r600g: inline r600_pipe_shader function
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_draw_quad.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "tgsi/tgsi_parse.h"
36 #include <byteswap.h>
37
38 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
39
40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
41 {
42 cb->buf = CALLOC(1, 4 * num_dw);
43 cb->max_num_dw = num_dw;
44 }
45
46 void r600_release_command_buffer(struct r600_command_buffer *cb)
47 {
48 FREE(cb->buf);
49 }
50
51 void r600_init_atom(struct r600_context *rctx,
52 struct r600_atom *atom,
53 unsigned id,
54 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
55 unsigned num_dw)
56 {
57 assert(id < R600_NUM_ATOMS);
58 assert(rctx->atoms[id] == NULL);
59 rctx->atoms[id] = atom;
60 atom->id = id;
61 atom->emit = emit;
62 atom->num_dw = num_dw;
63 atom->dirty = false;
64 }
65
66 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
67 {
68 r600_emit_command_buffer(rctx->rings.gfx.cs, ((struct r600_cso_state*)atom)->cb);
69 }
70
71 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
72 {
73 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
74 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
75 unsigned alpha_ref = a->sx_alpha_ref;
76
77 if (rctx->chip_class >= EVERGREEN && a->cb0_export_16bpc) {
78 alpha_ref &= ~0x1FFF;
79 }
80
81 r600_write_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
82 a->sx_alpha_test_control |
83 S_028410_ALPHA_TEST_BYPASS(a->bypass));
84 r600_write_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
85 }
86
87 static void r600_texture_barrier(struct pipe_context *ctx)
88 {
89 struct r600_context *rctx = (struct r600_context *)ctx;
90
91 rctx->flags |= R600_CONTEXT_WAIT_3D_IDLE;
92 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
93 rctx->flags |= R600_CONTEXT_FLUSH_AND_INV;
94 }
95
96 static unsigned r600_conv_pipe_prim(unsigned prim)
97 {
98 static const unsigned prim_conv[] = {
99 V_008958_DI_PT_POINTLIST,
100 V_008958_DI_PT_LINELIST,
101 V_008958_DI_PT_LINELOOP,
102 V_008958_DI_PT_LINESTRIP,
103 V_008958_DI_PT_TRILIST,
104 V_008958_DI_PT_TRISTRIP,
105 V_008958_DI_PT_TRIFAN,
106 V_008958_DI_PT_QUADLIST,
107 V_008958_DI_PT_QUADSTRIP,
108 V_008958_DI_PT_POLYGON,
109 V_008958_DI_PT_LINELIST_ADJ,
110 V_008958_DI_PT_LINESTRIP_ADJ,
111 V_008958_DI_PT_TRILIST_ADJ,
112 V_008958_DI_PT_TRISTRIP_ADJ,
113 V_008958_DI_PT_RECTLIST
114 };
115 return prim_conv[prim];
116 }
117
118 /* common state between evergreen and r600 */
119
120 static void r600_bind_blend_state_internal(struct r600_context *rctx,
121 struct r600_blend_state *blend, bool blend_disable)
122 {
123 unsigned color_control;
124 bool update_cb = false;
125
126 rctx->alpha_to_one = blend->alpha_to_one;
127 rctx->dual_src_blend = blend->dual_src_blend;
128
129 if (!blend_disable) {
130 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer);
131 color_control = blend->cb_color_control;
132 } else {
133 /* Blending is disabled. */
134 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer_no_blend);
135 color_control = blend->cb_color_control_no_blend;
136 }
137
138 /* Update derived states. */
139 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
140 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
141 update_cb = true;
142 }
143 if (rctx->chip_class <= R700 &&
144 rctx->cb_misc_state.cb_color_control != color_control) {
145 rctx->cb_misc_state.cb_color_control = color_control;
146 update_cb = true;
147 }
148 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
149 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
150 update_cb = true;
151 }
152 if (update_cb) {
153 rctx->cb_misc_state.atom.dirty = true;
154 }
155 }
156
157 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
158 {
159 struct r600_context *rctx = (struct r600_context *)ctx;
160 struct r600_blend_state *blend = (struct r600_blend_state *)state;
161
162 if (blend == NULL)
163 return;
164
165 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
166 }
167
168 static void r600_set_blend_color(struct pipe_context *ctx,
169 const struct pipe_blend_color *state)
170 {
171 struct r600_context *rctx = (struct r600_context *)ctx;
172
173 rctx->blend_color.state = *state;
174 rctx->blend_color.atom.dirty = true;
175 }
176
177 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
178 {
179 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
180 struct pipe_blend_color *state = &rctx->blend_color.state;
181
182 r600_write_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
183 r600_write_value(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
184 r600_write_value(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
185 r600_write_value(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
186 r600_write_value(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
187 }
188
189 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
190 {
191 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
192 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
193
194 r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
195 r600_write_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
196 r600_write_value(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
197 r600_write_value(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
198 }
199
200 static void r600_set_clip_state(struct pipe_context *ctx,
201 const struct pipe_clip_state *state)
202 {
203 struct r600_context *rctx = (struct r600_context *)ctx;
204 struct pipe_constant_buffer cb;
205
206 rctx->clip_state.state = *state;
207 rctx->clip_state.atom.dirty = true;
208
209 cb.buffer = NULL;
210 cb.user_buffer = state->ucp;
211 cb.buffer_offset = 0;
212 cb.buffer_size = 4*4*8;
213 ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, R600_UCP_CONST_BUFFER, &cb);
214 pipe_resource_reference(&cb.buffer, NULL);
215 }
216
217 static void r600_set_stencil_ref(struct pipe_context *ctx,
218 const struct r600_stencil_ref *state)
219 {
220 struct r600_context *rctx = (struct r600_context *)ctx;
221
222 rctx->stencil_ref.state = *state;
223 rctx->stencil_ref.atom.dirty = true;
224 }
225
226 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
227 {
228 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
229 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
230
231 r600_write_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
232 r600_write_value(cs, /* R_028430_DB_STENCILREFMASK */
233 S_028430_STENCILREF(a->state.ref_value[0]) |
234 S_028430_STENCILMASK(a->state.valuemask[0]) |
235 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
236 r600_write_value(cs, /* R_028434_DB_STENCILREFMASK_BF */
237 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
238 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
239 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
240 }
241
242 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
243 const struct pipe_stencil_ref *state)
244 {
245 struct r600_context *rctx = (struct r600_context *)ctx;
246 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
247 struct r600_stencil_ref ref;
248
249 rctx->stencil_ref.pipe_state = *state;
250
251 if (!dsa)
252 return;
253
254 ref.ref_value[0] = state->ref_value[0];
255 ref.ref_value[1] = state->ref_value[1];
256 ref.valuemask[0] = dsa->valuemask[0];
257 ref.valuemask[1] = dsa->valuemask[1];
258 ref.writemask[0] = dsa->writemask[0];
259 ref.writemask[1] = dsa->writemask[1];
260
261 r600_set_stencil_ref(ctx, &ref);
262 }
263
264 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
265 {
266 struct r600_context *rctx = (struct r600_context *)ctx;
267 struct r600_dsa_state *dsa = state;
268 struct r600_stencil_ref ref;
269
270 if (state == NULL)
271 return;
272
273 r600_set_cso_state_with_cb(&rctx->dsa_state, dsa, &dsa->buffer);
274
275 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
276 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
277 ref.valuemask[0] = dsa->valuemask[0];
278 ref.valuemask[1] = dsa->valuemask[1];
279 ref.writemask[0] = dsa->writemask[0];
280 ref.writemask[1] = dsa->writemask[1];
281 if (rctx->zwritemask != dsa->zwritemask) {
282 rctx->zwritemask = dsa->zwritemask;
283 if (rctx->chip_class >= EVERGREEN) {
284 /* work around some issue when not writting to zbuffer
285 * we are having lockup on evergreen so do not enable
286 * hyperz when not writting zbuffer
287 */
288 rctx->db_misc_state.atom.dirty = true;
289 }
290 }
291
292 r600_set_stencil_ref(ctx, &ref);
293
294 /* Update alphatest state. */
295 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
296 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
297 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
298 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
299 rctx->alphatest_state.atom.dirty = true;
300 if (rctx->chip_class >= EVERGREEN) {
301 evergreen_update_db_shader_control(rctx);
302 } else {
303 r600_update_db_shader_control(rctx);
304 }
305 }
306 }
307
308 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
309 {
310 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
311 struct r600_context *rctx = (struct r600_context *)ctx;
312
313 if (state == NULL)
314 return;
315
316 rctx->rasterizer = rs;
317
318 r600_set_cso_state_with_cb(&rctx->rasterizer_state, rs, &rs->buffer);
319
320 if (rs->offset_enable &&
321 (rs->offset_units != rctx->poly_offset_state.offset_units ||
322 rs->offset_scale != rctx->poly_offset_state.offset_scale)) {
323 rctx->poly_offset_state.offset_units = rs->offset_units;
324 rctx->poly_offset_state.offset_scale = rs->offset_scale;
325 rctx->poly_offset_state.atom.dirty = true;
326 }
327
328 /* Update clip_misc_state. */
329 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
330 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
331 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
332 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
333 rctx->clip_misc_state.atom.dirty = true;
334 }
335
336 /* Workaround for a missing scissor enable on r600. */
337 if (rctx->chip_class == R600 &&
338 rs->scissor_enable != rctx->scissor.enable) {
339 rctx->scissor.enable = rs->scissor_enable;
340 rctx->scissor.atom.dirty = true;
341 }
342
343 /* Re-emit PA_SC_LINE_STIPPLE. */
344 rctx->last_primitive_type = -1;
345 }
346
347 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
348 {
349 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
350
351 r600_release_command_buffer(&rs->buffer);
352 FREE(rs);
353 }
354
355 static void r600_sampler_view_destroy(struct pipe_context *ctx,
356 struct pipe_sampler_view *state)
357 {
358 struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state;
359
360 pipe_resource_reference(&state->texture, NULL);
361 FREE(resource);
362 }
363
364 void r600_sampler_states_dirty(struct r600_context *rctx,
365 struct r600_sampler_states *state)
366 {
367 if (state->dirty_mask) {
368 if (state->dirty_mask & state->has_bordercolor_mask) {
369 rctx->flags |= R600_CONTEXT_WAIT_3D_IDLE;
370 }
371 state->atom.num_dw =
372 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
373 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
374 state->atom.dirty = true;
375 }
376 }
377
378 static void r600_bind_sampler_states(struct pipe_context *pipe,
379 unsigned shader,
380 unsigned start,
381 unsigned count, void **states)
382 {
383 struct r600_context *rctx = (struct r600_context *)pipe;
384 struct r600_textures_info *dst = &rctx->samplers[shader];
385 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
386 int seamless_cube_map = -1;
387 unsigned i;
388 /* This sets 1-bit for states with index >= count. */
389 uint32_t disable_mask = ~((1ull << count) - 1);
390 /* These are the new states set by this function. */
391 uint32_t new_mask = 0;
392
393 assert(start == 0); /* XXX fix below */
394
395 for (i = 0; i < count; i++) {
396 struct r600_pipe_sampler_state *rstate = rstates[i];
397
398 if (rstate == dst->states.states[i]) {
399 continue;
400 }
401
402 if (rstate) {
403 if (rstate->border_color_use) {
404 dst->states.has_bordercolor_mask |= 1 << i;
405 } else {
406 dst->states.has_bordercolor_mask &= ~(1 << i);
407 }
408 seamless_cube_map = rstate->seamless_cube_map;
409
410 new_mask |= 1 << i;
411 } else {
412 disable_mask |= 1 << i;
413 }
414 }
415
416 memcpy(dst->states.states, rstates, sizeof(void*) * count);
417 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
418
419 dst->states.enabled_mask &= ~disable_mask;
420 dst->states.dirty_mask &= dst->states.enabled_mask;
421 dst->states.enabled_mask |= new_mask;
422 dst->states.dirty_mask |= new_mask;
423 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
424
425 r600_sampler_states_dirty(rctx, &dst->states);
426
427 /* Seamless cubemap state. */
428 if (rctx->chip_class <= R700 &&
429 seamless_cube_map != -1 &&
430 seamless_cube_map != rctx->seamless_cube_map.enabled) {
431 /* change in TA_CNTL_AUX need a pipeline flush */
432 rctx->flags |= R600_CONTEXT_WAIT_3D_IDLE;
433 rctx->seamless_cube_map.enabled = seamless_cube_map;
434 rctx->seamless_cube_map.atom.dirty = true;
435 }
436 }
437
438 static void r600_bind_vs_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
439 {
440 r600_bind_sampler_states(ctx, PIPE_SHADER_VERTEX, 0, count, states);
441 }
442
443 static void r600_bind_ps_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
444 {
445 r600_bind_sampler_states(ctx, PIPE_SHADER_FRAGMENT, 0, count, states);
446 }
447
448 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
449 {
450 free(state);
451 }
452
453 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
454 {
455 struct r600_blend_state *blend = (struct r600_blend_state*)state;
456
457 r600_release_command_buffer(&blend->buffer);
458 r600_release_command_buffer(&blend->buffer_no_blend);
459 FREE(blend);
460 }
461
462 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
463 {
464 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
465
466 r600_release_command_buffer(&dsa->buffer);
467 free(dsa);
468 }
469
470 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
471 {
472 struct r600_context *rctx = (struct r600_context *)ctx;
473
474 r600_set_cso_state(&rctx->vertex_fetch_shader, state);
475 }
476
477 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
478 {
479 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
480 pipe_resource_reference((struct pipe_resource**)&shader->buffer, NULL);
481 FREE(shader);
482 }
483
484 static void r600_set_index_buffer(struct pipe_context *ctx,
485 const struct pipe_index_buffer *ib)
486 {
487 struct r600_context *rctx = (struct r600_context *)ctx;
488
489 if (ib) {
490 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
491 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
492 r600_context_add_resource_size(ctx, ib->buffer);
493 } else {
494 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
495 }
496 }
497
498 void r600_vertex_buffers_dirty(struct r600_context *rctx)
499 {
500 if (rctx->vertex_buffer_state.dirty_mask) {
501 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
502 rctx->vertex_buffer_state.atom.num_dw = (rctx->chip_class >= EVERGREEN ? 12 : 11) *
503 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
504 rctx->vertex_buffer_state.atom.dirty = true;
505 }
506 }
507
508 static void r600_set_vertex_buffers(struct pipe_context *ctx,
509 unsigned start_slot, unsigned count,
510 const struct pipe_vertex_buffer *input)
511 {
512 struct r600_context *rctx = (struct r600_context *)ctx;
513 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
514 struct pipe_vertex_buffer *vb = state->vb + start_slot;
515 unsigned i;
516 uint32_t disable_mask = 0;
517 /* These are the new buffers set by this function. */
518 uint32_t new_buffer_mask = 0;
519
520 /* Set vertex buffers. */
521 if (input) {
522 for (i = 0; i < count; i++) {
523 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
524 if (input[i].buffer) {
525 vb[i].stride = input[i].stride;
526 vb[i].buffer_offset = input[i].buffer_offset;
527 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
528 new_buffer_mask |= 1 << i;
529 r600_context_add_resource_size(ctx, input[i].buffer);
530 } else {
531 pipe_resource_reference(&vb[i].buffer, NULL);
532 disable_mask |= 1 << i;
533 }
534 }
535 }
536 } else {
537 for (i = 0; i < count; i++) {
538 pipe_resource_reference(&vb[i].buffer, NULL);
539 }
540 disable_mask = ((1ull << count) - 1);
541 }
542
543 disable_mask <<= start_slot;
544 new_buffer_mask <<= start_slot;
545
546 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
547 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
548 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
549 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
550
551 r600_vertex_buffers_dirty(rctx);
552 }
553
554 void r600_sampler_views_dirty(struct r600_context *rctx,
555 struct r600_samplerview_state *state)
556 {
557 if (state->dirty_mask) {
558 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
559 state->atom.num_dw = (rctx->chip_class >= EVERGREEN ? 14 : 13) *
560 util_bitcount(state->dirty_mask);
561 state->atom.dirty = true;
562 }
563 }
564
565 static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
566 unsigned start, unsigned count,
567 struct pipe_sampler_view **views)
568 {
569 struct r600_context *rctx = (struct r600_context *) pipe;
570 struct r600_textures_info *dst = &rctx->samplers[shader];
571 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
572 uint32_t dirty_sampler_states_mask = 0;
573 unsigned i;
574 /* This sets 1-bit for textures with index >= count. */
575 uint32_t disable_mask = ~((1ull << count) - 1);
576 /* These are the new textures set by this function. */
577 uint32_t new_mask = 0;
578
579 /* Set textures with index >= count to NULL. */
580 uint32_t remaining_mask;
581
582 assert(start == 0); /* XXX fix below */
583
584 remaining_mask = dst->views.enabled_mask & disable_mask;
585
586 while (remaining_mask) {
587 i = u_bit_scan(&remaining_mask);
588 assert(dst->views.views[i]);
589
590 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
591 }
592
593 for (i = 0; i < count; i++) {
594 if (rviews[i] == dst->views.views[i]) {
595 continue;
596 }
597
598 if (rviews[i]) {
599 struct r600_texture *rtex =
600 (struct r600_texture*)rviews[i]->base.texture;
601
602 if (rviews[i]->base.texture->target != PIPE_BUFFER) {
603 if (rtex->is_depth && !rtex->is_flushing_texture) {
604 dst->views.compressed_depthtex_mask |= 1 << i;
605 } else {
606 dst->views.compressed_depthtex_mask &= ~(1 << i);
607 }
608
609 /* Track compressed colorbuffers. */
610 if (rtex->cmask_size && rtex->fmask_size) {
611 dst->views.compressed_colortex_mask |= 1 << i;
612 } else {
613 dst->views.compressed_colortex_mask &= ~(1 << i);
614 }
615 }
616 /* Changing from array to non-arrays textures and vice versa requires
617 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
618 if (rctx->chip_class <= R700 &&
619 (dst->states.enabled_mask & (1 << i)) &&
620 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
621 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
622 dirty_sampler_states_mask |= 1 << i;
623 }
624
625 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
626 new_mask |= 1 << i;
627 r600_context_add_resource_size(pipe, views[i]->texture);
628 } else {
629 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
630 disable_mask |= 1 << i;
631 }
632 }
633
634 dst->views.enabled_mask &= ~disable_mask;
635 dst->views.dirty_mask &= dst->views.enabled_mask;
636 dst->views.enabled_mask |= new_mask;
637 dst->views.dirty_mask |= new_mask;
638 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
639 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
640 dst->views.dirty_txq_constants = TRUE;
641 dst->views.dirty_buffer_constants = TRUE;
642 r600_sampler_views_dirty(rctx, &dst->views);
643
644 if (dirty_sampler_states_mask) {
645 dst->states.dirty_mask |= dirty_sampler_states_mask;
646 r600_sampler_states_dirty(rctx, &dst->states);
647 }
648 }
649
650 static void r600_set_vs_sampler_views(struct pipe_context *ctx, unsigned count,
651 struct pipe_sampler_view **views)
652 {
653 r600_set_sampler_views(ctx, PIPE_SHADER_VERTEX, 0, count, views);
654 }
655
656 static void r600_set_ps_sampler_views(struct pipe_context *ctx, unsigned count,
657 struct pipe_sampler_view **views)
658 {
659 r600_set_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, count, views);
660 }
661
662 static void r600_set_viewport_state(struct pipe_context *ctx,
663 const struct pipe_viewport_state *state)
664 {
665 struct r600_context *rctx = (struct r600_context *)ctx;
666
667 rctx->viewport.state = *state;
668 rctx->viewport.atom.dirty = true;
669 }
670
671 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
672 {
673 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
674 struct pipe_viewport_state *state = &rctx->viewport.state;
675
676 r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0, 6);
677 r600_write_value(cs, fui(state->scale[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
678 r600_write_value(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
679 r600_write_value(cs, fui(state->scale[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
680 r600_write_value(cs, fui(state->translate[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
681 r600_write_value(cs, fui(state->scale[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
682 r600_write_value(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
683 }
684
685 /* Compute the key for the hw shader variant */
686 static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
687 struct r600_pipe_shader_selector * sel)
688 {
689 struct r600_context *rctx = (struct r600_context *)ctx;
690 struct r600_shader_key key;
691 memset(&key, 0, sizeof(key));
692
693 if (sel->type == PIPE_SHADER_FRAGMENT) {
694 key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
695 key.alpha_to_one = rctx->alpha_to_one &&
696 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
697 !rctx->framebuffer.cb0_is_integer;
698 key.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
699 /* Dual-source blending only makes sense with nr_cbufs == 1. */
700 if (key.nr_cbufs == 1 && rctx->dual_src_blend)
701 key.nr_cbufs = 2;
702 }
703 return key;
704 }
705
706 /* Select the hw shader variant depending on the current state.
707 * (*dirty) is set to 1 if current variant was changed */
708 static int r600_shader_select(struct pipe_context *ctx,
709 struct r600_pipe_shader_selector* sel,
710 unsigned *dirty)
711 {
712 struct r600_shader_key key;
713 struct r600_context *rctx = (struct r600_context *)ctx;
714 struct r600_pipe_shader * shader = NULL;
715 int r;
716
717 key = r600_shader_selector_key(ctx, sel);
718
719 /* Check if we don't need to change anything.
720 * This path is also used for most shaders that don't need multiple
721 * variants, it will cost just a computation of the key and this
722 * test. */
723 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
724 return 0;
725 }
726
727 /* lookup if we have other variants in the list */
728 if (sel->num_shaders > 1) {
729 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
730
731 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
732 p = c;
733 c = c->next_variant;
734 }
735
736 if (c) {
737 p->next_variant = c->next_variant;
738 shader = c;
739 }
740 }
741
742 if (unlikely(!shader)) {
743 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
744 shader->selector = sel;
745
746 r = r600_pipe_shader_create(ctx, shader, key);
747 if (unlikely(r)) {
748 R600_ERR("Failed to build shader variant (type=%u) %d\n",
749 sel->type, r);
750 sel->current = NULL;
751 FREE(shader);
752 return r;
753 }
754
755 /* We don't know the value of nr_ps_max_color_exports until we built
756 * at least one variant, so we may need to recompute the key after
757 * building first variant. */
758 if (sel->type == PIPE_SHADER_FRAGMENT &&
759 sel->num_shaders == 0) {
760 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
761 key = r600_shader_selector_key(ctx, sel);
762 }
763
764 shader->key = key;
765 sel->num_shaders++;
766 }
767
768 if (dirty)
769 *dirty = 1;
770
771 shader->next_variant = sel->current;
772 sel->current = shader;
773
774 if (rctx->ps_shader &&
775 rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
776 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
777 rctx->cb_misc_state.atom.dirty = true;
778 }
779 return 0;
780 }
781
782 static void *r600_create_shader_state(struct pipe_context *ctx,
783 const struct pipe_shader_state *state,
784 unsigned pipe_shader_type)
785 {
786 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
787 int r;
788
789 sel->type = pipe_shader_type;
790 sel->tokens = tgsi_dup_tokens(state->tokens);
791 sel->so = state->stream_output;
792
793 r = r600_shader_select(ctx, sel, NULL);
794 if (r)
795 return NULL;
796
797 return sel;
798 }
799
800 static void *r600_create_ps_state(struct pipe_context *ctx,
801 const struct pipe_shader_state *state)
802 {
803 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
804 }
805
806 static void *r600_create_vs_state(struct pipe_context *ctx,
807 const struct pipe_shader_state *state)
808 {
809 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
810 }
811
812 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
813 {
814 struct r600_context *rctx = (struct r600_context *)ctx;
815
816 if (!state)
817 state = rctx->dummy_pixel_shader;
818
819 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
820 r600_context_pipe_state_set(rctx, &rctx->ps_shader->current->rstate);
821
822 r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->ps_shader->current->bo);
823
824 if (rctx->chip_class <= R700) {
825 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
826
827 if (rctx->cb_misc_state.multiwrite != multiwrite) {
828 rctx->cb_misc_state.multiwrite = multiwrite;
829 rctx->cb_misc_state.atom.dirty = true;
830 }
831 }
832
833 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
834 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
835 rctx->cb_misc_state.atom.dirty = true;
836 }
837
838 if (rctx->chip_class >= EVERGREEN) {
839 evergreen_update_db_shader_control(rctx);
840 } else {
841 r600_update_db_shader_control(rctx);
842 }
843 }
844
845 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
846 {
847 struct r600_context *rctx = (struct r600_context *)ctx;
848
849 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
850 if (state) {
851 r600_context_pipe_state_set(rctx, &rctx->vs_shader->current->rstate);
852
853 r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->vs_shader->current->bo);
854
855 /* Update clip misc state. */
856 if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
857 rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) {
858 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
859 rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
860 rctx->clip_misc_state.atom.dirty = true;
861 }
862 }
863 }
864
865 static void r600_delete_shader_selector(struct pipe_context *ctx,
866 struct r600_pipe_shader_selector *sel)
867 {
868 struct r600_pipe_shader *p = sel->current, *c;
869 while (p) {
870 c = p->next_variant;
871 r600_pipe_shader_destroy(ctx, p);
872 free(p);
873 p = c;
874 }
875
876 free(sel->tokens);
877 free(sel);
878 }
879
880
881 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
882 {
883 struct r600_context *rctx = (struct r600_context *)ctx;
884 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
885
886 if (rctx->ps_shader == sel) {
887 rctx->ps_shader = NULL;
888 }
889
890 r600_delete_shader_selector(ctx, sel);
891 }
892
893 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
894 {
895 struct r600_context *rctx = (struct r600_context *)ctx;
896 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
897
898 if (rctx->vs_shader == sel) {
899 rctx->vs_shader = NULL;
900 }
901
902 r600_delete_shader_selector(ctx, sel);
903 }
904
905 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
906 {
907 if (state->dirty_mask) {
908 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
909 state->atom.num_dw = rctx->chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
910 : util_bitcount(state->dirty_mask)*19;
911 state->atom.dirty = true;
912 }
913 }
914
915 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
916 struct pipe_constant_buffer *input)
917 {
918 struct r600_context *rctx = (struct r600_context *)ctx;
919 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
920 struct pipe_constant_buffer *cb;
921 const uint8_t *ptr;
922
923 /* Note that the state tracker can unbind constant buffers by
924 * passing NULL here.
925 */
926 if (unlikely(!input)) {
927 state->enabled_mask &= ~(1 << index);
928 state->dirty_mask &= ~(1 << index);
929 pipe_resource_reference(&state->cb[index].buffer, NULL);
930 return;
931 }
932
933 cb = &state->cb[index];
934 cb->buffer_size = input->buffer_size;
935
936 ptr = input->user_buffer;
937
938 if (ptr) {
939 /* Upload the user buffer. */
940 if (R600_BIG_ENDIAN) {
941 uint32_t *tmpPtr;
942 unsigned i, size = input->buffer_size;
943
944 if (!(tmpPtr = malloc(size))) {
945 R600_ERR("Failed to allocate BE swap buffer.\n");
946 return;
947 }
948
949 for (i = 0; i < size / 4; ++i) {
950 tmpPtr[i] = bswap_32(((uint32_t *)ptr)[i]);
951 }
952
953 u_upload_data(rctx->uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
954 free(tmpPtr);
955 } else {
956 u_upload_data(rctx->uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer);
957 }
958 /* account it in gtt */
959 rctx->gtt += input->buffer_size;
960 } else {
961 /* Setup the hw buffer. */
962 cb->buffer_offset = input->buffer_offset;
963 pipe_resource_reference(&cb->buffer, input->buffer);
964 r600_context_add_resource_size(ctx, input->buffer);
965 }
966
967 state->enabled_mask |= 1 << index;
968 state->dirty_mask |= 1 << index;
969 r600_constant_buffers_dirty(rctx, state);
970 }
971
972 static struct pipe_stream_output_target *
973 r600_create_so_target(struct pipe_context *ctx,
974 struct pipe_resource *buffer,
975 unsigned buffer_offset,
976 unsigned buffer_size)
977 {
978 struct r600_context *rctx = (struct r600_context *)ctx;
979 struct r600_so_target *t;
980 struct r600_resource *rbuffer = (struct r600_resource*)buffer;
981
982 t = CALLOC_STRUCT(r600_so_target);
983 if (!t) {
984 return NULL;
985 }
986
987 u_suballocator_alloc(rctx->allocator_so_filled_size, 4,
988 &t->buf_filled_size_offset,
989 (struct pipe_resource**)&t->buf_filled_size);
990 if (!t->buf_filled_size) {
991 FREE(t);
992 return NULL;
993 }
994
995 t->b.reference.count = 1;
996 t->b.context = ctx;
997 pipe_resource_reference(&t->b.buffer, buffer);
998 t->b.buffer_offset = buffer_offset;
999 t->b.buffer_size = buffer_size;
1000
1001 util_range_add(&rbuffer->valid_buffer_range, buffer_offset,
1002 buffer_offset + buffer_size);
1003 return &t->b;
1004 }
1005
1006 static void r600_so_target_destroy(struct pipe_context *ctx,
1007 struct pipe_stream_output_target *target)
1008 {
1009 struct r600_so_target *t = (struct r600_so_target*)target;
1010 pipe_resource_reference(&t->b.buffer, NULL);
1011 pipe_resource_reference((struct pipe_resource**)&t->buf_filled_size, NULL);
1012 FREE(t);
1013 }
1014
1015 void r600_streamout_buffers_dirty(struct r600_context *rctx)
1016 {
1017 rctx->streamout.num_dw_for_end =
1018 12 + /* flush_vgt_streamout */
1019 util_bitcount(rctx->streamout.enabled_mask) * 8 + /* STRMOUT_BUFFER_UPDATE */
1020 3 /* set_streamout_enable(0) */;
1021
1022 rctx->streamout.begin_atom.num_dw =
1023 12 + /* flush_vgt_streamout */
1024 6 + /* set_streamout_enable */
1025 util_bitcount(rctx->streamout.enabled_mask) * 7 + /* SET_CONTEXT_REG */
1026 (rctx->family >= CHIP_RS780 &&
1027 rctx->family <= CHIP_RV740 ? util_bitcount(rctx->streamout.enabled_mask) * 5 : 0) + /* STRMOUT_BASE_UPDATE */
1028 util_bitcount(rctx->streamout.enabled_mask & rctx->streamout.append_bitmask) * 8 + /* STRMOUT_BUFFER_UPDATE */
1029 util_bitcount(rctx->streamout.enabled_mask & ~rctx->streamout.append_bitmask) * 6 + /* STRMOUT_BUFFER_UPDATE */
1030 (rctx->family > CHIP_R600 && rctx->family < CHIP_RS780 ? 2 : 0) + /* SURFACE_BASE_UPDATE */
1031 rctx->streamout.num_dw_for_end;
1032
1033 rctx->streamout.begin_atom.dirty = true;
1034 }
1035
1036 static void r600_set_streamout_targets(struct pipe_context *ctx,
1037 unsigned num_targets,
1038 struct pipe_stream_output_target **targets,
1039 unsigned append_bitmask)
1040 {
1041 struct r600_context *rctx = (struct r600_context *)ctx;
1042 unsigned i;
1043
1044 /* Stop streamout. */
1045 if (rctx->streamout.num_targets && rctx->streamout.begin_emitted) {
1046 r600_emit_streamout_end(rctx);
1047 }
1048
1049 /* Set the new targets. */
1050 for (i = 0; i < num_targets; i++) {
1051 pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->streamout.targets[i], targets[i]);
1052 r600_context_add_resource_size(ctx, targets[i]->buffer);
1053 }
1054 for (; i < rctx->streamout.num_targets; i++) {
1055 pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->streamout.targets[i], NULL);
1056 }
1057
1058 rctx->streamout.enabled_mask = (num_targets >= 1 && targets[0] ? 1 : 0) |
1059 (num_targets >= 2 && targets[1] ? 2 : 0) |
1060 (num_targets >= 3 && targets[2] ? 4 : 0) |
1061 (num_targets >= 4 && targets[3] ? 8 : 0);
1062
1063 rctx->streamout.num_targets = num_targets;
1064 rctx->streamout.append_bitmask = append_bitmask;
1065
1066 if (num_targets) {
1067 r600_streamout_buffers_dirty(rctx);
1068 }
1069 }
1070
1071 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1072 {
1073 struct r600_context *rctx = (struct r600_context*)pipe;
1074
1075 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1076 return;
1077
1078 rctx->sample_mask.sample_mask = sample_mask;
1079 rctx->sample_mask.atom.dirty = true;
1080 }
1081
1082 /*
1083 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1084 * doesn't require full swizzles it does need masking and setting alpha
1085 * to one, so we setup a set of 5 constants with the masks + alpha value
1086 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1087 * then OR the alpha with the value given here.
1088 * We use a 6th constant to store the txq buffer size in
1089 */
1090 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1091 {
1092 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1093 int bits;
1094 uint32_t array_size;
1095 struct pipe_constant_buffer cb;
1096 int i, j;
1097
1098 if (!samplers->views.dirty_buffer_constants)
1099 return;
1100
1101 samplers->views.dirty_buffer_constants = FALSE;
1102
1103 bits = util_last_bit(samplers->views.enabled_mask);
1104 array_size = bits * 8 * sizeof(uint32_t) * 4;
1105 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1106 memset(samplers->buffer_constants, 0, array_size);
1107 for (i = 0; i < bits; i++) {
1108 if (samplers->views.enabled_mask & (1 << i)) {
1109 int offset = i * 8;
1110 const struct util_format_description *desc;
1111 desc = util_format_description(samplers->views.views[i]->base.format);
1112
1113 for (j = 0; j < 4; j++)
1114 if (j < desc->nr_channels)
1115 samplers->buffer_constants[offset+j] = 0xffffffff;
1116 else
1117 samplers->buffer_constants[offset+j] = 0x0;
1118 if (desc->nr_channels < 4) {
1119 if (desc->channel[0].pure_integer)
1120 samplers->buffer_constants[offset+4] = 1;
1121 else
1122 samplers->buffer_constants[offset+4] = 0x3f800000;
1123 } else
1124 samplers->buffer_constants[offset + 4] = 0;
1125
1126 samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1127 }
1128 }
1129
1130 cb.buffer = NULL;
1131 cb.user_buffer = samplers->buffer_constants;
1132 cb.buffer_offset = 0;
1133 cb.buffer_size = array_size;
1134 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1135 pipe_resource_reference(&cb.buffer, NULL);
1136 }
1137
1138 /* On evergreen we only need to store the buffer size for TXQ */
1139 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1140 {
1141 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1142 int bits;
1143 uint32_t array_size;
1144 struct pipe_constant_buffer cb;
1145 int i;
1146
1147 if (!samplers->views.dirty_buffer_constants)
1148 return;
1149
1150 samplers->views.dirty_buffer_constants = FALSE;
1151
1152 bits = util_last_bit(samplers->views.enabled_mask);
1153 array_size = bits * sizeof(uint32_t) * 4;
1154 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1155 memset(samplers->buffer_constants, 0, array_size);
1156 for (i = 0; i < bits; i++)
1157 if (samplers->views.enabled_mask & (1 << i))
1158 samplers->buffer_constants[i] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1159
1160 cb.buffer = NULL;
1161 cb.user_buffer = samplers->buffer_constants;
1162 cb.buffer_offset = 0;
1163 cb.buffer_size = array_size;
1164 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1165 pipe_resource_reference(&cb.buffer, NULL);
1166 }
1167
1168 static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int shader_type)
1169 {
1170 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1171 int bits;
1172 uint32_t array_size;
1173 struct pipe_constant_buffer cb;
1174 int i;
1175
1176 if (!samplers->views.dirty_txq_constants)
1177 return;
1178
1179 samplers->views.dirty_txq_constants = FALSE;
1180
1181 bits = util_last_bit(samplers->views.enabled_mask);
1182 array_size = bits * sizeof(uint32_t) * 4;
1183 samplers->txq_constants = realloc(samplers->txq_constants, array_size);
1184 memset(samplers->txq_constants, 0, array_size);
1185 for (i = 0; i < bits; i++)
1186 if (samplers->views.enabled_mask & (1 << i))
1187 samplers->txq_constants[i] = samplers->views.views[i]->base.texture->array_size / 6;
1188
1189 cb.buffer = NULL;
1190 cb.user_buffer = samplers->txq_constants;
1191 cb.buffer_offset = 0;
1192 cb.buffer_size = array_size;
1193 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_TXQ_CONST_BUFFER, &cb);
1194 pipe_resource_reference(&cb.buffer, NULL);
1195 }
1196
1197 static bool r600_update_derived_state(struct r600_context *rctx)
1198 {
1199 struct pipe_context * ctx = (struct pipe_context*)rctx;
1200 unsigned ps_dirty = 0;
1201 bool blend_disable;
1202
1203 if (!rctx->blitter->running) {
1204 unsigned i;
1205
1206 /* Decompress textures if needed. */
1207 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1208 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1209 if (views->compressed_depthtex_mask) {
1210 r600_decompress_depth_textures(rctx, views);
1211 }
1212 if (views->compressed_colortex_mask) {
1213 r600_decompress_color_textures(rctx, views);
1214 }
1215 }
1216 }
1217
1218 r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
1219
1220 if (rctx->ps_shader && rctx->rasterizer &&
1221 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1222 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade))) {
1223
1224 if (rctx->chip_class >= EVERGREEN)
1225 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1226 else
1227 r600_update_ps_state(ctx, rctx->ps_shader->current);
1228
1229 ps_dirty = 1;
1230 }
1231
1232 if (ps_dirty)
1233 r600_context_pipe_state_set(rctx, &rctx->ps_shader->current->rstate);
1234
1235 /* on R600 we stuff masks + txq info into one constant buffer */
1236 /* on evergreen we only need a txq info one */
1237 if (rctx->chip_class < EVERGREEN) {
1238 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1239 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1240 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1241 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1242 } else {
1243 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1244 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1245 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1246 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1247 }
1248
1249
1250 if (rctx->ps_shader && rctx->ps_shader->current->shader.has_txq_cube_array_z_comp)
1251 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_FRAGMENT);
1252 if (rctx->vs_shader && rctx->vs_shader->current->shader.has_txq_cube_array_z_comp)
1253 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_VERTEX);
1254
1255 if (rctx->chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1256 if (!r600_adjust_gprs(rctx)) {
1257 /* discard rendering */
1258 return false;
1259 }
1260 }
1261
1262 blend_disable = (rctx->dual_src_blend &&
1263 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1264
1265 if (blend_disable != rctx->force_blend_disable) {
1266 rctx->force_blend_disable = blend_disable;
1267 r600_bind_blend_state_internal(rctx,
1268 rctx->blend_state.cso,
1269 blend_disable);
1270 }
1271 return true;
1272 }
1273
1274 static unsigned r600_conv_prim_to_gs_out(unsigned mode)
1275 {
1276 static const int prim_conv[] = {
1277 V_028A6C_OUTPRIM_TYPE_POINTLIST,
1278 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1279 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1280 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1281 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1282 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1283 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1284 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1285 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1286 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1287 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1288 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1289 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1290 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1291 V_028A6C_OUTPRIM_TYPE_TRISTRIP
1292 };
1293 assert(mode < Elements(prim_conv));
1294
1295 return prim_conv[mode];
1296 }
1297
1298 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1299 {
1300 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1301 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1302
1303 r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1304 state->pa_cl_clip_cntl |
1305 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F));
1306 r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1307 state->pa_cl_vs_out_cntl |
1308 (state->clip_plane_enable & state->clip_dist_write));
1309 }
1310
1311 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
1312 {
1313 struct r600_context *rctx = (struct r600_context *)ctx;
1314 struct pipe_draw_info info = *dinfo;
1315 struct pipe_index_buffer ib = {};
1316 unsigned i;
1317 struct r600_block *dirty_block = NULL, *next_block = NULL;
1318 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1319
1320 if (!info.count && (info.indexed || !info.count_from_stream_output)) {
1321 assert(0);
1322 return;
1323 }
1324
1325 if (!rctx->vs_shader) {
1326 assert(0);
1327 return;
1328 }
1329
1330 /* make sure that the gfx ring is only one active */
1331 if (rctx->rings.dma.cs) {
1332 rctx->rings.dma.flush(rctx, RADEON_FLUSH_ASYNC);
1333 }
1334
1335 if (!r600_update_derived_state(rctx)) {
1336 /* useless to render because current rendering command
1337 * can't be achieved
1338 */
1339 return;
1340 }
1341
1342 if (info.indexed) {
1343 /* Initialize the index buffer struct. */
1344 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1345 ib.user_buffer = rctx->index_buffer.user_buffer;
1346 ib.index_size = rctx->index_buffer.index_size;
1347 ib.offset = rctx->index_buffer.offset + info.start * ib.index_size;
1348
1349 /* Translate 8-bit indices to 16-bit. */
1350 if (ib.index_size == 1) {
1351 struct pipe_resource *out_buffer = NULL;
1352 unsigned out_offset;
1353 void *ptr;
1354
1355 u_upload_alloc(rctx->uploader, 0, info.count * 2,
1356 &out_offset, &out_buffer, &ptr);
1357
1358 util_shorten_ubyte_elts_to_userptr(
1359 &rctx->context, &ib, 0, ib.offset, info.count, ptr);
1360
1361 pipe_resource_reference(&ib.buffer, NULL);
1362 ib.user_buffer = NULL;
1363 ib.buffer = out_buffer;
1364 ib.offset = out_offset;
1365 ib.index_size = 2;
1366 }
1367
1368 /* Upload the index buffer.
1369 * The upload is skipped for small index counts on little-endian machines
1370 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1371 * Note: Instanced rendering in combination with immediate indices hangs. */
1372 if (ib.user_buffer && (R600_BIG_ENDIAN || info.instance_count > 1 ||
1373 info.count*ib.index_size > 20)) {
1374 u_upload_data(rctx->uploader, 0, info.count * ib.index_size,
1375 ib.user_buffer, &ib.offset, &ib.buffer);
1376 ib.user_buffer = NULL;
1377 }
1378 } else {
1379 info.index_bias = info.start;
1380 }
1381
1382 /* Set the index offset and primitive restart. */
1383 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
1384 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index ||
1385 rctx->vgt_state.vgt_indx_offset != info.index_bias) {
1386 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
1387 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
1388 rctx->vgt_state.vgt_indx_offset = info.index_bias;
1389 rctx->vgt_state.atom.dirty = true;
1390 }
1391
1392 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1393 if (rctx->chip_class == R600) {
1394 rctx->flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1395 rctx->cb_misc_state.atom.dirty = true;
1396 }
1397
1398 /* Emit states. */
1399 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1400 r600_flush_emit(rctx);
1401
1402 for (i = 0; i < R600_NUM_ATOMS; i++) {
1403 if (rctx->atoms[i] == NULL || !rctx->atoms[i]->dirty) {
1404 continue;
1405 }
1406 r600_emit_atom(rctx, rctx->atoms[i]);
1407 }
1408 LIST_FOR_EACH_ENTRY_SAFE(dirty_block, next_block, &rctx->dirty,list) {
1409 r600_context_block_emit_dirty(rctx, dirty_block, 0 /* pkt_flags */);
1410 }
1411 rctx->pm4_dirty_cdwords = 0;
1412
1413 /* Update start instance. */
1414 if (rctx->last_start_instance != info.start_instance) {
1415 r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
1416 rctx->last_start_instance = info.start_instance;
1417 }
1418
1419 /* Update the primitive type. */
1420 if (rctx->last_primitive_type != info.mode) {
1421 unsigned ls_mask = 0;
1422
1423 if (info.mode == PIPE_PRIM_LINES)
1424 ls_mask = 1;
1425 else if (info.mode == PIPE_PRIM_LINE_STRIP ||
1426 info.mode == PIPE_PRIM_LINE_LOOP)
1427 ls_mask = 2;
1428
1429 r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1430 S_028A0C_AUTO_RESET_CNTL(ls_mask) |
1431 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1432 r600_write_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE,
1433 r600_conv_prim_to_gs_out(info.mode));
1434 r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1435 r600_conv_pipe_prim(info.mode));
1436
1437 rctx->last_primitive_type = info.mode;
1438 }
1439
1440 /* Draw packets. */
1441 cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->predicate_drawing);
1442 cs->buf[cs->cdw++] = info.instance_count;
1443 if (info.indexed) {
1444 cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->predicate_drawing);
1445 cs->buf[cs->cdw++] = ib.index_size == 4 ?
1446 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1447 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0));
1448
1449 if (ib.user_buffer) {
1450 unsigned size_bytes = info.count*ib.index_size;
1451 unsigned size_dw = align(size_bytes, 4) / 4;
1452 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, rctx->predicate_drawing);
1453 cs->buf[cs->cdw++] = info.count;
1454 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_IMMEDIATE;
1455 memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes);
1456 cs->cdw += size_dw;
1457 } else {
1458 uint64_t va = r600_resource_va(ctx->screen, ib.buffer) + ib.offset;
1459 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->predicate_drawing);
1460 cs->buf[cs->cdw++] = va;
1461 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1462 cs->buf[cs->cdw++] = info.count;
1463 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1464 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->predicate_drawing);
1465 cs->buf[cs->cdw++] = r600_context_bo_reloc(rctx, &rctx->rings.gfx, (struct r600_resource*)ib.buffer, RADEON_USAGE_READ);
1466 }
1467 } else {
1468 if (info.count_from_stream_output) {
1469 struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
1470 uint64_t va = r600_resource_va(&rctx->screen->screen, (void*)t->buf_filled_size) + t->buf_filled_size_offset;
1471
1472 r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1473
1474 cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0);
1475 cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
1476 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */
1477 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
1478 cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */
1479 cs->buf[cs->cdw++] = 0; /* unused */
1480
1481 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1482 cs->buf[cs->cdw++] = r600_context_bo_reloc(rctx, &rctx->rings.gfx, t->buf_filled_size, RADEON_USAGE_READ);
1483 }
1484
1485 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->predicate_drawing);
1486 cs->buf[cs->cdw++] = info.count;
1487 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX |
1488 (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0);
1489 }
1490
1491 #if R600_TRACE_CS
1492 if (rctx->screen->trace_bo) {
1493 r600_trace_emit(rctx);
1494 }
1495 #endif
1496
1497 /* Set the depth buffer as dirty. */
1498 if (rctx->framebuffer.state.zsbuf) {
1499 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
1500 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
1501
1502 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1503 }
1504 if (rctx->framebuffer.compressed_cb_mask) {
1505 struct pipe_surface *surf;
1506 struct r600_texture *rtex;
1507 unsigned mask = rctx->framebuffer.compressed_cb_mask;
1508
1509 do {
1510 unsigned i = u_bit_scan(&mask);
1511 surf = rctx->framebuffer.state.cbufs[i];
1512 rtex = (struct r600_texture*)surf->texture;
1513
1514 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1515
1516 } while (mask);
1517 }
1518
1519 pipe_resource_reference(&ib.buffer, NULL);
1520 }
1521
1522 void r600_draw_rectangle(struct blitter_context *blitter,
1523 int x1, int y1, int x2, int y2, float depth,
1524 enum blitter_attrib_type type, const union pipe_color_union *attrib)
1525 {
1526 struct r600_context *rctx = (struct r600_context*)util_blitter_get_pipe(blitter);
1527 struct pipe_viewport_state viewport;
1528 struct pipe_resource *buf = NULL;
1529 unsigned offset = 0;
1530 float *vb;
1531
1532 if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) {
1533 util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth, type, attrib);
1534 return;
1535 }
1536
1537 /* Some operations (like color resolve on r6xx) don't work
1538 * with the conventional primitive types.
1539 * One that works is PT_RECTLIST, which we use here. */
1540
1541 /* setup viewport */
1542 viewport.scale[0] = 1.0f;
1543 viewport.scale[1] = 1.0f;
1544 viewport.scale[2] = 1.0f;
1545 viewport.scale[3] = 1.0f;
1546 viewport.translate[0] = 0.0f;
1547 viewport.translate[1] = 0.0f;
1548 viewport.translate[2] = 0.0f;
1549 viewport.translate[3] = 0.0f;
1550 rctx->context.set_viewport_state(&rctx->context, &viewport);
1551
1552 /* Upload vertices. The hw rectangle has only 3 vertices,
1553 * I guess the 4th one is derived from the first 3.
1554 * The vertex specification should match u_blitter's vertex element state. */
1555 u_upload_alloc(rctx->uploader, 0, sizeof(float) * 24, &offset, &buf, (void**)&vb);
1556 vb[0] = x1;
1557 vb[1] = y1;
1558 vb[2] = depth;
1559 vb[3] = 1;
1560
1561 vb[8] = x1;
1562 vb[9] = y2;
1563 vb[10] = depth;
1564 vb[11] = 1;
1565
1566 vb[16] = x2;
1567 vb[17] = y1;
1568 vb[18] = depth;
1569 vb[19] = 1;
1570
1571 if (attrib) {
1572 memcpy(vb+4, attrib->f, sizeof(float)*4);
1573 memcpy(vb+12, attrib->f, sizeof(float)*4);
1574 memcpy(vb+20, attrib->f, sizeof(float)*4);
1575 }
1576
1577 /* draw */
1578 util_draw_vertex_buffer(&rctx->context, NULL, buf, rctx->blitter->vb_slot, offset,
1579 R600_PRIM_RECTANGLE_LIST, 3, 2);
1580 pipe_resource_reference(&buf, NULL);
1581 }
1582
1583 void _r600_pipe_state_add_reg_bo(struct r600_context *ctx,
1584 struct r600_pipe_state *state,
1585 uint32_t offset, uint32_t value,
1586 uint32_t range_id, uint32_t block_id,
1587 struct r600_resource *bo,
1588 enum radeon_bo_usage usage)
1589
1590 {
1591 struct r600_range *range;
1592 struct r600_block *block;
1593
1594 if (bo) assert(usage);
1595
1596 range = &ctx->range[range_id];
1597 block = range->blocks[block_id];
1598 state->regs[state->nregs].block = block;
1599 state->regs[state->nregs].id = (offset - block->start_offset) >> 2;
1600
1601 state->regs[state->nregs].value = value;
1602 state->regs[state->nregs].bo = bo;
1603 state->regs[state->nregs].bo_usage = usage;
1604
1605 state->nregs++;
1606 assert(state->nregs < R600_BLOCK_MAX_REG);
1607 }
1608
1609 void _r600_pipe_state_add_reg(struct r600_context *ctx,
1610 struct r600_pipe_state *state,
1611 uint32_t offset, uint32_t value,
1612 uint32_t range_id, uint32_t block_id)
1613 {
1614 _r600_pipe_state_add_reg_bo(ctx, state, offset, value,
1615 range_id, block_id, NULL, 0);
1616 }
1617
1618 uint32_t r600_translate_stencil_op(int s_op)
1619 {
1620 switch (s_op) {
1621 case PIPE_STENCIL_OP_KEEP:
1622 return V_028800_STENCIL_KEEP;
1623 case PIPE_STENCIL_OP_ZERO:
1624 return V_028800_STENCIL_ZERO;
1625 case PIPE_STENCIL_OP_REPLACE:
1626 return V_028800_STENCIL_REPLACE;
1627 case PIPE_STENCIL_OP_INCR:
1628 return V_028800_STENCIL_INCR;
1629 case PIPE_STENCIL_OP_DECR:
1630 return V_028800_STENCIL_DECR;
1631 case PIPE_STENCIL_OP_INCR_WRAP:
1632 return V_028800_STENCIL_INCR_WRAP;
1633 case PIPE_STENCIL_OP_DECR_WRAP:
1634 return V_028800_STENCIL_DECR_WRAP;
1635 case PIPE_STENCIL_OP_INVERT:
1636 return V_028800_STENCIL_INVERT;
1637 default:
1638 R600_ERR("Unknown stencil op %d", s_op);
1639 assert(0);
1640 break;
1641 }
1642 return 0;
1643 }
1644
1645 uint32_t r600_translate_fill(uint32_t func)
1646 {
1647 switch(func) {
1648 case PIPE_POLYGON_MODE_FILL:
1649 return 2;
1650 case PIPE_POLYGON_MODE_LINE:
1651 return 1;
1652 case PIPE_POLYGON_MODE_POINT:
1653 return 0;
1654 default:
1655 assert(0);
1656 return 0;
1657 }
1658 }
1659
1660 unsigned r600_tex_wrap(unsigned wrap)
1661 {
1662 switch (wrap) {
1663 default:
1664 case PIPE_TEX_WRAP_REPEAT:
1665 return V_03C000_SQ_TEX_WRAP;
1666 case PIPE_TEX_WRAP_CLAMP:
1667 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
1668 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1669 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
1670 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1671 return V_03C000_SQ_TEX_CLAMP_BORDER;
1672 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1673 return V_03C000_SQ_TEX_MIRROR;
1674 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1675 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1676 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1677 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1678 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1679 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
1680 }
1681 }
1682
1683 unsigned r600_tex_filter(unsigned filter)
1684 {
1685 switch (filter) {
1686 default:
1687 case PIPE_TEX_FILTER_NEAREST:
1688 return V_03C000_SQ_TEX_XY_FILTER_POINT;
1689 case PIPE_TEX_FILTER_LINEAR:
1690 return V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
1691 }
1692 }
1693
1694 unsigned r600_tex_mipfilter(unsigned filter)
1695 {
1696 switch (filter) {
1697 case PIPE_TEX_MIPFILTER_NEAREST:
1698 return V_03C000_SQ_TEX_Z_FILTER_POINT;
1699 case PIPE_TEX_MIPFILTER_LINEAR:
1700 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
1701 default:
1702 case PIPE_TEX_MIPFILTER_NONE:
1703 return V_03C000_SQ_TEX_Z_FILTER_NONE;
1704 }
1705 }
1706
1707 unsigned r600_tex_compare(unsigned compare)
1708 {
1709 switch (compare) {
1710 default:
1711 case PIPE_FUNC_NEVER:
1712 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
1713 case PIPE_FUNC_LESS:
1714 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
1715 case PIPE_FUNC_EQUAL:
1716 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
1717 case PIPE_FUNC_LEQUAL:
1718 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1719 case PIPE_FUNC_GREATER:
1720 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
1721 case PIPE_FUNC_NOTEQUAL:
1722 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1723 case PIPE_FUNC_GEQUAL:
1724 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1725 case PIPE_FUNC_ALWAYS:
1726 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1727 }
1728 }
1729
1730 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
1731 {
1732 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
1733 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
1734 (linear_filter &&
1735 (wrap == PIPE_TEX_WRAP_CLAMP ||
1736 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
1737 }
1738
1739 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
1740 {
1741 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
1742 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
1743
1744 return (state->border_color.ui[0] || state->border_color.ui[1] ||
1745 state->border_color.ui[2] || state->border_color.ui[3]) &&
1746 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
1747 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
1748 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
1749 }
1750
1751 /* keep this at the end of this file, please */
1752 void r600_init_common_state_functions(struct r600_context *rctx)
1753 {
1754 rctx->context.create_fs_state = r600_create_ps_state;
1755 rctx->context.create_vs_state = r600_create_vs_state;
1756 rctx->context.create_vertex_elements_state = r600_create_vertex_fetch_shader;
1757 rctx->context.bind_blend_state = r600_bind_blend_state;
1758 rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
1759 rctx->context.bind_fragment_sampler_states = r600_bind_ps_sampler_states;
1760 rctx->context.bind_fs_state = r600_bind_ps_state;
1761 rctx->context.bind_rasterizer_state = r600_bind_rs_state;
1762 rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements;
1763 rctx->context.bind_vertex_sampler_states = r600_bind_vs_sampler_states;
1764 rctx->context.bind_vs_state = r600_bind_vs_state;
1765 rctx->context.delete_blend_state = r600_delete_blend_state;
1766 rctx->context.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
1767 rctx->context.delete_fs_state = r600_delete_ps_state;
1768 rctx->context.delete_rasterizer_state = r600_delete_rs_state;
1769 rctx->context.delete_sampler_state = r600_delete_sampler_state;
1770 rctx->context.delete_vertex_elements_state = r600_delete_vertex_elements;
1771 rctx->context.delete_vs_state = r600_delete_vs_state;
1772 rctx->context.set_blend_color = r600_set_blend_color;
1773 rctx->context.set_clip_state = r600_set_clip_state;
1774 rctx->context.set_constant_buffer = r600_set_constant_buffer;
1775 rctx->context.set_sample_mask = r600_set_sample_mask;
1776 rctx->context.set_stencil_ref = r600_set_pipe_stencil_ref;
1777 rctx->context.set_viewport_state = r600_set_viewport_state;
1778 rctx->context.set_vertex_buffers = r600_set_vertex_buffers;
1779 rctx->context.set_index_buffer = r600_set_index_buffer;
1780 rctx->context.set_fragment_sampler_views = r600_set_ps_sampler_views;
1781 rctx->context.set_vertex_sampler_views = r600_set_vs_sampler_views;
1782 rctx->context.sampler_view_destroy = r600_sampler_view_destroy;
1783 rctx->context.texture_barrier = r600_texture_barrier;
1784 rctx->context.create_stream_output_target = r600_create_so_target;
1785 rctx->context.stream_output_target_destroy = r600_so_target_destroy;
1786 rctx->context.set_stream_output_targets = r600_set_streamout_targets;
1787 rctx->context.draw_vbo = r600_draw_vbo;
1788 }
1789
1790 #if R600_TRACE_CS
1791 void r600_trace_emit(struct r600_context *rctx)
1792 {
1793 struct r600_screen *rscreen = rctx->screen;
1794 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1795 uint64_t va;
1796 uint32_t reloc;
1797
1798 va = r600_resource_va(&rscreen->screen, (void*)rscreen->trace_bo);
1799 reloc = r600_context_bo_reloc(rctx, &rctx->rings.gfx, rscreen->trace_bo, RADEON_USAGE_READWRITE);
1800 r600_write_value(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
1801 r600_write_value(cs, va & 0xFFFFFFFFUL);
1802 r600_write_value(cs, (va >> 32UL) & 0xFFUL);
1803 r600_write_value(cs, cs->cdw);
1804 r600_write_value(cs, rscreen->cs_count);
1805 r600_write_value(cs, PKT3(PKT3_NOP, 0, 0));
1806 r600_write_value(cs, reloc);
1807 }
1808 #endif