r600g: Correctly initialize the shader key, v2
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_draw_quad.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "tgsi/tgsi_parse.h"
36 #include <byteswap.h>
37
38 #define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
39
40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
41 {
42 assert(!cb->buf);
43 cb->buf = CALLOC(1, 4 * num_dw);
44 cb->max_num_dw = num_dw;
45 }
46
47 void r600_release_command_buffer(struct r600_command_buffer *cb)
48 {
49 FREE(cb->buf);
50 }
51
52 void r600_init_atom(struct r600_context *rctx,
53 struct r600_atom *atom,
54 unsigned id,
55 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
56 unsigned num_dw)
57 {
58 assert(id < R600_NUM_ATOMS);
59 assert(rctx->atoms[id] == NULL);
60 rctx->atoms[id] = atom;
61 atom->id = id;
62 atom->emit = emit;
63 atom->num_dw = num_dw;
64 atom->dirty = false;
65 }
66
67 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
68 {
69 r600_emit_command_buffer(rctx->rings.gfx.cs, ((struct r600_cso_state*)atom)->cb);
70 }
71
72 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
73 {
74 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
75 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
76 unsigned alpha_ref = a->sx_alpha_ref;
77
78 if (rctx->chip_class >= EVERGREEN && a->cb0_export_16bpc) {
79 alpha_ref &= ~0x1FFF;
80 }
81
82 r600_write_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
83 a->sx_alpha_test_control |
84 S_028410_ALPHA_TEST_BYPASS(a->bypass));
85 r600_write_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
86 }
87
88 static void r600_texture_barrier(struct pipe_context *ctx)
89 {
90 struct r600_context *rctx = (struct r600_context *)ctx;
91
92 rctx->flags |= R600_CONTEXT_WAIT_3D_IDLE;
93 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
94 rctx->flags |= R600_CONTEXT_FLUSH_AND_INV;
95 }
96
97 static unsigned r600_conv_pipe_prim(unsigned prim)
98 {
99 static const unsigned prim_conv[] = {
100 V_008958_DI_PT_POINTLIST,
101 V_008958_DI_PT_LINELIST,
102 V_008958_DI_PT_LINELOOP,
103 V_008958_DI_PT_LINESTRIP,
104 V_008958_DI_PT_TRILIST,
105 V_008958_DI_PT_TRISTRIP,
106 V_008958_DI_PT_TRIFAN,
107 V_008958_DI_PT_QUADLIST,
108 V_008958_DI_PT_QUADSTRIP,
109 V_008958_DI_PT_POLYGON,
110 V_008958_DI_PT_LINELIST_ADJ,
111 V_008958_DI_PT_LINESTRIP_ADJ,
112 V_008958_DI_PT_TRILIST_ADJ,
113 V_008958_DI_PT_TRISTRIP_ADJ,
114 V_008958_DI_PT_RECTLIST
115 };
116 return prim_conv[prim];
117 }
118
119 /* common state between evergreen and r600 */
120
121 static void r600_bind_blend_state_internal(struct r600_context *rctx,
122 struct r600_blend_state *blend, bool blend_disable)
123 {
124 unsigned color_control;
125 bool update_cb = false;
126
127 rctx->alpha_to_one = blend->alpha_to_one;
128 rctx->dual_src_blend = blend->dual_src_blend;
129
130 if (!blend_disable) {
131 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer);
132 color_control = blend->cb_color_control;
133 } else {
134 /* Blending is disabled. */
135 r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer_no_blend);
136 color_control = blend->cb_color_control_no_blend;
137 }
138
139 /* Update derived states. */
140 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
141 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
142 update_cb = true;
143 }
144 if (rctx->chip_class <= R700 &&
145 rctx->cb_misc_state.cb_color_control != color_control) {
146 rctx->cb_misc_state.cb_color_control = color_control;
147 update_cb = true;
148 }
149 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
150 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
151 update_cb = true;
152 }
153 if (update_cb) {
154 rctx->cb_misc_state.atom.dirty = true;
155 }
156 }
157
158 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
159 {
160 struct r600_context *rctx = (struct r600_context *)ctx;
161 struct r600_blend_state *blend = (struct r600_blend_state *)state;
162
163 if (blend == NULL)
164 return;
165
166 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
167 }
168
169 static void r600_set_blend_color(struct pipe_context *ctx,
170 const struct pipe_blend_color *state)
171 {
172 struct r600_context *rctx = (struct r600_context *)ctx;
173
174 rctx->blend_color.state = *state;
175 rctx->blend_color.atom.dirty = true;
176 }
177
178 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
179 {
180 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
181 struct pipe_blend_color *state = &rctx->blend_color.state;
182
183 r600_write_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
184 r600_write_value(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
185 r600_write_value(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
186 r600_write_value(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
187 r600_write_value(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
188 }
189
190 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
191 {
192 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
193 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
194
195 r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
196 r600_write_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
197 r600_write_value(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
198 r600_write_value(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
199 }
200
201 static void r600_set_clip_state(struct pipe_context *ctx,
202 const struct pipe_clip_state *state)
203 {
204 struct r600_context *rctx = (struct r600_context *)ctx;
205 struct pipe_constant_buffer cb;
206
207 rctx->clip_state.state = *state;
208 rctx->clip_state.atom.dirty = true;
209
210 cb.buffer = NULL;
211 cb.user_buffer = state->ucp;
212 cb.buffer_offset = 0;
213 cb.buffer_size = 4*4*8;
214 ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, R600_UCP_CONST_BUFFER, &cb);
215 pipe_resource_reference(&cb.buffer, NULL);
216 }
217
218 static void r600_set_stencil_ref(struct pipe_context *ctx,
219 const struct r600_stencil_ref *state)
220 {
221 struct r600_context *rctx = (struct r600_context *)ctx;
222
223 rctx->stencil_ref.state = *state;
224 rctx->stencil_ref.atom.dirty = true;
225 }
226
227 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
228 {
229 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
230 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
231
232 r600_write_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
233 r600_write_value(cs, /* R_028430_DB_STENCILREFMASK */
234 S_028430_STENCILREF(a->state.ref_value[0]) |
235 S_028430_STENCILMASK(a->state.valuemask[0]) |
236 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
237 r600_write_value(cs, /* R_028434_DB_STENCILREFMASK_BF */
238 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
239 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
240 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
241 }
242
243 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
244 const struct pipe_stencil_ref *state)
245 {
246 struct r600_context *rctx = (struct r600_context *)ctx;
247 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
248 struct r600_stencil_ref ref;
249
250 rctx->stencil_ref.pipe_state = *state;
251
252 if (!dsa)
253 return;
254
255 ref.ref_value[0] = state->ref_value[0];
256 ref.ref_value[1] = state->ref_value[1];
257 ref.valuemask[0] = dsa->valuemask[0];
258 ref.valuemask[1] = dsa->valuemask[1];
259 ref.writemask[0] = dsa->writemask[0];
260 ref.writemask[1] = dsa->writemask[1];
261
262 r600_set_stencil_ref(ctx, &ref);
263 }
264
265 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
266 {
267 struct r600_context *rctx = (struct r600_context *)ctx;
268 struct r600_dsa_state *dsa = state;
269 struct r600_stencil_ref ref;
270
271 if (state == NULL)
272 return;
273
274 r600_set_cso_state_with_cb(&rctx->dsa_state, dsa, &dsa->buffer);
275
276 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
277 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
278 ref.valuemask[0] = dsa->valuemask[0];
279 ref.valuemask[1] = dsa->valuemask[1];
280 ref.writemask[0] = dsa->writemask[0];
281 ref.writemask[1] = dsa->writemask[1];
282 if (rctx->zwritemask != dsa->zwritemask) {
283 rctx->zwritemask = dsa->zwritemask;
284 if (rctx->chip_class >= EVERGREEN) {
285 /* work around some issue when not writting to zbuffer
286 * we are having lockup on evergreen so do not enable
287 * hyperz when not writting zbuffer
288 */
289 rctx->db_misc_state.atom.dirty = true;
290 }
291 }
292
293 r600_set_stencil_ref(ctx, &ref);
294
295 /* Update alphatest state. */
296 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
297 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
298 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
299 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
300 rctx->alphatest_state.atom.dirty = true;
301 if (rctx->chip_class >= EVERGREEN) {
302 evergreen_update_db_shader_control(rctx);
303 } else {
304 r600_update_db_shader_control(rctx);
305 }
306 }
307 }
308
309 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
310 {
311 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
312 struct r600_context *rctx = (struct r600_context *)ctx;
313
314 if (state == NULL)
315 return;
316
317 rctx->rasterizer = rs;
318
319 r600_set_cso_state_with_cb(&rctx->rasterizer_state, rs, &rs->buffer);
320
321 if (rs->offset_enable &&
322 (rs->offset_units != rctx->poly_offset_state.offset_units ||
323 rs->offset_scale != rctx->poly_offset_state.offset_scale)) {
324 rctx->poly_offset_state.offset_units = rs->offset_units;
325 rctx->poly_offset_state.offset_scale = rs->offset_scale;
326 rctx->poly_offset_state.atom.dirty = true;
327 }
328
329 /* Update clip_misc_state. */
330 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
331 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
332 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
333 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
334 rctx->clip_misc_state.atom.dirty = true;
335 }
336
337 /* Workaround for a missing scissor enable on r600. */
338 if (rctx->chip_class == R600 &&
339 rs->scissor_enable != rctx->scissor.enable) {
340 rctx->scissor.enable = rs->scissor_enable;
341 rctx->scissor.atom.dirty = true;
342 }
343
344 /* Re-emit PA_SC_LINE_STIPPLE. */
345 rctx->last_primitive_type = -1;
346 }
347
348 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
349 {
350 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
351
352 r600_release_command_buffer(&rs->buffer);
353 FREE(rs);
354 }
355
356 static void r600_sampler_view_destroy(struct pipe_context *ctx,
357 struct pipe_sampler_view *state)
358 {
359 struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state;
360
361 pipe_resource_reference(&state->texture, NULL);
362 FREE(resource);
363 }
364
365 void r600_sampler_states_dirty(struct r600_context *rctx,
366 struct r600_sampler_states *state)
367 {
368 if (state->dirty_mask) {
369 if (state->dirty_mask & state->has_bordercolor_mask) {
370 rctx->flags |= R600_CONTEXT_WAIT_3D_IDLE;
371 }
372 state->atom.num_dw =
373 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
374 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
375 state->atom.dirty = true;
376 }
377 }
378
379 static void r600_bind_sampler_states(struct pipe_context *pipe,
380 unsigned shader,
381 unsigned start,
382 unsigned count, void **states)
383 {
384 struct r600_context *rctx = (struct r600_context *)pipe;
385 struct r600_textures_info *dst = &rctx->samplers[shader];
386 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
387 int seamless_cube_map = -1;
388 unsigned i;
389 /* This sets 1-bit for states with index >= count. */
390 uint32_t disable_mask = ~((1ull << count) - 1);
391 /* These are the new states set by this function. */
392 uint32_t new_mask = 0;
393
394 assert(start == 0); /* XXX fix below */
395
396 for (i = 0; i < count; i++) {
397 struct r600_pipe_sampler_state *rstate = rstates[i];
398
399 if (rstate == dst->states.states[i]) {
400 continue;
401 }
402
403 if (rstate) {
404 if (rstate->border_color_use) {
405 dst->states.has_bordercolor_mask |= 1 << i;
406 } else {
407 dst->states.has_bordercolor_mask &= ~(1 << i);
408 }
409 seamless_cube_map = rstate->seamless_cube_map;
410
411 new_mask |= 1 << i;
412 } else {
413 disable_mask |= 1 << i;
414 }
415 }
416
417 memcpy(dst->states.states, rstates, sizeof(void*) * count);
418 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
419
420 dst->states.enabled_mask &= ~disable_mask;
421 dst->states.dirty_mask &= dst->states.enabled_mask;
422 dst->states.enabled_mask |= new_mask;
423 dst->states.dirty_mask |= new_mask;
424 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
425
426 r600_sampler_states_dirty(rctx, &dst->states);
427
428 /* Seamless cubemap state. */
429 if (rctx->chip_class <= R700 &&
430 seamless_cube_map != -1 &&
431 seamless_cube_map != rctx->seamless_cube_map.enabled) {
432 /* change in TA_CNTL_AUX need a pipeline flush */
433 rctx->flags |= R600_CONTEXT_WAIT_3D_IDLE;
434 rctx->seamless_cube_map.enabled = seamless_cube_map;
435 rctx->seamless_cube_map.atom.dirty = true;
436 }
437 }
438
439 static void r600_bind_vs_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
440 {
441 r600_bind_sampler_states(ctx, PIPE_SHADER_VERTEX, 0, count, states);
442 }
443
444 static void r600_bind_ps_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
445 {
446 r600_bind_sampler_states(ctx, PIPE_SHADER_FRAGMENT, 0, count, states);
447 }
448
449 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
450 {
451 free(state);
452 }
453
454 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
455 {
456 struct r600_blend_state *blend = (struct r600_blend_state*)state;
457
458 r600_release_command_buffer(&blend->buffer);
459 r600_release_command_buffer(&blend->buffer_no_blend);
460 FREE(blend);
461 }
462
463 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
464 {
465 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
466
467 r600_release_command_buffer(&dsa->buffer);
468 free(dsa);
469 }
470
471 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
472 {
473 struct r600_context *rctx = (struct r600_context *)ctx;
474
475 r600_set_cso_state(&rctx->vertex_fetch_shader, state);
476 }
477
478 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
479 {
480 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
481 pipe_resource_reference((struct pipe_resource**)&shader->buffer, NULL);
482 FREE(shader);
483 }
484
485 static void r600_set_index_buffer(struct pipe_context *ctx,
486 const struct pipe_index_buffer *ib)
487 {
488 struct r600_context *rctx = (struct r600_context *)ctx;
489
490 if (ib) {
491 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
492 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
493 r600_context_add_resource_size(ctx, ib->buffer);
494 } else {
495 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
496 }
497 }
498
499 void r600_vertex_buffers_dirty(struct r600_context *rctx)
500 {
501 if (rctx->vertex_buffer_state.dirty_mask) {
502 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
503 rctx->vertex_buffer_state.atom.num_dw = (rctx->chip_class >= EVERGREEN ? 12 : 11) *
504 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
505 rctx->vertex_buffer_state.atom.dirty = true;
506 }
507 }
508
509 static void r600_set_vertex_buffers(struct pipe_context *ctx,
510 unsigned start_slot, unsigned count,
511 const struct pipe_vertex_buffer *input)
512 {
513 struct r600_context *rctx = (struct r600_context *)ctx;
514 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
515 struct pipe_vertex_buffer *vb = state->vb + start_slot;
516 unsigned i;
517 uint32_t disable_mask = 0;
518 /* These are the new buffers set by this function. */
519 uint32_t new_buffer_mask = 0;
520
521 /* Set vertex buffers. */
522 if (input) {
523 for (i = 0; i < count; i++) {
524 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
525 if (input[i].buffer) {
526 vb[i].stride = input[i].stride;
527 vb[i].buffer_offset = input[i].buffer_offset;
528 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
529 new_buffer_mask |= 1 << i;
530 r600_context_add_resource_size(ctx, input[i].buffer);
531 } else {
532 pipe_resource_reference(&vb[i].buffer, NULL);
533 disable_mask |= 1 << i;
534 }
535 }
536 }
537 } else {
538 for (i = 0; i < count; i++) {
539 pipe_resource_reference(&vb[i].buffer, NULL);
540 }
541 disable_mask = ((1ull << count) - 1);
542 }
543
544 disable_mask <<= start_slot;
545 new_buffer_mask <<= start_slot;
546
547 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
548 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
549 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
550 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
551
552 r600_vertex_buffers_dirty(rctx);
553 }
554
555 void r600_sampler_views_dirty(struct r600_context *rctx,
556 struct r600_samplerview_state *state)
557 {
558 if (state->dirty_mask) {
559 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
560 state->atom.num_dw = (rctx->chip_class >= EVERGREEN ? 14 : 13) *
561 util_bitcount(state->dirty_mask);
562 state->atom.dirty = true;
563 }
564 }
565
566 static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
567 unsigned start, unsigned count,
568 struct pipe_sampler_view **views)
569 {
570 struct r600_context *rctx = (struct r600_context *) pipe;
571 struct r600_textures_info *dst = &rctx->samplers[shader];
572 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
573 uint32_t dirty_sampler_states_mask = 0;
574 unsigned i;
575 /* This sets 1-bit for textures with index >= count. */
576 uint32_t disable_mask = ~((1ull << count) - 1);
577 /* These are the new textures set by this function. */
578 uint32_t new_mask = 0;
579
580 /* Set textures with index >= count to NULL. */
581 uint32_t remaining_mask;
582
583 assert(start == 0); /* XXX fix below */
584
585 remaining_mask = dst->views.enabled_mask & disable_mask;
586
587 while (remaining_mask) {
588 i = u_bit_scan(&remaining_mask);
589 assert(dst->views.views[i]);
590
591 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
592 }
593
594 for (i = 0; i < count; i++) {
595 if (rviews[i] == dst->views.views[i]) {
596 continue;
597 }
598
599 if (rviews[i]) {
600 struct r600_texture *rtex =
601 (struct r600_texture*)rviews[i]->base.texture;
602
603 if (rviews[i]->base.texture->target != PIPE_BUFFER) {
604 if (rtex->is_depth && !rtex->is_flushing_texture) {
605 dst->views.compressed_depthtex_mask |= 1 << i;
606 } else {
607 dst->views.compressed_depthtex_mask &= ~(1 << i);
608 }
609
610 /* Track compressed colorbuffers. */
611 if (rtex->cmask_size && rtex->fmask_size) {
612 dst->views.compressed_colortex_mask |= 1 << i;
613 } else {
614 dst->views.compressed_colortex_mask &= ~(1 << i);
615 }
616 }
617 /* Changing from array to non-arrays textures and vice versa requires
618 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
619 if (rctx->chip_class <= R700 &&
620 (dst->states.enabled_mask & (1 << i)) &&
621 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
622 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
623 dirty_sampler_states_mask |= 1 << i;
624 }
625
626 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
627 new_mask |= 1 << i;
628 r600_context_add_resource_size(pipe, views[i]->texture);
629 } else {
630 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
631 disable_mask |= 1 << i;
632 }
633 }
634
635 dst->views.enabled_mask &= ~disable_mask;
636 dst->views.dirty_mask &= dst->views.enabled_mask;
637 dst->views.enabled_mask |= new_mask;
638 dst->views.dirty_mask |= new_mask;
639 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
640 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
641 dst->views.dirty_txq_constants = TRUE;
642 dst->views.dirty_buffer_constants = TRUE;
643 r600_sampler_views_dirty(rctx, &dst->views);
644
645 if (dirty_sampler_states_mask) {
646 dst->states.dirty_mask |= dirty_sampler_states_mask;
647 r600_sampler_states_dirty(rctx, &dst->states);
648 }
649 }
650
651 static void r600_set_vs_sampler_views(struct pipe_context *ctx, unsigned count,
652 struct pipe_sampler_view **views)
653 {
654 r600_set_sampler_views(ctx, PIPE_SHADER_VERTEX, 0, count, views);
655 }
656
657 static void r600_set_ps_sampler_views(struct pipe_context *ctx, unsigned count,
658 struct pipe_sampler_view **views)
659 {
660 r600_set_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, count, views);
661 }
662
663 static void r600_set_viewport_state(struct pipe_context *ctx,
664 const struct pipe_viewport_state *state)
665 {
666 struct r600_context *rctx = (struct r600_context *)ctx;
667
668 rctx->viewport.state = *state;
669 rctx->viewport.atom.dirty = true;
670 }
671
672 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
673 {
674 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
675 struct pipe_viewport_state *state = &rctx->viewport.state;
676
677 r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0, 6);
678 r600_write_value(cs, fui(state->scale[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
679 r600_write_value(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
680 r600_write_value(cs, fui(state->scale[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
681 r600_write_value(cs, fui(state->translate[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
682 r600_write_value(cs, fui(state->scale[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
683 r600_write_value(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
684 }
685
686 /* Compute the key for the hw shader variant */
687 static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
688 struct r600_pipe_shader_selector * sel)
689 {
690 struct r600_context *rctx = (struct r600_context *)ctx;
691 struct r600_shader_key key;
692 memset(&key, 0, sizeof(key));
693
694 if (sel->type == PIPE_SHADER_FRAGMENT) {
695 key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
696 key.alpha_to_one = rctx->alpha_to_one &&
697 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
698 !rctx->framebuffer.cb0_is_integer;
699 key.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
700 /* Dual-source blending only makes sense with nr_cbufs == 1. */
701 if (key.nr_cbufs == 1 && rctx->dual_src_blend)
702 key.nr_cbufs = 2;
703 }
704 return key;
705 }
706
707 /* Select the hw shader variant depending on the current state.
708 * (*dirty) is set to 1 if current variant was changed */
709 static int r600_shader_select(struct pipe_context *ctx,
710 struct r600_pipe_shader_selector* sel,
711 bool *dirty)
712 {
713 struct r600_shader_key key;
714 struct r600_context *rctx = (struct r600_context *)ctx;
715 struct r600_pipe_shader * shader = NULL;
716 int r;
717
718 memset(&key, 0, sizeof(key));
719 key = r600_shader_selector_key(ctx, sel);
720
721 /* Check if we don't need to change anything.
722 * This path is also used for most shaders that don't need multiple
723 * variants, it will cost just a computation of the key and this
724 * test. */
725 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
726 return 0;
727 }
728
729 /* lookup if we have other variants in the list */
730 if (sel->num_shaders > 1) {
731 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
732
733 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
734 p = c;
735 c = c->next_variant;
736 }
737
738 if (c) {
739 p->next_variant = c->next_variant;
740 shader = c;
741 }
742 }
743
744 if (unlikely(!shader)) {
745 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
746 shader->selector = sel;
747
748 r = r600_pipe_shader_create(ctx, shader, key);
749 if (unlikely(r)) {
750 R600_ERR("Failed to build shader variant (type=%u) %d\n",
751 sel->type, r);
752 sel->current = NULL;
753 FREE(shader);
754 return r;
755 }
756
757 /* We don't know the value of nr_ps_max_color_exports until we built
758 * at least one variant, so we may need to recompute the key after
759 * building first variant. */
760 if (sel->type == PIPE_SHADER_FRAGMENT &&
761 sel->num_shaders == 0) {
762 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
763 key = r600_shader_selector_key(ctx, sel);
764 }
765
766 memcpy(&shader->key, &key, sizeof(key));
767 sel->num_shaders++;
768 }
769
770 if (dirty)
771 *dirty = true;
772
773 shader->next_variant = sel->current;
774 sel->current = shader;
775
776 if (rctx->ps_shader &&
777 rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
778 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
779 rctx->cb_misc_state.atom.dirty = true;
780 }
781 return 0;
782 }
783
784 static void *r600_create_shader_state(struct pipe_context *ctx,
785 const struct pipe_shader_state *state,
786 unsigned pipe_shader_type)
787 {
788 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
789 int r;
790
791 sel->type = pipe_shader_type;
792 sel->tokens = tgsi_dup_tokens(state->tokens);
793 sel->so = state->stream_output;
794
795 r = r600_shader_select(ctx, sel, NULL);
796 if (r)
797 return NULL;
798
799 return sel;
800 }
801
802 static void *r600_create_ps_state(struct pipe_context *ctx,
803 const struct pipe_shader_state *state)
804 {
805 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
806 }
807
808 static void *r600_create_vs_state(struct pipe_context *ctx,
809 const struct pipe_shader_state *state)
810 {
811 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
812 }
813
814 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
815 {
816 struct r600_context *rctx = (struct r600_context *)ctx;
817
818 if (!state)
819 state = rctx->dummy_pixel_shader;
820
821 rctx->pixel_shader.shader = rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
822 rctx->pixel_shader.atom.num_dw = rctx->ps_shader->current->command_buffer.num_dw;
823 rctx->pixel_shader.atom.dirty = true;
824
825 r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->ps_shader->current->bo);
826
827 if (rctx->chip_class <= R700) {
828 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
829
830 if (rctx->cb_misc_state.multiwrite != multiwrite) {
831 rctx->cb_misc_state.multiwrite = multiwrite;
832 rctx->cb_misc_state.atom.dirty = true;
833 }
834 }
835
836 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
837 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
838 rctx->cb_misc_state.atom.dirty = true;
839 }
840
841 if (rctx->chip_class >= EVERGREEN) {
842 evergreen_update_db_shader_control(rctx);
843 } else {
844 r600_update_db_shader_control(rctx);
845 }
846 }
847
848 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
849 {
850 struct r600_context *rctx = (struct r600_context *)ctx;
851
852 if (!state)
853 return;
854
855 rctx->vertex_shader.shader = rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
856 rctx->vertex_shader.atom.dirty = true;
857
858 r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->vs_shader->current->bo);
859
860 /* Update clip misc state. */
861 if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
862 rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) {
863 rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
864 rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
865 rctx->clip_misc_state.atom.dirty = true;
866 }
867 }
868
869 static void r600_delete_shader_selector(struct pipe_context *ctx,
870 struct r600_pipe_shader_selector *sel)
871 {
872 struct r600_pipe_shader *p = sel->current, *c;
873 while (p) {
874 c = p->next_variant;
875 r600_pipe_shader_destroy(ctx, p);
876 free(p);
877 p = c;
878 }
879
880 free(sel->tokens);
881 free(sel);
882 }
883
884
885 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
886 {
887 struct r600_context *rctx = (struct r600_context *)ctx;
888 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
889
890 if (rctx->ps_shader == sel) {
891 rctx->ps_shader = NULL;
892 }
893
894 r600_delete_shader_selector(ctx, sel);
895 }
896
897 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
898 {
899 struct r600_context *rctx = (struct r600_context *)ctx;
900 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
901
902 if (rctx->vs_shader == sel) {
903 rctx->vs_shader = NULL;
904 }
905
906 r600_delete_shader_selector(ctx, sel);
907 }
908
909 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
910 {
911 if (state->dirty_mask) {
912 rctx->flags |= R600_CONTEXT_INVAL_READ_CACHES;
913 state->atom.num_dw = rctx->chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
914 : util_bitcount(state->dirty_mask)*19;
915 state->atom.dirty = true;
916 }
917 }
918
919 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
920 struct pipe_constant_buffer *input)
921 {
922 struct r600_context *rctx = (struct r600_context *)ctx;
923 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
924 struct pipe_constant_buffer *cb;
925 const uint8_t *ptr;
926
927 /* Note that the state tracker can unbind constant buffers by
928 * passing NULL here.
929 */
930 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
931 state->enabled_mask &= ~(1 << index);
932 state->dirty_mask &= ~(1 << index);
933 pipe_resource_reference(&state->cb[index].buffer, NULL);
934 return;
935 }
936
937 cb = &state->cb[index];
938 cb->buffer_size = input->buffer_size;
939
940 ptr = input->user_buffer;
941
942 if (ptr) {
943 /* Upload the user buffer. */
944 if (R600_BIG_ENDIAN) {
945 uint32_t *tmpPtr;
946 unsigned i, size = input->buffer_size;
947
948 if (!(tmpPtr = malloc(size))) {
949 R600_ERR("Failed to allocate BE swap buffer.\n");
950 return;
951 }
952
953 for (i = 0; i < size / 4; ++i) {
954 tmpPtr[i] = bswap_32(((uint32_t *)ptr)[i]);
955 }
956
957 u_upload_data(rctx->uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
958 free(tmpPtr);
959 } else {
960 u_upload_data(rctx->uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer);
961 }
962 /* account it in gtt */
963 rctx->gtt += input->buffer_size;
964 } else {
965 /* Setup the hw buffer. */
966 cb->buffer_offset = input->buffer_offset;
967 pipe_resource_reference(&cb->buffer, input->buffer);
968 r600_context_add_resource_size(ctx, input->buffer);
969 }
970
971 state->enabled_mask |= 1 << index;
972 state->dirty_mask |= 1 << index;
973 r600_constant_buffers_dirty(rctx, state);
974 }
975
976 static struct pipe_stream_output_target *
977 r600_create_so_target(struct pipe_context *ctx,
978 struct pipe_resource *buffer,
979 unsigned buffer_offset,
980 unsigned buffer_size)
981 {
982 struct r600_context *rctx = (struct r600_context *)ctx;
983 struct r600_so_target *t;
984 struct r600_resource *rbuffer = (struct r600_resource*)buffer;
985
986 t = CALLOC_STRUCT(r600_so_target);
987 if (!t) {
988 return NULL;
989 }
990
991 u_suballocator_alloc(rctx->allocator_so_filled_size, 4,
992 &t->buf_filled_size_offset,
993 (struct pipe_resource**)&t->buf_filled_size);
994 if (!t->buf_filled_size) {
995 FREE(t);
996 return NULL;
997 }
998
999 t->b.reference.count = 1;
1000 t->b.context = ctx;
1001 pipe_resource_reference(&t->b.buffer, buffer);
1002 t->b.buffer_offset = buffer_offset;
1003 t->b.buffer_size = buffer_size;
1004
1005 util_range_add(&rbuffer->valid_buffer_range, buffer_offset,
1006 buffer_offset + buffer_size);
1007 return &t->b;
1008 }
1009
1010 static void r600_so_target_destroy(struct pipe_context *ctx,
1011 struct pipe_stream_output_target *target)
1012 {
1013 struct r600_so_target *t = (struct r600_so_target*)target;
1014 pipe_resource_reference(&t->b.buffer, NULL);
1015 pipe_resource_reference((struct pipe_resource**)&t->buf_filled_size, NULL);
1016 FREE(t);
1017 }
1018
1019 void r600_streamout_buffers_dirty(struct r600_context *rctx)
1020 {
1021 rctx->streamout.num_dw_for_end =
1022 12 + /* flush_vgt_streamout */
1023 util_bitcount(rctx->streamout.enabled_mask) * 8 + /* STRMOUT_BUFFER_UPDATE */
1024 3 /* set_streamout_enable(0) */;
1025
1026 rctx->streamout.begin_atom.num_dw =
1027 12 + /* flush_vgt_streamout */
1028 6 + /* set_streamout_enable */
1029 util_bitcount(rctx->streamout.enabled_mask) * 7 + /* SET_CONTEXT_REG */
1030 (rctx->family >= CHIP_RS780 &&
1031 rctx->family <= CHIP_RV740 ? util_bitcount(rctx->streamout.enabled_mask) * 5 : 0) + /* STRMOUT_BASE_UPDATE */
1032 util_bitcount(rctx->streamout.enabled_mask & rctx->streamout.append_bitmask) * 8 + /* STRMOUT_BUFFER_UPDATE */
1033 util_bitcount(rctx->streamout.enabled_mask & ~rctx->streamout.append_bitmask) * 6 + /* STRMOUT_BUFFER_UPDATE */
1034 (rctx->family > CHIP_R600 && rctx->family < CHIP_RS780 ? 2 : 0) + /* SURFACE_BASE_UPDATE */
1035 rctx->streamout.num_dw_for_end;
1036
1037 rctx->streamout.begin_atom.dirty = true;
1038 }
1039
1040 static void r600_set_streamout_targets(struct pipe_context *ctx,
1041 unsigned num_targets,
1042 struct pipe_stream_output_target **targets,
1043 unsigned append_bitmask)
1044 {
1045 struct r600_context *rctx = (struct r600_context *)ctx;
1046 unsigned i;
1047
1048 /* Stop streamout. */
1049 if (rctx->streamout.num_targets && rctx->streamout.begin_emitted) {
1050 r600_emit_streamout_end(rctx);
1051 }
1052
1053 /* Set the new targets. */
1054 for (i = 0; i < num_targets; i++) {
1055 pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->streamout.targets[i], targets[i]);
1056 r600_context_add_resource_size(ctx, targets[i]->buffer);
1057 }
1058 for (; i < rctx->streamout.num_targets; i++) {
1059 pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->streamout.targets[i], NULL);
1060 }
1061
1062 rctx->streamout.enabled_mask = (num_targets >= 1 && targets[0] ? 1 : 0) |
1063 (num_targets >= 2 && targets[1] ? 2 : 0) |
1064 (num_targets >= 3 && targets[2] ? 4 : 0) |
1065 (num_targets >= 4 && targets[3] ? 8 : 0);
1066
1067 rctx->streamout.num_targets = num_targets;
1068 rctx->streamout.append_bitmask = append_bitmask;
1069
1070 if (num_targets) {
1071 r600_streamout_buffers_dirty(rctx);
1072 }
1073 }
1074
1075 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1076 {
1077 struct r600_context *rctx = (struct r600_context*)pipe;
1078
1079 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1080 return;
1081
1082 rctx->sample_mask.sample_mask = sample_mask;
1083 rctx->sample_mask.atom.dirty = true;
1084 }
1085
1086 /*
1087 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1088 * doesn't require full swizzles it does need masking and setting alpha
1089 * to one, so we setup a set of 5 constants with the masks + alpha value
1090 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1091 * then OR the alpha with the value given here.
1092 * We use a 6th constant to store the txq buffer size in
1093 */
1094 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1095 {
1096 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1097 int bits;
1098 uint32_t array_size;
1099 struct pipe_constant_buffer cb;
1100 int i, j;
1101
1102 if (!samplers->views.dirty_buffer_constants)
1103 return;
1104
1105 samplers->views.dirty_buffer_constants = FALSE;
1106
1107 bits = util_last_bit(samplers->views.enabled_mask);
1108 array_size = bits * 8 * sizeof(uint32_t) * 4;
1109 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1110 memset(samplers->buffer_constants, 0, array_size);
1111 for (i = 0; i < bits; i++) {
1112 if (samplers->views.enabled_mask & (1 << i)) {
1113 int offset = i * 8;
1114 const struct util_format_description *desc;
1115 desc = util_format_description(samplers->views.views[i]->base.format);
1116
1117 for (j = 0; j < 4; j++)
1118 if (j < desc->nr_channels)
1119 samplers->buffer_constants[offset+j] = 0xffffffff;
1120 else
1121 samplers->buffer_constants[offset+j] = 0x0;
1122 if (desc->nr_channels < 4) {
1123 if (desc->channel[0].pure_integer)
1124 samplers->buffer_constants[offset+4] = 1;
1125 else
1126 samplers->buffer_constants[offset+4] = 0x3f800000;
1127 } else
1128 samplers->buffer_constants[offset + 4] = 0;
1129
1130 samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1131 }
1132 }
1133
1134 cb.buffer = NULL;
1135 cb.user_buffer = samplers->buffer_constants;
1136 cb.buffer_offset = 0;
1137 cb.buffer_size = array_size;
1138 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1139 pipe_resource_reference(&cb.buffer, NULL);
1140 }
1141
1142 /* On evergreen we only need to store the buffer size for TXQ */
1143 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1144 {
1145 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1146 int bits;
1147 uint32_t array_size;
1148 struct pipe_constant_buffer cb;
1149 int i;
1150
1151 if (!samplers->views.dirty_buffer_constants)
1152 return;
1153
1154 samplers->views.dirty_buffer_constants = FALSE;
1155
1156 bits = util_last_bit(samplers->views.enabled_mask);
1157 array_size = bits * sizeof(uint32_t) * 4;
1158 samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
1159 memset(samplers->buffer_constants, 0, array_size);
1160 for (i = 0; i < bits; i++)
1161 if (samplers->views.enabled_mask & (1 << i))
1162 samplers->buffer_constants[i] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1163
1164 cb.buffer = NULL;
1165 cb.user_buffer = samplers->buffer_constants;
1166 cb.buffer_offset = 0;
1167 cb.buffer_size = array_size;
1168 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1169 pipe_resource_reference(&cb.buffer, NULL);
1170 }
1171
1172 static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int shader_type)
1173 {
1174 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1175 int bits;
1176 uint32_t array_size;
1177 struct pipe_constant_buffer cb;
1178 int i;
1179
1180 if (!samplers->views.dirty_txq_constants)
1181 return;
1182
1183 samplers->views.dirty_txq_constants = FALSE;
1184
1185 bits = util_last_bit(samplers->views.enabled_mask);
1186 array_size = bits * sizeof(uint32_t) * 4;
1187 samplers->txq_constants = realloc(samplers->txq_constants, array_size);
1188 memset(samplers->txq_constants, 0, array_size);
1189 for (i = 0; i < bits; i++)
1190 if (samplers->views.enabled_mask & (1 << i))
1191 samplers->txq_constants[i] = samplers->views.views[i]->base.texture->array_size / 6;
1192
1193 cb.buffer = NULL;
1194 cb.user_buffer = samplers->txq_constants;
1195 cb.buffer_offset = 0;
1196 cb.buffer_size = array_size;
1197 rctx->context.set_constant_buffer(&rctx->context, shader_type, R600_TXQ_CONST_BUFFER, &cb);
1198 pipe_resource_reference(&cb.buffer, NULL);
1199 }
1200
1201 static bool r600_update_derived_state(struct r600_context *rctx)
1202 {
1203 struct pipe_context * ctx = (struct pipe_context*)rctx;
1204 bool ps_dirty = false;
1205 bool blend_disable;
1206
1207 if (!rctx->blitter->running) {
1208 unsigned i;
1209
1210 /* Decompress textures if needed. */
1211 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1212 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1213 if (views->compressed_depthtex_mask) {
1214 r600_decompress_depth_textures(rctx, views);
1215 }
1216 if (views->compressed_colortex_mask) {
1217 r600_decompress_color_textures(rctx, views);
1218 }
1219 }
1220 }
1221
1222 r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
1223
1224 if (rctx->ps_shader && rctx->rasterizer &&
1225 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1226 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade))) {
1227
1228 if (rctx->chip_class >= EVERGREEN)
1229 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1230 else
1231 r600_update_ps_state(ctx, rctx->ps_shader->current);
1232
1233 ps_dirty = true;
1234 }
1235
1236 if (ps_dirty) {
1237 rctx->pixel_shader.atom.num_dw = rctx->ps_shader->current->command_buffer.num_dw;
1238 rctx->pixel_shader.atom.dirty = true;
1239 }
1240
1241 /* on R600 we stuff masks + txq info into one constant buffer */
1242 /* on evergreen we only need a txq info one */
1243 if (rctx->chip_class < EVERGREEN) {
1244 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1245 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1246 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1247 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1248 } else {
1249 if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
1250 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1251 if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
1252 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1253 }
1254
1255
1256 if (rctx->ps_shader && rctx->ps_shader->current->shader.has_txq_cube_array_z_comp)
1257 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_FRAGMENT);
1258 if (rctx->vs_shader && rctx->vs_shader->current->shader.has_txq_cube_array_z_comp)
1259 r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_VERTEX);
1260
1261 if (rctx->chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1262 if (!r600_adjust_gprs(rctx)) {
1263 /* discard rendering */
1264 return false;
1265 }
1266 }
1267
1268 blend_disable = (rctx->dual_src_blend &&
1269 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1270
1271 if (blend_disable != rctx->force_blend_disable) {
1272 rctx->force_blend_disable = blend_disable;
1273 r600_bind_blend_state_internal(rctx,
1274 rctx->blend_state.cso,
1275 blend_disable);
1276 }
1277 return true;
1278 }
1279
1280 static unsigned r600_conv_prim_to_gs_out(unsigned mode)
1281 {
1282 static const int prim_conv[] = {
1283 V_028A6C_OUTPRIM_TYPE_POINTLIST,
1284 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1285 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1286 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1287 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1288 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1289 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1290 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1291 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1292 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1293 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1294 V_028A6C_OUTPRIM_TYPE_LINESTRIP,
1295 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1296 V_028A6C_OUTPRIM_TYPE_TRISTRIP,
1297 V_028A6C_OUTPRIM_TYPE_TRISTRIP
1298 };
1299 assert(mode < Elements(prim_conv));
1300
1301 return prim_conv[mode];
1302 }
1303
1304 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1305 {
1306 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1307 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1308
1309 r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1310 state->pa_cl_clip_cntl |
1311 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F));
1312 r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1313 state->pa_cl_vs_out_cntl |
1314 (state->clip_plane_enable & state->clip_dist_write));
1315 }
1316
1317 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
1318 {
1319 struct r600_context *rctx = (struct r600_context *)ctx;
1320 struct pipe_draw_info info = *dinfo;
1321 struct pipe_index_buffer ib = {};
1322 unsigned i;
1323 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1324
1325 if (!info.count && (info.indexed || !info.count_from_stream_output)) {
1326 assert(0);
1327 return;
1328 }
1329
1330 if (!rctx->vs_shader) {
1331 assert(0);
1332 return;
1333 }
1334
1335 /* make sure that the gfx ring is only one active */
1336 if (rctx->rings.dma.cs) {
1337 rctx->rings.dma.flush(rctx, RADEON_FLUSH_ASYNC);
1338 }
1339
1340 if (!r600_update_derived_state(rctx)) {
1341 /* useless to render because current rendering command
1342 * can't be achieved
1343 */
1344 return;
1345 }
1346
1347 if (info.indexed) {
1348 /* Initialize the index buffer struct. */
1349 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1350 ib.user_buffer = rctx->index_buffer.user_buffer;
1351 ib.index_size = rctx->index_buffer.index_size;
1352 ib.offset = rctx->index_buffer.offset + info.start * ib.index_size;
1353
1354 /* Translate 8-bit indices to 16-bit. */
1355 if (ib.index_size == 1) {
1356 struct pipe_resource *out_buffer = NULL;
1357 unsigned out_offset;
1358 void *ptr;
1359
1360 u_upload_alloc(rctx->uploader, 0, info.count * 2,
1361 &out_offset, &out_buffer, &ptr);
1362
1363 util_shorten_ubyte_elts_to_userptr(
1364 &rctx->context, &ib, 0, ib.offset, info.count, ptr);
1365
1366 pipe_resource_reference(&ib.buffer, NULL);
1367 ib.user_buffer = NULL;
1368 ib.buffer = out_buffer;
1369 ib.offset = out_offset;
1370 ib.index_size = 2;
1371 }
1372
1373 /* Upload the index buffer.
1374 * The upload is skipped for small index counts on little-endian machines
1375 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1376 * Note: Instanced rendering in combination with immediate indices hangs. */
1377 if (ib.user_buffer && (R600_BIG_ENDIAN || info.instance_count > 1 ||
1378 info.count*ib.index_size > 20)) {
1379 u_upload_data(rctx->uploader, 0, info.count * ib.index_size,
1380 ib.user_buffer, &ib.offset, &ib.buffer);
1381 ib.user_buffer = NULL;
1382 }
1383 } else {
1384 info.index_bias = info.start;
1385 }
1386
1387 /* Set the index offset and primitive restart. */
1388 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
1389 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index ||
1390 rctx->vgt_state.vgt_indx_offset != info.index_bias) {
1391 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
1392 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
1393 rctx->vgt_state.vgt_indx_offset = info.index_bias;
1394 rctx->vgt_state.atom.dirty = true;
1395 }
1396
1397 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1398 if (rctx->chip_class == R600) {
1399 rctx->flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1400 rctx->cb_misc_state.atom.dirty = true;
1401 }
1402
1403 /* Emit states. */
1404 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1405 r600_flush_emit(rctx);
1406
1407 for (i = 0; i < R600_NUM_ATOMS; i++) {
1408 if (rctx->atoms[i] == NULL || !rctx->atoms[i]->dirty) {
1409 continue;
1410 }
1411 r600_emit_atom(rctx, rctx->atoms[i]);
1412 }
1413
1414 /* Update start instance. */
1415 if (rctx->last_start_instance != info.start_instance) {
1416 r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
1417 rctx->last_start_instance = info.start_instance;
1418 }
1419
1420 /* Update the primitive type. */
1421 if (rctx->last_primitive_type != info.mode) {
1422 unsigned ls_mask = 0;
1423
1424 if (info.mode == PIPE_PRIM_LINES)
1425 ls_mask = 1;
1426 else if (info.mode == PIPE_PRIM_LINE_STRIP ||
1427 info.mode == PIPE_PRIM_LINE_LOOP)
1428 ls_mask = 2;
1429
1430 r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1431 S_028A0C_AUTO_RESET_CNTL(ls_mask) |
1432 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1433 r600_write_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE,
1434 r600_conv_prim_to_gs_out(info.mode));
1435 r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1436 r600_conv_pipe_prim(info.mode));
1437
1438 rctx->last_primitive_type = info.mode;
1439 }
1440
1441 /* Draw packets. */
1442 cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->predicate_drawing);
1443 cs->buf[cs->cdw++] = info.instance_count;
1444 if (info.indexed) {
1445 cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->predicate_drawing);
1446 cs->buf[cs->cdw++] = ib.index_size == 4 ?
1447 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1448 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0));
1449
1450 if (ib.user_buffer) {
1451 unsigned size_bytes = info.count*ib.index_size;
1452 unsigned size_dw = align(size_bytes, 4) / 4;
1453 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, rctx->predicate_drawing);
1454 cs->buf[cs->cdw++] = info.count;
1455 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_IMMEDIATE;
1456 memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes);
1457 cs->cdw += size_dw;
1458 } else {
1459 uint64_t va = r600_resource_va(ctx->screen, ib.buffer) + ib.offset;
1460 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->predicate_drawing);
1461 cs->buf[cs->cdw++] = va;
1462 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
1463 cs->buf[cs->cdw++] = info.count;
1464 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
1465 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->predicate_drawing);
1466 cs->buf[cs->cdw++] = r600_context_bo_reloc(rctx, &rctx->rings.gfx, (struct r600_resource*)ib.buffer, RADEON_USAGE_READ);
1467 }
1468 } else {
1469 if (info.count_from_stream_output) {
1470 struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
1471 uint64_t va = r600_resource_va(&rctx->screen->screen, (void*)t->buf_filled_size) + t->buf_filled_size_offset;
1472
1473 r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1474
1475 cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0);
1476 cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
1477 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */
1478 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
1479 cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */
1480 cs->buf[cs->cdw++] = 0; /* unused */
1481
1482 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1483 cs->buf[cs->cdw++] = r600_context_bo_reloc(rctx, &rctx->rings.gfx, t->buf_filled_size, RADEON_USAGE_READ);
1484 }
1485
1486 cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->predicate_drawing);
1487 cs->buf[cs->cdw++] = info.count;
1488 cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX |
1489 (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0);
1490 }
1491
1492 if (rctx->screen->trace_bo) {
1493 r600_trace_emit(rctx);
1494 }
1495
1496 /* Set the depth buffer as dirty. */
1497 if (rctx->framebuffer.state.zsbuf) {
1498 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
1499 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
1500
1501 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1502 }
1503 if (rctx->framebuffer.compressed_cb_mask) {
1504 struct pipe_surface *surf;
1505 struct r600_texture *rtex;
1506 unsigned mask = rctx->framebuffer.compressed_cb_mask;
1507
1508 do {
1509 unsigned i = u_bit_scan(&mask);
1510 surf = rctx->framebuffer.state.cbufs[i];
1511 rtex = (struct r600_texture*)surf->texture;
1512
1513 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
1514
1515 } while (mask);
1516 }
1517
1518 pipe_resource_reference(&ib.buffer, NULL);
1519 rctx->num_draw_calls++;
1520 }
1521
1522 void r600_draw_rectangle(struct blitter_context *blitter,
1523 int x1, int y1, int x2, int y2, float depth,
1524 enum blitter_attrib_type type, const union pipe_color_union *attrib)
1525 {
1526 struct r600_context *rctx = (struct r600_context*)util_blitter_get_pipe(blitter);
1527 struct pipe_viewport_state viewport;
1528 struct pipe_resource *buf = NULL;
1529 unsigned offset = 0;
1530 float *vb;
1531
1532 if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) {
1533 util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth, type, attrib);
1534 return;
1535 }
1536
1537 /* Some operations (like color resolve on r6xx) don't work
1538 * with the conventional primitive types.
1539 * One that works is PT_RECTLIST, which we use here. */
1540
1541 /* setup viewport */
1542 viewport.scale[0] = 1.0f;
1543 viewport.scale[1] = 1.0f;
1544 viewport.scale[2] = 1.0f;
1545 viewport.scale[3] = 1.0f;
1546 viewport.translate[0] = 0.0f;
1547 viewport.translate[1] = 0.0f;
1548 viewport.translate[2] = 0.0f;
1549 viewport.translate[3] = 0.0f;
1550 rctx->context.set_viewport_state(&rctx->context, &viewport);
1551
1552 /* Upload vertices. The hw rectangle has only 3 vertices,
1553 * I guess the 4th one is derived from the first 3.
1554 * The vertex specification should match u_blitter's vertex element state. */
1555 u_upload_alloc(rctx->uploader, 0, sizeof(float) * 24, &offset, &buf, (void**)&vb);
1556 vb[0] = x1;
1557 vb[1] = y1;
1558 vb[2] = depth;
1559 vb[3] = 1;
1560
1561 vb[8] = x1;
1562 vb[9] = y2;
1563 vb[10] = depth;
1564 vb[11] = 1;
1565
1566 vb[16] = x2;
1567 vb[17] = y1;
1568 vb[18] = depth;
1569 vb[19] = 1;
1570
1571 if (attrib) {
1572 memcpy(vb+4, attrib->f, sizeof(float)*4);
1573 memcpy(vb+12, attrib->f, sizeof(float)*4);
1574 memcpy(vb+20, attrib->f, sizeof(float)*4);
1575 }
1576
1577 /* draw */
1578 util_draw_vertex_buffer(&rctx->context, NULL, buf, rctx->blitter->vb_slot, offset,
1579 R600_PRIM_RECTANGLE_LIST, 3, 2);
1580 pipe_resource_reference(&buf, NULL);
1581 }
1582
1583 uint32_t r600_translate_stencil_op(int s_op)
1584 {
1585 switch (s_op) {
1586 case PIPE_STENCIL_OP_KEEP:
1587 return V_028800_STENCIL_KEEP;
1588 case PIPE_STENCIL_OP_ZERO:
1589 return V_028800_STENCIL_ZERO;
1590 case PIPE_STENCIL_OP_REPLACE:
1591 return V_028800_STENCIL_REPLACE;
1592 case PIPE_STENCIL_OP_INCR:
1593 return V_028800_STENCIL_INCR;
1594 case PIPE_STENCIL_OP_DECR:
1595 return V_028800_STENCIL_DECR;
1596 case PIPE_STENCIL_OP_INCR_WRAP:
1597 return V_028800_STENCIL_INCR_WRAP;
1598 case PIPE_STENCIL_OP_DECR_WRAP:
1599 return V_028800_STENCIL_DECR_WRAP;
1600 case PIPE_STENCIL_OP_INVERT:
1601 return V_028800_STENCIL_INVERT;
1602 default:
1603 R600_ERR("Unknown stencil op %d", s_op);
1604 assert(0);
1605 break;
1606 }
1607 return 0;
1608 }
1609
1610 uint32_t r600_translate_fill(uint32_t func)
1611 {
1612 switch(func) {
1613 case PIPE_POLYGON_MODE_FILL:
1614 return 2;
1615 case PIPE_POLYGON_MODE_LINE:
1616 return 1;
1617 case PIPE_POLYGON_MODE_POINT:
1618 return 0;
1619 default:
1620 assert(0);
1621 return 0;
1622 }
1623 }
1624
1625 unsigned r600_tex_wrap(unsigned wrap)
1626 {
1627 switch (wrap) {
1628 default:
1629 case PIPE_TEX_WRAP_REPEAT:
1630 return V_03C000_SQ_TEX_WRAP;
1631 case PIPE_TEX_WRAP_CLAMP:
1632 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
1633 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1634 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
1635 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1636 return V_03C000_SQ_TEX_CLAMP_BORDER;
1637 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1638 return V_03C000_SQ_TEX_MIRROR;
1639 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1640 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1641 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1642 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1643 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1644 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
1645 }
1646 }
1647
1648 unsigned r600_tex_filter(unsigned filter)
1649 {
1650 switch (filter) {
1651 default:
1652 case PIPE_TEX_FILTER_NEAREST:
1653 return V_03C000_SQ_TEX_XY_FILTER_POINT;
1654 case PIPE_TEX_FILTER_LINEAR:
1655 return V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
1656 }
1657 }
1658
1659 unsigned r600_tex_mipfilter(unsigned filter)
1660 {
1661 switch (filter) {
1662 case PIPE_TEX_MIPFILTER_NEAREST:
1663 return V_03C000_SQ_TEX_Z_FILTER_POINT;
1664 case PIPE_TEX_MIPFILTER_LINEAR:
1665 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
1666 default:
1667 case PIPE_TEX_MIPFILTER_NONE:
1668 return V_03C000_SQ_TEX_Z_FILTER_NONE;
1669 }
1670 }
1671
1672 unsigned r600_tex_compare(unsigned compare)
1673 {
1674 switch (compare) {
1675 default:
1676 case PIPE_FUNC_NEVER:
1677 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
1678 case PIPE_FUNC_LESS:
1679 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
1680 case PIPE_FUNC_EQUAL:
1681 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
1682 case PIPE_FUNC_LEQUAL:
1683 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1684 case PIPE_FUNC_GREATER:
1685 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
1686 case PIPE_FUNC_NOTEQUAL:
1687 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1688 case PIPE_FUNC_GEQUAL:
1689 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1690 case PIPE_FUNC_ALWAYS:
1691 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1692 }
1693 }
1694
1695 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
1696 {
1697 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
1698 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
1699 (linear_filter &&
1700 (wrap == PIPE_TEX_WRAP_CLAMP ||
1701 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
1702 }
1703
1704 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
1705 {
1706 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
1707 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
1708
1709 return (state->border_color.ui[0] || state->border_color.ui[1] ||
1710 state->border_color.ui[2] || state->border_color.ui[3]) &&
1711 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
1712 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
1713 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
1714 }
1715
1716 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
1717 {
1718 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1719 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader->current;
1720
1721 r600_emit_command_buffer(cs, &shader->command_buffer);
1722
1723 r600_write_value(cs, PKT3(PKT3_NOP, 0, 0));
1724 r600_write_value(cs, r600_context_bo_reloc(rctx, &rctx->rings.gfx, shader->bo, RADEON_USAGE_READ));
1725 }
1726
1727 /* keep this at the end of this file, please */
1728 void r600_init_common_state_functions(struct r600_context *rctx)
1729 {
1730 rctx->context.create_fs_state = r600_create_ps_state;
1731 rctx->context.create_vs_state = r600_create_vs_state;
1732 rctx->context.create_vertex_elements_state = r600_create_vertex_fetch_shader;
1733 rctx->context.bind_blend_state = r600_bind_blend_state;
1734 rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
1735 rctx->context.bind_fragment_sampler_states = r600_bind_ps_sampler_states;
1736 rctx->context.bind_fs_state = r600_bind_ps_state;
1737 rctx->context.bind_rasterizer_state = r600_bind_rs_state;
1738 rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements;
1739 rctx->context.bind_vertex_sampler_states = r600_bind_vs_sampler_states;
1740 rctx->context.bind_vs_state = r600_bind_vs_state;
1741 rctx->context.delete_blend_state = r600_delete_blend_state;
1742 rctx->context.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
1743 rctx->context.delete_fs_state = r600_delete_ps_state;
1744 rctx->context.delete_rasterizer_state = r600_delete_rs_state;
1745 rctx->context.delete_sampler_state = r600_delete_sampler_state;
1746 rctx->context.delete_vertex_elements_state = r600_delete_vertex_elements;
1747 rctx->context.delete_vs_state = r600_delete_vs_state;
1748 rctx->context.set_blend_color = r600_set_blend_color;
1749 rctx->context.set_clip_state = r600_set_clip_state;
1750 rctx->context.set_constant_buffer = r600_set_constant_buffer;
1751 rctx->context.set_sample_mask = r600_set_sample_mask;
1752 rctx->context.set_stencil_ref = r600_set_pipe_stencil_ref;
1753 rctx->context.set_viewport_state = r600_set_viewport_state;
1754 rctx->context.set_vertex_buffers = r600_set_vertex_buffers;
1755 rctx->context.set_index_buffer = r600_set_index_buffer;
1756 rctx->context.set_fragment_sampler_views = r600_set_ps_sampler_views;
1757 rctx->context.set_vertex_sampler_views = r600_set_vs_sampler_views;
1758 rctx->context.sampler_view_destroy = r600_sampler_view_destroy;
1759 rctx->context.texture_barrier = r600_texture_barrier;
1760 rctx->context.create_stream_output_target = r600_create_so_target;
1761 rctx->context.stream_output_target_destroy = r600_so_target_destroy;
1762 rctx->context.set_stream_output_targets = r600_set_streamout_targets;
1763 rctx->context.draw_vbo = r600_draw_vbo;
1764 }
1765
1766 void r600_trace_emit(struct r600_context *rctx)
1767 {
1768 struct r600_screen *rscreen = rctx->screen;
1769 struct radeon_winsys_cs *cs = rctx->rings.gfx.cs;
1770 uint64_t va;
1771 uint32_t reloc;
1772
1773 va = r600_resource_va(&rscreen->screen, (void*)rscreen->trace_bo);
1774 reloc = r600_context_bo_reloc(rctx, &rctx->rings.gfx, rscreen->trace_bo, RADEON_USAGE_READWRITE);
1775 r600_write_value(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
1776 r600_write_value(cs, va & 0xFFFFFFFFUL);
1777 r600_write_value(cs, (va >> 32UL) & 0xFFUL);
1778 r600_write_value(cs, cs->cdw);
1779 r600_write_value(cs, rscreen->cs_count);
1780 r600_write_value(cs, PKT3(PKT3_NOP, 0, 0));
1781 r600_write_value(cs, reloc);
1782 }