r600g: workaround hyperz lockup on evergreen
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_draw_quad.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "tgsi/tgsi_parse.h"
36 #include <byteswap.h>
37
38 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
39
40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
41 {
42 cb->buf = CALLOC(1, 4 * num_dw);
43 cb->max_num_dw = num_dw;
44 }
45
46 void r600_release_command_buffer(struct r600_command_buffer *cb)
47 {
48 FREE(cb->buf);
49 }
50
51 void r600_init_atom(struct r600_context *rctx,
52 struct r600_atom *atom,
53 unsigned id,
54 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
55 unsigned num_dw)
56 {
57 assert(id < R600_NUM_ATOMS);
58 assert(rctx->atoms[id] == NULL);
59 rctx->atoms[id] = atom;
60 atom->id = id;
61 atom->emit = emit;
62 atom->num_dw = num_dw;
63 atom->dirty = false;
64 }
65
66 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
67 {
68 r600_emit_command_buffer(rctx->rings.gfx.cs, ((struct r600_cso_state*)atom)->cb);
69 }
70
71 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
72 {
73 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
74 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
75 unsigned alpha_ref = a->sx_alpha_ref;
76
77 if (rctx->chip_class >= EVERGREEN && a->cb0_export_16bpc) {
78 alpha_ref &= ~0x1FFF;
79 }
80
81 r600_write_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
82 a->sx_alpha_test_control |
83 S_028410_ALPHA_TEST_BYPASS(a->bypass));
84 r600_write_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
85 }
86
87 static void r600_texture_barrier(struct pipe_context *ctx)
88 {
89 struct r600_context *rctx = (struct r600_context *)ctx;
90
91 rctx->flags |= R600_CONTEXT_WAIT_3D_IDLE;
92 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
93 rctx->flags |= R600_CONTEXT_FLUSH_AND_INV;
94 }
95
96 static unsigned r600_conv_pipe_prim(unsigned prim)
97 {
98 static const unsigned prim_conv[] = {
99 V_008958_DI_PT_POINTLIST,
100 V_008958_DI_PT_LINELIST,
101 V_008958_DI_PT_LINELOOP,
102 V_008958_DI_PT_LINESTRIP,
103 V_008958_DI_PT_TRILIST,
104 V_008958_DI_PT_TRISTRIP,
105 V_008958_DI_PT_TRIFAN,
106 V_008958_DI_PT_QUADLIST,
107 V_008958_DI_PT_QUADSTRIP,
108 V_008958_DI_PT_POLYGON,
109 V_008958_DI_PT_LINELIST_ADJ,
110 V_008958_DI_PT_LINESTRIP_ADJ,
111 V_008958_DI_PT_TRILIST_ADJ,
112 V_008958_DI_PT_TRISTRIP_ADJ,
113 V_008958_DI_PT_RECTLIST
114 };
115 return prim_conv[prim];
116 }
117
118 /* common state between evergreen and r600 */
119
120 static void r600_bind_blend_state_internal(struct r600_context *rctx,
121 struct r600_blend_state *blend, bool blend_disable)
122 {
123 unsigned color_control;
124 bool update_cb = false;
125
126 rctx->alpha_to_one = blend->alpha_to_one;
127 rctx->dual_src_blend = blend->dual_src_blend;
128
129 if (!blend_disable) {
130 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer);
131 color_control = blend->cb_color_control;
132 } else {
133 /* Blending is disabled. */
134 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer_no_blend);
135 color_control = blend->cb_color_control_no_blend;
136 }
137
138 /* Update derived states. */
139 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
140 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
141 update_cb = true;
142 }
143 if (rctx->chip_class <= R700 &&
144 rctx->cb_misc_state.cb_color_control != color_control) {
145 rctx->cb_misc_state.cb_color_control = color_control;
146 update_cb = true;
147 }
148 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
149 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
150 update_cb = true;
151 }
152 if (update_cb) {
153 rctx->cb_misc_state.atom.dirty = true;
154 }
155 }
156
157 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
158 {
159 struct r600_context *rctx = (struct r600_context *)ctx;
160 struct r600_blend_state *blend = (struct r600_blend_state *)state;
161
162 if (blend == NULL)
163 return;
164
165 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
166 }
167
168 static void r600_set_blend_color(struct pipe_context *ctx,
169 const struct pipe_blend_color *state)
170 {
171 struct r600_context *rctx = (struct r600_context *)ctx;
172
173 rctx->blend_color.state = *state;
174 rctx->blend_color.atom.dirty = true;
175 }
176
177 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
178 {
179 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
180 struct pipe_blend_color *state = &rctx->blend_color.state;
181
182 r600_write_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
183 r600_write_value(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
184 r600_write_value(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
185 r600_write_value(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
186 r600_write_value(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
187 }
188
189 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
190 {
191 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
192 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
193
194 r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
195 r600_write_context_reg(cs, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, a->vgt_multi_prim_ib_reset_indx);
196 }
197
198 void r600_emit_vgt2_state(struct r600_context *rctx, struct r600_atom *atom)
199 {
200 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
201 struct r600_vgt2_state *a = (struct r600_vgt2_state *)atom;
202
203 r600_write_context_reg(cs, R_028408_VGT_INDX_OFFSET, a->vgt_indx_offset);
204 }
205
206 static void r600_set_clip_state(struct pipe_context *ctx,
207 const struct pipe_clip_state *state)
208 {
209 struct r600_context *rctx = (struct r600_context *)ctx;
210 struct pipe_constant_buffer cb;
211
212 rctx->clip_state.state = *state;
213 rctx->clip_state.atom.dirty = true;
214
215 cb.buffer = NULL;
216 cb.user_buffer = state->ucp;
217 cb.buffer_offset = 0;
218 cb.buffer_size = 4*4*8;
219 ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, R600_UCP_CONST_BUFFER, &cb);
220 pipe_resource_reference(&cb.buffer, NULL);
221 }
222
223 static void r600_set_stencil_ref(struct pipe_context *ctx,
224 const struct r600_stencil_ref *state)
225 {
226 struct r600_context *rctx = (struct r600_context *)ctx;
227
228 rctx->stencil_ref.state = *state;
229 rctx->stencil_ref.atom.dirty = true;
230 }
231
232 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
233 {
234 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
235 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
236
237 r600_write_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
238 r600_write_value(cs, /* R_028430_DB_STENCILREFMASK */
239 S_028430_STENCILREF(a->state.ref_value[0]) |
240 S_028430_STENCILMASK(a->state.valuemask[0]) |
241 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
242 r600_write_value(cs, /* R_028434_DB_STENCILREFMASK_BF */
243 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
244 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
245 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
246 }
247
248 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
249 const struct pipe_stencil_ref *state)
250 {
251 struct r600_context *rctx = (struct r600_context *)ctx;
252 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
253 struct r600_stencil_ref ref;
254
255 rctx->stencil_ref.pipe_state = *state;
256
257 if (!dsa)
258 return;
259
260 ref.ref_value[0] = state->ref_value[0];
261 ref.ref_value[1] = state->ref_value[1];
262 ref.valuemask[0] = dsa->valuemask[0];
263 ref.valuemask[1] = dsa->valuemask[1];
264 ref.writemask[0] = dsa->writemask[0];
265 ref.writemask[1] = dsa->writemask[1];
266
267 r600_set_stencil_ref(ctx, &ref);
268 }
269
270 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
271 {
272 struct r600_context *rctx = (struct r600_context *)ctx;
273 struct r600_dsa_state *dsa = state;
274 struct r600_stencil_ref ref;
275
276 if (state == NULL)
277 return;
278
279 r600_set_cso_state_with_cb(&rctx->dsa_state, dsa, &dsa->buffer);
280
281 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
282 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
283 ref.valuemask[0] = dsa->valuemask[0];
284 ref.valuemask[1] = dsa->valuemask[1];
285 ref.writemask[0] = dsa->writemask[0];
286 ref.writemask[1] = dsa->writemask[1];
287 if (rctx->zwritemask != dsa->zwritemask) {
288 rctx->zwritemask = dsa->zwritemask;
289 if (rctx->chip_class >= EVERGREEN) {
290 /* work around some issue when not writting to zbuffer
291 * we are having lockup on evergreen so do not enable
292 * hyperz when not writting zbuffer
293 */
294 rctx->db_misc_state.atom.dirty = true;
295 }
296 }
297
298 r600_set_stencil_ref(ctx, &ref);
299
300 /* Update alphatest state. */
301 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
302 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
303 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
304 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
305 rctx->alphatest_state.atom.dirty = true;
306 if (rctx->chip_class >= EVERGREEN) {
307 evergreen_update_db_shader_control(rctx);
308 } else {
309 r600_update_db_shader_control(rctx);
310 }
311 }
312 }
313
314 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
315 {
316 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
317 struct r600_context *rctx = (struct r600_context *)ctx;
318
319 if (state == NULL)
320 return;
321
322 rctx->rasterizer = rs;
323
324 r600_set_cso_state_with_cb(&rctx->rasterizer_state, rs, &rs->buffer);
325
326 if (rs->offset_enable &&
327 (rs->offset_units != rctx->poly_offset_state.offset_units ||
328 rs->offset_scale != rctx->poly_offset_state.offset_scale)) {
329 rctx->poly_offset_state.offset_units = rs->offset_units;
330 rctx->poly_offset_state.offset_scale = rs->offset_scale;
331 rctx->poly_offset_state.atom.dirty = true;
332 }
333
334 /* Update clip_misc_state. */
335 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
336 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
337 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
338 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
339 rctx->clip_misc_state.atom.dirty = true;
340 }
341
342 /* Workaround for a missing scissor enable on r600. */
343 if (rctx->chip_class == R600 &&
344 rs->scissor_enable != rctx->scissor.enable) {
345 rctx->scissor.enable = rs->scissor_enable;
346 rctx->scissor.atom.dirty = true;
347 }
348
349 /* Re-emit PA_SC_LINE_STIPPLE. */
350 rctx->last_primitive_type = -1;
351 }
352
353 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
354 {
355 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
356
357 r600_release_command_buffer(&rs->buffer);
358 FREE(rs);
359 }
360
361 static void r600_sampler_view_destroy(struct pipe_context *ctx,
362 struct pipe_sampler_view *state)
363 {
364 struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state;
365
366 pipe_resource_reference(&state->texture, NULL);
367 FREE(resource);
368 }
369
370 void r600_sampler_states_dirty(struct r600_context *rctx,
371 struct r600_sampler_states *state)
372 {
373 if (state->dirty_mask) {
374 if (state->dirty_mask & state->has_bordercolor_mask) {
375 rctx->flags |= R600_CONTEXT_WAIT_3D_IDLE;
376 }
377 state->atom.num_dw =
378 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
379 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
380 state->atom.dirty = true;
381 }
382 }
383
384 static void r600_bind_sampler_states(struct pipe_context *pipe,
385 unsigned shader,
386 unsigned start,
387 unsigned count, void **states)
388 {
389 struct r600_context *rctx = (struct r600_context *)pipe;
390 struct r600_textures_info *dst = &rctx->samplers[shader];
391 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
392 int seamless_cube_map = -1;
393 unsigned i;
394 /* This sets 1-bit for states with index >= count. */
395 uint32_t disable_mask = ~((1ull << count) - 1);
396 /* These are the new states set by this function. */
397 uint32_t new_mask = 0;
398
399 assert(start == 0); /* XXX fix below */
400
401 for (i = 0; i < count; i++) {
402 struct r600_pipe_sampler_state *rstate = rstates[i];
403
404 if (rstate == dst->states.states[i]) {
405 continue;
406 }
407
408 if (rstate) {
409 if (rstate->border_color_use) {
410 dst->states.has_bordercolor_mask |= 1 << i;
411 } else {
412 dst->states.has_bordercolor_mask &= ~(1 << i);
413 }
414 seamless_cube_map = rstate->seamless_cube_map;
415
416 new_mask |= 1 << i;
417 } else {
418 disable_mask |= 1 << i;
419 }
420 }
421
422 memcpy(dst->states.states, rstates, sizeof(void*) * count);
423 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
424
425 dst->states.enabled_mask &= ~disable_mask;
426 dst->states.dirty_mask &= dst->states.enabled_mask;
427 dst->states.enabled_mask |= new_mask;
428 dst->states.dirty_mask |= new_mask;
429 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
430
431 r600_sampler_states_dirty(rctx, &dst->states);
432
433 /* Seamless cubemap state. */
434 if (rctx->chip_class <= R700 &&
435 seamless_cube_map != -1 &&
436 seamless_cube_map != rctx->seamless_cube_map.enabled) {
437 /* change in TA_CNTL_AUX need a pipeline flush */
438 rctx->flags |= R600_CONTEXT_WAIT_3D_IDLE;
439 rctx->seamless_cube_map.enabled = seamless_cube_map;
440 rctx->seamless_cube_map.atom.dirty = true;
441 }
442 }
443
444 static void r600_bind_vs_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
445 {
446 r600_bind_sampler_states(ctx, PIPE_SHADER_VERTEX, 0, count, states);
447 }
448
449 static void r600_bind_ps_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
450 {
451 r600_bind_sampler_states(ctx, PIPE_SHADER_FRAGMENT, 0, count, states);
452 }
453
454 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
455 {
456 free(state);
457 }
458
459 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
460 {
461 struct r600_blend_state *blend = (struct r600_blend_state*)state;
462
463 r600_release_command_buffer(&blend->buffer);
464 r600_release_command_buffer(&blend->buffer_no_blend);
465 FREE(blend);
466 }
467
468 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
469 {
470 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
471
472 r600_release_command_buffer(&dsa->buffer);
473 free(dsa);
474 }
475
476 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
477 {
478 struct r600_context *rctx = (struct r600_context *)ctx;
479
480 r600_set_cso_state(&rctx->vertex_fetch_shader, state);
481 }
482
483 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
484 {
485 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
486 pipe_resource_reference((struct pipe_resource**)&shader->buffer, NULL);
487 FREE(shader);
488 }
489
490 static void r600_set_index_buffer(struct pipe_context *ctx,
491 const struct pipe_index_buffer *ib)
492 {
493 struct r600_context *rctx = (struct r600_context *)ctx;
494
495 if (ib) {
496 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
497 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
498 r600_context_add_resource_size(ctx, ib->buffer);
499 } else {
500 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
501 }
502 }
503
504 void r600_vertex_buffers_dirty(struct r600_context *rctx)
505 {
506 if (rctx->vertex_buffer_state.dirty_mask) {
507 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
508 rctx->vertex_buffer_state.atom.num_dw = (rctx->chip_class >= EVERGREEN ? 12 : 11) *
509 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
510 rctx->vertex_buffer_state.atom.dirty = true;
511 }
512 }
513
514 static void r600_set_vertex_buffers(struct pipe_context *ctx,
515 unsigned start_slot, unsigned count,
516 const struct pipe_vertex_buffer *input)
517 {
518 struct r600_context *rctx = (struct r600_context *)ctx;
519 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
520 struct pipe_vertex_buffer *vb = state->vb + start_slot;
521 unsigned i;
522 uint32_t disable_mask = 0;
523 /* These are the new buffers set by this function. */
524 uint32_t new_buffer_mask = 0;
525
526 /* Set vertex buffers. */
527 if (input) {
528 for (i = 0; i < count; i++) {
529 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
530 if (input[i].buffer) {
531 vb[i].stride = input[i].stride;
532 vb[i].buffer_offset = input[i].buffer_offset;
533 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
534 new_buffer_mask |= 1 << i;
535 r600_context_add_resource_size(ctx, input[i].buffer);
536 } else {
537 pipe_resource_reference(&vb[i].buffer, NULL);
538 disable_mask |= 1 << i;
539 }
540 }
541 }
542 } else {
543 for (i = 0; i < count; i++) {
544 pipe_resource_reference(&vb[i].buffer, NULL);
545 }
546 disable_mask = ((1ull << count) - 1);
547 }
548
549 disable_mask <<= start_slot;
550 new_buffer_mask <<= start_slot;
551
552 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
553 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
554 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
555 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
556
557 r600_vertex_buffers_dirty(rctx);
558 }
559
560 void r600_sampler_views_dirty(struct r600_context *rctx,
561 struct r600_samplerview_state *state)
562 {
563 if (state->dirty_mask) {
564 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
565 state->atom.num_dw = (rctx->chip_class >= EVERGREEN ? 14 : 13) *
566 util_bitcount(state->dirty_mask);
567 state->atom.dirty = true;
568 }
569 }
570
571 static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
572 unsigned start, unsigned count,
573 struct pipe_sampler_view **views)
574 {
575 struct r600_context *rctx = (struct r600_context *) pipe;
576 struct r600_textures_info *dst = &rctx->samplers[shader];
577 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
578 uint32_t dirty_sampler_states_mask = 0;
579 unsigned i;
580 /* This sets 1-bit for textures with index >= count. */
581 uint32_t disable_mask = ~((1ull << count) - 1);
582 /* These are the new textures set by this function. */
583 uint32_t new_mask = 0;
584
585 /* Set textures with index >= count to NULL. */
586 uint32_t remaining_mask;
587
588 assert(start == 0); /* XXX fix below */
589
590 remaining_mask = dst->views.enabled_mask & disable_mask;
591
592 while (remaining_mask) {
593 i = u_bit_scan(&remaining_mask);
594 assert(dst->views.views[i]);
595
596 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
597 }
598
599 for (i = 0; i < count; i++) {
600 if (rviews[i] == dst->views.views[i]) {
601 continue;
602 }
603
604 if (rviews[i]) {
605 struct r600_texture *rtex =
606 (struct r600_texture*)rviews[i]->base.texture;
607
608 if (rviews[i]->base.texture->target != PIPE_BUFFER) {
609 if (rtex->is_depth && !rtex->is_flushing_texture) {
610 dst->views.compressed_depthtex_mask |= 1 << i;
611 } else {
612 dst->views.compressed_depthtex_mask &= ~(1 << i);
613 }
614
615 /* Track compressed colorbuffers. */
616 if (rtex->cmask_size && rtex->fmask_size) {
617 dst->views.compressed_colortex_mask |= 1 << i;
618 } else {
619 dst->views.compressed_colortex_mask &= ~(1 << i);
620 }
621 }
622 /* Changing from array to non-arrays textures and vice versa requires
623 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
624 if (rctx->chip_class <= R700 &&
625 (dst->states.enabled_mask & (1 << i)) &&
626 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
627 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
628 dirty_sampler_states_mask |= 1 << i;
629 }
630
631 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
632 new_mask |= 1 << i;
633 r600_context_add_resource_size(pipe, views[i]->texture);
634 } else {
635 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
636 disable_mask |= 1 << i;
637 }
638 }
639
640 dst->views.enabled_mask &= ~disable_mask;
641 dst->views.dirty_mask &= dst->views.enabled_mask;
642 dst->views.enabled_mask |= new_mask;
643 dst->views.dirty_mask |= new_mask;
644 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
645 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
646 dst->views.dirty_txq_constants = TRUE;
647 dst->views.dirty_buffer_constants = TRUE;
648 r600_sampler_views_dirty(rctx, &dst->views);
649
650 if (dirty_sampler_states_mask) {
651 dst->states.dirty_mask |= dirty_sampler_states_mask;
652 r600_sampler_states_dirty(rctx, &dst->states);
653 }
654 }
655
656 static void r600_set_vs_sampler_views(struct pipe_context *ctx, unsigned count,
657 struct pipe_sampler_view **views)
658 {
659 r600_set_sampler_views(ctx, PIPE_SHADER_VERTEX, 0, count, views);
660 }
661
662 static void r600_set_ps_sampler_views(struct pipe_context *ctx, unsigned count,
663 struct pipe_sampler_view **views)
664 {
665 r600_set_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, count, views);
666 }
667
668 static void r600_set_viewport_state(struct pipe_context *ctx,
669 const struct pipe_viewport_state *state)
670 {
671 struct r600_context *rctx = (struct r600_context *)ctx;
672
673 rctx->viewport.state = *state;
674 rctx->viewport.atom.dirty = true;
675 }
676
677 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
678 {
679 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
680 struct pipe_viewport_state *state = &rctx->viewport.state;
681
682 r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0, 6);
683 r600_write_value(cs, fui(state->scale[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
684 r600_write_value(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
685 r600_write_value(cs, fui(state->scale[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
686 r600_write_value(cs, fui(state->translate[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
687 r600_write_value(cs, fui(state->scale[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
688 r600_write_value(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
689 }
690
691 /* Compute the key for the hw shader variant */
692 static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
693 struct r600_pipe_shader_selector * sel)
694 {
695 struct r600_context *rctx = (struct r600_context *)ctx;
696 struct r600_shader_key key;
697 memset(&key, 0, sizeof(key));
698
699 if (sel->type == PIPE_SHADER_FRAGMENT) {
700 key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
701 key.alpha_to_one = rctx->alpha_to_one &&
702 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
703 !rctx->framebuffer.cb0_is_integer;
704 key.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
705 /* Dual-source blending only makes sense with nr_cbufs == 1. */
706 if (key.nr_cbufs == 1 && rctx->dual_src_blend)
707 key.nr_cbufs = 2;
708 }
709 return key;
710 }
711
712 /* Select the hw shader variant depending on the current state.
713 * (*dirty) is set to 1 if current variant was changed */
714 static int r600_shader_select(struct pipe_context *ctx,
715 struct r600_pipe_shader_selector* sel,
716 unsigned *dirty)
717 {
718 struct r600_shader_key key;
719 struct r600_context *rctx = (struct r600_context *)ctx;
720 struct r600_pipe_shader * shader = NULL;
721 int r;
722
723 key = r600_shader_selector_key(ctx, sel);
724
725 /* Check if we don't need to change anything.
726 * This path is also used for most shaders that don't need multiple
727 * variants, it will cost just a computation of the key and this
728 * test. */
729 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
730 return 0;
731 }
732
733 /* lookup if we have other variants in the list */
734 if (sel->num_shaders > 1) {
735 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
736
737 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
738 p = c;
739 c = c->next_variant;
740 }
741
742 if (c) {
743 p->next_variant = c->next_variant;
744 shader = c;
745 }
746 }
747
748 if (unlikely(!shader)) {
749 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
750 shader->selector = sel;
751
752 r = r600_pipe_shader_create(ctx, shader, key);
753 if (unlikely(r)) {
754 R600_ERR("Failed to build shader variant (type=%u) %d\n",
755 sel->type, r);
756 sel->current = NULL;
757 FREE(shader);
758 return r;
759 }
760
761 /* We don't know the value of nr_ps_max_color_exports until we built
762 * at least one variant, so we may need to recompute the key after
763 * building first variant. */
764 if (sel->type == PIPE_SHADER_FRAGMENT &&
765 sel->num_shaders == 0) {
766 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
767 key = r600_shader_selector_key(ctx, sel);
768 }
769
770 shader->key = key;
771 sel->num_shaders++;
772 }
773
774 if (dirty)
775 *dirty = 1;
776
777 shader->next_variant = sel->current;
778 sel->current = shader;
779
780 if (rctx->ps_shader &&
781 rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
782 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
783 rctx->cb_misc_state.atom.dirty = true;
784 }
785 return 0;
786 }
787
788 static void *r600_create_shader_state(struct pipe_context *ctx,
789 const struct pipe_shader_state *state,
790 unsigned pipe_shader_type)
791 {
792 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
793 int r;
794
795 sel->type = pipe_shader_type;
796 sel->tokens = tgsi_dup_tokens(state->tokens);
797 sel->so = state->stream_output;
798
799 r = r600_shader_select(ctx, sel, NULL);
800 if (r)
801 return NULL;
802
803 return sel;
804 }
805
806 static void *r600_create_ps_state(struct pipe_context *ctx,
807 const struct pipe_shader_state *state)
808 {
809 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
810 }
811
812 static void *r600_create_vs_state(struct pipe_context *ctx,
813 const struct pipe_shader_state *state)
814 {
815 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
816 }
817
818 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
819 {
820 struct r600_context *rctx = (struct r600_context *)ctx;
821
822 if (!state)
823 state = rctx->dummy_pixel_shader;
824
825 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
826 r600_context_pipe_state_set(rctx, &rctx->ps_shader->current->rstate);
827
828 r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->ps_shader->current->bo);
829
830 if (rctx->chip_class <= R700) {
831 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
832
833 if (rctx->cb_misc_state.multiwrite != multiwrite) {
834 rctx->cb_misc_state.multiwrite = multiwrite;
835 rctx->cb_misc_state.atom.dirty = true;
836 }
837 }
838
839 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
840 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
841 rctx->cb_misc_state.atom.dirty = true;
842 }
843
844 if (rctx->chip_class >= EVERGREEN) {
845 evergreen_update_db_shader_control(rctx);
846 } else {
847 r600_update_db_shader_control(rctx);
848 }
849 }
850
851 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
852 {
853 struct r600_context *rctx = (struct r600_context *)ctx;
854
855 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
856 if (state) {
857 r600_context_pipe_state_set(rctx, &rctx->vs_shader->current->rstate);
858
859 r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->vs_shader->current->bo);
860
861 /* Update clip misc state. */
862 if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
863 rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) {
864 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
865 rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
866 rctx->clip_misc_state.atom.dirty = true;
867 }
868 }
869 }
870
871 static void r600_delete_shader_selector(struct pipe_context *ctx,
872 struct r600_pipe_shader_selector *sel)
873 {
874 struct r600_pipe_shader *p = sel->current, *c;
875 while (p) {
876 c = p->next_variant;
877 r600_pipe_shader_destroy(ctx, p);
878 free(p);
879 p = c;
880 }
881
882 free(sel->tokens);
883 free(sel);
884 }
885
886
887 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
888 {
889 struct r600_context *rctx = (struct r600_context *)ctx;
890 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
891
892 if (rctx->ps_shader == sel) {
893 rctx->ps_shader = NULL;
894 }
895
896 r600_delete_shader_selector(ctx, sel);
897 }
898
899 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
900 {
901 struct r600_context *rctx = (struct r600_context *)ctx;
902 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
903
904 if (rctx->vs_shader == sel) {
905 rctx->vs_shader = NULL;
906 }
907
908 r600_delete_shader_selector(ctx, sel);
909 }
910
911 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
912 {
913 if (state->dirty_mask) {
914 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
915 state->atom.num_dw = rctx->chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
916 : util_bitcount(state->dirty_mask)*19;
917 state->atom.dirty = true;
918 }
919 }
920
921 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
922 struct pipe_constant_buffer *input)
923 {
924 struct r600_context *rctx = (struct r600_context *)ctx;
925 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
926 struct pipe_constant_buffer *cb;
927 const uint8_t *ptr;
928
929 /* Note that the state tracker can unbind constant buffers by
930 * passing NULL here.
931 */
932 if (unlikely(!input)) {
933 state->enabled_mask &= ~(1 << index);
934 state->dirty_mask &= ~(1 << index);
935 pipe_resource_reference(&state->cb[index].buffer, NULL);
936 return;
937 }
938
939 cb = &state->cb[index];
940 cb->buffer_size = input->buffer_size;
941
942 ptr = input->user_buffer;
943
944 if (ptr) {
945 /* Upload the user buffer. */
946 if (R600_BIG_ENDIAN) {
947 uint32_t *tmpPtr;
948 unsigned i, size = input->buffer_size;
949
950 if (!(tmpPtr = malloc(size))) {
951 R600_ERR("Failed to allocate BE swap buffer.\n");
952 return;
953 }
954
955 for (i = 0; i < size / 4; ++i) {
956 tmpPtr[i] = bswap_32(((uint32_t *)ptr)[i]);
957 }
958
959 u_upload_data(rctx->uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
960 free(tmpPtr);
961 } else {
962 u_upload_data(rctx->uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer);
963 }
964 /* account it in gtt */
965 rctx->gtt += input->buffer_size;
966 } else {
967 /* Setup the hw buffer. */
968 cb->buffer_offset = input->buffer_offset;
969 pipe_resource_reference(&cb->buffer, input->buffer);
970 r600_context_add_resource_size(ctx, input->buffer);
971 }
972
973 state->enabled_mask |= 1 << index;
974 state->dirty_mask |= 1 << index;
975 r600_constant_buffers_dirty(rctx, state);
976 }
977
978 static struct pipe_stream_output_target *
979 r600_create_so_target(struct pipe_context *ctx,
980 struct pipe_resource *buffer,
981 unsigned buffer_offset,
982 unsigned buffer_size)
983 {
984 struct r600_context *rctx = (struct r600_context *)ctx;
985 struct r600_so_target *t;
986
987 t = CALLOC_STRUCT(r600_so_target);
988 if (!t) {
989 return NULL;
990 }
991
992 u_suballocator_alloc(rctx->allocator_so_filled_size, 4,
993 &t->buf_filled_size_offset,
994 (struct pipe_resource**)&t->buf_filled_size);
995 if (!t->buf_filled_size) {
996 FREE(t);
997 return NULL;
998 }
999
1000 t->b.reference.count = 1;
1001 t->b.context = ctx;
1002 pipe_resource_reference(&t->b.buffer, buffer);
1003 t->b.buffer_offset = buffer_offset;
1004 t->b.buffer_size = buffer_size;
1005 return &t->b;
1006 }
1007
1008 static void r600_so_target_destroy(struct pipe_context *ctx,
1009 struct pipe_stream_output_target *target)
1010 {
1011 struct r600_so_target *t = (struct r600_so_target*)target;
1012 pipe_resource_reference(&t->b.buffer, NULL);
1013 pipe_resource_reference((struct pipe_resource**)&t->buf_filled_size, NULL);
1014 FREE(t);
1015 }
1016
1017 static void r600_set_so_targets(struct pipe_context *ctx,
1018 unsigned num_targets,
1019 struct pipe_stream_output_target **targets,
1020 unsigned append_bitmask)
1021 {
1022 struct r600_context *rctx = (struct r600_context *)ctx;
1023 unsigned i;
1024
1025 /* Stop streamout. */
1026 if (rctx->num_so_targets && !rctx->streamout_start) {
1027 r600_context_streamout_end(rctx);
1028 }
1029
1030 /* Set the new targets. */
1031 for (i = 0; i < num_targets; i++) {
1032 pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->so_targets[i], targets[i]);
1033 r600_context_add_resource_size(ctx, targets[i]->buffer);
1034 }
1035 for (; i < rctx->num_so_targets; i++) {
1036 pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->so_targets[i], NULL);
1037 }
1038
1039 rctx->num_so_targets = num_targets;
1040 rctx->streamout_start = num_targets != 0;
1041 rctx->streamout_append_bitmask = append_bitmask;
1042 }
1043
1044 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1045 {
1046 struct r600_context *rctx = (struct r600_context*)pipe;
1047
1048 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1049 return;
1050
1051 rctx->sample_mask.sample_mask = sample_mask;
1052 rctx->sample_mask.atom.dirty = true;
1053 }
1054
1055 /*
1056 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1057 * doesn't require full swizzles it does need masking and setting alpha
1058 * to one, so we setup a set of 5 constants with the masks + alpha value
1059 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1060 * then OR the alpha with the value given here.
1061 * We use a 6th constant to store the txq buffer size in
1062 */
1063 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1064 {
1065 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1066 int bits;
1067 uint32_t array_size;
1068 struct pipe_constant_buffer cb;
1069 int i, j;
1070
1071 if (!samplers->views.dirty_buffer_constants)
1072 return;
1073
1074 samplers->views.dirty_buffer_constants = FALSE;
1075
1076 bits = util_last_bit(samplers->views.enabled_mask);
1077 array_size = bits * 8 * sizeof(uint32_t) * 4;
1078 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1079 memset(samplers->buffer_constants, 0, array_size);
1080 for (i = 0; i < bits; i++) {
1081 if (samplers->views.enabled_mask & (1 << i)) {
1082 int offset = i * 8;
1083 const struct util_format_description *desc;
1084 desc = util_format_description(samplers->views.views[i]->base.format);
1085
1086 for (j = 0; j < 4; j++)
1087 if (j < desc->nr_channels)
1088 samplers->buffer_constants[offset+j] = 0xffffffff;
1089 else
1090 samplers->buffer_constants[offset+j] = 0x0;
1091 if (desc->nr_channels < 4) {
1092 if (desc->channel[0].pure_integer)
1093 samplers->buffer_constants[offset+4] = 1;
1094 else
1095 samplers->buffer_constants[offset+4] = 0x3f800000;
1096 } else
1097 samplers->buffer_constants[offset + 4] = 0;
1098
1099 samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1100 }
1101 }
1102
1103 cb.buffer = NULL;
1104 cb.user_buffer = samplers->buffer_constants;
1105 cb.buffer_offset = 0;
1106 cb.buffer_size = array_size;
1107 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1108 pipe_resource_reference(&cb.buffer, NULL);
1109 }
1110
1111 /* On evergreen we only need to store the buffer size for TXQ */
1112 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1113 {
1114 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1115 int bits;
1116 uint32_t array_size;
1117 struct pipe_constant_buffer cb;
1118 int i;
1119
1120 if (!samplers->views.dirty_buffer_constants)
1121 return;
1122
1123 samplers->views.dirty_buffer_constants = FALSE;
1124
1125 bits = util_last_bit(samplers->views.enabled_mask);
1126 array_size = bits * sizeof(uint32_t) * 4;
1127 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1128 memset(samplers->buffer_constants, 0, array_size);
1129 for (i = 0; i < bits; i++)
1130 if (samplers->views.enabled_mask & (1 << i))
1131 samplers->buffer_constants[i] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1132
1133 cb.buffer = NULL;
1134 cb.user_buffer = samplers->buffer_constants;
1135 cb.buffer_offset = 0;
1136 cb.buffer_size = array_size;
1137 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1138 pipe_resource_reference(&cb.buffer, NULL);
1139 }
1140
1141 static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int shader_type)
1142 {
1143 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1144 int bits;
1145 uint32_t array_size;
1146 struct pipe_constant_buffer cb;
1147 int i;
1148
1149 if (!samplers->views.dirty_txq_constants)
1150 return;
1151
1152 samplers->views.dirty_txq_constants = FALSE;
1153
1154 bits = util_last_bit(samplers->views.enabled_mask);
1155 array_size = bits * sizeof(uint32_t) * 4;
1156 samplers->txq_constants = realloc(samplers->txq_constants, array_size);
1157 memset(samplers->txq_constants, 0, array_size);
1158 for (i = 0; i < bits; i++)
1159 if (samplers->views.enabled_mask & (1 << i))
1160 samplers->txq_constants[i] = samplers->views.views[i]->base.texture->array_size / 6;
1161
1162 cb.buffer = NULL;
1163 cb.user_buffer = samplers->txq_constants;
1164 cb.buffer_offset = 0;
1165 cb.buffer_size = array_size;
1166 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_TXQ_CONST_BUFFER, &cb);
1167 pipe_resource_reference(&cb.buffer, NULL);
1168 }
1169
1170 static bool r600_update_derived_state(struct r600_context *rctx)
1171 {
1172 struct pipe_context * ctx = (struct pipe_context*)rctx;
1173 unsigned ps_dirty = 0;
1174 bool blend_disable;
1175
1176 if (!rctx->blitter->running) {
1177 unsigned i;
1178
1179 /* Decompress textures if needed. */
1180 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1181 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1182 if (views->compressed_depthtex_mask) {
1183 r600_decompress_depth_textures(rctx, views);
1184 }
1185 if (views->compressed_colortex_mask) {
1186 r600_decompress_color_textures(rctx, views);
1187 }
1188 }
1189 }
1190
1191 r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
1192
1193 if (rctx->ps_shader && rctx->rasterizer &&
1194 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1195 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade))) {
1196
1197 if (rctx->chip_class >= EVERGREEN)
1198 evergreen_pipe_shader_ps(ctx, rctx->ps_shader->current);
1199 else
1200 r600_pipe_shader_ps(ctx, rctx->ps_shader->current);
1201
1202 ps_dirty = 1;
1203 }
1204
1205 if (ps_dirty)
1206 r600_context_pipe_state_set(rctx, &rctx->ps_shader->current->rstate);
1207
1208 /* on R600 we stuff masks + txq info into one constant buffer */
1209 /* on evergreen we only need a txq info one */
1210 if (rctx->chip_class < EVERGREEN) {
1211 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1212 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1213 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1214 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1215 } else {
1216 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1217 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1218 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1219 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1220 }
1221
1222
1223 if (rctx->ps_shader && rctx->ps_shader->current->shader.has_txq_cube_array_z_comp)
1224 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_FRAGMENT);
1225 if (rctx->vs_shader && rctx->vs_shader->current->shader.has_txq_cube_array_z_comp)
1226 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_VERTEX);
1227
1228 if (rctx->chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1229 if (!r600_adjust_gprs(rctx)) {
1230 /* discard rendering */
1231 return false;
1232 }
1233 }
1234
1235 blend_disable = (rctx->dual_src_blend &&
1236 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1237
1238 if (blend_disable != rctx->force_blend_disable) {
1239 rctx->force_blend_disable = blend_disable;
1240 r600_bind_blend_state_internal(rctx,
1241 rctx->blend_state.cso,
1242 blend_disable);
1243 }
1244 return true;
1245 }
1246
1247 static unsigned r600_conv_prim_to_gs_out(unsigned mode)
1248 {
1249 static const int prim_conv[] = {
1250 V_028A6C_OUTPRIM_TYPE_POINTLIST,
1251 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1252 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1253 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1254 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1255 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1256 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1257 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1258 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1259 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1260 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1261 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1262 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1263 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1264 V_028A6C_OUTPRIM_TYPE_TRISTRIP
1265 };
1266 assert(mode < Elements(prim_conv));
1267
1268 return prim_conv[mode];
1269 }
1270
1271 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1272 {
1273 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1274 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1275
1276 r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1277 state->pa_cl_clip_cntl |
1278 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F));
1279 r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1280 state->pa_cl_vs_out_cntl |
1281 (state->clip_plane_enable & state->clip_dist_write));
1282 }
1283
1284 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
1285 {
1286 struct r600_context *rctx = (struct r600_context *)ctx;
1287 struct pipe_draw_info info = *dinfo;
1288 struct pipe_index_buffer ib = {};
1289 unsigned i;
1290 struct r600_block *dirty_block = NULL, *next_block = NULL;
1291 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1292
1293 if (!info.count && (info.indexed || !info.count_from_stream_output)) {
1294 assert(0);
1295 return;
1296 }
1297
1298 if (!rctx->vs_shader) {
1299 assert(0);
1300 return;
1301 }
1302
1303 /* make sure that the gfx ring is only one active */
1304 if (rctx->rings.dma.cs) {
1305 rctx->rings.dma.flush(rctx, RADEON_FLUSH_ASYNC);
1306 }
1307
1308 if (!r600_update_derived_state(rctx)) {
1309 /* useless to render because current rendering command
1310 * can't be achieved
1311 */
1312 return;
1313 }
1314
1315 if (info.indexed) {
1316 /* Initialize the index buffer struct. */
1317 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1318 ib.user_buffer = rctx->index_buffer.user_buffer;
1319 ib.index_size = rctx->index_buffer.index_size;
1320 ib.offset = rctx->index_buffer.offset + info.start * ib.index_size;
1321
1322 /* Translate 8-bit indices to 16-bit. */
1323 if (ib.index_size == 1) {
1324 struct pipe_resource *out_buffer = NULL;
1325 unsigned out_offset;
1326 void *ptr;
1327
1328 u_upload_alloc(rctx->uploader, 0, info.count * 2,
1329 &out_offset, &out_buffer, &ptr);
1330
1331 util_shorten_ubyte_elts_to_userptr(
1332 &rctx->context, &ib, 0, ib.offset, info.count, ptr);
1333
1334 pipe_resource_reference(&ib.buffer, NULL);
1335 ib.user_buffer = NULL;
1336 ib.buffer = out_buffer;
1337 ib.offset = out_offset;
1338 ib.index_size = 2;
1339 }
1340
1341 /* Upload the index buffer.
1342 * The upload is skipped for small index counts on little-endian machines
1343 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1344 * Note: Instanced rendering in combination with immediate indices hangs. */
1345 if (ib.user_buffer && (R600_BIG_ENDIAN || info.instance_count > 1 ||
1346 info.count*ib.index_size > 20)) {
1347 u_upload_data(rctx->uploader, 0, info.count * ib.index_size,
1348 ib.user_buffer, &ib.offset, &ib.buffer);
1349 ib.user_buffer = NULL;
1350 }
1351 } else {
1352 info.index_bias = info.start;
1353 }
1354
1355 /* Enable stream out if needed. */
1356 if (rctx->streamout_start) {
1357 r600_context_streamout_begin(rctx);
1358 rctx->streamout_start = FALSE;
1359 }
1360
1361 /* Set the index offset and multi primitive */
1362 if (rctx->vgt2_state.vgt_indx_offset != info.index_bias) {
1363 rctx->vgt2_state.vgt_indx_offset = info.index_bias;
1364 rctx->vgt2_state.atom.dirty = true;
1365 }
1366 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
1367 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index) {
1368 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
1369 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
1370 rctx->vgt_state.atom.dirty = true;
1371 }
1372
1373 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1374 if (rctx->chip_class == R600) {
1375 rctx->flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1376 rctx->cb_misc_state.atom.dirty = true;
1377 }
1378
1379 /* Emit states. */
1380 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1381 r600_flush_emit(rctx);
1382
1383 for (i = 0; i < R600_NUM_ATOMS; i++) {
1384 if (rctx->atoms[i] == NULL || !rctx->atoms[i]->dirty) {
1385 continue;
1386 }
1387 r600_emit_atom(rctx, rctx->atoms[i]);
1388 }
1389 LIST_FOR_EACH_ENTRY_SAFE(dirty_block, next_block, &rctx->dirty,list) {
1390 r600_context_block_emit_dirty(rctx, dirty_block, 0 /* pkt_flags */);
1391 }
1392 rctx->pm4_dirty_cdwords = 0;
1393
1394 /* Update start instance. */
1395 if (rctx->last_start_instance != info.start_instance) {
1396 r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
1397 rctx->last_start_instance = info.start_instance;
1398 }
1399
1400 /* Update the primitive type. */
1401 if (rctx->last_primitive_type != info.mode) {
1402 unsigned ls_mask = 0;
1403
1404 if (info.mode == PIPE_PRIM_LINES)
1405 ls_mask = 1;
1406 else if (info.mode == PIPE_PRIM_LINE_STRIP ||
1407 info.mode == PIPE_PRIM_LINE_LOOP)
1408 ls_mask = 2;
1409
1410 r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1411 S_028A0C_AUTO_RESET_CNTL(ls_mask) |
1412 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1413 r600_write_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE,
1414 r600_conv_prim_to_gs_out(info.mode));
1415 r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1416 r600_conv_pipe_prim(info.mode));
1417
1418 rctx->last_primitive_type = info.mode;
1419 }
1420
1421 /* Draw packets. */
1422 cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->predicate_drawing);
1423 cs->buf[cs->cdw++] = info.instance_count;
1424 if (info.indexed) {
1425 cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->predicate_drawing);
1426 cs->buf[cs->cdw++] = ib.index_size == 4 ?
1427 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1428 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0));
1429
1430 if (ib.user_buffer) {
1431 unsigned size_bytes = info.count*ib.index_size;
1432 unsigned size_dw = align(size_bytes, 4) / 4;
1433 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, rctx->predicate_drawing);
1434 cs->buf[cs->cdw++] = info.count;
1435 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_IMMEDIATE;
1436 memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes);
1437 cs->cdw += size_dw;
1438 } else {
1439 uint64_t va = r600_resource_va(ctx->screen, ib.buffer) + ib.offset;
1440 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->predicate_drawing);
1441 cs->buf[cs->cdw++] = va;
1442 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1443 cs->buf[cs->cdw++] = info.count;
1444 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1445 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->predicate_drawing);
1446 cs->buf[cs->cdw++] = r600_context_bo_reloc(rctx, &rctx->rings.gfx, (struct r600_resource*)ib.buffer, RADEON_USAGE_READ);
1447 }
1448 } else {
1449 if (info.count_from_stream_output) {
1450 struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
1451 uint64_t va = r600_resource_va(&rctx->screen->screen, (void*)t->buf_filled_size) + t->buf_filled_size_offset;
1452
1453 r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1454
1455 cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0);
1456 cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
1457 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */
1458 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
1459 cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */
1460 cs->buf[cs->cdw++] = 0; /* unused */
1461
1462 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1463 cs->buf[cs->cdw++] = r600_context_bo_reloc(rctx, &rctx->rings.gfx, t->buf_filled_size, RADEON_USAGE_READ);
1464 }
1465
1466 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->predicate_drawing);
1467 cs->buf[cs->cdw++] = info.count;
1468 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX |
1469 (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0);
1470 }
1471
1472 #if R600_TRACE_CS
1473 if (rctx->screen->trace_bo) {
1474 r600_trace_emit(rctx);
1475 }
1476 #endif
1477
1478 /* Set the depth buffer as dirty. */
1479 if (rctx->framebuffer.state.zsbuf) {
1480 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
1481 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
1482
1483 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1484 }
1485 if (rctx->framebuffer.compressed_cb_mask) {
1486 struct pipe_surface *surf;
1487 struct r600_texture *rtex;
1488 unsigned mask = rctx->framebuffer.compressed_cb_mask;
1489
1490 do {
1491 unsigned i = u_bit_scan(&mask);
1492 surf = rctx->framebuffer.state.cbufs[i];
1493 rtex = (struct r600_texture*)surf->texture;
1494
1495 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1496
1497 } while (mask);
1498 }
1499
1500 pipe_resource_reference(&ib.buffer, NULL);
1501 }
1502
1503 void r600_draw_rectangle(struct blitter_context *blitter,
1504 int x1, int y1, int x2, int y2, float depth,
1505 enum blitter_attrib_type type, const union pipe_color_union *attrib)
1506 {
1507 struct r600_context *rctx = (struct r600_context*)util_blitter_get_pipe(blitter);
1508 struct pipe_viewport_state viewport;
1509 struct pipe_resource *buf = NULL;
1510 unsigned offset = 0;
1511 float *vb;
1512
1513 if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) {
1514 util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth, type, attrib);
1515 return;
1516 }
1517
1518 /* Some operations (like color resolve on r6xx) don't work
1519 * with the conventional primitive types.
1520 * One that works is PT_RECTLIST, which we use here. */
1521
1522 /* setup viewport */
1523 viewport.scale[0] = 1.0f;
1524 viewport.scale[1] = 1.0f;
1525 viewport.scale[2] = 1.0f;
1526 viewport.scale[3] = 1.0f;
1527 viewport.translate[0] = 0.0f;
1528 viewport.translate[1] = 0.0f;
1529 viewport.translate[2] = 0.0f;
1530 viewport.translate[3] = 0.0f;
1531 rctx->context.set_viewport_state(&rctx->context, &viewport);
1532
1533 /* Upload vertices. The hw rectangle has only 3 vertices,
1534 * I guess the 4th one is derived from the first 3.
1535 * The vertex specification should match u_blitter's vertex element state. */
1536 u_upload_alloc(rctx->uploader, 0, sizeof(float) * 24, &offset, &buf, (void**)&vb);
1537 vb[0] = x1;
1538 vb[1] = y1;
1539 vb[2] = depth;
1540 vb[3] = 1;
1541
1542 vb[8] = x1;
1543 vb[9] = y2;
1544 vb[10] = depth;
1545 vb[11] = 1;
1546
1547 vb[16] = x2;
1548 vb[17] = y1;
1549 vb[18] = depth;
1550 vb[19] = 1;
1551
1552 if (attrib) {
1553 memcpy(vb+4, attrib->f, sizeof(float)*4);
1554 memcpy(vb+12, attrib->f, sizeof(float)*4);
1555 memcpy(vb+20, attrib->f, sizeof(float)*4);
1556 }
1557
1558 /* draw */
1559 util_draw_vertex_buffer(&rctx->context, NULL, buf, rctx->blitter->vb_slot, offset,
1560 R600_PRIM_RECTANGLE_LIST, 3, 2);
1561 pipe_resource_reference(&buf, NULL);
1562 }
1563
1564 void _r600_pipe_state_add_reg_bo(struct r600_context *ctx,
1565 struct r600_pipe_state *state,
1566 uint32_t offset, uint32_t value,
1567 uint32_t range_id, uint32_t block_id,
1568 struct r600_resource *bo,
1569 enum radeon_bo_usage usage)
1570
1571 {
1572 struct r600_range *range;
1573 struct r600_block *block;
1574
1575 if (bo) assert(usage);
1576
1577 range = &ctx->range[range_id];
1578 block = range->blocks[block_id];
1579 state->regs[state->nregs].block = block;
1580 state->regs[state->nregs].id = (offset - block->start_offset) >> 2;
1581
1582 state->regs[state->nregs].value = value;
1583 state->regs[state->nregs].bo = bo;
1584 state->regs[state->nregs].bo_usage = usage;
1585
1586 state->nregs++;
1587 assert(state->nregs < R600_BLOCK_MAX_REG);
1588 }
1589
1590 void _r600_pipe_state_add_reg(struct r600_context *ctx,
1591 struct r600_pipe_state *state,
1592 uint32_t offset, uint32_t value,
1593 uint32_t range_id, uint32_t block_id)
1594 {
1595 _r600_pipe_state_add_reg_bo(ctx, state, offset, value,
1596 range_id, block_id, NULL, 0);
1597 }
1598
1599 uint32_t r600_translate_stencil_op(int s_op)
1600 {
1601 switch (s_op) {
1602 case PIPE_STENCIL_OP_KEEP:
1603 return V_028800_STENCIL_KEEP;
1604 case PIPE_STENCIL_OP_ZERO:
1605 return V_028800_STENCIL_ZERO;
1606 case PIPE_STENCIL_OP_REPLACE:
1607 return V_028800_STENCIL_REPLACE;
1608 case PIPE_STENCIL_OP_INCR:
1609 return V_028800_STENCIL_INCR;
1610 case PIPE_STENCIL_OP_DECR:
1611 return V_028800_STENCIL_DECR;
1612 case PIPE_STENCIL_OP_INCR_WRAP:
1613 return V_028800_STENCIL_INCR_WRAP;
1614 case PIPE_STENCIL_OP_DECR_WRAP:
1615 return V_028800_STENCIL_DECR_WRAP;
1616 case PIPE_STENCIL_OP_INVERT:
1617 return V_028800_STENCIL_INVERT;
1618 default:
1619 R600_ERR("Unknown stencil op %d", s_op);
1620 assert(0);
1621 break;
1622 }
1623 return 0;
1624 }
1625
1626 uint32_t r600_translate_fill(uint32_t func)
1627 {
1628 switch(func) {
1629 case PIPE_POLYGON_MODE_FILL:
1630 return 2;
1631 case PIPE_POLYGON_MODE_LINE:
1632 return 1;
1633 case PIPE_POLYGON_MODE_POINT:
1634 return 0;
1635 default:
1636 assert(0);
1637 return 0;
1638 }
1639 }
1640
1641 unsigned r600_tex_wrap(unsigned wrap)
1642 {
1643 switch (wrap) {
1644 default:
1645 case PIPE_TEX_WRAP_REPEAT:
1646 return V_03C000_SQ_TEX_WRAP;
1647 case PIPE_TEX_WRAP_CLAMP:
1648 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
1649 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1650 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
1651 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1652 return V_03C000_SQ_TEX_CLAMP_BORDER;
1653 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1654 return V_03C000_SQ_TEX_MIRROR;
1655 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1656 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1657 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1658 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1659 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1660 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
1661 }
1662 }
1663
1664 unsigned r600_tex_filter(unsigned filter)
1665 {
1666 switch (filter) {
1667 default:
1668 case PIPE_TEX_FILTER_NEAREST:
1669 return V_03C000_SQ_TEX_XY_FILTER_POINT;
1670 case PIPE_TEX_FILTER_LINEAR:
1671 return V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
1672 }
1673 }
1674
1675 unsigned r600_tex_mipfilter(unsigned filter)
1676 {
1677 switch (filter) {
1678 case PIPE_TEX_MIPFILTER_NEAREST:
1679 return V_03C000_SQ_TEX_Z_FILTER_POINT;
1680 case PIPE_TEX_MIPFILTER_LINEAR:
1681 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
1682 default:
1683 case PIPE_TEX_MIPFILTER_NONE:
1684 return V_03C000_SQ_TEX_Z_FILTER_NONE;
1685 }
1686 }
1687
1688 unsigned r600_tex_compare(unsigned compare)
1689 {
1690 switch (compare) {
1691 default:
1692 case PIPE_FUNC_NEVER:
1693 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
1694 case PIPE_FUNC_LESS:
1695 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
1696 case PIPE_FUNC_EQUAL:
1697 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
1698 case PIPE_FUNC_LEQUAL:
1699 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1700 case PIPE_FUNC_GREATER:
1701 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
1702 case PIPE_FUNC_NOTEQUAL:
1703 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1704 case PIPE_FUNC_GEQUAL:
1705 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1706 case PIPE_FUNC_ALWAYS:
1707 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1708 }
1709 }
1710
1711 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
1712 {
1713 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
1714 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
1715 (linear_filter &&
1716 (wrap == PIPE_TEX_WRAP_CLAMP ||
1717 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
1718 }
1719
1720 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
1721 {
1722 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
1723 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
1724
1725 return (state->border_color.ui[0] || state->border_color.ui[1] ||
1726 state->border_color.ui[2] || state->border_color.ui[3]) &&
1727 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
1728 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
1729 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
1730 }
1731
1732 /* keep this at the end of this file, please */
1733 void r600_init_common_state_functions(struct r600_context *rctx)
1734 {
1735 rctx->context.create_fs_state = r600_create_ps_state;
1736 rctx->context.create_vs_state = r600_create_vs_state;
1737 rctx->context.create_vertex_elements_state = r600_create_vertex_fetch_shader;
1738 rctx->context.bind_blend_state = r600_bind_blend_state;
1739 rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
1740 rctx->context.bind_fragment_sampler_states = r600_bind_ps_sampler_states;
1741 rctx->context.bind_fs_state = r600_bind_ps_state;
1742 rctx->context.bind_rasterizer_state = r600_bind_rs_state;
1743 rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements;
1744 rctx->context.bind_vertex_sampler_states = r600_bind_vs_sampler_states;
1745 rctx->context.bind_vs_state = r600_bind_vs_state;
1746 rctx->context.delete_blend_state = r600_delete_blend_state;
1747 rctx->context.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
1748 rctx->context.delete_fs_state = r600_delete_ps_state;
1749 rctx->context.delete_rasterizer_state = r600_delete_rs_state;
1750 rctx->context.delete_sampler_state = r600_delete_sampler_state;
1751 rctx->context.delete_vertex_elements_state = r600_delete_vertex_elements;
1752 rctx->context.delete_vs_state = r600_delete_vs_state;
1753 rctx->context.set_blend_color = r600_set_blend_color;
1754 rctx->context.set_clip_state = r600_set_clip_state;
1755 rctx->context.set_constant_buffer = r600_set_constant_buffer;
1756 rctx->context.set_sample_mask = r600_set_sample_mask;
1757 rctx->context.set_stencil_ref = r600_set_pipe_stencil_ref;
1758 rctx->context.set_viewport_state = r600_set_viewport_state;
1759 rctx->context.set_vertex_buffers = r600_set_vertex_buffers;
1760 rctx->context.set_index_buffer = r600_set_index_buffer;
1761 rctx->context.set_fragment_sampler_views = r600_set_ps_sampler_views;
1762 rctx->context.set_vertex_sampler_views = r600_set_vs_sampler_views;
1763 rctx->context.sampler_view_destroy = r600_sampler_view_destroy;
1764 rctx->context.texture_barrier = r600_texture_barrier;
1765 rctx->context.create_stream_output_target = r600_create_so_target;
1766 rctx->context.stream_output_target_destroy = r600_so_target_destroy;
1767 rctx->context.set_stream_output_targets = r600_set_so_targets;
1768 rctx->context.draw_vbo = r600_draw_vbo;
1769 }
1770
1771 #if R600_TRACE_CS
1772 void r600_trace_emit(struct r600_context *rctx)
1773 {
1774 struct r600_screen *rscreen = rctx->screen;
1775 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1776 uint64_t va;
1777 uint32_t reloc;
1778
1779 va = r600_resource_va(&rscreen->screen, (void*)rscreen->trace_bo);
1780 reloc = r600_context_bo_reloc(rctx, &rctx->rings.gfx, rscreen->trace_bo, RADEON_USAGE_READWRITE);
1781 r600_write_value(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
1782 r600_write_value(cs, va & 0xFFFFFFFFUL);
1783 r600_write_value(cs, (va >> 32UL) & 0xFFUL);
1784 r600_write_value(cs, cs->cdw);
1785 r600_write_value(cs, rscreen->cs_count);
1786 r600_write_value(cs, PKT3(PKT3_NOP, 0, 0));
1787 r600_write_value(cs, reloc);
1788 }
1789 #endif