r600g: add async for staging buffer upload v2
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_draw_quad.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "tgsi/tgsi_parse.h"
36 #include <byteswap.h>
37
38 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
39
40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
41 {
42 cb->buf = CALLOC(1, 4 * num_dw);
43 cb->max_num_dw = num_dw;
44 }
45
46 void r600_release_command_buffer(struct r600_command_buffer *cb)
47 {
48 FREE(cb->buf);
49 }
50
51 void r600_init_atom(struct r600_context *rctx,
52 struct r600_atom *atom,
53 unsigned id,
54 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
55 unsigned num_dw)
56 {
57 assert(id < R600_NUM_ATOMS);
58 assert(rctx->atoms[id] == NULL);
59 rctx->atoms[id] = atom;
60 atom->id = id;
61 atom->emit = emit;
62 atom->num_dw = num_dw;
63 atom->dirty = false;
64 }
65
66 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
67 {
68 r600_emit_command_buffer(rctx->rings.gfx.cs, ((struct r600_cso_state*)atom)->cb);
69 }
70
71 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
72 {
73 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
74 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
75 unsigned alpha_ref = a->sx_alpha_ref;
76
77 if (rctx->chip_class >= EVERGREEN && a->cb0_export_16bpc) {
78 alpha_ref &= ~0x1FFF;
79 }
80
81 r600_write_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
82 a->sx_alpha_test_control |
83 S_028410_ALPHA_TEST_BYPASS(a->bypass));
84 r600_write_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
85 }
86
87 static void r600_texture_barrier(struct pipe_context *ctx)
88 {
89 struct r600_context *rctx = (struct r600_context *)ctx;
90
91 rctx->flags |= R600_CONTEXT_WAIT_3D_IDLE;
92 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
93 rctx->flags |= R600_CONTEXT_FLUSH_AND_INV;
94 }
95
96 static unsigned r600_conv_pipe_prim(unsigned prim)
97 {
98 static const unsigned prim_conv[] = {
99 V_008958_DI_PT_POINTLIST,
100 V_008958_DI_PT_LINELIST,
101 V_008958_DI_PT_LINELOOP,
102 V_008958_DI_PT_LINESTRIP,
103 V_008958_DI_PT_TRILIST,
104 V_008958_DI_PT_TRISTRIP,
105 V_008958_DI_PT_TRIFAN,
106 V_008958_DI_PT_QUADLIST,
107 V_008958_DI_PT_QUADSTRIP,
108 V_008958_DI_PT_POLYGON,
109 V_008958_DI_PT_LINELIST_ADJ,
110 V_008958_DI_PT_LINESTRIP_ADJ,
111 V_008958_DI_PT_TRILIST_ADJ,
112 V_008958_DI_PT_TRISTRIP_ADJ,
113 V_008958_DI_PT_RECTLIST
114 };
115 return prim_conv[prim];
116 }
117
118 /* common state between evergreen and r600 */
119
120 static void r600_bind_blend_state_internal(struct r600_context *rctx,
121 struct r600_blend_state *blend, bool blend_disable)
122 {
123 unsigned color_control;
124 bool update_cb = false;
125
126 rctx->alpha_to_one = blend->alpha_to_one;
127 rctx->dual_src_blend = blend->dual_src_blend;
128
129 if (!blend_disable) {
130 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer);
131 color_control = blend->cb_color_control;
132 } else {
133 /* Blending is disabled. */
134 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer_no_blend);
135 color_control = blend->cb_color_control_no_blend;
136 }
137
138 /* Update derived states. */
139 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
140 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
141 update_cb = true;
142 }
143 if (rctx->chip_class <= R700 &&
144 rctx->cb_misc_state.cb_color_control != color_control) {
145 rctx->cb_misc_state.cb_color_control = color_control;
146 update_cb = true;
147 }
148 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
149 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
150 update_cb = true;
151 }
152 if (update_cb) {
153 rctx->cb_misc_state.atom.dirty = true;
154 }
155 }
156
157 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
158 {
159 struct r600_context *rctx = (struct r600_context *)ctx;
160 struct r600_blend_state *blend = (struct r600_blend_state *)state;
161
162 if (blend == NULL)
163 return;
164
165 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
166 }
167
168 static void r600_set_blend_color(struct pipe_context *ctx,
169 const struct pipe_blend_color *state)
170 {
171 struct r600_context *rctx = (struct r600_context *)ctx;
172
173 rctx->blend_color.state = *state;
174 rctx->blend_color.atom.dirty = true;
175 }
176
177 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
178 {
179 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
180 struct pipe_blend_color *state = &rctx->blend_color.state;
181
182 r600_write_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
183 r600_write_value(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
184 r600_write_value(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
185 r600_write_value(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
186 r600_write_value(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
187 }
188
189 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
190 {
191 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
192 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
193
194 r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
195 r600_write_context_reg(cs, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, a->vgt_multi_prim_ib_reset_indx);
196 }
197
198 void r600_emit_vgt2_state(struct r600_context *rctx, struct r600_atom *atom)
199 {
200 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
201 struct r600_vgt2_state *a = (struct r600_vgt2_state *)atom;
202
203 r600_write_context_reg(cs, R_028408_VGT_INDX_OFFSET, a->vgt_indx_offset);
204 }
205
206 static void r600_set_clip_state(struct pipe_context *ctx,
207 const struct pipe_clip_state *state)
208 {
209 struct r600_context *rctx = (struct r600_context *)ctx;
210 struct pipe_constant_buffer cb;
211
212 rctx->clip_state.state = *state;
213 rctx->clip_state.atom.dirty = true;
214
215 cb.buffer = NULL;
216 cb.user_buffer = state->ucp;
217 cb.buffer_offset = 0;
218 cb.buffer_size = 4*4*8;
219 ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, R600_UCP_CONST_BUFFER, &cb);
220 pipe_resource_reference(&cb.buffer, NULL);
221 }
222
223 static void r600_set_stencil_ref(struct pipe_context *ctx,
224 const struct r600_stencil_ref *state)
225 {
226 struct r600_context *rctx = (struct r600_context *)ctx;
227
228 rctx->stencil_ref.state = *state;
229 rctx->stencil_ref.atom.dirty = true;
230 }
231
232 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
233 {
234 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
235 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
236
237 r600_write_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
238 r600_write_value(cs, /* R_028430_DB_STENCILREFMASK */
239 S_028430_STENCILREF(a->state.ref_value[0]) |
240 S_028430_STENCILMASK(a->state.valuemask[0]) |
241 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
242 r600_write_value(cs, /* R_028434_DB_STENCILREFMASK_BF */
243 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
244 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
245 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
246 }
247
248 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
249 const struct pipe_stencil_ref *state)
250 {
251 struct r600_context *rctx = (struct r600_context *)ctx;
252 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
253 struct r600_stencil_ref ref;
254
255 rctx->stencil_ref.pipe_state = *state;
256
257 if (!dsa)
258 return;
259
260 ref.ref_value[0] = state->ref_value[0];
261 ref.ref_value[1] = state->ref_value[1];
262 ref.valuemask[0] = dsa->valuemask[0];
263 ref.valuemask[1] = dsa->valuemask[1];
264 ref.writemask[0] = dsa->writemask[0];
265 ref.writemask[1] = dsa->writemask[1];
266
267 r600_set_stencil_ref(ctx, &ref);
268 }
269
270 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
271 {
272 struct r600_context *rctx = (struct r600_context *)ctx;
273 struct r600_dsa_state *dsa = state;
274 struct r600_stencil_ref ref;
275
276 if (state == NULL)
277 return;
278
279 r600_set_cso_state_with_cb(&rctx->dsa_state, dsa, &dsa->buffer);
280
281 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
282 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
283 ref.valuemask[0] = dsa->valuemask[0];
284 ref.valuemask[1] = dsa->valuemask[1];
285 ref.writemask[0] = dsa->writemask[0];
286 ref.writemask[1] = dsa->writemask[1];
287
288 r600_set_stencil_ref(ctx, &ref);
289
290 /* Update alphatest state. */
291 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
292 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
293 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
294 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
295 rctx->alphatest_state.atom.dirty = true;
296 }
297 }
298
299 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
300 {
301 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
302 struct r600_context *rctx = (struct r600_context *)ctx;
303
304 if (state == NULL)
305 return;
306
307 rctx->rasterizer = rs;
308
309 r600_set_cso_state_with_cb(&rctx->rasterizer_state, rs, &rs->buffer);
310
311 if (rs->offset_enable &&
312 (rs->offset_units != rctx->poly_offset_state.offset_units ||
313 rs->offset_scale != rctx->poly_offset_state.offset_scale)) {
314 rctx->poly_offset_state.offset_units = rs->offset_units;
315 rctx->poly_offset_state.offset_scale = rs->offset_scale;
316 rctx->poly_offset_state.atom.dirty = true;
317 }
318
319 /* Update clip_misc_state. */
320 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
321 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
322 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
323 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
324 rctx->clip_misc_state.atom.dirty = true;
325 }
326
327 /* Workaround for a missing scissor enable on r600. */
328 if (rctx->chip_class == R600 &&
329 rs->scissor_enable != rctx->scissor.enable) {
330 rctx->scissor.enable = rs->scissor_enable;
331 rctx->scissor.atom.dirty = true;
332 }
333
334 /* Re-emit PA_SC_LINE_STIPPLE. */
335 rctx->last_primitive_type = -1;
336 }
337
338 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
339 {
340 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
341
342 r600_release_command_buffer(&rs->buffer);
343 FREE(rs);
344 }
345
346 static void r600_sampler_view_destroy(struct pipe_context *ctx,
347 struct pipe_sampler_view *state)
348 {
349 struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state;
350
351 pipe_resource_reference(&state->texture, NULL);
352 FREE(resource);
353 }
354
355 void r600_sampler_states_dirty(struct r600_context *rctx,
356 struct r600_sampler_states *state)
357 {
358 if (state->dirty_mask) {
359 if (state->dirty_mask & state->has_bordercolor_mask) {
360 rctx->flags |= R600_CONTEXT_WAIT_3D_IDLE;
361 }
362 state->atom.num_dw =
363 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
364 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
365 state->atom.dirty = true;
366 }
367 }
368
369 static void r600_bind_sampler_states(struct pipe_context *pipe,
370 unsigned shader,
371 unsigned start,
372 unsigned count, void **states)
373 {
374 struct r600_context *rctx = (struct r600_context *)pipe;
375 struct r600_textures_info *dst = &rctx->samplers[shader];
376 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
377 int seamless_cube_map = -1;
378 unsigned i;
379 /* This sets 1-bit for states with index >= count. */
380 uint32_t disable_mask = ~((1ull << count) - 1);
381 /* These are the new states set by this function. */
382 uint32_t new_mask = 0;
383
384 assert(start == 0); /* XXX fix below */
385
386 for (i = 0; i < count; i++) {
387 struct r600_pipe_sampler_state *rstate = rstates[i];
388
389 if (rstate == dst->states.states[i]) {
390 continue;
391 }
392
393 if (rstate) {
394 if (rstate->border_color_use) {
395 dst->states.has_bordercolor_mask |= 1 << i;
396 } else {
397 dst->states.has_bordercolor_mask &= ~(1 << i);
398 }
399 seamless_cube_map = rstate->seamless_cube_map;
400
401 new_mask |= 1 << i;
402 } else {
403 disable_mask |= 1 << i;
404 }
405 }
406
407 memcpy(dst->states.states, rstates, sizeof(void*) * count);
408 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
409
410 dst->states.enabled_mask &= ~disable_mask;
411 dst->states.dirty_mask &= dst->states.enabled_mask;
412 dst->states.enabled_mask |= new_mask;
413 dst->states.dirty_mask |= new_mask;
414 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
415
416 r600_sampler_states_dirty(rctx, &dst->states);
417
418 /* Seamless cubemap state. */
419 if (rctx->chip_class <= R700 &&
420 seamless_cube_map != -1 &&
421 seamless_cube_map != rctx->seamless_cube_map.enabled) {
422 /* change in TA_CNTL_AUX need a pipeline flush */
423 rctx->flags |= R600_CONTEXT_WAIT_3D_IDLE;
424 rctx->seamless_cube_map.enabled = seamless_cube_map;
425 rctx->seamless_cube_map.atom.dirty = true;
426 }
427 }
428
429 static void r600_bind_vs_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
430 {
431 r600_bind_sampler_states(ctx, PIPE_SHADER_VERTEX, 0, count, states);
432 }
433
434 static void r600_bind_ps_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
435 {
436 r600_bind_sampler_states(ctx, PIPE_SHADER_FRAGMENT, 0, count, states);
437 }
438
439 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
440 {
441 free(state);
442 }
443
444 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
445 {
446 struct r600_blend_state *blend = (struct r600_blend_state*)state;
447
448 r600_release_command_buffer(&blend->buffer);
449 r600_release_command_buffer(&blend->buffer_no_blend);
450 FREE(blend);
451 }
452
453 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
454 {
455 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
456
457 r600_release_command_buffer(&dsa->buffer);
458 free(dsa);
459 }
460
461 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
462 {
463 struct r600_context *rctx = (struct r600_context *)ctx;
464
465 r600_set_cso_state(&rctx->vertex_fetch_shader, state);
466 }
467
468 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
469 {
470 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
471 pipe_resource_reference((struct pipe_resource**)&shader->buffer, NULL);
472 FREE(shader);
473 }
474
475 static void r600_set_index_buffer(struct pipe_context *ctx,
476 const struct pipe_index_buffer *ib)
477 {
478 struct r600_context *rctx = (struct r600_context *)ctx;
479
480 if (ib) {
481 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
482 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
483 } else {
484 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
485 }
486 }
487
488 void r600_vertex_buffers_dirty(struct r600_context *rctx)
489 {
490 if (rctx->vertex_buffer_state.dirty_mask) {
491 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
492 rctx->vertex_buffer_state.atom.num_dw = (rctx->chip_class >= EVERGREEN ? 12 : 11) *
493 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
494 rctx->vertex_buffer_state.atom.dirty = true;
495 }
496 }
497
498 static void r600_set_vertex_buffers(struct pipe_context *ctx,
499 unsigned start_slot, unsigned count,
500 const struct pipe_vertex_buffer *input)
501 {
502 struct r600_context *rctx = (struct r600_context *)ctx;
503 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
504 struct pipe_vertex_buffer *vb = state->vb + start_slot;
505 unsigned i;
506 uint32_t disable_mask = 0;
507 /* These are the new buffers set by this function. */
508 uint32_t new_buffer_mask = 0;
509
510 /* Set vertex buffers. */
511 if (input) {
512 for (i = 0; i < count; i++) {
513 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
514 if (input[i].buffer) {
515 vb[i].stride = input[i].stride;
516 vb[i].buffer_offset = input[i].buffer_offset;
517 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
518 new_buffer_mask |= 1 << i;
519 } else {
520 pipe_resource_reference(&vb[i].buffer, NULL);
521 disable_mask |= 1 << i;
522 }
523 }
524 }
525 } else {
526 for (i = 0; i < count; i++) {
527 pipe_resource_reference(&vb[i].buffer, NULL);
528 }
529 disable_mask = ((1ull << count) - 1);
530 }
531
532 disable_mask <<= start_slot;
533 new_buffer_mask <<= start_slot;
534
535 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
536 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
537 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
538 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
539
540 r600_vertex_buffers_dirty(rctx);
541 }
542
543 void r600_sampler_views_dirty(struct r600_context *rctx,
544 struct r600_samplerview_state *state)
545 {
546 if (state->dirty_mask) {
547 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
548 state->atom.num_dw = (rctx->chip_class >= EVERGREEN ? 14 : 13) *
549 util_bitcount(state->dirty_mask);
550 state->atom.dirty = true;
551 }
552 }
553
554 static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
555 unsigned start, unsigned count,
556 struct pipe_sampler_view **views)
557 {
558 struct r600_context *rctx = (struct r600_context *) pipe;
559 struct r600_textures_info *dst = &rctx->samplers[shader];
560 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
561 uint32_t dirty_sampler_states_mask = 0;
562 unsigned i;
563 /* This sets 1-bit for textures with index >= count. */
564 uint32_t disable_mask = ~((1ull << count) - 1);
565 /* These are the new textures set by this function. */
566 uint32_t new_mask = 0;
567
568 /* Set textures with index >= count to NULL. */
569 uint32_t remaining_mask;
570
571 assert(start == 0); /* XXX fix below */
572
573 remaining_mask = dst->views.enabled_mask & disable_mask;
574
575 while (remaining_mask) {
576 i = u_bit_scan(&remaining_mask);
577 assert(dst->views.views[i]);
578
579 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
580 }
581
582 for (i = 0; i < count; i++) {
583 if (rviews[i] == dst->views.views[i]) {
584 continue;
585 }
586
587 if (rviews[i]) {
588 struct r600_texture *rtex =
589 (struct r600_texture*)rviews[i]->base.texture;
590
591 if (rviews[i]->base.texture->target != PIPE_BUFFER) {
592 if (rtex->is_depth && !rtex->is_flushing_texture) {
593 dst->views.compressed_depthtex_mask |= 1 << i;
594 } else {
595 dst->views.compressed_depthtex_mask &= ~(1 << i);
596 }
597
598 /* Track compressed colorbuffers. */
599 if (rtex->cmask_size && rtex->fmask_size) {
600 dst->views.compressed_colortex_mask |= 1 << i;
601 } else {
602 dst->views.compressed_colortex_mask &= ~(1 << i);
603 }
604 }
605 /* Changing from array to non-arrays textures and vice versa requires
606 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
607 if (rctx->chip_class <= R700 &&
608 (dst->states.enabled_mask & (1 << i)) &&
609 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
610 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
611 dirty_sampler_states_mask |= 1 << i;
612 }
613
614 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
615 new_mask |= 1 << i;
616 } else {
617 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
618 disable_mask |= 1 << i;
619 }
620 }
621
622 dst->views.enabled_mask &= ~disable_mask;
623 dst->views.dirty_mask &= dst->views.enabled_mask;
624 dst->views.enabled_mask |= new_mask;
625 dst->views.dirty_mask |= new_mask;
626 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
627 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
628 dst->views.dirty_txq_constants = TRUE;
629 dst->views.dirty_buffer_constants = TRUE;
630 r600_sampler_views_dirty(rctx, &dst->views);
631
632 if (dirty_sampler_states_mask) {
633 dst->states.dirty_mask |= dirty_sampler_states_mask;
634 r600_sampler_states_dirty(rctx, &dst->states);
635 }
636 }
637
638 static void r600_set_vs_sampler_views(struct pipe_context *ctx, unsigned count,
639 struct pipe_sampler_view **views)
640 {
641 r600_set_sampler_views(ctx, PIPE_SHADER_VERTEX, 0, count, views);
642 }
643
644 static void r600_set_ps_sampler_views(struct pipe_context *ctx, unsigned count,
645 struct pipe_sampler_view **views)
646 {
647 r600_set_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, count, views);
648 }
649
650 static void r600_set_viewport_state(struct pipe_context *ctx,
651 const struct pipe_viewport_state *state)
652 {
653 struct r600_context *rctx = (struct r600_context *)ctx;
654
655 rctx->viewport.state = *state;
656 rctx->viewport.atom.dirty = true;
657 }
658
659 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
660 {
661 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
662 struct pipe_viewport_state *state = &rctx->viewport.state;
663
664 r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0, 6);
665 r600_write_value(cs, fui(state->scale[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
666 r600_write_value(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
667 r600_write_value(cs, fui(state->scale[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
668 r600_write_value(cs, fui(state->translate[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
669 r600_write_value(cs, fui(state->scale[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
670 r600_write_value(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
671 }
672
673 /* Compute the key for the hw shader variant */
674 static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
675 struct r600_pipe_shader_selector * sel)
676 {
677 struct r600_context *rctx = (struct r600_context *)ctx;
678 struct r600_shader_key key;
679 memset(&key, 0, sizeof(key));
680
681 if (sel->type == PIPE_SHADER_FRAGMENT) {
682 key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
683 key.alpha_to_one = rctx->alpha_to_one &&
684 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
685 !rctx->framebuffer.cb0_is_integer;
686 key.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
687 /* Dual-source blending only makes sense with nr_cbufs == 1. */
688 if (key.nr_cbufs == 1 && rctx->dual_src_blend)
689 key.nr_cbufs = 2;
690 }
691 return key;
692 }
693
694 /* Select the hw shader variant depending on the current state.
695 * (*dirty) is set to 1 if current variant was changed */
696 static int r600_shader_select(struct pipe_context *ctx,
697 struct r600_pipe_shader_selector* sel,
698 unsigned *dirty)
699 {
700 struct r600_shader_key key;
701 struct r600_context *rctx = (struct r600_context *)ctx;
702 struct r600_pipe_shader * shader = NULL;
703 int r;
704
705 key = r600_shader_selector_key(ctx, sel);
706
707 /* Check if we don't need to change anything.
708 * This path is also used for most shaders that don't need multiple
709 * variants, it will cost just a computation of the key and this
710 * test. */
711 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
712 return 0;
713 }
714
715 /* lookup if we have other variants in the list */
716 if (sel->num_shaders > 1) {
717 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
718
719 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
720 p = c;
721 c = c->next_variant;
722 }
723
724 if (c) {
725 p->next_variant = c->next_variant;
726 shader = c;
727 }
728 }
729
730 if (unlikely(!shader)) {
731 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
732 shader->selector = sel;
733
734 r = r600_pipe_shader_create(ctx, shader, key);
735 if (unlikely(r)) {
736 R600_ERR("Failed to build shader variant (type=%u) %d\n",
737 sel->type, r);
738 sel->current = NULL;
739 return r;
740 }
741
742 /* We don't know the value of nr_ps_max_color_exports until we built
743 * at least one variant, so we may need to recompute the key after
744 * building first variant. */
745 if (sel->type == PIPE_SHADER_FRAGMENT &&
746 sel->num_shaders == 0) {
747 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
748 key = r600_shader_selector_key(ctx, sel);
749 }
750
751 shader->key = key;
752 sel->num_shaders++;
753 }
754
755 if (dirty)
756 *dirty = 1;
757
758 shader->next_variant = sel->current;
759 sel->current = shader;
760
761 if (rctx->ps_shader &&
762 rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
763 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
764 rctx->cb_misc_state.atom.dirty = true;
765 }
766 return 0;
767 }
768
769 static void *r600_create_shader_state(struct pipe_context *ctx,
770 const struct pipe_shader_state *state,
771 unsigned pipe_shader_type)
772 {
773 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
774 int r;
775
776 sel->type = pipe_shader_type;
777 sel->tokens = tgsi_dup_tokens(state->tokens);
778 sel->so = state->stream_output;
779
780 r = r600_shader_select(ctx, sel, NULL);
781 if (r)
782 return NULL;
783
784 return sel;
785 }
786
787 static void *r600_create_ps_state(struct pipe_context *ctx,
788 const struct pipe_shader_state *state)
789 {
790 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
791 }
792
793 static void *r600_create_vs_state(struct pipe_context *ctx,
794 const struct pipe_shader_state *state)
795 {
796 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
797 }
798
799 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
800 {
801 struct r600_context *rctx = (struct r600_context *)ctx;
802
803 if (!state)
804 state = rctx->dummy_pixel_shader;
805
806 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
807 r600_context_pipe_state_set(rctx, &rctx->ps_shader->current->rstate);
808
809 if (rctx->chip_class <= R700) {
810 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
811
812 if (rctx->cb_misc_state.multiwrite != multiwrite) {
813 rctx->cb_misc_state.multiwrite = multiwrite;
814 rctx->cb_misc_state.atom.dirty = true;
815 }
816 }
817
818 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
819 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
820 rctx->cb_misc_state.atom.dirty = true;
821 }
822
823 if (rctx->chip_class >= EVERGREEN) {
824 evergreen_update_db_shader_control(rctx);
825 } else {
826 r600_update_db_shader_control(rctx);
827 }
828 }
829
830 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
831 {
832 struct r600_context *rctx = (struct r600_context *)ctx;
833
834 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
835 if (state) {
836 r600_context_pipe_state_set(rctx, &rctx->vs_shader->current->rstate);
837
838 /* Update clip misc state. */
839 if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
840 rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) {
841 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
842 rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
843 rctx->clip_misc_state.atom.dirty = true;
844 }
845 }
846 }
847
848 static void r600_delete_shader_selector(struct pipe_context *ctx,
849 struct r600_pipe_shader_selector *sel)
850 {
851 struct r600_pipe_shader *p = sel->current, *c;
852 while (p) {
853 c = p->next_variant;
854 r600_pipe_shader_destroy(ctx, p);
855 free(p);
856 p = c;
857 }
858
859 free(sel->tokens);
860 free(sel);
861 }
862
863
864 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
865 {
866 struct r600_context *rctx = (struct r600_context *)ctx;
867 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
868
869 if (rctx->ps_shader == sel) {
870 rctx->ps_shader = NULL;
871 }
872
873 r600_delete_shader_selector(ctx, sel);
874 }
875
876 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
877 {
878 struct r600_context *rctx = (struct r600_context *)ctx;
879 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
880
881 if (rctx->vs_shader == sel) {
882 rctx->vs_shader = NULL;
883 }
884
885 r600_delete_shader_selector(ctx, sel);
886 }
887
888 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
889 {
890 if (state->dirty_mask) {
891 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
892 state->atom.num_dw = rctx->chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
893 : util_bitcount(state->dirty_mask)*19;
894 state->atom.dirty = true;
895 }
896 }
897
898 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
899 struct pipe_constant_buffer *input)
900 {
901 struct r600_context *rctx = (struct r600_context *)ctx;
902 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
903 struct pipe_constant_buffer *cb;
904 const uint8_t *ptr;
905
906 /* Note that the state tracker can unbind constant buffers by
907 * passing NULL here.
908 */
909 if (unlikely(!input)) {
910 state->enabled_mask &= ~(1 << index);
911 state->dirty_mask &= ~(1 << index);
912 pipe_resource_reference(&state->cb[index].buffer, NULL);
913 return;
914 }
915
916 cb = &state->cb[index];
917 cb->buffer_size = input->buffer_size;
918
919 ptr = input->user_buffer;
920
921 if (ptr) {
922 /* Upload the user buffer. */
923 if (R600_BIG_ENDIAN) {
924 uint32_t *tmpPtr;
925 unsigned i, size = input->buffer_size;
926
927 if (!(tmpPtr = malloc(size))) {
928 R600_ERR("Failed to allocate BE swap buffer.\n");
929 return;
930 }
931
932 for (i = 0; i < size / 4; ++i) {
933 tmpPtr[i] = bswap_32(((uint32_t *)ptr)[i]);
934 }
935
936 u_upload_data(rctx->uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
937 free(tmpPtr);
938 } else {
939 u_upload_data(rctx->uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer);
940 }
941 } else {
942 /* Setup the hw buffer. */
943 cb->buffer_offset = input->buffer_offset;
944 pipe_resource_reference(&cb->buffer, input->buffer);
945 }
946
947 state->enabled_mask |= 1 << index;
948 state->dirty_mask |= 1 << index;
949 r600_constant_buffers_dirty(rctx, state);
950 }
951
952 static struct pipe_stream_output_target *
953 r600_create_so_target(struct pipe_context *ctx,
954 struct pipe_resource *buffer,
955 unsigned buffer_offset,
956 unsigned buffer_size)
957 {
958 struct r600_context *rctx = (struct r600_context *)ctx;
959 struct r600_so_target *t;
960
961 t = CALLOC_STRUCT(r600_so_target);
962 if (!t) {
963 return NULL;
964 }
965
966 u_suballocator_alloc(rctx->allocator_so_filled_size, 4,
967 &t->buf_filled_size_offset,
968 (struct pipe_resource**)&t->buf_filled_size);
969 if (!t->buf_filled_size) {
970 FREE(t);
971 return NULL;
972 }
973
974 t->b.reference.count = 1;
975 t->b.context = ctx;
976 pipe_resource_reference(&t->b.buffer, buffer);
977 t->b.buffer_offset = buffer_offset;
978 t->b.buffer_size = buffer_size;
979 return &t->b;
980 }
981
982 static void r600_so_target_destroy(struct pipe_context *ctx,
983 struct pipe_stream_output_target *target)
984 {
985 struct r600_so_target *t = (struct r600_so_target*)target;
986 pipe_resource_reference(&t->b.buffer, NULL);
987 pipe_resource_reference((struct pipe_resource**)&t->buf_filled_size, NULL);
988 FREE(t);
989 }
990
991 static void r600_set_so_targets(struct pipe_context *ctx,
992 unsigned num_targets,
993 struct pipe_stream_output_target **targets,
994 unsigned append_bitmask)
995 {
996 struct r600_context *rctx = (struct r600_context *)ctx;
997 unsigned i;
998
999 /* Stop streamout. */
1000 if (rctx->num_so_targets && !rctx->streamout_start) {
1001 r600_context_streamout_end(rctx);
1002 }
1003
1004 /* Set the new targets. */
1005 for (i = 0; i < num_targets; i++) {
1006 pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->so_targets[i], targets[i]);
1007 }
1008 for (; i < rctx->num_so_targets; i++) {
1009 pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->so_targets[i], NULL);
1010 }
1011
1012 rctx->num_so_targets = num_targets;
1013 rctx->streamout_start = num_targets != 0;
1014 rctx->streamout_append_bitmask = append_bitmask;
1015 }
1016
1017 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1018 {
1019 struct r600_context *rctx = (struct r600_context*)pipe;
1020
1021 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1022 return;
1023
1024 rctx->sample_mask.sample_mask = sample_mask;
1025 rctx->sample_mask.atom.dirty = true;
1026 }
1027
1028 /*
1029 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1030 * doesn't require full swizzles it does need masking and setting alpha
1031 * to one, so we setup a set of 5 constants with the masks + alpha value
1032 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1033 * then OR the alpha with the value given here.
1034 * We use a 6th constant to store the txq buffer size in
1035 */
1036 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1037 {
1038 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1039 int bits;
1040 uint32_t array_size;
1041 struct pipe_constant_buffer cb;
1042 int i, j;
1043
1044 if (!samplers->views.dirty_buffer_constants)
1045 return;
1046
1047 samplers->views.dirty_buffer_constants = FALSE;
1048
1049 bits = util_last_bit(samplers->views.enabled_mask);
1050 array_size = bits * 8 * sizeof(uint32_t) * 4;
1051 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1052 memset(samplers->buffer_constants, 0, array_size);
1053 for (i = 0; i < bits; i++) {
1054 if (samplers->views.enabled_mask & (1 << i)) {
1055 int offset = i * 8;
1056 const struct util_format_description *desc;
1057 desc = util_format_description(samplers->views.views[i]->base.format);
1058
1059 for (j = 0; j < 4; j++)
1060 if (j < desc->nr_channels)
1061 samplers->buffer_constants[offset+j] = 0xffffffff;
1062 else
1063 samplers->buffer_constants[offset+j] = 0x0;
1064 if (desc->nr_channels < 4) {
1065 if (desc->channel[0].pure_integer)
1066 samplers->buffer_constants[offset+4] = 1;
1067 else
1068 samplers->buffer_constants[offset+4] = 0x3f800000;
1069 } else
1070 samplers->buffer_constants[offset + 4] = 0;
1071
1072 samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1073 }
1074 }
1075
1076 cb.buffer = NULL;
1077 cb.user_buffer = samplers->buffer_constants;
1078 cb.buffer_offset = 0;
1079 cb.buffer_size = array_size;
1080 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1081 pipe_resource_reference(&cb.buffer, NULL);
1082 }
1083
1084 /* On evergreen we only need to store the buffer size for TXQ */
1085 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1086 {
1087 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1088 int bits;
1089 uint32_t array_size;
1090 struct pipe_constant_buffer cb;
1091 int i;
1092
1093 if (!samplers->views.dirty_buffer_constants)
1094 return;
1095
1096 samplers->views.dirty_buffer_constants = FALSE;
1097
1098 bits = util_last_bit(samplers->views.enabled_mask);
1099 array_size = bits * sizeof(uint32_t) * 4;
1100 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1101 memset(samplers->buffer_constants, 0, array_size);
1102 for (i = 0; i < bits; i++)
1103 if (samplers->views.enabled_mask & (1 << i))
1104 samplers->buffer_constants[i] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1105
1106 cb.buffer = NULL;
1107 cb.user_buffer = samplers->buffer_constants;
1108 cb.buffer_offset = 0;
1109 cb.buffer_size = array_size;
1110 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1111 pipe_resource_reference(&cb.buffer, NULL);
1112 }
1113
1114 static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int shader_type)
1115 {
1116 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1117 int bits;
1118 uint32_t array_size;
1119 struct pipe_constant_buffer cb;
1120 int i;
1121
1122 if (!samplers->views.dirty_txq_constants)
1123 return;
1124
1125 samplers->views.dirty_txq_constants = FALSE;
1126
1127 bits = util_last_bit(samplers->views.enabled_mask);
1128 array_size = bits * sizeof(uint32_t) * 4;
1129 samplers->txq_constants = realloc(samplers->txq_constants, array_size);
1130 memset(samplers->txq_constants, 0, array_size);
1131 for (i = 0; i < bits; i++)
1132 if (samplers->views.enabled_mask & (1 << i))
1133 samplers->txq_constants[i] = samplers->views.views[i]->base.texture->array_size / 6;
1134
1135 cb.buffer = NULL;
1136 cb.user_buffer = samplers->txq_constants;
1137 cb.buffer_offset = 0;
1138 cb.buffer_size = array_size;
1139 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_TXQ_CONST_BUFFER, &cb);
1140 pipe_resource_reference(&cb.buffer, NULL);
1141 }
1142
1143 static bool r600_update_derived_state(struct r600_context *rctx)
1144 {
1145 struct pipe_context * ctx = (struct pipe_context*)rctx;
1146 unsigned ps_dirty = 0;
1147 bool blend_disable;
1148
1149 if (!rctx->blitter->running) {
1150 unsigned i;
1151
1152 /* Decompress textures if needed. */
1153 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1154 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1155 if (views->compressed_depthtex_mask) {
1156 r600_decompress_depth_textures(rctx, views);
1157 }
1158 if (views->compressed_colortex_mask) {
1159 r600_decompress_color_textures(rctx, views);
1160 }
1161 }
1162 }
1163
1164 r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
1165
1166 if (rctx->ps_shader && rctx->rasterizer &&
1167 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1168 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade))) {
1169
1170 if (rctx->chip_class >= EVERGREEN)
1171 evergreen_pipe_shader_ps(ctx, rctx->ps_shader->current);
1172 else
1173 r600_pipe_shader_ps(ctx, rctx->ps_shader->current);
1174
1175 ps_dirty = 1;
1176 }
1177
1178 if (ps_dirty)
1179 r600_context_pipe_state_set(rctx, &rctx->ps_shader->current->rstate);
1180
1181 /* on R600 we stuff masks + txq info into one constant buffer */
1182 /* on evergreen we only need a txq info one */
1183 if (rctx->chip_class < EVERGREEN) {
1184 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1185 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1186 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1187 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1188 } else {
1189 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1190 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1191 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1192 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1193 }
1194
1195
1196 if (rctx->ps_shader && rctx->ps_shader->current->shader.has_txq_cube_array_z_comp)
1197 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_FRAGMENT);
1198 if (rctx->vs_shader && rctx->vs_shader->current->shader.has_txq_cube_array_z_comp)
1199 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_VERTEX);
1200
1201 if (rctx->chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1202 if (!r600_adjust_gprs(rctx)) {
1203 /* discard rendering */
1204 return false;
1205 }
1206 }
1207
1208 blend_disable = (rctx->dual_src_blend &&
1209 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1210
1211 if (blend_disable != rctx->force_blend_disable) {
1212 rctx->force_blend_disable = blend_disable;
1213 r600_bind_blend_state_internal(rctx,
1214 rctx->blend_state.cso,
1215 blend_disable);
1216 }
1217 return true;
1218 }
1219
1220 static unsigned r600_conv_prim_to_gs_out(unsigned mode)
1221 {
1222 static const int prim_conv[] = {
1223 V_028A6C_OUTPRIM_TYPE_POINTLIST,
1224 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1225 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1226 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1227 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1228 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1229 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1230 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1231 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1232 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1233 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1234 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1235 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1236 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1237 V_028A6C_OUTPRIM_TYPE_TRISTRIP
1238 };
1239 assert(mode < Elements(prim_conv));
1240
1241 return prim_conv[mode];
1242 }
1243
1244 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1245 {
1246 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1247 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1248
1249 r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1250 state->pa_cl_clip_cntl |
1251 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F));
1252 r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1253 state->pa_cl_vs_out_cntl |
1254 (state->clip_plane_enable & state->clip_dist_write));
1255 }
1256
1257 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
1258 {
1259 struct r600_context *rctx = (struct r600_context *)ctx;
1260 struct pipe_draw_info info = *dinfo;
1261 struct pipe_index_buffer ib = {};
1262 unsigned i;
1263 struct r600_block *dirty_block = NULL, *next_block = NULL;
1264 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1265
1266 if (!info.count && (info.indexed || !info.count_from_stream_output)) {
1267 assert(0);
1268 return;
1269 }
1270
1271 if (!rctx->vs_shader) {
1272 assert(0);
1273 return;
1274 }
1275
1276 /* make sure that the gfx ring is only one active */
1277 rctx->rings.dma.flush(rctx, RADEON_FLUSH_ASYNC);
1278
1279 if (!r600_update_derived_state(rctx)) {
1280 /* useless to render because current rendering command
1281 * can't be achieved
1282 */
1283 return;
1284 }
1285
1286 if (info.indexed) {
1287 /* Initialize the index buffer struct. */
1288 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1289 ib.user_buffer = rctx->index_buffer.user_buffer;
1290 ib.index_size = rctx->index_buffer.index_size;
1291 ib.offset = rctx->index_buffer.offset + info.start * ib.index_size;
1292
1293 /* Translate 8-bit indices to 16-bit. */
1294 if (ib.index_size == 1) {
1295 struct pipe_resource *out_buffer = NULL;
1296 unsigned out_offset;
1297 void *ptr;
1298
1299 u_upload_alloc(rctx->uploader, 0, info.count * 2,
1300 &out_offset, &out_buffer, &ptr);
1301
1302 util_shorten_ubyte_elts_to_userptr(
1303 &rctx->context, &ib, 0, ib.offset, info.count, ptr);
1304
1305 pipe_resource_reference(&ib.buffer, NULL);
1306 ib.user_buffer = NULL;
1307 ib.buffer = out_buffer;
1308 ib.offset = out_offset;
1309 ib.index_size = 2;
1310 }
1311
1312 /* Upload the index buffer.
1313 * The upload is skipped for small index counts on little-endian machines
1314 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1315 * Note: Instanced rendering in combination with immediate indices hangs. */
1316 if (ib.user_buffer && (R600_BIG_ENDIAN || info.instance_count > 1 ||
1317 info.count*ib.index_size > 20)) {
1318 u_upload_data(rctx->uploader, 0, info.count * ib.index_size,
1319 ib.user_buffer, &ib.offset, &ib.buffer);
1320 ib.user_buffer = NULL;
1321 }
1322 } else {
1323 info.index_bias = info.start;
1324 }
1325
1326 /* Enable stream out if needed. */
1327 if (rctx->streamout_start) {
1328 r600_context_streamout_begin(rctx);
1329 rctx->streamout_start = FALSE;
1330 }
1331
1332 /* Set the index offset and multi primitive */
1333 if (rctx->vgt2_state.vgt_indx_offset != info.index_bias) {
1334 rctx->vgt2_state.vgt_indx_offset = info.index_bias;
1335 rctx->vgt2_state.atom.dirty = true;
1336 }
1337 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
1338 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index) {
1339 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
1340 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
1341 rctx->vgt_state.atom.dirty = true;
1342 }
1343
1344 /* Emit states. */
1345 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1346 r600_flush_emit(rctx);
1347
1348 for (i = 0; i < R600_NUM_ATOMS; i++) {
1349 if (rctx->atoms[i] == NULL || !rctx->atoms[i]->dirty) {
1350 continue;
1351 }
1352 r600_emit_atom(rctx, rctx->atoms[i]);
1353 }
1354 LIST_FOR_EACH_ENTRY_SAFE(dirty_block, next_block, &rctx->dirty,list) {
1355 r600_context_block_emit_dirty(rctx, dirty_block, 0 /* pkt_flags */);
1356 }
1357 rctx->pm4_dirty_cdwords = 0;
1358
1359 /* Update start instance. */
1360 if (rctx->last_start_instance != info.start_instance) {
1361 r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
1362 rctx->last_start_instance = info.start_instance;
1363 }
1364
1365 /* Update the primitive type. */
1366 if (rctx->last_primitive_type != info.mode) {
1367 unsigned ls_mask = 0;
1368
1369 if (info.mode == PIPE_PRIM_LINES)
1370 ls_mask = 1;
1371 else if (info.mode == PIPE_PRIM_LINE_STRIP ||
1372 info.mode == PIPE_PRIM_LINE_LOOP)
1373 ls_mask = 2;
1374
1375 r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1376 S_028A0C_AUTO_RESET_CNTL(ls_mask) |
1377 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1378 r600_write_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE,
1379 r600_conv_prim_to_gs_out(info.mode));
1380 r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1381 r600_conv_pipe_prim(info.mode));
1382
1383 rctx->last_primitive_type = info.mode;
1384 }
1385
1386 /* Draw packets. */
1387 cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->predicate_drawing);
1388 cs->buf[cs->cdw++] = info.instance_count;
1389 if (info.indexed) {
1390 cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->predicate_drawing);
1391 cs->buf[cs->cdw++] = ib.index_size == 4 ?
1392 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1393 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0));
1394
1395 if (ib.user_buffer) {
1396 unsigned size_bytes = info.count*ib.index_size;
1397 unsigned size_dw = align(size_bytes, 4) / 4;
1398 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, rctx->predicate_drawing);
1399 cs->buf[cs->cdw++] = info.count;
1400 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_IMMEDIATE;
1401 memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes);
1402 cs->cdw += size_dw;
1403 } else {
1404 uint64_t va = r600_resource_va(ctx->screen, ib.buffer) + ib.offset;
1405 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->predicate_drawing);
1406 cs->buf[cs->cdw++] = va;
1407 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1408 cs->buf[cs->cdw++] = info.count;
1409 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1410 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->predicate_drawing);
1411 cs->buf[cs->cdw++] = r600_context_bo_reloc(rctx, &rctx->rings.gfx, (struct r600_resource*)ib.buffer, RADEON_USAGE_READ);
1412 }
1413 } else {
1414 if (info.count_from_stream_output) {
1415 struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
1416 uint64_t va = r600_resource_va(&rctx->screen->screen, (void*)t->buf_filled_size) + t->buf_filled_size_offset;
1417
1418 r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1419
1420 cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0);
1421 cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
1422 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */
1423 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
1424 cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */
1425 cs->buf[cs->cdw++] = 0; /* unused */
1426
1427 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1428 cs->buf[cs->cdw++] = r600_context_bo_reloc(rctx, &rctx->rings.gfx, t->buf_filled_size, RADEON_USAGE_READ);
1429 }
1430
1431 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->predicate_drawing);
1432 cs->buf[cs->cdw++] = info.count;
1433 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX |
1434 (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0);
1435 }
1436
1437 #if R600_TRACE_CS
1438 if (rctx->screen->trace_bo) {
1439 r600_trace_emit(rctx);
1440 }
1441 #endif
1442
1443 /* Set the depth buffer as dirty. */
1444 if (rctx->framebuffer.state.zsbuf) {
1445 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
1446 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
1447
1448 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1449 }
1450 if (rctx->framebuffer.compressed_cb_mask) {
1451 struct pipe_surface *surf;
1452 struct r600_texture *rtex;
1453 unsigned mask = rctx->framebuffer.compressed_cb_mask;
1454
1455 do {
1456 unsigned i = u_bit_scan(&mask);
1457 surf = rctx->framebuffer.state.cbufs[i];
1458 rtex = (struct r600_texture*)surf->texture;
1459
1460 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1461
1462 } while (mask);
1463 }
1464
1465 pipe_resource_reference(&ib.buffer, NULL);
1466 }
1467
1468 void r600_draw_rectangle(struct blitter_context *blitter,
1469 int x1, int y1, int x2, int y2, float depth,
1470 enum blitter_attrib_type type, const union pipe_color_union *attrib)
1471 {
1472 struct r600_context *rctx = (struct r600_context*)util_blitter_get_pipe(blitter);
1473 struct pipe_viewport_state viewport;
1474 struct pipe_resource *buf = NULL;
1475 unsigned offset = 0;
1476 float *vb;
1477
1478 if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) {
1479 util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth, type, attrib);
1480 return;
1481 }
1482
1483 /* Some operations (like color resolve on r6xx) don't work
1484 * with the conventional primitive types.
1485 * One that works is PT_RECTLIST, which we use here. */
1486
1487 /* setup viewport */
1488 viewport.scale[0] = 1.0f;
1489 viewport.scale[1] = 1.0f;
1490 viewport.scale[2] = 1.0f;
1491 viewport.scale[3] = 1.0f;
1492 viewport.translate[0] = 0.0f;
1493 viewport.translate[1] = 0.0f;
1494 viewport.translate[2] = 0.0f;
1495 viewport.translate[3] = 0.0f;
1496 rctx->context.set_viewport_state(&rctx->context, &viewport);
1497
1498 /* Upload vertices. The hw rectangle has only 3 vertices,
1499 * I guess the 4th one is derived from the first 3.
1500 * The vertex specification should match u_blitter's vertex element state. */
1501 u_upload_alloc(rctx->uploader, 0, sizeof(float) * 24, &offset, &buf, (void**)&vb);
1502 vb[0] = x1;
1503 vb[1] = y1;
1504 vb[2] = depth;
1505 vb[3] = 1;
1506
1507 vb[8] = x1;
1508 vb[9] = y2;
1509 vb[10] = depth;
1510 vb[11] = 1;
1511
1512 vb[16] = x2;
1513 vb[17] = y1;
1514 vb[18] = depth;
1515 vb[19] = 1;
1516
1517 if (attrib) {
1518 memcpy(vb+4, attrib->f, sizeof(float)*4);
1519 memcpy(vb+12, attrib->f, sizeof(float)*4);
1520 memcpy(vb+20, attrib->f, sizeof(float)*4);
1521 }
1522
1523 /* draw */
1524 util_draw_vertex_buffer(&rctx->context, NULL, buf, rctx->blitter->vb_slot, offset,
1525 R600_PRIM_RECTANGLE_LIST, 3, 2);
1526 pipe_resource_reference(&buf, NULL);
1527 }
1528
1529 void _r600_pipe_state_add_reg_bo(struct r600_context *ctx,
1530 struct r600_pipe_state *state,
1531 uint32_t offset, uint32_t value,
1532 uint32_t range_id, uint32_t block_id,
1533 struct r600_resource *bo,
1534 enum radeon_bo_usage usage)
1535
1536 {
1537 struct r600_range *range;
1538 struct r600_block *block;
1539
1540 if (bo) assert(usage);
1541
1542 range = &ctx->range[range_id];
1543 block = range->blocks[block_id];
1544 state->regs[state->nregs].block = block;
1545 state->regs[state->nregs].id = (offset - block->start_offset) >> 2;
1546
1547 state->regs[state->nregs].value = value;
1548 state->regs[state->nregs].bo = bo;
1549 state->regs[state->nregs].bo_usage = usage;
1550
1551 state->nregs++;
1552 assert(state->nregs < R600_BLOCK_MAX_REG);
1553 }
1554
1555 void _r600_pipe_state_add_reg(struct r600_context *ctx,
1556 struct r600_pipe_state *state,
1557 uint32_t offset, uint32_t value,
1558 uint32_t range_id, uint32_t block_id)
1559 {
1560 _r600_pipe_state_add_reg_bo(ctx, state, offset, value,
1561 range_id, block_id, NULL, 0);
1562 }
1563
1564 uint32_t r600_translate_stencil_op(int s_op)
1565 {
1566 switch (s_op) {
1567 case PIPE_STENCIL_OP_KEEP:
1568 return V_028800_STENCIL_KEEP;
1569 case PIPE_STENCIL_OP_ZERO:
1570 return V_028800_STENCIL_ZERO;
1571 case PIPE_STENCIL_OP_REPLACE:
1572 return V_028800_STENCIL_REPLACE;
1573 case PIPE_STENCIL_OP_INCR:
1574 return V_028800_STENCIL_INCR;
1575 case PIPE_STENCIL_OP_DECR:
1576 return V_028800_STENCIL_DECR;
1577 case PIPE_STENCIL_OP_INCR_WRAP:
1578 return V_028800_STENCIL_INCR_WRAP;
1579 case PIPE_STENCIL_OP_DECR_WRAP:
1580 return V_028800_STENCIL_DECR_WRAP;
1581 case PIPE_STENCIL_OP_INVERT:
1582 return V_028800_STENCIL_INVERT;
1583 default:
1584 R600_ERR("Unknown stencil op %d", s_op);
1585 assert(0);
1586 break;
1587 }
1588 return 0;
1589 }
1590
1591 uint32_t r600_translate_fill(uint32_t func)
1592 {
1593 switch(func) {
1594 case PIPE_POLYGON_MODE_FILL:
1595 return 2;
1596 case PIPE_POLYGON_MODE_LINE:
1597 return 1;
1598 case PIPE_POLYGON_MODE_POINT:
1599 return 0;
1600 default:
1601 assert(0);
1602 return 0;
1603 }
1604 }
1605
1606 unsigned r600_tex_wrap(unsigned wrap)
1607 {
1608 switch (wrap) {
1609 default:
1610 case PIPE_TEX_WRAP_REPEAT:
1611 return V_03C000_SQ_TEX_WRAP;
1612 case PIPE_TEX_WRAP_CLAMP:
1613 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
1614 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1615 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
1616 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1617 return V_03C000_SQ_TEX_CLAMP_BORDER;
1618 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1619 return V_03C000_SQ_TEX_MIRROR;
1620 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1621 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1622 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1623 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1624 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1625 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
1626 }
1627 }
1628
1629 unsigned r600_tex_filter(unsigned filter)
1630 {
1631 switch (filter) {
1632 default:
1633 case PIPE_TEX_FILTER_NEAREST:
1634 return V_03C000_SQ_TEX_XY_FILTER_POINT;
1635 case PIPE_TEX_FILTER_LINEAR:
1636 return V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
1637 }
1638 }
1639
1640 unsigned r600_tex_mipfilter(unsigned filter)
1641 {
1642 switch (filter) {
1643 case PIPE_TEX_MIPFILTER_NEAREST:
1644 return V_03C000_SQ_TEX_Z_FILTER_POINT;
1645 case PIPE_TEX_MIPFILTER_LINEAR:
1646 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
1647 default:
1648 case PIPE_TEX_MIPFILTER_NONE:
1649 return V_03C000_SQ_TEX_Z_FILTER_NONE;
1650 }
1651 }
1652
1653 unsigned r600_tex_compare(unsigned compare)
1654 {
1655 switch (compare) {
1656 default:
1657 case PIPE_FUNC_NEVER:
1658 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
1659 case PIPE_FUNC_LESS:
1660 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
1661 case PIPE_FUNC_EQUAL:
1662 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
1663 case PIPE_FUNC_LEQUAL:
1664 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1665 case PIPE_FUNC_GREATER:
1666 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
1667 case PIPE_FUNC_NOTEQUAL:
1668 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1669 case PIPE_FUNC_GEQUAL:
1670 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1671 case PIPE_FUNC_ALWAYS:
1672 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1673 }
1674 }
1675
1676 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
1677 {
1678 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
1679 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
1680 (linear_filter &&
1681 (wrap == PIPE_TEX_WRAP_CLAMP ||
1682 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
1683 }
1684
1685 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
1686 {
1687 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
1688 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
1689
1690 return (state->border_color.ui[0] || state->border_color.ui[1] ||
1691 state->border_color.ui[2] || state->border_color.ui[3]) &&
1692 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
1693 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
1694 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
1695 }
1696
1697 /* keep this at the end of this file, please */
1698 void r600_init_common_state_functions(struct r600_context *rctx)
1699 {
1700 rctx->context.create_fs_state = r600_create_ps_state;
1701 rctx->context.create_vs_state = r600_create_vs_state;
1702 rctx->context.create_vertex_elements_state = r600_create_vertex_fetch_shader;
1703 rctx->context.bind_blend_state = r600_bind_blend_state;
1704 rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
1705 rctx->context.bind_fragment_sampler_states = r600_bind_ps_sampler_states;
1706 rctx->context.bind_fs_state = r600_bind_ps_state;
1707 rctx->context.bind_rasterizer_state = r600_bind_rs_state;
1708 rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements;
1709 rctx->context.bind_vertex_sampler_states = r600_bind_vs_sampler_states;
1710 rctx->context.bind_vs_state = r600_bind_vs_state;
1711 rctx->context.delete_blend_state = r600_delete_blend_state;
1712 rctx->context.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
1713 rctx->context.delete_fs_state = r600_delete_ps_state;
1714 rctx->context.delete_rasterizer_state = r600_delete_rs_state;
1715 rctx->context.delete_sampler_state = r600_delete_sampler_state;
1716 rctx->context.delete_vertex_elements_state = r600_delete_vertex_elements;
1717 rctx->context.delete_vs_state = r600_delete_vs_state;
1718 rctx->context.set_blend_color = r600_set_blend_color;
1719 rctx->context.set_clip_state = r600_set_clip_state;
1720 rctx->context.set_constant_buffer = r600_set_constant_buffer;
1721 rctx->context.set_sample_mask = r600_set_sample_mask;
1722 rctx->context.set_stencil_ref = r600_set_pipe_stencil_ref;
1723 rctx->context.set_viewport_state = r600_set_viewport_state;
1724 rctx->context.set_vertex_buffers = r600_set_vertex_buffers;
1725 rctx->context.set_index_buffer = r600_set_index_buffer;
1726 rctx->context.set_fragment_sampler_views = r600_set_ps_sampler_views;
1727 rctx->context.set_vertex_sampler_views = r600_set_vs_sampler_views;
1728 rctx->context.sampler_view_destroy = r600_sampler_view_destroy;
1729 rctx->context.texture_barrier = r600_texture_barrier;
1730 rctx->context.create_stream_output_target = r600_create_so_target;
1731 rctx->context.stream_output_target_destroy = r600_so_target_destroy;
1732 rctx->context.set_stream_output_targets = r600_set_so_targets;
1733 rctx->context.draw_vbo = r600_draw_vbo;
1734 }
1735
1736 #if R600_TRACE_CS
1737 void r600_trace_emit(struct r600_context *rctx)
1738 {
1739 struct r600_screen *rscreen = rctx->screen;
1740 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1741 uint64_t va;
1742 uint32_t reloc;
1743
1744 va = r600_resource_va(&rscreen->screen, (void*)rscreen->trace_bo);
1745 reloc = r600_context_bo_reloc(rctx, &rctx->rings.gfx, rscreen->trace_bo, RADEON_USAGE_READWRITE);
1746 r600_write_value(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
1747 r600_write_value(cs, va & 0xFFFFFFFFUL);
1748 r600_write_value(cs, (va >> 32UL) & 0xFFUL);
1749 r600_write_value(cs, cs->cdw);
1750 r600_write_value(cs, rscreen->cs_count);
1751 r600_write_value(cs, PKT3(PKT3_NOP, 0, 0));
1752 r600_write_value(cs, reloc);
1753 }
1754 #endif