2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include <pipe/p_screen.h>
29 #include <util/u_format.h>
30 #include <util/u_format_s3tc.h>
31 #include <util/u_math.h>
32 #include <util/u_inlines.h>
33 #include <util/u_memory.h>
34 #include "pipebuffer/pb_buffer.h"
35 #include "r600_pipe.h"
36 #include "r600_resource.h"
38 #include "r600_formats.h"
40 /* Copy from a full GPU texture to a transfer's staging one. */
41 static void r600_copy_to_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
43 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
44 struct pipe_resource
*texture
= transfer
->resource
;
46 ctx
->resource_copy_region(ctx
, rtransfer
->staging_texture
,
47 0, 0, 0, 0, texture
, transfer
->level
,
52 /* Copy from a transfer's staging texture to a full GPU one. */
53 static void r600_copy_from_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
55 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
56 struct pipe_resource
*texture
= transfer
->resource
;
59 sbox
.x
= sbox
.y
= sbox
.z
= 0;
60 sbox
.width
= transfer
->box
.width
;
61 sbox
.height
= transfer
->box
.height
;
62 /* XXX that might be wrong */
64 ctx
->resource_copy_region(ctx
, texture
, transfer
->level
,
65 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
66 rtransfer
->staging_texture
,
69 r600_flush(ctx
, NULL
, RADEON_FLUSH_ASYNC
);
72 unsigned r600_texture_get_offset(struct r600_resource_texture
*rtex
,
73 unsigned level
, unsigned layer
)
75 unsigned offset
= rtex
->offset
[level
];
77 switch (rtex
->resource
.b
.b
.b
.target
) {
79 case PIPE_TEXTURE_CUBE
:
81 return offset
+ layer
* rtex
->layer_size
[level
];
85 static unsigned r600_get_block_alignment(struct pipe_screen
*screen
,
86 enum pipe_format format
,
89 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
90 unsigned pixsize
= util_format_get_blocksize(format
);
94 case V_038000_ARRAY_1D_TILED_THIN1
:
96 ((rscreen
->tiling_info
->group_bytes
/ 8 / pixsize
)));
98 case V_038000_ARRAY_2D_TILED_THIN1
:
99 p_align
= MAX2(rscreen
->tiling_info
->num_banks
,
100 (((rscreen
->tiling_info
->group_bytes
/ 8 / pixsize
)) *
101 rscreen
->tiling_info
->num_banks
)) * 8;
103 case V_038000_ARRAY_LINEAR_ALIGNED
:
104 p_align
= MAX2(64, rscreen
->tiling_info
->group_bytes
/ pixsize
);
106 case V_038000_ARRAY_LINEAR_GENERAL
:
108 p_align
= rscreen
->tiling_info
->group_bytes
/ pixsize
;
114 static unsigned r600_get_height_alignment(struct pipe_screen
*screen
,
117 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
120 switch (array_mode
) {
121 case V_038000_ARRAY_2D_TILED_THIN1
:
122 h_align
= rscreen
->tiling_info
->num_channels
* 8;
124 case V_038000_ARRAY_1D_TILED_THIN1
:
125 case V_038000_ARRAY_LINEAR_ALIGNED
:
128 case V_038000_ARRAY_LINEAR_GENERAL
:
136 static unsigned r600_get_base_alignment(struct pipe_screen
*screen
,
137 enum pipe_format format
,
140 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
141 unsigned pixsize
= util_format_get_blocksize(format
);
142 int p_align
= r600_get_block_alignment(screen
, format
, array_mode
);
143 int h_align
= r600_get_height_alignment(screen
, array_mode
);
146 switch (array_mode
) {
147 case V_038000_ARRAY_2D_TILED_THIN1
:
148 b_align
= MAX2(rscreen
->tiling_info
->num_banks
* rscreen
->tiling_info
->num_channels
* 8 * 8 * pixsize
,
149 p_align
* pixsize
* h_align
);
151 case V_038000_ARRAY_1D_TILED_THIN1
:
152 case V_038000_ARRAY_LINEAR_ALIGNED
:
153 case V_038000_ARRAY_LINEAR_GENERAL
:
155 b_align
= rscreen
->tiling_info
->group_bytes
;
161 static unsigned mip_minify(unsigned size
, unsigned level
)
164 val
= u_minify(size
, level
);
166 val
= util_next_power_of_two(val
);
170 static unsigned r600_texture_get_nblocksx(struct pipe_screen
*screen
,
171 struct r600_resource_texture
*rtex
,
174 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
175 unsigned nblocksx
, block_align
, width
;
176 unsigned blocksize
= util_format_get_blocksize(rtex
->real_format
);
178 if (rtex
->pitch_override
)
179 return rtex
->pitch_override
/ blocksize
;
181 width
= mip_minify(ptex
->width0
, level
);
182 nblocksx
= util_format_get_nblocksx(rtex
->real_format
, width
);
184 block_align
= r600_get_block_alignment(screen
, rtex
->real_format
,
185 rtex
->array_mode
[level
]);
186 nblocksx
= align(nblocksx
, block_align
);
190 static unsigned r600_texture_get_nblocksy(struct pipe_screen
*screen
,
191 struct r600_resource_texture
*rtex
,
194 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
195 unsigned height
, tile_height
;
197 height
= mip_minify(ptex
->height0
, level
);
198 height
= util_format_get_nblocksy(rtex
->real_format
, height
);
199 tile_height
= r600_get_height_alignment(screen
,
200 rtex
->array_mode
[level
]);
202 /* XXX Hack around an alignment issue. Less tests fail with this.
204 * The thing is depth-stencil buffers should be tiled, i.e.
205 * the alignment should be >=8. If I make them tiled, stencil starts
206 * working because it no longer overlaps with the depth buffer
207 * in memory, but texturing like drawpix-stencil breaks. */
208 if (util_format_is_depth_or_stencil(rtex
->real_format
) && tile_height
< 8)
211 height
= align(height
, tile_height
);
215 static void r600_texture_set_array_mode(struct pipe_screen
*screen
,
216 struct r600_resource_texture
*rtex
,
217 unsigned level
, unsigned array_mode
)
219 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
221 switch (array_mode
) {
222 case V_0280A0_ARRAY_LINEAR_GENERAL
:
223 case V_0280A0_ARRAY_LINEAR_ALIGNED
:
224 case V_0280A0_ARRAY_1D_TILED_THIN1
:
226 rtex
->array_mode
[level
] = array_mode
;
228 case V_0280A0_ARRAY_2D_TILED_THIN1
:
230 unsigned w
, h
, tile_height
, tile_width
;
232 tile_height
= r600_get_height_alignment(screen
, array_mode
);
233 tile_width
= r600_get_block_alignment(screen
, rtex
->real_format
, array_mode
);
235 w
= mip_minify(ptex
->width0
, level
);
236 h
= mip_minify(ptex
->height0
, level
);
237 if (w
<= tile_width
|| h
<= tile_height
)
238 rtex
->array_mode
[level
] = V_0280A0_ARRAY_1D_TILED_THIN1
;
240 rtex
->array_mode
[level
] = array_mode
;
246 static void r600_setup_miptree(struct pipe_screen
*screen
,
247 struct r600_resource_texture
*rtex
,
250 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
251 struct radeon
*radeon
= ((struct r600_screen
*)screen
)->radeon
;
252 enum chip_class chipc
= r600_get_family_class(radeon
);
253 unsigned size
, layer_size
, i
, offset
;
254 unsigned nblocksx
, nblocksy
;
256 for (i
= 0, offset
= 0; i
<= ptex
->last_level
; i
++) {
257 unsigned blocksize
= util_format_get_blocksize(rtex
->real_format
);
258 unsigned base_align
= r600_get_base_alignment(screen
, rtex
->real_format
, array_mode
);
260 r600_texture_set_array_mode(screen
, rtex
, i
, array_mode
);
262 nblocksx
= r600_texture_get_nblocksx(screen
, rtex
, i
);
263 nblocksy
= r600_texture_get_nblocksy(screen
, rtex
, i
);
265 layer_size
= nblocksx
* nblocksy
* blocksize
;
266 if (ptex
->target
== PIPE_TEXTURE_CUBE
) {
268 size
= layer_size
* 8;
270 size
= layer_size
* 6;
272 else if (ptex
->target
== PIPE_TEXTURE_3D
)
273 size
= layer_size
* u_minify(ptex
->depth0
, i
);
275 size
= layer_size
* ptex
->array_size
;
277 /* align base image and start of miptree */
278 if ((i
== 0) || (i
== 1))
279 offset
= align(offset
, base_align
);
280 rtex
->offset
[i
] = offset
;
281 rtex
->layer_size
[i
] = layer_size
;
282 rtex
->pitch_in_blocks
[i
] = nblocksx
; /* CB talks in elements */
283 rtex
->pitch_in_bytes
[i
] = nblocksx
* blocksize
;
290 /* Figure out whether u_blitter will fallback to a transfer operation.
291 * If so, don't use a staging resource.
293 static boolean
permit_hardware_blit(struct pipe_screen
*screen
,
294 const struct pipe_resource
*res
)
298 if (util_format_is_depth_or_stencil(res
->format
))
299 bind
= PIPE_BIND_DEPTH_STENCIL
;
301 bind
= PIPE_BIND_RENDER_TARGET
;
303 /* hackaround for S3TC */
304 if (util_format_is_compressed(res
->format
))
307 if (!screen
->is_format_supported(screen
,
314 if (!screen
->is_format_supported(screen
,
318 PIPE_BIND_SAMPLER_VIEW
))
321 switch (res
->usage
) {
322 case PIPE_USAGE_STREAM
:
323 case PIPE_USAGE_STAGING
:
331 static boolean
r600_texture_get_handle(struct pipe_screen
* screen
,
332 struct pipe_resource
*ptex
,
333 struct winsys_handle
*whandle
)
335 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)ptex
;
336 struct r600_resource
*resource
= &rtex
->resource
;
337 struct radeon
*radeon
= ((struct r600_screen
*)screen
)->radeon
;
339 return r600_bo_get_winsys_handle(radeon
, resource
->bo
,
340 rtex
->pitch_in_bytes
[0], whandle
);
343 static void r600_texture_destroy(struct pipe_screen
*screen
,
344 struct pipe_resource
*ptex
)
346 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)ptex
;
347 struct r600_resource
*resource
= &rtex
->resource
;
349 if (rtex
->flushed_depth_texture
)
350 pipe_resource_reference((struct pipe_resource
**)&rtex
->flushed_depth_texture
, NULL
);
353 r600_bo_reference(&resource
->bo
, NULL
);
358 static const struct u_resource_vtbl r600_texture_vtbl
=
360 r600_texture_get_handle
, /* get_handle */
361 r600_texture_destroy
, /* resource_destroy */
362 r600_texture_get_transfer
, /* get_transfer */
363 r600_texture_transfer_destroy
, /* transfer_destroy */
364 r600_texture_transfer_map
, /* transfer_map */
365 u_default_transfer_flush_region
,/* transfer_flush_region */
366 r600_texture_transfer_unmap
, /* transfer_unmap */
367 u_default_transfer_inline_write
/* transfer_inline_write */
370 static struct r600_resource_texture
*
371 r600_texture_create_object(struct pipe_screen
*screen
,
372 const struct pipe_resource
*base
,
374 unsigned pitch_in_bytes_override
,
375 unsigned max_buffer_size
,
379 struct r600_resource_texture
*rtex
;
380 struct r600_resource
*resource
;
381 struct radeon
*radeon
= ((struct r600_screen
*)screen
)->radeon
;
383 rtex
= CALLOC_STRUCT(r600_resource_texture
);
387 resource
= &rtex
->resource
;
388 resource
->b
.b
.b
= *base
;
389 resource
->b
.b
.vtbl
= &r600_texture_vtbl
;
390 pipe_reference_init(&resource
->b
.b
.b
.reference
, 1);
391 resource
->b
.b
.b
.screen
= screen
;
393 rtex
->pitch_override
= pitch_in_bytes_override
;
394 rtex
->real_format
= base
->format
;
396 /* We must split depth and stencil into two separate buffers on Evergreen. */
397 if (r600_get_family_class(((struct r600_screen
*)screen
)->radeon
) >= EVERGREEN
&&
398 util_format_is_depth_and_stencil(base
->format
)) {
399 struct pipe_resource stencil
;
400 unsigned stencil_pitch_override
= 0;
402 switch (base
->format
) {
403 case PIPE_FORMAT_Z24_UNORM_S8_USCALED
:
404 rtex
->real_format
= PIPE_FORMAT_Z24X8_UNORM
;
406 case PIPE_FORMAT_S8_USCALED_Z24_UNORM
:
407 rtex
->real_format
= PIPE_FORMAT_X8Z24_UNORM
;
409 case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED
:
410 rtex
->real_format
= PIPE_FORMAT_Z32_FLOAT
;
418 /* Divide the pitch in bytes by 4 for stencil, because it has a smaller pixel size. */
419 if (pitch_in_bytes_override
) {
420 assert(base
->format
== PIPE_FORMAT_Z24_UNORM_S8_USCALED
||
421 base
->format
== PIPE_FORMAT_S8_USCALED_Z24_UNORM
);
422 stencil_pitch_override
= pitch_in_bytes_override
/ 4;
425 /* Allocate the stencil buffer. */
427 stencil
.format
= PIPE_FORMAT_S8_USCALED
;
428 rtex
->stencil
= r600_texture_create_object(screen
, &stencil
, array_mode
,
429 stencil_pitch_override
,
430 max_buffer_size
, NULL
, FALSE
);
431 if (!rtex
->stencil
) {
435 /* Proceed in creating the depth buffer. */
438 /* only mark depth textures the HW can hit as depth textures */
439 if (util_format_is_depth_or_stencil(rtex
->real_format
) && permit_hardware_blit(screen
, base
))
442 r600_setup_miptree(screen
, rtex
, array_mode
);
444 /* If we initialized separate stencil for Evergreen. place it after depth. */
446 unsigned stencil_align
, stencil_offset
;
448 stencil_align
= r600_get_base_alignment(screen
, rtex
->stencil
->real_format
, array_mode
);
449 stencil_offset
= align(rtex
->size
, stencil_align
);
451 for (unsigned i
= 0; i
<= rtex
->stencil
->resource
.b
.b
.b
.last_level
; i
++)
452 rtex
->stencil
->offset
[i
] += stencil_offset
;
454 rtex
->size
= stencil_offset
+ rtex
->stencil
->size
;
457 resource
->size
= rtex
->size
;
459 /* Now create the backing buffer. */
460 if (!resource
->bo
&& alloc_bo
) {
461 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
462 unsigned base_align
= r600_get_base_alignment(screen
, ptex
->format
, array_mode
);
464 resource
->bo
= r600_bo(radeon
, rtex
->size
, base_align
, base
->bind
, base
->usage
);
466 pipe_resource_reference((struct pipe_resource
**)&rtex
->stencil
, NULL
);
473 rtex
->stencil
->resource
.bo
= rtex
->resource
.bo
;
477 DEBUG_GET_ONCE_BOOL_OPTION(tiling_enabled
, "R600_TILING", FALSE
);
479 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
480 const struct pipe_resource
*templ
)
482 struct radeon
*radeon
= ((struct r600_screen
*)screen
)->radeon
;
483 unsigned array_mode
= 0;
485 if (!(templ
->flags
& R600_RESOURCE_FLAG_TRANSFER
) &&
486 !(templ
->bind
& PIPE_BIND_SCANOUT
)) {
487 if (util_format_is_compressed(templ
->format
)) {
488 array_mode
= V_038000_ARRAY_1D_TILED_THIN1
;
490 else if (debug_get_option_tiling_enabled() &&
491 r600_get_minor_version(radeon
) >= 9 &&
492 permit_hardware_blit(screen
, templ
)) {
493 array_mode
= V_038000_ARRAY_2D_TILED_THIN1
;
497 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
, array_mode
,
501 static struct pipe_surface
*r600_create_surface(struct pipe_context
*pipe
,
502 struct pipe_resource
*texture
,
503 const struct pipe_surface
*surf_tmpl
)
505 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
506 struct r600_surface
*surface
= CALLOC_STRUCT(r600_surface
);
507 unsigned level
= surf_tmpl
->u
.tex
.level
;
509 assert(surf_tmpl
->u
.tex
.first_layer
== surf_tmpl
->u
.tex
.last_layer
);
513 /* offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/
514 pipe_reference_init(&surface
->base
.reference
, 1);
515 pipe_resource_reference(&surface
->base
.texture
, texture
);
516 surface
->base
.context
= pipe
;
517 surface
->base
.format
= surf_tmpl
->format
;
518 surface
->base
.width
= mip_minify(texture
->width0
, level
);
519 surface
->base
.height
= mip_minify(texture
->height0
, level
);
520 surface
->base
.usage
= surf_tmpl
->usage
;
521 surface
->base
.texture
= texture
;
522 surface
->base
.u
.tex
.first_layer
= surf_tmpl
->u
.tex
.first_layer
;
523 surface
->base
.u
.tex
.last_layer
= surf_tmpl
->u
.tex
.last_layer
;
524 surface
->base
.u
.tex
.level
= level
;
526 surface
->aligned_height
= r600_texture_get_nblocksy(pipe
->screen
,
528 return &surface
->base
;
531 static void r600_surface_destroy(struct pipe_context
*pipe
,
532 struct pipe_surface
*surface
)
534 pipe_resource_reference(&surface
->texture
, NULL
);
539 struct pipe_resource
*r600_texture_from_handle(struct pipe_screen
*screen
,
540 const struct pipe_resource
*templ
,
541 struct winsys_handle
*whandle
)
543 struct radeon
*rw
= ((struct r600_screen
*)screen
)->radeon
;
544 struct r600_bo
*bo
= NULL
;
546 unsigned array_mode
= 0;
548 /* Support only 2D textures without mipmaps */
549 if ((templ
->target
!= PIPE_TEXTURE_2D
&& templ
->target
!= PIPE_TEXTURE_RECT
) ||
550 templ
->depth0
!= 1 || templ
->last_level
!= 0)
553 bo
= r600_bo_handle(rw
, whandle
, &stride
, &array_mode
);
558 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
, array_mode
,
559 stride
, 0, bo
, FALSE
);
562 int r600_texture_depth_flush(struct pipe_context
*ctx
,
563 struct pipe_resource
*texture
, boolean just_create
)
565 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
566 struct pipe_resource resource
;
568 if (rtex
->flushed_depth_texture
)
571 resource
.target
= PIPE_TEXTURE_2D
;
572 resource
.format
= texture
->format
;
573 resource
.width0
= texture
->width0
;
574 resource
.height0
= texture
->height0
;
576 resource
.array_size
= 1;
577 resource
.last_level
= texture
->last_level
;
578 resource
.nr_samples
= 0;
579 resource
.usage
= PIPE_USAGE_DYNAMIC
;
581 resource
.flags
= R600_RESOURCE_FLAG_TRANSFER
;
583 resource
.bind
|= PIPE_BIND_DEPTH_STENCIL
;
585 rtex
->flushed_depth_texture
= (struct r600_resource_texture
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
586 if (rtex
->flushed_depth_texture
== NULL
) {
587 R600_ERR("failed to create temporary texture to hold untiled copy\n");
591 ((struct r600_resource_texture
*)rtex
->flushed_depth_texture
)->is_flushing_texture
= TRUE
;
596 /* XXX: only do this if the depth texture has actually changed:
598 r600_blit_uncompress_depth(ctx
, rtex
);
602 /* Needs adjustment for pixelformat:
604 static INLINE
unsigned u_box_volume( const struct pipe_box
*box
)
606 return box
->width
* box
->depth
* box
->height
;
609 struct pipe_transfer
* r600_texture_get_transfer(struct pipe_context
*ctx
,
610 struct pipe_resource
*texture
,
613 const struct pipe_box
*box
)
615 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
616 struct pipe_resource resource
;
617 struct r600_transfer
*trans
;
619 boolean use_staging_texture
= FALSE
;
621 /* We cannot map a tiled texture directly because the data is
622 * in a different order, therefore we do detiling using a blit.
624 * Also, use a temporary in GTT memory for read transfers, as
625 * the CPU is much happier reading out of cached system memory
626 * than uncached VRAM.
628 if (R600_TEX_IS_TILED(rtex
, level
))
629 use_staging_texture
= TRUE
;
631 if ((usage
& PIPE_TRANSFER_READ
) && u_box_volume(box
) > 1024)
632 use_staging_texture
= TRUE
;
634 /* XXX: Use a staging texture for uploads if the underlying BO
635 * is busy. No interface for checking that currently? so do
636 * it eagerly whenever the transfer doesn't require a readback
639 if ((usage
& PIPE_TRANSFER_WRITE
) &&
640 !(usage
& (PIPE_TRANSFER_READ
|
641 PIPE_TRANSFER_DONTBLOCK
|
642 PIPE_TRANSFER_UNSYNCHRONIZED
)))
643 use_staging_texture
= TRUE
;
645 if (!permit_hardware_blit(ctx
->screen
, texture
) ||
646 (texture
->flags
& R600_RESOURCE_FLAG_TRANSFER
))
647 use_staging_texture
= FALSE
;
649 trans
= CALLOC_STRUCT(r600_transfer
);
652 pipe_resource_reference(&trans
->transfer
.resource
, texture
);
653 trans
->transfer
.level
= level
;
654 trans
->transfer
.usage
= usage
;
655 trans
->transfer
.box
= *box
;
657 /* XXX: only readback the rectangle which is being mapped?
659 /* XXX: when discard is true, no need to read back from depth texture
661 r
= r600_texture_depth_flush(ctx
, texture
, FALSE
);
663 R600_ERR("failed to create temporary texture to hold untiled copy\n");
664 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
668 trans
->transfer
.stride
= rtex
->flushed_depth_texture
->pitch_in_bytes
[level
];
669 trans
->offset
= r600_texture_get_offset(rtex
->flushed_depth_texture
, level
, box
->z
);
670 return &trans
->transfer
;
671 } else if (use_staging_texture
) {
672 resource
.target
= PIPE_TEXTURE_2D
;
673 resource
.format
= texture
->format
;
674 resource
.width0
= box
->width
;
675 resource
.height0
= box
->height
;
677 resource
.array_size
= 1;
678 resource
.last_level
= 0;
679 resource
.nr_samples
= 0;
680 resource
.usage
= PIPE_USAGE_STAGING
;
682 resource
.flags
= R600_RESOURCE_FLAG_TRANSFER
;
683 /* For texture reading, the temporary (detiled) texture is used as
684 * a render target when blitting from a tiled texture. */
685 if (usage
& PIPE_TRANSFER_READ
) {
686 resource
.bind
|= PIPE_BIND_RENDER_TARGET
;
688 /* For texture writing, the temporary texture is used as a sampler
689 * when blitting into a tiled texture. */
690 if (usage
& PIPE_TRANSFER_WRITE
) {
691 resource
.bind
|= PIPE_BIND_SAMPLER_VIEW
;
693 /* Create the temporary texture. */
694 trans
->staging_texture
= ctx
->screen
->resource_create(ctx
->screen
, &resource
);
695 if (trans
->staging_texture
== NULL
) {
696 R600_ERR("failed to create temporary texture to hold untiled copy\n");
697 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
702 trans
->transfer
.stride
=
703 ((struct r600_resource_texture
*)trans
->staging_texture
)->pitch_in_bytes
[0];
704 if (usage
& PIPE_TRANSFER_READ
) {
705 r600_copy_to_staging_texture(ctx
, trans
);
706 /* Always referenced in the blit. */
707 r600_flush(ctx
, NULL
, 0);
709 return &trans
->transfer
;
711 trans
->transfer
.stride
= rtex
->pitch_in_bytes
[level
];
712 trans
->transfer
.layer_stride
= rtex
->layer_size
[level
];
713 trans
->offset
= r600_texture_get_offset(rtex
, level
, box
->z
);
714 return &trans
->transfer
;
717 void r600_texture_transfer_destroy(struct pipe_context
*ctx
,
718 struct pipe_transfer
*transfer
)
720 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
721 struct pipe_resource
*texture
= transfer
->resource
;
722 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
724 if (rtransfer
->staging_texture
) {
725 if (transfer
->usage
& PIPE_TRANSFER_WRITE
) {
726 r600_copy_from_staging_texture(ctx
, rtransfer
);
728 pipe_resource_reference(&rtransfer
->staging_texture
, NULL
);
731 if (rtex
->depth
&& !rtex
->is_flushing_texture
) {
732 if ((transfer
->usage
& PIPE_TRANSFER_WRITE
) && rtex
->flushed_depth_texture
)
733 r600_blit_push_depth(ctx
, rtex
);
736 pipe_resource_reference(&transfer
->resource
, NULL
);
740 void* r600_texture_transfer_map(struct pipe_context
*ctx
,
741 struct pipe_transfer
* transfer
)
743 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
744 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
746 enum pipe_format format
= transfer
->resource
->format
;
747 struct radeon
*radeon
= rctx
->screen
->radeon
;
751 if (rtransfer
->staging_texture
) {
752 bo
= ((struct r600_resource
*)rtransfer
->staging_texture
)->bo
;
754 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)transfer
->resource
;
756 if (rtex
->flushed_depth_texture
)
757 bo
= ((struct r600_resource
*)rtex
->flushed_depth_texture
)->bo
;
759 bo
= ((struct r600_resource
*)transfer
->resource
)->bo
;
761 offset
= rtransfer
->offset
+
762 transfer
->box
.y
/ util_format_get_blockheight(format
) * transfer
->stride
+
763 transfer
->box
.x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
766 if (!(map
= r600_bo_map(radeon
, bo
, rctx
->ctx
.cs
, transfer
->usage
))) {
773 void r600_texture_transfer_unmap(struct pipe_context
*ctx
,
774 struct pipe_transfer
* transfer
)
776 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
777 struct radeon
*radeon
= ((struct r600_screen
*)ctx
->screen
)->radeon
;
780 if (rtransfer
->staging_texture
) {
781 bo
= ((struct r600_resource
*)rtransfer
->staging_texture
)->bo
;
783 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)transfer
->resource
;
785 if (rtex
->flushed_depth_texture
) {
786 bo
= ((struct r600_resource
*)rtex
->flushed_depth_texture
)->bo
;
788 bo
= ((struct r600_resource
*)transfer
->resource
)->bo
;
791 r600_bo_unmap(radeon
, bo
);
794 void r600_init_surface_functions(struct r600_pipe_context
*r600
)
796 r600
->context
.create_surface
= r600_create_surface
;
797 r600
->context
.surface_destroy
= r600_surface_destroy
;
800 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format
,
801 const unsigned char *swizzle_view
)
804 unsigned char swizzle
[4];
806 const uint32_t swizzle_shift
[4] = {
809 const uint32_t swizzle_bit
[4] = {
814 util_format_compose_swizzles(swizzle_format
, swizzle_view
, swizzle
);
816 memcpy(swizzle
, swizzle_format
, 4);
820 for (i
= 0; i
< 4; i
++) {
821 switch (swizzle
[i
]) {
822 case UTIL_FORMAT_SWIZZLE_Y
:
823 result
|= swizzle_bit
[1] << swizzle_shift
[i
];
825 case UTIL_FORMAT_SWIZZLE_Z
:
826 result
|= swizzle_bit
[2] << swizzle_shift
[i
];
828 case UTIL_FORMAT_SWIZZLE_W
:
829 result
|= swizzle_bit
[3] << swizzle_shift
[i
];
831 case UTIL_FORMAT_SWIZZLE_0
:
832 result
|= V_038010_SQ_SEL_0
<< swizzle_shift
[i
];
834 case UTIL_FORMAT_SWIZZLE_1
:
835 result
|= V_038010_SQ_SEL_1
<< swizzle_shift
[i
];
837 default: /* UTIL_FORMAT_SWIZZLE_X */
838 result
|= swizzle_bit
[0] << swizzle_shift
[i
];
844 /* texture format translate */
845 uint32_t r600_translate_texformat(struct pipe_screen
*screen
,
846 enum pipe_format format
,
847 const unsigned char *swizzle_view
,
848 uint32_t *word4_p
, uint32_t *yuv_format_p
)
850 uint32_t result
= 0, word4
= 0, yuv_format
= 0;
851 const struct util_format_description
*desc
;
852 boolean uniform
= TRUE
;
853 static int r600_enable_s3tc
= -1;
856 const uint32_t sign_bit
[4] = {
857 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED
),
858 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED
),
859 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED
),
860 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED
)
862 desc
= util_format_description(format
);
864 word4
|= r600_get_swizzle_combined(desc
->swizzle
, swizzle_view
);
866 /* Colorspace (return non-RGB formats directly). */
867 switch (desc
->colorspace
) {
868 /* Depth stencil formats */
869 case UTIL_FORMAT_COLORSPACE_ZS
:
871 case PIPE_FORMAT_Z16_UNORM
:
874 case PIPE_FORMAT_X24S8_USCALED
:
875 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
876 case PIPE_FORMAT_Z24X8_UNORM
:
877 case PIPE_FORMAT_Z24_UNORM_S8_USCALED
:
880 case PIPE_FORMAT_S8X24_USCALED
:
881 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
882 case PIPE_FORMAT_X8Z24_UNORM
:
883 case PIPE_FORMAT_S8_USCALED_Z24_UNORM
:
886 case PIPE_FORMAT_S8_USCALED
:
888 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
890 case PIPE_FORMAT_Z32_FLOAT
:
891 result
= FMT_32_FLOAT
;
893 case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED
:
894 result
= FMT_X24_8_32_FLOAT
;
900 case UTIL_FORMAT_COLORSPACE_YUV
:
901 yuv_format
|= (1 << 30);
903 case PIPE_FORMAT_UYVY
:
904 case PIPE_FORMAT_YUYV
:
908 goto out_unknown
; /* TODO */
910 case UTIL_FORMAT_COLORSPACE_SRGB
:
911 word4
|= S_038010_FORCE_DEGAMMA(1);
918 if (r600_enable_s3tc
== -1) {
919 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
920 if (r600_get_minor_version(rscreen
->radeon
) >= 9)
921 r600_enable_s3tc
= 1;
923 r600_enable_s3tc
= debug_get_bool_option("R600_ENABLE_S3TC", FALSE
);
926 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
927 if (!r600_enable_s3tc
)
931 case PIPE_FORMAT_RGTC1_SNORM
:
932 case PIPE_FORMAT_LATC1_SNORM
:
933 word4
|= sign_bit
[0];
934 case PIPE_FORMAT_RGTC1_UNORM
:
935 case PIPE_FORMAT_LATC1_UNORM
:
938 case PIPE_FORMAT_RGTC2_SNORM
:
939 case PIPE_FORMAT_LATC2_SNORM
:
940 word4
|= sign_bit
[0] | sign_bit
[1];
941 case PIPE_FORMAT_RGTC2_UNORM
:
942 case PIPE_FORMAT_LATC2_UNORM
:
950 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
952 if (!r600_enable_s3tc
)
955 if (!util_format_s3tc_enabled
) {
960 case PIPE_FORMAT_DXT1_RGB
:
961 case PIPE_FORMAT_DXT1_RGBA
:
962 case PIPE_FORMAT_DXT1_SRGB
:
963 case PIPE_FORMAT_DXT1_SRGBA
:
966 case PIPE_FORMAT_DXT3_RGBA
:
967 case PIPE_FORMAT_DXT3_SRGBA
:
970 case PIPE_FORMAT_DXT5_RGBA
:
971 case PIPE_FORMAT_DXT5_SRGBA
:
979 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
980 result
= FMT_5_9_9_9_SHAREDEXP
;
982 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
983 result
= FMT_10_11_11_FLOAT
;
988 for (i
= 0; i
< desc
->nr_channels
; i
++) {
989 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
990 word4
|= sign_bit
[i
];
994 /* R8G8Bx_SNORM - TODO CxV8U8 */
996 /* See whether the components are of the same size. */
997 for (i
= 1; i
< desc
->nr_channels
; i
++) {
998 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
1001 /* Non-uniform formats. */
1003 switch(desc
->nr_channels
) {
1005 if (desc
->channel
[0].size
== 5 &&
1006 desc
->channel
[1].size
== 6 &&
1007 desc
->channel
[2].size
== 5) {
1013 if (desc
->channel
[0].size
== 5 &&
1014 desc
->channel
[1].size
== 5 &&
1015 desc
->channel
[2].size
== 5 &&
1016 desc
->channel
[3].size
== 1) {
1017 result
= FMT_1_5_5_5
;
1020 if (desc
->channel
[0].size
== 10 &&
1021 desc
->channel
[1].size
== 10 &&
1022 desc
->channel
[2].size
== 10 &&
1023 desc
->channel
[3].size
== 2) {
1024 result
= FMT_2_10_10_10
;
1032 /* Find the first non-VOID channel. */
1033 for (i
= 0; i
< 4; i
++) {
1034 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
1042 /* uniform formats */
1043 switch (desc
->channel
[i
].type
) {
1044 case UTIL_FORMAT_TYPE_UNSIGNED
:
1045 case UTIL_FORMAT_TYPE_SIGNED
:
1046 if (!desc
->channel
[i
].normalized
&&
1047 desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
) {
1051 switch (desc
->channel
[i
].size
) {
1053 switch (desc
->nr_channels
) {
1058 result
= FMT_4_4_4_4
;
1063 switch (desc
->nr_channels
) {
1071 result
= FMT_8_8_8_8
;
1076 switch (desc
->nr_channels
) {
1084 result
= FMT_16_16_16_16
;
1089 switch (desc
->nr_channels
) {
1097 result
= FMT_32_32_32_32
;
1103 case UTIL_FORMAT_TYPE_FLOAT
:
1104 switch (desc
->channel
[i
].size
) {
1106 switch (desc
->nr_channels
) {
1108 result
= FMT_16_FLOAT
;
1111 result
= FMT_16_16_FLOAT
;
1114 result
= FMT_16_16_16_16_FLOAT
;
1119 switch (desc
->nr_channels
) {
1121 result
= FMT_32_FLOAT
;
1124 result
= FMT_32_32_FLOAT
;
1127 result
= FMT_32_32_32_32_FLOAT
;
1138 *yuv_format_p
= yuv_format
;
1141 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */