2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
27 #include "r600_formats.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_memory.h"
34 /* Copy from a full GPU texture to a transfer's staging one. */
35 static void r600_copy_to_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
37 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
38 struct pipe_resource
*texture
= transfer
->resource
;
40 ctx
->resource_copy_region(ctx
, &rtransfer
->staging
->b
.b
,
41 0, 0, 0, 0, texture
, transfer
->level
,
46 /* Copy from a transfer's staging texture to a full GPU one. */
47 static void r600_copy_from_staging_texture(struct pipe_context
*ctx
, struct r600_transfer
*rtransfer
)
49 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)rtransfer
;
50 struct pipe_resource
*texture
= transfer
->resource
;
53 u_box_origin_2d(transfer
->box
.width
, transfer
->box
.height
, &sbox
);
55 ctx
->resource_copy_region(ctx
, texture
, transfer
->level
,
56 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
57 &rtransfer
->staging
->b
.b
,
61 unsigned r600_texture_get_offset(struct r600_texture
*rtex
,
62 unsigned level
, unsigned layer
)
64 return rtex
->surface
.level
[level
].offset
+
65 layer
* rtex
->surface
.level
[level
].slice_size
;
68 static int r600_init_surface(struct r600_screen
*rscreen
,
69 struct radeon_surface
*surface
,
70 const struct pipe_resource
*ptex
,
72 bool is_transfer
, bool is_flushed_depth
)
74 const struct util_format_description
*desc
=
75 util_format_description(ptex
->format
);
76 bool is_depth
, is_stencil
;
78 is_depth
= util_format_has_depth(desc
);
79 is_stencil
= util_format_has_stencil(desc
);
81 surface
->npix_x
= ptex
->width0
;
82 surface
->npix_y
= ptex
->height0
;
83 surface
->npix_z
= ptex
->depth0
;
84 surface
->blk_w
= util_format_get_blockwidth(ptex
->format
);
85 surface
->blk_h
= util_format_get_blockheight(ptex
->format
);
87 surface
->array_size
= 1;
88 surface
->last_level
= ptex
->last_level
;
90 if (rscreen
->chip_class
>= EVERGREEN
&&
91 !is_transfer
&& !is_flushed_depth
&&
92 ptex
->format
== PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
) {
93 surface
->bpe
= 4; /* stencil is allocated separately on evergreen */
95 surface
->bpe
= util_format_get_blocksize(ptex
->format
);
96 /* align byte per element on dword */
97 if (surface
->bpe
== 3) {
102 surface
->nsamples
= ptex
->nr_samples
? ptex
->nr_samples
: 1;
105 switch (array_mode
) {
106 case V_038000_ARRAY_1D_TILED_THIN1
:
107 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_MODE_1D
, MODE
);
109 case V_038000_ARRAY_2D_TILED_THIN1
:
110 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_MODE_2D
, MODE
);
112 case V_038000_ARRAY_LINEAR_ALIGNED
:
113 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED
, MODE
);
115 case V_038000_ARRAY_LINEAR_GENERAL
:
117 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR
, MODE
);
120 switch (ptex
->target
) {
121 case PIPE_TEXTURE_1D
:
122 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_1D
, TYPE
);
124 case PIPE_TEXTURE_RECT
:
125 case PIPE_TEXTURE_2D
:
126 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_2D
, TYPE
);
128 case PIPE_TEXTURE_3D
:
129 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_3D
, TYPE
);
131 case PIPE_TEXTURE_1D_ARRAY
:
132 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY
, TYPE
);
133 surface
->array_size
= ptex
->array_size
;
135 case PIPE_TEXTURE_2D_ARRAY
:
136 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY
, TYPE
);
137 surface
->array_size
= ptex
->array_size
;
139 case PIPE_TEXTURE_CUBE
:
140 surface
->flags
|= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP
, TYPE
);
146 if (ptex
->bind
& PIPE_BIND_SCANOUT
) {
147 surface
->flags
|= RADEON_SURF_SCANOUT
;
150 if (!is_transfer
&& !is_flushed_depth
&& is_depth
) {
151 surface
->flags
|= RADEON_SURF_ZBUFFER
;
154 surface
->flags
|= RADEON_SURF_SBUFFER
;
160 static int r600_setup_surface(struct pipe_screen
*screen
,
161 struct r600_texture
*rtex
,
162 unsigned pitch_in_bytes_override
)
164 struct pipe_resource
*ptex
= &rtex
->resource
.b
.b
;
165 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
169 r
= rscreen
->ws
->surface_init(rscreen
->ws
, &rtex
->surface
);
173 rtex
->size
= rtex
->surface
.bo_size
;
174 if (pitch_in_bytes_override
&& pitch_in_bytes_override
!= rtex
->surface
.level
[0].pitch_bytes
) {
175 /* old ddx on evergreen over estimate alignment for 1d, only 1 level
178 rtex
->surface
.level
[0].nblk_x
= pitch_in_bytes_override
/ rtex
->surface
.bpe
;
179 rtex
->surface
.level
[0].pitch_bytes
= pitch_in_bytes_override
;
180 rtex
->surface
.level
[0].slice_size
= pitch_in_bytes_override
* rtex
->surface
.level
[0].nblk_y
;
181 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
) {
182 rtex
->surface
.stencil_offset
= rtex
->surface
.level
[0].slice_size
;
185 for (i
= 0; i
<= ptex
->last_level
; i
++) {
186 switch (rtex
->surface
.level
[i
].mode
) {
187 case RADEON_SURF_MODE_LINEAR_ALIGNED
:
188 rtex
->array_mode
[i
] = V_038000_ARRAY_LINEAR_ALIGNED
;
190 case RADEON_SURF_MODE_1D
:
191 rtex
->array_mode
[i
] = V_038000_ARRAY_1D_TILED_THIN1
;
193 case RADEON_SURF_MODE_2D
:
194 rtex
->array_mode
[i
] = V_038000_ARRAY_2D_TILED_THIN1
;
197 case RADEON_SURF_MODE_LINEAR
:
198 rtex
->array_mode
[i
] = 0;
205 static boolean
r600_texture_get_handle(struct pipe_screen
* screen
,
206 struct pipe_resource
*ptex
,
207 struct winsys_handle
*whandle
)
209 struct r600_texture
*rtex
= (struct r600_texture
*)ptex
;
210 struct r600_resource
*resource
= &rtex
->resource
;
211 struct radeon_surface
*surface
= &rtex
->surface
;
212 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
214 rscreen
->ws
->buffer_set_tiling(resource
->buf
,
216 surface
->level
[0].mode
>= RADEON_SURF_MODE_1D
?
217 RADEON_LAYOUT_TILED
: RADEON_LAYOUT_LINEAR
,
218 surface
->level
[0].mode
>= RADEON_SURF_MODE_2D
?
219 RADEON_LAYOUT_TILED
: RADEON_LAYOUT_LINEAR
,
220 surface
->bankw
, surface
->bankh
,
222 surface
->stencil_tile_split
,
224 rtex
->surface
.level
[0].pitch_bytes
);
226 return rscreen
->ws
->buffer_get_handle(resource
->buf
,
227 rtex
->surface
.level
[0].pitch_bytes
, whandle
);
230 static void r600_texture_destroy(struct pipe_screen
*screen
,
231 struct pipe_resource
*ptex
)
233 struct r600_texture
*rtex
= (struct r600_texture
*)ptex
;
234 struct r600_resource
*resource
= &rtex
->resource
;
236 if (rtex
->flushed_depth_texture
)
237 pipe_resource_reference((struct pipe_resource
**)&rtex
->flushed_depth_texture
, NULL
);
239 pb_reference(&resource
->buf
, NULL
);
243 static const struct u_resource_vtbl r600_texture_vtbl
=
245 r600_texture_get_handle
, /* get_handle */
246 r600_texture_destroy
, /* resource_destroy */
247 r600_texture_get_transfer
, /* get_transfer */
248 r600_texture_transfer_destroy
, /* transfer_destroy */
249 r600_texture_transfer_map
, /* transfer_map */
250 NULL
, /* transfer_flush_region */
251 r600_texture_transfer_unmap
, /* transfer_unmap */
252 NULL
/* transfer_inline_write */
255 static struct r600_texture
*
256 r600_texture_create_object(struct pipe_screen
*screen
,
257 const struct pipe_resource
*base
,
258 unsigned pitch_in_bytes_override
,
259 struct pb_buffer
*buf
,
261 struct radeon_surface
*surface
)
263 struct r600_texture
*rtex
;
264 struct r600_resource
*resource
;
265 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
268 rtex
= CALLOC_STRUCT(r600_texture
);
272 resource
= &rtex
->resource
;
273 resource
->b
.b
= *base
;
274 resource
->b
.vtbl
= &r600_texture_vtbl
;
275 pipe_reference_init(&resource
->b
.b
.reference
, 1);
276 resource
->b
.b
.screen
= screen
;
277 rtex
->pitch_override
= pitch_in_bytes_override
;
279 /* don't include stencil-only formats which we don't support for rendering */
280 rtex
->is_depth
= util_format_has_depth(util_format_description(rtex
->resource
.b
.b
.format
));
282 rtex
->surface
= *surface
;
283 r
= r600_setup_surface(screen
, rtex
,
284 pitch_in_bytes_override
);
290 /* Now create the backing buffer. */
291 if (!buf
&& alloc_bo
) {
292 unsigned base_align
= rtex
->surface
.bo_alignment
;
293 unsigned usage
= R600_TEX_IS_TILED(rtex
, 0) ? PIPE_USAGE_STATIC
: base
->usage
;
295 if (!r600_init_resource(rscreen
, resource
, rtex
->size
, base_align
, base
->bind
, usage
)) {
301 resource
->cs_buf
= rscreen
->ws
->buffer_get_cs_handle(buf
);
302 resource
->domains
= RADEON_DOMAIN_GTT
| RADEON_DOMAIN_VRAM
;
307 struct pipe_resource
*r600_texture_create(struct pipe_screen
*screen
,
308 const struct pipe_resource
*templ
)
310 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
311 struct radeon_surface surface
;
312 unsigned array_mode
= 0;
315 if (!(templ
->flags
& R600_RESOURCE_FLAG_TRANSFER
)) {
316 if (!(templ
->bind
& PIPE_BIND_SCANOUT
) &&
317 templ
->usage
!= PIPE_USAGE_STAGING
&&
318 templ
->usage
!= PIPE_USAGE_STREAM
) {
319 array_mode
= V_038000_ARRAY_2D_TILED_THIN1
;
320 } else if (util_format_is_compressed(templ
->format
)) {
321 array_mode
= V_038000_ARRAY_1D_TILED_THIN1
;
325 /* XXX tiling is broken for the 422 formats */
326 if (util_format_description(templ
->format
)->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
)
327 array_mode
= V_038000_ARRAY_LINEAR_ALIGNED
;
329 r
= r600_init_surface(rscreen
, &surface
, templ
, array_mode
,
330 templ
->flags
& R600_RESOURCE_FLAG_TRANSFER
,
331 templ
->flags
& R600_RESOURCE_FLAG_FLUSHED_DEPTH
);
335 r
= rscreen
->ws
->surface_best(rscreen
->ws
, &surface
);
339 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
,
340 0, NULL
, TRUE
, &surface
);
343 static struct pipe_surface
*r600_create_surface(struct pipe_context
*pipe
,
344 struct pipe_resource
*texture
,
345 const struct pipe_surface
*templ
)
347 struct r600_texture
*rtex
= (struct r600_texture
*)texture
;
348 struct r600_surface
*surface
= CALLOC_STRUCT(r600_surface
);
349 unsigned level
= templ
->u
.tex
.level
;
351 assert(templ
->u
.tex
.first_layer
== templ
->u
.tex
.last_layer
);
354 pipe_reference_init(&surface
->base
.reference
, 1);
355 pipe_resource_reference(&surface
->base
.texture
, texture
);
356 surface
->base
.context
= pipe
;
357 surface
->base
.format
= templ
->format
;
358 surface
->base
.width
= rtex
->surface
.level
[level
].npix_x
;
359 surface
->base
.height
= rtex
->surface
.level
[level
].npix_y
;
360 surface
->base
.usage
= templ
->usage
;
361 surface
->base
.u
= templ
->u
;
362 return &surface
->base
;
365 static void r600_surface_destroy(struct pipe_context
*pipe
,
366 struct pipe_surface
*surface
)
368 pipe_resource_reference(&surface
->texture
, NULL
);
372 struct pipe_resource
*r600_texture_from_handle(struct pipe_screen
*screen
,
373 const struct pipe_resource
*templ
,
374 struct winsys_handle
*whandle
)
376 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
377 struct pb_buffer
*buf
= NULL
;
379 unsigned array_mode
= 0;
380 enum radeon_bo_layout micro
, macro
;
381 struct radeon_surface surface
;
384 /* Support only 2D textures without mipmaps */
385 if ((templ
->target
!= PIPE_TEXTURE_2D
&& templ
->target
!= PIPE_TEXTURE_RECT
) ||
386 templ
->depth0
!= 1 || templ
->last_level
!= 0)
389 buf
= rscreen
->ws
->buffer_from_handle(rscreen
->ws
, whandle
, &stride
);
393 rscreen
->ws
->buffer_get_tiling(buf
, µ
, ¯o
,
394 &surface
.bankw
, &surface
.bankh
,
396 &surface
.stencil_tile_split
,
399 if (macro
== RADEON_LAYOUT_TILED
)
400 array_mode
= V_0280A0_ARRAY_2D_TILED_THIN1
;
401 else if (micro
== RADEON_LAYOUT_TILED
)
402 array_mode
= V_0280A0_ARRAY_1D_TILED_THIN1
;
406 r
= r600_init_surface(rscreen
, &surface
, templ
, array_mode
, false, false);
410 return (struct pipe_resource
*)r600_texture_create_object(screen
, templ
,
411 stride
, buf
, FALSE
, &surface
);
414 bool r600_init_flushed_depth_texture(struct pipe_context
*ctx
,
415 struct pipe_resource
*texture
,
416 struct r600_texture
**staging
)
418 struct r600_texture
*rtex
= (struct r600_texture
*)texture
;
419 struct pipe_resource resource
;
420 struct r600_texture
**flushed_depth_texture
= staging
?
421 staging
: &rtex
->flushed_depth_texture
;
423 if (!staging
&& rtex
->flushed_depth_texture
)
424 return true; /* it's ready */
426 resource
.target
= texture
->target
;
427 resource
.format
= texture
->format
;
428 resource
.width0
= texture
->width0
;
429 resource
.height0
= texture
->height0
;
430 resource
.depth0
= texture
->depth0
;
431 resource
.array_size
= texture
->array_size
;
432 resource
.last_level
= texture
->last_level
;
433 resource
.nr_samples
= texture
->nr_samples
;
434 resource
.usage
= staging
? PIPE_USAGE_STAGING
: PIPE_USAGE_STATIC
;
435 resource
.bind
= texture
->bind
& ~PIPE_BIND_DEPTH_STENCIL
;
436 resource
.flags
= texture
->flags
| R600_RESOURCE_FLAG_FLUSHED_DEPTH
;
439 resource
.flags
|= R600_RESOURCE_FLAG_TRANSFER
;
441 *flushed_depth_texture
= (struct r600_texture
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
442 if (*flushed_depth_texture
== NULL
) {
443 R600_ERR("failed to create temporary texture to hold flushed depth\n");
447 (*flushed_depth_texture
)->is_flushing_texture
= TRUE
;
451 /* Needs adjustment for pixelformat:
453 static INLINE
unsigned u_box_volume( const struct pipe_box
*box
)
455 return box
->width
* box
->depth
* box
->height
;
458 struct pipe_transfer
* r600_texture_get_transfer(struct pipe_context
*ctx
,
459 struct pipe_resource
*texture
,
462 const struct pipe_box
*box
)
464 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
465 struct r600_texture
*rtex
= (struct r600_texture
*)texture
;
466 struct pipe_resource resource
;
467 struct r600_transfer
*trans
;
468 boolean use_staging_texture
= FALSE
;
470 /* We cannot map a tiled texture directly because the data is
471 * in a different order, therefore we do detiling using a blit.
473 * Also, use a temporary in GTT memory for read transfers, as
474 * the CPU is much happier reading out of cached system memory
475 * than uncached VRAM.
477 if (R600_TEX_IS_TILED(rtex
, level
)) {
478 use_staging_texture
= TRUE
;
481 if ((usage
& PIPE_TRANSFER_READ
) && u_box_volume(box
) > 1024)
482 use_staging_texture
= TRUE
;
484 /* Use a staging texture for uploads if the underlying BO is busy. */
485 if (!(usage
& PIPE_TRANSFER_READ
) &&
486 (rctx
->ws
->cs_is_buffer_referenced(rctx
->cs
, rtex
->resource
.cs_buf
, RADEON_USAGE_READWRITE
) ||
487 rctx
->ws
->buffer_is_busy(rtex
->resource
.buf
, RADEON_USAGE_READWRITE
))) {
488 use_staging_texture
= TRUE
;
491 if (texture
->flags
& R600_RESOURCE_FLAG_TRANSFER
) {
492 use_staging_texture
= FALSE
;
495 if (use_staging_texture
&& (usage
& PIPE_TRANSFER_MAP_DIRECTLY
)) {
499 trans
= CALLOC_STRUCT(r600_transfer
);
502 pipe_resource_reference(&trans
->transfer
.resource
, texture
);
503 trans
->transfer
.level
= level
;
504 trans
->transfer
.usage
= usage
;
505 trans
->transfer
.box
= *box
;
506 if (rtex
->is_depth
) {
507 /* XXX: only readback the rectangle which is being mapped?
509 /* XXX: when discard is true, no need to read back from depth texture
511 struct r600_texture
*staging_depth
;
513 if (!r600_init_flushed_depth_texture(ctx
, texture
, &staging_depth
)) {
514 R600_ERR("failed to create temporary texture to hold untiled copy\n");
515 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
520 r600_blit_uncompress_depth(ctx
, rtex
, staging_depth
,
522 box
->z
, box
->z
+ box
->depth
- 1,
525 trans
->transfer
.stride
= staging_depth
->surface
.level
[level
].pitch_bytes
;
526 trans
->offset
= r600_texture_get_offset(staging_depth
, level
, box
->z
);
527 trans
->staging
= (struct r600_resource
*)staging_depth
;
528 return &trans
->transfer
;
529 } else if (use_staging_texture
) {
530 resource
.target
= PIPE_TEXTURE_2D
;
531 resource
.format
= texture
->format
;
532 resource
.width0
= box
->width
;
533 resource
.height0
= box
->height
;
535 resource
.array_size
= 1;
536 resource
.last_level
= 0;
537 resource
.nr_samples
= 0;
538 resource
.usage
= PIPE_USAGE_STAGING
;
540 resource
.flags
= R600_RESOURCE_FLAG_TRANSFER
;
541 /* For texture reading, the temporary (detiled) texture is used as
542 * a render target when blitting from a tiled texture. */
543 if (usage
& PIPE_TRANSFER_READ
) {
544 resource
.bind
|= PIPE_BIND_RENDER_TARGET
;
546 /* For texture writing, the temporary texture is used as a sampler
547 * when blitting into a tiled texture. */
548 if (usage
& PIPE_TRANSFER_WRITE
) {
549 resource
.bind
|= PIPE_BIND_SAMPLER_VIEW
;
551 /* Create the temporary texture. */
552 trans
->staging
= (struct r600_resource
*)ctx
->screen
->resource_create(ctx
->screen
, &resource
);
553 if (trans
->staging
== NULL
) {
554 R600_ERR("failed to create temporary texture to hold untiled copy\n");
555 pipe_resource_reference(&trans
->transfer
.resource
, NULL
);
560 trans
->transfer
.stride
=
561 ((struct r600_texture
*)trans
->staging
)->surface
.level
[0].pitch_bytes
;
562 if (usage
& PIPE_TRANSFER_READ
) {
563 r600_copy_to_staging_texture(ctx
, trans
);
564 /* Always referenced in the blit. */
565 r600_flush(ctx
, NULL
, 0);
567 return &trans
->transfer
;
569 trans
->transfer
.stride
= rtex
->surface
.level
[level
].pitch_bytes
;
570 trans
->transfer
.layer_stride
= rtex
->surface
.level
[level
].slice_size
;
571 trans
->offset
= r600_texture_get_offset(rtex
, level
, box
->z
);
572 return &trans
->transfer
;
575 void r600_texture_transfer_destroy(struct pipe_context
*ctx
,
576 struct pipe_transfer
*transfer
)
578 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
579 struct pipe_resource
*texture
= transfer
->resource
;
580 struct r600_texture
*rtex
= (struct r600_texture
*)texture
;
582 if ((transfer
->usage
& PIPE_TRANSFER_WRITE
) && rtransfer
->staging
) {
583 if (rtex
->is_depth
) {
584 ctx
->resource_copy_region(ctx
, texture
, transfer
->level
,
585 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
586 &rtransfer
->staging
->b
.b
, transfer
->level
,
589 r600_copy_from_staging_texture(ctx
, rtransfer
);
593 if (rtransfer
->staging
)
594 pipe_resource_reference((struct pipe_resource
**)&rtransfer
->staging
, NULL
);
596 pipe_resource_reference(&transfer
->resource
, NULL
);
600 void* r600_texture_transfer_map(struct pipe_context
*ctx
,
601 struct pipe_transfer
* transfer
)
603 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
604 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
605 struct radeon_winsys_cs_handle
*buf
;
606 struct r600_texture
*rtex
=
607 (struct r600_texture
*)transfer
->resource
;
608 enum pipe_format format
= transfer
->resource
->format
;
612 if ((transfer
->resource
->bind
& PIPE_BIND_GLOBAL
) && transfer
->resource
->target
== PIPE_BUFFER
) {
613 return r600_compute_global_transfer_map(ctx
, transfer
);
616 if (rtransfer
->staging
) {
617 buf
= ((struct r600_resource
*)rtransfer
->staging
)->cs_buf
;
619 buf
= ((struct r600_resource
*)transfer
->resource
)->cs_buf
;
622 if (rtex
->is_depth
|| !rtransfer
->staging
)
623 offset
= rtransfer
->offset
+
624 transfer
->box
.y
/ util_format_get_blockheight(format
) * transfer
->stride
+
625 transfer
->box
.x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
627 if (!(map
= rctx
->ws
->buffer_map(buf
, rctx
->cs
, transfer
->usage
))) {
634 void r600_texture_transfer_unmap(struct pipe_context
*ctx
,
635 struct pipe_transfer
* transfer
)
637 struct r600_transfer
*rtransfer
= (struct r600_transfer
*)transfer
;
638 struct r600_context
*rctx
= (struct r600_context
*)ctx
;
639 struct radeon_winsys_cs_handle
*buf
;
641 if ((transfer
->resource
->bind
& PIPE_BIND_GLOBAL
) && transfer
->resource
->target
== PIPE_BUFFER
) {
642 return r600_compute_global_transfer_unmap(ctx
, transfer
);
645 if (rtransfer
->staging
) {
646 buf
= ((struct r600_resource
*)rtransfer
->staging
)->cs_buf
;
648 buf
= ((struct r600_resource
*)transfer
->resource
)->cs_buf
;
650 rctx
->ws
->buffer_unmap(buf
);
653 void r600_init_surface_functions(struct r600_context
*r600
)
655 r600
->context
.create_surface
= r600_create_surface
;
656 r600
->context
.surface_destroy
= r600_surface_destroy
;
659 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format
,
660 const unsigned char *swizzle_view
)
663 unsigned char swizzle
[4];
665 const uint32_t swizzle_shift
[4] = {
668 const uint32_t swizzle_bit
[4] = {
673 util_format_compose_swizzles(swizzle_format
, swizzle_view
, swizzle
);
675 memcpy(swizzle
, swizzle_format
, 4);
679 for (i
= 0; i
< 4; i
++) {
680 switch (swizzle
[i
]) {
681 case UTIL_FORMAT_SWIZZLE_Y
:
682 result
|= swizzle_bit
[1] << swizzle_shift
[i
];
684 case UTIL_FORMAT_SWIZZLE_Z
:
685 result
|= swizzle_bit
[2] << swizzle_shift
[i
];
687 case UTIL_FORMAT_SWIZZLE_W
:
688 result
|= swizzle_bit
[3] << swizzle_shift
[i
];
690 case UTIL_FORMAT_SWIZZLE_0
:
691 result
|= V_038010_SQ_SEL_0
<< swizzle_shift
[i
];
693 case UTIL_FORMAT_SWIZZLE_1
:
694 result
|= V_038010_SQ_SEL_1
<< swizzle_shift
[i
];
696 default: /* UTIL_FORMAT_SWIZZLE_X */
697 result
|= swizzle_bit
[0] << swizzle_shift
[i
];
703 /* texture format translate */
704 uint32_t r600_translate_texformat(struct pipe_screen
*screen
,
705 enum pipe_format format
,
706 const unsigned char *swizzle_view
,
707 uint32_t *word4_p
, uint32_t *yuv_format_p
)
709 uint32_t result
= 0, word4
= 0, yuv_format
= 0;
710 const struct util_format_description
*desc
;
711 boolean uniform
= TRUE
;
712 static int r600_enable_s3tc
= -1;
713 bool is_srgb_valid
= FALSE
;
716 const uint32_t sign_bit
[4] = {
717 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED
),
718 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED
),
719 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED
),
720 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED
)
722 desc
= util_format_description(format
);
724 word4
|= r600_get_swizzle_combined(desc
->swizzle
, swizzle_view
);
726 /* Colorspace (return non-RGB formats directly). */
727 switch (desc
->colorspace
) {
728 /* Depth stencil formats */
729 case UTIL_FORMAT_COLORSPACE_ZS
:
731 case PIPE_FORMAT_Z16_UNORM
:
734 case PIPE_FORMAT_X24S8_UINT
:
735 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
736 case PIPE_FORMAT_Z24X8_UNORM
:
737 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
740 case PIPE_FORMAT_S8X24_UINT
:
741 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
742 case PIPE_FORMAT_X8Z24_UNORM
:
743 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
746 case PIPE_FORMAT_S8_UINT
:
748 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
750 case PIPE_FORMAT_Z32_FLOAT
:
751 result
= FMT_32_FLOAT
;
753 case PIPE_FORMAT_X32_S8X24_UINT
:
754 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
755 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
756 result
= FMT_X24_8_32_FLOAT
;
762 case UTIL_FORMAT_COLORSPACE_YUV
:
763 yuv_format
|= (1 << 30);
765 case PIPE_FORMAT_UYVY
:
766 case PIPE_FORMAT_YUYV
:
770 goto out_unknown
; /* XXX */
772 case UTIL_FORMAT_COLORSPACE_SRGB
:
773 word4
|= S_038010_FORCE_DEGAMMA(1);
780 if (r600_enable_s3tc
== -1) {
781 struct r600_screen
*rscreen
= (struct r600_screen
*)screen
;
782 if (rscreen
->info
.drm_minor
>= 9)
783 r600_enable_s3tc
= 1;
785 r600_enable_s3tc
= debug_get_bool_option("R600_ENABLE_S3TC", FALSE
);
788 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
789 if (!r600_enable_s3tc
)
793 case PIPE_FORMAT_RGTC1_SNORM
:
794 case PIPE_FORMAT_LATC1_SNORM
:
795 word4
|= sign_bit
[0];
796 case PIPE_FORMAT_RGTC1_UNORM
:
797 case PIPE_FORMAT_LATC1_UNORM
:
800 case PIPE_FORMAT_RGTC2_SNORM
:
801 case PIPE_FORMAT_LATC2_SNORM
:
802 word4
|= sign_bit
[0] | sign_bit
[1];
803 case PIPE_FORMAT_RGTC2_UNORM
:
804 case PIPE_FORMAT_LATC2_UNORM
:
812 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
814 if (!r600_enable_s3tc
)
817 if (!util_format_s3tc_enabled
) {
822 case PIPE_FORMAT_DXT1_RGB
:
823 case PIPE_FORMAT_DXT1_RGBA
:
824 case PIPE_FORMAT_DXT1_SRGB
:
825 case PIPE_FORMAT_DXT1_SRGBA
:
827 is_srgb_valid
= TRUE
;
829 case PIPE_FORMAT_DXT3_RGBA
:
830 case PIPE_FORMAT_DXT3_SRGBA
:
832 is_srgb_valid
= TRUE
;
834 case PIPE_FORMAT_DXT5_RGBA
:
835 case PIPE_FORMAT_DXT5_SRGBA
:
837 is_srgb_valid
= TRUE
;
844 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
846 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
847 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
850 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
851 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
859 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
860 result
= FMT_5_9_9_9_SHAREDEXP
;
862 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
863 result
= FMT_10_11_11_FLOAT
;
868 for (i
= 0; i
< desc
->nr_channels
; i
++) {
869 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
870 word4
|= sign_bit
[i
];
874 /* R8G8Bx_SNORM - XXX CxV8U8 */
876 /* See whether the components are of the same size. */
877 for (i
= 1; i
< desc
->nr_channels
; i
++) {
878 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
881 /* Non-uniform formats. */
883 if (desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
&&
884 desc
->channel
[0].pure_integer
)
885 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
886 switch(desc
->nr_channels
) {
888 if (desc
->channel
[0].size
== 5 &&
889 desc
->channel
[1].size
== 6 &&
890 desc
->channel
[2].size
== 5) {
896 if (desc
->channel
[0].size
== 5 &&
897 desc
->channel
[1].size
== 5 &&
898 desc
->channel
[2].size
== 5 &&
899 desc
->channel
[3].size
== 1) {
900 result
= FMT_1_5_5_5
;
903 if (desc
->channel
[0].size
== 10 &&
904 desc
->channel
[1].size
== 10 &&
905 desc
->channel
[2].size
== 10 &&
906 desc
->channel
[3].size
== 2) {
907 result
= FMT_2_10_10_10
;
915 /* Find the first non-VOID channel. */
916 for (i
= 0; i
< 4; i
++) {
917 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
925 /* uniform formats */
926 switch (desc
->channel
[i
].type
) {
927 case UTIL_FORMAT_TYPE_UNSIGNED
:
928 case UTIL_FORMAT_TYPE_SIGNED
:
930 if (!desc
->channel
[i
].normalized
&&
931 desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
) {
935 if (desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
&&
936 desc
->channel
[i
].pure_integer
)
937 word4
|= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT
);
939 switch (desc
->channel
[i
].size
) {
941 switch (desc
->nr_channels
) {
946 result
= FMT_4_4_4_4
;
951 switch (desc
->nr_channels
) {
959 result
= FMT_8_8_8_8
;
960 is_srgb_valid
= TRUE
;
965 switch (desc
->nr_channels
) {
973 result
= FMT_16_16_16_16
;
978 switch (desc
->nr_channels
) {
986 result
= FMT_32_32_32_32
;
992 case UTIL_FORMAT_TYPE_FLOAT
:
993 switch (desc
->channel
[i
].size
) {
995 switch (desc
->nr_channels
) {
997 result
= FMT_16_FLOAT
;
1000 result
= FMT_16_16_FLOAT
;
1003 result
= FMT_16_16_16_16_FLOAT
;
1008 switch (desc
->nr_channels
) {
1010 result
= FMT_32_FLOAT
;
1013 result
= FMT_32_32_FLOAT
;
1016 result
= FMT_32_32_32_32_FLOAT
;
1025 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
&& !is_srgb_valid
)
1030 *yuv_format_p
= yuv_format
;
1033 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */