gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISOR
[mesa.git] / src / gallium / drivers / r600 / r600_texture.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 * Corbin Simpson
26 */
27 #include <errno.h>
28 #include <pipe/p_screen.h>
29 #include <util/u_format.h>
30 #include <util/u_format_s3tc.h>
31 #include <util/u_math.h>
32 #include <util/u_inlines.h>
33 #include <util/u_memory.h>
34 #include "state_tracker/drm_driver.h"
35 #include "pipebuffer/pb_buffer.h"
36 #include "r600_pipe.h"
37 #include "r600_resource.h"
38 #include "r600_state_inlines.h"
39 #include "r600d.h"
40 #include "r600_formats.h"
41
42 /* Copy from a full GPU texture to a transfer's staging one. */
43 static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
44 {
45 struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
46 struct pipe_resource *texture = transfer->resource;
47
48 ctx->resource_copy_region(ctx, rtransfer->staging_texture,
49 0, 0, 0, 0, texture, transfer->level,
50 &transfer->box);
51 }
52
53
54 /* Copy from a transfer's staging texture to a full GPU one. */
55 static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
56 {
57 struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
58 struct pipe_resource *texture = transfer->resource;
59 struct pipe_box sbox;
60
61 sbox.x = sbox.y = sbox.z = 0;
62 sbox.width = transfer->box.width;
63 sbox.height = transfer->box.height;
64 /* XXX that might be wrong */
65 sbox.depth = 1;
66 ctx->resource_copy_region(ctx, texture, transfer->level,
67 transfer->box.x, transfer->box.y, transfer->box.z,
68 rtransfer->staging_texture,
69 0, &sbox);
70
71 ctx->flush(ctx, 0, NULL);
72 }
73
74 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
75 unsigned level, unsigned layer)
76 {
77 unsigned offset = rtex->offset[level];
78
79 switch (rtex->resource.b.b.b.target) {
80 case PIPE_TEXTURE_3D:
81 case PIPE_TEXTURE_CUBE:
82 default:
83 return offset + layer * rtex->layer_size[level];
84 }
85 }
86
87 static unsigned r600_get_block_alignment(struct pipe_screen *screen,
88 enum pipe_format format,
89 unsigned array_mode)
90 {
91 struct r600_screen* rscreen = (struct r600_screen *)screen;
92 unsigned pixsize = util_format_get_blocksize(format);
93 int p_align;
94
95 switch(array_mode) {
96 case V_038000_ARRAY_1D_TILED_THIN1:
97 p_align = MAX2(8,
98 ((rscreen->tiling_info->group_bytes / 8 / pixsize)));
99 break;
100 case V_038000_ARRAY_2D_TILED_THIN1:
101 p_align = MAX2(rscreen->tiling_info->num_banks,
102 (((rscreen->tiling_info->group_bytes / 8 / pixsize)) *
103 rscreen->tiling_info->num_banks)) * 8;
104 break;
105 case V_038000_ARRAY_LINEAR_ALIGNED:
106 p_align = MAX2(64, rscreen->tiling_info->group_bytes / pixsize);
107 break;
108 case V_038000_ARRAY_LINEAR_GENERAL:
109 default:
110 p_align = rscreen->tiling_info->group_bytes / pixsize;
111 break;
112 }
113 return p_align;
114 }
115
116 static unsigned r600_get_height_alignment(struct pipe_screen *screen,
117 unsigned array_mode)
118 {
119 struct r600_screen* rscreen = (struct r600_screen *)screen;
120 int h_align;
121
122 switch (array_mode) {
123 case V_038000_ARRAY_2D_TILED_THIN1:
124 h_align = rscreen->tiling_info->num_channels * 8;
125 break;
126 case V_038000_ARRAY_1D_TILED_THIN1:
127 case V_038000_ARRAY_LINEAR_ALIGNED:
128 h_align = 8;
129 break;
130 case V_038000_ARRAY_LINEAR_GENERAL:
131 default:
132 h_align = 1;
133 break;
134 }
135 return h_align;
136 }
137
138 static unsigned r600_get_base_alignment(struct pipe_screen *screen,
139 enum pipe_format format,
140 unsigned array_mode)
141 {
142 struct r600_screen* rscreen = (struct r600_screen *)screen;
143 unsigned pixsize = util_format_get_blocksize(format);
144 int p_align = r600_get_block_alignment(screen, format, array_mode);
145 int h_align = r600_get_height_alignment(screen, array_mode);
146 int b_align;
147
148 switch (array_mode) {
149 case V_038000_ARRAY_2D_TILED_THIN1:
150 b_align = MAX2(rscreen->tiling_info->num_banks * rscreen->tiling_info->num_channels * 8 * 8 * pixsize,
151 p_align * pixsize * h_align);
152 break;
153 case V_038000_ARRAY_1D_TILED_THIN1:
154 case V_038000_ARRAY_LINEAR_ALIGNED:
155 case V_038000_ARRAY_LINEAR_GENERAL:
156 default:
157 b_align = rscreen->tiling_info->group_bytes;
158 break;
159 }
160 return b_align;
161 }
162
163 static unsigned mip_minify(unsigned size, unsigned level)
164 {
165 unsigned val;
166 val = u_minify(size, level);
167 if (level > 0)
168 val = util_next_power_of_two(val);
169 return val;
170 }
171
172 static unsigned r600_texture_get_nblocksx(struct pipe_screen *screen,
173 struct r600_resource_texture *rtex,
174 unsigned level)
175 {
176 struct pipe_resource *ptex = &rtex->resource.b.b.b;
177 unsigned nblocksx, block_align, width;
178 unsigned blocksize = util_format_get_blocksize(ptex->format);
179
180 if (rtex->pitch_override)
181 return rtex->pitch_override / blocksize;
182
183 width = mip_minify(ptex->width0, level);
184 nblocksx = util_format_get_nblocksx(ptex->format, width);
185
186 block_align = r600_get_block_alignment(screen, ptex->format,
187 rtex->array_mode[level]);
188 nblocksx = align(nblocksx, block_align);
189 return nblocksx;
190 }
191
192 static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen,
193 struct r600_resource_texture *rtex,
194 unsigned level)
195 {
196 struct pipe_resource *ptex = &rtex->resource.b.b.b;
197 unsigned height, tile_height;
198
199 height = mip_minify(ptex->height0, level);
200 height = util_format_get_nblocksy(ptex->format, height);
201 tile_height = r600_get_height_alignment(screen,
202 rtex->array_mode[level]);
203 height = align(height, tile_height);
204 return height;
205 }
206
207 static void r600_texture_set_array_mode(struct pipe_screen *screen,
208 struct r600_resource_texture *rtex,
209 unsigned level, unsigned array_mode)
210 {
211 struct pipe_resource *ptex = &rtex->resource.b.b.b;
212
213 switch (array_mode) {
214 case V_0280A0_ARRAY_LINEAR_GENERAL:
215 case V_0280A0_ARRAY_LINEAR_ALIGNED:
216 case V_0280A0_ARRAY_1D_TILED_THIN1:
217 default:
218 rtex->array_mode[level] = array_mode;
219 break;
220 case V_0280A0_ARRAY_2D_TILED_THIN1:
221 {
222 unsigned w, h, tile_height, tile_width;
223
224 tile_height = r600_get_height_alignment(screen, array_mode);
225 tile_width = r600_get_block_alignment(screen, ptex->format, array_mode);
226
227 w = mip_minify(ptex->width0, level);
228 h = mip_minify(ptex->height0, level);
229 if (w <= tile_width || h <= tile_height)
230 rtex->array_mode[level] = V_0280A0_ARRAY_1D_TILED_THIN1;
231 else
232 rtex->array_mode[level] = array_mode;
233 }
234 break;
235 }
236 }
237
238 static void r600_setup_miptree(struct pipe_screen *screen,
239 struct r600_resource_texture *rtex,
240 unsigned array_mode)
241 {
242 struct pipe_resource *ptex = &rtex->resource.b.b.b;
243 struct radeon *radeon = (struct radeon *)screen->winsys;
244 enum chip_class chipc = r600_get_family_class(radeon);
245 unsigned size, layer_size, i, offset;
246 unsigned nblocksx, nblocksy;
247
248 for (i = 0, offset = 0; i <= ptex->last_level; i++) {
249 unsigned blocksize = util_format_get_blocksize(ptex->format);
250
251 r600_texture_set_array_mode(screen, rtex, i, array_mode);
252
253 nblocksx = r600_texture_get_nblocksx(screen, rtex, i);
254 nblocksy = r600_texture_get_nblocksy(screen, rtex, i);
255
256 layer_size = nblocksx * nblocksy * blocksize;
257 if (ptex->target == PIPE_TEXTURE_CUBE) {
258 if (chipc >= R700)
259 size = layer_size * 8;
260 else
261 size = layer_size * 6;
262 }
263 else if (ptex->target == PIPE_TEXTURE_3D)
264 size = layer_size * u_minify(ptex->depth0, i);
265 else
266 size = layer_size * ptex->array_size;
267
268 /* align base image and start of miptree */
269 if ((i == 0) || (i == 1))
270 offset = align(offset, r600_get_base_alignment(screen, ptex->format, array_mode));
271 rtex->offset[i] = offset;
272 rtex->layer_size[i] = layer_size;
273 rtex->pitch_in_blocks[i] = nblocksx; /* CB talks in elements */
274 rtex->pitch_in_bytes[i] = nblocksx * blocksize;
275
276 offset += size;
277 }
278 rtex->size = offset;
279 }
280
281 /* Figure out whether u_blitter will fallback to a transfer operation.
282 * If so, don't use a staging resource.
283 */
284 static boolean permit_hardware_blit(struct pipe_screen *screen,
285 const struct pipe_resource *res)
286 {
287 unsigned bind;
288
289 if (util_format_is_depth_or_stencil(res->format))
290 bind = PIPE_BIND_DEPTH_STENCIL;
291 else
292 bind = PIPE_BIND_RENDER_TARGET;
293
294 /* hackaround for S3TC */
295 if (util_format_is_compressed(res->format))
296 return TRUE;
297
298 if (!screen->is_format_supported(screen,
299 res->format,
300 res->target,
301 res->nr_samples,
302 bind, 0))
303 return FALSE;
304
305 if (!screen->is_format_supported(screen,
306 res->format,
307 res->target,
308 res->nr_samples,
309 PIPE_BIND_SAMPLER_VIEW, 0))
310 return FALSE;
311
312 return TRUE;
313 }
314
315 static boolean r600_texture_get_handle(struct pipe_screen* screen,
316 struct pipe_resource *ptex,
317 struct winsys_handle *whandle)
318 {
319 struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
320 struct r600_resource *resource = &rtex->resource;
321 struct radeon *radeon = (struct radeon *)screen->winsys;
322
323 return r600_bo_get_winsys_handle(radeon, resource->bo,
324 rtex->pitch_in_bytes[0], whandle);
325 }
326
327 static void r600_texture_destroy(struct pipe_screen *screen,
328 struct pipe_resource *ptex)
329 {
330 struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
331 struct r600_resource *resource = &rtex->resource;
332 struct radeon *radeon = (struct radeon *)screen->winsys;
333
334 if (rtex->flushed_depth_texture)
335 pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
336
337 if (resource->bo) {
338 r600_bo_reference(radeon, &resource->bo, NULL);
339 }
340 FREE(rtex);
341 }
342
343 static unsigned int r600_texture_is_referenced(struct pipe_context *context,
344 struct pipe_resource *texture,
345 unsigned level, int layer)
346 {
347 /* FIXME */
348 return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
349 }
350
351 static const struct u_resource_vtbl r600_texture_vtbl =
352 {
353 r600_texture_get_handle, /* get_handle */
354 r600_texture_destroy, /* resource_destroy */
355 r600_texture_is_referenced, /* is_resource_referenced */
356 r600_texture_get_transfer, /* get_transfer */
357 r600_texture_transfer_destroy, /* transfer_destroy */
358 r600_texture_transfer_map, /* transfer_map */
359 u_default_transfer_flush_region,/* transfer_flush_region */
360 r600_texture_transfer_unmap, /* transfer_unmap */
361 u_default_transfer_inline_write /* transfer_inline_write */
362 };
363
364 static struct r600_resource_texture *
365 r600_texture_create_object(struct pipe_screen *screen,
366 const struct pipe_resource *base,
367 unsigned array_mode,
368 unsigned pitch_in_bytes_override,
369 unsigned max_buffer_size,
370 struct r600_bo *bo)
371 {
372 struct r600_resource_texture *rtex;
373 struct r600_resource *resource;
374 struct radeon *radeon = (struct radeon *)screen->winsys;
375
376 rtex = CALLOC_STRUCT(r600_resource_texture);
377 if (rtex == NULL)
378 return NULL;
379
380 resource = &rtex->resource;
381 resource->b.b.b = *base;
382 resource->b.b.vtbl = &r600_texture_vtbl;
383 pipe_reference_init(&resource->b.b.b.reference, 1);
384 resource->b.b.b.screen = screen;
385 resource->bo = bo;
386 rtex->pitch_override = pitch_in_bytes_override;
387 /* only mark depth textures the HW can hit as depth textures */
388 if (util_format_is_depth_or_stencil(base->format) && permit_hardware_blit(screen, base))
389 rtex->depth = 1;
390
391 r600_setup_miptree(screen, rtex, array_mode);
392
393 resource->size = rtex->size;
394
395 if (!resource->bo) {
396 struct pipe_resource *ptex = &rtex->resource.b.b.b;
397 int base_align = r600_get_base_alignment(screen, ptex->format, array_mode);
398
399 resource->bo = r600_bo(radeon, rtex->size, base_align, base->bind, base->usage);
400 if (!resource->bo) {
401 FREE(rtex);
402 return NULL;
403 }
404 }
405 return rtex;
406 }
407
408 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
409 const struct pipe_resource *templ)
410 {
411 unsigned array_mode = 0;
412 static int force_tiling = -1;
413
414 /* Would like some magic "get_bool_option_once" routine.
415 */
416 if (force_tiling == -1) {
417 struct r600_screen *rscreen = (struct r600_screen *)screen;
418 /* reenable when 2D tiling is fixed better */
419 /*if (r600_get_minor_version(rscreen->radeon) >= 9)
420 force_tiling = debug_get_bool_option("R600_TILING", TRUE);*/
421 force_tiling = debug_get_bool_option("R600_TILING", FALSE);
422 }
423
424 if (force_tiling && permit_hardware_blit(screen, templ)) {
425 if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
426 !(templ->bind & PIPE_BIND_SCANOUT)) {
427 array_mode = V_038000_ARRAY_2D_TILED_THIN1;
428 }
429 }
430
431 if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
432 util_format_is_compressed(templ->format))
433 array_mode = V_038000_ARRAY_1D_TILED_THIN1;
434
435 return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
436 0, 0, NULL);
437
438 }
439
440 static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
441 struct pipe_resource *texture,
442 const struct pipe_surface *surf_tmpl)
443 {
444 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
445 struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
446 unsigned level = surf_tmpl->u.tex.level;
447
448 assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
449 if (surface == NULL)
450 return NULL;
451 /* XXX no offset */
452 /* offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/
453 pipe_reference_init(&surface->base.reference, 1);
454 pipe_resource_reference(&surface->base.texture, texture);
455 surface->base.context = pipe;
456 surface->base.format = surf_tmpl->format;
457 surface->base.width = mip_minify(texture->width0, level);
458 surface->base.height = mip_minify(texture->height0, level);
459 surface->base.usage = surf_tmpl->usage;
460 surface->base.texture = texture;
461 surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
462 surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
463 surface->base.u.tex.level = level;
464
465 surface->aligned_height = r600_texture_get_nblocksy(pipe->screen,
466 rtex, level);
467 return &surface->base;
468 }
469
470 static void r600_surface_destroy(struct pipe_context *pipe,
471 struct pipe_surface *surface)
472 {
473 pipe_resource_reference(&surface->texture, NULL);
474 FREE(surface);
475 }
476
477
478 struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
479 const struct pipe_resource *templ,
480 struct winsys_handle *whandle)
481 {
482 struct radeon *rw = (struct radeon*)screen->winsys;
483 struct r600_bo *bo = NULL;
484 unsigned array_mode = 0;
485
486 /* Support only 2D textures without mipmaps */
487 if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
488 templ->depth0 != 1 || templ->last_level != 0)
489 return NULL;
490
491 bo = r600_bo_handle(rw, whandle->handle, &array_mode);
492 if (bo == NULL) {
493 return NULL;
494 }
495
496 return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
497 whandle->stride,
498 0,
499 bo);
500 }
501
502 int r600_texture_depth_flush(struct pipe_context *ctx,
503 struct pipe_resource *texture, boolean just_create)
504 {
505 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
506 struct pipe_resource resource;
507
508 if (rtex->flushed_depth_texture)
509 goto out;
510
511 resource.target = PIPE_TEXTURE_2D;
512 resource.format = texture->format;
513 resource.width0 = texture->width0;
514 resource.height0 = texture->height0;
515 resource.depth0 = 1;
516 resource.array_size = 1;
517 resource.last_level = texture->last_level;
518 resource.nr_samples = 0;
519 resource.usage = PIPE_USAGE_DYNAMIC;
520 resource.bind = 0;
521 resource.flags = R600_RESOURCE_FLAG_TRANSFER;
522
523 resource.bind |= PIPE_BIND_DEPTH_STENCIL;
524
525 rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
526 if (rtex->flushed_depth_texture == NULL) {
527 R600_ERR("failed to create temporary texture to hold untiled copy\n");
528 return -ENOMEM;
529 }
530
531 ((struct r600_resource_texture *)rtex->flushed_depth_texture)->is_flushing_texture = TRUE;
532 out:
533 if (just_create)
534 return 0;
535
536 /* XXX: only do this if the depth texture has actually changed:
537 */
538 r600_blit_uncompress_depth(ctx, rtex);
539 return 0;
540 }
541
542 /* Needs adjustment for pixelformat:
543 */
544 static INLINE unsigned u_box_volume( const struct pipe_box *box )
545 {
546 return box->width * box->depth * box->height;
547 };
548
549 struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
550 struct pipe_resource *texture,
551 unsigned level,
552 unsigned usage,
553 const struct pipe_box *box)
554 {
555 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
556 struct pipe_resource resource;
557 struct r600_transfer *trans;
558 int r;
559 boolean use_staging_texture = FALSE;
560
561 /* We cannot map a tiled texture directly because the data is
562 * in a different order, therefore we do detiling using a blit.
563 *
564 * Also, use a temporary in GTT memory for read transfers, as
565 * the CPU is much happier reading out of cached system memory
566 * than uncached VRAM.
567 */
568 if (R600_TEX_IS_TILED(rtex, level))
569 use_staging_texture = TRUE;
570
571 if ((usage & PIPE_TRANSFER_READ) && u_box_volume(box) > 1024)
572 use_staging_texture = TRUE;
573
574 /* XXX: Use a staging texture for uploads if the underlying BO
575 * is busy. No interface for checking that currently? so do
576 * it eagerly whenever the transfer doesn't require a readback
577 * and might block.
578 */
579 if ((usage & PIPE_TRANSFER_WRITE) &&
580 !(usage & (PIPE_TRANSFER_READ |
581 PIPE_TRANSFER_DONTBLOCK |
582 PIPE_TRANSFER_UNSYNCHRONIZED)))
583 use_staging_texture = TRUE;
584
585 if (!permit_hardware_blit(ctx->screen, texture) ||
586 (texture->flags & R600_RESOURCE_FLAG_TRANSFER))
587 use_staging_texture = FALSE;
588
589 trans = CALLOC_STRUCT(r600_transfer);
590 if (trans == NULL)
591 return NULL;
592 pipe_resource_reference(&trans->transfer.resource, texture);
593 trans->transfer.level = level;
594 trans->transfer.usage = usage;
595 trans->transfer.box = *box;
596 if (rtex->depth) {
597 /* XXX: only readback the rectangle which is being mapped?
598 */
599 /* XXX: when discard is true, no need to read back from depth texture
600 */
601 r = r600_texture_depth_flush(ctx, texture, FALSE);
602 if (r < 0) {
603 R600_ERR("failed to create temporary texture to hold untiled copy\n");
604 pipe_resource_reference(&trans->transfer.resource, NULL);
605 FREE(trans);
606 return NULL;
607 }
608 trans->transfer.stride = rtex->flushed_depth_texture->pitch_in_bytes[level];
609 trans->offset = r600_texture_get_offset(rtex->flushed_depth_texture, level, box->z);
610 return &trans->transfer;
611 } else if (use_staging_texture) {
612 resource.target = PIPE_TEXTURE_2D;
613 resource.format = texture->format;
614 resource.width0 = box->width;
615 resource.height0 = box->height;
616 resource.depth0 = 1;
617 resource.array_size = 1;
618 resource.last_level = 0;
619 resource.nr_samples = 0;
620 resource.usage = PIPE_USAGE_STAGING;
621 resource.bind = 0;
622 resource.flags = R600_RESOURCE_FLAG_TRANSFER;
623 /* For texture reading, the temporary (detiled) texture is used as
624 * a render target when blitting from a tiled texture. */
625 if (usage & PIPE_TRANSFER_READ) {
626 resource.bind |= PIPE_BIND_RENDER_TARGET;
627 }
628 /* For texture writing, the temporary texture is used as a sampler
629 * when blitting into a tiled texture. */
630 if (usage & PIPE_TRANSFER_WRITE) {
631 resource.bind |= PIPE_BIND_SAMPLER_VIEW;
632 }
633 /* Create the temporary texture. */
634 trans->staging_texture = ctx->screen->resource_create(ctx->screen, &resource);
635 if (trans->staging_texture == NULL) {
636 R600_ERR("failed to create temporary texture to hold untiled copy\n");
637 pipe_resource_reference(&trans->transfer.resource, NULL);
638 FREE(trans);
639 return NULL;
640 }
641
642 trans->transfer.stride =
643 ((struct r600_resource_texture *)trans->staging_texture)->pitch_in_bytes[0];
644 if (usage & PIPE_TRANSFER_READ) {
645 r600_copy_to_staging_texture(ctx, trans);
646 /* Always referenced in the blit. */
647 ctx->flush(ctx, 0, NULL);
648 }
649 return &trans->transfer;
650 }
651 trans->transfer.stride = rtex->pitch_in_bytes[level];
652 trans->transfer.layer_stride = rtex->layer_size[level];
653 trans->offset = r600_texture_get_offset(rtex, level, box->z);
654 return &trans->transfer;
655 }
656
657 void r600_texture_transfer_destroy(struct pipe_context *ctx,
658 struct pipe_transfer *transfer)
659 {
660 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
661 struct pipe_resource *texture = transfer->resource;
662 struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
663
664 if (rtransfer->staging_texture) {
665 if (transfer->usage & PIPE_TRANSFER_WRITE) {
666 r600_copy_from_staging_texture(ctx, rtransfer);
667 }
668 pipe_resource_reference(&rtransfer->staging_texture, NULL);
669 }
670
671 if (rtex->depth && !rtex->is_flushing_texture) {
672 if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtex->flushed_depth_texture)
673 r600_blit_push_depth(ctx, rtex);
674 }
675
676 pipe_resource_reference(&transfer->resource, NULL);
677 FREE(transfer);
678 }
679
680 void* r600_texture_transfer_map(struct pipe_context *ctx,
681 struct pipe_transfer* transfer)
682 {
683 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
684 struct r600_bo *bo;
685 enum pipe_format format = transfer->resource->format;
686 struct radeon *radeon = (struct radeon *)ctx->screen->winsys;
687 unsigned offset = 0;
688 unsigned usage = 0;
689 char *map;
690
691 if (rtransfer->staging_texture) {
692 bo = ((struct r600_resource *)rtransfer->staging_texture)->bo;
693 } else {
694 struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
695
696 if (rtex->flushed_depth_texture)
697 bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo;
698 else
699 bo = ((struct r600_resource *)transfer->resource)->bo;
700
701 offset = rtransfer->offset +
702 transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
703 transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
704 }
705
706 if (transfer->usage & PIPE_TRANSFER_WRITE) {
707 usage |= PB_USAGE_CPU_WRITE;
708
709 if (transfer->usage & PIPE_TRANSFER_DISCARD) {
710 }
711
712 if (transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT) {
713 }
714 }
715
716 if (transfer->usage & PIPE_TRANSFER_READ) {
717 usage |= PB_USAGE_CPU_READ;
718 }
719
720 if (transfer->usage & PIPE_TRANSFER_DONTBLOCK) {
721 usage |= PB_USAGE_DONTBLOCK;
722 }
723
724 if (transfer->usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
725 usage |= PB_USAGE_UNSYNCHRONIZED;
726 }
727
728 map = r600_bo_map(radeon, bo, usage, ctx);
729 if (!map) {
730 return NULL;
731 }
732
733 return map + offset;
734 }
735
736 void r600_texture_transfer_unmap(struct pipe_context *ctx,
737 struct pipe_transfer* transfer)
738 {
739 struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
740 struct radeon *radeon = (struct radeon *)ctx->screen->winsys;
741 struct r600_bo *bo;
742
743 if (rtransfer->staging_texture) {
744 bo = ((struct r600_resource *)rtransfer->staging_texture)->bo;
745 } else {
746 struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
747
748 if (rtex->flushed_depth_texture) {
749 bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo;
750 } else {
751 bo = ((struct r600_resource *)transfer->resource)->bo;
752 }
753 }
754 r600_bo_unmap(radeon, bo);
755 }
756
757 void r600_init_surface_functions(struct r600_pipe_context *r600)
758 {
759 r600->context.create_surface = r600_create_surface;
760 r600->context.surface_destroy = r600_surface_destroy;
761 }
762
763 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
764 const unsigned char *swizzle_view)
765 {
766 unsigned i;
767 unsigned char swizzle[4];
768 unsigned result = 0;
769 const uint32_t swizzle_shift[4] = {
770 16, 19, 22, 25,
771 };
772 const uint32_t swizzle_bit[4] = {
773 0, 1, 2, 3,
774 };
775
776 if (swizzle_view) {
777 /* Combine two sets of swizzles. */
778 for (i = 0; i < 4; i++) {
779 swizzle[i] = swizzle_view[i] <= UTIL_FORMAT_SWIZZLE_W ?
780 swizzle_format[swizzle_view[i]] : swizzle_view[i];
781 }
782 } else {
783 memcpy(swizzle, swizzle_format, 4);
784 }
785
786 /* Get swizzle. */
787 for (i = 0; i < 4; i++) {
788 switch (swizzle[i]) {
789 case UTIL_FORMAT_SWIZZLE_Y:
790 result |= swizzle_bit[1] << swizzle_shift[i];
791 break;
792 case UTIL_FORMAT_SWIZZLE_Z:
793 result |= swizzle_bit[2] << swizzle_shift[i];
794 break;
795 case UTIL_FORMAT_SWIZZLE_W:
796 result |= swizzle_bit[3] << swizzle_shift[i];
797 break;
798 case UTIL_FORMAT_SWIZZLE_0:
799 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
800 break;
801 case UTIL_FORMAT_SWIZZLE_1:
802 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
803 break;
804 default: /* UTIL_FORMAT_SWIZZLE_X */
805 result |= swizzle_bit[0] << swizzle_shift[i];
806 }
807 }
808 return result;
809 }
810
811 /* texture format translate */
812 uint32_t r600_translate_texformat(struct pipe_screen *screen,
813 enum pipe_format format,
814 const unsigned char *swizzle_view,
815 uint32_t *word4_p, uint32_t *yuv_format_p)
816 {
817 uint32_t result = 0, word4 = 0, yuv_format = 0;
818 const struct util_format_description *desc;
819 boolean uniform = TRUE;
820 static int r600_enable_s3tc = -1;
821
822 int i;
823 const uint32_t sign_bit[4] = {
824 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
825 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
826 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
827 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
828 };
829 desc = util_format_description(format);
830
831 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view);
832
833 /* Colorspace (return non-RGB formats directly). */
834 switch (desc->colorspace) {
835 /* Depth stencil formats */
836 case UTIL_FORMAT_COLORSPACE_ZS:
837 switch (format) {
838 case PIPE_FORMAT_Z16_UNORM:
839 result = FMT_16;
840 goto out_word4;
841 case PIPE_FORMAT_X24S8_USCALED:
842 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
843 case PIPE_FORMAT_Z24X8_UNORM:
844 case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
845 result = FMT_8_24;
846 goto out_word4;
847 case PIPE_FORMAT_S8X24_USCALED:
848 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
849 case PIPE_FORMAT_X8Z24_UNORM:
850 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
851 result = FMT_24_8;
852 goto out_word4;
853 case PIPE_FORMAT_S8_USCALED:
854 result = FMT_8;
855 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
856 goto out_word4;
857 default:
858 goto out_unknown;
859 }
860
861 case UTIL_FORMAT_COLORSPACE_YUV:
862 yuv_format |= (1 << 30);
863 switch (format) {
864 case PIPE_FORMAT_UYVY:
865 case PIPE_FORMAT_YUYV:
866 default:
867 break;
868 }
869 goto out_unknown; /* TODO */
870
871 case UTIL_FORMAT_COLORSPACE_SRGB:
872 word4 |= S_038010_FORCE_DEGAMMA(1);
873 break;
874
875 default:
876 break;
877 }
878
879 if (r600_enable_s3tc == -1) {
880 struct r600_screen *rscreen = (struct r600_screen *)screen;
881 if (r600_get_minor_version(rscreen->radeon) >= 9)
882 r600_enable_s3tc = 1;
883 else
884 r600_enable_s3tc = debug_get_bool_option("R600_ENABLE_S3TC", FALSE);
885 }
886
887 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
888 if (!r600_enable_s3tc)
889 goto out_unknown;
890
891 switch (format) {
892 case PIPE_FORMAT_RGTC1_SNORM:
893 word4 |= sign_bit[0];
894 case PIPE_FORMAT_RGTC1_UNORM:
895 result = FMT_BC4;
896 goto out_word4;
897 case PIPE_FORMAT_RGTC2_SNORM:
898 word4 |= sign_bit[0] | sign_bit[1];
899 case PIPE_FORMAT_RGTC2_UNORM:
900 result = FMT_BC5;
901 goto out_word4;
902 default:
903 goto out_unknown;
904 }
905 }
906
907 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
908
909 if (!r600_enable_s3tc)
910 goto out_unknown;
911
912 if (!util_format_s3tc_enabled) {
913 goto out_unknown;
914 }
915
916 switch (format) {
917 case PIPE_FORMAT_DXT1_RGB:
918 case PIPE_FORMAT_DXT1_RGBA:
919 case PIPE_FORMAT_DXT1_SRGB:
920 case PIPE_FORMAT_DXT1_SRGBA:
921 result = FMT_BC1;
922 goto out_word4;
923 case PIPE_FORMAT_DXT3_RGBA:
924 case PIPE_FORMAT_DXT3_SRGBA:
925 result = FMT_BC2;
926 goto out_word4;
927 case PIPE_FORMAT_DXT5_RGBA:
928 case PIPE_FORMAT_DXT5_SRGBA:
929 result = FMT_BC3;
930 goto out_word4;
931 default:
932 goto out_unknown;
933 }
934 }
935
936
937 for (i = 0; i < desc->nr_channels; i++) {
938 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
939 word4 |= sign_bit[i];
940 }
941 }
942
943 /* R8G8Bx_SNORM - TODO CxV8U8 */
944
945 /* See whether the components are of the same size. */
946 for (i = 1; i < desc->nr_channels; i++) {
947 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
948 }
949
950 /* Non-uniform formats. */
951 if (!uniform) {
952 switch(desc->nr_channels) {
953 case 3:
954 if (desc->channel[0].size == 5 &&
955 desc->channel[1].size == 6 &&
956 desc->channel[2].size == 5) {
957 result = FMT_5_6_5;
958 goto out_word4;
959 }
960 goto out_unknown;
961 case 4:
962 if (desc->channel[0].size == 5 &&
963 desc->channel[1].size == 5 &&
964 desc->channel[2].size == 5 &&
965 desc->channel[3].size == 1) {
966 result = FMT_1_5_5_5;
967 goto out_word4;
968 }
969 if (desc->channel[0].size == 10 &&
970 desc->channel[1].size == 10 &&
971 desc->channel[2].size == 10 &&
972 desc->channel[3].size == 2) {
973 result = FMT_2_10_10_10;
974 goto out_word4;
975 }
976 goto out_unknown;
977 }
978 goto out_unknown;
979 }
980
981 /* Find the first non-VOID channel. */
982 for (i = 0; i < 4; i++) {
983 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
984 break;
985 }
986 }
987
988 if (i == 4)
989 goto out_unknown;
990
991 /* uniform formats */
992 switch (desc->channel[i].type) {
993 case UTIL_FORMAT_TYPE_UNSIGNED:
994 case UTIL_FORMAT_TYPE_SIGNED:
995 if (!desc->channel[i].normalized &&
996 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
997 goto out_unknown;
998 }
999
1000 switch (desc->channel[i].size) {
1001 case 4:
1002 switch (desc->nr_channels) {
1003 case 2:
1004 result = FMT_4_4;
1005 goto out_word4;
1006 case 4:
1007 result = FMT_4_4_4_4;
1008 goto out_word4;
1009 }
1010 goto out_unknown;
1011 case 8:
1012 switch (desc->nr_channels) {
1013 case 1:
1014 result = FMT_8;
1015 goto out_word4;
1016 case 2:
1017 result = FMT_8_8;
1018 goto out_word4;
1019 case 4:
1020 result = FMT_8_8_8_8;
1021 goto out_word4;
1022 }
1023 goto out_unknown;
1024 case 16:
1025 switch (desc->nr_channels) {
1026 case 1:
1027 result = FMT_16;
1028 goto out_word4;
1029 case 2:
1030 result = FMT_16_16;
1031 goto out_word4;
1032 case 4:
1033 result = FMT_16_16_16_16;
1034 goto out_word4;
1035 }
1036 goto out_unknown;
1037 case 32:
1038 switch (desc->nr_channels) {
1039 case 1:
1040 result = FMT_32;
1041 goto out_word4;
1042 case 2:
1043 result = FMT_32_32;
1044 goto out_word4;
1045 case 4:
1046 result = FMT_32_32_32_32;
1047 goto out_word4;
1048 }
1049 }
1050 goto out_unknown;
1051
1052 case UTIL_FORMAT_TYPE_FLOAT:
1053 switch (desc->channel[i].size) {
1054 case 16:
1055 switch (desc->nr_channels) {
1056 case 1:
1057 result = FMT_16_FLOAT;
1058 goto out_word4;
1059 case 2:
1060 result = FMT_16_16_FLOAT;
1061 goto out_word4;
1062 case 4:
1063 result = FMT_16_16_16_16_FLOAT;
1064 goto out_word4;
1065 }
1066 goto out_unknown;
1067 case 32:
1068 switch (desc->nr_channels) {
1069 case 1:
1070 result = FMT_32_FLOAT;
1071 goto out_word4;
1072 case 2:
1073 result = FMT_32_32_FLOAT;
1074 goto out_word4;
1075 case 4:
1076 result = FMT_32_32_32_32_FLOAT;
1077 goto out_word4;
1078 }
1079 }
1080
1081 }
1082 out_word4:
1083 if (word4_p)
1084 *word4_p = word4;
1085 if (yuv_format_p)
1086 *yuv_format_p = yuv_format;
1087 return result;
1088 out_unknown:
1089 // R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format));
1090 return ~0;
1091 }