r600g: split INVAL_READ_CACHES into vertex, tex, and const cache flags
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_draw_quad.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37
38 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
39
40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
41 {
42 assert(!cb->buf);
43 cb->buf = CALLOC(1, 4 * num_dw);
44 cb->max_num_dw = num_dw;
45 }
46
47 void r600_release_command_buffer(struct r600_command_buffer *cb)
48 {
49 FREE(cb->buf);
50 }
51
52 void r600_init_atom(struct r600_context *rctx,
53 struct r600_atom *atom,
54 unsigned id,
55 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
56 unsigned num_dw)
57 {
58 assert(id < R600_NUM_ATOMS);
59 assert(rctx->atoms[id] == NULL);
60 rctx->atoms[id] = atom;
61 atom->id = id;
62 atom->emit = emit;
63 atom->num_dw = num_dw;
64 atom->dirty = false;
65 }
66
67 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
68 {
69 r600_emit_command_buffer(rctx->rings.gfx.cs, ((struct r600_cso_state*)atom)->cb);
70 }
71
72 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
73 {
74 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
75 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
76 unsigned alpha_ref = a->sx_alpha_ref;
77
78 if (rctx->chip_class >= EVERGREEN && a->cb0_export_16bpc) {
79 alpha_ref &= ~0x1FFF;
80 }
81
82 r600_write_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
83 a->sx_alpha_test_control |
84 S_028410_ALPHA_TEST_BYPASS(a->bypass));
85 r600_write_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
86 }
87
88 static void r600_texture_barrier(struct pipe_context *ctx)
89 {
90 struct r600_context *rctx = (struct r600_context *)ctx;
91
92 rctx->flags |= R600_CONTEXT_INV_TEX_CACHE |
93 R600_CONTEXT_FLUSH_AND_INV_CB |
94 R600_CONTEXT_FLUSH_AND_INV |
95 R600_CONTEXT_WAIT_3D_IDLE;
96 }
97
98 static unsigned r600_conv_pipe_prim(unsigned prim)
99 {
100 static const unsigned prim_conv[] = {
101 V_008958_DI_PT_POINTLIST,
102 V_008958_DI_PT_LINELIST,
103 V_008958_DI_PT_LINELOOP,
104 V_008958_DI_PT_LINESTRIP,
105 V_008958_DI_PT_TRILIST,
106 V_008958_DI_PT_TRISTRIP,
107 V_008958_DI_PT_TRIFAN,
108 V_008958_DI_PT_QUADLIST,
109 V_008958_DI_PT_QUADSTRIP,
110 V_008958_DI_PT_POLYGON,
111 V_008958_DI_PT_LINELIST_ADJ,
112 V_008958_DI_PT_LINESTRIP_ADJ,
113 V_008958_DI_PT_TRILIST_ADJ,
114 V_008958_DI_PT_TRISTRIP_ADJ,
115 V_008958_DI_PT_RECTLIST
116 };
117 return prim_conv[prim];
118 }
119
120 /* common state between evergreen and r600 */
121
122 static void r600_bind_blend_state_internal(struct r600_context *rctx,
123 struct r600_blend_state *blend, bool blend_disable)
124 {
125 unsigned color_control;
126 bool update_cb = false;
127
128 rctx->alpha_to_one = blend->alpha_to_one;
129 rctx->dual_src_blend = blend->dual_src_blend;
130
131 if (!blend_disable) {
132 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer);
133 color_control = blend->cb_color_control;
134 } else {
135 /* Blending is disabled. */
136 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer_no_blend);
137 color_control = blend->cb_color_control_no_blend;
138 }
139
140 /* Update derived states. */
141 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
142 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
143 update_cb = true;
144 }
145 if (rctx->chip_class <= R700 &&
146 rctx->cb_misc_state.cb_color_control != color_control) {
147 rctx->cb_misc_state.cb_color_control = color_control;
148 update_cb = true;
149 }
150 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
151 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
152 update_cb = true;
153 }
154 if (update_cb) {
155 rctx->cb_misc_state.atom.dirty = true;
156 }
157 }
158
159 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
160 {
161 struct r600_context *rctx = (struct r600_context *)ctx;
162 struct r600_blend_state *blend = (struct r600_blend_state *)state;
163
164 if (blend == NULL)
165 return;
166
167 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
168 }
169
170 static void r600_set_blend_color(struct pipe_context *ctx,
171 const struct pipe_blend_color *state)
172 {
173 struct r600_context *rctx = (struct r600_context *)ctx;
174
175 rctx->blend_color.state = *state;
176 rctx->blend_color.atom.dirty = true;
177 }
178
179 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
180 {
181 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
182 struct pipe_blend_color *state = &rctx->blend_color.state;
183
184 r600_write_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
185 r600_write_value(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
186 r600_write_value(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
187 r600_write_value(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
188 r600_write_value(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
189 }
190
191 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
192 {
193 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
194 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
195
196 r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
197 r600_write_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
198 r600_write_value(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
199 r600_write_value(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
200 }
201
202 static void r600_set_clip_state(struct pipe_context *ctx,
203 const struct pipe_clip_state *state)
204 {
205 struct r600_context *rctx = (struct r600_context *)ctx;
206 struct pipe_constant_buffer cb;
207
208 rctx->clip_state.state = *state;
209 rctx->clip_state.atom.dirty = true;
210
211 cb.buffer = NULL;
212 cb.user_buffer = state->ucp;
213 cb.buffer_offset = 0;
214 cb.buffer_size = 4*4*8;
215 ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, R600_UCP_CONST_BUFFER, &cb);
216 pipe_resource_reference(&cb.buffer, NULL);
217 }
218
219 static void r600_set_stencil_ref(struct pipe_context *ctx,
220 const struct r600_stencil_ref *state)
221 {
222 struct r600_context *rctx = (struct r600_context *)ctx;
223
224 rctx->stencil_ref.state = *state;
225 rctx->stencil_ref.atom.dirty = true;
226 }
227
228 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
229 {
230 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
231 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
232
233 r600_write_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
234 r600_write_value(cs, /* R_028430_DB_STENCILREFMASK */
235 S_028430_STENCILREF(a->state.ref_value[0]) |
236 S_028430_STENCILMASK(a->state.valuemask[0]) |
237 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
238 r600_write_value(cs, /* R_028434_DB_STENCILREFMASK_BF */
239 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
240 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
241 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
242 }
243
244 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
245 const struct pipe_stencil_ref *state)
246 {
247 struct r600_context *rctx = (struct r600_context *)ctx;
248 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
249 struct r600_stencil_ref ref;
250
251 rctx->stencil_ref.pipe_state = *state;
252
253 if (!dsa)
254 return;
255
256 ref.ref_value[0] = state->ref_value[0];
257 ref.ref_value[1] = state->ref_value[1];
258 ref.valuemask[0] = dsa->valuemask[0];
259 ref.valuemask[1] = dsa->valuemask[1];
260 ref.writemask[0] = dsa->writemask[0];
261 ref.writemask[1] = dsa->writemask[1];
262
263 r600_set_stencil_ref(ctx, &ref);
264 }
265
266 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
267 {
268 struct r600_context *rctx = (struct r600_context *)ctx;
269 struct r600_dsa_state *dsa = state;
270 struct r600_stencil_ref ref;
271
272 if (state == NULL)
273 return;
274
275 r600_set_cso_state_with_cb(&rctx->dsa_state, dsa, &dsa->buffer);
276
277 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
278 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
279 ref.valuemask[0] = dsa->valuemask[0];
280 ref.valuemask[1] = dsa->valuemask[1];
281 ref.writemask[0] = dsa->writemask[0];
282 ref.writemask[1] = dsa->writemask[1];
283 if (rctx->zwritemask != dsa->zwritemask) {
284 rctx->zwritemask = dsa->zwritemask;
285 if (rctx->chip_class >= EVERGREEN) {
286 /* work around some issue when not writting to zbuffer
287 * we are having lockup on evergreen so do not enable
288 * hyperz when not writting zbuffer
289 */
290 rctx->db_misc_state.atom.dirty = true;
291 }
292 }
293
294 r600_set_stencil_ref(ctx, &ref);
295
296 /* Update alphatest state. */
297 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
298 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
299 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
300 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
301 rctx->alphatest_state.atom.dirty = true;
302 if (rctx->chip_class >= EVERGREEN) {
303 evergreen_update_db_shader_control(rctx);
304 } else {
305 r600_update_db_shader_control(rctx);
306 }
307 }
308 }
309
310 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
311 {
312 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
313 struct r600_context *rctx = (struct r600_context *)ctx;
314
315 if (state == NULL)
316 return;
317
318 rctx->rasterizer = rs;
319
320 r600_set_cso_state_with_cb(&rctx->rasterizer_state, rs, &rs->buffer);
321
322 if (rs->offset_enable &&
323 (rs->offset_units != rctx->poly_offset_state.offset_units ||
324 rs->offset_scale != rctx->poly_offset_state.offset_scale)) {
325 rctx->poly_offset_state.offset_units = rs->offset_units;
326 rctx->poly_offset_state.offset_scale = rs->offset_scale;
327 rctx->poly_offset_state.atom.dirty = true;
328 }
329
330 /* Update clip_misc_state. */
331 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
332 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
333 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
334 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
335 rctx->clip_misc_state.atom.dirty = true;
336 }
337
338 /* Workaround for a missing scissor enable on r600. */
339 if (rctx->chip_class == R600 &&
340 rs->scissor_enable != rctx->scissor.enable) {
341 rctx->scissor.enable = rs->scissor_enable;
342 rctx->scissor.atom.dirty = true;
343 }
344
345 /* Re-emit PA_SC_LINE_STIPPLE. */
346 rctx->last_primitive_type = -1;
347 }
348
349 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
350 {
351 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
352
353 r600_release_command_buffer(&rs->buffer);
354 FREE(rs);
355 }
356
357 static void r600_sampler_view_destroy(struct pipe_context *ctx,
358 struct pipe_sampler_view *state)
359 {
360 struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state;
361
362 pipe_resource_reference(&state->texture, NULL);
363 FREE(resource);
364 }
365
366 void r600_sampler_states_dirty(struct r600_context *rctx,
367 struct r600_sampler_states *state)
368 {
369 if (state->dirty_mask) {
370 if (state->dirty_mask & state->has_bordercolor_mask) {
371 rctx->flags |= R600_CONTEXT_WAIT_3D_IDLE;
372 }
373 state->atom.num_dw =
374 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
375 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
376 state->atom.dirty = true;
377 }
378 }
379
380 static void r600_bind_sampler_states(struct pipe_context *pipe,
381 unsigned shader,
382 unsigned start,
383 unsigned count, void **states)
384 {
385 struct r600_context *rctx = (struct r600_context *)pipe;
386 struct r600_textures_info *dst = &rctx->samplers[shader];
387 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
388 int seamless_cube_map = -1;
389 unsigned i;
390 /* This sets 1-bit for states with index >= count. */
391 uint32_t disable_mask = ~((1ull << count) - 1);
392 /* These are the new states set by this function. */
393 uint32_t new_mask = 0;
394
395 assert(start == 0); /* XXX fix below */
396
397 for (i = 0; i < count; i++) {
398 struct r600_pipe_sampler_state *rstate = rstates[i];
399
400 if (rstate == dst->states.states[i]) {
401 continue;
402 }
403
404 if (rstate) {
405 if (rstate->border_color_use) {
406 dst->states.has_bordercolor_mask |= 1 << i;
407 } else {
408 dst->states.has_bordercolor_mask &= ~(1 << i);
409 }
410 seamless_cube_map = rstate->seamless_cube_map;
411
412 new_mask |= 1 << i;
413 } else {
414 disable_mask |= 1 << i;
415 }
416 }
417
418 memcpy(dst->states.states, rstates, sizeof(void*) * count);
419 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
420
421 dst->states.enabled_mask &= ~disable_mask;
422 dst->states.dirty_mask &= dst->states.enabled_mask;
423 dst->states.enabled_mask |= new_mask;
424 dst->states.dirty_mask |= new_mask;
425 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
426
427 r600_sampler_states_dirty(rctx, &dst->states);
428
429 /* Seamless cubemap state. */
430 if (rctx->chip_class <= R700 &&
431 seamless_cube_map != -1 &&
432 seamless_cube_map != rctx->seamless_cube_map.enabled) {
433 /* change in TA_CNTL_AUX need a pipeline flush */
434 rctx->flags |= R600_CONTEXT_WAIT_3D_IDLE;
435 rctx->seamless_cube_map.enabled = seamless_cube_map;
436 rctx->seamless_cube_map.atom.dirty = true;
437 }
438 }
439
440 static void r600_bind_vs_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
441 {
442 r600_bind_sampler_states(ctx, PIPE_SHADER_VERTEX, 0, count, states);
443 }
444
445 static void r600_bind_ps_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
446 {
447 r600_bind_sampler_states(ctx, PIPE_SHADER_FRAGMENT, 0, count, states);
448 }
449
450 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
451 {
452 free(state);
453 }
454
455 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
456 {
457 struct r600_blend_state *blend = (struct r600_blend_state*)state;
458
459 r600_release_command_buffer(&blend->buffer);
460 r600_release_command_buffer(&blend->buffer_no_blend);
461 FREE(blend);
462 }
463
464 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
465 {
466 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
467
468 r600_release_command_buffer(&dsa->buffer);
469 free(dsa);
470 }
471
472 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
473 {
474 struct r600_context *rctx = (struct r600_context *)ctx;
475
476 r600_set_cso_state(&rctx->vertex_fetch_shader, state);
477 }
478
479 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
480 {
481 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
482 pipe_resource_reference((struct pipe_resource**)&shader->buffer, NULL);
483 FREE(shader);
484 }
485
486 static void r600_set_index_buffer(struct pipe_context *ctx,
487 const struct pipe_index_buffer *ib)
488 {
489 struct r600_context *rctx = (struct r600_context *)ctx;
490
491 if (ib) {
492 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
493 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
494 r600_context_add_resource_size(ctx, ib->buffer);
495 } else {
496 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
497 }
498 }
499
500 void r600_vertex_buffers_dirty(struct r600_context *rctx)
501 {
502 if (rctx->vertex_buffer_state.dirty_mask) {
503 rctx->flags |= R600_CONTEXT_INV_VERTEX_CACHE;
504 rctx->vertex_buffer_state.atom.num_dw = (rctx->chip_class >= EVERGREEN ? 12 : 11) *
505 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
506 rctx->vertex_buffer_state.atom.dirty = true;
507 }
508 }
509
510 static void r600_set_vertex_buffers(struct pipe_context *ctx,
511 unsigned start_slot, unsigned count,
512 const struct pipe_vertex_buffer *input)
513 {
514 struct r600_context *rctx = (struct r600_context *)ctx;
515 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
516 struct pipe_vertex_buffer *vb = state->vb + start_slot;
517 unsigned i;
518 uint32_t disable_mask = 0;
519 /* These are the new buffers set by this function. */
520 uint32_t new_buffer_mask = 0;
521
522 /* Set vertex buffers. */
523 if (input) {
524 for (i = 0; i < count; i++) {
525 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
526 if (input[i].buffer) {
527 vb[i].stride = input[i].stride;
528 vb[i].buffer_offset = input[i].buffer_offset;
529 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
530 new_buffer_mask |= 1 << i;
531 r600_context_add_resource_size(ctx, input[i].buffer);
532 } else {
533 pipe_resource_reference(&vb[i].buffer, NULL);
534 disable_mask |= 1 << i;
535 }
536 }
537 }
538 } else {
539 for (i = 0; i < count; i++) {
540 pipe_resource_reference(&vb[i].buffer, NULL);
541 }
542 disable_mask = ((1ull << count) - 1);
543 }
544
545 disable_mask <<= start_slot;
546 new_buffer_mask <<= start_slot;
547
548 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
549 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
550 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
551 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
552
553 r600_vertex_buffers_dirty(rctx);
554 }
555
556 void r600_sampler_views_dirty(struct r600_context *rctx,
557 struct r600_samplerview_state *state)
558 {
559 if (state->dirty_mask) {
560 rctx->flags |= R600_CONTEXT_INV_TEX_CACHE;
561 state->atom.num_dw = (rctx->chip_class >= EVERGREEN ? 14 : 13) *
562 util_bitcount(state->dirty_mask);
563 state->atom.dirty = true;
564 }
565 }
566
567 static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
568 unsigned start, unsigned count,
569 struct pipe_sampler_view **views)
570 {
571 struct r600_context *rctx = (struct r600_context *) pipe;
572 struct r600_textures_info *dst = &rctx->samplers[shader];
573 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
574 uint32_t dirty_sampler_states_mask = 0;
575 unsigned i;
576 /* This sets 1-bit for textures with index >= count. */
577 uint32_t disable_mask = ~((1ull << count) - 1);
578 /* These are the new textures set by this function. */
579 uint32_t new_mask = 0;
580
581 /* Set textures with index >= count to NULL. */
582 uint32_t remaining_mask;
583
584 assert(start == 0); /* XXX fix below */
585
586 remaining_mask = dst->views.enabled_mask & disable_mask;
587
588 while (remaining_mask) {
589 i = u_bit_scan(&remaining_mask);
590 assert(dst->views.views[i]);
591
592 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
593 }
594
595 for (i = 0; i < count; i++) {
596 if (rviews[i] == dst->views.views[i]) {
597 continue;
598 }
599
600 if (rviews[i]) {
601 struct r600_texture *rtex =
602 (struct r600_texture*)rviews[i]->base.texture;
603
604 if (rviews[i]->base.texture->target != PIPE_BUFFER) {
605 if (rtex->is_depth && !rtex->is_flushing_texture) {
606 dst->views.compressed_depthtex_mask |= 1 << i;
607 } else {
608 dst->views.compressed_depthtex_mask &= ~(1 << i);
609 }
610
611 /* Track compressed colorbuffers. */
612 if (rtex->cmask_size && rtex->fmask_size) {
613 dst->views.compressed_colortex_mask |= 1 << i;
614 } else {
615 dst->views.compressed_colortex_mask &= ~(1 << i);
616 }
617 }
618 /* Changing from array to non-arrays textures and vice versa requires
619 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
620 if (rctx->chip_class <= R700 &&
621 (dst->states.enabled_mask & (1 << i)) &&
622 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
623 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
624 dirty_sampler_states_mask |= 1 << i;
625 }
626
627 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
628 new_mask |= 1 << i;
629 r600_context_add_resource_size(pipe, views[i]->texture);
630 } else {
631 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
632 disable_mask |= 1 << i;
633 }
634 }
635
636 dst->views.enabled_mask &= ~disable_mask;
637 dst->views.dirty_mask &= dst->views.enabled_mask;
638 dst->views.enabled_mask |= new_mask;
639 dst->views.dirty_mask |= new_mask;
640 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
641 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
642 dst->views.dirty_txq_constants = TRUE;
643 dst->views.dirty_buffer_constants = TRUE;
644 r600_sampler_views_dirty(rctx, &dst->views);
645
646 if (dirty_sampler_states_mask) {
647 dst->states.dirty_mask |= dirty_sampler_states_mask;
648 r600_sampler_states_dirty(rctx, &dst->states);
649 }
650 }
651
652 static void r600_set_vs_sampler_views(struct pipe_context *ctx, unsigned count,
653 struct pipe_sampler_view **views)
654 {
655 r600_set_sampler_views(ctx, PIPE_SHADER_VERTEX, 0, count, views);
656 }
657
658 static void r600_set_ps_sampler_views(struct pipe_context *ctx, unsigned count,
659 struct pipe_sampler_view **views)
660 {
661 r600_set_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, count, views);
662 }
663
664 static void r600_set_viewport_states(struct pipe_context *ctx,
665 unsigned start_slot,
666 unsigned num_viewports,
667 const struct pipe_viewport_state *state)
668 {
669 struct r600_context *rctx = (struct r600_context *)ctx;
670
671 rctx->viewport.state = *state;
672 rctx->viewport.atom.dirty = true;
673 }
674
675 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
676 {
677 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
678 struct pipe_viewport_state *state = &rctx->viewport.state;
679
680 r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0, 6);
681 r600_write_value(cs, fui(state->scale[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
682 r600_write_value(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
683 r600_write_value(cs, fui(state->scale[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
684 r600_write_value(cs, fui(state->translate[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
685 r600_write_value(cs, fui(state->scale[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
686 r600_write_value(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
687 }
688
689 /* Compute the key for the hw shader variant */
690 static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
691 struct r600_pipe_shader_selector * sel)
692 {
693 struct r600_context *rctx = (struct r600_context *)ctx;
694 struct r600_shader_key key;
695 memset(&key, 0, sizeof(key));
696
697 if (sel->type == PIPE_SHADER_FRAGMENT) {
698 key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
699 key.alpha_to_one = rctx->alpha_to_one &&
700 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
701 !rctx->framebuffer.cb0_is_integer;
702 key.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
703 /* Dual-source blending only makes sense with nr_cbufs == 1. */
704 if (key.nr_cbufs == 1 && rctx->dual_src_blend)
705 key.nr_cbufs = 2;
706 }
707 return key;
708 }
709
710 /* Select the hw shader variant depending on the current state.
711 * (*dirty) is set to 1 if current variant was changed */
712 static int r600_shader_select(struct pipe_context *ctx,
713 struct r600_pipe_shader_selector* sel,
714 bool *dirty)
715 {
716 struct r600_shader_key key;
717 struct r600_context *rctx = (struct r600_context *)ctx;
718 struct r600_pipe_shader * shader = NULL;
719 int r;
720
721 memset(&key, 0, sizeof(key));
722 key = r600_shader_selector_key(ctx, sel);
723
724 /* Check if we don't need to change anything.
725 * This path is also used for most shaders that don't need multiple
726 * variants, it will cost just a computation of the key and this
727 * test. */
728 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
729 return 0;
730 }
731
732 /* lookup if we have other variants in the list */
733 if (sel->num_shaders > 1) {
734 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
735
736 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
737 p = c;
738 c = c->next_variant;
739 }
740
741 if (c) {
742 p->next_variant = c->next_variant;
743 shader = c;
744 }
745 }
746
747 if (unlikely(!shader)) {
748 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
749 shader->selector = sel;
750
751 r = r600_pipe_shader_create(ctx, shader, key);
752 if (unlikely(r)) {
753 R600_ERR("Failed to build shader variant (type=%u) %d\n",
754 sel->type, r);
755 sel->current = NULL;
756 FREE(shader);
757 return r;
758 }
759
760 /* We don't know the value of nr_ps_max_color_exports until we built
761 * at least one variant, so we may need to recompute the key after
762 * building first variant. */
763 if (sel->type == PIPE_SHADER_FRAGMENT &&
764 sel->num_shaders == 0) {
765 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
766 key = r600_shader_selector_key(ctx, sel);
767 }
768
769 memcpy(&shader->key, &key, sizeof(key));
770 sel->num_shaders++;
771 }
772
773 if (dirty)
774 *dirty = true;
775
776 shader->next_variant = sel->current;
777 sel->current = shader;
778
779 if (rctx->ps_shader &&
780 rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
781 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
782 rctx->cb_misc_state.atom.dirty = true;
783 }
784 return 0;
785 }
786
787 static void *r600_create_shader_state(struct pipe_context *ctx,
788 const struct pipe_shader_state *state,
789 unsigned pipe_shader_type)
790 {
791 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
792 int r;
793
794 sel->type = pipe_shader_type;
795 sel->tokens = tgsi_dup_tokens(state->tokens);
796 sel->so = state->stream_output;
797
798 r = r600_shader_select(ctx, sel, NULL);
799 if (r)
800 return NULL;
801
802 return sel;
803 }
804
805 static void *r600_create_ps_state(struct pipe_context *ctx,
806 const struct pipe_shader_state *state)
807 {
808 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
809 }
810
811 static void *r600_create_vs_state(struct pipe_context *ctx,
812 const struct pipe_shader_state *state)
813 {
814 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
815 }
816
817 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
818 {
819 struct r600_context *rctx = (struct r600_context *)ctx;
820
821 if (!state)
822 state = rctx->dummy_pixel_shader;
823
824 rctx->pixel_shader.shader = rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
825 rctx->pixel_shader.atom.num_dw = rctx->ps_shader->current->command_buffer.num_dw;
826 rctx->pixel_shader.atom.dirty = true;
827
828 r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->ps_shader->current->bo);
829
830 if (rctx->chip_class <= R700) {
831 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
832
833 if (rctx->cb_misc_state.multiwrite != multiwrite) {
834 rctx->cb_misc_state.multiwrite = multiwrite;
835 rctx->cb_misc_state.atom.dirty = true;
836 }
837 }
838
839 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
840 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
841 rctx->cb_misc_state.atom.dirty = true;
842 }
843
844 if (rctx->chip_class >= EVERGREEN) {
845 evergreen_update_db_shader_control(rctx);
846 } else {
847 r600_update_db_shader_control(rctx);
848 }
849 }
850
851 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
852 {
853 struct r600_context *rctx = (struct r600_context *)ctx;
854
855 if (!state)
856 return;
857
858 rctx->vertex_shader.shader = rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
859 rctx->vertex_shader.atom.dirty = true;
860
861 r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->vs_shader->current->bo);
862
863 /* Update clip misc state. */
864 if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
865 rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) {
866 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
867 rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
868 rctx->clip_misc_state.atom.dirty = true;
869 }
870 }
871
872 static void r600_delete_shader_selector(struct pipe_context *ctx,
873 struct r600_pipe_shader_selector *sel)
874 {
875 struct r600_pipe_shader *p = sel->current, *c;
876 while (p) {
877 c = p->next_variant;
878 r600_pipe_shader_destroy(ctx, p);
879 free(p);
880 p = c;
881 }
882
883 free(sel->tokens);
884 free(sel);
885 }
886
887
888 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
889 {
890 struct r600_context *rctx = (struct r600_context *)ctx;
891 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
892
893 if (rctx->ps_shader == sel) {
894 rctx->ps_shader = NULL;
895 }
896
897 r600_delete_shader_selector(ctx, sel);
898 }
899
900 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
901 {
902 struct r600_context *rctx = (struct r600_context *)ctx;
903 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
904
905 if (rctx->vs_shader == sel) {
906 rctx->vs_shader = NULL;
907 }
908
909 r600_delete_shader_selector(ctx, sel);
910 }
911
912 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
913 {
914 if (state->dirty_mask) {
915 rctx->flags |= R600_CONTEXT_INV_CONST_CACHE;
916 state->atom.num_dw = rctx->chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
917 : util_bitcount(state->dirty_mask)*19;
918 state->atom.dirty = true;
919 }
920 }
921
922 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
923 struct pipe_constant_buffer *input)
924 {
925 struct r600_context *rctx = (struct r600_context *)ctx;
926 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
927 struct pipe_constant_buffer *cb;
928 const uint8_t *ptr;
929
930 /* Note that the state tracker can unbind constant buffers by
931 * passing NULL here.
932 */
933 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
934 state->enabled_mask &= ~(1 << index);
935 state->dirty_mask &= ~(1 << index);
936 pipe_resource_reference(&state->cb[index].buffer, NULL);
937 return;
938 }
939
940 cb = &state->cb[index];
941 cb->buffer_size = input->buffer_size;
942
943 ptr = input->user_buffer;
944
945 if (ptr) {
946 /* Upload the user buffer. */
947 if (R600_BIG_ENDIAN) {
948 uint32_t *tmpPtr;
949 unsigned i, size = input->buffer_size;
950
951 if (!(tmpPtr = malloc(size))) {
952 R600_ERR("Failed to allocate BE swap buffer.\n");
953 return;
954 }
955
956 for (i = 0; i < size / 4; ++i) {
957 tmpPtr[i] = util_bswap32(((uint32_t *)ptr)[i]);
958 }
959
960 u_upload_data(rctx->uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
961 free(tmpPtr);
962 } else {
963 u_upload_data(rctx->uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer);
964 }
965 /* account it in gtt */
966 rctx->gtt += input->buffer_size;
967 } else {
968 /* Setup the hw buffer. */
969 cb->buffer_offset = input->buffer_offset;
970 pipe_resource_reference(&cb->buffer, input->buffer);
971 r600_context_add_resource_size(ctx, input->buffer);
972 }
973
974 state->enabled_mask |= 1 << index;
975 state->dirty_mask |= 1 << index;
976 r600_constant_buffers_dirty(rctx, state);
977 }
978
979 static struct pipe_stream_output_target *
980 r600_create_so_target(struct pipe_context *ctx,
981 struct pipe_resource *buffer,
982 unsigned buffer_offset,
983 unsigned buffer_size)
984 {
985 struct r600_context *rctx = (struct r600_context *)ctx;
986 struct r600_so_target *t;
987 struct r600_resource *rbuffer = (struct r600_resource*)buffer;
988
989 t = CALLOC_STRUCT(r600_so_target);
990 if (!t) {
991 return NULL;
992 }
993
994 u_suballocator_alloc(rctx->allocator_so_filled_size, 4,
995 &t->buf_filled_size_offset,
996 (struct pipe_resource**)&t->buf_filled_size);
997 if (!t->buf_filled_size) {
998 FREE(t);
999 return NULL;
1000 }
1001
1002 t->b.reference.count = 1;
1003 t->b.context = ctx;
1004 pipe_resource_reference(&t->b.buffer, buffer);
1005 t->b.buffer_offset = buffer_offset;
1006 t->b.buffer_size = buffer_size;
1007
1008 util_range_add(&rbuffer->valid_buffer_range, buffer_offset,
1009 buffer_offset + buffer_size);
1010 return &t->b;
1011 }
1012
1013 static void r600_so_target_destroy(struct pipe_context *ctx,
1014 struct pipe_stream_output_target *target)
1015 {
1016 struct r600_so_target *t = (struct r600_so_target*)target;
1017 pipe_resource_reference(&t->b.buffer, NULL);
1018 pipe_resource_reference((struct pipe_resource**)&t->buf_filled_size, NULL);
1019 FREE(t);
1020 }
1021
1022 void r600_streamout_buffers_dirty(struct r600_context *rctx)
1023 {
1024 rctx->streamout.num_dw_for_end =
1025 12 + /* flush_vgt_streamout */
1026 util_bitcount(rctx->streamout.enabled_mask) * 8 + /* STRMOUT_BUFFER_UPDATE */
1027 3 /* set_streamout_enable(0) */;
1028
1029 rctx->streamout.begin_atom.num_dw =
1030 12 + /* flush_vgt_streamout */
1031 6 + /* set_streamout_enable */
1032 util_bitcount(rctx->streamout.enabled_mask) * 7 + /* SET_CONTEXT_REG */
1033 (rctx->family >= CHIP_RS780 &&
1034 rctx->family <= CHIP_RV740 ? util_bitcount(rctx->streamout.enabled_mask) * 5 : 0) + /* STRMOUT_BASE_UPDATE */
1035 util_bitcount(rctx->streamout.enabled_mask & rctx->streamout.append_bitmask) * 8 + /* STRMOUT_BUFFER_UPDATE */
1036 util_bitcount(rctx->streamout.enabled_mask & ~rctx->streamout.append_bitmask) * 6 + /* STRMOUT_BUFFER_UPDATE */
1037 (rctx->family > CHIP_R600 && rctx->family < CHIP_RS780 ? 2 : 0) + /* SURFACE_BASE_UPDATE */
1038 rctx->streamout.num_dw_for_end;
1039
1040 rctx->streamout.begin_atom.dirty = true;
1041 }
1042
1043 static void r600_set_streamout_targets(struct pipe_context *ctx,
1044 unsigned num_targets,
1045 struct pipe_stream_output_target **targets,
1046 unsigned append_bitmask)
1047 {
1048 struct r600_context *rctx = (struct r600_context *)ctx;
1049 unsigned i;
1050
1051 /* Stop streamout. */
1052 if (rctx->streamout.num_targets && rctx->streamout.begin_emitted) {
1053 r600_emit_streamout_end(rctx);
1054 }
1055
1056 /* Set the new targets. */
1057 for (i = 0; i < num_targets; i++) {
1058 pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->streamout.targets[i], targets[i]);
1059 r600_context_add_resource_size(ctx, targets[i]->buffer);
1060 }
1061 for (; i < rctx->streamout.num_targets; i++) {
1062 pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->streamout.targets[i], NULL);
1063 }
1064
1065 rctx->streamout.enabled_mask = (num_targets >= 1 && targets[0] ? 1 : 0) |
1066 (num_targets >= 2 && targets[1] ? 2 : 0) |
1067 (num_targets >= 3 && targets[2] ? 4 : 0) |
1068 (num_targets >= 4 && targets[3] ? 8 : 0);
1069
1070 rctx->streamout.num_targets = num_targets;
1071 rctx->streamout.append_bitmask = append_bitmask;
1072
1073 if (num_targets) {
1074 r600_streamout_buffers_dirty(rctx);
1075 }
1076 }
1077
1078 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1079 {
1080 struct r600_context *rctx = (struct r600_context*)pipe;
1081
1082 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1083 return;
1084
1085 rctx->sample_mask.sample_mask = sample_mask;
1086 rctx->sample_mask.atom.dirty = true;
1087 }
1088
1089 /*
1090 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1091 * doesn't require full swizzles it does need masking and setting alpha
1092 * to one, so we setup a set of 5 constants with the masks + alpha value
1093 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1094 * then OR the alpha with the value given here.
1095 * We use a 6th constant to store the txq buffer size in
1096 */
1097 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1098 {
1099 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1100 int bits;
1101 uint32_t array_size;
1102 struct pipe_constant_buffer cb;
1103 int i, j;
1104
1105 if (!samplers->views.dirty_buffer_constants)
1106 return;
1107
1108 samplers->views.dirty_buffer_constants = FALSE;
1109
1110 bits = util_last_bit(samplers->views.enabled_mask);
1111 array_size = bits * 8 * sizeof(uint32_t) * 4;
1112 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1113 memset(samplers->buffer_constants, 0, array_size);
1114 for (i = 0; i < bits; i++) {
1115 if (samplers->views.enabled_mask & (1 << i)) {
1116 int offset = i * 8;
1117 const struct util_format_description *desc;
1118 desc = util_format_description(samplers->views.views[i]->base.format);
1119
1120 for (j = 0; j < 4; j++)
1121 if (j < desc->nr_channels)
1122 samplers->buffer_constants[offset+j] = 0xffffffff;
1123 else
1124 samplers->buffer_constants[offset+j] = 0x0;
1125 if (desc->nr_channels < 4) {
1126 if (desc->channel[0].pure_integer)
1127 samplers->buffer_constants[offset+4] = 1;
1128 else
1129 samplers->buffer_constants[offset+4] = 0x3f800000;
1130 } else
1131 samplers->buffer_constants[offset + 4] = 0;
1132
1133 samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1134 }
1135 }
1136
1137 cb.buffer = NULL;
1138 cb.user_buffer = samplers->buffer_constants;
1139 cb.buffer_offset = 0;
1140 cb.buffer_size = array_size;
1141 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1142 pipe_resource_reference(&cb.buffer, NULL);
1143 }
1144
1145 /* On evergreen we only need to store the buffer size for TXQ */
1146 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1147 {
1148 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1149 int bits;
1150 uint32_t array_size;
1151 struct pipe_constant_buffer cb;
1152 int i;
1153
1154 if (!samplers->views.dirty_buffer_constants)
1155 return;
1156
1157 samplers->views.dirty_buffer_constants = FALSE;
1158
1159 bits = util_last_bit(samplers->views.enabled_mask);
1160 array_size = bits * sizeof(uint32_t) * 4;
1161 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1162 memset(samplers->buffer_constants, 0, array_size);
1163 for (i = 0; i < bits; i++)
1164 if (samplers->views.enabled_mask & (1 << i))
1165 samplers->buffer_constants[i] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1166
1167 cb.buffer = NULL;
1168 cb.user_buffer = samplers->buffer_constants;
1169 cb.buffer_offset = 0;
1170 cb.buffer_size = array_size;
1171 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1172 pipe_resource_reference(&cb.buffer, NULL);
1173 }
1174
1175 static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int shader_type)
1176 {
1177 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1178 int bits;
1179 uint32_t array_size;
1180 struct pipe_constant_buffer cb;
1181 int i;
1182
1183 if (!samplers->views.dirty_txq_constants)
1184 return;
1185
1186 samplers->views.dirty_txq_constants = FALSE;
1187
1188 bits = util_last_bit(samplers->views.enabled_mask);
1189 array_size = bits * sizeof(uint32_t) * 4;
1190 samplers->txq_constants = realloc(samplers->txq_constants, array_size);
1191 memset(samplers->txq_constants, 0, array_size);
1192 for (i = 0; i < bits; i++)
1193 if (samplers->views.enabled_mask & (1 << i))
1194 samplers->txq_constants[i] = samplers->views.views[i]->base.texture->array_size / 6;
1195
1196 cb.buffer = NULL;
1197 cb.user_buffer = samplers->txq_constants;
1198 cb.buffer_offset = 0;
1199 cb.buffer_size = array_size;
1200 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_TXQ_CONST_BUFFER, &cb);
1201 pipe_resource_reference(&cb.buffer, NULL);
1202 }
1203
1204 static bool r600_update_derived_state(struct r600_context *rctx)
1205 {
1206 struct pipe_context * ctx = (struct pipe_context*)rctx;
1207 bool ps_dirty = false;
1208 bool blend_disable;
1209
1210 if (!rctx->blitter->running) {
1211 unsigned i;
1212
1213 /* Decompress textures if needed. */
1214 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1215 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1216 if (views->compressed_depthtex_mask) {
1217 r600_decompress_depth_textures(rctx, views);
1218 }
1219 if (views->compressed_colortex_mask) {
1220 r600_decompress_color_textures(rctx, views);
1221 }
1222 }
1223 }
1224
1225 r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
1226
1227 if (rctx->ps_shader && rctx->rasterizer &&
1228 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1229 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade))) {
1230
1231 if (rctx->chip_class >= EVERGREEN)
1232 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1233 else
1234 r600_update_ps_state(ctx, rctx->ps_shader->current);
1235
1236 ps_dirty = true;
1237 }
1238
1239 if (ps_dirty) {
1240 rctx->pixel_shader.atom.num_dw = rctx->ps_shader->current->command_buffer.num_dw;
1241 rctx->pixel_shader.atom.dirty = true;
1242 }
1243
1244 /* on R600 we stuff masks + txq info into one constant buffer */
1245 /* on evergreen we only need a txq info one */
1246 if (rctx->chip_class < EVERGREEN) {
1247 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1248 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1249 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1250 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1251 } else {
1252 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1253 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1254 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1255 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1256 }
1257
1258
1259 if (rctx->ps_shader && rctx->ps_shader->current->shader.has_txq_cube_array_z_comp)
1260 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_FRAGMENT);
1261 if (rctx->vs_shader && rctx->vs_shader->current->shader.has_txq_cube_array_z_comp)
1262 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_VERTEX);
1263
1264 if (rctx->chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1265 if (!r600_adjust_gprs(rctx)) {
1266 /* discard rendering */
1267 return false;
1268 }
1269 }
1270
1271 blend_disable = (rctx->dual_src_blend &&
1272 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1273
1274 if (blend_disable != rctx->force_blend_disable) {
1275 rctx->force_blend_disable = blend_disable;
1276 r600_bind_blend_state_internal(rctx,
1277 rctx->blend_state.cso,
1278 blend_disable);
1279 }
1280 return true;
1281 }
1282
1283 static unsigned r600_conv_prim_to_gs_out(unsigned mode)
1284 {
1285 static const int prim_conv[] = {
1286 V_028A6C_OUTPRIM_TYPE_POINTLIST,
1287 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1288 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1289 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1290 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1291 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1292 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1293 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1294 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1295 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1296 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1297 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1298 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1299 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1300 V_028A6C_OUTPRIM_TYPE_TRISTRIP
1301 };
1302 assert(mode < Elements(prim_conv));
1303
1304 return prim_conv[mode];
1305 }
1306
1307 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1308 {
1309 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1310 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1311
1312 r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1313 state->pa_cl_clip_cntl |
1314 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F));
1315 r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1316 state->pa_cl_vs_out_cntl |
1317 (state->clip_plane_enable & state->clip_dist_write));
1318 }
1319
1320 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
1321 {
1322 struct r600_context *rctx = (struct r600_context *)ctx;
1323 struct pipe_draw_info info = *dinfo;
1324 struct pipe_index_buffer ib = {};
1325 unsigned i;
1326 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1327
1328 if (!info.count && (info.indexed || !info.count_from_stream_output)) {
1329 assert(0);
1330 return;
1331 }
1332
1333 if (!rctx->vs_shader) {
1334 assert(0);
1335 return;
1336 }
1337
1338 /* make sure that the gfx ring is only one active */
1339 if (rctx->rings.dma.cs) {
1340 rctx->rings.dma.flush(rctx, RADEON_FLUSH_ASYNC);
1341 }
1342
1343 if (!r600_update_derived_state(rctx)) {
1344 /* useless to render because current rendering command
1345 * can't be achieved
1346 */
1347 return;
1348 }
1349
1350 if (info.indexed) {
1351 /* Initialize the index buffer struct. */
1352 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1353 ib.user_buffer = rctx->index_buffer.user_buffer;
1354 ib.index_size = rctx->index_buffer.index_size;
1355 ib.offset = rctx->index_buffer.offset + info.start * ib.index_size;
1356
1357 /* Translate 8-bit indices to 16-bit. */
1358 if (ib.index_size == 1) {
1359 struct pipe_resource *out_buffer = NULL;
1360 unsigned out_offset;
1361 void *ptr;
1362
1363 u_upload_alloc(rctx->uploader, 0, info.count * 2,
1364 &out_offset, &out_buffer, &ptr);
1365
1366 util_shorten_ubyte_elts_to_userptr(
1367 &rctx->context, &ib, 0, ib.offset, info.count, ptr);
1368
1369 pipe_resource_reference(&ib.buffer, NULL);
1370 ib.user_buffer = NULL;
1371 ib.buffer = out_buffer;
1372 ib.offset = out_offset;
1373 ib.index_size = 2;
1374 }
1375
1376 /* Upload the index buffer.
1377 * The upload is skipped for small index counts on little-endian machines
1378 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1379 * Note: Instanced rendering in combination with immediate indices hangs. */
1380 if (ib.user_buffer && (R600_BIG_ENDIAN || info.instance_count > 1 ||
1381 info.count*ib.index_size > 20)) {
1382 u_upload_data(rctx->uploader, 0, info.count * ib.index_size,
1383 ib.user_buffer, &ib.offset, &ib.buffer);
1384 ib.user_buffer = NULL;
1385 }
1386 } else {
1387 info.index_bias = info.start;
1388 }
1389
1390 /* Set the index offset and primitive restart. */
1391 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
1392 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index ||
1393 rctx->vgt_state.vgt_indx_offset != info.index_bias) {
1394 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
1395 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
1396 rctx->vgt_state.vgt_indx_offset = info.index_bias;
1397 rctx->vgt_state.atom.dirty = true;
1398 }
1399
1400 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1401 if (rctx->chip_class == R600) {
1402 rctx->flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1403 rctx->cb_misc_state.atom.dirty = true;
1404 }
1405
1406 /* Emit states. */
1407 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1408 r600_flush_emit(rctx);
1409
1410 for (i = 0; i < R600_NUM_ATOMS; i++) {
1411 if (rctx->atoms[i] == NULL || !rctx->atoms[i]->dirty) {
1412 continue;
1413 }
1414 r600_emit_atom(rctx, rctx->atoms[i]);
1415 }
1416
1417 /* Update start instance. */
1418 if (rctx->last_start_instance != info.start_instance) {
1419 r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
1420 rctx->last_start_instance = info.start_instance;
1421 }
1422
1423 /* Update the primitive type. */
1424 if (rctx->last_primitive_type != info.mode) {
1425 unsigned ls_mask = 0;
1426
1427 if (info.mode == PIPE_PRIM_LINES)
1428 ls_mask = 1;
1429 else if (info.mode == PIPE_PRIM_LINE_STRIP ||
1430 info.mode == PIPE_PRIM_LINE_LOOP)
1431 ls_mask = 2;
1432
1433 r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1434 S_028A0C_AUTO_RESET_CNTL(ls_mask) |
1435 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1436 r600_write_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE,
1437 r600_conv_prim_to_gs_out(info.mode));
1438 r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1439 r600_conv_pipe_prim(info.mode));
1440
1441 rctx->last_primitive_type = info.mode;
1442 }
1443
1444 /* Draw packets. */
1445 cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->predicate_drawing);
1446 cs->buf[cs->cdw++] = info.instance_count;
1447 if (info.indexed) {
1448 cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->predicate_drawing);
1449 cs->buf[cs->cdw++] = ib.index_size == 4 ?
1450 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1451 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0));
1452
1453 if (ib.user_buffer) {
1454 unsigned size_bytes = info.count*ib.index_size;
1455 unsigned size_dw = align(size_bytes, 4) / 4;
1456 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, rctx->predicate_drawing);
1457 cs->buf[cs->cdw++] = info.count;
1458 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_IMMEDIATE;
1459 memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes);
1460 cs->cdw += size_dw;
1461 } else {
1462 uint64_t va = r600_resource_va(ctx->screen, ib.buffer) + ib.offset;
1463 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->predicate_drawing);
1464 cs->buf[cs->cdw++] = va;
1465 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1466 cs->buf[cs->cdw++] = info.count;
1467 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1468 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->predicate_drawing);
1469 cs->buf[cs->cdw++] = r600_context_bo_reloc(rctx, &rctx->rings.gfx, (struct r600_resource*)ib.buffer, RADEON_USAGE_READ);
1470 }
1471 } else {
1472 if (info.count_from_stream_output) {
1473 struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
1474 uint64_t va = r600_resource_va(&rctx->screen->screen, (void*)t->buf_filled_size) + t->buf_filled_size_offset;
1475
1476 r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1477
1478 cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0);
1479 cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
1480 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */
1481 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
1482 cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */
1483 cs->buf[cs->cdw++] = 0; /* unused */
1484
1485 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1486 cs->buf[cs->cdw++] = r600_context_bo_reloc(rctx, &rctx->rings.gfx, t->buf_filled_size, RADEON_USAGE_READ);
1487 }
1488
1489 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->predicate_drawing);
1490 cs->buf[cs->cdw++] = info.count;
1491 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX |
1492 (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0);
1493 }
1494
1495 if (rctx->screen->trace_bo) {
1496 r600_trace_emit(rctx);
1497 }
1498
1499 /* Set the depth buffer as dirty. */
1500 if (rctx->framebuffer.state.zsbuf) {
1501 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
1502 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
1503
1504 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1505 }
1506 if (rctx->framebuffer.compressed_cb_mask) {
1507 struct pipe_surface *surf;
1508 struct r600_texture *rtex;
1509 unsigned mask = rctx->framebuffer.compressed_cb_mask;
1510
1511 do {
1512 unsigned i = u_bit_scan(&mask);
1513 surf = rctx->framebuffer.state.cbufs[i];
1514 rtex = (struct r600_texture*)surf->texture;
1515
1516 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1517
1518 } while (mask);
1519 }
1520
1521 pipe_resource_reference(&ib.buffer, NULL);
1522 rctx->num_draw_calls++;
1523 }
1524
1525 void r600_draw_rectangle(struct blitter_context *blitter,
1526 int x1, int y1, int x2, int y2, float depth,
1527 enum blitter_attrib_type type, const union pipe_color_union *attrib)
1528 {
1529 struct r600_context *rctx = (struct r600_context*)util_blitter_get_pipe(blitter);
1530 struct pipe_viewport_state viewport;
1531 struct pipe_resource *buf = NULL;
1532 unsigned offset = 0;
1533 float *vb;
1534
1535 if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) {
1536 util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth, type, attrib);
1537 return;
1538 }
1539
1540 /* Some operations (like color resolve on r6xx) don't work
1541 * with the conventional primitive types.
1542 * One that works is PT_RECTLIST, which we use here. */
1543
1544 /* setup viewport */
1545 viewport.scale[0] = 1.0f;
1546 viewport.scale[1] = 1.0f;
1547 viewport.scale[2] = 1.0f;
1548 viewport.scale[3] = 1.0f;
1549 viewport.translate[0] = 0.0f;
1550 viewport.translate[1] = 0.0f;
1551 viewport.translate[2] = 0.0f;
1552 viewport.translate[3] = 0.0f;
1553 rctx->context.set_viewport_states(&rctx->context, 0, 1, &viewport);
1554
1555 /* Upload vertices. The hw rectangle has only 3 vertices,
1556 * I guess the 4th one is derived from the first 3.
1557 * The vertex specification should match u_blitter's vertex element state. */
1558 u_upload_alloc(rctx->uploader, 0, sizeof(float) * 24, &offset, &buf, (void**)&vb);
1559 vb[0] = x1;
1560 vb[1] = y1;
1561 vb[2] = depth;
1562 vb[3] = 1;
1563
1564 vb[8] = x1;
1565 vb[9] = y2;
1566 vb[10] = depth;
1567 vb[11] = 1;
1568
1569 vb[16] = x2;
1570 vb[17] = y1;
1571 vb[18] = depth;
1572 vb[19] = 1;
1573
1574 if (attrib) {
1575 memcpy(vb+4, attrib->f, sizeof(float)*4);
1576 memcpy(vb+12, attrib->f, sizeof(float)*4);
1577 memcpy(vb+20, attrib->f, sizeof(float)*4);
1578 }
1579
1580 /* draw */
1581 util_draw_vertex_buffer(&rctx->context, NULL, buf, rctx->blitter->vb_slot, offset,
1582 R600_PRIM_RECTANGLE_LIST, 3, 2);
1583 pipe_resource_reference(&buf, NULL);
1584 }
1585
1586 uint32_t r600_translate_stencil_op(int s_op)
1587 {
1588 switch (s_op) {
1589 case PIPE_STENCIL_OP_KEEP:
1590 return V_028800_STENCIL_KEEP;
1591 case PIPE_STENCIL_OP_ZERO:
1592 return V_028800_STENCIL_ZERO;
1593 case PIPE_STENCIL_OP_REPLACE:
1594 return V_028800_STENCIL_REPLACE;
1595 case PIPE_STENCIL_OP_INCR:
1596 return V_028800_STENCIL_INCR;
1597 case PIPE_STENCIL_OP_DECR:
1598 return V_028800_STENCIL_DECR;
1599 case PIPE_STENCIL_OP_INCR_WRAP:
1600 return V_028800_STENCIL_INCR_WRAP;
1601 case PIPE_STENCIL_OP_DECR_WRAP:
1602 return V_028800_STENCIL_DECR_WRAP;
1603 case PIPE_STENCIL_OP_INVERT:
1604 return V_028800_STENCIL_INVERT;
1605 default:
1606 R600_ERR("Unknown stencil op %d", s_op);
1607 assert(0);
1608 break;
1609 }
1610 return 0;
1611 }
1612
1613 uint32_t r600_translate_fill(uint32_t func)
1614 {
1615 switch(func) {
1616 case PIPE_POLYGON_MODE_FILL:
1617 return 2;
1618 case PIPE_POLYGON_MODE_LINE:
1619 return 1;
1620 case PIPE_POLYGON_MODE_POINT:
1621 return 0;
1622 default:
1623 assert(0);
1624 return 0;
1625 }
1626 }
1627
1628 unsigned r600_tex_wrap(unsigned wrap)
1629 {
1630 switch (wrap) {
1631 default:
1632 case PIPE_TEX_WRAP_REPEAT:
1633 return V_03C000_SQ_TEX_WRAP;
1634 case PIPE_TEX_WRAP_CLAMP:
1635 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
1636 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1637 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
1638 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1639 return V_03C000_SQ_TEX_CLAMP_BORDER;
1640 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1641 return V_03C000_SQ_TEX_MIRROR;
1642 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1643 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1644 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1645 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1646 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1647 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
1648 }
1649 }
1650
1651 unsigned r600_tex_filter(unsigned filter)
1652 {
1653 switch (filter) {
1654 default:
1655 case PIPE_TEX_FILTER_NEAREST:
1656 return V_03C000_SQ_TEX_XY_FILTER_POINT;
1657 case PIPE_TEX_FILTER_LINEAR:
1658 return V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
1659 }
1660 }
1661
1662 unsigned r600_tex_mipfilter(unsigned filter)
1663 {
1664 switch (filter) {
1665 case PIPE_TEX_MIPFILTER_NEAREST:
1666 return V_03C000_SQ_TEX_Z_FILTER_POINT;
1667 case PIPE_TEX_MIPFILTER_LINEAR:
1668 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
1669 default:
1670 case PIPE_TEX_MIPFILTER_NONE:
1671 return V_03C000_SQ_TEX_Z_FILTER_NONE;
1672 }
1673 }
1674
1675 unsigned r600_tex_compare(unsigned compare)
1676 {
1677 switch (compare) {
1678 default:
1679 case PIPE_FUNC_NEVER:
1680 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
1681 case PIPE_FUNC_LESS:
1682 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
1683 case PIPE_FUNC_EQUAL:
1684 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
1685 case PIPE_FUNC_LEQUAL:
1686 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1687 case PIPE_FUNC_GREATER:
1688 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
1689 case PIPE_FUNC_NOTEQUAL:
1690 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1691 case PIPE_FUNC_GEQUAL:
1692 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1693 case PIPE_FUNC_ALWAYS:
1694 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1695 }
1696 }
1697
1698 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
1699 {
1700 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
1701 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
1702 (linear_filter &&
1703 (wrap == PIPE_TEX_WRAP_CLAMP ||
1704 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
1705 }
1706
1707 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
1708 {
1709 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
1710 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
1711
1712 return (state->border_color.ui[0] || state->border_color.ui[1] ||
1713 state->border_color.ui[2] || state->border_color.ui[3]) &&
1714 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
1715 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
1716 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
1717 }
1718
1719 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
1720 {
1721 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1722 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader->current;
1723
1724 r600_emit_command_buffer(cs, &shader->command_buffer);
1725
1726 r600_write_value(cs, PKT3(PKT3_NOP, 0, 0));
1727 r600_write_value(cs, r600_context_bo_reloc(rctx, &rctx->rings.gfx, shader->bo, RADEON_USAGE_READ));
1728 }
1729
1730 /* keep this at the end of this file, please */
1731 void r600_init_common_state_functions(struct r600_context *rctx)
1732 {
1733 rctx->context.create_fs_state = r600_create_ps_state;
1734 rctx->context.create_vs_state = r600_create_vs_state;
1735 rctx->context.create_vertex_elements_state = r600_create_vertex_fetch_shader;
1736 rctx->context.bind_blend_state = r600_bind_blend_state;
1737 rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
1738 rctx->context.bind_fragment_sampler_states = r600_bind_ps_sampler_states;
1739 rctx->context.bind_fs_state = r600_bind_ps_state;
1740 rctx->context.bind_rasterizer_state = r600_bind_rs_state;
1741 rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements;
1742 rctx->context.bind_vertex_sampler_states = r600_bind_vs_sampler_states;
1743 rctx->context.bind_vs_state = r600_bind_vs_state;
1744 rctx->context.delete_blend_state = r600_delete_blend_state;
1745 rctx->context.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
1746 rctx->context.delete_fs_state = r600_delete_ps_state;
1747 rctx->context.delete_rasterizer_state = r600_delete_rs_state;
1748 rctx->context.delete_sampler_state = r600_delete_sampler_state;
1749 rctx->context.delete_vertex_elements_state = r600_delete_vertex_elements;
1750 rctx->context.delete_vs_state = r600_delete_vs_state;
1751 rctx->context.set_blend_color = r600_set_blend_color;
1752 rctx->context.set_clip_state = r600_set_clip_state;
1753 rctx->context.set_constant_buffer = r600_set_constant_buffer;
1754 rctx->context.set_sample_mask = r600_set_sample_mask;
1755 rctx->context.set_stencil_ref = r600_set_pipe_stencil_ref;
1756 rctx->context.set_viewport_states = r600_set_viewport_states;
1757 rctx->context.set_vertex_buffers = r600_set_vertex_buffers;
1758 rctx->context.set_index_buffer = r600_set_index_buffer;
1759 rctx->context.set_fragment_sampler_views = r600_set_ps_sampler_views;
1760 rctx->context.set_vertex_sampler_views = r600_set_vs_sampler_views;
1761 rctx->context.sampler_view_destroy = r600_sampler_view_destroy;
1762 rctx->context.texture_barrier = r600_texture_barrier;
1763 rctx->context.create_stream_output_target = r600_create_so_target;
1764 rctx->context.stream_output_target_destroy = r600_so_target_destroy;
1765 rctx->context.set_stream_output_targets = r600_set_streamout_targets;
1766 rctx->context.draw_vbo = r600_draw_vbo;
1767 }
1768
1769 void r600_trace_emit(struct r600_context *rctx)
1770 {
1771 struct r600_screen *rscreen = rctx->screen;
1772 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1773 uint64_t va;
1774 uint32_t reloc;
1775
1776 va = r600_resource_va(&rscreen->screen, (void*)rscreen->trace_bo);
1777 reloc = r600_context_bo_reloc(rctx, &rctx->rings.gfx, rscreen->trace_bo, RADEON_USAGE_READWRITE);
1778 r600_write_value(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
1779 r600_write_value(cs, va & 0xFFFFFFFFUL);
1780 r600_write_value(cs, (va >> 32UL) & 0xFFUL);
1781 r600_write_value(cs, cs->cdw);
1782 r600_write_value(cs, rscreen->cs_count);
1783 r600_write_value(cs, PKT3(PKT3_NOP, 0, 0));
1784 r600_write_value(cs, reloc);
1785 }