2 * Copyright 2010 Red Hat Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
27 #include <util/u_memory.h>
28 #include <util/u_format.h>
29 #include <pipebuffer/pb_buffer.h>
30 #include "pipe/p_shader_tokens.h"
31 #include "r600_pipe.h"
34 /* common state between evergreen and r600 */
35 void r600_bind_blend_state(struct pipe_context
*ctx
, void *state
)
37 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
38 struct r600_pipe_blend
*blend
= (struct r600_pipe_blend
*)state
;
39 struct r600_pipe_state
*rstate
;
43 rstate
= &blend
->rstate
;
44 rctx
->states
[rstate
->id
] = rstate
;
45 rctx
->cb_target_mask
= blend
->cb_target_mask
;
46 r600_context_pipe_state_set(&rctx
->ctx
, rstate
);
49 void r600_bind_rs_state(struct pipe_context
*ctx
, void *state
)
51 struct r600_pipe_rasterizer
*rs
= (struct r600_pipe_rasterizer
*)state
;
52 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
57 rctx
->flatshade
= rs
->flatshade
;
58 rctx
->sprite_coord_enable
= rs
->sprite_coord_enable
;
59 rctx
->rasterizer
= rs
;
61 rctx
->states
[rs
->rstate
.id
] = &rs
->rstate
;
62 r600_context_pipe_state_set(&rctx
->ctx
, &rs
->rstate
);
64 if (rctx
->family
>= CHIP_CEDAR
) {
65 evergreen_polygon_offset_update(rctx
);
67 r600_polygon_offset_update(rctx
);
71 void r600_delete_rs_state(struct pipe_context
*ctx
, void *state
)
73 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
74 struct r600_pipe_rasterizer
*rs
= (struct r600_pipe_rasterizer
*)state
;
76 if (rctx
->rasterizer
== rs
) {
77 rctx
->rasterizer
= NULL
;
79 if (rctx
->states
[rs
->rstate
.id
] == &rs
->rstate
) {
80 rctx
->states
[rs
->rstate
.id
] = NULL
;
85 void r600_sampler_view_destroy(struct pipe_context
*ctx
,
86 struct pipe_sampler_view
*state
)
88 struct r600_pipe_sampler_view
*resource
= (struct r600_pipe_sampler_view
*)state
;
90 pipe_resource_reference(&state
->texture
, NULL
);
94 void r600_bind_state(struct pipe_context
*ctx
, void *state
)
96 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
97 struct r600_pipe_state
*rstate
= (struct r600_pipe_state
*)state
;
101 rctx
->states
[rstate
->id
] = rstate
;
102 r600_context_pipe_state_set(&rctx
->ctx
, rstate
);
105 void r600_delete_state(struct pipe_context
*ctx
, void *state
)
107 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
108 struct r600_pipe_state
*rstate
= (struct r600_pipe_state
*)state
;
110 if (rctx
->states
[rstate
->id
] == rstate
) {
111 rctx
->states
[rstate
->id
] = NULL
;
113 for (int i
= 0; i
< rstate
->nregs
; i
++) {
114 r600_bo_reference(rctx
->radeon
, &rstate
->regs
[i
].bo
, NULL
);
119 void r600_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
121 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
122 struct r600_vertex_element
*v
= (struct r600_vertex_element
*)state
;
124 rctx
->vertex_elements
= v
;
126 rctx
->states
[v
->rstate
.id
] = &v
->rstate
;
127 r600_context_pipe_state_set(&rctx
->ctx
, &v
->rstate
);
131 void r600_delete_vertex_element(struct pipe_context
*ctx
, void *state
)
133 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
134 struct r600_vertex_element
*v
= (struct r600_vertex_element
*)state
;
136 if (rctx
->states
[v
->rstate
.id
] == &v
->rstate
) {
137 rctx
->states
[v
->rstate
.id
] = NULL
;
139 if (rctx
->vertex_elements
== state
)
140 rctx
->vertex_elements
= NULL
;
142 r600_bo_reference(rctx
->radeon
, &v
->fetch_shader
, NULL
);
147 void r600_set_index_buffer(struct pipe_context
*ctx
,
148 const struct pipe_index_buffer
*ib
)
150 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
153 pipe_resource_reference(&rctx
->index_buffer
.buffer
, ib
->buffer
);
154 memcpy(&rctx
->index_buffer
, ib
, sizeof(rctx
->index_buffer
));
156 pipe_resource_reference(&rctx
->index_buffer
.buffer
, NULL
);
157 memset(&rctx
->index_buffer
, 0, sizeof(rctx
->index_buffer
));
160 /* TODO make this more like a state */
163 void r600_set_vertex_buffers(struct pipe_context
*ctx
, unsigned count
,
164 const struct pipe_vertex_buffer
*buffers
)
166 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
167 struct pipe_vertex_buffer
*vbo
;
168 unsigned max_index
= ~0;
171 for (i
= 0; i
< count
; i
++) {
172 vbo
= (struct pipe_vertex_buffer
*)&buffers
[i
];
174 pipe_resource_reference(&rctx
->vertex_buffer
[i
].buffer
, vbo
->buffer
);
175 pipe_resource_reference(&rctx
->real_vertex_buffer
[i
], NULL
);
179 if (rctx
->family
>= CHIP_CEDAR
) {
180 evergreen_context_pipe_state_set_fs_resource(&rctx
->ctx
, NULL
, i
);
182 r600_context_pipe_state_set_fs_resource(&rctx
->ctx
, NULL
, i
);
187 if (r600_is_user_buffer(vbo
->buffer
)) {
188 rctx
->any_user_vbs
= TRUE
;
192 pipe_resource_reference(&rctx
->real_vertex_buffer
[i
], vbo
->buffer
);
194 /* The stride of zero means we will be fetching only the first
195 * vertex, so don't care about max_index. */
200 /* Update the maximum index. */
202 unsigned vbo_max_index
=
203 (vbo
->buffer
->width0
- vbo
->buffer_offset
) / vbo
->stride
;
204 max_index
= MIN2(max_index
, vbo_max_index
);
208 for (; i
< rctx
->nreal_vertex_buffers
; i
++) {
209 pipe_resource_reference(&rctx
->vertex_buffer
[i
].buffer
, NULL
);
210 pipe_resource_reference(&rctx
->real_vertex_buffer
[i
], NULL
);
213 if (rctx
->family
>= CHIP_CEDAR
) {
214 evergreen_context_pipe_state_set_fs_resource(&rctx
->ctx
, NULL
, i
);
216 r600_context_pipe_state_set_fs_resource(&rctx
->ctx
, NULL
, i
);
220 memcpy(rctx
->vertex_buffer
, buffers
, sizeof(struct pipe_vertex_buffer
) * count
);
222 rctx
->nvertex_buffers
= count
;
223 rctx
->nreal_vertex_buffers
= count
;
224 rctx
->vb_max_index
= max_index
;
228 #define FORMAT_REPLACE(what, withwhat) \
229 case PIPE_FORMAT_##what: *format = PIPE_FORMAT_##withwhat; break
231 void *r600_create_vertex_elements(struct pipe_context
*ctx
,
233 const struct pipe_vertex_element
*elements
)
235 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
236 struct r600_vertex_element
*v
= CALLOC_STRUCT(r600_vertex_element
);
237 enum pipe_format
*format
;
245 memcpy(v
->elements
, elements
, count
* sizeof(struct pipe_vertex_element
));
247 for (i
= 0; i
< count
; i
++) {
248 v
->hw_format
[i
] = v
->elements
[i
].src_format
;
249 format
= &v
->hw_format
[i
];
252 FORMAT_REPLACE(R64_FLOAT
, R32_FLOAT
);
253 FORMAT_REPLACE(R64G64_FLOAT
, R32G32_FLOAT
);
254 FORMAT_REPLACE(R64G64B64_FLOAT
, R32G32B32_FLOAT
);
255 FORMAT_REPLACE(R64G64B64A64_FLOAT
, R32G32B32A32_FLOAT
);
257 /* r600 doesn't seem to support 32_*SCALED, these formats
258 * aren't in D3D10 either. */
259 FORMAT_REPLACE(R32_UNORM
, R32_FLOAT
);
260 FORMAT_REPLACE(R32G32_UNORM
, R32G32_FLOAT
);
261 FORMAT_REPLACE(R32G32B32_UNORM
, R32G32B32_FLOAT
);
262 FORMAT_REPLACE(R32G32B32A32_UNORM
, R32G32B32A32_FLOAT
);
264 FORMAT_REPLACE(R32_USCALED
, R32_FLOAT
);
265 FORMAT_REPLACE(R32G32_USCALED
, R32G32_FLOAT
);
266 FORMAT_REPLACE(R32G32B32_USCALED
, R32G32B32_FLOAT
);
267 FORMAT_REPLACE(R32G32B32A32_USCALED
,R32G32B32A32_FLOAT
);
269 FORMAT_REPLACE(R32_SNORM
, R32_FLOAT
);
270 FORMAT_REPLACE(R32G32_SNORM
, R32G32_FLOAT
);
271 FORMAT_REPLACE(R32G32B32_SNORM
, R32G32B32_FLOAT
);
272 FORMAT_REPLACE(R32G32B32A32_SNORM
, R32G32B32A32_FLOAT
);
274 FORMAT_REPLACE(R32_SSCALED
, R32_FLOAT
);
275 FORMAT_REPLACE(R32G32_SSCALED
, R32G32_FLOAT
);
276 FORMAT_REPLACE(R32G32B32_SSCALED
, R32G32B32_FLOAT
);
277 FORMAT_REPLACE(R32G32B32A32_SSCALED
,R32G32B32A32_FLOAT
);
280 v
->incompatible_layout
=
281 v
->incompatible_layout
||
282 v
->elements
[i
].src_format
!= v
->hw_format
[i
];
284 v
->hw_format_size
[i
] = align(util_format_get_blocksize(v
->hw_format
[i
]), 4);
287 if (r600_vertex_elements_build_fetch_shader(rctx
, v
)) {
295 void *r600_create_shader_state(struct pipe_context
*ctx
,
296 const struct pipe_shader_state
*state
)
298 struct r600_pipe_shader
*shader
= CALLOC_STRUCT(r600_pipe_shader
);
301 r
= r600_pipe_shader_create(ctx
, shader
, state
->tokens
);
308 void r600_bind_ps_shader(struct pipe_context
*ctx
, void *state
)
310 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
312 /* TODO delete old shader */
313 rctx
->ps_shader
= (struct r600_pipe_shader
*)state
;
315 r600_context_pipe_state_set(&rctx
->ctx
, &rctx
->ps_shader
->rstate
);
319 void r600_bind_vs_shader(struct pipe_context
*ctx
, void *state
)
321 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
323 /* TODO delete old shader */
324 rctx
->vs_shader
= (struct r600_pipe_shader
*)state
;
326 r600_context_pipe_state_set(&rctx
->ctx
, &rctx
->vs_shader
->rstate
);
330 void r600_delete_ps_shader(struct pipe_context
*ctx
, void *state
)
332 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
333 struct r600_pipe_shader
*shader
= (struct r600_pipe_shader
*)state
;
335 if (rctx
->ps_shader
== shader
) {
336 rctx
->ps_shader
= NULL
;
339 r600_pipe_shader_destroy(ctx
, shader
);
343 void r600_delete_vs_shader(struct pipe_context
*ctx
, void *state
)
345 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
346 struct r600_pipe_shader
*shader
= (struct r600_pipe_shader
*)state
;
348 if (rctx
->vs_shader
== shader
) {
349 rctx
->vs_shader
= NULL
;
352 r600_pipe_shader_destroy(ctx
, shader
);
356 /* FIXME optimize away spi update when it's not needed */
357 void r600_spi_update(struct r600_pipe_context
*rctx
)
359 struct r600_pipe_shader
*shader
= rctx
->ps_shader
;
360 struct r600_pipe_state rstate
;
361 struct r600_shader
*rshader
= &shader
->shader
;
365 for (i
= 0; i
< rshader
->ninput
; i
++) {
366 tmp
= S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx
->vs_shader
->shader
, rshader
, i
));
368 if (rshader
->input
[i
].name
== TGSI_SEMANTIC_COLOR
||
369 rshader
->input
[i
].name
== TGSI_SEMANTIC_BCOLOR
||
370 rshader
->input
[i
].name
== TGSI_SEMANTIC_POSITION
) {
371 tmp
|= S_028644_FLAT_SHADE(rctx
->flatshade
);
374 if (rshader
->input
[i
].name
== TGSI_SEMANTIC_GENERIC
&&
375 rctx
->sprite_coord_enable
& (1 << rshader
->input
[i
].sid
)) {
376 tmp
|= S_028644_PT_SPRITE_TEX(1);
379 if (rctx
->family
< CHIP_CEDAR
) {
380 if (rshader
->input
[i
].centroid
)
381 tmp
|= S_028644_SEL_CENTROID(1);
383 if (rshader
->input
[i
].interpolate
== TGSI_INTERPOLATE_LINEAR
)
384 tmp
|= S_028644_SEL_LINEAR(1);
387 r600_pipe_state_add_reg(&rstate
, R_028644_SPI_PS_INPUT_CNTL_0
+ i
* 4, tmp
, 0xFFFFFFFF, NULL
);
389 r600_context_pipe_state_set(&rctx
->ctx
, &rstate
);
392 void r600_set_constant_buffer(struct pipe_context
*ctx
, uint shader
, uint index
,
393 struct pipe_resource
*buffer
)
395 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
396 struct r600_resource_buffer
*rbuffer
= r600_buffer(buffer
);
399 /* Note that the state tracker can unbind constant buffers by
402 if (buffer
== NULL
) {
406 r600_upload_const_buffer(rctx
, &rbuffer
, &offset
);
409 case PIPE_SHADER_VERTEX
:
410 rctx
->vs_const_buffer
.nregs
= 0;
411 r600_pipe_state_add_reg(&rctx
->vs_const_buffer
,
412 R_028180_ALU_CONST_BUFFER_SIZE_VS_0
,
413 ALIGN_DIVUP(buffer
->width0
>> 4, 16),
415 r600_pipe_state_add_reg(&rctx
->vs_const_buffer
,
416 R_028980_ALU_CONST_CACHE_VS_0
,
417 (r600_bo_offset(rbuffer
->r
.bo
) + offset
) >> 8, 0xFFFFFFFF, rbuffer
->r
.bo
);
418 r600_context_pipe_state_set(&rctx
->ctx
, &rctx
->vs_const_buffer
);
420 case PIPE_SHADER_FRAGMENT
:
421 rctx
->ps_const_buffer
.nregs
= 0;
422 r600_pipe_state_add_reg(&rctx
->ps_const_buffer
,
423 R_028140_ALU_CONST_BUFFER_SIZE_PS_0
,
424 ALIGN_DIVUP(buffer
->width0
>> 4, 16),
426 r600_pipe_state_add_reg(&rctx
->ps_const_buffer
,
427 R_028940_ALU_CONST_CACHE_PS_0
,
428 (r600_bo_offset(rbuffer
->r
.bo
) + offset
) >> 8, 0xFFFFFFFF, rbuffer
->r
.bo
);
429 r600_context_pipe_state_set(&rctx
->ctx
, &rctx
->ps_const_buffer
);
432 R600_ERR("unsupported %d\n", shader
);
436 if (!rbuffer
->user_buffer
)
437 pipe_resource_reference((struct pipe_resource
**)&rbuffer
, NULL
);
440 static void r600_vertex_buffer_update(struct r600_pipe_context
*rctx
)
442 struct r600_pipe_state
*rstate
;
443 struct r600_resource
*rbuffer
;
444 struct pipe_vertex_buffer
*vertex_buffer
;
447 if (rctx
->vertex_elements
->vbuffer_need_offset
) {
448 /* one resource per vertex elements */
449 rctx
->nvs_resource
= rctx
->vertex_elements
->count
;
451 /* bind vertex buffer once */
452 rctx
->nvs_resource
= rctx
->nreal_vertex_buffers
;
455 for (i
= 0 ; i
< rctx
->nvs_resource
; i
++) {
456 rstate
= &rctx
->vs_resource
[i
];
457 rstate
->id
= R600_PIPE_STATE_RESOURCE
;
460 if (rctx
->vertex_elements
->vbuffer_need_offset
) {
461 /* one resource per vertex elements */
462 unsigned vbuffer_index
;
463 vbuffer_index
= rctx
->vertex_elements
->elements
[i
].vertex_buffer_index
;
464 vertex_buffer
= &rctx
->vertex_buffer
[vbuffer_index
];
465 rbuffer
= (struct r600_resource
*)rctx
->real_vertex_buffer
[vbuffer_index
];
466 offset
= rctx
->vertex_elements
->vbuffer_offset
[i
];
468 /* bind vertex buffer once */
469 vertex_buffer
= &rctx
->vertex_buffer
[i
];
470 rbuffer
= (struct r600_resource
*)rctx
->real_vertex_buffer
[i
];
473 if (vertex_buffer
== NULL
|| rbuffer
== NULL
)
475 offset
+= vertex_buffer
->buffer_offset
+ r600_bo_offset(rbuffer
->bo
);
477 if (rctx
->family
>= CHIP_CEDAR
) {
478 evergreen_pipe_add_vertex_attrib(rctx
, rstate
, i
,
480 vertex_buffer
->stride
);
482 r600_pipe_add_vertex_attrib(rctx
, rstate
, i
,
484 vertex_buffer
->stride
);
489 void r600_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*info
)
491 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
492 struct r600_resource
*rbuffer
;
493 u32 vgt_dma_index_type
, vgt_draw_initiator
, mask
;
494 struct r600_draw rdraw
;
495 struct r600_pipe_state vgt
;
496 struct r600_drawl draw
= {};
499 if (rctx
->vertex_elements
->incompatible_layout
) {
500 r600_begin_vertex_translate(rctx
);
503 if (rctx
->any_user_vbs
) {
504 r600_upload_user_buffers(rctx
, info
->min_index
, info
->max_index
);
507 r600_vertex_buffer_update(rctx
);
511 if (info
->indexed
&& rctx
->index_buffer
.buffer
) {
512 draw
.info
.start
+= rctx
->index_buffer
.offset
/ rctx
->index_buffer
.index_size
;
514 r600_translate_index_buffer(rctx
, &rctx
->index_buffer
.buffer
,
515 &rctx
->index_buffer
.index_size
,
519 draw
.index_size
= rctx
->index_buffer
.index_size
;
520 pipe_resource_reference(&draw
.index_buffer
, rctx
->index_buffer
.buffer
);
521 draw
.index_buffer_offset
= draw
.info
.start
* draw
.index_size
;
524 if (r600_is_user_buffer(draw
.index_buffer
)) {
525 r600_upload_index_buffer(rctx
, &draw
);
528 draw
.info
.index_bias
= info
->start
;
531 switch (draw
.index_size
) {
533 vgt_draw_initiator
= 0;
534 vgt_dma_index_type
= 0;
537 vgt_draw_initiator
= 0;
538 vgt_dma_index_type
= 1;
541 vgt_draw_initiator
= 2;
542 vgt_dma_index_type
= 0;
545 R600_ERR("unsupported index size %d\n", draw
.index_size
);
548 if (r600_conv_pipe_prim(draw
.info
.mode
, &prim
))
550 if (unlikely(rctx
->ps_shader
== NULL
)) {
551 R600_ERR("missing vertex shader\n");
554 if (unlikely(rctx
->vs_shader
== NULL
)) {
555 R600_ERR("missing vertex shader\n");
558 /* there should be enough input */
559 if (rctx
->vertex_elements
->count
< rctx
->vs_shader
->shader
.bc
.nresource
) {
560 R600_ERR("%d resources provided, expecting %d\n",
561 rctx
->vertex_elements
->count
, rctx
->vs_shader
->shader
.bc
.nresource
);
565 r600_spi_update(rctx
);
568 for (int i
= 0; i
< rctx
->framebuffer
.nr_cbufs
; i
++) {
569 mask
|= (0xF << (i
* 4));
572 vgt
.id
= R600_PIPE_STATE_VGT
;
574 r600_pipe_state_add_reg(&vgt
, R_008958_VGT_PRIMITIVE_TYPE
, prim
, 0xFFFFFFFF, NULL
);
575 r600_pipe_state_add_reg(&vgt
, R_028408_VGT_INDX_OFFSET
, draw
.info
.index_bias
, 0xFFFFFFFF, NULL
);
576 r600_pipe_state_add_reg(&vgt
, R_028400_VGT_MAX_VTX_INDX
, draw
.info
.max_index
, 0xFFFFFFFF, NULL
);
577 r600_pipe_state_add_reg(&vgt
, R_028404_VGT_MIN_VTX_INDX
, draw
.info
.min_index
, 0xFFFFFFFF, NULL
);
578 r600_pipe_state_add_reg(&vgt
, R_028238_CB_TARGET_MASK
, rctx
->cb_target_mask
& mask
, 0xFFFFFFFF, NULL
);
579 r600_pipe_state_add_reg(&vgt
, R_03CFF0_SQ_VTX_BASE_VTX_LOC
, 0, 0xFFFFFFFF, NULL
);
580 r600_pipe_state_add_reg(&vgt
, R_03CFF4_SQ_VTX_START_INST_LOC
, 0, 0xFFFFFFFF, NULL
);
581 r600_context_pipe_state_set(&rctx
->ctx
, &vgt
);
583 rdraw
.vgt_num_indices
= draw
.info
.count
;
584 rdraw
.vgt_num_instances
= 1;
585 rdraw
.vgt_index_type
= vgt_dma_index_type
;
586 rdraw
.vgt_draw_initiator
= vgt_draw_initiator
;
587 rdraw
.indices
= NULL
;
588 if (draw
.index_buffer
) {
589 rbuffer
= (struct r600_resource
*)draw
.index_buffer
;
590 rdraw
.indices
= rbuffer
->bo
;
591 rdraw
.indices_bo_offset
= draw
.index_buffer_offset
;
594 if (rctx
->family
>= CHIP_CEDAR
) {
595 evergreen_context_draw(&rctx
->ctx
, &rdraw
);
597 r600_context_draw(&rctx
->ctx
, &rdraw
);
600 pipe_resource_reference(&draw
.index_buffer
, NULL
);
602 /* delete previous translated vertex elements */
603 if (rctx
->tran
.new_velems
) {
604 r600_end_vertex_translate(rctx
);