2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include <pipe/p_screen.h>
29 #include <util/u_format.h>
30 #include <util/u_math.h>
31 #include <util/u_inlines.h>
32 #include <util/u_memory.h>
33 #include "state_tracker/drm_driver.h"
34 #include "pipebuffer/pb_buffer.h"
35 #include "r600_pipe.h"
36 #include "r600_resource.h"
37 #include "r600_state_inlines.h"
39 #include "r600_formats.h"
41 extern struct u_resource_vtbl r600_texture_vtbl
;
43 /* Copy from a full GPU texture to a transfer's staging one. */
44 static void r600_copy_to_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
46 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
47 struct pipe_resource
*texture
= transfer
->resource
;
49 ctx
->resource_copy_region(ctx
, rtransfer
->staging_texture
,
50 0, 0, 0, 0, texture
, transfer
->level
,
55 /* Copy from a transfer's staging texture to a full GPU one. */
56 static void r600_copy_from_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
58 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
59 struct pipe_resource
*texture
= transfer
->resource
;
62 sbox
.x
= sbox
.y
= sbox
.z
= 0;
63 sbox
.width
= transfer
->box
.width
;
64 sbox
.height
= transfer
->box
.height
;
65 /* XXX that might be wrong */
67 ctx
->resource_copy_region(ctx
, texture
, transfer
->level
,
68 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
69 rtransfer
->staging_texture
,
72 ctx
->flush(ctx
, 0, NULL
);
75 unsigned r600_texture_get_offset(struct r600_resource_texture
*rtex
,
76 unsigned level
, unsigned layer
)
78 unsigned offset
= rtex
->offset
[level
];
80 switch (rtex
->resource
.base
.b
.target
) {
82 case PIPE_TEXTURE_CUBE
:
83 return offset
+ layer
* rtex
->layer_size
[level
];
90 static unsigned r600_get_pixel_alignment(struct pipe_screen
*screen
,
91 enum pipe_format format
,
94 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
95 unsigned pixsize
= util_format_get_blocksize(format
);
99 case V_038000_ARRAY_1D_TILED_THIN1
:
101 ((rscreen
->tiling_info
->group_bytes
/ 8 / pixsize
)));
103 case V_038000_ARRAY_2D_TILED_THIN1
:
104 p_align
= MAX2(rscreen
->tiling_info
->num_banks
,
105 (((rscreen
->tiling_info
->group_bytes
/ 8 / pixsize
)) *
106 rscreen
->tiling_info
->num_banks
)) * 8;
108 case V_038000_ARRAY_LINEAR_GENERAL
:
110 p_align
= rscreen
->tiling_info
->group_bytes
/ pixsize
;
116 static unsigned r600_get_height_alignment(struct pipe_screen
*screen
,
119 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
122 switch (array_mode
) {
123 case V_038000_ARRAY_2D_TILED_THIN1
:
124 h_align
= rscreen
->tiling_info
->num_channels
* 8;
126 case V_038000_ARRAY_1D_TILED_THIN1
:
136 static unsigned r600_get_base_alignment(struct pipe_screen
*screen
,
137 enum pipe_format format
,
140 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
141 unsigned pixsize
= util_format_get_blocksize(format
);
142 int p_align
= r600_get_pixel_alignment(screen
, format
, array_mode
);
143 int h_align
= r600_get_height_alignment(screen
, array_mode
);
146 switch (array_mode
) {
147 case V_038000_ARRAY_2D_TILED_THIN1
:
148 b_align
= MAX2(rscreen
->tiling_info
->num_banks
* rscreen
->tiling_info
->num_channels
* 8 * 8 * pixsize
,
149 p_align
* pixsize
* h_align
);
151 case V_038000_ARRAY_1D_TILED_THIN1
:
153 b_align
= rscreen
->tiling_info
->group_bytes
;
159 static unsigned mip_minify(unsigned size
, unsigned level
)
162 val
= u_minify(size
, level
);
164 val
= util_next_power_of_two(val
);
168 static unsigned r600_texture_get_stride(struct pipe_screen
*screen
,
169 struct r600_resource_texture
*rtex
,
172 struct pipe_resource
*ptex
= &rtex
->resource
.base
.b
;
173 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
174 enum chip_class chipc
= r600_get_family_class(radeon
);
175 unsigned width
, stride
, tile_width
;
177 if (rtex
->pitch_override
)
178 return rtex
->pitch_override
;
180 width
= mip_minify(ptex
->width0
, level
);
181 if (util_format_is_plain(ptex
->format
)) {
182 tile_width
= r600_get_pixel_alignment(screen
, ptex
->format
,
183 rtex
->array_mode
[level
]);
184 width
= align(width
, tile_width
);
186 stride
= util_format_get_stride(ptex
->format
, width
);
191 static unsigned r600_texture_get_nblocksy(struct pipe_screen
*screen
,
192 struct r600_resource_texture
*rtex
,
195 struct pipe_resource
*ptex
= &rtex
->resource
.base
.b
;
196 unsigned height
, tile_height
;
198 height
= mip_minify(ptex
->height0
, level
);
199 if (util_format_is_plain(ptex
->format
)) {
200 tile_height
= r600_get_height_alignment(screen
,
201 rtex
->array_mode
[level
]);
202 height
= align(height
, tile_height
);
204 return util_format_get_nblocksy(ptex
->format
, height
);
207 /* Get a width in pixels from a stride in bytes. */
208 static unsigned pitch_to_width(enum pipe_format format
,
209 unsigned pitch_in_bytes
)
211 return (pitch_in_bytes
/ util_format_get_blocksize(format
)) *
212 util_format_get_blockwidth(format
);
215 static void r600_texture_set_array_mode(struct pipe_screen
*screen
,
216 struct r600_resource_texture
*rtex
,
217 unsigned level
, unsigned array_mode
)
219 struct pipe_resource
*ptex
= &rtex
->resource
.base
.b
;
221 switch (array_mode
) {
222 case V_0280A0_ARRAY_LINEAR_GENERAL
:
223 case V_0280A0_ARRAY_LINEAR_ALIGNED
:
224 case V_0280A0_ARRAY_1D_TILED_THIN1
:
226 rtex
->array_mode
[level
] = array_mode
;
228 case V_0280A0_ARRAY_2D_TILED_THIN1
:
230 unsigned w
, h
, tile_height
, tile_width
;
232 tile_height
= r600_get_height_alignment(screen
, array_mode
);
233 tile_width
= r600_get_pixel_alignment(screen
, ptex
->format
, array_mode
);
235 w
= mip_minify(ptex
->width0
, level
);
236 h
= mip_minify(ptex
->height0
, level
);
237 if (w
< tile_width
|| h
< tile_height
)
238 rtex
->array_mode
[level
] = V_0280A0_ARRAY_1D_TILED_THIN1
;
240 rtex
->array_mode
[level
] = array_mode
;
246 static void r600_setup_miptree(struct pipe_screen
*screen
,
247 struct r600_resource_texture
*rtex
,
250 struct pipe_resource
*ptex
= &rtex
->resource
.base
.b
;
251 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
252 enum chip_class chipc
= r600_get_family_class(radeon
);
253 unsigned pitch
, size
, layer_size
, i
, offset
;
256 for (i
= 0, offset
= 0; i
<= ptex
->last_level
; i
++) {
257 r600_texture_set_array_mode(screen
, rtex
, i
, array_mode
);
259 pitch
= r600_texture_get_stride(screen
, rtex
, i
);
260 nblocksy
= r600_texture_get_nblocksy(screen
, rtex
, i
);
262 layer_size
= pitch
* nblocksy
;
264 if (ptex
->target
== PIPE_TEXTURE_CUBE
) {
266 size
= layer_size
* 8;
268 size
= layer_size
* 6;
271 size
= layer_size
* u_minify(ptex
->depth0
, i
);
272 /* align base image and start of miptree */
273 if ((i
== 0) || (i
== 1))
274 offset
= align(offset
, r600_get_base_alignment(screen
, ptex
->format
, array_mode
));
275 rtex
->offset
[i
] = offset
;
276 rtex
->layer_size
[i
] = layer_size
;
277 rtex
->pitch_in_bytes
[i
] = pitch
;
278 rtex
->pitch_in_pixels
[i
] = pitch_to_width(ptex
->format
, pitch
);
284 static struct r600_resource_texture
*
285 r600_texture_create_object(struct pipe_screen
*screen
,
286 const struct pipe_resource
*base
,
288 unsigned pitch_in_bytes_override
,
289 unsigned max_buffer_size
,
292 struct r600_resource_texture
*rtex
;
293 struct r600_resource
*resource
;
294 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
296 rtex
= CALLOC_STRUCT(r600_resource_texture
);
300 resource
= &rtex
->resource
;
301 resource
->base
.b
= *base
;
302 resource
->base
.vtbl
= &r600_texture_vtbl
;
303 pipe_reference_init(&resource
->base
.b
.reference
, 1);
304 resource
->base
.b
.screen
= screen
;
306 rtex
->pitch_override
= pitch_in_bytes_override
;
310 r600_setup_miptree(screen
, rtex
, array_mode
);
312 resource
->size
= rtex
->size
;
315 struct pipe_resource
*ptex
= &rtex
->resource
.base
.b
;
316 int base_align
= r600_get_base_alignment(screen
, ptex
->format
, array_mode
);
318 resource
->bo
= r600_bo(radeon
, rtex
->size
, base_align
, base
->bind
, base
->usage
);
327 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
328 const struct pipe_resource
*templ
)
330 unsigned array_mode
= 0;
331 static int force_tiling
= -1;
333 /* Would like some magic "get_bool_option_once" routine.
335 if (force_tiling
== -1)
336 force_tiling
= debug_get_bool_option("R600_FORCE_TILING", FALSE
);
339 if (!(templ
->flags
& R600_RESOURCE_FLAG_TRANSFER
) &&
340 !(templ
->bind
& PIPE_BIND_SCANOUT
)) {
341 array_mode
= V_038000_ARRAY_2D_TILED_THIN1
;
345 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
, array_mode
,
350 static void r600_texture_destroy(struct pipe_screen
*screen
,
351 struct pipe_resource
*ptex
)
353 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)ptex
;
354 struct r600_resource
*resource
= &rtex
->resource
;
355 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
357 if (rtex
->flushed_depth_texture
)
358 pipe_resource_reference((struct pipe_resource
**)&rtex
->flushed_depth_texture
, NULL
);
361 r600_bo_reference(radeon
, &resource
->bo
, NULL
);
366 static boolean
r600_texture_get_handle(struct pipe_screen
* screen
,
367 struct pipe_resource
*ptex
,
368 struct winsys_handle
*whandle
)
370 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)ptex
;
371 struct r600_resource
*resource
= &rtex
->resource
;
372 struct radeon
*radeon
= (struct radeon
*)screen
->winsys
;
374 return r600_bo_get_winsys_handle(radeon
, resource
->bo
,
375 rtex
->pitch_in_bytes
[0], whandle
);
378 static struct pipe_surface
*r600_create_surface(struct pipe_context
*pipe
,
379 struct pipe_resource
*texture
,
380 const struct pipe_surface
*surf_tmpl
)
382 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
383 struct r600_surface
*surface
= CALLOC_STRUCT(r600_surface
);
384 unsigned tile_height
;
385 unsigned level
= surf_tmpl
->u
.tex
.level
;
387 assert(surf_tmpl
->u
.tex
.first_layer
== surf_tmpl
->u
.tex
.last_layer
);
391 /* offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/
392 pipe_reference_init(&surface
->base
.reference
, 1);
393 pipe_resource_reference(&surface
->base
.texture
, texture
);
394 surface
->base
.context
= pipe
;
395 surface
->base
.format
= surf_tmpl
->format
;
396 surface
->base
.width
= mip_minify(texture
->width0
, level
);
397 surface
->base
.height
= mip_minify(texture
->height0
, level
);
398 surface
->base
.usage
= surf_tmpl
->usage
;
399 surface
->base
.texture
= texture
;
400 surface
->base
.u
.tex
.first_layer
= surf_tmpl
->u
.tex
.first_layer
;
401 surface
->base
.u
.tex
.last_layer
= surf_tmpl
->u
.tex
.last_layer
;
402 surface
->base
.u
.tex
.level
= level
;
404 tile_height
= r600_get_height_alignment(pipe
->screen
, rtex
->array_mode
[level
]);
405 surface
->aligned_height
= align(surface
->base
.height
, tile_height
);
406 return &surface
->base
;
409 static void r600_surface_destroy(struct pipe_context
*pipe
,
410 struct pipe_surface
*surface
)
412 pipe_resource_reference(&surface
->texture
, NULL
);
417 struct pipe_resource
*r600_texture_from_handle(struct pipe_screen
*screen
,
418 const struct pipe_resource
*templ
,
419 struct winsys_handle
*whandle
)
421 struct radeon
*rw
= (struct radeon
*)screen
->winsys
;
422 struct r600_bo
*bo
= NULL
;
423 unsigned array_mode
= 0;
425 /* Support only 2D textures without mipmaps */
426 if ((templ
->target
!= PIPE_TEXTURE_2D
&& templ
->target
!= PIPE_TEXTURE_RECT
) ||
427 templ
->depth0
!= 1 || templ
->last_level
!= 0)
430 bo
= r600_bo_handle(rw
, whandle
->handle
, &array_mode
);
435 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
, array_mode
,
441 static unsigned int r600_texture_is_referenced(struct pipe_context
*context
,
442 struct pipe_resource
*texture
,
443 unsigned level
, int layer
)
446 return PIPE_REFERENCED_FOR_READ
| PIPE_REFERENCED_FOR_WRITE
;
449 int (*r600_blit_uncompress_depth_ptr
)(struct pipe_context
*ctx
, struct r600_resource_texture
*texture
);
451 int r600_texture_depth_flush(struct pipe_context
*ctx
,
452 struct pipe_resource
*texture
)
454 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
455 struct pipe_resource resource
;
457 if (rtex
->flushed_depth_texture
)
460 resource
.target
= PIPE_TEXTURE_2D
;
461 resource
.format
= texture
->format
;
462 resource
.width0
= texture
->width0
;
463 resource
.height0
= texture
->height0
;
465 resource
.last_level
= 0;
466 resource
.nr_samples
= 0;
467 resource
.usage
= PIPE_USAGE_DYNAMIC
;
469 resource
.flags
= R600_RESOURCE_FLAG_TRANSFER
;
471 resource
.bind
|= PIPE_BIND_DEPTH_STENCIL
;
473 rtex
->flushed_depth_texture
= (struct r600_resource_texture
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
474 if (rtex
->flushed_depth_texture
== NULL
) {
475 R600_ERR("failed to create temporary texture to hold untiled copy\n");
480 /* XXX: only do this if the depth texture has actually changed:
482 r600_blit_uncompress_depth_ptr(ctx
, rtex
);
486 /* Needs adjustment for pixelformat:
488 static INLINE
unsigned u_box_volume( const struct pipe_box
*box
)
490 return box
->width
* box
->depth
* box
->height
;
494 /* Figure out whether u_blitter will fallback to a transfer operation.
495 * If so, don't use a staging resource.
497 static boolean
permit_hardware_blit(struct pipe_screen
*screen
,
498 struct pipe_resource
*res
)
502 if (util_format_is_depth_or_stencil(res
->format
))
503 bind
= PIPE_BIND_DEPTH_STENCIL
;
505 bind
= PIPE_BIND_RENDER_TARGET
;
507 /* See r600_resource_copy_region: there is something wrong
508 * with depth resource copies at the moment so avoid them for
511 if (util_format_get_component_bits(res
->format
,
512 UTIL_FORMAT_COLORSPACE_ZS
,
516 if (!screen
->is_format_supported(screen
,
523 if (!screen
->is_format_supported(screen
,
527 PIPE_BIND_SAMPLER_VIEW
, 0))
533 struct pipe_transfer
* r600_texture_get_transfer(struct pipe_context
*ctx
,
534 struct pipe_resource
*texture
,
537 const struct pipe_box
*box
)
539 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
540 struct pipe_resource resource
;
541 struct r600_transfer
*trans
;
543 boolean use_staging_texture
= FALSE
;
545 /* We cannot map a tiled texture directly because the data is
546 * in a different order, therefore we do detiling using a blit.
548 * Also, use a temporary in GTT memory for read transfers, as
549 * the CPU is much happier reading out of cached system memory
550 * than uncached VRAM.
553 use_staging_texture
= TRUE
;
555 if ((usage
& PIPE_TRANSFER_READ
) &&
556 u_box_volume(box
) > 1024)
557 use_staging_texture
= TRUE
;
559 /* XXX: Use a staging texture for uploads if the underlying BO
560 * is busy. No interface for checking that currently? so do
561 * it eagerly whenever the transfer doesn't require a readback
564 if ((usage
& PIPE_TRANSFER_WRITE
) &&
565 !(usage
& (PIPE_TRANSFER_READ
|
566 PIPE_TRANSFER_DONTBLOCK
|
567 PIPE_TRANSFER_UNSYNCHRONIZED
)))
568 use_staging_texture
= TRUE
;
570 if (!permit_hardware_blit(ctx
->screen
, texture
) ||
571 (texture
->flags
& R600_RESOURCE_FLAG_TRANSFER
))
572 use_staging_texture
= FALSE
;
574 trans
= CALLOC_STRUCT(r600_transfer
);
577 pipe_resource_reference(&trans
->transfer
.resource
, texture
);
578 trans
->transfer
.level
= level
;
579 trans
->transfer
.usage
= usage
;
580 trans
->transfer
.box
= *box
;
582 /* XXX: only readback the rectangle which is being mapped?
584 /* XXX: when discard is true, no need to read back from depth texture
586 r
= r600_texture_depth_flush(ctx
, texture
);
588 R600_ERR("failed to create temporary texture to hold untiled copy\n");
589 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
593 } else if (use_staging_texture
) {
594 resource
.target
= PIPE_TEXTURE_2D
;
595 resource
.format
= texture
->format
;
596 resource
.width0
= box
->width
;
597 resource
.height0
= box
->height
;
599 resource
.array_size
= 1;
600 resource
.last_level
= 0;
601 resource
.nr_samples
= 0;
602 resource
.usage
= PIPE_USAGE_STAGING
;
604 resource
.flags
= R600_RESOURCE_FLAG_TRANSFER
;
605 /* For texture reading, the temporary (detiled) texture is used as
606 * a render target when blitting from a tiled texture. */
607 if (usage
& PIPE_TRANSFER_READ
) {
608 resource
.bind
|= PIPE_BIND_RENDER_TARGET
;
610 /* For texture writing, the temporary texture is used as a sampler
611 * when blitting into a tiled texture. */
612 if (usage
& PIPE_TRANSFER_WRITE
) {
613 resource
.bind
|= PIPE_BIND_SAMPLER_VIEW
;
615 /* Create the temporary texture. */
616 trans
->staging_texture
= ctx
->screen
->resource_create(ctx
->screen
, &resource
);
617 if (trans
->staging_texture
== NULL
) {
618 R600_ERR("failed to create temporary texture to hold untiled copy\n");
619 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
624 trans
->transfer
.stride
=
625 ((struct r600_resource_texture
*)trans
->staging_texture
)->pitch_in_bytes
[0];
626 if (usage
& PIPE_TRANSFER_READ
) {
627 r600_copy_to_staging_texture(ctx
, trans
);
628 /* Always referenced in the blit. */
629 ctx
->flush(ctx
, 0, NULL
);
631 return &trans
->transfer
;
633 trans
->transfer
.stride
= rtex
->pitch_in_bytes
[level
];
634 trans
->offset
= r600_texture_get_offset(rtex
, level
, box
->z
);
635 return &trans
->transfer
;
638 void r600_texture_transfer_destroy(struct pipe_context
*ctx
,
639 struct pipe_transfer
*transfer
)
641 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
642 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)transfer
->resource
;
644 if (rtransfer
->staging_texture
) {
645 if (transfer
->usage
& PIPE_TRANSFER_WRITE
) {
646 r600_copy_from_staging_texture(ctx
, rtransfer
);
648 pipe_resource_reference(&rtransfer
->staging_texture
, NULL
);
650 if (rtex
->flushed_depth_texture
) {
651 pipe_resource_reference((struct pipe_resource
**)&rtex
->flushed_depth_texture
, NULL
);
653 pipe_resource_reference(&transfer
->resource
, NULL
);
657 void* r600_texture_transfer_map(struct pipe_context
*ctx
,
658 struct pipe_transfer
* transfer
)
660 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
662 enum pipe_format format
= transfer
->resource
->format
;
663 struct radeon
*radeon
= (struct radeon
*)ctx
->screen
->winsys
;
668 if (rtransfer
->staging_texture
) {
669 bo
= ((struct r600_resource
*)rtransfer
->staging_texture
)->bo
;
671 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)transfer
->resource
;
673 if (rtex
->flushed_depth_texture
)
674 bo
= ((struct r600_resource
*)rtex
->flushed_depth_texture
)->bo
;
676 bo
= ((struct r600_resource
*)transfer
->resource
)->bo
;
678 offset
= rtransfer
->offset
+
679 transfer
->box
.y
/ util_format_get_blockheight(format
) * transfer
->stride
+
680 transfer
->box
.x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
683 if (transfer
->usage
& PIPE_TRANSFER_WRITE
) {
684 usage
|= PB_USAGE_CPU_WRITE
;
686 if (transfer
->usage
& PIPE_TRANSFER_DISCARD
) {
689 if (transfer
->usage
& PIPE_TRANSFER_FLUSH_EXPLICIT
) {
693 if (transfer
->usage
& PIPE_TRANSFER_READ
) {
694 usage
|= PB_USAGE_CPU_READ
;
697 if (transfer
->usage
& PIPE_TRANSFER_DONTBLOCK
) {
698 usage
|= PB_USAGE_DONTBLOCK
;
701 if (transfer
->usage
& PIPE_TRANSFER_UNSYNCHRONIZED
) {
702 usage
|= PB_USAGE_UNSYNCHRONIZED
;
705 map
= r600_bo_map(radeon
, bo
, usage
, ctx
);
713 void r600_texture_transfer_unmap(struct pipe_context
*ctx
,
714 struct pipe_transfer
* transfer
)
716 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
717 struct radeon
*radeon
= (struct radeon
*)ctx
->screen
->winsys
;
720 if (rtransfer
->staging_texture
) {
721 bo
= ((struct r600_resource
*)rtransfer
->staging_texture
)->bo
;
723 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)transfer
->resource
;
725 if (rtex
->flushed_depth_texture
) {
726 bo
= ((struct r600_resource
*)rtex
->flushed_depth_texture
)->bo
;
728 bo
= ((struct r600_resource
*)transfer
->resource
)->bo
;
731 r600_bo_unmap(radeon
, bo
);
734 struct u_resource_vtbl r600_texture_vtbl
=
736 r600_texture_get_handle
, /* get_handle */
737 r600_texture_destroy
, /* resource_destroy */
738 r600_texture_is_referenced
, /* is_resource_referenced */
739 r600_texture_get_transfer
, /* get_transfer */
740 r600_texture_transfer_destroy
, /* transfer_destroy */
741 r600_texture_transfer_map
, /* transfer_map */
742 u_default_transfer_flush_region
,/* transfer_flush_region */
743 r600_texture_transfer_unmap
, /* transfer_unmap */
744 u_default_transfer_inline_write
/* transfer_inline_write */
747 void r600_init_surface_functions(struct r600_pipe_context
*r600
)
749 r600
->context
.create_surface
= r600_create_surface
;
750 r600
->context
.surface_destroy
= r600_surface_destroy
;
753 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format
,
754 const unsigned char *swizzle_view
)
757 unsigned char swizzle
[4];
759 const uint32_t swizzle_shift
[4] = {
762 const uint32_t swizzle_bit
[4] = {
767 /* Combine two sets of swizzles. */
768 for (i
= 0; i
< 4; i
++) {
769 swizzle
[i
] = swizzle_view
[i
] <= UTIL_FORMAT_SWIZZLE_W
?
770 swizzle_format
[swizzle_view
[i
]] : swizzle_view
[i
];
773 memcpy(swizzle
, swizzle_format
, 4);
777 for (i
= 0; i
< 4; i
++) {
778 switch (swizzle
[i
]) {
779 case UTIL_FORMAT_SWIZZLE_Y
:
780 result
|= swizzle_bit
[1] << swizzle_shift
[i
];
782 case UTIL_FORMAT_SWIZZLE_Z
:
783 result
|= swizzle_bit
[2] << swizzle_shift
[i
];
785 case UTIL_FORMAT_SWIZZLE_W
:
786 result
|= swizzle_bit
[3] << swizzle_shift
[i
];
788 case UTIL_FORMAT_SWIZZLE_0
:
789 result
|= V_038010_SQ_SEL_0
<< swizzle_shift
[i
];
791 case UTIL_FORMAT_SWIZZLE_1
:
792 result
|= V_038010_SQ_SEL_1
<< swizzle_shift
[i
];
794 default: /* UTIL_FORMAT_SWIZZLE_X */
795 result
|= swizzle_bit
[0] << swizzle_shift
[i
];
801 /* texture format translate */
802 uint32_t r600_translate_texformat(enum pipe_format format
,
803 const unsigned char *swizzle_view
,
804 uint32_t *word4_p
, uint32_t *yuv_format_p
)
806 uint32_t result
= 0, word4
= 0, yuv_format
= 0;
807 const struct util_format_description
*desc
;
808 boolean uniform
= TRUE
;
810 const uint32_t sign_bit
[4] = {
811 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED
),
812 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED
),
813 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED
),
814 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED
)
816 desc
= util_format_description(format
);
818 word4
|= r600_get_swizzle_combined(desc
->swizzle
, swizzle_view
);
820 /* Colorspace (return non-RGB formats directly). */
821 switch (desc
->colorspace
) {
822 /* Depth stencil formats */
823 case UTIL_FORMAT_COLORSPACE_ZS
:
825 case PIPE_FORMAT_Z16_UNORM
:
828 case PIPE_FORMAT_X24S8_USCALED
:
829 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
830 case PIPE_FORMAT_Z24X8_UNORM
:
831 case PIPE_FORMAT_Z24_UNORM_S8_USCALED
:
834 case PIPE_FORMAT_S8X24_USCALED
:
835 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
836 case PIPE_FORMAT_X8Z24_UNORM
:
837 case PIPE_FORMAT_S8_USCALED_Z24_UNORM
:
840 case PIPE_FORMAT_S8_USCALED
:
842 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
848 case UTIL_FORMAT_COLORSPACE_YUV
:
849 yuv_format
|= (1 << 30);
851 case PIPE_FORMAT_UYVY
:
852 case PIPE_FORMAT_YUYV
:
856 goto out_unknown
; /* TODO */
858 case UTIL_FORMAT_COLORSPACE_SRGB
:
859 word4
|= S_038010_FORCE_DEGAMMA(1);
860 if (format
== PIPE_FORMAT_L8A8_SRGB
|| format
== PIPE_FORMAT_L8_SRGB
)
861 goto out_unknown
; /* fails for some reason - TODO */
868 /* S3TC formats. TODO */
869 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
870 static int r600_enable_s3tc
= -1;
872 if (r600_enable_s3tc
== -1)
874 debug_get_bool_option("R600_ENABLE_S3TC", FALSE
);
876 if (!r600_enable_s3tc
)
880 case PIPE_FORMAT_DXT1_RGB
:
881 case PIPE_FORMAT_DXT1_RGBA
:
884 case PIPE_FORMAT_DXT3_RGBA
:
887 case PIPE_FORMAT_DXT5_RGBA
:
896 for (i
= 0; i
< desc
->nr_channels
; i
++) {
897 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
898 word4
|= sign_bit
[i
];
902 /* R8G8Bx_SNORM - TODO CxV8U8 */
906 /* See whether the components are of the same size. */
907 for (i
= 1; i
< desc
->nr_channels
; i
++) {
908 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
911 /* Non-uniform formats. */
913 switch(desc
->nr_channels
) {
915 if (desc
->channel
[0].size
== 5 &&
916 desc
->channel
[1].size
== 6 &&
917 desc
->channel
[2].size
== 5) {
923 if (desc
->channel
[0].size
== 5 &&
924 desc
->channel
[1].size
== 5 &&
925 desc
->channel
[2].size
== 5 &&
926 desc
->channel
[3].size
== 1) {
927 result
= FMT_1_5_5_5
;
930 if (desc
->channel
[0].size
== 10 &&
931 desc
->channel
[1].size
== 10 &&
932 desc
->channel
[2].size
== 10 &&
933 desc
->channel
[3].size
== 2) {
934 result
= FMT_10_10_10_2
;
942 /* Find the first non-VOID channel. */
943 for (i
= 0; i
< 4; i
++) {
944 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
952 /* uniform formats */
953 switch (desc
->channel
[i
].type
) {
954 case UTIL_FORMAT_TYPE_UNSIGNED
:
955 case UTIL_FORMAT_TYPE_SIGNED
:
956 if (!desc
->channel
[i
].normalized
&&
957 desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
) {
961 switch (desc
->channel
[i
].size
) {
963 switch (desc
->nr_channels
) {
968 result
= FMT_4_4_4_4
;
973 switch (desc
->nr_channels
) {
981 result
= FMT_8_8_8_8
;
986 switch (desc
->nr_channels
) {
994 result
= FMT_16_16_16_16
;
1000 case UTIL_FORMAT_TYPE_FLOAT
:
1001 switch (desc
->channel
[i
].size
) {
1003 switch (desc
->nr_channels
) {
1005 result
= FMT_16_FLOAT
;
1008 result
= FMT_16_16_FLOAT
;
1011 result
= FMT_16_16_16_16_FLOAT
;
1016 switch (desc
->nr_channels
) {
1018 result
= FMT_32_FLOAT
;
1021 result
= FMT_32_32_FLOAT
;
1024 result
= FMT_32_32_32_32_FLOAT
;
1034 *yuv_format_p
= yuv_format
;
1037 // R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format));