2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
27 #include "r600_formats.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_memory.h"
34 /* Copy from a full GPU texture to a transfer's staging one. */
35 static void r600_copy_to_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
37 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
38 struct pipe_resource
*texture
= transfer
->resource
;
40 ctx
->resource_copy_region(ctx
, &rtransfer
->staging
->b
.b
,
41 0, 0, 0, 0, texture
, transfer
->level
,
46 /* Copy from a transfer's staging texture to a full GPU one. */
47 static void r600_copy_from_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
49 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
50 struct pipe_resource
*texture
= transfer
->resource
;
53 u_box_origin_2d(transfer
->box
.width
, transfer
->box
.height
, &sbox
);
55 ctx
->resource_copy_region(ctx
, texture
, transfer
->level
,
56 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
57 &rtransfer
->staging
->b
.b
,
61 unsigned r600_texture_get_offset(struct r600_resource_texture
*rtex
,
62 unsigned level
, unsigned layer
)
64 return rtex
->offset
[level
] + layer
* rtex
->layer_size
[level
];
67 static int r600_init_surface(struct r600_screen
*rscreen
,
68 struct radeon_surface
*surface
,
69 const struct pipe_resource
*ptex
,
71 bool is_transfer
, bool is_flushed_depth
)
73 const struct util_format_description
*desc
=
74 util_format_description(ptex
->format
);
75 bool is_depth
, is_stencil
;
77 is_depth
= util_format_has_depth(desc
);
78 is_stencil
= util_format_has_stencil(desc
);
80 surface
->npix_x
= ptex
->width0
;
81 surface
->npix_y
= ptex
->height0
;
82 surface
->npix_z
= ptex
->depth0
;
83 surface
->blk_w
= util_format_get_blockwidth(ptex
->format
);
84 surface
->blk_h
= util_format_get_blockheight(ptex
->format
);
86 surface
->array_size
= 1;
87 surface
->last_level
= ptex
->last_level
;
89 if (rscreen
->chip_class
>= EVERGREEN
&&
90 !is_transfer
&& !is_flushed_depth
&&
91 ptex
->format
== PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
) {
92 surface
->bpe
= 4; /* stencil is allocated separately on evergreen */
94 surface
->bpe
= util_format_get_blocksize(ptex
->format
);
95 /* align byte per element on dword */
96 if (surface
->bpe
== 3) {
101 surface
->nsamples
= 1;
103 switch (array_mode
) {
104 case V_038000_ARRAY_1D_TILED_THIN1
:
105 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_MODE_1D
, MODE
);
107 case V_038000_ARRAY_2D_TILED_THIN1
:
108 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_MODE_2D
, MODE
);
110 case V_038000_ARRAY_LINEAR_ALIGNED
:
111 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED
, MODE
);
113 case V_038000_ARRAY_LINEAR_GENERAL
:
115 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR
, MODE
);
118 switch (ptex
->target
) {
119 case PIPE_TEXTURE_1D
:
120 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_1D
, TYPE
);
122 case PIPE_TEXTURE_RECT
:
123 case PIPE_TEXTURE_2D
:
124 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_2D
, TYPE
);
126 case PIPE_TEXTURE_3D
:
127 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_3D
, TYPE
);
129 case PIPE_TEXTURE_1D_ARRAY
:
130 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY
, TYPE
);
131 surface
->array_size
= ptex
->array_size
;
133 case PIPE_TEXTURE_2D_ARRAY
:
134 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY
, TYPE
);
135 surface
->array_size
= ptex
->array_size
;
137 case PIPE_TEXTURE_CUBE
:
138 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP
, TYPE
);
144 if (ptex
->bind
& PIPE_BIND_SCANOUT
) {
145 surface
->flags
|= RADEON_SURF_SCANOUT
;
148 if (!is_transfer
&& !is_flushed_depth
&& is_depth
) {
149 surface
->flags
|= RADEON_SURF_ZBUFFER
;
152 surface
->flags
|= RADEON_SURF_SBUFFER
;
158 static int r600_setup_surface(struct pipe_screen
*screen
,
159 struct r600_resource_texture
*rtex
,
161 unsigned pitch_in_bytes_override
)
163 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
;
164 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
168 r
= rscreen
->ws
->surface_init(rscreen
->ws
, &rtex
->surface
);
172 rtex
->size
= rtex
->surface
.bo_size
;
173 if (pitch_in_bytes_override
&& pitch_in_bytes_override
!= rtex
->surface
.level
[0].pitch_bytes
) {
174 /* old ddx on evergreen over estimate alignment for 1d, only 1 level
177 rtex
->surface
.level
[0].nblk_x
= pitch_in_bytes_override
/ rtex
->surface
.bpe
;
178 rtex
->surface
.level
[0].pitch_bytes
= pitch_in_bytes_override
;
179 rtex
->surface
.level
[0].slice_size
= pitch_in_bytes_override
* rtex
->surface
.level
[0].nblk_y
;
180 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
) {
181 rtex
->surface
.stencil_offset
= rtex
->surface
.level
[0].slice_size
;
184 for (i
= 0; i
<= ptex
->last_level
; i
++) {
185 rtex
->offset
[i
] = rtex
->surface
.level
[i
].offset
;
186 rtex
->layer_size
[i
] = rtex
->surface
.level
[i
].slice_size
;
187 rtex
->pitch_in_bytes
[i
] = rtex
->surface
.level
[i
].pitch_bytes
;
188 switch (rtex
->surface
.level
[i
].mode
) {
189 case RADEON_SURF_MODE_LINEAR_ALIGNED
:
190 rtex
->array_mode
[i
] = V_038000_ARRAY_LINEAR_ALIGNED
;
192 case RADEON_SURF_MODE_1D
:
193 rtex
->array_mode
[i
] = V_038000_ARRAY_1D_TILED_THIN1
;
195 case RADEON_SURF_MODE_2D
:
196 rtex
->array_mode
[i
] = V_038000_ARRAY_2D_TILED_THIN1
;
199 case RADEON_SURF_MODE_LINEAR
:
200 rtex
->array_mode
[i
] = 0;
207 static boolean
r600_texture_get_handle(struct pipe_screen
* screen
,
208 struct pipe_resource
*ptex
,
209 struct winsys_handle
*whandle
)
211 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)ptex
;
212 struct r600_resource
*resource
= &rtex
->resource
;
213 struct radeon_surface
*surface
= &rtex
->surface
;
214 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
216 rscreen
->ws
->buffer_set_tiling(resource
->buf
,
218 surface
->level
[0].mode
>= RADEON_SURF_MODE_1D
?
219 RADEON_LAYOUT_TILED
: RADEON_LAYOUT_LINEAR
,
220 surface
->level
[0].mode
>= RADEON_SURF_MODE_2D
?
221 RADEON_LAYOUT_TILED
: RADEON_LAYOUT_LINEAR
,
222 surface
->bankw
, surface
->bankh
,
224 surface
->stencil_tile_split
,
226 rtex
->pitch_in_bytes
[0]);
228 return rscreen
->ws
->buffer_get_handle(resource
->buf
,
229 rtex
->pitch_in_bytes
[0], whandle
);
232 static void r600_texture_destroy(struct pipe_screen
*screen
,
233 struct pipe_resource
*ptex
)
235 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)ptex
;
236 struct r600_resource
*resource
= &rtex
->resource
;
238 if (rtex
->flushed_depth_texture
)
239 pipe_resource_reference((struct pipe_resource
**)&rtex
->flushed_depth_texture
, NULL
);
241 pb_reference(&resource
->buf
, NULL
);
245 static const struct u_resource_vtbl r600_texture_vtbl
=
247 r600_texture_get_handle
, /* get_handle */
248 r600_texture_destroy
, /* resource_destroy */
249 r600_texture_get_transfer
, /* get_transfer */
250 r600_texture_transfer_destroy
, /* transfer_destroy */
251 r600_texture_transfer_map
, /* transfer_map */
252 NULL
, /* transfer_flush_region */
253 r600_texture_transfer_unmap
, /* transfer_unmap */
254 NULL
/* transfer_inline_write */
257 static struct r600_resource_texture
*
258 r600_texture_create_object(struct pipe_screen
*screen
,
259 const struct pipe_resource
*base
,
261 unsigned pitch_in_bytes_override
,
262 unsigned max_buffer_size
,
263 struct pb_buffer
*buf
,
265 struct radeon_surface
*surface
)
267 struct r600_resource_texture
*rtex
;
268 struct r600_resource
*resource
;
269 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
272 rtex
= CALLOC_STRUCT(r600_resource_texture
);
276 resource
= &rtex
->resource
;
277 resource
->b
.b
= *base
;
278 resource
->b
.vtbl
= &r600_texture_vtbl
;
279 pipe_reference_init(&resource
->b
.b
.reference
, 1);
280 resource
->b
.b
.screen
= screen
;
281 rtex
->pitch_override
= pitch_in_bytes_override
;
282 rtex
->real_format
= base
->format
;
284 /* don't include stencil-only formats which we don't support for rendering */
285 rtex
->is_depth
= util_format_has_depth(util_format_description(rtex
->resource
.b
.b
.format
));
287 rtex
->surface
= *surface
;
288 r
= r600_setup_surface(screen
, rtex
, array_mode
,
289 pitch_in_bytes_override
);
295 /* Now create the backing buffer. */
296 if (!buf
&& alloc_bo
) {
297 unsigned base_align
= rtex
->surface
.bo_alignment
;
299 if (!r600_init_resource(rscreen
, resource
, rtex
->size
, base_align
, base
->bind
, base
->usage
)) {
305 resource
->cs_buf
= rscreen
->ws
->buffer_get_cs_handle(buf
);
306 resource
->domains
= RADEON_DOMAIN_GTT
| RADEON_DOMAIN_VRAM
;
311 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
312 const struct pipe_resource
*templ
)
314 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
315 struct radeon_surface surface
;
316 unsigned array_mode
= 0;
319 if (!(templ
->flags
& R600_RESOURCE_FLAG_TRANSFER
)) {
320 if (!(templ
->bind
& PIPE_BIND_SCANOUT
) &&
321 templ
->usage
!= PIPE_USAGE_STAGING
&&
322 templ
->usage
!= PIPE_USAGE_STREAM
) {
323 array_mode
= V_038000_ARRAY_2D_TILED_THIN1
;
324 } else if (util_format_is_compressed(templ
->format
)) {
325 array_mode
= V_038000_ARRAY_1D_TILED_THIN1
;
329 r
= r600_init_surface(rscreen
, &surface
, templ
, array_mode
,
330 templ
->flags
& R600_RESOURCE_FLAG_TRANSFER
,
331 templ
->flags
& R600_RESOURCE_FLAG_FLUSHED_DEPTH
);
335 r
= rscreen
->ws
->surface_best(rscreen
->ws
, &surface
);
339 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
, array_mode
,
340 0, 0, NULL
, TRUE
, &surface
);
343 static struct pipe_surface
*r600_create_surface(struct pipe_context
*pipe
,
344 struct pipe_resource
*texture
,
345 const struct pipe_surface
*templ
)
347 struct r600_surface
*surface
= CALLOC_STRUCT(r600_surface
);
348 unsigned level
= templ
->u
.tex
.level
;
350 assert(templ
->u
.tex
.first_layer
== templ
->u
.tex
.last_layer
);
353 pipe_reference_init(&surface
->base
.reference
, 1);
354 pipe_resource_reference(&surface
->base
.texture
, texture
);
355 surface
->base
.context
= pipe
;
356 surface
->base
.format
= templ
->format
;
357 surface
->base
.width
= u_minify(texture
->width0
, level
);
358 surface
->base
.height
= u_minify(texture
->height0
, level
);
359 surface
->base
.usage
= templ
->usage
;
360 surface
->base
.u
= templ
->u
;
361 return &surface
->base
;
364 static void r600_surface_destroy(struct pipe_context
*pipe
,
365 struct pipe_surface
*surface
)
367 pipe_resource_reference(&surface
->texture
, NULL
);
371 struct pipe_resource
*r600_texture_from_handle(struct pipe_screen
*screen
,
372 const struct pipe_resource
*templ
,
373 struct winsys_handle
*whandle
)
375 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
376 struct pb_buffer
*buf
= NULL
;
378 unsigned array_mode
= 0;
379 enum radeon_bo_layout micro
, macro
;
380 struct radeon_surface surface
;
383 /* Support only 2D textures without mipmaps */
384 if ((templ
->target
!= PIPE_TEXTURE_2D
&& templ
->target
!= PIPE_TEXTURE_RECT
) ||
385 templ
->depth0
!= 1 || templ
->last_level
!= 0)
388 buf
= rscreen
->ws
->buffer_from_handle(rscreen
->ws
, whandle
, &stride
);
392 rscreen
->ws
->buffer_get_tiling(buf
, µ
, ¯o
,
393 &surface
.bankw
, &surface
.bankh
,
395 &surface
.stencil_tile_split
,
398 if (macro
== RADEON_LAYOUT_TILED
)
399 array_mode
= V_0280A0_ARRAY_2D_TILED_THIN1
;
400 else if (micro
== RADEON_LAYOUT_TILED
)
401 array_mode
= V_0280A0_ARRAY_1D_TILED_THIN1
;
405 r
= r600_init_surface(rscreen
, &surface
, templ
, array_mode
, false, false);
409 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
, array_mode
,
410 stride
, 0, buf
, FALSE
, &surface
);
413 bool r600_init_flushed_depth_texture(struct pipe_context
*ctx
,
414 struct pipe_resource
*texture
,
415 struct r600_resource_texture
**staging
)
417 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
418 struct pipe_resource resource
;
419 struct r600_resource_texture
**flushed_depth_texture
= staging
?
420 staging
: &rtex
->flushed_depth_texture
;
422 if (!staging
&& rtex
->flushed_depth_texture
)
423 return true; /* it's ready */
425 resource
.target
= texture
->target
;
426 resource
.format
= texture
->format
;
427 resource
.width0
= texture
->width0
;
428 resource
.height0
= texture
->height0
;
429 resource
.depth0
= texture
->depth0
;
430 resource
.array_size
= texture
->array_size
;
431 resource
.last_level
= texture
->last_level
;
432 resource
.nr_samples
= texture
->nr_samples
;
433 resource
.usage
= staging
? PIPE_USAGE_DYNAMIC
: PIPE_USAGE_DEFAULT
;
434 resource
.bind
= texture
->bind
& ~PIPE_BIND_DEPTH_STENCIL
;
435 resource
.flags
= texture
->flags
| R600_RESOURCE_FLAG_FLUSHED_DEPTH
;
438 resource
.flags
|= R600_RESOURCE_FLAG_TRANSFER
;
440 *flushed_depth_texture
= (struct r600_resource_texture
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
441 if (*flushed_depth_texture
== NULL
) {
442 R600_ERR("failed to create temporary texture to hold flushed depth\n");
446 (*flushed_depth_texture
)->is_flushing_texture
= TRUE
;
450 /* Needs adjustment for pixelformat:
452 static INLINE
unsigned u_box_volume( const struct pipe_box
*box
)
454 return box
->width
* box
->depth
* box
->height
;
457 struct pipe_transfer
* r600_texture_get_transfer(struct pipe_context
*ctx
,
458 struct pipe_resource
*texture
,
461 const struct pipe_box
*box
)
463 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
464 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
465 struct pipe_resource resource
;
466 struct r600_transfer
*trans
;
467 boolean use_staging_texture
= FALSE
;
469 /* We cannot map a tiled texture directly because the data is
470 * in a different order, therefore we do detiling using a blit.
472 * Also, use a temporary in GTT memory for read transfers, as
473 * the CPU is much happier reading out of cached system memory
474 * than uncached VRAM.
476 if (R600_TEX_IS_TILED(rtex
, level
)) {
477 use_staging_texture
= TRUE
;
480 if ((usage
& PIPE_TRANSFER_READ
) && u_box_volume(box
) > 1024)
481 use_staging_texture
= TRUE
;
483 /* Use a staging texture for uploads if the underlying BO is busy. */
484 if (!(usage
& PIPE_TRANSFER_READ
) &&
485 (rctx
->ws
->cs_is_buffer_referenced(rctx
->cs
, rtex
->resource
.cs_buf
, RADEON_USAGE_READWRITE
) ||
486 rctx
->ws
->buffer_is_busy(rtex
->resource
.buf
, RADEON_USAGE_READWRITE
))) {
487 use_staging_texture
= TRUE
;
490 if (texture
->flags
& R600_RESOURCE_FLAG_TRANSFER
) {
491 use_staging_texture
= FALSE
;
494 if (use_staging_texture
&& (usage
& PIPE_TRANSFER_MAP_DIRECTLY
)) {
498 trans
= CALLOC_STRUCT(r600_transfer
);
501 pipe_resource_reference(&trans
->transfer
.resource
, texture
);
502 trans
->transfer
.level
= level
;
503 trans
->transfer
.usage
= usage
;
504 trans
->transfer
.box
= *box
;
505 if (rtex
->is_depth
) {
506 /* XXX: only readback the rectangle which is being mapped?
508 /* XXX: when discard is true, no need to read back from depth texture
510 struct r600_resource_texture
*staging_depth
;
512 if (!r600_init_flushed_depth_texture(ctx
, texture
, &staging_depth
)) {
513 R600_ERR("failed to create temporary texture to hold untiled copy\n");
514 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
519 r600_blit_uncompress_depth(ctx
, rtex
, staging_depth
,
521 box
->z
, box
->z
+ box
->depth
- 1);
523 trans
->transfer
.stride
= staging_depth
->pitch_in_bytes
[level
];
524 trans
->offset
= r600_texture_get_offset(staging_depth
, level
, box
->z
);
525 trans
->staging
= (struct r600_resource
*)staging_depth
;
526 return &trans
->transfer
;
527 } else if (use_staging_texture
) {
528 resource
.target
= PIPE_TEXTURE_2D
;
529 resource
.format
= texture
->format
;
530 resource
.width0
= box
->width
;
531 resource
.height0
= box
->height
;
533 resource
.array_size
= 1;
534 resource
.last_level
= 0;
535 resource
.nr_samples
= 0;
536 resource
.usage
= PIPE_USAGE_STAGING
;
538 resource
.flags
= R600_RESOURCE_FLAG_TRANSFER
;
539 /* For texture reading, the temporary (detiled) texture is used as
540 * a render target when blitting from a tiled texture. */
541 if (usage
& PIPE_TRANSFER_READ
) {
542 resource
.bind
|= PIPE_BIND_RENDER_TARGET
;
544 /* For texture writing, the temporary texture is used as a sampler
545 * when blitting into a tiled texture. */
546 if (usage
& PIPE_TRANSFER_WRITE
) {
547 resource
.bind
|= PIPE_BIND_SAMPLER_VIEW
;
549 /* Create the temporary texture. */
550 trans
->staging
= (struct r600_resource
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
551 if (trans
->staging
== NULL
) {
552 R600_ERR("failed to create temporary texture to hold untiled copy\n");
553 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
558 trans
->transfer
.stride
=
559 ((struct r600_resource_texture
*)trans
->staging
)->pitch_in_bytes
[0];
560 if (usage
& PIPE_TRANSFER_READ
) {
561 r600_copy_to_staging_texture(ctx
, trans
);
562 /* Always referenced in the blit. */
563 r600_flush(ctx
, NULL
, 0);
565 return &trans
->transfer
;
567 trans
->transfer
.stride
= rtex
->pitch_in_bytes
[level
];
568 trans
->transfer
.layer_stride
= rtex
->layer_size
[level
];
569 trans
->offset
= r600_texture_get_offset(rtex
, level
, box
->z
);
570 return &trans
->transfer
;
573 void r600_texture_transfer_destroy(struct pipe_context
*ctx
,
574 struct pipe_transfer
*transfer
)
576 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
577 struct pipe_resource
*texture
= transfer
->resource
;
578 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
580 if ((transfer
->usage
& PIPE_TRANSFER_WRITE
) && rtransfer
->staging
) {
581 if (rtex
->is_depth
) {
582 ctx
->resource_copy_region(ctx
, texture
, transfer
->level
,
583 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
584 &rtransfer
->staging
->b
.b
, transfer
->level
,
587 r600_copy_from_staging_texture(ctx
, rtransfer
);
591 if (rtransfer
->staging
)
592 pipe_resource_reference((struct pipe_resource
**)&rtransfer
->staging
, NULL
);
594 pipe_resource_reference(&transfer
->resource
, NULL
);
598 void* r600_texture_transfer_map(struct pipe_context
*ctx
,
599 struct pipe_transfer
* transfer
)
601 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
602 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
603 struct radeon_winsys_cs_handle
*buf
;
604 struct r600_resource_texture
*rtex
=
605 (struct r600_resource_texture
*)transfer
->resource
;
606 enum pipe_format format
= transfer
->resource
->format
;
610 if ((transfer
->resource
->bind
& PIPE_BIND_GLOBAL
) && transfer
->resource
->target
== PIPE_BUFFER
) {
611 return r600_compute_global_transfer_map(ctx
, transfer
);
614 if (rtransfer
->staging
) {
615 buf
= ((struct r600_resource
*)rtransfer
->staging
)->cs_buf
;
617 buf
= ((struct r600_resource
*)transfer
->resource
)->cs_buf
;
620 if (rtex
->is_depth
|| !rtransfer
->staging
)
621 offset
= rtransfer
->offset
+
622 transfer
->box
.y
/ util_format_get_blockheight(format
) * transfer
->stride
+
623 transfer
->box
.x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
625 if (!(map
= rctx
->ws
->buffer_map(buf
, rctx
->cs
, transfer
->usage
))) {
632 void r600_texture_transfer_unmap(struct pipe_context
*ctx
,
633 struct pipe_transfer
* transfer
)
635 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
636 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
637 struct radeon_winsys_cs_handle
*buf
;
639 if ((transfer
->resource
->bind
& PIPE_BIND_GLOBAL
) && transfer
->resource
->target
== PIPE_BUFFER
) {
640 return r600_compute_global_transfer_unmap(ctx
, transfer
);
643 if (rtransfer
->staging
) {
644 buf
= ((struct r600_resource
*)rtransfer
->staging
)->cs_buf
;
646 buf
= ((struct r600_resource
*)transfer
->resource
)->cs_buf
;
648 rctx
->ws
->buffer_unmap(buf
);
651 void r600_init_surface_functions(struct r600_context
*r600
)
653 r600
->context
.create_surface
= r600_create_surface
;
654 r600
->context
.surface_destroy
= r600_surface_destroy
;
657 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format
,
658 const unsigned char *swizzle_view
)
661 unsigned char swizzle
[4];
663 const uint32_t swizzle_shift
[4] = {
666 const uint32_t swizzle_bit
[4] = {
671 util_format_compose_swizzles(swizzle_format
, swizzle_view
, swizzle
);
673 memcpy(swizzle
, swizzle_format
, 4);
677 for (i
= 0; i
< 4; i
++) {
678 switch (swizzle
[i
]) {
679 case UTIL_FORMAT_SWIZZLE_Y
:
680 result
|= swizzle_bit
[1] << swizzle_shift
[i
];
682 case UTIL_FORMAT_SWIZZLE_Z
:
683 result
|= swizzle_bit
[2] << swizzle_shift
[i
];
685 case UTIL_FORMAT_SWIZZLE_W
:
686 result
|= swizzle_bit
[3] << swizzle_shift
[i
];
688 case UTIL_FORMAT_SWIZZLE_0
:
689 result
|= V_038010_SQ_SEL_0
<< swizzle_shift
[i
];
691 case UTIL_FORMAT_SWIZZLE_1
:
692 result
|= V_038010_SQ_SEL_1
<< swizzle_shift
[i
];
694 default: /* UTIL_FORMAT_SWIZZLE_X */
695 result
|= swizzle_bit
[0] << swizzle_shift
[i
];
701 /* texture format translate */
702 uint32_t r600_translate_texformat(struct pipe_screen
*screen
,
703 enum pipe_format format
,
704 const unsigned char *swizzle_view
,
705 uint32_t *word4_p
, uint32_t *yuv_format_p
)
707 uint32_t result
= 0, word4
= 0, yuv_format
= 0;
708 const struct util_format_description
*desc
;
709 boolean uniform
= TRUE
;
710 static int r600_enable_s3tc
= -1;
711 bool is_srgb_valid
= FALSE
;
714 const uint32_t sign_bit
[4] = {
715 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED
),
716 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED
),
717 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED
),
718 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED
)
720 desc
= util_format_description(format
);
722 word4
|= r600_get_swizzle_combined(desc
->swizzle
, swizzle_view
);
724 /* Colorspace (return non-RGB formats directly). */
725 switch (desc
->colorspace
) {
726 /* Depth stencil formats */
727 case UTIL_FORMAT_COLORSPACE_ZS
:
729 case PIPE_FORMAT_Z16_UNORM
:
732 case PIPE_FORMAT_X24S8_UINT
:
733 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
734 case PIPE_FORMAT_Z24X8_UNORM
:
735 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
738 case PIPE_FORMAT_S8X24_UINT
:
739 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
740 case PIPE_FORMAT_X8Z24_UNORM
:
741 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
744 case PIPE_FORMAT_S8_UINT
:
746 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
748 case PIPE_FORMAT_Z32_FLOAT
:
749 result
= FMT_32_FLOAT
;
751 case PIPE_FORMAT_X32_S8X24_UINT
:
752 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
753 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
754 result
= FMT_X24_8_32_FLOAT
;
760 case UTIL_FORMAT_COLORSPACE_YUV
:
761 yuv_format
|= (1 << 30);
763 case PIPE_FORMAT_UYVY
:
764 case PIPE_FORMAT_YUYV
:
768 goto out_unknown
; /* XXX */
770 case UTIL_FORMAT_COLORSPACE_SRGB
:
771 word4
|= S_038010_FORCE_DEGAMMA(1);
778 if (r600_enable_s3tc
== -1) {
779 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
780 if (rscreen
->info
.drm_minor
>= 9)
781 r600_enable_s3tc
= 1;
783 r600_enable_s3tc
= debug_get_bool_option("R600_ENABLE_S3TC", FALSE
);
786 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
787 if (!r600_enable_s3tc
)
791 case PIPE_FORMAT_RGTC1_SNORM
:
792 case PIPE_FORMAT_LATC1_SNORM
:
793 word4
|= sign_bit
[0];
794 case PIPE_FORMAT_RGTC1_UNORM
:
795 case PIPE_FORMAT_LATC1_UNORM
:
798 case PIPE_FORMAT_RGTC2_SNORM
:
799 case PIPE_FORMAT_LATC2_SNORM
:
800 word4
|= sign_bit
[0] | sign_bit
[1];
801 case PIPE_FORMAT_RGTC2_UNORM
:
802 case PIPE_FORMAT_LATC2_UNORM
:
810 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
812 if (!r600_enable_s3tc
)
815 if (!util_format_s3tc_enabled
) {
820 case PIPE_FORMAT_DXT1_RGB
:
821 case PIPE_FORMAT_DXT1_RGBA
:
822 case PIPE_FORMAT_DXT1_SRGB
:
823 case PIPE_FORMAT_DXT1_SRGBA
:
825 is_srgb_valid
= TRUE
;
827 case PIPE_FORMAT_DXT3_RGBA
:
828 case PIPE_FORMAT_DXT3_SRGBA
:
830 is_srgb_valid
= TRUE
;
832 case PIPE_FORMAT_DXT5_RGBA
:
833 case PIPE_FORMAT_DXT5_SRGBA
:
835 is_srgb_valid
= TRUE
;
842 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
844 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
845 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
848 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
849 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
857 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
858 result
= FMT_5_9_9_9_SHAREDEXP
;
860 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
861 result
= FMT_10_11_11_FLOAT
;
866 for (i
= 0; i
< desc
->nr_channels
; i
++) {
867 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
868 word4
|= sign_bit
[i
];
872 /* R8G8Bx_SNORM - XXX CxV8U8 */
874 /* See whether the components are of the same size. */
875 for (i
= 1; i
< desc
->nr_channels
; i
++) {
876 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
879 /* Non-uniform formats. */
881 if (desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
&&
882 desc
->channel
[0].pure_integer
)
883 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
884 switch(desc
->nr_channels
) {
886 if (desc
->channel
[0].size
== 5 &&
887 desc
->channel
[1].size
== 6 &&
888 desc
->channel
[2].size
== 5) {
894 if (desc
->channel
[0].size
== 5 &&
895 desc
->channel
[1].size
== 5 &&
896 desc
->channel
[2].size
== 5 &&
897 desc
->channel
[3].size
== 1) {
898 result
= FMT_1_5_5_5
;
901 if (desc
->channel
[0].size
== 10 &&
902 desc
->channel
[1].size
== 10 &&
903 desc
->channel
[2].size
== 10 &&
904 desc
->channel
[3].size
== 2) {
905 result
= FMT_2_10_10_10
;
913 /* Find the first non-VOID channel. */
914 for (i
= 0; i
< 4; i
++) {
915 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
923 /* uniform formats */
924 switch (desc
->channel
[i
].type
) {
925 case UTIL_FORMAT_TYPE_UNSIGNED
:
926 case UTIL_FORMAT_TYPE_SIGNED
:
928 if (!desc
->channel
[i
].normalized
&&
929 desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
) {
933 if (desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
&&
934 desc
->channel
[i
].pure_integer
)
935 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
937 switch (desc
->channel
[i
].size
) {
939 switch (desc
->nr_channels
) {
944 result
= FMT_4_4_4_4
;
949 switch (desc
->nr_channels
) {
957 result
= FMT_8_8_8_8
;
958 is_srgb_valid
= TRUE
;
963 switch (desc
->nr_channels
) {
971 result
= FMT_16_16_16_16
;
976 switch (desc
->nr_channels
) {
984 result
= FMT_32_32_32_32
;
990 case UTIL_FORMAT_TYPE_FLOAT
:
991 switch (desc
->channel
[i
].size
) {
993 switch (desc
->nr_channels
) {
995 result
= FMT_16_FLOAT
;
998 result
= FMT_16_16_FLOAT
;
1001 result
= FMT_16_16_16_16_FLOAT
;
1006 switch (desc
->nr_channels
) {
1008 result
= FMT_32_FLOAT
;
1011 result
= FMT_32_32_FLOAT
;
1014 result
= FMT_32_32_32_32_FLOAT
;
1023 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
&& !is_srgb_valid
)
1028 *yuv_format_p
= yuv_format
;
1031 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */