5b159908adbfd2de7fe49b78e30e6d01870bd775
[mesa.git] / src / gallium / drivers / r600 / r600_texture.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 * Corbin Simpson
26 */
27 #include "r600_formats.h"
28 #include "r600d.h"
29
30 #include <errno.h>
31 #include "util/u_format_s3tc.h"
32 #include "util/u_memory.h"
33
34 /* Copy from a full GPU texture to a transfer's staging one. */
35 static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
36 {
37 struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
38 struct pipe_resource *texture = transfer->resource;
39
40 ctx->resource_copy_region(ctx, &rtransfer->staging->b.b,
41 0, 0, 0, 0, texture, transfer->level,
42 &transfer->box);
43 }
44
45
46 /* Copy from a transfer's staging texture to a full GPU one. */
47 static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
48 {
49 struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
50 struct pipe_resource *texture = transfer->resource;
51 struct pipe_box sbox;
52
53 sbox.x = sbox.y = sbox.z = 0;
54 sbox.width = transfer->box.width;
55 sbox.height = transfer->box.height;
56 /* XXX that might be wrong */
57 sbox.depth = 1;
58 ctx->resource_copy_region(ctx, texture, transfer->level,
59 transfer->box.x, transfer->box.y, transfer->box.z,
60 &rtransfer->staging->b.b,
61 0, &sbox);
62 }
63
64 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
65 unsigned level, unsigned layer)
66 {
67 unsigned offset = rtex->offset[level];
68
69 switch (rtex->resource.b.b.target) {
70 case PIPE_TEXTURE_3D:
71 case PIPE_TEXTURE_CUBE:
72 default:
73 return offset + layer * rtex->layer_size[level];
74 }
75 }
76
77 static unsigned r600_get_block_alignment(struct pipe_screen *screen,
78 enum pipe_format format,
79 unsigned array_mode)
80 {
81 struct r600_screen* rscreen = (struct r600_screen *)screen;
82 unsigned pixsize = util_format_get_blocksize(format);
83 int p_align;
84
85 switch(array_mode) {
86 case V_038000_ARRAY_1D_TILED_THIN1:
87 p_align = MAX2(8,
88 ((rscreen->tiling_info.group_bytes / 8 / pixsize)));
89 break;
90 case V_038000_ARRAY_2D_TILED_THIN1:
91 p_align = MAX2(rscreen->tiling_info.num_banks,
92 (((rscreen->tiling_info.group_bytes / 8 / pixsize)) *
93 rscreen->tiling_info.num_banks)) * 8;
94 break;
95 case V_038000_ARRAY_LINEAR_ALIGNED:
96 p_align = MAX2(64, rscreen->tiling_info.group_bytes / pixsize);
97 break;
98 case V_038000_ARRAY_LINEAR_GENERAL:
99 default:
100 p_align = rscreen->tiling_info.group_bytes / pixsize;
101 break;
102 }
103 return p_align;
104 }
105
106 static unsigned r600_get_height_alignment(struct pipe_screen *screen,
107 unsigned array_mode)
108 {
109 struct r600_screen* rscreen = (struct r600_screen *)screen;
110 int h_align;
111
112 switch (array_mode) {
113 case V_038000_ARRAY_2D_TILED_THIN1:
114 h_align = rscreen->tiling_info.num_channels * 8;
115 break;
116 case V_038000_ARRAY_1D_TILED_THIN1:
117 case V_038000_ARRAY_LINEAR_ALIGNED:
118 h_align = 8;
119 break;
120 case V_038000_ARRAY_LINEAR_GENERAL:
121 default:
122 h_align = 1;
123 break;
124 }
125 return h_align;
126 }
127
128 static unsigned r600_get_base_alignment(struct pipe_screen *screen,
129 enum pipe_format format,
130 unsigned array_mode)
131 {
132 struct r600_screen* rscreen = (struct r600_screen *)screen;
133 unsigned pixsize = util_format_get_blocksize(format);
134 int p_align = r600_get_block_alignment(screen, format, array_mode);
135 int h_align = r600_get_height_alignment(screen, array_mode);
136 int b_align;
137
138 switch (array_mode) {
139 case V_038000_ARRAY_2D_TILED_THIN1:
140 b_align = MAX2(rscreen->tiling_info.num_banks * rscreen->tiling_info.num_channels * 8 * 8 * pixsize,
141 p_align * pixsize * h_align);
142 break;
143 case V_038000_ARRAY_1D_TILED_THIN1:
144 case V_038000_ARRAY_LINEAR_ALIGNED:
145 case V_038000_ARRAY_LINEAR_GENERAL:
146 default:
147 b_align = rscreen->tiling_info.group_bytes;
148 break;
149 }
150 return b_align;
151 }
152
153 static unsigned mip_minify(unsigned size, unsigned level)
154 {
155 unsigned val;
156 val = u_minify(size, level);
157 if (level > 0)
158 val = util_next_power_of_two(val);
159 return val;
160 }
161
162 static unsigned r600_texture_get_nblocksx(struct pipe_screen *screen,
163 struct r600_resource_texture *rtex,
164 unsigned level)
165 {
166 struct pipe_resource *ptex = &rtex->resource.b.b;
167 unsigned nblocksx, block_align, width;
168 unsigned blocksize = util_format_get_blocksize(rtex->real_format);
169
170 if (rtex->pitch_override)
171 return rtex->pitch_override / blocksize;
172
173 width = mip_minify(ptex->width0, level);
174 nblocksx = util_format_get_nblocksx(rtex->real_format, width);
175
176 block_align = r600_get_block_alignment(screen, rtex->real_format,
177 rtex->array_mode[level]);
178 nblocksx = align(nblocksx, block_align);
179 return nblocksx;
180 }
181
182 static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen,
183 struct r600_resource_texture *rtex,
184 unsigned level)
185 {
186 struct pipe_resource *ptex = &rtex->resource.b.b;
187 unsigned height, tile_height;
188
189 height = mip_minify(ptex->height0, level);
190 height = util_format_get_nblocksy(rtex->real_format, height);
191 tile_height = r600_get_height_alignment(screen,
192 rtex->array_mode[level]);
193
194 /* XXX Hack around an alignment issue. Less tests fail with this.
195 *
196 * The thing is depth-stencil buffers should be tiled, i.e.
197 * the alignment should be >=8. If I make them tiled, stencil starts
198 * working because it no longer overlaps with the depth buffer
199 * in memory, but texturing like drawpix-stencil breaks. */
200 if (util_format_is_depth_or_stencil(rtex->real_format) && tile_height < 8)
201 tile_height = 8;
202
203 height = align(height, tile_height);
204 return height;
205 }
206
207 static void r600_texture_set_array_mode(struct pipe_screen *screen,
208 struct r600_resource_texture *rtex,
209 unsigned level, unsigned array_mode)
210 {
211 struct pipe_resource *ptex = &rtex->resource.b.b;
212
213 switch (array_mode) {
214 case V_0280A0_ARRAY_LINEAR_GENERAL:
215 case V_0280A0_ARRAY_LINEAR_ALIGNED:
216 case V_0280A0_ARRAY_1D_TILED_THIN1:
217 default:
218 rtex->array_mode[level] = array_mode;
219 break;
220 case V_0280A0_ARRAY_2D_TILED_THIN1:
221 {
222 unsigned w, h, tile_height, tile_width;
223
224 tile_height = r600_get_height_alignment(screen, array_mode);
225 tile_width = r600_get_block_alignment(screen, rtex->real_format, array_mode);
226
227 w = mip_minify(ptex->width0, level);
228 h = mip_minify(ptex->height0, level);
229 if (w <= tile_width || h <= tile_height)
230 rtex->array_mode[level] = V_0280A0_ARRAY_1D_TILED_THIN1;
231 else
232 rtex->array_mode[level] = array_mode;
233 }
234 break;
235 }
236 }
237
238 static int r600_init_surface(struct radeon_surface *surface,
239 const struct pipe_resource *ptex,
240 unsigned array_mode)
241 {
242 surface->npix_x = ptex->width0;
243 surface->npix_y = ptex->height0;
244 surface->npix_z = ptex->depth0;
245 surface->blk_w = util_format_get_blockwidth(ptex->format);
246 surface->blk_h = util_format_get_blockheight(ptex->format);
247 surface->blk_d = 1;
248 surface->array_size = 1;
249 surface->last_level = ptex->last_level;
250 surface->bpe = util_format_get_blocksize(ptex->format);
251 /* align byte per element on dword */
252 if (surface->bpe == 3) {
253 surface->bpe = 4;
254 }
255 surface->nsamples = 1;
256 surface->flags = 0;
257 switch (array_mode) {
258 case V_038000_ARRAY_1D_TILED_THIN1:
259 surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_1D, MODE);
260 break;
261 case V_038000_ARRAY_2D_TILED_THIN1:
262 surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE);
263 break;
264 case V_038000_ARRAY_LINEAR_ALIGNED:
265 surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED, MODE);
266 break;
267 case V_038000_ARRAY_LINEAR_GENERAL:
268 default:
269 surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE);
270 break;
271 }
272 switch (ptex->target) {
273 case PIPE_TEXTURE_1D:
274 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE);
275 break;
276 case PIPE_TEXTURE_RECT:
277 case PIPE_TEXTURE_2D:
278 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
279 break;
280 case PIPE_TEXTURE_3D:
281 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE);
282 break;
283 case PIPE_TEXTURE_1D_ARRAY:
284 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE);
285 surface->array_size = ptex->array_size;
286 break;
287 case PIPE_TEXTURE_2D_ARRAY:
288 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
289 surface->array_size = ptex->array_size;
290 break;
291 case PIPE_TEXTURE_CUBE:
292 surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE);
293 break;
294 case PIPE_BUFFER:
295 default:
296 return -EINVAL;
297 }
298 if (ptex->bind & PIPE_BIND_SCANOUT) {
299 surface->flags |= RADEON_SURF_SCANOUT;
300 }
301 if (util_format_is_depth_and_stencil(ptex->format)) {
302 surface->flags |= RADEON_SURF_ZBUFFER;
303 surface->flags |= RADEON_SURF_SBUFFER;
304 }
305
306 return 0;
307 }
308
309 static int r600_setup_surface(struct pipe_screen *screen,
310 struct r600_resource_texture *rtex,
311 unsigned array_mode,
312 unsigned pitch_in_bytes_override)
313 {
314 struct pipe_resource *ptex = &rtex->resource.b.b;
315 struct r600_screen *rscreen = (struct r600_screen*)screen;
316 unsigned i;
317 int r;
318
319 if (util_format_is_depth_or_stencil(rtex->real_format)) {
320 rtex->surface.flags |= RADEON_SURF_ZBUFFER;
321 rtex->surface.flags |= RADEON_SURF_SBUFFER;
322 }
323
324 r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface);
325 if (r) {
326 return r;
327 }
328 rtex->size = rtex->surface.bo_size;
329 if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) {
330 /* old ddx on evergreen over estimate alignment for 1d, only 1 level
331 * for those
332 */
333 rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe;
334 rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override;
335 rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y;
336 if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
337 rtex->surface.stencil_offset = rtex->surface.level[0].slice_size;
338 }
339 }
340 for (i = 0; i <= ptex->last_level; i++) {
341 rtex->offset[i] = rtex->surface.level[i].offset;
342 rtex->layer_size[i] = rtex->surface.level[i].slice_size;
343 rtex->pitch_in_bytes[i] = rtex->surface.level[i].pitch_bytes;
344 switch (rtex->surface.level[i].mode) {
345 case RADEON_SURF_MODE_LINEAR_ALIGNED:
346 rtex->array_mode[i] = V_038000_ARRAY_LINEAR_ALIGNED;
347 break;
348 case RADEON_SURF_MODE_1D:
349 rtex->array_mode[i] = V_038000_ARRAY_1D_TILED_THIN1;
350 break;
351 case RADEON_SURF_MODE_2D:
352 rtex->array_mode[i] = V_038000_ARRAY_2D_TILED_THIN1;
353 break;
354 default:
355 case RADEON_SURF_MODE_LINEAR:
356 rtex->array_mode[i] = 0;
357 break;
358 }
359 }
360 return 0;
361 }
362
363 static void r600_setup_miptree(struct pipe_screen *screen,
364 struct r600_resource_texture *rtex,
365 unsigned array_mode)
366 {
367 struct pipe_resource *ptex = &rtex->resource.b.b;
368 enum chip_class chipc = ((struct r600_screen*)screen)->chip_class;
369 unsigned size, layer_size, i, offset;
370 unsigned nblocksx, nblocksy;
371
372 for (i = 0, offset = 0; i <= ptex->last_level; i++) {
373 unsigned blocksize = util_format_get_blocksize(rtex->real_format);
374 unsigned base_align = r600_get_base_alignment(screen, rtex->real_format, array_mode);
375
376 r600_texture_set_array_mode(screen, rtex, i, array_mode);
377
378 nblocksx = r600_texture_get_nblocksx(screen, rtex, i);
379 nblocksy = r600_texture_get_nblocksy(screen, rtex, i);
380
381 if (chipc >= EVERGREEN && array_mode == V_038000_ARRAY_LINEAR_GENERAL)
382 layer_size = align(nblocksx, 64) * nblocksy * blocksize;
383 else
384 layer_size = nblocksx * nblocksy * blocksize;
385
386 if (ptex->target == PIPE_TEXTURE_CUBE) {
387 if (chipc >= R700)
388 size = layer_size * 8;
389 else
390 size = layer_size * 6;
391 }
392 else if (ptex->target == PIPE_TEXTURE_3D)
393 size = layer_size * u_minify(ptex->depth0, i);
394 else
395 size = layer_size * ptex->array_size;
396
397 /* align base image and start of miptree */
398 if ((i == 0) || (i == 1))
399 offset = align(offset, base_align);
400 rtex->offset[i] = offset;
401 rtex->layer_size[i] = layer_size;
402 rtex->pitch_in_blocks[i] = nblocksx; /* CB talks in elements */
403 rtex->pitch_in_bytes[i] = nblocksx * blocksize;
404
405 offset += size;
406 }
407 rtex->size = offset;
408 }
409
410 /* Figure out whether u_blitter will fallback to a transfer operation.
411 * If so, don't use a staging resource.
412 */
413 static boolean permit_hardware_blit(struct pipe_screen *screen,
414 const struct pipe_resource *res)
415 {
416 unsigned bind;
417
418 if (util_format_is_depth_or_stencil(res->format))
419 bind = PIPE_BIND_DEPTH_STENCIL;
420 else
421 bind = PIPE_BIND_RENDER_TARGET;
422
423 /* hackaround for S3TC */
424 if (util_format_is_compressed(res->format))
425 return TRUE;
426
427 if (!screen->is_format_supported(screen,
428 res->format,
429 res->target,
430 res->nr_samples,
431 bind))
432 return FALSE;
433
434 if (!screen->is_format_supported(screen,
435 res->format,
436 res->target,
437 res->nr_samples,
438 PIPE_BIND_SAMPLER_VIEW))
439 return FALSE;
440
441 return TRUE;
442 }
443
444 static boolean r600_texture_get_handle(struct pipe_screen* screen,
445 struct pipe_resource *ptex,
446 struct winsys_handle *whandle)
447 {
448 struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
449 struct r600_resource *resource = &rtex->resource;
450 struct radeon_surface *surface = &rtex->surface;
451 struct r600_screen *rscreen = (struct r600_screen*)screen;
452
453 rscreen->ws->buffer_set_tiling(resource->buf,
454 NULL,
455 surface->level[0].mode >= RADEON_SURF_MODE_1D ?
456 RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
457 surface->level[0].mode >= RADEON_SURF_MODE_2D ?
458 RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
459 surface->bankw, surface->bankh,
460 surface->tile_split,
461 surface->stencil_tile_split,
462 surface->mtilea,
463 rtex->pitch_in_bytes[0]);
464
465 return rscreen->ws->buffer_get_handle(resource->buf,
466 rtex->pitch_in_bytes[0], whandle);
467 }
468
469 static void r600_texture_destroy(struct pipe_screen *screen,
470 struct pipe_resource *ptex)
471 {
472 struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
473 struct r600_resource *resource = &rtex->resource;
474
475 if (rtex->flushed_depth_texture)
476 pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
477
478 if (rtex->stencil)
479 pipe_resource_reference((struct pipe_resource **)&rtex->stencil, NULL);
480
481 pb_reference(&resource->buf, NULL);
482 FREE(rtex);
483 }
484
485 static const struct u_resource_vtbl r600_texture_vtbl =
486 {
487 r600_texture_get_handle, /* get_handle */
488 r600_texture_destroy, /* resource_destroy */
489 r600_texture_get_transfer, /* get_transfer */
490 r600_texture_transfer_destroy, /* transfer_destroy */
491 r600_texture_transfer_map, /* transfer_map */
492 NULL, /* transfer_flush_region */
493 r600_texture_transfer_unmap, /* transfer_unmap */
494 NULL /* transfer_inline_write */
495 };
496
497 static struct r600_resource_texture *
498 r600_texture_create_object(struct pipe_screen *screen,
499 const struct pipe_resource *base,
500 unsigned array_mode,
501 unsigned pitch_in_bytes_override,
502 unsigned max_buffer_size,
503 struct pb_buffer *buf,
504 boolean alloc_bo,
505 struct radeon_surface *surface)
506 {
507 struct r600_resource_texture *rtex;
508 struct r600_resource *resource;
509 struct r600_screen *rscreen = (struct r600_screen*)screen;
510 int r;
511
512 rtex = CALLOC_STRUCT(r600_resource_texture);
513 if (rtex == NULL)
514 return NULL;
515
516 resource = &rtex->resource;
517 resource->b.b = *base;
518 resource->b.vtbl = &r600_texture_vtbl;
519 pipe_reference_init(&resource->b.b.reference, 1);
520 resource->b.b.screen = screen;
521 rtex->pitch_override = pitch_in_bytes_override;
522 rtex->real_format = base->format;
523
524 /* We must split depth and stencil into two separate buffers on Evergreen. */
525 if (!(base->flags & R600_RESOURCE_FLAG_TRANSFER) &&
526 ((struct r600_screen*)screen)->chip_class >= EVERGREEN &&
527 util_format_is_depth_and_stencil(base->format) &&
528 !rscreen->use_surface_alloc) {
529 struct pipe_resource stencil;
530 unsigned stencil_pitch_override = 0;
531
532 switch (base->format) {
533 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
534 rtex->real_format = PIPE_FORMAT_Z24X8_UNORM;
535 break;
536 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
537 rtex->real_format = PIPE_FORMAT_X8Z24_UNORM;
538 break;
539 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
540 rtex->real_format = PIPE_FORMAT_Z32_FLOAT;
541 break;
542 default:
543 assert(0);
544 FREE(rtex);
545 return NULL;
546 }
547
548 /* Divide the pitch in bytes by 4 for stencil, because it has a smaller pixel size. */
549 if (pitch_in_bytes_override) {
550 assert(base->format == PIPE_FORMAT_Z24_UNORM_S8_UINT ||
551 base->format == PIPE_FORMAT_S8_UINT_Z24_UNORM);
552 stencil_pitch_override = pitch_in_bytes_override / 4;
553 }
554
555 /* Allocate the stencil buffer. */
556 stencil = *base;
557 stencil.format = PIPE_FORMAT_S8_UINT;
558 rtex->stencil = r600_texture_create_object(screen, &stencil, array_mode,
559 stencil_pitch_override,
560 max_buffer_size, NULL, FALSE, surface);
561 if (!rtex->stencil) {
562 FREE(rtex);
563 return NULL;
564 }
565 /* Proceed in creating the depth buffer. */
566 }
567
568 /* only mark depth textures the HW can hit as depth textures */
569 if (util_format_is_depth_or_stencil(rtex->real_format) && permit_hardware_blit(screen, base))
570 rtex->is_depth = true;
571
572 r600_setup_miptree(screen, rtex, array_mode);
573 if (rscreen->use_surface_alloc) {
574 rtex->surface = *surface;
575 r = r600_setup_surface(screen, rtex, array_mode, pitch_in_bytes_override);
576 if (r) {
577 FREE(rtex);
578 return NULL;
579 }
580 }
581
582 /* If we initialized separate stencil for Evergreen. place it after depth. */
583 if (rtex->stencil) {
584 unsigned stencil_align, stencil_offset;
585
586 stencil_align = r600_get_base_alignment(screen, rtex->stencil->real_format, array_mode);
587 stencil_offset = align(rtex->size, stencil_align);
588
589 for (unsigned i = 0; i <= rtex->stencil->resource.b.b.last_level; i++)
590 rtex->stencil->offset[i] += stencil_offset;
591
592 rtex->size = stencil_offset + rtex->stencil->size;
593 }
594
595 /* Now create the backing buffer. */
596 if (!buf && alloc_bo) {
597 struct pipe_resource *ptex = &rtex->resource.b.b;
598 unsigned base_align = r600_get_base_alignment(screen, ptex->format, array_mode);
599
600 if (rscreen->use_surface_alloc) {
601 base_align = rtex->surface.bo_alignment;
602 } else if (util_format_is_depth_or_stencil(rtex->real_format)) {
603 /* ugly work around depth buffer need stencil room at end of bo */
604 rtex->size += ptex->width0 * ptex->height0;
605 }
606 if (!r600_init_resource(rscreen, resource, rtex->size, base_align, base->bind, base->usage)) {
607 pipe_resource_reference((struct pipe_resource**)&rtex->stencil, NULL);
608 FREE(rtex);
609 return NULL;
610 }
611 } else if (buf) {
612 resource->buf = buf;
613 resource->cs_buf = rscreen->ws->buffer_get_cs_handle(buf);
614 resource->domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
615 }
616
617 if (rtex->stencil) {
618 pb_reference(&rtex->stencil->resource.buf, rtex->resource.buf);
619 rtex->stencil->resource.cs_buf = rtex->resource.cs_buf;
620 rtex->stencil->resource.domains = rtex->resource.domains;
621 }
622 return rtex;
623 }
624
625 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
626 const struct pipe_resource *templ)
627 {
628 struct r600_screen *rscreen = (struct r600_screen*)screen;
629 struct radeon_surface surface;
630 unsigned array_mode = 0;
631 int r;
632
633 if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER)) {
634 if (rscreen->use_surface_alloc &&
635 !(templ->bind & PIPE_BIND_SCANOUT) &&
636 templ->usage != PIPE_USAGE_STAGING &&
637 templ->usage != PIPE_USAGE_STREAM &&
638 permit_hardware_blit(screen, templ)) {
639 array_mode = V_038000_ARRAY_2D_TILED_THIN1;
640 } else if (util_format_is_compressed(templ->format)) {
641 array_mode = V_038000_ARRAY_1D_TILED_THIN1;
642 }
643 }
644
645 r = r600_init_surface(&surface, templ, array_mode);
646 if (r) {
647 return NULL;
648 }
649 r = rscreen->ws->surface_best(rscreen->ws, &surface);
650 if (r) {
651 return NULL;
652 }
653 return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
654 0, 0, NULL, TRUE, &surface);
655 }
656
657 static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
658 struct pipe_resource *texture,
659 const struct pipe_surface *surf_tmpl)
660 {
661 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
662 struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
663 unsigned level = surf_tmpl->u.tex.level;
664
665 assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
666 if (surface == NULL)
667 return NULL;
668 pipe_reference_init(&surface->base.reference, 1);
669 pipe_resource_reference(&surface->base.texture, texture);
670 surface->base.context = pipe;
671 surface->base.format = surf_tmpl->format;
672 surface->base.width = mip_minify(texture->width0, level);
673 surface->base.height = mip_minify(texture->height0, level);
674 surface->base.usage = surf_tmpl->usage;
675 surface->base.texture = texture;
676 surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
677 surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
678 surface->base.u.tex.level = level;
679
680 surface->aligned_height = r600_texture_get_nblocksy(pipe->screen,
681 rtex, level);
682 return &surface->base;
683 }
684
685 static void r600_surface_destroy(struct pipe_context *pipe,
686 struct pipe_surface *surface)
687 {
688 pipe_resource_reference(&surface->texture, NULL);
689 FREE(surface);
690 }
691
692 struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
693 const struct pipe_resource *templ,
694 struct winsys_handle *whandle)
695 {
696 struct r600_screen *rscreen = (struct r600_screen*)screen;
697 struct pb_buffer *buf = NULL;
698 unsigned stride = 0;
699 unsigned array_mode = 0;
700 enum radeon_bo_layout micro, macro;
701 struct radeon_surface surface;
702 int r;
703
704 /* Support only 2D textures without mipmaps */
705 if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
706 templ->depth0 != 1 || templ->last_level != 0)
707 return NULL;
708
709 buf = rscreen->ws->buffer_from_handle(rscreen->ws, whandle, &stride);
710 if (!buf)
711 return NULL;
712
713 rscreen->ws->buffer_get_tiling(buf, &micro, &macro,
714 &surface.bankw, &surface.bankh,
715 &surface.tile_split,
716 &surface.stencil_tile_split,
717 &surface.mtilea);
718
719 if (macro == RADEON_LAYOUT_TILED)
720 array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
721 else if (micro == RADEON_LAYOUT_TILED)
722 array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
723 else
724 array_mode = 0;
725
726 r = r600_init_surface(&surface, templ, array_mode);
727 if (r) {
728 return NULL;
729 }
730 return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
731 stride, 0, buf, FALSE, &surface);
732 }
733
734 int r600_texture_depth_flush(struct pipe_context *ctx,
735 struct pipe_resource *texture, boolean just_create)
736 {
737 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
738 struct pipe_resource resource;
739
740 if (rtex->flushed_depth_texture)
741 goto out;
742
743 resource.target = texture->target;
744 resource.format = texture->format;
745 resource.width0 = texture->width0;
746 resource.height0 = texture->height0;
747 resource.depth0 = texture->depth0;
748 resource.array_size = texture->array_size;
749 resource.last_level = texture->last_level;
750 resource.nr_samples = texture->nr_samples;
751 resource.usage = PIPE_USAGE_DYNAMIC;
752 resource.bind = texture->bind | PIPE_BIND_DEPTH_STENCIL;
753 resource.flags = R600_RESOURCE_FLAG_TRANSFER | texture->flags;
754
755 rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
756 if (rtex->flushed_depth_texture == NULL) {
757 R600_ERR("failed to create temporary texture to hold untiled copy\n");
758 return -ENOMEM;
759 }
760
761 ((struct r600_resource_texture *)rtex->flushed_depth_texture)->is_flushing_texture = TRUE;
762 out:
763 if (just_create)
764 return 0;
765
766 /* XXX: only do this if the depth texture has actually changed:
767 */
768 r600_blit_uncompress_depth(ctx, rtex);
769 return 0;
770 }
771
772 /* Needs adjustment for pixelformat:
773 */
774 static INLINE unsigned u_box_volume( const struct pipe_box *box )
775 {
776 return box->width * box->depth * box->height;
777 };
778
779 struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
780 struct pipe_resource *texture,
781 unsigned level,
782 unsigned usage,
783 const struct pipe_box *box)
784 {
785 struct r600_context *rctx = (struct r600_context*)ctx;
786 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
787 struct pipe_resource resource;
788 struct r600_transfer *trans;
789 int r;
790 boolean use_staging_texture = FALSE;
791
792 /* We cannot map a tiled texture directly because the data is
793 * in a different order, therefore we do detiling using a blit.
794 *
795 * Also, use a temporary in GTT memory for read transfers, as
796 * the CPU is much happier reading out of cached system memory
797 * than uncached VRAM.
798 */
799 if (R600_TEX_IS_TILED(rtex, level))
800 use_staging_texture = TRUE;
801
802 if ((usage & PIPE_TRANSFER_READ) && u_box_volume(box) > 1024)
803 use_staging_texture = TRUE;
804
805 /* Use a staging texture for uploads if the underlying BO is busy. */
806 if (!(usage & PIPE_TRANSFER_READ) &&
807 (rctx->ws->cs_is_buffer_referenced(rctx->cs, rtex->resource.cs_buf, RADEON_USAGE_READWRITE) ||
808 rctx->ws->buffer_is_busy(rtex->resource.buf, RADEON_USAGE_READWRITE)))
809 use_staging_texture = TRUE;
810
811 if (!permit_hardware_blit(ctx->screen, texture) ||
812 (texture->flags & R600_RESOURCE_FLAG_TRANSFER))
813 use_staging_texture = FALSE;
814
815 if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY))
816 return NULL;
817
818 trans = CALLOC_STRUCT(r600_transfer);
819 if (trans == NULL)
820 return NULL;
821 pipe_resource_reference(&trans->transfer.resource, texture);
822 trans->transfer.level = level;
823 trans->transfer.usage = usage;
824 trans->transfer.box = *box;
825 if (rtex->is_depth) {
826 /* XXX: only readback the rectangle which is being mapped?
827 */
828 /* XXX: when discard is true, no need to read back from depth texture
829 */
830 r = r600_texture_depth_flush(ctx, texture, FALSE);
831 if (r < 0) {
832 R600_ERR("failed to create temporary texture to hold untiled copy\n");
833 pipe_resource_reference(&trans->transfer.resource, NULL);
834 FREE(trans);
835 return NULL;
836 }
837 trans->transfer.stride = rtex->flushed_depth_texture->pitch_in_bytes[level];
838 trans->offset = r600_texture_get_offset(rtex->flushed_depth_texture, level, box->z);
839 return &trans->transfer;
840 } else if (use_staging_texture) {
841 resource.target = PIPE_TEXTURE_2D;
842 resource.format = texture->format;
843 resource.width0 = box->width;
844 resource.height0 = box->height;
845 resource.depth0 = 1;
846 resource.array_size = 1;
847 resource.last_level = 0;
848 resource.nr_samples = 0;
849 resource.usage = PIPE_USAGE_STAGING;
850 resource.bind = 0;
851 resource.flags = R600_RESOURCE_FLAG_TRANSFER;
852 /* For texture reading, the temporary (detiled) texture is used as
853 * a render target when blitting from a tiled texture. */
854 if (usage & PIPE_TRANSFER_READ) {
855 resource.bind |= PIPE_BIND_RENDER_TARGET;
856 }
857 /* For texture writing, the temporary texture is used as a sampler
858 * when blitting into a tiled texture. */
859 if (usage & PIPE_TRANSFER_WRITE) {
860 resource.bind |= PIPE_BIND_SAMPLER_VIEW;
861 }
862 /* Create the temporary texture. */
863 trans->staging = (struct r600_resource*)ctx->screen->resource_create(ctx->screen, &resource);
864 if (trans->staging == NULL) {
865 R600_ERR("failed to create temporary texture to hold untiled copy\n");
866 pipe_resource_reference(&trans->transfer.resource, NULL);
867 FREE(trans);
868 return NULL;
869 }
870
871 trans->transfer.stride =
872 ((struct r600_resource_texture *)trans->staging)->pitch_in_bytes[0];
873 if (usage & PIPE_TRANSFER_READ) {
874 r600_copy_to_staging_texture(ctx, trans);
875 /* Always referenced in the blit. */
876 r600_flush(ctx, NULL, 0);
877 }
878 return &trans->transfer;
879 }
880 trans->transfer.stride = rtex->pitch_in_bytes[level];
881 trans->transfer.layer_stride = rtex->layer_size[level];
882 trans->offset = r600_texture_get_offset(rtex, level, box->z);
883 return &trans->transfer;
884 }
885
886 void r600_texture_transfer_destroy(struct pipe_context *ctx,
887 struct pipe_transfer *transfer)
888 {
889 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
890 struct pipe_resource *texture = transfer->resource;
891 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
892
893 if (rtransfer->staging) {
894 if (transfer->usage & PIPE_TRANSFER_WRITE) {
895 r600_copy_from_staging_texture(ctx, rtransfer);
896 }
897 pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL);
898 }
899
900 if (rtex->is_depth && !rtex->is_flushing_texture) {
901 if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtex->flushed_depth_texture)
902 r600_blit_push_depth(ctx, rtex);
903 }
904
905 pipe_resource_reference(&transfer->resource, NULL);
906 FREE(transfer);
907 }
908
909 void* r600_texture_transfer_map(struct pipe_context *ctx,
910 struct pipe_transfer* transfer)
911 {
912 struct r600_context *rctx = (struct r600_context *)ctx;
913 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
914 struct radeon_winsys_cs_handle *buf;
915 enum pipe_format format = transfer->resource->format;
916 unsigned offset = 0;
917 char *map;
918
919 if ((transfer->resource->bind & PIPE_BIND_GLOBAL) && transfer->resource->target == PIPE_BUFFER) {
920 return r600_compute_global_transfer_map(ctx, transfer);
921 }
922
923 if (rtransfer->staging) {
924 buf = ((struct r600_resource *)rtransfer->staging)->cs_buf;
925 } else {
926 struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
927
928 if (rtex->flushed_depth_texture)
929 buf = ((struct r600_resource *)rtex->flushed_depth_texture)->cs_buf;
930 else
931 buf = ((struct r600_resource *)transfer->resource)->cs_buf;
932
933 offset = rtransfer->offset +
934 transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
935 transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
936 }
937
938 if (!(map = rctx->ws->buffer_map(buf, rctx->cs, transfer->usage))) {
939 return NULL;
940 }
941
942 return map + offset;
943 }
944
945 void r600_texture_transfer_unmap(struct pipe_context *ctx,
946 struct pipe_transfer* transfer)
947 {
948 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
949 struct r600_context *rctx = (struct r600_context*)ctx;
950 struct radeon_winsys_cs_handle *buf;
951
952 if ((transfer->resource->bind & PIPE_BIND_GLOBAL) && transfer->resource->target == PIPE_BUFFER) {
953 return r600_compute_global_transfer_unmap(ctx, transfer);
954 }
955
956 if (rtransfer->staging) {
957 buf = ((struct r600_resource *)rtransfer->staging)->cs_buf;
958 } else {
959 struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
960
961 if (rtex->flushed_depth_texture) {
962 buf = ((struct r600_resource *)rtex->flushed_depth_texture)->cs_buf;
963 } else {
964 buf = ((struct r600_resource *)transfer->resource)->cs_buf;
965 }
966 }
967 rctx->ws->buffer_unmap(buf);
968 }
969
970 void r600_init_surface_functions(struct r600_context *r600)
971 {
972 r600->context.create_surface = r600_create_surface;
973 r600->context.surface_destroy = r600_surface_destroy;
974 }
975
976 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
977 const unsigned char *swizzle_view)
978 {
979 unsigned i;
980 unsigned char swizzle[4];
981 unsigned result = 0;
982 const uint32_t swizzle_shift[4] = {
983 16, 19, 22, 25,
984 };
985 const uint32_t swizzle_bit[4] = {
986 0, 1, 2, 3,
987 };
988
989 if (swizzle_view) {
990 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
991 } else {
992 memcpy(swizzle, swizzle_format, 4);
993 }
994
995 /* Get swizzle. */
996 for (i = 0; i < 4; i++) {
997 switch (swizzle[i]) {
998 case UTIL_FORMAT_SWIZZLE_Y:
999 result |= swizzle_bit[1] << swizzle_shift[i];
1000 break;
1001 case UTIL_FORMAT_SWIZZLE_Z:
1002 result |= swizzle_bit[2] << swizzle_shift[i];
1003 break;
1004 case UTIL_FORMAT_SWIZZLE_W:
1005 result |= swizzle_bit[3] << swizzle_shift[i];
1006 break;
1007 case UTIL_FORMAT_SWIZZLE_0:
1008 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
1009 break;
1010 case UTIL_FORMAT_SWIZZLE_1:
1011 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
1012 break;
1013 default: /* UTIL_FORMAT_SWIZZLE_X */
1014 result |= swizzle_bit[0] << swizzle_shift[i];
1015 }
1016 }
1017 return result;
1018 }
1019
1020 /* texture format translate */
1021 uint32_t r600_translate_texformat(struct pipe_screen *screen,
1022 enum pipe_format format,
1023 const unsigned char *swizzle_view,
1024 uint32_t *word4_p, uint32_t *yuv_format_p)
1025 {
1026 uint32_t result = 0, word4 = 0, yuv_format = 0;
1027 const struct util_format_description *desc;
1028 boolean uniform = TRUE;
1029 static int r600_enable_s3tc = -1;
1030 bool is_srgb_valid = FALSE;
1031
1032 int i;
1033 const uint32_t sign_bit[4] = {
1034 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
1035 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
1036 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
1037 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
1038 };
1039 desc = util_format_description(format);
1040
1041 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view);
1042
1043 /* Colorspace (return non-RGB formats directly). */
1044 switch (desc->colorspace) {
1045 /* Depth stencil formats */
1046 case UTIL_FORMAT_COLORSPACE_ZS:
1047 switch (format) {
1048 case PIPE_FORMAT_Z16_UNORM:
1049 result = FMT_16;
1050 goto out_word4;
1051 case PIPE_FORMAT_X24S8_UINT:
1052 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1053 case PIPE_FORMAT_Z24X8_UNORM:
1054 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1055 result = FMT_8_24;
1056 goto out_word4;
1057 case PIPE_FORMAT_S8X24_UINT:
1058 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1059 case PIPE_FORMAT_X8Z24_UNORM:
1060 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1061 result = FMT_24_8;
1062 goto out_word4;
1063 case PIPE_FORMAT_S8_UINT:
1064 result = FMT_8;
1065 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1066 goto out_word4;
1067 case PIPE_FORMAT_Z32_FLOAT:
1068 result = FMT_32_FLOAT;
1069 goto out_word4;
1070 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1071 result = FMT_X24_8_32_FLOAT;
1072 goto out_word4;
1073 default:
1074 goto out_unknown;
1075 }
1076
1077 case UTIL_FORMAT_COLORSPACE_YUV:
1078 yuv_format |= (1 << 30);
1079 switch (format) {
1080 case PIPE_FORMAT_UYVY:
1081 case PIPE_FORMAT_YUYV:
1082 default:
1083 break;
1084 }
1085 goto out_unknown; /* XXX */
1086
1087 case UTIL_FORMAT_COLORSPACE_SRGB:
1088 word4 |= S_038010_FORCE_DEGAMMA(1);
1089 break;
1090
1091 default:
1092 break;
1093 }
1094
1095 if (r600_enable_s3tc == -1) {
1096 struct r600_screen *rscreen = (struct r600_screen *)screen;
1097 if (rscreen->info.drm_minor >= 9)
1098 r600_enable_s3tc = 1;
1099 else
1100 r600_enable_s3tc = debug_get_bool_option("R600_ENABLE_S3TC", FALSE);
1101 }
1102
1103 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1104 if (!r600_enable_s3tc)
1105 goto out_unknown;
1106
1107 switch (format) {
1108 case PIPE_FORMAT_RGTC1_SNORM:
1109 case PIPE_FORMAT_LATC1_SNORM:
1110 word4 |= sign_bit[0];
1111 case PIPE_FORMAT_RGTC1_UNORM:
1112 case PIPE_FORMAT_LATC1_UNORM:
1113 result = FMT_BC4;
1114 goto out_word4;
1115 case PIPE_FORMAT_RGTC2_SNORM:
1116 case PIPE_FORMAT_LATC2_SNORM:
1117 word4 |= sign_bit[0] | sign_bit[1];
1118 case PIPE_FORMAT_RGTC2_UNORM:
1119 case PIPE_FORMAT_LATC2_UNORM:
1120 result = FMT_BC5;
1121 goto out_word4;
1122 default:
1123 goto out_unknown;
1124 }
1125 }
1126
1127 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1128
1129 if (!r600_enable_s3tc)
1130 goto out_unknown;
1131
1132 if (!util_format_s3tc_enabled) {
1133 goto out_unknown;
1134 }
1135
1136 switch (format) {
1137 case PIPE_FORMAT_DXT1_RGB:
1138 case PIPE_FORMAT_DXT1_RGBA:
1139 case PIPE_FORMAT_DXT1_SRGB:
1140 case PIPE_FORMAT_DXT1_SRGBA:
1141 result = FMT_BC1;
1142 is_srgb_valid = TRUE;
1143 goto out_word4;
1144 case PIPE_FORMAT_DXT3_RGBA:
1145 case PIPE_FORMAT_DXT3_SRGBA:
1146 result = FMT_BC2;
1147 is_srgb_valid = TRUE;
1148 goto out_word4;
1149 case PIPE_FORMAT_DXT5_RGBA:
1150 case PIPE_FORMAT_DXT5_SRGBA:
1151 result = FMT_BC3;
1152 is_srgb_valid = TRUE;
1153 goto out_word4;
1154 default:
1155 goto out_unknown;
1156 }
1157 }
1158
1159 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1160 switch (format) {
1161 case PIPE_FORMAT_R8G8_B8G8_UNORM:
1162 case PIPE_FORMAT_G8R8_B8R8_UNORM:
1163 result = FMT_GB_GR;
1164 goto out_word4;
1165 case PIPE_FORMAT_G8R8_G8B8_UNORM:
1166 case PIPE_FORMAT_R8G8_R8B8_UNORM:
1167 result = FMT_BG_RG;
1168 goto out_word4;
1169 default:
1170 goto out_unknown;
1171 }
1172 }
1173
1174 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1175 result = FMT_5_9_9_9_SHAREDEXP;
1176 goto out_word4;
1177 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1178 result = FMT_10_11_11_FLOAT;
1179 goto out_word4;
1180 }
1181
1182
1183 for (i = 0; i < desc->nr_channels; i++) {
1184 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
1185 word4 |= sign_bit[i];
1186 }
1187 }
1188
1189 /* R8G8Bx_SNORM - XXX CxV8U8 */
1190
1191 /* See whether the components are of the same size. */
1192 for (i = 1; i < desc->nr_channels; i++) {
1193 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1194 }
1195
1196 /* Non-uniform formats. */
1197 if (!uniform) {
1198 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
1199 desc->channel[0].pure_integer)
1200 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1201 switch(desc->nr_channels) {
1202 case 3:
1203 if (desc->channel[0].size == 5 &&
1204 desc->channel[1].size == 6 &&
1205 desc->channel[2].size == 5) {
1206 result = FMT_5_6_5;
1207 goto out_word4;
1208 }
1209 goto out_unknown;
1210 case 4:
1211 if (desc->channel[0].size == 5 &&
1212 desc->channel[1].size == 5 &&
1213 desc->channel[2].size == 5 &&
1214 desc->channel[3].size == 1) {
1215 result = FMT_1_5_5_5;
1216 goto out_word4;
1217 }
1218 if (desc->channel[0].size == 10 &&
1219 desc->channel[1].size == 10 &&
1220 desc->channel[2].size == 10 &&
1221 desc->channel[3].size == 2) {
1222 result = FMT_2_10_10_10;
1223 goto out_word4;
1224 }
1225 goto out_unknown;
1226 }
1227 goto out_unknown;
1228 }
1229
1230 /* Find the first non-VOID channel. */
1231 for (i = 0; i < 4; i++) {
1232 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
1233 break;
1234 }
1235 }
1236
1237 if (i == 4)
1238 goto out_unknown;
1239
1240 /* uniform formats */
1241 switch (desc->channel[i].type) {
1242 case UTIL_FORMAT_TYPE_UNSIGNED:
1243 case UTIL_FORMAT_TYPE_SIGNED:
1244 #if 0
1245 if (!desc->channel[i].normalized &&
1246 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
1247 goto out_unknown;
1248 }
1249 #endif
1250 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
1251 desc->channel[i].pure_integer)
1252 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1253
1254 switch (desc->channel[i].size) {
1255 case 4:
1256 switch (desc->nr_channels) {
1257 case 2:
1258 result = FMT_4_4;
1259 goto out_word4;
1260 case 4:
1261 result = FMT_4_4_4_4;
1262 goto out_word4;
1263 }
1264 goto out_unknown;
1265 case 8:
1266 switch (desc->nr_channels) {
1267 case 1:
1268 result = FMT_8;
1269 goto out_word4;
1270 case 2:
1271 result = FMT_8_8;
1272 goto out_word4;
1273 case 4:
1274 result = FMT_8_8_8_8;
1275 is_srgb_valid = TRUE;
1276 goto out_word4;
1277 }
1278 goto out_unknown;
1279 case 16:
1280 switch (desc->nr_channels) {
1281 case 1:
1282 result = FMT_16;
1283 goto out_word4;
1284 case 2:
1285 result = FMT_16_16;
1286 goto out_word4;
1287 case 4:
1288 result = FMT_16_16_16_16;
1289 goto out_word4;
1290 }
1291 goto out_unknown;
1292 case 32:
1293 switch (desc->nr_channels) {
1294 case 1:
1295 result = FMT_32;
1296 goto out_word4;
1297 case 2:
1298 result = FMT_32_32;
1299 goto out_word4;
1300 case 4:
1301 result = FMT_32_32_32_32;
1302 goto out_word4;
1303 }
1304 }
1305 goto out_unknown;
1306
1307 case UTIL_FORMAT_TYPE_FLOAT:
1308 switch (desc->channel[i].size) {
1309 case 16:
1310 switch (desc->nr_channels) {
1311 case 1:
1312 result = FMT_16_FLOAT;
1313 goto out_word4;
1314 case 2:
1315 result = FMT_16_16_FLOAT;
1316 goto out_word4;
1317 case 4:
1318 result = FMT_16_16_16_16_FLOAT;
1319 goto out_word4;
1320 }
1321 goto out_unknown;
1322 case 32:
1323 switch (desc->nr_channels) {
1324 case 1:
1325 result = FMT_32_FLOAT;
1326 goto out_word4;
1327 case 2:
1328 result = FMT_32_32_FLOAT;
1329 goto out_word4;
1330 case 4:
1331 result = FMT_32_32_32_32_FLOAT;
1332 goto out_word4;
1333 }
1334 }
1335 goto out_unknown;
1336 }
1337
1338 out_word4:
1339
1340 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
1341 return ~0;
1342 if (word4_p)
1343 *word4_p = word4;
1344 if (yuv_format_p)
1345 *yuv_format_p = yuv_format;
1346 return result;
1347 out_unknown:
1348 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1349 return ~0;
1350 }