freedreno: try blitter for fd_resource_copy_region()
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "tgsi/tgsi_ureg.h"
39
40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
41 {
42 assert(!cb->buf);
43 cb->buf = CALLOC(1, 4 * num_dw);
44 cb->max_num_dw = num_dw;
45 }
46
47 void r600_release_command_buffer(struct r600_command_buffer *cb)
48 {
49 FREE(cb->buf);
50 }
51
52 void r600_add_atom(struct r600_context *rctx,
53 struct r600_atom *atom,
54 unsigned id)
55 {
56 assert(id < R600_NUM_ATOMS);
57 assert(rctx->atoms[id] == NULL);
58 rctx->atoms[id] = atom;
59 atom->id = id;
60 }
61
62 void r600_init_atom(struct r600_context *rctx,
63 struct r600_atom *atom,
64 unsigned id,
65 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
66 unsigned num_dw)
67 {
68 atom->emit = (void*)emit;
69 atom->num_dw = num_dw;
70 r600_add_atom(rctx, atom, id);
71 }
72
73 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
74 {
75 r600_emit_command_buffer(rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
76 }
77
78 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
79 {
80 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
81 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
82 unsigned alpha_ref = a->sx_alpha_ref;
83
84 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
85 alpha_ref &= ~0x1FFF;
86 }
87
88 radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
89 a->sx_alpha_test_control |
90 S_028410_ALPHA_TEST_BYPASS(a->bypass));
91 radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
92 }
93
94 static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags)
95 {
96 struct r600_context *rctx = (struct r600_context *)ctx;
97 if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
98 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
99
100 if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
101 PIPE_BARRIER_SHADER_BUFFER |
102 PIPE_BARRIER_TEXTURE |
103 PIPE_BARRIER_IMAGE |
104 PIPE_BARRIER_STREAMOUT_BUFFER |
105 PIPE_BARRIER_GLOBAL_BUFFER)) {
106 rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE|
107 R600_CONTEXT_INV_TEX_CACHE;
108 }
109
110 if (flags & (PIPE_BARRIER_FRAMEBUFFER|
111 PIPE_BARRIER_IMAGE))
112 rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV;
113
114 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
115 }
116
117 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
118 {
119 struct r600_context *rctx = (struct r600_context *)ctx;
120
121 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
122 R600_CONTEXT_FLUSH_AND_INV_CB |
123 R600_CONTEXT_FLUSH_AND_INV |
124 R600_CONTEXT_WAIT_3D_IDLE;
125 rctx->framebuffer.do_update_surf_dirtiness = true;
126 }
127
128 static unsigned r600_conv_pipe_prim(unsigned prim)
129 {
130 static const unsigned prim_conv[] = {
131 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
132 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
133 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
134 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
135 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
136 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
137 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
138 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
139 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
140 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
141 [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
142 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
143 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
144 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
145 [PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
146 [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
147 };
148 assert(prim < ARRAY_SIZE(prim_conv));
149 return prim_conv[prim];
150 }
151
152 unsigned r600_conv_prim_to_gs_out(unsigned mode)
153 {
154 static const int prim_conv[] = {
155 [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
156 [PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
157 [PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
158 [PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
159 [PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
160 [PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
161 [PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
162 [PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
163 [PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
164 [PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
165 [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
166 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
167 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
168 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
169 [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
170 [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
171 };
172 assert(mode < ARRAY_SIZE(prim_conv));
173
174 return prim_conv[mode];
175 }
176
177 /* common state between evergreen and r600 */
178
179 static void r600_bind_blend_state_internal(struct r600_context *rctx,
180 struct r600_blend_state *blend, bool blend_disable)
181 {
182 unsigned color_control;
183 bool update_cb = false;
184
185 rctx->alpha_to_one = blend->alpha_to_one;
186 rctx->dual_src_blend = blend->dual_src_blend;
187
188 if (!blend_disable) {
189 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
190 color_control = blend->cb_color_control;
191 } else {
192 /* Blending is disabled. */
193 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
194 color_control = blend->cb_color_control_no_blend;
195 }
196
197 /* Update derived states. */
198 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
199 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
200 update_cb = true;
201 }
202 if (rctx->b.chip_class <= R700 &&
203 rctx->cb_misc_state.cb_color_control != color_control) {
204 rctx->cb_misc_state.cb_color_control = color_control;
205 update_cb = true;
206 }
207 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
208 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
209 update_cb = true;
210 }
211 if (update_cb) {
212 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
213 }
214 if (rctx->framebuffer.dual_src_blend != blend->dual_src_blend) {
215 rctx->framebuffer.dual_src_blend = blend->dual_src_blend;
216 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
217 }
218 }
219
220 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
221 {
222 struct r600_context *rctx = (struct r600_context *)ctx;
223 struct r600_blend_state *blend = (struct r600_blend_state *)state;
224
225 if (!blend) {
226 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
227 return;
228 }
229
230 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
231 }
232
233 static void r600_set_blend_color(struct pipe_context *ctx,
234 const struct pipe_blend_color *state)
235 {
236 struct r600_context *rctx = (struct r600_context *)ctx;
237
238 rctx->blend_color.state = *state;
239 r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
240 }
241
242 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
243 {
244 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
245 struct pipe_blend_color *state = &rctx->blend_color.state;
246
247 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
248 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
249 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
250 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
251 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
252 }
253
254 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
255 {
256 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
257 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
258
259 radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
260 radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
261 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
262 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
263 if (a->last_draw_was_indirect) {
264 a->last_draw_was_indirect = false;
265 radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
266 }
267 }
268
269 static void r600_set_clip_state(struct pipe_context *ctx,
270 const struct pipe_clip_state *state)
271 {
272 struct r600_context *rctx = (struct r600_context *)ctx;
273
274 rctx->clip_state.state = *state;
275 r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
276 rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
277 }
278
279 static void r600_set_stencil_ref(struct pipe_context *ctx,
280 const struct r600_stencil_ref *state)
281 {
282 struct r600_context *rctx = (struct r600_context *)ctx;
283
284 rctx->stencil_ref.state = *state;
285 r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
286 }
287
288 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
289 {
290 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
291 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
292
293 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
294 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
295 S_028430_STENCILREF(a->state.ref_value[0]) |
296 S_028430_STENCILMASK(a->state.valuemask[0]) |
297 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
298 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
299 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
300 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
301 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
302 }
303
304 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
305 const struct pipe_stencil_ref *state)
306 {
307 struct r600_context *rctx = (struct r600_context *)ctx;
308 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
309 struct r600_stencil_ref ref;
310
311 rctx->stencil_ref.pipe_state = *state;
312
313 if (!dsa)
314 return;
315
316 ref.ref_value[0] = state->ref_value[0];
317 ref.ref_value[1] = state->ref_value[1];
318 ref.valuemask[0] = dsa->valuemask[0];
319 ref.valuemask[1] = dsa->valuemask[1];
320 ref.writemask[0] = dsa->writemask[0];
321 ref.writemask[1] = dsa->writemask[1];
322
323 r600_set_stencil_ref(ctx, &ref);
324 }
325
326 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
327 {
328 struct r600_context *rctx = (struct r600_context *)ctx;
329 struct r600_dsa_state *dsa = state;
330 struct r600_stencil_ref ref;
331
332 if (!state) {
333 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
334 return;
335 }
336
337 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
338
339 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
340 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
341 ref.valuemask[0] = dsa->valuemask[0];
342 ref.valuemask[1] = dsa->valuemask[1];
343 ref.writemask[0] = dsa->writemask[0];
344 ref.writemask[1] = dsa->writemask[1];
345 if (rctx->zwritemask != dsa->zwritemask) {
346 rctx->zwritemask = dsa->zwritemask;
347 if (rctx->b.chip_class >= EVERGREEN) {
348 /* work around some issue when not writing to zbuffer
349 * we are having lockup on evergreen so do not enable
350 * hyperz when not writing zbuffer
351 */
352 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
353 }
354 }
355
356 r600_set_stencil_ref(ctx, &ref);
357
358 /* Update alphatest state. */
359 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
360 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
361 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
362 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
363 r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
364 }
365 }
366
367 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
368 {
369 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
370 struct r600_context *rctx = (struct r600_context *)ctx;
371
372 if (!state)
373 return;
374
375 rctx->rasterizer = rs;
376
377 r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
378
379 if (rs->offset_enable &&
380 (rs->offset_units != rctx->poly_offset_state.offset_units ||
381 rs->offset_scale != rctx->poly_offset_state.offset_scale ||
382 rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
383 rctx->poly_offset_state.offset_units = rs->offset_units;
384 rctx->poly_offset_state.offset_scale = rs->offset_scale;
385 rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
386 r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
387 }
388
389 /* Update clip_misc_state. */
390 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
391 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
392 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
393 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
394 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
395 }
396
397 r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
398
399 /* Re-emit PA_SC_LINE_STIPPLE. */
400 rctx->last_primitive_type = -1;
401 }
402
403 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
404 {
405 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
406
407 r600_release_command_buffer(&rs->buffer);
408 FREE(rs);
409 }
410
411 static void r600_sampler_view_destroy(struct pipe_context *ctx,
412 struct pipe_sampler_view *state)
413 {
414 struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
415
416 if (view->tex_resource->gpu_address &&
417 view->tex_resource->b.b.target == PIPE_BUFFER)
418 LIST_DELINIT(&view->list);
419
420 pipe_resource_reference(&state->texture, NULL);
421 FREE(view);
422 }
423
424 void r600_sampler_states_dirty(struct r600_context *rctx,
425 struct r600_sampler_states *state)
426 {
427 if (state->dirty_mask) {
428 if (state->dirty_mask & state->has_bordercolor_mask) {
429 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
430 }
431 state->atom.num_dw =
432 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
433 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
434 r600_mark_atom_dirty(rctx, &state->atom);
435 }
436 }
437
438 static void r600_bind_sampler_states(struct pipe_context *pipe,
439 enum pipe_shader_type shader,
440 unsigned start,
441 unsigned count, void **states)
442 {
443 struct r600_context *rctx = (struct r600_context *)pipe;
444 struct r600_textures_info *dst = &rctx->samplers[shader];
445 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
446 int seamless_cube_map = -1;
447 unsigned i;
448 /* This sets 1-bit for states with index >= count. */
449 uint32_t disable_mask = ~((1ull << count) - 1);
450 /* These are the new states set by this function. */
451 uint32_t new_mask = 0;
452
453 assert(start == 0); /* XXX fix below */
454
455 if (!states) {
456 disable_mask = ~0u;
457 count = 0;
458 }
459
460 for (i = 0; i < count; i++) {
461 struct r600_pipe_sampler_state *rstate = rstates[i];
462
463 if (rstate == dst->states.states[i]) {
464 continue;
465 }
466
467 if (rstate) {
468 if (rstate->border_color_use) {
469 dst->states.has_bordercolor_mask |= 1 << i;
470 } else {
471 dst->states.has_bordercolor_mask &= ~(1 << i);
472 }
473 seamless_cube_map = rstate->seamless_cube_map;
474
475 new_mask |= 1 << i;
476 } else {
477 disable_mask |= 1 << i;
478 }
479 }
480
481 memcpy(dst->states.states, rstates, sizeof(void*) * count);
482 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
483
484 dst->states.enabled_mask &= ~disable_mask;
485 dst->states.dirty_mask &= dst->states.enabled_mask;
486 dst->states.enabled_mask |= new_mask;
487 dst->states.dirty_mask |= new_mask;
488 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
489
490 r600_sampler_states_dirty(rctx, &dst->states);
491
492 /* Seamless cubemap state. */
493 if (rctx->b.chip_class <= R700 &&
494 seamless_cube_map != -1 &&
495 seamless_cube_map != rctx->seamless_cube_map.enabled) {
496 /* change in TA_CNTL_AUX need a pipeline flush */
497 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
498 rctx->seamless_cube_map.enabled = seamless_cube_map;
499 r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
500 }
501 }
502
503 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
504 {
505 free(state);
506 }
507
508 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
509 {
510 struct r600_context *rctx = (struct r600_context *)ctx;
511 struct r600_blend_state *blend = (struct r600_blend_state*)state;
512
513 if (rctx->blend_state.cso == state) {
514 ctx->bind_blend_state(ctx, NULL);
515 }
516
517 r600_release_command_buffer(&blend->buffer);
518 r600_release_command_buffer(&blend->buffer_no_blend);
519 FREE(blend);
520 }
521
522 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
523 {
524 struct r600_context *rctx = (struct r600_context *)ctx;
525 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
526
527 if (rctx->dsa_state.cso == state) {
528 ctx->bind_depth_stencil_alpha_state(ctx, NULL);
529 }
530
531 r600_release_command_buffer(&dsa->buffer);
532 free(dsa);
533 }
534
535 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
536 {
537 struct r600_context *rctx = (struct r600_context *)ctx;
538
539 r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
540 }
541
542 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
543 {
544 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
545 r600_resource_reference(&shader->buffer, NULL);
546 FREE(shader);
547 }
548
549 void r600_vertex_buffers_dirty(struct r600_context *rctx)
550 {
551 if (rctx->vertex_buffer_state.dirty_mask) {
552 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
553 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
554 r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
555 }
556 }
557
558 static void r600_set_vertex_buffers(struct pipe_context *ctx,
559 unsigned start_slot, unsigned count,
560 const struct pipe_vertex_buffer *input)
561 {
562 struct r600_context *rctx = (struct r600_context *)ctx;
563 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
564 struct pipe_vertex_buffer *vb = state->vb + start_slot;
565 unsigned i;
566 uint32_t disable_mask = 0;
567 /* These are the new buffers set by this function. */
568 uint32_t new_buffer_mask = 0;
569
570 /* Set vertex buffers. */
571 if (input) {
572 for (i = 0; i < count; i++) {
573 if ((input[i].buffer.resource != vb[i].buffer.resource) ||
574 (vb[i].stride != input[i].stride) ||
575 (vb[i].buffer_offset != input[i].buffer_offset) ||
576 (vb[i].is_user_buffer != input[i].is_user_buffer)) {
577 if (input[i].buffer.resource) {
578 vb[i].stride = input[i].stride;
579 vb[i].buffer_offset = input[i].buffer_offset;
580 pipe_resource_reference(&vb[i].buffer.resource, input[i].buffer.resource);
581 new_buffer_mask |= 1 << i;
582 r600_context_add_resource_size(ctx, input[i].buffer.resource);
583 } else {
584 pipe_resource_reference(&vb[i].buffer.resource, NULL);
585 disable_mask |= 1 << i;
586 }
587 }
588 }
589 } else {
590 for (i = 0; i < count; i++) {
591 pipe_resource_reference(&vb[i].buffer.resource, NULL);
592 }
593 disable_mask = ((1ull << count) - 1);
594 }
595
596 disable_mask <<= start_slot;
597 new_buffer_mask <<= start_slot;
598
599 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
600 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
601 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
602 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
603
604 r600_vertex_buffers_dirty(rctx);
605 }
606
607 void r600_sampler_views_dirty(struct r600_context *rctx,
608 struct r600_samplerview_state *state)
609 {
610 if (state->dirty_mask) {
611 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
612 util_bitcount(state->dirty_mask);
613 r600_mark_atom_dirty(rctx, &state->atom);
614 }
615 }
616
617 static void r600_set_sampler_views(struct pipe_context *pipe,
618 enum pipe_shader_type shader,
619 unsigned start, unsigned count,
620 struct pipe_sampler_view **views)
621 {
622 struct r600_context *rctx = (struct r600_context *) pipe;
623 struct r600_textures_info *dst = &rctx->samplers[shader];
624 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
625 uint32_t dirty_sampler_states_mask = 0;
626 unsigned i;
627 /* This sets 1-bit for textures with index >= count. */
628 uint32_t disable_mask = ~((1ull << count) - 1);
629 /* These are the new textures set by this function. */
630 uint32_t new_mask = 0;
631
632 /* Set textures with index >= count to NULL. */
633 uint32_t remaining_mask;
634
635 assert(start == 0); /* XXX fix below */
636
637 if (!views) {
638 disable_mask = ~0u;
639 count = 0;
640 }
641
642 remaining_mask = dst->views.enabled_mask & disable_mask;
643
644 while (remaining_mask) {
645 i = u_bit_scan(&remaining_mask);
646 assert(dst->views.views[i]);
647
648 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
649 }
650
651 for (i = 0; i < count; i++) {
652 if (rviews[i] == dst->views.views[i]) {
653 continue;
654 }
655
656 if (rviews[i]) {
657 struct r600_texture *rtex =
658 (struct r600_texture*)rviews[i]->base.texture;
659 bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
660
661 if (!is_buffer && rtex->db_compatible) {
662 dst->views.compressed_depthtex_mask |= 1 << i;
663 } else {
664 dst->views.compressed_depthtex_mask &= ~(1 << i);
665 }
666
667 /* Track compressed colorbuffers. */
668 if (!is_buffer && rtex->cmask.size) {
669 dst->views.compressed_colortex_mask |= 1 << i;
670 } else {
671 dst->views.compressed_colortex_mask &= ~(1 << i);
672 }
673
674 /* Changing from array to non-arrays textures and vice versa requires
675 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
676 if (rctx->b.chip_class <= R700 &&
677 (dst->states.enabled_mask & (1 << i)) &&
678 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
679 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
680 dirty_sampler_states_mask |= 1 << i;
681 }
682
683 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
684 new_mask |= 1 << i;
685 r600_context_add_resource_size(pipe, views[i]->texture);
686 } else {
687 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
688 disable_mask |= 1 << i;
689 }
690 }
691
692 dst->views.enabled_mask &= ~disable_mask;
693 dst->views.dirty_mask &= dst->views.enabled_mask;
694 dst->views.enabled_mask |= new_mask;
695 dst->views.dirty_mask |= new_mask;
696 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
697 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
698 dst->views.dirty_buffer_constants = TRUE;
699 r600_sampler_views_dirty(rctx, &dst->views);
700
701 if (dirty_sampler_states_mask) {
702 dst->states.dirty_mask |= dirty_sampler_states_mask;
703 r600_sampler_states_dirty(rctx, &dst->states);
704 }
705 }
706
707 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
708 {
709 uint32_t mask = views->enabled_mask;
710
711 while (mask) {
712 unsigned i = u_bit_scan(&mask);
713 struct pipe_resource *res = views->views[i]->base.texture;
714
715 if (res && res->target != PIPE_BUFFER) {
716 struct r600_texture *rtex = (struct r600_texture *)res;
717
718 if (rtex->cmask.size) {
719 views->compressed_colortex_mask |= 1 << i;
720 } else {
721 views->compressed_colortex_mask &= ~(1 << i);
722 }
723 }
724 }
725 }
726
727 static int r600_get_hw_atomic_count(const struct pipe_context *ctx,
728 enum pipe_shader_type shader)
729 {
730 const struct r600_context *rctx = (struct r600_context *)ctx;
731 int value = 0;
732 switch (shader) {
733 case PIPE_SHADER_FRAGMENT:
734 case PIPE_SHADER_COMPUTE:
735 default:
736 break;
737 case PIPE_SHADER_VERTEX:
738 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
739 break;
740 case PIPE_SHADER_GEOMETRY:
741 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
742 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
743 break;
744 case PIPE_SHADER_TESS_EVAL:
745 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
746 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
747 (rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0);
748 break;
749 case PIPE_SHADER_TESS_CTRL:
750 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
751 rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
752 (rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0) +
753 rctx->tes_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
754 break;
755 }
756 return value;
757 }
758
759 static void r600_update_compressed_colortex_mask_images(struct r600_image_state *images)
760 {
761 uint32_t mask = images->enabled_mask;
762
763 while (mask) {
764 unsigned i = u_bit_scan(&mask);
765 struct pipe_resource *res = images->views[i].base.resource;
766
767 if (res && res->target != PIPE_BUFFER) {
768 struct r600_texture *rtex = (struct r600_texture *)res;
769
770 if (rtex->cmask.size) {
771 images->compressed_colortex_mask |= 1 << i;
772 } else {
773 images->compressed_colortex_mask &= ~(1 << i);
774 }
775 }
776 }
777 }
778
779 /* Compute the key for the hw shader variant */
780 static inline void r600_shader_selector_key(const struct pipe_context *ctx,
781 const struct r600_pipe_shader_selector *sel,
782 union r600_shader_key *key)
783 {
784 const struct r600_context *rctx = (struct r600_context *)ctx;
785 memset(key, 0, sizeof(*key));
786
787 switch (sel->type) {
788 case PIPE_SHADER_VERTEX: {
789 key->vs.as_ls = (rctx->tes_shader != NULL);
790 if (!key->vs.as_ls)
791 key->vs.as_es = (rctx->gs_shader != NULL);
792
793 if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
794 key->vs.as_gs_a = true;
795 key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
796 }
797 key->vs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_VERTEX);
798 break;
799 }
800 case PIPE_SHADER_GEOMETRY:
801 key->gs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_GEOMETRY);
802 key->gs.tri_strip_adj_fix = rctx->gs_tri_strip_adj_fix;
803 break;
804 case PIPE_SHADER_FRAGMENT: {
805 if (rctx->ps_shader->info.images_declared)
806 key->ps.image_size_const_offset = util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.enabled_mask);
807 key->ps.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_FRAGMENT);
808 key->ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
809 key->ps.alpha_to_one = rctx->alpha_to_one &&
810 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
811 !rctx->framebuffer.cb0_is_integer;
812 key->ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
813 /* Dual-source blending only makes sense with nr_cbufs == 1. */
814 if (key->ps.nr_cbufs == 1 && rctx->dual_src_blend)
815 key->ps.nr_cbufs = 2;
816 break;
817 }
818 case PIPE_SHADER_TESS_EVAL:
819 key->tes.as_es = (rctx->gs_shader != NULL);
820 key->tes.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_EVAL);
821 break;
822 case PIPE_SHADER_TESS_CTRL:
823 key->tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
824 key->tcs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_CTRL);
825 break;
826 case PIPE_SHADER_COMPUTE:
827 break;
828 default:
829 assert(0);
830 }
831 }
832
833 /* Select the hw shader variant depending on the current state.
834 * (*dirty) is set to 1 if current variant was changed */
835 int r600_shader_select(struct pipe_context *ctx,
836 struct r600_pipe_shader_selector* sel,
837 bool *dirty)
838 {
839 union r600_shader_key key;
840 struct r600_pipe_shader * shader = NULL;
841 int r;
842
843 r600_shader_selector_key(ctx, sel, &key);
844
845 /* Check if we don't need to change anything.
846 * This path is also used for most shaders that don't need multiple
847 * variants, it will cost just a computation of the key and this
848 * test. */
849 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
850 return 0;
851 }
852
853 /* lookup if we have other variants in the list */
854 if (sel->num_shaders > 1) {
855 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
856
857 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
858 p = c;
859 c = c->next_variant;
860 }
861
862 if (c) {
863 p->next_variant = c->next_variant;
864 shader = c;
865 }
866 }
867
868 if (unlikely(!shader)) {
869 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
870 shader->selector = sel;
871
872 r = r600_pipe_shader_create(ctx, shader, key);
873 if (unlikely(r)) {
874 R600_ERR("Failed to build shader variant (type=%u) %d\n",
875 sel->type, r);
876 sel->current = NULL;
877 FREE(shader);
878 return r;
879 }
880
881 /* We don't know the value of nr_ps_max_color_exports until we built
882 * at least one variant, so we may need to recompute the key after
883 * building first variant. */
884 if (sel->type == PIPE_SHADER_FRAGMENT &&
885 sel->num_shaders == 0) {
886 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
887 r600_shader_selector_key(ctx, sel, &key);
888 }
889
890 memcpy(&shader->key, &key, sizeof(key));
891 sel->num_shaders++;
892 }
893
894 if (dirty)
895 *dirty = true;
896
897 shader->next_variant = sel->current;
898 sel->current = shader;
899
900 return 0;
901 }
902
903 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
904 const struct tgsi_token *tokens,
905 unsigned pipe_shader_type)
906 {
907 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
908
909 sel->type = pipe_shader_type;
910 sel->tokens = tgsi_dup_tokens(tokens);
911 tgsi_scan_shader(tokens, &sel->info);
912 return sel;
913 }
914
915 static void *r600_create_shader_state(struct pipe_context *ctx,
916 const struct pipe_shader_state *state,
917 unsigned pipe_shader_type)
918 {
919 int i;
920 struct r600_pipe_shader_selector *sel = r600_create_shader_state_tokens(ctx, state->tokens, pipe_shader_type);
921
922 sel->so = state->stream_output;
923
924 switch (pipe_shader_type) {
925 case PIPE_SHADER_GEOMETRY:
926 sel->gs_output_prim =
927 sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
928 sel->gs_max_out_vertices =
929 sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
930 sel->gs_num_invocations =
931 sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
932 break;
933 case PIPE_SHADER_VERTEX:
934 case PIPE_SHADER_TESS_CTRL:
935 sel->lds_patch_outputs_written_mask = 0;
936 sel->lds_outputs_written_mask = 0;
937
938 for (i = 0; i < sel->info.num_outputs; i++) {
939 unsigned name = sel->info.output_semantic_name[i];
940 unsigned index = sel->info.output_semantic_index[i];
941
942 switch (name) {
943 case TGSI_SEMANTIC_TESSINNER:
944 case TGSI_SEMANTIC_TESSOUTER:
945 case TGSI_SEMANTIC_PATCH:
946 sel->lds_patch_outputs_written_mask |=
947 1ull << r600_get_lds_unique_index(name, index);
948 break;
949 default:
950 sel->lds_outputs_written_mask |=
951 1ull << r600_get_lds_unique_index(name, index);
952 }
953 }
954 break;
955 default:
956 break;
957 }
958
959 return sel;
960 }
961
962 static void *r600_create_ps_state(struct pipe_context *ctx,
963 const struct pipe_shader_state *state)
964 {
965 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
966 }
967
968 static void *r600_create_vs_state(struct pipe_context *ctx,
969 const struct pipe_shader_state *state)
970 {
971 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
972 }
973
974 static void *r600_create_gs_state(struct pipe_context *ctx,
975 const struct pipe_shader_state *state)
976 {
977 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
978 }
979
980 static void *r600_create_tcs_state(struct pipe_context *ctx,
981 const struct pipe_shader_state *state)
982 {
983 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
984 }
985
986 static void *r600_create_tes_state(struct pipe_context *ctx,
987 const struct pipe_shader_state *state)
988 {
989 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
990 }
991
992 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
993 {
994 struct r600_context *rctx = (struct r600_context *)ctx;
995
996 if (!state)
997 state = rctx->dummy_pixel_shader;
998
999 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
1000 }
1001
1002 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
1003 {
1004 if (rctx->gs_shader)
1005 return &rctx->gs_shader->info;
1006 else if (rctx->tes_shader)
1007 return &rctx->tes_shader->info;
1008 else if (rctx->vs_shader)
1009 return &rctx->vs_shader->info;
1010 else
1011 return NULL;
1012 }
1013
1014 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
1015 {
1016 struct r600_context *rctx = (struct r600_context *)ctx;
1017
1018 if (!state || rctx->vs_shader == state)
1019 return;
1020
1021 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
1022 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1023
1024 if (rctx->vs_shader->so.num_outputs)
1025 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
1026 }
1027
1028 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
1029 {
1030 struct r600_context *rctx = (struct r600_context *)ctx;
1031
1032 if (state == rctx->gs_shader)
1033 return;
1034
1035 rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
1036 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1037
1038 if (!state)
1039 return;
1040
1041 if (rctx->gs_shader->so.num_outputs)
1042 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
1043 }
1044
1045 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
1046 {
1047 struct r600_context *rctx = (struct r600_context *)ctx;
1048
1049 rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
1050 }
1051
1052 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
1053 {
1054 struct r600_context *rctx = (struct r600_context *)ctx;
1055
1056 if (state == rctx->tes_shader)
1057 return;
1058
1059 rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
1060 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1061
1062 if (!state)
1063 return;
1064
1065 if (rctx->tes_shader->so.num_outputs)
1066 rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
1067 }
1068
1069 void r600_delete_shader_selector(struct pipe_context *ctx,
1070 struct r600_pipe_shader_selector *sel)
1071 {
1072 struct r600_pipe_shader *p = sel->current, *c;
1073 while (p) {
1074 c = p->next_variant;
1075 r600_pipe_shader_destroy(ctx, p);
1076 free(p);
1077 p = c;
1078 }
1079
1080 free(sel->tokens);
1081 free(sel);
1082 }
1083
1084
1085 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
1086 {
1087 struct r600_context *rctx = (struct r600_context *)ctx;
1088 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1089
1090 if (rctx->ps_shader == sel) {
1091 rctx->ps_shader = NULL;
1092 }
1093
1094 r600_delete_shader_selector(ctx, sel);
1095 }
1096
1097 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
1098 {
1099 struct r600_context *rctx = (struct r600_context *)ctx;
1100 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1101
1102 if (rctx->vs_shader == sel) {
1103 rctx->vs_shader = NULL;
1104 }
1105
1106 r600_delete_shader_selector(ctx, sel);
1107 }
1108
1109
1110 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
1111 {
1112 struct r600_context *rctx = (struct r600_context *)ctx;
1113 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1114
1115 if (rctx->gs_shader == sel) {
1116 rctx->gs_shader = NULL;
1117 }
1118
1119 r600_delete_shader_selector(ctx, sel);
1120 }
1121
1122 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
1123 {
1124 struct r600_context *rctx = (struct r600_context *)ctx;
1125 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1126
1127 if (rctx->tcs_shader == sel) {
1128 rctx->tcs_shader = NULL;
1129 }
1130
1131 r600_delete_shader_selector(ctx, sel);
1132 }
1133
1134 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
1135 {
1136 struct r600_context *rctx = (struct r600_context *)ctx;
1137 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1138
1139 if (rctx->tes_shader == sel) {
1140 rctx->tes_shader = NULL;
1141 }
1142
1143 r600_delete_shader_selector(ctx, sel);
1144 }
1145
1146 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
1147 {
1148 if (state->dirty_mask) {
1149 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
1150 : util_bitcount(state->dirty_mask)*19;
1151 r600_mark_atom_dirty(rctx, &state->atom);
1152 }
1153 }
1154
1155 static void r600_set_constant_buffer(struct pipe_context *ctx,
1156 enum pipe_shader_type shader, uint index,
1157 const struct pipe_constant_buffer *input)
1158 {
1159 struct r600_context *rctx = (struct r600_context *)ctx;
1160 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
1161 struct pipe_constant_buffer *cb;
1162 const uint8_t *ptr;
1163
1164 /* Note that the state tracker can unbind constant buffers by
1165 * passing NULL here.
1166 */
1167 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
1168 state->enabled_mask &= ~(1 << index);
1169 state->dirty_mask &= ~(1 << index);
1170 pipe_resource_reference(&state->cb[index].buffer, NULL);
1171 return;
1172 }
1173
1174 cb = &state->cb[index];
1175 cb->buffer_size = input->buffer_size;
1176
1177 ptr = input->user_buffer;
1178
1179 if (ptr) {
1180 /* Upload the user buffer. */
1181 if (R600_BIG_ENDIAN) {
1182 uint32_t *tmpPtr;
1183 unsigned i, size = input->buffer_size;
1184
1185 if (!(tmpPtr = malloc(size))) {
1186 R600_ERR("Failed to allocate BE swap buffer.\n");
1187 return;
1188 }
1189
1190 for (i = 0; i < size / 4; ++i) {
1191 tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
1192 }
1193
1194 u_upload_data(ctx->stream_uploader, 0, size, 256,
1195 tmpPtr, &cb->buffer_offset, &cb->buffer);
1196 free(tmpPtr);
1197 } else {
1198 u_upload_data(ctx->stream_uploader, 0,
1199 input->buffer_size, 256, ptr,
1200 &cb->buffer_offset, &cb->buffer);
1201 }
1202 /* account it in gtt */
1203 rctx->b.gtt += input->buffer_size;
1204 } else {
1205 /* Setup the hw buffer. */
1206 cb->buffer_offset = input->buffer_offset;
1207 pipe_resource_reference(&cb->buffer, input->buffer);
1208 r600_context_add_resource_size(ctx, input->buffer);
1209 }
1210
1211 state->enabled_mask |= 1 << index;
1212 state->dirty_mask |= 1 << index;
1213 r600_constant_buffers_dirty(rctx, state);
1214 }
1215
1216 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1217 {
1218 struct r600_context *rctx = (struct r600_context*)pipe;
1219
1220 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1221 return;
1222
1223 rctx->sample_mask.sample_mask = sample_mask;
1224 r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
1225 }
1226
1227 void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only)
1228 {
1229 int sh, size;
1230 void *ptr;
1231 struct pipe_constant_buffer cb;
1232 int start, end;
1233
1234 start = compute_only ? PIPE_SHADER_COMPUTE : 0;
1235 end = compute_only ? PIPE_SHADER_TYPES : PIPE_SHADER_COMPUTE;
1236
1237 for (sh = start; sh < end; sh++) {
1238 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
1239 if (!info->vs_ucp_dirty &&
1240 !info->texture_const_dirty &&
1241 !info->ps_sample_pos_dirty &&
1242 !info->tcs_default_levels_dirty &&
1243 !info->cs_block_grid_size_dirty)
1244 continue;
1245
1246 ptr = info->constants;
1247 size = info->alloc_size;
1248 if (info->vs_ucp_dirty) {
1249 assert(sh == PIPE_SHADER_VERTEX);
1250 if (!size) {
1251 ptr = rctx->clip_state.state.ucp;
1252 size = R600_UCP_SIZE;
1253 } else {
1254 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1255 }
1256 info->vs_ucp_dirty = false;
1257 }
1258
1259 else if (info->ps_sample_pos_dirty) {
1260 assert(sh == PIPE_SHADER_FRAGMENT);
1261 if (!size) {
1262 ptr = rctx->sample_positions;
1263 size = R600_UCP_SIZE;
1264 } else {
1265 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1266 }
1267 info->ps_sample_pos_dirty = false;
1268 }
1269
1270 else if (info->cs_block_grid_size_dirty) {
1271 assert(sh == PIPE_SHADER_COMPUTE);
1272 if (!size) {
1273 ptr = rctx->cs_block_grid_sizes;
1274 size = R600_CS_BLOCK_GRID_SIZE;
1275 } else {
1276 memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1277 }
1278 info->cs_block_grid_size_dirty = false;
1279 }
1280
1281 else if (info->tcs_default_levels_dirty) {
1282 /*
1283 * We'd only really need this for default tcs shader.
1284 */
1285 assert(sh == PIPE_SHADER_TESS_CTRL);
1286 if (!size) {
1287 ptr = rctx->tess_state;
1288 size = R600_TCS_DEFAULT_LEVELS_SIZE;
1289 } else {
1290 memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1291 }
1292 info->tcs_default_levels_dirty = false;
1293 }
1294
1295 if (info->texture_const_dirty) {
1296 assert (ptr);
1297 assert (size);
1298 if (sh == PIPE_SHADER_VERTEX)
1299 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1300 if (sh == PIPE_SHADER_FRAGMENT)
1301 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1302 if (sh == PIPE_SHADER_COMPUTE)
1303 memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1304 if (sh == PIPE_SHADER_TESS_CTRL)
1305 memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1306 }
1307 info->texture_const_dirty = false;
1308
1309 cb.buffer = NULL;
1310 cb.user_buffer = ptr;
1311 cb.buffer_offset = 0;
1312 cb.buffer_size = size;
1313 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1314 pipe_resource_reference(&cb.buffer, NULL);
1315 }
1316 }
1317
1318 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
1319 unsigned array_size, uint32_t *base_offset)
1320 {
1321 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
1322 if (array_size + R600_UCP_SIZE > info->alloc_size) {
1323 info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
1324 info->alloc_size = array_size + R600_UCP_SIZE;
1325 }
1326 memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
1327 info->texture_const_dirty = true;
1328 *base_offset = R600_UCP_SIZE;
1329 return info->constants;
1330 }
1331 /*
1332 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1333 * doesn't require full swizzles it does need masking and setting alpha
1334 * to one, so we setup a set of 5 constants with the masks + alpha value
1335 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1336 * then OR the alpha with the value given here.
1337 * We use a 6th constant to store the txq buffer size in
1338 * we use 7th slot for number of cube layers in a cube map array.
1339 */
1340 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1341 {
1342 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1343 int bits;
1344 uint32_t array_size;
1345 int i, j;
1346 uint32_t *constants;
1347 uint32_t base_offset;
1348 if (!samplers->views.dirty_buffer_constants)
1349 return;
1350
1351 samplers->views.dirty_buffer_constants = FALSE;
1352
1353 bits = util_last_bit(samplers->views.enabled_mask);
1354 array_size = bits * 8 * sizeof(uint32_t);
1355
1356 constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
1357
1358 for (i = 0; i < bits; i++) {
1359 if (samplers->views.enabled_mask & (1 << i)) {
1360 int offset = (base_offset / 4) + i * 8;
1361 const struct util_format_description *desc;
1362 desc = util_format_description(samplers->views.views[i]->base.format);
1363
1364 for (j = 0; j < 4; j++)
1365 if (j < desc->nr_channels)
1366 constants[offset+j] = 0xffffffff;
1367 else
1368 constants[offset+j] = 0x0;
1369 if (desc->nr_channels < 4) {
1370 if (desc->channel[0].pure_integer)
1371 constants[offset+4] = 1;
1372 else
1373 constants[offset+4] = fui(1.0);
1374 } else
1375 constants[offset + 4] = 0;
1376
1377 constants[offset + 5] = samplers->views.views[i]->base.u.buf.size /
1378 util_format_get_blocksize(samplers->views.views[i]->base.format);
1379 constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1380 }
1381 }
1382
1383 }
1384
1385 /* On evergreen we store one value
1386 * 1. number of cube layers in a cube map array.
1387 */
1388 void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1389 {
1390 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1391 struct r600_image_state *images = NULL;
1392 int bits, sview_bits, img_bits;
1393 uint32_t array_size;
1394 int i;
1395 uint32_t *constants;
1396 uint32_t base_offset;
1397
1398 if (shader_type == PIPE_SHADER_FRAGMENT) {
1399 images = &rctx->fragment_images;
1400 } else if (shader_type == PIPE_SHADER_COMPUTE) {
1401 images = &rctx->compute_images;
1402 }
1403
1404 if (!samplers->views.dirty_buffer_constants &&
1405 !(images && images->dirty_buffer_constants))
1406 return;
1407
1408 if (images)
1409 images->dirty_buffer_constants = FALSE;
1410 samplers->views.dirty_buffer_constants = FALSE;
1411
1412 bits = sview_bits = util_last_bit(samplers->views.enabled_mask);
1413 if (images)
1414 bits += util_last_bit(images->enabled_mask);
1415 img_bits = bits;
1416
1417 array_size = bits * sizeof(uint32_t);
1418
1419 constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
1420 &base_offset);
1421
1422 for (i = 0; i < sview_bits; i++) {
1423 if (samplers->views.enabled_mask & (1 << i)) {
1424 uint32_t offset = (base_offset / 4) + i;
1425 constants[offset] = samplers->views.views[i]->base.texture->array_size / 6;
1426 }
1427 }
1428 if (images) {
1429 for (i = sview_bits; i < img_bits; i++) {
1430 int idx = i - sview_bits;
1431 if (images->enabled_mask & (1 << idx)) {
1432 uint32_t offset = (base_offset / 4) + i;
1433 constants[offset] = images->views[idx].base.resource->array_size / 6;
1434 }
1435 }
1436 }
1437 }
1438
1439 /* set sample xy locations as array of fragment shader constants */
1440 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1441 {
1442 struct pipe_context *ctx = &rctx->b.b;
1443
1444 assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
1445 assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
1446
1447 memset(rctx->sample_positions, 0, 4 * 4 * 16);
1448 for (unsigned i = 0; i < rctx->framebuffer.nr_samples; i++) {
1449 ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
1450 /* Also fill in center-zeroed positions used for interpolateAtSample */
1451 rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
1452 rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
1453 }
1454
1455 rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
1456 }
1457
1458 static void update_shader_atom(struct pipe_context *ctx,
1459 struct r600_shader_state *state,
1460 struct r600_pipe_shader *shader)
1461 {
1462 struct r600_context *rctx = (struct r600_context *)ctx;
1463
1464 state->shader = shader;
1465 if (shader) {
1466 state->atom.num_dw = shader->command_buffer.num_dw;
1467 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1468 } else {
1469 state->atom.num_dw = 0;
1470 }
1471 r600_mark_atom_dirty(rctx, &state->atom);
1472 }
1473
1474 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1475 {
1476 if (rctx->shader_stages.geom_enable != enable) {
1477 rctx->shader_stages.geom_enable = enable;
1478 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1479 }
1480
1481 if (rctx->gs_rings.enable != enable) {
1482 rctx->gs_rings.enable = enable;
1483 r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1484
1485 if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1486 unsigned size = 0x1C000;
1487 rctx->gs_rings.esgs_ring.buffer =
1488 pipe_buffer_create(rctx->b.b.screen, 0,
1489 PIPE_USAGE_DEFAULT, size);
1490 rctx->gs_rings.esgs_ring.buffer_size = size;
1491
1492 size = 0x4000000;
1493
1494 rctx->gs_rings.gsvs_ring.buffer =
1495 pipe_buffer_create(rctx->b.b.screen, 0,
1496 PIPE_USAGE_DEFAULT, size);
1497 rctx->gs_rings.gsvs_ring.buffer_size = size;
1498 }
1499
1500 if (enable) {
1501 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1502 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1503 if (rctx->tes_shader) {
1504 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1505 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1506 } else {
1507 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1508 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1509 }
1510 } else {
1511 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1512 R600_GS_RING_CONST_BUFFER, NULL);
1513 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1514 R600_GS_RING_CONST_BUFFER, NULL);
1515 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1516 R600_GS_RING_CONST_BUFFER, NULL);
1517 }
1518 }
1519 }
1520
1521 static void r600_update_clip_state(struct r600_context *rctx,
1522 struct r600_pipe_shader *current)
1523 {
1524 if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1525 current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1526 current->shader.cull_dist_write != rctx->clip_misc_state.cull_dist_write ||
1527 current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
1528 current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
1529 rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
1530 rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
1531 rctx->clip_misc_state.cull_dist_write = current->shader.cull_dist_write;
1532 rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
1533 rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
1534 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1535 }
1536 }
1537
1538 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
1539 {
1540 struct ureg_src const0, const1;
1541 struct ureg_dst tessouter, tessinner;
1542 struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
1543
1544 if (!ureg)
1545 return; /* if we get here, we're screwed */
1546
1547 assert(!rctx->fixed_func_tcs_shader);
1548
1549 ureg_DECL_constant2D(ureg, 0, 1, R600_BUFFER_INFO_CONST_BUFFER);
1550 const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 0),
1551 R600_BUFFER_INFO_CONST_BUFFER);
1552 const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 1),
1553 R600_BUFFER_INFO_CONST_BUFFER);
1554
1555 tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
1556 tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
1557
1558 ureg_MOV(ureg, tessouter, const0);
1559 ureg_MOV(ureg, tessinner, const1);
1560 ureg_END(ureg);
1561
1562 rctx->fixed_func_tcs_shader =
1563 ureg_create_shader_and_destroy(ureg, &rctx->b.b);
1564 }
1565
1566 void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only)
1567 {
1568 unsigned i;
1569 unsigned counter;
1570
1571 counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
1572 if (counter != rctx->b.last_compressed_colortex_counter) {
1573 rctx->b.last_compressed_colortex_counter = counter;
1574
1575 if (compute_only) {
1576 r600_update_compressed_colortex_mask(&rctx->samplers[PIPE_SHADER_COMPUTE].views);
1577 } else {
1578 for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
1579 r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
1580 }
1581 }
1582 if (!compute_only)
1583 r600_update_compressed_colortex_mask_images(&rctx->fragment_images);
1584 r600_update_compressed_colortex_mask_images(&rctx->compute_images);
1585 }
1586
1587 /* Decompress textures if needed. */
1588 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1589 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1590
1591 if (compute_only)
1592 if (i != PIPE_SHADER_COMPUTE)
1593 continue;
1594 if (views->compressed_depthtex_mask) {
1595 r600_decompress_depth_textures(rctx, views);
1596 }
1597 if (views->compressed_colortex_mask) {
1598 r600_decompress_color_textures(rctx, views);
1599 }
1600 }
1601
1602 {
1603 struct r600_image_state *istate;
1604
1605 if (!compute_only) {
1606 istate = &rctx->fragment_images;
1607 if (istate->compressed_depthtex_mask)
1608 r600_decompress_depth_images(rctx, istate);
1609 if (istate->compressed_colortex_mask)
1610 r600_decompress_color_images(rctx, istate);
1611 }
1612
1613 istate = &rctx->compute_images;
1614 if (istate->compressed_depthtex_mask)
1615 r600_decompress_depth_images(rctx, istate);
1616 if (istate->compressed_colortex_mask)
1617 r600_decompress_color_images(rctx, istate);
1618 }
1619 }
1620
1621 /* update MEM_SCRATCH buffers if needed */
1622 void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
1623 struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
1624 unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg)
1625 {
1626 unsigned num_ses = rctx->screen->b.info.max_se;
1627 unsigned num_pipes = rctx->screen->b.info.r600_max_quad_pipes;
1628 unsigned nthreads = 128;
1629
1630 unsigned itemsize = shader->scratch_space_needed * 4;
1631 unsigned size = align(itemsize * nthreads * num_pipes * num_ses * 4, 256);
1632
1633 if (scratch->dirty ||
1634 unlikely(shader->scratch_space_needed != scratch->item_size ||
1635 size > scratch->size)) {
1636 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
1637
1638 scratch->dirty = false;
1639
1640 if (size > scratch->size) {
1641 // Release prior one if any
1642 if (scratch->buffer) {
1643 pipe_resource_reference((struct pipe_resource**)&scratch->buffer, NULL);
1644 }
1645
1646 scratch->buffer = (struct r600_resource *)pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1647 PIPE_USAGE_DEFAULT, size);
1648 if (scratch->buffer) {
1649 scratch->size = size;
1650 }
1651 }
1652
1653 scratch->item_size = shader->scratch_space_needed;
1654
1655 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1656 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1657 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1658
1659 // multi-SE chips need programming per SE
1660 for (unsigned se = 0; se < num_ses; se++) {
1661 struct r600_resource *rbuffer = scratch->buffer;
1662 unsigned size_per_se = size / num_ses;
1663
1664 // Direct to particular SE
1665 if (num_ses > 1) {
1666 radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1667 S_0802C_INSTANCE_INDEX(0) |
1668 S_0802C_SE_INDEX(se) |
1669 S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1670 S_0802C_SE_BROADCAST_WRITES(0));
1671 }
1672
1673 radeon_set_config_reg(cs, ring_base_reg, (rbuffer->gpu_address + size_per_se * se) >> 8);
1674 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1675 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
1676 RADEON_USAGE_READWRITE,
1677 RADEON_PRIO_SCRATCH_BUFFER));
1678 radeon_set_context_reg(cs, item_size_reg, itemsize);
1679 radeon_set_config_reg(cs, ring_size_reg, size_per_se >> 8);
1680 }
1681
1682 // Restore broadcast mode
1683 if (num_ses > 1) {
1684 radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1685 S_0802C_INSTANCE_INDEX(0) |
1686 S_0802C_SE_INDEX(0) |
1687 S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1688 S_0802C_SE_BROADCAST_WRITES(1));
1689 }
1690
1691 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1692 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1693 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1694 }
1695 }
1696
1697 void r600_setup_scratch_buffers(struct r600_context *rctx) {
1698 static const struct {
1699 unsigned ring_base;
1700 unsigned item_size;
1701 unsigned ring_size;
1702 } regs[R600_NUM_HW_STAGES] = {
1703 [R600_HW_STAGE_PS] = { R_008C68_SQ_PSTMP_RING_BASE, R_0288BC_SQ_PSTMP_RING_ITEMSIZE, R_008C6C_SQ_PSTMP_RING_SIZE },
1704 [R600_HW_STAGE_VS] = { R_008C60_SQ_VSTMP_RING_BASE, R_0288B8_SQ_VSTMP_RING_ITEMSIZE, R_008C64_SQ_VSTMP_RING_SIZE },
1705 [R600_HW_STAGE_GS] = { R_008C58_SQ_GSTMP_RING_BASE, R_0288B4_SQ_GSTMP_RING_ITEMSIZE, R_008C5C_SQ_GSTMP_RING_SIZE },
1706 [R600_HW_STAGE_ES] = { R_008C50_SQ_ESTMP_RING_BASE, R_0288B0_SQ_ESTMP_RING_ITEMSIZE, R_008C54_SQ_ESTMP_RING_SIZE }
1707 };
1708
1709 for (unsigned i = 0; i < R600_NUM_HW_STAGES; i++) {
1710 struct r600_pipe_shader *stage = rctx->hw_shader_stages[i].shader;
1711
1712 if (stage && unlikely(stage->scratch_space_needed)) {
1713 r600_setup_scratch_area_for_shader(rctx, stage,
1714 &rctx->scratch_buffers[i], regs[i].ring_base, regs[i].item_size, regs[i].ring_size);
1715 }
1716 }
1717 }
1718
1719 #define SELECT_SHADER_OR_FAIL(x) do { \
1720 r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \
1721 if (unlikely(!rctx->x##_shader->current)) \
1722 return false; \
1723 } while(0)
1724
1725 #define UPDATE_SHADER(hw, sw) do { \
1726 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1727 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1728 } while(0)
1729
1730 #define UPDATE_SHADER_CLIP(hw, sw) do { \
1731 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1732 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1733 clip_so_current = rctx->sw##_shader->current; \
1734 } \
1735 } while(0)
1736
1737 #define UPDATE_SHADER_GS(hw, hw2, sw) do { \
1738 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1739 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1740 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1741 clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1742 } \
1743 } while(0)
1744
1745 #define SET_NULL_SHADER(hw) do { \
1746 if (rctx->hw_shader_stages[(hw)].shader) \
1747 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1748 } while (0)
1749
1750 static bool r600_update_derived_state(struct r600_context *rctx)
1751 {
1752 struct pipe_context * ctx = (struct pipe_context*)rctx;
1753 bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1754 bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
1755 bool blend_disable;
1756 bool need_buf_const;
1757 struct r600_pipe_shader *clip_so_current = NULL;
1758
1759 if (!rctx->blitter->running)
1760 r600_update_compressed_resource_state(rctx, false);
1761
1762 SELECT_SHADER_OR_FAIL(ps);
1763
1764 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1765
1766 update_gs_block_state(rctx, rctx->gs_shader != NULL);
1767
1768 if (rctx->gs_shader)
1769 SELECT_SHADER_OR_FAIL(gs);
1770
1771 /* Hull Shader */
1772 if (rctx->tcs_shader) {
1773 SELECT_SHADER_OR_FAIL(tcs);
1774
1775 UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
1776 } else if (rctx->tes_shader) {
1777 if (!rctx->fixed_func_tcs_shader) {
1778 r600_generate_fixed_func_tcs(rctx);
1779 if (!rctx->fixed_func_tcs_shader)
1780 return false;
1781
1782 }
1783 SELECT_SHADER_OR_FAIL(fixed_func_tcs);
1784
1785 UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
1786 } else
1787 SET_NULL_SHADER(EG_HW_STAGE_HS);
1788
1789 if (rctx->tes_shader) {
1790 SELECT_SHADER_OR_FAIL(tes);
1791 }
1792
1793 SELECT_SHADER_OR_FAIL(vs);
1794
1795 if (rctx->gs_shader) {
1796 if (!rctx->shader_stages.geom_enable) {
1797 rctx->shader_stages.geom_enable = true;
1798 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1799 }
1800
1801 /* gs_shader provides GS and VS (copy shader) */
1802 UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
1803
1804 /* vs_shader is used as ES */
1805
1806 if (rctx->tes_shader) {
1807 /* VS goes to LS, TES goes to ES */
1808 UPDATE_SHADER(R600_HW_STAGE_ES, tes);
1809 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1810 } else {
1811 /* vs_shader is used as ES */
1812 UPDATE_SHADER(R600_HW_STAGE_ES, vs);
1813 SET_NULL_SHADER(EG_HW_STAGE_LS);
1814 }
1815 } else {
1816 if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
1817 SET_NULL_SHADER(R600_HW_STAGE_GS);
1818 SET_NULL_SHADER(R600_HW_STAGE_ES);
1819 rctx->shader_stages.geom_enable = false;
1820 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1821 }
1822
1823 if (rctx->tes_shader) {
1824 /* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1825 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
1826 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1827 } else {
1828 SET_NULL_SHADER(EG_HW_STAGE_LS);
1829 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
1830 }
1831 }
1832
1833 /*
1834 * XXX: I believe there's some fatal flaw in the dirty state logic when
1835 * enabling/disabling tes.
1836 * VS/ES share all buffer/resource/sampler slots. If TES is enabled,
1837 * it will therefore overwrite the VS slots. If it now gets disabled,
1838 * the VS needs to rebind all buffer/resource/sampler slots - not only
1839 * has TES overwritten the corresponding slots, but when the VS was
1840 * operating as LS the things with correpsonding dirty bits got bound
1841 * to LS slots and won't reflect what is dirty as VS stage even if the
1842 * TES didn't overwrite it. The story for re-enabled TES is similar.
1843 * In any case, we're not allowed to submit any TES state when
1844 * TES is disabled (the state tracker may not do this but this looks
1845 * like an optimization to me, not something which can be relied on).
1846 */
1847
1848 /* Update clip misc state. */
1849 if (clip_so_current) {
1850 r600_update_clip_state(rctx, clip_so_current);
1851 rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
1852 }
1853
1854 if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
1855 rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1856 rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1857
1858 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs ||
1859 rctx->cb_misc_state.ps_color_export_mask != rctx->ps_shader->current->ps_color_export_mask) {
1860 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1861 rctx->cb_misc_state.ps_color_export_mask = rctx->ps_shader->current->ps_color_export_mask;
1862 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1863 }
1864
1865 if (rctx->b.chip_class <= R700) {
1866 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1867
1868 if (rctx->cb_misc_state.multiwrite != multiwrite) {
1869 rctx->cb_misc_state.multiwrite = multiwrite;
1870 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1871 }
1872 }
1873
1874 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1875 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1876 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1877
1878 if (rctx->b.chip_class >= EVERGREEN)
1879 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1880 else
1881 r600_update_ps_state(ctx, rctx->ps_shader->current);
1882 }
1883
1884 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1885 }
1886 UPDATE_SHADER(R600_HW_STAGE_PS, ps);
1887
1888 if (rctx->b.chip_class >= EVERGREEN) {
1889 evergreen_update_db_shader_control(rctx);
1890 } else {
1891 r600_update_db_shader_control(rctx);
1892 }
1893
1894 /* For each shader stage that needs to spill, set up buffer for MEM_SCRATCH */
1895 if (rctx->b.chip_class >= EVERGREEN) {
1896 evergreen_setup_scratch_buffers(rctx);
1897 } else {
1898 r600_setup_scratch_buffers(rctx);
1899 }
1900
1901 /* on R600 we stuff masks + txq info into one constant buffer */
1902 /* on evergreen we only need a txq info one */
1903 if (rctx->ps_shader) {
1904 need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1905 if (need_buf_const) {
1906 if (rctx->b.chip_class < EVERGREEN)
1907 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1908 else
1909 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1910 }
1911 }
1912
1913 if (rctx->vs_shader) {
1914 need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
1915 if (need_buf_const) {
1916 if (rctx->b.chip_class < EVERGREEN)
1917 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1918 else
1919 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1920 }
1921 }
1922
1923 if (rctx->gs_shader) {
1924 need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
1925 if (need_buf_const) {
1926 if (rctx->b.chip_class < EVERGREEN)
1927 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1928 else
1929 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1930 }
1931 }
1932
1933 if (rctx->tes_shader) {
1934 assert(rctx->b.chip_class >= EVERGREEN);
1935 need_buf_const = rctx->tes_shader->current->shader.uses_tex_buffers ||
1936 rctx->tes_shader->current->shader.has_txq_cube_array_z_comp;
1937 if (need_buf_const) {
1938 eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_EVAL);
1939 }
1940 if (rctx->tcs_shader) {
1941 need_buf_const = rctx->tcs_shader->current->shader.uses_tex_buffers ||
1942 rctx->tcs_shader->current->shader.has_txq_cube_array_z_comp;
1943 if (need_buf_const) {
1944 eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_CTRL);
1945 }
1946 }
1947 }
1948
1949 r600_update_driver_const_buffers(rctx, false);
1950
1951 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1952 if (!r600_adjust_gprs(rctx)) {
1953 /* discard rendering */
1954 return false;
1955 }
1956 }
1957
1958 if (rctx->b.chip_class == EVERGREEN) {
1959 if (!evergreen_adjust_gprs(rctx)) {
1960 /* discard rendering */
1961 return false;
1962 }
1963 }
1964
1965 blend_disable = (rctx->dual_src_blend &&
1966 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1967
1968 if (blend_disable != rctx->force_blend_disable) {
1969 rctx->force_blend_disable = blend_disable;
1970 r600_bind_blend_state_internal(rctx,
1971 rctx->blend_state.cso,
1972 blend_disable);
1973 }
1974
1975 return true;
1976 }
1977
1978 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1979 {
1980 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
1981 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1982
1983 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1984 state->pa_cl_clip_cntl |
1985 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
1986 S_028810_CLIP_DISABLE(state->clip_disable));
1987 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1988 state->pa_cl_vs_out_cntl |
1989 (state->clip_plane_enable & state->clip_dist_write) |
1990 (state->cull_dist_write << 8));
1991 /* reuse needs to be set off if we write oViewport */
1992 if (rctx->b.chip_class >= EVERGREEN)
1993 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
1994 S_028AB4_REUSE_OFF(state->vs_out_viewport));
1995 }
1996
1997 /* rast_prim is the primitive type after GS. */
1998 static inline void r600_emit_rasterizer_prim_state(struct r600_context *rctx)
1999 {
2000 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2001 enum pipe_prim_type rast_prim = rctx->current_rast_prim;
2002
2003 /* Skip this if not rendering lines. */
2004 if (rast_prim != PIPE_PRIM_LINES &&
2005 rast_prim != PIPE_PRIM_LINE_LOOP &&
2006 rast_prim != PIPE_PRIM_LINE_STRIP &&
2007 rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
2008 rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
2009 return;
2010
2011 if (rast_prim == rctx->last_rast_prim)
2012 return;
2013
2014 /* For lines, reset the stipple pattern at each primitive. Otherwise,
2015 * reset the stipple pattern at each packet (line strips, line loops).
2016 */
2017 radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
2018 S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2) |
2019 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
2020 rctx->last_rast_prim = rast_prim;
2021 }
2022
2023 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
2024 {
2025 struct r600_context *rctx = (struct r600_context *)ctx;
2026 struct pipe_resource *indexbuf = info->has_user_indices ? NULL : info->index.resource;
2027 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2028 bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
2029 bool has_user_indices = info->has_user_indices;
2030 uint64_t mask;
2031 unsigned num_patches, dirty_tex_counter, index_offset = 0;
2032 unsigned index_size = info->index_size;
2033 int index_bias;
2034 struct r600_shader_atomic combined_atomics[8];
2035 uint8_t atomic_used_mask;
2036
2037 if (!info->indirect && !info->count && (index_size || !info->count_from_stream_output)) {
2038 return;
2039 }
2040
2041 if (unlikely(!rctx->vs_shader)) {
2042 assert(0);
2043 return;
2044 }
2045 if (unlikely(!rctx->ps_shader &&
2046 (!rctx->rasterizer || !rctx->rasterizer->rasterizer_discard))) {
2047 assert(0);
2048 return;
2049 }
2050
2051 /* make sure that the gfx ring is only one active */
2052 if (radeon_emitted(rctx->b.dma.cs, 0)) {
2053 rctx->b.dma.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2054 }
2055
2056 if (rctx->cmd_buf_is_compute) {
2057 rctx->b.gfx.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2058 rctx->cmd_buf_is_compute = false;
2059 }
2060
2061 /* Re-emit the framebuffer state if needed. */
2062 dirty_tex_counter = p_atomic_read(&rctx->b.screen->dirty_tex_counter);
2063 if (unlikely(dirty_tex_counter != rctx->b.last_dirty_tex_counter)) {
2064 rctx->b.last_dirty_tex_counter = dirty_tex_counter;
2065 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
2066 rctx->framebuffer.do_update_surf_dirtiness = true;
2067 }
2068
2069 if (rctx->gs_shader) {
2070 /* Determine whether the GS triangle strip adjacency fix should
2071 * be applied. Rotate every other triangle if
2072 * - triangle strips with adjacency are fed to the GS and
2073 * - primitive restart is disabled (the rotation doesn't help
2074 * when the restart occurs after an odd number of triangles).
2075 */
2076 bool gs_tri_strip_adj_fix =
2077 !rctx->tes_shader &&
2078 info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
2079 !info->primitive_restart;
2080 if (gs_tri_strip_adj_fix != rctx->gs_tri_strip_adj_fix)
2081 rctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
2082 }
2083 if (!r600_update_derived_state(rctx)) {
2084 /* useless to render because current rendering command
2085 * can't be achieved
2086 */
2087 return;
2088 }
2089
2090 rctx->current_rast_prim = (rctx->gs_shader)? rctx->gs_shader->gs_output_prim
2091 : (rctx->tes_shader)? rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]
2092 : info->mode;
2093
2094 if (rctx->b.chip_class >= EVERGREEN) {
2095 evergreen_emit_atomic_buffer_setup_count(rctx, NULL, combined_atomics, &atomic_used_mask);
2096 }
2097
2098 if (index_size) {
2099 index_offset += info->start * index_size;
2100
2101 /* Translate 8-bit indices to 16-bit. */
2102 if (unlikely(index_size == 1)) {
2103 struct pipe_resource *out_buffer = NULL;
2104 unsigned out_offset;
2105 void *ptr;
2106 unsigned start, count;
2107
2108 if (likely(!info->indirect)) {
2109 start = 0;
2110 count = info->count;
2111 }
2112 else {
2113 /* Have to get start/count from indirect buffer, slow path ahead... */
2114 struct r600_resource *indirect_resource = (struct r600_resource *)info->indirect->buffer;
2115 unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
2116 PIPE_TRANSFER_READ);
2117 if (data) {
2118 data += info->indirect->offset / sizeof(unsigned);
2119 start = data[2] * index_size;
2120 count = data[0];
2121 }
2122 else {
2123 start = 0;
2124 count = 0;
2125 }
2126 }
2127
2128 u_upload_alloc(ctx->stream_uploader, start, count * 2,
2129 256, &out_offset, &out_buffer, &ptr);
2130 if (unlikely(!ptr))
2131 return;
2132
2133 util_shorten_ubyte_elts_to_userptr(
2134 &rctx->b.b, info, 0, 0, index_offset, count, ptr);
2135
2136 indexbuf = out_buffer;
2137 index_offset = out_offset;
2138 index_size = 2;
2139 has_user_indices = false;
2140 }
2141
2142 /* Upload the index buffer.
2143 * The upload is skipped for small index counts on little-endian machines
2144 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
2145 * Indirect draws never use immediate indices.
2146 * Note: Instanced rendering in combination with immediate indices hangs. */
2147 if (has_user_indices && (R600_BIG_ENDIAN || info->indirect ||
2148 info->instance_count > 1 ||
2149 info->count*index_size > 20)) {
2150 indexbuf = NULL;
2151 u_upload_data(ctx->stream_uploader, 0,
2152 info->count * index_size, 256,
2153 info->index.user, &index_offset, &indexbuf);
2154 has_user_indices = false;
2155 }
2156 index_bias = info->index_bias;
2157 } else {
2158 index_bias = info->start;
2159 }
2160
2161 /* Set the index offset and primitive restart. */
2162 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info->primitive_restart ||
2163 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info->restart_index ||
2164 rctx->vgt_state.vgt_indx_offset != index_bias ||
2165 (rctx->vgt_state.last_draw_was_indirect && !info->indirect)) {
2166 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info->primitive_restart;
2167 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info->restart_index;
2168 rctx->vgt_state.vgt_indx_offset = index_bias;
2169 r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
2170 }
2171
2172 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
2173 if (rctx->b.chip_class == R600) {
2174 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
2175 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
2176 }
2177
2178 if (rctx->b.chip_class >= EVERGREEN)
2179 evergreen_setup_tess_constants(rctx, info, &num_patches);
2180
2181 /* Emit states. */
2182 r600_need_cs_space(rctx, has_user_indices ? 5 : 0, TRUE, util_bitcount(atomic_used_mask));
2183 r600_flush_emit(rctx);
2184
2185 mask = rctx->dirty_atoms;
2186 while (mask != 0) {
2187 r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
2188 }
2189
2190 if (rctx->b.chip_class >= EVERGREEN) {
2191 evergreen_emit_atomic_buffer_setup(rctx, false, combined_atomics, atomic_used_mask);
2192 }
2193
2194 if (rctx->b.chip_class == CAYMAN) {
2195 /* Copied from radeonsi. */
2196 unsigned primgroup_size = 128; /* recommended without a GS */
2197 bool ia_switch_on_eop = false;
2198 bool partial_vs_wave = false;
2199
2200 if (rctx->gs_shader)
2201 primgroup_size = 64; /* recommended with a GS */
2202
2203 if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
2204 (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
2205 ia_switch_on_eop = true;
2206 }
2207
2208 if (r600_get_strmout_en(&rctx->b))
2209 partial_vs_wave = true;
2210
2211 radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
2212 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
2213 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
2214 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
2215 }
2216
2217 if (rctx->b.chip_class >= EVERGREEN) {
2218 uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, info,
2219 num_patches);
2220
2221 evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
2222 evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
2223 }
2224
2225 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
2226 * even though it should have no effect on those. */
2227 if (rctx->b.chip_class == R600 && rctx->rasterizer) {
2228 unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
2229 unsigned prim = info->mode;
2230
2231 if (rctx->gs_shader) {
2232 prim = rctx->gs_shader->gs_output_prim;
2233 }
2234 prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
2235
2236 if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
2237 prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
2238 info->mode == R600_PRIM_RECTANGLE_LIST) {
2239 su_sc_mode_cntl &= C_028814_CULL_FRONT;
2240 }
2241 radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
2242 }
2243
2244 /* Update start instance. */
2245 if (!info->indirect && rctx->last_start_instance != info->start_instance) {
2246 radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
2247 rctx->last_start_instance = info->start_instance;
2248 }
2249
2250 /* Update the primitive type. */
2251 if (rctx->last_primitive_type != info->mode) {
2252 r600_emit_rasterizer_prim_state(rctx);
2253 radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
2254 r600_conv_pipe_prim(info->mode));
2255
2256 rctx->last_primitive_type = info->mode;
2257 }
2258
2259 /* Draw packets. */
2260 if (likely(!info->indirect)) {
2261 radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
2262 radeon_emit(cs, info->instance_count);
2263 } else {
2264 uint64_t va = r600_resource(info->indirect->buffer)->gpu_address;
2265 assert(rctx->b.chip_class >= EVERGREEN);
2266
2267 // Invalidate so non-indirect draw calls reset this state
2268 rctx->vgt_state.last_draw_was_indirect = true;
2269 rctx->last_start_instance = -1;
2270
2271 radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
2272 radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
2273 radeon_emit(cs, va);
2274 radeon_emit(cs, (va >> 32UL) & 0xFF);
2275
2276 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2277 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2278 (struct r600_resource*)info->indirect->buffer,
2279 RADEON_USAGE_READ,
2280 RADEON_PRIO_DRAW_INDIRECT));
2281 }
2282
2283 if (index_size) {
2284 radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
2285 radeon_emit(cs, index_size == 4 ?
2286 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
2287 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
2288
2289 if (has_user_indices) {
2290 unsigned size_bytes = info->count*index_size;
2291 unsigned size_dw = align(size_bytes, 4) / 4;
2292 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
2293 radeon_emit(cs, info->count);
2294 radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
2295 radeon_emit_array(cs, info->index.user, size_dw);
2296 } else {
2297 uint64_t va = r600_resource(indexbuf)->gpu_address + index_offset;
2298
2299 if (likely(!info->indirect)) {
2300 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
2301 radeon_emit(cs, va);
2302 radeon_emit(cs, (va >> 32UL) & 0xFF);
2303 radeon_emit(cs, info->count);
2304 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2305 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2306 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2307 (struct r600_resource*)indexbuf,
2308 RADEON_USAGE_READ,
2309 RADEON_PRIO_INDEX_BUFFER));
2310 }
2311 else {
2312 uint32_t max_size = (indexbuf->width0 - index_offset) / index_size;
2313
2314 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
2315 radeon_emit(cs, va);
2316 radeon_emit(cs, (va >> 32UL) & 0xFF);
2317
2318 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2319 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2320 (struct r600_resource*)indexbuf,
2321 RADEON_USAGE_READ,
2322 RADEON_PRIO_INDEX_BUFFER));
2323
2324 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
2325 radeon_emit(cs, max_size);
2326
2327 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
2328 radeon_emit(cs, info->indirect->offset);
2329 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2330 }
2331 }
2332 } else {
2333 if (unlikely(info->count_from_stream_output)) {
2334 struct r600_so_target *t = (struct r600_so_target*)info->count_from_stream_output;
2335 uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
2336
2337 radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
2338
2339 radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
2340 radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
2341 radeon_emit(cs, va & 0xFFFFFFFFUL); /* src address lo */
2342 radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
2343 radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
2344 radeon_emit(cs, 0); /* unused */
2345
2346 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2347 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2348 t->buf_filled_size, RADEON_USAGE_READ,
2349 RADEON_PRIO_SO_FILLED_SIZE));
2350 }
2351
2352 if (likely(!info->indirect)) {
2353 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
2354 radeon_emit(cs, info->count);
2355 }
2356 else {
2357 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
2358 radeon_emit(cs, info->indirect->offset);
2359 }
2360 radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
2361 (info->count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0));
2362 }
2363
2364 /* SMX returns CONTEXT_DONE too early workaround */
2365 if (rctx->b.family == CHIP_R600 ||
2366 rctx->b.family == CHIP_RV610 ||
2367 rctx->b.family == CHIP_RV630 ||
2368 rctx->b.family == CHIP_RV635) {
2369 /* if we have gs shader or streamout
2370 we need to do a wait idle after every draw */
2371 if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
2372 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
2373 }
2374 }
2375
2376 /* ES ring rolling over at EOP - workaround */
2377 if (rctx->b.chip_class == R600) {
2378 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
2379 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
2380 }
2381
2382
2383 if (rctx->b.chip_class >= EVERGREEN)
2384 evergreen_emit_atomic_buffer_save(rctx, false, combined_atomics, &atomic_used_mask);
2385
2386 if (rctx->trace_buf)
2387 eg_trace_emit(rctx);
2388
2389 if (rctx->framebuffer.do_update_surf_dirtiness) {
2390 /* Set the depth buffer as dirty. */
2391 if (rctx->framebuffer.state.zsbuf) {
2392 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
2393 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
2394
2395 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2396
2397 if (rtex->surface.has_stencil)
2398 rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2399 }
2400 if (rctx->framebuffer.compressed_cb_mask) {
2401 struct pipe_surface *surf;
2402 struct r600_texture *rtex;
2403 unsigned mask = rctx->framebuffer.compressed_cb_mask;
2404
2405 do {
2406 unsigned i = u_bit_scan(&mask);
2407 surf = rctx->framebuffer.state.cbufs[i];
2408 rtex = (struct r600_texture*)surf->texture;
2409
2410 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2411
2412 } while (mask);
2413 }
2414 rctx->framebuffer.do_update_surf_dirtiness = false;
2415 }
2416
2417 if (index_size && indexbuf != info->index.resource)
2418 pipe_resource_reference(&indexbuf, NULL);
2419 rctx->b.num_draw_calls++;
2420 }
2421
2422 uint32_t r600_translate_stencil_op(int s_op)
2423 {
2424 switch (s_op) {
2425 case PIPE_STENCIL_OP_KEEP:
2426 return V_028800_STENCIL_KEEP;
2427 case PIPE_STENCIL_OP_ZERO:
2428 return V_028800_STENCIL_ZERO;
2429 case PIPE_STENCIL_OP_REPLACE:
2430 return V_028800_STENCIL_REPLACE;
2431 case PIPE_STENCIL_OP_INCR:
2432 return V_028800_STENCIL_INCR;
2433 case PIPE_STENCIL_OP_DECR:
2434 return V_028800_STENCIL_DECR;
2435 case PIPE_STENCIL_OP_INCR_WRAP:
2436 return V_028800_STENCIL_INCR_WRAP;
2437 case PIPE_STENCIL_OP_DECR_WRAP:
2438 return V_028800_STENCIL_DECR_WRAP;
2439 case PIPE_STENCIL_OP_INVERT:
2440 return V_028800_STENCIL_INVERT;
2441 default:
2442 R600_ERR("Unknown stencil op %d", s_op);
2443 assert(0);
2444 break;
2445 }
2446 return 0;
2447 }
2448
2449 uint32_t r600_translate_fill(uint32_t func)
2450 {
2451 switch(func) {
2452 case PIPE_POLYGON_MODE_FILL:
2453 return 2;
2454 case PIPE_POLYGON_MODE_LINE:
2455 return 1;
2456 case PIPE_POLYGON_MODE_POINT:
2457 return 0;
2458 default:
2459 assert(0);
2460 return 0;
2461 }
2462 }
2463
2464 unsigned r600_tex_wrap(unsigned wrap)
2465 {
2466 switch (wrap) {
2467 default:
2468 case PIPE_TEX_WRAP_REPEAT:
2469 return V_03C000_SQ_TEX_WRAP;
2470 case PIPE_TEX_WRAP_CLAMP:
2471 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
2472 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2473 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
2474 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2475 return V_03C000_SQ_TEX_CLAMP_BORDER;
2476 case PIPE_TEX_WRAP_MIRROR_REPEAT:
2477 return V_03C000_SQ_TEX_MIRROR;
2478 case PIPE_TEX_WRAP_MIRROR_CLAMP:
2479 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2480 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2481 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2482 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2483 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
2484 }
2485 }
2486
2487 unsigned r600_tex_mipfilter(unsigned filter)
2488 {
2489 switch (filter) {
2490 case PIPE_TEX_MIPFILTER_NEAREST:
2491 return V_03C000_SQ_TEX_Z_FILTER_POINT;
2492 case PIPE_TEX_MIPFILTER_LINEAR:
2493 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
2494 default:
2495 case PIPE_TEX_MIPFILTER_NONE:
2496 return V_03C000_SQ_TEX_Z_FILTER_NONE;
2497 }
2498 }
2499
2500 unsigned r600_tex_compare(unsigned compare)
2501 {
2502 switch (compare) {
2503 default:
2504 case PIPE_FUNC_NEVER:
2505 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
2506 case PIPE_FUNC_LESS:
2507 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
2508 case PIPE_FUNC_EQUAL:
2509 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
2510 case PIPE_FUNC_LEQUAL:
2511 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2512 case PIPE_FUNC_GREATER:
2513 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
2514 case PIPE_FUNC_NOTEQUAL:
2515 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2516 case PIPE_FUNC_GEQUAL:
2517 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2518 case PIPE_FUNC_ALWAYS:
2519 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2520 }
2521 }
2522
2523 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
2524 {
2525 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
2526 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
2527 (linear_filter &&
2528 (wrap == PIPE_TEX_WRAP_CLAMP ||
2529 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
2530 }
2531
2532 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
2533 {
2534 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
2535 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
2536
2537 return (state->border_color.ui[0] || state->border_color.ui[1] ||
2538 state->border_color.ui[2] || state->border_color.ui[3]) &&
2539 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
2540 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
2541 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
2542 }
2543
2544 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
2545 {
2546
2547 struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2548 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
2549
2550 if (!shader)
2551 return;
2552
2553 r600_emit_command_buffer(cs, &shader->command_buffer);
2554 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2555 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
2556 RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY));
2557 }
2558
2559 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
2560 const unsigned char *swizzle_view,
2561 boolean vtx)
2562 {
2563 unsigned i;
2564 unsigned char swizzle[4];
2565 unsigned result = 0;
2566 const uint32_t tex_swizzle_shift[4] = {
2567 16, 19, 22, 25,
2568 };
2569 const uint32_t vtx_swizzle_shift[4] = {
2570 3, 6, 9, 12,
2571 };
2572 const uint32_t swizzle_bit[4] = {
2573 0, 1, 2, 3,
2574 };
2575 const uint32_t *swizzle_shift = tex_swizzle_shift;
2576
2577 if (vtx)
2578 swizzle_shift = vtx_swizzle_shift;
2579
2580 if (swizzle_view) {
2581 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
2582 } else {
2583 memcpy(swizzle, swizzle_format, 4);
2584 }
2585
2586 /* Get swizzle. */
2587 for (i = 0; i < 4; i++) {
2588 switch (swizzle[i]) {
2589 case PIPE_SWIZZLE_Y:
2590 result |= swizzle_bit[1] << swizzle_shift[i];
2591 break;
2592 case PIPE_SWIZZLE_Z:
2593 result |= swizzle_bit[2] << swizzle_shift[i];
2594 break;
2595 case PIPE_SWIZZLE_W:
2596 result |= swizzle_bit[3] << swizzle_shift[i];
2597 break;
2598 case PIPE_SWIZZLE_0:
2599 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
2600 break;
2601 case PIPE_SWIZZLE_1:
2602 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
2603 break;
2604 default: /* PIPE_SWIZZLE_X */
2605 result |= swizzle_bit[0] << swizzle_shift[i];
2606 }
2607 }
2608 return result;
2609 }
2610
2611 /* texture format translate */
2612 uint32_t r600_translate_texformat(struct pipe_screen *screen,
2613 enum pipe_format format,
2614 const unsigned char *swizzle_view,
2615 uint32_t *word4_p, uint32_t *yuv_format_p,
2616 bool do_endian_swap)
2617 {
2618 struct r600_screen *rscreen = (struct r600_screen *)screen;
2619 uint32_t result = 0, word4 = 0, yuv_format = 0;
2620 const struct util_format_description *desc;
2621 boolean uniform = TRUE;
2622 bool is_srgb_valid = FALSE;
2623 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2624 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2625 const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
2626 const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
2627 const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
2628
2629 int i;
2630 const uint32_t sign_bit[4] = {
2631 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
2632 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
2633 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
2634 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
2635 };
2636
2637 /* Need to replace the specified texture formats in case of big-endian.
2638 * These formats are formats that have channels with number of bits
2639 * not divisible by 8.
2640 * Mesa conversion functions don't swap bits for those formats, and because
2641 * we transmit this over a serial bus to the GPU (PCIe), the
2642 * bit-endianess is important!!!
2643 * In case we have an "opposite" format, just use that for the swizzling
2644 * information. If we don't have such an "opposite" format, we need
2645 * to use a fixed swizzle info instead (see below)
2646 */
2647 if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
2648 format = PIPE_FORMAT_A4R4_UNORM;
2649
2650 desc = util_format_description(format);
2651 if (!desc)
2652 goto out_unknown;
2653
2654 /* Depth and stencil swizzling is handled separately. */
2655 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
2656 /* Need to check for specific texture formats that don't have
2657 * an "opposite" format we can use. For those formats, we directly
2658 * specify the swizzling, which is the LE swizzling as defined in
2659 * u_format.csv
2660 */
2661 if (do_endian_swap) {
2662 if (format == PIPE_FORMAT_L4A4_UNORM)
2663 word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);
2664 else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
2665 word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);
2666 else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
2667 word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);
2668 else
2669 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2670 } else {
2671 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2672 }
2673 }
2674
2675 /* Colorspace (return non-RGB formats directly). */
2676 switch (desc->colorspace) {
2677 /* Depth stencil formats */
2678 case UTIL_FORMAT_COLORSPACE_ZS:
2679 switch (format) {
2680 /* Depth sampler formats. */
2681 case PIPE_FORMAT_Z16_UNORM:
2682 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2683 result = FMT_16;
2684 goto out_word4;
2685 case PIPE_FORMAT_Z24X8_UNORM:
2686 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
2687 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2688 result = FMT_8_24;
2689 goto out_word4;
2690 case PIPE_FORMAT_X8Z24_UNORM:
2691 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2692 if (rscreen->b.chip_class < EVERGREEN)
2693 goto out_unknown;
2694 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2695 result = FMT_24_8;
2696 goto out_word4;
2697 case PIPE_FORMAT_Z32_FLOAT:
2698 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2699 result = FMT_32_FLOAT;
2700 goto out_word4;
2701 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2702 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2703 result = FMT_X24_8_32_FLOAT;
2704 goto out_word4;
2705 /* Stencil sampler formats. */
2706 case PIPE_FORMAT_S8_UINT:
2707 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2708 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2709 result = FMT_8;
2710 goto out_word4;
2711 case PIPE_FORMAT_X24S8_UINT:
2712 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2713 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2714 result = FMT_8_24;
2715 goto out_word4;
2716 case PIPE_FORMAT_S8X24_UINT:
2717 if (rscreen->b.chip_class < EVERGREEN)
2718 goto out_unknown;
2719 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2720 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2721 result = FMT_24_8;
2722 goto out_word4;
2723 case PIPE_FORMAT_X32_S8X24_UINT:
2724 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2725 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2726 result = FMT_X24_8_32_FLOAT;
2727 goto out_word4;
2728 default:
2729 goto out_unknown;
2730 }
2731
2732 case UTIL_FORMAT_COLORSPACE_YUV:
2733 yuv_format |= (1 << 30);
2734 switch (format) {
2735 case PIPE_FORMAT_UYVY:
2736 case PIPE_FORMAT_YUYV:
2737 default:
2738 break;
2739 }
2740 goto out_unknown; /* XXX */
2741
2742 case UTIL_FORMAT_COLORSPACE_SRGB:
2743 word4 |= S_038010_FORCE_DEGAMMA(1);
2744 break;
2745
2746 default:
2747 break;
2748 }
2749
2750 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
2751 switch (format) {
2752 case PIPE_FORMAT_RGTC1_SNORM:
2753 case PIPE_FORMAT_LATC1_SNORM:
2754 word4 |= sign_bit[0];
2755 case PIPE_FORMAT_RGTC1_UNORM:
2756 case PIPE_FORMAT_LATC1_UNORM:
2757 result = FMT_BC4;
2758 goto out_word4;
2759 case PIPE_FORMAT_RGTC2_SNORM:
2760 case PIPE_FORMAT_LATC2_SNORM:
2761 word4 |= sign_bit[0] | sign_bit[1];
2762 case PIPE_FORMAT_RGTC2_UNORM:
2763 case PIPE_FORMAT_LATC2_UNORM:
2764 result = FMT_BC5;
2765 goto out_word4;
2766 default:
2767 goto out_unknown;
2768 }
2769 }
2770
2771 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2772 switch (format) {
2773 case PIPE_FORMAT_DXT1_RGB:
2774 case PIPE_FORMAT_DXT1_RGBA:
2775 case PIPE_FORMAT_DXT1_SRGB:
2776 case PIPE_FORMAT_DXT1_SRGBA:
2777 result = FMT_BC1;
2778 is_srgb_valid = TRUE;
2779 goto out_word4;
2780 case PIPE_FORMAT_DXT3_RGBA:
2781 case PIPE_FORMAT_DXT3_SRGBA:
2782 result = FMT_BC2;
2783 is_srgb_valid = TRUE;
2784 goto out_word4;
2785 case PIPE_FORMAT_DXT5_RGBA:
2786 case PIPE_FORMAT_DXT5_SRGBA:
2787 result = FMT_BC3;
2788 is_srgb_valid = TRUE;
2789 goto out_word4;
2790 default:
2791 goto out_unknown;
2792 }
2793 }
2794
2795 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2796 if (rscreen->b.chip_class < EVERGREEN)
2797 goto out_unknown;
2798
2799 switch (format) {
2800 case PIPE_FORMAT_BPTC_RGBA_UNORM:
2801 case PIPE_FORMAT_BPTC_SRGBA:
2802 result = FMT_BC7;
2803 is_srgb_valid = TRUE;
2804 goto out_word4;
2805 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2806 word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2807 /* fall through */
2808 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2809 result = FMT_BC6;
2810 goto out_word4;
2811 default:
2812 goto out_unknown;
2813 }
2814 }
2815
2816 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2817 switch (format) {
2818 case PIPE_FORMAT_R8G8_B8G8_UNORM:
2819 case PIPE_FORMAT_G8R8_B8R8_UNORM:
2820 result = FMT_GB_GR;
2821 goto out_word4;
2822 case PIPE_FORMAT_G8R8_G8B8_UNORM:
2823 case PIPE_FORMAT_R8G8_R8B8_UNORM:
2824 result = FMT_BG_RG;
2825 goto out_word4;
2826 default:
2827 goto out_unknown;
2828 }
2829 }
2830
2831 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2832 result = FMT_5_9_9_9_SHAREDEXP;
2833 goto out_word4;
2834 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2835 result = FMT_10_11_11_FLOAT;
2836 goto out_word4;
2837 }
2838
2839
2840 for (i = 0; i < desc->nr_channels; i++) {
2841 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2842 word4 |= sign_bit[i];
2843 }
2844 }
2845
2846 /* R8G8Bx_SNORM - XXX CxV8U8 */
2847
2848 /* See whether the components are of the same size. */
2849 for (i = 1; i < desc->nr_channels; i++) {
2850 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2851 }
2852
2853 /* Non-uniform formats. */
2854 if (!uniform) {
2855 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2856 desc->channel[0].pure_integer)
2857 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2858 switch(desc->nr_channels) {
2859 case 3:
2860 if (desc->channel[0].size == 5 &&
2861 desc->channel[1].size == 6 &&
2862 desc->channel[2].size == 5) {
2863 result = FMT_5_6_5;
2864 goto out_word4;
2865 }
2866 goto out_unknown;
2867 case 4:
2868 if (desc->channel[0].size == 5 &&
2869 desc->channel[1].size == 5 &&
2870 desc->channel[2].size == 5 &&
2871 desc->channel[3].size == 1) {
2872 result = FMT_1_5_5_5;
2873 goto out_word4;
2874 }
2875 if (desc->channel[0].size == 10 &&
2876 desc->channel[1].size == 10 &&
2877 desc->channel[2].size == 10 &&
2878 desc->channel[3].size == 2) {
2879 result = FMT_2_10_10_10;
2880 goto out_word4;
2881 }
2882 goto out_unknown;
2883 }
2884 goto out_unknown;
2885 }
2886
2887 /* Find the first non-VOID channel. */
2888 for (i = 0; i < 4; i++) {
2889 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2890 break;
2891 }
2892 }
2893
2894 if (i == 4)
2895 goto out_unknown;
2896
2897 /* uniform formats */
2898 switch (desc->channel[i].type) {
2899 case UTIL_FORMAT_TYPE_UNSIGNED:
2900 case UTIL_FORMAT_TYPE_SIGNED:
2901 #if 0
2902 if (!desc->channel[i].normalized &&
2903 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2904 goto out_unknown;
2905 }
2906 #endif
2907 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2908 desc->channel[i].pure_integer)
2909 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2910
2911 switch (desc->channel[i].size) {
2912 case 4:
2913 switch (desc->nr_channels) {
2914 case 2:
2915 result = FMT_4_4;
2916 goto out_word4;
2917 case 4:
2918 result = FMT_4_4_4_4;
2919 goto out_word4;
2920 }
2921 goto out_unknown;
2922 case 8:
2923 switch (desc->nr_channels) {
2924 case 1:
2925 result = FMT_8;
2926 is_srgb_valid = TRUE;
2927 goto out_word4;
2928 case 2:
2929 result = FMT_8_8;
2930 goto out_word4;
2931 case 4:
2932 result = FMT_8_8_8_8;
2933 is_srgb_valid = TRUE;
2934 goto out_word4;
2935 }
2936 goto out_unknown;
2937 case 16:
2938 switch (desc->nr_channels) {
2939 case 1:
2940 result = FMT_16;
2941 goto out_word4;
2942 case 2:
2943 result = FMT_16_16;
2944 goto out_word4;
2945 case 4:
2946 result = FMT_16_16_16_16;
2947 goto out_word4;
2948 }
2949 goto out_unknown;
2950 case 32:
2951 switch (desc->nr_channels) {
2952 case 1:
2953 result = FMT_32;
2954 goto out_word4;
2955 case 2:
2956 result = FMT_32_32;
2957 goto out_word4;
2958 case 4:
2959 result = FMT_32_32_32_32;
2960 goto out_word4;
2961 }
2962 }
2963 goto out_unknown;
2964
2965 case UTIL_FORMAT_TYPE_FLOAT:
2966 switch (desc->channel[i].size) {
2967 case 16:
2968 switch (desc->nr_channels) {
2969 case 1:
2970 result = FMT_16_FLOAT;
2971 goto out_word4;
2972 case 2:
2973 result = FMT_16_16_FLOAT;
2974 goto out_word4;
2975 case 4:
2976 result = FMT_16_16_16_16_FLOAT;
2977 goto out_word4;
2978 }
2979 goto out_unknown;
2980 case 32:
2981 switch (desc->nr_channels) {
2982 case 1:
2983 result = FMT_32_FLOAT;
2984 goto out_word4;
2985 case 2:
2986 result = FMT_32_32_FLOAT;
2987 goto out_word4;
2988 case 4:
2989 result = FMT_32_32_32_32_FLOAT;
2990 goto out_word4;
2991 }
2992 }
2993 goto out_unknown;
2994 }
2995
2996 out_word4:
2997
2998 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
2999 return ~0;
3000 if (word4_p)
3001 *word4_p = word4;
3002 if (yuv_format_p)
3003 *yuv_format_p = yuv_format;
3004 return result;
3005 out_unknown:
3006 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
3007 return ~0;
3008 }
3009
3010 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
3011 bool do_endian_swap)
3012 {
3013 const struct util_format_description *desc = util_format_description(format);
3014 int channel = util_format_get_first_non_void_channel(format);
3015 bool is_float;
3016 if (!desc)
3017 return ~0U;
3018
3019 #define HAS_SIZE(x,y,z,w) \
3020 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
3021 desc->channel[2].size == (z) && desc->channel[3].size == (w))
3022
3023 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
3024 return V_0280A0_COLOR_10_11_11_FLOAT;
3025
3026 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
3027 channel == -1)
3028 return ~0U;
3029
3030 is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
3031
3032 switch (desc->nr_channels) {
3033 case 1:
3034 switch (desc->channel[0].size) {
3035 case 8:
3036 return V_0280A0_COLOR_8;
3037 case 16:
3038 if (is_float)
3039 return V_0280A0_COLOR_16_FLOAT;
3040 else
3041 return V_0280A0_COLOR_16;
3042 case 32:
3043 if (is_float)
3044 return V_0280A0_COLOR_32_FLOAT;
3045 else
3046 return V_0280A0_COLOR_32;
3047 }
3048 break;
3049 case 2:
3050 if (desc->channel[0].size == desc->channel[1].size) {
3051 switch (desc->channel[0].size) {
3052 case 4:
3053 if (chip <= R700)
3054 return V_0280A0_COLOR_4_4;
3055 else
3056 return ~0U; /* removed on Evergreen */
3057 case 8:
3058 return V_0280A0_COLOR_8_8;
3059 case 16:
3060 if (is_float)
3061 return V_0280A0_COLOR_16_16_FLOAT;
3062 else
3063 return V_0280A0_COLOR_16_16;
3064 case 32:
3065 if (is_float)
3066 return V_0280A0_COLOR_32_32_FLOAT;
3067 else
3068 return V_0280A0_COLOR_32_32;
3069 }
3070 } else if (HAS_SIZE(8,24,0,0)) {
3071 return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
3072 } else if (HAS_SIZE(24,8,0,0)) {
3073 return V_0280A0_COLOR_8_24;
3074 }
3075 break;
3076 case 3:
3077 if (HAS_SIZE(5,6,5,0)) {
3078 return V_0280A0_COLOR_5_6_5;
3079 } else if (HAS_SIZE(32,8,24,0)) {
3080 return V_0280A0_COLOR_X24_8_32_FLOAT;
3081 }
3082 break;
3083 case 4:
3084 if (desc->channel[0].size == desc->channel[1].size &&
3085 desc->channel[0].size == desc->channel[2].size &&
3086 desc->channel[0].size == desc->channel[3].size) {
3087 switch (desc->channel[0].size) {
3088 case 4:
3089 return V_0280A0_COLOR_4_4_4_4;
3090 case 8:
3091 return V_0280A0_COLOR_8_8_8_8;
3092 case 16:
3093 if (is_float)
3094 return V_0280A0_COLOR_16_16_16_16_FLOAT;
3095 else
3096 return V_0280A0_COLOR_16_16_16_16;
3097 case 32:
3098 if (is_float)
3099 return V_0280A0_COLOR_32_32_32_32_FLOAT;
3100 else
3101 return V_0280A0_COLOR_32_32_32_32;
3102 }
3103 } else if (HAS_SIZE(5,5,5,1)) {
3104 return V_0280A0_COLOR_1_5_5_5;
3105 } else if (HAS_SIZE(10,10,10,2)) {
3106 return V_0280A0_COLOR_2_10_10_10;
3107 }
3108 break;
3109 }
3110 return ~0U;
3111 }
3112
3113 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
3114 {
3115 if (R600_BIG_ENDIAN) {
3116 switch(colorformat) {
3117 /* 8-bit buffers. */
3118 case V_0280A0_COLOR_4_4:
3119 case V_0280A0_COLOR_8:
3120 return ENDIAN_NONE;
3121
3122 /* 16-bit buffers. */
3123 case V_0280A0_COLOR_8_8:
3124 /*
3125 * No need to do endian swaps on array formats,
3126 * as mesa<-->pipe formats conversion take into account
3127 * the endianess
3128 */
3129 return ENDIAN_NONE;
3130
3131 case V_0280A0_COLOR_5_6_5:
3132 case V_0280A0_COLOR_1_5_5_5:
3133 case V_0280A0_COLOR_4_4_4_4:
3134 case V_0280A0_COLOR_16:
3135 return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
3136
3137 /* 32-bit buffers. */
3138 case V_0280A0_COLOR_8_8_8_8:
3139 /*
3140 * No need to do endian swaps on array formats,
3141 * as mesa<-->pipe formats conversion take into account
3142 * the endianess
3143 */
3144 return ENDIAN_NONE;
3145
3146 case V_0280A0_COLOR_2_10_10_10:
3147 case V_0280A0_COLOR_8_24:
3148 case V_0280A0_COLOR_24_8:
3149 case V_0280A0_COLOR_32_FLOAT:
3150 return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
3151
3152 case V_0280A0_COLOR_16_16_FLOAT:
3153 case V_0280A0_COLOR_16_16:
3154 return ENDIAN_8IN16;
3155
3156 /* 64-bit buffers. */
3157 case V_0280A0_COLOR_16_16_16_16:
3158 case V_0280A0_COLOR_16_16_16_16_FLOAT:
3159 return ENDIAN_8IN16;
3160
3161 case V_0280A0_COLOR_32_32_FLOAT:
3162 case V_0280A0_COLOR_32_32:
3163 case V_0280A0_COLOR_X24_8_32_FLOAT:
3164 return ENDIAN_8IN32;
3165
3166 /* 128-bit buffers. */
3167 case V_0280A0_COLOR_32_32_32_32_FLOAT:
3168 case V_0280A0_COLOR_32_32_32_32:
3169 return ENDIAN_8IN32;
3170 default:
3171 return ENDIAN_NONE; /* Unsupported. */
3172 }
3173 } else {
3174 return ENDIAN_NONE;
3175 }
3176 }
3177
3178 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
3179 {
3180 struct r600_context *rctx = (struct r600_context*)ctx;
3181 struct r600_resource *rbuffer = r600_resource(buf);
3182 unsigned i, shader, mask;
3183 struct r600_pipe_sampler_view *view;
3184
3185 /* Reallocate the buffer in the same pipe_resource. */
3186 r600_alloc_resource(&rctx->screen->b, rbuffer);
3187
3188 /* We changed the buffer, now we need to bind it where the old one was bound. */
3189 /* Vertex buffers. */
3190 mask = rctx->vertex_buffer_state.enabled_mask;
3191 while (mask) {
3192 i = u_bit_scan(&mask);
3193 if (rctx->vertex_buffer_state.vb[i].buffer.resource == &rbuffer->b.b) {
3194 rctx->vertex_buffer_state.dirty_mask |= 1 << i;
3195 r600_vertex_buffers_dirty(rctx);
3196 }
3197 }
3198 /* Streamout buffers. */
3199 for (i = 0; i < rctx->b.streamout.num_targets; i++) {
3200 if (rctx->b.streamout.targets[i] &&
3201 rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
3202 if (rctx->b.streamout.begin_emitted) {
3203 r600_emit_streamout_end(&rctx->b);
3204 }
3205 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
3206 r600_streamout_buffers_dirty(&rctx->b);
3207 }
3208 }
3209
3210 /* Constant buffers. */
3211 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3212 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
3213 bool found = false;
3214 uint32_t mask = state->enabled_mask;
3215
3216 while (mask) {
3217 unsigned i = u_bit_scan(&mask);
3218 if (state->cb[i].buffer == &rbuffer->b.b) {
3219 found = true;
3220 state->dirty_mask |= 1 << i;
3221 }
3222 }
3223 if (found) {
3224 r600_constant_buffers_dirty(rctx, state);
3225 }
3226 }
3227
3228 /* Texture buffer objects - update the virtual addresses in descriptors. */
3229 LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
3230 if (view->base.texture == &rbuffer->b.b) {
3231 uint64_t offset = view->base.u.buf.offset;
3232 uint64_t va = rbuffer->gpu_address + offset;
3233
3234 view->tex_resource_words[0] = va;
3235 view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
3236 view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
3237 }
3238 }
3239 /* Texture buffer objects - make bindings dirty if needed. */
3240 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3241 struct r600_samplerview_state *state = &rctx->samplers[shader].views;
3242 bool found = false;
3243 uint32_t mask = state->enabled_mask;
3244
3245 while (mask) {
3246 unsigned i = u_bit_scan(&mask);
3247 if (state->views[i]->base.texture == &rbuffer->b.b) {
3248 found = true;
3249 state->dirty_mask |= 1 << i;
3250 }
3251 }
3252 if (found) {
3253 r600_sampler_views_dirty(rctx, state);
3254 }
3255 }
3256
3257 /* SSBOs */
3258 struct r600_image_state *istate = &rctx->fragment_buffers;
3259 {
3260 uint32_t mask = istate->enabled_mask;
3261 bool found = false;
3262 while (mask) {
3263 unsigned i = u_bit_scan(&mask);
3264 if (istate->views[i].base.resource == &rbuffer->b.b) {
3265 found = true;
3266 istate->dirty_mask |= 1 << i;
3267 }
3268 }
3269 if (found) {
3270 r600_mark_atom_dirty(rctx, &istate->atom);
3271 }
3272 }
3273
3274 }
3275
3276 static void r600_set_active_query_state(struct pipe_context *ctx, boolean enable)
3277 {
3278 struct r600_context *rctx = (struct r600_context*)ctx;
3279
3280 /* Pipeline stat & streamout queries. */
3281 if (enable) {
3282 rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
3283 rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
3284 } else {
3285 rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
3286 rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
3287 }
3288
3289 /* Occlusion queries. */
3290 if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
3291 rctx->db_misc_state.occlusion_queries_disabled = !enable;
3292 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
3293 }
3294 }
3295
3296 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3297 bool include_draw_vbo)
3298 {
3299 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo, 0);
3300 }
3301
3302 /* keep this at the end of this file, please */
3303 void r600_init_common_state_functions(struct r600_context *rctx)
3304 {
3305 rctx->b.b.create_fs_state = r600_create_ps_state;
3306 rctx->b.b.create_vs_state = r600_create_vs_state;
3307 rctx->b.b.create_gs_state = r600_create_gs_state;
3308 rctx->b.b.create_tcs_state = r600_create_tcs_state;
3309 rctx->b.b.create_tes_state = r600_create_tes_state;
3310 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
3311 rctx->b.b.bind_blend_state = r600_bind_blend_state;
3312 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
3313 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
3314 rctx->b.b.bind_fs_state = r600_bind_ps_state;
3315 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
3316 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
3317 rctx->b.b.bind_vs_state = r600_bind_vs_state;
3318 rctx->b.b.bind_gs_state = r600_bind_gs_state;
3319 rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
3320 rctx->b.b.bind_tes_state = r600_bind_tes_state;
3321 rctx->b.b.delete_blend_state = r600_delete_blend_state;
3322 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
3323 rctx->b.b.delete_fs_state = r600_delete_ps_state;
3324 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
3325 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
3326 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
3327 rctx->b.b.delete_vs_state = r600_delete_vs_state;
3328 rctx->b.b.delete_gs_state = r600_delete_gs_state;
3329 rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
3330 rctx->b.b.delete_tes_state = r600_delete_tes_state;
3331 rctx->b.b.set_blend_color = r600_set_blend_color;
3332 rctx->b.b.set_clip_state = r600_set_clip_state;
3333 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
3334 rctx->b.b.set_sample_mask = r600_set_sample_mask;
3335 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
3336 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
3337 rctx->b.b.set_sampler_views = r600_set_sampler_views;
3338 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
3339 rctx->b.b.memory_barrier = r600_memory_barrier;
3340 rctx->b.b.texture_barrier = r600_texture_barrier;
3341 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
3342 rctx->b.b.set_active_query_state = r600_set_active_query_state;
3343
3344 rctx->b.b.draw_vbo = r600_draw_vbo;
3345 rctx->b.invalidate_buffer = r600_invalidate_buffer;
3346 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
3347 }