r600g: atomize vertex shader
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_draw_quad.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "tgsi/tgsi_parse.h"
36 #include <byteswap.h>
37
38 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
39
40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
41 {
42 cb->buf = CALLOC(1, 4 * num_dw);
43 cb->max_num_dw = num_dw;
44 }
45
46 void r600_release_command_buffer(struct r600_command_buffer *cb)
47 {
48 FREE(cb->buf);
49 }
50
51 void r600_init_atom(struct r600_context *rctx,
52 struct r600_atom *atom,
53 unsigned id,
54 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
55 unsigned num_dw)
56 {
57 assert(id < R600_NUM_ATOMS);
58 assert(rctx->atoms[id] == NULL);
59 rctx->atoms[id] = atom;
60 atom->id = id;
61 atom->emit = emit;
62 atom->num_dw = num_dw;
63 atom->dirty = false;
64 }
65
66 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
67 {
68 r600_emit_command_buffer(rctx->rings.gfx.cs, ((struct r600_cso_state*)atom)->cb);
69 }
70
71 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
72 {
73 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
74 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
75 unsigned alpha_ref = a->sx_alpha_ref;
76
77 if (rctx->chip_class >= EVERGREEN && a->cb0_export_16bpc) {
78 alpha_ref &= ~0x1FFF;
79 }
80
81 r600_write_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
82 a->sx_alpha_test_control |
83 S_028410_ALPHA_TEST_BYPASS(a->bypass));
84 r600_write_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
85 }
86
87 static void r600_texture_barrier(struct pipe_context *ctx)
88 {
89 struct r600_context *rctx = (struct r600_context *)ctx;
90
91 rctx->flags |= R600_CONTEXT_WAIT_3D_IDLE;
92 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
93 rctx->flags |= R600_CONTEXT_FLUSH_AND_INV;
94 }
95
96 static unsigned r600_conv_pipe_prim(unsigned prim)
97 {
98 static const unsigned prim_conv[] = {
99 V_008958_DI_PT_POINTLIST,
100 V_008958_DI_PT_LINELIST,
101 V_008958_DI_PT_LINELOOP,
102 V_008958_DI_PT_LINESTRIP,
103 V_008958_DI_PT_TRILIST,
104 V_008958_DI_PT_TRISTRIP,
105 V_008958_DI_PT_TRIFAN,
106 V_008958_DI_PT_QUADLIST,
107 V_008958_DI_PT_QUADSTRIP,
108 V_008958_DI_PT_POLYGON,
109 V_008958_DI_PT_LINELIST_ADJ,
110 V_008958_DI_PT_LINESTRIP_ADJ,
111 V_008958_DI_PT_TRILIST_ADJ,
112 V_008958_DI_PT_TRISTRIP_ADJ,
113 V_008958_DI_PT_RECTLIST
114 };
115 return prim_conv[prim];
116 }
117
118 /* common state between evergreen and r600 */
119
120 static void r600_bind_blend_state_internal(struct r600_context *rctx,
121 struct r600_blend_state *blend, bool blend_disable)
122 {
123 unsigned color_control;
124 bool update_cb = false;
125
126 rctx->alpha_to_one = blend->alpha_to_one;
127 rctx->dual_src_blend = blend->dual_src_blend;
128
129 if (!blend_disable) {
130 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer);
131 color_control = blend->cb_color_control;
132 } else {
133 /* Blending is disabled. */
134 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer_no_blend);
135 color_control = blend->cb_color_control_no_blend;
136 }
137
138 /* Update derived states. */
139 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
140 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
141 update_cb = true;
142 }
143 if (rctx->chip_class <= R700 &&
144 rctx->cb_misc_state.cb_color_control != color_control) {
145 rctx->cb_misc_state.cb_color_control = color_control;
146 update_cb = true;
147 }
148 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
149 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
150 update_cb = true;
151 }
152 if (update_cb) {
153 rctx->cb_misc_state.atom.dirty = true;
154 }
155 }
156
157 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
158 {
159 struct r600_context *rctx = (struct r600_context *)ctx;
160 struct r600_blend_state *blend = (struct r600_blend_state *)state;
161
162 if (blend == NULL)
163 return;
164
165 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
166 }
167
168 static void r600_set_blend_color(struct pipe_context *ctx,
169 const struct pipe_blend_color *state)
170 {
171 struct r600_context *rctx = (struct r600_context *)ctx;
172
173 rctx->blend_color.state = *state;
174 rctx->blend_color.atom.dirty = true;
175 }
176
177 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
178 {
179 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
180 struct pipe_blend_color *state = &rctx->blend_color.state;
181
182 r600_write_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
183 r600_write_value(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
184 r600_write_value(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
185 r600_write_value(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
186 r600_write_value(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
187 }
188
189 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
190 {
191 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
192 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
193
194 r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
195 r600_write_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
196 r600_write_value(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
197 r600_write_value(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
198 }
199
200 static void r600_set_clip_state(struct pipe_context *ctx,
201 const struct pipe_clip_state *state)
202 {
203 struct r600_context *rctx = (struct r600_context *)ctx;
204 struct pipe_constant_buffer cb;
205
206 rctx->clip_state.state = *state;
207 rctx->clip_state.atom.dirty = true;
208
209 cb.buffer = NULL;
210 cb.user_buffer = state->ucp;
211 cb.buffer_offset = 0;
212 cb.buffer_size = 4*4*8;
213 ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, R600_UCP_CONST_BUFFER, &cb);
214 pipe_resource_reference(&cb.buffer, NULL);
215 }
216
217 static void r600_set_stencil_ref(struct pipe_context *ctx,
218 const struct r600_stencil_ref *state)
219 {
220 struct r600_context *rctx = (struct r600_context *)ctx;
221
222 rctx->stencil_ref.state = *state;
223 rctx->stencil_ref.atom.dirty = true;
224 }
225
226 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
227 {
228 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
229 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
230
231 r600_write_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
232 r600_write_value(cs, /* R_028430_DB_STENCILREFMASK */
233 S_028430_STENCILREF(a->state.ref_value[0]) |
234 S_028430_STENCILMASK(a->state.valuemask[0]) |
235 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
236 r600_write_value(cs, /* R_028434_DB_STENCILREFMASK_BF */
237 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
238 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
239 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
240 }
241
242 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
243 const struct pipe_stencil_ref *state)
244 {
245 struct r600_context *rctx = (struct r600_context *)ctx;
246 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
247 struct r600_stencil_ref ref;
248
249 rctx->stencil_ref.pipe_state = *state;
250
251 if (!dsa)
252 return;
253
254 ref.ref_value[0] = state->ref_value[0];
255 ref.ref_value[1] = state->ref_value[1];
256 ref.valuemask[0] = dsa->valuemask[0];
257 ref.valuemask[1] = dsa->valuemask[1];
258 ref.writemask[0] = dsa->writemask[0];
259 ref.writemask[1] = dsa->writemask[1];
260
261 r600_set_stencil_ref(ctx, &ref);
262 }
263
264 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
265 {
266 struct r600_context *rctx = (struct r600_context *)ctx;
267 struct r600_dsa_state *dsa = state;
268 struct r600_stencil_ref ref;
269
270 if (state == NULL)
271 return;
272
273 r600_set_cso_state_with_cb(&rctx->dsa_state, dsa, &dsa->buffer);
274
275 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
276 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
277 ref.valuemask[0] = dsa->valuemask[0];
278 ref.valuemask[1] = dsa->valuemask[1];
279 ref.writemask[0] = dsa->writemask[0];
280 ref.writemask[1] = dsa->writemask[1];
281 if (rctx->zwritemask != dsa->zwritemask) {
282 rctx->zwritemask = dsa->zwritemask;
283 if (rctx->chip_class >= EVERGREEN) {
284 /* work around some issue when not writting to zbuffer
285 * we are having lockup on evergreen so do not enable
286 * hyperz when not writting zbuffer
287 */
288 rctx->db_misc_state.atom.dirty = true;
289 }
290 }
291
292 r600_set_stencil_ref(ctx, &ref);
293
294 /* Update alphatest state. */
295 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
296 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
297 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
298 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
299 rctx->alphatest_state.atom.dirty = true;
300 if (rctx->chip_class >= EVERGREEN) {
301 evergreen_update_db_shader_control(rctx);
302 } else {
303 r600_update_db_shader_control(rctx);
304 }
305 }
306 }
307
308 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
309 {
310 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
311 struct r600_context *rctx = (struct r600_context *)ctx;
312
313 if (state == NULL)
314 return;
315
316 rctx->rasterizer = rs;
317
318 r600_set_cso_state_with_cb(&rctx->rasterizer_state, rs, &rs->buffer);
319
320 if (rs->offset_enable &&
321 (rs->offset_units != rctx->poly_offset_state.offset_units ||
322 rs->offset_scale != rctx->poly_offset_state.offset_scale)) {
323 rctx->poly_offset_state.offset_units = rs->offset_units;
324 rctx->poly_offset_state.offset_scale = rs->offset_scale;
325 rctx->poly_offset_state.atom.dirty = true;
326 }
327
328 /* Update clip_misc_state. */
329 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
330 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
331 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
332 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
333 rctx->clip_misc_state.atom.dirty = true;
334 }
335
336 /* Workaround for a missing scissor enable on r600. */
337 if (rctx->chip_class == R600 &&
338 rs->scissor_enable != rctx->scissor.enable) {
339 rctx->scissor.enable = rs->scissor_enable;
340 rctx->scissor.atom.dirty = true;
341 }
342
343 /* Re-emit PA_SC_LINE_STIPPLE. */
344 rctx->last_primitive_type = -1;
345 }
346
347 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
348 {
349 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
350
351 r600_release_command_buffer(&rs->buffer);
352 FREE(rs);
353 }
354
355 static void r600_sampler_view_destroy(struct pipe_context *ctx,
356 struct pipe_sampler_view *state)
357 {
358 struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state;
359
360 pipe_resource_reference(&state->texture, NULL);
361 FREE(resource);
362 }
363
364 void r600_sampler_states_dirty(struct r600_context *rctx,
365 struct r600_sampler_states *state)
366 {
367 if (state->dirty_mask) {
368 if (state->dirty_mask & state->has_bordercolor_mask) {
369 rctx->flags |= R600_CONTEXT_WAIT_3D_IDLE;
370 }
371 state->atom.num_dw =
372 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
373 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
374 state->atom.dirty = true;
375 }
376 }
377
378 static void r600_bind_sampler_states(struct pipe_context *pipe,
379 unsigned shader,
380 unsigned start,
381 unsigned count, void **states)
382 {
383 struct r600_context *rctx = (struct r600_context *)pipe;
384 struct r600_textures_info *dst = &rctx->samplers[shader];
385 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
386 int seamless_cube_map = -1;
387 unsigned i;
388 /* This sets 1-bit for states with index >= count. */
389 uint32_t disable_mask = ~((1ull << count) - 1);
390 /* These are the new states set by this function. */
391 uint32_t new_mask = 0;
392
393 assert(start == 0); /* XXX fix below */
394
395 for (i = 0; i < count; i++) {
396 struct r600_pipe_sampler_state *rstate = rstates[i];
397
398 if (rstate == dst->states.states[i]) {
399 continue;
400 }
401
402 if (rstate) {
403 if (rstate->border_color_use) {
404 dst->states.has_bordercolor_mask |= 1 << i;
405 } else {
406 dst->states.has_bordercolor_mask &= ~(1 << i);
407 }
408 seamless_cube_map = rstate->seamless_cube_map;
409
410 new_mask |= 1 << i;
411 } else {
412 disable_mask |= 1 << i;
413 }
414 }
415
416 memcpy(dst->states.states, rstates, sizeof(void*) * count);
417 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
418
419 dst->states.enabled_mask &= ~disable_mask;
420 dst->states.dirty_mask &= dst->states.enabled_mask;
421 dst->states.enabled_mask |= new_mask;
422 dst->states.dirty_mask |= new_mask;
423 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
424
425 r600_sampler_states_dirty(rctx, &dst->states);
426
427 /* Seamless cubemap state. */
428 if (rctx->chip_class <= R700 &&
429 seamless_cube_map != -1 &&
430 seamless_cube_map != rctx->seamless_cube_map.enabled) {
431 /* change in TA_CNTL_AUX need a pipeline flush */
432 rctx->flags |= R600_CONTEXT_WAIT_3D_IDLE;
433 rctx->seamless_cube_map.enabled = seamless_cube_map;
434 rctx->seamless_cube_map.atom.dirty = true;
435 }
436 }
437
438 static void r600_bind_vs_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
439 {
440 r600_bind_sampler_states(ctx, PIPE_SHADER_VERTEX, 0, count, states);
441 }
442
443 static void r600_bind_ps_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
444 {
445 r600_bind_sampler_states(ctx, PIPE_SHADER_FRAGMENT, 0, count, states);
446 }
447
448 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
449 {
450 free(state);
451 }
452
453 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
454 {
455 struct r600_blend_state *blend = (struct r600_blend_state*)state;
456
457 r600_release_command_buffer(&blend->buffer);
458 r600_release_command_buffer(&blend->buffer_no_blend);
459 FREE(blend);
460 }
461
462 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
463 {
464 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
465
466 r600_release_command_buffer(&dsa->buffer);
467 free(dsa);
468 }
469
470 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
471 {
472 struct r600_context *rctx = (struct r600_context *)ctx;
473
474 r600_set_cso_state(&rctx->vertex_fetch_shader, state);
475 }
476
477 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
478 {
479 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
480 pipe_resource_reference((struct pipe_resource**)&shader->buffer, NULL);
481 FREE(shader);
482 }
483
484 static void r600_set_index_buffer(struct pipe_context *ctx,
485 const struct pipe_index_buffer *ib)
486 {
487 struct r600_context *rctx = (struct r600_context *)ctx;
488
489 if (ib) {
490 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
491 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
492 r600_context_add_resource_size(ctx, ib->buffer);
493 } else {
494 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
495 }
496 }
497
498 void r600_vertex_buffers_dirty(struct r600_context *rctx)
499 {
500 if (rctx->vertex_buffer_state.dirty_mask) {
501 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
502 rctx->vertex_buffer_state.atom.num_dw = (rctx->chip_class >= EVERGREEN ? 12 : 11) *
503 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
504 rctx->vertex_buffer_state.atom.dirty = true;
505 }
506 }
507
508 static void r600_set_vertex_buffers(struct pipe_context *ctx,
509 unsigned start_slot, unsigned count,
510 const struct pipe_vertex_buffer *input)
511 {
512 struct r600_context *rctx = (struct r600_context *)ctx;
513 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
514 struct pipe_vertex_buffer *vb = state->vb + start_slot;
515 unsigned i;
516 uint32_t disable_mask = 0;
517 /* These are the new buffers set by this function. */
518 uint32_t new_buffer_mask = 0;
519
520 /* Set vertex buffers. */
521 if (input) {
522 for (i = 0; i < count; i++) {
523 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
524 if (input[i].buffer) {
525 vb[i].stride = input[i].stride;
526 vb[i].buffer_offset = input[i].buffer_offset;
527 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
528 new_buffer_mask |= 1 << i;
529 r600_context_add_resource_size(ctx, input[i].buffer);
530 } else {
531 pipe_resource_reference(&vb[i].buffer, NULL);
532 disable_mask |= 1 << i;
533 }
534 }
535 }
536 } else {
537 for (i = 0; i < count; i++) {
538 pipe_resource_reference(&vb[i].buffer, NULL);
539 }
540 disable_mask = ((1ull << count) - 1);
541 }
542
543 disable_mask <<= start_slot;
544 new_buffer_mask <<= start_slot;
545
546 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
547 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
548 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
549 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
550
551 r600_vertex_buffers_dirty(rctx);
552 }
553
554 void r600_sampler_views_dirty(struct r600_context *rctx,
555 struct r600_samplerview_state *state)
556 {
557 if (state->dirty_mask) {
558 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
559 state->atom.num_dw = (rctx->chip_class >= EVERGREEN ? 14 : 13) *
560 util_bitcount(state->dirty_mask);
561 state->atom.dirty = true;
562 }
563 }
564
565 static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
566 unsigned start, unsigned count,
567 struct pipe_sampler_view **views)
568 {
569 struct r600_context *rctx = (struct r600_context *) pipe;
570 struct r600_textures_info *dst = &rctx->samplers[shader];
571 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
572 uint32_t dirty_sampler_states_mask = 0;
573 unsigned i;
574 /* This sets 1-bit for textures with index >= count. */
575 uint32_t disable_mask = ~((1ull << count) - 1);
576 /* These are the new textures set by this function. */
577 uint32_t new_mask = 0;
578
579 /* Set textures with index >= count to NULL. */
580 uint32_t remaining_mask;
581
582 assert(start == 0); /* XXX fix below */
583
584 remaining_mask = dst->views.enabled_mask & disable_mask;
585
586 while (remaining_mask) {
587 i = u_bit_scan(&remaining_mask);
588 assert(dst->views.views[i]);
589
590 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
591 }
592
593 for (i = 0; i < count; i++) {
594 if (rviews[i] == dst->views.views[i]) {
595 continue;
596 }
597
598 if (rviews[i]) {
599 struct r600_texture *rtex =
600 (struct r600_texture*)rviews[i]->base.texture;
601
602 if (rviews[i]->base.texture->target != PIPE_BUFFER) {
603 if (rtex->is_depth && !rtex->is_flushing_texture) {
604 dst->views.compressed_depthtex_mask |= 1 << i;
605 } else {
606 dst->views.compressed_depthtex_mask &= ~(1 << i);
607 }
608
609 /* Track compressed colorbuffers. */
610 if (rtex->cmask_size && rtex->fmask_size) {
611 dst->views.compressed_colortex_mask |= 1 << i;
612 } else {
613 dst->views.compressed_colortex_mask &= ~(1 << i);
614 }
615 }
616 /* Changing from array to non-arrays textures and vice versa requires
617 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
618 if (rctx->chip_class <= R700 &&
619 (dst->states.enabled_mask & (1 << i)) &&
620 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
621 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
622 dirty_sampler_states_mask |= 1 << i;
623 }
624
625 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
626 new_mask |= 1 << i;
627 r600_context_add_resource_size(pipe, views[i]->texture);
628 } else {
629 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
630 disable_mask |= 1 << i;
631 }
632 }
633
634 dst->views.enabled_mask &= ~disable_mask;
635 dst->views.dirty_mask &= dst->views.enabled_mask;
636 dst->views.enabled_mask |= new_mask;
637 dst->views.dirty_mask |= new_mask;
638 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
639 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
640 dst->views.dirty_txq_constants = TRUE;
641 dst->views.dirty_buffer_constants = TRUE;
642 r600_sampler_views_dirty(rctx, &dst->views);
643
644 if (dirty_sampler_states_mask) {
645 dst->states.dirty_mask |= dirty_sampler_states_mask;
646 r600_sampler_states_dirty(rctx, &dst->states);
647 }
648 }
649
650 static void r600_set_vs_sampler_views(struct pipe_context *ctx, unsigned count,
651 struct pipe_sampler_view **views)
652 {
653 r600_set_sampler_views(ctx, PIPE_SHADER_VERTEX, 0, count, views);
654 }
655
656 static void r600_set_ps_sampler_views(struct pipe_context *ctx, unsigned count,
657 struct pipe_sampler_view **views)
658 {
659 r600_set_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, count, views);
660 }
661
662 static void r600_set_viewport_state(struct pipe_context *ctx,
663 const struct pipe_viewport_state *state)
664 {
665 struct r600_context *rctx = (struct r600_context *)ctx;
666
667 rctx->viewport.state = *state;
668 rctx->viewport.atom.dirty = true;
669 }
670
671 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
672 {
673 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
674 struct pipe_viewport_state *state = &rctx->viewport.state;
675
676 r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0, 6);
677 r600_write_value(cs, fui(state->scale[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
678 r600_write_value(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
679 r600_write_value(cs, fui(state->scale[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
680 r600_write_value(cs, fui(state->translate[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
681 r600_write_value(cs, fui(state->scale[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
682 r600_write_value(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
683 }
684
685 /* Compute the key for the hw shader variant */
686 static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
687 struct r600_pipe_shader_selector * sel)
688 {
689 struct r600_context *rctx = (struct r600_context *)ctx;
690 struct r600_shader_key key;
691 memset(&key, 0, sizeof(key));
692
693 if (sel->type == PIPE_SHADER_FRAGMENT) {
694 key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
695 key.alpha_to_one = rctx->alpha_to_one &&
696 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
697 !rctx->framebuffer.cb0_is_integer;
698 key.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
699 /* Dual-source blending only makes sense with nr_cbufs == 1. */
700 if (key.nr_cbufs == 1 && rctx->dual_src_blend)
701 key.nr_cbufs = 2;
702 }
703 return key;
704 }
705
706 /* Select the hw shader variant depending on the current state.
707 * (*dirty) is set to 1 if current variant was changed */
708 static int r600_shader_select(struct pipe_context *ctx,
709 struct r600_pipe_shader_selector* sel,
710 unsigned *dirty)
711 {
712 struct r600_shader_key key;
713 struct r600_context *rctx = (struct r600_context *)ctx;
714 struct r600_pipe_shader * shader = NULL;
715 int r;
716
717 key = r600_shader_selector_key(ctx, sel);
718
719 /* Check if we don't need to change anything.
720 * This path is also used for most shaders that don't need multiple
721 * variants, it will cost just a computation of the key and this
722 * test. */
723 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
724 return 0;
725 }
726
727 /* lookup if we have other variants in the list */
728 if (sel->num_shaders > 1) {
729 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
730
731 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
732 p = c;
733 c = c->next_variant;
734 }
735
736 if (c) {
737 p->next_variant = c->next_variant;
738 shader = c;
739 }
740 }
741
742 if (unlikely(!shader)) {
743 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
744 shader->selector = sel;
745
746 r = r600_pipe_shader_create(ctx, shader, key);
747 if (unlikely(r)) {
748 R600_ERR("Failed to build shader variant (type=%u) %d\n",
749 sel->type, r);
750 sel->current = NULL;
751 FREE(shader);
752 return r;
753 }
754
755 /* We don't know the value of nr_ps_max_color_exports until we built
756 * at least one variant, so we may need to recompute the key after
757 * building first variant. */
758 if (sel->type == PIPE_SHADER_FRAGMENT &&
759 sel->num_shaders == 0) {
760 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
761 key = r600_shader_selector_key(ctx, sel);
762 }
763
764 shader->key = key;
765 sel->num_shaders++;
766 }
767
768 if (dirty)
769 *dirty = 1;
770
771 shader->next_variant = sel->current;
772 sel->current = shader;
773
774 if (rctx->ps_shader &&
775 rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
776 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
777 rctx->cb_misc_state.atom.dirty = true;
778 }
779 return 0;
780 }
781
782 static void *r600_create_shader_state(struct pipe_context *ctx,
783 const struct pipe_shader_state *state,
784 unsigned pipe_shader_type)
785 {
786 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
787 int r;
788
789 sel->type = pipe_shader_type;
790 sel->tokens = tgsi_dup_tokens(state->tokens);
791 sel->so = state->stream_output;
792
793 r = r600_shader_select(ctx, sel, NULL);
794 if (r)
795 return NULL;
796
797 return sel;
798 }
799
800 static void *r600_create_ps_state(struct pipe_context *ctx,
801 const struct pipe_shader_state *state)
802 {
803 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
804 }
805
806 static void *r600_create_vs_state(struct pipe_context *ctx,
807 const struct pipe_shader_state *state)
808 {
809 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
810 }
811
812 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
813 {
814 struct r600_context *rctx = (struct r600_context *)ctx;
815
816 if (!state)
817 state = rctx->dummy_pixel_shader;
818
819 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
820 r600_context_pipe_state_set(rctx, &rctx->ps_shader->current->rstate);
821
822 r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->ps_shader->current->bo);
823
824 if (rctx->chip_class <= R700) {
825 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
826
827 if (rctx->cb_misc_state.multiwrite != multiwrite) {
828 rctx->cb_misc_state.multiwrite = multiwrite;
829 rctx->cb_misc_state.atom.dirty = true;
830 }
831 }
832
833 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
834 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
835 rctx->cb_misc_state.atom.dirty = true;
836 }
837
838 if (rctx->chip_class >= EVERGREEN) {
839 evergreen_update_db_shader_control(rctx);
840 } else {
841 r600_update_db_shader_control(rctx);
842 }
843 }
844
845 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
846 {
847 struct r600_context *rctx = (struct r600_context *)ctx;
848
849 if (!state)
850 return;
851
852 rctx->vertex_shader.shader = rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
853 rctx->vertex_shader.atom.dirty = true;
854
855 r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->vs_shader->current->bo);
856
857 /* Update clip misc state. */
858 if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
859 rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) {
860 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
861 rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
862 rctx->clip_misc_state.atom.dirty = true;
863 }
864 }
865
866 static void r600_delete_shader_selector(struct pipe_context *ctx,
867 struct r600_pipe_shader_selector *sel)
868 {
869 struct r600_pipe_shader *p = sel->current, *c;
870 while (p) {
871 c = p->next_variant;
872 r600_pipe_shader_destroy(ctx, p);
873 free(p);
874 p = c;
875 }
876
877 free(sel->tokens);
878 free(sel);
879 }
880
881
882 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
883 {
884 struct r600_context *rctx = (struct r600_context *)ctx;
885 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
886
887 if (rctx->ps_shader == sel) {
888 rctx->ps_shader = NULL;
889 }
890
891 r600_delete_shader_selector(ctx, sel);
892 }
893
894 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
895 {
896 struct r600_context *rctx = (struct r600_context *)ctx;
897 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
898
899 if (rctx->vs_shader == sel) {
900 rctx->vs_shader = NULL;
901 }
902
903 r600_delete_shader_selector(ctx, sel);
904 }
905
906 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
907 {
908 if (state->dirty_mask) {
909 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
910 state->atom.num_dw = rctx->chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
911 : util_bitcount(state->dirty_mask)*19;
912 state->atom.dirty = true;
913 }
914 }
915
916 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
917 struct pipe_constant_buffer *input)
918 {
919 struct r600_context *rctx = (struct r600_context *)ctx;
920 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
921 struct pipe_constant_buffer *cb;
922 const uint8_t *ptr;
923
924 /* Note that the state tracker can unbind constant buffers by
925 * passing NULL here.
926 */
927 if (unlikely(!input)) {
928 state->enabled_mask &= ~(1 << index);
929 state->dirty_mask &= ~(1 << index);
930 pipe_resource_reference(&state->cb[index].buffer, NULL);
931 return;
932 }
933
934 cb = &state->cb[index];
935 cb->buffer_size = input->buffer_size;
936
937 ptr = input->user_buffer;
938
939 if (ptr) {
940 /* Upload the user buffer. */
941 if (R600_BIG_ENDIAN) {
942 uint32_t *tmpPtr;
943 unsigned i, size = input->buffer_size;
944
945 if (!(tmpPtr = malloc(size))) {
946 R600_ERR("Failed to allocate BE swap buffer.\n");
947 return;
948 }
949
950 for (i = 0; i < size / 4; ++i) {
951 tmpPtr[i] = bswap_32(((uint32_t *)ptr)[i]);
952 }
953
954 u_upload_data(rctx->uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
955 free(tmpPtr);
956 } else {
957 u_upload_data(rctx->uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer);
958 }
959 /* account it in gtt */
960 rctx->gtt += input->buffer_size;
961 } else {
962 /* Setup the hw buffer. */
963 cb->buffer_offset = input->buffer_offset;
964 pipe_resource_reference(&cb->buffer, input->buffer);
965 r600_context_add_resource_size(ctx, input->buffer);
966 }
967
968 state->enabled_mask |= 1 << index;
969 state->dirty_mask |= 1 << index;
970 r600_constant_buffers_dirty(rctx, state);
971 }
972
973 static struct pipe_stream_output_target *
974 r600_create_so_target(struct pipe_context *ctx,
975 struct pipe_resource *buffer,
976 unsigned buffer_offset,
977 unsigned buffer_size)
978 {
979 struct r600_context *rctx = (struct r600_context *)ctx;
980 struct r600_so_target *t;
981 struct r600_resource *rbuffer = (struct r600_resource*)buffer;
982
983 t = CALLOC_STRUCT(r600_so_target);
984 if (!t) {
985 return NULL;
986 }
987
988 u_suballocator_alloc(rctx->allocator_so_filled_size, 4,
989 &t->buf_filled_size_offset,
990 (struct pipe_resource**)&t->buf_filled_size);
991 if (!t->buf_filled_size) {
992 FREE(t);
993 return NULL;
994 }
995
996 t->b.reference.count = 1;
997 t->b.context = ctx;
998 pipe_resource_reference(&t->b.buffer, buffer);
999 t->b.buffer_offset = buffer_offset;
1000 t->b.buffer_size = buffer_size;
1001
1002 util_range_add(&rbuffer->valid_buffer_range, buffer_offset,
1003 buffer_offset + buffer_size);
1004 return &t->b;
1005 }
1006
1007 static void r600_so_target_destroy(struct pipe_context *ctx,
1008 struct pipe_stream_output_target *target)
1009 {
1010 struct r600_so_target *t = (struct r600_so_target*)target;
1011 pipe_resource_reference(&t->b.buffer, NULL);
1012 pipe_resource_reference((struct pipe_resource**)&t->buf_filled_size, NULL);
1013 FREE(t);
1014 }
1015
1016 void r600_streamout_buffers_dirty(struct r600_context *rctx)
1017 {
1018 rctx->streamout.num_dw_for_end =
1019 12 + /* flush_vgt_streamout */
1020 util_bitcount(rctx->streamout.enabled_mask) * 8 + /* STRMOUT_BUFFER_UPDATE */
1021 3 /* set_streamout_enable(0) */;
1022
1023 rctx->streamout.begin_atom.num_dw =
1024 12 + /* flush_vgt_streamout */
1025 6 + /* set_streamout_enable */
1026 util_bitcount(rctx->streamout.enabled_mask) * 7 + /* SET_CONTEXT_REG */
1027 (rctx->family >= CHIP_RS780 &&
1028 rctx->family <= CHIP_RV740 ? util_bitcount(rctx->streamout.enabled_mask) * 5 : 0) + /* STRMOUT_BASE_UPDATE */
1029 util_bitcount(rctx->streamout.enabled_mask & rctx->streamout.append_bitmask) * 8 + /* STRMOUT_BUFFER_UPDATE */
1030 util_bitcount(rctx->streamout.enabled_mask & ~rctx->streamout.append_bitmask) * 6 + /* STRMOUT_BUFFER_UPDATE */
1031 (rctx->family > CHIP_R600 && rctx->family < CHIP_RS780 ? 2 : 0) + /* SURFACE_BASE_UPDATE */
1032 rctx->streamout.num_dw_for_end;
1033
1034 rctx->streamout.begin_atom.dirty = true;
1035 }
1036
1037 static void r600_set_streamout_targets(struct pipe_context *ctx,
1038 unsigned num_targets,
1039 struct pipe_stream_output_target **targets,
1040 unsigned append_bitmask)
1041 {
1042 struct r600_context *rctx = (struct r600_context *)ctx;
1043 unsigned i;
1044
1045 /* Stop streamout. */
1046 if (rctx->streamout.num_targets && rctx->streamout.begin_emitted) {
1047 r600_emit_streamout_end(rctx);
1048 }
1049
1050 /* Set the new targets. */
1051 for (i = 0; i < num_targets; i++) {
1052 pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->streamout.targets[i], targets[i]);
1053 r600_context_add_resource_size(ctx, targets[i]->buffer);
1054 }
1055 for (; i < rctx->streamout.num_targets; i++) {
1056 pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->streamout.targets[i], NULL);
1057 }
1058
1059 rctx->streamout.enabled_mask = (num_targets >= 1 && targets[0] ? 1 : 0) |
1060 (num_targets >= 2 && targets[1] ? 2 : 0) |
1061 (num_targets >= 3 && targets[2] ? 4 : 0) |
1062 (num_targets >= 4 && targets[3] ? 8 : 0);
1063
1064 rctx->streamout.num_targets = num_targets;
1065 rctx->streamout.append_bitmask = append_bitmask;
1066
1067 if (num_targets) {
1068 r600_streamout_buffers_dirty(rctx);
1069 }
1070 }
1071
1072 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1073 {
1074 struct r600_context *rctx = (struct r600_context*)pipe;
1075
1076 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1077 return;
1078
1079 rctx->sample_mask.sample_mask = sample_mask;
1080 rctx->sample_mask.atom.dirty = true;
1081 }
1082
1083 /*
1084 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1085 * doesn't require full swizzles it does need masking and setting alpha
1086 * to one, so we setup a set of 5 constants with the masks + alpha value
1087 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1088 * then OR the alpha with the value given here.
1089 * We use a 6th constant to store the txq buffer size in
1090 */
1091 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1092 {
1093 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1094 int bits;
1095 uint32_t array_size;
1096 struct pipe_constant_buffer cb;
1097 int i, j;
1098
1099 if (!samplers->views.dirty_buffer_constants)
1100 return;
1101
1102 samplers->views.dirty_buffer_constants = FALSE;
1103
1104 bits = util_last_bit(samplers->views.enabled_mask);
1105 array_size = bits * 8 * sizeof(uint32_t) * 4;
1106 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1107 memset(samplers->buffer_constants, 0, array_size);
1108 for (i = 0; i < bits; i++) {
1109 if (samplers->views.enabled_mask & (1 << i)) {
1110 int offset = i * 8;
1111 const struct util_format_description *desc;
1112 desc = util_format_description(samplers->views.views[i]->base.format);
1113
1114 for (j = 0; j < 4; j++)
1115 if (j < desc->nr_channels)
1116 samplers->buffer_constants[offset+j] = 0xffffffff;
1117 else
1118 samplers->buffer_constants[offset+j] = 0x0;
1119 if (desc->nr_channels < 4) {
1120 if (desc->channel[0].pure_integer)
1121 samplers->buffer_constants[offset+4] = 1;
1122 else
1123 samplers->buffer_constants[offset+4] = 0x3f800000;
1124 } else
1125 samplers->buffer_constants[offset + 4] = 0;
1126
1127 samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1128 }
1129 }
1130
1131 cb.buffer = NULL;
1132 cb.user_buffer = samplers->buffer_constants;
1133 cb.buffer_offset = 0;
1134 cb.buffer_size = array_size;
1135 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1136 pipe_resource_reference(&cb.buffer, NULL);
1137 }
1138
1139 /* On evergreen we only need to store the buffer size for TXQ */
1140 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1141 {
1142 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1143 int bits;
1144 uint32_t array_size;
1145 struct pipe_constant_buffer cb;
1146 int i;
1147
1148 if (!samplers->views.dirty_buffer_constants)
1149 return;
1150
1151 samplers->views.dirty_buffer_constants = FALSE;
1152
1153 bits = util_last_bit(samplers->views.enabled_mask);
1154 array_size = bits * sizeof(uint32_t) * 4;
1155 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1156 memset(samplers->buffer_constants, 0, array_size);
1157 for (i = 0; i < bits; i++)
1158 if (samplers->views.enabled_mask & (1 << i))
1159 samplers->buffer_constants[i] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1160
1161 cb.buffer = NULL;
1162 cb.user_buffer = samplers->buffer_constants;
1163 cb.buffer_offset = 0;
1164 cb.buffer_size = array_size;
1165 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1166 pipe_resource_reference(&cb.buffer, NULL);
1167 }
1168
1169 static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int shader_type)
1170 {
1171 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1172 int bits;
1173 uint32_t array_size;
1174 struct pipe_constant_buffer cb;
1175 int i;
1176
1177 if (!samplers->views.dirty_txq_constants)
1178 return;
1179
1180 samplers->views.dirty_txq_constants = FALSE;
1181
1182 bits = util_last_bit(samplers->views.enabled_mask);
1183 array_size = bits * sizeof(uint32_t) * 4;
1184 samplers->txq_constants = realloc(samplers->txq_constants, array_size);
1185 memset(samplers->txq_constants, 0, array_size);
1186 for (i = 0; i < bits; i++)
1187 if (samplers->views.enabled_mask & (1 << i))
1188 samplers->txq_constants[i] = samplers->views.views[i]->base.texture->array_size / 6;
1189
1190 cb.buffer = NULL;
1191 cb.user_buffer = samplers->txq_constants;
1192 cb.buffer_offset = 0;
1193 cb.buffer_size = array_size;
1194 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_TXQ_CONST_BUFFER, &cb);
1195 pipe_resource_reference(&cb.buffer, NULL);
1196 }
1197
1198 static bool r600_update_derived_state(struct r600_context *rctx)
1199 {
1200 struct pipe_context * ctx = (struct pipe_context*)rctx;
1201 unsigned ps_dirty = 0;
1202 bool blend_disable;
1203
1204 if (!rctx->blitter->running) {
1205 unsigned i;
1206
1207 /* Decompress textures if needed. */
1208 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1209 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1210 if (views->compressed_depthtex_mask) {
1211 r600_decompress_depth_textures(rctx, views);
1212 }
1213 if (views->compressed_colortex_mask) {
1214 r600_decompress_color_textures(rctx, views);
1215 }
1216 }
1217 }
1218
1219 r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
1220
1221 if (rctx->ps_shader && rctx->rasterizer &&
1222 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1223 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade))) {
1224
1225 if (rctx->chip_class >= EVERGREEN)
1226 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1227 else
1228 r600_update_ps_state(ctx, rctx->ps_shader->current);
1229
1230 ps_dirty = 1;
1231 }
1232
1233 if (ps_dirty)
1234 r600_context_pipe_state_set(rctx, &rctx->ps_shader->current->rstate);
1235
1236 /* on R600 we stuff masks + txq info into one constant buffer */
1237 /* on evergreen we only need a txq info one */
1238 if (rctx->chip_class < EVERGREEN) {
1239 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1240 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1241 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1242 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1243 } else {
1244 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1245 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1246 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1247 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1248 }
1249
1250
1251 if (rctx->ps_shader && rctx->ps_shader->current->shader.has_txq_cube_array_z_comp)
1252 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_FRAGMENT);
1253 if (rctx->vs_shader && rctx->vs_shader->current->shader.has_txq_cube_array_z_comp)
1254 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_VERTEX);
1255
1256 if (rctx->chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1257 if (!r600_adjust_gprs(rctx)) {
1258 /* discard rendering */
1259 return false;
1260 }
1261 }
1262
1263 blend_disable = (rctx->dual_src_blend &&
1264 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1265
1266 if (blend_disable != rctx->force_blend_disable) {
1267 rctx->force_blend_disable = blend_disable;
1268 r600_bind_blend_state_internal(rctx,
1269 rctx->blend_state.cso,
1270 blend_disable);
1271 }
1272 return true;
1273 }
1274
1275 static unsigned r600_conv_prim_to_gs_out(unsigned mode)
1276 {
1277 static const int prim_conv[] = {
1278 V_028A6C_OUTPRIM_TYPE_POINTLIST,
1279 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1280 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1281 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1282 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1283 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1284 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1285 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1286 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1287 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1288 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1289 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1290 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1291 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1292 V_028A6C_OUTPRIM_TYPE_TRISTRIP
1293 };
1294 assert(mode < Elements(prim_conv));
1295
1296 return prim_conv[mode];
1297 }
1298
1299 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1300 {
1301 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1302 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1303
1304 r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1305 state->pa_cl_clip_cntl |
1306 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F));
1307 r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1308 state->pa_cl_vs_out_cntl |
1309 (state->clip_plane_enable & state->clip_dist_write));
1310 }
1311
1312 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
1313 {
1314 struct r600_context *rctx = (struct r600_context *)ctx;
1315 struct pipe_draw_info info = *dinfo;
1316 struct pipe_index_buffer ib = {};
1317 unsigned i;
1318 struct r600_block *dirty_block = NULL, *next_block = NULL;
1319 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1320
1321 if (!info.count && (info.indexed || !info.count_from_stream_output)) {
1322 assert(0);
1323 return;
1324 }
1325
1326 if (!rctx->vs_shader) {
1327 assert(0);
1328 return;
1329 }
1330
1331 /* make sure that the gfx ring is only one active */
1332 if (rctx->rings.dma.cs) {
1333 rctx->rings.dma.flush(rctx, RADEON_FLUSH_ASYNC);
1334 }
1335
1336 if (!r600_update_derived_state(rctx)) {
1337 /* useless to render because current rendering command
1338 * can't be achieved
1339 */
1340 return;
1341 }
1342
1343 if (info.indexed) {
1344 /* Initialize the index buffer struct. */
1345 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1346 ib.user_buffer = rctx->index_buffer.user_buffer;
1347 ib.index_size = rctx->index_buffer.index_size;
1348 ib.offset = rctx->index_buffer.offset + info.start * ib.index_size;
1349
1350 /* Translate 8-bit indices to 16-bit. */
1351 if (ib.index_size == 1) {
1352 struct pipe_resource *out_buffer = NULL;
1353 unsigned out_offset;
1354 void *ptr;
1355
1356 u_upload_alloc(rctx->uploader, 0, info.count * 2,
1357 &out_offset, &out_buffer, &ptr);
1358
1359 util_shorten_ubyte_elts_to_userptr(
1360 &rctx->context, &ib, 0, ib.offset, info.count, ptr);
1361
1362 pipe_resource_reference(&ib.buffer, NULL);
1363 ib.user_buffer = NULL;
1364 ib.buffer = out_buffer;
1365 ib.offset = out_offset;
1366 ib.index_size = 2;
1367 }
1368
1369 /* Upload the index buffer.
1370 * The upload is skipped for small index counts on little-endian machines
1371 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1372 * Note: Instanced rendering in combination with immediate indices hangs. */
1373 if (ib.user_buffer && (R600_BIG_ENDIAN || info.instance_count > 1 ||
1374 info.count*ib.index_size > 20)) {
1375 u_upload_data(rctx->uploader, 0, info.count * ib.index_size,
1376 ib.user_buffer, &ib.offset, &ib.buffer);
1377 ib.user_buffer = NULL;
1378 }
1379 } else {
1380 info.index_bias = info.start;
1381 }
1382
1383 /* Set the index offset and primitive restart. */
1384 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
1385 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index ||
1386 rctx->vgt_state.vgt_indx_offset != info.index_bias) {
1387 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
1388 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
1389 rctx->vgt_state.vgt_indx_offset = info.index_bias;
1390 rctx->vgt_state.atom.dirty = true;
1391 }
1392
1393 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1394 if (rctx->chip_class == R600) {
1395 rctx->flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1396 rctx->cb_misc_state.atom.dirty = true;
1397 }
1398
1399 /* Emit states. */
1400 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1401 r600_flush_emit(rctx);
1402
1403 for (i = 0; i < R600_NUM_ATOMS; i++) {
1404 if (rctx->atoms[i] == NULL || !rctx->atoms[i]->dirty) {
1405 continue;
1406 }
1407 r600_emit_atom(rctx, rctx->atoms[i]);
1408 }
1409 LIST_FOR_EACH_ENTRY_SAFE(dirty_block, next_block, &rctx->dirty,list) {
1410 r600_context_block_emit_dirty(rctx, dirty_block, 0 /* pkt_flags */);
1411 }
1412 rctx->pm4_dirty_cdwords = 0;
1413
1414 /* Update start instance. */
1415 if (rctx->last_start_instance != info.start_instance) {
1416 r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
1417 rctx->last_start_instance = info.start_instance;
1418 }
1419
1420 /* Update the primitive type. */
1421 if (rctx->last_primitive_type != info.mode) {
1422 unsigned ls_mask = 0;
1423
1424 if (info.mode == PIPE_PRIM_LINES)
1425 ls_mask = 1;
1426 else if (info.mode == PIPE_PRIM_LINE_STRIP ||
1427 info.mode == PIPE_PRIM_LINE_LOOP)
1428 ls_mask = 2;
1429
1430 r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1431 S_028A0C_AUTO_RESET_CNTL(ls_mask) |
1432 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1433 r600_write_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE,
1434 r600_conv_prim_to_gs_out(info.mode));
1435 r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1436 r600_conv_pipe_prim(info.mode));
1437
1438 rctx->last_primitive_type = info.mode;
1439 }
1440
1441 /* Draw packets. */
1442 cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->predicate_drawing);
1443 cs->buf[cs->cdw++] = info.instance_count;
1444 if (info.indexed) {
1445 cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->predicate_drawing);
1446 cs->buf[cs->cdw++] = ib.index_size == 4 ?
1447 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1448 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0));
1449
1450 if (ib.user_buffer) {
1451 unsigned size_bytes = info.count*ib.index_size;
1452 unsigned size_dw = align(size_bytes, 4) / 4;
1453 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, rctx->predicate_drawing);
1454 cs->buf[cs->cdw++] = info.count;
1455 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_IMMEDIATE;
1456 memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes);
1457 cs->cdw += size_dw;
1458 } else {
1459 uint64_t va = r600_resource_va(ctx->screen, ib.buffer) + ib.offset;
1460 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->predicate_drawing);
1461 cs->buf[cs->cdw++] = va;
1462 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1463 cs->buf[cs->cdw++] = info.count;
1464 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1465 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->predicate_drawing);
1466 cs->buf[cs->cdw++] = r600_context_bo_reloc(rctx, &rctx->rings.gfx, (struct r600_resource*)ib.buffer, RADEON_USAGE_READ);
1467 }
1468 } else {
1469 if (info.count_from_stream_output) {
1470 struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
1471 uint64_t va = r600_resource_va(&rctx->screen->screen, (void*)t->buf_filled_size) + t->buf_filled_size_offset;
1472
1473 r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1474
1475 cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0);
1476 cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
1477 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */
1478 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
1479 cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */
1480 cs->buf[cs->cdw++] = 0; /* unused */
1481
1482 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1483 cs->buf[cs->cdw++] = r600_context_bo_reloc(rctx, &rctx->rings.gfx, t->buf_filled_size, RADEON_USAGE_READ);
1484 }
1485
1486 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->predicate_drawing);
1487 cs->buf[cs->cdw++] = info.count;
1488 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX |
1489 (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0);
1490 }
1491
1492 #if R600_TRACE_CS
1493 if (rctx->screen->trace_bo) {
1494 r600_trace_emit(rctx);
1495 }
1496 #endif
1497
1498 /* Set the depth buffer as dirty. */
1499 if (rctx->framebuffer.state.zsbuf) {
1500 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
1501 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
1502
1503 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1504 }
1505 if (rctx->framebuffer.compressed_cb_mask) {
1506 struct pipe_surface *surf;
1507 struct r600_texture *rtex;
1508 unsigned mask = rctx->framebuffer.compressed_cb_mask;
1509
1510 do {
1511 unsigned i = u_bit_scan(&mask);
1512 surf = rctx->framebuffer.state.cbufs[i];
1513 rtex = (struct r600_texture*)surf->texture;
1514
1515 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1516
1517 } while (mask);
1518 }
1519
1520 pipe_resource_reference(&ib.buffer, NULL);
1521 }
1522
1523 void r600_draw_rectangle(struct blitter_context *blitter,
1524 int x1, int y1, int x2, int y2, float depth,
1525 enum blitter_attrib_type type, const union pipe_color_union *attrib)
1526 {
1527 struct r600_context *rctx = (struct r600_context*)util_blitter_get_pipe(blitter);
1528 struct pipe_viewport_state viewport;
1529 struct pipe_resource *buf = NULL;
1530 unsigned offset = 0;
1531 float *vb;
1532
1533 if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) {
1534 util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth, type, attrib);
1535 return;
1536 }
1537
1538 /* Some operations (like color resolve on r6xx) don't work
1539 * with the conventional primitive types.
1540 * One that works is PT_RECTLIST, which we use here. */
1541
1542 /* setup viewport */
1543 viewport.scale[0] = 1.0f;
1544 viewport.scale[1] = 1.0f;
1545 viewport.scale[2] = 1.0f;
1546 viewport.scale[3] = 1.0f;
1547 viewport.translate[0] = 0.0f;
1548 viewport.translate[1] = 0.0f;
1549 viewport.translate[2] = 0.0f;
1550 viewport.translate[3] = 0.0f;
1551 rctx->context.set_viewport_state(&rctx->context, &viewport);
1552
1553 /* Upload vertices. The hw rectangle has only 3 vertices,
1554 * I guess the 4th one is derived from the first 3.
1555 * The vertex specification should match u_blitter's vertex element state. */
1556 u_upload_alloc(rctx->uploader, 0, sizeof(float) * 24, &offset, &buf, (void**)&vb);
1557 vb[0] = x1;
1558 vb[1] = y1;
1559 vb[2] = depth;
1560 vb[3] = 1;
1561
1562 vb[8] = x1;
1563 vb[9] = y2;
1564 vb[10] = depth;
1565 vb[11] = 1;
1566
1567 vb[16] = x2;
1568 vb[17] = y1;
1569 vb[18] = depth;
1570 vb[19] = 1;
1571
1572 if (attrib) {
1573 memcpy(vb+4, attrib->f, sizeof(float)*4);
1574 memcpy(vb+12, attrib->f, sizeof(float)*4);
1575 memcpy(vb+20, attrib->f, sizeof(float)*4);
1576 }
1577
1578 /* draw */
1579 util_draw_vertex_buffer(&rctx->context, NULL, buf, rctx->blitter->vb_slot, offset,
1580 R600_PRIM_RECTANGLE_LIST, 3, 2);
1581 pipe_resource_reference(&buf, NULL);
1582 }
1583
1584 void _r600_pipe_state_add_reg_bo(struct r600_context *ctx,
1585 struct r600_pipe_state *state,
1586 uint32_t offset, uint32_t value,
1587 uint32_t range_id, uint32_t block_id,
1588 struct r600_resource *bo,
1589 enum radeon_bo_usage usage)
1590
1591 {
1592 struct r600_range *range;
1593 struct r600_block *block;
1594
1595 if (bo) assert(usage);
1596
1597 range = &ctx->range[range_id];
1598 block = range->blocks[block_id];
1599 state->regs[state->nregs].block = block;
1600 state->regs[state->nregs].id = (offset - block->start_offset) >> 2;
1601
1602 state->regs[state->nregs].value = value;
1603 state->regs[state->nregs].bo = bo;
1604 state->regs[state->nregs].bo_usage = usage;
1605
1606 state->nregs++;
1607 assert(state->nregs < R600_BLOCK_MAX_REG);
1608 }
1609
1610 void _r600_pipe_state_add_reg(struct r600_context *ctx,
1611 struct r600_pipe_state *state,
1612 uint32_t offset, uint32_t value,
1613 uint32_t range_id, uint32_t block_id)
1614 {
1615 _r600_pipe_state_add_reg_bo(ctx, state, offset, value,
1616 range_id, block_id, NULL, 0);
1617 }
1618
1619 uint32_t r600_translate_stencil_op(int s_op)
1620 {
1621 switch (s_op) {
1622 case PIPE_STENCIL_OP_KEEP:
1623 return V_028800_STENCIL_KEEP;
1624 case PIPE_STENCIL_OP_ZERO:
1625 return V_028800_STENCIL_ZERO;
1626 case PIPE_STENCIL_OP_REPLACE:
1627 return V_028800_STENCIL_REPLACE;
1628 case PIPE_STENCIL_OP_INCR:
1629 return V_028800_STENCIL_INCR;
1630 case PIPE_STENCIL_OP_DECR:
1631 return V_028800_STENCIL_DECR;
1632 case PIPE_STENCIL_OP_INCR_WRAP:
1633 return V_028800_STENCIL_INCR_WRAP;
1634 case PIPE_STENCIL_OP_DECR_WRAP:
1635 return V_028800_STENCIL_DECR_WRAP;
1636 case PIPE_STENCIL_OP_INVERT:
1637 return V_028800_STENCIL_INVERT;
1638 default:
1639 R600_ERR("Unknown stencil op %d", s_op);
1640 assert(0);
1641 break;
1642 }
1643 return 0;
1644 }
1645
1646 uint32_t r600_translate_fill(uint32_t func)
1647 {
1648 switch(func) {
1649 case PIPE_POLYGON_MODE_FILL:
1650 return 2;
1651 case PIPE_POLYGON_MODE_LINE:
1652 return 1;
1653 case PIPE_POLYGON_MODE_POINT:
1654 return 0;
1655 default:
1656 assert(0);
1657 return 0;
1658 }
1659 }
1660
1661 unsigned r600_tex_wrap(unsigned wrap)
1662 {
1663 switch (wrap) {
1664 default:
1665 case PIPE_TEX_WRAP_REPEAT:
1666 return V_03C000_SQ_TEX_WRAP;
1667 case PIPE_TEX_WRAP_CLAMP:
1668 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
1669 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1670 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
1671 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1672 return V_03C000_SQ_TEX_CLAMP_BORDER;
1673 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1674 return V_03C000_SQ_TEX_MIRROR;
1675 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1676 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1677 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1678 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1679 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1680 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
1681 }
1682 }
1683
1684 unsigned r600_tex_filter(unsigned filter)
1685 {
1686 switch (filter) {
1687 default:
1688 case PIPE_TEX_FILTER_NEAREST:
1689 return V_03C000_SQ_TEX_XY_FILTER_POINT;
1690 case PIPE_TEX_FILTER_LINEAR:
1691 return V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
1692 }
1693 }
1694
1695 unsigned r600_tex_mipfilter(unsigned filter)
1696 {
1697 switch (filter) {
1698 case PIPE_TEX_MIPFILTER_NEAREST:
1699 return V_03C000_SQ_TEX_Z_FILTER_POINT;
1700 case PIPE_TEX_MIPFILTER_LINEAR:
1701 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
1702 default:
1703 case PIPE_TEX_MIPFILTER_NONE:
1704 return V_03C000_SQ_TEX_Z_FILTER_NONE;
1705 }
1706 }
1707
1708 unsigned r600_tex_compare(unsigned compare)
1709 {
1710 switch (compare) {
1711 default:
1712 case PIPE_FUNC_NEVER:
1713 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
1714 case PIPE_FUNC_LESS:
1715 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
1716 case PIPE_FUNC_EQUAL:
1717 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
1718 case PIPE_FUNC_LEQUAL:
1719 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1720 case PIPE_FUNC_GREATER:
1721 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
1722 case PIPE_FUNC_NOTEQUAL:
1723 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1724 case PIPE_FUNC_GEQUAL:
1725 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1726 case PIPE_FUNC_ALWAYS:
1727 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1728 }
1729 }
1730
1731 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
1732 {
1733 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
1734 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
1735 (linear_filter &&
1736 (wrap == PIPE_TEX_WRAP_CLAMP ||
1737 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
1738 }
1739
1740 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
1741 {
1742 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
1743 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
1744
1745 return (state->border_color.ui[0] || state->border_color.ui[1] ||
1746 state->border_color.ui[2] || state->border_color.ui[3]) &&
1747 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
1748 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
1749 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
1750 }
1751
1752 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
1753 {
1754 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1755 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader->current;
1756
1757 r600_emit_command_buffer(cs, &shader->command_buffer);
1758
1759 r600_write_value(cs, PKT3(PKT3_NOP, 0, 0));
1760 r600_write_value(cs, r600_context_bo_reloc(rctx, &rctx->rings.gfx, shader->bo, RADEON_USAGE_READ));
1761 }
1762
1763 /* keep this at the end of this file, please */
1764 void r600_init_common_state_functions(struct r600_context *rctx)
1765 {
1766 rctx->context.create_fs_state = r600_create_ps_state;
1767 rctx->context.create_vs_state = r600_create_vs_state;
1768 rctx->context.create_vertex_elements_state = r600_create_vertex_fetch_shader;
1769 rctx->context.bind_blend_state = r600_bind_blend_state;
1770 rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
1771 rctx->context.bind_fragment_sampler_states = r600_bind_ps_sampler_states;
1772 rctx->context.bind_fs_state = r600_bind_ps_state;
1773 rctx->context.bind_rasterizer_state = r600_bind_rs_state;
1774 rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements;
1775 rctx->context.bind_vertex_sampler_states = r600_bind_vs_sampler_states;
1776 rctx->context.bind_vs_state = r600_bind_vs_state;
1777 rctx->context.delete_blend_state = r600_delete_blend_state;
1778 rctx->context.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
1779 rctx->context.delete_fs_state = r600_delete_ps_state;
1780 rctx->context.delete_rasterizer_state = r600_delete_rs_state;
1781 rctx->context.delete_sampler_state = r600_delete_sampler_state;
1782 rctx->context.delete_vertex_elements_state = r600_delete_vertex_elements;
1783 rctx->context.delete_vs_state = r600_delete_vs_state;
1784 rctx->context.set_blend_color = r600_set_blend_color;
1785 rctx->context.set_clip_state = r600_set_clip_state;
1786 rctx->context.set_constant_buffer = r600_set_constant_buffer;
1787 rctx->context.set_sample_mask = r600_set_sample_mask;
1788 rctx->context.set_stencil_ref = r600_set_pipe_stencil_ref;
1789 rctx->context.set_viewport_state = r600_set_viewport_state;
1790 rctx->context.set_vertex_buffers = r600_set_vertex_buffers;
1791 rctx->context.set_index_buffer = r600_set_index_buffer;
1792 rctx->context.set_fragment_sampler_views = r600_set_ps_sampler_views;
1793 rctx->context.set_vertex_sampler_views = r600_set_vs_sampler_views;
1794 rctx->context.sampler_view_destroy = r600_sampler_view_destroy;
1795 rctx->context.texture_barrier = r600_texture_barrier;
1796 rctx->context.create_stream_output_target = r600_create_so_target;
1797 rctx->context.stream_output_target_destroy = r600_so_target_destroy;
1798 rctx->context.set_stream_output_targets = r600_set_streamout_targets;
1799 rctx->context.draw_vbo = r600_draw_vbo;
1800 }
1801
1802 #if R600_TRACE_CS
1803 void r600_trace_emit(struct r600_context *rctx)
1804 {
1805 struct r600_screen *rscreen = rctx->screen;
1806 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1807 uint64_t va;
1808 uint32_t reloc;
1809
1810 va = r600_resource_va(&rscreen->screen, (void*)rscreen->trace_bo);
1811 reloc = r600_context_bo_reloc(rctx, &rctx->rings.gfx, rscreen->trace_bo, RADEON_USAGE_READWRITE);
1812 r600_write_value(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
1813 r600_write_value(cs, va & 0xFFFFFFFFUL);
1814 r600_write_value(cs, (va >> 32UL) & 0xFFUL);
1815 r600_write_value(cs, cs->cdw);
1816 r600_write_value(cs, rscreen->cs_count);
1817 r600_write_value(cs, PKT3(PKT3_NOP, 0, 0));
1818 r600_write_value(cs, reloc);
1819 }
1820 #endif