reg_seq(cs
, R_02843C_PA_CL_VPORT_XSCALE_0
+ offset
, 6);
691 radeon_emit(cs
, fui(state
->scale
[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
692 radeon_emit(cs
, fui(state
->translate
[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
693 radeon_emit(cs
, fui(state
->scale
[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
694 radeon_emit(cs
, fui(state
->translate
[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
695 radeon_emit(cs
, fui(state
->scale
[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
696 radeon_emit(cs
, fui(state
->translate
[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
699 /* Compute the key for the hw shader variant */
700 static inline struct r600_shader_key
r600_shader_selector_key(struct pipe_context
* ctx
,
701 struct r600_pipe_shader_selector
* sel
)
703 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
704 struct r600_shader_key key
;
705 memset(&key
, 0, sizeof(key
));
707 if (sel
->type
== PIPE_SHADER_FRAGMENT
) {
708 key
.color_two_side
= rctx
->rasterizer
&& rctx
->rasterizer
->two_side
;
709 key
.alpha_to_one
= rctx
->alpha_to_one
&&
710 rctx
->rasterizer
&& rctx
->rasterizer
->multisample_enable
&&
711 !rctx
->framebuffer
.cb0_is_integer
;
712 key
.nr_cbufs
= rctx
->framebuffer
.state
.nr_cbufs
;
713 /* Dual-source blending only makes sense with nr_cbufs == 1. */
714 if (key
.nr_cbufs
== 1 && rctx
->dual_src_blend
)
716 } else if (sel
->type
== PIPE_SHADER_VERTEX
) {
717 key
.vs_as_es
= (rctx
->gs_shader
!= NULL
);
718 if (rctx
->ps_shader
->current
->shader
.gs_prim_id_input
&& !rctx
->gs_shader
) {
719 key
.vs_as_gs_a
= true;
720 key
.vs_prim_id_out
= rctx
->ps_shader
->current
->shader
.input
[rctx
->ps_shader
->current
->shader
.ps_prim_id_input
].spi_sid
;
726 /* Select the hw shader variant depending on the current state.
727 * (*dirty) is set to 1 if current variant was changed */
728 static int r600_shader_select(struct pipe_context
*ctx
,
729 struct r600_pipe_shader_selector
* sel
,
732 struct r600_shader_key key
;
733 struct r600_pipe_shader
* shader
= NULL
;
736 memset(&key
, 0, sizeof(key
));
737 key
= r600_shader_selector_key(ctx
, sel
);
739 /* Check if we don't need to change anything.
740 * This path is also used for most shaders that don't need multiple
741 * variants, it will cost just a computation of the key and this
743 if (likely(sel
->current
&& memcmp(&sel
->current
->key
, &key
, sizeof(key
)) == 0)) {
747 /* lookup if we have other variants in the list */
748 if (sel
->num_shaders
> 1) {
749 struct r600_pipe_shader
*p
= sel
->current
, *c
= p
->next_variant
;
751 while (c
&& memcmp(&c
->key
, &key
, sizeof(key
)) != 0) {
757 p
->next_variant
= c
->next_variant
;
762 if (unlikely(!shader
)) {
763 shader
= CALLOC(1, sizeof(struct r600_pipe_shader
));
764 shader
->selector
= sel
;
766 r
= r600_pipe_shader_create(ctx
, shader
, key
);
768 R600_ERR("Failed to build shader variant (type=%u) %d\n",
775 /* We don't know the value of nr_ps_max_color_exports until we built
776 * at least one variant, so we may need to recompute the key after
777 * building first variant. */
778 if (sel
->type
== PIPE_SHADER_FRAGMENT
&&
779 sel
->num_shaders
== 0) {
780 sel
->nr_ps_max_color_exports
= shader
->shader
.nr_ps_max_color_exports
;
781 key
= r600_shader_selector_key(ctx
, sel
);
784 memcpy(&shader
->key
, &key
, sizeof(key
));
791 shader
->next_variant
= sel
->current
;
792 sel
->current
= shader
;
797 static void *r600_create_shader_state(struct pipe_context
*ctx
,
798 const struct pipe_shader_state
*state
,
799 unsigned pipe_shader_type
)
801 struct r600_pipe_shader_selector
*sel
= CALLOC_STRUCT(r600_pipe_shader_selector
);
803 sel
->type
= pipe_shader_type
;
804 sel
->tokens
= tgsi_dup_tokens(state
->tokens
);
805 sel
->so
= state
->stream_output
;
809 static void *r600_create_ps_state(struct pipe_context
*ctx
,
810 const struct pipe_shader_state
*state
)
812 return r600_create_shader_state(ctx
, state
, PIPE_SHADER_FRAGMENT
);
815 static void *r600_create_vs_state(struct pipe_context
*ctx
,
816 const struct pipe_shader_state
*state
)
818 return r600_create_shader_state(ctx
, state
, PIPE_SHADER_VERTEX
);
821 static void *r600_create_gs_state(struct pipe_context
*ctx
,
822 const struct pipe_shader_state
*state
)
824 return r600_create_shader_state(ctx
, state
, PIPE_SHADER_GEOMETRY
);
827 static void r600_bind_ps_state(struct pipe_context
*ctx
, void *state
)
829 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
832 state
= rctx
->dummy_pixel_shader
;
834 rctx
->ps_shader
= (struct r600_pipe_shader_selector
*)state
;
837 static void r600_bind_vs_state(struct pipe_context
*ctx
, void *state
)
839 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
844 rctx
->vs_shader
= (struct r600_pipe_shader_selector
*)state
;
845 rctx
->b
.streamout
.stride_in_dw
= rctx
->vs_shader
->so
.stride
;
848 static void r600_bind_gs_state(struct pipe_context
*ctx
, void *state
)
850 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
852 rctx
->gs_shader
= (struct r600_pipe_shader_selector
*)state
;
856 rctx
->b
.streamout
.stride_in_dw
= rctx
->gs_shader
->so
.stride
;
859 static void r600_delete_shader_selector(struct pipe_context
*ctx
,
860 struct r600_pipe_shader_selector
*sel
)
862 struct r600_pipe_shader
*p
= sel
->current
, *c
;
865 r600_pipe_shader_destroy(ctx
, p
);
875 static void r600_delete_ps_state(struct pipe_context
*ctx
, void *state
)
877 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
878 struct r600_pipe_shader_selector
*sel
= (struct r600_pipe_shader_selector
*)state
;
880 if (rctx
->ps_shader
== sel
) {
881 rctx
->ps_shader
= NULL
;
884 r600_delete_shader_selector(ctx
, sel
);
887 static void r600_delete_vs_state(struct pipe_context
*ctx
, void *state
)
889 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
890 struct r600_pipe_shader_selector
*sel
= (struct r600_pipe_shader_selector
*)state
;
892 if (rctx
->vs_shader
== sel
) {
893 rctx
->vs_shader
= NULL
;
896 r600_delete_shader_selector(ctx
, sel
);
900 static void r600_delete_gs_state(struct pipe_context
*ctx
, void *state
)
902 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
903 struct r600_pipe_shader_selector
*sel
= (struct r600_pipe_shader_selector
*)state
;
905 if (rctx
->gs_shader
== sel
) {
906 rctx
->gs_shader
= NULL
;
909 r600_delete_shader_selector(ctx
, sel
);
913 void r600_constant_buffers_dirty(struct r600_context
*rctx
, struct r600_constbuf_state
*state
)
915 if (state
->dirty_mask
) {
916 rctx
->b
.flags
|= R600_CONTEXT_INV_CONST_CACHE
;
917 state
->atom
.num_dw
= rctx
->b
.chip_class
>= EVERGREEN
? util_bitcount(state
->dirty_mask
)*20
918 : util_bitcount(state
->dirty_mask
)*19;
919 r600_mark_atom_dirty(rctx
, &state
->atom
);
923 static void r600_set_constant_buffer(struct pipe_context
*ctx
, uint shader
, uint index
,
924 struct pipe_constant_buffer
*input
)
926 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
927 struct r600_constbuf_state
*state
= &rctx
->constbuf_state
[shader
];
928 struct pipe_constant_buffer
*cb
;
931 /* Note that the state tracker can unbind constant buffers by
934 if (unlikely(!input
|| (!input
->buffer
&& !input
->user_buffer
))) {
935 state
->enabled_mask
&= ~(1 << index
);
936 state
->dirty_mask
&= ~(1 << index
);
937 pipe_resource_reference(&state
->cb
[index
].buffer
, NULL
);
941 cb
= &state
->cb
[index
];
942 cb
->buffer_size
= input
->buffer_size
;
944 ptr
= input
->user_buffer
;
947 /* Upload the user buffer. */
948 if (R600_BIG_ENDIAN
) {
950 unsigned i
, size
= input
->buffer_size
;
952 if (!(tmpPtr
= malloc(size
))) {
953 R600_ERR("Failed to allocate BE swap buffer.\n");
957 for (i
= 0; i
< size
/ 4; ++i
) {
958 tmpPtr
[i
] = util_cpu_to_le32(((uint32_t *)ptr
)[i
]);
961 u_upload_data(rctx
->b
.uploader
, 0, size
, tmpPtr
, &cb
->buffer_offset
, &cb
->buffer
);
964 u_upload_data(rctx
->b
.uploader
, 0, input
->buffer_size
, ptr
, &cb
->buffer_offset
, &cb
->buffer
);
966 /* account it in gtt */
967 rctx
->b
.gtt
+= input
->buffer_size
;
969 /* Setup the hw buffer. */
970 cb
->buffer_offset
= input
->buffer_offset
;
971 pipe_resource_reference(&cb
->buffer
, input
->buffer
);
972 r600_context_add_resource_size(ctx
, input
->buffer
);
975 state
->enabled_mask
|= 1 << index
;
976 state
->dirty_mask
|= 1 << index
;
977 r600_constant_buffers_dirty(rctx
, state
);
980 static void r600_set_sample_mask(struct pipe_context
*pipe
, unsigned sample_mask
)
982 struct r600_context
*rctx
= (struct r600_context
*)pipe
;
984 if (rctx
->sample_mask
.sample_mask
== (uint16_t)sample_mask
)
987 rctx
->sample_mask
.sample_mask
= sample_mask
;
988 r600_mark_atom_dirty(rctx
, &rctx
->sample_mask
.atom
);
992 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
993 * doesn't require full swizzles it does need masking and setting alpha
994 * to one, so we setup a set of 5 constants with the masks + alpha value
995 * then in the shader, we AND the 4 components with 0xffffffff or 0,
996 * then OR the alpha with the value given here.
997 * We use a 6th constant to store the txq buffer size in
998 * we use 7th slot for number of cube layers in a cube map array.
1000 static void r600_setup_buffer_constants(struct r600_context
*rctx
, int shader_type
)
1002 struct r600_textures_info
*samplers
= &rctx
->samplers
[shader_type
];
1004 uint32_t array_size
;
1005 struct pipe_constant_buffer cb
;
1008 if (!samplers
->views
.dirty_buffer_constants
)
1011 samplers
->views
.dirty_buffer_constants
= FALSE
;
1013 bits
= util_last_bit(samplers
->views
.enabled_mask
);
1014 array_size
= bits
* 8 * sizeof(uint32_t) * 4;
1015 samplers
->buffer_constants
= realloc(samplers
->buffer_constants
, array_size
);
1016 memset(samplers
->buffer_constants
, 0, array_size
);
1017 for (i
= 0; i
< bits
; i
++) {
1018 if (samplers
->views
.enabled_mask
& (1 << i
)) {
1020 const struct util_format_description
*desc
;
1021 desc
= util_format_description(samplers
->views
.views
[i
]->base
.format
);
1023 for (j
= 0; j
< 4; j
++)
1024 if (j
< desc
->nr_channels
)
1025 samplers
->buffer_constants
[offset
+j
] = 0xffffffff;
1027 samplers
->buffer_constants
[offset
+j
] = 0x0;
1028 if (desc
->nr_channels
< 4) {
1029 if (desc
->channel
[0].pure_integer
)
1030 samplers
->buffer_constants
[offset
+4] = 1;
1032 samplers
->buffer_constants
[offset
+4] = fui(1.0);
1034 samplers
->buffer_constants
[offset
+ 4] = 0;
1036 samplers
->buffer_constants
[offset
+ 5] = samplers
->views
.views
[i
]->base
.texture
->width0
/ util_format_get_blocksize(samplers
->views
.views
[i
]->base
.format
);
1037 samplers
->buffer_constants
[offset
+ 6] = samplers
->views
.views
[i
]->base
.texture
->array_size
/ 6;
1042 cb
.user_buffer
= samplers
->buffer_constants
;
1043 cb
.buffer_offset
= 0;
1044 cb
.buffer_size
= array_size
;
1045 rctx
->b
.b
.set_constant_buffer(&rctx
->b
.b
, shader_type
, R600_BUFFER_INFO_CONST_BUFFER
, &cb
);
1046 pipe_resource_reference(&cb
.buffer
, NULL
);
1049 /* On evergreen we store two values
1050 * 1. buffer size for TXQ
1051 * 2. number of cube layers in a cube map array.
1053 static void eg_setup_buffer_constants(struct r600_context
*rctx
, int shader_type
)
1055 struct r600_textures_info
*samplers
= &rctx
->samplers
[shader_type
];
1057 uint32_t array_size
;
1058 struct pipe_constant_buffer cb
;
1061 if (!samplers
->views
.dirty_buffer_constants
)
1064 samplers
->views
.dirty_buffer_constants
= FALSE
;
1066 bits
= util_last_bit(samplers
->views
.enabled_mask
);
1067 array_size
= bits
* 2 * sizeof(uint32_t) * 4;
1068 samplers
->buffer_constants
= realloc(samplers
->buffer_constants
, array_size
);
1069 memset(samplers
->buffer_constants
, 0, array_size
);
1070 for (i
= 0; i
< bits
; i
++) {
1071 if (samplers
->views
.enabled_mask
& (1 << i
)) {
1072 uint32_t offset
= i
* 2;
1073 samplers
->buffer_constants
[offset
] = samplers
->views
.views
[i
]->base
.texture
->width0
/ util_format_get_blocksize(samplers
->views
.views
[i
]->base
.format
);
1074 samplers
->buffer_constants
[offset
+ 1] = samplers
->views
.views
[i
]->base
.texture
->array_size
/ 6;
1079 cb
.user_buffer
= samplers
->buffer_constants
;
1080 cb
.buffer_offset
= 0;
1081 cb
.buffer_size
= array_size
;
1082 rctx
->b
.b
.set_constant_buffer(&rctx
->b
.b
, shader_type
, R600_BUFFER_INFO_CONST_BUFFER
, &cb
);
1083 pipe_resource_reference(&cb
.buffer
, NULL
);
1086 /* set sample xy locations as array of fragment shader constants */
1087 void r600_set_sample_locations_constant_buffer(struct r600_context
*rctx
)
1089 struct pipe_constant_buffer constbuf
= {0};
1090 float values
[4*16] = {0.0f
};
1092 struct pipe_context
*ctx
= &rctx
->b
.b
;
1094 assert(rctx
->framebuffer
.nr_samples
<= Elements(values
)/4);
1095 for (i
= 0; i
< rctx
->framebuffer
.nr_samples
; i
++) {
1096 ctx
->get_sample_position(ctx
, rctx
->framebuffer
.nr_samples
, i
, &values
[4*i
]);
1097 /* Also fill in center-zeroed positions used for interpolateAtSample */
1098 values
[4*i
+ 2] = values
[4*i
+ 0] - 0.5f
;
1099 values
[4*i
+ 3] = values
[4*i
+ 1] - 0.5f
;
1102 constbuf
.user_buffer
= values
;
1103 constbuf
.buffer_size
= rctx
->framebuffer
.nr_samples
* 4 * 4;
1104 ctx
->set_constant_buffer(ctx
, PIPE_SHADER_FRAGMENT
,
1105 R600_SAMPLE_POSITIONS_CONST_BUFFER
, &constbuf
);
1106 pipe_resource_reference(&constbuf
.buffer
, NULL
);
1109 static void update_shader_atom(struct pipe_context
*ctx
,
1110 struct r600_shader_state
*state
,
1111 struct r600_pipe_shader
*shader
)
1113 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1115 state
->shader
= shader
;
1117 state
->atom
.num_dw
= shader
->command_buffer
.num_dw
;
1118 r600_context_add_resource_size(ctx
, (struct pipe_resource
*)shader
->bo
);
1120 state
->atom
.num_dw
= 0;
1122 r600_mark_atom_dirty(rctx
, &state
->atom
);
1125 static void update_gs_block_state(struct r600_context
*rctx
, unsigned enable
)
1127 if (rctx
->shader_stages
.geom_enable
!= enable
) {
1128 rctx
->shader_stages
.geom_enable
= enable
;
1129 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1132 if (rctx
->gs_rings
.enable
!= enable
) {
1133 rctx
->gs_rings
.enable
= enable
;
1134 r600_mark_atom_dirty(rctx
, &rctx
->gs_rings
.atom
);
1136 if (enable
&& !rctx
->gs_rings
.esgs_ring
.buffer
) {
1137 unsigned size
= 0x1C000;
1138 rctx
->gs_rings
.esgs_ring
.buffer
=
1139 pipe_buffer_create(rctx
->b
.b
.screen
, PIPE_BIND_CUSTOM
,
1140 PIPE_USAGE_DEFAULT
, size
);
1141 rctx
->gs_rings
.esgs_ring
.buffer_size
= size
;
1145 rctx
->gs_rings
.gsvs_ring
.buffer
=
1146 pipe_buffer_create(rctx
->b
.b
.screen
, PIPE_BIND_CUSTOM
,
1147 PIPE_USAGE_DEFAULT
, size
);
1148 rctx
->gs_rings
.gsvs_ring
.buffer_size
= size
;
1152 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_GEOMETRY
,
1153 R600_GS_RING_CONST_BUFFER
, &rctx
->gs_rings
.esgs_ring
);
1154 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_VERTEX
,
1155 R600_GS_RING_CONST_BUFFER
, &rctx
->gs_rings
.gsvs_ring
);
1157 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_GEOMETRY
,
1158 R600_GS_RING_CONST_BUFFER
, NULL
);
1159 r600_set_constant_buffer(&rctx
->b
.b
, PIPE_SHADER_VERTEX
,
1160 R600_GS_RING_CONST_BUFFER
, NULL
);
1165 static bool r600_update_derived_state(struct r600_context
*rctx
)
1167 struct pipe_context
* ctx
= (struct pipe_context
*)rctx
;
1168 bool ps_dirty
= false, vs_dirty
= false, gs_dirty
= false;
1170 bool need_buf_const
;
1171 if (!rctx
->blitter
->running
) {
1174 /* Decompress textures if needed. */
1175 for (i
= 0; i
< PIPE_SHADER_TYPES
; i
++) {
1176 struct r600_samplerview_state
*views
= &rctx
->samplers
[i
].views
;
1177 if (views
->compressed_depthtex_mask
) {
1178 r600_decompress_depth_textures(rctx
, views
);
1180 if (views
->compressed_colortex_mask
) {
1181 r600_decompress_color_textures(rctx
, views
);
1186 r600_shader_select(ctx
, rctx
->ps_shader
, &ps_dirty
);
1187 if (unlikely(!rctx
->ps_shader
->current
))
1190 update_gs_block_state(rctx
, rctx
->gs_shader
!= NULL
);
1192 if (rctx
->gs_shader
) {
1193 r600_shader_select(ctx
, rctx
->gs_shader
, &gs_dirty
);
1194 if (unlikely(!rctx
->gs_shader
->current
))
1197 if (!rctx
->shader_stages
.geom_enable
) {
1198 rctx
->shader_stages
.geom_enable
= true;
1199 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1202 /* gs_shader provides GS and VS (copy shader) */
1203 if (unlikely(rctx
->geometry_shader
.shader
!= rctx
->gs_shader
->current
)) {
1204 update_shader_atom(ctx
, &rctx
->geometry_shader
, rctx
->gs_shader
->current
);
1205 update_shader_atom(ctx
, &rctx
->vertex_shader
, rctx
->gs_shader
->current
->gs_copy_shader
);
1206 /* Update clip misc state. */
1207 if (rctx
->gs_shader
->current
->gs_copy_shader
->pa_cl_vs_out_cntl
!= rctx
->clip_misc_state
.pa_cl_vs_out_cntl
||
1208 rctx
->gs_shader
->current
->gs_copy_shader
->shader
.clip_dist_write
!= rctx
->clip_misc_state
.clip_dist_write
||
1209 rctx
->clip_misc_state
.clip_disable
!= rctx
->gs_shader
->current
->shader
.vs_position_window_space
) {
1210 rctx
->clip_misc_state
.pa_cl_vs_out_cntl
= rctx
->gs_shader
->current
->gs_copy_shader
->pa_cl_vs_out_cntl
;
1211 rctx
->clip_misc_state
.clip_dist_write
= rctx
->gs_shader
->current
->gs_copy_shader
->shader
.clip_dist_write
;
1212 rctx
->clip_misc_state
.clip_disable
= rctx
->gs_shader
->current
->shader
.vs_position_window_space
;
1213 r600_mark_atom_dirty(rctx
, &rctx
->clip_misc_state
.atom
);
1215 rctx
->b
.streamout
.enabled_stream_buffers_mask
= rctx
->gs_shader
->current
->gs_copy_shader
->enabled_stream_buffers_mask
;
1218 r600_shader_select(ctx
, rctx
->vs_shader
, &vs_dirty
);
1219 if (unlikely(!rctx
->vs_shader
->current
))
1222 /* vs_shader is used as ES */
1223 if (unlikely(vs_dirty
|| rctx
->export_shader
.shader
!= rctx
->vs_shader
->current
)) {
1224 update_shader_atom(ctx
, &rctx
->export_shader
, rctx
->vs_shader
->current
);
1227 if (unlikely(rctx
->geometry_shader
.shader
)) {
1228 update_shader_atom(ctx
, &rctx
->geometry_shader
, NULL
);
1229 update_shader_atom(ctx
, &rctx
->export_shader
, NULL
);
1230 rctx
->shader_stages
.geom_enable
= false;
1231 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1234 r600_shader_select(ctx
, rctx
->vs_shader
, &vs_dirty
);
1235 if (unlikely(!rctx
->vs_shader
->current
))
1238 if (unlikely(vs_dirty
|| rctx
->vertex_shader
.shader
!= rctx
->vs_shader
->current
)) {
1239 update_shader_atom(ctx
, &rctx
->vertex_shader
, rctx
->vs_shader
->current
);
1241 /* Update clip misc state. */
1242 if (rctx
->vs_shader
->current
->pa_cl_vs_out_cntl
!= rctx
->clip_misc_state
.pa_cl_vs_out_cntl
||
1243 rctx
->vs_shader
->current
->shader
.clip_dist_write
!= rctx
->clip_misc_state
.clip_dist_write
||
1244 rctx
->clip_misc_state
.clip_disable
!= rctx
->vs_shader
->current
->shader
.vs_position_window_space
) {
1245 rctx
->clip_misc_state
.pa_cl_vs_out_cntl
= rctx
->vs_shader
->current
->pa_cl_vs_out_cntl
;
1246 rctx
->clip_misc_state
.clip_dist_write
= rctx
->vs_shader
->current
->shader
.clip_dist_write
;
1247 rctx
->clip_misc_state
.clip_disable
= rctx
->vs_shader
->current
->shader
.vs_position_window_space
;
1248 r600_mark_atom_dirty(rctx
, &rctx
->clip_misc_state
.atom
);
1250 rctx
->b
.streamout
.enabled_stream_buffers_mask
= rctx
->vs_shader
->current
->enabled_stream_buffers_mask
;
1255 if (unlikely(ps_dirty
|| rctx
->pixel_shader
.shader
!= rctx
->ps_shader
->current
||
1256 rctx
->rasterizer
->sprite_coord_enable
!= rctx
->ps_shader
->current
->sprite_coord_enable
||
1257 rctx
->rasterizer
->flatshade
!= rctx
->ps_shader
->current
->flatshade
)) {
1259 if (rctx
->cb_misc_state
.nr_ps_color_outputs
!= rctx
->ps_shader
->current
->nr_ps_color_outputs
) {
1260 rctx
->cb_misc_state
.nr_ps_color_outputs
= rctx
->ps_shader
->current
->nr_ps_color_outputs
;
1261 r600_mark_atom_dirty(rctx
, &rctx
->cb_misc_state
.atom
);
1264 if (rctx
->b
.chip_class
<= R700
) {
1265 bool multiwrite
= rctx
->ps_shader
->current
->shader
.fs_write_all
;
1267 if (rctx
->cb_misc_state
.multiwrite
!= multiwrite
) {
1268 rctx
->cb_misc_state
.multiwrite
= multiwrite
;
1269 r600_mark_atom_dirty(rctx
, &rctx
->cb_misc_state
.atom
);
1273 if (unlikely(!ps_dirty
&& rctx
->ps_shader
&& rctx
->rasterizer
&&
1274 ((rctx
->rasterizer
->sprite_coord_enable
!= rctx
->ps_shader
->current
->sprite_coord_enable
) ||
1275 (rctx
->rasterizer
->flatshade
!= rctx
->ps_shader
->current
->flatshade
)))) {
1277 if (rctx
->b
.chip_class
>= EVERGREEN
)
1278 evergreen_update_ps_state(ctx
, rctx
->ps_shader
->current
);
1280 r600_update_ps_state(ctx
, rctx
->ps_shader
->current
);
1283 r600_mark_atom_dirty(rctx
, &rctx
->shader_stages
.atom
);
1284 update_shader_atom(ctx
, &rctx
->pixel_shader
, rctx
->ps_shader
->current
);
1287 if (rctx
->b
.chip_class
>= EVERGREEN
) {
1288 evergreen_update_db_shader_control(rctx
);
1290 r600_update_db_shader_control(rctx
);
1293 /* on R600 we stuff masks + txq info into one constant buffer */
1294 /* on evergreen we only need a txq info one */
1295 if (rctx
->ps_shader
) {
1296 need_buf_const
= rctx
->ps_shader
->current
->shader
.uses_tex_buffers
|| rctx
->ps_shader
->current
->shader
.has_txq_cube_array_z_comp
;
1297 if (need_buf_const
) {
1298 if (rctx
->b
.chip_class
< EVERGREEN
)
1299 r600_setup_buffer_constants(rctx
, PIPE_SHADER_FRAGMENT
);
1301 eg_setup_buffer_constants(rctx
, PIPE_SHADER_FRAGMENT
);
1305 if (rctx
->vs_shader
) {
1306 need_buf_const
= rctx
->vs_shader
->current
->shader
.uses_tex_buffers
|| rctx
->vs_shader
->current
->shader
.has_txq_cube_array_z_comp
;
1307 if (need_buf_const
) {
1308 if (rctx
->b
.chip_class
< EVERGREEN
)
1309 r600_setup_buffer_constants(rctx
, PIPE_SHADER_VERTEX
);
1311 eg_setup_buffer_constants(rctx
, PIPE_SHADER_VERTEX
);
1315 if (rctx
->gs_shader
) {
1316 need_buf_const
= rctx
->gs_shader
->current
->shader
.uses_tex_buffers
|| rctx
->gs_shader
->current
->shader
.has_txq_cube_array_z_comp
;
1317 if (need_buf_const
) {
1318 if (rctx
->b
.chip_class
< EVERGREEN
)
1319 r600_setup_buffer_constants(rctx
, PIPE_SHADER_GEOMETRY
);
1321 eg_setup_buffer_constants(rctx
, PIPE_SHADER_GEOMETRY
);
1325 if (rctx
->b
.chip_class
< EVERGREEN
&& rctx
->ps_shader
&& rctx
->vs_shader
) {
1326 if (!r600_adjust_gprs(rctx
)) {
1327 /* discard rendering */
1332 blend_disable
= (rctx
->dual_src_blend
&&
1333 rctx
->ps_shader
->current
->nr_ps_color_outputs
< 2);
1335 if (blend_disable
!= rctx
->force_blend_disable
) {
1336 rctx
->force_blend_disable
= blend_disable
;
1337 r600_bind_blend_state_internal(rctx
,
1338 rctx
->blend_state
.cso
,
1345 void r600_emit_clip_misc_state(struct r600_context
*rctx
, struct r600_atom
*atom
)
1347 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
1348 struct r600_clip_misc_state
*state
= &rctx
->clip_misc_state
;
1350 r600_write_context_reg(cs
, R_028810_PA_CL_CLIP_CNTL
,
1351 state
->pa_cl_clip_cntl
|
1352 (state
->clip_dist_write
? 0 : state
->clip_plane_enable
& 0x3F) |
1353 S_028810_CLIP_DISABLE(state
->clip_disable
));
1354 r600_write_context_reg(cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
1355 state
->pa_cl_vs_out_cntl
|
1356 (state
->clip_plane_enable
& state
->clip_dist_write
));
1359 static void r600_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*dinfo
)
1361 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
1362 struct pipe_draw_info info
= *dinfo
;
1363 struct pipe_index_buffer ib
= {};
1365 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
1367 if (!info
.indirect
&& !info
.count
&& (info
.indexed
|| !info
.count_from_stream_output
)) {
1371 if (!rctx
->vs_shader
|| !rctx
->ps_shader
) {
1376 /* make sure that the gfx ring is only one active */
1377 if (rctx
->b
.rings
.dma
.cs
&& rctx
->b
.rings
.dma
.cs
->cdw
) {
1378 rctx
->b
.rings
.dma
.flush(rctx
, RADEON_FLUSH_ASYNC
, NULL
);
1381 if (!r600_update_derived_state(rctx
)) {
1382 /* useless to render because current rendering command
1389 /* Initialize the index buffer struct. */
1390 pipe_resource_reference(&ib
.buffer
, rctx
->index_buffer
.buffer
);
1391 ib
.user_buffer
= rctx
->index_buffer
.user_buffer
;
1392 ib
.index_size
= rctx
->index_buffer
.index_size
;
1393 ib
.offset
= rctx
->index_buffer
.offset
;
1394 if (!info
.indirect
) {
1395 ib
.offset
+= info
.start
* ib
.index_size
;
1398 /* Translate 8-bit indices to 16-bit. */
1399 if (unlikely(ib
.index_size
== 1)) {
1400 struct pipe_resource
*out_buffer
= NULL
;
1401 unsigned out_offset
;
1403 unsigned start
, count
;
1405 if (likely(!info
.indirect
)) {
1410 /* Have to get start/count from indirect buffer, slow path ahead... */
1411 struct r600_resource
*indirect_resource
= (struct r600_resource
*)info
.indirect
;
1412 unsigned *data
= r600_buffer_map_sync_with_rings(&rctx
->b
, indirect_resource
,
1413 PIPE_TRANSFER_READ
);
1415 data
+= info
.indirect_offset
/ sizeof(unsigned);
1416 start
= data
[2] * ib
.index_size
;
1425 u_upload_alloc(rctx
->b
.uploader
, start
, count
* 2,
1426 &out_offset
, &out_buffer
, &ptr
);
1428 util_shorten_ubyte_elts_to_userptr(
1429 &rctx
->b
.b
, &ib
, 0, ib
.offset
+ start
, count
, ptr
);
1431 pipe_resource_reference(&ib
.buffer
, NULL
);
1432 ib
.user_buffer
= NULL
;
1433 ib
.buffer
= out_buffer
;
1434 ib
.offset
= out_offset
;
1438 /* Upload the index buffer.
1439 * The upload is skipped for small index counts on little-endian machines
1440 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1441 * Indirect draws never use immediate indices.
1442 * Note: Instanced rendering in combination with immediate indices hangs. */
1443 if (ib
.user_buffer
&& (R600_BIG_ENDIAN
|| info
.indirect
||
1444 info
.instance_count
> 1 ||
1445 info
.count
*ib
.index_size
> 20)) {
1446 u_upload_data(rctx
->b
.uploader
, 0, info
.count
* ib
.index_size
,
1447 ib
.user_buffer
, &ib
.offset
, &ib
.buffer
);
1448 ib
.user_buffer
= NULL
;
1451 info
.index_bias
= info
.start
;
1454 /* Set the index offset and primitive restart. */
1455 if (rctx
->vgt_state
.vgt_multi_prim_ib_reset_en
!= info
.primitive_restart
||
1456 rctx
->vgt_state
.vgt_multi_prim_ib_reset_indx
!= info
.restart_index
||
1457 rctx
->vgt_state
.vgt_indx_offset
!= info
.index_bias
||
1458 (rctx
->vgt_state
.last_draw_was_indirect
&& !info
.indirect
)) {
1459 rctx
->vgt_state
.vgt_multi_prim_ib_reset_en
= info
.primitive_restart
;
1460 rctx
->vgt_state
.vgt_multi_prim_ib_reset_indx
= info
.restart_index
;
1461 rctx
->vgt_state
.vgt_indx_offset
= info
.index_bias
;
1462 r600_mark_atom_dirty(rctx
, &rctx
->vgt_state
.atom
);
1465 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1466 if (rctx
->b
.chip_class
== R600
) {
1467 rctx
->b
.flags
|= R600_CONTEXT_PS_PARTIAL_FLUSH
;
1468 r600_mark_atom_dirty(rctx
, &rctx
->cb_misc_state
.atom
);
1472 r600_need_cs_space(rctx
, ib
.user_buffer
? 5 : 0, TRUE
);
1473 r600_flush_emit(rctx
);
1475 i
= r600_next_dirty_atom(rctx
, 0);
1476 while (i
< R600_NUM_ATOMS
) {
1477 r600_emit_atom(rctx
, rctx
->atoms
[i
]);
1478 i
= r600_next_dirty_atom(rctx
, i
+ 1);
1481 if (rctx
->b
.chip_class
== CAYMAN
) {
1482 /* Copied from radeonsi. */
1483 unsigned primgroup_size
= 128; /* recommended without a GS */
1484 bool ia_switch_on_eop
= false;
1485 bool partial_vs_wave
= false;
1487 if (rctx
->gs_shader
)
1488 primgroup_size
= 64; /* recommended with a GS */
1490 if ((rctx
->rasterizer
&& rctx
->rasterizer
->pa_sc_line_stipple
) ||
1491 (rctx
->b
.screen
->debug_flags
& DBG_SWITCH_ON_EOP
)) {
1492 ia_switch_on_eop
= true;
1495 if (rctx
->b
.streamout
.streamout_enabled
||
1496 rctx
->b
.streamout
.prims_gen_query_enabled
)
1497 partial_vs_wave
= true;
1499 r600_write_context_reg(cs
, CM_R_028AA8_IA_MULTI_VGT_PARAM
,
1500 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop
) |
1501 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave
) |
1502 S_028AA8_PRIMGROUP_SIZE(primgroup_size
- 1));
1505 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
1506 * even though it should have no effect on those. */
1507 if (rctx
->b
.chip_class
== R600
&& rctx
->rasterizer
) {
1508 unsigned su_sc_mode_cntl
= rctx
->rasterizer
->pa_su_sc_mode_cntl
;
1509 unsigned prim
= info
.mode
;
1511 if (rctx
->gs_shader
) {
1512 prim
= rctx
->gs_shader
->current
->shader
.gs_output_prim
;
1514 prim
= r600_conv_prim_to_gs_out(prim
); /* decrease the number of types to 3 */
1516 if (prim
== V_028A6C_OUTPRIM_TYPE_POINTLIST
||
1517 prim
== V_028A6C_OUTPRIM_TYPE_LINESTRIP
||
1518 info
.mode
== R600_PRIM_RECTANGLE_LIST
) {
1519 su_sc_mode_cntl
&= C_028814_CULL_FRONT
;
1521 r600_write_context_reg(cs
, R_028814_PA_SU_SC_MODE_CNTL
, su_sc_mode_cntl
);
1524 /* Update start instance. */
1525 if (!info
.indirect
&& rctx
->last_start_instance
!= info
.start_instance
) {
1526 r600_write_ctl_const(cs
, R_03CFF4_SQ_VTX_START_INST_LOC
, info
.start_instance
);
1527 rctx
->last_start_instance
= info
.start_instance
;
1530 /* Update the primitive type. */
1531 if (rctx
->last_primitive_type
!= info
.mode
) {
1532 unsigned ls_mask
= 0;
1534 if (info
.mode
== PIPE_PRIM_LINES
)
1536 else if (info
.mode
== PIPE_PRIM_LINE_STRIP
||
1537 info
.mode
== PIPE_PRIM_LINE_LOOP
)
1540 r600_write_context_reg(cs
, R_028A0C_PA_SC_LINE_STIPPLE
,
1541 S_028A0C_AUTO_RESET_CNTL(ls_mask
) |
1542 (rctx
->rasterizer
? rctx
->rasterizer
->pa_sc_line_stipple
: 0));
1543 r600_write_config_reg(cs
, R_008958_VGT_PRIMITIVE_TYPE
,
1544 r600_conv_pipe_prim(info
.mode
));
1546 rctx
->last_primitive_type
= info
.mode
;
1550 if (!info
.indirect
) {
1551 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_NUM_INSTANCES
, 0, rctx
->b
.predicate_drawing
);
1552 cs
->buf
[cs
->cdw
++] = info
.instance_count
;
1555 if (unlikely(info
.indirect
)) {
1556 uint64_t va
= r600_resource(info
.indirect
)->gpu_address
;
1557 assert(rctx
->b
.chip_class
>= EVERGREEN
);
1559 // Invalidate so non-indirect draw calls reset this state
1560 rctx
->vgt_state
.last_draw_was_indirect
= true;
1561 rctx
->last_start_instance
= -1;
1563 cs
->buf
[cs
->cdw
++] = PKT3(EG_PKT3_SET_BASE
, 2, rctx
->b
.predicate_drawing
);
1564 cs
->buf
[cs
->cdw
++] = EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE
;
1565 cs
->buf
[cs
->cdw
++] = va
;
1566 cs
->buf
[cs
->cdw
++] = (va
>> 32UL) & 0xFF;
1568 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_NOP
, 0, rctx
->b
.predicate_drawing
);
1569 cs
->buf
[cs
->cdw
++] = r600_context_bo_reloc(&rctx
->b
, &rctx
->b
.rings
.gfx
,
1570 (struct r600_resource
*)info
.indirect
,
1571 RADEON_USAGE_READ
, RADEON_PRIO_MIN
);
1575 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_INDEX_TYPE
, 0, rctx
->b
.predicate_drawing
);
1576 cs
->buf
[cs
->cdw
++] = ib
.index_size
== 4 ?
1577 (VGT_INDEX_32
| (R600_BIG_ENDIAN
? VGT_DMA_SWAP_32_BIT
: 0)) :
1578 (VGT_INDEX_16
| (R600_BIG_ENDIAN
? VGT_DMA_SWAP_16_BIT
: 0));
1580 if (ib
.user_buffer
) {
1581 unsigned size_bytes
= info
.count
*ib
.index_size
;
1582 unsigned size_dw
= align(size_bytes
, 4) / 4;
1583 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_DRAW_INDEX_IMMD
, 1 + size_dw
, rctx
->b
.predicate_drawing
);
1584 cs
->buf
[cs
->cdw
++] = info
.count
;
1585 cs
->buf
[cs
->cdw
++] = V_0287F0_DI_SRC_SEL_IMMEDIATE
;
1586 memcpy(cs
->buf
+cs
->cdw
, ib
.user_buffer
, size_bytes
);
1589 uint64_t va
= r600_resource(ib
.buffer
)->gpu_address
+ ib
.offset
;
1591 if (likely(!info
.indirect
)) {
1592 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_DRAW_INDEX
, 3, rctx
->b
.predicate_drawing
);
1593 cs
->buf
[cs
->cdw
++] = va
;
1594 cs
->buf
[cs
->cdw
++] = (va
>> 32UL) & 0xFF;
1595 cs
->buf
[cs
->cdw
++] = info
.count
;
1596 cs
->buf
[cs
->cdw
++] = V_0287F0_DI_SRC_SEL_DMA
;
1597 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_NOP
, 0, rctx
->b
.predicate_drawing
);
1598 cs
->buf
[cs
->cdw
++] = r600_context_bo_reloc(&rctx
->b
, &rctx
->b
.rings
.gfx
,
1599 (struct r600_resource
*)ib
.buffer
,
1600 RADEON_USAGE_READ
, RADEON_PRIO_MIN
);
1603 uint32_t max_size
= (ib
.buffer
->width0
- ib
.offset
) / ib
.index_size
;
1605 cs
->buf
[cs
->cdw
++] = PKT3(EG_PKT3_INDEX_BASE
, 1, rctx
->b
.predicate_drawing
);
1606 cs
->buf
[cs
->cdw
++] = va
;
1607 cs
->buf
[cs
->cdw
++] = (va
>> 32UL) & 0xFF;
1609 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_NOP
, 0, rctx
->b
.predicate_drawing
);
1610 cs
->buf
[cs
->cdw
++] = r600_context_bo_reloc(&rctx
->b
, &rctx
->b
.rings
.gfx
,
1611 (struct r600_resource
*)ib
.buffer
,
1612 RADEON_USAGE_READ
, RADEON_PRIO_MIN
);
1614 cs
->buf
[cs
->cdw
++] = PKT3(EG_PKT3_INDEX_BUFFER_SIZE
, 0, rctx
->b
.predicate_drawing
);
1615 cs
->buf
[cs
->cdw
++] = max_size
;
1617 cs
->buf
[cs
->cdw
++] = PKT3(EG_PKT3_DRAW_INDEX_INDIRECT
, 1, rctx
->b
.predicate_drawing
);
1618 cs
->buf
[cs
->cdw
++] = info
.indirect_offset
;
1619 cs
->buf
[cs
->cdw
++] = V_0287F0_DI_SRC_SEL_DMA
;
1623 if (unlikely(info
.count_from_stream_output
)) {
1624 struct r600_so_target
*t
= (struct r600_so_target
*)info
.count_from_stream_output
;
1625 uint64_t va
= t
->buf_filled_size
->gpu_address
+ t
->buf_filled_size_offset
;
1627 r600_write_context_reg(cs
, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE
, t
->stride_in_dw
);
1629 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_COPY_DW
, 4, 0);
1630 cs
->buf
[cs
->cdw
++] = COPY_DW_SRC_IS_MEM
| COPY_DW_DST_IS_REG
;
1631 cs
->buf
[cs
->cdw
++] = va
& 0xFFFFFFFFUL
; /* src address lo */
1632 cs
->buf
[cs
->cdw
++] = (va
>> 32UL) & 0xFFUL
; /* src address hi */
1633 cs
->buf
[cs
->cdw
++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE
>> 2; /* dst register */
1634 cs
->buf
[cs
->cdw
++] = 0; /* unused */
1636 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_NOP
, 0, 0);
1637 cs
->buf
[cs
->cdw
++] = r600_context_bo_reloc(&rctx
->b
, &rctx
->b
.rings
.gfx
,
1638 t
->buf_filled_size
, RADEON_USAGE_READ
,
1642 if (likely(!info
.indirect
)) {
1643 cs
->buf
[cs
->cdw
++] = PKT3(PKT3_DRAW_INDEX_AUTO
, 1, rctx
->b
.predicate_drawing
);
1644 cs
->buf
[cs
->cdw
++] = info
.count
;
1647 cs
->buf
[cs
->cdw
++] = PKT3(EG_PKT3_DRAW_INDIRECT
, 1, rctx
->b
.predicate_drawing
);
1648 cs
->buf
[cs
->cdw
++] = info
.indirect_offset
;
1650 cs
->buf
[cs
->cdw
++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX
|
1651 (info
.count_from_stream_output
? S_0287F0_USE_OPAQUE(1) : 0);
1654 if (rctx
->screen
->b
.trace_bo
) {
1655 r600_trace_emit(rctx
);
1658 /* Set the depth buffer as dirty. */
1659 if (rctx
->framebuffer
.state
.zsbuf
) {
1660 struct pipe_surface
*surf
= rctx
->framebuffer
.state
.zsbuf
;
1661 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
1663 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1665 if (rctx
->framebuffer
.compressed_cb_mask
) {
1666 struct pipe_surface
*surf
;
1667 struct r600_texture
*rtex
;
1668 unsigned mask
= rctx
->framebuffer
.compressed_cb_mask
;
1671 unsigned i
= u_bit_scan(&mask
);
1672 surf
= rctx
->framebuffer
.state
.cbufs
[i
];
1673 rtex
= (struct r600_texture
*)surf
->texture
;
1675 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
1680 pipe_resource_reference(&ib
.buffer
, NULL
);
1681 rctx
->b
.num_draw_calls
++;
1684 uint32_t r600_translate_stencil_op(int s_op
)
1687 case PIPE_STENCIL_OP_KEEP
:
1688 return V_028800_STENCIL_KEEP
;
1689 case PIPE_STENCIL_OP_ZERO
:
1690 return V_028800_STENCIL_ZERO
;
1691 case PIPE_STENCIL_OP_REPLACE
:
1692 return V_028800_STENCIL_REPLACE
;
1693 case PIPE_STENCIL_OP_INCR
:
1694 return V_028800_STENCIL_INCR
;
1695 case PIPE_STENCIL_OP_DECR
:
1696 return V_028800_STENCIL_DECR
;
1697 case PIPE_STENCIL_OP_INCR_WRAP
:
1698 return V_028800_STENCIL_INCR_WRAP
;
1699 case PIPE_STENCIL_OP_DECR_WRAP
:
1700 return V_028800_STENCIL_DECR_WRAP
;
1701 case PIPE_STENCIL_OP_INVERT
:
1702 return V_028800_STENCIL_INVERT
;
1704 R600_ERR("Unknown stencil op %d", s_op
);
1711 uint32_t r600_translate_fill(uint32_t func
)
1714 case PIPE_POLYGON_MODE_FILL
:
1716 case PIPE_POLYGON_MODE_LINE
:
1718 case PIPE_POLYGON_MODE_POINT
:
1726 unsigned r600_tex_wrap(unsigned wrap
)
1730 case PIPE_TEX_WRAP_REPEAT
:
1731 return V_03C000_SQ_TEX_WRAP
;
1732 case PIPE_TEX_WRAP_CLAMP
:
1733 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER
;
1734 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
1735 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL
;
1736 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
1737 return V_03C000_SQ_TEX_CLAMP_BORDER
;
1738 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
1739 return V_03C000_SQ_TEX_MIRROR
;
1740 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
1741 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
1742 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
1743 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
1744 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
1745 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER
;
1749 unsigned r600_tex_filter(unsigned filter
)
1753 case PIPE_TEX_FILTER_NEAREST
:
1754 return V_03C000_SQ_TEX_XY_FILTER_POINT
;
1755 case PIPE_TEX_FILTER_LINEAR
:
1756 return V_03C000_SQ_TEX_XY_FILTER_BILINEAR
;
1760 unsigned r600_tex_mipfilter(unsigned filter
)
1763 case PIPE_TEX_MIPFILTER_NEAREST
:
1764 return V_03C000_SQ_TEX_Z_FILTER_POINT
;
1765 case PIPE_TEX_MIPFILTER_LINEAR
:
1766 return V_03C000_SQ_TEX_Z_FILTER_LINEAR
;
1768 case PIPE_TEX_MIPFILTER_NONE
:
1769 return V_03C000_SQ_TEX_Z_FILTER_NONE
;
1773 unsigned r600_tex_compare(unsigned compare
)
1777 case PIPE_FUNC_NEVER
:
1778 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER
;
1779 case PIPE_FUNC_LESS
:
1780 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS
;
1781 case PIPE_FUNC_EQUAL
:
1782 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL
;
1783 case PIPE_FUNC_LEQUAL
:
1784 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
1785 case PIPE_FUNC_GREATER
:
1786 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER
;
1787 case PIPE_FUNC_NOTEQUAL
:
1788 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
1789 case PIPE_FUNC_GEQUAL
:
1790 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
1791 case PIPE_FUNC_ALWAYS
:
1792 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
1796 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
1798 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
1799 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
1801 (wrap
== PIPE_TEX_WRAP_CLAMP
||
1802 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
1805 bool sampler_state_needs_border_color(const struct pipe_sampler_state
*state
)
1807 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
1808 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
1810 return (state
->border_color
.ui
[0] || state
->border_color
.ui
[1] ||
1811 state
->border_color
.ui
[2] || state
->border_color
.ui
[3]) &&
1812 (wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) ||
1813 wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) ||
1814 wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
));
1817 void r600_emit_shader(struct r600_context
*rctx
, struct r600_atom
*a
)
1820 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
1821 struct r600_pipe_shader
*shader
= ((struct r600_shader_state
*)a
)->shader
;
1826 r600_emit_command_buffer(cs
, &shader
->command_buffer
);
1827 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
1828 radeon_emit(cs
, r600_context_bo_reloc(&rctx
->b
, &rctx
->b
.rings
.gfx
, shader
->bo
,
1829 RADEON_USAGE_READ
, RADEON_PRIO_SHADER_DATA
));
1832 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format
,
1833 const unsigned char *swizzle_view
,
1837 unsigned char swizzle
[4];
1838 unsigned result
= 0;
1839 const uint32_t tex_swizzle_shift
[4] = {
1842 const uint32_t vtx_swizzle_shift
[4] = {
1845 const uint32_t swizzle_bit
[4] = {
1848 const uint32_t *swizzle_shift
= tex_swizzle_shift
;
1851 swizzle_shift
= vtx_swizzle_shift
;
1854 util_format_compose_swizzles(swizzle_format
, swizzle_view
, swizzle
);
1856 memcpy(swizzle
, swizzle_format
, 4);
1860 for (i
= 0; i
< 4; i
++) {
1861 switch (swizzle
[i
]) {
1862 case UTIL_FORMAT_SWIZZLE_Y
:
1863 result
|= swizzle_bit
[1] << swizzle_shift
[i
];
1865 case UTIL_FORMAT_SWIZZLE_Z
:
1866 result
|= swizzle_bit
[2] << swizzle_shift
[i
];
1868 case UTIL_FORMAT_SWIZZLE_W
:
1869 result
|= swizzle_bit
[3] << swizzle_shift
[i
];
1871 case UTIL_FORMAT_SWIZZLE_0
:
1872 result
|= V_038010_SQ_SEL_0
<< swizzle_shift
[i
];
1874 case UTIL_FORMAT_SWIZZLE_1
:
1875 result
|= V_038010_SQ_SEL_1
<< swizzle_shift
[i
];
1877 default: /* UTIL_FORMAT_SWIZZLE_X */
1878 result
|= swizzle_bit
[0] << swizzle_shift
[i
];
1884 /* texture format translate */
1885 uint32_t r600_translate_texformat(struct pipe_screen
*screen
,
1886 enum pipe_format format
,
1887 const unsigned char *swizzle_view
,
1888 uint32_t *word4_p
, uint32_t *yuv_format_p
)
1890 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
1891 uint32_t result
= 0, word4
= 0, yuv_format
= 0;
1892 const struct util_format_description
*desc
;
1893 boolean uniform
= TRUE
;
1894 bool enable_s3tc
= rscreen
->b
.info
.drm_minor
>= 9;
1895 bool is_srgb_valid
= FALSE
;
1896 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
1897 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
1900 const uint32_t sign_bit
[4] = {
1901 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED
),
1902 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED
),
1903 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED
),
1904 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED
)
1906 desc
= util_format_description(format
);
1908 /* Depth and stencil swizzling is handled separately. */
1909 if (desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
) {
1910 word4
|= r600_get_swizzle_combined(desc
->swizzle
, swizzle_view
, FALSE
);
1913 /* Colorspace (return non-RGB formats directly). */
1914 switch (desc
->colorspace
) {
1915 /* Depth stencil formats */
1916 case UTIL_FORMAT_COLORSPACE_ZS
:
1918 /* Depth sampler formats. */
1919 case PIPE_FORMAT_Z16_UNORM
:
1920 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
1923 case PIPE_FORMAT_Z24X8_UNORM
:
1924 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1925 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
1928 case PIPE_FORMAT_X8Z24_UNORM
:
1929 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1930 if (rscreen
->b
.chip_class
< EVERGREEN
)
1932 word4
|= r600_get_swizzle_combined(swizzle_yyyy
, swizzle_view
, FALSE
);
1935 case PIPE_FORMAT_Z32_FLOAT
:
1936 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
1937 result
= FMT_32_FLOAT
;
1939 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1940 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
1941 result
= FMT_X24_8_32_FLOAT
;
1943 /* Stencil sampler formats. */
1944 case PIPE_FORMAT_S8_UINT
:
1945 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
1946 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
1949 case PIPE_FORMAT_X24S8_UINT
:
1950 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
1951 word4
|= r600_get_swizzle_combined(swizzle_yyyy
, swizzle_view
, FALSE
);
1954 case PIPE_FORMAT_S8X24_UINT
:
1955 if (rscreen
->b
.chip_class
< EVERGREEN
)
1957 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
1958 word4
|= r600_get_swizzle_combined(swizzle_xxxx
, swizzle_view
, FALSE
);
1961 case PIPE_FORMAT_X32_S8X24_UINT
:
1962 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
1963 word4
|= r600_get_swizzle_combined(swizzle_yyyy
, swizzle_view
, FALSE
);
1964 result
= FMT_X24_8_32_FLOAT
;
1970 case UTIL_FORMAT_COLORSPACE_YUV
:
1971 yuv_format
|= (1 << 30);
1973 case PIPE_FORMAT_UYVY
:
1974 case PIPE_FORMAT_YUYV
:
1978 goto out_unknown
; /* XXX */
1980 case UTIL_FORMAT_COLORSPACE_SRGB
:
1981 word4
|= S_038010_FORCE_DEGAMMA(1);
1988 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
1993 case PIPE_FORMAT_RGTC1_SNORM
:
1994 case PIPE_FORMAT_LATC1_SNORM
:
1995 word4
|= sign_bit
[0];
1996 case PIPE_FORMAT_RGTC1_UNORM
:
1997 case PIPE_FORMAT_LATC1_UNORM
:
2000 case PIPE_FORMAT_RGTC2_SNORM
:
2001 case PIPE_FORMAT_LATC2_SNORM
:
2002 word4
|= sign_bit
[0] | sign_bit
[1];
2003 case PIPE_FORMAT_RGTC2_UNORM
:
2004 case PIPE_FORMAT_LATC2_UNORM
:
2012 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
2017 if (!util_format_s3tc_enabled
) {
2022 case PIPE_FORMAT_DXT1_RGB
:
2023 case PIPE_FORMAT_DXT1_RGBA
:
2024 case PIPE_FORMAT_DXT1_SRGB
:
2025 case PIPE_FORMAT_DXT1_SRGBA
:
2027 is_srgb_valid
= TRUE
;
2029 case PIPE_FORMAT_DXT3_RGBA
:
2030 case PIPE_FORMAT_DXT3_SRGBA
:
2032 is_srgb_valid
= TRUE
;
2034 case PIPE_FORMAT_DXT5_RGBA
:
2035 case PIPE_FORMAT_DXT5_SRGBA
:
2037 is_srgb_valid
= TRUE
;
2044 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
2048 if (rscreen
->b
.chip_class
< EVERGREEN
)
2052 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
2053 case PIPE_FORMAT_BPTC_SRGBA
:
2055 is_srgb_valid
= TRUE
;
2057 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
2058 word4
|= sign_bit
[0] | sign_bit
[1] | sign_bit
[2];
2060 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
2068 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
2070 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
2071 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
2074 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
2075 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
2083 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
2084 result
= FMT_5_9_9_9_SHAREDEXP
;
2086 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
2087 result
= FMT_10_11_11_FLOAT
;
2092 for (i
= 0; i
< desc
->nr_channels
; i
++) {
2093 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
2094 word4
|= sign_bit
[i
];
2098 /* R8G8Bx_SNORM - XXX CxV8U8 */
2100 /* See whether the components are of the same size. */
2101 for (i
= 1; i
< desc
->nr_channels
; i
++) {
2102 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
2105 /* Non-uniform formats. */
2107 if (desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
&&
2108 desc
->channel
[0].pure_integer
)
2109 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2110 switch(desc
->nr_channels
) {
2112 if (desc
->channel
[0].size
== 5 &&
2113 desc
->channel
[1].size
== 6 &&
2114 desc
->channel
[2].size
== 5) {
2120 if (desc
->channel
[0].size
== 5 &&
2121 desc
->channel
[1].size
== 5 &&
2122 desc
->channel
[2].size
== 5 &&
2123 desc
->channel
[3].size
== 1) {
2124 result
= FMT_1_5_5_5
;
2127 if (desc
->channel
[0].size
== 10 &&
2128 desc
->channel
[1].size
== 10 &&
2129 desc
->channel
[2].size
== 10 &&
2130 desc
->channel
[3].size
== 2) {
2131 result
= FMT_2_10_10_10
;
2139 /* Find the first non-VOID channel. */
2140 for (i
= 0; i
< 4; i
++) {
2141 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
2149 /* uniform formats */
2150 switch (desc
->channel
[i
].type
) {
2151 case UTIL_FORMAT_TYPE_UNSIGNED
:
2152 case UTIL_FORMAT_TYPE_SIGNED
:
2154 if (!desc
->channel
[i
].normalized
&&
2155 desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
) {
2159 if (desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
&&
2160 desc
->channel
[i
].pure_integer
)
2161 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
2163 switch (desc
->channel
[i
].size
) {
2165 switch (desc
->nr_channels
) {
2170 result
= FMT_4_4_4_4
;
2175 switch (desc
->nr_channels
) {
2183 result
= FMT_8_8_8_8
;
2184 is_srgb_valid
= TRUE
;
2189 switch (desc
->nr_channels
) {
2197 result
= FMT_16_16_16_16
;
2202 switch (desc
->nr_channels
) {
2210 result
= FMT_32_32_32_32
;
2216 case UTIL_FORMAT_TYPE_FLOAT
:
2217 switch (desc
->channel
[i
].size
) {
2219 switch (desc
->nr_channels
) {
2221 result
= FMT_16_FLOAT
;
2224 result
= FMT_16_16_FLOAT
;
2227 result
= FMT_16_16_16_16_FLOAT
;
2232 switch (desc
->nr_channels
) {
2234 result
= FMT_32_FLOAT
;
2237 result
= FMT_32_32_FLOAT
;
2240 result
= FMT_32_32_32_32_FLOAT
;
2249 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
&& !is_srgb_valid
)
2254 *yuv_format_p
= yuv_format
;
2257 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2261 uint32_t r600_translate_colorformat(enum chip_class chip
, enum pipe_format format
)
2263 const struct util_format_description
*desc
= util_format_description(format
);
2264 int channel
= util_format_get_first_non_void_channel(format
);
2267 #define HAS_SIZE(x,y,z,w) \
2268 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
2269 desc->channel[2].size == (z) && desc->channel[3].size == (w))
2271 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
2272 return V_0280A0_COLOR_10_11_11_FLOAT
;
2274 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
||
2278 is_float
= desc
->channel
[channel
].type
== UTIL_FORMAT_TYPE_FLOAT
;
2280 switch (desc
->nr_channels
) {
2282 switch (desc
->channel
[0].size
) {
2284 return V_0280A0_COLOR_8
;
2287 return V_0280A0_COLOR_16_FLOAT
;
2289 return V_0280A0_COLOR_16
;
2292 return V_0280A0_COLOR_32_FLOAT
;
2294 return V_0280A0_COLOR_32
;
2298 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
2299 switch (desc
->channel
[0].size
) {
2302 return V_0280A0_COLOR_4_4
;
2304 return ~0U; /* removed on Evergreen */
2306 return V_0280A0_COLOR_8_8
;
2309 return V_0280A0_COLOR_16_16_FLOAT
;
2311 return V_0280A0_COLOR_16_16
;
2314 return V_0280A0_COLOR_32_32_FLOAT
;
2316 return V_0280A0_COLOR_32_32
;
2318 } else if (HAS_SIZE(8,24,0,0)) {
2319 return V_0280A0_COLOR_24_8
;
2320 } else if (HAS_SIZE(24,8,0,0)) {
2321 return V_0280A0_COLOR_8_24
;
2325 if (HAS_SIZE(5,6,5,0)) {
2326 return V_0280A0_COLOR_5_6_5
;
2327 } else if (HAS_SIZE(32,8,24,0)) {
2328 return V_0280A0_COLOR_X24_8_32_FLOAT
;
2332 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
2333 desc
->channel
[0].size
== desc
->channel
[2].size
&&
2334 desc
->channel
[0].size
== desc
->channel
[3].size
) {
2335 switch (desc
->channel
[0].size
) {
2337 return V_0280A0_COLOR_4_4_4_4
;
2339 return V_0280A0_COLOR_8_8_8_8
;
2342 return V_0280A0_COLOR_16_16_16_16_FLOAT
;
2344 return V_0280A0_COLOR_16_16_16_16
;
2347 return V_0280A0_COLOR_32_32_32_32_FLOAT
;
2349 return V_0280A0_COLOR_32_32_32_32
;
2351 } else if (HAS_SIZE(5,5,5,1)) {
2352 return V_0280A0_COLOR_1_5_5_5
;
2353 } else if (HAS_SIZE(10,10,10,2)) {
2354 return V_0280A0_COLOR_2_10_10_10
;
2361 uint32_t r600_colorformat_endian_swap(uint32_t colorformat
)
2363 if (R600_BIG_ENDIAN
) {
2364 switch(colorformat
) {
2365 /* 8-bit buffers. */
2366 case V_0280A0_COLOR_4_4
:
2367 case V_0280A0_COLOR_8
:
2370 /* 16-bit buffers. */
2371 case V_0280A0_COLOR_5_6_5
:
2372 case V_0280A0_COLOR_1_5_5_5
:
2373 case V_0280A0_COLOR_4_4_4_4
:
2374 case V_0280A0_COLOR_16
:
2375 case V_0280A0_COLOR_8_8
:
2376 return ENDIAN_8IN16
;
2378 /* 32-bit buffers. */
2379 case V_0280A0_COLOR_8_8_8_8
:
2380 case V_0280A0_COLOR_2_10_10_10
:
2381 case V_0280A0_COLOR_8_24
:
2382 case V_0280A0_COLOR_24_8
:
2383 case V_0280A0_COLOR_32_FLOAT
:
2384 case V_0280A0_COLOR_16_16_FLOAT
:
2385 case V_0280A0_COLOR_16_16
:
2386 return ENDIAN_8IN32
;
2388 /* 64-bit buffers. */
2389 case V_0280A0_COLOR_16_16_16_16
:
2390 case V_0280A0_COLOR_16_16_16_16_FLOAT
:
2391 return ENDIAN_8IN16
;
2393 case V_0280A0_COLOR_32_32_FLOAT
:
2394 case V_0280A0_COLOR_32_32
:
2395 case V_0280A0_COLOR_X24_8_32_FLOAT
:
2396 return ENDIAN_8IN32
;
2398 /* 128-bit buffers. */
2399 case V_0280A0_COLOR_32_32_32_32_FLOAT
:
2400 case V_0280A0_COLOR_32_32_32_32
:
2401 return ENDIAN_8IN32
;
2403 return ENDIAN_NONE
; /* Unsupported. */
2410 static void r600_invalidate_buffer(struct pipe_context
*ctx
, struct pipe_resource
*buf
)
2412 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
2413 struct r600_resource
*rbuffer
= r600_resource(buf
);
2414 unsigned i
, shader
, mask
, alignment
= rbuffer
->buf
->alignment
;
2415 struct r600_pipe_sampler_view
*view
;
2417 /* Reallocate the buffer in the same pipe_resource. */
2418 r600_init_resource(&rctx
->screen
->b
, rbuffer
, rbuffer
->b
.b
.width0
,
2421 /* We changed the buffer, now we need to bind it where the old one was bound. */
2422 /* Vertex buffers. */
2423 mask
= rctx
->vertex_buffer_state
.enabled_mask
;
2425 i
= u_bit_scan(&mask
);
2426 if (rctx
->vertex_buffer_state
.vb
[i
].buffer
== &rbuffer
->b
.b
) {
2427 rctx
->vertex_buffer_state
.dirty_mask
|= 1 << i
;
2428 r600_vertex_buffers_dirty(rctx
);
2431 /* Streamout buffers. */
2432 for (i
= 0; i
< rctx
->b
.streamout
.num_targets
; i
++) {
2433 if (rctx
->b
.streamout
.targets
[i
]->b
.buffer
== &rbuffer
->b
.b
) {
2434 if (rctx
->b
.streamout
.begin_emitted
) {
2435 r600_emit_streamout_end(&rctx
->b
);
2437 rctx
->b
.streamout
.append_bitmask
= rctx
->b
.streamout
.enabled_mask
;
2438 r600_streamout_buffers_dirty(&rctx
->b
);
2442 /* Constant buffers. */
2443 for (shader
= 0; shader
< PIPE_SHADER_TYPES
; shader
++) {
2444 struct r600_constbuf_state
*state
= &rctx
->constbuf_state
[shader
];
2446 uint32_t mask
= state
->enabled_mask
;
2449 unsigned i
= u_bit_scan(&mask
);
2450 if (state
->cb
[i
].buffer
== &rbuffer
->b
.b
) {
2452 state
->dirty_mask
|= 1 << i
;
2456 r600_constant_buffers_dirty(rctx
, state
);
2460 /* Texture buffer objects - update the virtual addresses in descriptors. */
2461 LIST_FOR_EACH_ENTRY(view
, &rctx
->b
.texture_buffers
, list
) {
2462 if (view
->base
.texture
== &rbuffer
->b
.b
) {
2463 unsigned stride
= util_format_get_blocksize(view
->base
.format
);
2464 uint64_t offset
= (uint64_t)view
->base
.u
.buf
.first_element
* stride
;
2465 uint64_t va
= rbuffer
->gpu_address
+ offset
;
2467 view
->tex_resource_words
[0] = va
;
2468 view
->tex_resource_words
[2] &= C_038008_BASE_ADDRESS_HI
;
2469 view
->tex_resource_words
[2] |= S_038008_BASE_ADDRESS_HI(va
>> 32);
2472 /* Texture buffer objects - make bindings dirty if needed. */
2473 for (shader
= 0; shader
< PIPE_SHADER_TYPES
; shader
++) {
2474 struct r600_samplerview_state
*state
= &rctx
->samplers
[shader
].views
;
2476 uint32_t mask
= state
->enabled_mask
;
2479 unsigned i
= u_bit_scan(&mask
);
2480 if (state
->views
[i
]->base
.texture
== &rbuffer
->b
.b
) {
2482 state
->dirty_mask
|= 1 << i
;
2486 r600_sampler_views_dirty(rctx
, state
);
2491 static void r600_set_occlusion_query_state(struct pipe_context
*ctx
, bool enable
)
2493 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
2495 if (rctx
->db_misc_state
.occlusion_query_enabled
!= enable
) {
2496 rctx
->db_misc_state
.occlusion_query_enabled
= enable
;
2497 r600_mark_atom_dirty(rctx
, &rctx
->db_misc_state
.atom
);
2501 static void r600_need_gfx_cs_space(struct pipe_context
*ctx
, unsigned num_dw
,
2502 bool include_draw_vbo
)
2504 r600_need_cs_space((struct r600_context
*)ctx
, num_dw
, include_draw_vbo
);
2507 /* keep this at the end of this file, please */
2508 void r600_init_common_state_functions(struct r600_context
*rctx
)
2510 rctx
->b
.b
.create_fs_state
= r600_create_ps_state
;
2511 rctx
->b
.b
.create_vs_state
= r600_create_vs_state
;
2512 rctx
->b
.b
.create_gs_state
= r600_create_gs_state
;
2513 rctx
->b
.b
.create_vertex_elements_state
= r600_create_vertex_fetch_shader
;
2514 rctx
->b
.b
.bind_blend_state
= r600_bind_blend_state
;
2515 rctx
->b
.b
.bind_depth_stencil_alpha_state
= r600_bind_dsa_state
;
2516 rctx
->b
.b
.bind_sampler_states
= r600_bind_sampler_states
;
2517 rctx
->b
.b
.bind_fs_state
= r600_bind_ps_state
;
2518 rctx
->b
.b
.bind_rasterizer_state
= r600_bind_rs_state
;
2519 rctx
->b
.b
.bind_vertex_elements_state
= r600_bind_vertex_elements
;
2520 rctx
->b
.b
.bind_vs_state
= r600_bind_vs_state
;
2521 rctx
->b
.b
.bind_gs_state
= r600_bind_gs_state
;
2522 rctx
->b
.b
.delete_blend_state
= r600_delete_blend_state
;
2523 rctx
->b
.b
.delete_depth_stencil_alpha_state
= r600_delete_dsa_state
;
2524 rctx
->b
.b
.delete_fs_state
= r600_delete_ps_state
;
2525 rctx
->b
.b
.delete_rasterizer_state
= r600_delete_rs_state
;
2526 rctx
->b
.b
.delete_sampler_state
= r600_delete_sampler_state
;
2527 rctx
->b
.b
.delete_vertex_elements_state
= r600_delete_vertex_elements
;
2528 rctx
->b
.b
.delete_vs_state
= r600_delete_vs_state
;
2529 rctx
->b
.b
.delete_gs_state
= r600_delete_gs_state
;
2530 rctx
->b
.b
.set_blend_color
= r600_set_blend_color
;
2531 rctx
->b
.b
.set_clip_state
= r600_set_clip_state
;
2532 rctx
->b
.b
.set_constant_buffer
= r600_set_constant_buffer
;
2533 rctx
->b
.b
.set_sample_mask
= r600_set_sample_mask
;
2534 rctx
->b
.b
.set_stencil_ref
= r600_set_pipe_stencil_ref
;
2535 rctx
->b
.b
.set_viewport_states
= r600_set_viewport_states
;
2536 rctx
->b
.b
.set_vertex_buffers
= r600_set_vertex_buffers
;
2537 rctx
->b
.b
.set_index_buffer
= r600_set_index_buffer
;
2538 rctx
->b
.b
.set_sampler_views
= r600_set_sampler_views
;
2539 rctx
->b
.b
.sampler_view_destroy
= r600_sampler_view_destroy
;
2540 rctx
->b
.b
.texture_barrier
= r600_texture_barrier
;
2541 rctx
->b
.b
.set_stream_output_targets
= r600_set_streamout_targets
;
2542 rctx
->b
.b
.draw_vbo
= r600_draw_vbo
;
2543 rctx
->b
.invalidate_buffer
= r600_invalidate_buffer
;
2544 rctx
->b
.set_occlusion_query_state
= r600_set_occlusion_query_state
;
2545 rctx
->b
.need_gfx_cs_space
= r600_need_gfx_cs_space
;
2548 void r600_trace_emit(struct r600_context
*rctx
)
2550 struct r600_screen
*rscreen
= rctx
->screen
;
2551 struct radeon_winsys_cs
*cs
= rctx
->b
.rings
.gfx
.cs
;
2555 va
= rscreen
->b
.trace_bo
->gpu_address
;
2556 reloc
= r600_context_bo_reloc(&rctx
->b
, &rctx
->b
.rings
.gfx
, rscreen
->b
.trace_bo
,
2557 RADEON_USAGE_READWRITE
, RADEON_PRIO_MIN
);
2558 radeon_emit(cs
, PKT3(PKT3_MEM_WRITE
, 3, 0));
2559 radeon_emit(cs
, va
& 0xFFFFFFFFUL
);
2560 radeon_emit(cs
, (va
>> 32UL) & 0xFFUL
);
2561 radeon_emit(cs
, cs
->cdw
);
2562 radeon_emit(cs
, rscreen
->b
.cs_count
);
2563 radeon_emit(cs
, PKT3(PKT3_NOP
, 0, 0));
2564 radeon_emit(cs
, reloc
);