2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include "pipe/p_screen.h"
29 #include "util/u_format.h"
30 #include "util/u_format_s3tc.h"
31 #include "util/u_math.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "pipebuffer/pb_buffer.h"
35 #include "r600_pipe.h"
36 #include "r600_resource.h"
38 #include "r600_formats.h"
40 /* Copy from a full GPU texture to a transfer's staging one. */
41 static void r600_copy_to_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
43 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
44 struct pipe_resource
*texture
= transfer
->resource
;
46 ctx
->resource_copy_region(ctx
, rtransfer
->staging_texture
,
47 0, 0, 0, 0, texture
, transfer
->level
,
52 /* Copy from a transfer's staging texture to a full GPU one. */
53 static void r600_copy_from_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
55 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
56 struct pipe_resource
*texture
= transfer
->resource
;
59 sbox
.x
= sbox
.y
= sbox
.z
= 0;
60 sbox
.width
= transfer
->box
.width
;
61 sbox
.height
= transfer
->box
.height
;
62 /* XXX that might be wrong */
64 ctx
->resource_copy_region(ctx
, texture
, transfer
->level
,
65 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
66 rtransfer
->staging_texture
,
69 ctx
->texture_barrier(ctx
);
72 unsigned r600_texture_get_offset(struct r600_resource_texture
*rtex
,
73 unsigned level
, unsigned layer
)
75 unsigned offset
= rtex
->offset
[level
];
77 switch (rtex
->resource
.b
.b
.b
.target
) {
79 case PIPE_TEXTURE_CUBE
:
81 return offset
+ layer
* rtex
->layer_size
[level
];
85 static unsigned r600_get_block_alignment(struct pipe_screen
*screen
,
86 enum pipe_format format
,
89 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
90 unsigned pixsize
= util_format_get_blocksize(format
);
94 case V_038000_ARRAY_1D_TILED_THIN1
:
96 ((rscreen
->tiling_info
.group_bytes
/ 8 / pixsize
)));
98 case V_038000_ARRAY_2D_TILED_THIN1
:
99 p_align
= MAX2(rscreen
->tiling_info
.num_banks
,
100 (((rscreen
->tiling_info
.group_bytes
/ 8 / pixsize
)) *
101 rscreen
->tiling_info
.num_banks
)) * 8;
103 case V_038000_ARRAY_LINEAR_ALIGNED
:
104 p_align
= MAX2(64, rscreen
->tiling_info
.group_bytes
/ pixsize
);
106 case V_038000_ARRAY_LINEAR_GENERAL
:
108 p_align
= rscreen
->tiling_info
.group_bytes
/ pixsize
;
114 static unsigned r600_get_height_alignment(struct pipe_screen
*screen
,
117 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
120 switch (array_mode
) {
121 case V_038000_ARRAY_2D_TILED_THIN1
:
122 h_align
= rscreen
->tiling_info
.num_channels
* 8;
124 case V_038000_ARRAY_1D_TILED_THIN1
:
125 case V_038000_ARRAY_LINEAR_ALIGNED
:
128 case V_038000_ARRAY_LINEAR_GENERAL
:
136 static unsigned r600_get_base_alignment(struct pipe_screen
*screen
,
137 enum pipe_format format
,
140 struct r600_screen
* rscreen
= (struct r600_screen
*)screen
;
141 unsigned pixsize
= util_format_get_blocksize(format
);
142 int p_align
= r600_get_block_alignment(screen
, format
, array_mode
);
143 int h_align
= r600_get_height_alignment(screen
, array_mode
);
146 switch (array_mode
) {
147 case V_038000_ARRAY_2D_TILED_THIN1
:
148 b_align
= MAX2(rscreen
->tiling_info
.num_banks
* rscreen
->tiling_info
.num_channels
* 8 * 8 * pixsize
,
149 p_align
* pixsize
* h_align
);
151 case V_038000_ARRAY_1D_TILED_THIN1
:
152 case V_038000_ARRAY_LINEAR_ALIGNED
:
153 case V_038000_ARRAY_LINEAR_GENERAL
:
155 b_align
= rscreen
->tiling_info
.group_bytes
;
161 static unsigned mip_minify(unsigned size
, unsigned level
)
164 val
= u_minify(size
, level
);
166 val
= util_next_power_of_two(val
);
170 static unsigned r600_texture_get_nblocksx(struct pipe_screen
*screen
,
171 struct r600_resource_texture
*rtex
,
174 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
175 unsigned nblocksx
, block_align
, width
;
176 unsigned blocksize
= util_format_get_blocksize(rtex
->real_format
);
178 if (rtex
->pitch_override
)
179 return rtex
->pitch_override
/ blocksize
;
181 width
= mip_minify(ptex
->width0
, level
);
182 nblocksx
= util_format_get_nblocksx(rtex
->real_format
, width
);
184 block_align
= r600_get_block_alignment(screen
, rtex
->real_format
,
185 rtex
->array_mode
[level
]);
186 nblocksx
= align(nblocksx
, block_align
);
190 static unsigned r600_texture_get_nblocksy(struct pipe_screen
*screen
,
191 struct r600_resource_texture
*rtex
,
194 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
195 unsigned height
, tile_height
;
197 height
= mip_minify(ptex
->height0
, level
);
198 height
= util_format_get_nblocksy(rtex
->real_format
, height
);
199 tile_height
= r600_get_height_alignment(screen
,
200 rtex
->array_mode
[level
]);
202 /* XXX Hack around an alignment issue. Less tests fail with this.
204 * The thing is depth-stencil buffers should be tiled, i.e.
205 * the alignment should be >=8. If I make them tiled, stencil starts
206 * working because it no longer overlaps with the depth buffer
207 * in memory, but texturing like drawpix-stencil breaks. */
208 if (util_format_is_depth_or_stencil(rtex
->real_format
) && tile_height
< 8)
211 height
= align(height
, tile_height
);
215 static void r600_texture_set_array_mode(struct pipe_screen
*screen
,
216 struct r600_resource_texture
*rtex
,
217 unsigned level
, unsigned array_mode
)
219 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
221 switch (array_mode
) {
222 case V_0280A0_ARRAY_LINEAR_GENERAL
:
223 case V_0280A0_ARRAY_LINEAR_ALIGNED
:
224 case V_0280A0_ARRAY_1D_TILED_THIN1
:
226 rtex
->array_mode
[level
] = array_mode
;
228 case V_0280A0_ARRAY_2D_TILED_THIN1
:
230 unsigned w
, h
, tile_height
, tile_width
;
232 tile_height
= r600_get_height_alignment(screen
, array_mode
);
233 tile_width
= r600_get_block_alignment(screen
, rtex
->real_format
, array_mode
);
235 w
= mip_minify(ptex
->width0
, level
);
236 h
= mip_minify(ptex
->height0
, level
);
237 if (w
<= tile_width
|| h
<= tile_height
)
238 rtex
->array_mode
[level
] = V_0280A0_ARRAY_1D_TILED_THIN1
;
240 rtex
->array_mode
[level
] = array_mode
;
246 static void r600_setup_miptree(struct pipe_screen
*screen
,
247 struct r600_resource_texture
*rtex
,
250 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
251 enum chip_class chipc
= ((struct r600_screen
*)screen
)->chip_class
;
252 unsigned size
, layer_size
, i
, offset
;
253 unsigned nblocksx
, nblocksy
;
255 for (i
= 0, offset
= 0; i
<= ptex
->last_level
; i
++) {
256 unsigned blocksize
= util_format_get_blocksize(rtex
->real_format
);
257 unsigned base_align
= r600_get_base_alignment(screen
, rtex
->real_format
, array_mode
);
259 r600_texture_set_array_mode(screen
, rtex
, i
, array_mode
);
261 nblocksx
= r600_texture_get_nblocksx(screen
, rtex
, i
);
262 nblocksy
= r600_texture_get_nblocksy(screen
, rtex
, i
);
264 if (chipc
>= EVERGREEN
&& array_mode
== V_038000_ARRAY_LINEAR_GENERAL
)
265 layer_size
= align(nblocksx
, 64) * nblocksy
* blocksize
;
267 layer_size
= nblocksx
* nblocksy
* blocksize
;
269 if (ptex
->target
== PIPE_TEXTURE_CUBE
) {
271 size
= layer_size
* 8;
273 size
= layer_size
* 6;
275 else if (ptex
->target
== PIPE_TEXTURE_3D
)
276 size
= layer_size
* u_minify(ptex
->depth0
, i
);
278 size
= layer_size
* ptex
->array_size
;
280 /* align base image and start of miptree */
281 if ((i
== 0) || (i
== 1))
282 offset
= align(offset
, base_align
);
283 rtex
->offset
[i
] = offset
;
284 rtex
->layer_size
[i
] = layer_size
;
285 rtex
->pitch_in_blocks
[i
] = nblocksx
; /* CB talks in elements */
286 rtex
->pitch_in_bytes
[i
] = nblocksx
* blocksize
;
293 /* Figure out whether u_blitter will fallback to a transfer operation.
294 * If so, don't use a staging resource.
296 static boolean
permit_hardware_blit(struct pipe_screen
*screen
,
297 const struct pipe_resource
*res
)
301 if (util_format_is_depth_or_stencil(res
->format
))
302 bind
= PIPE_BIND_DEPTH_STENCIL
;
304 bind
= PIPE_BIND_RENDER_TARGET
;
306 /* hackaround for S3TC */
307 if (util_format_is_compressed(res
->format
))
310 if (!screen
->is_format_supported(screen
,
317 if (!screen
->is_format_supported(screen
,
321 PIPE_BIND_SAMPLER_VIEW
))
324 switch (res
->usage
) {
325 case PIPE_USAGE_STREAM
:
326 case PIPE_USAGE_STAGING
:
334 static boolean
r600_texture_get_handle(struct pipe_screen
* screen
,
335 struct pipe_resource
*ptex
,
336 struct winsys_handle
*whandle
)
338 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)ptex
;
339 struct r600_resource
*resource
= &rtex
->resource
;
340 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
342 return rscreen
->ws
->buffer_get_handle(resource
->buf
,
343 rtex
->pitch_in_bytes
[0], whandle
);
346 static void r600_texture_destroy(struct pipe_screen
*screen
,
347 struct pipe_resource
*ptex
)
349 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)ptex
;
350 struct r600_resource
*resource
= &rtex
->resource
;
352 if (rtex
->flushed_depth_texture
)
353 pipe_resource_reference((struct pipe_resource
**)&rtex
->flushed_depth_texture
, NULL
);
355 pb_reference(&resource
->buf
, NULL
);
359 static const struct u_resource_vtbl r600_texture_vtbl
=
361 r600_texture_get_handle
, /* get_handle */
362 r600_texture_destroy
, /* resource_destroy */
363 r600_texture_get_transfer
, /* get_transfer */
364 r600_texture_transfer_destroy
, /* transfer_destroy */
365 r600_texture_transfer_map
, /* transfer_map */
366 u_default_transfer_flush_region
,/* transfer_flush_region */
367 r600_texture_transfer_unmap
, /* transfer_unmap */
368 u_default_transfer_inline_write
/* transfer_inline_write */
371 static struct r600_resource_texture
*
372 r600_texture_create_object(struct pipe_screen
*screen
,
373 const struct pipe_resource
*base
,
375 unsigned pitch_in_bytes_override
,
376 unsigned max_buffer_size
,
377 struct pb_buffer
*buf
,
380 struct r600_resource_texture
*rtex
;
381 struct r600_resource
*resource
;
382 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
384 rtex
= CALLOC_STRUCT(r600_resource_texture
);
388 resource
= &rtex
->resource
;
389 resource
->b
.b
.b
= *base
;
390 resource
->b
.b
.vtbl
= &r600_texture_vtbl
;
391 pipe_reference_init(&resource
->b
.b
.b
.reference
, 1);
392 resource
->b
.b
.b
.screen
= screen
;
393 rtex
->pitch_override
= pitch_in_bytes_override
;
394 rtex
->real_format
= base
->format
;
396 /* We must split depth and stencil into two separate buffers on Evergreen. */
397 if (!(base
->flags
& R600_RESOURCE_FLAG_TRANSFER
) &&
398 ((struct r600_screen
*)screen
)->chip_class
>= EVERGREEN
&&
399 util_format_is_depth_and_stencil(base
->format
)) {
400 struct pipe_resource stencil
;
401 unsigned stencil_pitch_override
= 0;
403 switch (base
->format
) {
404 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
405 rtex
->real_format
= PIPE_FORMAT_Z24X8_UNORM
;
407 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
408 rtex
->real_format
= PIPE_FORMAT_X8Z24_UNORM
;
410 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
411 rtex
->real_format
= PIPE_FORMAT_Z32_FLOAT
;
419 /* Divide the pitch in bytes by 4 for stencil, because it has a smaller pixel size. */
420 if (pitch_in_bytes_override
) {
421 assert(base
->format
== PIPE_FORMAT_Z24_UNORM_S8_UINT
||
422 base
->format
== PIPE_FORMAT_S8_UINT_Z24_UNORM
);
423 stencil_pitch_override
= pitch_in_bytes_override
/ 4;
426 /* Allocate the stencil buffer. */
428 stencil
.format
= PIPE_FORMAT_S8_UINT
;
429 rtex
->stencil
= r600_texture_create_object(screen
, &stencil
, array_mode
,
430 stencil_pitch_override
,
431 max_buffer_size
, NULL
, FALSE
);
432 if (!rtex
->stencil
) {
436 /* Proceed in creating the depth buffer. */
439 /* only mark depth textures the HW can hit as depth textures */
440 if (util_format_is_depth_or_stencil(rtex
->real_format
) && permit_hardware_blit(screen
, base
))
443 r600_setup_miptree(screen
, rtex
, array_mode
);
445 /* If we initialized separate stencil for Evergreen. place it after depth. */
447 unsigned stencil_align
, stencil_offset
;
449 stencil_align
= r600_get_base_alignment(screen
, rtex
->stencil
->real_format
, array_mode
);
450 stencil_offset
= align(rtex
->size
, stencil_align
);
452 for (unsigned i
= 0; i
<= rtex
->stencil
->resource
.b
.b
.b
.last_level
; i
++)
453 rtex
->stencil
->offset
[i
] += stencil_offset
;
455 rtex
->size
= stencil_offset
+ rtex
->stencil
->size
;
458 /* Now create the backing buffer. */
459 if (!buf
&& alloc_bo
) {
460 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
.b
;
461 unsigned base_align
= r600_get_base_alignment(screen
, ptex
->format
, array_mode
);
463 if (!r600_init_resource(rscreen
, resource
, rtex
->size
, base_align
, base
->bind
, base
->usage
)) {
464 pipe_resource_reference((struct pipe_resource
**)&rtex
->stencil
, NULL
);
470 resource
->cs_buf
= rscreen
->ws
->buffer_get_cs_handle(buf
);
474 rtex
->stencil
->resource
.buf
= rtex
->resource
.buf
;
475 rtex
->stencil
->resource
.cs_buf
= rtex
->resource
.cs_buf
;
480 DEBUG_GET_ONCE_BOOL_OPTION(tiling_enabled
, "R600_TILING", FALSE
);
482 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
483 const struct pipe_resource
*templ
)
485 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
486 unsigned array_mode
= 0;
488 if (!(templ
->flags
& R600_RESOURCE_FLAG_TRANSFER
) &&
489 !(templ
->bind
& PIPE_BIND_SCANOUT
)) {
490 if (util_format_is_compressed(templ
->format
)) {
491 array_mode
= V_038000_ARRAY_1D_TILED_THIN1
;
493 else if (debug_get_option_tiling_enabled() &&
494 rscreen
->info
.drm_minor
>= 9 &&
495 permit_hardware_blit(screen
, templ
)) {
496 array_mode
= V_038000_ARRAY_2D_TILED_THIN1
;
500 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
, array_mode
,
504 static struct pipe_surface
*r600_create_surface(struct pipe_context
*pipe
,
505 struct pipe_resource
*texture
,
506 const struct pipe_surface
*surf_tmpl
)
508 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
509 struct r600_surface
*surface
= CALLOC_STRUCT(r600_surface
);
510 unsigned level
= surf_tmpl
->u
.tex
.level
;
512 assert(surf_tmpl
->u
.tex
.first_layer
== surf_tmpl
->u
.tex
.last_layer
);
516 /* offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/
517 pipe_reference_init(&surface
->base
.reference
, 1);
518 pipe_resource_reference(&surface
->base
.texture
, texture
);
519 surface
->base
.context
= pipe
;
520 surface
->base
.format
= surf_tmpl
->format
;
521 surface
->base
.width
= mip_minify(texture
->width0
, level
);
522 surface
->base
.height
= mip_minify(texture
->height0
, level
);
523 surface
->base
.usage
= surf_tmpl
->usage
;
524 surface
->base
.texture
= texture
;
525 surface
->base
.u
.tex
.first_layer
= surf_tmpl
->u
.tex
.first_layer
;
526 surface
->base
.u
.tex
.last_layer
= surf_tmpl
->u
.tex
.last_layer
;
527 surface
->base
.u
.tex
.level
= level
;
529 surface
->aligned_height
= r600_texture_get_nblocksy(pipe
->screen
,
531 return &surface
->base
;
534 static void r600_surface_destroy(struct pipe_context
*pipe
,
535 struct pipe_surface
*surface
)
537 pipe_resource_reference(&surface
->texture
, NULL
);
541 struct pipe_resource
*r600_texture_from_handle(struct pipe_screen
*screen
,
542 const struct pipe_resource
*templ
,
543 struct winsys_handle
*whandle
)
545 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
546 struct pb_buffer
*buf
= NULL
;
548 unsigned array_mode
= 0;
549 enum radeon_bo_layout micro
, macro
;
551 /* Support only 2D textures without mipmaps */
552 if ((templ
->target
!= PIPE_TEXTURE_2D
&& templ
->target
!= PIPE_TEXTURE_RECT
) ||
553 templ
->depth0
!= 1 || templ
->last_level
!= 0)
556 buf
= rscreen
->ws
->buffer_from_handle(rscreen
->ws
, whandle
, &stride
);
560 rscreen
->ws
->buffer_get_tiling(buf
, µ
, ¯o
);
562 if (macro
== RADEON_LAYOUT_TILED
)
563 array_mode
= V_0280A0_ARRAY_2D_TILED_THIN1
;
564 else if (micro
== RADEON_LAYOUT_TILED
)
565 array_mode
= V_0280A0_ARRAY_1D_TILED_THIN1
;
569 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
, array_mode
,
570 stride
, 0, buf
, FALSE
);
573 int r600_texture_depth_flush(struct pipe_context
*ctx
,
574 struct pipe_resource
*texture
, boolean just_create
)
576 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
577 struct pipe_resource resource
;
579 if (rtex
->flushed_depth_texture
)
582 resource
.target
= texture
->target
;
583 resource
.format
= texture
->format
;
584 resource
.width0
= texture
->width0
;
585 resource
.height0
= texture
->height0
;
586 resource
.depth0
= texture
->depth0
;
587 resource
.array_size
= texture
->array_size
;
588 resource
.last_level
= texture
->last_level
;
589 resource
.nr_samples
= texture
->nr_samples
;
590 resource
.usage
= PIPE_USAGE_DYNAMIC
;
591 resource
.bind
= texture
->bind
| PIPE_BIND_DEPTH_STENCIL
;
592 resource
.flags
= R600_RESOURCE_FLAG_TRANSFER
| texture
->flags
;
594 rtex
->flushed_depth_texture
= (struct r600_resource_texture
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
595 if (rtex
->flushed_depth_texture
== NULL
) {
596 R600_ERR("failed to create temporary texture to hold untiled copy\n");
600 ((struct r600_resource_texture
*)rtex
->flushed_depth_texture
)->is_flushing_texture
= TRUE
;
605 /* XXX: only do this if the depth texture has actually changed:
607 r600_blit_uncompress_depth(ctx
, rtex
);
611 /* Needs adjustment for pixelformat:
613 static INLINE
unsigned u_box_volume( const struct pipe_box
*box
)
615 return box
->width
* box
->depth
* box
->height
;
618 struct pipe_transfer
* r600_texture_get_transfer(struct pipe_context
*ctx
,
619 struct pipe_resource
*texture
,
622 const struct pipe_box
*box
)
624 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
625 struct pipe_resource resource
;
626 struct r600_transfer
*trans
;
628 boolean use_staging_texture
= FALSE
;
630 /* We cannot map a tiled texture directly because the data is
631 * in a different order, therefore we do detiling using a blit.
633 * Also, use a temporary in GTT memory for read transfers, as
634 * the CPU is much happier reading out of cached system memory
635 * than uncached VRAM.
637 if (R600_TEX_IS_TILED(rtex
, level
))
638 use_staging_texture
= TRUE
;
640 if ((usage
& PIPE_TRANSFER_READ
) && u_box_volume(box
) > 1024)
641 use_staging_texture
= TRUE
;
643 /* XXX: Use a staging texture for uploads if the underlying BO
644 * is busy. No interface for checking that currently? so do
645 * it eagerly whenever the transfer doesn't require a readback
648 if ((usage
& PIPE_TRANSFER_WRITE
) &&
649 !(usage
& (PIPE_TRANSFER_READ
|
650 PIPE_TRANSFER_DONTBLOCK
|
651 PIPE_TRANSFER_UNSYNCHRONIZED
)))
652 use_staging_texture
= TRUE
;
654 if (!permit_hardware_blit(ctx
->screen
, texture
) ||
655 (texture
->flags
& R600_RESOURCE_FLAG_TRANSFER
))
656 use_staging_texture
= FALSE
;
658 if (use_staging_texture
&& (usage
& PIPE_TRANSFER_MAP_DIRECTLY
))
661 trans
= CALLOC_STRUCT(r600_transfer
);
664 pipe_resource_reference(&trans
->transfer
.resource
, texture
);
665 trans
->transfer
.level
= level
;
666 trans
->transfer
.usage
= usage
;
667 trans
->transfer
.box
= *box
;
669 /* XXX: only readback the rectangle which is being mapped?
671 /* XXX: when discard is true, no need to read back from depth texture
673 r
= r600_texture_depth_flush(ctx
, texture
, FALSE
);
675 R600_ERR("failed to create temporary texture to hold untiled copy\n");
676 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
680 trans
->transfer
.stride
= rtex
->flushed_depth_texture
->pitch_in_bytes
[level
];
681 trans
->offset
= r600_texture_get_offset(rtex
->flushed_depth_texture
, level
, box
->z
);
682 return &trans
->transfer
;
683 } else if (use_staging_texture
) {
684 resource
.target
= PIPE_TEXTURE_2D
;
685 resource
.format
= texture
->format
;
686 resource
.width0
= box
->width
;
687 resource
.height0
= box
->height
;
689 resource
.array_size
= 1;
690 resource
.last_level
= 0;
691 resource
.nr_samples
= 0;
692 resource
.usage
= PIPE_USAGE_STAGING
;
694 resource
.flags
= R600_RESOURCE_FLAG_TRANSFER
;
695 /* For texture reading, the temporary (detiled) texture is used as
696 * a render target when blitting from a tiled texture. */
697 if (usage
& PIPE_TRANSFER_READ
) {
698 resource
.bind
|= PIPE_BIND_RENDER_TARGET
;
700 /* For texture writing, the temporary texture is used as a sampler
701 * when blitting into a tiled texture. */
702 if (usage
& PIPE_TRANSFER_WRITE
) {
703 resource
.bind
|= PIPE_BIND_SAMPLER_VIEW
;
705 /* Create the temporary texture. */
706 trans
->staging_texture
= ctx
->screen
->resource_create(ctx
->screen
, &resource
);
707 if (trans
->staging_texture
== NULL
) {
708 R600_ERR("failed to create temporary texture to hold untiled copy\n");
709 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
714 trans
->transfer
.stride
=
715 ((struct r600_resource_texture
*)trans
->staging_texture
)->pitch_in_bytes
[0];
716 if (usage
& PIPE_TRANSFER_READ
) {
717 r600_copy_to_staging_texture(ctx
, trans
);
718 /* Always referenced in the blit. */
719 r600_flush(ctx
, NULL
, 0);
721 return &trans
->transfer
;
723 trans
->transfer
.stride
= rtex
->pitch_in_bytes
[level
];
724 trans
->transfer
.layer_stride
= rtex
->layer_size
[level
];
725 trans
->offset
= r600_texture_get_offset(rtex
, level
, box
->z
);
726 return &trans
->transfer
;
729 void r600_texture_transfer_destroy(struct pipe_context
*ctx
,
730 struct pipe_transfer
*transfer
)
732 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
733 struct pipe_resource
*texture
= transfer
->resource
;
734 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)texture
;
736 if (rtransfer
->staging_texture
) {
737 if (transfer
->usage
& PIPE_TRANSFER_WRITE
) {
738 r600_copy_from_staging_texture(ctx
, rtransfer
);
740 pipe_resource_reference(&rtransfer
->staging_texture
, NULL
);
743 if (rtex
->depth
&& !rtex
->is_flushing_texture
) {
744 if ((transfer
->usage
& PIPE_TRANSFER_WRITE
) && rtex
->flushed_depth_texture
)
745 r600_blit_push_depth(ctx
, rtex
);
748 pipe_resource_reference(&transfer
->resource
, NULL
);
752 void* r600_texture_transfer_map(struct pipe_context
*ctx
,
753 struct pipe_transfer
* transfer
)
755 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
756 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
757 struct pb_buffer
*buf
;
758 enum pipe_format format
= transfer
->resource
->format
;
762 if (rtransfer
->staging_texture
) {
763 buf
= ((struct r600_resource
*)rtransfer
->staging_texture
)->buf
;
765 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)transfer
->resource
;
767 if (rtex
->flushed_depth_texture
)
768 buf
= ((struct r600_resource
*)rtex
->flushed_depth_texture
)->buf
;
770 buf
= ((struct r600_resource
*)transfer
->resource
)->buf
;
772 offset
= rtransfer
->offset
+
773 transfer
->box
.y
/ util_format_get_blockheight(format
) * transfer
->stride
+
774 transfer
->box
.x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
777 if (!(map
= rctx
->ws
->buffer_map(buf
, rctx
->ctx
.cs
, transfer
->usage
))) {
784 void r600_texture_transfer_unmap(struct pipe_context
*ctx
,
785 struct pipe_transfer
* transfer
)
787 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
788 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
789 struct pb_buffer
*buf
;
791 if (rtransfer
->staging_texture
) {
792 buf
= ((struct r600_resource
*)rtransfer
->staging_texture
)->buf
;
794 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)transfer
->resource
;
796 if (rtex
->flushed_depth_texture
) {
797 buf
= ((struct r600_resource
*)rtex
->flushed_depth_texture
)->buf
;
799 buf
= ((struct r600_resource
*)transfer
->resource
)->buf
;
802 rctx
->ws
->buffer_unmap(buf
);
805 void r600_init_surface_functions(struct r600_pipe_context
*r600
)
807 r600
->context
.create_surface
= r600_create_surface
;
808 r600
->context
.surface_destroy
= r600_surface_destroy
;
811 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format
,
812 const unsigned char *swizzle_view
)
815 unsigned char swizzle
[4];
817 const uint32_t swizzle_shift
[4] = {
820 const uint32_t swizzle_bit
[4] = {
825 util_format_compose_swizzles(swizzle_format
, swizzle_view
, swizzle
);
827 memcpy(swizzle
, swizzle_format
, 4);
831 for (i
= 0; i
< 4; i
++) {
832 switch (swizzle
[i
]) {
833 case UTIL_FORMAT_SWIZZLE_Y
:
834 result
|= swizzle_bit
[1] << swizzle_shift
[i
];
836 case UTIL_FORMAT_SWIZZLE_Z
:
837 result
|= swizzle_bit
[2] << swizzle_shift
[i
];
839 case UTIL_FORMAT_SWIZZLE_W
:
840 result
|= swizzle_bit
[3] << swizzle_shift
[i
];
842 case UTIL_FORMAT_SWIZZLE_0
:
843 result
|= V_038010_SQ_SEL_0
<< swizzle_shift
[i
];
845 case UTIL_FORMAT_SWIZZLE_1
:
846 result
|= V_038010_SQ_SEL_1
<< swizzle_shift
[i
];
848 default: /* UTIL_FORMAT_SWIZZLE_X */
849 result
|= swizzle_bit
[0] << swizzle_shift
[i
];
855 /* texture format translate */
856 uint32_t r600_translate_texformat(struct pipe_screen
*screen
,
857 enum pipe_format format
,
858 const unsigned char *swizzle_view
,
859 uint32_t *word4_p
, uint32_t *yuv_format_p
)
861 uint32_t result
= 0, word4
= 0, yuv_format
= 0;
862 const struct util_format_description
*desc
;
863 boolean uniform
= TRUE
;
864 static int r600_enable_s3tc
= -1;
867 const uint32_t sign_bit
[4] = {
868 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED
),
869 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED
),
870 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED
),
871 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED
)
873 desc
= util_format_description(format
);
875 word4
|= r600_get_swizzle_combined(desc
->swizzle
, swizzle_view
);
877 /* Colorspace (return non-RGB formats directly). */
878 switch (desc
->colorspace
) {
879 /* Depth stencil formats */
880 case UTIL_FORMAT_COLORSPACE_ZS
:
882 case PIPE_FORMAT_Z16_UNORM
:
885 case PIPE_FORMAT_X24S8_UINT
:
886 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
887 case PIPE_FORMAT_Z24X8_UNORM
:
888 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
891 case PIPE_FORMAT_S8X24_UINT
:
892 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
893 case PIPE_FORMAT_X8Z24_UNORM
:
894 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
897 case PIPE_FORMAT_S8_UINT
:
899 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
901 case PIPE_FORMAT_Z32_FLOAT
:
902 result
= FMT_32_FLOAT
;
904 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
905 result
= FMT_X24_8_32_FLOAT
;
911 case UTIL_FORMAT_COLORSPACE_YUV
:
912 yuv_format
|= (1 << 30);
914 case PIPE_FORMAT_UYVY
:
915 case PIPE_FORMAT_YUYV
:
919 goto out_unknown
; /* TODO */
921 case UTIL_FORMAT_COLORSPACE_SRGB
:
922 word4
|= S_038010_FORCE_DEGAMMA(1);
929 if (r600_enable_s3tc
== -1) {
930 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
931 if (rscreen
->info
.drm_minor
>= 9)
932 r600_enable_s3tc
= 1;
934 r600_enable_s3tc
= debug_get_bool_option("R600_ENABLE_S3TC", FALSE
);
937 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
938 if (!r600_enable_s3tc
)
942 case PIPE_FORMAT_RGTC1_SNORM
:
943 case PIPE_FORMAT_LATC1_SNORM
:
944 word4
|= sign_bit
[0];
945 case PIPE_FORMAT_RGTC1_UNORM
:
946 case PIPE_FORMAT_LATC1_UNORM
:
949 case PIPE_FORMAT_RGTC2_SNORM
:
950 case PIPE_FORMAT_LATC2_SNORM
:
951 word4
|= sign_bit
[0] | sign_bit
[1];
952 case PIPE_FORMAT_RGTC2_UNORM
:
953 case PIPE_FORMAT_LATC2_UNORM
:
961 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
963 if (!r600_enable_s3tc
)
966 if (!util_format_s3tc_enabled
) {
971 case PIPE_FORMAT_DXT1_RGB
:
972 case PIPE_FORMAT_DXT1_RGBA
:
973 case PIPE_FORMAT_DXT1_SRGB
:
974 case PIPE_FORMAT_DXT1_SRGBA
:
977 case PIPE_FORMAT_DXT3_RGBA
:
978 case PIPE_FORMAT_DXT3_SRGBA
:
981 case PIPE_FORMAT_DXT5_RGBA
:
982 case PIPE_FORMAT_DXT5_SRGBA
:
990 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
991 result
= FMT_5_9_9_9_SHAREDEXP
;
993 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
994 result
= FMT_10_11_11_FLOAT
;
999 for (i
= 0; i
< desc
->nr_channels
; i
++) {
1000 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
1001 word4
|= sign_bit
[i
];
1005 /* R8G8Bx_SNORM - TODO CxV8U8 */
1007 /* See whether the components are of the same size. */
1008 for (i
= 1; i
< desc
->nr_channels
; i
++) {
1009 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
1012 /* Non-uniform formats. */
1014 switch(desc
->nr_channels
) {
1016 if (desc
->channel
[0].size
== 5 &&
1017 desc
->channel
[1].size
== 6 &&
1018 desc
->channel
[2].size
== 5) {
1024 if (desc
->channel
[0].size
== 5 &&
1025 desc
->channel
[1].size
== 5 &&
1026 desc
->channel
[2].size
== 5 &&
1027 desc
->channel
[3].size
== 1) {
1028 result
= FMT_1_5_5_5
;
1031 if (desc
->channel
[0].size
== 10 &&
1032 desc
->channel
[1].size
== 10 &&
1033 desc
->channel
[2].size
== 10 &&
1034 desc
->channel
[3].size
== 2) {
1035 result
= FMT_2_10_10_10
;
1043 /* Find the first non-VOID channel. */
1044 for (i
= 0; i
< 4; i
++) {
1045 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
1053 /* uniform formats */
1054 switch (desc
->channel
[i
].type
) {
1055 case UTIL_FORMAT_TYPE_UNSIGNED
:
1056 case UTIL_FORMAT_TYPE_SIGNED
:
1058 if (!desc
->channel
[i
].normalized
&&
1059 desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
) {
1063 if (desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
&&
1064 desc
->channel
[i
].pure_integer
)
1065 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
1067 switch (desc
->channel
[i
].size
) {
1069 switch (desc
->nr_channels
) {
1074 result
= FMT_4_4_4_4
;
1079 switch (desc
->nr_channels
) {
1087 result
= FMT_8_8_8_8
;
1092 switch (desc
->nr_channels
) {
1100 result
= FMT_16_16_16_16
;
1105 switch (desc
->nr_channels
) {
1113 result
= FMT_32_32_32_32
;
1119 case UTIL_FORMAT_TYPE_FLOAT
:
1120 switch (desc
->channel
[i
].size
) {
1122 switch (desc
->nr_channels
) {
1124 result
= FMT_16_FLOAT
;
1127 result
= FMT_16_16_FLOAT
;
1130 result
= FMT_16_16_16_16_FLOAT
;
1135 switch (desc
->nr_channels
) {
1137 result
= FMT_32_FLOAT
;
1140 result
= FMT_32_32_FLOAT
;
1143 result
= FMT_32_32_32_32_FLOAT
;
1154 *yuv_format_p
= yuv_format
;
1157 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */